Fighter Skills


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|-
|-
! [01]
! [01]
-
| 3 || 41 copper || 5 || 34-38 || 1.5 m || 6.0 sec
+
| 3 || 41c || 5 || 34-38 || 1.5 m || 6.0 sec
|-
|-
! [02]
! [02]
-
| 13 || 240 copper || 13 || 92-108 || 1.5 m || 6.0 sec
+
| 13 || 240c|| 13 || 92-108 || 1.5 m || 6.0 sec
 +
|-
 +
! [03]
 +
| 23 || 4s 700c || 27 || 183-214 || 1.5 m || 6.0 sec
 +
|-
 +
! [04]
 +
| 33 || 9s 600c || 45 || 305-358 || 1.5 m || 6.0 sec
 +
|-
 +
! [05]
 +
| 43 || 17s || 63 || 428-502 || 1.5 m || 6.0 sec
 +
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! [06]
 +
| 53 || 26s || 81 || 551-647 || 1.5 m || 6.0 sec
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<br><br>
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===Bone Slicer===
===Bone Slicer===
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|-
! [01]
! [01]
-
| 5 || 72 copper || 7 || 19-23 || 30% || 20 sec || 1.5 m || 15.0 sec
+
| 5 || 72c || 7 || 19-23 || 30% || 20 sec || 1.5 m || 15.0 sec
|-
|-
! [02]
! [02]
-
| 17 || 460 copper || 21 || 62-73 || 35% || 20 sec || 1.5 m ||15.0 sec
+
| 17 || 460c || 21 || 62-73 || 35% || 20 sec || 1.5 m || 15.0 sec
 +
|-
 +
! [03]
 +
| 29 || 8s 900c || 35 || 109-129 || 40% || 20 sec || 1.5 m || 15.0 sec
 +
|-
 +
! [04]
 +
| 41 || 18s || 63 || 201-237 || 45% || 20 sec || 1.5 m || 15.0 sec
 +
|-
 +
! [05]
 +
| 53 || 31s || 81 || 269-317 || 50% || 20 sec || 1.5 m || 15.0 sec
|}
|}
<br><br>
<br><br>
{| border="1" cellpadding="5" cellspacing="0" align="center"
{| border="1" cellpadding="5" cellspacing="0" align="center"
|+ '''Empowerment'''
|+ '''Empowerment'''
-
! Skill Level || colspan="3" | +1 || colspan="3" | +2 || colspan="3" | +3 ||colspan="3" | +4 ||colspan="3" | +5
+
! Skill Level || colspan="4" | +1 || colspan="4" | +2 || colspan="4" | +3 ||colspan="4" | +4 ||colspan="4" | +5
|-
|-
-
!  || Damage || SP || Cool Down || Damage || SP || Cool Down || Damage || SP || Cool Down || Damage || SP || Cool Down || Damage || SP || Cool Down
+
!  || Damage || SP || Duration || Cool Down || Damage || SP || Duration || Cool Down || Damage || SP || Duration || Cool Down || Damage || SP || Duration || Cool Down || Damage || SP || Duration || Cool Down
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===Snearing Kick===
===Snearing Kick===
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|-
! [01]
! [01]
-
| 9 || 170 copper || 10 || 6.0 m || 5.0 sec
+
| 9 || 170c || 10 || 6.0 m || 5.0 sec
 +
|-
 +
! [02]
 +
| 39 || 18s || 60 || 6.0 m || 5.0 sec
|}
|}
<br><br>
<br><br>
{| border="1" cellpadding="5" cellspacing="0" align="center"
{| border="1" cellpadding="5" cellspacing="0" align="center"
|+ '''Empowerment'''
|+ '''Empowerment'''
-
! Skill Level || colspan="3" | +1 || colspan="3" | +2 || colspan="3" | +3 ||colspan="3" | +4 ||colspan="3" | +5
+
! Skill Level || colspan="2" | +1 || colspan="2" | +2 || colspan="2" | +3 ||colspan="2" | +4 ||colspan="2" | +5
|-
|-
-
|| Damage || SP || Cool Down || Damage || SP || Cool Down || Damage || SP || Cool Down || Damage || SP || Cool Down || Damage || SP || Cool Down
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!  || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down
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===Fatal Slash===
===Fatal Slash===
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! [01]
! [01]
-
| 7 || 107 copper || 11 || 15-18 || 13 || 20 sec || 1.5 m || 15.0 sec
+
| 7 || 107c || 11 || 15-18 || 13 || 20 sec || 1.5 m || 15.0 sec
|-
|-
! [02]
! [02]
-
| 17 || 460 copper || 27 || 40-47 || 26 || 20 sec || 1.5 m || 15.0 sec
+
| 17 || 460c || 27 || 40-47 || 26 || 20 sec || 1.5 m || 15.0 sec
 +
|-
 +
! [03]
 +
| 27 || 7s 700c || 43 || 66-78 || 47 || 20 sec || 1.5 m || 15.0 sec
 +
|-
 +
! [04]
 +
| 37 || 15s || 65 || 105-124 || 70 || 20 sec || 1.5 m || 15.0 sec
 +
|-
 +
! [05]
 +
| 47 || 24s || 86 || 144-169 || 94 || 20 sec || 1.5 m || 15.0 sec
 +
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! [06]
 +
| 57 || 36s || 105 || 183-216 || 117 || 20 sec || 1.5 m || 15.0 sec
|}
|}
<br><br>
<br><br>
{| border="1" cellpadding="5" cellspacing="0" align="center"
{| border="1" cellpadding="5" cellspacing="0" align="center"
|+ '''Empowerment'''
|+ '''Empowerment'''
-
! Skill Level || colspan="3" | +1 || colspan="3" | +2 || colspan="3" | +3 ||colspan="3" | +4 ||colspan="3" | +5
+
! Skill Level || colspan="4" | +1 || colspan="4" | +2 || colspan="4" | +3 ||colspan="4" | +4 ||colspan="4" | +5
|-
|-
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!  || Damage || SP || Cool Down || Damage || SP || Cool Down || Damage || SP || Cool Down || Damage || SP || Cool Down || Damage || SP || Cool Down
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!  || Damage || SP || Duration || Cool Down || Damage || SP || Duration || Cool Down || Damage || SP || Duration || Cool Down || Damage || SP || Duration || Cool Down || Damage || SP || Duration || Cool Down
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===Concussive Charge===
===Concussive Charge===
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! Skill Level || colspan="3" | +1 || colspan="3" | +2 || colspan="3" | +3 ||colspan="3" | +4 ||colspan="3" | +5
! Skill Level || colspan="3" | +1 || colspan="3" | +2 || colspan="3" | +3 ||colspan="3" | +4 ||colspan="3" | +5
|-
|-
-
!  || Damage || SP || Cool Down || Damage || SP || Cool Down || Damage || SP || Cool Down || Damage || SP || Cool Down || Damage || SP || Cool Down
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!  || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down
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Revision as of 21:36, 25 October 2007

This is a (soon to be) detailed list toward Fighter skills. Typos are included from in-game.

Contents

Active

Slice and Dice

Image:Fighter-SliceDice.PNG
Hit an opponent with 3 strong single-hand weapon attacks.
Equip Item: One-Handed Weapon
Target Object: Enemy



Skill Level Required Level Cost SP Consumption Additional Damage Casting Distance Cool Time
[01] 3 41c 5 34-38 1.5 m 6.0 sec
[02] 13 240c 13 92-108 1.5 m 6.0 sec
[03] 23 4s 700c 27 183-214 1.5 m 6.0 sec
[04] 33 9s 600c 45 305-358 1.5 m 6.0 sec
[05] 43 17s 63 428-502 1.5 m 6.0 sec
[06] 53 26s 81 551-647 1.5 m 6.0 sec



Empowerment
Skill Level +1 +2 +3 +4 +5
Damage SP Cool Down Damage SP Cool Down Damage SP Cool Down Damage SP Cool Down Damage SP Cool Down
[01] - - - - - - - - - - - - - - -
[02] - - - - - - - - - - - - - - -
[03] - - - - - - - - - - - - - - -
[04] - - - - - - - - - - - - - - -
[05] - - - - - - - - - - - - - - -
[06] - - - - - - - - - - - - - - -

Bone Slicer

Image:Fighter-BoneSlice-01-.PNG
Slice an opponent's bones to decrease its attack rate.
Equip Item: Weapon
Target Object: Enemy



Skill Level Required Level Cost SP Consumption Additional Damage Attack Rate Reduction Duration Casting Distance Cool Time
[01] 5 72c 7 19-23 30% 20 sec 1.5 m 15.0 sec
[02] 17 460c 21 62-73 35% 20 sec 1.5 m 15.0 sec
[03] 29 8s 900c 35 109-129 40% 20 sec 1.5 m 15.0 sec
[04] 41 18s 63 201-237 45% 20 sec 1.5 m 15.0 sec
[05] 53 31s 81 269-317 50% 20 sec 1.5 m 15.0 sec



Empowerment
Skill Level +1 +2 +3 +4 +5
Damage SP Duration Cool Down Damage SP Duration Cool Down Damage SP Duration Cool Down Damage SP Duration Cool Down Damage SP Duration Cool Down
[01] - - - - - - - - - - - - - - - - - - - -
[02] - - - - - - - - - - - - - - - - - - - -
[03] - - - - - - - - - - - - - - - - - - - -
[04] - - - - - - - - - - - - - - - - - - - -
[05] - - - - - - - - - - - - - - - - - - - -

Snearing Kick

Image:Fighter-SneerKick-01-.PNG
Taunt an enemy.
Target Object: Enemy

Skill Level Required Level Cost SP Consumption Casting Distance Cool Time
[01] 9 170c 10 6.0 m 5.0 sec
[02] 39 18s 60 6.0 m 5.0 sec



Empowerment
Skill Level +1 +2 +3 +4 +5
SP Cool Down SP Cool Down SP Cool Down SP Cool Down SP Cool Down
[01] - - - - - - - - - -
[02] - - - - - - - - - -

Fatal Slash

Image:Fighter-FatalSlash-01-.PNG
Charge a target with deadly wound to decrease its defense.
Equip Item: Weapon
Target Object: Enemy

Skill Level Required Level Cost SP Consumption Additional Damage Defense Decrease Duration Casting Distance Cool Time
[01] 7 107c 11 15-18 13 20 sec 1.5 m 15.0 sec
[02] 17 460c 27 40-47 26 20 sec 1.5 m 15.0 sec
[03] 27 7s 700c 43 66-78 47 20 sec 1.5 m 15.0 sec
[04] 37 15s 65 105-124 70 20 sec 1.5 m 15.0 sec
[05] 47 24s 86 144-169 94 20 sec 1.5 m 15.0 sec
[06] 57 36s 105 183-216 117 20 sec 1.5 m 15.0 sec



Empowerment
Skill Level +1 +2 +3 +4 +5
Damage SP Duration Cool Down Damage SP Duration Cool Down Damage SP Duration Cool Down Damage SP Duration Cool Down Damage SP Duration Cool Down
[01] - - - - - - - - - - - - - - - - - - - -
[02] - - - - - - - - - - - - - - - - - - - -
[03] - - - - - - - - - - - - - - - - - - - -
[04] - - - - - - - - - - - - - - - - - - - -
[05] - - - - - - - - - - - - - - - - - - - -
[06] - - - - - - - - - - - - - - - - - - - -

Concussive Charge

Image:Fighter-ConCharge.PNG
Bum rush target with extreme force.
Equip Item: Weapon
Target Object: Enemy



Skill Level Required Level Cost SP Consumption Stun Duration Casting Distance Cool Time
[01] 11 220 copper 16 5 sec 1.5 m 20.0 sec



Empowerment
Skill Level +1 +2 +3 +4 +5
SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down
[01] - - - - - - - - - - - - - - -

Passive

Bravery Mastery

Image:Fighter-Bravery-01-.PNG
Increase Strength and Damage.



Skill Level Required Level Cost
[01] 13 200 copper

One Handed Sword Mastery

Image:Fighter-OHSword-01-.PNG
Upgrade One Handed Sword Mastery and Increase Damage.



Skill Level Required Level Cost
[01] 7 74 copper
[02] 16 290 copper
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