Fighter Skills


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Revision as of 19:35, 13 December 2007 by 78.60.137.148 (Talk)
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This is a (soon to be) detailed list toward Fighter skills. Typos are included from in-game.

Contents

Active

Slice and Dice

Image:Fighter-SliceDice.PNG
Hit an opponent with 3 strong single-hand weapon attacks.
Equip Item: One-Handed Weapon
Target Object: Enemy

Skill Level Required Level Cost SP Consumption Additional Dmg Casting Distance Cool Time
[01] 3 41c 5 34 - 38 1.5 m 6.0 sec
[02] 13 240c 13 92 - 108 1.5 m 6.0 sec
[03] 23 4s 700c 27 183 - 214 1.5 m 6.0 sec
[04] 33 9s 600c 45 305 - 358 1.5 m 6.0 sec
[05] 43 17s 63 428 - 502 1.5 m 6.0 sec
[06] 53 26s 81 551 - 647 1.5 m 6.0 sec


Empowerment
+1 +2 +3 +4 +5
Skill Level Dmg SP Cool Down Dmg SP Cool Down Dmg SP Cool Down Dmg SP Cool Down Dmg SP Cool Down
[01] +8 -1 -0.3 sec +10 -1 -0.6 sec +12 -1 -0.9 sec +14 -2 -1.2 sec +18 -2 -1.8 sec
[02] +22 -2 -//- - -3 -//- - -4 -//- +40 -5 -//- +50 -6 -//-
[03] - -5 -//- - -6 -//- - -8 -//- - -10 -//- +99 -13 -//-
[04] - -9 -//- - -11 -//- - -13 -//- - -18 -//- +165 -22 -//-
[05] - - -- - - -- - - -- - - -- - - --
[06] - - -- - - -- - - -- - - -- - - --


-//- =same as above.

Bone Slicer

Image:Fighter-BoneSlice-01-.PNG
Slice an opponent's bones to decrease its attack rate.
Equip Item: Weapon
Target Object: Enemy

Skill Level Required Level Cost SP Consumption Additional Dmg Attack Rate Reduction Duration Casting Distance Cool Time
[01] 5 72c 7 19 - 23 30% 20.0 sec 1.5 m 15.0 sec
[02] 17 460c 21 62 - 73 35% 20.0 sec 1.5 m 15.0 sec
[03] 29 8s 900c 35 109 - 129 40% 20.0 sec 1.5 m 15.0 sec
[04] 41 18s 63 201 - 237 45% 20.0 sec 1.5 m 15.0 sec
[05] 53 31s 81 269 - 317 50% 20.0 sec 1.5 m 15.0 sec


Empowerment
+1 +2 +3 +4 +5
Skill Level Dmg SP Duration Cool Down Dmg SP Duration Cool Down Dmg SP Duration Cool Down Dmg SP Duration Cool Down Dmg SP Duration Cool Down
[01] +4 -1 +5.0 sec -0.8 sec +5 -1 +6.0 sec -1.5 sec +7 -2 +7.0 sec -2.3 sec +8 -2 +8.0 sec -3.0 sec +10 -3 +10.0 sec -4.5 sec
[02] +14 -4 -//- -//- +18 -5 -//- -//- +23 -6 -//- -//- +27 -8 -//- -//- +33 -10 -//- -//-
[03] +26 -7 -//- -//- +33 -8 -//- -//- +40 -10 -//- -//- +47 -14 -//- -//- +59 -17 -//- -//-
[04] - - - -- - - - -- - - - -- - - - -- - - - --
[05] - - - -- - - - -- - - - -- - - - -- - - - --


-//- =same as above.

Snearing Kick

Image:Fighter-SneerKick-01-.PNG
Taunt an enemy.
Target Object: Enemy

Skill Level Required Level Cost SP Consumption Casting Distance Cool Time
[01] 9 170c 10 6.0 m 5.0 sec
[02] 39 18s 60 6.0 m 5.0 sec


Empowerment
+1 +2 +3 +4 +5
Skill Level SP Cool Down SP Cool Down SP Cool Down SP Cool Down SP Cool Down
[01] -2 -0.3 sec -2 -0.5 sec -3 -0.8 sec -4 -1.0 sec -5 -1.5 sec
[02] - -- - -- - -- - -- - --


Fatal Slash

Image:Fighter-FatalSlash-01-.PNG
Charge a target with deadly wound to decrease its defense.
Equip Item: Weapon
Target Object: Enemy

Skill Level Required Level Cost SP Consumption Additional Dmg Defense Decrease Duration Casting Distance Cool Time
[01] 7 107c 11 15 - 18 13 20.0 sec 1.5 m 15.0 sec
[02] 17 460c 27 40 - 47 26 20.0 sec 1.5 m 15.0 sec
[03] 27 7s 700c 43 66 - 78 47 20.0 sec 1.5 m 15.0 sec
[04] 37 15s 65 105 - 124 70 20.0 sec 1.5 m 15.0 sec
[05] 47 24s 86 144 - 169 94 20.0 sec 1.5 m 15.0 sec
[06] 57 36s 105 183 - 216 117 20.0 sec 1.5 m 15.0 sec


Empowerment
+1 +2 +3 +4 +5
Skill Level Dmg SP Duration Cool Down Dmg SP Duration Cool Down Dmg SP Duration Cool Down Dmg SP Duration Cool Down Dmg SP Duration Cool Down
[01] +3 -2 +1.0 sec -0.8 sec +4 -2 +2.0 sec -1.5 sec +5 -3 +3.0 sec -2.3 sec +6 -4 +4.0 sec -3.0 sec +8 -5 +5.0 sec -4.5 sec
[02] +9 -5 -//- -//- +12 -6 -//- -//- +15 -8 -//- -//- +17 -10 -//- -//- +22 -13 -//- -//-
[03] +15 -8 -//- -//- +20 -10 -//- -//- +24 -12 -//- -//- +29 -17 -//- -//- +36 -21 -//- -//-
[04] - - - -- - - - -- - - - -- - - - -- - - - --
[05] - - - -- - - - -- - - - -- - - - -- - - - --
[06] - - - -- - - - -- - - - -- - - - -- - - - --



-//- =same as above.

Concussive Charge

Image:Fighter-ConCharge.PNG
Bum rush target with extreme force.
Equip Item: Weapon
Target Object: Enemy

Skill Level Required Level Cost SP Consumption Stun Duration Casting Distance Cool Time
[01] 11 220c 16 5.0 sec 1.5 m 20.0 sec


Empowerment
+1 +2 +3 +4 +5
Skill Level SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down
[01] -3 +1.0 sec -1.0 sec -4 +1.5 sec -2.0 sec -4 +2.0 sec -3.0 sec -6 +2.5 sec -4.0 sec -8 +3.0 sec -6.0 sec


Vitality

Image:Fighter-Vitality02.PNG
Increase your strength.
Target Object: Self

Skill Level Required Level Cost SP Consumption Attack Increase Defense Decrease Cast Time Duration Casting Distance Cool Time
[01] 20 - 42 62 30 1.5 sec 1 min 30.0 m 3 min
[02] 30 8s 700c 72 109 50 1.5 sec 1 min 30.0 m 3 min
[03] 40 16s 103 156 70 1.5 sec 1 min 30.0 m 3 min
[04] 50 25s 134 203 90 1.5 sec 1 min 30.0 m 3 min


Empowerment
+1 +2 +3 +4 +5
Skill Level SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down
[01] -8 +15.0 sec -9.0 sec - - -- - - -- - - -- - - --
[02] - - -- - - -- - - -- - - -- - - --
[03] - - -- - - -- - - -- - - -- - - --
[04] - - -- - - -- - - -- - - -- - - --


Power Hit

Image:Fighter-PowerHit01.PNG
Dmg the target with strong dual hand attack.
Equip Item: Two-Handed Weapon
Target Object: Enemy

Skill Level Required Level Cost SP Consumption Additional Dmg Casting Distance Cool Time
[01] 20 3s 600c 36 207 - 242 1.5 m 6.0 sec
[02] 28 6s 900c 46 263 - 308 1.5 m 6.0 sec
[03] 36 12s 71 407 - 477 1.5 m 6.0 sec
[04] 44 18s 95 549 - 645 1.5 m 6.0 sec
[05] 52 25s 120 693 - 814 1.5 m 6.0 sec


Empowerment
+1 +2 +3 +4 +5
Skill Level Dmg SP Cool Down Dmg SP Cool Down Dmg SP Cool Down Dmg SP Cool Down Dmg SP Cool Down
[01] +49 -7 -0.3 sec +62 -9 -0.6 sec - - -- - -14 -- - -18 --
[02] +62 -9 -0.3 sec - - -0.6 sec - - -- - -18 -- - -23 --
[03] +97 -14 -0.3 sec - - -0.6 sec - - -- - -28 -- - -35 --
[04] +131 - -0.3 sec +167 - -0.6 sec - - -- - -38 -- - -47 --
[05] - - -0.3 sec - - -0.6 sec - - -- - - -- - - --


Demoralizing Hit

Image:Fighter-DemHit01.PNG
Decrease moral of all enemies around caster lowering their combat Dmg.
Target Object: Self
Note to helpful people: You can increase the 'damage' of this skill; it further decreases the damage you take.

Skill Level Required Level Cost SP Consumption Dmg Decrease Duration Casting Distance Cool Time
[01] 20 3s 900c 31 62 - 1.5 m 10.0 sec
[02] 30 8s 700c 52 109 - 1.5 m 10.0 sec
[03] 40 16s 72 156 - 1.5 m 10.0 sec
[04] 50 25s 91 203 - 1.5 m 10.0 sec


Empowerment
+1 +2 +3 +4 +5
Skill Level SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down Duration SP Cool Down
[01] -6 +3.8 sec -0.5 sec - - -- - - -- - - -- - - --
[02] -10 +3.8 sec -- - - -- - - -- - - -- - - --
[03] - - -- - - -- - - -- - - -- - - --
[04] - - -- - - -- - - -- - - -- - - --


Mock

Image:Fighter-Mock01.PNG
Mock your enemies with a resounding taunt.
Target Object: Self

Skill Level Required Level Cost SP Consumption Casting Distance Cool Time
[01] 20 4s 600c 31 1.5 m 25.0 sec
[02] 55 36s 111 1.5 m 25.0 sec


Empowerment
+1 +2 +3 +4 +5
Skill Level SP Cool Down SP Cool Down SP Cool Down SP Cool Down SP Cool Down
[01] -6 -1.3 sec - -- - -- - -- - --
[02] - -- - -- - -- - -- - --


Toughness

Image:Fighter-Toughness01.PNG
Increase your shield defense rate.
Equip Item: One-Handed Weapon
Target Object: Self

Skill Level Required Level Cost SP Consumption Block Rate Increase Cast Time Duration Casting Distance Cool Time
[01] 27 7s 100c 63 14.0% 1.5 sec - 1.5 m 6.0 sec
[02] 35 12s 87 14.5% 1.5 sec - 1.5 m 6.0 sec
[03] 43 19s 112 15.0% 1.5 sec - 1.5 m 6.0 sec
[04] 51 26s 137 15.5% 1.5 sec - 1.5 m 6.0 sec
[05] 59 35s 161 16.0% 1.5 sec - 1.5 m 6.0 sec


Empowerment
+1 +2 +3 +4 +5
Skill Level SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down
[01] - - -- - - -- - - -- - - -- - - --
[02] - - -- - - -- - - -- - - -- - - --
[03] - - -- - - -- - - -- - - -- - - --
[04] - - -- - - -- - - -- - - -- - - --
[05] - - -- - - -- - - -- - - -- - - --


Immobilize

Image:Fighter-Immobilize01.PNG
Lower target's agility by attacking its weak points.
Equip Item: Weapon
Target Object: Enemy

Skill Level Required Level Cost SP Consumption Additional Dmg Dexterity Decrease Duration Casting Distance Cool Time
[01] 35 13s 65 115 - 182 43 20.0 sec 1.5 m 8.0 sec
[02] 43 20s 84 208 - 245 55 20.0 sec 1.5 m 8.0 sec
[03] 51 29s 103 262 - 308 66 20.0 sec 1.5 m 8.0 sec
[04] 59 39s 111 290 - 341 77 20.0 sec 1.5 m 8.0 sec


Empowerment
+1 +2 +3 +4 +5
Skill Level Dmg SP Duration Cool Down Dmg SP Duration Cool Down Dmg SP Duration Cool Down Dmg SP Duration Cool Down Dmg SP Duration Cool Down
[01] +37 -13 - -- - - - -- - - - -- - - - -- - - - --
[02] - - - -- - - - -- - - - -- - - - -- - - - --
[03] - - - -- - - - -- - - - -- - - - -- - - - --
[04] - - - -- - - - -- - - - -- - - - -- - - - --


Devastate

Image:Fighter-Devastate01.PNG
Cast a semicircular range attack to caster's front and causing it to stun.
Equip Item: Weapon
Target Object: Enemy

Skill Level Required Level Cost SP Consumption Additional Dmg Stun Duration Maximum Targets Casting Distance Cool Time
[01] 43 24s 126 427 - 502 - 10 0.9 m 20.0 sec
[02] 53 36s 154 549 - 646 - 10 0.9 m 20.0 sec


Empowerment
+1 +2 +3 +4 +5
Skill Level Dmg SP Duration Cool Down Dmg SP Duration Cool Down Dmg SP Duration Cool Down Dmg SP Duration Cool Down Dmg SP Duration Cool Down
[01] +102 -17 - -- - - - -- - - - -- - - - -- - - - --
[02] - - - -- - - - -- - - - -- - - - -- - - - --


Vampiric Strike

Image:Fighter-VampStrike01.PNG
Attack a target enemy draining away its HP.
Equip Item: Weapon
Target Object: Enemy

Skill Level Required Level Cost SP Consumption Additional Dmg Health Drain Casting Distance Cool Time
[01] 51 31s 111 321 - 378 489 HP 1.5 m 2 min
[02] 59 42s 118 355 - 417 575 HP 1.5 m 2 min


Empowerment
+1 +2 +3 +4 +5
Skill Level Dmg SP Cool Down Dmg SP Cool Down Dmg SP Cool Down Dmg SP Cool Down Dmg SP Cool Down
[01] - - -- - - -- - - -- - - -- - - --
[02] - - -- - - -- - - -- - - -- - - --


Passive

Bravery Mastery

Image:Fighter-Bravery-01-.PNG
Increase Strength and Damage.


Skill Level Required Level Cost Str Increase Dmg Boost(Min) Dmg Boost(Max)
[01] 13 200c - - -
[02] 22 3s 600c - - -
[03] 31 7s 100c - - -
[04] 40 12s - - -
[05] 49 18s - - -
[06] 58 26s - - -


One Handed Sword Mastery

Image:Fighter-OHSword-01-.PNG
Upgrade One Handed Sword Mastery and Increase Damage.


Skill Level Required Level Cost Dmg Boost(Min) Dmg Boost(Max)
[01] 7 74c - -
[02] 16 290c - -
[03] 25 4s 600c - -
[04] 34 8s 500c - -
[05] 43 14s - -
[06] 52 21s - -


Two Handed Sword Mastery

Image:Fighter-THSword01.PNG
Upgrade Two Handed Sword Mastery and Increase Damage.


Skill Level Required Level Cost Dmg Boost(Min) Dmg Boost(Max)
[01] 20 3s - -
[02] 29 6s 200c - -
[03] 38 11s - -
[04] 47 17s - -
[05] 56 24s - -


Two Handed Axe Mastery

Image:Fighter-THAxe01.PNG
Upgrade Two Handed Axe Mastery and Increase Damage.


Skill Level Required Level Cost Dmg Boost(Min) Dmg Boost(Max)
[01] 20 3s - -
[02] 29 6s 200c - -
[03] 38 11s - -
[04] 47 17s - -
[05] 56 24s - -


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