﻿<?xml version="1.0"?>
<?xml-stylesheet type="text/css" href="http://www.fiestafan.com/wiki/skins/common/feed.css?207"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
	<channel>
		<title>Fiesta Wiki - User contributions [en]</title>
		<link>http://www.fiestafan.com/wiki/index.php?title=Special:Contributions/Spark</link>
		<description>From Fiesta Wiki</description>
		<language>en</language>
		<generator>MediaWiki 1.15.1</generator>
		<lastBuildDate>Mon, 27 Jul 2026 04:38:49 GMT</lastBuildDate>
		<item>
			<title>Weapons (Cleric)</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Weapons_(Cleric)</link>
			<description>&lt;p&gt;Spark:&amp;#32;/* Standard Shields */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Cleric has two one-handed weapon choices.&amp;lt;br /&amp;gt;&lt;br /&gt;
*[[Weapons_(Cleric)#Maces|Maces]]&amp;lt;br /&amp;gt;&lt;br /&gt;
*[[Weapons_(Cleric)#Hammers|Hammers]] (available at lvl 20).&amp;lt;br /&amp;gt;&lt;br /&gt;
*Both weapons use a [[Weapons_(Cleric)#Shields|Shield]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Maces=&lt;br /&gt;
{|  border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#aabbff&amp;quot; &lt;br /&gt;
|'''Pic'''&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Level'''&lt;br /&gt;
|'''Damage'''&lt;br /&gt;
|'''Aim'''&lt;br /&gt;
|'''Crit%'''&lt;br /&gt;
|'''Att. Rate'''&lt;br /&gt;
|'''Price'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ShortMace.gif]]&lt;br /&gt;
|Short Mace&lt;br /&gt;
|1&lt;br /&gt;
|5~7&lt;br /&gt;
|5&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|12{{c}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:LongMace.gif]]&lt;br /&gt;
|Long Mace&lt;br /&gt;
|8&lt;br /&gt;
|18~25&lt;br /&gt;
|27&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|69{{c}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SpikedClub.gif]]&lt;br /&gt;
|Spiked Club&lt;br /&gt;
|15&lt;br /&gt;
|31~43&lt;br /&gt;
|48&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|220{{c}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RoumenMace.gif]]&lt;br /&gt;
|Roumen Mace&lt;br /&gt;
|20&lt;br /&gt;
|42~58&lt;br /&gt;
|65&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|5{{s}} 500{{c}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:StoutMace.gif]]&lt;br /&gt;
|Stout Mace&lt;br /&gt;
|30&lt;br /&gt;
|75~104&lt;br /&gt;
|107&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|17{{s}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HorsemansFlail.gif]]&lt;br /&gt;
|Horseman's Flail&lt;br /&gt;
|40&lt;br /&gt;
|109~151&lt;br /&gt;
|149&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|35{{s}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:MorningStar.gif]]&lt;br /&gt;
|Morning Star&lt;br /&gt;
|50&lt;br /&gt;
|142~197&lt;br /&gt;
|190&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|64{{s}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Caimito.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Caimito&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|195~270&lt;br /&gt;
|254&lt;br /&gt;
|7%&lt;br /&gt;
|1.0&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WarMace.gif]]&lt;br /&gt;
|War Mace&lt;br /&gt;
|60&lt;br /&gt;
|177~245&lt;br /&gt;
|233&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|260{{s}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BattleMace.gif]]&lt;br /&gt;
|Battle Mace&lt;br /&gt;
|70&lt;br /&gt;
|221~307&lt;br /&gt;
|285&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|400{{s}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RagingWind.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Raging Wind&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|274~383&lt;br /&gt;
|351&lt;br /&gt;
|7%&lt;br /&gt;
|1.0&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GiantMace.gif]]&lt;br /&gt;
|Giant Mace&lt;br /&gt;
|80&lt;br /&gt;
|266~369&lt;br /&gt;
|337&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|590{{s}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:TitanicMace.jpg]]&lt;br /&gt;
|Titanic Mace&lt;br /&gt;
|90&lt;br /&gt;
|375~577&lt;br /&gt;
|389&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|820{{s}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HolyMace.gif]]&lt;br /&gt;
|Holy Mace&lt;br /&gt;
|100&lt;br /&gt;
|562~865&lt;br /&gt;
|622&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|5{{g}} 300{{s}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Image:RudicMace.gif]]&lt;br /&gt;
|Rudic Mace&lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|10{{g}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:MajesticMace.gif]]&lt;br /&gt;
|Majestic Mace&lt;br /&gt;
|120&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|7{{g}} 200{{s}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:DumbleMace.gif]]&lt;br /&gt;
|Dumble Mace&lt;br /&gt;
|124&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|12{{g}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Hammers=&lt;br /&gt;
{|  border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#aabbff&amp;quot; &lt;br /&gt;
|'''Pic'''&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Level'''&lt;br /&gt;
|'''Damage'''&lt;br /&gt;
|'''Aim'''&lt;br /&gt;
|'''Crit%'''&lt;br /&gt;
|'''Att. Rate'''&lt;br /&gt;
|'''Price'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HeavenHammer.gif]]&lt;br /&gt;
|Heaven's Hammer&lt;br /&gt;
|20&lt;br /&gt;
|77~97&lt;br /&gt;
|56&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|5{{s}} 500{{c}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:StoutHammer.gif]]&lt;br /&gt;
|Stout Hammer&lt;br /&gt;
|30&lt;br /&gt;
|139~174&lt;br /&gt;
|91&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|17{{s}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HorsemansHammer.gif]]&lt;br /&gt;
|Horseman's Hammer&lt;br /&gt;
|40&lt;br /&gt;
|201~251&lt;br /&gt;
|127&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|35{{s}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Morgenstern.gif]]&lt;br /&gt;
|Morgenstern&lt;br /&gt;
|50&lt;br /&gt;
|263~329&lt;br /&gt;
|162&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|64{{s}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SpikesofCaimito.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Spikes of Caimito&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|360~450&lt;br /&gt;
|217&lt;br /&gt;
|9%&lt;br /&gt;
|1.2&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WarHammer.gif]]&lt;br /&gt;
|War Hammer&lt;br /&gt;
|60&lt;br /&gt;
|327~408&lt;br /&gt;
|199&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|260{{s}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BattleHammer.gif]]&lt;br /&gt;
|Battle Hammer&lt;br /&gt;
|70&lt;br /&gt;
|409~512&lt;br /&gt;
|243&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|400{{s}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RagingClaw.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Raging Claw&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|512~643&lt;br /&gt;
|301&lt;br /&gt;
|9%&lt;br /&gt;
|1.2&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GiantHammer.gif]]&lt;br /&gt;
|Giant Hammer&lt;br /&gt;
|80&lt;br /&gt;
|492~615&lt;br /&gt;
|288&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|590{{s}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:TitanicHammer.jpg]]&lt;br /&gt;
|Titanic Hammer&lt;br /&gt;
|90&lt;br /&gt;
|624~960&lt;br /&gt;
|332&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|820{{s}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HolyHammer.gif]]&lt;br /&gt;
|Holy Hammer&lt;br /&gt;
|100&lt;br /&gt;
|936~1440&lt;br /&gt;
|531&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|5{{g}} 300{{s}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Image:BillholyshionHammer.gif]]&lt;br /&gt;
|Billholyshion Hammer&lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|10{{g}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:MajesticHammer.gif]]&lt;br /&gt;
|Majestic Hammer&lt;br /&gt;
|120&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|7{{g}} 200{{s}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:CrageaHammer.gif]]&lt;br /&gt;
|Cragea Hammer&lt;br /&gt;
|124&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|12{{g}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Shields=&lt;br /&gt;
==Standard Shields==&lt;br /&gt;
{|  border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#aabbff&amp;quot; &lt;br /&gt;
| '''Pic''' || '''Name''' || '''Level''' || '''Def.''' || '''M. Def''' || '''Block%''' || '''Price''' || '''+1''' || '''+2''' || '''+3''' || '''+4''' || '''+5''' || '''+6''' || '''+7''' || '''+8''' || '''+9'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:WoodenShield.gif]]  || Wooden Shield  || 1 || 3 || 1 || 1% || 10{{c}} || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Buckler.gif]]  || Round Shield  || 8 || 10 || 4 || 2% || 54{{c}} || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:ChainShield.gif]]  || Chain Shield  || 20 || 24 || 10 || 3% || 3{{s}} 400{{c}} || 1 || 2 || 3 || 5 || 6 || 7 || 9 || 13 || 19&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Pelta.gif]]  || Pelta  || 30 || 46 || 19 || 3% || 10{{s}} || 1 || 2 || 3 || 5 || 7 || 10 || 15 || 23 || 31&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:KiteShield.gif]]  || Kite Shield  || 40 || 68 || 29 || 3% || 20{{s}} || 2 || 3 || 4 || 7 || 10 || 14 || 21 || 32 || 44&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:TargeShield.gif]]  || Targe Shield  || 50 || 89 || 38 || 3% || 34{{s}} || 2 || 3 || 4 || 9 || 13 || 18 || 27 || 41 || 57&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Splendor.gif]]  || Splendor  || 60 || 111 || 47 || 4% || 140{{s}} || 3 || 4 || 6 || 13 || 20 || 28 || 41 || 61 || 85&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:ReflectionShield.gif]]  || Reflection Shield  || 70 || 138 || 59 || 4% || 210{{s}} || 4 || 5 || 8 || 16 || 24 || 33 || 49 || 73 || 101&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Towershield.gif]]  || Tower Shield  || 80 || 165 || 70 || 4% || 290{{s}} || 5 || 7 || 10 || 20 || 31 || 43 || 64 || 95 || 132&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:HolyShield.jpg]]  || Holy Shield  || 90 || 217 || 93 || 4% || 400{{s}} || || || || || || || ||169||234&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:ClipeusShield.gif]]  || Clipper Shield  || 100 || 325 || 139 || 4% || 2{{g}} 600{{s}} || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:HolyousShield.gif]]  || Holyous Shield  || 108 ||  ||  || 5% || 10{{g}} || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:MajesticShield.gif]]  || Majestic Shield  || 120 ||  ||  || 5% || 3{{g}} 400{{s}} || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:DumbligaShield.gif]]  || Dumbliga Shield  || 128 ||  ||  || 5% || 12{{g}} || || || || || || || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rare Shields==&lt;br /&gt;
These shields are dropped from Boss/Chief Monsters.&lt;br /&gt;
&lt;br /&gt;
{|  border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#aabbff&amp;quot; &lt;br /&gt;
| '''Pic''' || '''Name''' || '''Level''' || '''Str''' || '''End''' || '''Dex''' || '''Int''' || '''Spr''' || '''Def''' || '''M.Def''' || '''Block%''' || '''+1''' || '''+2''' || '''+3''' || '''+4''' || '''+5''' || '''+6''' || '''+7''' || '''+8''' || '''+9''' || '''Sells'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:ShieldofCaimito.jpg]] || &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Shield of Caimito&amp;lt;/span&amp;gt; || 50 || - || 8 || - || - || 8 || 122 || 52 || 6% || 2 || 3 || 5 || 11 || 16 || 23 || 34 || 50 || 69 || NA&lt;br /&gt;
|-&lt;br /&gt;
| colspan=21 | A shield made by Caimito to use with the other weapon of his.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:RagingEyes.jpg]] || &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Raging Eyes&amp;lt;/span&amp;gt; || 70 || 12 || 14 || 31 || - || 8 || 169 || 75 || 7% || 4 || 6 || 9 || 18 || 27 || 38 || 57 || 84 || 116 || NA &lt;br /&gt;
|-&lt;br /&gt;
| colspan=21 |Made of 4 shields put together. Can see the enemy through a small opening.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:HolyShield.jpg]] || &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Hellgait's Shield&amp;lt;/span&amp;gt; || 91 || - || - || - || - || - || 573 || 349 || 8.0% || +5 || +7 || +10 || +20 || +30 || +43 || +63 || +94 || +130 || NA &lt;br /&gt;
|-&lt;br /&gt;
| colspan=21 |Helga of Hellgait Empire's Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Cash Shop Items=&lt;br /&gt;
==Maces==&lt;br /&gt;
{|  border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#aabbff&amp;quot; &lt;br /&gt;
|'''Pic'''&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Level'''&lt;br /&gt;
|'''Damage'''&lt;br /&gt;
|'''Aim'''&lt;br /&gt;
|'''Crit%'''&lt;br /&gt;
|'''Att. Rate'''&lt;br /&gt;
|'''Price'''&lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#ddeeff&amp;quot; |&lt;br /&gt;
===&amp;lt;font style=&amp;quot;font-size: 12px&amp;quot;&amp;gt;Black &amp;amp; White Series&amp;lt;/font&amp;gt;===&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BlackSpikedClub.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Black Spiked Club&amp;lt;/span&amp;gt;&lt;br /&gt;
|17&lt;br /&gt;
|36~51&lt;br /&gt;
|58&lt;br /&gt;
|4%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WhiteSpikedClub.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;White Spiked Club&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|139~192&lt;br /&gt;
|186&lt;br /&gt;
|4%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#ddeeff&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;font style=&amp;quot;font-size: 12px&amp;quot;&amp;gt;Blue Valentine Series&amp;lt;/font&amp;gt;===&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|80 ~ 131&lt;br /&gt;
|103&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|113 ~ 186&lt;br /&gt;
|147&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|145 ~ 235&lt;br /&gt;
|186&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|176 ~ 289&lt;br /&gt;
|230&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|207 ~ 341&lt;br /&gt;
|273&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|264 ~ 432&lt;br /&gt;
|345&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#ddeeff&amp;quot; |&lt;br /&gt;
===&amp;lt;font style=&amp;quot;font-size: 12px&amp;quot;&amp;gt;Bright Kingdom Series&amp;lt;/font&amp;gt;===&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#ddeeff&amp;quot; |&lt;br /&gt;
===&amp;lt;font style=&amp;quot;font-size: 12px&amp;quot;&amp;gt;Cherry Blossom Series&amp;lt;/font&amp;gt;===&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#ddeeff&amp;quot; |&lt;br /&gt;
===&amp;lt;font style=&amp;quot;font-size: 12px&amp;quot;&amp;gt;Fortune Series&amp;lt;/font&amp;gt;===&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Mace of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Mace of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Mace of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Mace of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Mace of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Mace of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#ddeeff&amp;quot; |&lt;br /&gt;
===&amp;lt;font style=&amp;quot;font-size: 12px&amp;quot;&amp;gt;Halloween Series&amp;lt;/font&amp;gt;===&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Halloween Mace&amp;lt;/span&amp;gt; &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Halloween Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Halloween Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#ddeeff&amp;quot; |&lt;br /&gt;
===&amp;lt;font style=&amp;quot;font-size: 12px&amp;quot;&amp;gt;Holiday Series&amp;lt;/font&amp;gt;===&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Holiday Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Holiday Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Holiday Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#ddeeff&amp;quot; |&lt;br /&gt;
===&amp;lt;font style=&amp;quot;font-size: 12px&amp;quot;&amp;gt;Red Valentine Series&amp;lt;/font&amp;gt;===&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|80 ~ 131&lt;br /&gt;
|103&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|113 ~ 186&lt;br /&gt;
|147&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|145 ~ 235&lt;br /&gt;
|186&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|176 ~ 289&lt;br /&gt;
|230&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|207 ~ 341&lt;br /&gt;
|273&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|264 ~ 432&lt;br /&gt;
|345&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#ddeeff&amp;quot; |&lt;br /&gt;
===&amp;lt;font style=&amp;quot;font-size: 12px&amp;quot;&amp;gt;Teva Series&amp;lt;/font&amp;gt;===&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Mace of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|25&lt;br /&gt;
|96 ~ 158&lt;br /&gt;
|124&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Mace of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|35&lt;br /&gt;
|130 ~ 213&lt;br /&gt;
|168&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Mace of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|45&lt;br /&gt;
|161 ~ 264&lt;br /&gt;
|209&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Mace of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|55&lt;br /&gt;
|192 ~ 314&lt;br /&gt;
|250&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Mace of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|65&lt;br /&gt;
|221 ~ 363&lt;br /&gt;
|290&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Mace of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|75&lt;br /&gt;
|282 ~ 462&lt;br /&gt;
|369&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Hammers==&lt;br /&gt;
{|  border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#aabbff&amp;quot; &lt;br /&gt;
|'''Pic'''&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Level'''&lt;br /&gt;
|'''Damage'''&lt;br /&gt;
|'''Aim'''&lt;br /&gt;
|'''Crit%'''&lt;br /&gt;
|'''Att. Rate'''&lt;br /&gt;
|'''Price'''&lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#ddeeff&amp;quot; |&lt;br /&gt;
===&amp;lt;font style=&amp;quot;font-size: 12px&amp;quot;&amp;gt;Blue Valentine Series&amp;lt;/font&amp;gt;===&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#ddeeff&amp;quot; |&lt;br /&gt;
===&amp;lt;font style=&amp;quot;font-size: 12px&amp;quot;&amp;gt;Bright Kingdom Series&amp;lt;/font&amp;gt;===&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|8%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|8%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|8%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|8%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|8%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|8%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#ddeeff&amp;quot; |&lt;br /&gt;
===&amp;lt;font style=&amp;quot;font-size: 12px&amp;quot;&amp;gt;Cherry Blossom Series&amp;lt;/font&amp;gt;===&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#ddeeff&amp;quot; |&lt;br /&gt;
===&amp;lt;font style=&amp;quot;font-size: 12px&amp;quot;&amp;gt;Fortune Series&amp;lt;/font&amp;gt;===&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Hammer of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|8%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Hammer of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|8%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Hammer of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|8%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Hammer of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|8%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Hammer of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|8%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Hammer of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|8%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#ddeeff&amp;quot; |&lt;br /&gt;
===&amp;lt;font style=&amp;quot;font-size: 12px&amp;quot;&amp;gt;Halloween Series&amp;lt;/font&amp;gt;===&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Halloween Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Halloween Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Halloween Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#ddeeff&amp;quot; |&lt;br /&gt;
===&amp;lt;font style=&amp;quot;font-size: 12px&amp;quot;&amp;gt;Holiday Series&amp;lt;/font&amp;gt;===&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Holiday Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Holiday Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Holiday Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#ddeeff&amp;quot; |&lt;br /&gt;
===&amp;lt;font style=&amp;quot;font-size: 12px&amp;quot;&amp;gt;Red Valentine Series&amp;lt;/font&amp;gt;===&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#ddeeff&amp;quot; |&lt;br /&gt;
===&amp;lt;font style=&amp;quot;font-size: 12px&amp;quot;&amp;gt;Teva Series&amp;lt;/font&amp;gt;===&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Hammer of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|25&lt;br /&gt;
|166 ~ 241&lt;br /&gt;
|106&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Hammer of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|35&lt;br /&gt;
|223 ~ 324&lt;br /&gt;
|144&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Hammer of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|45&lt;br /&gt;
|277 ~ 402&lt;br /&gt;
|179&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Hammer of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|55&lt;br /&gt;
|331 ~ 479&lt;br /&gt;
|214&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Hammer of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|65&lt;br /&gt;
|382 ~ 554&lt;br /&gt;
|248&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Tevahammer.gif]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Hammer of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|75&lt;br /&gt;
|485~704&lt;br /&gt;
|328&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=See also=&lt;br /&gt;
{{Items}}&lt;/div&gt;</description>
			<pubDate>Sat, 12 Nov 2011 08:46:23 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Weapons_(Cleric)</comments>		</item>
		<item>
			<title>Trickster</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Trickster</link>
			<description>&lt;p&gt;Spark:&amp;#32;/* Job Tree */ Added Picture for Tricksters&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__notoc__&lt;br /&gt;
[[Image:Screenshot591.jpg|thumb|right]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Trickster Guide]]&lt;br /&gt;
*[[Trickster Skills]]&lt;br /&gt;
*[[Trickster Leveling]]&lt;br /&gt;
*[[Trickster Stats]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Description=&lt;br /&gt;
&lt;br /&gt;
Due to their incredible speed and agility, the Trickster is an expert at dealing damage in a short amount of time. They are trained assassins, taught to detect any weaknesses and use them to their advantage. With every slash of a claw or strike of a blade, the Trickster acquires a soul-- living essence used to unleash forceful attacks, powerful enough to bring even the toughest opponent to their knees.&lt;br /&gt;
&lt;br /&gt;
Tricksters can equip either Claws or Dual Swords. They can only wear armor specific to their class and level. Main attributes are Strength (for damage) and Dexterity (increases the ability to evade attacks). To increase your SP (spirit points), ability to use more skills and chance for critical hits, try adding some points to spirit.&lt;br /&gt;
&lt;br /&gt;
For your skill empowers (under skills button &amp;quot;K&amp;quot; key), focus on decreasing the cooldown time of your important skill such as Claw Swipe and Lacerate. As you grow stronger, then focus on increasing the damage output of your soul consumption skills like Razor Claw and Claw Lunge&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Job Tree=&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;30%&amp;quot;&lt;br /&gt;
|style=&amp;quot;border-top:1px solid grey; border-right:1px solid grey; border-left:1px solid grey; background:#ff9966;&amp;quot;|&amp;lt;center&amp;gt;'''First Job'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-top:1px solid grey; border-right:1px solid grey; background:#ff9966;&amp;quot;|&amp;lt;center&amp;gt;'''Second Job'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-top:1px solid grey; border-right:1px solid grey; background:#ff9966;&amp;quot;|&amp;lt;center&amp;gt;'''Third Job'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-top:1px solid grey; border-right:1px solid grey; background:#ff9966;&amp;quot;|&amp;lt;center&amp;gt;'''Fourth Job'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-right:1px solid grey; border-left:1px solid grey; border-bottom:1px solid grey; background:transparent;&amp;quot;|&amp;lt;center&amp;gt;Trickster&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-right:1px solid grey; border-bottom:1px solid grey; background:transparent;&amp;quot;|&amp;lt;center&amp;gt;Gambit&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-right:1px solid grey; border-bottom:1px solid grey; background:transparent;&amp;quot;|&amp;lt;center&amp;gt;Renegade&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-right:1px solid grey; border-bottom:1px solid grey; background:transparent;&amp;quot;|&amp;lt;center&amp;gt;Spectre OR Reaper&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Trickster.jpg]]&lt;br /&gt;
&lt;br /&gt;
=Why a Trickster?=&lt;br /&gt;
==Strengths==&lt;br /&gt;
*Fastest damage dealing class&lt;br /&gt;
*Poison and DoT damage&lt;br /&gt;
*Only class with the specialized &amp;quot;Soul&amp;quot; system, which allows the Trickster to collect souls and use them to deal more damage&lt;br /&gt;
&lt;br /&gt;
==Weaknesses==&lt;br /&gt;
*Ranged damage&lt;br /&gt;
*Low defense&lt;br /&gt;
&lt;br /&gt;
=Base Stats and Equipment=&lt;br /&gt;
==Armor==&lt;br /&gt;
[[Armors (Trickster)|Trickster Armor]]&lt;br /&gt;
&lt;br /&gt;
==Weapon==&lt;br /&gt;
[[Weapons (Trickster)|Claws and Dual Swords]]&lt;br /&gt;
&lt;br /&gt;
=Starting Stats=&lt;br /&gt;
&amp;lt;table width=&amp;quot;350&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;font-weight:bold; background-color:#ff9966;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;STR&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;DEX&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;END&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;INT&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;SPR&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;HP&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;SP&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;tr stryle=&amp;quot;border-bottom: 0px solid #ccc;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;48&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;21&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Character}}&lt;/div&gt;</description>
			<pubDate>Tue, 08 Nov 2011 18:35:43 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Trickster</comments>		</item>
		<item>
			<title>File:Trickster.jpg</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=File:Trickster.jpg</link>
			<description>&lt;p&gt;Spark:&amp;#32;Two Tricksters.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Two Tricksters.&lt;/div&gt;</description>
			<pubDate>Tue, 08 Nov 2011 18:33:42 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=File_talk:Trickster.jpg</comments>		</item>
		<item>
			<title>Glossary</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Glossary</link>
			<description>&lt;p&gt;Spark:&amp;#32;/* E */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Glossary]]&lt;br /&gt;
This page offers an alphabetical list of various commonly used jargon terms, with brief explanatory descriptions and links to other FiestaWiki pages. Some of these are game-specific terms and some are generic terms that may not be familiar to new players.&lt;br /&gt;
&lt;br /&gt;
If a term you are looking for does not appear in this list, try entering it into the wiki search box to see if there is an associated article.&lt;br /&gt;
&lt;br /&gt;
The intention of this page is to decode abbreviations and explain words whose meaning may not be obvious, rather than to list every word that is used in reference to Fiesta. This page assumes a level of fluency in English (so 'starfish' is not defined, for example) but not necessarily any previous experience in internet gaming. The list does not include common misspellings as it is assumed that they can be worked out from context (and it is better to encourage correct use of language rather than lend any legitimacy to them). The names of specific player characters and guilds are also out of scope.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;H3 STYLE=&amp;quot;text-align:center;&amp;quot;&amp;gt;[ [[#A|A]] | [[#B|B]] | [[#C|C]] | [[#D|D]] | [[#E|E]] | [[#F|F]] | [[#G|G]] | [[#H|H]] | [[#I|I]] | [[#J|J]] | [[#K|K]] | [[#L|L]] | [[#M|M]] | [[#N|N]] | [[#O|O]] | [[#P|P]] | [[#Q|Q]] | [[#R|R]] | [[#S|S]] | [[#T|T]] | [[#U|U]] | [[#V|V]] | [[#W|W]] | [[#X|X]] | [[#Y|Y]] | [[#Z|Z]] ]&amp;lt;/H3&amp;gt; __NOTOC__&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
;[[Guilds#Guild_Academy| Academy]]:  Component in the guild system; joining a guild's academy gives a player items and money with every level-up, as determined by the guild's Academy Master.&lt;br /&gt;
;AEW: [[Ancient Elven Woods]]; one of the maps that make up Isya.&lt;br /&gt;
;AFK: ''Away from keyboard''; a common acronym in on-line chat.&lt;br /&gt;
;[[Aggro]]: The level of aggression that a monster has to each character around it. A monster will attack the character for whom it has the most aggro.&lt;br /&gt;
;Aim%: [[All_About_Stats|Aim]]; derived from a character's basic stats and may be affected by buffs or debuffed directly. One of the factors in determining probability that attacks will hit a target.&lt;br /&gt;
;alt: Abbreviation of ''alternative character''. Each player account may include up to four characters on a server, with alt referring to any of these other than whichever the player considers to be their main character.&lt;br /&gt;
;AoE: ''Area of effect''; usually used to refer to a skill that damages multiple targets.&lt;br /&gt;
;[[Archer]]: One of the four classes, specializing in ranged damage and DOT.&lt;br /&gt;
;[[Weapons (Fighter)|Axe]]: A two-handed weapon only usable by Fighters (therefore cannot be used in conjunction with a shield).&lt;br /&gt;
;att: Abbreviation for ''attack''.&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
;B&amp;amp;gt;: As a prefix to a chat message, this indicates that the player is looking to buy the item that they name.&lt;br /&gt;
;BG: ''Battleground''&lt;br /&gt;
;BH: [[Burning Hill]]s; relatively low-leveled area and base to the Pirates.&lt;br /&gt;
;Blessed: A [[Enhancement_Guide#The_stones| Blessed Elrue, Lix or Xir]]; has a decreased probability of item breakage during enhancement compared with a stone that is not Blessed.&lt;br /&gt;
;BLOCK%: [[All_About_Stats| Block rate]]; derived from a character's basic stats and may be affected by buffs or debuffed directly.&lt;br /&gt;
;Blue: A description of an item that has a name highlighted in blue. These are rare drops that have exceptional abilities, including a set of additions to stats. Compare with [[#G|Greens]] and [[#O|Oranges]].&lt;br /&gt;
;BoD: [[Bonds of Darkness]]; the level 50-59 dungeon. &lt;br /&gt;
;Boss: A boss monster is unique on a map, respawning relatively infrequently, and is much more powerful than the surrounding monsters. Compare with [[#E|elite]] monsters.&lt;br /&gt;
;[[Weapons (Archer)|Bow]]: A weapon only usable by Archers.&lt;br /&gt;
;BRB: ''(I'll) be right back''; a common acronym in on-line chat.&lt;br /&gt;
;buff: A positive effect applied to a character (or rarely by a monster to itself). These are temporary and may include increases to any statistics, healing over time, and increased movement speed.&lt;br /&gt;
;BTW: ''By the way''; a common acronym in on-line chat.&lt;br /&gt;
;BR: [[Burning Rock]]; high-leveled area for 70+&lt;br /&gt;
;BZ: ''Battlezone''.&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
;City: A town that covers the majority of its map. On a map that includes a city, players have the option to hide all other characters so that they are not visible (reducing the amount of graphics requiring processing if the player is experiencing lag); this will also hide normal talking but not other forms of communication (whispers, shouts, party chat and so on).&lt;br /&gt;
;Clank: A Cleric who primarily takes damage for the party.&lt;br /&gt;
;clanking: the act of a Cleric tanking.&lt;br /&gt;
;[[Cleric]]: One of the four classes, specializing in buffing characters.&lt;br /&gt;
;comp: Abbreviation of [[Composition| Material Composition]].&lt;br /&gt;
;Cooldown: The minimum period of time between consecutive uses of the same skill. A skill can be empowered to reduce its cooldown.&lt;br /&gt;
;Copper: One of the units of in-game money, denoted by {{C}}. One copper equals one thousandth of a silver, and is the lowest unit of denomination. May also refer to the [[Copper_Ore_(Object)| Copper Ore]] and [[Copper_Lump| Copper Lump]] items.&lt;br /&gt;
;CP: May refer either to [[Collapsed Prison]], [[Concealed Prison]] or [[Concealed Peak]].&lt;br /&gt;
;CRIT%: [[All_About_Stats| Critical rate]]; derived from a character's basic stats and may be affected by buffs or debuffed directly.&lt;br /&gt;
;[[Weapons (Archer)|Crossbow]]: A weapon only usable by Archers.&lt;br /&gt;
;CS: [[Cash Shop]]. In-game store where you use Sparkcash bought with real money, to exchange for virtual goods and services.&lt;br /&gt;
;CSR: ''Customer Service Representative''.&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
;decomp: Abbreviation of [[Decomposition |Material Decomposition]].&lt;br /&gt;
;debuff: A negative effect applied to a character or monster. These are temporary and may include decreases to any statistics, damage over time, and decreased movement speed.&lt;br /&gt;
;dc: Abbreviation of ''disconnect'', what happens whenever you are logged-out of the game without your prompting.&lt;br /&gt;
;DD: ''Damage-Dealer''; refers usually to Archers and Mages. Sometimes to Fighters with axes.&lt;br /&gt;
;DEF: [[All_About_Stats| Defense]], specifically physical defense; derived from a character's basic stats and may be affected by buffs or debuffed directly.&lt;br /&gt;
;DEX: [[All_About_Stats| Dexterity]]; one of the five basic stats, affecting a character's evasion and aim.&lt;br /&gt;
;DMG: ''Damage'', specifically physical damage; derived from a character's basic stats and may be affected by buffs or debuffed directly.&lt;br /&gt;
;DOT: ''Damage over time''.&lt;br /&gt;
;DoTA: refers to ''Dungeon of the Abyss'' or [http://en.wikipedia.org/wiki/Dota Defense of the Ancients], a popular Warcraft mod.&lt;br /&gt;
;DPS: ''Damage per second''.&lt;br /&gt;
;[[Monster Drops|drop]]: An item that appears next to a monster's corpse at the moment it is killed. Drops will disappear after a short while if they are not picked up. For a few seconds, a drop can only be picked up by the character that killed the monster (or another character in the same party) to prevent theft. May also refer to a connection being dropped, which means that a player is no longer connected to the game server and their character will automatically disappear from the map within ten seconds.&lt;br /&gt;
;Dungeon: A map (usually modeled as a network of underground caverns) with a set of monsters with names prefixed by 'Dungeon' that are more powerful versions of standard monsters. Dungeons have both minimum and maximum class level restrictions. A character that dies in a dungeon will respawn at the dungeon entrance (staying in the same map) rather than a town.&lt;br /&gt;
;dust: [[Materials#Dusts| Dust, Soul Dust, Spirit Dust]] of varying tiers. An item that can be found after killing  Elemental monsters and Spirit monsters. These dust can also be bought from [[Item Merchant Nina]]. Used in [[Stone Production]].&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
;Eld: Abbreviation of [[Elderine]].&lt;br /&gt;
;Elite: An elite monster may appear in multiple areas of a map, but will usually be unique in its immediate vicinity. They respawn less frequently than and are more powerful than the surrounding common monsters. Compare with [[#B|boss]] monsters.&lt;br /&gt;
;[[Elrue]]: A stone used to enhance an item up to +1, +2 or +3.&lt;br /&gt;
;Empower: To increase the effectiveness of a skill by putting skill-points into it.&lt;br /&gt;
;END: [[All_About_Stats| Endurance]]; one of the five basic stats, affecting a character's HP, block rate and physical defense.&lt;br /&gt;
;[[Enhancement Guide|enhance]]: To increase the effectiveness of a weapon or armour (to a maximum level of +9) through the use of stones at a blacksmith.&lt;br /&gt;
;EVA%: [[All_About_Stats| Evasion]]; derived from a character's basic stats and may be affected by buffs or debuffed directly. Factor in determining if attacks are evaded.&lt;br /&gt;
;Events: Limited period special occasions that typically involve new items in the on-line store and new quests, only available during the event period. These are often themed to coincide with real world celebratory periods.&lt;br /&gt;
;EXP: [[EXP_Table| Experience]]; a number of points gained from killing monsters and completing quests, and lost from dying. Each level has an increasingly higher experience requirement to advance to the next level.&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
;Fame: A property of a character that is gained by completing quests and gaining titles. It can be spent to purchase learning scrolls and alchemy stones from Item Merchant Nina in Elderine, but has no other use. Contrary to its name, it is not a publically viewable property.&lt;br /&gt;
;FBZ: ''Free Battle Zone''.&lt;br /&gt;
;[[Fighter]]: One of the four classes, specialising in high m&amp;amp;ecirc;l&amp;amp;eacute;e damage.&lt;br /&gt;
;FoM: [[Forest of Mist]]; one of the maps that make up Isya, a low-leveled map.&lt;br /&gt;
;FoT: [[Forest of Tides]]; one of the maps that make up Isya, a starting map.&lt;br /&gt;
;FoS: [[Forest of Slumber]]; one of the maps that make up Isya, a high-leveled area and considered one of the most beautiful.&lt;br /&gt;
;friend: Person you've added to your friend's list, you can have up to 50 friends in Fiesta.&lt;br /&gt;
;FTL: ''For the loss''; a common acronym in on-line chat.&lt;br /&gt;
;FTW: ''For the win''; a common acronym in on-line chat.&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
;gank: Abbreviation for ''Group-Kill''.&lt;br /&gt;
;[http://fiesta-online.gamigo.com/| Gamigo]: The company that publishes Fiesta in Europe. Note that Fiesta was originally developed and published by Ons On Soft in Korea.&lt;br /&gt;
;gather: Collect materials from wood/ore/plant/mushroom spawns.&lt;br /&gt;
;GC: [[Goblin Camp]]; a level 30-40 level area.&lt;br /&gt;
;Gem: One of the units of in-game money, denoted by {{Gem}}. One gem equals one hundred gold, and is the highest unit of denomination. May also refer to the Gemstone items.&lt;br /&gt;
;GGK: [[Great Goblin King]]; a boss mob. May refer either to the one in [[Lost_Mini_Dragon| KQ]] or in the [[Concealed_Peak| dungeon]].&lt;br /&gt;
;GH: [[Giant Harpy]]; a boss mob in the [[Trumpy Remains]]. May also refer to the [[Gold Hill Adventure]] Kingdom-Quest.&lt;br /&gt;
;gl: Abbreviation for ''Good Luck''; a common term in on-line chat.&lt;br /&gt;
;GoC: [[Dungeon Giant Orc Captain| Giant Orc Captain]]; a boss mob in the [[Land of Trials]].&lt;br /&gt;
;GoD: [[Graveyard of the Dead]]; has a level 30 level-requirement.&lt;br /&gt;
;GM: ''Game Moderator''/''Game Master''. In charge of in-game issues and events.&lt;br /&gt;
;Gold: One of the units of in-game money, denoted by {{G}}. One gold equals one thousand silver, and one hundredth of a gem. May also refer to the Gold Ore and Gold Lump items.&lt;br /&gt;
;Green: A description of an item that has a name highlighted in green. These are uncommon drops that have better than normal abilities, usually a random set of additions to stats. Compare with [[#B|Blues]] and [[#O|Oranges]].&lt;br /&gt;
;grind: Fighting the same monster(s) over and over to gain experience.&lt;br /&gt;
;[[Guilds|Guild]]: Group of players banded together in an organization.&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
;[[Weapons (Cleric)|Hammer]]: A one-handed weapon only usable by Clerics (therefore can be used in conjunction with a shield).&lt;br /&gt;
;[[Harvesting and Resources|harvest]]: See ''gather.'' Collect materials from wood/ore/plant/mushroom hexes.&lt;br /&gt;
;HQ: ''High-Quality''; usually used to refer to high-quality materials.&lt;br /&gt;
;House: Structure that the Player's avatar rests in. Restores HP and SP.&lt;br /&gt;
;HP: ''Hit''/''health points''; these are a measure of the character's ability to withstand damage. When a character's HP is reduced to zero, they are dead.&lt;br /&gt;
;HT: [[Tomb_of_Helga| Helga's Tomb]]; one of the maps that make up Isya,currently the highest-leveled map in the game.&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
;ic: ''I see''; a common acronym in on-line chat.&lt;br /&gt;
;idc: ''I don't care''; a common acronym in on-line chat.&lt;br /&gt;
;idk: ''I don't know''; a common acronym in on-line chat.&lt;br /&gt;
;INT: [[All_About_Stats| Intelligence]]; one of the five basic stats, affecting the power of a character's magical attack.&lt;br /&gt;
;inventory/inv: The amount of limited space that a character has for carrying items. Each item takes up one slot (although many items of the same type will stack together in the same slot). Items that are worn or wielded do not count towards the inventory space. May also be an abbreviation for ''invite''. &lt;br /&gt;
;Isya: The name of the world in which the Fiesta game is set.&lt;br /&gt;
;imo: ''In My Opinion''; a common acronym in online chat.&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
;jk: ''joke/joking''; a common acronym in on-line chat.&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
;k/kk: ''Okay''; a common term in on-line chat.&lt;br /&gt;
;kick: [[Snearing Kick]]; a Fighter ability to increase aggro on a single mob.&lt;br /&gt;
;kill-stealing: The action of attacking a monster that another character (not in the same party) is already attacking, without permission. This is universally considered bad etiquette as only one of these characters will receive the benefit of counting that monster towards their quest kill totals.&lt;br /&gt;
;[[Kingdom Quest]]: One of a range of time-limited quests that are only accessible at particular times, are held entirely on maps not otherwise accessible, and are participated in by several characters simultaneously. Participants work towards a common goal.&lt;br /&gt;
;[[Kingdom Quests|KQ]]: Abbreviation of ''Kingdom Quest''.&lt;br /&gt;
;KS: Abbreviation of ''Kill-steal''.&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
;lag: A state in which a player is suffering from poor response times in the game. A lagged player may see nothing moving or jerky movement. If the lag is resolved, often the player will see the action that they missed play out rapidly.&lt;br /&gt;
;level: A word with [http://www.giantitp.com/comics/oots0012.html multiple uses]. May refer to any of:&lt;br /&gt;
:* The class level of a character, gained through increasing experience, that affects the character's effectiveness, which items they can use, which quests they can start, which maps they can access, and more. This is the most commonly used meaning of 'level'.&lt;br /&gt;
:* The level of a monster, which is analogous to a character's class level. The higher the monster's level is in relation to a character's level, the more experience points the character will gain for killing it.&lt;br /&gt;
:* The skill level that a character has in a production skill, affecting the range of items that the character can produce with that skill.&lt;br /&gt;
:* The dungeon level for an area that is constructed of multiple connected maps (for example [[Luminous Stone]]).&lt;br /&gt;
;lfp: ''Looking for Party''; a common acronym in on-line chat.&lt;br /&gt;
;[[Licenses|license]]: An item that may be used (at a weapon title merchant) to increase the effectiveness of a weapon against a specific monster. Repeated use of a licensed weapon against that monster will further increase its effect.&lt;br /&gt;
;lives: During a Kingdom Quest, a character has three lives (represented by clearly visible red hearts). If they die and are not Revived, they will use up a life rather than respawning in a town. If they run out of lives, they will respawn in a town, leaving the Kingdom Quest.&lt;br /&gt;
;[[Lix]]: A stone used to enhance an item up to +4, +5 or +6.&lt;br /&gt;
;LoT: [[Land of Trials]], the 6x dungeon.&lt;br /&gt;
;Lucky: A [[ Enhancement_Guide#The_stones|Lucky Elrue, Lix or Xir]] has a chance of increasing the enhancement of an item by +2 rather than just +1.&lt;br /&gt;
;LQ: ''Low-Quality''; usually used to refer to low-tier materials.&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
;[[Weapons (Cleric)|Mace]]: A one-handed weapon only usable by Clerics (therefore can be used in conjunction with a shield).&lt;br /&gt;
;[[Mage]]: One of the four classes, specialising in ranged damage and DPS.&lt;br /&gt;
;main: Refers to a player's main character. Each player account may include up to four characters on a server, with the others being referred to as alts.&lt;br /&gt;
;Mank: A Mage who takes damage for the party.&lt;br /&gt;
;manking: Refers to the action of a Mage tanking.&lt;br /&gt;
;map: A single continuous playing area in the game (as a metonym from the representation of the area on the map display). There is a short load time required when moving from one map to another.&lt;br /&gt;
;Master: May refer either to a [[Guilds#Guild_Hierarchy| Guild-Master]] or an [[Guilds#Academy| Academy-Master]].&lt;br /&gt;
;[[Composition| Material Composition]]: One of the five alchemy skills.&lt;br /&gt;
;[[Decomposition| Material Decomposition]]: One of the five alchemy skills.&lt;br /&gt;
;[[All_About_Stats| MDEF]]: Magical defense; derived from a character's basic stats and may be affected by buffs or debuffed directly.&lt;br /&gt;
;[[All_About_Stats| MDMG]]: Magical damage; derived from a character's basic stats and may be affected by buffs or debuffed directly.&lt;br /&gt;
;mine: To collect materials; specifically used when collecting from ores.&lt;br /&gt;
;MMORPG: ''Massively Multiplayer On-line Roleplaying Game''; a computer RPG played over the internet that can support large numbers of players in the same game world such that the players can all interact with each other.&lt;br /&gt;
;mob: Abbreviation for ''mobile'', and used as a synonym for 'monster'. This term originates from early multiplayer text adventure games where monsters were modeled as objects that had additional properties like movement (hence mobile).&lt;br /&gt;
;monster: A game-generated and controlled creature, usually hostile to the player. Killed for experience and quests.&lt;br /&gt;
;[[Movers|mover]]: A mount that a character can ride to increase movement speed.&lt;br /&gt;
;MQ: ''Medium-Quality''; usually used to refer to mid-tier materials.&lt;br /&gt;
;MT: [[Moonlight Tomb]]; one of the maps that make up Isya.&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
;np: ''No Problem''; a common term in on-line chat.&lt;br /&gt;
;[[NPC List|NPC]]: Non-Player Character; a game character that is system-controlled rather than player-controlled. NPCs remain fixed in their locations and often give quests, sell items, or perform other services. All NPCs are marked on the map.&lt;br /&gt;
==O==&lt;br /&gt;
;omfg: ''Oh my ****ing God''; a common acronym in on-line chat.&lt;br /&gt;
;[http://www.onson.co.kr/ENG/ Ons On Soft]: The company that originally developed Fiesta and publishes it in Korea.&lt;br /&gt;
;Orange: A description of an item that has a name highlighted in blue. These are extremely rare drops that have outstanding abilities, including a set of additions to stats. Compare with [[#G|Greens]] and [[#B|Blues]].&lt;br /&gt;
;[[ores]]: may refer to the ore materials used for [[Stone Production]].  &lt;br /&gt;
;[http://fiesta.outspark.com/ OutSpark]: The company that publishes Fiesta in North America. Note that Fiesta was originally developed and published by Ons On Soft in Korea.&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
;party: A group of characters linked together, limited to a maximum of five characters. When the party are close together (roughly in visible distance) they split experience for kills, will all benefit from monster kill counts, and can chat privately to the party as a whole.&lt;br /&gt;
;[[Pets|Pet]]: A small avatar of a monster that hovers at a character's shoulder. Pets grant a bonus to all of a character's basic stats.&lt;br /&gt;
;plz: Abbreviation for ''please''; a common term in on-line chat.&lt;br /&gt;
;P'O/PO: Abbreviation of ''pissed-off''.&lt;br /&gt;
;[[Potions]]: One of the five alchemy skills, and the type of item that it produces.&lt;br /&gt;
;pots: Abbreviation of ''Potions''.&lt;br /&gt;
;[[Production Skills|Production]]: refers to either the Production-Skills or the action of using them.&lt;br /&gt;
;ppl: Abbreviation for ''people''.&lt;br /&gt;
;pt: Abbreviation for ''party''.&lt;br /&gt;
;pull: Attract a monster's aggro from a distance, usually a job given to a ranged-class to draw a mob towards the party.&lt;br /&gt;
;PvE: Player versus Environment. Refers to Player versus game-generated and controlled monsters.&lt;br /&gt;
;PvP: Player versus player. Refers to Player versus other Player-controlled characters.&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
;[[Quest List|Quest]]: Missions given by NPCs, players have to fulfill given objectives to be rewarded experience, money and fame. Equipment and items may also be rewards.&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
;res/rev: Abbreviation of ''resurrection''/''revive'', referring to use of the Cleric's [[Cleric_Skills#Revive|Revive]] ability.&lt;br /&gt;
;respawn: To reappear on a map after having been killed. Characters will respawn in the closest town two minutes after dying (unless the player clicks the &amp;quot;Move to town&amp;quot; button to respawn immediately). Monsters will respawn at a random point within a certain fixed area, a short period of time after dying.&lt;br /&gt;
;rider: A skill that can be learnt by any class, allowing a character to use a mover.&lt;br /&gt;
;roar: A chat message heard by all individuals on the same server as the person roaring. Currently available only as a per-use item purchasable using SparkCash. Also refers to the item itself.&lt;br /&gt;
;Robo: Refers to Millennium Robo, both a boss monster in Vine Tomb and a [[Robo| boss monster]] in the eponymous Kingdom Quest [[Millenium Robo Plot]]. Often used to refer to the Kingdom Quest rather than Millennium Robo himself.&lt;br /&gt;
;roleplay: Acting (and in particular talking) in the way that the character would, rather than in the way that the player would. This implicitly constrains assumed knowledge and conversation to just the game universe, rather than breaking the roleplay by talking about real life topics.&lt;br /&gt;
;RP: Abbreviation of ''Roleplay''.&lt;br /&gt;
;RPG: ''Roleplaying Game''; a game in which a player assumes the persona and abilities of an in-game character.&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
;S&amp;amp;gt;: As a prefix to a chat message, this indicates that the player is looking to sell the item that they name.&lt;br /&gt;
;SC: ''SparkCash''.&lt;br /&gt;
;SBL: [[Summoned_Beast_Leather| Summoned Beast Leather]]; a drop required for scroll production that is often in demand.&lt;br /&gt;
;SEG: [[Scaffold Execution Ground]]; one of the maps that make up Isya.&lt;br /&gt;
;[[Scrolls]]: One of the five alchemy skills, and the type of item that it produces. Also refers to other types of scroll such as transport scrolls (that teleport characters to towns) and learning scrolls (that teach skills).&lt;br /&gt;
;server: The computer on which a particular character's database record is stored. Each server is completely independent, so characters can only interact with other characters on the same server.&lt;br /&gt;
;[[Armors|set]]: A collection of Armor with the same name.&lt;br /&gt;
;Shield: A defensive item only usable in conjunction with one-handed weapons, and only usable by Fighters or Clerics (any individual shield will specifically be usable ''either'' by Fighters ''or'' by Clerics, never both).&lt;br /&gt;
;shout: A chat message heard by all individuals on the same map as the person shouting.&lt;br /&gt;
;skin: SparkCash Item you can use to give your weapon a new look and increased damage and critical rate. &lt;br /&gt;
;silver: One of the units of in-game money, denoted by {{S}}. One silver equals one thousand copper, and one thousandth of a gold. May also refer to the silver ore and silver lump items.&lt;br /&gt;
;SoG: [[Sea of Greed]]; one of the maps that make up Isya.&lt;br /&gt;
;SP: ''Spell points''; these are used by used to power certain abilities, with the character unable to use that ability if they have insufficient SP.&lt;br /&gt;
;[[spam| Spam]]: Describes an action performed repeated in rapid succession.&lt;br /&gt;
;SparkCash: Purchased with real money at fixed rate (currently 700 SparkCash per US dollar), SparkCash is a currency used to buy items from the [[Fiesta Store]].&lt;br /&gt;
;SPR: [[All_About_Stats| Spirit]]; one of the five basic stats, affecting a character's SP, critical rate and magical defense.&lt;br /&gt;
;stack: A number of items that completely fills one inventory space. For most drops this means fifty identical copies of the same item. Some items (such as enhancement stones) have smaller stack sizes. Some items (such as weapons and armour) do not stack at all.&lt;br /&gt;
;[[Weapons (Mage)|Staff]]: A weapon only usable by Mages.&lt;br /&gt;
;[[Stone Production|stones]]: One of the five alchemy skills, and the type of item that it produces. Also refers to other types of stones such as healing stones (that restore HP) and spell scrolls (that restore SP).&lt;br /&gt;
;storage: An additional inventory space that can be accessed only through certain NPCs, and so requires a character to visit a town in order for it to be used. The same storage space is shared by all characters that a player has on their account on one server and so acts as a method to transfer items between characters controlled by the same player.&lt;br /&gt;
;STR: [[All_About_Stats| Strength]]; one of the five basic stats, affecting the power of a character's physical attack.&lt;br /&gt;
;[[Weapons (Fighter)|Sword]]: A weapon only usable by Fighters; may be one-handed or two-handed (may be used in conjunction with a shield only if one-handed).&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
;[[Tank]]: A term given to a character, usually a Fighter with high defense, who has the job of taking all the damage from a horde of monsters for party-members. &lt;br /&gt;
;Tarcher: Refers to an Archer who acts as a Tank.&lt;br /&gt;
;tarching: Refers to the action of an Archer tanking.&lt;br /&gt;
;tier: A property of an item that gives an indication of its relative effectiveness. Higher tier items will have a high class level requirement to use. The tier of a stone must match the tier of the item it is being used to enhance.&lt;br /&gt;
;[[Title Guide|Title]]: Feature in Fiesta; it is a tag or denomination that is earned by doing certain tasks, and is displayed above a character's name.  &lt;br /&gt;
;ToS: ''Terms of Service''. The legal terms which you agree to in order to play Fiesta.&lt;br /&gt;
;town: An area of a map that is characterised by no monsters, multiple NPCs, and is an area in which characters will respawn upon death.&lt;br /&gt;
;train: A character may gain a monster's aggro by passing close to them. Running through an area may attract many monsters in sequence, forming a train that follows the character. When the player gets far enough from a monster's initial location, the monster will give up chasing and return to the original spawn position. They will aggro any in range while they run back. It is considered bad etiquette to form a train in such a way that the returning monsters attack other characters against their wishes.&lt;br /&gt;
;tyvm: ''Thank you very much''; a common acronym in on-line chat.&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
;Uru: [[Uruga]]; the third major-city in Fiesta.&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
;VT: [[Vine Tomb]]; one of the maps that make up Isya.&lt;br /&gt;
==W==&lt;br /&gt;
;[[Weapons (Mage)|Wand]]: A weapon only usable by Mages.&lt;br /&gt;
;war: [[Guilds#Guild_War|Guild War]]; form of PvP in Fiesta.&lt;br /&gt;
;wep: Abbreviation of ''weapon''.&lt;br /&gt;
;whisper: A chat message sent to and heard by just one individual. Displays as purple text in the chat box.&lt;br /&gt;
;WoW: [http://en.wikipedia.org/wiki/Wow| World of Warcraft]; a rival MMORPG (that requires a monthly fee to play) which is often used as a standard for comparison due to its notability.&lt;br /&gt;
;wtb: ''Want to buy''; a common acronym in on-line chat.&lt;br /&gt;
;wtf: ''What the f**k''; a common acronym in on-line chat.&lt;br /&gt;
;wts: ''Want to sell''; a common acronym in on-line chat.&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
;[[Weapons_(Archer)#Crossbow|xbow]]: Abbreviation of crossbow.&lt;br /&gt;
;[[Xir]]: A stone used to enhance an item up to +7, +8 or +9.&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
;ZK: Zombie King. Boss Mob of [[Graveyard_of_the_Dead| Graveyard of the Dead]]&lt;br /&gt;
&lt;br /&gt;
=See also=&lt;br /&gt;
{{General Guides}}&lt;/div&gt;</description>
			<pubDate>Thu, 20 Oct 2011 13:35:09 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Glossary</comments>		</item>
		<item>
			<title>Glossary</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Glossary</link>
			<description>&lt;p&gt;Spark:&amp;#32;/* E */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Glossary]]&lt;br /&gt;
This page offers an alphabetical list of various commonly used jargon terms, with brief explanatory descriptions and links to other FiestaWiki pages. Some of these are game-specific terms and some are generic terms that may not be familiar to new players.&lt;br /&gt;
&lt;br /&gt;
If a term you are looking for does not appear in this list, try entering it into the wiki search box to see if there is an associated article.&lt;br /&gt;
&lt;br /&gt;
The intention of this page is to decode abbreviations and explain words whose meaning may not be obvious, rather than to list every word that is used in reference to Fiesta. This page assumes a level of fluency in English (so 'starfish' is not defined, for example) but not necessarily any previous experience in internet gaming. The list does not include common misspellings as it is assumed that they can be worked out from context (and it is better to encourage correct use of language rather than lend any legitimacy to them). The names of specific player characters and guilds are also out of scope.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;H3 STYLE=&amp;quot;text-align:center;&amp;quot;&amp;gt;[ [[#A|A]] | [[#B|B]] | [[#C|C]] | [[#D|D]] | [[#E|E]] | [[#F|F]] | [[#G|G]] | [[#H|H]] | [[#I|I]] | [[#J|J]] | [[#K|K]] | [[#L|L]] | [[#M|M]] | [[#N|N]] | [[#O|O]] | [[#P|P]] | [[#Q|Q]] | [[#R|R]] | [[#S|S]] | [[#T|T]] | [[#U|U]] | [[#V|V]] | [[#W|W]] | [[#X|X]] | [[#Y|Y]] | [[#Z|Z]] ]&amp;lt;/H3&amp;gt; __NOTOC__&lt;br /&gt;
&lt;br /&gt;
==A==&lt;br /&gt;
;[[Guilds#Guild_Academy| Academy]]:  Component in the guild system; joining a guild's academy gives a player items and money with every level-up, as determined by the guild's Academy Master.&lt;br /&gt;
;AEW: [[Ancient Elven Woods]]; one of the maps that make up Isya.&lt;br /&gt;
;AFK: ''Away from keyboard''; a common acronym in on-line chat.&lt;br /&gt;
;[[Aggro]]: The level of aggression that a monster has to each character around it. A monster will attack the character for whom it has the most aggro.&lt;br /&gt;
;Aim%: [[All_About_Stats|Aim]]; derived from a character's basic stats and may be affected by buffs or debuffed directly. One of the factors in determining probability that attacks will hit a target.&lt;br /&gt;
;alt: Abbreviation of ''alternative character''. Each player account may include up to four characters on a server, with alt referring to any of these other than whichever the player considers to be their main character.&lt;br /&gt;
;AoE: ''Area of effect''; usually used to refer to a skill that damages multiple targets.&lt;br /&gt;
;[[Archer]]: One of the four classes, specializing in ranged damage and DOT.&lt;br /&gt;
;[[Weapons (Fighter)|Axe]]: A two-handed weapon only usable by Fighters (therefore cannot be used in conjunction with a shield).&lt;br /&gt;
;att: Abbreviation for ''attack''.&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
;B&amp;amp;gt;: As a prefix to a chat message, this indicates that the player is looking to buy the item that they name.&lt;br /&gt;
;BG: ''Battleground''&lt;br /&gt;
;BH: [[Burning Hill]]s; relatively low-leveled area and base to the Pirates.&lt;br /&gt;
;Blessed: A [[Enhancement_Guide#The_stones| Blessed Elrue, Lix or Xir]]; has a decreased probability of item breakage during enhancement compared with a stone that is not Blessed.&lt;br /&gt;
;BLOCK%: [[All_About_Stats| Block rate]]; derived from a character's basic stats and may be affected by buffs or debuffed directly.&lt;br /&gt;
;Blue: A description of an item that has a name highlighted in blue. These are rare drops that have exceptional abilities, including a set of additions to stats. Compare with [[#G|Greens]] and [[#O|Oranges]].&lt;br /&gt;
;BoD: [[Bonds of Darkness]]; the level 50-59 dungeon. &lt;br /&gt;
;Boss: A boss monster is unique on a map, respawning relatively infrequently, and is much more powerful than the surrounding monsters. Compare with [[#E|elite]] monsters.&lt;br /&gt;
;[[Weapons (Archer)|Bow]]: A weapon only usable by Archers.&lt;br /&gt;
;BRB: ''(I'll) be right back''; a common acronym in on-line chat.&lt;br /&gt;
;buff: A positive effect applied to a character (or rarely by a monster to itself). These are temporary and may include increases to any statistics, healing over time, and increased movement speed.&lt;br /&gt;
;BTW: ''By the way''; a common acronym in on-line chat.&lt;br /&gt;
;BR: [[Burning Rock]]; high-leveled area for 70+&lt;br /&gt;
;BZ: ''Battlezone''.&lt;br /&gt;
&lt;br /&gt;
==C==&lt;br /&gt;
;City: A town that covers the majority of its map. On a map that includes a city, players have the option to hide all other characters so that they are not visible (reducing the amount of graphics requiring processing if the player is experiencing lag); this will also hide normal talking but not other forms of communication (whispers, shouts, party chat and so on).&lt;br /&gt;
;Clank: A Cleric who primarily takes damage for the party.&lt;br /&gt;
;clanking: the act of a Cleric tanking.&lt;br /&gt;
;[[Cleric]]: One of the four classes, specializing in buffing characters.&lt;br /&gt;
;comp: Abbreviation of [[Composition| Material Composition]].&lt;br /&gt;
;Cooldown: The minimum period of time between consecutive uses of the same skill. A skill can be empowered to reduce its cooldown.&lt;br /&gt;
;Copper: One of the units of in-game money, denoted by {{C}}. One copper equals one thousandth of a silver, and is the lowest unit of denomination. May also refer to the [[Copper_Ore_(Object)| Copper Ore]] and [[Copper_Lump| Copper Lump]] items.&lt;br /&gt;
;CP: May refer either to [[Collapsed Prison]], [[Concealed Prison]] or [[Concealed Peak]].&lt;br /&gt;
;CRIT%: [[All_About_Stats| Critical rate]]; derived from a character's basic stats and may be affected by buffs or debuffed directly.&lt;br /&gt;
;[[Weapons (Archer)|Crossbow]]: A weapon only usable by Archers.&lt;br /&gt;
;CS: [[Cash Shop]]. In-game store where you use Sparkcash bought with real money, to exchange for virtual goods and services.&lt;br /&gt;
;CSR: ''Customer Service Representative''.&lt;br /&gt;
&lt;br /&gt;
==D==&lt;br /&gt;
;decomp: Abbreviation of [[Decomposition |Material Decomposition]].&lt;br /&gt;
;debuff: A negative effect applied to a character or monster. These are temporary and may include decreases to any statistics, damage over time, and decreased movement speed.&lt;br /&gt;
;dc: Abbreviation of ''disconnect'', what happens whenever you are logged-out of the game without your prompting.&lt;br /&gt;
;DD: ''Damage-Dealer''; refers usually to Archers and Mages. Sometimes to Fighters with axes.&lt;br /&gt;
;DEF: [[All_About_Stats| Defense]], specifically physical defense; derived from a character's basic stats and may be affected by buffs or debuffed directly.&lt;br /&gt;
;DEX: [[All_About_Stats| Dexterity]]; one of the five basic stats, affecting a character's evasion and aim.&lt;br /&gt;
;DMG: ''Damage'', specifically physical damage; derived from a character's basic stats and may be affected by buffs or debuffed directly.&lt;br /&gt;
;DOT: ''Damage over time''.&lt;br /&gt;
;DoTA: refers to ''Dungeon of the Abyss'' or [http://en.wikipedia.org/wiki/Dota Defense of the Ancients], a popular Warcraft mod.&lt;br /&gt;
;DPS: ''Damage per second''.&lt;br /&gt;
;[[Monster Drops|drop]]: An item that appears next to a monster's corpse at the moment it is killed. Drops will disappear after a short while if they are not picked up. For a few seconds, a drop can only be picked up by the character that killed the monster (or another character in the same party) to prevent theft. May also refer to a connection being dropped, which means that a player is no longer connected to the game server and their character will automatically disappear from the map within ten seconds.&lt;br /&gt;
;Dungeon: A map (usually modeled as a network of underground caverns) with a set of monsters with names prefixed by 'Dungeon' that are more powerful versions of standard monsters. Dungeons have both minimum and maximum class level restrictions. A character that dies in a dungeon will respawn at the dungeon entrance (staying in the same map) rather than a town.&lt;br /&gt;
;dust: [[Materials#Dusts| Dust, Soul Dust, Spirit Dust]] of varying tiers. An item that can be found after killing  Elemental monsters and Spirit monsters. These dust can also be bought from [[Item Merchant Nina]]. Used in [[Stone Production]].&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
;Eld: Abbreviation of [[Elderine]].&lt;br /&gt;
;Elite: An elite monster may appear in multiple areas of a map, but will usually be unique in its immediate vicinity. They respawn less frequently than and are more powerful than the surrounding common monsters. Compare with [[#B|boss]] monsters.&lt;br /&gt;
;[[Elrue]]: A stone used to enhance an item up to +1, +2 or +3.&lt;br /&gt;
;empower: To increase the effectiveness of a skill by putting skill-points into it.&lt;br /&gt;
;END: [[All_About_Stats| Endurance]]; one of the five basic stats, affecting a character's HP, block rate and physical defense.&lt;br /&gt;
;[[Enhancement Guide|enhance]]: To increase the effectiveness of a weapon or armour (to a maximum level of +9) through the use of stones at a blacksmith.&lt;br /&gt;
;EVA%: [[All_About_Stats| Evasion]]; derived from a character's basic stats and may be affected by buffs or debuffed directly. Factor in determining if attacks are evaded.&lt;br /&gt;
;Events: Limited period special occasions that typically involve new items in the on-line store and new quests, only available during the event period. These are often themed to coincide with real world celebratory periods.&lt;br /&gt;
;EXP: [[EXP_Table| Experience]]; a number of points gained from killing monsters and completing quests, and lost from dying. Each level has an increasingly higher experience requirement to advance to the next level.&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
;Fame: A property of a character that is gained by completing quests and gaining titles. It can be spent to purchase learning scrolls and alchemy stones from Item Merchant Nina in Elderine, but has no other use. Contrary to its name, it is not a publically viewable property.&lt;br /&gt;
;FBZ: ''Free Battle Zone''.&lt;br /&gt;
;[[Fighter]]: One of the four classes, specialising in high m&amp;amp;ecirc;l&amp;amp;eacute;e damage.&lt;br /&gt;
;FoM: [[Forest of Mist]]; one of the maps that make up Isya, a low-leveled map.&lt;br /&gt;
;FoT: [[Forest of Tides]]; one of the maps that make up Isya, a starting map.&lt;br /&gt;
;FoS: [[Forest of Slumber]]; one of the maps that make up Isya, a high-leveled area and considered one of the most beautiful.&lt;br /&gt;
;friend: Person you've added to your friend's list, you can have up to 50 friends in Fiesta.&lt;br /&gt;
;FTL: ''For the loss''; a common acronym in on-line chat.&lt;br /&gt;
;FTW: ''For the win''; a common acronym in on-line chat.&lt;br /&gt;
&lt;br /&gt;
==G==&lt;br /&gt;
;gank: Abbreviation for ''Group-Kill''.&lt;br /&gt;
;[http://fiesta-online.gamigo.com/| Gamigo]: The company that publishes Fiesta in Europe. Note that Fiesta was originally developed and published by Ons On Soft in Korea.&lt;br /&gt;
;gather: Collect materials from wood/ore/plant/mushroom spawns.&lt;br /&gt;
;GC: [[Goblin Camp]]; a level 30-40 level area.&lt;br /&gt;
;Gem: One of the units of in-game money, denoted by {{Gem}}. One gem equals one hundred gold, and is the highest unit of denomination. May also refer to the Gemstone items.&lt;br /&gt;
;GGK: [[Great Goblin King]]; a boss mob. May refer either to the one in [[Lost_Mini_Dragon| KQ]] or in the [[Concealed_Peak| dungeon]].&lt;br /&gt;
;GH: [[Giant Harpy]]; a boss mob in the [[Trumpy Remains]]. May also refer to the [[Gold Hill Adventure]] Kingdom-Quest.&lt;br /&gt;
;gl: Abbreviation for ''Good Luck''; a common term in on-line chat.&lt;br /&gt;
;GoC: [[Dungeon Giant Orc Captain| Giant Orc Captain]]; a boss mob in the [[Land of Trials]].&lt;br /&gt;
;GoD: [[Graveyard of the Dead]]; has a level 30 level-requirement.&lt;br /&gt;
;GM: ''Game Moderator''/''Game Master''. In charge of in-game issues and events.&lt;br /&gt;
;Gold: One of the units of in-game money, denoted by {{G}}. One gold equals one thousand silver, and one hundredth of a gem. May also refer to the Gold Ore and Gold Lump items.&lt;br /&gt;
;Green: A description of an item that has a name highlighted in green. These are uncommon drops that have better than normal abilities, usually a random set of additions to stats. Compare with [[#B|Blues]] and [[#O|Oranges]].&lt;br /&gt;
;grind: Fighting the same monster(s) over and over to gain experience.&lt;br /&gt;
;[[Guilds|Guild]]: Group of players banded together in an organization.&lt;br /&gt;
&lt;br /&gt;
==H==&lt;br /&gt;
;[[Weapons (Cleric)|Hammer]]: A one-handed weapon only usable by Clerics (therefore can be used in conjunction with a shield).&lt;br /&gt;
;[[Harvesting and Resources|harvest]]: See ''gather.'' Collect materials from wood/ore/plant/mushroom hexes.&lt;br /&gt;
;HQ: ''High-Quality''; usually used to refer to high-quality materials.&lt;br /&gt;
;House: Structure that the Player's avatar rests in. Restores HP and SP.&lt;br /&gt;
;HP: ''Hit''/''health points''; these are a measure of the character's ability to withstand damage. When a character's HP is reduced to zero, they are dead.&lt;br /&gt;
;HT: [[Tomb_of_Helga| Helga's Tomb]]; one of the maps that make up Isya,currently the highest-leveled map in the game.&lt;br /&gt;
&lt;br /&gt;
==I==&lt;br /&gt;
;ic: ''I see''; a common acronym in on-line chat.&lt;br /&gt;
;idc: ''I don't care''; a common acronym in on-line chat.&lt;br /&gt;
;idk: ''I don't know''; a common acronym in on-line chat.&lt;br /&gt;
;INT: [[All_About_Stats| Intelligence]]; one of the five basic stats, affecting the power of a character's magical attack.&lt;br /&gt;
;inventory/inv: The amount of limited space that a character has for carrying items. Each item takes up one slot (although many items of the same type will stack together in the same slot). Items that are worn or wielded do not count towards the inventory space. May also be an abbreviation for ''invite''. &lt;br /&gt;
;Isya: The name of the world in which the Fiesta game is set.&lt;br /&gt;
;imo: ''In My Opinion''; a common acronym in online chat.&lt;br /&gt;
&lt;br /&gt;
==J==&lt;br /&gt;
;jk: ''joke/joking''; a common acronym in on-line chat.&lt;br /&gt;
&lt;br /&gt;
==K==&lt;br /&gt;
;k/kk: ''Okay''; a common term in on-line chat.&lt;br /&gt;
;kick: [[Snearing Kick]]; a Fighter ability to increase aggro on a single mob.&lt;br /&gt;
;kill-stealing: The action of attacking a monster that another character (not in the same party) is already attacking, without permission. This is universally considered bad etiquette as only one of these characters will receive the benefit of counting that monster towards their quest kill totals.&lt;br /&gt;
;[[Kingdom Quest]]: One of a range of time-limited quests that are only accessible at particular times, are held entirely on maps not otherwise accessible, and are participated in by several characters simultaneously. Participants work towards a common goal.&lt;br /&gt;
;[[Kingdom Quests|KQ]]: Abbreviation of ''Kingdom Quest''.&lt;br /&gt;
;KS: Abbreviation of ''Kill-steal''.&lt;br /&gt;
&lt;br /&gt;
==L==&lt;br /&gt;
;lag: A state in which a player is suffering from poor response times in the game. A lagged player may see nothing moving or jerky movement. If the lag is resolved, often the player will see the action that they missed play out rapidly.&lt;br /&gt;
;level: A word with [http://www.giantitp.com/comics/oots0012.html multiple uses]. May refer to any of:&lt;br /&gt;
:* The class level of a character, gained through increasing experience, that affects the character's effectiveness, which items they can use, which quests they can start, which maps they can access, and more. This is the most commonly used meaning of 'level'.&lt;br /&gt;
:* The level of a monster, which is analogous to a character's class level. The higher the monster's level is in relation to a character's level, the more experience points the character will gain for killing it.&lt;br /&gt;
:* The skill level that a character has in a production skill, affecting the range of items that the character can produce with that skill.&lt;br /&gt;
:* The dungeon level for an area that is constructed of multiple connected maps (for example [[Luminous Stone]]).&lt;br /&gt;
;lfp: ''Looking for Party''; a common acronym in on-line chat.&lt;br /&gt;
;[[Licenses|license]]: An item that may be used (at a weapon title merchant) to increase the effectiveness of a weapon against a specific monster. Repeated use of a licensed weapon against that monster will further increase its effect.&lt;br /&gt;
;lives: During a Kingdom Quest, a character has three lives (represented by clearly visible red hearts). If they die and are not Revived, they will use up a life rather than respawning in a town. If they run out of lives, they will respawn in a town, leaving the Kingdom Quest.&lt;br /&gt;
;[[Lix]]: A stone used to enhance an item up to +4, +5 or +6.&lt;br /&gt;
;LoT: [[Land of Trials]], the 6x dungeon.&lt;br /&gt;
;Lucky: A [[ Enhancement_Guide#The_stones|Lucky Elrue, Lix or Xir]] has a chance of increasing the enhancement of an item by +2 rather than just +1.&lt;br /&gt;
;LQ: ''Low-Quality''; usually used to refer to low-tier materials.&lt;br /&gt;
&lt;br /&gt;
==M==&lt;br /&gt;
;[[Weapons (Cleric)|Mace]]: A one-handed weapon only usable by Clerics (therefore can be used in conjunction with a shield).&lt;br /&gt;
;[[Mage]]: One of the four classes, specialising in ranged damage and DPS.&lt;br /&gt;
;main: Refers to a player's main character. Each player account may include up to four characters on a server, with the others being referred to as alts.&lt;br /&gt;
;Mank: A Mage who takes damage for the party.&lt;br /&gt;
;manking: Refers to the action of a Mage tanking.&lt;br /&gt;
;map: A single continuous playing area in the game (as a metonym from the representation of the area on the map display). There is a short load time required when moving from one map to another.&lt;br /&gt;
;Master: May refer either to a [[Guilds#Guild_Hierarchy| Guild-Master]] or an [[Guilds#Academy| Academy-Master]].&lt;br /&gt;
;[[Composition| Material Composition]]: One of the five alchemy skills.&lt;br /&gt;
;[[Decomposition| Material Decomposition]]: One of the five alchemy skills.&lt;br /&gt;
;[[All_About_Stats| MDEF]]: Magical defense; derived from a character's basic stats and may be affected by buffs or debuffed directly.&lt;br /&gt;
;[[All_About_Stats| MDMG]]: Magical damage; derived from a character's basic stats and may be affected by buffs or debuffed directly.&lt;br /&gt;
;mine: To collect materials; specifically used when collecting from ores.&lt;br /&gt;
;MMORPG: ''Massively Multiplayer On-line Roleplaying Game''; a computer RPG played over the internet that can support large numbers of players in the same game world such that the players can all interact with each other.&lt;br /&gt;
;mob: Abbreviation for ''mobile'', and used as a synonym for 'monster'. This term originates from early multiplayer text adventure games where monsters were modeled as objects that had additional properties like movement (hence mobile).&lt;br /&gt;
;monster: A game-generated and controlled creature, usually hostile to the player. Killed for experience and quests.&lt;br /&gt;
;[[Movers|mover]]: A mount that a character can ride to increase movement speed.&lt;br /&gt;
;MQ: ''Medium-Quality''; usually used to refer to mid-tier materials.&lt;br /&gt;
;MT: [[Moonlight Tomb]]; one of the maps that make up Isya.&lt;br /&gt;
&lt;br /&gt;
==N==&lt;br /&gt;
;np: ''No Problem''; a common term in on-line chat.&lt;br /&gt;
;[[NPC List|NPC]]: Non-Player Character; a game character that is system-controlled rather than player-controlled. NPCs remain fixed in their locations and often give quests, sell items, or perform other services. All NPCs are marked on the map.&lt;br /&gt;
==O==&lt;br /&gt;
;omfg: ''Oh my ****ing God''; a common acronym in on-line chat.&lt;br /&gt;
;[http://www.onson.co.kr/ENG/ Ons On Soft]: The company that originally developed Fiesta and publishes it in Korea.&lt;br /&gt;
;Orange: A description of an item that has a name highlighted in blue. These are extremely rare drops that have outstanding abilities, including a set of additions to stats. Compare with [[#G|Greens]] and [[#B|Blues]].&lt;br /&gt;
;[[ores]]: may refer to the ore materials used for [[Stone Production]].  &lt;br /&gt;
;[http://fiesta.outspark.com/ OutSpark]: The company that publishes Fiesta in North America. Note that Fiesta was originally developed and published by Ons On Soft in Korea.&lt;br /&gt;
&lt;br /&gt;
==P==&lt;br /&gt;
;party: A group of characters linked together, limited to a maximum of five characters. When the party are close together (roughly in visible distance) they split experience for kills, will all benefit from monster kill counts, and can chat privately to the party as a whole.&lt;br /&gt;
;[[Pets|Pet]]: A small avatar of a monster that hovers at a character's shoulder. Pets grant a bonus to all of a character's basic stats.&lt;br /&gt;
;plz: Abbreviation for ''please''; a common term in on-line chat.&lt;br /&gt;
;P'O/PO: Abbreviation of ''pissed-off''.&lt;br /&gt;
;[[Potions]]: One of the five alchemy skills, and the type of item that it produces.&lt;br /&gt;
;pots: Abbreviation of ''Potions''.&lt;br /&gt;
;[[Production Skills|Production]]: refers to either the Production-Skills or the action of using them.&lt;br /&gt;
;ppl: Abbreviation for ''people''.&lt;br /&gt;
;pt: Abbreviation for ''party''.&lt;br /&gt;
;pull: Attract a monster's aggro from a distance, usually a job given to a ranged-class to draw a mob towards the party.&lt;br /&gt;
;PvE: Player versus Environment. Refers to Player versus game-generated and controlled monsters.&lt;br /&gt;
;PvP: Player versus player. Refers to Player versus other Player-controlled characters.&lt;br /&gt;
&lt;br /&gt;
==Q==&lt;br /&gt;
;[[Quest List|Quest]]: Missions given by NPCs, players have to fulfill given objectives to be rewarded experience, money and fame. Equipment and items may also be rewards.&lt;br /&gt;
&lt;br /&gt;
==R==&lt;br /&gt;
;res/rev: Abbreviation of ''resurrection''/''revive'', referring to use of the Cleric's [[Cleric_Skills#Revive|Revive]] ability.&lt;br /&gt;
;respawn: To reappear on a map after having been killed. Characters will respawn in the closest town two minutes after dying (unless the player clicks the &amp;quot;Move to town&amp;quot; button to respawn immediately). Monsters will respawn at a random point within a certain fixed area, a short period of time after dying.&lt;br /&gt;
;rider: A skill that can be learnt by any class, allowing a character to use a mover.&lt;br /&gt;
;roar: A chat message heard by all individuals on the same server as the person roaring. Currently available only as a per-use item purchasable using SparkCash. Also refers to the item itself.&lt;br /&gt;
;Robo: Refers to Millennium Robo, both a boss monster in Vine Tomb and a [[Robo| boss monster]] in the eponymous Kingdom Quest [[Millenium Robo Plot]]. Often used to refer to the Kingdom Quest rather than Millennium Robo himself.&lt;br /&gt;
;roleplay: Acting (and in particular talking) in the way that the character would, rather than in the way that the player would. This implicitly constrains assumed knowledge and conversation to just the game universe, rather than breaking the roleplay by talking about real life topics.&lt;br /&gt;
;RP: Abbreviation of ''Roleplay''.&lt;br /&gt;
;RPG: ''Roleplaying Game''; a game in which a player assumes the persona and abilities of an in-game character.&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
;S&amp;amp;gt;: As a prefix to a chat message, this indicates that the player is looking to sell the item that they name.&lt;br /&gt;
;SC: ''SparkCash''.&lt;br /&gt;
;SBL: [[Summoned_Beast_Leather| Summoned Beast Leather]]; a drop required for scroll production that is often in demand.&lt;br /&gt;
;SEG: [[Scaffold Execution Ground]]; one of the maps that make up Isya.&lt;br /&gt;
;[[Scrolls]]: One of the five alchemy skills, and the type of item that it produces. Also refers to other types of scroll such as transport scrolls (that teleport characters to towns) and learning scrolls (that teach skills).&lt;br /&gt;
;server: The computer on which a particular character's database record is stored. Each server is completely independent, so characters can only interact with other characters on the same server.&lt;br /&gt;
;[[Armors|set]]: A collection of Armor with the same name.&lt;br /&gt;
;Shield: A defensive item only usable in conjunction with one-handed weapons, and only usable by Fighters or Clerics (any individual shield will specifically be usable ''either'' by Fighters ''or'' by Clerics, never both).&lt;br /&gt;
;shout: A chat message heard by all individuals on the same map as the person shouting.&lt;br /&gt;
;skin: SparkCash Item you can use to give your weapon a new look and increased damage and critical rate. &lt;br /&gt;
;silver: One of the units of in-game money, denoted by {{S}}. One silver equals one thousand copper, and one thousandth of a gold. May also refer to the silver ore and silver lump items.&lt;br /&gt;
;SoG: [[Sea of Greed]]; one of the maps that make up Isya.&lt;br /&gt;
;SP: ''Spell points''; these are used by used to power certain abilities, with the character unable to use that ability if they have insufficient SP.&lt;br /&gt;
;[[spam| Spam]]: Describes an action performed repeated in rapid succession.&lt;br /&gt;
;SparkCash: Purchased with real money at fixed rate (currently 700 SparkCash per US dollar), SparkCash is a currency used to buy items from the [[Fiesta Store]].&lt;br /&gt;
;SPR: [[All_About_Stats| Spirit]]; one of the five basic stats, affecting a character's SP, critical rate and magical defense.&lt;br /&gt;
;stack: A number of items that completely fills one inventory space. For most drops this means fifty identical copies of the same item. Some items (such as enhancement stones) have smaller stack sizes. Some items (such as weapons and armour) do not stack at all.&lt;br /&gt;
;[[Weapons (Mage)|Staff]]: A weapon only usable by Mages.&lt;br /&gt;
;[[Stone Production|stones]]: One of the five alchemy skills, and the type of item that it produces. Also refers to other types of stones such as healing stones (that restore HP) and spell scrolls (that restore SP).&lt;br /&gt;
;storage: An additional inventory space that can be accessed only through certain NPCs, and so requires a character to visit a town in order for it to be used. The same storage space is shared by all characters that a player has on their account on one server and so acts as a method to transfer items between characters controlled by the same player.&lt;br /&gt;
;STR: [[All_About_Stats| Strength]]; one of the five basic stats, affecting the power of a character's physical attack.&lt;br /&gt;
;[[Weapons (Fighter)|Sword]]: A weapon only usable by Fighters; may be one-handed or two-handed (may be used in conjunction with a shield only if one-handed).&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
;[[Tank]]: A term given to a character, usually a Fighter with high defense, who has the job of taking all the damage from a horde of monsters for party-members. &lt;br /&gt;
;Tarcher: Refers to an Archer who acts as a Tank.&lt;br /&gt;
;tarching: Refers to the action of an Archer tanking.&lt;br /&gt;
;tier: A property of an item that gives an indication of its relative effectiveness. Higher tier items will have a high class level requirement to use. The tier of a stone must match the tier of the item it is being used to enhance.&lt;br /&gt;
;[[Title Guide|Title]]: Feature in Fiesta; it is a tag or denomination that is earned by doing certain tasks, and is displayed above a character's name.  &lt;br /&gt;
;ToS: ''Terms of Service''. The legal terms which you agree to in order to play Fiesta.&lt;br /&gt;
;town: An area of a map that is characterised by no monsters, multiple NPCs, and is an area in which characters will respawn upon death.&lt;br /&gt;
;train: A character may gain a monster's aggro by passing close to them. Running through an area may attract many monsters in sequence, forming a train that follows the character. When the player gets far enough from a monster's initial location, the monster will give up chasing and return to the original spawn position. They will aggro any in range while they run back. It is considered bad etiquette to form a train in such a way that the returning monsters attack other characters against their wishes.&lt;br /&gt;
;tyvm: ''Thank you very much''; a common acronym in on-line chat.&lt;br /&gt;
&lt;br /&gt;
==U==&lt;br /&gt;
;Uru: [[Uruga]]; the third major-city in Fiesta.&lt;br /&gt;
&lt;br /&gt;
==V==&lt;br /&gt;
;VT: [[Vine Tomb]]; one of the maps that make up Isya.&lt;br /&gt;
==W==&lt;br /&gt;
;[[Weapons (Mage)|Wand]]: A weapon only usable by Mages.&lt;br /&gt;
;war: [[Guilds#Guild_War|Guild War]]; form of PvP in Fiesta.&lt;br /&gt;
;wep: Abbreviation of ''weapon''.&lt;br /&gt;
;whisper: A chat message sent to and heard by just one individual. Displays as purple text in the chat box.&lt;br /&gt;
;WoW: [http://en.wikipedia.org/wiki/Wow| World of Warcraft]; a rival MMORPG (that requires a monthly fee to play) which is often used as a standard for comparison due to its notability.&lt;br /&gt;
;wtb: ''Want to buy''; a common acronym in on-line chat.&lt;br /&gt;
;wtf: ''What the f**k''; a common acronym in on-line chat.&lt;br /&gt;
;wts: ''Want to sell''; a common acronym in on-line chat.&lt;br /&gt;
&lt;br /&gt;
==X==&lt;br /&gt;
;[[Weapons_(Archer)#Crossbow|xbow]]: Abbreviation of crossbow.&lt;br /&gt;
;[[Xir]]: A stone used to enhance an item up to +7, +8 or +9.&lt;br /&gt;
&lt;br /&gt;
==Y==&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
;ZK: Zombie King. Boss Mob of [[Graveyard_of_the_Dead| Graveyard of the Dead]]&lt;br /&gt;
&lt;br /&gt;
=See also=&lt;br /&gt;
{{General Guides}}&lt;/div&gt;</description>
			<pubDate>Thu, 20 Oct 2011 13:34:45 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Glossary</comments>		</item>
		<item>
			<title>Dark Passage I</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Dark_Passage_I</link>
			<description>&lt;p&gt;Spark:&amp;#32;/* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Loading-Dark_Passage_I.jpg|thumb|right|Dark Passage I Loading Screen]]&lt;br /&gt;
{{Stub}}&lt;br /&gt;
{{Protected}}&lt;br /&gt;
=Introduction=&lt;br /&gt;
Dark Passage I is a small zone with few monsters.  Dark Passage I is the second fastest route to [[Uruga]] from [[Elderine]], after going to collapsed prison and the [[Scaffold Execution Ground]].You will find Dark Passage I a great zone to fight in for grinding or questing when you need to kill the monsters within the zone.&lt;br /&gt;
&lt;br /&gt;
=NPC and Maps=&lt;br /&gt;
[[Image:Map-Dark_Passage_I.jpg|thumb|right|Map of Dark Passage I]]&lt;br /&gt;
Dark Passage I has no NPCs.&lt;br /&gt;
&lt;br /&gt;
=Other information=&lt;br /&gt;
[[Image:Dark_Passage_I_lvls.jpg|thumb|right|400px|Monster Locations in Dark Passage I]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;font-size: 12px; border-collapse: collapse; border: #AAAAAA 2px solid;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; bgcolor=&amp;quot;#cccccc&amp;quot; align=&amp;quot;center&amp;quot; | Monsters&lt;br /&gt;
|- style=&amp;quot;bgcolor:#DDDDDD&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Level || colspan=2 | Name&lt;br /&gt;
|-&lt;br /&gt;
| 58 || colspan=2 | [[Des Harkan]]&lt;br /&gt;
|-&lt;br /&gt;
| 58 || colspan=2 | [[Karasian Solider]]&lt;br /&gt;
|-&lt;br /&gt;
| 59 || colspan=2 | [[Karasian Templar]]&lt;br /&gt;
|-&lt;br /&gt;
| 60 || colspan=2 | [[Archon Junior]]&lt;br /&gt;
|-&lt;br /&gt;
| 60 || colspan=2 | [[Pixy]]&lt;br /&gt;
|-&lt;br /&gt;
| 61 || colspan=2 | [[Pinky]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; bgcolor=&amp;quot;#cccccc&amp;quot; align=&amp;quot;center&amp;quot; | Portals&lt;br /&gt;
|- style=&amp;quot;bgcolor:#DDDDDD&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Icon || Name || Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Icon-Gate.png]] || [[Collapsed Prison]] || 2E&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Icon-Gate.png]] || [[Uruga]] || 1C&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Also See=&lt;br /&gt;
{{Dark Passage I Monsters}}&lt;br /&gt;
{{World Map}}&lt;/div&gt;</description>
			<pubDate>Wed, 19 Oct 2011 16:07:35 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Dark_Passage_I</comments>		</item>
		<item>
			<title>Orc</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Orc</link>
			<description>&lt;p&gt;Spark:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Stats==&lt;br /&gt;
{{Monstats&lt;br /&gt;
|Pic=Monster-Orc.gif&lt;br /&gt;
|Caption=An Orc&lt;br /&gt;
|Lv=61&lt;br /&gt;
|HP=3562&lt;br /&gt;
|Agg=&amp;lt;72&lt;br /&gt;
|Map1=Uruga&lt;br /&gt;
|Lic=Conqeror - 6781&lt;br /&gt;
|Grade=General&lt;br /&gt;
|Type=Summoned Monster&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Orc can generally be found in Uruga just down the stairs leading out.&lt;br /&gt;
The orc is a fairly weak monster that most classes can be able to start killing as low as level 35 (though the quests for killing them comes at 60).&lt;br /&gt;
With their attack speed and strength,however,lesser DEF,classes such as Mages or Archers may want to seek a party.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Uruga Monsters}}&lt;br /&gt;
{{Summoned Monster}}&lt;br /&gt;
{{General Monster}}&lt;/div&gt;</description>
			<pubDate>Wed, 12 Oct 2011 16:43:45 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Orc</comments>		</item>
		<item>
			<title>Orc</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Orc</link>
			<description>&lt;p&gt;Spark:&amp;#32;Edited some mistakes,added commas.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Stats==&lt;br /&gt;
{{Monstats&lt;br /&gt;
|Pic=Monster-Orc.gif&lt;br /&gt;
|Caption=An Orc&lt;br /&gt;
|Lv=61&lt;br /&gt;
|HP=3562&lt;br /&gt;
|Agg=&amp;lt;72&lt;br /&gt;
|Map1=Uruga&lt;br /&gt;
|Lic=Conqeror - 6781&lt;br /&gt;
|Grade=General&lt;br /&gt;
|Type=Summoned Monster&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Orc can generally be found in Uruga just down the stairs leading out.&lt;br /&gt;
The orc is a fairly weak monster that most classes can be able to start killing as low as level 35 (Though the quests for killing them comes at 60).&lt;br /&gt;
With their attack speed and strength,however,lesser DEF,classes such as Mages or Archers may want to seek a party.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{Uruga Monsters}}&lt;br /&gt;
{{Summoned Monster}}&lt;br /&gt;
{{General Monster}}&lt;/div&gt;</description>
			<pubDate>Wed, 12 Oct 2011 16:43:19 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Orc</comments>		</item>
		<item>
			<title>Weapons (Cleric)</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Weapons_(Cleric)</link>
			<description>&lt;p&gt;Spark:&amp;#32;/* Standard Shields */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Cleric has two one-handed weapon choices.&amp;lt;br /&amp;gt;&lt;br /&gt;
*[[Weapons_(Cleric)#Maces|Maces]]&amp;lt;br /&amp;gt;&lt;br /&gt;
*[[Weapons_(Cleric)#Hammers|Hammers]] (available at lvl 20).&amp;lt;br /&amp;gt;&lt;br /&gt;
*Both weapons use a [[Weapons_(Cleric)#Shields|Shield]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Maces=&lt;br /&gt;
{|  border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#aabbff&amp;quot; &lt;br /&gt;
|'''Pic'''&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Level'''&lt;br /&gt;
|'''Damage'''&lt;br /&gt;
|'''Aim'''&lt;br /&gt;
|'''Crit%'''&lt;br /&gt;
|'''Att. Rate'''&lt;br /&gt;
|'''Price'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ShortMace.gif]]&lt;br /&gt;
|Short Mace&lt;br /&gt;
|1&lt;br /&gt;
|5~7&lt;br /&gt;
|5&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|12{{c}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:LongMace.gif]]&lt;br /&gt;
|Long Mace&lt;br /&gt;
|8&lt;br /&gt;
|18~25&lt;br /&gt;
|27&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|69{{c}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SpikedClub.gif]]&lt;br /&gt;
|Spiked Club&lt;br /&gt;
|15&lt;br /&gt;
|31~43&lt;br /&gt;
|48&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|220{{c}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RoumenMace.gif]]&lt;br /&gt;
|Roumen Mace&lt;br /&gt;
|20&lt;br /&gt;
|42~58&lt;br /&gt;
|65&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|5{{s}} 500{{c}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:StoutMace.gif]]&lt;br /&gt;
|Stout Mace&lt;br /&gt;
|30&lt;br /&gt;
|75~104&lt;br /&gt;
|107&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|17{{s}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HorsemansFlail.gif]]&lt;br /&gt;
|Horseman's Flail&lt;br /&gt;
|40&lt;br /&gt;
|109~151&lt;br /&gt;
|149&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|35{{s}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:MorningStar.gif]]&lt;br /&gt;
|Morning Star&lt;br /&gt;
|50&lt;br /&gt;
|142~197&lt;br /&gt;
|190&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|64{{s}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Caimito.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Caimito&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|195~270&lt;br /&gt;
|254&lt;br /&gt;
|7%&lt;br /&gt;
|1.0&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WarMace.gif]]&lt;br /&gt;
|War Mace&lt;br /&gt;
|60&lt;br /&gt;
|177~245&lt;br /&gt;
|233&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|260{{s}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BattleMace.gif]]&lt;br /&gt;
|Battle Mace&lt;br /&gt;
|70&lt;br /&gt;
|221~307&lt;br /&gt;
|285&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|400{{s}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RagingWind.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Raging Wind&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|274~383&lt;br /&gt;
|351&lt;br /&gt;
|7%&lt;br /&gt;
|1.0&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GiantMace.gif]]&lt;br /&gt;
|Giant Mace&lt;br /&gt;
|80&lt;br /&gt;
|266~369&lt;br /&gt;
|337&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|590{{s}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:TitanicMace.jpg]]&lt;br /&gt;
|Titanic Mace&lt;br /&gt;
|90&lt;br /&gt;
|375~577&lt;br /&gt;
|389&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|820{{s}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HolyMace.gif]]&lt;br /&gt;
|Holy Mace&lt;br /&gt;
|100&lt;br /&gt;
|562~865&lt;br /&gt;
|622&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|5{{g}} 300{{s}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Image:RudicMace.gif]]&lt;br /&gt;
|Rudic Mace&lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|10{{g}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:MajesticMace.gif]]&lt;br /&gt;
|Majestic Mace&lt;br /&gt;
|120&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|7{{g}} 200{{s}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:DumbleMace.gif]]&lt;br /&gt;
|Dumble Mace&lt;br /&gt;
|124&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|12{{g}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Hammers=&lt;br /&gt;
{|  border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#aabbff&amp;quot; &lt;br /&gt;
|'''Pic'''&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Level'''&lt;br /&gt;
|'''Damage'''&lt;br /&gt;
|'''Aim'''&lt;br /&gt;
|'''Crit%'''&lt;br /&gt;
|'''Att. Rate'''&lt;br /&gt;
|'''Price'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HeavenHammer.gif]]&lt;br /&gt;
|Heaven's Hammer&lt;br /&gt;
|20&lt;br /&gt;
|77~97&lt;br /&gt;
|56&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|5{{s}} 500{{c}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:StoutHammer.gif]]&lt;br /&gt;
|Stout Hammer&lt;br /&gt;
|30&lt;br /&gt;
|139~174&lt;br /&gt;
|91&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|17{{s}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HorsemansHammer.gif]]&lt;br /&gt;
|Horseman's Hammer&lt;br /&gt;
|40&lt;br /&gt;
|201~251&lt;br /&gt;
|127&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|35{{s}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Morgenstern.gif]]&lt;br /&gt;
|Morgenstern&lt;br /&gt;
|50&lt;br /&gt;
|263~329&lt;br /&gt;
|162&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|64{{s}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SpikesofCaimito.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Spikes of Caimito&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|360~450&lt;br /&gt;
|217&lt;br /&gt;
|9%&lt;br /&gt;
|1.2&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WarHammer.gif]]&lt;br /&gt;
|War Hammer&lt;br /&gt;
|60&lt;br /&gt;
|327~408&lt;br /&gt;
|199&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|260{{s}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BattleHammer.gif]]&lt;br /&gt;
|Battle Hammer&lt;br /&gt;
|70&lt;br /&gt;
|409~512&lt;br /&gt;
|243&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|400{{s}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RagingClaw.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Raging Claw&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|512~643&lt;br /&gt;
|301&lt;br /&gt;
|9%&lt;br /&gt;
|1.2&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GiantHammer.gif]]&lt;br /&gt;
|Giant Hammer&lt;br /&gt;
|80&lt;br /&gt;
|492~615&lt;br /&gt;
|288&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|590{{s}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:TitanicHammer.jpg]]&lt;br /&gt;
|Titanic Hammer&lt;br /&gt;
|90&lt;br /&gt;
|624~960&lt;br /&gt;
|332&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|820{{s}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HolyHammer.gif]]&lt;br /&gt;
|Holy Hammer&lt;br /&gt;
|100&lt;br /&gt;
|936~1440&lt;br /&gt;
|531&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|5{{g}} 300{{s}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|[[Image:BillholyshionHammer.gif]]&lt;br /&gt;
|Billholyshion Hammer&lt;br /&gt;
|108&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|10{{g}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:MajesticHammer.gif]]&lt;br /&gt;
|Majestic Hammer&lt;br /&gt;
|120&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|7{{g}} 200{{s}}&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:CrageaHammer.gif]]&lt;br /&gt;
|Cragea Hammer&lt;br /&gt;
|124&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|12{{g}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Shields=&lt;br /&gt;
==Standard Shields==&lt;br /&gt;
{|  border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#aabbff&amp;quot; &lt;br /&gt;
| '''Pic''' || '''Name''' || '''Level''' || '''Def.''' || '''M. Def''' || '''Block%''' || '''Price''' || '''+1''' || '''+2''' || '''+3''' || '''+4''' || '''+5''' || '''+6''' || '''+7''' || '''+8''' || '''+9'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:WoodenShield.gif]]  || Wooden Shield  || 1 || 3 || 1 || 1% || 10{{c}} || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Buckler.gif]]  || Round Shield  || 8 || 10 || 4 || 2% || 54{{c}} || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:ChainShield.gif]]  || Chain Shield  || 20 || 24 || 10 || 3% || 3{{s}} 400{{c}} || 1 || 2 || 3 || 5 || 6 || 7 || 9 || 13 || 19&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Pelta.gif]]  || Pelta  || 30 || 46 || 19 || 3% || 10{{s}} || 1 || 2 || 3 || 5 || 7 || 10 || 15 || 23 || 31&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:KiteShield.gif]]  || Kite Shield  || 40 || 68 || 29 || 3% || 20{{s}} || 2 || 3 || 4 || 7 || 10 || 14 || 21 || 32 || 44&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:TargeShield.gif]]  || Targe Shield  || 50 || 89 || 38 || 3% || 34{{s}} || 2 || 3 || 4 || 9 || 13 || 18 || 27 || 41 || 57&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Splendor.gif]]  || Splendor  || 60 || 111 || 47 || 4% || 140{{s}} || 3 || 4 || 6 || 13 || 20 || 28 || 41 || 61 || 85&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:ReflectionShield.gif]]  || Reflection Shield  || 70 || 138 || 59 || 4% || 210{{s}} || 4 || 5 || 8 || 16 || 24 || 33 || 49 || 73 || 101&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Towershield.gif]]  || Tower Shield  || 80 || 165 || 70 || 4% || 290{{s}} || 5 || 7 || 10 || 20 || 31 || 43 || 64 || 95 || 132&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:HolyShield.jpg]]  || Holy Shield  || 90 || 217 || 93 || 4% || 400{{s}} || || || || || || || || ||234&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:ClipeusShield.gif]]  || Clipper Shield  || 100 || 325 || 139 || 4% || 2{{g}} 600{{s}} || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:HolyousShield.gif]]  || Holyous Shield  || 108 ||  ||  || 5% || 10{{g}} || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:MajesticShield.gif]]  || Majestic Shield  || 120 ||  ||  || 5% || 3{{g}} 400{{s}} || || || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:DumbligaShield.gif]]  || Dumbliga Shield  || 128 ||  ||  || 5% || 12{{g}} || || || || || || || || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rare Shields==&lt;br /&gt;
These shields are dropped from Boss/Chief Monsters.&lt;br /&gt;
&lt;br /&gt;
{|  border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#aabbff&amp;quot; &lt;br /&gt;
| '''Pic''' || '''Name''' || '''Level''' || '''Str''' || '''End''' || '''Dex''' || '''Int''' || '''Spr''' || '''Def''' || '''M.Def''' || '''Block%''' || '''+1''' || '''+2''' || '''+3''' || '''+4''' || '''+5''' || '''+6''' || '''+7''' || '''+8''' || '''+9''' || '''Sells'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:ShieldofCaimito.jpg]] || &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Shield of Caimito&amp;lt;/span&amp;gt; || 50 || - || 8 || - || - || 8 || 122 || 52 || 6% || 2 || 3 || 5 || 11 || 16 || 23 || 34 || 50 || 69 || NA&lt;br /&gt;
|-&lt;br /&gt;
| colspan=21 | A shield made by Caimito to use with the other weapon of his.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:RagingEyes.jpg]] || &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Raging Eyes&amp;lt;/span&amp;gt; || 70 || 12 || 14 || 31 || - || 8 || 169 || 75 || 7% || 4 || 6 || 9 || 18 || 27 || 38 || 57 || 84 || 116 || NA &lt;br /&gt;
|-&lt;br /&gt;
| colspan=21 |Made of 4 shields put together. Can see the enemy through a small opening.&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:HolyShield.jpg]] || &amp;lt;span style=&amp;quot;color: orange&amp;quot;&amp;gt;Hellgait's Shield&amp;lt;/span&amp;gt; || 91 || - || - || - || - || - || 573 || 349 || 8.0% || +5 || +7 || +10 || +20 || +30 || +43 || +63 || +94 || +130 || NA &lt;br /&gt;
|-&lt;br /&gt;
| colspan=21 |Helga of Hellgait Empire's Shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Cash Shop Items=&lt;br /&gt;
==Maces==&lt;br /&gt;
{|  border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#aabbff&amp;quot; &lt;br /&gt;
|'''Pic'''&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Level'''&lt;br /&gt;
|'''Damage'''&lt;br /&gt;
|'''Aim'''&lt;br /&gt;
|'''Crit%'''&lt;br /&gt;
|'''Att. Rate'''&lt;br /&gt;
|'''Price'''&lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#ddeeff&amp;quot; |&lt;br /&gt;
===&amp;lt;font style=&amp;quot;font-size: 12px&amp;quot;&amp;gt;Black &amp;amp; White Series&amp;lt;/font&amp;gt;===&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BlackSpikedClub.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Black Spiked Club&amp;lt;/span&amp;gt;&lt;br /&gt;
|17&lt;br /&gt;
|36~51&lt;br /&gt;
|58&lt;br /&gt;
|4%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WhiteSpikedClub.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;White Spiked Club&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|139~192&lt;br /&gt;
|186&lt;br /&gt;
|4%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#ddeeff&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;font style=&amp;quot;font-size: 12px&amp;quot;&amp;gt;Blue Valentine Series&amp;lt;/font&amp;gt;===&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|80 ~ 131&lt;br /&gt;
|103&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|113 ~ 186&lt;br /&gt;
|147&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|145 ~ 235&lt;br /&gt;
|186&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|176 ~ 289&lt;br /&gt;
|230&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|207 ~ 341&lt;br /&gt;
|273&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|264 ~ 432&lt;br /&gt;
|345&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#ddeeff&amp;quot; |&lt;br /&gt;
===&amp;lt;font style=&amp;quot;font-size: 12px&amp;quot;&amp;gt;Bright Kingdom Series&amp;lt;/font&amp;gt;===&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#ddeeff&amp;quot; |&lt;br /&gt;
===&amp;lt;font style=&amp;quot;font-size: 12px&amp;quot;&amp;gt;Cherry Blossom Series&amp;lt;/font&amp;gt;===&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#ddeeff&amp;quot; |&lt;br /&gt;
===&amp;lt;font style=&amp;quot;font-size: 12px&amp;quot;&amp;gt;Fortune Series&amp;lt;/font&amp;gt;===&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Mace of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Mace of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Mace of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Mace of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Mace of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Mace of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#ddeeff&amp;quot; |&lt;br /&gt;
===&amp;lt;font style=&amp;quot;font-size: 12px&amp;quot;&amp;gt;Halloween Series&amp;lt;/font&amp;gt;===&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Halloween Mace&amp;lt;/span&amp;gt; &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Halloween Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Halloween Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#ddeeff&amp;quot; |&lt;br /&gt;
===&amp;lt;font style=&amp;quot;font-size: 12px&amp;quot;&amp;gt;Holiday Series&amp;lt;/font&amp;gt;===&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Holiday Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Holiday Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Holiday Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#ddeeff&amp;quot; |&lt;br /&gt;
===&amp;lt;font style=&amp;quot;font-size: 12px&amp;quot;&amp;gt;Red Valentine Series&amp;lt;/font&amp;gt;===&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|80 ~ 131&lt;br /&gt;
|103&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|113 ~ 186&lt;br /&gt;
|147&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|145 ~ 235&lt;br /&gt;
|186&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|176 ~ 289&lt;br /&gt;
|230&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|207 ~ 341&lt;br /&gt;
|273&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|264 ~ 432&lt;br /&gt;
|345&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#ddeeff&amp;quot; |&lt;br /&gt;
===&amp;lt;font style=&amp;quot;font-size: 12px&amp;quot;&amp;gt;Teva Series&amp;lt;/font&amp;gt;===&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Mace of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|25&lt;br /&gt;
|96 ~ 158&lt;br /&gt;
|124&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Mace of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|35&lt;br /&gt;
|130 ~ 213&lt;br /&gt;
|168&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Mace of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|45&lt;br /&gt;
|161 ~ 264&lt;br /&gt;
|209&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Mace of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|55&lt;br /&gt;
|192 ~ 314&lt;br /&gt;
|250&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Mace of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|65&lt;br /&gt;
|221 ~ 363&lt;br /&gt;
|290&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Mace of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|75&lt;br /&gt;
|282 ~ 462&lt;br /&gt;
|369&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Hammers==&lt;br /&gt;
{|  border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#aabbff&amp;quot; &lt;br /&gt;
|'''Pic'''&lt;br /&gt;
|'''Name'''&lt;br /&gt;
|'''Level'''&lt;br /&gt;
|'''Damage'''&lt;br /&gt;
|'''Aim'''&lt;br /&gt;
|'''Crit%'''&lt;br /&gt;
|'''Att. Rate'''&lt;br /&gt;
|'''Price'''&lt;br /&gt;
|- &lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#ddeeff&amp;quot; |&lt;br /&gt;
===&amp;lt;font style=&amp;quot;font-size: 12px&amp;quot;&amp;gt;Blue Valentine Series&amp;lt;/font&amp;gt;===&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#ddeeff&amp;quot; |&lt;br /&gt;
===&amp;lt;font style=&amp;quot;font-size: 12px&amp;quot;&amp;gt;Bright Kingdom Series&amp;lt;/font&amp;gt;===&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|8%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|8%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|8%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|8%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|8%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|8%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#ddeeff&amp;quot; |&lt;br /&gt;
===&amp;lt;font style=&amp;quot;font-size: 12px&amp;quot;&amp;gt;Cherry Blossom Series&amp;lt;/font&amp;gt;===&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#ddeeff&amp;quot; |&lt;br /&gt;
===&amp;lt;font style=&amp;quot;font-size: 12px&amp;quot;&amp;gt;Fortune Series&amp;lt;/font&amp;gt;===&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Hammer of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|8%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Hammer of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|8%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Hammer of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|8%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Hammer of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|8%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Hammer of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|8%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Hammer of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|8%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#ddeeff&amp;quot; |&lt;br /&gt;
===&amp;lt;font style=&amp;quot;font-size: 12px&amp;quot;&amp;gt;Halloween Series&amp;lt;/font&amp;gt;===&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Halloween Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Halloween Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Halloween Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#ddeeff&amp;quot; |&lt;br /&gt;
===&amp;lt;font style=&amp;quot;font-size: 12px&amp;quot;&amp;gt;Holiday Series&amp;lt;/font&amp;gt;===&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Holiday Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Holiday Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Holiday Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#ddeeff&amp;quot; |&lt;br /&gt;
===&amp;lt;font style=&amp;quot;font-size: 12px&amp;quot;&amp;gt;Red Valentine Series&amp;lt;/font&amp;gt;===&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot; style=&amp;quot;background:#ddeeff&amp;quot; |&lt;br /&gt;
===&amp;lt;font style=&amp;quot;font-size: 12px&amp;quot;&amp;gt;Teva Series&amp;lt;/font&amp;gt;===&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Hammer of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|25&lt;br /&gt;
|166 ~ 241&lt;br /&gt;
|106&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Hammer of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|35&lt;br /&gt;
|223 ~ 324&lt;br /&gt;
|144&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Hammer of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|45&lt;br /&gt;
|277 ~ 402&lt;br /&gt;
|179&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Hammer of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|55&lt;br /&gt;
|331 ~ 479&lt;br /&gt;
|214&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Hammer of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|65&lt;br /&gt;
|382 ~ 554&lt;br /&gt;
|248&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Tevahammer.gif]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Hammer of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|75&lt;br /&gt;
|485~704&lt;br /&gt;
|328&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=See also=&lt;br /&gt;
{{Items}}&lt;/div&gt;</description>
			<pubDate>Mon, 03 Oct 2011 09:58:11 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Weapons_(Cleric)</comments>		</item>
		<item>
			<title>Job Change Quests</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Job_Change_Quests</link>
			<description>&lt;p&gt;Spark:&amp;#32;/* Tips */ : instead of -&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Introduction=&lt;br /&gt;
Throughout your gaming experience in Fiesta, you will encounter various times where you will be presented with an opportunity to advance your &amp;quot;job,&amp;quot; or class. As of now, there are three opportunities to do so: Once at level 20, once at level 60 and once at level 100 where you will have to choose between 2 branches within your class(which are specific to the weapon you favor and the skills you would like).&lt;br /&gt;
&lt;br /&gt;
=Level 20 Job Change=&lt;br /&gt;
The difficulty level is somewhat dependent on your class. Assuming base stats, a mage will have the hardest time. However, with the use of scrolls, there should not be any great difficulty. It is not recommended to enter the dungeon without some kind of temporary stat boost, eg. Endure buff, Vitality + HP + Defense scrolls. More details follow.&lt;br /&gt;
&lt;br /&gt;
===Preparations===&lt;br /&gt;
You're encouraged to have the following at hand:&lt;br /&gt;
* Surplus of HP and SP Potions (stones are less useful in certain situations - see below)&lt;br /&gt;
* A few sets of Aim, Vitality, Defense, and Evasion scrolls for the dungeon&lt;br /&gt;
* Elderine/Roumen scrolls to save time walking around&lt;br /&gt;
* Your favourite mover&lt;br /&gt;
&lt;br /&gt;
'''Note: at low levels, having a vitality scroll + buff means the amount of HP healed by a HP stone constitutes a tiny proportion of total HP, and may lead to panic'''&lt;br /&gt;
&lt;br /&gt;
===Starting the quest===&lt;br /&gt;
When you hit 20, head to Guard Captain Shutian in Elderine and accept the &amp;quot;If you wish to be stronger&amp;quot; quest. You must select the correct answer, &amp;quot;Promotion, right?&amp;quot; in order to continue. Accept the next quest from Shutian, &amp;quot;Road to promotion!&amp;quot; which will send you to Grand Master Sean in Forest of Mists. When you've completed &amp;quot;Road to promotion!&amp;quot;, Sean will give you another quest, &amp;quot;Over the huddles, to higher places!&amp;quot; and then another quest, &amp;quot;Road to Promotion [Promotion Quest]&amp;quot;. When you are fully prepared for the Shadow Dungeon, accept the Road to Promotion [Promotion Quest]&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Grand Master Sean]] can be found in Forest of Mist:&lt;br /&gt;
&lt;br /&gt;
''Before you go to [[Grand Master Sean]] for the last part, make sure you have stocked up on all your HP/SP stones, potions and scrolls. This will save some time traversing the [[Forest of Mist]].''&lt;br /&gt;
&lt;br /&gt;
Be sure to have at least one open slot in your inventory before entering the Shadow Dungeon to accept the &amp;quot;Sign of Promotion&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fiesta_jc_map02_small.jpg|thumb|Location of Grand Master Sean in Forest of Mist]]&lt;br /&gt;
&lt;br /&gt;
{|[[Image:Fiesta_jc_pic02.jpg|thumb|right|Shadow Kebings]] [[Image:Fiesta_jc_pic03.jpg|thumb|right|Skeleton Warrior]] [[Image:Fiesta_jc_pic05.jpg|thumb|right|Your shadow tells you to follow the light, but is it best in your interest to do what they tell you?]] [[Image:Fiesta_jc_pic09.jpg|thumb|right|Getting rid of the Shadow Marlone Clan members in the dark room is a good idea]]&lt;br /&gt;
&lt;br /&gt;
===Dungeon of Shadow===&lt;br /&gt;
&lt;br /&gt;
Before entering the dungeon, enable the scrolls (Aim, Defense, Vitality, and Evasion are recommended), and have an Endure buff if possible.&lt;br /&gt;
&lt;br /&gt;
You will have '''20 minutes''' to complete this part.&lt;br /&gt;
&lt;br /&gt;
====Tips====&lt;br /&gt;
* Shadow stats:&lt;br /&gt;
** Shadow Fighter: 7980 HP&lt;br /&gt;
** Shadow Archer: 5563 HP&lt;br /&gt;
** Shadow Cleric: 5260 HP&lt;br /&gt;
** Shadow Mage: 4468 HP&lt;br /&gt;
** Shadow Trickster: 6772 HP&lt;br /&gt;
* Death in the Job Change quest will not result in the loss of experience.&lt;br /&gt;
* The Dungeon of Shadow is similar to a KQ. You can obtain [[Title_Guide#Marathon_Titles|KQ titles]] from this instance.&lt;br /&gt;
* All those groaning about the difficulty of this beginner quest show utter disregard for [[Scrolls]]. Tip in the updated fiesta you dont have to find the shadow key.&lt;br /&gt;
* It is helpful to have taken out the Shadow Marlone Clan members before the final room. In the first dark hall, navigate towards the corners. The strange lighting should allow you to see the bleak outlines of these enemies. If you defeat the two mobs here, you will not need to deal with them when you fight your shadow and stone golems later.&lt;br /&gt;
* If you have been kindly Endure buffed and arrive at the final battle in the dungeon with a tier 2 vitality scroll, beware that your HP stones will still heal the normal amount of HP - do not let your HP settle too low. ''You may have a much bigger HP reserve, but the rate at which you can heal has not changed.''&lt;br /&gt;
&lt;br /&gt;
====Myths====&lt;br /&gt;
The biggest myth of them all is that your shadow has a replica of your character's equipment. While visually this appears to be the case, in all practical manners the shadow is a just regular enemy with predetermined stats. Approaches such as the 'naked methods'  do work at the beginning, if you take off your armor before the first battle, and before you enter the last room. For ranged attackers, the shadow will be treated just like a regular mob in the last battle. Be Warned, the first battle, for ranged and non-ranged, if you move to a farther location, the shadow will act like a ranged opponent.&lt;br /&gt;
&lt;br /&gt;
====Overview====&lt;br /&gt;
Upon entry to the dungeon, you will meet your shadow for the first time. If you used scrolls, then the short battle that ensues is trivial. The shadow will flee after its HP has been reduced by a few hundred points, but you may not follow until it has moved far away. Follow the shadow and encounter 2 Shadow Kebings in the corridor. Again, these are trivial if you have scrolls on. Beware that using ranged attacks at the corner may cause your character to become stuck (and you will have to try again).&lt;br /&gt;
&lt;br /&gt;
The door to the next part opens when the two Shadow Kebings fall. In this hall, there are 3 skeleton archers and 3 skeleton warriors. Pick them off one at a time. These should pose no problem for a scrolled up character. The doorway to the next part opens once the skeletons are defeated.&lt;br /&gt;
&lt;br /&gt;
In the next corridor, three more Shadow Kebings await. After that, proceed towards the next hall, and suddenly darkness will fall. The way to the final battle is along the light's path, but see tips for a better approach.&lt;br /&gt;
&lt;br /&gt;
When you reach the glowing orb at the end, the room will light up, and if you move back a little, your clone will attack you. At this point, if you have not defeated the Shadow Marlone Clan Fighter and Shadow Marlone Clan Archer in the previous dark hall, they will run towards you and attack you as well. As you fight in this room, the stone figures on the side all around will animate themselves and target you at regular time intervals.&lt;br /&gt;
&lt;br /&gt;
The best approach is not to panic and simply pick off the easy enemies first. The idea is that although you may have a bigger HP reserve with Endure buff and vitality scrolls, you can still only heal as fast as you could before. Therefore you do not want a possible group of 4 enemies hitting 40 each per turn. Start with the Shadow Marlone Clan members if you have not done so previously, then the Stone Golems. If you followed the recommendation of deploying a set of scrolls, you should find that it is sufficient to use only tier 1 potions to maintain your HP reserve. Be calm, and remember not to panic or flee. Due to both HP and SP potion triggering the same cool down timer, if you are not a cleric, be sensible about when you use an SP potion. Clerics should also be sensible about using Heal - if possible, use HP potions instead so that you actually deal damage.&lt;br /&gt;
&lt;br /&gt;
At the end of the quest, after talking to Grand Master Sean to finish it, you will get a level up announcement about your character.&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Fiesta_jc_pic07_small.jpg|thumb|Success notice]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Level 60 Job Change=&lt;br /&gt;
&lt;br /&gt;
This job change quest has 3 parts, good luck!&lt;br /&gt;
&lt;br /&gt;
===Over Time and Spaces 1===&lt;br /&gt;
[[Image:JobChangeLv60_01.jpg|right|thumb|Part 1: Talk to Grand Master Sean in Forest of Mist]]&lt;br /&gt;
To start the quest, talk to '''Grand Master Sean in Forest of Mist'''. He will ask you to deliver something to Town Chief Rumenus, this quest item will appear in your inventory.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Grand Master Sean will then teleport you to a &amp;quot;''fake''&amp;quot; Roumen, where you'll see a few level 1 NPCs with &amp;quot;''???''&amp;quot; as names and Town Chief Rumenus by the fountain. Click on Town Chief Rumenus and all of them will turn into Zombies. Buying anything will not work, so it is advised to restone before entering.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Zombies can cast poisons, but they don't hit too hard (from a Cleric's point of view). Kill all the zombies, work your way up the town to where Grandpa Robin would be and you should find all the Zombies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When you've killed all the Zombies, (it will count down for you from 10 Zombies), you'll be teleported back next to Grand Master Sean in Forest of Mist. '''DO NOT''' talk to Sean again unless you want to kill Zombies again. Go to the real Roumen and to the Town Chief to cash in your quest.&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:JobChangeLv60_02.jpg|thumb|Part 1: The &amp;quot;Fake&amp;quot; Roumen]]||[[Image:JobChangeLv60_03.jpg|thumb|Part 1: Zombies]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Over Time and Spaces 2===&lt;br /&gt;
&lt;br /&gt;
Once you talk to the '''Town Chief Rumenus''' you will be teleported to a weird room comprised of cards and everything you associate with a casino. In the center there is a roulette. You simply pick a dice and spin the roulette by clicking the pole thing in the middle. If your lucky the marker will land on the dice that you selected. In which case a barrier to another room is opened.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you aren't lucky and the light didn't land on your dice, then some mobs will appear, which you have to kill before trying again.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Archers which spawn (Slave of Joker) are easier to kill than the Fighters (Slave of Gamble), so kill off the Archers first.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You then simply kill the Gambler King Joker. He's relatively easy but he stuns, so use your potions and don't be stingy. Kill him and its over. You will be teleported back to Roumen with the Town Chief.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:JobChangeLv60_05.jpg|thumb|right|Part 2: Choose a Dice and Spin the Roulette]]||[[Image:JobChangeLv60_06.jpg|thumb|left|Part 2: Gambling King Joker]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Over Time and Spaces 3===&lt;br /&gt;
&lt;br /&gt;
Talk to the '''Town Chief in Roumen''' again. This time something strange happens and you are ported back in time, into the Ancient Elven Woods. You will be given 5 minutes to find Elf Chief Elderine and Hero Roumen (which isn't hard at all, just follow the path and it turns towards the right). You will find Elderine and Roumen standing by the campfire.&lt;br /&gt;
&lt;br /&gt;
Then the next part lasts 20 minutes. Chaser Elves and Hunter Lizardmen will spawn. Your task is to keep Roumen and Elderine alive for 20 minutes. Monsters will spawn in waves, each wave with more monsters. Within the last minutes you will be flooded with tons of monsters coming from both directions. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The monsters themselves are pretty weak, but your goal is to keep the two alive. Fighters can mock and devastate to control aggro. The mob's deal very little damage so you can easily tank up to 30 or 40 monsters as an axe user. Archers can AoE poison and area shoot to keep aggro. Mages of course can AOE the heck out of the monsters. Clerics may have a more difficult time as they cannot cannot heal Roumen and Elderine, although they could keep aggro by healing large amount( only for monster thats not attacked by NPCs)&lt;br /&gt;
&lt;br /&gt;
In the last waves there are more monsters than any classes' AOE can handle. In which case your main goal is to keep as many of the monsters off of Elderine and Roumen as possible.Roumen and Elderine will heal over time in between waves, however if either of them dies before 20 minutes are up, you'll have to do part 3 all over again. When the timer runs out, any remaining mobs will disappear.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:JobChangeLv60_07.jpg|thumb|left|Part 3: Find Elf Chief Elderine and Hero Roumen]]||[[Image:JobChangeLv60_08.jpg|thumb|right|Part 3: Hectic Group of Mobs]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When you're done, you'll be spawned back to Town Chief Rumenus and CONGRATULATIONS! You've completed your second Job-Changes Quest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Job Change Quest Tips====&lt;br /&gt;
*Do not panic. &lt;br /&gt;
*Completing the Job Quest without enhanced equipment or scrolls is very possible, but not recommended. Apply common sense.&lt;br /&gt;
*Clerics will have the most difficulty with this Job-Change. Players have to keep the NPCs alive but this is difficult for Clerics as they cannot heal the NPCs.&lt;br /&gt;
*Don't bother removing the poison the Zombies debuff you with in the first part. They have a high % of inflicting it so it's only a waste of time.&lt;br /&gt;
*Remember in the 3rd part of the job changing quest, you have to &amp;quot;keep aggro&amp;quot; from the NPCs.&lt;br /&gt;
&lt;br /&gt;
====Control the Spawn====&lt;br /&gt;
*When monsters spawn, they usually do so in two groups on different sides of the map. Try  to run up to one group and have them attack you first. You can see where they are going to spawn because of the spawn animation on the map. The other group will likely target the NPCs, so concentrate on those first.&lt;br /&gt;
*The monster's spawn points are fixed, but the position of Roumen and Elderine is not. So  move Elderine and Roumen, with the help of the mobs(the NPCs attack the mobs, and the mobs attack/follow you). It works as long they are attacking, because after that they move slowly back to their bad original position. During every lull period after a mob-spawn, move up to the camp where the monsters will spawn. And because they can't find Roumen and Elderine (who you moved away from the camp) they will all attack you. Move back and wait for the next wave, but make sure to keep aggro.&lt;br /&gt;
&lt;br /&gt;
====Choose your Targets====&lt;br /&gt;
* Kill the Lizardmen first, for they have less hp and do more damage. &lt;br /&gt;
*Try to prioritize taking mobs first off Elderine, then Roumen. Roumen can take more damage. &lt;br /&gt;
*If you have already taken a majority of the mobs off Elderine and Roumen, attack what they are attacking. This not only prevents the mob from targeting the NPCs but the combined damage from your attacks and Elderine's/Roumen's will kill them faster. &lt;br /&gt;
*At many points in this part, monsters and NPCs are often overlapping and clustered together making it difficult to individually  target the mobs attacking the NPCs. This is only a problem for Clerics and their lack of AoE skills. Move slightly away from Elderine and Roumen, this will drag the monsters that you've already aggroed out of the group, and make it clear which monsters are left that you have to get off the NPCS.&lt;br /&gt;
&lt;br /&gt;
====Aggro Control====&lt;br /&gt;
*Contrary to popular belief, trying to attract aggro through spamming Heal and Rejuvenate is '''''not''''' effective. Healing yourself '''''does''''' however increase aggro on Mobs that have already targeted you. Mobs who have targeted the NPCs and have already been attacked by the NPCs should be killed first, as they are hardest to attract the attention of.&lt;br /&gt;
*There's less chance of Roumen and Elderine dying if you prioritize taking aggro off the NPCs rather than trying to kill the monsters. Especially if you are a Cleric, try to draw all the mob's aggro to yourself instead of killing the mobs.&lt;br /&gt;
*Another Cleric-specific tip. You can choose either to kill all the mobs as quickly as possible, or lower your defense to attract more aggro through healing.&lt;br /&gt;
====Clerics====&lt;br /&gt;
**Most Clerics who go into the Job-Change buff up using scrolls and potions. Using a high-tier defense scroll will negate mob-damage and using a strength increase potion kills off the mobs quicker. &lt;br /&gt;
**The unusual tip is to remove your armor/to not use a defense scroll or in summary, do the Job-Change with decreased defense. The benefit to removing your armor is contrary to common sense; so that one may receive more damage and thus aggro more by healing. Because Heal/Rejuvenate generates only so much aggro as it heals, if it heals only a small amount, only a small amount of aggro is generated. This will greatly help you keep aggro on those mobs that are already targeting you but note that you still have to ''attack'' those mobs attacking the NPCs to get their attention.&lt;br /&gt;
&lt;br /&gt;
=Level 100 Job Change Quest=&lt;br /&gt;
&lt;br /&gt;
The third Job Change is called '''&amp;quot;Prestige&amp;quot;'''. You get to choose between two class splits.&lt;br /&gt;
This is by far the easiest and most boring job change yet, lol.&lt;br /&gt;
Just talk to NPCs.&lt;br /&gt;
&lt;br /&gt;
*Talk to Fire Stone, then Wind, then Tree, then Earth and then Water.&lt;br /&gt;
*Talk to the Town Chief in AR.&lt;br /&gt;
*Talk to the Blacksmith in AR.&lt;br /&gt;
*Talk to the Skill Master in AR.&lt;br /&gt;
*Talk to the Item Merchant in AR.&lt;br /&gt;
*Talk to the Town Chief in AR twice.&lt;br /&gt;
*Talk to the Town Chief in Roumen.&lt;br /&gt;
*Talk to Lord Elbama in Elderine.&lt;br /&gt;
*Talk to the Town Chief in Uruga.&lt;br /&gt;
*Talk to Dark Elf in Forest of Mist.&lt;br /&gt;
*Talk to Kid Woz in Elderine.&lt;br /&gt;
*Talk to Town Chief in AR twice.&lt;br /&gt;
*Talk to Fire Stone, then Water, then Earth, and then Tree.&lt;br /&gt;
*Talk to the Town Chief in AR and then choose your class. You will get a green server message for everyone to see your achievement. ^^&lt;br /&gt;
*Then, after that, go to NPCs in all towns and accept the rewards. They range from things like T5 scrolls, potions, etc.&lt;br /&gt;
&lt;br /&gt;
Note that you do not recieve a weapon like the other job changes.&lt;br /&gt;
&lt;br /&gt;
Source:&lt;br /&gt;
&lt;br /&gt;
http://outspark.com/forums/showthread.php?p=1503616#post1503616&lt;br /&gt;
&lt;br /&gt;
=See also=&lt;br /&gt;
{{General Guides}}&lt;/div&gt;</description>
			<pubDate>Wed, 31 Aug 2011 08:54:01 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Job_Change_Quests</comments>		</item>
		<item>
			<title>User:Spark</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=User:Spark</link>
			<description>&lt;p&gt;Spark:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I guess I should edit this page and say something o.o&lt;/div&gt;</description>
			<pubDate>Wed, 31 Aug 2011 08:52:27 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=User_talk:Spark</comments>		</item>
		<item>
			<title>Slang</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Slang</link>
			<description>&lt;p&gt;Spark:&amp;#32;/* Shortened Expressions */ Fixed 'Free'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Common Slang==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Major Maps (on the Universal Map; &amp;quot;U&amp;quot; Key) ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rou = [http://www.fiestafan.com/wiki/index.php?title=Roumen Roumen]&lt;br /&gt;
&lt;br /&gt;
SoG = [http://www.fiestafan.com/wiki/index.php?title=Sea_of_Greed Sea of Greed]&lt;br /&gt;
&lt;br /&gt;
FoM = [http://www.fiestafan.com/wiki/index.php?title=Forest_of_Mist Forest of Mist]&lt;br /&gt;
&lt;br /&gt;
LS1 = [http://www.fiestafan.com/wiki/index.php?title=Luminous_Stone_1 Luminous Stone First Floor]&lt;br /&gt;
&lt;br /&gt;
BH = [http://www.fiestafan.com/wiki/index.php?title=Burning_Hill Burning Hill]&lt;br /&gt;
&lt;br /&gt;
Eld(y) = [http://www.fiestafan.com/wiki/index.php?title=Elderine Elderine]&lt;br /&gt;
&lt;br /&gt;
MT = [http://www.fiestafan.com/wiki/index.php?title=Moonlight_Tomb Moonlight Tomb]&lt;br /&gt;
&lt;br /&gt;
SH = [http://www.fiestafan.com/wiki/index.php?title=Sand_Hill Sand Hill]&lt;br /&gt;
&lt;br /&gt;
DP2 = [http://www.fiestafan.com/wiki/index.php?title=Dark_Passage_II Dark Passage II] (between Moonlight Tomb and Vine Tomb)&lt;br /&gt;
&lt;br /&gt;
VT = [http://www.fiestafan.com/wiki/index.php?title=Vine_Tomb Vine Tomb]&lt;br /&gt;
&lt;br /&gt;
GC = [http://www.fiestafan.com/wiki/index.php?title=Goblin_Camp Goblin Camp]&lt;br /&gt;
&lt;br /&gt;
CP = [http://www.fiestafan.com/wiki/index.php?title=Collapsed_Prison Collapsed Prison]&lt;br /&gt;
&lt;br /&gt;
SEG = [http://www.fiestafan.com/wiki/index.php?title=Scaffold_Execution_Ground Scaffold Execution Ground]&lt;br /&gt;
&lt;br /&gt;
Ur(u) = [http://www.fiestafan.com/wiki/index.php?title=Uruga Uruga]&lt;br /&gt;
&lt;br /&gt;
DP1 = [http://www.fiestafan.com/wiki/index.php?title=Dark_Passage_I Dark Passage I] (between Uruga and Collapsed Prison)&lt;br /&gt;
&lt;br /&gt;
CP1 = [http://www.fiestafan.com/wiki/index.php?title=Concealed_Prison Concealed Prison First Floor] (Concealed Peak on the Universal Map; real Concealed Peak is in Goblin Camp)&lt;br /&gt;
&lt;br /&gt;
FoS = Forest of Slumber&lt;br /&gt;
&lt;br /&gt;
BR = Burning Rock&lt;br /&gt;
&lt;br /&gt;
AR = Alberstol Ruins&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Quest-Related Maps ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
CC = Crystal Castle (Second Tower; level 60+ Tower)&lt;br /&gt;
&lt;br /&gt;
Tower = Tower of Iyzel (First Tower; in Forest of Mist)&lt;br /&gt;
&lt;br /&gt;
KKP = King Kong Phino Kingdom Quest&lt;br /&gt;
&lt;br /&gt;
BoD = [http://www.fiestafan.com/wiki/index.php?title=Bonds_of_Darkness Bonds of Darkness]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Random Maps ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
OX = [http://www.fiestafan.com/wiki/index.php?title=OX_Field OX Quiz Field] (in Elderine; OX Quiz Guard)&lt;br /&gt;
&lt;br /&gt;
FBZ1 = [http://www.fiestafan.com/wiki/index.php?title=Free_BattleZone Free Battle Zone I] (in Roumen)&lt;br /&gt;
&lt;br /&gt;
FBZ2 = Free Battle Zone II (in Elderine)&lt;br /&gt;
&lt;br /&gt;
FBZ3 = Free Battle Zone III (in Uruga)&lt;br /&gt;
&lt;br /&gt;
2x, 3x, 4x, etc. = Abyss (for PVP and EXP)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Shortened Expressions ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
afk = Away From Keyboard&lt;br /&gt;
&lt;br /&gt;
gl = Good Luck&lt;br /&gt;
&lt;br /&gt;
KQ = [http://www.fiestafan.com/wiki/index.php?title=Kingdom_quest Kingdom Quest]&lt;br /&gt;
&lt;br /&gt;
lv(l) = Level&lt;br /&gt;
&lt;br /&gt;
lag = the game stops running for a little bit&lt;br /&gt;
&lt;br /&gt;
hbu = How About You?&lt;br /&gt;
&lt;br /&gt;
wb = Welcome Back&lt;br /&gt;
&lt;br /&gt;
aoe = Area of Effect (Spell)&lt;br /&gt;
&lt;br /&gt;
ppl = People&lt;br /&gt;
&lt;br /&gt;
pt(y) = Party&lt;br /&gt;
&lt;br /&gt;
PVP = Person Versus Person (Free Battle Zones; Abysses)&lt;br /&gt;
&lt;br /&gt;
EXP = Experience&lt;br /&gt;
&lt;br /&gt;
inv = Inventory&lt;br /&gt;
&lt;br /&gt;
LQ = Low Quality&lt;br /&gt;
&lt;br /&gt;
HQ = High Quality&lt;br /&gt;
&lt;br /&gt;
SBL = Summoned Beast Leather&lt;br /&gt;
&lt;br /&gt;
GGK = Great Goblin King&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Hotkeys ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
u = [http://www.fiestafan.com/wiki/index.php?title=World_Map Universal Map]&lt;br /&gt;
&lt;br /&gt;
m = Map&lt;br /&gt;
&lt;br /&gt;
F10 = Help&lt;br /&gt;
&lt;br /&gt;
c = Character Info&lt;br /&gt;
&lt;br /&gt;
i = Inventory&lt;br /&gt;
&lt;br /&gt;
k = Skill Info&lt;br /&gt;
&lt;br /&gt;
l = Quest Info(Log)&lt;br /&gt;
&lt;br /&gt;
f = Community(Friends)&lt;br /&gt;
&lt;br /&gt;
v = Actions&lt;br /&gt;
&lt;br /&gt;
h = Mini House (Vending; Estate; Outlook of House)&lt;br /&gt;
&lt;br /&gt;
home = Rest&lt;br /&gt;
&lt;br /&gt;
z = Walk/Run&lt;br /&gt;
&lt;br /&gt;
b = Vendor&lt;br /&gt;
&lt;br /&gt;
q = HP Stone&lt;br /&gt;
&lt;br /&gt;
e = SP Stone&lt;br /&gt;
&lt;br /&gt;
wasd = 4 keys for walking&lt;br /&gt;
&lt;br /&gt;
p = makes the faces of party members appear/disappear&lt;br /&gt;
&lt;br /&gt;
esc = Options (Game; Graphics; Sound; + Shortcut Settings)&lt;br /&gt;
&lt;br /&gt;
Right Click and Move The Mouse = turn the screen around (it's 3D!)&lt;/div&gt;</description>
			<pubDate>Sun, 03 Jul 2011 09:21:54 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Slang</comments>		</item>
		<item>
			<title>Trumpy Remains</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Trumpy_Remains</link>
			<description>&lt;p&gt;Spark:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Trumpy Remains]] is a dungeon located in [[Ancient Elven Woods]] and is accessible for players 70~80LVL.&lt;br /&gt;
The boss is [[Giant Harpy]].&lt;/div&gt;</description>
			<pubDate>Sun, 22 May 2011 20:42:40 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Trumpy_Remains</comments>		</item>
		<item>
			<title>Trickster</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Trickster</link>
			<description>&lt;p&gt;Spark:&amp;#32;/* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Overview:==&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The Trickster's first appearance was in the Fiesta Homepage with the title &amp;quot;Something big is comming to Fiesta.....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The biggest detail of this class is the fact that it's going to be the first class able to dual-weild weapons.&lt;br /&gt;
&lt;br /&gt;
OutSpark recently released a video showing around 10 seconds of footageof what seems a high lvl Trickster running towards Helga.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Only 6 skills are known so far.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''''Soul Slash''''':&lt;br /&gt;
&lt;br /&gt;
Strike your enemy and watch as their soul becomes yours.&lt;br /&gt;
Deals an additional amount of damage and allows the Trickster to obtain a soul.&lt;br /&gt;
&lt;br /&gt;
'''''Diminish''''':&lt;br /&gt;
&lt;br /&gt;
Decode the evil incantations and protect yourself from the occult.&lt;br /&gt;
Decreases the effect time of curses.&lt;br /&gt;
&lt;br /&gt;
'''''Venomous Strike''''':&lt;br /&gt;
&lt;br /&gt;
Push the blade in deeper and let poison seep into the wound.&lt;br /&gt;
Deals an additional amount of damage, increases poison damage taken by opponent.&lt;br /&gt;
&lt;br /&gt;
'''''Cruel Claw''''':&lt;br /&gt;
&lt;br /&gt;
A clever Trickster always waits for the right opportunity to strike. Deals an additional amount of magical damage, 1.5x damage to stunned target, and allows the Trickster to obtain a soul.&lt;br /&gt;
&lt;br /&gt;
'''''Resilience''''':&lt;br /&gt;
&lt;br /&gt;
Strengthen your resolve and protect yourself from lurking dangers.&lt;br /&gt;
Decrease all damage taken by damage over time spells.&lt;br /&gt;
&lt;br /&gt;
'''''Lethal Assault''''':&lt;br /&gt;
&lt;br /&gt;
A sure strike! Deals an additional amount of damage, 100% chance of critical strike after casting [Soul Slash]. Consumes all souls gathered by the Trickster.&lt;br /&gt;
&lt;br /&gt;
{{Character}}&lt;/div&gt;</description>
			<pubDate>Sun, 22 May 2011 06:49:54 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Trickster</comments>		</item>
		<item>
			<title>Hob</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Hob</link>
			<description>&lt;p&gt;Spark:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
{{Monstats&lt;br /&gt;
|Pic=&lt;br /&gt;
|Caption=Hob&lt;br /&gt;
|Lv=38&lt;br /&gt;
|HP=1851&lt;br /&gt;
|Agg=&amp;lt;49&lt;br /&gt;
|Map1=Vine Tomb&lt;br /&gt;
|Lic=Slayer - 1,188&lt;br /&gt;
|Grade=General&lt;br /&gt;
|Type=Human&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
===Drops===&lt;br /&gt;
*Scroll Material:&lt;br /&gt;
**-&lt;br /&gt;
*Potion Ingredients:&lt;br /&gt;
**[[Sign of Trace]]&lt;br /&gt;
*Stone Material:&lt;br /&gt;
**[[Dim Gem Dust]]&lt;br /&gt;
**[[Dim Spirit Dust]]&lt;br /&gt;
**[[Dim Soul Dust]]&lt;br /&gt;
**[[Iron Badge]]&lt;br /&gt;
**[[Master Commander's Badge]]&lt;br /&gt;
*Quest Items:&lt;br /&gt;
**[[Hoe]]&lt;br /&gt;
*Misc:&lt;br /&gt;
**[[SP Potion (Tier 2)]]&lt;br /&gt;
**[[HP Potion (Tier 2)]]&lt;br /&gt;
**[[Silver Lump]]&lt;br /&gt;
**[[Metal Ring]]&lt;br /&gt;
**[[Solar Eclipse Splint Armor]]&lt;br /&gt;
**[[Two Handed Sun Axe]]&lt;br /&gt;
**[[Gold Ring of Bravery]]&lt;br /&gt;
**[[Return Scroll|Return Scroll: Sand Hill]]&lt;br /&gt;
&lt;br /&gt;
===Quests===&lt;br /&gt;
*[[Harvest 1]]&lt;br /&gt;
*[[Harvest 2]]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[[Monsters]]&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
{{Vine Tomb Monsters}}&lt;br /&gt;
{{Human}}&lt;br /&gt;
{{General Monster}}&lt;/div&gt;</description>
			<pubDate>Sun, 01 May 2011 10:09:08 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Hob</comments>		</item>
		<item>
			<title>The Missing Ring</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=The_Missing_Ring</link>
			<description>&lt;p&gt;Spark:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Missing Ring&lt;br /&gt;
&lt;br /&gt;
[[Storage Keeper Kyle]] asks you to defeat 10 [[Jewel Grave Robber]] and retrive Kyle's ring.&lt;br /&gt;
(Search [[Luminous Stone]]. Kyle's ring can be retrived from [[Grave Robber]].)&lt;br /&gt;
&lt;br /&gt;
Rewards:&lt;br /&gt;
990 Exp,&lt;br /&gt;
1{{s}} 490{{c}},&lt;br /&gt;
67 Fame,&lt;br /&gt;
1 [[Copper Ore (High Quality)]],&lt;br /&gt;
[[Concentration Increase Scroll(Tier 1)]].&lt;/div&gt;</description>
			<pubDate>Sun, 01 May 2011 10:07:02 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:The_Missing_Ring</comments>		</item>
		<item>
			<title>The Missing Ring</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=The_Missing_Ring</link>
			<description>&lt;p&gt;Spark:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Missing Ring&lt;br /&gt;
&lt;br /&gt;
[[Storage Keeper Kyle]] asks you to defeat 10 [[Jewel Grave Robber]] and retrive Kyle's ring.&lt;br /&gt;
(Search [[Luminous Stone]]. Kyle's ring can be retrived from [[Grave Robber]].)&lt;br /&gt;
&lt;br /&gt;
Rewards:&lt;br /&gt;
990 Exp,&lt;br /&gt;
1{{s}} 490{{c}},&lt;br /&gt;
67 Fame,&lt;br /&gt;
1 Copper Ore (High Quality),&lt;br /&gt;
Concentration Increase Scroll(Tier 1).&lt;/div&gt;</description>
			<pubDate>Sun, 01 May 2011 10:06:17 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:The_Missing_Ring</comments>		</item>
		<item>
			<title>The Missing Ring</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=The_Missing_Ring</link>
			<description>&lt;p&gt;Spark:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Missing Ring&lt;br /&gt;
&lt;br /&gt;
[[Storage Keeper Kyle]] asks you to defeat 10 [[Jewel Grave Robber]] and retrive Kyle's ring.&lt;br /&gt;
(Search [[Luminous Stone]]. Kyle's ring can be retrived from [[Grave Robbers]].)&lt;br /&gt;
&lt;br /&gt;
Rewards:&lt;br /&gt;
990 Exp,&lt;br /&gt;
1{{s}} 490{{c}},&lt;br /&gt;
67 Fame,&lt;br /&gt;
1 Copper Ore (High Quality),&lt;br /&gt;
Concentration Increase Scroll(Tier 1).&lt;/div&gt;</description>
			<pubDate>Sun, 01 May 2011 10:05:53 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:The_Missing_Ring</comments>		</item>
		<item>
			<title>Mushroom (Object)</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Mushroom_(Object)</link>
			<description>&lt;p&gt;Spark:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Drops depend on area:&lt;br /&gt;
*[[Sea Mushroom]]&lt;br /&gt;
is an early Quest Item&lt;br /&gt;
&lt;br /&gt;
A Mushroom may drop either a toadstool or a mushroom.&lt;br /&gt;
*[[Mushrooms#Spoiled_Mushroom|Spoiled Mushroom]] - Forest of Mist&lt;br /&gt;
*[[ToadStool#Plain_ToadStool|Plain ToadStool]] - Sea of Greed, Forest of Mist&lt;br /&gt;
*[[Mushrooms#Common_Mushroom|Common Mushroom]] - Moonlight Tomb, Sand Hill&lt;br /&gt;
*[[ToadStool#Common_ToadStool|Common ToadStool]] - Moonlight Tomb, Sand Hill, Vine Tomb&lt;br /&gt;
*[[Mushrooms#Fragrant_Mushroom|Fragrant Mushroom]] - Ancient Elven Woods F5&lt;br /&gt;
*[[ToadStool#Dangerous_ToadStool|Dangerous ToadStool]] - Uruga, Ancient Elven Woods F5&lt;br /&gt;
*[[Mushrooms#Premium_Mushroom|Premium Mushroom]]&lt;br /&gt;
*[[ToadStool#Deadly_ToadStool|Deadly ToadStool]] - Ancient Elven Woods&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Objects}}&lt;br /&gt;
{{Materials}}&lt;/div&gt;</description>
			<pubDate>Sun, 01 May 2011 10:04:20 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Mushroom_(Object)</comments>		</item>
		<item>
			<title>Archer Guide</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Archer_Guide</link>
			<description>&lt;p&gt;Spark:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Skills ==&lt;br /&gt;
To increase the skills effectiveness, press K (Default button) to bring up the skill list. At the bottom there will be a blue button named &amp;quot;Skill Empowerment&amp;quot;. Click that and put in the skill that you want to enhance. There will be 4 boxes (Each with a up and down button) that is arranged in this manner:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1. (Damage)&amp;lt;br&amp;gt;&lt;br /&gt;
2. (Lower SP Consumption)&amp;lt;br&amp;gt;&lt;br /&gt;
3. (Increase effect time) &amp;quot;Always counted via seconds&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
4. (Decrease cool down) &amp;quot;Always counted via seconds&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Masters:&amp;lt;br&amp;gt;&lt;br /&gt;
Roumen = Skill Master Ruby&amp;lt;br&amp;gt;&lt;br /&gt;
Elderine = Scout Master Deikid&amp;lt;br&amp;gt;&lt;br /&gt;
Uruga = Skill Master Cyburn&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''See ''[[Archer Skills]]'' for skill data.'''&lt;br /&gt;
&lt;br /&gt;
== The Basics ==&lt;br /&gt;
&lt;br /&gt;
You have just made your archer character, and you should be in a city called Roumen and have only a few pieces of copper and the basic Shortbow in your inventory. You should be equipping your Shortbow, as it is auto-equipped (Click &amp;quot;I&amp;quot; to open your inventory if you want to check your copper or equip items).&lt;br /&gt;
&lt;br /&gt;
Now go and talk to Element Helper Remi and see what she has to say. If you are having difficulty finding her, press and hold you right mouse button and move it left or right to rotate the camera around your character. Once you do that, you will eventually see her. &lt;br /&gt;
&lt;br /&gt;
After you are done talking to Remi, she will send you to see Healer Julia. Just rotate the camera again until you see stairs. Go up the stairs by clicking your mouse on the spot you want your character to move, or use your WASD keys. Once you're up the stairs, rotate your camera again and you will see Healer Julia. Talk with her to see what advice she has to tell you, and you will receive some experience points from her and your first skill! However, to use the scroll and learn your first skill, Aimed Shot, you will need to be at least Level 3.&lt;br /&gt;
&lt;br /&gt;
Now you are ready for combat! Now as level 1 player, you should probably start off with slimes. Slimes can be found in Roumen using this map:&lt;br /&gt;
&lt;br /&gt;
[[Image:Roumenlvls.jpg|thumb|Map of Roumen]]&lt;br /&gt;
&lt;br /&gt;
Now, at first, slimes may seem very hard to kill, but don't despair! To level you only need 10 Exp, and each slime gives 2 Exp, thus you have to kill 5 slimes (You can see how much exp you need If you press the Character icon or &amp;quot;C&amp;quot; for shortcut). After you kill 1 or 2 slimes you may notice, that your health is low. You can either rest in a home (&amp;quot;Home&amp;quot; key for shortcut), or use HP stone (&amp;quot;Q&amp;quot; for shortcut). Now I suggest is that you use the home to rest, because HP stones are limited and you have to buy them in order to use them again. Plus there is a cooldown of 3 seconds, and that is also another one of it's disadvantages.&lt;br /&gt;
&lt;br /&gt;
Anyway, whichever method you choose, you should have your HP full, and you can engage in combat again. After killing off 5 slimes, congratulations, you are now level 2! &lt;br /&gt;
&lt;br /&gt;
You may notice that, when you level, a Coocoo bird appears on your screen. Click on it, and you should see something similar to this &amp;quot;Robin is looking for you in (Roumen)!&amp;quot; This is a list of quests that have become available to you. You may go and start those quests and do the tasks assigned. If you complete a quest, you will be rewarded with Exp, Fame, money and sometimes with an item of your choice.&lt;br /&gt;
&lt;br /&gt;
Continue killing slimes or maybe mushrooms and imps until you reached Level 3. Open your inventory (Click &amp;quot;I&amp;quot; or select the picture in the bottom menu bar) and right click the scroll that's named &amp;quot;Aimed Shot&amp;quot;. After a flash of light, you will learn the spell and to see it, click &amp;quot;K&amp;quot;. If you want to register it to a shortcut, select the icon of the spell and drag it down to the shortcuts menu on the bottom (or right if you changed it there) and click on a slot.&lt;br /&gt;
&lt;br /&gt;
Well, you have just learned the basics, and so the game should look a little easier to you. You are now ready to be on you own. Good luck!&lt;br /&gt;
&lt;br /&gt;
== Kiting ==&lt;br /&gt;
&lt;br /&gt;
[[Kiting]] is basically a hit-and-run technique. Just attack a mob, and keep hitting it. If he gets too close, then run away at a safe distance, and hit the monster again. Repeat this technique until the monster is down. Then run until your spells have recharged and attack the monster again.&lt;br /&gt;
&lt;br /&gt;
Another version of kiting is when you hit a monster, and then while you are running, you use the immediate cast effects like poison and bleeding, which allow you to keep running. This is effective when you are low on HP or soloing.&lt;br /&gt;
&lt;br /&gt;
==Archer Building: Basic and Advanced Tips==&lt;br /&gt;
&lt;br /&gt;
As an archer, you WILL find that your defence is of...a lacking nature.  It is difficult to train without a party, but yet it only becomes more difficult to get a party when you reach higher levels.&lt;br /&gt;
&lt;br /&gt;
To avoid disappointment with your archer, first off, when training it is important to ask yourself what type of training you see yourself doing, and then which stats to assign.  There are many variations to builds, so there'll be no need to lecture you on where to put your stats, but essentially, you should follow two strict builds as a base:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
25 SPR: Rest STR&lt;br /&gt;
&lt;br /&gt;
It is important to get the initial 25 SPR (which takes from level 1-20 to get).  Why?  Because it gives you a good 5% crit rate on top of your weapon, as well as extra Mag Def and SP.  Now, after level 20, you can do whatever you want, but it is recommended you go with STR, for better attacking power.  It adds up later on.&lt;br /&gt;
&lt;br /&gt;
Pure SPR Build&lt;br /&gt;
&lt;br /&gt;
This build is controversial:  You get an amazing amount of SP, crit, and good Mag Def, but on the other hand you lack some of the power of your STR build brethern.  If you can afford equips to make up what you will lack (which really isn't that costly), then you should consider taking this build.&lt;br /&gt;
&lt;br /&gt;
In the two above builds, you can obviously variate your stats.  If you want more def, add END, if you want more Aim and Evade, add Dex, but know that Evade is useless in KQ's, and you can always make evade scrolls, which are equally useless.  An extra 100 evade doesn't mean that monster is going to miss you even twice as much, but an extra 29 def from a t1 scroll drops damage by about 30 points.  You're an archer, not a ninja, and the aim and evade you get from leveling alone is plenty.&lt;br /&gt;
&lt;br /&gt;
Another thing that should be mentioned is that '''SPR FROM WEAPONS AND ARMOR DOES NOT ADD TO CRIT RATE'''.  So don't think you can replace it just like that.  This is the main reason for getting at least 25 SPR on an archer, for the crit rate you crave.  STR, END, and DEX all add the same things when they come from weapons and armor, but SPR only adds that lovely Magic Defence, and SP.  So keep that in mind when building your archer.  It's not as costly as it might seem, as long as you're careful with your money.&lt;br /&gt;
&lt;br /&gt;
So when you go out into the World of Fiesta, keep it in mind that SPR is essentially important to you.  Keep in mind that yes, you do lack defence properties, but you also have the gift of range, Damage Per Second, and the lowest level AoE attack out there (even if it's useless).  An Archer is a complicated class to understand.  Hopefully, this miniature build guide has helped and you can always ask a fellow archer for help.  I'm sure they'd be glad to do so.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== How to Lure ==&lt;br /&gt;
Luring, a hunting tactic which involves separating a monster from it's mob (group of similar monsters or mix of multiple types) to prevent mobbing (several monsters attacking the player/s) is an effective tactic in both solo hunting (to prevent mobs from mobbing you) or party hunting (so the party can focus on one target and prevent player death by mobbing.&lt;br /&gt;
&lt;br /&gt;
Luring can be done with the following: a bow/crossbow to enable attacking from a safe distance which will prevent mobs from forming, the Nature's Protection skill which will prevent monsters from attacking you (or, at least, remove it's attention away from you), a good party consisting of at least one tank or more (the damage takers, usually Fighters or Clerics), one or more healers/supporters (Cleric), damage dealers (Archers, Mages, Clerics and Fighters who have damage based skill and stat builds), and any other player type necessary for the hunt, HP/SP stones or potions, and scrolls or a Cleric who has powerful buffs (optional, but recommended in higher level areas)&lt;br /&gt;
&lt;br /&gt;
First find a good spot for your team to rest, preferably somewhere where enemies don't spawn, but are near to where they do so the player/s who will lure (an Archer/s) can lure easily. Once you've done that its time to select your victim, a monster that has strayed from their group and is now near your party.&lt;br /&gt;
&lt;br /&gt;
Make sure your party is ready, then shoot your target with a normal shot, to provide less aggro (attention from the monster which will lead you to becoming a target (note: if your party is high leveled then you can do a poison shot, bleed, or any other damage-over-time spell to provide extra damage).&lt;br /&gt;
&lt;br /&gt;
As soon as you have shot run back to your party with the monster following suit. By now, the main Tanker (who should use Snearing Kick or any variation of Taunt) to attract the monster to them and not the other members of the party but immediately use Nature's Protection to destroy any aggro the monster has against you. Now that the enemy is fighting your party its time to step in and deal as much damage possible with poison or any other damaging skills.&lt;br /&gt;
&lt;br /&gt;
Hopefully your party will keep aggro, if not then use natures protection again if it comes after you. Now all you need to do is keep on fighting until he is dead.&lt;br /&gt;
&lt;br /&gt;
Tips:&lt;br /&gt;
&lt;br /&gt;
If your fighter doesn't use taunt then don't run away as you will probably just get more enemies on you, (although if you are right next to a gate to another field then you can go through it to avoid the enemy).&lt;br /&gt;
&lt;br /&gt;
If the above case happens just stand still and use Natures Protection and HP/SP stones until your party manages to attract the monster.&lt;br /&gt;
&lt;br /&gt;
== Aggro ==&lt;br /&gt;
&lt;br /&gt;
Every monster has aggro. Basically, aggro (meaning aggravation) determines which Player a monster will attack. The more you attack a monster, the more aggro it will have against you, until it reaches a maximum.  Assume that the maximum aggro a monster can have is 99, in which case it will come after you and attack you until you die, or until you run long enough for it to get bored (which is a very long time).  This means that you probably have to fight the monster, or lower it's aggro somehow, which is where your level 20 questable skill comes in.&lt;br /&gt;
&lt;br /&gt;
Using natures protection puts the enemies aggro toward you at 1 making you the lowest threat possible.&lt;br /&gt;
 &lt;br /&gt;
When a fighter uses Taunt they gain a lot of aggro.  See a connection here?  By using nature's protection, you can successfully party without becoming the main target, since as an archer you will tend to do more damage than fighters, therefore pulling aggro off of them.&lt;br /&gt;
&lt;br /&gt;
Also, make sure when using nature's protection that THE MONSTER MUST BE INSIDE THE FANCY DOME THAT APPEARS FOR IT TO WORK PROPERLY.  Otherwise you're just putting on a lightshow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Chriszed's Archer Guide]]&lt;br /&gt;
* [[Archer Skills]]&lt;br /&gt;
*http://www.outspark.com/forums/showthread.php?t=11656&lt;br /&gt;
*http://www.outspark.com/forums/showthread.php?t=52864&lt;br /&gt;
{{Character}}&lt;/div&gt;</description>
			<pubDate>Tue, 26 Apr 2011 16:47:38 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Archer_Guide</comments>		</item>
		<item>
			<title>Snow mushroom house</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Snow_mushroom_house</link>
			<description>&lt;p&gt;Spark:&amp;#32;moved Snow mushroom house to Snow Mushroom House:&amp;amp;#32;Spelling.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Snow Mushroom House]]&lt;/div&gt;</description>
			<pubDate>Mon, 25 Apr 2011 19:23:16 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Snow_mushroom_house</comments>		</item>
		<item>
			<title>Snow Mushroom House</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Snow_Mushroom_House</link>
			<description>&lt;p&gt;Spark:&amp;#32;moved Snow mushroom house to Snow Mushroom House:&amp;amp;#32;Spelling.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Screenshot2883.jpg]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
An upgraded form of the [[Blue House]] which you acquire at Lvl.50.It recovers HP and SP faster than the [[Blue House]] and can be bought from [[Item Merchant Vellon]] in [[Uruga]] for 30{{s}}. Required level to use is 70.&lt;/div&gt;</description>
			<pubDate>Mon, 25 Apr 2011 19:23:16 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Snow_Mushroom_House</comments>		</item>
		<item>
			<title>Snow Mushroom House</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Snow_Mushroom_House</link>
			<description>&lt;p&gt;Spark:&amp;#32;Created page with 'File:Screenshot2883.jpg  ---- An upgraded form of the Blue House which you acquire at Lvl.50.It recovers HP and SP faster than the Blue House and can be bought from […'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Screenshot2883.jpg]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
An upgraded form of the [[Blue House]] which you acquire at Lvl.50.It recovers HP and SP faster than the [[Blue House]] and can be bought from [[Item Merchant Vellon]] in [[Uruga]] for 30{{s}}. Required level to use is 70.&lt;/div&gt;</description>
			<pubDate>Mon, 25 Apr 2011 19:13:56 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Snow_Mushroom_House</comments>		</item>
		<item>
			<title>File:Screenshot2883.jpg</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=File:Screenshot2883.jpg</link>
			<description>&lt;p&gt;Spark:&amp;#32;Snow Mushroom House.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Snow Mushroom House.&lt;/div&gt;</description>
			<pubDate>Mon, 25 Apr 2011 19:11:41 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=File_talk:Screenshot2883.jpg</comments>		</item>
		<item>
			<title>User:Spark</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=User:Spark</link>
			<description>&lt;p&gt;Spark:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Well,hi!&lt;br /&gt;
I like playing Fiesta and my main at the moment is Sparrky on Teva :D&lt;br /&gt;
&lt;br /&gt;
[[File:screenshot2763.jpg]]&lt;/div&gt;</description>
			<pubDate>Sun, 24 Apr 2011 11:53:04 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=User_talk:Spark</comments>		</item>
		<item>
			<title>Heart Trumpy</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Heart_Trumpy</link>
			<description>&lt;p&gt;Spark:&amp;#32;/* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Stats==&lt;br /&gt;
{{Monstats&lt;br /&gt;
|Pic=Monster-Heart Trumpy.gif&lt;br /&gt;
|Caption=Heart Trumpy&lt;br /&gt;
|Lv=69&lt;br /&gt;
|HP=2771&lt;br /&gt;
|Map1=Ancient Elven Woods&lt;br /&gt;
|Agg=&amp;lt;80&lt;br /&gt;
|Grade=General&lt;br /&gt;
|Type=Elemental Monster&lt;br /&gt;
|Lic=Conqueror-10807&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
A rarer type of Trumpy,found in [[Ancient Elven Woods]], this one takes the form of a Mage. It uses magical attacks at a distance, making fighters a bad class to fight them with. They are usually few and far between on maps.&lt;/div&gt;</description>
			<pubDate>Sat, 23 Apr 2011 10:06:50 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Heart_Trumpy</comments>		</item>
		<item>
			<title>King Kong Phinofly</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=King_Kong_Phinofly</link>
			<description>&lt;p&gt;Spark:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;King Kong Phinofly is an elite monster that resides in [[Echo Cave]]. It is level 13.&lt;br /&gt;
It has approx. 5000 hp, and when it attacks it does not show yellow numbers.&lt;br /&gt;
&lt;br /&gt;
[[File:King Kong Phinofly Edited.jpg]]&lt;/div&gt;</description>
			<pubDate>Sat, 23 Apr 2011 10:05:41 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:King_Kong_Phinofly</comments>		</item>
		<item>
			<title>Burning Hill</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Burning_Hill</link>
			<description>&lt;p&gt;Spark:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Loading-Burning_Hill.png|thumb|right|Burning Hill Loading Screen]]&lt;br /&gt;
=Introduction=&lt;br /&gt;
Burning Hill is overrun by Marlone's followers.  Marlone is the leader of a large band of Pirates and they take claim to the area of Burning Hill.  Marlone and his followers keep their main camp at the top of Burning Hill.  They also have a hideout buried deep under the mountain where their boss [[King Marlone]] makes his home.&lt;br /&gt;
&lt;br /&gt;
Burning Hill is a great place for those around level 20-30.  It has some great hunting areas and plenty to kill.  You will quickly find that this is a place of fast experience.  Burning Hill is known mostly for the fast experience that young adventures obtain while running through the Marlone camp at the top of the hill.  There are plenty of enemies to choose from whether it be Marlone's group or Gold Slime at the base.&lt;br /&gt;
&lt;br /&gt;
If you plan to explore the Marlone camp make sure to have plenty of [[Potions|HP/SP Potion]] and Soul Stones with you.&lt;br /&gt;
&lt;br /&gt;
=NPC and Maps=&lt;br /&gt;
[[Image:Map-Burning_Hill.png|thumb|right|Map of Burning Hill]]&lt;br /&gt;
Burning Hill is a Hunting Ground.  It is not set up to supply the adventurer with anything other than Monsters.  Please keep this in mind while hunting there.  If you need any supplies you will have to either Hunt for them or go back to town and pick them up.  If you have not entered Burning Hill yet double check all your supplies to make sure you have the amount you need.&lt;br /&gt;
&lt;br /&gt;
=Other information=&lt;br /&gt;
[[Image:Burning-Hilllvls.jpg|thumb|right|400px|Monster Locations in Burning Hill]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;font-size: 12px; border-collapse: collapse; border: #AAAAAA 2px solid;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; bgcolor=&amp;quot;#cccccc&amp;quot; align=&amp;quot;center&amp;quot; | Monsters&lt;br /&gt;
|- style=&amp;quot;bgcolor:#DDDDDD&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Level || colspan=2 | Name&lt;br /&gt;
|-&lt;br /&gt;
| 21 || colspan=2 | [[Grave Robber]]&lt;br /&gt;
|-&lt;br /&gt;
| 22 || colspan=2 | [[Baby Bat]]&lt;br /&gt;
|-&lt;br /&gt;
| 23 || colspan=2 | [[Marlone Archer]]&lt;br /&gt;
|-&lt;br /&gt;
| 24 || colspan=2 | [[Gold Slime]]&lt;br /&gt;
|-&lt;br /&gt;
| 24 || colspan=2 | [[Marlone Megaton]]&lt;br /&gt;
|-&lt;br /&gt;
| 25 || colspan=2 | [[Glow Wolf]]&lt;br /&gt;
|-&lt;br /&gt;
| 25 || colspan=2 | [[Marlone Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
| 26 || colspan=2 | [[Marlone Clan Soldier]]&lt;br /&gt;
|-&lt;br /&gt;
| 26 || colspan=2 | [[Marlone Captain]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=4 bgcolor=&amp;quot;#cccccc&amp;quot; align=&amp;quot;center&amp;quot; | Elite Monsters&lt;br /&gt;
|- style=&amp;quot;bgcolor:#DDDDDD&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Level || colspan=2 | Name&lt;br /&gt;
|-&lt;br /&gt;
| 26 || colspan=2 | [[Marlone]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; bgcolor=&amp;quot;#cccccc&amp;quot; align=&amp;quot;center&amp;quot; | Portals&lt;br /&gt;
|- style=&amp;quot;bgcolor:#DDDDDD&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Icon || Name || Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Icon-Gate.png]] || [[Marlone Clan's Hideout]] || 2D&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Icon-Gate.png]] || [[Moonlight Tomb]] || 3C&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Icon-Gate.png]] || [[Sand Hill]] || 8G&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Icon-Gate.png]] || [[Sea of Greed]] || 1H&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Also See=&lt;br /&gt;
{{Burning Hill Monsters}}&lt;br /&gt;
{{World Map}}&lt;/div&gt;</description>
			<pubDate>Sat, 23 Apr 2011 10:02:30 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Burning_Hill</comments>		</item>
		<item>
			<title>Power Slime</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Power_Slime</link>
			<description>&lt;p&gt;Spark:&amp;#32;/* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
{{Monstats&lt;br /&gt;
|Pic=Slime.jpg&lt;br /&gt;
|Caption=A Power Slime&lt;br /&gt;
|Lv=7&lt;br /&gt;
|HP=339&lt;br /&gt;
|Agg=Yes&lt;br /&gt;
|Map1=Cyclone Hill&lt;br /&gt;
|Lic=No&lt;br /&gt;
|Grade=General&lt;br /&gt;
|Type=Summoned Monster&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
A monster encountered in the [[King Slime's Counterattack]].Looks like an average [[Slime]] but beware,it's not!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[[Kingdom Quests]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
{{Kingdom Quest Monsters}}&lt;/div&gt;</description>
			<pubDate>Thu, 21 Apr 2011 09:48:29 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Power_Slime</comments>		</item>
		<item>
			<title>Power Slime</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Power_Slime</link>
			<description>&lt;p&gt;Spark:&amp;#32;/* Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
{{Monstats&lt;br /&gt;
|Pic=Slime.jpg&lt;br /&gt;
|Caption=A Power Slime&lt;br /&gt;
|Lv=7&lt;br /&gt;
|HP=339&lt;br /&gt;
|Agg=Yes&lt;br /&gt;
|Map1=Cyclone Hill&lt;br /&gt;
|Lic=No&lt;br /&gt;
|Grade=General&lt;br /&gt;
|Type=Summoned Monster&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
A monster encountered in the [[King Slime's Counterattack]].Looks like an average [[Slime] but beware,it's not!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[[Kingdom Quests]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
{{Kingdom Quest Monsters}}&lt;/div&gt;</description>
			<pubDate>Thu, 21 Apr 2011 09:47:01 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Power_Slime</comments>		</item>
		<item>
			<title>Title Guide</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Title_Guide</link>
			<description>&lt;p&gt;Spark:&amp;#32;/* Uncategorized Titles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Do not incorporate ANY data that is not confirmed. This is an encyclopedia, not a discussion board. Modify only content that is confirmed, rather than tagging &amp;quot;confirmed&amp;quot; or &amp;quot;unconfirmed&amp;quot; at the end of the sentence. Refrain from commenting on any of the titles. The discussion page is there for a reason. '''Any edits that contravene these conditions will be removed; modifications perceived to be vandalism will see the editor met with a temporary ban.''' ''&lt;br /&gt;
&lt;br /&gt;
''Seeing a particular title in use is not a confirmation of the way to obtain it. Unless you know that a method will certainly produce replicable results, do not alter anything on this page. This means you must have either obtained it yourself via that method, or be able to produce convincing evidence to support it.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Titles==&lt;br /&gt;
&lt;br /&gt;
Titles are obtained by doing various things in-game. You can change your title by opening the character window and clicking change by the title. ''Many of the titles in the lists are currently not obtainable.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Chatting Titles===&lt;br /&gt;
Announcer - Shout 50 times in an hour.&lt;br /&gt;
&lt;br /&gt;
Broadcaster - Shout 500 times in 3 hours.&lt;br /&gt;
&lt;br /&gt;
Talk Show Host - Shout 1000 times in 7 hours.&lt;br /&gt;
&lt;br /&gt;
World DJ - Shout 5000 times. (Takes 7 hours and 5 minutes, with one shout every 5.1 seconds).&lt;br /&gt;
&lt;br /&gt;
Stammerer - Stay silent for 4 consecutive hours.&lt;br /&gt;
&lt;br /&gt;
Quiet - Stay silent for 24 consecutive hours. &lt;br /&gt;
&lt;br /&gt;
Silent - Stay silent for 48 consecutive hours. &lt;br /&gt;
&lt;br /&gt;
Speechless - Stay silent for 76 consecutive hours.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Money/Selling Titles===&lt;br /&gt;
Apprentice Merchant - Sell 500 items to NPC one by one without logging out. (Note: to get the &amp;quot;merchant&amp;quot; titles, you must sell the specified number of items to the same NPC although you may close their barter window.)&lt;br /&gt;
&lt;br /&gt;
Advanced Merchant - Sell 1,000 items to NPC one by one without logging out. &lt;br /&gt;
&lt;br /&gt;
Pro Merchant - Sell 3,000 items to NPC one by one without logging out. &lt;br /&gt;
&lt;br /&gt;
Master Merchant - Sell 5,000 items to NPC one by one without logging out. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Friend Titles===&lt;br /&gt;
''Removing people from your friends list after getting these titles will not remove the titles. ''&lt;br /&gt;
&lt;br /&gt;
Friend Seeker - Have 5 friends on your friends list.&lt;br /&gt;
&lt;br /&gt;
Friendly - Have 10 friends on your friends list. &lt;br /&gt;
&lt;br /&gt;
Popular - Have 30 friends on your friends list. &lt;br /&gt;
&lt;br /&gt;
Celebrity - Have 50 friends on your friends list. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Enhancement Titles===&lt;br /&gt;
Apprentice Enhancer - Successfully enhance one item to +3.&lt;br /&gt;
&lt;br /&gt;
Skillful Enhancer - Successfully enhance one item to +6. (Getting one item to +6 will earn you the +3 title.)&lt;br /&gt;
&lt;br /&gt;
Enhancement Artist - Successfully enhance one item to +8.&lt;br /&gt;
&lt;br /&gt;
Enhancement God - Successfully enhance one item to +9.&lt;br /&gt;
&lt;br /&gt;
Lucky Enhancer - Successfully enhance 3 items to +3 without closing the enhancement window.&lt;br /&gt;
&lt;br /&gt;
Successful Enhancer - Successfully enhance 6 items to +3 without closing the enhancement window.&lt;br /&gt;
&lt;br /&gt;
Triumphant Enhancer - Successfully enhance 10 items to +3 without closing the enhancement window.&lt;br /&gt;
&lt;br /&gt;
Miraculous Enhancer - Successfully enhance 15 items to +3 without closing the enhancement window.&lt;br /&gt;
&lt;br /&gt;
Unlucky Enhancer - 5 unsuccessful enhancements without logging off. Can be acquired twice.&lt;br /&gt;
&lt;br /&gt;
Failed Enhancer - 20 consecutive failed enhancements or 100 total failed enhancements without logging off. May be acquired twice.&lt;br /&gt;
&lt;br /&gt;
Hopeless Enhancer - 30 consecutive failed enhancements or 300 total failed enhancements without logging off. May be acquired twice.&lt;br /&gt;
&lt;br /&gt;
Cursed Enhancer - 50 consecutive failed enhancements or 500 total failed enhancements without logging off. May be acquired twice.&lt;br /&gt;
&lt;br /&gt;
Rookie Enhancer - 5 successful enhancements without logging off.&lt;br /&gt;
&lt;br /&gt;
Advanced Enhancer - 300 successful enhancements without logging off.&lt;br /&gt;
&lt;br /&gt;
Pro Enhancer - 500 successful enhancements without logging off.&lt;br /&gt;
&lt;br /&gt;
Master Enhancer - 1000 successful enhancements without logging off.&lt;br /&gt;
&lt;br /&gt;
Item Spoiler - Destroy 5 items during enhancing without logging off.&lt;br /&gt;
&lt;br /&gt;
Item Breaker - Destroy 20 items during enhancing without logging off.&lt;br /&gt;
&lt;br /&gt;
Item Destroyer - Destroy 50 items during enhancing without logging off. &lt;br /&gt;
&lt;br /&gt;
Item Bankrupt - Destroy 70 items during enhancing without logging off.&lt;br /&gt;
&lt;br /&gt;
===Class Titles===&lt;br /&gt;
'''Fighters:'''&lt;br /&gt;
&lt;br /&gt;
Apprentice Fighter - Attain level 10 with a fighter. &lt;br /&gt;
&lt;br /&gt;
CleverFighter - Attain level 20 with a fighter.&lt;br /&gt;
&lt;br /&gt;
Tanker Warrior - Attain level 60 with a fighter. &lt;br /&gt;
&lt;br /&gt;
Battle Warrior - Attain level 80 with a fighter. &lt;br /&gt;
&lt;br /&gt;
Gladiator/Knight - Attain level 100 with a fighter and complete job change&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Clerics:'''&lt;br /&gt;
&lt;br /&gt;
Apprentice Cleric - Attain level 10 with a cleric.&lt;br /&gt;
&lt;br /&gt;
High Cleric - Attain level 20 with a cleric.&lt;br /&gt;
&lt;br /&gt;
Supportive Paladin - Attain level 60 with a cleric.&lt;br /&gt;
&lt;br /&gt;
Divine Paladin - Attain level 80 with a cleric.&lt;br /&gt;
&lt;br /&gt;
HolyKnight / Guardian- Attain level 100 with a cleric and complete job change.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Archers:'''&lt;br /&gt;
&lt;br /&gt;
Apprentice Archer - Attain level 10 with an archer.&lt;br /&gt;
&lt;br /&gt;
HawkArcher - Attain level 20 with an archer.&lt;br /&gt;
&lt;br /&gt;
Rapid Scout - Attain level 60 with an archer.&lt;br /&gt;
&lt;br /&gt;
Supersonic Scout - Attain level 80 with an archer.&lt;br /&gt;
&lt;br /&gt;
SharpShooter / Ranger - Attain level 100 with an archer and complete job change.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Mages:'''&lt;br /&gt;
&lt;br /&gt;
Apprentice Mage - Attain level 10 with a mage.&lt;br /&gt;
&lt;br /&gt;
WizMage - Attain level 20 with a mage. &lt;br /&gt;
&lt;br /&gt;
Powerful Enchanter - Attain level 60 with a mage. &lt;br /&gt;
&lt;br /&gt;
Diabolic Enchanter - Attain level 80 with a mage. &lt;br /&gt;
&lt;br /&gt;
Warlock / Wizard- Attain level 100 with a mage and complete job change.&lt;br /&gt;
&lt;br /&gt;
===Weapon Titles===&lt;br /&gt;
These are titles attainable through placing licenses on weapons. Comprehensive details on how to acquire them are found under [[Licenses]].&lt;br /&gt;
&lt;br /&gt;
(Monster Name) Killer&lt;br /&gt;
&lt;br /&gt;
(Monster Name) Executioner&lt;br /&gt;
&lt;br /&gt;
(Monster Name) Eliminator&lt;br /&gt;
&lt;br /&gt;
(Monster Name) Assassin&lt;br /&gt;
&lt;br /&gt;
(Monster Name) Dominator&lt;br /&gt;
&lt;br /&gt;
(Monster Name) Destroyer&lt;br /&gt;
&lt;br /&gt;
(Monster Name) Slayer&lt;br /&gt;
&lt;br /&gt;
(Monster Name) Terminator&lt;br /&gt;
&lt;br /&gt;
(Monster Name) Annihilator&lt;br /&gt;
&lt;br /&gt;
(Monster Name) Conqueror&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Deaths/Living===&lt;br /&gt;
(Rapid successions of suicides don't all count as consecutive deaths: [http://www.outspark.com/forums/showpost.php?p=400896&amp;amp;postcount=25 Outspark Forum post])&lt;br /&gt;
&lt;br /&gt;
Also note it is recommended to space deaths by 3 minutes each.&lt;br /&gt;
&lt;br /&gt;
Monster Joke Punchline - Die 10 times in a row to the same monster and same map.&lt;br /&gt;
&lt;br /&gt;
Unnoticed By Monsters - Die 100 times in a row to the same monster and same map. &lt;br /&gt;
&lt;br /&gt;
Monster Food - Die 500 times in a row to the same monster and same map. &lt;br /&gt;
&lt;br /&gt;
Deathhouse's Guest - Die 1000 times in a row to the same monster and same map. &lt;br /&gt;
&lt;br /&gt;
Invincible - Dont die for 100 hours/Days(maybe consecutive)&lt;br /&gt;
&lt;br /&gt;
Die Hard - Do not die for 80 consecutive hours/days&lt;br /&gt;
&lt;br /&gt;
Tough As Nails - Do not die for 60 consecutive hours/days&lt;br /&gt;
&lt;br /&gt;
Tough Cookie - Do not die for 20 consecutive hours/days&lt;br /&gt;
&lt;br /&gt;
Bad Fighter - Die in PVP Arena 20 times in a row&lt;br /&gt;
&lt;br /&gt;
Very Bad Fighter - Die in PVP Arena 100 times in a row&lt;br /&gt;
&lt;br /&gt;
Horrible Fighter - Die in PVP Arena 300 times in a row&lt;br /&gt;
&lt;br /&gt;
Worthless Fighter - Die in PVP Arena 1000 times in a row&lt;br /&gt;
&lt;br /&gt;
===Marathon Titles===&lt;br /&gt;
&lt;br /&gt;
''As there is weekly maintenance performed on Fiesta, as well as other factors that contribute to a player being logged out, at this time it is impossible to achieve either the Fiesta Lover or Fiestaholic titles.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fiesta Rookie - Stay logged in 5 consecutive hours.&lt;br /&gt;
&lt;br /&gt;
Fiesta Citizen - Stay logged in 8 consecutive hours.&lt;br /&gt;
&lt;br /&gt;
Fiesta Defender - Stay logged in for 24 consecutive hours (1 day). &lt;br /&gt;
&lt;br /&gt;
Fiesta Guardian - Stay logged in for 48 consecutive hours (2 days).&lt;br /&gt;
&lt;br /&gt;
Fiesta Guard Captain - Stay logged in for 96 consecutive hours (4 days).&lt;br /&gt;
&lt;br /&gt;
Fiesta Fan - Stay logged in for 120 consecutive hours (5 days). &lt;br /&gt;
&lt;br /&gt;
Fiesta Lover - Stay logged in for 720 consecutive hours (30 days). &lt;br /&gt;
&lt;br /&gt;
Fiestaholic - Stay logged in for 4320 consecutive hours (180 days).&lt;br /&gt;
&lt;br /&gt;
===Uncategorized Titles===&lt;br /&gt;
Note: Title Master is unobtainable due to titles that are not available in Fiesta Online hosted by Outspark yet.&lt;br /&gt;
&lt;br /&gt;
Title Rookie - Obtain 8 titles (Excluding Weapon Titles and possibly duplicate titles.).&lt;br /&gt;
&lt;br /&gt;
Title Maker - Obtain 30 titles. (Excluding Title Rookie, Weapon Titles and possibly duplicate titles.).&lt;br /&gt;
&lt;br /&gt;
Title Collector – Obtain 50 titles (Excluding Title Rookie, Title Maker, Weapon Titles and possibly duplicate titles.) Glitched, may or may not work for you.&lt;br /&gt;
&lt;br /&gt;
Title Master - Obtain all titles in Fiesta. &lt;br /&gt;
&lt;br /&gt;
Closed Beta Tester - Obtained if any of your characters reached level 20 in closed beta.&lt;br /&gt;
&lt;br /&gt;
===Quest Titles===&lt;br /&gt;
Quest Beginner - Submit 11 quests without leaving the map. (All rewarding NPC must be on the same map.) Quests may be repeatable.&amp;lt;br&amp;gt;'''''Note:''' All Quests Titles must be different.  Any quest will work for this but if you do a repeatable quest it will only count for you once.''&lt;br /&gt;
&lt;br /&gt;
Quest Expert - Submit 50 quests within ?? hours without logging off&lt;br /&gt;
&lt;br /&gt;
Quest Pro - Submit 200 quests within ?? hours without logging off&lt;br /&gt;
&lt;br /&gt;
Quest Master - Submit 500 quests within ?? hours without logging off&lt;br /&gt;
&lt;br /&gt;
Kingdom Quest Rookie - Participate in 5 KQs in one login session&lt;br /&gt;
&lt;br /&gt;
Kingdom Quest Specialist - &lt;br /&gt;
&lt;br /&gt;
Kingdom Quest Unlucky - Fail 5 consecutive KQs without logging off&lt;br /&gt;
&lt;br /&gt;
Kingdom Quest Quitter - Fail 15 consecutive KQs without logging off&lt;br /&gt;
&lt;br /&gt;
Kingdom Quest Failure - Fail 40 consecutive KQs without logging off &lt;br /&gt;
&lt;br /&gt;
Kingdom Quest Victim  - Fail 100 consecutive KQs without logging off&lt;br /&gt;
&lt;br /&gt;
KQ Bronze Medalist - Complete 6 KQs in one login session (with finishing and receiving the Success chest and experience)- (you can do it also at lv60 jobchange quest in the 1st zombie part)&lt;br /&gt;
&lt;br /&gt;
KQ Silver Medalist - Complete 30 KQs in one login session (with finishing and receiving the Success chest and experience)&lt;br /&gt;
&lt;br /&gt;
KQ Gold Medalist - Complete 80 KQs in one login session (with finishing and receiving the Success chest and experience)&lt;br /&gt;
&lt;br /&gt;
KQ Medal Collector - Complete 140 or 150 KQs in one login session (with finishing and receiving the Success chest and experience)&lt;br /&gt;
&lt;br /&gt;
Note that the KQ Unlucky -Quitter-Failure and Victim titles are more likely to be obtained trough the lvl 60 class upgrade parts 2 &amp;amp; 3.&lt;br /&gt;
&lt;br /&gt;
===Guild/Party Titles===&lt;br /&gt;
Partygoer - Join 10 parties in around 1 hour without logging off. You must remain in the party for at least 3 minutes before joining the next. You must be the last to be invited to a full party of five.&lt;br /&gt;
&lt;br /&gt;
Life Of The Party - &lt;br /&gt;
&lt;br /&gt;
Party Monster - &lt;br /&gt;
&lt;br /&gt;
Party Worshipper - &lt;br /&gt;
&lt;br /&gt;
Rookie Guild - Win 3 guild wars in a row. Not working, regardless of being member, admin or master; guard and council untested.&lt;br /&gt;
&lt;br /&gt;
Reputable Guild - Win 6 guild wars in a row. &lt;br /&gt;
&lt;br /&gt;
Revered Guild - Win 9 guild wars in a row. &lt;br /&gt;
&lt;br /&gt;
Matchless Guild - Win 10 guild wars in a row &lt;br /&gt;
&lt;br /&gt;
Guild War Apprentice - Participate in 5 guild wars. &lt;br /&gt;
&lt;br /&gt;
Guild War Participant - Participate in 10 guild wars. &lt;br /&gt;
&lt;br /&gt;
Effort Maker - Participate in 20 guild wars.&lt;br /&gt;
&lt;br /&gt;
===Killing Titles===&lt;br /&gt;
&lt;br /&gt;
Notable Fighter - Kill 20 people in the PVP arena without dying.&lt;br /&gt;
&lt;br /&gt;
Excellent Fighter - Kill 100 people in the PVP arena without dying.&lt;br /&gt;
&lt;br /&gt;
Supreme Fighter - Kill 300 people in the PVP arena without dying.&lt;br /&gt;
&lt;br /&gt;
Uber Fighter - Kill 1000 people in the PVP arena without dying.&lt;br /&gt;
&lt;br /&gt;
Monster Hunter - Make 1,000 consecutive kills on the same monster on the same map without logging off. NOTE: This may be done on Gathered Mobs as well.&lt;br /&gt;
&lt;br /&gt;
Monster Killer -&lt;br /&gt;
&lt;br /&gt;
Monster Terminator -&lt;br /&gt;
&lt;br /&gt;
Monster Slayer -&lt;br /&gt;
&lt;br /&gt;
===Bugged Titles===&lt;br /&gt;
&lt;br /&gt;
Unlucky Enhancer – Can be obtained twice.&lt;br /&gt;
&lt;br /&gt;
Failed Enhancer - Can be obtained twice.&lt;br /&gt;
&lt;br /&gt;
Hopeless Enhancer - Can be obtained twice.&lt;br /&gt;
&lt;br /&gt;
Cursed Enhancer - Can be obtained twice.&lt;br /&gt;
&lt;br /&gt;
Apprentice Merchant – Can be obtained twice.&lt;br /&gt;
&lt;br /&gt;
NOTE : Duplicate titles may or may not count toward Title collection titles. Title Collector is glitched, making this uncertain.&lt;br /&gt;
&lt;br /&gt;
===Outspark's Position on Titles===&lt;br /&gt;
Regarding the availability of titles, this is Outspark's reply.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Dear (Deleted,)&lt;br /&gt;
&lt;br /&gt;
Thank you for contacting Outspark.com Customer Support!&lt;br /&gt;
&lt;br /&gt;
All titles are working as designed at this time. However, we cannot provide any information regarding how you acquire titles. I would like to clarify that Outspark.com Customer Support is here to help players with their technical/account issues. In order to resolve your issue, I would recommend you check out the forums as your issue may have been already answered.&lt;br /&gt;
&lt;br /&gt;
http://www.outspark.com/forums/forumdisplay.php?f=24&lt;br /&gt;
&lt;br /&gt;
We encourage players to play the game on their own so that they have the best experience possible. I want to thank you again for your feedback. We are working hard to make Outspark.com the best internet gaming portal ever!&lt;br /&gt;
&lt;br /&gt;
Regards,&lt;br /&gt;
&lt;br /&gt;
CSR (Deleted) &lt;br /&gt;
Customer Support&amp;quot;&lt;/div&gt;</description>
			<pubDate>Thu, 21 Apr 2011 08:04:29 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Title_Guide</comments>		</item>
		<item>
			<title>Pledge Book</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Pledge_Book</link>
			<description>&lt;p&gt;Spark:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
[[Image:NPC-Pledge_Book.jpg|thumb|right|Pledge Book]]&lt;br /&gt;
=Introduction=&lt;br /&gt;
[[Image:Icon-Pledge_Book.jpg|Pledge Book's Icon]] Pledge Book is located in the [[Blessed Garden]].  When 2 people choose to marry in Isya they have to go before the Pledge Book and pledge their love to each other.  The book will then bind the two of them together.&lt;br /&gt;
&lt;br /&gt;
=Location=&lt;br /&gt;
[[Blessed Garden]]&lt;br /&gt;
&lt;br /&gt;
=Sells=&lt;br /&gt;
Pledge Book has nothing to sell.&lt;br /&gt;
&lt;br /&gt;
=Quests=&lt;br /&gt;
Pledge Book has no Quests to give.&lt;br /&gt;
&lt;br /&gt;
=Also See=&lt;br /&gt;
[[Blessed Garden]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Dreian Uriel]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elderine]]&lt;/div&gt;</description>
			<pubDate>Thu, 21 Apr 2011 07:28:26 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Pledge_Book</comments>		</item>
		<item>
			<title>Pledge Book</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Pledge_Book</link>
			<description>&lt;p&gt;Spark:&amp;#32;/* Also See */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
[[Image:NPC-Pledge_Book.jpg|thumb|right|Pledge Book]]&lt;br /&gt;
=Introduction=&lt;br /&gt;
[[Image:Icon-Pledge_Book.jpg|Pledge Book's Icon]] Pledge Book is located in the [[Blessed Garden]].  When 2 people choose to marry in Isya they have to go before the Pledge Book and pledge their love to each other.  The book will then bind the two of them together.&lt;br /&gt;
&lt;br /&gt;
=Location=&lt;br /&gt;
[[Blessed Garden]]&lt;br /&gt;
&lt;br /&gt;
=Sells=&lt;br /&gt;
Pledge Book has nothing to sell&lt;br /&gt;
&lt;br /&gt;
=Quests=&lt;br /&gt;
Pledge Book has no Quests to give&lt;br /&gt;
&lt;br /&gt;
=Also See=&lt;br /&gt;
[[Blessed Garden]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Dreian Uriel]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elderine]]&lt;/div&gt;</description>
			<pubDate>Thu, 21 Apr 2011 07:28:06 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Pledge_Book</comments>		</item>
		<item>
			<title>Dreian Uriel</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Dreian_Uriel</link>
			<description>&lt;p&gt;Spark:&amp;#32;/* Sells */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:NPC-Dreian.png|thumb|right|Dreian Uriel]]&lt;br /&gt;
=Introduction=&lt;br /&gt;
[[Image:Icon-Dreian.png|Dreian Uriel's Icon]] Dreian Uriel is the NPC who will tell you all about In-game Weddings.&lt;br /&gt;
&lt;br /&gt;
My name is Dreian Uriel. I oversee all the wedding activities.&lt;br /&gt;
You may purchase an Engagement Ring from me for a proposal and a Wedding Application from the Fiesta Store for a wedding or divorce.&lt;br /&gt;
To apply for a marriage, both of you must have Wedding Applications, but only one of you can apply for the actual marriage.&lt;br /&gt;
&lt;br /&gt;
Dreian Uriel is also the portal to the [[Blessed Garden]], where all weddings take place.&lt;br /&gt;
&lt;br /&gt;
=Location=&lt;br /&gt;
[[Image:Icon-NPC.png|Battle Field Guard's Map Icon]] [[Elderine]] 1C&amp;lt;br&amp;gt;&lt;br /&gt;
[[Blessed Garden]]&lt;br /&gt;
&lt;br /&gt;
=Sells=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;US Version&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|! width=&amp;quot;30%&amp;quot; |&lt;br /&gt;
|- style=&amp;quot;background:#eeffee;&amp;quot;&lt;br /&gt;
|! width=&amp;quot;32px&amp;quot; | Picture || Name || Sell&lt;br /&gt;
|-  style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
|! width=&amp;quot;32px&amp;quot; | [[Image:Item-Engagement_Ring.png|Engagement Ring]] || [[Engagement Ring]] || 200{{s}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;EU Version&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|! width=&amp;quot;30%&amp;quot; |&lt;br /&gt;
|- style=&amp;quot;background:#eeffee;&amp;quot;&lt;br /&gt;
|! width=&amp;quot;32px&amp;quot; | Picture || Name || Sell&lt;br /&gt;
|-  style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
|! width=&amp;quot;32px&amp;quot; | [[Image:Item-Engagement_Ring.png|Engagement Ring]] || [[Engagement Ring]] || 100{{s}}&lt;br /&gt;
|-  style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
|! width=&amp;quot;32px&amp;quot; | &amp;lt;!-- no image --&amp;gt; || Wedding Application || 2{{g}} 500{{s}} &amp;lt;!-- Yes, there is a spelling error, but that's how it's written in the EU version --&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Quests=&lt;br /&gt;
Dreian Uriel has no Quests to give&lt;br /&gt;
&lt;br /&gt;
=Also See=&lt;br /&gt;
{{Elderine NPC}}&lt;/div&gt;</description>
			<pubDate>Thu, 21 Apr 2011 07:27:43 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Dreian_Uriel</comments>		</item>
		<item>
			<title>Blue House</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Blue_House</link>
			<description>&lt;p&gt;Spark:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:screenshot2762.jpg]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
An upgraded form of the [[Red House]] which you acquire at Lvl.25.It recovers HP and SP faster than the [[Red House]] and can be bought from [[Item Merchant Kenton]] in [[Elderine]] for 15{{s}}. Required level to use is 50.&lt;/div&gt;</description>
			<pubDate>Tue, 19 Apr 2011 17:20:33 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Blue_House</comments>		</item>
		<item>
			<title>Blue House</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Blue_House</link>
			<description>&lt;p&gt;Spark:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:screenshot2762.jpg]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
An upgraded form of the [[Red House]] which you acquire at Lvl.25.It recovers HP and SP faster than the [[Red House]] and can be bought from [[Item Merchant Kenton]] in Elderine for 15{{s}}. Required level to use is 50.&lt;/div&gt;</description>
			<pubDate>Tue, 19 Apr 2011 13:38:44 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Blue_House</comments>		</item>
		<item>
			<title>File:Screenshot2763.jpg</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=File:Screenshot2763.jpg</link>
			<description>&lt;p&gt;Spark:&amp;#32;Sparrky says Hi!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sparrky says Hi!&lt;/div&gt;</description>
			<pubDate>Tue, 19 Apr 2011 12:38:17 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=File_talk:Screenshot2763.jpg</comments>		</item>
		<item>
			<title>User:Spark</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=User:Spark</link>
			<description>&lt;p&gt;Spark:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Well,hi! :P&lt;br /&gt;
I like playing Fiesta and my main at the moment is Sparrky on Teva :D&lt;br /&gt;
&lt;br /&gt;
[[File:screenshot2763.jpg]]&lt;/div&gt;</description>
			<pubDate>Tue, 19 Apr 2011 12:37:48 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=User_talk:Spark</comments>		</item>
		<item>
			<title>Blue House</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Blue_House</link>
			<description>&lt;p&gt;Spark:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:screenshot2762.jpg]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
An upgraded form of the [[Red House]] which you acquire at Lvl.25.It recovers HP and SP faster than the [[Red House]] and can be bought from [[Item Merchant Kenton]] in Elderine for 25{{s}}. Required level to use is 50.&lt;/div&gt;</description>
			<pubDate>Tue, 19 Apr 2011 12:30:21 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Blue_House</comments>		</item>
		<item>
			<title>Blue House</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Blue_House</link>
			<description>&lt;p&gt;Spark:&amp;#32;Created page with 'File:screenshot2762.jpg  ---- An upgraded form of the Red House which you acquire at Lvl.25.It recovers HP and SP faster than the Red House and can be bought from Ite…'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:screenshot2762.jpg]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
An upgraded form of the [[Red House]] which you acquire at Lvl.25.It recovers HP and SP faster than the [[Red House]] and can be bought from Item Merchant Kenton in Elderine for 25Silver(s). Required level to use is 50.&lt;/div&gt;</description>
			<pubDate>Tue, 19 Apr 2011 12:28:49 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Blue_House</comments>		</item>
		<item>
			<title>File:Screenshot2762.jpg</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=File:Screenshot2762.jpg</link>
			<description>&lt;p&gt;Spark:&amp;#32;A Blue House.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Blue House.&lt;/div&gt;</description>
			<pubDate>Tue, 19 Apr 2011 12:26:39 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=File_talk:Screenshot2762.jpg</comments>		</item>
		<item>
			<title>Red House</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Red_House</link>
			<description>&lt;p&gt;Spark:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:screenshot2752.jpg]] &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
An upgraded form of the original Mushroom House that you begin with. It recovers HP and SP faster than the original Mushroom House and can be bought from Item Merchant Pey in Roumen for 5{{s}}. Required level to use is 25.&lt;/div&gt;</description>
			<pubDate>Mon, 18 Apr 2011 13:00:19 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Red_House</comments>		</item>
		<item>
			<title>Red House</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Red_House</link>
			<description>&lt;p&gt;Spark:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:screenshot2752.jpg]] An upgraded form of the original Mushroom House that you begin with. It recovers HP and SP faster than the original Mushroom House and can be bought from Item Merchant Pey in Roumen for 5{{s}}. Required level to use is 25.&lt;/div&gt;</description>
			<pubDate>Mon, 18 Apr 2011 12:59:47 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Red_House</comments>		</item>
		<item>
			<title>Red House</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Red_House</link>
			<description>&lt;p&gt;Spark:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:screenshot2752.jpg]] &lt;br /&gt;
An upgraded form of the original Mushroom House that you begin with. It recovers HP and SP faster than the original Mushroom House and can be bought from Item Merchant Pey in Roumen for 5{{s}}. Required level to use is 25.&lt;/div&gt;</description>
			<pubDate>Mon, 18 Apr 2011 12:59:13 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Red_House</comments>		</item>
		<item>
			<title>File:Screenshot2752.jpg</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=File:Screenshot2752.jpg</link>
			<description>&lt;p&gt;Spark:&amp;#32;Red House.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Red House.&lt;/div&gt;</description>
			<pubDate>Mon, 18 Apr 2011 12:57:48 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=File_talk:Screenshot2752.jpg</comments>		</item>
		<item>
			<title>Red House</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Red_House</link>
			<description>&lt;p&gt;Spark:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:screenshot2752.jpg]]&lt;br /&gt;
&lt;br /&gt;
An upgraded form of the original Mushroom House that you begin with. It recovers HP and SP faster than the original Mushroom House and can be bought from Item Merchant Pey in Roumen for 5{{s}}. Required level to use is 25.&lt;/div&gt;</description>
			<pubDate>Mon, 18 Apr 2011 12:57:02 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Red_House</comments>		</item>
		<item>
			<title>Red House</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Red_House</link>
			<description>&lt;p&gt;Spark:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[IMG]http://i652.photobucket.com/albums/uu250/bored00/screenshot2752.jpg[/IMG]&lt;br /&gt;
&lt;br /&gt;
An upgraded form of the original Mushroom House that you begin with. It recovers HP and SP faster than the original Mushroom House and can be bought from Item Merchant Pey in Roumen for 5{{s}}. Required level to use is 25.&lt;/div&gt;</description>
			<pubDate>Mon, 18 Apr 2011 12:56:18 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Red_House</comments>		</item>
		<item>
			<title>Red House</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Red_House</link>
			<description>&lt;p&gt;Spark:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:[IMG]http://i652.photobucket.com/albums/uu250/bored00/screenshot2752.jpg[/IMG]]]&lt;br /&gt;
&lt;br /&gt;
An upgraded form of the original Mushroom House that you begin with. It recovers HP and SP faster than the original Mushroom House and can be bought from Item Merchant Pey in Roumen for 5{{s}}. Required level to use is 25.&lt;/div&gt;</description>
			<pubDate>Mon, 18 Apr 2011 12:55:54 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Red_House</comments>		</item>
		<item>
			<title>Tomb of Helga</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Tomb_of_Helga</link>
			<description>&lt;p&gt;Spark:&amp;#32;/* Other information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Map-Tomb_of_Helga.png|thumb|right|Tomb of Helga Loading Screen]]&lt;br /&gt;
=Introduction=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=NPC and Maps=&lt;br /&gt;
[[Image:Map-Tomb_of_Helga_Minimap.png|thumb|right|Map of Tomb of Helga]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Template NPC table below, just replace the uruga data and remove this tag (and it's ending)&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;font-size: 12px; border-collapse: collapse; border: #AAAAAA 2px solid;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#cccccc&amp;quot; align=&amp;quot;center&amp;quot; | Non-Player Characters&lt;br /&gt;
|- style=&amp;quot;bgcolor:#DDDDDD&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Icon || Name || Location&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-NPC.png|NPC Icon]]||[[Battle Field Guard]]||6E&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-NPC.png|NPC Icon]]||[[BattleZone Gatekeeper]]||3E&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-Smith.png|Blacksmith Icon]]||[[Blacksmith Hans]]||5E&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-Sign.png|Sign Icon]]||[[Furniture Shop Owner Forest Tim]]||4F&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-NPC.png|NPC Icon]]||[[Guard Spearman]]||3E, 3E, 3F, 4E, 4F, 4F, 5E, 5E, 6G, 6G&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-Guild.png|Guild Icon]]||[[Guild Manager Lump]]||4E&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-Healer.png|Healer Icon]]||[[Healer Pooring]]||4F&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-Item.png|Item Merchant Icon]]||[[Item Merchant Vellon]]||4G&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-Miner.png|Miner Icon]]||[[Roumen Miner Palmers]]&amp;lt;br&amp;gt;Portal to [[Golden Cave]]||1I&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-Skill.png|Skill Master Icon]]||[[Skill Master Cyburn]]||6D&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-Storage.png|Storage Keeper Icon]]||[[Storage Keeper Curly]]||5G&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-NPC.png|NPC Icon]]||[[Town Chief Adrian]]||6E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Other information=&lt;br /&gt;
&amp;lt;!--[[Image:Uruga_lvls.jpg|thumb|right|400px|Monster Locations in Uruga]]--&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;font-size: 12px; border-collapse: collapse; border: #AAAAAA 2px solid;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#cccccc&amp;quot; align=&amp;quot;center&amp;quot; | Monsters&lt;br /&gt;
|- style=&amp;quot;bgcolor:#DDDDDD&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Level || Name || Location&lt;br /&gt;
|-&lt;br /&gt;
| 90 || [[Kallap]] ||&lt;br /&gt;
|-&lt;br /&gt;
| 110 || [[Hell Guardian]] || &lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 bgcolor=&amp;quot;#cccccc&amp;quot; align=&amp;quot;center&amp;quot; | Boss Monster&lt;br /&gt;
|- style=&amp;quot;bgcolor:#DDDDDD&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Level || Name || Location&lt;br /&gt;
|-&lt;br /&gt;
| 93 || [[Hellgate King Helga]] || &lt;br /&gt;
&amp;lt;!-- |-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#cccccc&amp;quot; align=&amp;quot;center&amp;quot; | Portals&lt;br /&gt;
|- style=&amp;quot;bgcolor:#DDDDDD&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Icon || Name || Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Icon-Gate.png]] || [[Ancient Elven Woods]] || 9H&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Icon-Gate.png]] || [[Dark Passage I]] || 1B&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Icon-Gate.png]] || [[Land of Trials]] || 8A&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Icon-Miner.png]] || [[Roumen Miner Palmers]]&amp;lt;br&amp;gt;[[Golden Cave]] || 1I&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Icon-Gate.png]] || [[Scaffold Execution Ground]] ||1C--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=See also=&lt;br /&gt;
{{World Map}}&lt;/div&gt;</description>
			<pubDate>Wed, 13 Apr 2011 13:22:22 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Tomb_of_Helga</comments>		</item>
		<item>
			<title>Kebing's Dream</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Kebing%27s_Dream</link>
			<description>&lt;p&gt;Spark:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
Aggressive: Yes&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Level: 25&amp;lt;br&amp;gt;&lt;br /&gt;
Found in: [[Burning Hill]]&amp;lt;br&amp;gt;&lt;br /&gt;
Coordinate/Grid on map : B5&amp;lt;br&amp;gt;&lt;br /&gt;
Spawn Time : 6 Hours&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Drops:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Misc:&lt;br /&gt;
**Blessed Stones[1]&lt;br /&gt;
**Lucky Stones[1]&lt;br /&gt;
**Heavenly Necklace of Elderine&lt;br /&gt;
==See also==&lt;br /&gt;
[[Monsters]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
{{Burning Hill Monsters}}&lt;br /&gt;
{{Elemental Monster}}&lt;br /&gt;
{{Hero Monster}}&lt;/div&gt;</description>
			<pubDate>Sun, 10 Apr 2011 19:35:29 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Kebing%27s_Dream</comments>		</item>
		<item>
			<title>Kebing's Dream</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Kebing%27s_Dream</link>
			<description>&lt;p&gt;Spark:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
Aggressive: Yes&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Level: 25&amp;lt;br&amp;gt;&lt;br /&gt;
Found in: [[Burning Hill]]&amp;lt;br&amp;gt;&lt;br /&gt;
Coordinate/Grid on map : B5&amp;lt;br&amp;gt;&lt;br /&gt;
Spawn Time : 6 Hours&lt;br /&gt;
Type:Hero&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Drops:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Misc:&lt;br /&gt;
**Blessed Stones[1]&lt;br /&gt;
**Lucky Stones[1]&lt;br /&gt;
**Heavenly Necklace of Elderine&lt;br /&gt;
==See also==&lt;br /&gt;
[[Monsters]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
{{Burning Hill Monsters}}&lt;br /&gt;
{{Elemental Monster}}&lt;br /&gt;
{{Hero Monster}}&lt;/div&gt;</description>
			<pubDate>Sun, 10 Apr 2011 19:32:58 GMT</pubDate>			<dc:creator>Spark</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Kebing%27s_Dream</comments>		</item>
	</channel>
</rss>