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			<title>Talk:Cleric Skills</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Talk:Cleric_Skills</link>
			<description>&lt;p&gt;OOAnubisOo:&amp;#32;/* Updating */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Should use the same tables like the ones in guild wars wiki&lt;br /&gt;
==Revamp==&lt;br /&gt;
Anyone mind if I revamp this page, like how I did [[Fighter Skills]] and [[Archer Skills]]? I'll get around to second class skills as well as saving points to test empowerment some time later.&lt;br /&gt;
&lt;br /&gt;
==Updating==&lt;br /&gt;
Updating the spell empowerments while levelling. However there will be gaps for lower level empowerments for higher level spells as I slowly empower while retaining 5 skill points at most.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;P.S.: I like the current layout, but still feels like it can be further improved. At the moment it feels kinda hard to read. Anyone good with editing pages, please do improve the layout if you have the time.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;P.P.S: Thinking of classifying skills according to the following categories&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Healing&lt;br /&gt;
*Damage Dealing&lt;br /&gt;
*Buffs&lt;br /&gt;
*Miscellaneous&lt;br /&gt;
- Grexx / Avelyn&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
I think the empowerments would look better if it's done like the first couple on [[Mage Skills]] or [[Archer Skills]]. I'll get around to it when I can, but making all the individual tables takes so long. Categorization sounds good. Great job with the information. [[User:HeatBurst|HeatBurst]] 19:28, 9 November 2007 (CST)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Personally I find that detaching the original un-empowered skill data isn't a good idea, like as done on the mage and archer skills. However the empowerments themselves (+1,+2..+5) could probably do with seperation + original skill data, similar to mage and archer skills, which is nice and clear. Since most players will not empower every aspect of a particular skill, it will present the data in a way that's easy to read.&lt;br /&gt;
&lt;br /&gt;
I will proceed with categorizing the various skills into subcategories as I had listed earlier.&lt;br /&gt;
&lt;br /&gt;
- Grexx / Avelyn  07:39, 14 November 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Active skills have been categorized&lt;br /&gt;
&lt;br /&gt;
- Grexx / Avelyn 14:01, 22 November 2007 (CST)&lt;br /&gt;
&lt;br /&gt;
I updated Hammer Mastery&lt;br /&gt;
&lt;br /&gt;
- oOAnubisOo based on total damage figure increase before and after skill upgrade. Before 1003-1019, After 1010-1026&lt;br /&gt;
&lt;br /&gt;
==Format==&lt;br /&gt;
The formatting is technically irrelevant. Just make sure that whatever format is used is consistent for the other three sections as well. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;--- --- ---&amp;lt;/center&amp;gt;&lt;br /&gt;
I've done up 4 sample layouts and would like some feedback on which should be adopted for all the class skills (or to remain the same). As it stands right now, the formatting for the various class skills is somewhat varied. Realized that its quite hard to explain in words what they would look like, so what better way than to take a look at a model of the actual results! Please add any comments at the bottom instead of modifying the samples. Feel free to add additional versions.&lt;br /&gt;
&lt;br /&gt;
Sample Stoneskin empowerment layout:&lt;br /&gt;
&amp;lt;br&amp;gt;'''Base Skill Values'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Percent !! Duration !! Cast Time !! Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 37 || 14s || 117 || 1% || 60 min || Immediate|| 1.5 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 51 || 26s || 168 || 2% || 60 min || Immediate || 1.5 m || 3.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Version 1''' - original layout&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -23 || +0.8 sec || -0.2 sec || -29 || +0.9 sec || -0.3 sec || -35 || +1.1 sec || -0.5 sec || -46 || +1.2 sec || -0.6 sec || -58 || +1.5 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -33 || +0.8 sec || -0.2 sec || - || +0.9 sec || -0.3 sec || - || +1.1 sec || -0.5 sec || - || +1.2 sec || -0.6 sec || -84 || +1.5 sec || -0.9 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Version 2''', 1 table, 3 main columns - Version 1 reorganized into the various empowerments&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;5&amp;quot; | SP || colspan=&amp;quot;5&amp;quot; | Duration || colspan=&amp;quot;5&amp;quot; | Cool Down&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || +1 || +2 || +3 || +4 || +5 || +1 || +2 || +3 || +4 || +5 || +1 || +2 || +3 || +4 || +5&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -23 || -29 || -35 || -46 || -58 || +0.8 sec || +0.9 sec || +1.1 sec || +1.2 sec || +1.5 sec || -0.2 sec || -0.3 sec || -0.5 sec || -0.6 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -33 || - || - || - || -84 || +0.8 sec || +0.9 sec || +1.1 sec || +1.2 sec || +1.5 sec || -0.2 sec || -0.3 sec || -0.5 sec || -0.6 sec || -0.9 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Version 2.1''', 1 table, 3 main columns - Version 1 reorganized into the various empowerments + added blank space in between&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;5&amp;quot; | SP || &amp;amp;nbsp; || colspan=&amp;quot;5&amp;quot; | Duration || &amp;amp;nbsp; || colspan=&amp;quot;5&amp;quot; | Cool Down&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || +1 || +2 || +3 || +4 || +5 || &amp;amp;nbsp; || +1 || +2 || +3 || +4 || +5 || &amp;amp;nbsp; || +1 || +2 || +3 || +4 || +5&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -23 || -29 || -35 || -46 || -58 || &amp;amp;nbsp; || +0.8 sec || +0.9 sec || +1.1 sec || +1.2 sec || +1.5 sec || &amp;amp;nbsp; || -0.2 sec || -0.3 sec || -0.5 sec || -0.6 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -33 || - || - || - || -84 || &amp;amp;nbsp; || +0.8 sec || +0.9 sec || +1.1 sec || +1.2 sec || +1.5 sec || &amp;amp;nbsp; || -0.2 sec || -0.3 sec || -0.5 sec || -0.6 sec || -0.9 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Version 3''', 1 table, 3 main columns + base values&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;6&amp;quot; | SP || colspan=&amp;quot;6&amp;quot; | Duration || colspan=&amp;quot;6&amp;quot; | Cool Down&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || Base || +1 || +2 || +3 || +4 || +5 || Base || +1 || +2 || +3 || +4 || +5 || Base || +1 || +2 || +3 || +4 || +5&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| 117 || -23 || -29 || -35 || -46 || -58 || 60 min || +0.8 sec || +0.9 sec || +1.1 sec || +1.2 sec || +1.5 sec || 3.0 sec || -0.2 sec || -0.3 sec || -0.5 sec || -0.6 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| 168 || -33 || - || - || - || -84 || 60 min || +0.8 sec || +0.9 sec || +1.1 sec || +1.2 sec || +1.5 sec || 3.0 sec || -0.2 sec || -0.3 sec || -0.5 sec || -0.6 sec || -0.9 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Version 3.1''', 1 table, 3 main columns + base values + added blank space in between&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;6&amp;quot; | SP || &amp;amp;nbsp; || colspan=&amp;quot;6&amp;quot; | Duration || &amp;amp;nbsp; || colspan=&amp;quot;6&amp;quot; | Cool Down&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || Base || +1 || +2 || +3 || +4 || +5 || &amp;amp;nbsp; || Base || +1 || +2 || +3 || +4 || +5 || &amp;amp;nbsp; || Base || +1 || +2 || +3 || +4 || +5&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| 117 || -23 || -29 || -35 || -46 || -58 || &amp;amp;nbsp; || 60 min || +0.8 sec || +0.9 sec || +1.1 sec || +1.2 sec || +1.5 sec || &amp;amp;nbsp; || 3.0 sec || -0.2 sec || -0.3 sec || -0.5 sec || -0.6 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| 168 || -33 || - || - || - || -84 || &amp;amp;nbsp; || 60 min || +0.8 sec || +0.9 sec || +1.1 sec || +1.2 sec || +1.5 sec || &amp;amp;nbsp; || 3.0 sec || -0.2 sec || -0.3 sec || -0.5 sec || -0.6 sec || -0.9 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Version 4''', 3 tables + base values&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''SP Empowerment'''&lt;br /&gt;
! Skill Lvl || Base || +1 || +2 || +3 || +4 || +5&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| 117 || -23 || -29 || -35 || -46 || -58&lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| 168 || -33 || - || - || - || -84&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Duration Empowerment'''&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || Base || +1 || +2 || +3 || +4 || +5&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| 60 min || +0.8 sec || +0.9 sec || +1.1 sec || +1.2 sec || +1.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| 60 min || +0.8 sec || +0.9 sec || +1.1 sec || +1.2 sec || +1.5 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Cool Down Empowerment'''&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || Base || +1 || +2 || +3 || +4 || +5&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| 3.0 sec || -0.2 sec || -0.3 sec || -0.5 sec || -0.6 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| 3.0 sec || -0.2 sec || -0.3 sec || -0.5 sec || -0.6 sec || -0.9 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;--- --- ---&amp;lt;/center&amp;gt;&lt;br /&gt;
Comments:&lt;br /&gt;
&lt;br /&gt;
Basically all the other layouts put emphasis on the empowerment types, rather than empowerment levels in the original. I believe that HeatBurst is currently implementing Version 4 across the Mage and Archer skills, additionally removing empowered skill values from Base Skill Values. One disadvantage of this is that while it looks clear for skills that only have 1 or 2 levels, when it stretches up to 8 or 10 levels (and possibly more when cap is lifted), it gets hard to read as takes up more vertical space, ie [[Mage_Skills#Ice_Bolt|Ice Bolt]] compared to [[Cleric_Skills#Bash|Bash]].&lt;br /&gt;
&lt;br /&gt;
Personally, I find version 2 to be the simplest to implement and still quite straightforward. If not, version 3 or 3.1 will present it even more clearly, but it will take a bit more work to do up. I'll wait about 2 weeks or so for further replies before I start readjusting the layout. Its actually quite easy implement, just copy and paste the current tables, and delete unwanted data. Beats retyping everything.&lt;br /&gt;
&lt;br /&gt;
- Grexx 14:42, 25 November 2007 (CST)&lt;/div&gt;</description>
			<pubDate>Sun, 01 Jun 2008 14:16:03 GMT</pubDate>			<dc:creator>OOAnubisOo</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Cleric_Skills</comments>		</item>
		<item>
			<title>Cleric Skills</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Cleric_Skills</link>
			<description>&lt;p&gt;OOAnubisOo:&amp;#32;/* Hammer Mastery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a detailed list of Cleric skills.&lt;br /&gt;
&lt;br /&gt;
==Active==&lt;br /&gt;
===Healing Spells===&lt;br /&gt;
Spells that enable you to heal yourself and others.&lt;br /&gt;
&lt;br /&gt;
====Heal====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Heal01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Instantly heal yourself or a friendly target.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self / Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! HP Restored !! Casting Distance !! Cool Time !! Ratio (Efficiency):&amp;lt;br&amp;gt;HP Healed / SP Used&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 3 || 47c || 7 || 110 || 18.0 m || 3.0 sec || 15.71&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 9 || 150c || 16 || 190 || 18.0 m || 3.0 sec || 11.88&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 15 ||| 350c || 28 || 270 || 18.0 m || 3.0 sec || 9.64&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 21 || 1s 500c || 41 || 390 || 18.0 m || 3.0 sec || 9.51&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 27 || 3s 300c || 57 || 500 || 18.0 m || 3.0 sec || 8.77&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 33 || 7s 200c || 74 || 610 || 18.0 m || 3.0 sec || 8.24&lt;br /&gt;
|-&lt;br /&gt;
! [07]&lt;br /&gt;
| 39 || 15s || 88 || 720 || 18.0 m || 3.0 sec || 8.18&lt;br /&gt;
|-&lt;br /&gt;
! [08]&lt;br /&gt;
| 45 || 21s || 102 || 840 || 18.0 m || 3.0 sec || 8.24&lt;br /&gt;
|-&lt;br /&gt;
! [09]&lt;br /&gt;
| 51 || 27s || 119 || 950 || 18.0 m || 3.0 sec || 7.98&lt;br /&gt;
|-&lt;br /&gt;
! [10]&lt;br /&gt;
| 57 || 34s || 135 || 1100 || 18.0 m || 3.0 sec || 8.15&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP ||  Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -1 || -0.2 sec || 18.33 || -1 || -0.3 sec || 18.33 || -2 || -0.5 sec || 22.00 || -2 || -0.6 sec || 22.00 || -3 || -0.9 sec || 27.50&lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -3 || -0.2 sec || 14.52 || -4 || -0.3 sec || 15.83 || -4 || -0.5 sec || 15.83 || -6 || -0.6 sec || 19.00 || -8 || -0.9 sec || 23.75&lt;br /&gt;
|-&lt;br /&gt;
![03] &lt;br /&gt;
| -5 || -0.2 sec || 11.74 || -7 || -0.3 sec || 12.86 || -8 || -0.5 sec || 13.50 || -11 || -0.6 sec || 15.88 || -14 || -0.9 sec || 19.29&lt;br /&gt;
|-&lt;br /&gt;
![04] &lt;br /&gt;
| -8 || -0.2 sec || 11.81 || -10 || -0.3 sec || 12.58 || -12 || -0.5 sec || 13.45 || -16 || -0.6 sec || 15.60 || -20 || -0.9 sec || 18.57&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| -11 || -0.2 sec || 10.87 || -14 || -0.3 sec || 11.63 || -17 || -0.5 sec || 12.50 || -22 || -0.6 sec || 14.29 || -28 || -0.9 sec || 17.24&lt;br /&gt;
|-&lt;br /&gt;
![06]&lt;br /&gt;
| -14 || -0.2 sec || 10.17 || -18 || -0.3 sec || 10.89 || -22 || -0.5 sec || 11.73 || -29 || -0.6 sec || 13.56 || -37 || -0.9 sec || 16.49&lt;br /&gt;
|- &lt;br /&gt;
![07]&lt;br /&gt;
| -17 || -0.2 sec || 10.14 || -22 || -0.3 sec || 10.90 || -26 || -0.5 sec || 11.61 || -33 || -0.6 sec || 13.09 || -44 || -0.9 sec || 16.36&lt;br /&gt;
|-&lt;br /&gt;
![08]&lt;br /&gt;
| -20 || -0.2 sec || 10.24 || -25 || -0.3 sec || -- || -30 || -0.5 sec || -- || - || -0.6 sec || -- || -51 || -0.9 sec || 16.47&lt;br /&gt;
|-&lt;br /&gt;
![09]&lt;br /&gt;
| -23 || -0.2 sec || 9.90 || - || -0.3 sec || -- || - || -0.5 sec || -- || - || -0.6 sec || -- || -59 || -0.9 sec || 15.83&lt;br /&gt;
|-&lt;br /&gt;
![10]&lt;br /&gt;
| -27 || -0.2 sec || 10.19 || - || -0.3 sec || -- || - || -0.5 sec || -- || - || -0.6 sec || -- || -67 || -0.9 sec || 16.18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Note that currently, adding INT or wearing +INT items does NOT boost healing power, ie magic damage is not equal to healing power.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Restore====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Restore01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Recover target's HP over a specific amount of time. (Every 1.2 second, 15 times.)&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self / Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! HP Restored&amp;lt;br&amp;gt;(1.2 Sec)!! HP Restored&amp;lt;br&amp;gt;(Total) !! Duration !! Cast Time !! Casting&amp;lt;br&amp;gt;Distance !! Cool Time !! Ratio (Efficiency):&amp;lt;br&amp;gt;HP Healed / SP Used&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 25 || 2s 600c || 33 || 35 || 525 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 15.91&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 31 || 5s 400c || 44 || 43 || 645 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 14.66&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 37 || 12s || 54 || 54 || 810|| 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 15.00&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 43 || 19s || 64 || 62 || 920 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 14.38&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 49 || 25s || 75 || 71 || 1125 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 15.00&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 55 || 32s || 84 || 80 || 1260 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 15.00&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Cool Down ||  Ratio || SP || Cool Down ||  Ratio || SP || Cool Down ||  Ratio || SP || Cool Down ||  Ratio || SP || Cool Down || Ratio&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -6 || -0.3 sec || 19.44 || -8 || -0.5 sec || 21.00 || -10 || -0.8 sec || 22.83 || -13 || -1.0 sec || 26.25 || -16 || -1.5 sec || 30.88&lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -8 || -0.3 sec || 17.92 || -11 || -0.5 sec || 19.55 || -13 || -0.8 sec || 20.81 || -17 || -1.0 sec || 23.89 || -22 || -1.5 sec || 29.32&lt;br /&gt;
|-&lt;br /&gt;
![03] &lt;br /&gt;
| -10 || -0.3 sec || 18.41 || -13 || -0.5 sec || 19.76 || -16 || -0.8 sec || 21.32 || -21 || -1.0 sec || 24.55 || -27 || -1.5 sec || 30.00&lt;br /&gt;
|-&lt;br /&gt;
![04] &lt;br /&gt;
| -12 || -0.3 sec || 17.69 || -16 || -0.5 sec || 19.17 || -19 || -0.8 sec || 20.44 || -25 || -1.0 sec || 23.59 || -32 || -1.5 sec || 28.75&lt;br /&gt;
|-&lt;br /&gt;
![05] &lt;br /&gt;
| -15 || -0.3 sec || 18.75 || - || -0.5 sec || -- || - || -0.8 sec || -- || - || -1.0 sec || -- || -37 || -1.5 sec || 29.61&lt;br /&gt;
|-&lt;br /&gt;
![06] &lt;br /&gt;
| -16 || -0.3 sec || 18.53 || - || -0.5 sec || -- || - || -0.8 sec || -- || - || -1.0 sec || -- || -42 || -1.5 sec || 30.00&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Recommend usage of Level[01] and Level[03] once you have both, skipping Level[02] due to the lower efficiency, and it only heals a little more than Level[01].&lt;br /&gt;
*Same applies to Level[04], poorer efficiency, so skip using it when you have a higher level spell.&lt;br /&gt;
*Only 1 copy of Restore, regardless of level, can be on a player at any given time.&lt;br /&gt;
*Higher level spells will replace lower level spells, renewing the duration.&lt;br /&gt;
*Spell will fail '''after casting''' when used on a player with a higher level Restore effect, even if the higher level Restore is almost over. Because spell failed, the cooldown is not activated, ie you can cast another Restore spell immediately after.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Rejuvenate====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Rejuvenate01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Instantly heal a large amount of the target's HP.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self / Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Heals !! Cast Time !! Distance !! Cool Time !! Ratio&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 41 || 18s || 114 || 1200 || 0.8 sec || 15.0 m || 10.0 sec || 10.53&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 47 || 24s || 133 || 1400 || 0.8 sec || 15.0 m || 10.0 sec || 10.53&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 53 || 31s || 152 || 1600 || 0.8 sec || 15.0 m || 10.0 sec || 10.53&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 59 || 39s || 172 || 1800 || 0.8 sec || 15.0 m || 10.0 sec || 10.47&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -22 || -0.5 sec || 13.04 || -28 || -1.0 sec || 13.95 || -34 || -1.5 sec || 15.00 || -45 || -2.0 sec || 17.39 || -57 || -3.0 sec || 21.05&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| -26 || -0.5 sec || 13.08 || - || -1.0 sec || - || - || -1.5 sec || - || - || -2.0 sec || - || -66 || -3.0 sec || 20.90&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| -30 || -0.5 sec || 13.11 || - || -1.0 sec || - || - || -1.5 sec || - || - || -2.0 sec || - || -76 || -3.0 sec || 21.05&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| -34 || -0.5 sec || 13.04 || - || -1.0 sec || - || - || -1.5 sec || - || - || -2.0 sec || - || -86 || -3.0 sec || 20.93&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Due to a relatively long cooldown, this is best used to complement Heal and Restore.&lt;br /&gt;
*Healing efficiency (ratio) is decent, comparable to a level 2/3 Heal. However, because most players have empowerments on their Heal spell, this is a poor choice to use for normal healing.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Recover====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Cleric_Recover_Skill.jpg]]&lt;br /&gt;
&amp;lt;br&amp;gt;Cast a holy light on a vast area and heal party's HP.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Party&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! HP Restored !! Casting Distance !! Cool Time !! Ratio&amp;lt;br&amp;gt; (1 player) !! Ratio&amp;lt;br&amp;gt; (3 players) !! Ratio&amp;lt;br&amp;gt; (5 players)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 60 || Free from Quest, or 10000 Fame Points from Nina || 188 || 800 ||12.0 m || 30.0 sec || 4.25 || 12.77 || 21.28&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 66 || 150s || 211 || 900 || 12.0 m || 30.0 sec || 4.27 || 12.80 || 21.33&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 72 ||| 170s || 234 || 1000 || 12.0 m || 30.0 sec || 4.27 || 12.82 || 21.37&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 78 || 210s || 257 || 1100 || 12.0 m || 30.0 sec || 4.28 || 12.84 || 21.40&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP ||  Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -37 || -1.5 sec || --- || -47 || -3.0 sec || --- || -56 || -4.5 sec || --- || -75 || -6.0 sec || --- || -94 || -9.0 sec || ---&lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| --- || --- sec || --- || --- || --- sec || --- || --- || --- sec || --- || --- || --- sec || --- || --- || --- sec || ---&lt;br /&gt;
|-&lt;br /&gt;
![03] &lt;br /&gt;
| --- || --- sec || --- || --- || --- sec || --- || --- || --- sec || --- || --- || --- sec || --- || --- || --- sec || --- &lt;br /&gt;
|-&lt;br /&gt;
![04] &lt;br /&gt;
| --- || --- sec || --- || --- || --- sec || --- || --- || --- sec || --- || --- || --- sec || --- || --- || --- sec || ---&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Damage Dealing Spells===&lt;br /&gt;
Spells that enable you to damage enemies in any way.&lt;br /&gt;
&lt;br /&gt;
====Bash====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Bash01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Bash your enemy with a powerful strike.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Additional Dmg !! Casting Distance !! Cool Time !! Avg Dmg / Min&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 5 || 60c || 9 || 40 - 48 || 1.5 m || 6.0 sec || 440&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 13 || 240c || 24 || 111 - 130 || 1.5 m || 6.0 sec || 1205&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 21 || 1s 300c || 46 || 219 - 258 || 1.5 m || 6.0 sec || 2385&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 29 || 3s 600c || 58 || 279 - 328 || 1.5 m || 6.0 sec || 3035&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 37 || 11s || 88 || 433 - 510 || 1.5 m || 6.0 sec || 4715&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 45 || 19s || 117 || 589 - 693 || 1.5 m || 6.0 sec || 6410&lt;br /&gt;
|-&lt;br /&gt;
! [07]&lt;br /&gt;
| 53 || 26s || 145 || 740 - 871 || 1.5 m || 6.0 sec || 8055&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 || colspan=&amp;quot;3&amp;quot; | +4 || colspan=&amp;quot;3&amp;quot; | +5 || colspan=&amp;quot;3&amp;quot; | Analysis of +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Avg Dmg/Min&amp;lt;br&amp;gt;(+Dmg) || Avg Dmg/Min&amp;lt;br&amp;gt;(+Cool) || Avg Dmg/Min&amp;lt;br&amp;gt;(+Both)&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +9 || -1 || -0.3 sec || +12 || -2 || -0.6 sec || +14 || -2 || -0.9 sec || +17 || -3 || -1.2 sec || +22 || -4 || -1.8 sec || 660 || 587 || 880&lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| +26 || -4 || -0.3 sec || +33 || -6 || -0.6 sec || +41 || -7 || -0.9 sec || +48 || -9 || -1.2 sec || +60 || -12 || -1.8 sec || 1805 || 1607 || 2407&lt;br /&gt;
|-&lt;br /&gt;
![03] &lt;br /&gt;
| +52 || -9 || -0.3 sec || +66 || -11 || -0.6 sec || +81 || -14 || -0.9 sec || +95 || -18 || -1.2 sec || +119 || -23 || -1.8 sec || 3575 || 3180 || 4767&lt;br /&gt;
|-&lt;br /&gt;
![04] &lt;br /&gt;
| +66 || -11 || -0.3 sec || +85 || -14 || -0.6 sec || +103 || -17 || -0.9 sec || +121 || -23 || -1.2 sec || +151 || -29 || -1.8 sec || 4545 || 4047 || 6060&lt;br /&gt;
|-&lt;br /&gt;
![05] &lt;br /&gt;
| +103 || -17 || -0.3 sec || +132 || -22 || -0.6 sec || +160 || -26 || -0.9 sec || +188 || -35 || -1.2 sec || +235 || -44 || -1.8 sec || 7065 || 6287 || 9420&lt;br /&gt;
|-&lt;br /&gt;
![06] &lt;br /&gt;
| - || -23 || -0.3 sec || +179 || -29 || -0.6 sec || +217 || -35 || -0.9 sec || +256 || -47 || -1.2 sec || +320 || -58 || -1.8 sec || 9610 || 8546 || 12813&lt;br /&gt;
|-&lt;br /&gt;
![07] &lt;br /&gt;
| - || -29 || -0.3 sec || - || - || -0.6 sec || - || - || -0.9 sec || - || - || -1.2 sec || +402 || -72 || -1.8 sec || - || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Average Damage = (Min Dmg + Max Dmg) / 2 * 10&lt;br /&gt;
*Average Damage Per Minute assumes continuous use of skill in 1 minute.&lt;br /&gt;
*Avg Dmg/Min (+Dmg) = (Avg Dmg + Dmg Boost) * 10&lt;br /&gt;
*Avg Dmg/Min (+Cool) = Avg Dmg * 13.333&lt;br /&gt;
*Avg Dmg/Min (+Both) = (Avg Dmg + Dmg Boost) * 13.333&lt;br /&gt;
*Current calculations include only bash, without consideration for the differences between maces &amp;amp; hammers. Empowering damage results in dealing more damage over time compared to empowering cooldown. Moreover, with reduced cooldown, more mana is spent without an advantage in damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Level 37 cleric approx damage dealt with level 30 '''hammer''': (374+416)/2 = 395&lt;br /&gt;
*Level [05] Avg Dmg/Min (+Dmg) + 395*(60/1.3) = 7065 + 18231 = 25296&lt;br /&gt;
*Level [05] Avg Dmg/Min (+Cool) + 395*(60/1.3) = 6287 + 18231 = 24518&lt;br /&gt;
*Level 37 cleric '''estimated''' damage dealt with level 30 '''mace''': 402-67 = 335&lt;br /&gt;
*Level [05] Avg Dmg/Min (+Dmg) + 335*(60/1.1) = 7065 + 18273 = 25338&lt;br /&gt;
*Level [05] Avg Dmg/Min (+Cool) + 335*(60/1.1) = 6287 + 18273 = 24560&lt;br /&gt;
*No points were put into str in the above build example. Assumption is that every hit lands &amp;amp; that bash is used continuously. Actual conditions will vary, ie with mace, 1.1sec*5=5.5sec, you might waste 0.5 sec swing time when you use bash.&lt;br /&gt;
- Grexx&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Trip====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Trip01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Deal a powerful hammer attack on target's soul.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Additional Dmg !! Cast Time !! Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 40 || 18s || 96 || 129 - 151 || Immediate || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 49 || 26s || 98 || 145 - 170 || Immediate || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 58 || 37s || 114 || 183 - 215 || Immediate || 1.5 m || 15.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 || colspan=&amp;quot;3&amp;quot; | +4 || colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +30 || -19 || -0.8 sec || +39 || -24 || -1.5 sec || +47 || -28 || -2.3 sec || +56 || -38 || -3.0 sec || +70 || -48 || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| - || -19 || -0.8 sec || - || - || -1.5 sec || - || - || -2.3 sec || - || - || -3.0 sec || +78 || -49 || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| - || -22 || -0.8 sec || - || - || -1.5 sec || - || - || -2.3 sec || - || - || -3.0 sec || +99 || -57 || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Does not have any special effects. (Effects have yet to be implemented into game)&lt;br /&gt;
*Quite useless in its current form. Do not purchase unless you have money to burn. It is essentially a weaker version of bash that requires more SP to cast.&lt;br /&gt;
*Only advantage is that it can be chain cast with bash, ie no cooldown in between. However there is still a short pause after the skill is cast, similar to bash.&lt;br /&gt;
*Requires a hammer. Cannot be used with a mace.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Bleed====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Bleed01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Deal a powerful mace attack on target's soul.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Additional Dmg !! Cast Time !! Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 40 || 18s || 96 || 129 - 151 || Immediate || 1.5 m || 10.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 49 || 26s || 98 || 145 - 170 || Immediate || 1.5 m || 10.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 58 || 37s || 114 || 183 - 215 || Immediate || 1.5 m || 10.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 || colspan=&amp;quot;3&amp;quot; | +4 || colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +30 || -19 || -0.5 sec || +39 || -24 || -1.0 sec || +47 || -28 || -1.5 sec || +56 || -38 || -2.0 sec || +70 || -48 || -3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| - || -19 || -0.5 sec || - || - || -1.0 sec || - || - || -1.5 sec || - || - || -2.0 sec || +78 || -49 || -3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| - || -22 || -0.5 sec || - || - || -1.0 sec || - || - || -1.5 sec || - || - || -2.0 sec || +99 || -57 || -3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Read comments for Trip skill.&lt;br /&gt;
*Does not cast bleed debuff on monsters! (Effect has yet to be implemented into game)&lt;br /&gt;
*Requires a mace. Cannot be used with a hammer.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Buff Spells===&lt;br /&gt;
Spells that enable you to boost a player's stats.&lt;br /&gt;
&lt;br /&gt;
====Protect====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Protect01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Party's strength and defense increases for a certain amount of time. &lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Party&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Dmg Increase !! Def Increase !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 11 || 200c || 30 || 14 || 10 || 60 min || 30.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 21 || 1s 400c || 59 || 24 || 19 || 60 min || 30.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 31 || 5s 100c || 95 || 39 || 34 || 60 min || 30.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 41 || 17s || 131 || 54 || 49 || 60 min || 30.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 51 || 26s || 168 || 70 || 64 || 60 min || 30.0 m || 3.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -6 || +1.5 sec || -0.2 sec || -7 || +1.8 sec || -0.3 sec || -9 || +2.1 sec || -0.5 sec || -12 || +2.4 sec || -0.6 sec || -15 || +3.0 sec || -0.9 sec &lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -11 || +1.5 sec || -0.2 sec || -14 || +1.8 sec || -0.3 sec || -17 || +2.1 sec || -0.5 sec || -23 || +2.4 sec || -0.6 sec || -29 || +3.0 sec || -0.9 sec &lt;br /&gt;
|-&lt;br /&gt;
![03] &lt;br /&gt;
| -19 || +1.5 sec || -0.2 sec || -23 || +1.8 sec || -0.3 sec || -28 || +2.1 sec || -0.5 sec || -38 || +2.4 sec || -0.6 sec || -47 || +3.0 sec || -0.9 sec &lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| -26 || +1.5 sec || -0.2 sec || -32 || +1.8 sec || -0.3 sec || -39 || +2.1 sec || -0.5 sec || -52 || +2.4 sec || -0.6 sec || -65 || +3.0 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| -33 || +1.5 sec || -0.2 sec || - || +1.8 sec || -0.3 sec || - || +2.1 sec || -0.5 sec || - || +2.4 sec || -0.6 sec || -84 || +3.0 sec || -0.9 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Each additional party member will improve the buff by 15%, ie 1 member +0% (self only), 2 members +15%, 3 members +30%, 4 members +45%, 5 members +60% (max party). % increase will update accordingly if any party member moves into, or out of range of the spell.&lt;br /&gt;
*Currently, there is an occasional bug where the spell does not count one of your party members, therefore you get less % increase. To fix that, kick the party member out and reinvite them, or if you are the bugged player, log yourself out and back in.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Resist====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Resist01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase party's magic damage and magic resistance.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Party&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! MDmg Increase !! MResist Increase !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 17 || 420c || 46 || 11 || 11 || 60 min || 18.0 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 29 || 3s 900c || 87 || 25 || 24 || 60 min || 18.0 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 41 || 17s || 131 || 41 || 39 || 60 min || 18.0 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 53 || 28s || 174 || 58 || 53 || 60 min || 18.0 m || 6.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -9 || +2.5 sec || -- || -11 || +3.0 sec || -- || -13 || +3.5 sec || -- || -18 || +4.0 sec || -- || -23 || +5.0 sec || -- &lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -17 || +2.5 sec || -- || -21 || +3.0 sec || -- || -26 || +3.5 sec || -- || -34 || +4.0 sec || -- || -43 || +5.0 sec || -- &lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| -26 || +2.5 sec || -- || -32 || +3.0 sec || -- || -39 || +3.5 sec || -- || -52 || +4.0 sec || -- || -65 || +5.0 sec || --&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| -34 || +2.5 sec || -- || - || +3.0 sec || -- || - || +3.5 sec || -- || - || +4.0 sec || -- || -87 || +5.0 sec || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Cool Down empowerment has an error. Time reduced is given in 6 second reductions, giving a final +5 empowerment of -30.0 sec.&lt;br /&gt;
*Each additional party member will improve the buff by 15%, ie 1 member +0% (self only), 2 members +15%, 3 members +30%, 4 members +45%, 5 members +60% (max party). % increase will update accordingly if any party member moves into, or out of range of the spell.&lt;br /&gt;
*Currently, there is an occasional bug where the spell does not count one of your party members, therefore you get less % increase. To fix that, kick the party member out and reinvite them, or if you are the bugged player, log yourself out and back in.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Invincible====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Invincible01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Cast a Holy Shield on your target, making them temporarily invincible.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self / Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Dmg Absorbed !! Duration !! Cast Time !! Casting Distance !! Cool Time !! Ratio (Efficiency):&amp;lt;br&amp;gt;HP Boost / SP Used&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 1s 400c || 41 || 1040 || 10.0 sec || 1.0 sec || 15.0 m || 2 min || 25.37&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 28 || 4s 200c || 63 || 1352 || 10.0 sec || 1.0 sec || 15.0 m || 2 min || 21.46&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 36 || 11s 900c || 84 || 1690 || 10.0 sec || 1.0 sec || 15.0 m || 2 min || 20.12&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 44 || 23s || 106 || 2028 || 10.0 sec || 1.0 sec || 15.0 m || 2 min || 19.13&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 52 || 32s || 128 || 2332 || 10.0 sec || 1.0 sec || 15.0 m || 2 min || 18.22&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -8 || +3.8 sec || -0.9 sec || -10 || +4.5 sec || -1.8 sec || -12 || +5.3 sec || -2.7 sec || -16 || +6.0 sec || -3.6 sec || -20 || +7.5 sec || -5.4 sec&lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -12 || +3.8 sec || -0.9 sec || -15 || +4.5 sec || -1.8 sec || -18 || +5.3 sec || -2.7 sec || -25 || +6.0 sec || -3.6 sec || -31 || +7.5 sec || -5.4 sec &lt;br /&gt;
|-&lt;br /&gt;
![03] &lt;br /&gt;
| -16 || +3.8 sec || -0.9 sec || -21 || +4.5 sec || -1.8 sec || -25 || +5.3 sec || -2.7 sec || -33 || +6.0 sec || -3.6 sec || -42 || +7.5 sec || -5.4 sec &lt;br /&gt;
|-&lt;br /&gt;
![04] &lt;br /&gt;
| -21 || +3.8 sec || -0.9 sec || -26 || +4.5 sec || -1.8 sec || -31 || +5.3 sec || -2.7 sec || -42 || +6.0 sec || -3.6 sec || -53 || +7.5 sec || -5.4 sec &lt;br /&gt;
|-&lt;br /&gt;
![05] &lt;br /&gt;
| -25 || +3.8 sec || -0.9 sec || - || +4.5 sec || -1.8 sec || - || +5.3 sec || -2.7 sec || - || +6.0 sec || -3.6 sec || -64 || +7.5 sec || -5.4 sec &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Once damage taken exceeds damage absorption, Invincible will end. This applies even with increased duration empowerment.&lt;br /&gt;
*If Invincible was regarded as an instant heal spell, ratio would be it's efficiency index compared to Heal and Restore.&lt;br /&gt;
*At a basic level without empowerments, Invincible is '''the most efficient''' and useful spell available to the cleric as it is the equivalent of a temporary hp bar boost.&lt;br /&gt;
*Invincible takes into account the character's natural armor. Therefore an invincible cast on a mage or archer will not last as many melee/physical hits as when cast on a fighter. If fighting a spell caster, invincible will last more hits on a mage due to their higher magical defense. Likewise, casting a high level invincible on a level 10 character will not enable him/her to walk past level 40 monsters.&lt;br /&gt;
*Does not block damage taken from damage over time effects such as bleed and poison. These debuffs will continue to injure a player even while under the invincible spell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Immune====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Immune01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase party's resistance against poison and disease.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self / Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Percent !! Duration !! Cast Time !! Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 31 || 9s 300c || 95 || 10% || 60 min || Immediate|| 15.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 49 || 24s || 160 || 15% || 60 min || Immediate || 15.0 m || 3.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -19 || +1.5 sec || -0.2 sec || -23 || +1.8 sec || -0.3 sec || -28 || +2.1 sec || -0.5 sec || -38 || +2.4 sec || -0.6 sec || -47 || +3.0 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -32 || +1.5 sec || -0.2 sec || - || +1.8 sec || -0.3 sec || - || +2.1 sec || -0.5 sec || - || +2.4 sec || -0.6 sec || -80 || +3.0 sec || -0.9 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Can be cast on players not in your party, contrary to the description.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Stoneskin====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Stoneskin01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Bless one's shield to increase its defense rate.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Percent !! Duration !! Cast Time !! Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 37 || 14s || 117 || 1% || 60 min || Immediate|| 1.5 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 51 || 26s || 168 || 2% || 60 min || Immediate || 1.5 m || 3.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -23 || +0.8 sec || -0.2 sec || -29 || +0.9 sec || -0.3 sec || -35 || +1.1 sec || -0.5 sec || -46 || +1.2 sec || -0.6 sec || -58 || +1.5 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -33 || +0.8 sec || -0.2 sec || - || +0.9 sec || -0.3 sec || - || +1.1 sec || -0.5 sec || - || +1.2 sec || -0.6 sec || -84 || +1.5 sec || -0.9 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*A simpler way to look at what stoneskin does, is that over time, all damage done to you is reduced by 1% or 2%, as long as you have a shield on. 1/100 or 1/50 hits will be blocked, ie 0 damage taken.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Endure====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Endure01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase party's max HP and max SP.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self / Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! +HP !!  +SP !! Duration || Cast Time !! Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 47 || 22s || 153 || 410 || 390 || 60 min || Immediate || 15.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 59 || 35s || 196 || 520 || 490 || 60 min || Immediate || 15.0 m || 3.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -30 || - || -0.2 sec || - || - || -0.3 sec || - || - || -0.5 sec || - || - || -0.6 sec || -76 || - || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| -39 || - || -0.2 sec || - || - || -0.3 sec || - || - || -0.5 sec || - || - || -0.6 sec || -98 || - || -0.9 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Can be cast on players not in your party, contrary to the description.&lt;br /&gt;
*When endure expires, players have their HP &amp;amp; SP maximum reduced back to normal. ie, if a player currently has 390/800 HP with Endure[01], upon expiry, his HP will be 390/390 (800-410=390).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Utility Spells===&lt;br /&gt;
Other useful spells that do not fall into the 3 categories.&lt;br /&gt;
&lt;br /&gt;
====Revive====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Revive.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Revives Target.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Cast Time !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || Class Quest Reward / 400 Fame || 41 || 5.0 sec || 10.5 m || 30.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
! || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -8 || -1.5 sec || -10 || -3.0 sec || -12 || -4.5 sec || -16 || -6.0 sec || -20 || -9.0 sec &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Can be bought for 400 fame from Item Merchant Nina(F8) inside Elderine or attained from a quest given by Paladin lady in Elderine. However, completion of level 20 High Cleric quest is still needed as the skill scroll has the HighCleric requirement.&lt;br /&gt;
*Currently there is a display/update bug that will prevent clerics from reviving players if they appear to still be alive/standing. It can be fixed by logging out and back in, basically a reset of all graphics and data.&lt;br /&gt;
There is also a bug that has been experienced in the Robo Kq (Kingdom quest) that doesnt allow you to revive, a simple re log also fixes this problem&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Cure====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Cure01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Instantly cure target of poison and disease.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self / Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Grade !! Cast Time !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01] &lt;br /&gt;
| 20 || 1s 300c || 34 || Low || Immediate || 15.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02] &lt;br /&gt;
| 40 || 17s || 80 || Low &amp;amp; Mid || Immediate || 15.0 m || 3.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -6 || -0.2 sec || -8 || -0.3 sec || -10 || -0.5 sec || -13 || -0.6 sec || -17 || -0.9 sec &lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -16 || -0.2 sec || -20 || -0.3 sec || -24 || -0.5 sec || -32 || -0.6 sec || -40 || -0.9 sec &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*A good way to determine if cure can remove a debuff, is to check if your target is taking damage over time. If yes, it should be removable unless its a higher level debuff.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Passive==&lt;br /&gt;
===Divinity===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Divinity01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Raises divinity and Increase maximum SP.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Boost&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 13 || 200c || +44 &lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 22 || 3s 600c || +46 &lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 31 || 7s 100c || +44 &lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 40 || 12s || +50&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 49 || 18s || +51 &lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 58 || 26s || - &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mace Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Mace Mastery01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Upgrade Mace Mastery and increase damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 7 || 74c || +3 || +4&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 16 || 290c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 25 || 4s 600c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 34 || 8s 500c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 43 || 14s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 52 || 21s || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Hammer Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Hammer Mastery01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Upgrade Hammer Mastery and increase damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 3s || +4 || +4&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 29 || 6s 200c || +5 || +5  &lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 38 || 11s || +6 || +6 &lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 47 || 17s || +10 || +10&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 56 || 24s || +7 || +7&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Not required in order to wield a hammer. Players can still use a hammer for combat even if they have not learnt Hammer Mastery.&lt;/div&gt;</description>
			<pubDate>Thu, 29 May 2008 13:43:32 GMT</pubDate>			<dc:creator>OOAnubisOo</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Cleric_Skills</comments>		</item>
		<item>
			<title>Talk:Sparky's General Tips</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Talk:Sparky%27s_General_Tips</link>
			<description>&lt;p&gt;OOAnubisOo:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;1 Summoned Beast Leather (Normal Quality) = 14 Summoned Beast Leather (Low Quality).&lt;br /&gt;
&lt;br /&gt;
How come I don't see this in material decomposition?&lt;br /&gt;
&lt;br /&gt;
I achieved Conqueror (80%) on my King Coll Licence. LVL40 Hammer +9 that I used until I was LVL53.&lt;br /&gt;
I will get a screen shot from the person I sold this weap to if you would like. oOAnubisOo Apoline.&lt;/div&gt;</description>
			<pubDate>Thu, 29 May 2008 12:10:19 GMT</pubDate>			<dc:creator>OOAnubisOo</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Sparky%27s_General_Tips</comments>		</item>
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