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			<title>Status effects</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Status_effects</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;reverting my last edit, did buffs ment to do Debuffs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
[[Image:Debuff_Archer.jpg|frame|Archers are great at casting DoT debuffs]]&lt;br /&gt;
A major aspect of all MMOs are the status effects, they provide an even deeper strategy within the game and provide unique challenges and/or interesting effects. Fiesta Online has a number of these that will either help or hinder a player to complete tasks. Other terms for status effects are known as the buff and debuff. These words tell the difference whether a status effect is helpful or harmful to the player. &lt;br /&gt;
&lt;br /&gt;
A buff is generally a good thing, however some buffs will require you to give something up in order to gain something, and will most of the time be casted by a friend or yourself and can be strategically used to provide even greater benefits. For example, the buff Vitality allows the player to increase their attack temporarily but lowers their defense. This can be used best when the Fighter (class that uses vitality) is partied with a Cleric who can heal the Fighter, thus negating the defense lost leaving the Fighter with greater attack. The Cleric also has the Protect buff which adds defense to the party, helping to negate defense lost. Buffs last in varying lengths the most common times being 1 min and 1 hour.&lt;br /&gt;
&lt;br /&gt;
A debuff is the opposite of buffs (hence &amp;quot;de&amp;quot;) meaning that it hinders players to complete tasks. Debuffs are casted by enemies and foes. There are a three catagories of debuffs ranging from DoT (Damage over time), stats reduction and disabling spells. DoT is slow progressive damage which will require you to use more healing items and spells. Fortunately, these spells cannot kill you alone because they will not damage below 1 HP so if you are in a safe place (like a city) then you can`t die. Stats-decreasing debuffs lowers your stats to make it harder for you to kill an enemy and or player by decreasing your ability to do damage or let`s the enemy damage you. Finally, disabling buffs completely stop you from doing anything, from movement or attacking these cannot be removed and are always short in duration.&lt;br /&gt;
&lt;br /&gt;
==Buffs==&lt;br /&gt;
&lt;br /&gt;
[[Image:2160034918_88d91912ae.jpg|frame|A cleric casting stoneskin.]]&lt;br /&gt;
Buffs are spells and items that boost your existing stats and powers which will allow you to more effectively finish monsters and quests. There are several types of buffs &lt;br /&gt;
*Item buffs&lt;br /&gt;
*Player buffs &lt;br /&gt;
*Cash shop buffs &lt;br /&gt;
*Miscellaneous buffs&lt;br /&gt;
&lt;br /&gt;
Item buffs are where you use an item, they are usually very expensive because they are limited in the amount of times they can be used and they are very rare. However, there are a few exceptions such as antitoxin which is player made so there is, most of the time, a large supply of these. Player buffs are buffs that are cast by players. A prime example is the Cleric's Endure, which increases the targets HP and SP for an hour. It is a Cleric's job to help the party by &amp;quot;buffing&amp;quot;. There are other types of buffs that do not fall under the categories of item and player, which are buffs that are attained by doing certain actions, such as marrying someone. Cash shop buffs are buffs that are only available by purchasing them through the [[Cash Shop]], these are generally very useful like the HP/SP extender. Here is a table of known buffs:&lt;br /&gt;
&lt;br /&gt;
=== List of Buffs ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
==== Casting Buffs ====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Self =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Stoneskin01.JPG ]]&lt;br /&gt;
| Stoneskin&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Bless one's shield to increase its defense rate.&lt;br /&gt;
| Increases block rate&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 1%,2%,3%,4%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Toughness01.PNG ]]&lt;br /&gt;
| Toughness&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase your shield defense rate. &lt;br /&gt;
| Increases blocking rate.&lt;br /&gt;
| 30 sec&lt;br /&gt;
| 14% (+0.5%)&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Vitality02.PNG ]]&lt;br /&gt;
| Vitality&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase your strength. &lt;br /&gt;
| Increases attack but decreases defense.&lt;br /&gt;
| 1 min&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Party =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Protect01.JPG ]]&lt;br /&gt;
| Protect&lt;br /&gt;
| Self/Party&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Party's strength and defense increases for a certain amount of time. &lt;br /&gt;
| Increases attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Resist01.JPG ]]&lt;br /&gt;
| Resist&lt;br /&gt;
| Self/Party&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's magic damage and magic resistance.&lt;br /&gt;
| Increases magic attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Sacrifice_(02).jpg ]]&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Recover party's HP and SP at the moment of death. &lt;br /&gt;
| Heals party on death&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 50%,55%,60%,65%,70%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Target =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Restore_(04).png ]]&lt;br /&gt;
| Restore&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Recover target's HP over a specific amount of time. (Every 1.2 second, 15 times.)&lt;br /&gt;
| Recovers health over time.&lt;br /&gt;
| 18 sec&lt;br /&gt;
| 35,43,54,64,71,80,89,99,107,117,126&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Invincible01.JPG ]]&lt;br /&gt;
| Invincible&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Cast a Holy Shield on your target, making them temporarily invincible.&lt;br /&gt;
| Absorbs all damage depending on tier.&lt;br /&gt;
| 10-17.5 sec or until max damage is reached&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Immune01.JPG ]]&lt;br /&gt;
| Immune&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's resistance against poison and disease. &lt;br /&gt;
| Increases resistance to poison and disease.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 10%,15%,20%,25%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Endure01.JPG ]]&lt;br /&gt;
| Endure&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's max HP and max SP.&lt;br /&gt;
| Increases max HP and SP&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with level&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Misc. =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Buffs18ca2.jpg ]]&lt;br /&gt;
| Academy Buff&lt;br /&gt;
| All members&amp;lt;br&amp;gt;Other&lt;br /&gt;
| Increases attack rate by 5%&lt;br /&gt;
| Increases attack rate by 5%&lt;br /&gt;
| Variable&lt;br /&gt;
| Variable&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:PowerOfLove.jpg ]]&lt;br /&gt;
| Power of Love&lt;br /&gt;
| Self/Partner&amp;lt;br&amp;gt;Other&lt;br /&gt;
| The power of love pushes you further.&lt;br /&gt;
| Increases all stats by 5%&lt;br /&gt;
| Permanent&lt;br /&gt;
| 5% Self&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:PowerOfLove.jpg ]]&lt;br /&gt;
| Power of Love&lt;br /&gt;
| Partner&amp;lt;br&amp;gt;Other&lt;br /&gt;
| The power of love pushes you further.&lt;br /&gt;
| Increases all stats by 5%&lt;br /&gt;
| While grouped with spouse&lt;br /&gt;
| 5% Partner (stacked with self)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
==== Item Buffs ====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Scrolls =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Power_(Tier_1).png ]]&lt;br /&gt;
| Aim Scroll&lt;br /&gt;
| Item&lt;br /&gt;
| An Aim Scroll, which increases the Aim of your weapon or magic spell.&lt;br /&gt;
| Increases aim.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 65,142,229,326,422&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Nature's_Agility_(Tier_1).png ]]&lt;br /&gt;
| Nature's Agility&lt;br /&gt;
| Item&lt;br /&gt;
| A Nature's Agility Scroll, which increases your Evasion. &lt;br /&gt;
| Increases evasion.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 32,71,114,163,211&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Magic_Defense_(Tier_1).png ]]&lt;br /&gt;
| Magical Defense&lt;br /&gt;
| Item&lt;br /&gt;
| A Magical Defense Scroll, which increases Magic Defense.&lt;br /&gt;
| Increases Magic defense.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 37,93,156,226,296&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Magic_Defense_(Tier_1).png ]]&lt;br /&gt;
| Shield Increase&lt;br /&gt;
| Item&lt;br /&gt;
| A Shield Scroll, which increases Defense. &lt;br /&gt;
| Increases defense.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 29,72,122,177,232&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Vitality_(Tier_1).png ]]&lt;br /&gt;
| Vitality &lt;br /&gt;
| Item&lt;br /&gt;
| A Vitality Scroll, which increases maximum HP. &lt;br /&gt;
| Increases max HP.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 200,500,900,1200,1600&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Mentality_(Tier_1).png ]]&lt;br /&gt;
| Mentality&lt;br /&gt;
| Item&lt;br /&gt;
| A Mentality Scroll, which increases maximum SP. &lt;br /&gt;
| Increases max SP.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 64,142,229,326,422&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Mentality_(Tier_1).png ]]&lt;br /&gt;
| Speed Increase&lt;br /&gt;
| Item&lt;br /&gt;
| A Speed Scroll, which increases Travel Speed. &lt;br /&gt;
| Increases movement speed.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,15%,20%,25%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Concentration_Increase_(Tier_1).jpg ]]&lt;br /&gt;
| Concentration Increase &lt;br /&gt;
| Item&lt;br /&gt;
| A Concentration Scroll, which increases Intelligence and Critical Rate.  &lt;br /&gt;
| Increases Magic attack and CRIT%.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Potions =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-HP_Potion_(Tier_1).png ]]&lt;br /&gt;
| HP Regeneration&lt;br /&gt;
| Item&lt;br /&gt;
| A mysterious potion that constantly heals you for HP every second for 15 seconds.   &lt;br /&gt;
| Heals over time.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-SP_Potion_(Tier_1).png ]]&lt;br /&gt;
| SP Regeneration&lt;br /&gt;
| Item&lt;br /&gt;
| A mysterious potion that constantly heals you for SP every second for 15 seconds.   &lt;br /&gt;
| Heals SP over time.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_1).png ]]&lt;br /&gt;
| Antibiotic&lt;br /&gt;
| Item&lt;br /&gt;
| An antibiotic which increases illness resistance.    &lt;br /&gt;
| Increases Illness resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_2).png ]]&lt;br /&gt;
| Antitoxin&lt;br /&gt;
| Item&lt;br /&gt;
| An antitoxin which increases disease resistance.    &lt;br /&gt;
| Increases disease resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_3).png ]]&lt;br /&gt;
| Bless&lt;br /&gt;
| Item&lt;br /&gt;
| An Bless potion, which increases curse Resistance.     &lt;br /&gt;
| Increases curse resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_1).png ]]&lt;br /&gt;
| Curse Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.   &lt;br /&gt;
| No chance of getting a curse.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_2).png ]]&lt;br /&gt;
| Disease Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.&lt;br /&gt;
| No chance of getting a disease.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_3).png ]]&lt;br /&gt;
| Illness Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.&lt;br /&gt;
| No chance of getting a illness.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_1).jpg ]]&lt;br /&gt;
| Protection&lt;br /&gt;
| Item&lt;br /&gt;
| A Protection Potion, which increases Defense and Magic Resistance. &lt;br /&gt;
| Increases both defenses.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_2).jpg ]]&lt;br /&gt;
| Quickness&lt;br /&gt;
| Item&lt;br /&gt;
| A Quickness Potion, which increases Dexterity. &lt;br /&gt;
| Increases evasion.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_3).jpg ]]&lt;br /&gt;
| Strength Increase &lt;br /&gt;
| Item&lt;br /&gt;
| A Strength Potion, which increases Strength and Critical Rate. &lt;br /&gt;
| Increases attack and CRIT%&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
==== Cash Shop Buffs ====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Strength_Charm.jpg ]]&lt;br /&gt;
| Charm of Strength&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases your damage by 20% for 1 hour. &lt;br /&gt;
| Increases Damage&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Charm_of_Defense.jpg ]]&lt;br /&gt;
| Charm of Defense&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases your defense by 20% for 1 hour. &lt;br /&gt;
| Increases defense&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Charm_of_Might.jpg ]]&lt;br /&gt;
| Charm of Might&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases your defense and attack by 20% for 1 hour. &lt;br /&gt;
| Increases defense and attack&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 20% each&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:HP_and_SP_Extender.jpg ]]&lt;br /&gt;
| HP and SP Extender&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases HP and SP by 30% for 2 hours. &lt;br /&gt;
| Increases max HP and SP&lt;br /&gt;
| 2 hour&lt;br /&gt;
| 30%,50%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Might_Potion.jpg ]]&lt;br /&gt;
| Might Potion&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases STR,DEX,END,INT,SPR by 10 each for 1 hour. &lt;br /&gt;
| Increases all stats&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 10 each&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Debuffs==&lt;br /&gt;
&lt;br /&gt;
=== List of Debuffs ===&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=9 |&lt;br /&gt;
==== Curse ====&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=9 |&lt;br /&gt;
===== Monster Only =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Critical Rate&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red color and Critical is lowered.&lt;br /&gt;
| Lowers Critical Rate&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 1%,2%,3%,4%,5%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Dexterity&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red color and Dexterity is lowered.&lt;br /&gt;
| Lowers Dexterity&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Evasion&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red color and Evasion is lowered.&lt;br /&gt;
| Lowers Evasion&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Frost_Nova_(05).jpg ]]&lt;br /&gt;
| Decrease Speed&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a dark blue color and movement is lowered.&lt;br /&gt;
| Lowers Movement Speed&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 40%,45%,50%,55%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=9 |&lt;br /&gt;
===== Monster and Player =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Slicer_(01).png]]&lt;br /&gt;
| Bone Slicer&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse.&lt;br /&gt;
| Appearance doesn't change but attack speed decreases&lt;br /&gt;
| Lowers Attack Rate&lt;br /&gt;
| 5 min, 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 30%,35%,40%,45%,50%,55%,60%,62%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=9 |&lt;br /&gt;
===== Player Only =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-DemHit01.PNG ]]&lt;br /&gt;
| Demoralize Hit&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but attack decreases.&lt;br /&gt;
| Decreases attack&lt;br /&gt;
| 20,30,45,60 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 62,109,159,203,251,314,376 [?]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Fatal_Slash_(01).png ]]&lt;br /&gt;
| Fatal Slash&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but defense decreases.&lt;br /&gt;
| Decreases defense&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 13,26,47,70,94,117,147,179,210&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Ice_Bolt_(01).png ]]&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Stats Decrease&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Appearance doesn't change but movement decreases.&lt;br /&gt;
| Slows opponent&lt;br /&gt;
| 3 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Immobilize01.PNG ]]&lt;br /&gt;
| Immobilize&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but dexterity decreases.&lt;br /&gt;
| Decreases dexterity&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 43,55,66,77,92,106,120&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=9 |&lt;br /&gt;
==== Disable ====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=9 |&lt;br /&gt;
===== Monster Only =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Binding.gif ]]&lt;br /&gt;
| Entangle&lt;br /&gt;
| Disable&lt;br /&gt;
| Root wrap targets legs, skills can still be used.&lt;br /&gt;
| Player unable to move&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:MightyPunch.gif ]]&lt;br /&gt;
| Stun&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=9 |&lt;br /&gt;
===== Player Only =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Concussive_Charge_(01).png ]]&lt;br /&gt;
| Concussive Charge&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
| Player&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=9 |&lt;br /&gt;
==== Disease ====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=9 |&lt;br /&gt;
===== Monster Only =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff-Disease.jpg ]]&lt;br /&gt;
| Disease&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark color and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 54&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=9 |&lt;br /&gt;
===== Monster and Player =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Shot_(07).jpg ]]&lt;br /&gt;
| Bleeding&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Disease&lt;br /&gt;
| Player attains a red trail following them and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min. 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 37&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=9 |&lt;br /&gt;
==== Poison ====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=9 |&lt;br /&gt;
===== Monster Only =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Magic_Missile_(08).png ]]&lt;br /&gt;
| Poison Damage&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Disease&lt;br /&gt;
| Players turns greenish color and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 17,54,89,112&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=9 |&lt;br /&gt;
===== Player Only =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Power_Shot_(01).png ]]&lt;br /&gt;
| Poison Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark green color and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 7,14,23,32,40,49,59,70&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[ Image:Skill-Venomous_Shot_(01).png ]]&lt;br /&gt;
| Venomous Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Poison&lt;br /&gt;
| Players turns darkish color and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 31,38,45,52,61,69,77&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;/div&gt;</description>
			<pubDate>Thu, 02 Jul 2009 02:08:56 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Status_effects</comments>		</item>
		<item>
			<title>Status effects</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Status_effects</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;/* List of Buffs */ Summary of Buffs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
[[Image:Debuff_Archer.jpg|frame|Archers are great at casting DoT debuffs]]&lt;br /&gt;
A major aspect of all MMOs are the status effects, they provide an even deeper strategy within the game and provide unique challenges and/or interesting effects. Fiesta Online has a number of these that will either help or hinder a player to complete tasks. Other terms for status effects are known as the buff and debuff. These words tell the difference whether a status effect is helpful or harmful to the player. &lt;br /&gt;
&lt;br /&gt;
A buff is generally a good thing, however some buffs will require you to give something up in order to gain something, and will most of the time be casted by a friend or yourself and can be strategically used to provide even greater benefits. For example, the buff Vitality allows the player to increase their attack temporarily but lowers their defense. This can be used best when the Fighter (class that uses vitality) is partied with a Cleric who can heal the Fighter, thus negating the defense lost leaving the Fighter with greater attack. The Cleric also has the Protect buff which adds defense to the party, helping to negate defense lost. Buffs last in varying lengths the most common times being 1 min and 1 hour.&lt;br /&gt;
&lt;br /&gt;
A debuff is the opposite of buffs (hence &amp;quot;de&amp;quot;) meaning that it hinders players to complete tasks. Debuffs are casted by enemies and foes. There are a three catagories of debuffs ranging from DoT (Damage over time), stats reduction and disabling spells. DoT is slow progressive damage which will require you to use more healing items and spells. Fortunately, these spells cannot kill you alone because they will not damage below 1 HP so if you are in a safe place (like a city) then you can`t die. Stats-decreasing debuffs lowers your stats to make it harder for you to kill an enemy and or player by decreasing your ability to do damage or let`s the enemy damage you. Finally, disabling buffs completely stop you from doing anything, from movement or attacking these cannot be removed and are always short in duration.&lt;br /&gt;
&lt;br /&gt;
==Buffs==&lt;br /&gt;
&lt;br /&gt;
[[Image:2160034918_88d91912ae.jpg|frame|A cleric casting stoneskin.]]&lt;br /&gt;
Buffs are spells and items that boost your existing stats and powers which will allow you to more effectively finish monsters and quests. There are several types of buffs &lt;br /&gt;
*Item buffs&lt;br /&gt;
*Player buffs &lt;br /&gt;
*Cash shop buffs &lt;br /&gt;
*Miscellaneous buffs&lt;br /&gt;
&lt;br /&gt;
Item buffs are where you use an item, they are usually very expensive because they are limited in the amount of times they can be used and they are very rare. However, there are a few exceptions such as antitoxin which is player made so there is, most of the time, a large supply of these. Player buffs are buffs that are cast by players. A prime example is the Cleric's Endure, which increases the targets HP and SP for an hour. It is a Cleric's job to help the party by &amp;quot;buffing&amp;quot;. There are other types of buffs that do not fall under the categories of item and player, which are buffs that are attained by doing certain actions, such as marrying someone. Cash shop buffs are buffs that are only available by purchasing them through the [[Cash Shop]], these are generally very useful like the HP/SP extender. Here is a table of known buffs:&lt;br /&gt;
&lt;br /&gt;
=== List of Buffs ===&lt;br /&gt;
&lt;br /&gt;
Below is a full list of buffs in the game.  These buffs are split up into groups based on how are obtained.&lt;br /&gt;
* [[Status_effects#Casting_Buffs|Casting Buffs]] - These buffs must come from a caster.  They are split into 4 groups.&lt;br /&gt;
** [[Status_effects#Self|Self]] - These buffs you cast on yourself and can not share with others.&lt;br /&gt;
** [[Status_effects#Party|Party]] - These buffs are buffs that are casted on the group as a hole.&lt;br /&gt;
** [[Status_effects#Target|Target]] - These buffs are buffs that are casted on the target of the caster.&lt;br /&gt;
** [[Status_effects#Misc.|Misc]] - These are buffs that can be obtained in a unique way.&lt;br /&gt;
* [[Status_effects#Item_Buffs|Item Buffs]] These are buffs that are obtained from Items.  They are split into 2 groups.&lt;br /&gt;
** [[Status_effects#Scrolls|Scrolls]] - These are buffs that are obtained from Scrolls.&lt;br /&gt;
** [[Status_effects#Potions|Potions]] - These are buffs that are obtained from Potions.&lt;br /&gt;
* [[Status_effects#Cash_Shop_Buffs|Cash Shop Buffs]] - These are buffs that can be bought from the Cash Shop.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
==== Casting Buffs ====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Self =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Stoneskin01.JPG ]]&lt;br /&gt;
| Stoneskin&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Bless one's shield to increase its defense rate.&lt;br /&gt;
| Increases block rate&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 1%,2%,3%,4%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Toughness01.PNG ]]&lt;br /&gt;
| Toughness&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase your shield defense rate. &lt;br /&gt;
| Increases blocking rate.&lt;br /&gt;
| 30 sec&lt;br /&gt;
| 14% (+0.5%)&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Vitality02.PNG ]]&lt;br /&gt;
| Vitality&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase your strength. &lt;br /&gt;
| Increases attack but decreases defense.&lt;br /&gt;
| 1 min&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Party =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Protect01.JPG ]]&lt;br /&gt;
| Protect&lt;br /&gt;
| Self/Party&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Party's strength and defense increases for a certain amount of time. &lt;br /&gt;
| Increases attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Resist01.JPG ]]&lt;br /&gt;
| Resist&lt;br /&gt;
| Self/Party&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's magic damage and magic resistance.&lt;br /&gt;
| Increases magic attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Sacrifice_(02).jpg ]]&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Recover party's HP and SP at the moment of death. &lt;br /&gt;
| Heals party on death&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 50%,55%,60%,65%,70%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Target =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Restore_(04).png ]]&lt;br /&gt;
| Restore&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Recover target's HP over a specific amount of time. (Every 1.2 second, 15 times.)&lt;br /&gt;
| Recovers health over time.&lt;br /&gt;
| 18 sec&lt;br /&gt;
| 35,43,54,64,71,80,89,99,107,117,126&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Invincible01.JPG ]]&lt;br /&gt;
| Invincible&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Cast a Holy Shield on your target, making them temporarily invincible.&lt;br /&gt;
| Absorbs all damage depending on tier.&lt;br /&gt;
| 10-17.5 sec or until max damage is reached&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Immune01.JPG ]]&lt;br /&gt;
| Immune&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's resistance against poison and disease. &lt;br /&gt;
| Increases resistance to poison and disease.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 10%,15%,20%,25%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Endure01.JPG ]]&lt;br /&gt;
| Endure&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's max HP and max SP.&lt;br /&gt;
| Increases max HP and SP&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with level&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Misc. =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Buffs18ca2.jpg ]]&lt;br /&gt;
| Academy Buff&lt;br /&gt;
| All members&amp;lt;br&amp;gt;Other&lt;br /&gt;
| Increases attack rate by 5%&lt;br /&gt;
| Increases attack rate by 5%&lt;br /&gt;
| Variable&lt;br /&gt;
| Variable&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:PowerOfLove.jpg ]]&lt;br /&gt;
| Power of Love&lt;br /&gt;
| Self/Partner&amp;lt;br&amp;gt;Other&lt;br /&gt;
| The power of love pushes you further.&lt;br /&gt;
| Increases all stats by 5%&lt;br /&gt;
| Permanent&lt;br /&gt;
| 5% Self&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:PowerOfLove.jpg ]]&lt;br /&gt;
| Power of Love&lt;br /&gt;
| Partner&amp;lt;br&amp;gt;Other&lt;br /&gt;
| The power of love pushes you further.&lt;br /&gt;
| Increases all stats by 5%&lt;br /&gt;
| While grouped with spouse&lt;br /&gt;
| 5% Partner (stacked with self)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
==== Item Buffs ====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Scrolls =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Power_(Tier_1).png ]]&lt;br /&gt;
| Aim Scroll&lt;br /&gt;
| Item&lt;br /&gt;
| An Aim Scroll, which increases the Aim of your weapon or magic spell.&lt;br /&gt;
| Increases aim.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 65,142,229,326,422&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Nature's_Agility_(Tier_1).png ]]&lt;br /&gt;
| Nature's Agility&lt;br /&gt;
| Item&lt;br /&gt;
| A Nature's Agility Scroll, which increases your Evasion. &lt;br /&gt;
| Increases evasion.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 32,71,114,163,211&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Magic_Defense_(Tier_1).png ]]&lt;br /&gt;
| Magical Defense&lt;br /&gt;
| Item&lt;br /&gt;
| A Magical Defense Scroll, which increases Magic Defense.&lt;br /&gt;
| Increases Magic defense.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 37,93,156,226,296&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Magic_Defense_(Tier_1).png ]]&lt;br /&gt;
| Shield Increase&lt;br /&gt;
| Item&lt;br /&gt;
| A Shield Scroll, which increases Defense. &lt;br /&gt;
| Increases defense.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 29,72,122,177,232&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Vitality_(Tier_1).png ]]&lt;br /&gt;
| Vitality &lt;br /&gt;
| Item&lt;br /&gt;
| A Vitality Scroll, which increases maximum HP. &lt;br /&gt;
| Increases max HP.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 200,500,900,1200,1600&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Mentality_(Tier_1).png ]]&lt;br /&gt;
| Mentality&lt;br /&gt;
| Item&lt;br /&gt;
| A Mentality Scroll, which increases maximum SP. &lt;br /&gt;
| Increases max SP.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 64,142,229,326,422&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Mentality_(Tier_1).png ]]&lt;br /&gt;
| Speed Increase&lt;br /&gt;
| Item&lt;br /&gt;
| A Speed Scroll, which increases Travel Speed. &lt;br /&gt;
| Increases movement speed.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,15%,20%,25%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Concentration_Increase_(Tier_1).jpg ]]&lt;br /&gt;
| Concentration Increase &lt;br /&gt;
| Item&lt;br /&gt;
| A Concentration Scroll, which increases Intelligence and Critical Rate.  &lt;br /&gt;
| Increases Magic attack and CRIT%.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Potions =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-HP_Potion_(Tier_1).png ]]&lt;br /&gt;
| HP Regeneration&lt;br /&gt;
| Item&lt;br /&gt;
| A mysterious potion that constantly heals you for HP every second for 15 seconds.   &lt;br /&gt;
| Heals over time.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-SP_Potion_(Tier_1).png ]]&lt;br /&gt;
| SP Regeneration&lt;br /&gt;
| Item&lt;br /&gt;
| A mysterious potion that constantly heals you for SP every second for 15 seconds.   &lt;br /&gt;
| Heals SP over time.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_1).png ]]&lt;br /&gt;
| Antibiotic&lt;br /&gt;
| Item&lt;br /&gt;
| An antibiotic which increases illness resistance.    &lt;br /&gt;
| Increases Illness resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_2).png ]]&lt;br /&gt;
| Antitoxin&lt;br /&gt;
| Item&lt;br /&gt;
| An antitoxin which increases disease resistance.    &lt;br /&gt;
| Increases disease resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_3).png ]]&lt;br /&gt;
| Bless&lt;br /&gt;
| Item&lt;br /&gt;
| An Bless potion, which increases curse Resistance.     &lt;br /&gt;
| Increases curse resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_1).png ]]&lt;br /&gt;
| Curse Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.   &lt;br /&gt;
| No chance of getting a curse.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_2).png ]]&lt;br /&gt;
| Disease Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.&lt;br /&gt;
| No chance of getting a disease.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_3).png ]]&lt;br /&gt;
| Illness Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.&lt;br /&gt;
| No chance of getting a illness.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_1).jpg ]]&lt;br /&gt;
| Protection&lt;br /&gt;
| Item&lt;br /&gt;
| A Protection Potion, which increases Defense and Magic Resistance. &lt;br /&gt;
| Increases both defenses.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_2).jpg ]]&lt;br /&gt;
| Quickness&lt;br /&gt;
| Item&lt;br /&gt;
| A Quickness Potion, which increases Dexterity. &lt;br /&gt;
| Increases evasion.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_3).jpg ]]&lt;br /&gt;
| Strength Increase &lt;br /&gt;
| Item&lt;br /&gt;
| A Strength Potion, which increases Strength and Critical Rate. &lt;br /&gt;
| Increases attack and CRIT%&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
==== Cash Shop Buffs ====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Strength_Charm.jpg ]]&lt;br /&gt;
| Charm of Strength&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases your damage by 20% for 1 hour. &lt;br /&gt;
| Increases Damage&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Charm_of_Defense.jpg ]]&lt;br /&gt;
| Charm of Defense&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases your defense by 20% for 1 hour. &lt;br /&gt;
| Increases defense&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Charm_of_Might.jpg ]]&lt;br /&gt;
| Charm of Might&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases your defense and attack by 20% for 1 hour. &lt;br /&gt;
| Increases defense and attack&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 20% each&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:HP_and_SP_Extender.jpg ]]&lt;br /&gt;
| HP and SP Extender&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases HP and SP by 30% for 2 hours. &lt;br /&gt;
| Increases max HP and SP&lt;br /&gt;
| 2 hour&lt;br /&gt;
| 30%,50%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Might_Potion.jpg ]]&lt;br /&gt;
| Might Potion&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases STR,DEX,END,INT,SPR by 10 each for 1 hour. &lt;br /&gt;
| Increases all stats&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 10 each&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Debuffs==&lt;br /&gt;
&lt;br /&gt;
=== List of Debuffs ===&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=9 |&lt;br /&gt;
==== Curse ====&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=9 |&lt;br /&gt;
===== Monster Only =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Critical Rate&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red color and Critical is lowered.&lt;br /&gt;
| Lowers Critical Rate&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 1%,2%,3%,4%,5%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Dexterity&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red color and Dexterity is lowered.&lt;br /&gt;
| Lowers Dexterity&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Evasion&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red color and Evasion is lowered.&lt;br /&gt;
| Lowers Evasion&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Frost_Nova_(05).jpg ]]&lt;br /&gt;
| Decrease Speed&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a dark blue color and movement is lowered.&lt;br /&gt;
| Lowers Movement Speed&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 40%,45%,50%,55%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=9 |&lt;br /&gt;
===== Monster and Player =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Slicer_(01).png]]&lt;br /&gt;
| Bone Slicer&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse.&lt;br /&gt;
| Appearance doesn't change but attack speed decreases&lt;br /&gt;
| Lowers Attack Rate&lt;br /&gt;
| 5 min, 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 30%,35%,40%,45%,50%,55%,60%,62%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=9 |&lt;br /&gt;
===== Player Only =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-DemHit01.PNG ]]&lt;br /&gt;
| Demoralize Hit&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but attack decreases.&lt;br /&gt;
| Decreases attack&lt;br /&gt;
| 20,30,45,60 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 62,109,159,203,251,314,376 [?]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Fatal_Slash_(01).png ]]&lt;br /&gt;
| Fatal Slash&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but defense decreases.&lt;br /&gt;
| Decreases defense&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 13,26,47,70,94,117,147,179,210&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Ice_Bolt_(01).png ]]&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Stats Decrease&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Appearance doesn't change but movement decreases.&lt;br /&gt;
| Slows opponent&lt;br /&gt;
| 3 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Immobilize01.PNG ]]&lt;br /&gt;
| Immobilize&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but dexterity decreases.&lt;br /&gt;
| Decreases dexterity&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 43,55,66,77,92,106,120&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=9 |&lt;br /&gt;
==== Disable ====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=9 |&lt;br /&gt;
===== Monster Only =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Binding.gif ]]&lt;br /&gt;
| Entangle&lt;br /&gt;
| Disable&lt;br /&gt;
| Root wrap targets legs, skills can still be used.&lt;br /&gt;
| Player unable to move&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:MightyPunch.gif ]]&lt;br /&gt;
| Stun&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=9 |&lt;br /&gt;
===== Player Only =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Concussive_Charge_(01).png ]]&lt;br /&gt;
| Concussive Charge&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
| Player&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=9 |&lt;br /&gt;
==== Disease ====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=9 |&lt;br /&gt;
===== Monster Only =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff-Disease.jpg ]]&lt;br /&gt;
| Disease&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark color and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 54&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=9 |&lt;br /&gt;
===== Monster and Player =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Shot_(07).jpg ]]&lt;br /&gt;
| Bleeding&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Disease&lt;br /&gt;
| Player attains a red trail following them and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min. 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 37&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=9 |&lt;br /&gt;
==== Poison ====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=9 |&lt;br /&gt;
===== Monster Only =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Magic_Missile_(08).png ]]&lt;br /&gt;
| Poison Damage&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Disease&lt;br /&gt;
| Players turns greenish color and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 17,54,89,112&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=9 |&lt;br /&gt;
===== Player Only =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Power_Shot_(01).png ]]&lt;br /&gt;
| Poison Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark green color and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 7,14,23,32,40,49,59,70&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[ Image:Skill-Venomous_Shot_(01).png ]]&lt;br /&gt;
| Venomous Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Poison&lt;br /&gt;
| Players turns darkish color and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 31,38,45,52,61,69,77&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;/div&gt;</description>
			<pubDate>Thu, 02 Jul 2009 02:07:30 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Status_effects</comments>		</item>
		<item>
			<title>Status effects</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Status_effects</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;/* Debuffs */ I can not count&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
[[Image:Debuff_Archer.jpg|frame|Archers are great at casting DoT debuffs]]&lt;br /&gt;
A major aspect of all MMOs are the status effects, they provide an even deeper strategy within the game and provide unique challenges and/or interesting effects. Fiesta Online has a number of these that will either help or hinder a player to complete tasks. Other terms for status effects are known as the buff and debuff. These words tell the difference whether a status effect is helpful or harmful to the player. &lt;br /&gt;
&lt;br /&gt;
A buff is generally a good thing, however some buffs will require you to give something up in order to gain something, and will most of the time be casted by a friend or yourself and can be strategically used to provide even greater benefits. For example, the buff Vitality allows the player to increase their attack temporarily but lowers their defense. This can be used best when the Fighter (class that uses vitality) is partied with a Cleric who can heal the Fighter, thus negating the defense lost leaving the Fighter with greater attack. The Cleric also has the Protect buff which adds defense to the party, helping to negate defense lost. Buffs last in varying lengths the most common times being 1 min and 1 hour.&lt;br /&gt;
&lt;br /&gt;
A debuff is the opposite of buffs (hence &amp;quot;de&amp;quot;) meaning that it hinders players to complete tasks. Debuffs are casted by enemies and foes. There are a three catagories of debuffs ranging from DoT (Damage over time), stats reduction and disabling spells. DoT is slow progressive damage which will require you to use more healing items and spells. Fortunately, these spells cannot kill you alone because they will not damage below 1 HP so if you are in a safe place (like a city) then you can`t die. Stats-decreasing debuffs lowers your stats to make it harder for you to kill an enemy and or player by decreasing your ability to do damage or let`s the enemy damage you. Finally, disabling buffs completely stop you from doing anything, from movement or attacking these cannot be removed and are always short in duration.&lt;br /&gt;
&lt;br /&gt;
==Buffs==&lt;br /&gt;
&lt;br /&gt;
[[Image:2160034918_88d91912ae.jpg|frame|A cleric casting stoneskin.]]&lt;br /&gt;
Buffs are spells and items that boost your existing stats and powers which will allow you to more effectively finish monsters and quests. There are several types of buffs &lt;br /&gt;
*Item buffs&lt;br /&gt;
*Player buffs &lt;br /&gt;
*Cash shop buffs &lt;br /&gt;
*Miscellaneous buffs&lt;br /&gt;
&lt;br /&gt;
Item buffs are where you use an item, they are usually very expensive because they are limited in the amount of times they can be used and they are very rare. However, there are a few exceptions such as antitoxin which is player made so there is, most of the time, a large supply of these. Player buffs are buffs that are cast by players. A prime example is the Cleric's Endure, which increases the targets HP and SP for an hour. It is a Cleric's job to help the party by &amp;quot;buffing&amp;quot;. There are other types of buffs that do not fall under the categories of item and player, which are buffs that are attained by doing certain actions, such as marrying someone. Cash shop buffs are buffs that are only available by purchasing them through the [[Cash Shop]], these are generally very useful like the HP/SP extender. Here is a table of known buffs:&lt;br /&gt;
&lt;br /&gt;
=== List of Buffs ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
==== Casting Buffs ====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Self =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Stoneskin01.JPG ]]&lt;br /&gt;
| Stoneskin&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Bless one's shield to increase its defense rate.&lt;br /&gt;
| Increases block rate&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 1%,2%,3%,4%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Toughness01.PNG ]]&lt;br /&gt;
| Toughness&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase your shield defense rate. &lt;br /&gt;
| Increases blocking rate.&lt;br /&gt;
| 30 sec&lt;br /&gt;
| 14% (+0.5%)&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Vitality02.PNG ]]&lt;br /&gt;
| Vitality&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase your strength. &lt;br /&gt;
| Increases attack but decreases defense.&lt;br /&gt;
| 1 min&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Party =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Protect01.JPG ]]&lt;br /&gt;
| Protect&lt;br /&gt;
| Self/Party&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Party's strength and defense increases for a certain amount of time. &lt;br /&gt;
| Increases attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Resist01.JPG ]]&lt;br /&gt;
| Resist&lt;br /&gt;
| Self/Party&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's magic damage and magic resistance.&lt;br /&gt;
| Increases magic attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Sacrifice_(02).jpg ]]&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Recover party's HP and SP at the moment of death. &lt;br /&gt;
| Heals party on death&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 50%,55%,60%,65%,70%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Target =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Restore_(04).png ]]&lt;br /&gt;
| Restore&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Recover target's HP over a specific amount of time. (Every 1.2 second, 15 times.)&lt;br /&gt;
| Recovers health over time.&lt;br /&gt;
| 18 sec&lt;br /&gt;
| 35,43,54,64,71,80,89,99,107,117,126&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Invincible01.JPG ]]&lt;br /&gt;
| Invincible&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Cast a Holy Shield on your target, making them temporarily invincible.&lt;br /&gt;
| Absorbs all damage depending on tier.&lt;br /&gt;
| 10-17.5 sec or until max damage is reached&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Immune01.JPG ]]&lt;br /&gt;
| Immune&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's resistance against poison and disease. &lt;br /&gt;
| Increases resistance to poison and disease.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 10%,15%,20%,25%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Endure01.JPG ]]&lt;br /&gt;
| Endure&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's max HP and max SP.&lt;br /&gt;
| Increases max HP and SP&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with level&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Misc. =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Buffs18ca2.jpg ]]&lt;br /&gt;
| Academy Buff&lt;br /&gt;
| All members&amp;lt;br&amp;gt;Other&lt;br /&gt;
| Increases attack rate by 5%&lt;br /&gt;
| Increases attack rate by 5%&lt;br /&gt;
| Variable&lt;br /&gt;
| Variable&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:PowerOfLove.jpg ]]&lt;br /&gt;
| Power of Love&lt;br /&gt;
| Self/Partner&amp;lt;br&amp;gt;Other&lt;br /&gt;
| The power of love pushes you further.&lt;br /&gt;
| Increases all stats by 5%&lt;br /&gt;
| Permanent&lt;br /&gt;
| 5% Self&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:PowerOfLove.jpg ]]&lt;br /&gt;
| Power of Love&lt;br /&gt;
| Partner&amp;lt;br&amp;gt;Other&lt;br /&gt;
| The power of love pushes you further.&lt;br /&gt;
| Increases all stats by 5%&lt;br /&gt;
| While grouped with spouse&lt;br /&gt;
| 5% Partner (stacked with self)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
==== Item Buffs ====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Scrolls =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Power_(Tier_1).png ]]&lt;br /&gt;
| Aim Scroll&lt;br /&gt;
| Item&lt;br /&gt;
| An Aim Scroll, which increases the Aim of your weapon or magic spell.&lt;br /&gt;
| Increases aim.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 65,142,229,326,422&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Nature's_Agility_(Tier_1).png ]]&lt;br /&gt;
| Nature's Agility&lt;br /&gt;
| Item&lt;br /&gt;
| A Nature's Agility Scroll, which increases your Evasion. &lt;br /&gt;
| Increases evasion.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 32,71,114,163,211&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Magic_Defense_(Tier_1).png ]]&lt;br /&gt;
| Magical Defense&lt;br /&gt;
| Item&lt;br /&gt;
| A Magical Defense Scroll, which increases Magic Defense.&lt;br /&gt;
| Increases Magic defense.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 37,93,156,226,296&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Magic_Defense_(Tier_1).png ]]&lt;br /&gt;
| Shield Increase&lt;br /&gt;
| Item&lt;br /&gt;
| A Shield Scroll, which increases Defense. &lt;br /&gt;
| Increases defense.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 29,72,122,177,232&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Vitality_(Tier_1).png ]]&lt;br /&gt;
| Vitality &lt;br /&gt;
| Item&lt;br /&gt;
| A Vitality Scroll, which increases maximum HP. &lt;br /&gt;
| Increases max HP.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 200,500,900,1200,1600&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Mentality_(Tier_1).png ]]&lt;br /&gt;
| Mentality&lt;br /&gt;
| Item&lt;br /&gt;
| A Mentality Scroll, which increases maximum SP. &lt;br /&gt;
| Increases max SP.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 64,142,229,326,422&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Mentality_(Tier_1).png ]]&lt;br /&gt;
| Speed Increase&lt;br /&gt;
| Item&lt;br /&gt;
| A Speed Scroll, which increases Travel Speed. &lt;br /&gt;
| Increases movement speed.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,15%,20%,25%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Concentration_Increase_(Tier_1).jpg ]]&lt;br /&gt;
| Concentration Increase &lt;br /&gt;
| Item&lt;br /&gt;
| A Concentration Scroll, which increases Intelligence and Critical Rate.  &lt;br /&gt;
| Increases Magic attack and CRIT%.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Potions =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-HP_Potion_(Tier_1).png ]]&lt;br /&gt;
| HP Regeneration&lt;br /&gt;
| Item&lt;br /&gt;
| A mysterious potion that constantly heals you for HP every second for 15 seconds.   &lt;br /&gt;
| Heals over time.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-SP_Potion_(Tier_1).png ]]&lt;br /&gt;
| SP Regeneration&lt;br /&gt;
| Item&lt;br /&gt;
| A mysterious potion that constantly heals you for SP every second for 15 seconds.   &lt;br /&gt;
| Heals SP over time.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_1).png ]]&lt;br /&gt;
| Antibiotic&lt;br /&gt;
| Item&lt;br /&gt;
| An antibiotic which increases illness resistance.    &lt;br /&gt;
| Increases Illness resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_2).png ]]&lt;br /&gt;
| Antitoxin&lt;br /&gt;
| Item&lt;br /&gt;
| An antitoxin which increases disease resistance.    &lt;br /&gt;
| Increases disease resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_3).png ]]&lt;br /&gt;
| Bless&lt;br /&gt;
| Item&lt;br /&gt;
| An Bless potion, which increases curse Resistance.     &lt;br /&gt;
| Increases curse resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_1).png ]]&lt;br /&gt;
| Curse Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.   &lt;br /&gt;
| No chance of getting a curse.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_2).png ]]&lt;br /&gt;
| Disease Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.&lt;br /&gt;
| No chance of getting a disease.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_3).png ]]&lt;br /&gt;
| Illness Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.&lt;br /&gt;
| No chance of getting a illness.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_1).jpg ]]&lt;br /&gt;
| Protection&lt;br /&gt;
| Item&lt;br /&gt;
| A Protection Potion, which increases Defense and Magic Resistance. &lt;br /&gt;
| Increases both defenses.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_2).jpg ]]&lt;br /&gt;
| Quickness&lt;br /&gt;
| Item&lt;br /&gt;
| A Quickness Potion, which increases Dexterity. &lt;br /&gt;
| Increases evasion.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_3).jpg ]]&lt;br /&gt;
| Strength Increase &lt;br /&gt;
| Item&lt;br /&gt;
| A Strength Potion, which increases Strength and Critical Rate. &lt;br /&gt;
| Increases attack and CRIT%&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
==== Cash Shop Buffs ====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Strength_Charm.jpg ]]&lt;br /&gt;
| Charm of Strength&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases your damage by 20% for 1 hour. &lt;br /&gt;
| Increases Damage&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Charm_of_Defense.jpg ]]&lt;br /&gt;
| Charm of Defense&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases your defense by 20% for 1 hour. &lt;br /&gt;
| Increases defense&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Charm_of_Might.jpg ]]&lt;br /&gt;
| Charm of Might&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases your defense and attack by 20% for 1 hour. &lt;br /&gt;
| Increases defense and attack&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 20% each&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:HP_and_SP_Extender.jpg ]]&lt;br /&gt;
| HP and SP Extender&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases HP and SP by 30% for 2 hours. &lt;br /&gt;
| Increases max HP and SP&lt;br /&gt;
| 2 hour&lt;br /&gt;
| 30%,50%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Might_Potion.jpg ]]&lt;br /&gt;
| Might Potion&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases STR,DEX,END,INT,SPR by 10 each for 1 hour. &lt;br /&gt;
| Increases all stats&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 10 each&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Debuffs==&lt;br /&gt;
&lt;br /&gt;
=== List of Debuffs ===&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=9 |&lt;br /&gt;
==== Curse ====&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=9 |&lt;br /&gt;
===== Monster Only =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Critical Rate&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red color and Critical is lowered.&lt;br /&gt;
| Lowers Critical Rate&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 1%,2%,3%,4%,5%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Dexterity&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red color and Dexterity is lowered.&lt;br /&gt;
| Lowers Dexterity&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Evasion&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red color and Evasion is lowered.&lt;br /&gt;
| Lowers Evasion&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Frost_Nova_(05).jpg ]]&lt;br /&gt;
| Decrease Speed&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a dark blue color and movement is lowered.&lt;br /&gt;
| Lowers Movement Speed&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 40%,45%,50%,55%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=9 |&lt;br /&gt;
===== Monster and Player =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Slicer_(01).png]]&lt;br /&gt;
| Bone Slicer&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse.&lt;br /&gt;
| Appearance doesn't change but attack speed decreases&lt;br /&gt;
| Lowers Attack Rate&lt;br /&gt;
| 5 min, 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 30%,35%,40%,45%,50%,55%,60%,62%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=9 |&lt;br /&gt;
===== Player Only =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-DemHit01.PNG ]]&lt;br /&gt;
| Demoralize Hit&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but attack decreases.&lt;br /&gt;
| Decreases attack&lt;br /&gt;
| 20,30,45,60 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 62,109,159,203,251,314,376 [?]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Fatal_Slash_(01).png ]]&lt;br /&gt;
| Fatal Slash&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but defense decreases.&lt;br /&gt;
| Decreases defense&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 13,26,47,70,94,117,147,179,210&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Ice_Bolt_(01).png ]]&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Stats Decrease&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Appearance doesn't change but movement decreases.&lt;br /&gt;
| Slows opponent&lt;br /&gt;
| 3 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Immobilize01.PNG ]]&lt;br /&gt;
| Immobilize&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but dexterity decreases.&lt;br /&gt;
| Decreases dexterity&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 43,55,66,77,92,106,120&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=9 |&lt;br /&gt;
==== Disable ====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=9 |&lt;br /&gt;
===== Monster Only =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Binding.gif ]]&lt;br /&gt;
| Entangle&lt;br /&gt;
| Disable&lt;br /&gt;
| Root wrap targets legs, skills can still be used.&lt;br /&gt;
| Player unable to move&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:MightyPunch.gif ]]&lt;br /&gt;
| Stun&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=9 |&lt;br /&gt;
===== Player Only =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Concussive_Charge_(01).png ]]&lt;br /&gt;
| Concussive Charge&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
| Player&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=9 |&lt;br /&gt;
==== Disease ====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=9 |&lt;br /&gt;
===== Monster Only =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff-Disease.jpg ]]&lt;br /&gt;
| Disease&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark color and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 54&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=9 |&lt;br /&gt;
===== Monster and Player =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Shot_(07).jpg ]]&lt;br /&gt;
| Bleeding&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Disease&lt;br /&gt;
| Player attains a red trail following them and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min. 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 37&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=9 |&lt;br /&gt;
==== Poison ====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=9 |&lt;br /&gt;
===== Monster Only =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Magic_Missile_(08).png ]]&lt;br /&gt;
| Poison Damage&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Disease&lt;br /&gt;
| Players turns greenish color and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 17,54,89,112&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=9 |&lt;br /&gt;
===== Player Only =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Power_Shot_(01).png ]]&lt;br /&gt;
| Poison Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark green color and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 7,14,23,32,40,49,59,70&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[ Image:Skill-Venomous_Shot_(01).png ]]&lt;br /&gt;
| Venomous Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Poison&lt;br /&gt;
| Players turns darkish color and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 31,38,45,52,61,69,77&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;/div&gt;</description>
			<pubDate>Thu, 02 Jul 2009 01:56:26 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Status_effects</comments>		</item>
		<item>
			<title>Status effects</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Status_effects</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;/* Debuffs */ Redid tables so that it looks better&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
[[Image:Debuff_Archer.jpg|frame|Archers are great at casting DoT debuffs]]&lt;br /&gt;
A major aspect of all MMOs are the status effects, they provide an even deeper strategy within the game and provide unique challenges and/or interesting effects. Fiesta Online has a number of these that will either help or hinder a player to complete tasks. Other terms for status effects are known as the buff and debuff. These words tell the difference whether a status effect is helpful or harmful to the player. &lt;br /&gt;
&lt;br /&gt;
A buff is generally a good thing, however some buffs will require you to give something up in order to gain something, and will most of the time be casted by a friend or yourself and can be strategically used to provide even greater benefits. For example, the buff Vitality allows the player to increase their attack temporarily but lowers their defense. This can be used best when the Fighter (class that uses vitality) is partied with a Cleric who can heal the Fighter, thus negating the defense lost leaving the Fighter with greater attack. The Cleric also has the Protect buff which adds defense to the party, helping to negate defense lost. Buffs last in varying lengths the most common times being 1 min and 1 hour.&lt;br /&gt;
&lt;br /&gt;
A debuff is the opposite of buffs (hence &amp;quot;de&amp;quot;) meaning that it hinders players to complete tasks. Debuffs are casted by enemies and foes. There are a three catagories of debuffs ranging from DoT (Damage over time), stats reduction and disabling spells. DoT is slow progressive damage which will require you to use more healing items and spells. Fortunately, these spells cannot kill you alone because they will not damage below 1 HP so if you are in a safe place (like a city) then you can`t die. Stats-decreasing debuffs lowers your stats to make it harder for you to kill an enemy and or player by decreasing your ability to do damage or let`s the enemy damage you. Finally, disabling buffs completely stop you from doing anything, from movement or attacking these cannot be removed and are always short in duration.&lt;br /&gt;
&lt;br /&gt;
==Buffs==&lt;br /&gt;
&lt;br /&gt;
[[Image:2160034918_88d91912ae.jpg|frame|A cleric casting stoneskin.]]&lt;br /&gt;
Buffs are spells and items that boost your existing stats and powers which will allow you to more effectively finish monsters and quests. There are several types of buffs &lt;br /&gt;
*Item buffs&lt;br /&gt;
*Player buffs &lt;br /&gt;
*Cash shop buffs &lt;br /&gt;
*Miscellaneous buffs&lt;br /&gt;
&lt;br /&gt;
Item buffs are where you use an item, they are usually very expensive because they are limited in the amount of times they can be used and they are very rare. However, there are a few exceptions such as antitoxin which is player made so there is, most of the time, a large supply of these. Player buffs are buffs that are cast by players. A prime example is the Cleric's Endure, which increases the targets HP and SP for an hour. It is a Cleric's job to help the party by &amp;quot;buffing&amp;quot;. There are other types of buffs that do not fall under the categories of item and player, which are buffs that are attained by doing certain actions, such as marrying someone. Cash shop buffs are buffs that are only available by purchasing them through the [[Cash Shop]], these are generally very useful like the HP/SP extender. Here is a table of known buffs:&lt;br /&gt;
&lt;br /&gt;
=== List of Buffs ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
==== Casting Buffs ====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Self =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Stoneskin01.JPG ]]&lt;br /&gt;
| Stoneskin&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Bless one's shield to increase its defense rate.&lt;br /&gt;
| Increases block rate&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 1%,2%,3%,4%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Toughness01.PNG ]]&lt;br /&gt;
| Toughness&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase your shield defense rate. &lt;br /&gt;
| Increases blocking rate.&lt;br /&gt;
| 30 sec&lt;br /&gt;
| 14% (+0.5%)&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Vitality02.PNG ]]&lt;br /&gt;
| Vitality&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase your strength. &lt;br /&gt;
| Increases attack but decreases defense.&lt;br /&gt;
| 1 min&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Party =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Protect01.JPG ]]&lt;br /&gt;
| Protect&lt;br /&gt;
| Self/Party&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Party's strength and defense increases for a certain amount of time. &lt;br /&gt;
| Increases attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Resist01.JPG ]]&lt;br /&gt;
| Resist&lt;br /&gt;
| Self/Party&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's magic damage and magic resistance.&lt;br /&gt;
| Increases magic attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Sacrifice_(02).jpg ]]&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Recover party's HP and SP at the moment of death. &lt;br /&gt;
| Heals party on death&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 50%,55%,60%,65%,70%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Target =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Restore_(04).png ]]&lt;br /&gt;
| Restore&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Recover target's HP over a specific amount of time. (Every 1.2 second, 15 times.)&lt;br /&gt;
| Recovers health over time.&lt;br /&gt;
| 18 sec&lt;br /&gt;
| 35,43,54,64,71,80,89,99,107,117,126&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Invincible01.JPG ]]&lt;br /&gt;
| Invincible&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Cast a Holy Shield on your target, making them temporarily invincible.&lt;br /&gt;
| Absorbs all damage depending on tier.&lt;br /&gt;
| 10-17.5 sec or until max damage is reached&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Immune01.JPG ]]&lt;br /&gt;
| Immune&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's resistance against poison and disease. &lt;br /&gt;
| Increases resistance to poison and disease.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 10%,15%,20%,25%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Endure01.JPG ]]&lt;br /&gt;
| Endure&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's max HP and max SP.&lt;br /&gt;
| Increases max HP and SP&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with level&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Misc. =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Buffs18ca2.jpg ]]&lt;br /&gt;
| Academy Buff&lt;br /&gt;
| All members&amp;lt;br&amp;gt;Other&lt;br /&gt;
| Increases attack rate by 5%&lt;br /&gt;
| Increases attack rate by 5%&lt;br /&gt;
| Variable&lt;br /&gt;
| Variable&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:PowerOfLove.jpg ]]&lt;br /&gt;
| Power of Love&lt;br /&gt;
| Self/Partner&amp;lt;br&amp;gt;Other&lt;br /&gt;
| The power of love pushes you further.&lt;br /&gt;
| Increases all stats by 5%&lt;br /&gt;
| Permanent&lt;br /&gt;
| 5% Self&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:PowerOfLove.jpg ]]&lt;br /&gt;
| Power of Love&lt;br /&gt;
| Partner&amp;lt;br&amp;gt;Other&lt;br /&gt;
| The power of love pushes you further.&lt;br /&gt;
| Increases all stats by 5%&lt;br /&gt;
| While grouped with spouse&lt;br /&gt;
| 5% Partner (stacked with self)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
==== Item Buffs ====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Scrolls =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Power_(Tier_1).png ]]&lt;br /&gt;
| Aim Scroll&lt;br /&gt;
| Item&lt;br /&gt;
| An Aim Scroll, which increases the Aim of your weapon or magic spell.&lt;br /&gt;
| Increases aim.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 65,142,229,326,422&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Nature's_Agility_(Tier_1).png ]]&lt;br /&gt;
| Nature's Agility&lt;br /&gt;
| Item&lt;br /&gt;
| A Nature's Agility Scroll, which increases your Evasion. &lt;br /&gt;
| Increases evasion.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 32,71,114,163,211&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Magic_Defense_(Tier_1).png ]]&lt;br /&gt;
| Magical Defense&lt;br /&gt;
| Item&lt;br /&gt;
| A Magical Defense Scroll, which increases Magic Defense.&lt;br /&gt;
| Increases Magic defense.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 37,93,156,226,296&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Magic_Defense_(Tier_1).png ]]&lt;br /&gt;
| Shield Increase&lt;br /&gt;
| Item&lt;br /&gt;
| A Shield Scroll, which increases Defense. &lt;br /&gt;
| Increases defense.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 29,72,122,177,232&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Vitality_(Tier_1).png ]]&lt;br /&gt;
| Vitality &lt;br /&gt;
| Item&lt;br /&gt;
| A Vitality Scroll, which increases maximum HP. &lt;br /&gt;
| Increases max HP.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 200,500,900,1200,1600&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Mentality_(Tier_1).png ]]&lt;br /&gt;
| Mentality&lt;br /&gt;
| Item&lt;br /&gt;
| A Mentality Scroll, which increases maximum SP. &lt;br /&gt;
| Increases max SP.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 64,142,229,326,422&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Mentality_(Tier_1).png ]]&lt;br /&gt;
| Speed Increase&lt;br /&gt;
| Item&lt;br /&gt;
| A Speed Scroll, which increases Travel Speed. &lt;br /&gt;
| Increases movement speed.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,15%,20%,25%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Concentration_Increase_(Tier_1).jpg ]]&lt;br /&gt;
| Concentration Increase &lt;br /&gt;
| Item&lt;br /&gt;
| A Concentration Scroll, which increases Intelligence and Critical Rate.  &lt;br /&gt;
| Increases Magic attack and CRIT%.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Potions =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-HP_Potion_(Tier_1).png ]]&lt;br /&gt;
| HP Regeneration&lt;br /&gt;
| Item&lt;br /&gt;
| A mysterious potion that constantly heals you for HP every second for 15 seconds.   &lt;br /&gt;
| Heals over time.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-SP_Potion_(Tier_1).png ]]&lt;br /&gt;
| SP Regeneration&lt;br /&gt;
| Item&lt;br /&gt;
| A mysterious potion that constantly heals you for SP every second for 15 seconds.   &lt;br /&gt;
| Heals SP over time.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_1).png ]]&lt;br /&gt;
| Antibiotic&lt;br /&gt;
| Item&lt;br /&gt;
| An antibiotic which increases illness resistance.    &lt;br /&gt;
| Increases Illness resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_2).png ]]&lt;br /&gt;
| Antitoxin&lt;br /&gt;
| Item&lt;br /&gt;
| An antitoxin which increases disease resistance.    &lt;br /&gt;
| Increases disease resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_3).png ]]&lt;br /&gt;
| Bless&lt;br /&gt;
| Item&lt;br /&gt;
| An Bless potion, which increases curse Resistance.     &lt;br /&gt;
| Increases curse resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_1).png ]]&lt;br /&gt;
| Curse Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.   &lt;br /&gt;
| No chance of getting a curse.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_2).png ]]&lt;br /&gt;
| Disease Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.&lt;br /&gt;
| No chance of getting a disease.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_3).png ]]&lt;br /&gt;
| Illness Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.&lt;br /&gt;
| No chance of getting a illness.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_1).jpg ]]&lt;br /&gt;
| Protection&lt;br /&gt;
| Item&lt;br /&gt;
| A Protection Potion, which increases Defense and Magic Resistance. &lt;br /&gt;
| Increases both defenses.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_2).jpg ]]&lt;br /&gt;
| Quickness&lt;br /&gt;
| Item&lt;br /&gt;
| A Quickness Potion, which increases Dexterity. &lt;br /&gt;
| Increases evasion.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_3).jpg ]]&lt;br /&gt;
| Strength Increase &lt;br /&gt;
| Item&lt;br /&gt;
| A Strength Potion, which increases Strength and Critical Rate. &lt;br /&gt;
| Increases attack and CRIT%&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
==== Cash Shop Buffs ====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Strength_Charm.jpg ]]&lt;br /&gt;
| Charm of Strength&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases your damage by 20% for 1 hour. &lt;br /&gt;
| Increases Damage&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Charm_of_Defense.jpg ]]&lt;br /&gt;
| Charm of Defense&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases your defense by 20% for 1 hour. &lt;br /&gt;
| Increases defense&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Charm_of_Might.jpg ]]&lt;br /&gt;
| Charm of Might&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases your defense and attack by 20% for 1 hour. &lt;br /&gt;
| Increases defense and attack&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 20% each&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:HP_and_SP_Extender.jpg ]]&lt;br /&gt;
| HP and SP Extender&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases HP and SP by 30% for 2 hours. &lt;br /&gt;
| Increases max HP and SP&lt;br /&gt;
| 2 hour&lt;br /&gt;
| 30%,50%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Might_Potion.jpg ]]&lt;br /&gt;
| Might Potion&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases STR,DEX,END,INT,SPR by 10 each for 1 hour. &lt;br /&gt;
| Increases all stats&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 10 each&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Debuffs==&lt;br /&gt;
&lt;br /&gt;
=== List of Debuffs ===&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
==== Curse ====&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Monster Only =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Critical Rate&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red color and Critical is lowered.&lt;br /&gt;
| Lowers Critical Rate&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 1%,2%,3%,4%,5%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Dexterity&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red color and Dexterity is lowered.&lt;br /&gt;
| Lowers Dexterity&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Evasion&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red color and Evasion is lowered.&lt;br /&gt;
| Lowers Evasion&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Frost_Nova_(05).jpg ]]&lt;br /&gt;
| Decrease Speed&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a dark blue color and movement is lowered.&lt;br /&gt;
| Lowers Movement Speed&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 40%,45%,50%,55%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Monster and Player =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Slicer_(01).png]]&lt;br /&gt;
| Bone Slicer&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse.&lt;br /&gt;
| Appearance doesn't change but attack speed decreases&lt;br /&gt;
| Lowers Attack Rate&lt;br /&gt;
| 5 min, 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 30%,35%,40%,45%,50%,55%,60%,62%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Player Only =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-DemHit01.PNG ]]&lt;br /&gt;
| Demoralize Hit&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but attack decreases.&lt;br /&gt;
| Decreases attack&lt;br /&gt;
| 20,30,45,60 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 62,109,159,203,251,314,376 [?]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Fatal_Slash_(01).png ]]&lt;br /&gt;
| Fatal Slash&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but defense decreases.&lt;br /&gt;
| Decreases defense&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 13,26,47,70,94,117,147,179,210&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Ice_Bolt_(01).png ]]&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Stats Decrease&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Appearance doesn't change but movement decreases.&lt;br /&gt;
| Slows opponent&lt;br /&gt;
| 3 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Immobilize01.PNG ]]&lt;br /&gt;
| Immobilize&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but dexterity decreases.&lt;br /&gt;
| Decreases dexterity&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 43,55,66,77,92,106,120&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
==== Disable ====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Monster Only =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Binding.gif ]]&lt;br /&gt;
| Entangle&lt;br /&gt;
| Disable&lt;br /&gt;
| Root wrap targets legs, skills can still be used.&lt;br /&gt;
| Player unable to move&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:MightyPunch.gif ]]&lt;br /&gt;
| Stun&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Player Only =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Concussive_Charge_(01).png ]]&lt;br /&gt;
| Concussive Charge&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
| Player&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
==== Disease ====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Monster Only =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff-Disease.jpg ]]&lt;br /&gt;
| Disease&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark color and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 54&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Monster and Player =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Shot_(07).jpg ]]&lt;br /&gt;
| Bleeding&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Disease&lt;br /&gt;
| Player attains a red trail following them and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min. 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 37&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
==== Poison ====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Monster Only =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Magic_Missile_(08).png ]]&lt;br /&gt;
| Poison Damage&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Disease&lt;br /&gt;
| Players turns greenish color and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 17,54,89,112&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Player Only =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Power_Shot_(01).png ]]&lt;br /&gt;
| Poison Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark green color and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 7,14,23,32,40,49,59,70&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[ Image:Skill-Venomous_Shot_(01).png ]]&lt;br /&gt;
| Venomous Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Poison&lt;br /&gt;
| Players turns darkish color and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 31,38,45,52,61,69,77&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;/div&gt;</description>
			<pubDate>Thu, 02 Jul 2009 01:55:06 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Status_effects</comments>		</item>
		<item>
			<title>Status effects</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Status_effects</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;/* List of Debuffs */ Layout and order&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
[[Image:Debuff_Archer.jpg|frame|Archers are great at casting DoT debuffs]]&lt;br /&gt;
A major aspect of all MMOs are the status effects, they provide an even deeper strategy within the game and provide unique challenges and/or interesting effects. Fiesta Online has a number of these that will either help or hinder a player to complete tasks. Other terms for status effects are known as the buff and debuff. These words tell the difference whether a status effect is helpful or harmful to the player. &lt;br /&gt;
&lt;br /&gt;
A buff is generally a good thing, however some buffs will require you to give something up in order to gain something, and will most of the time be casted by a friend or yourself and can be strategically used to provide even greater benefits. For example, the buff Vitality allows the player to increase their attack temporarily but lowers their defense. This can be used best when the Fighter (class that uses vitality) is partied with a Cleric who can heal the Fighter, thus negating the defense lost leaving the Fighter with greater attack. The Cleric also has the Protect buff which adds defense to the party, helping to negate defense lost. Buffs last in varying lengths the most common times being 1 min and 1 hour.&lt;br /&gt;
&lt;br /&gt;
A debuff is the opposite of buffs (hence &amp;quot;de&amp;quot;) meaning that it hinders players to complete tasks. Debuffs are casted by enemies and foes. There are a three catagories of debuffs ranging from DoT (Damage over time), stats reduction and disabling spells. DoT is slow progressive damage which will require you to use more healing items and spells. Fortunately, these spells cannot kill you alone because they will not damage below 1 HP so if you are in a safe place (like a city) then you can`t die. Stats-decreasing debuffs lowers your stats to make it harder for you to kill an enemy and or player by decreasing your ability to do damage or let`s the enemy damage you. Finally, disabling buffs completely stop you from doing anything, from movement or attacking these cannot be removed and are always short in duration.&lt;br /&gt;
&lt;br /&gt;
==Buffs==&lt;br /&gt;
&lt;br /&gt;
[[Image:2160034918_88d91912ae.jpg|frame|A cleric casting stoneskin.]]&lt;br /&gt;
Buffs are spells and items that boost your existing stats and powers which will allow you to more effectively finish monsters and quests. There are several types of buffs &lt;br /&gt;
*Item buffs&lt;br /&gt;
*Player buffs &lt;br /&gt;
*Cash shop buffs &lt;br /&gt;
*Miscellaneous buffs&lt;br /&gt;
&lt;br /&gt;
Item buffs are where you use an item, they are usually very expensive because they are limited in the amount of times they can be used and they are very rare. However, there are a few exceptions such as antitoxin which is player made so there is, most of the time, a large supply of these. Player buffs are buffs that are cast by players. A prime example is the Cleric's Endure, which increases the targets HP and SP for an hour. It is a Cleric's job to help the party by &amp;quot;buffing&amp;quot;. There are other types of buffs that do not fall under the categories of item and player, which are buffs that are attained by doing certain actions, such as marrying someone. Cash shop buffs are buffs that are only available by purchasing them through the [[Cash Shop]], these are generally very useful like the HP/SP extender. Here is a table of known buffs:&lt;br /&gt;
&lt;br /&gt;
=== List of Buffs ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
==== Casting Buffs ====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Self =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Stoneskin01.JPG ]]&lt;br /&gt;
| Stoneskin&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Bless one's shield to increase its defense rate.&lt;br /&gt;
| Increases block rate&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 1%,2%,3%,4%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Toughness01.PNG ]]&lt;br /&gt;
| Toughness&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase your shield defense rate. &lt;br /&gt;
| Increases blocking rate.&lt;br /&gt;
| 30 sec&lt;br /&gt;
| 14% (+0.5%)&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Vitality02.PNG ]]&lt;br /&gt;
| Vitality&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase your strength. &lt;br /&gt;
| Increases attack but decreases defense.&lt;br /&gt;
| 1 min&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Party =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Protect01.JPG ]]&lt;br /&gt;
| Protect&lt;br /&gt;
| Self/Party&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Party's strength and defense increases for a certain amount of time. &lt;br /&gt;
| Increases attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Resist01.JPG ]]&lt;br /&gt;
| Resist&lt;br /&gt;
| Self/Party&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's magic damage and magic resistance.&lt;br /&gt;
| Increases magic attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Sacrifice_(02).jpg ]]&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Recover party's HP and SP at the moment of death. &lt;br /&gt;
| Heals party on death&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 50%,55%,60%,65%,70%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Target =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Restore_(04).png ]]&lt;br /&gt;
| Restore&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Recover target's HP over a specific amount of time. (Every 1.2 second, 15 times.)&lt;br /&gt;
| Recovers health over time.&lt;br /&gt;
| 18 sec&lt;br /&gt;
| 35,43,54,64,71,80,89,99,107,117,126&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Invincible01.JPG ]]&lt;br /&gt;
| Invincible&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Cast a Holy Shield on your target, making them temporarily invincible.&lt;br /&gt;
| Absorbs all damage depending on tier.&lt;br /&gt;
| 10-17.5 sec or until max damage is reached&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Immune01.JPG ]]&lt;br /&gt;
| Immune&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's resistance against poison and disease. &lt;br /&gt;
| Increases resistance to poison and disease.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 10%,15%,20%,25%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Endure01.JPG ]]&lt;br /&gt;
| Endure&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's max HP and max SP.&lt;br /&gt;
| Increases max HP and SP&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with level&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Misc. =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Buffs18ca2.jpg ]]&lt;br /&gt;
| Academy Buff&lt;br /&gt;
| All members&amp;lt;br&amp;gt;Other&lt;br /&gt;
| Increases attack rate by 5%&lt;br /&gt;
| Increases attack rate by 5%&lt;br /&gt;
| Variable&lt;br /&gt;
| Variable&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:PowerOfLove.jpg ]]&lt;br /&gt;
| Power of Love&lt;br /&gt;
| Self/Partner&amp;lt;br&amp;gt;Other&lt;br /&gt;
| The power of love pushes you further.&lt;br /&gt;
| Increases all stats by 5%&lt;br /&gt;
| Permanent&lt;br /&gt;
| 5% Self&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:PowerOfLove.jpg ]]&lt;br /&gt;
| Power of Love&lt;br /&gt;
| Partner&amp;lt;br&amp;gt;Other&lt;br /&gt;
| The power of love pushes you further.&lt;br /&gt;
| Increases all stats by 5%&lt;br /&gt;
| While grouped with spouse&lt;br /&gt;
| 5% Partner (stacked with self)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
==== Item Buffs ====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Scrolls =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Power_(Tier_1).png ]]&lt;br /&gt;
| Aim Scroll&lt;br /&gt;
| Item&lt;br /&gt;
| An Aim Scroll, which increases the Aim of your weapon or magic spell.&lt;br /&gt;
| Increases aim.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 65,142,229,326,422&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Nature's_Agility_(Tier_1).png ]]&lt;br /&gt;
| Nature's Agility&lt;br /&gt;
| Item&lt;br /&gt;
| A Nature's Agility Scroll, which increases your Evasion. &lt;br /&gt;
| Increases evasion.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 32,71,114,163,211&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Magic_Defense_(Tier_1).png ]]&lt;br /&gt;
| Magical Defense&lt;br /&gt;
| Item&lt;br /&gt;
| A Magical Defense Scroll, which increases Magic Defense.&lt;br /&gt;
| Increases Magic defense.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 37,93,156,226,296&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Magic_Defense_(Tier_1).png ]]&lt;br /&gt;
| Shield Increase&lt;br /&gt;
| Item&lt;br /&gt;
| A Shield Scroll, which increases Defense. &lt;br /&gt;
| Increases defense.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 29,72,122,177,232&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Vitality_(Tier_1).png ]]&lt;br /&gt;
| Vitality &lt;br /&gt;
| Item&lt;br /&gt;
| A Vitality Scroll, which increases maximum HP. &lt;br /&gt;
| Increases max HP.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 200,500,900,1200,1600&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Mentality_(Tier_1).png ]]&lt;br /&gt;
| Mentality&lt;br /&gt;
| Item&lt;br /&gt;
| A Mentality Scroll, which increases maximum SP. &lt;br /&gt;
| Increases max SP.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 64,142,229,326,422&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Mentality_(Tier_1).png ]]&lt;br /&gt;
| Speed Increase&lt;br /&gt;
| Item&lt;br /&gt;
| A Speed Scroll, which increases Travel Speed. &lt;br /&gt;
| Increases movement speed.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,15%,20%,25%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Concentration_Increase_(Tier_1).jpg ]]&lt;br /&gt;
| Concentration Increase &lt;br /&gt;
| Item&lt;br /&gt;
| A Concentration Scroll, which increases Intelligence and Critical Rate.  &lt;br /&gt;
| Increases Magic attack and CRIT%.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Potions =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-HP_Potion_(Tier_1).png ]]&lt;br /&gt;
| HP Regeneration&lt;br /&gt;
| Item&lt;br /&gt;
| A mysterious potion that constantly heals you for HP every second for 15 seconds.   &lt;br /&gt;
| Heals over time.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-SP_Potion_(Tier_1).png ]]&lt;br /&gt;
| SP Regeneration&lt;br /&gt;
| Item&lt;br /&gt;
| A mysterious potion that constantly heals you for SP every second for 15 seconds.   &lt;br /&gt;
| Heals SP over time.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_1).png ]]&lt;br /&gt;
| Antibiotic&lt;br /&gt;
| Item&lt;br /&gt;
| An antibiotic which increases illness resistance.    &lt;br /&gt;
| Increases Illness resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_2).png ]]&lt;br /&gt;
| Antitoxin&lt;br /&gt;
| Item&lt;br /&gt;
| An antitoxin which increases disease resistance.    &lt;br /&gt;
| Increases disease resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_3).png ]]&lt;br /&gt;
| Bless&lt;br /&gt;
| Item&lt;br /&gt;
| An Bless potion, which increases curse Resistance.     &lt;br /&gt;
| Increases curse resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_1).png ]]&lt;br /&gt;
| Curse Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.   &lt;br /&gt;
| No chance of getting a curse.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_2).png ]]&lt;br /&gt;
| Disease Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.&lt;br /&gt;
| No chance of getting a disease.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_3).png ]]&lt;br /&gt;
| Illness Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.&lt;br /&gt;
| No chance of getting a illness.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_1).jpg ]]&lt;br /&gt;
| Protection&lt;br /&gt;
| Item&lt;br /&gt;
| A Protection Potion, which increases Defense and Magic Resistance. &lt;br /&gt;
| Increases both defenses.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_2).jpg ]]&lt;br /&gt;
| Quickness&lt;br /&gt;
| Item&lt;br /&gt;
| A Quickness Potion, which increases Dexterity. &lt;br /&gt;
| Increases evasion.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_3).jpg ]]&lt;br /&gt;
| Strength Increase &lt;br /&gt;
| Item&lt;br /&gt;
| A Strength Potion, which increases Strength and Critical Rate. &lt;br /&gt;
| Increases attack and CRIT%&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
==== Cash Shop Buffs ====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Strength_Charm.jpg ]]&lt;br /&gt;
| Charm of Strength&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases your damage by 20% for 1 hour. &lt;br /&gt;
| Increases Damage&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Charm_of_Defense.jpg ]]&lt;br /&gt;
| Charm of Defense&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases your defense by 20% for 1 hour. &lt;br /&gt;
| Increases defense&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Charm_of_Might.jpg ]]&lt;br /&gt;
| Charm of Might&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases your defense and attack by 20% for 1 hour. &lt;br /&gt;
| Increases defense and attack&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 20% each&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:HP_and_SP_Extender.jpg ]]&lt;br /&gt;
| HP and SP Extender&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases HP and SP by 30% for 2 hours. &lt;br /&gt;
| Increases max HP and SP&lt;br /&gt;
| 2 hour&lt;br /&gt;
| 30%,50%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Might_Potion.jpg ]]&lt;br /&gt;
| Might Potion&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases STR,DEX,END,INT,SPR by 10 each for 1 hour. &lt;br /&gt;
| Increases all stats&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 10 each&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Debuffs==&lt;br /&gt;
&lt;br /&gt;
=== List of Debuffs ===&lt;br /&gt;
&lt;br /&gt;
==== Curse ====&lt;br /&gt;
&lt;br /&gt;
===== Monster Only =====&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Critical Rate&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red color and Critical is lowered.&lt;br /&gt;
| Lowers Critical Rate&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 1%,2%,3%,4%,5%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Dexterity&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red color and Dexterity is lowered.&lt;br /&gt;
| Lowers Dexterity&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Evasion&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red color and Evasion is lowered.&lt;br /&gt;
| Lowers Evasion&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Frost_Nova_(05).jpg ]]&lt;br /&gt;
| Decrease Speed&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a dark blue color and movement is lowered.&lt;br /&gt;
| Lowers Movement Speed&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 40%,45%,50%,55%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Monster and Player =====&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Slicer_(01).png]]&lt;br /&gt;
| Bone Slicer&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse.&lt;br /&gt;
| Appearance doesn't change but attack speed decreases&lt;br /&gt;
| Lowers Attack Rate&lt;br /&gt;
| 5 min, 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 30%,35%,40%,45%,50%,55%,60%,62%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Player Only =====&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-DemHit01.PNG ]]&lt;br /&gt;
| Demoralize Hit&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but attack decreases.&lt;br /&gt;
| Decreases attack&lt;br /&gt;
| 20,30,45,60 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 62,109,159,203,251,314,376 [?]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Fatal_Slash_(01).png ]]&lt;br /&gt;
| Fatal Slash&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but defense decreases.&lt;br /&gt;
| Decreases defense&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 13,26,47,70,94,117,147,179,210&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Ice_Bolt_(01).png ]]&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Stats Decrease&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Appearance doesn't change but movement decreases.&lt;br /&gt;
| Slows opponent&lt;br /&gt;
| 3 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Immobilize01.PNG ]]&lt;br /&gt;
| Immobilize&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but dexterity decreases.&lt;br /&gt;
| Decreases dexterity&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 43,55,66,77,92,106,120&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Disable ====&lt;br /&gt;
&lt;br /&gt;
===== Monster Only =====&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Binding.gif ]]&lt;br /&gt;
| Entangle&lt;br /&gt;
| Disable&lt;br /&gt;
| Root wrap targets legs, skills can still be used.&lt;br /&gt;
| Player unable to move&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:MightyPunch.gif ]]&lt;br /&gt;
| Stun&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Player Only =====&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Concussive_Charge_(01).png ]]&lt;br /&gt;
| Concussive Charge&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
| Player&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Disease ====&lt;br /&gt;
&lt;br /&gt;
===== Monster Only =====&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff-Disease.jpg ]]&lt;br /&gt;
| Disease&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark color and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 54&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Monster and Player =====&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Shot_(07).jpg ]]&lt;br /&gt;
| Bleeding&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Disease&lt;br /&gt;
| Player attains a red trail following them and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min. 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 37&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Poison ====&lt;br /&gt;
&lt;br /&gt;
===== Monster Only =====&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Magic_Missile_(08).png ]]&lt;br /&gt;
| Poison Damage&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Disease&lt;br /&gt;
| Players turns greenish color and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 17,54,89,112&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===== Player Only =====&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Power_Shot_(01).png ]]&lt;br /&gt;
| Poison Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark green color and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 7,14,23,32,40,49,59,70&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[ Image:Skill-Venomous_Shot_(01).png ]]&lt;br /&gt;
| Venomous Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Poison&lt;br /&gt;
| Players turns darkish color and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 31,38,45,52,61,69,77&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;/div&gt;</description>
			<pubDate>Thu, 02 Jul 2009 01:48:03 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Status_effects</comments>		</item>
		<item>
			<title>Title Guide</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Title_Guide</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;removed protected tag&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Do not incorporate ANY data that is not confirmed. This is an encyclopedia, not a discussion board. Modify only content that is confirmed, rather than tagging &amp;quot;confirmed&amp;quot; or &amp;quot;unconfirmed&amp;quot; at the end of the sentence. Refrain from commenting on any of the titles. The discussion page is there for a reason. '''Any edits that contravene these conditions will be removed; modifications perceived to be vandalism will see the editor met with a temporary ban.''' ''&lt;br /&gt;
&lt;br /&gt;
''Seeing a particular title in use is not a confirmation of the way to obtain it. Unless you know that a method will certainly produce replicable results, do not alter anything on this page. This means you must have either obtained it yourself via that method, or be able to produce convincing evidence to support it.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Titles==&lt;br /&gt;
&lt;br /&gt;
Titles are obtained by doing various things in-game. You can change your title by opening the character window and clicking change by the title. ''Many of the titles in the lists are currently not obtainable.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Chatting Titles===&lt;br /&gt;
Announcer - Shout 50 times in an hour.&lt;br /&gt;
&lt;br /&gt;
Broadcaster - Shout 500 times in 3 hours.&lt;br /&gt;
&lt;br /&gt;
Talk Show Host - Shout 1000 times in 7 hours.&lt;br /&gt;
&lt;br /&gt;
World DJ - Shout 5000 times. (Takes 7 hours and 5 minutes, with one shout every 5.1 seconds).&lt;br /&gt;
&lt;br /&gt;
Stammerer - Stay silent for 4 consecutive hours.&lt;br /&gt;
&lt;br /&gt;
Quiet - Stay silent for 24 consecutive hours. &lt;br /&gt;
&lt;br /&gt;
Silent - Stay silent for 48 consecutive hours. &lt;br /&gt;
&lt;br /&gt;
Speechless - Stay silent for 76 consecutive hours.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Money/Selling Titles===&lt;br /&gt;
Apprentice Merchant - Sell 500 items to NPC one by one without logging out. (Note: to get the &amp;quot;merchant&amp;quot; titles, you must sell the specified number of items to the same NPC although you may close their barter window.)&lt;br /&gt;
&lt;br /&gt;
Advanced Merchant - Sell 1,000 items to NPC one by one without logging out. &lt;br /&gt;
&lt;br /&gt;
Pro Merchant - Sell 3,000 items to NPC one by one without logging out. &lt;br /&gt;
&lt;br /&gt;
Master Merchant - Sell 5,000 items to NPC one by one without logging out. &lt;br /&gt;
&lt;br /&gt;
Filthy Rich -&lt;br /&gt;
&lt;br /&gt;
Aristocrat - &lt;br /&gt;
&lt;br /&gt;
Wealthy - &lt;br /&gt;
&lt;br /&gt;
Bourgeoisie - &lt;br /&gt;
&lt;br /&gt;
Making Ends Meet - &lt;br /&gt;
&lt;br /&gt;
Charity Case - &lt;br /&gt;
&lt;br /&gt;
Beggar - &lt;br /&gt;
&lt;br /&gt;
Destitute - &lt;br /&gt;
&lt;br /&gt;
Shack Resident – &lt;br /&gt;
&lt;br /&gt;
Apartment Resident - &lt;br /&gt;
&lt;br /&gt;
Mansion Resident - &lt;br /&gt;
&lt;br /&gt;
Landlord -&lt;br /&gt;
&lt;br /&gt;
===Friend Titles===&lt;br /&gt;
''Removing people from your friends list after getting these titles will not remove the titles. ''&lt;br /&gt;
&lt;br /&gt;
Friend Seeker - Have 5 friends on your friends list.&lt;br /&gt;
&lt;br /&gt;
Friendly - Have 10 friends on your friends list. &lt;br /&gt;
&lt;br /&gt;
Popular - Have 30 friends on your friends list. &lt;br /&gt;
&lt;br /&gt;
Celebrity - Have 50 friends on your friends list. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Enhancement Titles===&lt;br /&gt;
Apprentice Enhancer - Successfully enhance one item to +3.&lt;br /&gt;
&lt;br /&gt;
Skillful Enhancer - Successfully enhance one item to +6. (Getting one item to +6 will earn you the +3 title.)&lt;br /&gt;
&lt;br /&gt;
Enhancement Artist - Successfully enhance one item to +8.&lt;br /&gt;
&lt;br /&gt;
Enhancement God - Successfully enhance one item to +9.&lt;br /&gt;
&lt;br /&gt;
Lucky Enhancer - Successfully enhance 3 items to +3 without closing the enhancement window.&lt;br /&gt;
&lt;br /&gt;
Successful Enhancer - Successfully enhance 6 items to +3 without closing the enhancement window.&lt;br /&gt;
&lt;br /&gt;
Triumphant Enhancer - Successfully enhance 10 items to +3 without closing the enhancement window.&lt;br /&gt;
&lt;br /&gt;
Miraculous Enhancer - Successfully enhance 15 items to +3 without closing the enhancement window.&lt;br /&gt;
&lt;br /&gt;
Unlucky Enhancer - 5 unsuccessful enhancements without logging off. Can be acquired twice.&lt;br /&gt;
&lt;br /&gt;
Failed Enhancer - 20 consecutive failed enhancements or 100 total failed enhancements without logging off. May be acquired twice.&lt;br /&gt;
&lt;br /&gt;
Hopeless Enhancer - 30 consecutive failed enhancements or 300 total failed enhancements without logging off. May be acquired twice.&lt;br /&gt;
&lt;br /&gt;
Cursed Enhancer - 50 consecutive failed enhancements or 500 total failed enhancements without logging off. May be acquired twice.&lt;br /&gt;
&lt;br /&gt;
Rookie Enhancer - 5 successful enhancements without logging off.&lt;br /&gt;
&lt;br /&gt;
Advanced Enhancer - 300 successful enhancements without logging off.&lt;br /&gt;
&lt;br /&gt;
Pro Enhancer - 500 successful enhancements without logging off.&lt;br /&gt;
&lt;br /&gt;
Master Enhancer - 1000 successful enhancements without logging off.&lt;br /&gt;
&lt;br /&gt;
Item Spoiler - Destroy 5 items during enhancing without logging off.&lt;br /&gt;
&lt;br /&gt;
Item Breaker - Destroy 20 items during enhancing without logging off.&lt;br /&gt;
&lt;br /&gt;
Item Destroyer - Destroy 50 items during enhancing without logging off. &lt;br /&gt;
&lt;br /&gt;
Item Bankrupt - Destroy 70 items during enhancing without logging off.&lt;br /&gt;
&lt;br /&gt;
===Class Titles===&lt;br /&gt;
Fighters:&lt;br /&gt;
&lt;br /&gt;
Apprentice Fighter - Attain level 10 with a fighter. &lt;br /&gt;
&lt;br /&gt;
CleverFighter - Attain level 20 with a fighter.&lt;br /&gt;
&lt;br /&gt;
Tanker Warrior - Attain level 60 with a fighter. &lt;br /&gt;
&lt;br /&gt;
Battle Warrior - Attain level 80 with a fighter. &lt;br /&gt;
&lt;br /&gt;
Supreme Fighter - Attain level 100 with a fighter and complete superior quest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Clerics:&lt;br /&gt;
&lt;br /&gt;
Apprentice Cleric - Attain level 10 with a cleric.&lt;br /&gt;
&lt;br /&gt;
High Cleric - Attain level 20 with a cleric.&lt;br /&gt;
&lt;br /&gt;
Supportive Paladin - Attain level 60 with a cleric.&lt;br /&gt;
&lt;br /&gt;
Divine Paladin - Attain level 80 with a cleric.&lt;br /&gt;
&lt;br /&gt;
Supreme Cleric - Attain level 100 with a cleric and complete class quest&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Archers:&lt;br /&gt;
&lt;br /&gt;
Apprentice Archer - Attain level 10 with an archer.&lt;br /&gt;
&lt;br /&gt;
HawkArcher - Attain level 20 with an archer.&lt;br /&gt;
&lt;br /&gt;
Rapid Scout - Attain level 60 with an archer.&lt;br /&gt;
&lt;br /&gt;
Supersonic Scout - Attain level 80 with an archer.&lt;br /&gt;
&lt;br /&gt;
Supreme Archer - &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mages:&lt;br /&gt;
&lt;br /&gt;
Apprentice Mage - Attain level 10 with a mage.&lt;br /&gt;
&lt;br /&gt;
WizMage - Attain level 20 with a mage. &lt;br /&gt;
&lt;br /&gt;
Powerful Enchanter - Attain level 60 with a mage. &lt;br /&gt;
&lt;br /&gt;
Diabolic Enchanter - Attain level 80 with a mage. &lt;br /&gt;
&lt;br /&gt;
Supreme Mage -&lt;br /&gt;
&lt;br /&gt;
===Weapon Titles===&lt;br /&gt;
These are titles attainable through placing licenses on weapons. Comprehensive details on how to acquire them are found under [[Licenses]].&lt;br /&gt;
&lt;br /&gt;
(Monster Name) Killer&lt;br /&gt;
&lt;br /&gt;
(Monster Name) Executioner&lt;br /&gt;
&lt;br /&gt;
(Monster Name) Eliminator&lt;br /&gt;
&lt;br /&gt;
(Monster Name) Assassin&lt;br /&gt;
&lt;br /&gt;
(Monster Name) Dominator&lt;br /&gt;
&lt;br /&gt;
(Monster Name) Destroyer&lt;br /&gt;
&lt;br /&gt;
(Monster Name) Slayer&lt;br /&gt;
&lt;br /&gt;
(Monster Name) Terminator&lt;br /&gt;
&lt;br /&gt;
(Monster Name) Annihilator&lt;br /&gt;
&lt;br /&gt;
(Monster Name) Conqueror&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Deaths/Living===&lt;br /&gt;
(Rapid successions of suicides don't all count as consecutive deaths: [http://www.outspark.com/forums/showpost.php?p=400896&amp;amp;postcount=25 Outspark Forum post])&lt;br /&gt;
&lt;br /&gt;
Monster Joke Punchline - Die 10 times in a row to the same monster and same map.&lt;br /&gt;
&lt;br /&gt;
Unnoticed By Monsters - Die 100 times in a row to the same monster and same map. &lt;br /&gt;
&lt;br /&gt;
Monster Food - Die 500 times in a row to the same monster and same map. &lt;br /&gt;
&lt;br /&gt;
Deathhouse's Guest - Die 1000 times in a row to the same monster and same map. &lt;br /&gt;
&lt;br /&gt;
Invincible - Dont die for 100 hours/Days(maybe consecutive)&lt;br /&gt;
&lt;br /&gt;
Die Hard - Do not die for 80 consecutive hours/days&lt;br /&gt;
&lt;br /&gt;
Tough As Nails - Do not die for 60 consecutive hours/days&lt;br /&gt;
&lt;br /&gt;
Tough Cookie - Do not die for 20 consecutive hours/days&lt;br /&gt;
&lt;br /&gt;
Bad Fighter - Die in PVP Arena 20 times in a row&lt;br /&gt;
&lt;br /&gt;
Very Bad Fighter - Die in PVP Arena 100 times in a row&lt;br /&gt;
&lt;br /&gt;
Horrible Fighter - Die in PVP Arena 300 times in a row&lt;br /&gt;
&lt;br /&gt;
Worthless Fighter - Die in PVP Arena 1000 times in a row&lt;br /&gt;
&lt;br /&gt;
===Marathon Titles===&lt;br /&gt;
&lt;br /&gt;
''As there is weekly maintenance performed on Fiesta, as well as other factors that contribute to a player being logged out, at this time it is impossible to achieve either the Fiesta Lover or Fiestaholic titles.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Fiesta Rookie - Stay logged in 5 consecutive hours.&lt;br /&gt;
&lt;br /&gt;
Fiesta Citizen - Stay logged in 8 consecutive hours.&lt;br /&gt;
&lt;br /&gt;
Fiesta Defender - Stay logged in for 24 consecutive hours (1 day). &lt;br /&gt;
&lt;br /&gt;
Fiesta Guardian - Stay logged in for 48 consecutive hours (2 days).&lt;br /&gt;
&lt;br /&gt;
Fiesta Guard Captain - Stay logged in for 96 consecutive hours (4 days).&lt;br /&gt;
&lt;br /&gt;
Fiesta Fan - Stay logged in for 120 consecutive hours (5 days). &lt;br /&gt;
&lt;br /&gt;
Fiesta Lover - Stay logged in for 720 consecutive hours (30 days). &lt;br /&gt;
&lt;br /&gt;
Fiestaholic - Stay logged in for 4320 consecutive hours (180 days).&lt;br /&gt;
&lt;br /&gt;
===Uncategorized Titles===&lt;br /&gt;
Title Rookie - Obtain 8 titles (Excluding Weapon Titles).&lt;br /&gt;
&lt;br /&gt;
Title Maker - Obtain 30 titles. (Excluding Title Rookie and Weapon Titles).&lt;br /&gt;
&lt;br /&gt;
Title Collector – Obtain 50 titles (Excluding Title Rookie, Title Maker and Weapon Titles)&lt;br /&gt;
&lt;br /&gt;
Title Master - Obtain all titles in Fiesta. &lt;br /&gt;
&lt;br /&gt;
Closed Beta Tester - Obtained if any of your characters reached level 20 in close beta.&lt;br /&gt;
&lt;br /&gt;
Rookie Host - Open an official Fiesta Mini-Game 10 times.&lt;br /&gt;
&lt;br /&gt;
Popular Host - Open an official Fiesta Mini-Game 50 times. &lt;br /&gt;
&lt;br /&gt;
Grand Host - Open an official Fiesta Mini-Game 500 times. &lt;br /&gt;
&lt;br /&gt;
Star Host - Open an official Fiesta Mini-Game 1000 times.&lt;br /&gt;
&lt;br /&gt;
Rare Item Sampler - Own 2 rare items &lt;br /&gt;
&lt;br /&gt;
Rare Item Owner -Own 10 rare items &lt;br /&gt;
&lt;br /&gt;
Rare Item Collector -Own 50 rare items.&lt;br /&gt;
&lt;br /&gt;
Rare Item Hunter - Own 100 rare items.&lt;br /&gt;
&lt;br /&gt;
===Quest Titles===&lt;br /&gt;
Quest Beginner - Submit 11 quests without leaving the map. (All rewarding NPC must be on the same map.) Quests may be repeatable.&amp;lt;br&amp;gt;'''''Note:''' All Quests Titles must be different.  Any quest will work for this but if you do a repeatable quest it will only count for you once.''&lt;br /&gt;
&lt;br /&gt;
Quest Expert - &lt;br /&gt;
&lt;br /&gt;
Quest Pro - &lt;br /&gt;
&lt;br /&gt;
Quest Master - &lt;br /&gt;
&lt;br /&gt;
Kingdom Quest Rookie - Participate in 5 KQs in one login session&lt;br /&gt;
&lt;br /&gt;
Kingdom Quest Specialist - &lt;br /&gt;
&lt;br /&gt;
Kingdom Quest Unlucky - Fail 5 consecutive KQs without logging off&lt;br /&gt;
&lt;br /&gt;
Kingdom Quest Quitter - Fail 15 consecutive KQs without logging off&lt;br /&gt;
&lt;br /&gt;
Kingdom Quest Failure - Fail 40 consecutive KQs without logging off &lt;br /&gt;
&lt;br /&gt;
Kingdom Quest Victim  - Fail 100 consecutive KQs without logging off&lt;br /&gt;
&lt;br /&gt;
KQ Bronze Medalist - Complete 5 KQs in one login session (with finishing and receiving the Success chest and experience)&lt;br /&gt;
&lt;br /&gt;
KQ Silver Medalist - Complete 30 KQs in one login session (with finishing and receiving the Success chest and experience)&lt;br /&gt;
&lt;br /&gt;
KQ Gold Medalist - Complete 75 KQs in one login session (with finishing and receiving the Success chest and experience)&lt;br /&gt;
&lt;br /&gt;
KQ Medal Collector - Complete 140 or 150 KQs in one login session (with finishing and receiving the Success chest and experience)&lt;br /&gt;
&lt;br /&gt;
Note that the KQ Unlucky -Quitter-Failure and Victim titles are more likely to be obtained trough the lvl 60 class upgrade part 3.&lt;br /&gt;
&lt;br /&gt;
===Guild/Party Titles===&lt;br /&gt;
Partygoer - Join 7 parties in 1 hour without logging off.&lt;br /&gt;
&lt;br /&gt;
Life Of The Party - &lt;br /&gt;
&lt;br /&gt;
Party Monster - &lt;br /&gt;
&lt;br /&gt;
Party Worshipper - &lt;br /&gt;
&lt;br /&gt;
Rookie Guild - Win 3 guild wars in a row. &lt;br /&gt;
&lt;br /&gt;
Reputable Guild - Win 6 guild wars in a row. &lt;br /&gt;
&lt;br /&gt;
Revered Guild - Win 9 guild wars in a row. &lt;br /&gt;
&lt;br /&gt;
Matchless Guild - Win 10 guild wars in a row &lt;br /&gt;
&lt;br /&gt;
Guild War Apprentice - Participate in 5 guild wars. &lt;br /&gt;
&lt;br /&gt;
Guild War Participant - Participate in 10 guild wars. &lt;br /&gt;
&lt;br /&gt;
Effort Maker - Participate in 20 guild wars.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mining/Gathering Titles===&lt;br /&gt;
Rookie Miner -&lt;br /&gt;
&lt;br /&gt;
Advanced Miner - &lt;br /&gt;
&lt;br /&gt;
Pro Miner - &lt;br /&gt;
&lt;br /&gt;
Master Miner - &lt;br /&gt;
&lt;br /&gt;
Rookie Lumberjack - &lt;br /&gt;
&lt;br /&gt;
Advanced Lumberjack - &lt;br /&gt;
&lt;br /&gt;
Pro Lumberjack - &lt;br /&gt;
&lt;br /&gt;
Master Lumberjack - &lt;br /&gt;
&lt;br /&gt;
Rookie Gatherer – &lt;br /&gt;
&lt;br /&gt;
Advanced Gatherer - &lt;br /&gt;
&lt;br /&gt;
Pro Gatherer - &lt;br /&gt;
&lt;br /&gt;
Master Gatherer -&lt;br /&gt;
&lt;br /&gt;
===Fiesta Status Titles===&lt;br /&gt;
&lt;br /&gt;
Fiesta Hero -  &lt;br /&gt;
&lt;br /&gt;
Fiesta Ace - &lt;br /&gt;
&lt;br /&gt;
Fiesta Pro - &lt;br /&gt;
&lt;br /&gt;
Fiesta Master -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Killing Titles===&lt;br /&gt;
&lt;br /&gt;
Notable Fighter - Kill 20 people in the PVP arena without dying.&lt;br /&gt;
&lt;br /&gt;
Excellent Fighter - Kill 100 people in the PVP arena without dying.&lt;br /&gt;
&lt;br /&gt;
Supreme Fighter - Kill 300 people in the PVP arena without dying.&lt;br /&gt;
&lt;br /&gt;
Uber Fighter - Kill 1000 people in the PVP arena without dying.&lt;br /&gt;
&lt;br /&gt;
===Bugged Titles===&lt;br /&gt;
&lt;br /&gt;
Unlucky Enhancer route – Can be obtained twice.&lt;br /&gt;
&lt;br /&gt;
Apprentice Merchant route – Can be obtained twice.&lt;br /&gt;
&lt;br /&gt;
NOTE : These titles, should you get two, count toward Title Collection titles.&lt;/div&gt;</description>
			<pubDate>Sun, 28 Jun 2009 03:29:46 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Title_Guide</comments>		</item>
		<item>
			<title>Status effects</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Status_effects</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;minor corrections and layout, more work needed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
[[Image:Debuff_Archer.jpg|frame|Archers are great at casting DoT debuffs]]&lt;br /&gt;
A major aspect of all MMOs are the status effects, they provide an even deeper strategy within the game and provide unique challenges and/or interesting effects. Fiesta Online has a number of these that will either help or hinder a player to complete tasks. Other terms for status effects are known as the buff and debuff. These words tell the difference whether a status effect is helpful or harmful to the player. &lt;br /&gt;
&lt;br /&gt;
A buff is generally a good thing, however some buffs will require you to give something up in order to gain something, and will most of the time be casted by a friend or yourself and can be strategically used to provide even greater benefits. For example, the buff Vitality allows the player to increase their attack temporarily but lowers their defense. This can be used best when the Fighter (class that uses vitality) is partied with a Cleric who can heal the Fighter, thus negating the defense lost leaving the Fighter with greater attack. The Cleric also has the Protect buff which adds defense to the party, helping to negate defense lost. Buffs last in varying lengths the most common times being 1 min and 1 hour.&lt;br /&gt;
&lt;br /&gt;
A debuff is the opposite of buffs (hence &amp;quot;de&amp;quot;) meaning that it hinders players to complete tasks. Debuffs are casted by enemies and foes. There are a three catagories of debuffs ranging from DoT (Damage over time), stats reduction and disabling spells. DoT is slow progressive damage which will require you to use more healing items and spells. Fortunately, these spells cannot kill you alone because they will not damage below 1 HP so if you are in a safe place (like a city) then you can`t die. Stats-decreasing debuffs lowers your stats to make it harder for you to kill an enemy and or player by decreasing your ability to do damage or let`s the enemy damage you. Finally, disabling buffs completely stop you from doing anything, from movement or attacking these cannot be removed and are always short in duration.&lt;br /&gt;
&lt;br /&gt;
==Buffs==&lt;br /&gt;
&lt;br /&gt;
[[Image:2160034918_88d91912ae.jpg|frame|A cleric casting stoneskin.]]&lt;br /&gt;
Buffs are spells and items that boost your existing stats and powers which will allow you to more effectively finish monsters and quests. There are several types of buffs &lt;br /&gt;
*Item buffs&lt;br /&gt;
*Player buffs &lt;br /&gt;
*Cash shop buffs &lt;br /&gt;
*Miscellaneous buffs&lt;br /&gt;
&lt;br /&gt;
Item buffs are where you use an item, they are usually very expensive because they are limited in the amount of times they can be used and they are very rare. However, there are a few exceptions such as antitoxin which is player made so there is, most of the time, a large supply of these. Player buffs are buffs that are cast by players. A prime example is the Cleric's Endure, which increases the targets HP and SP for an hour. It is a Cleric's job to help the party by &amp;quot;buffing&amp;quot;. There are other types of buffs that do not fall under the categories of item and player, which are buffs that are attained by doing certain actions, such as marrying someone. Cash shop buffs are buffs that are only available by purchasing them through the [[Cash Shop]], these are generally very useful like the HP/SP extender. Here is a table of known buffs:&lt;br /&gt;
&lt;br /&gt;
=== List of Buffs ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
==== Casting Buffs ====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Self =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Stoneskin01.JPG ]]&lt;br /&gt;
| Stoneskin&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Bless one's shield to increase its defense rate.&lt;br /&gt;
| Increases block rate&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 1%,2%,3%,4%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Toughness01.PNG ]]&lt;br /&gt;
| Toughness&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase your shield defense rate. &lt;br /&gt;
| Increases blocking rate.&lt;br /&gt;
| 30 sec&lt;br /&gt;
| 14% (+0.5%)&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Vitality02.PNG ]]&lt;br /&gt;
| Vitality&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase your strength. &lt;br /&gt;
| Increases attack but decreases defense.&lt;br /&gt;
| 1 min&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Party =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Protect01.JPG ]]&lt;br /&gt;
| Protect&lt;br /&gt;
| Self/Party&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Party's strength and defense increases for a certain amount of time. &lt;br /&gt;
| Increases attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Resist01.JPG ]]&lt;br /&gt;
| Resist&lt;br /&gt;
| Self/Party&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's magic damage and magic resistance.&lt;br /&gt;
| Increases magic attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Sacrifice_(02).jpg ]]&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Recover party's HP and SP at the moment of death. &lt;br /&gt;
| Heals party on death&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 50%,55%,60%,65%,70%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Target =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Restore_(04).png ]]&lt;br /&gt;
| Restore&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Recover target's HP over a specific amount of time. (Every 1.2 second, 15 times.)&lt;br /&gt;
| Recovers health over time.&lt;br /&gt;
| 18 sec&lt;br /&gt;
| 35,43,54,64,71,80,89,99,107,117,126&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Invincible01.JPG ]]&lt;br /&gt;
| Invincible&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Cast a Holy Shield on your target, making them temporarily invincible.&lt;br /&gt;
| Absorbs all damage depending on tier.&lt;br /&gt;
| 10-17.5 sec or until max damage is reached&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Immune01.JPG ]]&lt;br /&gt;
| Immune&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's resistance against poison and disease. &lt;br /&gt;
| Increases resistance to poison and disease.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 10%,15%,20%,25%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Endure01.JPG ]]&lt;br /&gt;
| Endure&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's max HP and max SP.&lt;br /&gt;
| Increases max HP and SP&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with level&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Misc. =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Buffs18ca2.jpg ]]&lt;br /&gt;
| Academy Buff&lt;br /&gt;
| All members&amp;lt;br&amp;gt;Other&lt;br /&gt;
| Increases attack rate by 5%&lt;br /&gt;
| Increases attack rate by 5%&lt;br /&gt;
| Variable&lt;br /&gt;
| Variable&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:PowerOfLove.jpg ]]&lt;br /&gt;
| Power of Love&lt;br /&gt;
| Self/Partner&amp;lt;br&amp;gt;Other&lt;br /&gt;
| The power of love pushes you further.&lt;br /&gt;
| Increases all stats by 5%&lt;br /&gt;
| Permanent&lt;br /&gt;
| 5% Self&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:PowerOfLove.jpg ]]&lt;br /&gt;
| Power of Love&lt;br /&gt;
| Partner&amp;lt;br&amp;gt;Other&lt;br /&gt;
| The power of love pushes you further.&lt;br /&gt;
| Increases all stats by 5%&lt;br /&gt;
| While grouped with spouse&lt;br /&gt;
| 5% Partner (stacked with self)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
==== Item Buffs ====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Scrolls =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Power_(Tier_1).png ]]&lt;br /&gt;
| Aim Scroll&lt;br /&gt;
| Item&lt;br /&gt;
| An Aim Scroll, which increases the Aim of your weapon or magic spell.&lt;br /&gt;
| Increases aim.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 65,142,229,326,422&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Nature's_Agility_(Tier_1).png ]]&lt;br /&gt;
| Nature's Agility&lt;br /&gt;
| Item&lt;br /&gt;
| A Nature's Agility Scroll, which increases your Evasion. &lt;br /&gt;
| Increases evasion.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 32,71,114,163,211&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Magic_Defense_(Tier_1).png ]]&lt;br /&gt;
| Magical Defense&lt;br /&gt;
| Item&lt;br /&gt;
| A Magical Defense Scroll, which increases Magic Defense.&lt;br /&gt;
| Increases Magic defense.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 37,93,156,226,296&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Magic_Defense_(Tier_1).png ]]&lt;br /&gt;
| Shield Increase&lt;br /&gt;
| Item&lt;br /&gt;
| A Shield Scroll, which increases Defense. &lt;br /&gt;
| Increases defense.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 29,72,122,177,232&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Vitality_(Tier_1).png ]]&lt;br /&gt;
| Vitality &lt;br /&gt;
| Item&lt;br /&gt;
| A Vitality Scroll, which increases maximum HP. &lt;br /&gt;
| Increases max HP.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 200,500,900,1200,1600&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Mentality_(Tier_1).png ]]&lt;br /&gt;
| Mentality&lt;br /&gt;
| Item&lt;br /&gt;
| A Mentality Scroll, which increases maximum SP. &lt;br /&gt;
| Increases max SP.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 64,142,229,326,422&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Mentality_(Tier_1).png ]]&lt;br /&gt;
| Speed Increase&lt;br /&gt;
| Item&lt;br /&gt;
| A Speed Scroll, which increases Travel Speed. &lt;br /&gt;
| Increases movement speed.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,15%,20%,25%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Concentration_Increase_(Tier_1).jpg ]]&lt;br /&gt;
| Concentration Increase &lt;br /&gt;
| Item&lt;br /&gt;
| A Concentration Scroll, which increases Intelligence and Critical Rate.  &lt;br /&gt;
| Increases Magic attack and CRIT%.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Potions =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-HP_Potion_(Tier_1).png ]]&lt;br /&gt;
| HP Regeneration&lt;br /&gt;
| Item&lt;br /&gt;
| A mysterious potion that constantly heals you for HP every second for 15 seconds.   &lt;br /&gt;
| Heals over time.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-SP_Potion_(Tier_1).png ]]&lt;br /&gt;
| SP Regeneration&lt;br /&gt;
| Item&lt;br /&gt;
| A mysterious potion that constantly heals you for SP every second for 15 seconds.   &lt;br /&gt;
| Heals SP over time.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_1).png ]]&lt;br /&gt;
| Antibiotic&lt;br /&gt;
| Item&lt;br /&gt;
| An antibiotic which increases illness resistance.    &lt;br /&gt;
| Increases Illness resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_2).png ]]&lt;br /&gt;
| Antitoxin&lt;br /&gt;
| Item&lt;br /&gt;
| An antitoxin which increases disease resistance.    &lt;br /&gt;
| Increases disease resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_3).png ]]&lt;br /&gt;
| Bless&lt;br /&gt;
| Item&lt;br /&gt;
| An Bless potion, which increases curse Resistance.     &lt;br /&gt;
| Increases curse resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_1).png ]]&lt;br /&gt;
| Curse Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.   &lt;br /&gt;
| No chance of getting a curse.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_2).png ]]&lt;br /&gt;
| Disease Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.&lt;br /&gt;
| No chance of getting a disease.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_3).png ]]&lt;br /&gt;
| Illness Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.&lt;br /&gt;
| No chance of getting a illness.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_1).jpg ]]&lt;br /&gt;
| Protection&lt;br /&gt;
| Item&lt;br /&gt;
| A Protection Potion, which increases Defense and Magic Resistance. &lt;br /&gt;
| Increases both defenses.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_2).jpg ]]&lt;br /&gt;
| Quickness&lt;br /&gt;
| Item&lt;br /&gt;
| A Quickness Potion, which increases Dexterity. &lt;br /&gt;
| Increases evasion.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_3).jpg ]]&lt;br /&gt;
| Strength Increase &lt;br /&gt;
| Item&lt;br /&gt;
| A Strength Potion, which increases Strength and Critical Rate. &lt;br /&gt;
| Increases attack and CRIT%&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
==== Cash Shop Buffs ====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Strength_Charm.jpg ]]&lt;br /&gt;
| Charm of Strength&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases your damage by 20% for 1 hour. &lt;br /&gt;
| Increases Damage&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Charm_of_Defense.jpg ]]&lt;br /&gt;
| Charm of Defense&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases your defense by 20% for 1 hour. &lt;br /&gt;
| Increases defense&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Charm_of_Might.jpg ]]&lt;br /&gt;
| Charm of Might&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases your defense and attack by 20% for 1 hour. &lt;br /&gt;
| Increases defense and attack&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 20% each&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:HP_and_SP_Extender.jpg ]]&lt;br /&gt;
| HP and SP Extender&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases HP and SP by 30% for 2 hours. &lt;br /&gt;
| Increases max HP and SP&lt;br /&gt;
| 2 hour&lt;br /&gt;
| 30%,50%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Might_Potion.jpg ]]&lt;br /&gt;
| Might Potion&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases STR,DEX,END,INT,SPR by 10 each for 1 hour. &lt;br /&gt;
| Increases all stats&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 10 each&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Debuffs==&lt;br /&gt;
[[Image:Archer2.jpg|frame|An archer casting poison shot.]]&lt;br /&gt;
&lt;br /&gt;
=== List of Debuffs ===&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Magic_Missile_(08).png ]]&lt;br /&gt;
| Poison Damage&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Disease&lt;br /&gt;
| Players turns greenish colour and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 17,54,89,112&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Shot_(07).jpg ]]&lt;br /&gt;
| Bleeding&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Diease&lt;br /&gt;
| Player attains a red trail following them and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min. 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 37&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[ Image:Skill-Venomous_Shot_(01).png ]]&lt;br /&gt;
| Venomous Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Poison&lt;br /&gt;
| Players turns darkish colour and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 31,38,45,52,61,69,77&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff-Disease.jpg ]]&lt;br /&gt;
| Disease&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark colour and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 54&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Power_Shot_(01).png ]]&lt;br /&gt;
| Poison Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark green colour and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 7,14,23,32,40,49,59,70&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Evasion&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Evasion is lowered.&lt;br /&gt;
| Lowers Evasion&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Dexterity&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Dexterity is lowered.&lt;br /&gt;
| Lowers Dexterity&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Critical Rate&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Critical is lowered.&lt;br /&gt;
| Lowers Critical Rate&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 1%,2%,3%,4%,5%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Frost_Nova_(05).jpg ]]&lt;br /&gt;
| Decrease Speed&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a dark blue colour and movement is lowered.&lt;br /&gt;
| Lowers Movement Speed&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 40%,45%,50%,55%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Slicer_(01).png]]&lt;br /&gt;
| Bone Slicer&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse.&lt;br /&gt;
| Appearance doesn't change but attack speed decreases&lt;br /&gt;
| Lowers Attack Rate&lt;br /&gt;
| 5 min, 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 30%,35%,40%,45%,50%,55%,60%,62%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Concussive_Charge_(01).png ]]&lt;br /&gt;
| Concussive Charge&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
| Player&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Fatal_Slash_(01).png ]]&lt;br /&gt;
| Fatal Slash&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but defense decreases.&lt;br /&gt;
| Decreases defense&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 13,26,47,70,94,117,147,179,210&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-DemHit01.PNG ]]&lt;br /&gt;
| Demoralize Hit&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but attack decreases.&lt;br /&gt;
| Decreases attack&lt;br /&gt;
| 20,30,45,60 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 62,109,159,203,251,314,376 [?]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Immobilize01.PNG ]]&lt;br /&gt;
| Immobilize&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but dexterity decreases.&lt;br /&gt;
| Decreases dexterity&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 43,55,66,77,92,106,120&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Binding.gif ]]&lt;br /&gt;
| Entangle&lt;br /&gt;
| Disable&lt;br /&gt;
| Root wrap targets legs, skills can still be used.&lt;br /&gt;
| Player unable to move&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:MightyPunch.gif ]]&lt;br /&gt;
| Stun&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Ice_Bolt_(01).png ]]&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Stats Decrease&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Appearance doesn't change but movement decreases.&lt;br /&gt;
| Slows oppenent&lt;br /&gt;
| 3 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;/div&gt;</description>
			<pubDate>Sat, 27 Jun 2009 00:03:29 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Status_effects</comments>		</item>
		<item>
			<title>Wild Desert Wolf</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Wild_Desert_Wolf</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;made redirect for links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Wild_desert_wolf]]&lt;/div&gt;</description>
			<pubDate>Fri, 26 Jun 2009 23:45:05 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Wild_Desert_Wolf</comments>		</item>
		<item>
			<title>Sand Hill</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Sand_Hill</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;reverting edits by Cheesewarrior; changed back to last version by User:Icy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Loading-Sand_Hill.png|thumb|right|Sand Hill Loading Screen]]&lt;br /&gt;
=Introduction=&lt;br /&gt;
Sand Hill is a Adventure Camp up on a hill surrounded by monsters.  Guards protect Sand Hill so while you are there you don't have to worry about the monsters making it into the Camp.  The Guards won't kill anything for you so don't run up to them expecting help.  Again, they do stand guard and keep the monsters out.&lt;br /&gt;
&lt;br /&gt;
The Marlone Clan has a large presence here.  They have claimed Sand Hill as an outlaying section of their domain.  You will also find large amounts of Beasts that inhabit this area.&lt;br /&gt;
&lt;br /&gt;
Sand Hill's Camp has everything you really need for the long haul of the fight.  You can stock up on Soul Stones, access your storage, buy new skills, even enhance your items.&lt;br /&gt;
&lt;br /&gt;
Sand Hill is everything you need, nothing you don't.  You will find yourself wishing all zones were set up like this one.&lt;br /&gt;
&lt;br /&gt;
=NPC and Maps=&lt;br /&gt;
[[Image:Map-Sand_Hill.png|thumb|right|Map of Sand Hill]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;font-size: 12px; border-collapse: collapse; border: #AAAAAA 2px solid;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#cccccc&amp;quot; align=&amp;quot;center&amp;quot; | Non-Player Characters&lt;br /&gt;
|- style=&amp;quot;bgcolor:#DDDDDD&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Icon || Name || Location&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-Smith.png|Blacksmith Icon]]||[[Blacksmith Rohan]]||7D&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-Healer.png|Healer Icon]]||[[Healer Carol]]||7D&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-NPC.png|NPC Icon]]||[[Julian]]||7D&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-NPC.png|NPC Icon]]||[[Sand Hill Camp Guard]]||6D, 6C, 7E, 8E&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-NPC.png|NPC Icon]]||[[Silver Allon]]||7D&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-Skill.png|Skill Master Icon]]||[[Skill Master Grunt]]||7D&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-Storage.png|Storage Keeper Icon]]||[[Storage Keeper Drein]]||7D&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-NPC.png|NPC Icon]]||[[Town Portal Guard]]&amp;lt;br&amp;gt;Portal to [[Elderine]], [[Roumen]], or [[Forest of Mist]]||7C&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Other information=&lt;br /&gt;
[[Image:Mobs-Sand_Hill.png|thumb|right|400px|Mob Location of Sand Hill]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;font-size: 12px; border-collapse: collapse; border: #AAAAAA 2px solid;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; bgcolor=&amp;quot;#cccccc&amp;quot; align=&amp;quot;center&amp;quot; | Monsters&lt;br /&gt;
|- style=&amp;quot;bgcolor:#DDDDDD&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Level || colspan=2 | Name&lt;br /&gt;
|-&lt;br /&gt;
| 23 || colspan=2 | [[Marlone Archer]]&lt;br /&gt;
|-&lt;br /&gt;
| 24 || colspan=2 | [[Marlone Megaton]]&lt;br /&gt;
|-&lt;br /&gt;
| 25 || colspan=2 | [[Marlone Fighter]]&lt;br /&gt;
|-&lt;br /&gt;
| 26 || colspan=2 | [[Marlone Captain]]&lt;br /&gt;
|-&lt;br /&gt;
| 28 || colspan=2 | [[Bat]]&lt;br /&gt;
|-&lt;br /&gt;
| 29 || colspan=2 | [[Wandering Old Tree]]&lt;br /&gt;
|-&lt;br /&gt;
| 31 || colspan=2 | [[Spider]]&lt;br /&gt;
|-&lt;br /&gt;
| 33 || colspan=2 | [[Wild Desert Archon]]&lt;br /&gt;
|-&lt;br /&gt;
| 34 || colspan=2 | [[Wild desert wolf]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=4 bgcolor=&amp;quot;#cccccc&amp;quot; align=&amp;quot;center&amp;quot; | Elite Monsters&lt;br /&gt;
|- style=&amp;quot;bgcolor:#DDDDDD&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Level || colspan=2 | Name&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; bgcolor=&amp;quot;#cccccc&amp;quot; align=&amp;quot;center&amp;quot; | Portals&lt;br /&gt;
|- style=&amp;quot;bgcolor:#DDDDDD&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Icon || Name || Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Icon-Gate.png]] || [[Burning Hill]] || 5B&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Icon-Gate.png]] || [[Moonlight Tomb]] || 8H&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Icon-Gate.png]] || [[Sea of Greed]] || 1H&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Icon-NPC.png]] || [[Town Portal Guard]]&amp;lt;br&amp;gt;[[Roumen]], [[Elderine]],&amp;lt;br&amp;gt;[[Forest of Mist]], [[Sand Hill]] || 7C&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Also See=&lt;br /&gt;
{{Sand Hill Monsters}}&lt;br /&gt;
{{World Map}}&lt;/div&gt;</description>
			<pubDate>Fri, 26 Jun 2009 23:42:39 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Sand_Hill</comments>		</item>
		<item>
			<title>Status effects</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Status_effects</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;/* List of Buffs */ sectioned list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
[[Image:Debuff_Archer.jpg|frame|Archers are great at casting DoT debuffs]]&lt;br /&gt;
A major aspect of all MMOs are the status effects, they provide an even deeper strategy within the game and provide unique challenges and/or interesting effects. Fiesta Online has a number of these that will either help or hinder a player to complete tasks. Other terms for status effects are known as the buff and debuff. These words tell the difference whether a status effect is helpful or harmful to the player. &lt;br /&gt;
&lt;br /&gt;
A buff is generally a good thing, however some buffs will require you to give something up in order to gain something, and will most of the time be casted by a friend or yourself and can be strategically used to provide even greater benefits. For example, the buff Vitality allows the player to increase their attack temporarily but lowers their defense. This can be used best when the Fighter (class that uses vitality) is partied with a Cleric who can heal the Fighter, thus negating the defense lost leaving the Fighter with greater attack. The Cleric also has the Protect buff which adds defense to the party, helping to negate defense lost. Buffs last in varying lengths the most common times being 1 min and 1 hour.&lt;br /&gt;
&lt;br /&gt;
A debuff is the opposite of buffs (hence &amp;quot;de&amp;quot;) meaning that it hinders players to complete tasks. Debuffs are casted by enemies and foes. There are a three catagories of debuffs ranging from DoT (Damage over time), stats reduction and disabling spells. DoT is slow progressive damage which will require you to use more healing items and spells. Fortunately, these spells cannot kill you alone because they will not damage below 1 HP so if you are in a safe place (like a city) then you can`t die. Stats-decreasing debuffs lowers your stats to make it harder for you to kill an enemy and or player by decreasing your ability to do damage or let`s the enemy damage you. Finally, disabling buffs completely stop you from doing anything, from movement or attacking these cannot be removed and are always short in duration.&lt;br /&gt;
&lt;br /&gt;
==Buffs==&lt;br /&gt;
&lt;br /&gt;
[[Image:2160034918_88d91912ae.jpg|frame|A cleric casting stoneskin.]]&lt;br /&gt;
Buffs are spells and items that boost your existing stats and powers which will allow you to more effectively finish monsters and quests. There are several types of buffs &lt;br /&gt;
*Item buffs&lt;br /&gt;
*Player buffs &lt;br /&gt;
*Cash shop buffs &lt;br /&gt;
*Miscellaneous buffs&lt;br /&gt;
&lt;br /&gt;
Item buffs are where you use an item, they are usually very expensive because they are limited in the amount of times they can be used and they are very rare. However, there are a few exceptions such as antitoxin which is player made so there is, most of the time, a large supply of these. Player buffs are buffs that are cast by players. A prime example is the Cleric's Endure, which increases the targets HP and SP for an hour. It is a Cleric's job to help the party by &amp;quot;buffing&amp;quot;. There are other types of buffs that do not fall under the categories of item and player, which are buffs that are attained by doing certain actions, such as marrying someone. Cash shop buffs are buffs that are only available by purchasing them through the [[Cash Shop]], these are generally very useful like the HP/SP extender. Here is a table of known buffs:&lt;br /&gt;
&lt;br /&gt;
=== List of Buffs ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
==== Casting Buffs ====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Self =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Stoneskin01.JPG ]]&lt;br /&gt;
| Stoneskin&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Bless one's shield to increase its defense rate.&lt;br /&gt;
| Increases block rate&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 1%,2%,3%,4%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Vitality02.PNG ]]&lt;br /&gt;
| Vitality&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase your strength. &lt;br /&gt;
| Increases attack but decreases defense.&lt;br /&gt;
| 1 min&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Toughness01.PNG ]]&lt;br /&gt;
| Toughness&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase your shield defense rate. &lt;br /&gt;
| Increases blocking rate.&lt;br /&gt;
| 30 sec&lt;br /&gt;
| 14% (+0.5%)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Party =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Protect01.JPG ]]&lt;br /&gt;
| Protect&lt;br /&gt;
| Self/Party&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Party's strength and defense increases for a certain amount of time. &lt;br /&gt;
| Increases attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Resist01.JPG ]]&lt;br /&gt;
| Resist&lt;br /&gt;
| Self/Party&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's magic damage and magic resistance.&lt;br /&gt;
| Increases magic attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Immune01.JPG ]]&lt;br /&gt;
| Immune&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's resistance against poison and disease. &lt;br /&gt;
| Increases resistance to poison and disease.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 10%,15%,20%,25%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Sacrifice_(02).jpg ]]&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Recover party's HP and SP at the moment of death. &lt;br /&gt;
| Heals party on death&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 50%,55%,60%,65%,70%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Target =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Restore_(04).png ]]&lt;br /&gt;
| Restore&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Recover target's HP over a specific amount of time. (Every 1.2 second, 15 times.)&lt;br /&gt;
| Recovers health over time.&lt;br /&gt;
| 18 sec&lt;br /&gt;
| 35,43,54,64,71,80,89,99,107,117,126&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Invincible01.JPG ]]&lt;br /&gt;
| Invincible&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Cast a Holy Shield on your target, making them temporarily invincible.&lt;br /&gt;
| Makes target invincible.&lt;br /&gt;
| 10-17.5 sec&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Endure01.JPG ]]&lt;br /&gt;
| Endure&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's max HP and max SP.&lt;br /&gt;
| Increases max HP and SP&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with level&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Misc. =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Buffs18ca2.jpg ]]&lt;br /&gt;
| Academy Buff&lt;br /&gt;
| All members&amp;lt;br&amp;gt;Other&lt;br /&gt;
| Increases attack rate by 5%&lt;br /&gt;
| Increases attack rate by 5%&lt;br /&gt;
| unknown&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:PowerOfLove.jpg ]]&lt;br /&gt;
| Power of Love&lt;br /&gt;
| Self/Partner&amp;lt;br&amp;gt;Other&lt;br /&gt;
| The power of love pushes you further.&lt;br /&gt;
| Increases all stats by 5%&lt;br /&gt;
| permanent&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
==== Item Buffs ====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Scrolls =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Power_(Tier_1).png ]]&lt;br /&gt;
| Aim Scroll&lt;br /&gt;
| Item&lt;br /&gt;
| An Aim Scroll, which increases the Aim of your weapon or magic spell.&lt;br /&gt;
| Increases aim.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 65,142,229,326,422&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Nature's_Agility_(Tier_1).png ]]&lt;br /&gt;
| Nature's Agility&lt;br /&gt;
| Item&lt;br /&gt;
| A Nature's Agility Scroll, which increases your Evasion. &lt;br /&gt;
| Increases evasion.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 32,71,114,163,211&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Magic_Defense_(Tier_1).png ]]&lt;br /&gt;
| Magical Defense&lt;br /&gt;
| Item&lt;br /&gt;
| A Magical Defense Scroll, which increases Magic Defense.&lt;br /&gt;
| Increases Magic defense.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 37,93,156,226,296&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Magic_Defense_(Tier_1).png ]]&lt;br /&gt;
| Shield Increase&lt;br /&gt;
| Item&lt;br /&gt;
| A Shield Scroll, which increases Defense. &lt;br /&gt;
| Increases defense.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 29,72,122,177,232&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Vitality_(Tier_1).png ]]&lt;br /&gt;
| Vitality &lt;br /&gt;
| Item&lt;br /&gt;
| A Vitality Scroll, which increases maximum HP. &lt;br /&gt;
| Increases max HP.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 200,500,900,1200,1600&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Mentality_(Tier_1).png ]]&lt;br /&gt;
| Mentality&lt;br /&gt;
| Item&lt;br /&gt;
| A Mentality Scroll, which increases maximum SP. &lt;br /&gt;
| Increases max SP.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 64,142,229,326,422&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Mentality_(Tier_1).png ]]&lt;br /&gt;
| Speed Increase&lt;br /&gt;
| Item&lt;br /&gt;
| A Speed Scroll, which increases Travel Speed. &lt;br /&gt;
| Increases movement speed.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,15%,20%,25%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Concentration_Increase_(Tier_1).jpg ]]&lt;br /&gt;
| Concentration Increase &lt;br /&gt;
| Item&lt;br /&gt;
| A Concentration Scroll, which increases Intelligence and Critical Rate.  &lt;br /&gt;
| Increases Magic attack and CRIT%.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Potions =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-HP_Potion_(Tier_1).png ]]&lt;br /&gt;
| HP Regeneration&lt;br /&gt;
| Item&lt;br /&gt;
| A mysterious potion that constantly heals you for HP every second for 15 seconds.   &lt;br /&gt;
| Heals over time.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-SP_Potion_(Tier_1).png ]]&lt;br /&gt;
| SP Regeneration&lt;br /&gt;
| Item&lt;br /&gt;
| A mysterious potion that constantly heals you for SP every second for 15 seconds.   &lt;br /&gt;
| Heals SP over time.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_1).png ]]&lt;br /&gt;
| Antibiotic&lt;br /&gt;
| Item&lt;br /&gt;
| An antibiotic which increases illness resistance.    &lt;br /&gt;
| Increases Illness resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_2).png ]]&lt;br /&gt;
| Antitoxin&lt;br /&gt;
| Item&lt;br /&gt;
| An antitoxin which increases disease resistance.    &lt;br /&gt;
| Increases disease resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_3).png ]]&lt;br /&gt;
| Bless&lt;br /&gt;
| Item&lt;br /&gt;
| An Bless potion, which increases curse Resistance.     &lt;br /&gt;
| Increases curse resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_1).png ]]&lt;br /&gt;
| Curse Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.   &lt;br /&gt;
| No chance of getting a curse.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_2).png ]]&lt;br /&gt;
| Disease Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.&lt;br /&gt;
| No chance of getting a disease.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_3).png ]]&lt;br /&gt;
| Illness Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.&lt;br /&gt;
| No chance of getting a illness.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_1).jpg ]]&lt;br /&gt;
| Protection&lt;br /&gt;
| Item&lt;br /&gt;
| A Protection Potion, which increases Defense and Magic Resistance. &lt;br /&gt;
| Increases both defenses.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_2).jpg ]]&lt;br /&gt;
| Quickness&lt;br /&gt;
| Item&lt;br /&gt;
| A Quickness Potion, which increases Dexterity. &lt;br /&gt;
| Increases evasion.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_3).jpg ]]&lt;br /&gt;
| Strength Increase &lt;br /&gt;
| Item&lt;br /&gt;
| A Strength Potion, which increases Strength and Critical Rate. &lt;br /&gt;
| Increases attack and CRIT%&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
==== Cash Shop Buffs ====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Strength_Charm.jpg ]]&lt;br /&gt;
| Charm of Strength&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases your damage by 20% for 1 hour. &lt;br /&gt;
| Increases Damage&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Charm_of_Defense.jpg ]]&lt;br /&gt;
| Charm of Defense&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases your defense by 20% for 1 hour. &lt;br /&gt;
| Increases defense&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Charm_of_Might.jpg ]]&lt;br /&gt;
| Charm of Might&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases your defense and attack by 20% for 1 hour. &lt;br /&gt;
| Increases defense and attack&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 20% each&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:HP_and_SP_Extender.jpg ]]&lt;br /&gt;
| HP and SP Extender&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases HP and SP by 30% for 2 hours. &lt;br /&gt;
| Increases max HP and SP&lt;br /&gt;
| 2 hour&lt;br /&gt;
| 30%,50%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Might_Potion.jpg ]]&lt;br /&gt;
| Might Potion&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases STR,DEX,END,INT,SPR by 10 each for 1 hour. &lt;br /&gt;
| Increases all stats&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 10 each&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Debuffs==&lt;br /&gt;
[[Image:Archer2.jpg|frame|An archer casting poison shot.]]&lt;br /&gt;
&lt;br /&gt;
=== List of Debuffs ===&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Magic_Missile_(08).png ]]&lt;br /&gt;
| Poison Damage&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Disease&lt;br /&gt;
| Players turns greenish colour and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 17,54,89,112&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Shot_(07).jpg ]]&lt;br /&gt;
| Bleeding&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Diease&lt;br /&gt;
| Player attains a red trail following them and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min. 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 37&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[ Image:Skill-Venomous_Shot_(01).png ]]&lt;br /&gt;
| Venomous Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Poison&lt;br /&gt;
| Players turns darkish colour and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 31,38,45,52,61,69,77&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff-Disease.jpg ]]&lt;br /&gt;
| Disease&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark colour and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 54&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Power_Shot_(01).png ]]&lt;br /&gt;
| Poison Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark green colour and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 7,14,23,32,40,49,59,70&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Evasion&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Evasion is lowered.&lt;br /&gt;
| Lowers Evasion&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Dexterity&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Dexterity is lowered.&lt;br /&gt;
| Lowers Dexterity&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Critical Rate&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Critical is lowered.&lt;br /&gt;
| Lowers Critical Rate&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 1%,2%,3%,4%,5%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Frost_Nova_(05).jpg ]]&lt;br /&gt;
| Decrease Speed&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a dark blue colour and movement is lowered.&lt;br /&gt;
| Lowers Movement Speed&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 40%,45%,50%,55%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Slicer_(01).png]]&lt;br /&gt;
| Bone Slicer&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse.&lt;br /&gt;
| Appearance doesn't change but attack speed decreases&lt;br /&gt;
| Lowers Attack Rate&lt;br /&gt;
| 5 min, 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 30%,35%,40%,45%,50%,55%,60%,62%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Concussive_Charge_(01).png ]]&lt;br /&gt;
| Concussive Charge&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
| Player&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Fatal_Slash_(01).png ]]&lt;br /&gt;
| Fatal Slash&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but defense decreases.&lt;br /&gt;
| Decreases defense&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 13,26,47,70,94,117,147,179,210&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-DemHit01.PNG ]]&lt;br /&gt;
| Demoralize Hit&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but attack decreases.&lt;br /&gt;
| Decreases attack&lt;br /&gt;
| 20,30,45,60 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 62,109,159,203,251,314,376 [?]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Immobilize01.PNG ]]&lt;br /&gt;
| Immobilize&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but dexterity decreases.&lt;br /&gt;
| Decreases dexterity&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 43,55,66,77,92,106,120&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Binding.gif ]]&lt;br /&gt;
| Entangle&lt;br /&gt;
| Disable&lt;br /&gt;
| Root wrap targets legs, skills can still be used.&lt;br /&gt;
| Player unable to move&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:MightyPunch.gif ]]&lt;br /&gt;
| Stun&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Ice_Bolt_(01).png ]]&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Stats Decrease&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Appearance doesn't change but movement decreases.&lt;br /&gt;
| Slows oppenent&lt;br /&gt;
| 3 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;/div&gt;</description>
			<pubDate>Wed, 24 Jun 2009 22:12:42 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Status_effects</comments>		</item>
		<item>
			<title>Status effects</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Status_effects</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;/* List of Buffs */ sectioned list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
[[Image:Debuff_Archer.jpg|frame|Archers are great at casting DoT debuffs]]&lt;br /&gt;
A major aspect of all MMOs are the status effects, they provide an even deeper strategy within the game and provide unique challenges and/or interesting effects. Fiesta Online has a number of these that will either help or hinder a player to complete tasks. Other terms for status effects are known as the buff and debuff. These words tell the difference whether a status effect is helpful or harmful to the player. &lt;br /&gt;
&lt;br /&gt;
A buff is generally a good thing, however some buffs will require you to give something up in order to gain something, and will most of the time be casted by a friend or yourself and can be strategically used to provide even greater benefits. For example, the buff Vitality allows the player to increase their attack temporarily but lowers their defense. This can be used best when the Fighter (class that uses vitality) is partied with a Cleric who can heal the Fighter, thus negating the defense lost leaving the Fighter with greater attack. The Cleric also has the Protect buff which adds defense to the party, helping to negate defense lost. Buffs last in varying lengths the most common times being 1 min and 1 hour.&lt;br /&gt;
&lt;br /&gt;
A debuff is the opposite of buffs (hence &amp;quot;de&amp;quot;) meaning that it hinders players to complete tasks. Debuffs are casted by enemies and foes. There are a three catagories of debuffs ranging from DoT (Damage over time), stats reduction and disabling spells. DoT is slow progressive damage which will require you to use more healing items and spells. Fortunately, these spells cannot kill you alone because they will not damage below 1 HP so if you are in a safe place (like a city) then you can`t die. Stats-decreasing debuffs lowers your stats to make it harder for you to kill an enemy and or player by decreasing your ability to do damage or let`s the enemy damage you. Finally, disabling buffs completely stop you from doing anything, from movement or attacking these cannot be removed and are always short in duration.&lt;br /&gt;
&lt;br /&gt;
==Buffs==&lt;br /&gt;
&lt;br /&gt;
[[Image:2160034918_88d91912ae.jpg|frame|A cleric casting stoneskin.]]&lt;br /&gt;
Buffs are spells and items that boost your existing stats and powers which will allow you to more effectively finish monsters and quests. There are several types of buffs &lt;br /&gt;
*Item buffs&lt;br /&gt;
*Player buffs &lt;br /&gt;
*Cash shop buffs &lt;br /&gt;
*Miscellaneous buffs&lt;br /&gt;
&lt;br /&gt;
Item buffs are where you use an item, they are usually very expensive because they are limited in the amount of times they can be used and they are very rare. However, there are a few exceptions such as antitoxin which is player made so there is, most of the time, a large supply of these. Player buffs are buffs that are cast by players. A prime example is the Cleric's Endure, which increases the targets HP and SP for an hour. It is a Cleric's job to help the party by &amp;quot;buffing&amp;quot;. There are other types of buffs that do not fall under the categories of item and player, which are buffs that are attained by doing certain actions, such as marrying someone. Cash shop buffs are buffs that are only available by purchasing them through the [[Cash Shop]], these are generally very useful like the HP/SP extender. Here is a table of known buffs:&lt;br /&gt;
&lt;br /&gt;
=== List of Buffs ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
==== Casting Buffs ====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Protect01.JPG ]]&lt;br /&gt;
| Protect&lt;br /&gt;
| Self/Party&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Party's strength and defense increases for a certain amount of time. &lt;br /&gt;
| Increases attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Resist01.JPG ]]&lt;br /&gt;
| Resist&lt;br /&gt;
| Self/Party&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's magic damage and magic resistance.&lt;br /&gt;
| Increases magic attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Restore_(04).png ]]&lt;br /&gt;
| Restore&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Recover target's HP over a specific amount of time. (Every 1.2 second, 15 times.)&lt;br /&gt;
| Recovers health over time.&lt;br /&gt;
| 18 sec&lt;br /&gt;
| 35,43,54,64,71,80,89,99,107,117,126&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Invincible01.JPG ]]&lt;br /&gt;
| Invincible&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Cast a Holy Shield on your target, making them temporarily invincible.&lt;br /&gt;
| Makes target invincible.&lt;br /&gt;
| 10-17.5 sec&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Immune01.JPG ]]&lt;br /&gt;
| Immune&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's resistance against poison and disease. &lt;br /&gt;
| Increases resistance to poison and disease.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 10%,15%,20%,25%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Stoneskin01.JPG ]]&lt;br /&gt;
| Stoneskin&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Bless one's shield to increase its defense rate.&lt;br /&gt;
| Increases block rate&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 1%,2%,3%,4%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Endure01.JPG ]]&lt;br /&gt;
| Endure&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's max HP and max SP.&lt;br /&gt;
| Increases max HP and SP&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with level&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Sacrifice_(02).jpg ]]&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Recover party's HP and SP at the moment of death. &lt;br /&gt;
| Heals party on death&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 50%,55%,60%,65%,70%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Vitality02.PNG ]]&lt;br /&gt;
| Vitality&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase your strength. &lt;br /&gt;
| Increases attack but decreases defense.&lt;br /&gt;
| 1 min&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Toughness01.PNG ]]&lt;br /&gt;
| Toughness&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase your shield defense rate. &lt;br /&gt;
| Increases blocking rate.&lt;br /&gt;
| 30 sec&lt;br /&gt;
| 14% (+0.5%)&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Buffs18ca2.jpg ]]&lt;br /&gt;
| Academy Buff&lt;br /&gt;
| All members&amp;lt;br&amp;gt;Other&lt;br /&gt;
| Increases attack rate by 5%&lt;br /&gt;
| Increases attack rate by 5%&lt;br /&gt;
| unknown&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:PowerOfLove.jpg ]]&lt;br /&gt;
| Power of Love&lt;br /&gt;
| Self/Partner&amp;lt;br&amp;gt;Other&lt;br /&gt;
| The power of love pushes you further.&lt;br /&gt;
| Increases all stats by 5%&lt;br /&gt;
| permanent&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
==== Item Buffs ====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Power_(Tier_1).png ]]&lt;br /&gt;
| Aim Scroll&lt;br /&gt;
| Item&lt;br /&gt;
| An Aim Scroll, which increases the Aim of your weapon or magic spell.&lt;br /&gt;
| Increases aim.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 65,142,229,326,422&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Nature's_Agility_(Tier_1).png ]]&lt;br /&gt;
| Nature's Agility&lt;br /&gt;
| Item&lt;br /&gt;
| A Nature's Agility Scroll, which increases your Evasion. &lt;br /&gt;
| Increases evasion.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 32,71,114,163,211&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Magic_Defense_(Tier_1).png ]]&lt;br /&gt;
| Magical Defense&lt;br /&gt;
| Item&lt;br /&gt;
| A Magical Defense Scroll, which increases Magic Defense.&lt;br /&gt;
| Increases Magic defense.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 37,93,156,226,296&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Magic_Defense_(Tier_1).png ]]&lt;br /&gt;
| Shield Increase&lt;br /&gt;
| Item&lt;br /&gt;
| A Shield Scroll, which increases Defense. &lt;br /&gt;
| Increases defense.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 29,72,122,177,232&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Vitality_(Tier_1).png ]]&lt;br /&gt;
| Vitality &lt;br /&gt;
| Item&lt;br /&gt;
| A Vitality Scroll, which increases maximum HP. &lt;br /&gt;
| Increases max HP.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 200,500,900,1200,1600&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Mentality_(Tier_1).png ]]&lt;br /&gt;
| Mentality&lt;br /&gt;
| Item&lt;br /&gt;
| A Mentality Scroll, which increases maximum SP. &lt;br /&gt;
| Increases max SP.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 64,142,229,326,422&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Mentality_(Tier_1).png ]]&lt;br /&gt;
| Speed Increase&lt;br /&gt;
| Item&lt;br /&gt;
| A Speed Scroll, which increases Travel Speed. &lt;br /&gt;
| Increases movement speed.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,15%,20%,25%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Concentration_Increase_(Tier_1).jpg ]]&lt;br /&gt;
| Concentration Increase &lt;br /&gt;
| Item&lt;br /&gt;
| A Concentration Scroll, which increases Intelligence and Critical Rate.  &lt;br /&gt;
| Increases Magic attack and CRIT%.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-HP_Potion_(Tier_1).png ]]&lt;br /&gt;
| HP Regeneration&lt;br /&gt;
| Item&lt;br /&gt;
| A mysterious potion that constantly heals you for HP every second for 15 seconds.   &lt;br /&gt;
| Heals over time.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-SP_Potion_(Tier_1).png ]]&lt;br /&gt;
| SP Regeneration&lt;br /&gt;
| Item&lt;br /&gt;
| A mysterious potion that constantly heals you for SP every second for 15 seconds.   &lt;br /&gt;
| Heals SP over time.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_1).png ]]&lt;br /&gt;
| Antibiotic&lt;br /&gt;
| Item&lt;br /&gt;
| An antibiotic which increases illness resistance.    &lt;br /&gt;
| Increases Illness resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_2).png ]]&lt;br /&gt;
| Antitoxin&lt;br /&gt;
| Item&lt;br /&gt;
| An antitoxin which increases disease resistance.    &lt;br /&gt;
| Increases disease resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_3).png ]]&lt;br /&gt;
| Bless&lt;br /&gt;
| Item&lt;br /&gt;
| An Bless potion, which increases curse Resistance.     &lt;br /&gt;
| Increases curse resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_1).png ]]&lt;br /&gt;
| Curse Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.   &lt;br /&gt;
| No chance of getting a curse.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_2).png ]]&lt;br /&gt;
| Disease Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.&lt;br /&gt;
| No chance of getting a disease.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_3).png ]]&lt;br /&gt;
| Illness Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.&lt;br /&gt;
| No chance of getting a illness.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_1).jpg ]]&lt;br /&gt;
| Protection&lt;br /&gt;
| Item&lt;br /&gt;
| A Protection Potion, which increases Defense and Magic Resistance. &lt;br /&gt;
| Increases both defenses.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_2).jpg ]]&lt;br /&gt;
| Quickness&lt;br /&gt;
| Item&lt;br /&gt;
| A Quickness Potion, which increases Dexterity. &lt;br /&gt;
| Increases evasion.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_3).jpg ]]&lt;br /&gt;
| Strength Increase &lt;br /&gt;
| Item&lt;br /&gt;
| A Strength Potion, which increases Strength and Critical Rate. &lt;br /&gt;
| Increases attack and CRIT%&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
==== Cash Shop Buffs ====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Strength_Charm.jpg ]]&lt;br /&gt;
| Charm of Strength&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases your damage by 20% for 1 hour. &lt;br /&gt;
| Increases Damage&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Charm_of_Defense.jpg ]]&lt;br /&gt;
| Charm of Defense&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases your defense by 20% for 1 hour. &lt;br /&gt;
| Increases defense&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Charm_of_Might.jpg ]]&lt;br /&gt;
| Charm of Might&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases your defense and attack by 20% for 1 hour. &lt;br /&gt;
| Increases defense and attack&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 20% each&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:HP_and_SP_Extender.jpg ]]&lt;br /&gt;
| HP and SP Extender&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases HP and SP by 30% for 2 hours. &lt;br /&gt;
| Increases max HP and SP&lt;br /&gt;
| 2 hour&lt;br /&gt;
| 30%,50%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Might_Potion.jpg ]]&lt;br /&gt;
| Might Potion&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases STR,DEX,END,INT,SPR by 10 each for 1 hour. &lt;br /&gt;
| Increases all stats&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 10 each&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Debuffs==&lt;br /&gt;
[[Image:Archer2.jpg|frame|An archer casting poison shot.]]&lt;br /&gt;
&lt;br /&gt;
=== List of Debuffs ===&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Magic_Missile_(08).png ]]&lt;br /&gt;
| Poison Damage&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Disease&lt;br /&gt;
| Players turns greenish colour and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 17,54,89,112&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Shot_(07).jpg ]]&lt;br /&gt;
| Bleeding&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Diease&lt;br /&gt;
| Player attains a red trail following them and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min. 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 37&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[ Image:Skill-Venomous_Shot_(01).png ]]&lt;br /&gt;
| Venomous Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Poison&lt;br /&gt;
| Players turns darkish colour and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 31,38,45,52,61,69,77&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff-Disease.jpg ]]&lt;br /&gt;
| Disease&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark colour and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 54&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Power_Shot_(01).png ]]&lt;br /&gt;
| Poison Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark green colour and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 7,14,23,32,40,49,59,70&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Evasion&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Evasion is lowered.&lt;br /&gt;
| Lowers Evasion&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Dexterity&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Dexterity is lowered.&lt;br /&gt;
| Lowers Dexterity&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Critical Rate&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Critical is lowered.&lt;br /&gt;
| Lowers Critical Rate&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 1%,2%,3%,4%,5%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Frost_Nova_(05).jpg ]]&lt;br /&gt;
| Decrease Speed&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a dark blue colour and movement is lowered.&lt;br /&gt;
| Lowers Movement Speed&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 40%,45%,50%,55%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Slicer_(01).png]]&lt;br /&gt;
| Bone Slicer&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse.&lt;br /&gt;
| Appearance doesn't change but attack speed decreases&lt;br /&gt;
| Lowers Attack Rate&lt;br /&gt;
| 5 min, 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 30%,35%,40%,45%,50%,55%,60%,62%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Concussive_Charge_(01).png ]]&lt;br /&gt;
| Concussive Charge&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
| Player&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Fatal_Slash_(01).png ]]&lt;br /&gt;
| Fatal Slash&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but defense decreases.&lt;br /&gt;
| Decreases defense&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 13,26,47,70,94,117,147,179,210&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-DemHit01.PNG ]]&lt;br /&gt;
| Demoralize Hit&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but attack decreases.&lt;br /&gt;
| Decreases attack&lt;br /&gt;
| 20,30,45,60 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 62,109,159,203,251,314,376 [?]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Immobilize01.PNG ]]&lt;br /&gt;
| Immobilize&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but dexterity decreases.&lt;br /&gt;
| Decreases dexterity&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 43,55,66,77,92,106,120&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Binding.gif ]]&lt;br /&gt;
| Entangle&lt;br /&gt;
| Disable&lt;br /&gt;
| Root wrap targets legs, skills can still be used.&lt;br /&gt;
| Player unable to move&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:MightyPunch.gif ]]&lt;br /&gt;
| Stun&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Ice_Bolt_(01).png ]]&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Stats Decrease&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Appearance doesn't change but movement decreases.&lt;br /&gt;
| Slows oppenent&lt;br /&gt;
| 3 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;/div&gt;</description>
			<pubDate>Wed, 24 Jun 2009 21:57:26 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Status_effects</comments>		</item>
		<item>
			<title>Status effects</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Status_effects</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;making sections&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
[[Image:Debuff_Archer.jpg|frame|Archers are great at casting DoT debuffs]]&lt;br /&gt;
A major aspect of all MMOs are the status effects, they provide an even deeper strategy within the game and provide unique challenges and/or interesting effects. Fiesta Online has a number of these that will either help or hinder a player to complete tasks. Other terms for status effects are known as the buff and debuff. These words tell the difference whether a status effect is helpful or harmful to the player. &lt;br /&gt;
&lt;br /&gt;
A buff is generally a good thing, however some buffs will require you to give something up in order to gain something, and will most of the time be casted by a friend or yourself and can be strategically used to provide even greater benefits. For example, the buff Vitality allows the player to increase their attack temporarily but lowers their defense. This can be used best when the Fighter (class that uses vitality) is partied with a Cleric who can heal the Fighter, thus negating the defense lost leaving the Fighter with greater attack. The Cleric also has the Protect buff which adds defense to the party, helping to negate defense lost. Buffs last in varying lengths the most common times being 1 min and 1 hour.&lt;br /&gt;
&lt;br /&gt;
A debuff is the opposite of buffs (hence &amp;quot;de&amp;quot;) meaning that it hinders players to complete tasks. Debuffs are casted by enemies and foes. There are a three catagories of debuffs ranging from DoT (Damage over time), stats reduction and disabling spells. DoT is slow progressive damage which will require you to use more healing items and spells. Fortunately, these spells cannot kill you alone because they will not damage below 1 HP so if you are in a safe place (like a city) then you can`t die. Stats-decreasing debuffs lowers your stats to make it harder for you to kill an enemy and or player by decreasing your ability to do damage or let`s the enemy damage you. Finally, disabling buffs completely stop you from doing anything, from movement or attacking these cannot be removed and are always short in duration.&lt;br /&gt;
&lt;br /&gt;
==Buffs==&lt;br /&gt;
&lt;br /&gt;
[[Image:2160034918_88d91912ae.jpg|frame|A cleric casting stoneskin.]]&lt;br /&gt;
Buffs are spells and items that boost your existing stats and powers which will allow you to more effectively finish monsters and quests. There are several types of buffs &lt;br /&gt;
*Item buffs&lt;br /&gt;
*Player buffs &lt;br /&gt;
*Cash shop buffs &lt;br /&gt;
*Miscellaneous buffs&lt;br /&gt;
&lt;br /&gt;
Item buffs are where you use an item, they are usually very expensive because they are limited in the amount of times they can be used and they are very rare. However, there are a few exceptions such as antitoxin which is player made so there is, most of the time, a large supply of these. Player buffs are buffs that are cast by players. A prime example is the Cleric's Endure, which increases the targets HP and SP for an hour. It is a Cleric's job to help the party by &amp;quot;buffing&amp;quot;. There are other types of buffs that do not fall under the categories of item and player, which are buffs that are attained by doing certain actions, such as marrying someone. Cash shop buffs are buffs that are only available by purchasing them through the [[Cash Shop]], these are generally very useful like the HP/SP extender. Here is a table of known buffs:&lt;br /&gt;
&lt;br /&gt;
=== List of Buffs ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Protect01.JPG ]]&lt;br /&gt;
| Protect&lt;br /&gt;
| Self/Party&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Party's strength and defense increases for a certain amount of time. &lt;br /&gt;
| Increases attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Resist01.JPG ]]&lt;br /&gt;
| Resist&lt;br /&gt;
| Self/Party&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's magic damage and magic resistance.&lt;br /&gt;
| Increases magic attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Restore_(04).png ]]&lt;br /&gt;
| Restore&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Recover target's HP over a specific amount of time. (Every 1.2 second, 15 times.)&lt;br /&gt;
| Recovers health over time.&lt;br /&gt;
| 18 sec&lt;br /&gt;
| 35,43,54,64,71,80,89,99,107,117,126&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Invincible01.JPG ]]&lt;br /&gt;
| Invincible&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Cast a Holy Shield on your target, making them temporarily invincible.&lt;br /&gt;
| Makes target invincible.&lt;br /&gt;
| 10-17.5 sec&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Immune01.JPG ]]&lt;br /&gt;
| Immune&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's resistance against poison and disease. &lt;br /&gt;
| Increases resistance to poison and disease.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 10%,15%,20%,25%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Stoneskin01.JPG ]]&lt;br /&gt;
| Stoneskin&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Bless one's shield to increase its defense rate.&lt;br /&gt;
| Increases block rate&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 1%,2%,3%,4%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Endure01.JPG ]]&lt;br /&gt;
| Endure&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's max HP and max SP.&lt;br /&gt;
| Increases max HP and SP&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with level&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Sacrifice_(02).jpg ]]&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Recover party's HP and SP at the moment of death. &lt;br /&gt;
| Heals party on death&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 50%,55%,60%,65%,70%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Vitality02.PNG ]]&lt;br /&gt;
| Vitality&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase your strength. &lt;br /&gt;
| Increases attack but decreases defense.&lt;br /&gt;
| 1 min&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Toughness01.PNG ]]&lt;br /&gt;
| Toughness&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase your shield defense rate. &lt;br /&gt;
| Increases blocking rate.&lt;br /&gt;
| 30 sec&lt;br /&gt;
| 14% (+0.5%)&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Buffs18ca2.jpg ]]&lt;br /&gt;
| Academy Buff&lt;br /&gt;
| All members&amp;lt;br&amp;gt;Other&lt;br /&gt;
| Increases attack rate by 5%&lt;br /&gt;
| Increases attack rate by 5%&lt;br /&gt;
| unknown&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:PowerOfLove.jpg ]]&lt;br /&gt;
| Power of Love&lt;br /&gt;
| Self/Partner&amp;lt;br&amp;gt;Other&lt;br /&gt;
| The power of love pushes you further.&lt;br /&gt;
| Increases all stats by 5%&lt;br /&gt;
| permanent&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Power_(Tier_1).png ]]&lt;br /&gt;
| Aim Scroll&lt;br /&gt;
| Item&lt;br /&gt;
| An Aim Scroll, which increases the Aim of your weapon or magic spell.&lt;br /&gt;
| Increases aim.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 65,142,229,326,422&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Nature's_Agility_(Tier_1).png ]]&lt;br /&gt;
| Nature's Agility&lt;br /&gt;
| Item&lt;br /&gt;
| A Nature's Agility Scroll, which increases your Evasion. &lt;br /&gt;
| Increases evasion.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 32,71,114,163,211&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Magic_Defense_(Tier_1).png ]]&lt;br /&gt;
| Magical Defense&lt;br /&gt;
| Item&lt;br /&gt;
| A Magical Defense Scroll, which increases Magic Defense.&lt;br /&gt;
| Increases Magic defense.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 37,93,156,226,296&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Magic_Defense_(Tier_1).png ]]&lt;br /&gt;
| Shield Increase&lt;br /&gt;
| Item&lt;br /&gt;
| A Shield Scroll, which increases Defense. &lt;br /&gt;
| Increases defense.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 29,72,122,177,232&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Vitality_(Tier_1).png ]]&lt;br /&gt;
| Vitality &lt;br /&gt;
| Item&lt;br /&gt;
| A Vitality Scroll, which increases maximum HP. &lt;br /&gt;
| Increases max HP.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 200,500,900,1200,1600&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Mentality_(Tier_1).png ]]&lt;br /&gt;
| Mentality&lt;br /&gt;
| Item&lt;br /&gt;
| A Mentality Scroll, which increases maximum SP. &lt;br /&gt;
| Increases max SP.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 64,142,229,326,422&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Mentality_(Tier_1).png ]]&lt;br /&gt;
| Speed Increase&lt;br /&gt;
| Item&lt;br /&gt;
| A Speed Scroll, which increases Travel Speed. &lt;br /&gt;
| Increases movement speed.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,15%,20%,25%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Concentration_Increase_(Tier_1).jpg ]]&lt;br /&gt;
| Concentration Increase &lt;br /&gt;
| Item&lt;br /&gt;
| A Concentration Scroll, which increases Intelligence and Critical Rate.  &lt;br /&gt;
| Increases Magic attack and CRIT%.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-HP_Potion_(Tier_1).png ]]&lt;br /&gt;
| HP Regeneration&lt;br /&gt;
| Item&lt;br /&gt;
| A mysterious potion that constantly heals you for HP every second for 15 seconds.   &lt;br /&gt;
| Heals over time.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-SP_Potion_(Tier_1).png ]]&lt;br /&gt;
| SP Regeneration&lt;br /&gt;
| Item&lt;br /&gt;
| A mysterious potion that constantly heals you for SP every second for 15 seconds.   &lt;br /&gt;
| Heals SP over time.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_1).png ]]&lt;br /&gt;
| Antibiotic&lt;br /&gt;
| Item&lt;br /&gt;
| An antibiotic which increases illness resistance.    &lt;br /&gt;
| Increases Illness resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_2).png ]]&lt;br /&gt;
| Antitoxin&lt;br /&gt;
| Item&lt;br /&gt;
| An antitoxin which increases disease resistance.    &lt;br /&gt;
| Increases disease resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_3).png ]]&lt;br /&gt;
| Bless&lt;br /&gt;
| Item&lt;br /&gt;
| An Bless potion, which increases curse Resistance.     &lt;br /&gt;
| Increases curse resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_1).png ]]&lt;br /&gt;
| Curse Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.   &lt;br /&gt;
| No chance of getting a curse.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_2).png ]]&lt;br /&gt;
| Disease Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.&lt;br /&gt;
| No chance of getting a disease.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_3).png ]]&lt;br /&gt;
| Illness Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.&lt;br /&gt;
| No chance of getting a illness.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_1).jpg ]]&lt;br /&gt;
| Protection&lt;br /&gt;
| Item&lt;br /&gt;
| A Protection Potion, which increases Defense and Magic Resistance. &lt;br /&gt;
| Increases both defenses.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_2).jpg ]]&lt;br /&gt;
| Quickness&lt;br /&gt;
| Item&lt;br /&gt;
| A Quickness Potion, which increases Dexterity. &lt;br /&gt;
| Increases evasion.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_3).jpg ]]&lt;br /&gt;
| Strength Increase &lt;br /&gt;
| Item&lt;br /&gt;
| A Strength Potion, which increases Strength and Critical Rate. &lt;br /&gt;
| Increases attack and CRIT%&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Strength_Charm.jpg ]]&lt;br /&gt;
| Charm of Strength&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases your damage by 20% for 1 hour. &lt;br /&gt;
| Increases Damage&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Charm_of_Defense.jpg ]]&lt;br /&gt;
| Charm of Defense&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases your defense by 20% for 1 hour. &lt;br /&gt;
| Increases defense&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Charm_of_Might.jpg ]]&lt;br /&gt;
| Charm of Might&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases your defense and attack by 20% for 1 hour. &lt;br /&gt;
| Increases defense and attack&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 20% each&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:HP_and_SP_Extender.jpg ]]&lt;br /&gt;
| HP and SP Extender&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases HP and SP by 30% for 2 hours. &lt;br /&gt;
| Increases max HP and SP&lt;br /&gt;
| 2 hour&lt;br /&gt;
| 30%,50%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Might_Potion.jpg ]]&lt;br /&gt;
| Might Potion&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases STR,DEX,END,INT,SPR by 10 each for 1 hour. &lt;br /&gt;
| Increases all stats&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 10 each&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Debuffs==&lt;br /&gt;
[[Image:Archer2.jpg|frame|An archer casting poison shot.]]&lt;br /&gt;
&lt;br /&gt;
=== List of Debuffs ===&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Magic_Missile_(08).png ]]&lt;br /&gt;
| Poison Damage&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Disease&lt;br /&gt;
| Players turns greenish colour and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 17,54,89,112&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Shot_(07).jpg ]]&lt;br /&gt;
| Bleeding&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Diease&lt;br /&gt;
| Player attains a red trail following them and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min. 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 37&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[ Image:Skill-Venomous_Shot_(01).png ]]&lt;br /&gt;
| Venomous Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Poison&lt;br /&gt;
| Players turns darkish colour and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 31,38,45,52,61,69,77&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff-Disease.jpg ]]&lt;br /&gt;
| Disease&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark colour and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 54&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Power_Shot_(01).png ]]&lt;br /&gt;
| Poison Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark green colour and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 7,14,23,32,40,49,59,70&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Evasion&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Evasion is lowered.&lt;br /&gt;
| Lowers Evasion&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Dexterity&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Dexterity is lowered.&lt;br /&gt;
| Lowers Dexterity&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Critical Rate&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Critical is lowered.&lt;br /&gt;
| Lowers Critical Rate&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 1%,2%,3%,4%,5%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Frost_Nova_(05).jpg ]]&lt;br /&gt;
| Decrease Speed&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a dark blue colour and movement is lowered.&lt;br /&gt;
| Lowers Movement Speed&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 40%,45%,50%,55%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Slicer_(01).png]]&lt;br /&gt;
| Bone Slicer&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse.&lt;br /&gt;
| Appearance doesn't change but attack speed decreases&lt;br /&gt;
| Lowers Attack Rate&lt;br /&gt;
| 5 min, 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 30%,35%,40%,45%,50%,55%,60%,62%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Concussive_Charge_(01).png ]]&lt;br /&gt;
| Concussive Charge&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
| Player&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Fatal_Slash_(01).png ]]&lt;br /&gt;
| Fatal Slash&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but defense decreases.&lt;br /&gt;
| Decreases defense&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 13,26,47,70,94,117,147,179,210&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-DemHit01.PNG ]]&lt;br /&gt;
| Demoralize Hit&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but attack decreases.&lt;br /&gt;
| Decreases attack&lt;br /&gt;
| 20,30,45,60 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 62,109,159,203,251,314,376 [?]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Immobilize01.PNG ]]&lt;br /&gt;
| Immobilize&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but dexterity decreases.&lt;br /&gt;
| Decreases dexterity&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 43,55,66,77,92,106,120&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Binding.gif ]]&lt;br /&gt;
| Entangle&lt;br /&gt;
| Disable&lt;br /&gt;
| Root wrap targets legs, skills can still be used.&lt;br /&gt;
| Player unable to move&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:MightyPunch.gif ]]&lt;br /&gt;
| Stun&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Ice_Bolt_(01).png ]]&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Stats Decrease&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Appearance doesn't change but movement decreases.&lt;br /&gt;
| Slows oppenent&lt;br /&gt;
| 3 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;/div&gt;</description>
			<pubDate>Wed, 24 Jun 2009 21:52:36 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Status_effects</comments>		</item>
		<item>
			<title>Status effects</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Status_effects</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;/* Introduction */ fixed wording&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
[[Image:Debuff_Archer.jpg|frame|Archers are great at casting DoT debuffs]]&lt;br /&gt;
A major aspect of all MMOs are the status effects, they provide an even deeper strategy within the game and provide unique challenges and/or interesting effects. Fiesta Online has a number of these that will either help or hinder a player to complete tasks. Other terms for status effects are known as the buff and debuff. These words tell the difference whether a status effect is helpful or harmful to the player. &lt;br /&gt;
&lt;br /&gt;
A buff is generally a good thing, however some buffs will require you to give something up in order to gain something, and will most of the time be casted by a friend or yourself and can be strategically used to provide even greater benefits. For example, the buff Vitality allows the player to increase their attack temporarily but lowers their defense. This can be used best when the Fighter (class that uses vitality) is partied with a Cleric who can heal the Fighter, thus negating the defense lost leaving the Fighter with greater attack. The Cleric also has the Protect buff which adds defense to the party, helping to negate defense lost. Buffs last in varying lengths the most common times being 1 min and 1 hour.&lt;br /&gt;
&lt;br /&gt;
A debuff is the opposite of buffs (hence &amp;quot;de&amp;quot;) meaning that it hinders players to complete tasks. Debuffs are casted by enemies and foes. There are a three catagories of debuffs ranging from DoT (Damage over time), stats reduction and disabling spells. DoT is slow progressive damage which will require you to use more healing items and spells. Fortunately, these spells cannot kill you alone because they will not damage below 1 HP so if you are in a safe place (like a city) then you can`t die. Stats-decreasing debuffs lowers your stats to make it harder for you to kill an enemy and or player by decreasing your ability to do damage or let`s the enemy damage you. Finally, disabling buffs completely stop you from doing anything, from movement or attacking these cannot be removed and are always short in duration.&lt;br /&gt;
&lt;br /&gt;
==Buffs==&lt;br /&gt;
&lt;br /&gt;
[[Image:2160034918_88d91912ae.jpg|frame|A cleric casting stoneskin.]]&lt;br /&gt;
Buffs are spells and items that boost your existing stats and powers which will allow you to more effectively finish monsters and quests. There are several types of buffs &lt;br /&gt;
*Item buffs&lt;br /&gt;
*Player buffs &lt;br /&gt;
*Cash shop buffs &lt;br /&gt;
*Miscellaneous buffs&lt;br /&gt;
&lt;br /&gt;
Item buffs are where you use an item, they are usually very expensive because they are limited in the amount of times they can be used and they are very rare. However, there are a few exceptions such as antitoxin which is player made so there is, most of the time, a large supply of these. Player buffs are buffs that are cast by players. A prime example is the Cleric's Endure, which increases the targets HP and SP for an hour. It is a Cleric's job to help the party by &amp;quot;buffing&amp;quot;. There are other types of buffs that do not fall under the categories of item and player, which are buffs that are attained by doing certain actions, such as marrying someone. Cash shop buffs are buffs that are only available by purchasing them through the [[Cash Shop]], these are generally very useful like the HP/SP extender. Here is a table of known buffs:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Protect01.JPG ]]&lt;br /&gt;
| Protect&lt;br /&gt;
| Self/Party&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Party's strength and defense increases for a certain amount of time. &lt;br /&gt;
| Increases attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Resist01.JPG ]]&lt;br /&gt;
| Resist&lt;br /&gt;
| Self/Party&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's magic damage and magic resistance.&lt;br /&gt;
| Increases magic attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Restore_(04).png ]]&lt;br /&gt;
| Restore&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Recover target's HP over a specific amount of time. (Every 1.2 second, 15 times.)&lt;br /&gt;
| Recovers health over time.&lt;br /&gt;
| 18 sec&lt;br /&gt;
| 35,43,54,64,71,80,89,99,107,117,126&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Invincible01.JPG ]]&lt;br /&gt;
| Invincible&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Cast a Holy Shield on your target, making them temporarily invincible.&lt;br /&gt;
| Makes target invincible.&lt;br /&gt;
| 10-17.5 sec&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Immune01.JPG ]]&lt;br /&gt;
| Immune&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's resistance against poison and disease. &lt;br /&gt;
| Increases resistance to poison and disease.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 10%,15%,20%,25%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Stoneskin01.JPG ]]&lt;br /&gt;
| Stoneskin&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Bless one's shield to increase its defense rate.&lt;br /&gt;
| Increases block rate&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 1%,2%,3%,4%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Endure01.JPG ]]&lt;br /&gt;
| Endure&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's max HP and max SP.&lt;br /&gt;
| Increases max HP and SP&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with level&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Sacrifice_(02).jpg ]]&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Recover party's HP and SP at the moment of death. &lt;br /&gt;
| Heals party on death&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 50%,55%,60%,65%,70%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Vitality02.PNG ]]&lt;br /&gt;
| Vitality&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase your strength. &lt;br /&gt;
| Increases attack but decreases defense.&lt;br /&gt;
| 1 min&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Toughness01.PNG ]]&lt;br /&gt;
| Toughness&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase your shield defense rate. &lt;br /&gt;
| Increases blocking rate.&lt;br /&gt;
| 30 sec&lt;br /&gt;
| 14% (+0.5%)&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Buffs18ca2.jpg ]]&lt;br /&gt;
| Academy Buff&lt;br /&gt;
| All members&amp;lt;br&amp;gt;Other&lt;br /&gt;
| Increases attack rate by 5%&lt;br /&gt;
| Increases attack rate by 5%&lt;br /&gt;
| unknown&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:PowerOfLove.jpg ]]&lt;br /&gt;
| Power of Love&lt;br /&gt;
| Self/Partner&amp;lt;br&amp;gt;Other&lt;br /&gt;
| The power of love pushes you further.&lt;br /&gt;
| Increases all stats by 5%&lt;br /&gt;
| permanent&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Power_(Tier_1).png ]]&lt;br /&gt;
| Aim Scroll&lt;br /&gt;
| Item&lt;br /&gt;
| An Aim Scroll, which increases the Aim of your weapon or magic spell.&lt;br /&gt;
| Increases aim.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 65,142,229,326,422&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Nature's_Agility_(Tier_1).png ]]&lt;br /&gt;
| Nature's Agility&lt;br /&gt;
| Item&lt;br /&gt;
| A Nature's Agility Scroll, which increases your Evasion. &lt;br /&gt;
| Increases evasion.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 32,71,114,163,211&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Magic_Defense_(Tier_1).png ]]&lt;br /&gt;
| Magical Defense&lt;br /&gt;
| Item&lt;br /&gt;
| A Magical Defense Scroll, which increases Magic Defense.&lt;br /&gt;
| Increases Magic defense.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 37,93,156,226,296&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Magic_Defense_(Tier_1).png ]]&lt;br /&gt;
| Shield Increase&lt;br /&gt;
| Item&lt;br /&gt;
| A Shield Scroll, which increases Defense. &lt;br /&gt;
| Increases defense.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 29,72,122,177,232&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Vitality_(Tier_1).png ]]&lt;br /&gt;
| Vitality &lt;br /&gt;
| Item&lt;br /&gt;
| A Vitality Scroll, which increases maximum HP. &lt;br /&gt;
| Increases max HP.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 200,500,900,1200,1600&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Mentality_(Tier_1).png ]]&lt;br /&gt;
| Mentality&lt;br /&gt;
| Item&lt;br /&gt;
| A Mentality Scroll, which increases maximum SP. &lt;br /&gt;
| Increases max SP.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 64,142,229,326,422&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Mentality_(Tier_1).png ]]&lt;br /&gt;
| Speed Increase&lt;br /&gt;
| Item&lt;br /&gt;
| A Speed Scroll, which increases Travel Speed. &lt;br /&gt;
| Increases movement speed.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,15%,20%,25%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Concentration_Increase_(Tier_1).jpg ]]&lt;br /&gt;
| Concentration Increase &lt;br /&gt;
| Item&lt;br /&gt;
| A Concentration Scroll, which increases Intelligence and Critical Rate.  &lt;br /&gt;
| Increases Magic attack and CRIT%.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-HP_Potion_(Tier_1).png ]]&lt;br /&gt;
| HP Regeneration&lt;br /&gt;
| Item&lt;br /&gt;
| A mysterious potion that constantly heals you for HP every second for 15 seconds.   &lt;br /&gt;
| Heals over time.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-SP_Potion_(Tier_1).png ]]&lt;br /&gt;
| SP Regeneration&lt;br /&gt;
| Item&lt;br /&gt;
| A mysterious potion that constantly heals you for SP every second for 15 seconds.   &lt;br /&gt;
| Heals SP over time.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_1).png ]]&lt;br /&gt;
| Antibiotic&lt;br /&gt;
| Item&lt;br /&gt;
| An antibiotic which increases illness resistance.    &lt;br /&gt;
| Increases Illness resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_2).png ]]&lt;br /&gt;
| Antitoxin&lt;br /&gt;
| Item&lt;br /&gt;
| An antitoxin which increases disease resistance.    &lt;br /&gt;
| Increases disease resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_3).png ]]&lt;br /&gt;
| Bless&lt;br /&gt;
| Item&lt;br /&gt;
| An Bless potion, which increases curse Resistance.     &lt;br /&gt;
| Increases curse resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_1).png ]]&lt;br /&gt;
| Curse Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.   &lt;br /&gt;
| No chance of getting a curse.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_2).png ]]&lt;br /&gt;
| Disease Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.&lt;br /&gt;
| No chance of getting a disease.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_3).png ]]&lt;br /&gt;
| Illness Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.&lt;br /&gt;
| No chance of getting a illness.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_1).jpg ]]&lt;br /&gt;
| Protection&lt;br /&gt;
| Item&lt;br /&gt;
| A Protection Potion, which increases Defense and Magic Resistance. &lt;br /&gt;
| Increases both defenses.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_2).jpg ]]&lt;br /&gt;
| Quickness&lt;br /&gt;
| Item&lt;br /&gt;
| A Quickness Potion, which increases Dexterity. &lt;br /&gt;
| Increases evasion.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_3).jpg ]]&lt;br /&gt;
| Strength Increase &lt;br /&gt;
| Item&lt;br /&gt;
| A Strength Potion, which increases Strength and Critical Rate. &lt;br /&gt;
| Increases attack and CRIT%&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Strength_Charm.jpg ]]&lt;br /&gt;
| Charm of Strength&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases your damage by 20% for 1 hour. &lt;br /&gt;
| Increases Damage&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Charm_of_Defense.jpg ]]&lt;br /&gt;
| Charm of Defense&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases your defense by 20% for 1 hour. &lt;br /&gt;
| Increases defense&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Charm_of_Might.jpg ]]&lt;br /&gt;
| Charm of Might&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases your defense and attack by 20% for 1 hour. &lt;br /&gt;
| Increases defense and attack&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 20% each&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:HP_and_SP_Extender.jpg ]]&lt;br /&gt;
| HP and SP Extender&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases HP and SP by 30% for 2 hours. &lt;br /&gt;
| Increases max HP and SP&lt;br /&gt;
| 2 hour&lt;br /&gt;
| 30%,50%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Might_Potion.jpg ]]&lt;br /&gt;
| Might Potion&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases STR,DEX,END,INT,SPR by 10 each for 1 hour. &lt;br /&gt;
| Increases all stats&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 10 each&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Debuffs==&lt;br /&gt;
&lt;br /&gt;
[[Image:Archer2.jpg|frame|An archer casting poison shot.]]&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Magic_Missile_(08).png ]]&lt;br /&gt;
| Poison Damage&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Disease&lt;br /&gt;
| Players turns greenish colour and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 17,54,89,112&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Shot_(07).jpg ]]&lt;br /&gt;
| Bleeding&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Diease&lt;br /&gt;
| Player attains a red trail following them and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min. 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 37&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[ Image:Skill-Venomous_Shot_(01).png ]]&lt;br /&gt;
| Venomous Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Poison&lt;br /&gt;
| Players turns darkish colour and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 31,38,45,52,61,69,77&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff-Disease.jpg ]]&lt;br /&gt;
| Disease&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark colour and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 54&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Power_Shot_(01).png ]]&lt;br /&gt;
| Poison Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark green colour and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 7,14,23,32,40,49,59,70&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Evasion&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Evasion is lowered.&lt;br /&gt;
| Lowers Evasion&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Dexterity&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Dexterity is lowered.&lt;br /&gt;
| Lowers Dexterity&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Critical Rate&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Critical is lowered.&lt;br /&gt;
| Lowers Critical Rate&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 1%,2%,3%,4%,5%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Frost_Nova_(05).jpg ]]&lt;br /&gt;
| Decrease Speed&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a dark blue colour and movement is lowered.&lt;br /&gt;
| Lowers Movement Speed&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 40%,45%,50%,55%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Slicer_(01).png]]&lt;br /&gt;
| Bone Slicer&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse.&lt;br /&gt;
| Appearance doesn't change but attack speed decreases&lt;br /&gt;
| Lowers Attack Rate&lt;br /&gt;
| 5 min, 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 30%,35%,40%,45%,50%,55%,60%,62%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Concussive_Charge_(01).png ]]&lt;br /&gt;
| Concussive Charge&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
| Player&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Fatal_Slash_(01).png ]]&lt;br /&gt;
| Fatal Slash&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but defense decreases.&lt;br /&gt;
| Decreases defense&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 13,26,47,70,94,117,147,179,210&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-DemHit01.PNG ]]&lt;br /&gt;
| Demoralize Hit&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but attack decreases.&lt;br /&gt;
| Decreases attack&lt;br /&gt;
| 20,30,45,60 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 62,109,159,203,251,314,376 [?]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Immobilize01.PNG ]]&lt;br /&gt;
| Immobilize&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but dexterity decreases.&lt;br /&gt;
| Decreases dexterity&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 43,55,66,77,92,106,120&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Binding.gif ]]&lt;br /&gt;
| Entangle&lt;br /&gt;
| Disable&lt;br /&gt;
| Root wrap targets legs, skills can still be used.&lt;br /&gt;
| Player unable to move&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:MightyPunch.gif ]]&lt;br /&gt;
| Stun&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Ice_Bolt_(01).png ]]&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Stats Decrease&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Appearance doesn't change but movement decreases.&lt;br /&gt;
| Slows oppenent&lt;br /&gt;
| 3 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;/div&gt;</description>
			<pubDate>Wed, 24 Jun 2009 21:39:03 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Status_effects</comments>		</item>
		<item>
			<title>Composition</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Composition</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;fixing mistakes on layout&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Introduction=&lt;br /&gt;
[[Image:Icon-Material_Composition.png|Material Composition Skill Icon]] Material Composition is the ability to upgrade [[Materials]] used for the other [[Production Skills]].  To compose the items you will need (x) number of Lower Quality Materials and Alchemy Stones.  Lower Grade Materials can be found while out killing monsters or made if above Low Quality.  Low Quality Materials and Alchemy stones are sold in [[Elderine]] at [[Item Merchant Nina]].  Low Quality Materials are bought using Coin while Alchemy Stones are obtain from Fame which is received from Quests.&lt;br /&gt;
&lt;br /&gt;
=Material Composition Table=&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: #CCCCCC 2px solid; font-family: arial, sans-serif&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#DDDDDD&amp;quot; | Skill Lv.&lt;br /&gt;
! style=&amp;quot;background:#DDDDDD&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;background:#DDDDDD&amp;quot; | Product&lt;br /&gt;
! style=&amp;quot;background:#DDDDDD&amp;quot; | Ingredients&lt;br /&gt;
! style=&amp;quot;background:#DDDDDD&amp;quot; | Points&lt;br /&gt;
! style=&amp;quot;background:#DDDDDD&amp;quot; | Recipe Price&lt;br /&gt;
! style=&amp;quot;background:#DDDDDD&amp;quot; | Recipe Name&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; | &lt;br /&gt;
=== Step 1 ===&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|0 ||[[Image:Item-Copper Ore.png]]|| Copper Ore || 4 Copper Ore (Low Quality)|| 1||100{{c}}|| Middle-Class Copper Ore&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|0 ||[[Image:Item-Copper Ore (High Quality).png]]|| Copper Ore (High Quality)|| 2 Copper Ore|| 1||100{{c}}|| High-Class Copper Ore&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|100 ||[[Image:Item-Common Mushroom.png]]|| Common Mushroom || 11 Spoiled Mushroom|| 2||150{{c}}|| Normal* Mushrooms&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|100 ||[[Image:Item-Common ToadStool.png]]|| Common Toad Stool || 11 Plain Toad Stool|| 2||150{{c}}|| Normal* Toad Stool&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|200 ||[[Image:Item-Silver Ore (Low Quality).png]]|| Silver Ore (Low Quality) || 4 Copper Ore (High Quality)||2||200{{c}}|| Low-Class Silver Ore&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|200 ||[[Image:Item-Sap.png]]|| Sap || 11 Sap (Low Quality)||2||200{{c}}|| Middle-Class Wood* Sap&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|300 ||[[Image:Item-Vilolet.png]]|| Violet || 9 Geranium||2||250{{c}}|| Violet&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|300 ||[[Image:Item-Rosemary.png]]|| Rosemary || 8 Sage||2||250{{c}}|| Rosemary&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|400 ||[[Image:Item-Beast Leather.png]]|| Beast Leather || 18 Beast Leather (Low Quality)||3||300{{c}}|| Middle-Class Beast Leather&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|400 ||[[Image:Item-Beast Dogtooth.png]]|| Beast Dogtooth || 18 Beast Dogtooth (Low Quality)||3||300{{c}}|| Middle-Class Beast Tooth*&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|500 ||[[Image:Item-Tender Meat.png]]|| Tender Meat|| 14 Tough Meat||3||350{{c}}|| Tender Meat&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|500 ||[[Image:Item-Dim Spirit Dust.png]]|| Dim Spirit Dust || 18 Old Spirit Dust||3||350{{c}}|| Dim Spirit Dust&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|600 ||[[Image:Item-Crude Leather.png]]|| Crude Leather || 14 Torn Leather||3||400{{c}}|| Intact Skin*&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|700 ||[[Image:Item-Silver Ore.png]]|| Silver Ore || 2 Silver Ore (Low Quality)||3||450{{c}}|| Middle-Class Silver Ore&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|800 ||[[Image:Item-Spirit's Fruit.png]]|| Spirit's Fruit || 16 Spirit's Fruit (Low Quality)||4||500{{c}}|| Middle-Class Ghost* Fruit&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=== Step 2 ===&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|1000 ||[[Image:Item-Summoned Beast Leather.png]]|| Summoned Beast Leather || 16 Summoned Beast Leather (Low Quality)||4||600{{c}}|| Middle-Class Kylin* Leather&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|1000 ||[[Image:Item-Sign of Trace.png]]|| Sign of Trace || 16 Vanished Sign||4||600{{c}}|| Pledge* of Trace&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|2000 ||[[Image:Item-Broken Bone.png]]|| Broken Bone || 22 Crushed Bone||4||1{{s}} 100{{c}}|| Broken Bone&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|2000 ||[[Image:Item-Magic Crystal.png]]|| Magic Crystal || 22 Magic Crystal (Low Quality)||4||1{{s}} 100{{c}}|| Middle-Class Magic Piece*&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|3000 ||[[Image:Item-Dim Soul Dust.png]]|| Dim Soul Dust || 22 Old Soul Dust||4||1{{s}} 600{{c}}|| Dim Soul Dust&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|5000 ||[[Image:Item-Dim Gem Dust.png]]|| Dim Gem Dust || 25 Old Gem Dust||4||2{{s}} 600{{c}}|| Dim Gem Dust&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|6000 ||[[Image:Item-Silver Ore (High Quality).png]]|| Silver Ore (High Quality) || 2 Silver Ore ||5||3{{s}} 100{{c}}|| High-Class Silver Ore&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|9000 ||[[Image:Item-Ramsear.png]]|| Ramsear || 3 Violet||6||4{{s}} 600{{c}}|| Ramsear&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|10000 ||[[Image:Item-Fragrant Mushroom.png]]|| Fragrant Mushroom || 4 Common Mushroom||6||5{{s}} 100{{c}}|| Sweet-Smelling* Mushroom&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|10000 ||[[Image:Item-Dangerous ToadStool.png]]|| Dangerous Toad Stool || 4 Common ToadStool||6||5{{s}} 100{{c}}|| Dangerous Toad Stool&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|11000 ||[[Image:Item-Ruby.png]]|| Ruby || 6 Topaz||6||5{{s}} 600{{c}}|| Ruby&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=== Step 3 ===&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|12000 ||[[Image:Item-Gold Ore (Low Quality).png]]|| Gold Ore (Low Quality) || 3 Silver Ore (High Quality)||13||6{{s}} 100{{c}}|| Low-Class Gold Ore&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|14000 ||[[Image:Item-Summoned Beast Leather (High Quality).png]]|| Summoned Beast Leather (High Quality) || 4 Summoned Beast Leather||13||7{{s}} 100{{c}}|| High-Class Kylin* Leather&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|14000 ||[[Image:Item-Basil.gif]]|| Basil || 6 Rosemary||13||7{{s}} 100{{c}}|| Basil&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|16000 ||[[Image:Item-Beast Leather (High Quality).png]]|| Beast Leather (High Quality) || 5 Beast Leather||13||8{{s}} 100{{c}}|| High-Class Beast Leather&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|16000 ||[[Image:Item-Sap_(High_Quality).gif]]|| Sap (High Quality) || 8 Sap||13||8{{s}} 100{{c}}|| High-Class Wood* Sap&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|18000 ||[[Image:Item-Beast Dogtooth (High Quality).png]]|| Beast Dogtooth (High Quality) || 5 Beast Dogtooth||13||9{{s}} 100{{c}}||High-Class Beast Tooth*&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|20000 ||[[Image:Item-Glowing Spirit Dust.png]]|| Glowing Spirit Dust || 5 Dim Spirit Dust ||13||11{{s}}|| Shining* Spirit Dust &lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|22000 ||[[Image:Item-Summoned Beast Fighter's Tail.png]]|| Summoned Beast Fighter's Tail || 5 Summoned Beast's Tail||13||12{{s}} 100{{c}}|| Kylin* Fighter's Tail&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|24000 ||[[Image:Item-Iron Badge.png]]|| Iron Badge || 4 Master Commander's Badge||13||13{{s}}|| Iron Badge&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|28000 ||[[Image:Item-Lustered Gem Dust.png]]|| Lustered Gem Dust || 5 Dim Gem Dust||20||15{{s}}|| Shining* Gem Dust&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|30000 ||[[Image:Item-Chewy Meat.png]]|| Chewy Meat || 7 Tender meat||20||16{{s}}|| Chewy Meat&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|32000 ||[[Image:Item-Intact Bone.png]]|| Intact Bone || 6 Broken Bone||20||17{{s}}|| Intact Bone&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|32000 ||[[Image:Item-Tough Leather.png]]|| Tough Leather || 7 Crude Leather||20||17{{s}}|| Solid Skin*&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=== Step 4 ===&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|35000 ||[[Image:Item-Clean Water (High Quality).png]]|| Clean Water (High Quality) || 6 Spirit Fruit||20|| 18{{s}}|| High-Class Ghost* Fruit&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|35000 ||[[Image:Item-Magic Crystal (High Quality).png]]|| Magic Crystal (High Quality)|| 6 Magic Crystal||20|| 18{{s}}|| High-Class Magic Piece*&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|40000 ||[[Image:Item-Preserved Sign.png]]|| Preserved Sign|| 6 Sign of Trace||20|| 21{{s}}|| Precious Pledge*&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|40000 ||[[Image:Item-Lustered Soul Dust.png]]|| Lustered Soul Dust || 6 Dim Soul Dust||20|| 21{{s}}|| Dim* Soul Dust&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|45000 ||[[Image:Item-Gold Ore.png]]|| Gold Ore || 2 Gold Ore (Low Quality)||20|| 23{{s}}|| Middle-Class Gold Ore&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|55000 ||[[Image:Item-Premium Mushroom.png]]|| Premium Mushroom || 5 Fragrant Mushroom||26|| 28{{s}}|| Best* Mushrooms&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot; &lt;br /&gt;
|60000 ||[[Image:Item-Deadly ToadStool.png]]|| Deadly ToadStool || 5 Dangerous ToadStool||26|| 31{{s}}|| Lethal* Toad Stool&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|75000 ||[[Image:Item-Salvia.png]]|| Salvia || 5 Ramsear||26|| 38{{s}}|| Salvia&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|80000 ||[[Image:Item-Gold Ore (High Quality).png]]|| Gold Ore (High Quality) || 2 Gold Ore||26|| 41{{s}}|| High-Class Gold Ore&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|85000 ||[[Image:Item-Sap (Highest Quality).png]]|| Sap (Highest Quality)|| 3 Sap (High Quality)||26|| 43{{s}}|| Best* Wood Sap&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|90000 ||[[Image:Item-Marigold.png]]|| Marigold || 3 Basil||33|| 46{{s}}|| Marigold&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=== Step 5 ===&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|100000 ||[[Image:Item-Beast's Head.png]]|| Beast's Head || 4 Beast Dogtooth (High Quality) || 40|| rare drop || Beast's Head&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|100000 ||[[Image:Item-Strong Bone.png]]|| Strong Bone || 3 Intact Bone || 46 || rare drop || Strong Bone&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|100000 ||[[Image:Item-Spirit's Fruit (Highest Quality).png]]|| Spirit's Fruit (Highest Quality) || 3 Clean Water (High Quality) || 46 || rare drop || Best Ghost* Fruit&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|100000 ||[[Image:Item-Shining Gem Dust.png]]|| Shining Gem Dust || 3 Lustered Gem Dust || 53 || rare drop || Colorful* Gem Dust&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|100000 ||[[Image:Item-Summoned Beast's Tooth.png]]|| Summoned Beast's Tooth || 4 Summoned Beast Leather (High Quality) || 40 || rare drop || Kylin Tooth*&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|100000 ||[[Image:Item-Mermaid's Scale.png]]|| Mermaid's Scale || 4 Beast Leather (High Quality) || 46 || rare drop || Mermaid Scale&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|100000 ||[[Image:Item-Magic Crystal (Highest Quality).png]]|| Magic Crystal (Highest Quality) || 4 Magic Crystal (High Quality) || 46 || rare drop || Best Magic Piece*&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|100000 ||[[Image:Item-Tasty Meat.png]]|| Tasty Meat || 3 Chewy Meat || 46 || rare drop || Best Meat&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|100000 ||[[Image:Item-Ancient Sign.png]]|| Ancient Sign || 3 Preserved Sign || 46 || rare drop ||Pledge of Ancient*&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|100000 ||[[Image:Item-Premium Leather.png]]|| Premium Leather || 3 Tough Leather || 46 || rare drop || Brown Best Skin*&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|100000 ||[[Image:Item-Shining Soul Dust.png]]|| Shining Soul Dust || 3 Lustered Soul Dust || 46 || rare drop || Colorful* Soul Dust&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|100000 ||[[Image:Item-Shining Spirit Dust.png]]|| Shining Spirit Dust || 4 Glowing Spirit Dust || 46 || rare drop || Colorful* Spirit Dust&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|100000 ||[[Image:Item-Sapphire.png]]|| Sapphire || 6 Ruby || 33 || rare drop || Sapphire&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=See also=&lt;br /&gt;
&lt;br /&gt;
{{Production Skills}}&lt;br /&gt;
{{Items}}&lt;/div&gt;</description>
			<pubDate>Wed, 24 Jun 2009 21:28:49 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Composition</comments>		</item>
		<item>
			<title>Decomposition</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Decomposition</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;fixing mistakes on layout&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
[[Image:Icon-Material_Decomposition.png|Material Decomposition Skill Icon]] Material Decomposition is the ability to downgrade [[Materials]] used for the other [[Production Skills]].  To decompose the items you will need the higher quality item and Alchemy Stones.  Higher Quality Materials will decompose for more Materials so be sure you have room, example: 1 stack of Broken Bone will decompose into 19 Stacks of Crushed Bone.  Alchemy stones are sold in [[Elderine]] at [[Item Merchant Nina]].  Alchemy Stones are obtain from Fame which is received from Quests.  For the Materials you will be decomposing you will need to obtain either from a player with [[Composition|Material Composition]] skill or from fighting monsters throughout Isya.  Some Players will sell Materials in shops in the Major Cities.&lt;br /&gt;
&lt;br /&gt;
==Material Decomposition Table==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: #CCCCCC 2px solid; font-family: arial, sans-serif&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#DDDDDD&amp;quot; | Skill Lv.&lt;br /&gt;
! style=&amp;quot;background:#DDDDDD&amp;quot; | Icon&lt;br /&gt;
! style=&amp;quot;background:#DDDDDD&amp;quot; | Products&lt;br /&gt;
! style=&amp;quot;background:#DDDDDD&amp;quot; | Ingredient&lt;br /&gt;
! style=&amp;quot;background:#DDDDDD&amp;quot; | Points&lt;br /&gt;
! style=&amp;quot;background:#DDDDDD&amp;quot; | Recipe Price&lt;br /&gt;
! style=&amp;quot;background:#DDDDDD&amp;quot; | Recipe Name&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |&lt;br /&gt;
=== Step 1 ===&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|0 ||[[Image:Item-Copper Ore (Low Quality).png]]|| 2 Copper Ore (LQ) || Copper Ore||1||100{{c}}|| Low-Class Copper Ore&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|0 ||[[Image:Item-Spoiled Mushroom.png]]|| 9 Spoiled Mushroom || Common Mushroom||2||100{{c}}|| Crispy* Mushrooms&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|100 ||[[Image:Item-Plain ToadStool.png]]|| 9 Plain ToadStool || Common ToadStool||2||150{{c}}|| Dim* Toad Stool&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|100 ||[[Image:Item-Sap (Low Quality).png]]|| 9 Sap (LQ) || Sap||2||150{{c}}|| Low-Class Wood* Sap&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|200 ||[[Image:Item-Beast Leather (Low Quality).png]]|| 15 Beast Leather (LQ)|| Beast Leather||2||200{{c}}|| Low-Class Beast Leather&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|200 ||[[Image:Item-Beast Dogtooth (Low Quality).png]]|| 15 Beast Dogtooth (LQ) || Beast Dogtooth||2||200{{c}}|| Low-Class Beast Tooth*&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|300 ||[[Image:Item-Crushed Bone.png]]|| 19 Crushed Bone || Broken Bone||2||250{{c}}|| Formless Broken* Bone&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|300 ||[[Image:Item-Old Spirit Dust.png]]|| 15 Old Spirit Dust || Dim Spirit Dust||2||250{{c}}|| Old Spirit Dust&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|400 ||[[Image:Item-Magic Crystal (Low Quality).png]]|| 19 Magic Crystal (LQ) || Magic Crystal||2||300{{c}}|| Low-Class Magic Piece*&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|400 ||[[Image:Item-Old Soul Dust.png]]|| 19 Old Soul Dust || Dim Soul Dust||2||300{{c}}|| Old Soul Dust&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|500 ||[[Image:Item-Old Gem Dust.png]]|| 22 Old Gem Dust || Dim Gem Dust||2||350{{c}}|| Normal* Gem Dust&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|600 ||[[Image:Item-Tough Meat.png]]|| 11 Tough Meat || Tender Meat||2||400{{c}}|| Tough Meat&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|700 ||[[Image:Item-Torn Leather.png]]|| 11 Torn Leather || Crude Leather||2||450{{c}}|| Torn Skin*&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|800 ||[[Image:Item-Spirit's Fruit (Low Quality).png]]|| 14 Spirit's Fruit (LQ) || Spirit's Fruit||2||500{{c}}|| Low-Class Ghost* Fruit&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=== Step 2 ===&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|1000 ||[[Image:Item-Summoned Beast Leather (Low Quality).png]]|| 14 Summoned Beast Leather (LQ) || Summoned Beast Leather||2||600{{c}}|| Low-Class Kylin* Leather&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|1000 ||[[Image:Item-Vanished Sign.png]]|| 14 Vanished Sign || Sign of Trace||2||600{{c}}|| Formless Pledge*&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|2000 ||[[Image:Item-Geranium.png]]|| 7 Geranium || Violet||2||1{{s}} 100{{c}}|| Geranium&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|3000 ||[[Image:Item-Sage.png]]|| 6 Sage || Rosemary ||2||1{{s}} 600{{c}}|| Sage&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|7000 ||[[Image:Item-Copper Ore.png]]|| 1 Copper Ore || Copper Ore (HQ)||2||3{{s}} 600{{c}}|| Middle-Class Copper Ore&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|8000 ||[[Image:Item-Copper Ore (High Quality).png]]|| 2 Copper Ore (HQ) || Silver Ore (LQ)|| 3||4{{s}} 100{{c}}|| High-Class Copper Ore&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|9000 ||[[Image:Item-Topaz.png]]|| 4 Topaz || Ruby || 4||4{{s}} 600{{c}}|| Topaz&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|10000 ||[[Image:Item-Common Mushroom.png]]|| 3 Common Mushroom || Fragrant Mushroom|| 6||5{{s}} 100{{c}}|| Normal* Mushrooms&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|10000 ||[[Image:Item-Silver Ore (Low Quality).png]]|| 1 Silver Ore (LQ) || Silver Ore|| 6||5{{s}} 100{{c}}|| Low-Class Silver Ore&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|11000 ||[[Image:Item-Common ToadStool.png]]|| 3 Common Toad Stool || Dangerous Toad Stool|| 6||5{{s}} 600{{c}}|| Normal* Toad Stool&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|11000 ||[[Image:Item-Sap.png]]|| 6 Sap || Sap (HQ) || 6||5{{s}} 600{{c}}|| Middle-Class Wood* Sap&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=== Step 3 ===&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|12000 ||[[Image:Item-Vilolet.png]]|| 2 Violet || Ramsear|| 8||6{{s}} 100{{c}}|| Violet&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|12000 ||[[Image:Item-Rosemary.png]]|| 4 Rosemary || Basil|| 8||6{{s}} 100{{c}}|| Rosemary&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|14000 ||[[Image:Item-Beast Leather.png]]|| 3 Beast Leather || Beast Leather (HQ)|| 10||7{{s}} 100{{c}}|| Middle-Class Beast Leather&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|14000 ||[[Image:Item-Silver Ore.png]]|| 1 Silver Ore || Silver Ore (HQ) || 10||7{{s}} 100{{c}}|| Middle-Class Silver Ore&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|16000 ||[[Image:Item-Beast Dogtooth.png]]|| 3 Beast Dogtooth || Beast Dogtooth (HQ)|| 10||8{{s}} 100{{c}}|| Middle-Class Beast Tooth*&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|16000 ||[[Image:Item-Dim Spirit Dust.png]]|| 3 Dim Spirit Dust || Glowing Spirit Dust || 10||8{{s}} 100{{c}}|| Dim Spirit Dust&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|18000 ||[[Image:Item-Summoned Beast's Tail.png]]|| 3 Summoned Beast's Tail || Summoned Beast Fighter's Tail || 10||9{{s}} 100{{c}}|| Kylin's* Tail&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|20000 ||[[Image:Item-Tender Meat.png]]|| 5 Tender Meat || Chewy Meat || 10||11{{s}}|| Tender Meat&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|22000 ||[[Image:Item-Crude Leather.png]]|| 5 Crude Leather || Tough Leather || 10||12{{s}}|| Intact Skin*&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|24000 ||[[Image:Item-Summoned Beast Leather.png]]|| 3 Summoned Beast Leather || Summoned Beast Leather (HQ) || 12||13{{s}}|| Middle-Class Kylin* Leather&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|26000 ||[[Image:Item-Broken Bone.png]]|| 4 Broken Bone || Intact Bone || 12||14{{s}}|| Broken Bone&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|28000 ||[[Image:Item-Spirit's Fruit.png]]|| 4 Spirit's Fruit || Clean Water (HQ) || 12||15{{s}}|| Middle-Class Ghost* Fruit&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|30000 ||[[Image:Item-Magic Crystal.png]]|| 4 Magic Crystal || Magic Crystal (HQ) || 12||16{{s}}|| Middle-Class Magic Piece*&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|32000 ||[[Image:Item-Sign of Trace.png]]|| 4 Sign of Trace || Preserved Sign || 12||17{{s}}|| Pledge* of Trace&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|32000 ||[[Image:Item-Dim Soul Dust.png]]|| 4 Dim Soul Dust || Lustered Soul Dust || 12||17{{s}}|| Dim Soul Dust&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=== Step 4 ===&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|35000 ||[[Image:Item-Master Commander's Badge.png]]|| 2 Master Commander's Badge || Iron Badge || 14|| 18{{s}}|| Master's* Badge&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|40000 ||[[Image:Item-Dim Gem Dust.png]]|| 4 Dim Gem Dust || Lustered Gem Dust || 14|| 21{{s}}|| Dim Gem Dust&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|40000 ||[[Image:Item-Silver Ore (High Quality).png]]|| 2 Silver Ore (HQ) || Gold Ore (LQ) || 16|| 21{{s}}|| High-Class Silver Ore&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|50000 ||[[Image:Item-Ramsear.gif]]|| 3 Ramsear || Salvia || 20|| 26{{s}}|| Ramsear&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|55000 ||[[Image:Item-Fragrant Mushroom.png]]|| 3 Fragrant Mushroom || Premium Mushroom || 20|| 28{{s}}|| Sweet-Smelling* Mushrooms&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|60000 ||[[Image:Item-Dangerous ToadStool.png]]|| 3 Dangerous Toad Stool || Deadly Toad Stool || 20|| 31{{s}}|| Dangerous Toad Stool&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|65000 ||[[Image:Item-Ruby.png]]|| 4 Ruby || Sapphire || 20|| 33{{s}}|| Ruby&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|80000 ||[[Image:Item-Gold Ore (Low Quality).png]]|| 1 Gold Ore (LQ) || Gold Ore || 40|| 41{{s}}|| Low-Class Gold Ore&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|85000 ||[[Image:Item-Sap (High Quality).gif]]|| 1 Sap (HQ) || Sap (Highest) || 40|| 43{{s}}|| High-Class Wood* Sap&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|90000 ||[[Image:Item-Basil.gif]]|| 2 Basil || Marigold || 40|| 46{{s}}|| Basil&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Step 5 ===&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|100000 ||[[Image:Item-Beast Leather (High Quality).png]]|| 3 Beast Leather (HQ) || Mermaid's Scale || 40 || rare drop || High-class Beast Leather&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|100000 ||[[Image:Item-Beast Dogtooth (High Quality).png]]|| 2 Beast Dogtooth (HQ) || Beast's Head || 40 || rare drop || High-class Beast Tooth&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|100000 ||[[Image:Item-Intact Bone.png]]|| 2 Intact Bone || Strong Bone || 60 || rare drop || Intact Bone&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|100000 ||[[Image:Item-Clean Water (High Quality).png]]|| 2 Clean Water (HQ) || Spirit's Fruit (Highest Quality) || 60 || rare drop || High-class Ghost Fruit&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|100000 ||[[Image:Item-Lustered Gem Dust.png]]|| 2 Lustered Gem Dust || Shining Gem Dust || 60 || rare drop || Shining Gem Dust&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|100000 ||[[Image:Item-Gold Ore.png]]|| 1 Gold Ore || Gold Ore (HQ) || 60 || rare drop || Middle-class Gold Ore&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|100000 ||[[Image:Item-Summoned Beast Leather (High Quality).png]]|| 2 Summoned Beast Leather (HQ) || Summoned Beast's Tooth || 40 || rare drop || High-class Kylin Leather&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|100000 ||[[Image:Item-Magic Crystal (High Quality).png]]|| 2 Magic Crystal (HQ) || Magic Crystal (Highest Quality) || 60 || rare drop || High-class Magic Piece&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|100000 ||[[Image:Item-Chewy Meat.png]]|| 2 Chewy Meat || Tasty Meat || 60 || rare drop || Chewy Meat&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|100000 ||[[Image:Item-Preserved Sign.png]]||  2 Preserved Sign || Ancient Sign || 60 || rare drop || Precious Pledge&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|100000 ||[[Image:Item-Tough Leather.png]]|| 2 Tough Leather || Premium Leather || 60 || rare drop || Solid Skin&lt;br /&gt;
|- style=&amp;quot;background:#F5F5F5&amp;quot;&lt;br /&gt;
|100000 ||[[Image:Item-Lustered Soul Dust.png]]|| 2 Lustered Soul Dust || Shining Soul Dust || 60 || rare drop || Shining Soul Dust&lt;br /&gt;
|- style=&amp;quot;background:#F9F9F9&amp;quot;&lt;br /&gt;
|100000 ||[[Image:Item-Glowing Spirit Dust.png]]|| 3 Glowing Spirit Dust || Shining Spirit Dust || 40 || rare drop || Shining Spirit Dust&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
{{Production Skills}}&lt;br /&gt;
{{Items}}&lt;/div&gt;</description>
			<pubDate>Wed, 24 Jun 2009 21:27:55 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Decomposition</comments>		</item>
		<item>
			<title>Quest List (Levels 1 to 20)</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Quest_List_(Levels_1_to_20)</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;/* Level 1 */ small correction&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* '''[[Quest List (Levels 1 to 20)]]'''&lt;br /&gt;
* '''[[Quest List (Levels 21 to 40)]]'''&lt;br /&gt;
* '''[[Quest List (Levels 41 to 60)]]'''&lt;br /&gt;
* '''[[Quest List (Levels 61 to 80)]]'''&lt;br /&gt;
* '''[[Quest List (Levels 81 to 100)]]'''&lt;br /&gt;
* '''[[Quest List (Levels 101 to 120)]]'''&lt;br /&gt;
&lt;br /&gt;
==Level 1==&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=1&lt;br /&gt;
|Name=First Steps&lt;br /&gt;
|NPC1=Element Helper Remi&lt;br /&gt;
|NPC2=Element Helper Remi&lt;br /&gt;
|Task=Talk to [[Element Helper Remi|Remi]]&lt;br /&gt;
|Exp=2&lt;br /&gt;
|Money=52{{c}}&lt;br /&gt;
|Fame=2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=1&lt;br /&gt;
|Name=More Baby Steps&lt;br /&gt;
|NPC1=Element Helper Remi&lt;br /&gt;
|NPC2=Healer Julia&lt;br /&gt;
|Task=Find [[Healer Julia|Julia]]&lt;br /&gt;
|Exp=2&lt;br /&gt;
|Money=52{{c}}&lt;br /&gt;
|Fame=2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=1&lt;br /&gt;
|Name=On Your Own Feet&lt;br /&gt;
|NPC1=Healer Julia&lt;br /&gt;
|NPC2=Healer Julia&lt;br /&gt;
|Task=Talk to [[Healer Julia|Julia]]&lt;br /&gt;
|Exp=2&lt;br /&gt;
|Money=52{{c}}&lt;br /&gt;
|Fame=2&lt;br /&gt;
|Choose1=Slice and Dice (01)&lt;br /&gt;
|Choose2=Heal (01)&lt;br /&gt;
|Choose3=Aimed Shot (01)&lt;br /&gt;
|Choose4=Ice Bolt (01)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=1&lt;br /&gt;
|Name=Master Zach&lt;br /&gt;
|NPC1=Weapon Title Merchant Zach&lt;br /&gt;
|NPC2=Weapon Title Merchant Zach&lt;br /&gt;
|Task=Defeat 5 [[Slime]]s, 5 [[Mushroom]]s, and 3 [[Imp]]s&lt;br /&gt;
|Exp=26&lt;br /&gt;
|Money=63{{c}}&lt;br /&gt;
|Fame=31&lt;br /&gt;
|Item1=Return Scroll: Roumen&lt;br /&gt;
|Choose1=Leather Boots&lt;br /&gt;
|Choose2=Litany Boots&lt;br /&gt;
|Choose3=Trivial Boots&lt;br /&gt;
|Choose4=Novice Boots&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Level 2==&lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=2&lt;br /&gt;
|Name=Naughty Monsters&lt;br /&gt;
|NPC1=Smith James&lt;br /&gt;
|NPC2=Smith James&lt;br /&gt;
|Task=Defeat 5 Imps, 5 speedy slimes and 1 Hero Slime&lt;br /&gt;
|Exp=30&lt;br /&gt;
|Money=66{{c}}&lt;br /&gt;
|Fame=33&lt;br /&gt;
|Choose1=Leather Helmet&lt;br /&gt;
|Choose2=Litany Helmet&lt;br /&gt;
|Choose3=Trivial Hat&lt;br /&gt;
|Choose4=Novice Hat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Level 4==&lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=4&lt;br /&gt;
|Name=Mushroom Assault&lt;br /&gt;
|NPC1=Item Merchant Pey&lt;br /&gt;
|NPC2=Item Merchant Pey&lt;br /&gt;
|Task=Defeat 5 Fire Mushrooms and 1 Fighter Mushroom&lt;br /&gt;
|Exp=108&lt;br /&gt;
|Money=90{{c}}&lt;br /&gt;
|Fame=18&lt;br /&gt;
|Choose1=Leather Pants&lt;br /&gt;
|Choose2=Litany Pants&lt;br /&gt;
|Choose3=Trivial Pants&lt;br /&gt;
|Choose4=Novice Pants&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Level 5==&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=5&lt;br /&gt;
|Name=Delinquent Bored Imps&lt;br /&gt;
|NPC1=Storage Keeper Raina&lt;br /&gt;
|NPC2=Storage Keeper Raina&lt;br /&gt;
|Task=Defeat 2 Bored Imps&lt;br /&gt;
|Exp=11&lt;br /&gt;
|Money=103{{c}}&lt;br /&gt;
|Fame=17&lt;br /&gt;
|Choose1=Magical Defense (Tier 1)&lt;br /&gt;
|Choose2=Shield Increase (Tier 1)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=5&lt;br /&gt;
|Name=Bored Imp's instigator&lt;br /&gt;
|NPC1=Smith James&lt;br /&gt;
|NPC2=Smith James&lt;br /&gt;
|Task=Defeat 1 Gang Imp and 2 Bored Imps&lt;br /&gt;
|Exp=23&lt;br /&gt;
|Money=124{{c}}&lt;br /&gt;
|Fame=15&lt;br /&gt;
|Item1=Weapon Mastery(1)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=5&lt;br /&gt;
|Name=Essential gift&lt;br /&gt;
|NPC1=Town Chief Roumenus&lt;br /&gt;
|NPC2=Town Chief Roumenus&lt;br /&gt;
|Task=Get to Level 10&lt;br /&gt;
|Exp=-&lt;br /&gt;
|Item1=Hobby Horse (7 Days)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=5&lt;br /&gt;
|Name=King Slime Kingdom 1&lt;br /&gt;
|NPC1=Town Chief Roumenus&lt;br /&gt;
|NPC2=Town Chief Roumenus&lt;br /&gt;
|Task=Defeat 5 Brave Honeyings, 2 Ratmen, and 2 Warrior Boars&lt;br /&gt;
|Exp=302&lt;br /&gt;
|Money=137{{c}}&lt;br /&gt;
|Fame=15&lt;br /&gt;
|Com=Must be completed in [[King Slime's Counterattack]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=5&lt;br /&gt;
|Name=King Slime Kingdom 2&lt;br /&gt;
|NPC1=Town Chief Roumenus&lt;br /&gt;
|NPC2=Town Chief Roumenus&lt;br /&gt;
|Task=Defeat 5 Iron Slimes, 5 Silver Slimes, and 5 Gold Slimes&lt;br /&gt;
|Exp=558&lt;br /&gt;
|Money=197{{c}}&lt;br /&gt;
|Fame=17&lt;br /&gt;
|Com=Must be completed in [[King Slime's Counterattack]]. Prerequisite: King Slime Kingdom 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=5&lt;br /&gt;
|Name=King Slime Kingdom 3&lt;br /&gt;
|NPC1=Town Chief Roumenus&lt;br /&gt;
|NPC2=Town Chief Roumenus&lt;br /&gt;
|Task=Defeat 1 King Slime and 1 Queen Slime&lt;br /&gt;
|Exp=9374&lt;br /&gt;
|Money=452{{c}}&lt;br /&gt;
|Fame=34&lt;br /&gt;
|Com=Must be completed in [[King Slime's Counterattack]]. Prerequisite: King Slime Kingdom 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Level 6==&lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=6&lt;br /&gt;
|Name=Slow Slime&lt;br /&gt;
|NPC1=Storage Keeper Raina&lt;br /&gt;
|NPC2=Storage Keeper Raina&lt;br /&gt;
|Task=Defeat 20 Slow Slimes&lt;br /&gt;
|Exp=132&lt;br /&gt;
|Money=103{{c}}&lt;br /&gt;
|Fame=17&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=6&lt;br /&gt;
|Name=The Crab's Claws&lt;br /&gt;
|NPC1=Item Merchant Pey&lt;br /&gt;
|NPC2=Item Merchant Pey&lt;br /&gt;
|Task=Obtain 20 Crab Pincers from Crabs&lt;br /&gt;
|Exp=66&lt;br /&gt;
|Money=104{{c}}&lt;br /&gt;
|Fame=17&lt;br /&gt;
|Item1=Return Scroll: Roumen&lt;br /&gt;
|Choose1=Leather Shirt&lt;br /&gt;
|Choose2=Litany Shirt&lt;br /&gt;
|Choose3=Trivial Shirt&lt;br /&gt;
|Choose4=Novice Shirt&lt;br /&gt;
|Item2=Lv 8 Armour&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Level 7==&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=7&lt;br /&gt;
|Name=Vanashing Townsmen&lt;br /&gt;
|NPC1=Town Chief Roumenus&lt;br /&gt;
|NPC2=Town Chief Roumenus&lt;br /&gt;
|Task=Defeat 1 Rookie Skeleton&lt;br /&gt;
|Exp=17&lt;br /&gt;
|Money=112{{c}}&lt;br /&gt;
|Fame=16&lt;br /&gt;
|Item1=HP Potion (Tier 1)&lt;br /&gt;
|Choose1=Long Sword&lt;br /&gt;
|Choose2=Long Mace&lt;br /&gt;
|Choose3=Long Bow&lt;br /&gt;
|Choose4=Long Staff&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=7&lt;br /&gt;
|Name=Nurse Julia&lt;br /&gt;
|NPC1=Healer Julia&lt;br /&gt;
|NPC2=Healer Julia&lt;br /&gt;
|Task=Collect 1 Sea Mushroom and 1 Starfish&lt;br /&gt;
|Exp=15&lt;br /&gt;
|Money=82{{c}}&lt;br /&gt;
|Fame=11&lt;br /&gt;
|Item1=Return Scroll: Roumen&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=7&lt;br /&gt;
|Name=Part time job for Julia collecting the Recovery Stone Ingredients&lt;br /&gt;
|NPC1=Healer Julia&lt;br /&gt;
|NPC2=Healer Julia&lt;br /&gt;
|Task=Collect 1 ocean mushroom and 2 starfish&lt;br /&gt;
|Exp=9&lt;br /&gt;
|Money=62{{c}}&lt;br /&gt;
|Fame=8&lt;br /&gt;
|Item1=Return Scroll: Roumen&lt;br /&gt;
|Com=Repeatable quest. Prerequisite: Hectic Julia&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=7-8&lt;br /&gt;
|Name=Beat Speedy Honeyings (Repeatable)&lt;br /&gt;
|NPC1=Robin&lt;br /&gt;
|NPC2=Robin&lt;br /&gt;
|Task=Defeat 5 Speedy Honeyings&lt;br /&gt;
|Exp=156&lt;br /&gt;
|Money=80{{c}}&lt;br /&gt;
|Fame=11&lt;br /&gt;
|Item1=Vitality (Tier 1)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Level 8==&lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=8&lt;br /&gt;
|Name=My Favorite Clam 1&lt;br /&gt;
|NPC1=Skill Master Ruby&lt;br /&gt;
|NPC2=Skill Master Ruby&lt;br /&gt;
|Task=Obtain 2 Clam Meat&lt;br /&gt;
|Exp=19&lt;br /&gt;
|Money=88{{c}}&lt;br /&gt;
|Fame=11&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=8&lt;br /&gt;
|Name=My Favourite Clam 2&lt;br /&gt;
|NPC1=Skill Master Ruby&lt;br /&gt;
|NPC2=Skill Master Ruby&lt;br /&gt;
|Task=Obtain 3 Clam Meat&lt;br /&gt;
|Exp=5&lt;br /&gt;
|Money=64{{c}}&lt;br /&gt;
|Com=Repeatable quest. Prerequisite: My Favourite Clam 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=8&lt;br /&gt;
|Name=Blue Crab Dish 1&lt;br /&gt;
|NPC1=Ancient Templar Maria&lt;br /&gt;
|NPC2=Ancient Templar Maria&lt;br /&gt;
|Task=Obtain 10 Blue Crab Meat&lt;br /&gt;
|Exp=300&lt;br /&gt;
|Money=126{{c}}&lt;br /&gt;
|Fame=15&lt;br /&gt;
|Item1=Return Scroll: Roumen&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=8&lt;br /&gt;
|Name=Blue Crab Dish 2&lt;br /&gt;
|NPC1=Ancient Templar Maria&lt;br /&gt;
|NPC2=Ancient Templar Maria&lt;br /&gt;
|Task=Obtain 12 Blue Crab Meat&lt;br /&gt;
|Exp=364&lt;br /&gt;
|Money=104{{c}}&lt;br /&gt;
|Fame=13&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=8&lt;br /&gt;
|Name=Despicable Little Ones&lt;br /&gt;
|NPC1=Weapon Title Merchant Zach&lt;br /&gt;
|NPC2=Weapon Title Merchant Zach&lt;br /&gt;
|Task=Defeat 20 Little Hobs&lt;br /&gt;
|Exp=208&lt;br /&gt;
|Money=88{{c}}&lt;br /&gt;
|Fame=9&lt;br /&gt;
|Item1=Return Scroll: Roumen&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Level 9==&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=9&lt;br /&gt;
|Name=The Missing Livestock&lt;br /&gt;
|NPC1=Town Chief Roumenus&lt;br /&gt;
|NPC2=Town Chief Roumenus&lt;br /&gt;
|Task=Defeat 18 Hungry Wolves&lt;br /&gt;
|Exp=233&lt;br /&gt;
|Money=164{{c}}&lt;br /&gt;
|Fame=16&lt;br /&gt;
|Item1=Hungry Wolf Bronze Ring&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Level 10==&lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=10&lt;br /&gt;
|Name=The King Crab&lt;br /&gt;
|NPC1=Healer Julia&lt;br /&gt;
|NPC2=Healer Julia&lt;br /&gt;
|Task=Defeat 1 King Crab&lt;br /&gt;
|Exp=136&lt;br /&gt;
|Money=141{{c}}&lt;br /&gt;
|Fame=17&lt;br /&gt;
|Item1=Return Scroll: Roumen&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=10&lt;br /&gt;
|Name=The Honey Jar Theft Honeying&lt;br /&gt;
|NPC1=Storage Keeper Raina&lt;br /&gt;
|NPC2=Storage Keeper Raina&lt;br /&gt;
|Task=Defeat 5 Honeyings and obtain 3 Honey Jars&lt;br /&gt;
|Exp=233&lt;br /&gt;
|Money=166{{c}}&lt;br /&gt;
|Fame=16&lt;br /&gt;
|Item1=Elrue (1)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=10&lt;br /&gt;
|Name=The Cursed Doll 1&lt;br /&gt;
|NPC1=Item Merchant Pey&lt;br /&gt;
|NPC2=Item Merchant Pey&lt;br /&gt;
|Task=Defeat 5 Phinos and obtain 5 Phino Hats&lt;br /&gt;
|Exp=244&lt;br /&gt;
|Money=201{{c}}&lt;br /&gt;
|Fame=18&lt;br /&gt;
|Item1=Shield Increase (Tier 1)&lt;br /&gt;
|Item1Nm=2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=10&lt;br /&gt;
|Name=The Cursed Doll 2&lt;br /&gt;
|NPC1=Item Merchant Pey&lt;br /&gt;
|NPC2=Item Merchant Pey&lt;br /&gt;
|Task=Defeat 10 Phinofly and obtain 10 Phinofly Hair Pins&lt;br /&gt;
|Exp=174&lt;br /&gt;
|Money=243{{c}}&lt;br /&gt;
|Fame=20&lt;br /&gt;
|Item1=SP Potion (Tier 1)&lt;br /&gt;
|Item1Nm=3&lt;br /&gt;
|Com=Prerequisite: The Cursed Doll 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=10&lt;br /&gt;
|Name=The Cursed Doll 3&lt;br /&gt;
|NPC1=Item Merchant Pey&lt;br /&gt;
|NPC2=Skill Master Ruby&lt;br /&gt;
|Task=Give Gift Hat to Skill Master Ruby&lt;br /&gt;
|Exp=17&lt;br /&gt;
|Money=18{{c}}&lt;br /&gt;
|Fame=1&lt;br /&gt;
|Choose1=Return Scroll: Roumen&lt;br /&gt;
|Choose2=Return Scroll: Elderine&lt;br /&gt;
|Com=Prerequisite: The Cursed Doll 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Level 11==&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=11&lt;br /&gt;
|Name=The Mini Greenkie&lt;br /&gt;
|NPC1=Robin&lt;br /&gt;
|Task=Defeat 5 Mini Greenkies&lt;br /&gt;
|Exp=216&lt;br /&gt;
|Money=90{{c}}&lt;br /&gt;
|Fame=8&lt;br /&gt;
|Com=Repeatable quest&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=11&lt;br /&gt;
|Name=For Fame and Glory 1&lt;br /&gt;
|NPC1=Town Chief Roumenus&lt;br /&gt;
|NPC2=Guard Captain Shutian&lt;br /&gt;
|Task=Give Voucher of Trust to Guard Captain Shutian&lt;br /&gt;
|Exp=30&lt;br /&gt;
|Money=99{{c}}&lt;br /&gt;
|Fame=9&lt;br /&gt;
|Item1=Return Scroll: Roumen&lt;br /&gt;
|Item2=Return Scroll: Elderine&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=11&lt;br /&gt;
|Name=For Fame and Glory 2&lt;br /&gt;
|NPC2=Town Chief Roumenus&lt;br /&gt;
|NPC1=Guard Captain Shutian&lt;br /&gt;
|Task=Deliver 2 Copper Ores and 5 Copper Ores (Low Quality) to Town Chief Roumenus&lt;br /&gt;
|Exp=53&lt;br /&gt;
|Money=121{{c}}&lt;br /&gt;
|Fame=11&lt;br /&gt;
|Item1=Elrue (1)&lt;br /&gt;
|Com=Prerequisite: For Fame and Glory 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=11&lt;br /&gt;
|Name=Hooligan of the Mine&lt;br /&gt;
|NPC1=Smith James&lt;br /&gt;
|Task=Defeat 5 Slanderer Phinoflies&lt;br /&gt;
|Exp=81&lt;br /&gt;
|Money=237{{c}}&lt;br /&gt;
|Fame=19&lt;br /&gt;
|Item1=HP Potion (Tier 1)&lt;br /&gt;
|Item2=Copper Ore (High Quality)&lt;br /&gt;
|Item1Nm=3&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Level 12==&lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=12&lt;br /&gt;
|Name=Medicinal Plants&lt;br /&gt;
|NPC1=Weapon Title Merchant Zach&lt;br /&gt;
|Task=Defeat 15 Ratmen and obtain 1 Herb Leaf&lt;br /&gt;
|Exp=260&lt;br /&gt;
|Money=97{{c}}&lt;br /&gt;
|Fame=7&lt;br /&gt;
|Choose1=Vitality (Tier 1)&lt;br /&gt;
|Choose2=Mentality (Tier 1)&lt;br /&gt;
|Com=Repeatable quest (Lvl 12-15)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=12&lt;br /&gt;
|Name=The License 1&lt;br /&gt;
|NPC1=Weapon Title Merchant Zach&lt;br /&gt;
|Task=Talk to Zach&lt;br /&gt;
|Exp=45&lt;br /&gt;
|Money=115{{c}}&lt;br /&gt;
|Fame=9&lt;br /&gt;
|Item1=Ratman License&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=12&lt;br /&gt;
|Name=The License 2&lt;br /&gt;
|NPC1=Weapon Title Merchant Zach&lt;br /&gt;
|Task=Register Ratman License to a weapon&lt;br /&gt;
|Exp=45&lt;br /&gt;
|Money=115{{c}}&lt;br /&gt;
|Fame=9&lt;br /&gt;
|Item1=Ratman License&lt;br /&gt;
|Com=Prerequisite: The License 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=12&lt;br /&gt;
|Name=Disease Carriers&lt;br /&gt;
|NPC1=Ancient Templar Maria&lt;br /&gt;
|Task=Defeat 5 Ratmen&lt;br /&gt;
|Exp=347&lt;br /&gt;
|Money=104{{c}}&lt;br /&gt;
|Fame=8&lt;br /&gt;
|Item1=Return Scroll: Roumen&lt;br /&gt;
|Item2=Return Scroll: Elderine&lt;br /&gt;
|Com=Repeatable quest (lvl 12-18)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Level 13==&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=13&lt;br /&gt;
|Name=The Mad Wolf's Skin&lt;br /&gt;
|NPC1=Smith James&lt;br /&gt;
|Task=Defeat 1 Angry Wolf and obtain 1 Angry Wolf's Leather&lt;br /&gt;
|Exp=216&lt;br /&gt;
|Money=236{{c}}&lt;br /&gt;
|Fame=21&lt;br /&gt;
|Item1=Angry Wolf's Necklace&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=13&lt;br /&gt;
|Name=The Apple Thieves 1&lt;br /&gt;
|NPC1=Smith James&lt;br /&gt;
|Task=Defeat 12 Boars&lt;br /&gt;
|Exp=272&lt;br /&gt;
|Money=312{{c}}&lt;br /&gt;
|Fame=22&lt;br /&gt;
|Item1=Boar License&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=13&lt;br /&gt;
|Name=The Apple Thieves 2&lt;br /&gt;
|NPC1=Smith James&lt;br /&gt;
|Task=Defeat 10 Boogies; obtain 10 Boogie's Eggs and 2 Apples&lt;br /&gt;
|Exp=155&lt;br /&gt;
|Money=172{{c}}&lt;br /&gt;
|Fame=7&lt;br /&gt;
|Item1=Lix (1)&lt;br /&gt;
|Com=Prerequisite: The Apple Thieves 1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=13&lt;br /&gt;
|Name=Ruby the Gourmet&lt;br /&gt;
|NPC1=Skill Master Ruby&lt;br /&gt;
|Task=Defeat 20 Boogies&lt;br /&gt;
|Exp=435&lt;br /&gt;
|Money=112{{c}}&lt;br /&gt;
|Fame=7&lt;br /&gt;
|Choose1=Return Scroll: Roumen&lt;br /&gt;
|Choose2=Return Scroll: Elderine&lt;br /&gt;
|Com=Repeatable quest (Lvl 13-16)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=13&lt;br /&gt;
|Name=Sharp Boar Gang&lt;br /&gt;
|NPC1=Skill Master Ruby&lt;br /&gt;
|Task=Defeat 1 Sharp Boar and 2 Bored Boars&lt;br /&gt;
|Exp=230&lt;br /&gt;
|Money=420{{c}}&lt;br /&gt;
|Fame=26&lt;br /&gt;
|Choose1=Vitality (Tier 1)&lt;br /&gt;
|Choose2=Mentality (Tier 1)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=13&lt;br /&gt;
|Name=Grandpa Robin's Request&lt;br /&gt;
|NPC1=Robin&lt;br /&gt;
|Task=Defeat 1 Ratman Fighter&lt;br /&gt;
|Exp=340&lt;br /&gt;
|Money=454{{c}}&lt;br /&gt;
|Fame=30&lt;br /&gt;
|Item1=Return Scroll: Roumen&lt;br /&gt;
|Choose1=Broad Sword&lt;br /&gt;
|Choose2=Spiked Club&lt;br /&gt;
|Choose3=Light Bow&lt;br /&gt;
|Choose4=Magic Staff (Weapon)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Level 14==&lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=14&lt;br /&gt;
|Name=A Formidable Skill&lt;br /&gt;
|NPC1=Warrior Master Marty&lt;br /&gt;
|Task=Defeat 2 Boogie Knights&lt;br /&gt;
|Exp=850&lt;br /&gt;
|Money=670{{c}}&lt;br /&gt;
|Fame=39&lt;br /&gt;
|Choose1=Blessed Elrue (1)&lt;br /&gt;
|Choose2=Lucky Elrue (1)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=14&lt;br /&gt;
|Name=The Dinner For Children&lt;br /&gt;
|NPC1=Ancient Templar Maria&lt;br /&gt;
|Task=Obtain 12 Tough Meats and 1 Tender Meat&lt;br /&gt;
|Exp=108&lt;br /&gt;
|Money=164{{c}}&lt;br /&gt;
|Fame=11&lt;br /&gt;
|Item1=Return Scroll: Elderine&lt;br /&gt;
|Item1Nm=2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Level 15==&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=15&lt;br /&gt;
|Name=Mara Pirate Avengers 1&lt;br /&gt;
|NPC1=Robin&lt;br /&gt;
|Task=Kill 20 Mara Pirates; Obtain 10 Ruined Guild License&lt;br /&gt;
|Exp=620&lt;br /&gt;
|Money=428{{c}}&lt;br /&gt;
|Fame=26&lt;br /&gt;
|Choose1=Mara Pirate License&lt;br /&gt;
|Choose2=Mara Pirate Sailor License&lt;br /&gt;
|Choose3=Mara Pirate Elite License&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=15&lt;br /&gt;
|Name=Mara Pirate Avengers 2&lt;br /&gt;
|NPC1=Robin&lt;br /&gt;
|Task=Kill 12 Mara Pirate Sailors; Kill 10 Mara Pirate Elites&lt;br /&gt;
|Exp=610&lt;br /&gt;
|Money=540{{c}}&lt;br /&gt;
|Fame=31&lt;br /&gt;
|Choose1=Power (Tier 1)&lt;br /&gt;
|Choose2=Nature's Agility (Tier 1)&lt;br /&gt;
|Choose3=Shield Increase (Tier 1)&lt;br /&gt;
|Choose4=Vitality (Tier 1)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=15&lt;br /&gt;
|Name=Mara Pirate Avengers 3&lt;br /&gt;
|NPC1=Robin&lt;br /&gt;
|Task=Defeat [[Mara]]&lt;br /&gt;
|Exp=600&lt;br /&gt;
|Money=1{{s}} 200{{c}}&lt;br /&gt;
|Fame=63&lt;br /&gt;
|Item1=Lucky Elrue (1)&lt;br /&gt;
|Item2=Blessed Lix (1)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=15&lt;br /&gt;
|Name=Mara Pirate Avengers 4&lt;br /&gt;
|NPC1=Robin&lt;br /&gt;
|NPC2=Guard Captain Shutian&lt;br /&gt;
|Task=Talk to Shutian&lt;br /&gt;
|Exp=90&lt;br /&gt;
|Money=145{{c}}&lt;br /&gt;
|Fame=9&lt;br /&gt;
|Item1=Cross Bone Ring&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=15&lt;br /&gt;
|Name=Hopeless James 1 (Tutorial Quest)&lt;br /&gt;
|NPC1=Blacksmith James&lt;br /&gt;
|NPC2=&lt;br /&gt;
|Task=Open Enhancement window&lt;br /&gt;
|Exp=90&lt;br /&gt;
|Money=145{{c}}&lt;br /&gt;
|Fame=9&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=15&lt;br /&gt;
|Name=Hopeless James 2 (Tutorial Quest)&lt;br /&gt;
|NPC1=Blacksmith James&lt;br /&gt;
|NPC2=&lt;br /&gt;
|Task=Enhance your weapon with the practice Elrue&lt;br /&gt;
|Exp=90&lt;br /&gt;
|Money=145{{c}}&lt;br /&gt;
|Fame=9&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Level 16==&lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=16&lt;br /&gt;
|Name=Badge of Mara Pirates&lt;br /&gt;
|NPC1=Weapon Title Merchant Zach&lt;br /&gt;
|Task=Obtain 10 Mara Pirates Badge&lt;br /&gt;
|Exp=480&lt;br /&gt;
|Money=560{{c}}&lt;br /&gt;
|Fame=32&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=16&lt;br /&gt;
|Name=Mother's Symbol 1&lt;br /&gt;
|NPC1=Storage Keeper Kyle&lt;br /&gt;
|Task=Obtain Sign of Kyle's Mother&lt;br /&gt;
|Exp=280&lt;br /&gt;
|Money=427{{c}}&lt;br /&gt;
|Fame=26&lt;br /&gt;
|Choose1=Return Scroll: Roumen&lt;br /&gt;
|Choose2=Return Scroll: Elderine&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=16&lt;br /&gt;
|Name=The Mother's Symbol&lt;br /&gt;
|NPC1=Storage Keeper Kyle&lt;br /&gt;
|Task=Defeat 5 [[Mara Pirates]], 5 [[Mara Pirate Sailor]]s, and 5 [[Mara Pirate Elite]]s&lt;br /&gt;
|Exp=340&lt;br /&gt;
|Money=550{{c}}&lt;br /&gt;
|Fame=32&lt;br /&gt;
|Item1=Return Scroll: Roumen&lt;br /&gt;
|Item2=Return Scroll: Elderine&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Level 17==&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=17&lt;br /&gt;
|Name=Attack Against the Shrine&lt;br /&gt;
|NPC1=Ancient Templar Maria&lt;br /&gt;
|Task=Kill 8 Mini Pinkies&lt;br /&gt;
|Exp=320&lt;br /&gt;
|Money=540{{c}}&lt;br /&gt;
|Fame=31&lt;br /&gt;
|Item1=Mini Pinkie License&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=17&lt;br /&gt;
|Name=Making the HP Potion&lt;br /&gt;
|NPC1=Healer Avon&lt;br /&gt;
|Task=Give him 3 HP Potions (Tier 1).&lt;br /&gt;
|Exp=300&lt;br /&gt;
|Money=280{{c}}&lt;br /&gt;
|Fame=16&lt;br /&gt;
|Item1Nm=5&lt;br /&gt;
|Item1=HP Potion (Tier 1)&lt;br /&gt;
|Item2Nm=5&lt;br /&gt;
|Item2=SP Potion (Tier 1)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=17&lt;br /&gt;
|Name=Enviable Shiny Weapons&lt;br /&gt;
|NPC1=Guard Nus&lt;br /&gt;
|Task=Give him 3 Elrues(1).&lt;br /&gt;
|Exp=300&lt;br /&gt;
|Money=280{{c}}&lt;br /&gt;
|Fame=16&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=17&lt;br /&gt;
|Name=To the Mara's Lair 1&lt;br /&gt;
|NPC1=Guard Captain Shutian&lt;br /&gt;
|Task=Defeat 5 [[Mara Pirate Marine]]s and 5 [[Mara Pirate Elite]]s&lt;br /&gt;
|Exp=390&lt;br /&gt;
|Money=620{{c}}&lt;br /&gt;
|Fame=34&lt;br /&gt;
|Com=This quest must be in the Kingdom Quest [[Mara Pirates' Rage]].  You have only level 17-25 to do it.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=17&lt;br /&gt;
|Name=Mara's Lair 2&lt;br /&gt;
|NPC1=Guard Captain Shutian&lt;br /&gt;
|Task=Defeat 1 [[Legendary Marlone]] and 1 [[Charismatic Mara]].&lt;br /&gt;
|Exp=2100&lt;br /&gt;
|Money=3{{s}} 260{{c}}&lt;br /&gt;
|Fame=125&lt;br /&gt;
|Com=This quest must be in the Kingdom Quest [[Mara Pirates' Rage]].  You have only level 17-25 to do it&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Level 18==&lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=18&lt;br /&gt;
|Name=The Story of Roumenus 1&lt;br /&gt;
|NPC1=Town Chief Roumenus&lt;br /&gt;
|Task=Just talk to him.&lt;br /&gt;
|Exp=160&lt;br /&gt;
|Money=174{{c}}&lt;br /&gt;
|Fame=6&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=18&lt;br /&gt;
|Name=Speedy Boogie 1&lt;br /&gt;
|NPC1=Skill Master Ruby&lt;br /&gt;
|Task=Defeat 15 [[Speedy Boogy]]&lt;br /&gt;
|Exp=320&lt;br /&gt;
|Money=284{{c}}&lt;br /&gt;
|Fame=12&lt;br /&gt;
|Item1=Tough Meat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=18-21&lt;br /&gt;
|Name=Speedy Boogie 2&lt;br /&gt;
|NPC1=Skill Master Ruby&lt;br /&gt;
|Task=Defeat 20 [[Speedy Boogy]]. Repeatable quest. &lt;br /&gt;
|Exp=620&lt;br /&gt;
|Money=130{{c}}&lt;br /&gt;
|Fame=7&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=18&lt;br /&gt;
|Name=Broken Window&lt;br /&gt;
|NPC1=Item Merchant Nina&lt;br /&gt;
|Task=Collect 3 [[Old Spirit Dust]] and 2 [[Old Gem Dust]]&lt;br /&gt;
|Exp=320&lt;br /&gt;
|Money=290{{c}}&lt;br /&gt;
|Fame=16&lt;br /&gt;
|Item1=Tough Meat&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=18&lt;br /&gt;
|Name=Kebing Jokers 1&lt;br /&gt;
|NPC1=Grandma Myzen&lt;br /&gt;
|Task=Defeat 15 [[Joker Kebing]]s&lt;br /&gt;
|Exp=580&lt;br /&gt;
|Money=690{{c}}&lt;br /&gt;
|Fame=36&lt;br /&gt;
|Item1=Joker Kebing License&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=18&lt;br /&gt;
|Name=Kebing Jokers 2&lt;br /&gt;
|NPC1=Grandma Myzen&lt;br /&gt;
|Task=Defeat 17 [[Joker Kebing]]s&lt;br /&gt;
|Exp=650&lt;br /&gt;
|Money=130{{c}}&lt;br /&gt;
|Fame=6&lt;br /&gt;
|Item1=Return Scroll: Roumen&lt;br /&gt;
|Item2=Return Scroll: Elderine&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=18&lt;br /&gt;
|Name=Hopeless James 1&lt;br /&gt;
|NPC1=Blacksmith James&lt;br /&gt;
|Task=Enchant an Item&amp;lt;br /&amp;gt;*You will need to use your own stone to enchant the Ex Elreu will not work.&lt;br /&gt;
|Money=145{{c}}&lt;br /&gt;
|Fame=9&lt;br /&gt;
|Exp=90&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=18&lt;br /&gt;
|Name=Hopeless James 2&lt;br /&gt;
|NPC1=Blacksmith James&lt;br /&gt;
|Task=Talk to him&lt;br /&gt;
|Money=145{{c}}&lt;br /&gt;
|Fame=9&lt;br /&gt;
|Exp=90&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Level 19==&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=19&lt;br /&gt;
|Name=Sweet Potato Thief&lt;br /&gt;
|NPC1=Robin&lt;br /&gt;
|Task=Kill 20 [[Kebing]]s; Kill 15 [[Grave Robber]]s.&lt;br /&gt;
|Exp=640&lt;br /&gt;
|Money=870{{c}}&lt;br /&gt;
|Fame=43&lt;br /&gt;
|Choose1Nm=2&lt;br /&gt;
|Choose1=Return Scroll: Roumen&lt;br /&gt;
|Choose2Nm=2&lt;br /&gt;
|Choose2=Return Scroll: Elderine&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=19&lt;br /&gt;
|Name=I need a pickaxe&lt;br /&gt;
|NPC1=Item Merchant Pey&lt;br /&gt;
|Task=Collect 15 Grave Robber's Hoes from [[Grave Robber]]s&lt;br /&gt;
|Exp=830&lt;br /&gt;
|Money=1{{s}}&lt;br /&gt;
|Fame=47&lt;br /&gt;
|Choose1Nm=2&lt;br /&gt;
|Choose1=Return Scroll: Roumen&lt;br /&gt;
|Choose2Nm=2&lt;br /&gt;
|Choose2=Return Scroll: Elderine&lt;br /&gt;
|Choose3Nm=2&lt;br /&gt;
|Choose3=Copper Ore (High Quality)&lt;br /&gt;
|Choose4Nm=2&lt;br /&gt;
|Choose4=Topaz&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=19&lt;br /&gt;
|Name=Lost Souls 1&lt;br /&gt;
|NPC1=Grandma Myzen&lt;br /&gt;
|Task=Defeat 15 [[Kebing]]s and collect 15 Stolen Souls &lt;br /&gt;
|Exp=740&lt;br /&gt;
|Money=890{{c}}&lt;br /&gt;
|Fame=44&lt;br /&gt;
|Item1=Divine Magic (Tier 1)&lt;br /&gt;
|Item2=HP Potion (Tier 1)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=19&lt;br /&gt;
|Name=Lost Souls 2&lt;br /&gt;
|NPC1=Grandma Myzen &lt;br /&gt;
|Task=Obtain 10 Cave Potions&lt;br /&gt;
|Exp=670&lt;br /&gt;
|Money=890{{c}}&lt;br /&gt;
|Fame=44&lt;br /&gt;
|ItemNm1=10&lt;br /&gt;
|Item1=Beast Dogtooth (Low Quality) &lt;br /&gt;
|ItemNm2=5&lt;br /&gt;
|Item2= SP Potion (Tier 1)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=19&lt;br /&gt;
|Name=Guard Captain’s Orders 1&lt;br /&gt;
|NPC1=Guard Nus &lt;br /&gt;
|Task=Defeat 5 [[Smart Phino]]s &lt;br /&gt;
|Exp=480&lt;br /&gt;
|Money=690{{c}}&lt;br /&gt;
|Fame=36&lt;br /&gt;
|Item1=Return Scroll: Elderine &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=19&lt;br /&gt;
|Name=Guard Captain’s Orders 2&lt;br /&gt;
|NPC1=Guard Nus &lt;br /&gt;
|Task=Defeat 7 [[Little Lizardman]] &lt;br /&gt;
|Exp=630&lt;br /&gt;
|Money=870{{c}}&lt;br /&gt;
|Fame=43&lt;br /&gt;
|Item1=Return Scroll: Elderine &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Level 20==&lt;br /&gt;
&lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=20&lt;br /&gt;
|Name=Condition for Strong man 1 &lt;br /&gt;
|NPC1=Warrior Master Marty &lt;br /&gt;
|Task=Bring Marty’s Apology Letter to [[Skill Master Ruby]] in Roumen&lt;br /&gt;
|Exp=-&lt;br /&gt;
|Com=This quest is part of the [[Job Change Quests|Level Up Quest]] for Fighters.&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=20&lt;br /&gt;
|Name=Condition for Strong man 2&lt;br /&gt;
|NPC1=Skill Master Ruby &lt;br /&gt;
|Task=Bring Ruby’s Threat Letter to [[Warrior Master Marty]] in Elderine&lt;br /&gt;
|Exp=-&lt;br /&gt;
|Fame=10&lt;br /&gt;
|Com=This quest is part of the [[Job Change Quests|Level Up Quest]] for Fighters.&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=20&lt;br /&gt;
|Name=Path for Learning &lt;br /&gt;
|NPC1=Paladin Master Keast &lt;br /&gt;
|Task=Give her an SP Potion (Tier 1) &lt;br /&gt;
|Exp=-&lt;br /&gt;
|Fame=10&lt;br /&gt;
|Com=This quest is part of the [[Job Change Quests|Level Up Quest]] for Clerics.&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=20&lt;br /&gt;
|Name=Grand Master Sean &lt;br /&gt;
|NPC1=Warrior Master Marty &lt;br /&gt;
|Task=Talk to Grand Master Sean &lt;br /&gt;
|Exp=-&lt;br /&gt;
|Fame=20&lt;br /&gt;
|Com=This quest is part of the [[Job Change Quests|Level Up Quest]].&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=20&lt;br /&gt;
|Name=Path to leveling up &lt;br /&gt;
|NPC1=Grand Master Sean &lt;br /&gt;
|Task=Kill your clone. &lt;br /&gt;
|Exp=-&lt;br /&gt;
|Fame=75&lt;br /&gt;
|Item1=Level 20 weapon of your choice.&lt;br /&gt;
|Com=This quest is part of the [[Job Change Quests|Level Up Quest]].&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=20&lt;br /&gt;
|Name=Fighter’s New Power 1 &lt;br /&gt;
|NPC1=Warrior Master Marty &lt;br /&gt;
|Task=Defeat 15 [[Smart Phino]]s and 20 [[Joker Kebing]]s &lt;br /&gt;
|Exp=-&lt;br /&gt;
|Fame=30&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=20&lt;br /&gt;
|Name=Finding El Luis &lt;br /&gt;
|NPC1=Warrior Master Marty &lt;br /&gt;
|Task=Find El Luis &lt;br /&gt;
|Exp=-&lt;br /&gt;
|Fame=5&lt;br /&gt;
|Com=This quest is for fighters.&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=20&lt;br /&gt;
|Name=Fighter’s New Power 2 &lt;br /&gt;
|NPC1=Dark Elf&lt;br /&gt;
|Task=Defeat 20 [[Little Lizardmen]], 10 [[Prock Zone]]s, and 20 [[Kebing]]s. &lt;br /&gt;
|Exp=-&lt;br /&gt;
|Fame=30&lt;br /&gt;
|Com=This quest is for fighters.&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=20&lt;br /&gt;
|Name=Fighter’s New Power 3&lt;br /&gt;
|NPC1=Dark Elf&lt;br /&gt;
|Task=Bring Parchment to [[Warrior Master Marty]]. &lt;br /&gt;
|Exp=-&lt;br /&gt;
|Fame=30&lt;br /&gt;
|Item1=Vitality(01)&lt;br /&gt;
|Com=This quest is for fighters.&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=20&lt;br /&gt;
|Name=Cleric’s New Power 1 &lt;br /&gt;
|NPC1=Paladin Master Keast &lt;br /&gt;
|Task=Defeat 25 [[Smart Phino]]s and 15 [[Joker Kebing]]s &lt;br /&gt;
|Exp=-&lt;br /&gt;
|Fame=30&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=20&lt;br /&gt;
|Name=Finding Albert &lt;br /&gt;
|NPC1=Paladin Master Keast &lt;br /&gt;
|Task=Find Albert. &lt;br /&gt;
|Exp=18&lt;br /&gt;
|Fame=5&lt;br /&gt;
|Com=This quest is for clerics.&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=20&lt;br /&gt;
|Name=Cleric’s New Power 2 &lt;br /&gt;
|NPC1=Dark Elf&lt;br /&gt;
|Task=Defeat 20 [[Kebing]]s, 20 [[Grave Robber]]s, and 5 [[Prock Zone]]s. &lt;br /&gt;
|Exp=-&lt;br /&gt;
|Fame=30&lt;br /&gt;
|Com=This quest is for clerics.&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=20&lt;br /&gt;
|Name=Cleric’s New Power 3&lt;br /&gt;
|NPC1=Dark Elf&lt;br /&gt;
|Task=Bring Parchment to [[Paladin Master Keast]]. &lt;br /&gt;
|Exp=-&lt;br /&gt;
|Fame=30&lt;br /&gt;
|Item1=Revive(01)&lt;br /&gt;
|Com=This quest is for clerics.&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=20&lt;br /&gt;
|Name=Ruined Garden 1 &lt;br /&gt;
|NPC1=Storage Keeper Raina &lt;br /&gt;
|Task=Defeat 6 [[Prock Zone|Prock Zones]] &lt;br /&gt;
|Exp=750&lt;br /&gt;
|Money=970{{c}}&lt;br /&gt;
|Fame=46&lt;br /&gt;
|Item1=Return Scroll: Roumen&lt;br /&gt;
|Item1nm=2&lt;br /&gt;
}}&lt;br /&gt;
  &lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=20&lt;br /&gt;
|Name=Ruined Garden 2&lt;br /&gt;
|NPC1=Storage Keeper Raina &lt;br /&gt;
|Task=Defeat 7 [[Prock Zone]]s &lt;br /&gt;
|Exp=40&lt;br /&gt;
|Money=110{{c}}&lt;br /&gt;
|Item1=Return Scroll: Roumen &lt;br /&gt;
|Com=This quest is repeatable.&amp;lt;br&amp;gt;'''''Prerequisite:''''' Ruined Garden 1&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=20&lt;br /&gt;
|Name=Robin’s Glasses 1 &lt;br /&gt;
|NPC1=Item Merchant Pey&lt;br /&gt;
|NPC2=Blacksmith James&lt;br /&gt;
|Task=Collect 3 [[Old Gem Dust]] and 3 [[Old Soul Dust]] and deliver it to [[Blacksmith James]] in Roumen.&lt;br /&gt;
|Exp=510&lt;br /&gt;
|Money=380{{c}}&lt;br /&gt;
|Fame=19&lt;br /&gt;
|Item1=Return Scroll: Roumen &lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=20&lt;br /&gt;
|Name=Robin’s Glasses 2 &lt;br /&gt;
|NPC1=Smith James &lt;br /&gt;
|Task=Collect 2 [[Sage]] and 10 [[Copper Ore (Low Quality)]]. &lt;br /&gt;
|Exp=550&lt;br /&gt;
|Money=410{{c}}&lt;br /&gt;
|Fame=20&lt;br /&gt;
|Item1Nm=10&lt;br /&gt;
|Item1=Sage &lt;br /&gt;
|Item2Nm=10&lt;br /&gt;
|Item2=Geranium&lt;br /&gt;
|Com='''''Prerequisite:''''' Robin's Glasses 1&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=20&lt;br /&gt;
|Name=Robin’s Glasses 3 &lt;br /&gt;
|NPC1=Smith James &lt;br /&gt;
|NPC2=Robin&lt;br /&gt;
|Task=Talk to [[Robin]]. &lt;br /&gt;
|Exp=300&lt;br /&gt;
|Money=270{{c}}&lt;br /&gt;
|Fame=13&lt;br /&gt;
|Item1=Return Scroll: Elderine&lt;br /&gt;
|Com='''''Prerequisite:''''' Robin's Glasses 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=20&lt;br /&gt;
|Name=New Mini House &lt;br /&gt;
|NPC1=Robin &lt;br /&gt;
|Task=Just talk to him. &lt;br /&gt;
|Exp=600&lt;br /&gt;
|Money=410&lt;br /&gt;
|Fame=17&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=20&lt;br /&gt;
|Name=The Missing Ring &lt;br /&gt;
|NPC1=Storage Keeper Kyle &lt;br /&gt;
|Task=Defeat 10 [[Jewel Grave Robber]]s and collect 1 Kyle’s Ring. &lt;br /&gt;
|Exp=7,250&lt;br /&gt;
|Money=1{{s}} 490{{c}}&lt;br /&gt;
|Fame=67&lt;br /&gt;
|Item1=Copper Ore (High Quality)&lt;br /&gt;
|Item2=Concentration Increase (Tier 1) &lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=20-32&lt;br /&gt;
|Name=Secret of Golden Hill 1 &lt;br /&gt;
|NPC1=Guard Captain Shutian &lt;br /&gt;
|Task=Defeat 5 [[Crazy Kebing]]s, 5 [[Crazy Grave Robber]]s, and collect 10 Golden Bugs.&lt;br /&gt;
|Exp=1,080&lt;br /&gt;
|Money=1{{s}} 330{{c}}&lt;br /&gt;
|Fame=57&lt;br /&gt;
|Com=This quest must be done in the Kingdom Quest [[Gold Hill Adventure]].&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=20-32&lt;br /&gt;
|Name=Secret of Golden Hill 2&lt;br /&gt;
|NPC1=Guard Captain Shutian &lt;br /&gt;
|Task=Defeat 5 [[Gold Hill Bat]]s and 5 [[Skeleton]]s.&lt;br /&gt;
|Exp=3,900&lt;br /&gt;
|Money=3{{s}} 150{{c}}&lt;br /&gt;
|Fame=101&lt;br /&gt;
|Com=This quest must be done in the Kingdom Quest [[Gold Hill Adventure]].&amp;lt;br&amp;gt;'''''Prerequisite:''''' Secret of Golden Hill 1&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=20-32&lt;br /&gt;
|Name=Secret of Golden Hill 3&lt;br /&gt;
|NPC1=Guard Captain Shutian &lt;br /&gt;
|Task=Defeat Gold Robber Boss &lt;br /&gt;
|Exp=27,800&lt;br /&gt;
|Money=7{{s}} 300{{c}}&lt;br /&gt;
|Fame=221&lt;br /&gt;
|Com=This quest must be done in the Kingdom Quest [[Gold Hill Adventure]].&amp;lt;br&amp;gt;'''''Prerequisite:''''' Secret of Golden Hill 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Also See==&lt;br /&gt;
* [[Quest List (Levels 1 to 20)]]&lt;br /&gt;
* [[Quest List (Levels 21 to 40)]]&lt;br /&gt;
* [[Quest List (Levels 41 to 60)]]&lt;br /&gt;
* [[Quest List (Levels 61 to 80)]]&lt;br /&gt;
* [[Quest List (Levels 81 to 100)]]&lt;br /&gt;
* [[Quest List (Levels 101 to 120)]]&lt;/div&gt;</description>
			<pubDate>Thu, 07 May 2009 19:37:57 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Quest_List_(Levels_1_to_20)</comments>		</item>
		<item>
			<title>Template:Summoned Monster</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Template:Summoned_Monster</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;updated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;margin:0.5em 0 0.5em 0; clear:both;&amp;quot; width=100% class=toccolours&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ccccff&amp;quot; width=&amp;quot;100%&amp;quot; | '''[[Image:Monster-Summoned Monster Icon.png]] Summoned Monster [[Image:Monster-Summoned Monster Icon.png]]'''&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;font-size: 85%;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
[[Bored Fox]],&lt;br /&gt;
[[Des Harkan]],&lt;br /&gt;
[[Fire ViVi]],&lt;br /&gt;
[[Flame Honeying]],&lt;br /&gt;
[[Fox]],&lt;br /&gt;
[[Goblin]],&lt;br /&gt;
[[Goblin Captain]],&lt;br /&gt;
[[Goblin Mage]],&lt;br /&gt;
[[Goblin Swordman]],&lt;br /&gt;
[[Greedy Lizardman]],&lt;br /&gt;
[[Harkan]],&lt;br /&gt;
[[Ice ViVi]],&lt;br /&gt;
[[Lava Vivi]],&lt;br /&gt;
[[Lighting ViVi]],&lt;br /&gt;
[[Little Lizardman]],&lt;br /&gt;
[[Lizard Knight]],&lt;br /&gt;
[[Lizardman]],&lt;br /&gt;
[[Orc]],&lt;br /&gt;
[[Orc Captain]],&lt;br /&gt;
[[Orc Hunter]],&lt;br /&gt;
[[Ratman]],&lt;br /&gt;
[[Ratman Knight]],&lt;br /&gt;
[[Rhinoce]],&lt;br /&gt;
[[Rhinoce Hunter]],&lt;br /&gt;
[[Rhinoce Lord]],&lt;br /&gt;
[[Slime]],&lt;br /&gt;
[[Slow Slime]],&lt;br /&gt;
[[Speedy Slime]],&lt;br /&gt;
[[Tomb Fox]],&lt;br /&gt;
[[Goblin King]] (Chief),&lt;br /&gt;
[[Robo]] (Chief),&lt;br /&gt;
[[Ghost Slime]] (Elite),&lt;br /&gt;
[[Hero Slime]] (Elite),&lt;br /&gt;
[[Lamp ViVi]] (Elite),&lt;br /&gt;
[[Ratman Elite Knight]] (Elite),&lt;br /&gt;
[[Ratman Fighter]] (Elite)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Summoned Monster]]&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;Please tag the monsters listed here with this template. They will also be automatically placed in [[:Category:Summoned Monster]].&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</description>
			<pubDate>Mon, 27 Apr 2009 00:48:06 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Template_talk:Summoned_Monster</comments>		</item>
		<item>
			<title>Template:Spirit</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Template:Spirit</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;updated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;margin:0.5em 0 0.5em 0; clear:both;&amp;quot; width=100% class=toccolours&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ccccff&amp;quot; width=&amp;quot;100%&amp;quot; | '''[[Image:Monster-Spirit Icon.png]] Spirit [[Image:Monster-Spirit Icon.png]]'''&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;font-size: 85%;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
[[Ancient Stonie]],&lt;br /&gt;
[[Black Incubus]],&lt;br /&gt;
[[Bone Imp]],&lt;br /&gt;
[[Bored Imp]],&lt;br /&gt;
[[Cave Lips]],&lt;br /&gt;
[[Cave Pinky]],&lt;br /&gt;
[[Cave Prock]],&lt;br /&gt;
[[Core Guardian]],&lt;br /&gt;
[[Crystal Guardian]],&lt;br /&gt;
[[Dead Tree Soul]],&lt;br /&gt;
[[Elven Tree]],&lt;br /&gt;
[[Gang Imp]],&lt;br /&gt;
[[Giant Pixy]],&lt;br /&gt;
[[Greenky]],&lt;br /&gt;
[[Imp]],&lt;br /&gt;
[[Incubus]],&lt;br /&gt;
[[Lips]],&lt;br /&gt;
[[Mandrake]],&lt;br /&gt;
[[Mantrap Plant]],&lt;br /&gt;
[[Mini Greenky]],&lt;br /&gt;
[[Mini Lips]],&lt;br /&gt;
[[Mini Pinky]],&lt;br /&gt;
[[Pinky]],&lt;br /&gt;
[[Pixy]],&lt;br /&gt;
[[Prock]],&lt;br /&gt;
[[Prock Zone]],&lt;br /&gt;
[[Red Shadow]],&lt;br /&gt;
[[Red Stonie]],&lt;br /&gt;
[[Ruby Guardian]],&lt;br /&gt;
[[Shadow]],&lt;br /&gt;
[[Shylph]],&lt;br /&gt;
[[Stonie]],&lt;br /&gt;
[[Wandering Old tree]],&lt;br /&gt;
[[Weakened Ogre]],&lt;br /&gt;
[[Wild Imp]],&lt;br /&gt;
[[Legendary Tree]] (Chief),&lt;br /&gt;
[[Shadow Master]] (Chief),&lt;br /&gt;
[[Gaint Stonie]] (Hero),&lt;br /&gt;
[[Huge Greenky]] (Hero),&lt;br /&gt;
[[Black Shadow]] (Elite),&lt;br /&gt;
[[Flame Slyph]] (Elite),&lt;br /&gt;
[[Giant Elven Tree]] (Elite),&lt;br /&gt;
[[Greenky Big]] (Elite),&lt;br /&gt;
[[Guardian Master]] (Elite),&lt;br /&gt;
[[Ogre]] (Elite)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Spirit]]&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;Please tag the monsters listed here with this template. They will also be automatically placed in [[:Category:Spirit]].&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</description>
			<pubDate>Mon, 27 Apr 2009 00:47:42 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Template_talk:Spirit</comments>		</item>
		<item>
			<title>Template:Human</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Template:Human</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;updated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;margin:0.5em 0 0.5em 0; clear:both;&amp;quot; width=100% class=toccolours&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ccccff&amp;quot; width=&amp;quot;100%&amp;quot; | '''[[Image:Monster-Human Icon.png]] Human [[Image:Monster-Human Icon.png]]'''&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;font-size: 85%;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
[[Grave Robber]],&lt;br /&gt;
[[Hob]],&lt;br /&gt;
[[Karasian Solider]],&lt;br /&gt;
[[Karasian Templer]],&lt;br /&gt;
[[Kart Miner]],&lt;br /&gt;
[[Kidmon]],&lt;br /&gt;
[[Little Hob]],&lt;br /&gt;
[[Mara Pirate Elite]],&lt;br /&gt;
[[Mara Pirate Sailor]],&lt;br /&gt;
[[Mara Pirates]],&lt;br /&gt;
[[Marlone Archer]],&lt;br /&gt;
[[Marlone Captain]],&lt;br /&gt;
[[Marlone Clan Soldier]],&lt;br /&gt;
[[Marlone Fighter]],&lt;br /&gt;
[[Marlone Megaton]],&lt;br /&gt;
[[Miner]],&lt;br /&gt;
[[Navar]],&lt;br /&gt;
[[Navar Hunter]],&lt;br /&gt;
[[Nox]],&lt;br /&gt;
[[Nox Hunter]],&lt;br /&gt;
[[Prisoner]],&lt;br /&gt;
[[Senior Torturer]],&lt;br /&gt;
[[Torturer]],&lt;br /&gt;
[[Mara]] (Chief),&lt;br /&gt;
[[Marlone]] (Chief),&lt;br /&gt;
[[Hob Fighter]] (Elite),&lt;br /&gt;
[[Jewel Grave Robber]] (Elite),&lt;br /&gt;
[[Karasian Arch Templer]] (Elite),&lt;br /&gt;
[[Nox Captain]] (Elite),&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Human]]&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;Please tag the monsters listed here with this template. They will also be automatically placed in [[:Category:Human]].&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</description>
			<pubDate>Mon, 27 Apr 2009 00:47:14 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Template_talk:Human</comments>		</item>
		<item>
			<title>Template:Elemental Monster</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Template:Elemental_Monster</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;updated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;margin:0.5em 0 0.5em 0; clear:both;&amp;quot; width=100% class=toccolours&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ccccff&amp;quot; width=&amp;quot;100%&amp;quot; | '''[[Image:Monster-Elemental Monster Icon.png]] Elemental Monster [[Image:Monster-Elemental Monster Icon.png]]'''&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;font-size: 85%;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
[[Archmage Book]],&lt;br /&gt;
[[Big Mud Man]],&lt;br /&gt;
[[Blue Clover Trumpy]],&lt;br /&gt;
[[Cave Archmage Book]],&lt;br /&gt;
[[Clover Trumpy]],&lt;br /&gt;
[[Cursed Knight]],&lt;br /&gt;
[[Cursed Knight Silver]],&lt;br /&gt;
[[Cursed Sword]],&lt;br /&gt;
[[Diamond Trumpy]],&lt;br /&gt;
[[Fire Mushroom]],&lt;br /&gt;
[[Fire Spirit]],&lt;br /&gt;
[[Flame Spirit]],&lt;br /&gt;
[[Flying Staff]],&lt;br /&gt;
[[Gold Jewel Keeper]],&lt;br /&gt;
[[Gold Slime]],&lt;br /&gt;
[[Heart Trumpy]],&lt;br /&gt;
[[Honeying]],&lt;br /&gt;
[[Jewel Keeper]],&lt;br /&gt;
[[Jewel Tree]],&lt;br /&gt;
[[Joker Kebing]],&lt;br /&gt;
[[Joker Trumpy]],&lt;br /&gt;
[[Kebing]],&lt;br /&gt;
[[King Mushroom]],&lt;br /&gt;
[[King Staff]],&lt;br /&gt;
[[Lava Magmaton]],&lt;br /&gt;
[[Little Cursed Sword]],&lt;br /&gt;
[[Living Statue]],&lt;br /&gt;
[[Living Stone]],&lt;br /&gt;
[[Living Totem]],&lt;br /&gt;
[[Mage Book]],&lt;br /&gt;
[[Magmaton]],&lt;br /&gt;
[[Magic Staff]],&lt;br /&gt;
[[Mini Jewel Keeper]],&lt;br /&gt;
[[Mud Man]],&lt;br /&gt;
[[Mushroom]],&lt;br /&gt;
[[Phino]],&lt;br /&gt;
[[Phinofly]],&lt;br /&gt;
[[Punch Mage Book]],&lt;br /&gt;
[[Raplan]],&lt;br /&gt;
[[Sand Mushroom]],&lt;br /&gt;
[[Silver Slime]],&lt;br /&gt;
[[Slanderer Phinoflie]],&lt;br /&gt;
[[Smart Phino]],&lt;br /&gt;
[[Spade Guard Trumpy]],&lt;br /&gt;
[[SpadeTrumpy]],&lt;br /&gt;
[[Speedy Honeying]],&lt;br /&gt;
[[Cursed Knight Lord]] (Chief),&lt;br /&gt;
[[Diamond Master]] (Chief),&lt;br /&gt;
[[Giant Magmaton]] (Chief),&lt;br /&gt;
[[Kebing's Dream]] (Hero),&lt;br /&gt;
[[Cave Kebing]] (Elite),&lt;br /&gt;
[[Cursed Knight Gold]] (Elite),&lt;br /&gt;
[[Huge Phinoflie]] (Elite),&lt;br /&gt;
[[Kebing Speeder]] (Elite),&lt;br /&gt;
[[Mushroom Fighter]] (Elite),&lt;br /&gt;
[[White Joker Trumpy]] (Elite)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Elemental Monster]]&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;Please tag the monsters listed here with this template. They will also be automatically placed in [[:Category:Elemental Monster]].&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</description>
			<pubDate>Mon, 27 Apr 2009 00:45:55 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Template_talk:Elemental_Monster</comments>		</item>
		<item>
			<title>Template:Beast</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Template:Beast</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;updated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;margin:0.5em 0 0.5em 0; clear:both;&amp;quot; width=100% class=toccolours&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ccccff&amp;quot; width=&amp;quot;100%&amp;quot; | '''[[Image:Monster-Beast Icon.png]] Beast [[Image:Monster-Beast Icon.png]]'''&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;font-size: 85%;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
[[Archon]],&lt;br /&gt;
[[Archon Junior]],&lt;br /&gt;
[[Baby Bat]],&lt;br /&gt;
[[Baby WereBear]],&lt;br /&gt;
[[Bat]],&lt;br /&gt;
[[Blue Crab]],&lt;br /&gt;
[[Boar]],&lt;br /&gt;
[[Boogy]],&lt;br /&gt;
[[Bored Boar]],&lt;br /&gt;
[[Caiman]],&lt;br /&gt;
[[Caiman Junior]],&lt;br /&gt;
[[Crab]],&lt;br /&gt;
[[Earth Spider]],&lt;br /&gt;
[[Fire Nix]],&lt;br /&gt;
[[Flame Mole]],&lt;br /&gt;
[[Giant Sparkdog]],&lt;br /&gt;
[[Glow Wolf]],&lt;br /&gt;
[[Golden Bat]],&lt;br /&gt;
[[Grave Wolf]],&lt;br /&gt;
[[Hungry Wolf]],&lt;br /&gt;
[[King Coll]],&lt;br /&gt;
[[King Spider]],&lt;br /&gt;
[[Lava Gargoyle]],&lt;br /&gt;
[[Mad Slug]],&lt;br /&gt;
[[Miner Mole]],&lt;br /&gt;
[[Old Archon]],&lt;br /&gt;
[[Phouch]],&lt;br /&gt;
[[Red Nix]],&lt;br /&gt;
[[Sand Ratman]],&lt;br /&gt;
[[Sharp Boar]],&lt;br /&gt;
[[Slug]],&lt;br /&gt;
[[Sparkdog]],&lt;br /&gt;
[[Speedy Boogy]],&lt;br /&gt;
[[Spider]],&lt;br /&gt;
[[Vampire Bat]],&lt;br /&gt;
[[Weasel]],&lt;br /&gt;
[[Were Bear]],&lt;br /&gt;
[[Wereboar]],&lt;br /&gt;
[[Wild Desert Archon]],&lt;br /&gt;
[[Wild desert wolf]],&lt;br /&gt;
[[Caiman Giant]] (Chief),&lt;br /&gt;
[[Forest of Tides Crab]] (Hero),&lt;br /&gt;
[[King Boogy]] (Hero),&lt;br /&gt;
[[King Werebear]] (Hero),&lt;br /&gt;
[[Mutant Vampire Bat]] (Hero),&lt;br /&gt;
[[Mutant Wolf]] (Hero),&lt;br /&gt;
[[Sand Beach Crab]] (Hero),&lt;br /&gt;
[[Angry Wolf]] (Elite),&lt;br /&gt;
[[Blue Archon]] (Elite),&lt;br /&gt;
[[Boogy Knight]] (Elite),&lt;br /&gt;
[[Bright Golden Bat]] (Elite),&lt;br /&gt;
[[Elder King Coll]] (Elite),&lt;br /&gt;
[[King Crab]] (Elite),&lt;br /&gt;
[[Older King Coll]] (Elite),&lt;br /&gt;
[[Piggy Bat]] (Elite),&lt;br /&gt;
[[Queen Spider]] (Elite),&lt;br /&gt;
[[Werebear Fighter]] (Elite),&lt;br /&gt;
[[Younger King Coll]] (Elite)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Beast]]&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;Please tag the monsters listed here with this template. They will also be automatically placed in [[:Category:Beast]].&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</description>
			<pubDate>Mon, 27 Apr 2009 00:44:53 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Template_talk:Beast</comments>		</item>
		<item>
			<title>Template:Hero Monster</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Template:Hero_Monster</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;updated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;margin:0.5em 0 0.5em 0; clear:both;&amp;quot; width=100% class=toccolours&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ccccff&amp;quot; width=&amp;quot;100%&amp;quot; | '''[[Image:Monster-Hero Monster Icon.png]] Hero Monster [[Image:Monster-Hero Monster Icon.png]]'''&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;font-size: 85%;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
[[Forest of Tides Crab]],&lt;br /&gt;
[[Gaint Stonie]],&lt;br /&gt;
[[Huge Greenky]],&lt;br /&gt;
[[Kebing's Dream]],&lt;br /&gt;
[[King Boogy]],&lt;br /&gt;
[[King Werebear]],&lt;br /&gt;
[[Mutant Vampire Bat]],&lt;br /&gt;
[[Mutant Wolf]],&lt;br /&gt;
[[Mutant Zombie]],&lt;br /&gt;
[[Sand Beach Crab]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Hero Monster]]&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;Please tag the monsters listed here with this template. They will also be automatically placed in [[:Category:Hero Monster]].&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</description>
			<pubDate>Mon, 27 Apr 2009 00:39:12 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Template_talk:Hero_Monster</comments>		</item>
		<item>
			<title>Template:Chief Monster</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Template:Chief_Monster</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;updated&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;margin:0.5em 0 0.5em 0; clear:both;&amp;quot; width=100% class=toccolours&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ccccff&amp;quot; width=&amp;quot;100%&amp;quot; | '''[[Image:Monster-Chief Monster Icon.png]] Chief Monster [[Image:Monster-Chief Monster Icon.png]]'''&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;font-size: 85%;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
[[Caiman Giant]],&lt;br /&gt;
[[Cursed Knight Lord]],&lt;br /&gt;
&amp;lt;!--[[Diamond Master]],--&amp;gt;&lt;br /&gt;
[[Ghost Knight]],&lt;br /&gt;
[[Giant Magmaton]],&lt;br /&gt;
[[Goblin King]],&lt;br /&gt;
[[Legendary Tree]],&lt;br /&gt;
[[Mara]],&lt;br /&gt;
[[Marlone]],&lt;br /&gt;
[[Robo]],&lt;br /&gt;
[[Shadow Master]],&lt;br /&gt;
[[Skeleton Knight]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Chief Monster]]&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;Please tag the monsters listed here with this template. They will also be automatically placed in [[:Category:Chief Monster]].&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</description>
			<pubDate>Mon, 27 Apr 2009 00:38:35 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Template_talk:Chief_Monster</comments>		</item>
		<item>
			<title>Template:Elite Monster</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Template:Elite_Monster</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;updating&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;margin:0.5em 0 0.5em 0; clear:both;&amp;quot; width=100% class=toccolours&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ccccff&amp;quot; width=&amp;quot;100%&amp;quot; | '''[[Image:Monster-Elite Monster Icon.png]] Elite Monster [[Image:Monster-Elite Monster Icon.png]]'''&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;font-size: 85%;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
[[Angry Wolf]],&lt;br /&gt;
[[Black Shadow]],&lt;br /&gt;
[[Blue Archon]],&lt;br /&gt;
[[Boogy Knight]],&lt;br /&gt;
[[Bright Golden Bat]],&lt;br /&gt;
[[Cave Kebing]],&lt;br /&gt;
[[Cursed Knight Gold]],&lt;br /&gt;
[[Elder King Coll]],&lt;br /&gt;
[[Flame Slyph]],&lt;br /&gt;
[[Ghost Slime]],&lt;br /&gt;
[[Giant Elven Tree]],&lt;br /&gt;
[[Greenky Big]],&lt;br /&gt;
[[Guardian Master]],&lt;br /&gt;
[[Hero Slime]],&lt;br /&gt;
[[Hob Fighter]],&lt;br /&gt;
[[Huge Phinoflie]],&lt;br /&gt;
[[Jewel Grave Robber]],&lt;br /&gt;
[[Karasian Arch Templer]],&lt;br /&gt;
[[Kebing Speeder]],&lt;br /&gt;
[[King Crab]],&lt;br /&gt;
[[Lamp ViVi]],&lt;br /&gt;
[[Mushroom Fighter]],&lt;br /&gt;
[[Nox Captain]],&lt;br /&gt;
[[Ogre]],&lt;br /&gt;
[[Older King Coll]],&lt;br /&gt;
[[Piggy Bat]],&lt;br /&gt;
[[Queen Spider]],&lt;br /&gt;
[[Ratman Elite Knight]],&lt;br /&gt;
[[Ratman Fighter]],&lt;br /&gt;
[[Werebear Fighter]],&lt;br /&gt;
[[White Joker Trumpy]],&lt;br /&gt;
[[Younger King Coll]],&lt;br /&gt;
[[Zombie Knight]],&lt;br /&gt;
[[Zombie Master]],&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Elite Monster]]&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;Please tag the monsters listed here with this template. They will also be automatically placed in [[:Category:Elite Monster]].&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</description>
			<pubDate>Mon, 27 Apr 2009 00:36:45 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Template_talk:Elite_Monster</comments>		</item>
		<item>
			<title>Template:General Monster</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Template:General_Monster</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;updating&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;margin:0.5em 0 0.5em 0; clear:both;&amp;quot; width=100% class=toccolours&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ccccff&amp;quot; width=&amp;quot;100%&amp;quot; | '''[[Image:Monster-General Monster Icon.png]] General Monster [[Image:Monster-General Monster Icon.png]]'''&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;font-size: 85%;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
[[Ancient Stonie]],&lt;br /&gt;
[[Archmage Book]],&lt;br /&gt;
[[Archon]],&lt;br /&gt;
[[Archon Junior]],&lt;br /&gt;
[[Baby Bat]],&lt;br /&gt;
[[Baby WereBear]],&lt;br /&gt;
[[Bat]],&lt;br /&gt;
[[Big Mud Man]],&lt;br /&gt;
[[Black Incubus]],&lt;br /&gt;
[[Blue Clover Trumpy]],&lt;br /&gt;
[[Blue Crab]],&lt;br /&gt;
[[Boar]],&lt;br /&gt;
[[Bone Imp]],&lt;br /&gt;
[[Boogy]],&lt;br /&gt;
[[Bored Boar]],&lt;br /&gt;
[[Bored Fox]],&lt;br /&gt;
[[Bored Imp]],&lt;br /&gt;
[[Caiman]],&lt;br /&gt;
[[Caiman Junior]],&lt;br /&gt;
[[Cave Archmage Book]],&lt;br /&gt;
[[Cave Lips]],&lt;br /&gt;
[[Cave Pinky]],&lt;br /&gt;
[[Cave Prock]],&lt;br /&gt;
[[Clover Trumpy]],&lt;br /&gt;
[[Core Guardian]],&lt;br /&gt;
[[Crab]],&lt;br /&gt;
[[Crystal Guardian]],&lt;br /&gt;
[[Cursed Knight]],&lt;br /&gt;
[[Cursed Knight Silver]],&lt;br /&gt;
[[Cursed Sword]],&lt;br /&gt;
[[Dead Tree Soul]],&lt;br /&gt;
[[Des Harkan]],&lt;br /&gt;
[[Diamond Trumpy]],&lt;br /&gt;
[[Earth Spider]],&lt;br /&gt;
[[Elf Knight Demon]],&lt;br /&gt;
[[Elf Knight Soul]],&lt;br /&gt;
[[Elven Tree]],&lt;br /&gt;
[[Fire Mushroom]],&lt;br /&gt;
[[Fire Nix]],&lt;br /&gt;
[[Fire Spirit]],&lt;br /&gt;
[[Fire ViVi]],&lt;br /&gt;
[[Flame Honeying]],&lt;br /&gt;
[[Flame Mole]],&lt;br /&gt;
[[Flame Spirit]],&lt;br /&gt;
[[Flying Staff]],&lt;br /&gt;
[[Fox]],&lt;br /&gt;
[[Gang Imp]],&lt;br /&gt;
[[Ghost]],&lt;br /&gt;
[[Giant Pixy]],&lt;br /&gt;
[[Giant Sparkdog]],&lt;br /&gt;
[[Glow Wolf]],&lt;br /&gt;
[[Goblin]],&lt;br /&gt;
[[Goblin Captain]],&lt;br /&gt;
[[Goblin Mage]],&lt;br /&gt;
[[Goblin Swordman]],&lt;br /&gt;
[[Gold Jewel Keeper]],&lt;br /&gt;
[[Gold Slime]],&lt;br /&gt;
[[Golden Bat]],&lt;br /&gt;
[[Grave Robber]],&lt;br /&gt;
[[Grave Wolf]],&lt;br /&gt;
[[Greedy Lizardman]],&lt;br /&gt;
[[Greenky]],&lt;br /&gt;
[[Harkan]],&lt;br /&gt;
[[Heart Trumpy]],&lt;br /&gt;
[[Hob]],&lt;br /&gt;
[[Honeying]],&lt;br /&gt;
[[Hungry Wolf]],&lt;br /&gt;
[[Ice ViVi]],&lt;br /&gt;
[[Imp]],&lt;br /&gt;
[[Incubus]],&lt;br /&gt;
[[Jewel Keeper]],&lt;br /&gt;
[[Jewel Tree]],&lt;br /&gt;
[[Joker Kebing]],&lt;br /&gt;
[[Joker Trumpy]],&lt;br /&gt;
[[Karasian Solider]],&lt;br /&gt;
[[Karasian Templer]],&lt;br /&gt;
[[Kart Miner]],&lt;br /&gt;
[[Kebing]],&lt;br /&gt;
[[Kidmon]],&lt;br /&gt;
[[King Coll]],&lt;br /&gt;
[[King Mushroom]],&lt;br /&gt;
[[King Spider]],&lt;br /&gt;
[[King Staff]],&lt;br /&gt;
[[Lava Gargoyle]],&lt;br /&gt;
[[Lava Magmaton]],&lt;br /&gt;
[[Lava Vivi]],&lt;br /&gt;
[[Lighting ViVi]],&lt;br /&gt;
[[Lips]],&lt;br /&gt;
[[Little Cursed Sword]],&lt;br /&gt;
[[Little Hob]],&lt;br /&gt;
[[Little Lizardman]],&lt;br /&gt;
[[Living Statue]],&lt;br /&gt;
[[Living Stone]],&lt;br /&gt;
[[Living Totem]],&lt;br /&gt;
[[Lizard Knight]],&lt;br /&gt;
[[Lizardman]],&lt;br /&gt;
[[Mad Slug]],&lt;br /&gt;
[[Mage Book]],&lt;br /&gt;
[[Magmaton]],&lt;br /&gt;
[[Mandrake]],&lt;br /&gt;
[[Mantrap Plant]],&lt;br /&gt;
[[Mara Pirate Elite]],&lt;br /&gt;
[[Mara Pirate Sailor]],&lt;br /&gt;
[[Mara Pirates]],&lt;br /&gt;
[[Marlone Archer]],&lt;br /&gt;
[[Marlone Captain]],&lt;br /&gt;
[[Marlone Clan Soldier]],&lt;br /&gt;
[[Marlone Fighter]],&lt;br /&gt;
[[Marlone Megaton]],&lt;br /&gt;
[[Magic Staff]],&lt;br /&gt;
[[Miner]],&lt;br /&gt;
[[Miner Mole]],&lt;br /&gt;
[[Mini Greenky]],&lt;br /&gt;
[[Mini Jewel Keeper]],&lt;br /&gt;
[[Mini Lips]],&lt;br /&gt;
[[Mini Pinky]],&lt;br /&gt;
[[Mud Man]],&lt;br /&gt;
[[Mushroom]],&lt;br /&gt;
[[Naiad Demon]],&lt;br /&gt;
[[Naiad Soul]],&lt;br /&gt;
[[Navar]],&lt;br /&gt;
[[Navar Hunter]],&lt;br /&gt;
[[Nox]],&lt;br /&gt;
[[Nox Hunter]],&lt;br /&gt;
[[Old Archon]],&lt;br /&gt;
[[Orc]],&lt;br /&gt;
[[Orc Captain]],&lt;br /&gt;
[[Orc Hunter]],&lt;br /&gt;
[[Phino]],&lt;br /&gt;
[[Phinofly]],&lt;br /&gt;
[[Phouch]],&lt;br /&gt;
[[Pinky]],&lt;br /&gt;
[[Pixy]],&lt;br /&gt;
[[Prisoner]],&lt;br /&gt;
[[Prock]],&lt;br /&gt;
[[Prock Zone]],&lt;br /&gt;
[[Punch Mage Book]],&lt;br /&gt;
[[Raplan]],&lt;br /&gt;
[[Ratman]],&lt;br /&gt;
[[Ratman Knight]],&lt;br /&gt;
[[Red Nix]],&lt;br /&gt;
[[Red Shadow]],&lt;br /&gt;
[[Red Stonie]],&lt;br /&gt;
[[Rhinoce]],&lt;br /&gt;
[[Rhinoce Hunter]],&lt;br /&gt;
[[Rhinoce Lord]],&lt;br /&gt;
[[Ruby Guardian]],&lt;br /&gt;
[[Sand Mushroom]],&lt;br /&gt;
[[Sand Ratman]],&lt;br /&gt;
[[Senior Torturer]],&lt;br /&gt;
[[Shadow]],&lt;br /&gt;
[[Sharp Boar]],&lt;br /&gt;
[[Shylph]],&lt;br /&gt;
[[Silver Slime]],&lt;br /&gt;
[[Skeleton]],&lt;br /&gt;
[[Skeleton Archer]],&lt;br /&gt;
[[Skeleton Miner]],&lt;br /&gt;
[[Skeleton Soldier]],&lt;br /&gt;
[[Skeleton Warrior]],&lt;br /&gt;
[[Slanderer Phinoflie]],&lt;br /&gt;
[[Slime]],&lt;br /&gt;
[[Slow Slime]],&lt;br /&gt;
[[Slug]],&lt;br /&gt;
[[Smart Phino]],&lt;br /&gt;
[[Spade Guard Trumpy]],&lt;br /&gt;
[[SpadeTrumpy]],&lt;br /&gt;
[[Sparkdog]],&lt;br /&gt;
[[Speedy Boogy]],&lt;br /&gt;
[[Speedy Honeying]],&lt;br /&gt;
[[Speedy Slime]],&lt;br /&gt;
[[Spider]],&lt;br /&gt;
[[Stonie]],&lt;br /&gt;
[[Tomb Fox]],&lt;br /&gt;
[[Torturer]],&lt;br /&gt;
[[Vampire Bat]],&lt;br /&gt;
[[Wandering Old tree]],&lt;br /&gt;
[[Weakened Ogre]],&lt;br /&gt;
[[Weasel]],&lt;br /&gt;
[[Were Bear]],&lt;br /&gt;
[[Wereboar]],&lt;br /&gt;
[[Wild Desert Archon]],&lt;br /&gt;
[[Wild desert wolf]],&lt;br /&gt;
[[Wild Imp]],&lt;br /&gt;
[[Zombie]],&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:General Monster]]&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;Please tag the monsters listed here with this template. They will also be automatically placed in [[:Category:General Monster]].&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</description>
			<pubDate>Sun, 26 Apr 2009 22:30:37 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Template_talk:General_Monster</comments>		</item>
		<item>
			<title>Template:Undead</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Template:Undead</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;testing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;margin:0.5em 0 0.5em 0; clear:both;&amp;quot; width=100% class=toccolours&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ccccff&amp;quot; width=&amp;quot;100%&amp;quot; | '''[[Image:Monster-Undead Icon.png]] Undead [[Image:Monster-Undead Icon.png]]'''&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;font-size: 85%;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
[[Elf Knight Demon]],&lt;br /&gt;
[[Elf Knight Soul]],&lt;br /&gt;
[[Ghost]],&lt;br /&gt;
[[Naiad Demon]],&lt;br /&gt;
[[Naiad Soul]],&lt;br /&gt;
[[Skeleton]],&lt;br /&gt;
[[Skeleton Archer]],&lt;br /&gt;
[[Skeleton Miner]],&lt;br /&gt;
[[Skeleton Soldier]],&lt;br /&gt;
[[Skeleton Warrior]],&lt;br /&gt;
[[Zombie]],&lt;br /&gt;
[[Ghost Knight]] (Chief),&lt;br /&gt;
[[Skeleton Knight]] (Chief),&lt;br /&gt;
[[Mutant Zombie]] (Hero),&lt;br /&gt;
[[Zombie Knight]] (Elite),&lt;br /&gt;
[[Zombie Master]] (Elite),&lt;br /&gt;
[[Hellgate King Helga]] (Boss)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;includeonly&amp;gt;[[Category:Undead]]&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;Please tag the monsters listed here with this template. They will also be automatically placed in [[:Category:Undead]].&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</description>
			<pubDate>Sun, 26 Apr 2009 22:26:06 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Template_talk:Undead</comments>		</item>
		<item>
			<title>Uruga</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Uruga</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;took stub and protection out&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Loading-Uruga.png|thumb|right|Uruga Loading Screen]]&lt;br /&gt;
=Introduction=&lt;br /&gt;
Uruga is a tribal camp village, and also the third city of Isya. The village itself has most of the average merchants other cities have, including a storage keeper, healer, skill master, blacksmith, and item merchant. The Urugan city is most useful for users between the levels 60 and 89.&lt;br /&gt;
&lt;br /&gt;
=NPC and Maps=&lt;br /&gt;
[[Image:Map-Uruga.png|thumb|right|Map of Uruga]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;font-size: 12px; border-collapse: collapse; border: #AAAAAA 2px solid;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#cccccc&amp;quot; align=&amp;quot;center&amp;quot; | Non-Player Characters&lt;br /&gt;
|- style=&amp;quot;bgcolor:#DDDDDD&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Icon || Name || Location&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-NPC.png|NPC Icon]]||[[Battle Field Guard]]||6E&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-NPC.png|NPC Icon]]||[[BattleZone Gatekeeper]]||3E&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-Smith.png|Blacksmith Icon]]||[[Blacksmith Hans]]||5E&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-Sign.png|Sign Icon]]||[[Furniture Shop Owner Forest Tim]]||4F&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-NPC.png|NPC Icon]]||[[Guard Spearman]]||3E, 3E, 3F, 4E, 4F, 4F, 5E, 5E, 6G, 6G&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-Guild.png|Guild Icon]]||[[Guild Manager Lump]]||4E&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-Healer.png|Healer Icon]]||[[Healer Pooring]]||4F&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-Item.png|Item Merchant Icon]]||[[Item Merchant Vellon]]||4G&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-Miner.png|Miner Icon]]||[[Roumen Miner Palmers]]&amp;lt;br&amp;gt;Portal to [[Golden Cave]]||1I&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-Skill.png|Skill Master Icon]]||[[Skill Master Cyburn]]||6D&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-Storage.png|Storage Keeper Icon]]||[[Storage Keeper Curly]]||5G&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-NPC.png|NPC Icon]]||[[Town Chief Adrian]]||6E&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Other information=&lt;br /&gt;
[[Image:Uruga_lvls.jpg|thumb|right|400px|Monster Locations in Uruga]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;font-size: 12px; border-collapse: collapse; border: #AAAAAA 2px solid;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#cccccc&amp;quot; align=&amp;quot;center&amp;quot; | Monsters&lt;br /&gt;
|- style=&amp;quot;bgcolor:#DDDDDD&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Level || Name || Location&lt;br /&gt;
|-&lt;br /&gt;
| 60 || [[Archon Junior]] ||&lt;br /&gt;
|-&lt;br /&gt;
| 60 || [[Pixy]] || &lt;br /&gt;
|-&lt;br /&gt;
| 61 || [[Orc]] || &lt;br /&gt;
|-&lt;br /&gt;
| 61 || [[Pinky]] ||&lt;br /&gt;
|-&lt;br /&gt;
| 62 || [[King Mushroom]] || &lt;br /&gt;
|-&lt;br /&gt;
| 63 || [[Orc Hunter]] ||&lt;br /&gt;
|-&lt;br /&gt;
| 64 || [[Lips]] ||&lt;br /&gt;
|-&lt;br /&gt;
| 64 || [[Nox]] ||&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 bgcolor=&amp;quot;#cccccc&amp;quot; align=&amp;quot;center&amp;quot; | Elite Monsters&lt;br /&gt;
|- style=&amp;quot;bgcolor:#DDDDDD&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Level || Name || Location&lt;br /&gt;
|-&lt;br /&gt;
| 64 || [[Nox Captain]] ||&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; bgcolor=&amp;quot;#cccccc&amp;quot; align=&amp;quot;center&amp;quot; | Portals&lt;br /&gt;
|- style=&amp;quot;bgcolor:#DDDDDD&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Icon || Name || Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Icon-Gate.png]] || [[Ancient Elven Woods]] || 9H&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Icon-Gate.png]] || [[Dark Passage I]] || 1B&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Icon-Gate.png]] || [[Land of Trials]] || 8A&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Icon-Miner.png]] || [[Roumen Miner Palmers]]&amp;lt;br&amp;gt;[[Golden Cave]] || 1I&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Icon-Gate.png]] || [[Scaffold Execution Ground]] ||1C&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Also See=&lt;br /&gt;
{{Uruga Monsters}}&lt;br /&gt;
{{World Map}}&lt;/div&gt;</description>
			<pubDate>Fri, 17 Apr 2009 22:09:05 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Uruga</comments>		</item>
		<item>
			<title>User talk:Ivramire</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=User_talk:Ivramire</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;/* Repeated mob location */ replied&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Outspark Staff and ranks==&lt;br /&gt;
I have submitted a few whole pages explaining the various types of Staff, Including:&lt;br /&gt;
GM's, CL's, And CSR's.&lt;br /&gt;
It's not much, But it gives the reader a basic idea of what each title does, And who to go to for any specific questions or info.&lt;br /&gt;
&lt;br /&gt;
If i did wrong, let me know.&lt;br /&gt;
&lt;br /&gt;
-Senyx&lt;br /&gt;
&lt;br /&gt;
:I'm not really the one to go to to ask whether stuff is right or not, that's more Gandalfa's/Triumph's/Icy's forte :3 &lt;br /&gt;
:A basic overview of Outspark would be nice but I also saw Icy's message on your talk-page about it's notability. If the pages are cleared to stay around, you might want to link the definitions to the existing ones in the Glossary. Regards [[User:Lvramire|lvramire]]&lt;br /&gt;
&lt;br /&gt;
== Skill Tables ==&lt;br /&gt;
&lt;br /&gt;
I will input all the data in the skill tables that have already been updated to the new 'Mage' format. &lt;br /&gt;
(eg - I have already completed/will soon complete all the missing-values in the Archer skill-section that have already been formatted)  I however do not know enough to alter the existing tables.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You might want to change your to-do list to say Format Cleric/'''Fighter'''/Mage character-guides like Archers instead of Format Cleric/'''Archer'''/Mage character-guides like Archers [[User:Joshbl56|Joshbl56]] 16:48, 3 March 2009 (CST)&lt;br /&gt;
: Missed that xD Thanks. [[User:Lvramire|Lvramire]] 22:45, 3 March 2009 (CST)&lt;br /&gt;
&lt;br /&gt;
== Questions/Random Inquiries ==&lt;br /&gt;
&lt;br /&gt;
- Monsters page:  Overview - As of right now this is not a standard.  We like the idea but as you say it will be a pain to get up and running fully.  Our monster pages still need a log of work and due to that we are backing off of this idea and leading onto the idea of just getting the information in the page so we can later come back to them for more detailed touch ups like this.  If you want to do it go ahead we do like the idea and plan to have something like that later on.  Just keep the information there more like an encyclopedia instead of a short story.  '''''[[User:Gandalfa82|Gandalfa82]] 19:51, 8 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
- The Guild's page has nothing linking to it. Dunno who to ask about that. It might get completed a little faster if more people could easily see it and add to it, though it seems relatively complete.&lt;br /&gt;
I'm not sure about this, I'll see if I can get a link to it on the main page. '''''[[User:Gandalfa82|Gandalfa82]] 19:51, 8 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
- Current Events Page is updated as Major changes are made.  Most of the stuff Icy, Triumph, or Myself are working on will not be added to the Current Events page because we are working on them and will overwrite the whole page when we are done.  That page is used to direct others to give them a place to start if they wish to help out with the Wiki. '''''[[User:Gandalfa82|Gandalfa82]] 19:51, 8 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
- Other questions have been answered by Icy, if the question was not answered good enough for you then please rewrite it on my talk page and I will get you a more clear answer.  '''''[[User:Gandalfa82|Gandalfa82]] 19:51, 8 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
- If you need anything else feel free to let me know :) '''''[[User:Gandalfa82|Gandalfa82]] 19:51, 8 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
== Titles for limited-resource articles ==&lt;br /&gt;
&lt;br /&gt;
Sure thing, I appreciate being so welcomed to help, However, Is there any place where i can get the .Jpg format of the monster pictures? It'd help to have the pictures of the monsters in some of the more bare articles.&lt;br /&gt;
&lt;br /&gt;
       Well i suppose i can work with it, But this might call for some actual screenies, Luckily&lt;br /&gt;
       I know some really good photoshoppers that can spruce the images up enough for Wiki use.&lt;br /&gt;
&lt;br /&gt;
== Encyclopaedic style ==&lt;br /&gt;
&lt;br /&gt;
[[User:Icy#Encyclopaedic style]] '''''[[User:Icy|Icy]] 11:36, 24 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
== Class pages ==&lt;br /&gt;
&lt;br /&gt;
Here's my thought on the structure:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
--+ [[Class]]&lt;br /&gt;
  |-- Link to gameplay guide including skill recommendations //top of the pages links&lt;br /&gt;
  |-- Link to skills data //top of the page links&lt;br /&gt;
  |-- Link to leveling suggestions //top of the page links&lt;br /&gt;
  |-- Description, general information on the class&lt;br /&gt;
  |-- Character stats on this page itself [big neat table, data will be collected by a form some time later]&lt;br /&gt;
  |-- See also&lt;br /&gt;
--+ [[Gameplay Guide]]&lt;br /&gt;
  |-- Link to class main page, skills data and leveling suggestings //top of page links&lt;br /&gt;
  |-+ Character building&lt;br /&gt;
    |-- Stats&lt;br /&gt;
    |-- Equipments&lt;br /&gt;
    |-- Skills&lt;br /&gt;
  |-+ Strategy (practical, no OS description jargon here)&lt;br /&gt;
    |-- Party play&lt;br /&gt;
    |-- Solo play&lt;br /&gt;
  |-- See also&lt;br /&gt;
--+ [[Skills data]]&lt;br /&gt;
  |-- top of page links&lt;br /&gt;
  |-- data dump&lt;br /&gt;
  |-- See also&lt;br /&gt;
--+ [[Leveling suggestions]]&lt;br /&gt;
  |-- top of page links&lt;br /&gt;
  |-- communal data dump&lt;br /&gt;
  |-- See also&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This would be a departure from current form, which has barely any content in the Class main pages. The structure I propose will warrant the removal of a few links from the main page, which you will like. I would like to place more into those, since they are on the main page afterall. On the other hand, the current level-up statistics pages are rather tatty and I intend to do something about it - the easiest way I can think of, is to write a form and urge players to send in information which will then be compared and processed. Such data collection should be easier on the forums, but that's not a priority.&lt;br /&gt;
&lt;br /&gt;
Skills data page - [[Mage Skills]] is a good example. As for guides, [[Mage Guide]] has a lot of content, though not necessarily in the right order. &lt;br /&gt;
&lt;br /&gt;
I believe most of it is descriptive or organisational changes, so don't stress yourself too much over the layout.&lt;br /&gt;
&lt;br /&gt;
:Thanks, exactly what I wanted to know. I can get started on rough guides sometime soon (weekend coming up) so I should have some time. I can't help much with actual in-game content as I don't have Fiesta installed but can draft information and rough outlines. Was kinda disappointed with the the class-sections in the wiki the first time I looked, so I've always wanted to help change them. Thanks for the reply [[User:Lvramire|Lvramire]] 15:51, 25 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Now this is just a comment in passing - funny how the the wiki is maintained by people who don't actually play the game. '''''[[User:Icy|Icy]] 20:25, 25 March 2009 (CDT)'''''&lt;br /&gt;
:::The circle is complete. [[User:Lvramire|lvramire]] 22:05, 25 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::That is because those of us who still play Fiesta spend time in the game instead of doing the work, except me who runs the game on one monitor while working on wiki in another.  Gives me something to do during the downtime.&lt;br /&gt;
&lt;br /&gt;
:::::I spent a total of 400 playing hours in-game, spread over 4 months. Won't gain extra knowledge of game mechanics from more game time. I spend my time educating myself. However, the wiki lets one show their organisational freak side. '''''[[User:Icy|Icy]] 21:19, 26 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Archer page seems to match the layout pretty well already. I'm going to go ahead and base the other 3 on that. Question though, when it says character stats on the layout^ for class pages, does that mean the big table with all the stats for levels until 89, or does it mean only the base level one stats? I'm also assuming that &amp;quot;Link to gameplay guide including skill recommendations&amp;quot; means skill recommendations will be on the guide-page, not on the class page itself? [[User:Lvramire|lvramire]] 09:54, 27 March 2009 (CDT)&lt;br /&gt;
:Gameplay guide, skills suggestions, equipments suggestions, strategies, etc -&amp;gt; Guide&lt;br /&gt;
:Where to grind, etc, clutter, clutter -&amp;gt; Leveling suggestions&lt;br /&gt;
:Class stats = table -&amp;gt; Class page&lt;br /&gt;
:Skill data &amp;amp; description -&amp;gt; Skills&lt;br /&gt;
:Equipment stats, information -&amp;gt; Link to relevant page in the Items section&lt;br /&gt;
:'''''[[User:Icy|Icy]] 20:22, 27 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
== Repeated mob location ==&lt;br /&gt;
&lt;br /&gt;
While it IS reduntant to repeat the location of the monster, basic info gives you only a General idea of it's location, IF one were to say that they sold candy canes downtown, Would you not want to know which store?&lt;br /&gt;
In this case, Nox captains are found in Uruga, And i added (The outskirts of) in the description, so players could better find them. I could easily add a map with red circles, if that's what you mean.   PM me and i can start mapping out mob locations at any time.&lt;br /&gt;
&lt;br /&gt;
Regards  Senyx 08:22, 14 April 2009 (CDT)&lt;br /&gt;
:Actually...I added that outskirts part. Check the page-history xD&lt;br /&gt;
:Thing is that the info about locations you give in the overview usually aren't more helpful than the info given in the template. Sure you said that Nox Captains can be found in certain rooms, but that isn't that helpful either...unless it's something more specific, I thought it'd be best to not mention it. [[User:Ivramire|lvramire]] 12:07, 14 April 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
So for specific monsters, Should i Add a map with the areas circled/shaded?&lt;br /&gt;
It'd make more sense.&lt;br /&gt;
And i thought I added the Outskirts part, I must be getting old T_T&lt;br /&gt;
&lt;br /&gt;
[[User:SenyxTheSoullessone-4682|SenyxTheSoullessone-4682]]&lt;br /&gt;
:Maybe just add a little more specific info on where exactly they can be found. Co-ordinates and room particulars, large cluster locations and such. Maps and images seem like too much work to implement uniformly.&lt;br /&gt;
&lt;br /&gt;
You think so? Maybe i could just upload the map for each area, Like for example&lt;br /&gt;
&lt;br /&gt;
Luminous Stone: [Example] And color code the mobs and maps. &lt;br /&gt;
Kebing (Shown in red on the map)&lt;br /&gt;
It's more efficient, but just as helpful, What do you think?&lt;br /&gt;
&lt;br /&gt;
[[User:SenyxTheSoullessone-4682|SenyxTheSoullessone-4682]]&lt;br /&gt;
:I remember we used to have maps with coded locations of all the mobs. Think it was either on the Wiki or on the forums somewhere. Fell to disuse over time and with the overhaul of mob-positions with a patch.&lt;br /&gt;
&lt;br /&gt;
Then I guess i'll just have to depict it using words, Not as easy to point out where the Giant Orc Captain is located, among all the same-looking Orc Captains, But i can make it work.&lt;br /&gt;
[[User:SenyxTheSoullessone-4682|SenyxTheSoullessone-4682]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:::The current way this is done is when someone has time they do something like this:&lt;br /&gt;
[[SeaofGreedlvls.jpg|thumbnail]]&lt;br /&gt;
This shows you all the mobs in that zone.  Now I think your talking about the mob page locations and I would suggest something on the lines of (orcs for example) orcs are found right outside Uruga see [[Uruga#Other_information]] for more accurate location. '''''[[User:Gandalfa82|Gandalfa82]] 17:07, 17 April 2009 (CDT)'''''&lt;/div&gt;</description>
			<pubDate>Fri, 17 Apr 2009 22:07:58 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=User_talk:Ivramire</comments>		</item>
		<item>
			<title>User talk:Icy</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=User_talk:Icy</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;/* Protected Pages */ replied&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Protected}}&lt;br /&gt;
{|align=&amp;quot;right&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
__TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==About Notability==&lt;br /&gt;
'''Thread made, I just hope people have better memory then me.'''&lt;br /&gt;
&lt;br /&gt;
Thanks for replying, Though I know that Outspark as a company really has a small amount to do with the game, They just support the servers here in the U.S, It's Korea, Where the game originated, That all the changes are being made, As for the info on those three articles i made, I need to request that the rest of the previous and current staff be listed there as well, For historical purposes.&lt;br /&gt;
If you can give me a shove in the right direction as to where i can find a list of all the previous and current GM's, I would greatly appreciate it.&lt;br /&gt;
&lt;br /&gt;
Best regards~&lt;br /&gt;
-Senyx&lt;br /&gt;
==Wiki Updates==&lt;br /&gt;
I don't see a point to making a new section for this, so I'll modify this one. There is additional information being collected concerning the new quests, found [http://www.fiestafan.com/forums/showthread.php?t=9558 here]. As for the quest list, is their an explanation as to why you find breaking the levels into subsections under the specific level sections unacceptable? &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
:What good would creating subsections for each level do? Convenience? But the list is used as occasional reference anyway, with each quest not taking up very much vertical space - unless you make it a hobby scrolling down (you probably do), you won't need subsections. Apart from that, subsections give a long index at the top... [[Quest List]] is already uber long. I'd fragment it rather than elongate it. [[User:Icy|Icy]]&lt;br /&gt;
::I use the find feature embedded. However, others may not do so, and being the considerate person I am, I figured it should be more convenient for others. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
:::Considering it takes only 1 click to go to a section of 10 levels, and at most a few Space key/Wheel Down actions to get to a display of most if not all the quests available at any particular level, now with alternating colours, I feel that your consideration merely breeds laziness. I suspect that your target audience being most likely people who frequently look at that page are only those who update it. [[User:Icy|Icy]]&lt;br /&gt;
&lt;br /&gt;
==Comma Splice==&lt;br /&gt;
Unless it broke itself, it was fixed shortly before I typed that message... &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
:Are you serious? Perhaps I shall seek your admittance to a mental asylum. Either way, your stupid comma splice is fixed. Bah. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
==Enhancement Guide==&lt;br /&gt;
Perhaps this guide needs pruning. It appears to be increasingly opinionated, which is not the objective of an encyclopedia. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
:...Hence you now see a well placed notice at the top of that page. [[User:Icy|Icy]]&lt;br /&gt;
&lt;br /&gt;
==Possible Duplicate Entries==&lt;br /&gt;
Use your discretion on this one. [http://www.fiestafan.com/wiki/Scrolls Scrolls] and [http://www.fiestafan.com/wiki/Scroll_Production Scroll Production] are nearly identical in terms of content. A merge, perhaps? The former includes the effects of the scroll in question, whereas the latter is more neat, but is less specific. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
:Look at the Discussion page for Scrolls, I experimented with a table there. IMO [[Scrolls]] will be just about scrolls; a link will be placed directing at [[Scroll Production]] for anything related to it (same thing applies to [[Potions]], [[Enhancement_Stones]], and so on...) because the content in a page should be relevant to the title, and information regarding scroll production should not need to be repeated in [[Scrolls]]. [[Scrolls]] serves well as the destination of hot-links to any kind of scrolls, so it should stay. [[User:Icy|Icy]] [[User talk:Icy|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
==Ghost page?==&lt;br /&gt;
One is titled &amp;quot;Custom Video &amp;amp; Screenshot '''Creating''' Guide, created by [[User:JimJimster-52|JimJimster-52]]. The other is titled &amp;quot;Custom Video &amp;amp; '''Creation''' Guide, created by [[User:Yosei|Yosei]]. The former I deleted, the latter was created recently. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
:Dummy Triumph jumped the gun again. Refer back to my post. [[User:Icy|Icy]]&lt;br /&gt;
::Issue resolved. The links looked the same; I'm only human. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
== Exp info ==&lt;br /&gt;
&lt;br /&gt;
These values are the same for all classes; I suggest the removal of those scarce level-up Exp. data from those stats tables, and put them in one place. I am missing some values around level 60, though. &lt;br /&gt;
&lt;br /&gt;
P.S. copy &amp;amp; paste into your favourite graphing utility for the exp curve! :D &lt;br /&gt;
&lt;br /&gt;
: Moved this to [[EXP Table]]. C&amp;amp;P won't work with the values in the table though :p &amp;lt;small&amp;gt;[[User:Icy|Icy]]&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
For Lv	Need Exp	Cumulative&lt;br /&gt;
1	0	0&lt;br /&gt;
2	10	10&lt;br /&gt;
3	30	40&lt;br /&gt;
4	60	100&lt;br /&gt;
5	100	200&lt;br /&gt;
6	150	350&lt;br /&gt;
7	210	560&lt;br /&gt;
8	280	840&lt;br /&gt;
9	360	1,200&lt;br /&gt;
10	450	1,650&lt;br /&gt;
11	700	2,350&lt;br /&gt;
12	990	3,340&lt;br /&gt;
13	1,331	4,671&lt;br /&gt;
14	1,730	6,401&lt;br /&gt;
15	2,196	8,597&lt;br /&gt;
16	2,819	11,416&lt;br /&gt;
17	3,543	14,959&lt;br /&gt;
18	5,028	19,987&lt;br /&gt;
19	6,216	26,203&lt;br /&gt;
20	7,640	33,843&lt;br /&gt;
21	9,696	43,539&lt;br /&gt;
22	11,413	54,952&lt;br /&gt;
23	13,499	68,451&lt;br /&gt;
24	15,968	84,419&lt;br /&gt;
25	18,888	103,307&lt;br /&gt;
26	22,340	125,647&lt;br /&gt;
27	26,423	152,070&lt;br /&gt;
28	31,252	183,322&lt;br /&gt;
29	36,962	220,284&lt;br /&gt;
30	43,714	263,998&lt;br /&gt;
31	50,989	314,987&lt;br /&gt;
32	59,758	374,745&lt;br /&gt;
33	69,696	444,441&lt;br /&gt;
34	81,279	525,720&lt;br /&gt;
35	94,779	620,499&lt;br /&gt;
36	110,513	731,012&lt;br /&gt;
37	128,847	859,859&lt;br /&gt;
38	150,211	1,010,070&lt;br /&gt;
39	175,104	1,185,174&lt;br /&gt;
40	204,105	1,389,279&lt;br /&gt;
41	239,298	1,628,577&lt;br /&gt;
42	275,158	1,903,735&lt;br /&gt;
43	316,339	2,220,074&lt;br /&gt;
44	363,625	2,583,699&lt;br /&gt;
45	417,913	3,001,612&lt;br /&gt;
46	480,233	3,481,845&lt;br /&gt;
47	551,763	4,033,608&lt;br /&gt;
48	633,855	4,667,463&lt;br /&gt;
49	728,055	5,395,518&lt;br /&gt;
50	836,140	6,231,658&lt;br /&gt;
51	954,916	7,186,574&lt;br /&gt;
52	1,093,480	8,280,054&lt;br /&gt;
53	1,239,784	9,519,838&lt;br /&gt;
54	1,405,180	10,925,018&lt;br /&gt;
55	&lt;br /&gt;
56	&lt;br /&gt;
57	&lt;br /&gt;
58	&lt;br /&gt;
59	&lt;br /&gt;
60	&lt;br /&gt;
61	&lt;br /&gt;
62	&lt;br /&gt;
63	&lt;br /&gt;
64	&lt;br /&gt;
65	5,956,087&lt;br /&gt;
66	6,752,976&lt;br /&gt;
67	7,645,958&lt;br /&gt;
68	8,645,995&lt;br /&gt;
69	9,765,204&lt;br /&gt;
70	11,017,038&lt;br /&gt;
71	12,358,697&lt;br /&gt;
72	13,370,736&lt;br /&gt;
73	14,438,305&lt;br /&gt;
74	15,558,901&lt;br /&gt;
75	16,728,449&lt;br /&gt;
76	17,940,946&lt;br /&gt;
77	19,188,027	&lt;br /&gt;
78	20,458,453	&lt;br /&gt;
79	21,737,517	&lt;br /&gt;
80	23,006,326&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Monster Level and HP ==&lt;br /&gt;
&lt;br /&gt;
They are arranged in ascending order according to their levels.&lt;br /&gt;
Normal monsters:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Name	Level	HP&lt;br /&gt;
Slime	1	26&lt;br /&gt;
Hero Slime	2	119&lt;br /&gt;
Mushroom	2	38&lt;br /&gt;
Speedy Slime	3	46&lt;br /&gt;
Imp	4	67&lt;br /&gt;
Mushroom Fighter	4	186&lt;br /&gt;
Bored Imp	5	90&lt;br /&gt;
Fire Mushroom	5	90&lt;br /&gt;
Crab	6	107&lt;br /&gt;
Slow Slime	6	107&lt;br /&gt;
Gang Imp	7	123&lt;br /&gt;
Speedy Honeying	7	123&lt;br /&gt;
Blue Crab	8	140&lt;br /&gt;
King Crab	8	351&lt;br /&gt;
Forest of Tides Crab	9	614&lt;br /&gt;
Little Hob	9	153&lt;br /&gt;
Sand Beach Crab	9	614&lt;br /&gt;
Honeying	10	171&lt;br /&gt;
Hungry Wolf	10	171&lt;br /&gt;
Angry Wolf	11	470&lt;br /&gt;
Mini Greenky	11	188	 &lt;br /&gt;
Phino	11	188	 &lt;br /&gt;
Phinofly	12	136	 &lt;br /&gt;
Slanderer Phinoflie	12	136&lt;br /&gt;
Huge Phinoflie	13	404&lt;br /&gt;
Ratman	13	272&lt;br /&gt;
Boar	14	319&lt;br /&gt;
Boogy	15	365&lt;br /&gt;
Bored Boar	15	365&lt;br /&gt;
Mutant Wolf	15	1462&lt;br /&gt;
Ratman Fighter	15	914&lt;br /&gt;
Mara Pirates	16	420&lt;br /&gt;
Boogy Knight	17	1196&lt;br /&gt;
King Boogy	17	1345&lt;br /&gt;
Mara Pirate Sailor	17	478&lt;br /&gt;
Mini Pinky	17	352&lt;br /&gt;
Sharp Boar	17	478&lt;br /&gt;
Mara Pirate Elite	18	541&lt;br /&gt;
Speedy Boogy	18	541&lt;br /&gt;
Joker Kebing	19	606&lt;br /&gt;
Mara	19	5458&lt;br /&gt;
Smart Phino	19	606&lt;br /&gt;
Kebing	20	683&lt;br /&gt;
Little Lizardman	20	683&lt;br /&gt;
Cave Kebing	21	1929&lt;br /&gt;
Grave Robber	21	771&lt;br /&gt;
Prock Zone	21	578&lt;br /&gt;
Baby Bat	22	866&lt;br /&gt;
Jewel Grave Robber	22	2166&lt;br /&gt;
Kebing Speeder	22	2166&lt;br /&gt;
Mage Book	22	531&lt;br /&gt;
Punch Mage Book	22	531&lt;br /&gt;
Marlone Archer	23	701&lt;br /&gt;
Skeleton	23	928&lt;br /&gt;
Gold Slime	24	988&lt;br /&gt;
Marlone Megaton	24	988&lt;br /&gt;
Silver Slime	24	988&lt;br /&gt;
Glow Wolf	25	1049&lt;br /&gt;
Kebing's Dream	25	4199&lt;br /&gt;
Marlone Fighter	25	1049&lt;br /&gt;
Skeleton Archer	25	784&lt;br /&gt;
Marlone	26	9916&lt;br /&gt;
Marlone Captain	26	1101&lt;br /&gt;
Marlone Clan Soldier	26	1101&lt;br /&gt;
Skeleton Soldier	26	1101&lt;br /&gt;
Skeleton Warrior	27	1164&lt;br /&gt;
Bat	28	1217&lt;br /&gt;
Ice ViVi	29	805&lt;br /&gt;
Wandering Old tree	29	1281&lt;br /&gt;
Archmage Book	30	841&lt;br /&gt;
Cave Archmage Book	30	841&lt;br /&gt;
Piggy Bat	30	3360&lt;br /&gt;
Spider	31	1401&lt;br /&gt;
Flying Staff	32	1465&lt;br /&gt;
Wild Imp	32	1465&lt;br /&gt;
Masic Staff	33	965&lt;br /&gt;
Wild Desert Archon	33	1531&lt;br /&gt;
Zombie	33	1531&lt;br /&gt;
King Staff	34	1588&lt;br /&gt;
Lamp ViVi	34	3537&lt;br /&gt;
Skeleton Knight	34	14297&lt;br /&gt;
Tomb Fox	34	1588&lt;br /&gt;
Wild desert wolf	34	1588&lt;br /&gt;
Zombie Master	34	3971&lt;br /&gt;
Bored Fox	35	1656&lt;br /&gt;
Grave Wolf	35	1656&lt;br /&gt;
Mutant Zombie	35	6625&lt;br /&gt;
Zombie Knight	35	4140&lt;br /&gt;
Baby WereBear	36	1723&lt;br /&gt;
Fire ViVi	37	1131&lt;br /&gt;
Fox	37	1783&lt;br /&gt;
Ghost	37	1783&lt;br /&gt;
Ghost Slime	37	4458&lt;br /&gt;
Hob	38	1851&lt;br /&gt;
Bone Imp	39	1921&lt;br /&gt;
Robo	39	17297&lt;br /&gt;
Earth Spider	40	1982&lt;br /&gt;
Hob Fighter	40	4956&lt;br /&gt;
Goblin	41	2054&lt;br /&gt;
Cave Prock	42	1612&lt;br /&gt;
Prock	42	1612&lt;br /&gt;
Goblin Swordman	43	2188&lt;br /&gt;
Were Bear	44	2260&lt;br /&gt;
Goblin Mage	45	1484&lt;br /&gt;
King Werebear	45	9303&lt;br /&gt;
Sand Mushroom	46	2399&lt;br /&gt;
Werebear Fighter	46	5997&lt;br /&gt;
Goblin Captain	47	2474&lt;br /&gt;
Goblin King	48	22860&lt;br /&gt;
Sand Ratman	48	2540&lt;br /&gt;
Mini Lips	49	1996&lt;br /&gt;
Harkan	50	2694&lt;br /&gt;
Ogre	51	6904&lt;br /&gt;
Weakened Ogre	51	2761&lt;br /&gt;
Younger King Coll	51	6904&lt;br /&gt;
King Coll	52	2840&lt;br /&gt;
Older King Coll	52	7101&lt;br /&gt;
Elder King Coll	53	7296&lt;br /&gt;
Lighting ViVi	53	1862&lt;br /&gt;
Vampire Bat	54	2989&lt;br /&gt;
Mutant Vampire Bat	55	12272&lt;br /&gt;
Prisoner	55	3068&lt;br /&gt;
Dead Tree Soul	56	3149&lt;br /&gt;
Torturer	56	3149&lt;br /&gt;
Senior Torturer	57	3220&lt;br /&gt;
Des Harkan	58	3303&lt;br /&gt;
Karasian Solider	58	3303&lt;br /&gt;
Karasian Arch Templer	59	5434&lt;br /&gt;
Karasian Templer	59	2173&lt;br /&gt;
Archon Juinor	60	3469&lt;br /&gt;
King Spider	60	3469&lt;br /&gt;
Pixy	60	3469&lt;br /&gt;
Cave Pinky	61	2718&lt;br /&gt;
Mini Jewel Keeper	61	3562&lt;br /&gt;
Orc	61	3562&lt;br /&gt;
Pinky	61	2718&lt;br /&gt;
Ratman Knight	61	4110&lt;br /&gt;
King Mushroom	62	3647&lt;br /&gt;
Little Cursed Sword	62	2345&lt;br /&gt;
Greenky Big	63	9355&lt;br /&gt;
Orc Hunter	63	3742&lt;br /&gt;
Queen Spider	63	9355&lt;br /&gt;
Bright Golden Bat	64	9572&lt;br /&gt;
Incubus	64	2461&lt;br /&gt;
Lips	64	2922&lt;br /&gt;
Nox	64	3829&lt;br /&gt;
Nox Captain	64	13401&lt;br /&gt;
Archon	65	3924&lt;br /&gt;
Greenky	65	3924&lt;br /&gt;
Huge Greenky	65	15699&lt;br /&gt;
Ratman Elite Knight	65	17661&lt;br /&gt;
Naiad Soul	66	2590&lt;br /&gt;
Stonie	66	4013&lt;br /&gt;
Clover Trumpy	67	4110&lt;br /&gt;
Giant Elven Tree	68	10526&lt;br /&gt;
Jewel Keeper	68	4210&lt;br /&gt;
Lizardman	68	4210&lt;br /&gt;
Sparkdog	68	2710&lt;br /&gt;
Elf Knight Soul	69	4299&lt;br /&gt;
Elven Tree	69	4299&lt;br /&gt;
Heart Trumpy	69	2771&lt;br /&gt;
Red Stonie	70	4400&lt;br /&gt;
Blue Clover Trumpy	71	4490&lt;br /&gt;
Giant Sparkdog	71	2894&lt;br /&gt;
Navar	71	4490&lt;br /&gt;
Flame Slyph	72	11484&lt;br /&gt;
Giant Pixy	72	4593&lt;br /&gt;
Gold Jewel Keeper	72	4593&lt;br /&gt;
Orc Captain	73	4685&lt;br /&gt;
Spade Guard Trumpy	73	4685&lt;br /&gt;
Greedy Lizardman	74	4789&lt;br /&gt;
Legendary Tree	74	43107&lt;br /&gt;
Naiad Demon	74	3093&lt;br /&gt;
Navar Hunter	74	4789&lt;br /&gt;
Blue Archon	75	12237&lt;br /&gt;
Gaint Stonie	75	19580&lt;br /&gt;
Nox Hunter	75	4895&lt;br /&gt;
Shylph	75	4895&lt;br /&gt;
Cave Lips	76	3809&lt;br /&gt;
Cursed Sword	76	3220&lt;br /&gt;
Diamond Trumpy	76	3809&lt;br /&gt;
Golden Bat	76	3647&lt;br /&gt;
Old Archon	76	4988&lt;br /&gt;
SpadeTrumpy	77	5095&lt;br /&gt;
Elf Knight Demon	77	5095&lt;br /&gt;
Ancient Stonie	78	5190&lt;br /&gt;
Black Incubus	78	3350&lt;br /&gt;
Ghost Knight	78	30154&lt;br /&gt;
Joker Trumpy	79	4049&lt;br /&gt;
Lizard Knight	79	5298&lt;br /&gt;
Fire Nix	80	5394&lt;br /&gt;
Fire Spirit	81	5504&lt;br /&gt;
Flame Honeying	81	5504&lt;br /&gt;
White Joker Trumpy	81	8898&lt;br /&gt;
Core Guardian	82	5602&lt;br /&gt;
Diamond Master	82	32636&lt;br /&gt;
Caiman Junior	83	5209&lt;br /&gt;
Miner Mole	83	5713&lt;br /&gt;
Ruby Guardian	84	5823&lt;br /&gt;
Caiman	84	6918&lt;br /&gt;
Rhinoce	84	6918&lt;br /&gt;
Flame Spirit	85	3829&lt;br /&gt;
Mud Man	85	7038&lt;br /&gt;
Mandrake	85	7038&lt;br /&gt;
Kidmon	86	6036&lt;br /&gt;
Miner	86	4610&lt;br /&gt;
Mantrap Plant	86	7146&lt;br /&gt;
Kart Miner	87	6139&lt;br /&gt;
Wereboar	87	7268&lt;br /&gt;
Skeleton Miner	87	6139&lt;br /&gt;
Jewel Tree	88	4049&lt;br /&gt;
Living Totem	88	4784&lt;br /&gt;
Lava Vivi	88	4049&lt;br /&gt;
Magmaton	89	6357&lt;br /&gt;
Flame Mole	89	6357&lt;br /&gt;
Slug	89	7500&lt;br /&gt;
Crystal Guardian	90	6471&lt;br /&gt;
Shadow	90	7624&lt;br /&gt;
Mad Slug	90	7624&lt;br /&gt;
Red Nix	90	6471&lt;br /&gt;
Rhinoce Lord	90	7624&lt;br /&gt;
Lava Magmaton	91	6577&lt;br /&gt;
Raplan	91	7702&lt;br /&gt;
Red Shadow	91	7702&lt;br /&gt;
Guardian Master	91	16444&lt;br /&gt;
Cursed Knight	92	6693&lt;br /&gt;
Big Mud Man	92	5968&lt;br /&gt;
Lava Gargoyle	92	6693&lt;br /&gt;
Giant Magmaton	92	66936&lt;br /&gt;
Cursed Knight Silver	93	6812&lt;br /&gt;
Living Statue	93	7873&lt;br /&gt;
Phouch	93	7873&lt;br /&gt;
Living Stone	94	7965&lt;br /&gt;
Weasel	94	7965&lt;br /&gt;
Cursed Knight Gold	94	17296&lt;br /&gt;
Rhinoce Hunter	95	8043&lt;br /&gt;
Cursed Knight Lord	95	70388&lt;br /&gt;
Shadow Master	95	80437&lt;br /&gt;
Caiman Giant	95	80437&lt;br /&gt;
Black Shadow	95	20109&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
???&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Kallap	100	6499&lt;br /&gt;
Kallap	100	4082&lt;br /&gt;
Kallap	100	6820&lt;br /&gt;
Kallap	100	6964&lt;br /&gt;
Hell Guardian	110	13611&lt;br /&gt;
Hell Guardian	110	12268&lt;br /&gt;
Hell Guardian	110	13789&lt;br /&gt;
Hell Guardian	110	13869&lt;br /&gt;
Hellgate King Helga	120	369900&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
KQ monsters:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Jumping Mushroom	7	339&lt;br /&gt;
Power Slime	7	339&lt;br /&gt;
Rookie Skeleton	7	400&lt;br /&gt;
Crazy Imp	8	386&lt;br /&gt;
Brave Honeying	9	422&lt;br /&gt;
Hungry Wolf	10	470&lt;br /&gt;
Fire Slime	11	518&lt;br /&gt;
Iron Slime	12	628&lt;br /&gt;
Ratman	13	748&lt;br /&gt;
Warrior Boar	14	879&lt;br /&gt;
Silver Slime	14	959&lt;br /&gt;
Gold Slime	15	1096&lt;br /&gt;
Mara Pirate Boogy	16	1157&lt;br /&gt;
Prince Slime	16	1367&lt;br /&gt;
Mara Pirate Group	17	1315&lt;br /&gt;
Queen Slime	17	1674&lt;br /&gt;
King Slime	17	9570&lt;br /&gt;
Mara Pirate Marine	18	1488&lt;br /&gt;
Mara Pirate Elite	19	1667&lt;br /&gt;
Marlone Clan Archer	21	1589&lt;br /&gt;
Crazy Grave Robber	22	2166&lt;br /&gt;
Crazy Kebing	23	2320&lt;br /&gt;
Slanderer Mage Book	24	1529&lt;br /&gt;
Marlone Clan Megaton	24	2718&lt;br /&gt;
Gold Miner Marlone Clan Archer	25	1961&lt;br /&gt;
Marlone Clan Fighter	25	2886&lt;br /&gt;
Gold Miner Marlone Clan Megaton	26	2754&lt;br /&gt;
Charismatic Mara	26	17354&lt;br /&gt;
Legendary Marlone	26	17354&lt;br /&gt;
Charismatic Mara	26	17354&lt;br /&gt;
Legendary Marlone	26	17354&lt;br /&gt;
Gold Miner Marlone Clan Fighter	27	2911&lt;br /&gt;
Skeleton	29	3203&lt;br /&gt;
Gold Miner Marlone	29	22426&lt;br /&gt;
Skeleton Archer	30	2531&lt;br /&gt;
Gold Hill Bat	31	3502&lt;br /&gt;
Giant Mushroom	33	3829&lt;br /&gt;
Gold Robber Boss	33	34463&lt;br /&gt;
Dark Imp	34	3971&lt;br /&gt;
Carnival Wolf	35	4140&lt;br /&gt;
Brave Skeleton	36	4307&lt;br /&gt;
Cave Kebing	37	4458&lt;br /&gt;
Skeleton Archer	38	3519&lt;br /&gt;
Rapid Boar	39	4804&lt;br /&gt;
Powerful Skeleton Warrior	40	4956&lt;br /&gt;
Crazy Kebing	41	5135&lt;br /&gt;
Dirty Mushroom	41	5135&lt;br /&gt;
Dark Skeleton Knight	41	5135&lt;br /&gt;
Hungry Boogy	42	5311&lt;br /&gt;
Madness Ratman	43	5472&lt;br /&gt;
Madness Zombie	43	5472&lt;br /&gt;
Angry Fire ViVi	44	3607&lt;br /&gt;
Crazy Fox	44	5651&lt;br /&gt;
Big Bone Imp	45	5814&lt;br /&gt;
Poison Prock	46	4562&lt;br /&gt;
Millennium Robo	46	77971&lt;br /&gt;
Cruel Bat	47	6187&lt;br /&gt;
Small Prock	49	9982&lt;br /&gt;
Small Prock	49	4991&lt;br /&gt;
Brutal Wolf	49	6542&lt;br /&gt;
Shadow Honeying	49	6542&lt;br /&gt;
Pig Bat	50	6736&lt;br /&gt;
Pig Bat	50	13472&lt;br /&gt;
Wild Lips	51	10520&lt;br /&gt;
Wild Lips	51	5260&lt;br /&gt;
Giant Honeying	51	75947&lt;br /&gt;
Hungry Spider	53	14592&lt;br /&gt;
Hungry Spider	53	7296&lt;br /&gt;
Big Sand Ratman	55	15340&lt;br /&gt;
Big Sand Ratman	55	7670&lt;br /&gt;
Madness Hob	56	15748&lt;br /&gt;
Madness Hob	56	7874&lt;br /&gt;
Heavy Ogre	57	16102&lt;br /&gt;
Heavy Ogre	57	8051&lt;br /&gt;
Were Bear Master	58	115614&lt;br /&gt;
Werebear Master	58	57807&lt;br /&gt;
Hard Bone Imp	59	16924&lt;br /&gt;
Hard Bone Imp	59	8462&lt;br /&gt;
Grave Robber Master	59	67698&lt;br /&gt;
Master Tomb Raider	59	135396&lt;br /&gt;
Fighter Spider	60	8672&lt;br /&gt;
Millennium Robo Boss	60	78056&lt;br /&gt;
Ten thousand years old Robo	60	156112&lt;br /&gt;
Violent Spider	61	8905&lt;br /&gt;
Great Goblin King	61	89050&lt;br /&gt;
Great Goble King	61	178100&lt;br /&gt;
Speedy Spider	62	9119&lt;br /&gt;
Archmage Book	63	6007&lt;br /&gt;
Mini Dragon	63	486460&lt;br /&gt;
Mini Dragon	63	243230&lt;br /&gt;
Mini Spider	64	3653&lt;br /&gt;
Cannibal Spider	64	9572&lt;br /&gt;
Lightning Vivi	65	6301&lt;br /&gt;
Merciless Greenky	66	10033&lt;br /&gt;
Fierce Spider	67	10276&lt;br /&gt;
Ice ViVi	68	6776&lt;br /&gt;
Madness Grave Robber	69	118228&lt;br /&gt;
Ultra Spider	70	11002&lt;br /&gt;
King Kong Ogre	71	11226&lt;br /&gt;
King Kong King Coll	71	11226&lt;br /&gt;
King Kong Bat	72	11484&lt;br /&gt;
King Kong Harkan	72	11484&lt;br /&gt;
King Kong Prisoner	73	11712&lt;br /&gt;
Baby Dragon	73	163978&lt;br /&gt;
Great Spider	73	163978&lt;br /&gt;
King Kong Solider	74	11974&lt;br /&gt;
King Kong Torturer	74	11974&lt;br /&gt;
King Kong Templer	75	7891&lt;br /&gt;
King Kong Ratman	76	12471&lt;br /&gt;
King Kong Golden Bat	77	12738&lt;br /&gt;
King Kong Nox	78	12975&lt;br /&gt;
King Kong Spider	78	12975&lt;br /&gt;
Dark Stonie	80	13486&lt;br /&gt;
Dark Sparkdog	80	13486&lt;br /&gt;
Returned Mara	80	121378&lt;br /&gt;
Returned Marlone	80	121378&lt;br /&gt;
Returned Ghost Slime	80	87320&lt;br /&gt;
Hero	80	14005&lt;br /&gt;
Dark Jewel Keeper	81	13761&lt;br /&gt;
Returned Millenium Robo	81	137612&lt;br /&gt;
Huge Phinofly	81	88983&lt;br /&gt;
Darkness Pixy	82	14005&lt;br /&gt;
Ancient Statue of Darkness	82	14005&lt;br /&gt;
Dark Orc Captain	83	14283&lt;br /&gt;
King Kong Phino	83	214252&lt;br /&gt;
Dark Naiad Demon	84	14558&lt;br /&gt;
Dark Slyph	85	14812&lt;br /&gt;
Dark Archon	86	15091&lt;br /&gt;
Dark Incubus	87	15349&lt;br /&gt;
Darkenss Nox	88	46895&lt;br /&gt;
Dark Black Incubus	89	15893&lt;br /&gt;
Dark Ancient Stone	90	16179&lt;br /&gt;
Souless Gordon	90	16179&lt;br /&gt;
Dark Joker	91	16444&lt;br /&gt;
Dark Ancient Stone Statue	92	16734&lt;br /&gt;
Gordon Master	95	175971&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Dungeon monsters:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Dungeon Kebing	20	2051&lt;br /&gt;
Dungeon Grave Robber	21	2315&lt;br /&gt;
Dungeon Mage Book	22	1594&lt;br /&gt;
Dungeon Marlone Archer	23	2105&lt;br /&gt;
Dungeon Marlone Megaton	24	2965&lt;br /&gt;
Dungeon Marlone Fighter	25	3149&lt;br /&gt;
King Marlone	25	10497&lt;br /&gt;
Dungeon Archmage Book	30	2523&lt;br /&gt;
Dungeon Spider	31	4203&lt;br /&gt;
Dungeon Flying Staff	32	4395&lt;br /&gt;
Dungeon Zombie	33	4595&lt;br /&gt;
Dungeon Grave Fox	35	4969&lt;br /&gt;
Zombie King	35	16563&lt;br /&gt;
Dungeon Bone Imp	40	5947&lt;br /&gt;
Dungeon Goblin	41	6162&lt;br /&gt;
Dungeon Prock	42	4837&lt;br /&gt;
Dungeon Goblin Swordman	43	6566&lt;br /&gt;
Dungeon Were Bear	44	6782&lt;br /&gt;
Dungeon Goblin Mage	45	4452&lt;br /&gt;
Giant Goblin King	45	23259&lt;br /&gt;
Dungeon Weakened Ogre	50	8084&lt;br /&gt;
Dungeon King Coll	51	8285&lt;br /&gt;
Dungeon Harkan	52	8522&lt;br /&gt;
Dungeon Vampire Bat	53	8755&lt;br /&gt;
Dungeon Prisoner	54	8967&lt;br /&gt;
Dungeon Torturer	55	9204&lt;br /&gt;
Torturer King	55	30681&lt;br /&gt;
Dungeon Navar	60	10407&lt;br /&gt;
Dungeon Pinky	61	8155&lt;br /&gt;
Dungeon Giant Pixy	62	10943&lt;br /&gt;
Dungeon Greenky	63	11226&lt;br /&gt;
Dungeon Nox	64	11487&lt;br /&gt;
Dungeon Orc Captain	65	11774&lt;br /&gt;
Dungeon Giant Orc Captain	65	39248&lt;br /&gt;
Dungeon Clover Trumpy	70	13202&lt;br /&gt;
Dungeon Blue Clover Trumpy	71	13472&lt;br /&gt;
Dungeon Heart Trumpy	72	8869&lt;br /&gt;
Dungeon Spade Guard Trumpy	73	14055&lt;br /&gt;
Dungeon Spade Trumpy	74	14369&lt;br /&gt;
Dungeon Diamond Trumpy	75	11214&lt;br /&gt;
Giant Harpy	75	48950&lt;br /&gt;
Dungeon Flame Honeying	81	16513&lt;br /&gt;
Dungeon Lava Vivi	82	10878&lt;br /&gt;
Dungeon Core Guardian	83	17140&lt;br /&gt;
Dungeon Ruby Guardian	84	17470&lt;br /&gt;
Dungeon Crystal Guardian	85	17775&lt;br /&gt;
Dungeon Guardian Master	86	60366&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Battlefield:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Phinofly of Abyss	25	714&lt;br /&gt;
???	26	749&lt;br /&gt;
Phino of Abyss	26	749&lt;br /&gt;
???	27	792&lt;br /&gt;
Phino of Abyss	27	792&lt;br /&gt;
???	28	843&lt;br /&gt;
Phino of Abyss	28	843&lt;br /&gt;
???	29	902&lt;br /&gt;
Phino of Abyss	29	902&lt;br /&gt;
Prock of Abyss	35	1127&lt;br /&gt;
???	36	1550&lt;br /&gt;
Ghost of Abyss	36	1550&lt;br /&gt;
???	37	1126&lt;br /&gt;
Ghost of Abyss	37	1605&lt;br /&gt;
???	38	1266&lt;br /&gt;
Ghost of Abyss	38	1666&lt;br /&gt;
???	39	1095&lt;br /&gt;
Ghost of Abyss	39	1729&lt;br /&gt;
Goblin Mage of Abyss	45	1335&lt;br /&gt;
???	46	2159&lt;br /&gt;
Goblin of Abyss	46	2159&lt;br /&gt;
???	47	1532&lt;br /&gt;
Goblin of Abyss	47	2227&lt;br /&gt;
???	48	1745&lt;br /&gt;
Goblin of Abyss	48	2286&lt;br /&gt;
???	49	1503&lt;br /&gt;
Goblin of Abyss	49	2355&lt;br /&gt;
Lightning Vivi of Abyss	55	1765&lt;br /&gt;
???	56	2834&lt;br /&gt;
Karasian Solider of Abyss	56	2834&lt;br /&gt;
???	57	1966&lt;br /&gt;
Karasian Solider of Abyss	57	2898&lt;br /&gt;
???	58	2267&lt;br /&gt;
Karasian Solider of Abyss	58	2972&lt;br /&gt;
Karasian Solider of Abyss	59	3046&lt;br /&gt;
???	59	1956&lt;br /&gt;
Pinky of Abyss	65	2268&lt;br /&gt;
???	66	3611&lt;br /&gt;
Orc of Abyss	66	3611&lt;br /&gt;
???	67	2467&lt;br /&gt;
Orc of Abyss	67	3699&lt;br /&gt;
???	68	2888&lt;br /&gt;
Orc of Abyss	68	3789&lt;br /&gt;
???	69	2494&lt;br /&gt;
Orc of Abyss	69	3869&lt;br /&gt;
Diamond Trumpy of Abyss	75	3331&lt;br /&gt;
???	76	3412&lt;br /&gt;
Spade Guard Trumpy of Abyss	76	3412&lt;br /&gt;
???	77	3467&lt;br /&gt;
Spade Guard Trumpy of Abyss	77	3467&lt;br /&gt;
???	78	3532&lt;br /&gt;
Spade Guard Trumpy of Abyss	78	3532&lt;br /&gt;
???	79	3605&lt;br /&gt;
Spade Guard Trumpy of Abyss	79	3605&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Job Change stuff:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Shadow Archer	19	5563&lt;br /&gt;
Shadow Cleric	19	5260&lt;br /&gt;
Shadow Fighter	19	7980&lt;br /&gt;
Stone Statue Goblin	18	554&lt;br /&gt;
Shadow Kebing	14	894&lt;br /&gt;
Shadow Mage	19	4468&lt;br /&gt;
Shadow Marlone Archer	17	1024&lt;br /&gt;
Shadow Marlone Fighter	16	1312&lt;br /&gt;
Shadow Skeleton Archer	15	920&lt;br /&gt;
Shadow Skeleton	14	1169&lt;br /&gt;
Slave of Gamble	58	4235&lt;br /&gt;
Slave of Joker	59	2634&lt;br /&gt;
Chaser Elf	58	4235&lt;br /&gt;
Gambler King Joker	62	10998&lt;br /&gt;
Hunter Lizardman	57	1660&lt;br /&gt;
Bloody Zombie	55	3995&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Very naiz ==&lt;br /&gt;
&lt;br /&gt;
on the copper gif.&lt;br /&gt;
&lt;br /&gt;
Noticed it just now as I browsed the Ores page.&lt;br /&gt;
&lt;br /&gt;
You added it yesterday but it doesn't show up on the Recent Changes or your User Contributions... o-o?&lt;br /&gt;
&lt;br /&gt;
Is there supposed to be a way to link it to that without using the image tags?&lt;br /&gt;
&lt;br /&gt;
[[User:Ralath|Ralath]] 17:36, 18 July 2008 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Re: Export/Import==&lt;br /&gt;
&amp;quot;Changing an edit summary is cumbersome and requires importing (hence this has to be enabled on the wiki and the user needs to have that user right): export the page with history, delete the page, make the change in the xml file, and import it again. To change the edit summary of the current revision one can also export the page without history, delete the page, restore it except the last revision, make the change in the xml file, and import it again.&lt;br /&gt;
&lt;br /&gt;
The import log shows the import of the page, with user name, date, time, and number of revisions. The deletion log shows the deletion and, if applicable, restoration, with user name, date, and time. The &amp;quot;View and restore deleted pages&amp;quot; feature shows deleted revisions. There is no easy way (like a diff) to see what changes were made. In the case of multiple deletions and imports or restorations it is not recorded which revisions existed when in the regular page history, so it is not possible at all to know what was changed in the last delete/import operation.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Wikimedia explains it better than I can. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
:Clearly, you have failed. Why do you need it anyways? Lol. Ah, and I neglected to mention: Nice work with the edit summary and the Save button. I hadn't thought of that yet. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
==Upload Summaries==&lt;br /&gt;
Wiki admin not using them? Oh my! &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
:I do not consider uploading of files to be anything related to editing. It is merely a 'mechanical' task. Go pick on somebody, bully. '''''[[User:Icy|Icy]] 04:33, 7 August 2008 (CDT)'''''&lt;br /&gt;
::No one to pick on. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
:::Nice Upload Summaries Icy :)[[User:Gandalfa82|Gandalfa82]] 18:54, 9 August 2008 (CDT)  P.S. Very nice Item- part :) someone might think it is easier to search through those now :)[[User:Gandalfa82|Gandalfa82]] 18:54, 9 August 2008 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Data Dump ==&lt;br /&gt;
&lt;br /&gt;
MAGE STAVES&lt;br /&gt;
UP ID140-153&lt;br /&gt;
1 || 2 || 3 || 5 || 7 || 8 || 9 || 11 || 13&lt;br /&gt;
1 || 2 || 3 || 5 || 7 || 10 || 15 || 23 || 37&lt;br /&gt;
2 || 3 || 4 || 9 || 14 || 20 || 30 || 45 || 72&lt;br /&gt;
3 || 4 || 6 || 13 || 20 || 28 || 41 || 62 || 99&lt;br /&gt;
5 || 7 || 11 || 22 || 33 || 47 || 70 || 103 || 166&lt;br /&gt;
7 || 11 || 15 || 31 || 47 || 66 || 97 || 145 || 232&lt;br /&gt;
10 || 14 || 20 || 40 || 60 || 85 || 125 || 186 || 298&lt;br /&gt;
12 || 17 || 25 || 50 || 75 || 105 || 155 || 230 || 367&lt;br /&gt;
15 || 21 || 30 || 61 || 91 || 128 || 190 || 281 || 450&lt;br /&gt;
18 || 25 || 36 || 72 || 108 || 152 || 225 || 333 || 533&lt;br /&gt;
20 || 29 || 41 || 83 || 125 || 176 || 260 || 385 || 616&lt;br /&gt;
23 || 33 || 47 || 95 || 142 || 200 || 295 || 438 || 700&lt;br /&gt;
26 || 36 || 52 || 105 || 158 || 221 || 326 || 484 || 774&lt;br /&gt;
28 || 40 || 57 || 115 || 173 || 242 || 358 || 532 || 850&lt;br /&gt;
&lt;br /&gt;
MAGE WANDS&lt;br /&gt;
UP ID303-313&lt;br /&gt;
3 || 5 || 7 || 14 || 21 || 30 || 44 || 65 || 105&lt;br /&gt;
5 || 8 || 11 || 23 || 35 || 50 || 74 || 109 || 175&lt;br /&gt;
8 || 11 || 16 || 33 || 50 || 70 || 104 || 154 || 246&lt;br /&gt;
10 || 15 || 21 || 43 || 64 || 90 || 133 || 198 || 317&lt;br /&gt;
13 || 18 || 26 || 53 || 79 || 111 || 164 || 243 || 389&lt;br /&gt;
16 || 22 || 32 || 65 || 97 || 136 || 201 || 299 || 478&lt;br /&gt;
19 || 26 || 38 || 77 || 115 || 161 || 238 || 354 || 565&lt;br /&gt;
22 || 31 || 44 || 89 || 133 || 186 || 275 || 409 || 654&lt;br /&gt;
25 || 35 || 50 || 101 || 151 || 212 || 313 || 464 || 742&lt;br /&gt;
27 || 39 || 55 || 111 || 167 || 234 || 346 || 514 || 821&lt;br /&gt;
30 || 42 || 61 || 122 || 184 || 257 || 380 || 564 || 901&lt;br /&gt;
&lt;br /&gt;
SLEEPING~ '''''[[User:Icy|Icy]] 20:15, 10 August 2008 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
== More research needed ==&lt;br /&gt;
ok, this is just going to be a list of things I need research on that I am not sure how to go about.&lt;br /&gt;
*Monster Types&lt;br /&gt;
*Defense, M. Defense, Damage.  How these effect your ability to fight.&lt;br /&gt;
*Enhancements - What type of stone does what + amount.&lt;br /&gt;
&lt;br /&gt;
This just seemed like a good place to leave these few things.  Like I said I am not sure how to go about getting this information will work on what I can as I figure out a way. [[User:Gandalfa82|Gandalfa82]] 11:37, 15 September 2008 (CDT)&lt;br /&gt;
&lt;br /&gt;
One more thing, Rookie Skeletons need to be added to the list of Mobs.  Found in Echo Cave.  Level 11 I think.&lt;br /&gt;
&lt;br /&gt;
== Spam List ==&lt;br /&gt;
&lt;br /&gt;
IP 78.94.130.204 Deleted Archer Guide page.  I have reverted the edits and I am posting here for so you will get an E-mail and can take care of this.&lt;br /&gt;
'''''[[User:Gandalfa82|Gandalfa82]] 01:47, 30 October 2008 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
== Your To-Do List ==&lt;br /&gt;
Are the NPC and Town pages that I have been doing following what you had hoped to do.  Just now seen that you had that on your To-Do list and I have been working on them.&lt;br /&gt;
&lt;br /&gt;
: You've done a good job :) '''''[[User:Icy|Icy]] 07:38, 27 September 2008 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
== Question about skill pages. ==&lt;br /&gt;
&lt;br /&gt;
Hi, Icy.&lt;br /&gt;
&lt;br /&gt;
I'm new to this wiki and think its a great idea, but so far its not incredibly helpful for me.&lt;br /&gt;
The reason for that is because when typing in, for instance, the Cleric skill Bash in the search bar, it came up with no pages.&lt;br /&gt;
I later found that the cleric skills are listed under [[Cleric Skills]] but I think it would be better if it was changed to something such as,&lt;br /&gt;
The [[Cleric Skills]] page being a link to every cleric skills something such as the way this is set up http://wiki.guildwars.com/wiki/Monk_skills.&lt;br /&gt;
And then putting each cleric skill in its own separate page with tables etc in it such as http://wiki.guildwars.com/wiki/Air_of_Enchantment.&lt;br /&gt;
&lt;br /&gt;
I was curious if I was allowed to make such a change?&lt;br /&gt;
&lt;br /&gt;
Thanks!&lt;br /&gt;
&lt;br /&gt;
[[User:Candy|Candy]] 19:48, 28 September 2008 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yo icy lol remember me i think i went by the name of FlyingSnow back in the day. i was just bored n went down memory lane n found your comment about the &amp;quot;all about stats&amp;quot; page...well i made that so don't diss it T_T keep my memory alive! Snow n Rain ftw. or at least when they were our guild anyways...gl and slap triumph around for me.&lt;br /&gt;
&lt;br /&gt;
== Reverting edits ==&lt;br /&gt;
&lt;br /&gt;
Only Admins have the option to revert.  Might not want to be telling people to use this option when they do not have it themself :)  That why I have to go back to an old version and edit it to revert it.&lt;br /&gt;
'''''[[User:Gandalfa82|Gandalfa82]] 02:44, 5 October 2008 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
== Guide for Wedding / Guild ==&lt;br /&gt;
&lt;br /&gt;
Shall we have a guide for Wedding and Guild creation? &lt;br /&gt;
&lt;br /&gt;
I need to work most of the time during xmas / new years, but it's gonna be very quiet here, so I should have time to start one up.&lt;br /&gt;
&lt;br /&gt;
Yes / No?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EDIT: Sure thing! [[User:Hessah|Hessah]] 18:03, 14 December 2008 (CST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== NPC List Page ==&lt;br /&gt;
[[FiestaWiki:Sandbox]] Made some minor edits and replied '''''[[User:Gandalfa82|Gandalfa82]] 14:28, 16 December 2008 (CST)'''''&lt;br /&gt;
&lt;br /&gt;
Do you have a order that you would like to see the Zones in?  I'm thinking Alphabetical, City Zones (Roumen, Sand Hill, Elderine, Uruga, then all other zones) or just run straight down the Zone Dump on my talk page.&lt;br /&gt;
&lt;br /&gt;
:No problem.  By the way, you make the list and I will order them in that way, lol.  I have no idea on which way to order them even after that explanation.  Should it be Cities (Roumen, Sand Hill, Elderine, Uruga), Basic Zones (Sand Beach, Forest of Tides, Sea of Greed, ...), Caves (Echo Cave, Windy Cave, Golden Cave), Dungeons (LS, Concealed Peak, ...), Abyss/Battle Zone, Specials (OX Field, Wedding Zone, Guild Tournament)?  I'm just not sure how far to break it down. '''''[[User:Gandalfa82|Gandalfa82]] 23:55, 18 December 2008 (CST)'''''&lt;br /&gt;
&lt;br /&gt;
== Use Pics and Text for german Wiki ==&lt;br /&gt;
&lt;br /&gt;
Dear Icy&lt;br /&gt;
&lt;br /&gt;
Is it ok for you, when player use pictures or texts from your wiki to use it for the german wiki on fiestawelten.de/wiki?&lt;br /&gt;
Please contact me by kis-zwi@web.de&lt;br /&gt;
&lt;br /&gt;
==Pylons==&lt;br /&gt;
I humbly beseech you to allow me to retain my Probe without you modifying my blasted title every time I look away. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
==Guilds : War==&lt;br /&gt;
Hey Icy, could you please clarify what you meant [http://www.fiestafan.com/wiki/Talk:Guilds here] Kinda ambiguous.&lt;br /&gt;
&lt;br /&gt;
Thanks.   [[User:Lvramire|Lvramire]] 01:30, 11 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
== ParserFunctions extension ==&lt;br /&gt;
&lt;br /&gt;
{{User talk:Stelio/ParserFunctions}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
The class subsections and guides need a bit of work. Thinking of reformatting the info, is there a particular style or format to adhere to because they're all set-out differently? [[User:Lvramire|Lvramire]] 00:30, 24 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Thanks for the reply, but maybe I should have made my original question clearer. I meant to ask if there is a decided or desired layout for the Class-sections and their respective class-guide sections.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
:The class sections look like they have somewhat of an intended layout with a starting description of the class as taken from OS, with optional banner (as seen in the Cleric section)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
:Below this are the links to the Class-Guide, Class-Skills, Statistics-Guide and class leveling-guide. To the right would be a picture of the class and below would be the relevant class-information as divided into relevant sections. (I am basing this off the Archer class-section) ''I'd like to know if this is how the other three classes should be set, or if it should look more like the barer Mage and Fighter sections with links to the relevant content?''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
:Out of the class-guides section, the Mage's looks like the most complete/best. ''Should it be taken as an example for the other class-guides?'' &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
:Thanks for any reply and sorry if this is already answered somewhere/is a useless question. [[User:Lvramire|Lvramire]] 13:50, 25 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Protected Pages ==&lt;br /&gt;
&lt;br /&gt;
I noticed while wandering, That some pages are protected entirely, and unable to be editted, Among them was the page [[Guild Master Lump]] Why is this? I could easily get all the info and an image to make this page work.&lt;br /&gt;
:I think you meant [[Guild Manager Lump]]. '''''[[User:Icy|Icy]] 13:27, 14 April 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
::Icy, she was correct with what she said.  These pages are protected due to reoccurring spam on them.  Spam Bots had obtained those pages and started filling them full of spam and so to prevent this the page was made blank and locked in that state. '''''[[User:Gandalfa82|Gandalfa82]] 16:58, 17 April 2009 (CDT)'''''&lt;/div&gt;</description>
			<pubDate>Fri, 17 Apr 2009 21:58:26 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=User_talk:Icy</comments>		</item>
		<item>
			<title>Template:Items</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Template:Items</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;Fixing Broken Link, not quite sure what it should point to at this time&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|style=&amp;quot;margin:0.5em 0 0.5em 0; clear:both;&amp;quot; width=100% class=toccolours&lt;br /&gt;
! align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ccccff&amp;quot; | '''[[Item_List|Items]]'''&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;background:#ccccff&amp;quot; width=&amp;quot;40&amp;quot; class=&amp;quot;notice metadata plainlinks&amp;quot; | &amp;lt;small&amp;gt;[http://www.fiestafan.com/wiki/index.php?title=Template:Items&amp;amp;action=edit edit]&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| align=&amp;quot;center&amp;quot; style=&amp;quot;font-size: 85%;&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
''[[Weapons]]'': [[Weapons (Fighter)|Fighter]], [[Weapons (Cleric)|Cleric]], [[Weapons (Archer)|Archer]], [[Weapons (Mage)|Mage]] | ''[[Armors]]'': [[Armors (Fighter)|Fighter]], [[Armors (Cleric)|Cleric]], [[Armors (Archer)|Archer]], [[Armors (Mage)|Mage]]&lt;br /&gt;
&lt;br /&gt;
'''[[Set Items]]''': [[Set Item (Fighter)|Fighter]], [[Set Item (Cleric)|Cleric]], [[Set Item (Archer)|Archer]], [[Set Item (Mage)|Mage]], [[Set Item (Jewelry)|Jewelry]] | ''Accessories'': [[Earrings]], [[Necklaces]], [[Rings]], [[Pets]]&lt;br /&gt;
&lt;br /&gt;
[[Materials]], [[Potions]],  [[Scrolls]], [[Enhancement Stones|Stones]]&lt;br /&gt;
|}&lt;/div&gt;</description>
			<pubDate>Fri, 10 Apr 2009 19:54:40 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Template_talk:Items</comments>		</item>
		<item>
			<title>Hero Slime</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Hero_Slime</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;corrected layout&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Stats==&lt;br /&gt;
{{Monstats&lt;br /&gt;
|Pic=2HeroSlime.jpg&lt;br /&gt;
|Caption=A Hero Slime&lt;br /&gt;
|Lv=2&lt;br /&gt;
|HP=119&lt;br /&gt;
|Agg=No&lt;br /&gt;
|Map1=Forest of Tides&lt;br /&gt;
|Lic=No license&lt;br /&gt;
|Grade=Elite&lt;br /&gt;
|Type=Summoned Monster&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
A larger version of the common slime that boasts slightly higher HP and damage, the Hero Slime may be intimidating to the Novice Adventurer. Its bark however is worse than its bite, so it shouldn't pose much of a challenge.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
'''Drops''': Based on a sample kill of 100 consecutive Hero Slimes (108 drops total, 77 kills without drops) by a level 11 fighter in Bijou. &amp;lt;br&amp;gt;&lt;br /&gt;
* Crushed bone- 0.07%&amp;lt;br&amp;gt;&lt;br /&gt;
* Tough meat- 0.12%&amp;lt;br&amp;gt; &lt;br /&gt;
* Torn Leather- 0.05%&amp;lt;br&amp;gt; &lt;br /&gt;
* SP Potion (Tier 1)- 0.03%&amp;lt;br&amp;gt;&lt;br /&gt;
* HP Potion (Tier 1)- 0.01%&amp;lt;br&amp;gt;&lt;br /&gt;
* Archer's Solar Eclipse Trivial Shirt- 0.01%&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[[Monsters]]&lt;br /&gt;
&lt;br /&gt;
{{Forest of Tides Monsters}}&lt;br /&gt;
{{Summoned Monster}}&lt;br /&gt;
{{Elite Monster}}&lt;br /&gt;
[[Category:Monsters]]&lt;/div&gt;</description>
			<pubDate>Fri, 03 Apr 2009 22:02:58 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Hero_Slime</comments>		</item>
		<item>
			<title>Talk:Main Page</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Talk:Main_Page</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;/* New site */ replied&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Broken Link ==&lt;br /&gt;
&lt;br /&gt;
There is a broken link on the main page which should guide to the German Fiesta Community. &lt;br /&gt;
If anybody knows if they've moved or how long the site won't be available, please tell me or leave a short note behind the link.&lt;br /&gt;
It is quite annoying when clicking on a link and the site does not exist... --[[User:Favola|Favola]] 01:33, 13 March 2008 (CDT)&lt;br /&gt;
:Issue resolved. Link removed as site was unable to be found. Should anyone discover the new link to the site, please comment after this message. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
::Hi, the new German Community Website is here:  http://fiestawelten.de !! SaschaCap&lt;br /&gt;
:::Added. 21/5/2008 [[User:Icy|Icy]]&lt;br /&gt;
&lt;br /&gt;
==High Quality Pictures==&lt;br /&gt;
Some pictures need updating. Also, please '''refrain''' from including names, guilds, or textual references when taking a screenshot. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Items&amp;quot; page on Main Page==&lt;br /&gt;
Can somebody put the &amp;quot;Items&amp;quot; page on the &amp;quot;Main Page&amp;quot;? I think this would be quite reasonable. I´m just adding the basic information and links on this page these days. &amp;quot;Mob Drops&amp;quot; page is already done. There are several links to existing pages just missing in this wiki...[[Special:Contributions/87.171.43.111|87.171.43.111]] ([[User talk:87.171.43.111|talk]])&lt;br /&gt;
:Where do you think it belongs on the main page?  What other links do you think should be on the main page?  Where?  [[User:Entropy|Entropy]] ([[User talk:Entropy|talk]]) 01:10, 4 December 2007 (CST)&lt;br /&gt;
::I would put it under Items as &amp;quot;list of all items&amp;quot; or something like that. With missing links I mean that there are several pages (not the main page) which just lack links to articles about the things they are telling about. I will add links to the item list page to every item page. For other examples just look in the toolbox under Special pages -&amp;gt; orphaned pages or dead-end pages. I will put some work into the item-pages and -lists. [[Special:Contributions/87.171.36.17|87.171.36.17]] ([[User talk:87.171.36.17|talk]])&lt;br /&gt;
:::The &amp;quot;General Guides&amp;quot; section is becoming long, compared to other sections. I suppose it's time anyways to break it up into smaller sections. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
::::Ok, well I unprotected the main page, now any logged in user can edit it.  You can register at [http://www.fiestafan.com http://www.fiestafan.com] [[User:Entropy|Entropy]] ([[User talk:Entropy|talk]])&lt;br /&gt;
:::::Done. Designated [[Item List]] on the front page. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
==Integration on Main Page==&lt;br /&gt;
Adding new links is fine. Don't change the font size or formatting, though. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
==Suggestion==&lt;br /&gt;
I'd like to suggest, a new link arrangement for the front page. &lt;br /&gt;
Well maybe it's just me, but I get tired of having to click to get to the section of the Character Guides I want to, so how about changing the Character Guide links like this? &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
ARCHER &lt;br /&gt;
*ARCHER Basic Guide&lt;br /&gt;
*ARCHER Level Info&lt;br /&gt;
*ARCHER Skill Data&lt;br /&gt;
CLERIC&lt;br /&gt;
*CLERIC Basic Guide&lt;br /&gt;
*CLERIC Level Info&lt;br /&gt;
*CLERIC Skill Data&lt;br /&gt;
MAGE &lt;br /&gt;
*MAGE Basic Guide&lt;br /&gt;
*MAGE Level Info&lt;br /&gt;
*MAGE Skill Data&lt;br /&gt;
FIGHTER&lt;br /&gt;
*FIGHTER Basic Guide&lt;br /&gt;
*FIGHTER Level Info&lt;br /&gt;
*FIGHTER Skill Data &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
In addition, the General Guide links could be rearranged, as well. After all there are 5 Monster related links in there, but not next to each other. For example: &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
*General Tips&lt;br /&gt;
*Quest List&lt;br /&gt;
*NPC List &amp;lt;br&amp;gt;&lt;br /&gt;
MONSTER&lt;br /&gt;
*Monster Information&lt;br /&gt;
*Moster Types and their Drops (former: Basic Mob Drops by Monster)&lt;br /&gt;
*Mob Drops&lt;br /&gt;
*Monster Locations &lt;br /&gt;
*Monster XP Rates &amp;lt;br&amp;gt;&lt;br /&gt;
PC related&lt;br /&gt;
*All About Stats&lt;br /&gt;
*Harvesting and Resources&lt;br /&gt;
*Enhancement Guide&lt;br /&gt;
*Production Skills&lt;br /&gt;
*Money Making&lt;br /&gt;
*Title Guide&lt;br /&gt;
*Level 20 Job Change&lt;br /&gt;
*Custom Video &amp;amp; Screenshot Creation Guide&lt;br /&gt;
&lt;br /&gt;
===Suggestion Comments===&lt;br /&gt;
Not a bad idea. I'll probably get to it once I get a bit more time. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
:: This has been taken care of. What do you do to suggestions that have been acted upon? Keep them on the Discussion page or what? &amp;lt;small&amp;gt;[[User:Icy|Icy]]&amp;lt;/small&amp;gt;&lt;br /&gt;
:::Everything on discussion pages usually are permanent with the exception of minor grammer formatting from the original posters  subject, and archiving if the page gets too long. [[User:Ajc2123|Ajc2123]] 06:42, 9 April 2008 (CDT)&lt;br /&gt;
: Above all the level info for the class pages. Why don't we put a small description with a starter image of the class. Nothing about how to run them, but what they are 'meant' for and a brief overview of their abilities. Like this one. http://wiki.guildwars.com/wiki/Warrior Is how the previous Game I played handled that and I thought it looked pretty good. [[User:Ajc2123|Ajc2123]] 07:28, 31 March 2008 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level 60 job change?==&lt;br /&gt;
Is there a guide written for lvl 60 job change? If there is it isn't on the main page. If there isn't one, It really needs to be written. &amp;lt;small&amp;gt;—Preceding unsigned comment added by [[User:Keeter|Keeter]] ([[User talk:Keeter|talk]])&amp;lt;/small&amp;gt;&lt;br /&gt;
:Done. Under [[Job Change Quests]] subsection. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
==More Maps/Mob Locations Needed==&lt;br /&gt;
The site seems pretty stagnant information wise, I am gonna be attempting to get pictures of the maps not listed, but I cannot photoshop them to add monster locations, so perhaps someone should get on it?&lt;br /&gt;
&amp;lt;small&amp;gt;—Preceding unsigned comment added by [[User:Sovereignty|Sovereignty]] ([[User talk:Sovereignty|talk]])&amp;lt;/small&amp;gt;&lt;br /&gt;
:I left a message at [[User talk:Sovereignty#More Maps/Mob Locations Needed|your talk]] page. [[User:Icy|Icy]]&lt;br /&gt;
&lt;br /&gt;
== 'Vera' City ==&lt;br /&gt;
&lt;br /&gt;
After much research about this city, I've realised that  the city's name is Bera. All folder names, file names, and quests on Fiesta Korea are titled 'Bera'. Therefore I suggest changing the name on the main page, and redirection link to the page.&lt;br /&gt;
:The developers also named lots of other things in very silly ways. You never know what Outspark's going to get. The origin of the problem stems from the missing sounds in Korean, I guess. Until Outspark releases it, both names can stay. '''''[[User:Icy|Icy]] 03:07, 24 November 2008 (CST)'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Addition and Modifications of Main Page ==&lt;br /&gt;
Under Item section can someone change a few things there?&amp;lt;br&amp;gt;&lt;br /&gt;
[[Armors]] becomes [[Armors]] ([[Armors (Fighter)|Fighter]] - [[Armors (Cleric)|Cleric]] - [[Armors (Archer)|Archer]] - [[Armors (Mage)|Mage]])&amp;lt;br&amp;gt;&lt;br /&gt;
Below that add:&amp;lt;br&amp;gt;&lt;br /&gt;
[[Set Items]] ([[Set Item (Fighter)|Fighter]] - [[Set Item (Cleric)|Cleric]] - [[Set Item (Archer)|Archer]] - [[Set Item (Mage)|Mage]] - [[Set Item (Jewelry)|Jewelry]])&amp;lt;br&amp;gt;'''''[[User:Gandalfa82|Gandalfa82]] 18:52, 10 February 2009 (CST)'''''&lt;br /&gt;
:Added. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
::Thanks Triumph :D '''''[[User:Gandalfa82|Gandalfa82]] 19:09, 10 February 2009 (CST)'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It might just be me, but main-page now seems a little cluttered. The general and items sections seem a bit bloated as does the headline...thingy. Amalgate a few links?  [[User:Lvramire|Lvramire]] 14:04, 13 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
:The main page serves as a easy-navigate directory. Most wiki front pages are cluttered by quicklinks clustered in sections. I've endeavored to keep the useful links to within one space bar away when I elongated the page and I think it is suffice. How would you like it to look? Take the code out and manipulate it in your extended userpages. '''''[[User:Icy|Icy]] 19:11, 13 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
== Monster ==&lt;br /&gt;
Just a small thing, but can the heading 'Monster' on the Main Page be changed to the plural form?&amp;lt;br&amp;gt;[[User:Lvramire|Lvramire]] 06:42, 2 March 2009 (CST)&lt;br /&gt;
&lt;br /&gt;
:It can be. But will it be? -laugh-&lt;br /&gt;
:Okay well, when I sectioned the front page, I did so by classifying the different bits by some common theme of the pages. What went through my mind were 'General (-related information)', 'Character (-related information)', and 'Monster (-related information)'. 'Items (-related information)' is the odd one out, but 'Item (-related information)' just didn't work for me. &lt;br /&gt;
:If Monster -&amp;gt; Monsters, then the others must change too. '''''[[User:Icy|Icy]] 16:45, 2 March 2009 (CST)'''''&lt;br /&gt;
&lt;br /&gt;
::Ok, it's not really a big deal, just that it seemed a bit incorrect in singular form as it encompasses the scope of all the different mobs. &amp;lt;br&amp;gt;[[User:Lvramire|Lvramire]] 23:06, 2 March 2009 (CST)&lt;br /&gt;
&lt;br /&gt;
== New site ==&lt;br /&gt;
To add to links? I've never seen this one before.&lt;br /&gt;
&lt;br /&gt;
http://www.fiestammorpg.co.cc/index.html  [[User:Lvramire|Lvramire]] 13:14, 15 March 2009 (CDT)&lt;br /&gt;
: Looks like a spoof site to me. I tried clicking on 'Register' and it sent me to a &amp;quot;lottery&amp;quot; site. So I'd say not to add it to the links. :-) -[[User:Stelio|Stelio]] 15:23, 15 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
::I was directed to a myspace customisation site... It's a cheap rip off of Outspark's website. I wonder if we can report it to Outspark. '''''[[User:Icy|Icy]] 19:48, 15 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
::: I've already reported it to the CSRs (Question Reference #090315-000043). I'll let you know if I hear anything back from them. -[[User:Stelio|Stelio]] 22:11, 15 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::I saw the link when I went on Wikipedia to update info. Thought it was a bit suspicious that a &amp;quot;Fan-Site&amp;quot; was lacking anything in terms of community.  [[User:Lvramire|Lvramire]] 22:59, 15 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::: Ah, and someone has already removed it from the Wikipedia page too. Excellent. I see that whoever added the Fiesta site (IP address from Argentina) also added one for CrossFire, but I've removed that link too. -[[User:Stelio|Stelio]] 00:59, 16 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::::100% Pulped? Yeah, that's me. Guess it's a definite no. [[User:Lvramire|Lvramire]] 01:27, 16 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
Response from an Outspark CSR just now:&lt;br /&gt;
&amp;lt;DIV STYLE=&amp;quot;margin:1em; padding:1em; border:1px solid black;&amp;quot;&amp;gt;Greetings from Outspark.com Customer Support!&lt;br /&gt;
&lt;br /&gt;
I sincerely apologize that you have been involved with this unfortunate situation. I will investigate this user and take action as necessary. Thank you for bringing this issue to our attention!&lt;br /&gt;
&lt;br /&gt;
We, at Outspark.com, take issues like this very seriously and have enforced constant vigilance by suspending/terminating accounts of players who have violated our Terms of Service. We hope that eventually these abusive players will learn from their mistakes and discontinue misbehaving. In the meantime, we appreciate your judgment in the matter and that you have responded appropriately by reporting the user rather than resolve the issue in game.&lt;br /&gt;
&lt;br /&gt;
If you have any further issues please feel free to contact us again. We appreciate your feedback and support. We are working hard to make Outspark.com the best internet gaming site ever!&amp;lt;/DIV&amp;gt;&lt;br /&gt;
-[[User:Stelio|Stelio]] 17:32, 24 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
:The reply from them doesn't seem to match the topic. What was the report? Or, it's just a generic reply, perhaps even automated... '''''[[User:Icy|Icy]] 20:44, 24 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
:: That ''was'' a personal reply from one of the CSRs (I removed the name as it's not directly relevant, and for data protection purposes). Here was my original report, which I think that the above answers (although the reference to malicious ''players'' is misplaced, so this is indeed likely to be a stock response of some kind):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;DIV STYLE=&amp;quot;margin:1em; padding:1em; border:1px solid black;&amp;quot;&amp;gt;The following website appears to be a spoof site, potentially intended to phish for user IDs and passwords:&lt;br /&gt;
&lt;br /&gt;
[URL as above; cut here just in case spambots are searching for the address]&lt;br /&gt;
&lt;br /&gt;
Currently if you click on the 'Register' link, you are forwarded to a &amp;quot;lottery&amp;quot; site.&lt;br /&gt;
&lt;br /&gt;
If you agree with my assessment, you can probably shut down the site on the grounds of copyright violation (I believe you legally &amp;quot;tolerate&amp;quot; fan sites rather than officially condone them to post materials that Outspark owns the copyright for?).&lt;br /&gt;
&lt;br /&gt;
Thanks,&lt;br /&gt;
Stelio.&amp;lt;/DIV&amp;gt;&lt;br /&gt;
In my opinion, the important thing is that they have acknowledged the case, and so are aware of the site and will take whatever steps they feel are appropriate based on their own investigations. -[[User:Stelio|Stelio]] 03:12, 25 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
::In just purely my opinion, the CSR reply was generic, bland, and automated. It is a direct response to reports that are like this:&lt;br /&gt;
&amp;lt;DIV STYLE=&amp;quot;margin:1em; padding:1em; border:1px solid black;&amp;quot;&amp;gt;Dear CSR,&lt;br /&gt;
&lt;br /&gt;
Recently while I was _______ at _______ with my friend, _______, the character _______ showed up and _______. After we _______ under their dictation, _______ began to _______ (screenshot link). They also _______ at my friend _______ (screenshot link 2). However, this does not end there; the said character then _______ when he spotted my friend and I in town, continuing his _______ (more screenshot). He even took this to the forums by finding out my forum username and sending _______ to me, wilfully giving me -rep on seemingly random posts, and stalk my postings.&lt;br /&gt;
&lt;br /&gt;
I would like to see action taken against the said user, _______, as he has clearly violated the ToS on several accounts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yours,&lt;br /&gt;
_______&amp;lt;/DIV&amp;gt;&lt;br /&gt;
Everything in the generic reply is geared towards abuse reports of players. How can you take action on a 'user' or 'player' who isn't a user or a player? Now, whether it is a generic reply, or even an automated one, or not, is of no real consequence. But like you said, the important thing is that they acknowledge it and take action. I hope they used the time saved from not writing a specific response on taking action. &lt;br /&gt;
&lt;br /&gt;
By the way, anybody is encouraged to utilise my generic abuse report. Just fill in the blanks. '''''[[User:Icy|Icy]] 10:31, 25 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
:Well the site has now been closed regardless of who did it. '''''[[User:Gandalfa82|Gandalfa82]] 19:22, 26 March 2009 (CDT)'''''&lt;br /&gt;
::Nope, it hasn't. I will wait for another month before passing judgement on whether it was a genuine automated response. '''''[[User:Icy|Icy]] 21:11, 26 March 2009 (CDT)'''''&lt;br /&gt;
:::Yesterday it was down and now today when you click register it takes you to Outsparks register page.  And all pages are basically a copy of the official fiesta site.'''''[[User:Gandalfa82|Gandalfa82]] 15:22, 27 March 2009 (CDT)'''''&lt;/div&gt;</description>
			<pubDate>Fri, 27 Mar 2009 20:22:21 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Main_Page</comments>		</item>
		<item>
			<title>User talk:Ivramire</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=User_talk:Ivramire</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;/* Class pages */ replied&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Skill Tables ==&lt;br /&gt;
&lt;br /&gt;
I will input all the data in the skill tables that have already been updated to the new 'Mage' format. &lt;br /&gt;
(eg - I have already completed/will soon complete all the missing-values in the Archer skill-section that have already been formatted)  I however do not know enough to alter the existing tables.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You might want to change your to-do list to say Format Cleric/'''Fighter'''/Mage character-guides like Archers instead of Format Cleric/'''Archer'''/Mage character-guides like Archers [[User:Joshbl56|Joshbl56]] 16:48, 3 March 2009 (CST)&lt;br /&gt;
: Missed that xD Thanks. [[User:Lvramire|Lvramire]] 22:45, 3 March 2009 (CST)&lt;br /&gt;
&lt;br /&gt;
== Questions/Random Inquiries ==&lt;br /&gt;
&lt;br /&gt;
- Monsters page:  Overview - As of right now this is not a standard.  We like the idea but as you say it will be a pain to get up and running fully.  Our monster pages still need a log of work and due to that we are backing off of this idea and leading onto the idea of just getting the information in the page so we can later come back to them for more detailed touch ups like this.  If you want to do it go ahead we do like the idea and plan to have something like that later on.  Just keep the information there more like an encyclopedia instead of a short story.  '''''[[User:Gandalfa82|Gandalfa82]] 19:51, 8 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
- The Guild's page has nothing linking to it. Dunno who to ask about that. It might get completed a little faster if more people could easily see it and add to it, though it seems relatively complete.&lt;br /&gt;
I'm not sure about this, I'll see if I can get a link to it on the main page. '''''[[User:Gandalfa82|Gandalfa82]] 19:51, 8 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
- Current Events Page is updated as Major changes are made.  Most of the stuff Icy, Triumph, or Myself are working on will not be added to the Current Events page because we are working on them and will overwrite the whole page when we are done.  That page is used to direct others to give them a place to start if they wish to help out with the Wiki. '''''[[User:Gandalfa82|Gandalfa82]] 19:51, 8 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
- Other questions have been answered by Icy, if the question was not answered good enough for you then please rewrite it on my talk page and I will get you a more clear answer.  '''''[[User:Gandalfa82|Gandalfa82]] 19:51, 8 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
- If you need anything else feel free to let me know :) '''''[[User:Gandalfa82|Gandalfa82]] 19:51, 8 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
== Titles for limited-resource articles ==&lt;br /&gt;
&lt;br /&gt;
Sure thing, I appreciate being so welcomed to help, However, Is there any place where i can get the .Jpg format of the monster pictures? It'd help to have the pictures of the monsters in some of the more bare articles.&lt;br /&gt;
&lt;br /&gt;
       Well i suppose i can work with it, But this might call for some actual screenies, Luckily&lt;br /&gt;
       I know some really good photoshoppers that can spruce the images up enough for Wiki use.&lt;br /&gt;
&lt;br /&gt;
== Encyclopaedic style ==&lt;br /&gt;
&lt;br /&gt;
[[User:Icy#Encyclopaedic style]] '''''[[User:Icy|Icy]] 11:36, 24 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
== Class pages ==&lt;br /&gt;
&lt;br /&gt;
Here's my thought on the structure:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
--+ [[Class]]&lt;br /&gt;
  |-- Link to gameplay guide including skill recommendations //top of the pages links&lt;br /&gt;
  |-- Link to skills data //top of the page links&lt;br /&gt;
  |-- Link to leveling suggestions //top of the page links&lt;br /&gt;
  |-- Description, general information on the class&lt;br /&gt;
  |-- Character stats on this page itself&lt;br /&gt;
  |-- See also&lt;br /&gt;
--+ [[Gameplay Guide]]&lt;br /&gt;
  |-- Link to class main page, skills data and leveling suggestings //top of page links&lt;br /&gt;
  |-+ Character building&lt;br /&gt;
    |-- Stats&lt;br /&gt;
    |-- Equipments&lt;br /&gt;
    |-- Skills&lt;br /&gt;
  |-+ Strategy (practical, no OS description jargon here)&lt;br /&gt;
    |-- Party play&lt;br /&gt;
    |-- Solo play&lt;br /&gt;
  |-- See also&lt;br /&gt;
--+ [[Skills data]]&lt;br /&gt;
  |-- top of page links&lt;br /&gt;
  |-- data dump&lt;br /&gt;
  |-- See also&lt;br /&gt;
--+ [[Leveling suggestions]]&lt;br /&gt;
  |-- top of page links&lt;br /&gt;
  |-- communal data dump&lt;br /&gt;
  |-- See also&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This would be a departure from current form, which has barely any content in the Class main pages. The structure I propose will warrant the removal of a few links from the main page, which you will like. I would like to place more into those, since they are on the main page afterall. On the other hand, the current level-up statistics pages are rather tatty and I intend to do something about it - the easiest way I can think of, is to write a form and urge players to send in information which will then be compared and processed. Such data collection should be easier on the forums, but that's not a priority.&lt;br /&gt;
&lt;br /&gt;
Skills data page - [[Mage Skills]] is a good example. As for guides, [[Mage Guide]] has a lot of content, though not necessarily in the right order. &lt;br /&gt;
&lt;br /&gt;
I believe most of it is descriptive or organisational changes, so don't stress yourself too much over the layout.&lt;br /&gt;
&lt;br /&gt;
:Thanks, exactly what I wanted to know. I can get started on rough guides sometime soon (weekend coming up) so I should have some time. I can't help much with actual in-game content as I don't have Fiesta installed but can draft information and rough outlines. Was kinda disappointed with the the class-sections in the wiki the first time I looked, so I've always wanted to help change them. Thanks for the reply [[User:Lvramire|Lvramire]] 15:51, 25 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Now this is just a comment in passing - funny how the the wiki is maintained by people who don't actually play the game. '''''[[User:Icy|Icy]] 20:25, 25 March 2009 (CDT)'''''&lt;br /&gt;
:::The circle is complete. [[User:Lvramire|lvramire]] 22:05, 25 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::That is because those of us who still play Fiesta spend time in the game instead of doing the work, except me who runs the game on one monitor while working on wiki in another.  Gives me something to do during the downtime.&lt;/div&gt;</description>
			<pubDate>Fri, 27 Mar 2009 01:00:03 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=User_talk:Ivramire</comments>		</item>
		<item>
			<title>Talk:Grave of Abyss</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Talk:Grave_of_Abyss</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;replied&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;Things in here will drop green armor with good stats, or weapons or anything. Teir 2 pots, Teir 2/3 Stones, and lots of Dim Dusts for you low levels.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Is it proven that &amp;quot;green armor with good stats, or weapons or anything&amp;quot; drops more commonly in there? I know tier 2 stones are common.&lt;br /&gt;
&lt;br /&gt;
:It has been proven that they do have a higher drop rate for rarer items but for the better stats I think that is the same rate as anywhere else.  There are a few items that can only be obtain in these zones. '''''[[User:Gandalfa82|Gandalfa82]] 19:35, 26 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
You CANNOT enter if you're not 30-39.&lt;br /&gt;
:Due to a update a few months ago anyone below level 44 can enter this zone.  There is no min level requirements on the Abyss Zones anymore. '''''[[User:Gandalfa82|Gandalfa82]] 19:35, 26 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
________________________________________________________________________________________________________________________&lt;br /&gt;
It has not been proven that greens drop more in dungeons, Though it does SEEM like it, More items in general are dropped, However, causing the reaction to a green or such to be greater.&lt;br /&gt;
Entrance into the dungeon here can extend as far as 30-44 as far as i've seen.&lt;br /&gt;
-Senyx&lt;br /&gt;
______________________________________________________________________________________________&lt;br /&gt;
&lt;br /&gt;
:Their was a patched that made anyone able to enter below the level of 44.  '''''[[User:Gandalfa82|Gandalfa82]] 19:35, 26 March 2009 (CDT)'''''&lt;/div&gt;</description>
			<pubDate>Fri, 27 Mar 2009 00:35:55 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Grave_of_Abyss</comments>		</item>
		<item>
			<title>Grave of Abyss</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Grave_of_Abyss</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;taking out unneeded tags&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Loading-Grave_of_the_Abyss.jpg|thumb|right|Grave of the Abyss Loading Screen]]&lt;br /&gt;
=Introduction=&lt;br /&gt;
Grave of the Abyss is the 30-40 Abyss Zone.  The Abyss is a Player vs Player Zone.  Please keep this in mind while your wondering around.  In Player vs Player Zones you can fight other players and they can fight you, also, the Abyss does have monsters in the zone.  [[???]] monsters look like any basic player (Fighter, Cleric, Archer, Mage) and they use the basic abilities of their represented class.  Due to the fact that all other players (except those in your group) are viewed as enemies it is not a good idea to use Area of Effect attacks.&lt;br /&gt;
&lt;br /&gt;
=NPC and Maps=&lt;br /&gt;
[[Image:Map-Grave_of_the_Abyss.jpg|thumb|right|Map of Grave of the Abyss]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;font-size: 12px; border-collapse: collapse; border: #AAAAAA 2px solid;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; bgcolor=&amp;quot;#cccccc&amp;quot; align=&amp;quot;center&amp;quot; | Non-player Characters&lt;br /&gt;
|- style=&amp;quot;bgcolor:#DDDDDD&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Icon || Name || Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Icon-NPC.png]] || [[Battle Field Guard]]&amp;lt;br&amp;gt;Port to [[Forest Perimeter]] || 4G&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Other information=&lt;br /&gt;
[[Image:Location-Grave_of_the_Abyss.jpg|thumb|right|400px|Monster Locations in Grave of Abyss]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;font-size: 12px; border-collapse: collapse; border: #AAAAAA 2px solid;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; bgcolor=&amp;quot;#cccccc&amp;quot; align=&amp;quot;center&amp;quot; | Monsters&lt;br /&gt;
|- style=&amp;quot;bgcolor:#DDDDDD&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Level || colspan=2 | Name&lt;br /&gt;
|-&lt;br /&gt;
| 55 || colspan=2 | [[Prock of Abyss]]&lt;br /&gt;
|-&lt;br /&gt;
| 55-59 || colspan=2 | [[Ghost of Abyss]]&lt;br /&gt;
|-&lt;br /&gt;
| 55-59 || colspan=2 | [[???]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; bgcolor=&amp;quot;#cccccc&amp;quot; align=&amp;quot;center&amp;quot; | Portals&lt;br /&gt;
|- style=&amp;quot;bgcolor:#DDDDDD&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Icon || Name || Location&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Icon-NPC.png]] || [[Forest Perimeter]] || 4G&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Also See=&lt;br /&gt;
{{Battlefield Monsters}}&lt;br /&gt;
{{World Map}}&lt;br /&gt;
{{Abyss}}&lt;/div&gt;</description>
			<pubDate>Fri, 27 Mar 2009 00:30:32 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Grave_of_Abyss</comments>		</item>
		<item>
			<title>Talk:Main Page</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Talk:Main_Page</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;/* New site */ replied&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Broken Link ==&lt;br /&gt;
&lt;br /&gt;
There is a broken link on the main page which should guide to the German Fiesta Community. &lt;br /&gt;
If anybody knows if they've moved or how long the site won't be available, please tell me or leave a short note behind the link.&lt;br /&gt;
It is quite annoying when clicking on a link and the site does not exist... --[[User:Favola|Favola]] 01:33, 13 March 2008 (CDT)&lt;br /&gt;
:Issue resolved. Link removed as site was unable to be found. Should anyone discover the new link to the site, please comment after this message. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
::Hi, the new German Community Website is here:  http://fiestawelten.de !! SaschaCap&lt;br /&gt;
:::Added. 21/5/2008 [[User:Icy|Icy]]&lt;br /&gt;
&lt;br /&gt;
==High Quality Pictures==&lt;br /&gt;
Some pictures need updating. Also, please '''refrain''' from including names, guilds, or textual references when taking a screenshot. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Items&amp;quot; page on Main Page==&lt;br /&gt;
Can somebody put the &amp;quot;Items&amp;quot; page on the &amp;quot;Main Page&amp;quot;? I think this would be quite reasonable. I´m just adding the basic information and links on this page these days. &amp;quot;Mob Drops&amp;quot; page is already done. There are several links to existing pages just missing in this wiki...[[Special:Contributions/87.171.43.111|87.171.43.111]] ([[User talk:87.171.43.111|talk]])&lt;br /&gt;
:Where do you think it belongs on the main page?  What other links do you think should be on the main page?  Where?  [[User:Entropy|Entropy]] ([[User talk:Entropy|talk]]) 01:10, 4 December 2007 (CST)&lt;br /&gt;
::I would put it under Items as &amp;quot;list of all items&amp;quot; or something like that. With missing links I mean that there are several pages (not the main page) which just lack links to articles about the things they are telling about. I will add links to the item list page to every item page. For other examples just look in the toolbox under Special pages -&amp;gt; orphaned pages or dead-end pages. I will put some work into the item-pages and -lists. [[Special:Contributions/87.171.36.17|87.171.36.17]] ([[User talk:87.171.36.17|talk]])&lt;br /&gt;
:::The &amp;quot;General Guides&amp;quot; section is becoming long, compared to other sections. I suppose it's time anyways to break it up into smaller sections. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
::::Ok, well I unprotected the main page, now any logged in user can edit it.  You can register at [http://www.fiestafan.com http://www.fiestafan.com] [[User:Entropy|Entropy]] ([[User talk:Entropy|talk]])&lt;br /&gt;
:::::Done. Designated [[Item List]] on the front page. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
==Integration on Main Page==&lt;br /&gt;
Adding new links is fine. Don't change the font size or formatting, though. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
==Suggestion==&lt;br /&gt;
I'd like to suggest, a new link arrangement for the front page. &lt;br /&gt;
Well maybe it's just me, but I get tired of having to click to get to the section of the Character Guides I want to, so how about changing the Character Guide links like this? &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
ARCHER &lt;br /&gt;
*ARCHER Basic Guide&lt;br /&gt;
*ARCHER Level Info&lt;br /&gt;
*ARCHER Skill Data&lt;br /&gt;
CLERIC&lt;br /&gt;
*CLERIC Basic Guide&lt;br /&gt;
*CLERIC Level Info&lt;br /&gt;
*CLERIC Skill Data&lt;br /&gt;
MAGE &lt;br /&gt;
*MAGE Basic Guide&lt;br /&gt;
*MAGE Level Info&lt;br /&gt;
*MAGE Skill Data&lt;br /&gt;
FIGHTER&lt;br /&gt;
*FIGHTER Basic Guide&lt;br /&gt;
*FIGHTER Level Info&lt;br /&gt;
*FIGHTER Skill Data &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
In addition, the General Guide links could be rearranged, as well. After all there are 5 Monster related links in there, but not next to each other. For example: &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
*General Tips&lt;br /&gt;
*Quest List&lt;br /&gt;
*NPC List &amp;lt;br&amp;gt;&lt;br /&gt;
MONSTER&lt;br /&gt;
*Monster Information&lt;br /&gt;
*Moster Types and their Drops (former: Basic Mob Drops by Monster)&lt;br /&gt;
*Mob Drops&lt;br /&gt;
*Monster Locations &lt;br /&gt;
*Monster XP Rates &amp;lt;br&amp;gt;&lt;br /&gt;
PC related&lt;br /&gt;
*All About Stats&lt;br /&gt;
*Harvesting and Resources&lt;br /&gt;
*Enhancement Guide&lt;br /&gt;
*Production Skills&lt;br /&gt;
*Money Making&lt;br /&gt;
*Title Guide&lt;br /&gt;
*Level 20 Job Change&lt;br /&gt;
*Custom Video &amp;amp; Screenshot Creation Guide&lt;br /&gt;
&lt;br /&gt;
===Suggestion Comments===&lt;br /&gt;
Not a bad idea. I'll probably get to it once I get a bit more time. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
:: This has been taken care of. What do you do to suggestions that have been acted upon? Keep them on the Discussion page or what? &amp;lt;small&amp;gt;[[User:Icy|Icy]]&amp;lt;/small&amp;gt;&lt;br /&gt;
:::Everything on discussion pages usually are permanent with the exception of minor grammer formatting from the original posters  subject, and archiving if the page gets too long. [[User:Ajc2123|Ajc2123]] 06:42, 9 April 2008 (CDT)&lt;br /&gt;
: Above all the level info for the class pages. Why don't we put a small description with a starter image of the class. Nothing about how to run them, but what they are 'meant' for and a brief overview of their abilities. Like this one. http://wiki.guildwars.com/wiki/Warrior Is how the previous Game I played handled that and I thought it looked pretty good. [[User:Ajc2123|Ajc2123]] 07:28, 31 March 2008 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level 60 job change?==&lt;br /&gt;
Is there a guide written for lvl 60 job change? If there is it isn't on the main page. If there isn't one, It really needs to be written. &amp;lt;small&amp;gt;—Preceding unsigned comment added by [[User:Keeter|Keeter]] ([[User talk:Keeter|talk]])&amp;lt;/small&amp;gt;&lt;br /&gt;
:Done. Under [[Job Change Quests]] subsection. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
==More Maps/Mob Locations Needed==&lt;br /&gt;
The site seems pretty stagnant information wise, I am gonna be attempting to get pictures of the maps not listed, but I cannot photoshop them to add monster locations, so perhaps someone should get on it?&lt;br /&gt;
&amp;lt;small&amp;gt;—Preceding unsigned comment added by [[User:Sovereignty|Sovereignty]] ([[User talk:Sovereignty|talk]])&amp;lt;/small&amp;gt;&lt;br /&gt;
:I left a message at [[User talk:Sovereignty#More Maps/Mob Locations Needed|your talk]] page. [[User:Icy|Icy]]&lt;br /&gt;
&lt;br /&gt;
== 'Vera' City ==&lt;br /&gt;
&lt;br /&gt;
After much research about this city, I've realised that  the city's name is Bera. All folder names, file names, and quests on Fiesta Korea are titled 'Bera'. Therefore I suggest changing the name on the main page, and redirection link to the page.&lt;br /&gt;
:The developers also named lots of other things in very silly ways. You never know what Outspark's going to get. The origin of the problem stems from the missing sounds in Korean, I guess. Until Outspark releases it, both names can stay. '''''[[User:Icy|Icy]] 03:07, 24 November 2008 (CST)'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Addition and Modifications of Main Page ==&lt;br /&gt;
Under Item section can someone change a few things there?&amp;lt;br&amp;gt;&lt;br /&gt;
[[Armors]] becomes [[Armors]] ([[Armors (Fighter)|Fighter]] - [[Armors (Cleric)|Cleric]] - [[Armors (Archer)|Archer]] - [[Armors (Mage)|Mage]])&amp;lt;br&amp;gt;&lt;br /&gt;
Below that add:&amp;lt;br&amp;gt;&lt;br /&gt;
[[Set Items]] ([[Set Item (Fighter)|Fighter]] - [[Set Item (Cleric)|Cleric]] - [[Set Item (Archer)|Archer]] - [[Set Item (Mage)|Mage]] - [[Set Item (Jewelry)|Jewelry]])&amp;lt;br&amp;gt;'''''[[User:Gandalfa82|Gandalfa82]] 18:52, 10 February 2009 (CST)'''''&lt;br /&gt;
:Added. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
::Thanks Triumph :D '''''[[User:Gandalfa82|Gandalfa82]] 19:09, 10 February 2009 (CST)'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It might just be me, but main-page now seems a little cluttered. The general and items sections seem a bit bloated as does the headline...thingy. Amalgate a few links?  [[User:Lvramire|Lvramire]] 14:04, 13 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
:The main page serves as a easy-navigate directory. Most wiki front pages are cluttered by quicklinks clustered in sections. I've endeavored to keep the useful links to within one space bar away when I elongated the page and I think it is suffice. How would you like it to look? Take the code out and manipulate it in your extended userpages. '''''[[User:Icy|Icy]] 19:11, 13 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
== Monster ==&lt;br /&gt;
Just a small thing, but can the heading 'Monster' on the Main Page be changed to the plural form?&amp;lt;br&amp;gt;[[User:Lvramire|Lvramire]] 06:42, 2 March 2009 (CST)&lt;br /&gt;
&lt;br /&gt;
:It can be. But will it be? -laugh-&lt;br /&gt;
:Okay well, when I sectioned the front page, I did so by classifying the different bits by some common theme of the pages. What went through my mind were 'General (-related information)', 'Character (-related information)', and 'Monster (-related information)'. 'Items (-related information)' is the odd one out, but 'Item (-related information)' just didn't work for me. &lt;br /&gt;
:If Monster -&amp;gt; Monsters, then the others must change too. '''''[[User:Icy|Icy]] 16:45, 2 March 2009 (CST)'''''&lt;br /&gt;
&lt;br /&gt;
::Ok, it's not really a big deal, just that it seemed a bit incorrect in singular form as it encompasses the scope of all the different mobs. &amp;lt;br&amp;gt;[[User:Lvramire|Lvramire]] 23:06, 2 March 2009 (CST)&lt;br /&gt;
&lt;br /&gt;
== New site ==&lt;br /&gt;
To add to links? I've never seen this one before.&lt;br /&gt;
&lt;br /&gt;
http://www.fiestammorpg.co.cc/index.html  [[User:Lvramire|Lvramire]] 13:14, 15 March 2009 (CDT)&lt;br /&gt;
: Looks like a spoof site to me. I tried clicking on 'Register' and it sent me to a &amp;quot;lottery&amp;quot; site. So I'd say not to add it to the links. :-) -[[User:Stelio|Stelio]] 15:23, 15 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
::I was directed to a myspace customisation site... It's a cheap rip off of Outspark's website. I wonder if we can report it to Outspark. '''''[[User:Icy|Icy]] 19:48, 15 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
::: I've already reported it to the CSRs (Question Reference #090315-000043). I'll let you know if I hear anything back from them. -[[User:Stelio|Stelio]] 22:11, 15 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::I saw the link when I went on Wikipedia to update info. Thought it was a bit suspicious that a &amp;quot;Fan-Site&amp;quot; was lacking anything in terms of community.  [[User:Lvramire|Lvramire]] 22:59, 15 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::: Ah, and someone has already removed it from the Wikipedia page too. Excellent. I see that whoever added the Fiesta site (IP address from Argentina) also added one for CrossFire, but I've removed that link too. -[[User:Stelio|Stelio]] 00:59, 16 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::::100% Pulped? Yeah, that's me. Guess it's a definite no. [[User:Lvramire|Lvramire]] 01:27, 16 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
Response from an Outspark CSR just now:&lt;br /&gt;
&amp;lt;DIV STYLE=&amp;quot;margin:1em; padding:1em; border:1px solid black;&amp;quot;&amp;gt;Greetings from Outspark.com Customer Support!&lt;br /&gt;
&lt;br /&gt;
I sincerely apologize that you have been involved with this unfortunate situation. I will investigate this user and take action as necessary. Thank you for bringing this issue to our attention!&lt;br /&gt;
&lt;br /&gt;
We, at Outspark.com, take issues like this very seriously and have enforced constant vigilance by suspending/terminating accounts of players who have violated our Terms of Service. We hope that eventually these abusive players will learn from their mistakes and discontinue misbehaving. In the meantime, we appreciate your judgment in the matter and that you have responded appropriately by reporting the user rather than resolve the issue in game.&lt;br /&gt;
&lt;br /&gt;
If you have any further issues please feel free to contact us again. We appreciate your feedback and support. We are working hard to make Outspark.com the best internet gaming site ever!&amp;lt;/DIV&amp;gt;&lt;br /&gt;
-[[User:Stelio|Stelio]] 17:32, 24 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
:The reply from them doesn't seem to match the topic. What was the report? Or, it's just a generic reply, perhaps even automated... '''''[[User:Icy|Icy]] 20:44, 24 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
:: That ''was'' a personal reply from one of the CSRs (I removed the name as it's not directly relevant, and for data protection purposes). Here was my original report, which I think that the above answers (although the reference to malicious ''players'' is misplaced, so this is indeed likely to be a stock response of some kind):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;DIV STYLE=&amp;quot;margin:1em; padding:1em; border:1px solid black;&amp;quot;&amp;gt;The following website appears to be a spoof site, potentially intended to phish for user IDs and passwords:&lt;br /&gt;
&lt;br /&gt;
[URL as above; cut here just in case spambots are searching for the address]&lt;br /&gt;
&lt;br /&gt;
Currently if you click on the 'Register' link, you are forwarded to a &amp;quot;lottery&amp;quot; site.&lt;br /&gt;
&lt;br /&gt;
If you agree with my assessment, you can probably shut down the site on the grounds of copyright violation (I believe you legally &amp;quot;tolerate&amp;quot; fan sites rather than officially condone them to post materials that Outspark owns the copyright for?).&lt;br /&gt;
&lt;br /&gt;
Thanks,&lt;br /&gt;
Stelio.&amp;lt;/DIV&amp;gt;&lt;br /&gt;
In my opinion, the important thing is that they have acknowledged the case, and so are aware of the site and will take whatever steps they feel are appropriate based on their own investigations. -[[User:Stelio|Stelio]] 03:12, 25 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
::In just purely my opinion, the CSR reply was generic, bland, and automated. It is a direct response to reports that are like this:&lt;br /&gt;
&amp;lt;DIV STYLE=&amp;quot;margin:1em; padding:1em; border:1px solid black;&amp;quot;&amp;gt;Dear CSR,&lt;br /&gt;
&lt;br /&gt;
Recently while I was _______ at _______ with my friend, _______, the character _______ showed up and _______. After we _______ under their dictation, _______ began to _______ (screenshot link). They also _______ at my friend _______ (screenshot link 2). However, this does not end there; the said character then _______ when he spotted my friend and I in town, continuing his _______ (more screenshot). He even took this to the forums by finding out my forum username and sending _______ to me, wilfully giving me -rep on seemingly random posts, and stalk my postings.&lt;br /&gt;
&lt;br /&gt;
I would like to see action taken against the said user, _______, as he has clearly violated the ToS on several accounts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yours,&lt;br /&gt;
_______&amp;lt;/DIV&amp;gt;&lt;br /&gt;
Everything in the generic reply is geared towards abuse reports of players. How can you take action on a 'user' or 'player' who isn't a user or a player? Now, whether it is a generic reply, or even an automated one, or not, is of no real consequence. But like you said, the important thing is that they acknowledge it and take action. I hope they used the time saved from not writing a specific response on taking action. &lt;br /&gt;
&lt;br /&gt;
By the way, anybody is encouraged to utilise my generic abuse report. Just fill in the blanks. '''''[[User:Icy|Icy]] 10:31, 25 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
:Well the site has now been closed regardless of who did it. '''''[[User:Gandalfa82|Gandalfa82]] 19:22, 26 March 2009 (CDT)'''''&lt;/div&gt;</description>
			<pubDate>Fri, 27 Mar 2009 00:22:40 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Main_Page</comments>		</item>
		<item>
			<title>Template:Quest2</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Template:Quest2</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;change one change the other&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#ffffff; margin:0 0 1em 1em; border:1px solid lightgrey; border-collapse:collapse; font-size:12px;&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;30&amp;quot; style=&amp;quot;background:#B4DCFC&amp;quot; | &amp;lt;b&amp;gt;{{{Lv}}}&amp;lt;/b&amp;gt; || width=&amp;quot;40%&amp;quot; | &amp;lt;b&amp;gt;{{{Name}}}&amp;lt;/b&amp;gt; || width=&amp;quot;100&amp;quot; style=&amp;quot;background:#EEB&amp;quot; | Starting NPC || width=&amp;quot;200&amp;quot; | [[{{{NPC1}}}]] || width=&amp;quot;100&amp;quot; style=&amp;quot;background:#EEB&amp;quot; | Reward NPC || &amp;lt;div style=&amp;quot;{{{NPC2|display:none;}}}&amp;quot;&amp;gt;[[{{{NPC2}}}]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#EEF9CC&amp;quot; | {{{Exp|-}}} EXP, {{{Fame|-}}} Fame, {{{Money|No monetary reward}}}. {{{Item1Nm|}}} &amp;lt;i style=&amp;quot;{{{Item1|display:none;}}}&amp;quot;&amp;gt; [[{{{Item1}}}]]&amp;lt;/i&amp;gt;&amp;lt;i style=&amp;quot;{{{Item2|display:none;}}}&amp;quot;&amp;gt;, {{{Item2Nm|}}} [[{{{Item2}}}]]&amp;lt;/i&amp;gt;&amp;lt;i style=&amp;quot;{{{Choose1|display:none;}}}&amp;quot;&amp;gt;. Choose between {{{Choose1Nm|}}} [[{{{Choose1}}}]], {{{Choose2Nm|}}} [[{{{Choose2}}}]]&amp;lt;/i&amp;gt;&amp;lt;i style=&amp;quot;{{{Choose3|display:none;}}}&amp;quot;&amp;gt;, {{{Choose3Nm|}}} [[{{{Choose3}}}]]&amp;lt;/i&amp;gt;&amp;lt;i style=&amp;quot;{{{Choose4|display:none;}}}&amp;quot;&amp;gt;, {{{Choose4Nm|}}} [[{{{Choose4}}}]]&amp;lt;/i&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;| {{{Task}}}&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;{{{Com|}}}&lt;br /&gt;
|}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Quest List pages use two similar templates, [[:Template:Quest]] and [[:Template:Quest2]]. The only difference between them is the colour in the top left corner. Appearance issues are to be addressed in the templates simultaneously. '''If you are unsure what to do with including templates and their effects, take a chunk of code here and try it out in the [[FiestaWiki:Sandbox]]'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Usage:'''&lt;br /&gt;
&lt;br /&gt;
This is a sample code for one quest with all attributes:&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Quest&lt;br /&gt;
|Lv=99&lt;br /&gt;
|Name=World Domination&lt;br /&gt;
|NPC1=Wise Old Man&lt;br /&gt;
|NPC2=Your Maker&lt;br /&gt;
|Task=Achieve world domination, and report to your maker.&lt;br /&gt;
|Exp=999,999,999&lt;br /&gt;
|Fame=50,000&lt;br /&gt;
|Money=99gem 99g 999s 999c&lt;br /&gt;
|Item1=Sapphire&lt;br /&gt;
|Item1Nm=50&lt;br /&gt;
|Item2=Ruby&lt;br /&gt;
|Item2Nm=50&lt;br /&gt;
|Choose1=Tasty Meat&lt;br /&gt;
|Choose1Nm=50&lt;br /&gt;
|Choose2=Premium Leather&lt;br /&gt;
|Choose2Nm=50&lt;br /&gt;
|Choose3=Intact Bone&lt;br /&gt;
|Choose3Nm=50&lt;br /&gt;
|Choose4=Dim Spirit Dust&lt;br /&gt;
|Choose4Nm=50&lt;br /&gt;
|Com=Game Over upon completion.&lt;br /&gt;
}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When included, it looks like this:&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=99&lt;br /&gt;
|Name=World Domination&lt;br /&gt;
|NPC1=Wise Old Man&lt;br /&gt;
|NPC2=Your Maker&lt;br /&gt;
|Task=Achieve world domination, and report to your maker.&lt;br /&gt;
|Exp=999,999,999&lt;br /&gt;
|Fame=50,000&lt;br /&gt;
|Money=99gem 99g 999s 999c&lt;br /&gt;
|Item1=Sapphire&lt;br /&gt;
|Item1Nm=50&lt;br /&gt;
|Item2=Ruby&lt;br /&gt;
|Item2Nm=50&lt;br /&gt;
|Choose1=Tasty Meat&lt;br /&gt;
|Choose1Nm=50&lt;br /&gt;
|Choose2=Premium Leather&lt;br /&gt;
|Choose2Nm=50&lt;br /&gt;
|Choose3=Intact Bone&lt;br /&gt;
|Choose3Nm=50&lt;br /&gt;
|Choose4=Dim Spirit Dust&lt;br /&gt;
|Choose4Nm=50&lt;br /&gt;
|Com=Game Over upon completion.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The alternative template gives this:&lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=99&lt;br /&gt;
|Name=World Domination&lt;br /&gt;
|NPC1=Wise Old Man&lt;br /&gt;
|NPC2=Your Maker&lt;br /&gt;
|Task=Achieve world domination, and report to your maker.&lt;br /&gt;
|Exp=999,999,999&lt;br /&gt;
|Fame=50,000&lt;br /&gt;
|Money=99gem 99g 999s 999c&lt;br /&gt;
|Item1=Sapphire&lt;br /&gt;
|Item1Nm=50&lt;br /&gt;
|Item2=Ruby&lt;br /&gt;
|Item2Nm=50&lt;br /&gt;
|Choose1=Tasty Meat&lt;br /&gt;
|Choose1Nm=50&lt;br /&gt;
|Choose2=Premium Leather&lt;br /&gt;
|Choose2Nm=50&lt;br /&gt;
|Choose3=Intact Bone&lt;br /&gt;
|Choose3Nm=50&lt;br /&gt;
|Choose4=Dim Spirit Dust&lt;br /&gt;
|Choose4Nm=50&lt;br /&gt;
|Com=Game Over upon completion.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Brief explanation of attributes:&amp;lt;br&amp;gt;&lt;br /&gt;
'''Be aware that you must not have '|' in the value of any attribute. When the wiki software interprets the code, this character cuts the line.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#DDDDFF&amp;quot; |Attribute&lt;br /&gt;
! style=&amp;quot;background:#DDDDFF&amp;quot; |Use&lt;br /&gt;
! style=&amp;quot;background:#DDDDFF&amp;quot; |Comment&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | '''Mandatory attributes (must be provided) '''&lt;br /&gt;
|-&lt;br /&gt;
|'''Lv''' || Quest Level || The earliest level at which the quest is available. Use &amp;lt;nowiki&amp;gt;{{Quest1}} for odd levels, {{Quest2}}&amp;lt;/nowiki&amp;gt; for even levels&lt;br /&gt;
|-&lt;br /&gt;
|'''Name''' || The name of the quest || Name as is in game, however erroneous, however stupid, including capitalisations&lt;br /&gt;
|-&lt;br /&gt;
|'''NPC1''' || Starting NPC || Full name of the NPC&lt;br /&gt;
|-&lt;br /&gt;
|'''Task''' || The task at hand || You can use double square brackets to make internal links&lt;br /&gt;
|-&lt;br /&gt;
|'''Exp''' || EXP Reward || Use the standard comma separator (,) Enter only the number here&lt;br /&gt;
|-&lt;br /&gt;
|'''Fame''' || Fame reward || Enter only the number here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | '''Optional attributes (omit if blank)'''&lt;br /&gt;
|-&lt;br /&gt;
|'''NPC2''' || Rewarding NPC || If this is the same as '''NPC1''', omit this attribute. Use full name&lt;br /&gt;
|-&lt;br /&gt;
|'''Money''' || Monetary reward || Use 's' for silver and 'c' for copper. Leave a blank between the two denominations, but no blank between the value and the unit&lt;br /&gt;
|-&lt;br /&gt;
|'''Item1''' || Reward Item 1 || Do not use square brackets - write Xir[3] as Xir(3)&lt;br /&gt;
|-&lt;br /&gt;
|'''Item1Nm''' || Number of Item1 || If only one is rewarded, omit this attribute&lt;br /&gt;
|-&lt;br /&gt;
|'''Item2''' || Reward Item 2 || Do not use square brackets&lt;br /&gt;
|-&lt;br /&gt;
|'''Item2Nm''' || Number of Item1 || If only one is rewarded, omit this attribute&lt;br /&gt;
|-&lt;br /&gt;
|'''Choose1''' || Selective Reward 1 || Obviously, if this attribute is set, the Choose2 attribute must also be set. Do not use square brackets&lt;br /&gt;
|-&lt;br /&gt;
|'''Choose1Nm''' || Number of Choose1 || If only one is rewarded, omit this attribute&lt;br /&gt;
|-&lt;br /&gt;
|'''Choose2''' || Selective Reward 2 || Obviously, if this attribute is set, the Choose1 attribute must also be set. Do not use square brackets&lt;br /&gt;
|-&lt;br /&gt;
|'''Choose2Nm''' || Number of Choose2 || If only one is rewarded, omit this attribute&lt;br /&gt;
|-&lt;br /&gt;
|'''Choose3''' || Selective Reward 3 || Obviously, if this attribute is set, Choose1 and Choose2 attributes must also be set. Do not use square brackets&lt;br /&gt;
|-&lt;br /&gt;
|'''Choose3Nm''' || Number of Choose3 || If only one is rewarded, omit this attribute&lt;br /&gt;
|-&lt;br /&gt;
|'''Choose4''' || Selective Reward 4 || Obviously, if this attribute is set, Choose1, Choose2 and Choose3 attributes must also be set. Do not use square brackets&lt;br /&gt;
|-&lt;br /&gt;
|'''Choose4Nm''' || Number of Choose4 || If only one is rewarded, omit this attribute&lt;br /&gt;
|}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</description>
			<pubDate>Fri, 20 Mar 2009 22:51:33 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Template_talk:Quest2</comments>		</item>
		<item>
			<title>Template:Quest</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Template:Quest</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;putting something to seperate Task and Communications&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;{| cellpadding=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#ffffff; margin:0 0 1em 1em; border:1px solid lightgrey; border-collapse:collapse; font-size:12px;&amp;quot; border=&amp;quot;1&amp;quot; width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;30&amp;quot; style=&amp;quot;background:#FCB4FC&amp;quot; | &amp;lt;b&amp;gt;{{{Lv}}}&amp;lt;/b&amp;gt; || width=&amp;quot;40%&amp;quot; | &amp;lt;b&amp;gt;{{{Name}}}&amp;lt;/b&amp;gt; || width=&amp;quot;100&amp;quot; style=&amp;quot;background:#EEB&amp;quot; | Starting NPC || width=&amp;quot;200&amp;quot; | [[{{{NPC1}}}]] || width=&amp;quot;100&amp;quot; style=&amp;quot;background:#EEB&amp;quot; | Reward NPC || &amp;lt;div style=&amp;quot;{{{NPC2|display:none;}}}&amp;quot;&amp;gt;[[{{{NPC2}}}]]&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#EEF9CC&amp;quot; | {{{Exp|-}}} EXP, {{{Fame|-}}} Fame, {{{Money|No monetary reward}}}. {{{Item1Nm|}}} &amp;lt;i style=&amp;quot;{{{Item1|display:none;}}}&amp;quot;&amp;gt; [[{{{Item1}}}]]&amp;lt;/i&amp;gt;&amp;lt;i style=&amp;quot;{{{Item2|display:none;}}}&amp;quot;&amp;gt;, {{{Item2Nm|}}} [[{{{Item2}}}]]&amp;lt;/i&amp;gt;&amp;lt;i style=&amp;quot;{{{Choose1|display:none;}}}&amp;quot;&amp;gt;. Choose between {{{Choose1Nm|}}} [[{{{Choose1}}}]], {{{Choose2Nm|}}} [[{{{Choose2}}}]]&amp;lt;/i&amp;gt;&amp;lt;i style=&amp;quot;{{{Choose3|display:none;}}}&amp;quot;&amp;gt;, {{{Choose3Nm|}}} [[{{{Choose3}}}]]&amp;lt;/i&amp;gt;&amp;lt;i style=&amp;quot;{{{Choose4|display:none;}}}&amp;quot;&amp;gt;, {{{Choose4Nm|}}} [[{{{Choose4}}}]]&amp;lt;/i&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;| {{{Task}}}&amp;lt;br&amp;gt;&amp;lt;hr&amp;gt;{{{Com|}}}&lt;br /&gt;
|}&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Quest List pages use two similar templates, [[:Template:Quest]] and [[:Template:Quest2]]. The only difference between them is the colour in the top left corner. Appearance issues are to be addressed in the templates simultaneously. '''If you are unsure what to do with including templates and their effects, take a chunk of code here and try it out in the [[FiestaWiki:Sandbox]]'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Usage:'''&lt;br /&gt;
&lt;br /&gt;
This is a sample code for one quest with all attributes:&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Quest&lt;br /&gt;
|Lv=99&lt;br /&gt;
|Name=World Domination&lt;br /&gt;
|NPC1=Wise Old Man&lt;br /&gt;
|NPC2=Your Maker&lt;br /&gt;
|Task=Achieve world domination, and report to your maker.&lt;br /&gt;
|Exp=999,999,999&lt;br /&gt;
|Fame=50,000&lt;br /&gt;
|Money=99gem 99g 999s 999c&lt;br /&gt;
|Item1=Sapphire&lt;br /&gt;
|Item1Nm=50&lt;br /&gt;
|Item2=Ruby&lt;br /&gt;
|Item2Nm=50&lt;br /&gt;
|Choose1=Tasty Meat&lt;br /&gt;
|Choose1Nm=50&lt;br /&gt;
|Choose2=Premium Leather&lt;br /&gt;
|Choose2Nm=50&lt;br /&gt;
|Choose3=Intact Bone&lt;br /&gt;
|Choose3Nm=50&lt;br /&gt;
|Choose4=Dim Spirit Dust&lt;br /&gt;
|Choose4Nm=50&lt;br /&gt;
|Com=Game Over upon completion.&lt;br /&gt;
}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When included, it looks like this:&lt;br /&gt;
{{Quest&lt;br /&gt;
|Lv=99&lt;br /&gt;
|Name=World Domination&lt;br /&gt;
|NPC1=Wise Old Man&lt;br /&gt;
|NPC2=Your Maker&lt;br /&gt;
|Task=Achieve world domination, and report to your maker.&lt;br /&gt;
|Exp=999,999,999&lt;br /&gt;
|Fame=50,000&lt;br /&gt;
|Money=99gem 99g 999s 999c&lt;br /&gt;
|Item1=Sapphire&lt;br /&gt;
|Item1Nm=50&lt;br /&gt;
|Item2=Ruby&lt;br /&gt;
|Item2Nm=50&lt;br /&gt;
|Choose1=Tasty Meat&lt;br /&gt;
|Choose1Nm=50&lt;br /&gt;
|Choose2=Premium Leather&lt;br /&gt;
|Choose2Nm=50&lt;br /&gt;
|Choose3=Intact Bone&lt;br /&gt;
|Choose3Nm=50&lt;br /&gt;
|Choose4=Dim Spirit Dust&lt;br /&gt;
|Choose4Nm=50&lt;br /&gt;
|Com=Game Over upon completion.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The alternative template gives this:&lt;br /&gt;
{{Quest2&lt;br /&gt;
|Lv=99&lt;br /&gt;
|Name=World Domination&lt;br /&gt;
|NPC1=Wise Old Man&lt;br /&gt;
|NPC2=Your Maker&lt;br /&gt;
|Task=Achieve world domination, and report to your maker.&lt;br /&gt;
|Exp=999,999,999&lt;br /&gt;
|Fame=50,000&lt;br /&gt;
|Money=99gem 99g 999s 999c&lt;br /&gt;
|Item1=Sapphire&lt;br /&gt;
|Item1Nm=50&lt;br /&gt;
|Item2=Ruby&lt;br /&gt;
|Item2Nm=50&lt;br /&gt;
|Choose1=Tasty Meat&lt;br /&gt;
|Choose1Nm=50&lt;br /&gt;
|Choose2=Premium Leather&lt;br /&gt;
|Choose2Nm=50&lt;br /&gt;
|Choose3=Intact Bone&lt;br /&gt;
|Choose3Nm=50&lt;br /&gt;
|Choose4=Dim Spirit Dust&lt;br /&gt;
|Choose4Nm=50&lt;br /&gt;
|Com=Game Over upon completion.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Brief explanation of attributes:&amp;lt;br&amp;gt;&lt;br /&gt;
'''Be aware that you must not have '|' in the value of any attribute. When the wiki software interprets the code, this character cuts the line.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#DDDDFF&amp;quot; |Attribute&lt;br /&gt;
! style=&amp;quot;background:#DDDDFF&amp;quot; |Use&lt;br /&gt;
! style=&amp;quot;background:#DDDDFF&amp;quot; |Comment&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | '''Mandatory attributes (must be provided) '''&lt;br /&gt;
|-&lt;br /&gt;
|'''Lv''' || Quest Level || The earliest level at which the quest is available. Use &amp;lt;nowiki&amp;gt;{{Quest1}} for odd levels, {{Quest2}}&amp;lt;/nowiki&amp;gt; for even levels&lt;br /&gt;
|-&lt;br /&gt;
|'''Name''' || The name of the quest || Name as is in game, however erroneous, however stupid, including capitalisations&lt;br /&gt;
|-&lt;br /&gt;
|'''NPC1''' || Starting NPC || Full name of the NPC&lt;br /&gt;
|-&lt;br /&gt;
|'''Task''' || The task at hand || You can use double square brackets to make internal links&lt;br /&gt;
|-&lt;br /&gt;
|'''Exp''' || EXP Reward || Use the standard comma separator (,) Enter only the number here&lt;br /&gt;
|-&lt;br /&gt;
|'''Fame''' || Fame reward || Enter only the number here&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot; align=&amp;quot;center&amp;quot; | '''Optional attributes (omit if blank)'''&lt;br /&gt;
|-&lt;br /&gt;
|'''NPC2''' || Rewarding NPC || If this is the same as '''NPC1''', omit this attribute. Use full name&lt;br /&gt;
|-&lt;br /&gt;
|'''Money''' || Monetary reward || Use 's' for silver and 'c' for copper. Leave a blank between the two denominations, but no blank between the value and the unit&lt;br /&gt;
|-&lt;br /&gt;
|'''Item1''' || Reward Item 1 || Do not use square brackets - write Xir[3] as Xir(3)&lt;br /&gt;
|-&lt;br /&gt;
|'''Item1Nm''' || Number of Item1 || If only one is rewarded, omit this attribute&lt;br /&gt;
|-&lt;br /&gt;
|'''Item2''' || Reward Item 2 || Do not use square brackets&lt;br /&gt;
|-&lt;br /&gt;
|'''Item2Nm''' || Number of Item1 || If only one is rewarded, omit this attribute&lt;br /&gt;
|-&lt;br /&gt;
|'''Choose1''' || Selective Reward 1 || Obviously, if this attribute is set, the Choose2 attribute must also be set. Do not use square brackets&lt;br /&gt;
|-&lt;br /&gt;
|'''Choose1Nm''' || Number of Choose1 || If only one is rewarded, omit this attribute&lt;br /&gt;
|-&lt;br /&gt;
|'''Choose2''' || Selective Reward 2 || Obviously, if this attribute is set, the Choose1 attribute must also be set. Do not use square brackets&lt;br /&gt;
|-&lt;br /&gt;
|'''Choose2Nm''' || Number of Choose2 || If only one is rewarded, omit this attribute&lt;br /&gt;
|-&lt;br /&gt;
|'''Choose3''' || Selective Reward 3 || Obviously, if this attribute is set, Choose1 and Choose2 attributes must also be set. Do not use square brackets&lt;br /&gt;
|-&lt;br /&gt;
|'''Choose3Nm''' || Number of Choose3 || If only one is rewarded, omit this attribute&lt;br /&gt;
|-&lt;br /&gt;
|'''Choose4''' || Selective Reward 4 || Obviously, if this attribute is set, Choose1, Choose2 and Choose3 attributes must also be set. Do not use square brackets&lt;br /&gt;
|-&lt;br /&gt;
|'''Choose4Nm''' || Number of Choose4 || If only one is rewarded, omit this attribute&lt;br /&gt;
|}&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</description>
			<pubDate>Fri, 20 Mar 2009 22:51:12 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Template_talk:Quest</comments>		</item>
		<item>
			<title>Job Change Quests</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Job_Change_Quests</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;/* Starting the quest */ just a very minor change, making it look better on mouse over&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
Throughout your gaming experience in Fiesta, you will encounter various times where you will be presented with an opportunity to advance your &amp;quot;job,&amp;quot; or class. As of now, there are two opportunities to do so: Once at level 20 and once at level 60.&lt;br /&gt;
&lt;br /&gt;
There is '''NO''' job change at level 80, nor is there from 81-119.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level 20 Job Change==&lt;br /&gt;
The difficulty level is somewhat dependent on your class. Assuming base stats, a mage will have the hardest time. However, with the use of scrolls, there should not be any great difficulty. It is not recommended to enter the dungeon without some kind of temporary stat boost, eg. Endure buff, Vitality + HP + Defense scrolls. More details follow.&lt;br /&gt;
&lt;br /&gt;
===Preparations===&lt;br /&gt;
You're encouraged to have the following at hand:&lt;br /&gt;
* Surplus of HP and SP Potions (stones are less useful in certain situations - see below)&lt;br /&gt;
* A few sets of Aim, Vitality, Defense, and Evasion scrolls for the dungeon&lt;br /&gt;
* Elderine/Roumen scrolls to save time walking around&lt;br /&gt;
* Your favourite mover&lt;br /&gt;
&lt;br /&gt;
'''Note: at low levels, having a vitality scroll + buff means the amount of HP healed by a HP stone constitutes a tiny proportion of total HP, and may lead to panic'''&lt;br /&gt;
&lt;br /&gt;
===Starting the quest===&lt;br /&gt;
Each class will have to meet their designated NPC to complete different missions before being directed to [[Grand Master Sean]] for the Dungeon of Shadows.&lt;br /&gt;
&lt;br /&gt;
''Before you go to [[Grand Master Sean]] for the last part, make sure you have stocked up on all your HP/SP stones, potions and scrolls. This will save some time traversing the [[Forest of Mist]].''&lt;br /&gt;
&lt;br /&gt;
* Mages have to seek Enchanter Master Wishis.&lt;br /&gt;
* Archers have to seek Scout Master Deikid.&lt;br /&gt;
* Clerics have to seek Paladin Master Keast.&lt;br /&gt;
* Fighters have to seek Warrior Master Marty.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Fiesta_jc_npc01_small.jpg|thumb|'''Quest NPCs''' &amp;lt;br&amp;gt;Left to Right: - [[Enchanter Master Wishis]], [[Scout Master Deikid]], [[Paladin Master Keast]], and [[Warrior Master Marty]]]]||[[Image:Fiesta_jc_map01.jpg|thumb|Locations in Elderine]]||[[Image:Fiesta_jc_map02_small.jpg|thumb|Location of Grand Master Sean in Forest of Mist]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Fiesta_jc_npc02_small.jpg|thumb|right|Dialogue with Sean]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;'''Mages'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The task for mages is to defeat 10 [[Boar]]s. These are plentiful in the center of Forest of Mist.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;'''Archers'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The task for archers is to defeat 10 [[Slime]]s. You can only find these outside Roumen.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;'''Clerics'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Clerics need to present their skill master with an SP Potion (Tier 1).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;'''Fighters'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fighters must deliver a letter to [[Skill Master Ruby]] in [[Roumen]]. They then have to return to [[Warrior Master Marty]] to be sent to [[Grand Master Sean]].&lt;br /&gt;
&lt;br /&gt;
[[Grand Master Sean]] can be found in Forest of Mist:&lt;br /&gt;
&lt;br /&gt;
[[Image:Fiesta_jc_pic02.jpg|thumb|right|Shadow Kebings]]&lt;br /&gt;
[[Image:Fiesta_jc_pic03.jpg|thumb|right|Skeleton Warrior]]&lt;br /&gt;
[[Image:Fiesta_jc_pic05.jpg|thumb|right|Your shadow tells you to follow the light, but is it best in your interest to do what they tell you?]]&lt;br /&gt;
[[Image:Fiesta_jc_pic09.jpg|thumb|right|Getting rid of the Shadow Marlone Clan members in the dark room is a good idea]]&lt;br /&gt;
&lt;br /&gt;
===Dungeon of Shadow===&lt;br /&gt;
[[Grand Master Sean]] will ask you to fetch him the '''Shadow Key''' [[Image:Fiesta_shadowkey.jpg]] to get into the Dungeon of Shadow. You can kill any monster in the Forest of Mist to get the key (the key is an actual drop). When you give him the key, you will be prompted to confirm your entry into the dungeon.&lt;br /&gt;
&lt;br /&gt;
''You need to have spoken to [[Grand Master Sean]] before the shadow key will appear as a drop.''&lt;br /&gt;
&lt;br /&gt;
Before entering the dungeon, enable the scrolls (Aim, Defense, Vitality, and Evasion are recommended), and have an Endure buff if possible.&lt;br /&gt;
&lt;br /&gt;
You will have '''20 minutes''' to complete this part.&lt;br /&gt;
&lt;br /&gt;
====Tips====&lt;br /&gt;
* Shadow stats-&lt;br /&gt;
** Shadow Fighter: 7980 HP&lt;br /&gt;
** Shadow Archer: 5563 HP&lt;br /&gt;
** Shadow Cleric: 5260 HP&lt;br /&gt;
** Shadow Mage: 4468 HP&lt;br /&gt;
* Death in the Job Change quest will not result in the loss of experience.&lt;br /&gt;
* The Dungeon of Shadow is similar to a KQ. You can obtain [[Title_Guide#Marathon_Titles|KQ titles]] from this instance.&lt;br /&gt;
* All those groaning about the difficulty of this beginner quest show utter disregard for [[Scrolls]].&lt;br /&gt;
* It is helpful to have taken out the Shadow Marlone Clan members before the final room. In the first dark hall, navigate towards the corners. The strange lighting should allow you to see the bleak outlines of these enemies. If you defeat the two mobs here, you will not need to deal with them when you fight your shadow and stone golems later.&lt;br /&gt;
* If you have been kindly Endure buffed and arrive at the final battle in the dungeon with a tier 2 vitality scroll, beware that your HP stones will still heal the normal amount of HP - do not let your HP settle too low. ''You may have a much bigger HP reserve, but the rate at which you can heal has not changed.''&lt;br /&gt;
&lt;br /&gt;
====Myths====&lt;br /&gt;
The biggest myth of them all is that your shadow has a replica of your character's equipment. While visually this appears to be the case, in all practical manners the shadow is a just regular enemy with predetermined stats. Approaches such as the 'naked methods'  are recipes for disaster. The honest admission of receiving upwards of 100 damage through such approaches tells all - with all your equipments and a defense scroll, the damage received from the shadow characters fluctuates about 30 - 40 (depending on your class). In fact, the only effect your character has on its shadow is visual; attempt these ill-advised approaches at your peril.&lt;br /&gt;
&lt;br /&gt;
====Overview====&lt;br /&gt;
Upon entry to the dungeon, you will meet your shadow for the first time. If you used scrolls, then the short battle that ensues is trivial. The shadow will flee after its HP has been reduced by a few hundred points, but you may not follow until it has moved far away. Follow the shadow and encounter 2 Shadow Kebings in the corridor. Again, these are trivial if you have scrolls on. Beware that using ranged attacks at the corner may cause your character to become stuck (and you will have to try again).&lt;br /&gt;
&lt;br /&gt;
The door to the next part opens when the two Shadow Kebings fall. In this hall, there are 3 skeleton archers and 3 skeleton warriors. Pick them off one at a time. These should pose no problem for a scrolled up character. The doorway to the next part opens once the skeletons are defeated.&lt;br /&gt;
&lt;br /&gt;
In the next corridor, three more Shadow Kebings await. After that, proceed towards the next hall, and suddenly darkness will fall. The way to the final battle is along the light's path, but see tips for a better approach.&lt;br /&gt;
&lt;br /&gt;
When you reach the glowing orb at the end, the room will light up, and if you move back a little, your clone will attack you. At this point, if you have not defeated the Shadow Marlone Clan Fighter and Shadow Marlone Clan Archer in the previous dark hall, they will run towards you and attack you as well. As you fight in this room, the stone figures on the side all around will animate themselves and target you at regular time intervals.&lt;br /&gt;
&lt;br /&gt;
The best approach is not to panic and simply pick off the easy enemies first. The idea is that although you may have a bigger HP reserve with Endure buff and vitality scrolls, you can still only heal as fast as you could before. Therefore you do not want a possible group of 4 enemies hitting 40 each per turn. Start with the Shadow Marlone Clan members if you have not done so previously, then the Stone Golems. If you followed the recommendation of deploying a set of scrolls, you should find that it is sufficient to use only tier 1 potions to maintain your HP reserve. Be calm, and remember not to panic or flee. Due to both HP and SP potion triggering the same cool down timer, if you are not a cleric, be sensible about when you use an SP potion. Clerics should also be sensible about using Heal - if possible, use HP potions instead so that you actually deal damage.&lt;br /&gt;
&lt;br /&gt;
At the end of the quest, after talking to Grand Master Sean to finish it, you will get a level up announcement about your character.&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Fiesta_jc_pic07_small.jpg|thumb|Success notice]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Level 60 Job Change==&lt;br /&gt;
&lt;br /&gt;
This job change quest has 3 parts, good luck!&lt;br /&gt;
&lt;br /&gt;
===Over Time and Spaces 1===&lt;br /&gt;
[[Image:JobChangeLv60_01.jpg|right|thumb|Part 1: Talk to Grand Master Sean in Forest of Mist]]&lt;br /&gt;
To start the quest, talk to '''Grand Master Sean in Forest of Mist'''. He will ask you to deliver something to Town Chief Rumenus, this quest item will appear in your inventory.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Grand Master Sean will then teleport you to a &amp;quot;''fake''&amp;quot; Roumen, where you'll see a few level 1 NPCs with &amp;quot;''???''&amp;quot; as names and Town Chief Rumenus by the fountain. Click on Town Chief Rumenus and all of them will turn into Zombies&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Zombies can cast poisons, but they don't hit too hard (from a Cleric's point of view). Kill all the zombies, work your way up the town to where Grandpa Robin would be and you should find all the Zombies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When you've killed all the Zombies, (it will count down for you from 10 Zombies), you'll be teleported back next to Grand Master Sean in Forest of Mist. '''DO NOT''' talk to Sean again unless you want to kill Zombies again. Go to the real Roumen and to the Town Chief to cash in your quest.&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:JobChangeLv60_02.jpg|thumb|Part 1: The &amp;quot;Fake&amp;quot; Roumen]]||[[Image:JobChangeLv60_03.jpg|thumb|Part 1: Zombies]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Over Time and Spaces 2===&lt;br /&gt;
&lt;br /&gt;
Once you talk to the '''Town Chief Rumenus''' you will be teleported to a weird room comprised of cards and everything you associate with a casino. In the center there is a roulette. You simply pick a dice and spin the roulette by clicking the pole thing in the middle. If your lucky the marker will land on the dice that you selected. In which case a barrier to another room is opened.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you aren't lucky and the light didn't land on your dice, then the dice will turn into some mobs, which you have to kill before trying again.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You simply kill the Gambler King Joker. He's relatively easy but he stuns. So don't be stingy and use your potions. Kill him and its over. You will be teleported back to Roumen with the Town Chief.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:JobChangeLv60_05.jpg|thumb|right|Part 2: Choose a Dice and Spin the Roulette]]||[[Image:JobChangeLv60_06.jpg|thumb|left|Part 2: Gambling King Joker]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Over Time and Spaces 3===&lt;br /&gt;
&lt;br /&gt;
Talk to the '''Town Chief in Roumen''' again. This time something strange happens and you are ported back in time, into the Ancient Elven Woods. You will be given 5 minutes to find Elf Chief Elderine and Hero Roumen (which isn't hard at all, just follow the path and it turns towards the right). You will find Elderine and Roumen standing by the campfire.&lt;br /&gt;
&lt;br /&gt;
Then the next part lasts 20 minutes. Chaser Elves and Hunter Lizardmen will spawn. Your task is to keep Roumen and Elderine alive for 20 minutes. Monsters will spawn in waves, each wave with more monsters. Within the last minutes you will be flooded with tons of monsters coming from both directions. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The monsters themselves are pretty weak, but your goal is to keep the two alive. Fighters can mock and devastate to control aggro. The mob's deal very little damage so you can easily tank up to 30 or 40 monsters as an axe user. Archers can AoE poison and area shoot to keep aggro. Mages of course can AOE the heck out of the monsters. Clerics may have a more difficult time as they cannot cannot heal Roumen and Elderine.&lt;br /&gt;
&lt;br /&gt;
In the last waves there are more monsters than any classes AOE can handle. In which case your main goal is to keep as many of the monsters off of Elderine and Roumen as possible.&lt;br /&gt;
&lt;br /&gt;
Roumen and Elderine will heal over time in between waves, however if either of them dies before 20 minutes are up, you'll have to do part 3 all over again.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:JobChangeLv60_07.jpg|thumb|left|Part 3: Find Elf Chief Elderine and Hero Roumen]]||[[Image:JobChangeLv60_08.jpg|thumb|right|Part 3: Hectic Group of Mobs]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Finishing===&lt;br /&gt;
When you're done, you'll be spawned back to Town Chief Rumenus and CONGRATULATIONS! You've completed your second job changes quest.&lt;br /&gt;
&lt;br /&gt;
===Job Change Quest Tips===&lt;br /&gt;
*Do not panic. &lt;br /&gt;
* Kill the Lizardmen first, for they have less hp and do more damage. &lt;br /&gt;
*Try to prioritize taking mobs first off Elderine, then Roumen. Roumen can take more damage. &lt;br /&gt;
*Completing the Job Quest without enhanced equipment or scrolls is very possible, but not recommended. Apply common sense.&lt;br /&gt;
*Don't bother removing the poison the Zombies debuff you with in the first part. They have a high % of inflicting it so it's only a waste of time.&lt;br /&gt;
*Clerics will have the most difficulty with this Job-Change. Players have to keep the NPCs alive but this is difficult for Clerics as they cannot heal the NPCs.&lt;br /&gt;
*Contrary to popular belief, trying to attract aggro through spamming Heal and Rejuvenate is '''''not''''' effective. Healing yourself only increases aggro on Mobs that have already targeted you, not Mobs who have targeted the NPCs.&lt;br /&gt;
*When monsters spawn, they usually do so in two groups on different sides of the map. Try  to run up to one group and have them attack you first. You can see where they are going to spawn because of the spawn animation on the map. The other group will likely target the NPCs, so concentrate on those first.&lt;br /&gt;
*There's less chance of Roumen and Elderine dying if you prioritize taking aggro off the NPCs rather than trying to kill the monsters. Especially if you are a Cleric, try to draw all the mob's aggro to yourself instead of killing the mobs.&lt;br /&gt;
*At many points in this part, monsters and NPCs are often overlapping and clustered together making it difficult to target the mobs attacking the NPCs. Move slightly away from Elderine and Roumen, this will drag the monsters that you've already aggroed out of the group, and make it clear which monsters are left that you have to get off the NPCS.&lt;/div&gt;</description>
			<pubDate>Fri, 20 Mar 2009 05:13:35 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Job_Change_Quests</comments>		</item>
		<item>
			<title>Talk:Job Change Quests</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Talk:Job_Change_Quests</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;/* Over Time and Spaces */ replied&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Protected}}&lt;br /&gt;
&lt;br /&gt;
== Misinformation ==&lt;br /&gt;
&lt;br /&gt;
I propose the removal of methods involving stripping all equipments before spawning the first job change quest dungeon for the following reason&lt;br /&gt;
* I believe it to be simply false that removal of equipment disables the target's attacks&lt;br /&gt;
Discuss.&lt;br /&gt;
&lt;br /&gt;
If there is no response to this, I will go ahead and take them off.&lt;br /&gt;
'''''[[User:Icy|Icy]] 20:38, 12 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
:I was going to get started on this yesterday. I don't think I've seen anything conclusive that proves that your character's equipments (or lack of equips) affects your shadow in any meaningful way. I believe though that the whole theory came about due to the fact, that if you enter weaponless, your shadow will be too. (This is most noticeable with ranged-classes) I think though that it is only an animation-change with little difference or no difference to damage done. Seems easy enough to test.  [[User:Lvramire|Lvramire]] 22:30, 12 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Icy you know yourself that in the game files it shows that your shadow has certain skills and x HP depending on the your class.  There is nothing else that matters.  I entered the job change with all Potions and Scrolls and buffs on and my shadow still had the same as when I entered without anything.'''''[[User:Gandalfa82|Gandalfa82]] 02:10, 13 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
== Level-60 (Cleric) ==&lt;br /&gt;
There is a bit of a back-and-forth argument regarding the effectiveness of Heal/Rejuvenate aggro during the last part of the Job-Change. Some swear that it is a must to spam Heal/Rejuvenate to generate aggro, but others say it is completely useless inside this instance. In my personal experience, I would have to go with the latter. Since Clerics are the only class that really have any difficulty with this Job-Change, how should the article play out?  [[User:Lvramire|Lvramire]] 22:30, 12 March 2009 (CDT)&lt;br /&gt;
:From my own experience, self heals don't drawn attention from nearby monsters. You need to heal their target. '''''[[User:Icy|Icy]] 05:53, 13 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Over Time and Spaces ==&lt;br /&gt;
I think something went wonky when I tried editing the image layout. It looked fine when I edited and previewed it but looks bad when I tried to view it on another computer. Revert :[&lt;br /&gt;
&lt;br /&gt;
[[User:Lvramire|Lvramire]] 11:29, 14 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
Never revert when Gand is around :D  I think I know what you are trying to do and I think I can make it work :)&lt;br /&gt;
'''''[[User:Gandalfa82|Gandalfa82]] 11:56, 14 March 2009 (CDT)'''''&lt;br /&gt;
:Okay, I just viewed it on my laptop again and it looks perfectly fine. It's still the original layout as the one that looked so bad on the desktop. Does layout change depending on screen size?  [[User:Lvramire|Lvramire]] 12:08, 14 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
::You probably seen it after my first set of revisions. But I have fixed it all again. '''''[[User:Gandalfa82|Gandalfa82]] 17:16, 14 March 2009 (CDT)'''''&lt;/div&gt;</description>
			<pubDate>Sat, 14 Mar 2009 22:16:39 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Job_Change_Quests</comments>		</item>
		<item>
			<title>Job Change Quests</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Job_Change_Quests</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;corrected the pictures&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
Throughout your gaming experience in Fiesta, you will encounter various times where you will be presented with an opportunity to advance your &amp;quot;job,&amp;quot; or class. As of now, there are two opportunities to do so: Once at level 20 and once at level 60.&lt;br /&gt;
&lt;br /&gt;
There is '''NO''' job change at level 80, nor is there from 81-119.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level 20 Job Change==&lt;br /&gt;
The difficulty level is somewhat dependent on your class. Assuming base stats, a mage will have the hardest time. However, with the use of scrolls, there should not be any great difficulty. It is not recommended to enter the dungeon without some kind of temporary stat boost, eg. Endure buff, Vitality + HP + Defense scrolls. More details follow.&lt;br /&gt;
&lt;br /&gt;
===Preparations===&lt;br /&gt;
You're encouraged to have the following at hand:&lt;br /&gt;
* Surplus of HP and SP Potions (stones are less useful in certain situations - see below)&lt;br /&gt;
* A few sets of Aim, Vitality, Defense, and Evasion scrolls for the dungeon&lt;br /&gt;
* Elderine/Roumen scrolls to save time walking around&lt;br /&gt;
* Your favourite mover&lt;br /&gt;
&lt;br /&gt;
'''Note: at low levels, having a vitality scroll + buff means the amount of HP healed by a HP stone constitutes a tiny proportion of total HP, and may lead to panic'''&lt;br /&gt;
&lt;br /&gt;
===Starting the quest===&lt;br /&gt;
Each class will have to meet their designated NPC to complete different missions before being directed to [[Grand Master Sean]] for the Dungeon of Shadows.&lt;br /&gt;
&lt;br /&gt;
''Before you go to [[Grand Master Sean]] for the last part, make sure you have stocked up on all your HP/SP stones, potions and scrolls. This will save some time traversing the [[Forest of Mist]].''&lt;br /&gt;
&lt;br /&gt;
* Mages have to seek Enchanter Master Wishis.&lt;br /&gt;
* Archers have to seek Scout Master Deikid.&lt;br /&gt;
* Clerics have to seek Paladin Master Keast.&lt;br /&gt;
* Fighters have to seek Warrior Master Marty.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Fiesta_jc_npc01_small.jpg|thumb|'''Quest NPCs'''&amp;lt;br&amp;gt;Left to Right: - [[Enchanter Master Wishis]], [[Scout Master Deikid]], [[Paladin Master Keast]], and [[Warrior Master Marty]]]]||[[Image:Fiesta_jc_map01.jpg|thumb|Locations in Elderine]]||[[Image:Fiesta_jc_map02_small.jpg|thumb|Location of Grand Master Sean in Forest of Mist]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Fiesta_jc_npc02_small.jpg|thumb|right|Dialogue with Sean]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;'''Mages'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The task for mages is to defeat 10 [[Boar]]s. These are plentiful in the center of Forest of Mist.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;'''Archers'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The task for archers is to defeat 10 [[Slime]]s. You can only find these outside Roumen.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;'''Clerics'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Clerics need to present their skill master with an SP Potion (Tier 1).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;'''Fighters'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fighters must deliver a letter to [[Skill Master Ruby]] in [[Roumen]]. They then have to return to [[Warrior Master Marty]] to be sent to [[Grand Master Sean]].&lt;br /&gt;
&lt;br /&gt;
[[Grand Master Sean]] can be found in Forest of Mist:&lt;br /&gt;
&lt;br /&gt;
[[Image:Fiesta_jc_pic02.jpg|thumb|right|Shadow Kebings]]&lt;br /&gt;
[[Image:Fiesta_jc_pic03.jpg|thumb|right|Skeleton Warrior]]&lt;br /&gt;
[[Image:Fiesta_jc_pic05.jpg|thumb|right|Your shadow tells you to follow the light, but is it best in your interest to do what they tell you?]]&lt;br /&gt;
[[Image:Fiesta_jc_pic09.jpg|thumb|right|Getting rid of the Shadow Marlone Clan members in the dark room is a good idea]]&lt;br /&gt;
&lt;br /&gt;
===Dungeon of Shadow===&lt;br /&gt;
[[Grand Master Sean]] will ask you to fetch him the '''Shadow Key''' [[Image:Fiesta_shadowkey.jpg]] to get into the Dungeon of Shadow. You can kill any monster in the Forest of Mist to get the key (the key is an actual drop). When you give him the key, you will be prompted to confirm your entry into the dungeon.&lt;br /&gt;
&lt;br /&gt;
''You need to have spoken to [[Grand Master Sean]] before the shadow key will appear as a drop.''&lt;br /&gt;
&lt;br /&gt;
Before entering the dungeon, enable the scrolls (Aim, Defense, Vitality, and Evasion are recommended), and have an Endure buff if possible.&lt;br /&gt;
&lt;br /&gt;
You will have '''20 minutes''' to complete this part.&lt;br /&gt;
&lt;br /&gt;
====Tips====&lt;br /&gt;
* Shadow stats-&lt;br /&gt;
** Shadow Fighter: 7980 HP&lt;br /&gt;
** Shadow Archer: 5563 HP&lt;br /&gt;
** Shadow Cleric: 5260 HP&lt;br /&gt;
** Shadow Mage: 4468 HP&lt;br /&gt;
* Death in the Job Change quest will not result in the loss of experience.&lt;br /&gt;
* The Dungeon of Shadow is similar to a KQ. You can obtain [[Title_Guide#Marathon_Titles|KQ titles]] from this instance.&lt;br /&gt;
* All those groaning about the difficulty of this beginner quest show utter disregard for [[Scrolls]].&lt;br /&gt;
* It is helpful to have taken out the Shadow Marlone Clan members before the final room. In the first dark hall, navigate towards the corners. The strange lighting should allow you to see the bleak outlines of these enemies. If you defeat the two mobs here, you will not need to deal with them when you fight your shadow and stone golems later.&lt;br /&gt;
* If you have been kindly Endure buffed and arrive at the final battle in the dungeon with a tier 2 vitality scroll, beware that your HP stones will still heal the normal amount of HP - do not let your HP settle too low. ''You may have a much bigger HP reserve, but the rate at which you can heal has not changed.''&lt;br /&gt;
&lt;br /&gt;
====Myths====&lt;br /&gt;
The biggest myth of them all is that your shadow has a replica of your character's equipment. While visually this appears to be the case, in all practical manners the shadow is a just regular enemy with predetermined stats. Approaches such as the 'naked methods'  are recipes for disaster. The honest admission of receiving upwards of 100 damage through such approaches tells all - with all your equipments and a defense scroll, the damage received from the shadow characters fluctuates about 30 - 40 (depending on your class). In fact, the only effect your character has on its shadow is visual; attempt these ill-advised approaches at your peril.&lt;br /&gt;
&lt;br /&gt;
====Overview====&lt;br /&gt;
Upon entry to the dungeon, you will meet your shadow for the first time. If you used scrolls, then the short battle that ensues is trivial. The shadow will flee after its HP has been reduced by a few hundred points, but you may not follow until it has moved far away. Follow the shadow and encounter 2 Shadow Kebings in the corridor. Again, these are trivial if you have scrolls on. Beware that using ranged attacks at the corner may cause your character to become stuck (and you will have to try again).&lt;br /&gt;
&lt;br /&gt;
The door to the next part opens when the two Shadow Kebings fall. In this hall, there are 3 skeleton archers and 3 skeleton warriors. Pick them off one at a time. These should pose no problem for a scrolled up character. The doorway to the next part opens once the skeletons are defeated.&lt;br /&gt;
&lt;br /&gt;
In the next corridor, three more Shadow Kebings await. After that, proceed towards the next hall, and suddenly darkness will fall. The way to the final battle is along the light's path, but see tips for a better approach.&lt;br /&gt;
&lt;br /&gt;
When you reach the glowing orb at the end, the room will light up, and if you move back a little, your clone will attack you. At this point, if you have not defeated the Shadow Marlone Clan Fighter and Shadow Marlone Clan Archer in the previous dark hall, they will run towards you and attack you as well. As you fight in this room, the stone figures on the side all around will animate themselves and target you at regular time intervals.&lt;br /&gt;
&lt;br /&gt;
The best approach is not to panic and simply pick off the easy enemies first. The idea is that although you may have a bigger HP reserve with Endure buff and vitality scrolls, you can still only heal as fast as you could before. Therefore you do not want a possible group of 4 enemies hitting 40 each per turn. Start with the Shadow Marlone Clan members if you have not done so previously, then the Stone Golems. If you followed the recommendation of deploying a set of scrolls, you should find that it is sufficient to use only tier 1 potions to maintain your HP reserve. Be calm, and remember not to panic or flee. Due to both HP and SP potion triggering the same cool down timer, if you are not a cleric, be sensible about when you use an SP potion. Clerics should also be sensible about using Heal - if possible, use HP potions instead so that you actually deal damage.&lt;br /&gt;
&lt;br /&gt;
At the end of the quest, after talking to Grand Master Sean to finish it, you will get a level up announcement about your character.&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Fiesta_jc_pic07_small.jpg|thumb|Success notice]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Level 60 Job Change==&lt;br /&gt;
&lt;br /&gt;
This job change quest has 3 parts, good luck!&lt;br /&gt;
&lt;br /&gt;
===Over Time and Spaces 1===&lt;br /&gt;
[[Image:JobChangeLv60_01.jpg|right|thumb|Part 1: Talk to Grand Master Sean in Forest of Mist]]&lt;br /&gt;
To start the quest, talk to '''Grand Master Sean in Forest of Mist'''. He will ask you to deliver something to Town Chief Rumenus, this quest item will appear in your inventory.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Grand Master Sean will then teleport you to a &amp;quot;''fake''&amp;quot; Roumen, where you'll see a few level 1 NPCs with &amp;quot;''???''&amp;quot; as names and Town Chief Rumenus by the fountain. Click on Town Chief Rumenus and all of them will turn into Zombies&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Zombies can cast poisons, but they don't hit too hard (from a Cleric's point of view). Kill all the zombies, work your way up the town to where Grandpa Robin would be and you should find all the Zombies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When you've killed all the Zombies, (it will count down for you from 10 Zombies), you'll be teleported back next to Grand Master Sean in Forest of Mist. '''DO NOT''' talk to Sean again unless you want to kill Zombies again. Go to the real Roumen and to the Town Chief to cash in your quest.&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:JobChangeLv60_02.jpg|thumb|Part 1: The &amp;quot;Fake&amp;quot; Roumen]]||[[Image:JobChangeLv60_03.jpg|thumb|Part 1: Zombies]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Over Time and Spaces 2===&lt;br /&gt;
&lt;br /&gt;
Once you talk to the '''Town Chief Rumenus''' you will be teleported to a weird room comprised of cards and everything you associate with a casino. In the center there is a roulette. You simply pick a dice and spin the roulette by clicking the pole thing in the middle. If your lucky the marker will land on the dice that you selected. In which case a barrier to another room is opened.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you aren't lucky and the light didn't land on your dice, then the dice will turn into some mobs, which you have to kill before trying again.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You simply kill the Gambler King Joker. He's relatively easy but he stuns. So don't be stingy and use your potions. Kill him and its over. You will be teleported back to Roumen with the Town Chief.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:JobChangeLv60_05.jpg|thumb|right|Part 2: Choose a Dice and Spin the Roulette]]||[[Image:JobChangeLv60_06.jpg|thumb|left|Part 2: Gambling King Joker]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Over Time and Spaces 3===&lt;br /&gt;
&lt;br /&gt;
Talk to the '''Town Chief in Roumen''' again. This time something strange happens and you are ported back in time, into the Ancient Elven Woods. You will be given 5 minutes to find Elf Chief Elderine and Hero Roumen (which isn't hard at all, just follow the path and it turns towards the right). You will find Elderine and Roumen standing by the campfire.&lt;br /&gt;
&lt;br /&gt;
Then the next part lasts 20 minutes. Chaser Elves and Hunter Lizardmen will spawn. Your task is to keep Roumen and Elderine alive for 20 minutes. Monsters will spawn in waves, each wave with more monsters. Within the last minutes you will be flooded with tons of monsters coming from both directions. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The monsters themselves are pretty weak, but your goal is to keep the two alive. Fighters can mock and devastate to control aggro. The mob's deal very little damage so you can easily tank up to 30 or 40 monsters as an axe user. Archers can AoE poison and area shoot to keep aggro. Mages of course can AOE the heck out of the monsters. Clerics may have a more difficult time as they cannot cannot heal Roumen and Elderine.&lt;br /&gt;
&lt;br /&gt;
In the last waves there are more monsters than any classes AOE can handle. In which case your main goal is to keep as many of the monsters off of Elderine and Roumen as possible.&lt;br /&gt;
&lt;br /&gt;
Roumen and Elderine will heal over time in between waves, however if either of them dies before 20 minutes are up, you'll have to do part 3 all over again.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:JobChangeLv60_07.jpg|thumb|left|Part 3: Find Elf Chief Elderine and Hero Roumen]]||[[Image:JobChangeLv60_08.jpg|thumb|right|Part 3: Hectic Group of Mobs]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Finishing===&lt;br /&gt;
When you're done, you'll be spawned back to Town Chief Rumenus and CONGRATULATIONS! You've completed your second job changes quest.&lt;br /&gt;
&lt;br /&gt;
===Job Change Quest Tips===&lt;br /&gt;
&amp;lt;font color=&amp;quot;#3333CC&amp;quot;&amp;gt;&lt;br /&gt;
'''Hessah's Tips for Clerics - Part 3'''&lt;br /&gt;
&lt;br /&gt;
As we don't have Mock or AOE skills, and we can't heal Roumen and Elderine, Part 3 can get very hectic.&lt;br /&gt;
&lt;br /&gt;
My observation is, spamming heal and rejuvenate DOES NOT draw aggros very effectively. (You can try, but it didn't work very well for me.) I found myself wasting time spamming heal that I don't need (as the mobs hit relatively softly, only does about 20-40 damage). &lt;br /&gt;
&lt;br /&gt;
Firstly, when monsters spawns, they usually spawn in two groups from two sides of the map, try run up to one group and have them attack you 1st. The other group will go and attack the NPCs at the same time, so you go and work the other group off the NPCs.&lt;br /&gt;
&lt;br /&gt;
I draw aggro by hitting the monsters that are hitting the NPCs twice, and that was sufficient for me to get the aggro back. (But I used a +9 hammer, you might have to hit it once more if your weapon isn't enhanced). There's less chance of Roumen and Elderine dying if you prioritize taking aggro off the NPCs rather than trying to kill the monsters.&lt;br /&gt;
&lt;br /&gt;
At many points in this part, monsters and NPC are often overlapping and cluttered together, you can't see which monster is hitting who (you, Elderine or Roumen), making it hard to see which monsters you have to hit to get the aggro off the NPCs. My advice is to move away from the entire group of mess, this will walk the monsters that you've already got aggro out of the group, and make it clear which monsters are left, that you have to get off the NPCS.&lt;br /&gt;
&lt;br /&gt;
Good luck!&lt;br /&gt;
&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Finray's tip for clerics: I suggest you run into Lizardmen first, for they have less hp and do more damage. Kill some of them and then bash and trip/bleed like hell on the mobs attacking the NPCs.&lt;br /&gt;
&lt;br /&gt;
'''Aurum's tips for clerics''' &lt;br /&gt;
&lt;br /&gt;
Some clerics don't have a +9 mace or hammer, so this quest can be extremely hard for them and almost impossible (I didn't have a +9 weapon so I know what I'm talking about) but following these steps you should not have problems getting success. When you are doing the 3rd part, go to the spawn spot (don't wait until mobs get to you/npc's and focus on lizards (they are weak in defence terms but deal a great damage to the npc's). When you are close to them, immediately cast Rejuvenate to get the whole aggro. Next, as quick as you can, run to the archer and try to get her aggro (remember, first lizards, then the other mobs). If you can't get the aggro just with Rejuvenate, cast quickly Invincible (even if you don't need it) and Restore as chain, then just cast Bash and Bleed/Trip on the mobs. When you have the archer's whole aggro, go to help Roumen (yes, he can take some aggro, but he isn't unbeatable). Try to focus on getting the NPC's aggro rather than killing the mobs. Kill the mobs when NPC's are &amp;quot;clear&amp;quot;, especially the archer. At 6:00 there are 'tons' of mobs, and you hardly will be able to see which mobs are attacking &amp;quot;X&amp;quot; npc. Just repeat the mentioned steps and you won't have problems with the aggro. You have to protect the NPC's until the time runs out (the time is 20 minutes). Buy a Defense T3 scroll or a Vitality T3 scroll just in case you don't have a big amount of HP (mobs don't deal a great damage though).&lt;br /&gt;
&lt;br /&gt;
===Ukly's tips for Clerics===&lt;br /&gt;
As most of you know I don't even play a cleric, still did it as a cleric though, a friend couldn't beat it. This is my strategy. Think of Roumen and Elderine as a mob...they have aggro just like mobs do, and they have an aggro range. Why is this important? Because they follow mobs, and the mobs aggro the nearest player, whether it be you, Roumen or Elderine.&lt;br /&gt;
&lt;br /&gt;
At the beginning, get aggro, there are not many mobs, then lead the last few mobs over to the very side. The idea is that Roumen and Elderine follow you. When the next wave spawns, be the first to go and pull them and they will START with aggro on you, then you don't have to keep changing targets to keep the aggro off of Roumen and Elderine. You are essentially moving them to a safe zone, then pulling like you would for an aoe.&lt;br /&gt;
&lt;br /&gt;
The problem is this...the aggro of Roumen and Elderine grows. If you just try and leave them on the side and ignore the mobs, both of the characters will run headfirst into the mob. You MUST go collect the mob before they do, or it is really difficult to complete. I hope this helps ^^.&lt;/div&gt;</description>
			<pubDate>Sat, 14 Mar 2009 19:17:50 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Job_Change_Quests</comments>		</item>
		<item>
			<title>Talk:Job Change Quests</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Talk:Job_Change_Quests</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;replied&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Protected}}&lt;br /&gt;
&lt;br /&gt;
== Misinformation ==&lt;br /&gt;
&lt;br /&gt;
I propose the removal of methods involving stripping all equipments before spawning the first job change quest dungeon for the following reason&lt;br /&gt;
* I believe it to be simply false that removal of equipment disables the target's attacks&lt;br /&gt;
Discuss.&lt;br /&gt;
&lt;br /&gt;
If there is no response to this, I will go ahead and take them off.&lt;br /&gt;
'''''[[User:Icy|Icy]] 20:38, 12 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
:I was going to get started on this yesterday. I don't think I've seen anything conclusive that proves that your character's equipments (or lack of equips) affects your shadow in any meaningful way. I believe though that the whole theory came about due to the fact, that if you enter weaponless, your shadow will be too. (This is most noticeable with ranged-classes) I think though that it is only an animation-change with little difference or no difference to damage done. Seems easy enough to test.  [[User:Lvramire|Lvramire]] 22:30, 12 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Icy you know yourself that in the game files it shows that your shadow has certain skills and x HP depending on the your class.  There is nothing else that matters.  I entered the job change with all Potions and Scrolls and buffs on and my shadow still had the same as when I entered without anything.'''''[[User:Gandalfa82|Gandalfa82]] 02:10, 13 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
== Level-60 (Cleric) ==&lt;br /&gt;
There is a bit of a back-and-forth argument regarding the effectiveness of Heal/Rejuvenate aggro during the last part of the Job-Change. Some swear that it is a must to spam Heal/Rejuvenate to generate aggro, but others say it is completely useless inside this instance. In my personal experience, I would have to go with the latter. Since Clerics are the only class that really have any difficulty with this Job-Change, how should the article play out?  [[User:Lvramire|Lvramire]] 22:30, 12 March 2009 (CDT)&lt;br /&gt;
:From my own experience, self heals don't drawn attention from nearby monsters. You need to heal their target. '''''[[User:Icy|Icy]] 05:53, 13 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Over Time and Spaces ==&lt;br /&gt;
I think something went wonky when I tried editing the image layout. It looked fine when I edited and previewed it but looks bad when I tried to view it on another computer. Revert :[&lt;br /&gt;
&lt;br /&gt;
[[User:Lvramire|Lvramire]] 11:29, 14 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
Never revert when Gand is around :D  I think I know what you are trying to do and I think I can make it work :)&lt;br /&gt;
'''''[[User:Gandalfa82|Gandalfa82]] 11:56, 14 March 2009 (CDT)'''''&lt;/div&gt;</description>
			<pubDate>Sat, 14 Mar 2009 16:56:09 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Job_Change_Quests</comments>		</item>
		<item>
			<title>Job Change Quests</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Job_Change_Quests</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;/* Level 60 Job Change */ I think this is about it&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
Throughout your gaming experience in Fiesta, you will encounter various times where you will be presented with an opportunity to advance your &amp;quot;job,&amp;quot; or class. As of now, there are two opportunities to do so: Once at level 20 and once at level 60.&lt;br /&gt;
&lt;br /&gt;
There is '''NO''' job change at level 80, nor is there from 81-119.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level 20 Job Change==&lt;br /&gt;
The difficulty level is somewhat dependent on your class. Assuming base stats, a mage will have the hardest time. However, with the use of scrolls, there should not be any great difficulty. It is not recommended to enter the dungeon without some kind of temporary stat boost, eg. Endure buff, Vitality + HP + Defense scrolls. More details follow.&lt;br /&gt;
&lt;br /&gt;
===Preparations===&lt;br /&gt;
You're encouraged to have the following at hand:&lt;br /&gt;
* Surplus of HP and SP Potions (stones are less useful in certain situations - see below)&lt;br /&gt;
* A few sets of Aim, Vitality, Defense, and Evasion scrolls for the dungeon&lt;br /&gt;
* Elderine/Roumen scrolls to save time walking around&lt;br /&gt;
* Your favourite mover&lt;br /&gt;
&lt;br /&gt;
'''Note: at low levels, having a vitality scroll + buff means the amount of HP healed by a HP stone constitutes a tiny proportion of total HP, and may lead to panic'''&lt;br /&gt;
&lt;br /&gt;
===Starting the quest===&lt;br /&gt;
Each class will have to meet their designated NPC to complete different missions before being directed to [[Grand Master Sean]] for the Dungeon of Shadows.&lt;br /&gt;
&lt;br /&gt;
''Before you go to [[Grand Master Sean]] for the last part, make sure you have stocked up on all your HP/SP stones, potions and scrolls. This will save some time traversing the [[Forest of Mist]].''&lt;br /&gt;
&lt;br /&gt;
* Mages have to seek Enchanter Master Wishis.&lt;br /&gt;
* Archers have to seek Scout Master Deikid.&lt;br /&gt;
* Clerics have to seek Paladin Master Keast.&lt;br /&gt;
* Fighters have to seek Warrior Master Marty.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Fiesta_jc_npc01_small.jpg|thumb|'''Quest NPCs'''&amp;lt;br&amp;gt;Left to Right: - [[Enchanter Master Wishis]], [[Scout Master Deikid]], [[Paladin Master Keast]], and [[Warrior Master Marty]]]]||[[Image:Fiesta_jc_map01.jpg|thumb|Locations in Elderine]]||[[Image:Fiesta_jc_map02_small.jpg|thumb|Location of Grand Master Sean in Forest of Mist]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Fiesta_jc_npc02_small.jpg|thumb|right|Dialogue with Sean]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;'''Mages'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The task for mages is to defeat 10 [[Boar]]s. These are plentiful in the center of Forest of Mist.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;'''Archers'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The task for archers is to defeat 10 [[Slime]]s. You can only find these outside Roumen.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;'''Clerics'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Clerics need to present their skill master with an SP Potion (Tier 1).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;'''Fighters'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fighters must deliver a letter to [[Skill Master Ruby]] in [[Roumen]]. They then have to return to [[Warrior Master Marty]] to be sent to [[Grand Master Sean]].&lt;br /&gt;
&lt;br /&gt;
[[Grand Master Sean]] can be found in Forest of Mist:&lt;br /&gt;
&lt;br /&gt;
[[Image:Fiesta_jc_pic02.jpg|thumb|right|Shadow Kebings]]&lt;br /&gt;
[[Image:Fiesta_jc_pic03.jpg|thumb|right|Skeleton Warrior]]&lt;br /&gt;
[[Image:Fiesta_jc_pic05.jpg|thumb|right|Your shadow tells you to follow the light, but is it best in your interest to do what they tell you?]]&lt;br /&gt;
[[Image:Fiesta_jc_pic09.jpg|thumb|right|Getting rid of the Shadow Marlone Clan members in the dark room is a good idea]]&lt;br /&gt;
&lt;br /&gt;
===Dungeon of Shadow===&lt;br /&gt;
[[Grand Master Sean]] will ask you to fetch him the '''Shadow Key''' [[Image:Fiesta_shadowkey.jpg]] to get into the Dungeon of Shadow. You can kill any monster in the Forest of Mist to get the key (the key is an actual drop). When you give him the key, you will be prompted to confirm your entry into the dungeon.&lt;br /&gt;
&lt;br /&gt;
''You need to have spoken to [[Grand Master Sean]] before the shadow key will appear as a drop.''&lt;br /&gt;
&lt;br /&gt;
Before entering the dungeon, enable the scrolls (Aim, Defense, Vitality, and Evasion are recommended), and have an Endure buff if possible.&lt;br /&gt;
&lt;br /&gt;
You will have '''20 minutes''' to complete this part.&lt;br /&gt;
&lt;br /&gt;
====Tips====&lt;br /&gt;
* All those groaning about the difficulty of this beginner quest show utter disregard for [[Scrolls]].&lt;br /&gt;
* Shadow stats-&lt;br /&gt;
** Shadow Fighter: 7980 HP&lt;br /&gt;
** Shadow Archer: 5563 HP&lt;br /&gt;
** Shadow Cleric: 5260 HP&lt;br /&gt;
** Shadow Mage: 4468 HP&lt;br /&gt;
* Death in the Job Change quest will not result in the loss of experience.&lt;br /&gt;
* The Dungeon of Shadow is similar to a KQ. You can obtain [[Title_Guide#Marathon_Titles|KQ titles]] from this instance.&lt;br /&gt;
* It is helpful to have taken out the Shadow Marlone Clan members before the final room. In the first dark hall, navigate towards the corners. The strange lighting should allow you to see the bleak outlines of these enemies. If you defeat the two mobs here, you will not need to deal with them when you fight your shadow and stone golems later.&lt;br /&gt;
* If you have been kindly Endure buffed and arrive at the final battle in the dungeon with a tier 2 vitality scroll, beware that your HP stones will still heal the normal amount of HP - do not let your HP settle too low. ''You may have a much bigger HP reserve, but the rate at which you can heal has not changed.''&lt;br /&gt;
&lt;br /&gt;
====Myths====&lt;br /&gt;
The biggest myth of them all is that your shadow has a replica of your character's equipment. While visually this appears to be the case, in all practical manners the shadow is a just regular enemy with predetermined stats. Approaches such as the 'naked methods'  are recipes for disaster. The honest admission of receiving upwards of 100 damage through such approaches tells all - with all your equipments and a defense scroll, the damage received from the shadow characters fluctuates about 30 - 40 (depending on your class). In fact, the only effect your character has on its shadow is visual; attempt these ill-advised approaches at your peril.&lt;br /&gt;
&lt;br /&gt;
====Overview====&lt;br /&gt;
Upon entry to the dungeon, you will meet your shadow for the first time. If you used scrolls, then the short battle that ensues is trivial. The shadow will flee after its HP has been reduced by a few hundred points, but you may not follow until it has moved far away. Follow the shadow and encounter 2 Shadow Kebings in the corridor. Again, these are trivial if you have scrolls on. Beware that using ranged attacks at the corner may cause your character to become stuck (and you will have to try again).&lt;br /&gt;
&lt;br /&gt;
The door to the next part opens when the two Shadow Kebings fall. In this hall, there are 3 skeleton archers and 3 skeleton warriors. Pick them off one at a time. These should pose no problem for a scrolled up character. The doorway to the next part opens once the skeletons are defeated.&lt;br /&gt;
&lt;br /&gt;
In the next corridor, three more Shadow Kebings await. After that, proceed towards the next hall, and suddenly darkness will fall. The way to the final battle is along the light's path, but see tips for a better approach.&lt;br /&gt;
&lt;br /&gt;
When you reach the glowing orb at the end, the room will light up, and if you move back a little, your clone will attack you. At this point, if you have not defeated the Shadow Marlone Clan Fighter and Shadow Marlone Clan Archer in the previous dark hall, they will run towards you and attack you as well. As you fight in this room, the stone figures on the side all around will animate themselves and target you at regular time intervals.&lt;br /&gt;
&lt;br /&gt;
The best approach is not to panic and simply pick off the easy enemies first. The idea is that although you may have a bigger HP reserve with Endure buff and vitality scrolls, you can still only heal as fast as you could before. Therefore you do not want a possible group of 4 enemies hitting 40 each per turn. Start with the Shadow Marlone Clan members if you have not done so previously, then the Stone Golems. If you followed the recommendation of deploying a set of scrolls, you should find that it is sufficient to use only tier 1 potions to maintain your HP reserve. Be calm, and remember not to panic or flee. Due to both HP and SP potion triggering the same cool down timer, if you are not a cleric, be sensible about when you use an SP potion. Clerics should also be sensible about using Heal - if possible, use HP potions instead so that you actually deal damage.&lt;br /&gt;
&lt;br /&gt;
At the end of the quest, after talking to Grand Master Sean to finish it, you will get a level up announcement about your character.&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Fiesta_jc_pic07_small.jpg|thumb|Success notice]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Level 60 Job Change==&lt;br /&gt;
&lt;br /&gt;
This job change quest has 3 parts, good luck!&lt;br /&gt;
&lt;br /&gt;
===Over Time and Spaces 1===&lt;br /&gt;
&lt;br /&gt;
To Start the quest, talk to '''Grand Master Sean in Forest of Mist'''. He will ask you to deliver something to Town Chief Rumenus, this quest item will appear in your inventory.&lt;br /&gt;
&lt;br /&gt;
Grand Master Sean will then teleport you to a &amp;quot;''fake''&amp;quot; Roumen, where you'll see a few level 1 NPCs with &amp;quot;''???''&amp;quot; as names and Town Chief Rumenus by the fountain. Click on Town Chief Rumenus and all of them will turn into Zombies.&lt;br /&gt;
&lt;br /&gt;
Zombies can cast poisons, but they don't hit too hard (from a cleric's point of view). Kill all the zombies, work your way up the town to where Grandpa Robin would be and you should find all the Zombies.&lt;br /&gt;
&lt;br /&gt;
When you've killed all the Zombies, (it will count down for you from 10 zombies), you'll be teleported back next to Grand Master Sean in Forest of Mist. '''DO NOT''' talk to Sean again unless you want to kill Zombies again. Go to the real Roumen and to the Town Chief to cash in your quest.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:JobChangeLv60_01.jpg|thumb|right|Part 1: Talk to Grand Master Sean in Forest of Mist]]||[[Image:JobChangeLv60_02.jpg|thumb|right|Part 1: The &amp;quot;Fake&amp;quot; Roumen]]||[[Image:JobChangeLv60_03.jpg|thumb|right|Part 1: Zombies]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Over Time and Spaces 2===&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|Once you talk to the '''Town Chief Rumenus''' you will be teleported to a weird room comprised of cards and everything you associate with a casino. In the center there is a roulette. You simply pick a dice and spin the roulette by clicking the pole thing in the middle. If your lucky the marker will land on the dice that you selected. In which case a barrier to another room is opened.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you aren't lucky and the light didn't land on your dice, then the dice will turn into some mobs, which you have to kill before trying again.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You simply kill the Gambler King Joker. He's relatively easy but he stuns. So don't be stingy and use your potions. Kill him and its over. You will be teleported back to Roumen with the Town Chief.&lt;br /&gt;
||[[Image:JobChangeLv60_05.jpg|thumb|left|Part 2: Choose a Dice and Spin the Roulette]]||[[Image:JobChangeLv60_06.jpg|thumb|right|Part 2: Gambling King Joker]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Over Time and Spaces 3===&lt;br /&gt;
&lt;br /&gt;
Talk to the '''Town Chief in Roumen''' again. This time something strange happens and you are ported back in time, into the Ancient Elven Woods. You will be given 5 minutes to find Elf Chief Elderine and Hero Roumen (which isn't hard at all, just follow the path and it turns towards the right). You will find Elderine and Roumen standing by the campfire.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then the next part lasts 20 minutes. Chaser Elves and Hunter Lizardmen will spawn. Your task is to keep Roumen and Elderine alive for 20 minutes. Monsters will spawn in waves, each wave with more monsters. Within the last minutes you will be flooded with tons of monsters coming from both directions.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The monsters themselves are pretty weak, but your goal is to keep the two alive. Fighters can mock and devastate to control aggro. The mob's deal very little damage so you can easily tank up to 30 or 40 monsters as an axe user. Archers can area poison and area shoot to keep aggro. Mages of course can AOE the heck out of the monsters. Clerics may have a more difficult time as you cannot cannot heal Roumen and Elderine.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the last waves there are more monsters than any classes AOE can handle. In which case your main goal is to keep as many of the monsters off of Elderine and Roumen as possible.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Roumen and Elderine will heal over time in between waves, however if either of them dies before 20 minutes are up, you'll have to do part 3 all over again.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:JobChangeLv60_07.jpg|thumb|left|Part 3: Find Elf Chief Elderine and Hero Roumen]]||[[Image:JobChangeLv60_08.jpg|thumb|right|Part 3: Hectic Group of Mobs]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Finishing===&lt;br /&gt;
When you're done, you'll be spawned back to Town Chief Rumenus and CONGRATULATIONS! You've completed your second job changes quest.&lt;br /&gt;
&lt;br /&gt;
===Job Change Quest Tips===&lt;br /&gt;
&amp;lt;font color=&amp;quot;#3333CC&amp;quot;&amp;gt;&lt;br /&gt;
'''Hessah's Tips for Clerics - Part 3'''&lt;br /&gt;
&lt;br /&gt;
As we don't have Mock or AOE skills, and we can't heal Roumen and Elderine, Part 3 can get very hectic.&lt;br /&gt;
&lt;br /&gt;
My observation is, spamming heal and rejuvenate DOES NOT draw aggros very effectively. (You can try, but it didn't work very well for me.) I found myself wasting time spamming heal that I don't need (as the mobs hit relatively softly, only does about 20-40 damage). &lt;br /&gt;
&lt;br /&gt;
Firstly, when monsters spawns, they usually spawn in two groups from two sides of the map, try run up to one group and have them attack you 1st. The other group will go and attack the NPCs at the same time, so you go and work the other group off the NPCs.&lt;br /&gt;
&lt;br /&gt;
I draw aggro by hitting the monsters that are hitting the NPCs twice, and that was sufficient for me to get the aggro back. (But I used a +9 hammer, you might have to hit it once more if your weapon isn't enhanced). There's less chance of Roumen and Elderine dying if you prioritize taking aggro off the NPCs rather than trying to kill the monsters.&lt;br /&gt;
&lt;br /&gt;
At many points in this part, monsters and NPC are often overlapping and cluttered together, you can't see which monster is hitting who (you, Elderine or Roumen), making it hard to see which monsters you have to hit to get the aggro off the NPCs. My advice is to move away from the entire group of mess, this will walk the monsters that you've already got aggro out of the group, and make it clear which monsters are left, that you have to get off the NPCS.&lt;br /&gt;
&lt;br /&gt;
Good luck!&lt;br /&gt;
&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Finray's tip for clerics: I suggest you run into Lizardmen first, for they have less hp and do more damage. Kill some of them and then bash and trip/bleed like hell on the mobs attacking the NPCs.&lt;br /&gt;
&lt;br /&gt;
'''Aurum's tips for clerics''' &lt;br /&gt;
&lt;br /&gt;
Some clerics don't have a +9 mace or hammer, so this quest can be extremely hard for them and almost impossible (I didn't have a +9 weapon so I know what I'm talking about) but following these steps you should not have problems getting success. When you are doing the 3rd part, go to the spawn spot (don't wait until mobs get to you/npc's and focus on lizards (they are weak in defence terms but deal a great damage to the npc's). When you are close to them, immediately cast Rejuvenate to get the whole aggro. Next, as quick as you can, run to the archer and try to get her aggro (remember, first lizards, then the other mobs). If you can't get the aggro just with Rejuvenate, cast quickly Invincible (even if you don't need it) and Restore as chain, then just cast Bash and Bleed/Trip on the mobs. When you have the archer's whole aggro, go to help Roumen (yes, he can take some aggro, but he isn't unbeatable). Try to focus on getting the NPC's aggro rather than killing the mobs. Kill the mobs when NPC's are &amp;quot;clear&amp;quot;, especially the archer. At 6:00 there are 'tons' of mobs, and you hardly will be able to see which mobs are attacking &amp;quot;X&amp;quot; npc. Just repeat the mentioned steps and you won't have problems with the aggro. You have to protect the NPC's until the time runs out (the time is 20 minutes). Buy a Defense T3 scroll or a Vitality T3 scroll just in case you don't have a big amount of HP (mobs don't deal a great damage though).&lt;br /&gt;
&lt;br /&gt;
===Ukly's tips for Clerics===&lt;br /&gt;
As most of you know I don't even play a cleric, still did it as a cleric though, a friend couldn't beat it. This is my strategy. Think of Roumen and Elderine as a mob...they have aggro just like mobs do, and they have an aggro range. Why is this important? Because they follow mobs, and the mobs aggro the nearest player, whether it be you, Roumen or Elderine.&lt;br /&gt;
&lt;br /&gt;
At the beginning, get aggro, there are not many mobs, then lead the last few mobs over to the very side. The idea is that Roumen and Elderine follow you. When the next wave spawns, be the first to go and pull them and they will START with aggro on you, then you don't have to keep changing targets to keep the aggro off of Roumen and Elderine. You are essentially moving them to a safe zone, then pulling like you would for an aoe.&lt;br /&gt;
&lt;br /&gt;
The problem is this...the aggro of Roumen and Elderine grows. If you just try and leave them on the side and ignore the mobs, both of the characters will run headfirst into the mob. You MUST go collect the mob before they do, or it is really difficult to complete. I hope this helps ^^.&lt;/div&gt;</description>
			<pubDate>Sat, 14 Mar 2009 01:51:47 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Job_Change_Quests</comments>		</item>
		<item>
			<title>Job Change Quests</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Job_Change_Quests</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;fixing more image problems&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
Throughout your gaming experience in Fiesta, you will encounter various times where you will be presented with an opportunity to advance your &amp;quot;job,&amp;quot; or class. As of now, there are two opportunities to do so: Once at level 20 and once at level 60.&lt;br /&gt;
&lt;br /&gt;
There is '''NO''' job change at level 80, nor is there from 81-119.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level 20 Job Change==&lt;br /&gt;
The difficulty level is somewhat dependent on your class. Assuming base stats, a mage will have the hardest time. However, with the use of scrolls, there should not be any great difficulty. It is not recommended to enter the dungeon without some kind of temporary stat boost, eg. Endure buff, Vitality + HP + Defense scrolls. More details follow.&lt;br /&gt;
&lt;br /&gt;
===Preparations===&lt;br /&gt;
You're encouraged to have the following at hand:&lt;br /&gt;
* Surplus of HP and SP Potions (stones are less useful in certain situations - see below)&lt;br /&gt;
* A few sets of Aim, Vitality, Defense, and Evasion scrolls for the dungeon&lt;br /&gt;
* Elderine/Roumen scrolls to save time walking around&lt;br /&gt;
* Your favourite mover&lt;br /&gt;
&lt;br /&gt;
'''Note: at low levels, having a vitality scroll + buff means the amount of HP healed by a HP stone constitutes a tiny proportion of total HP, and may lead to panic'''&lt;br /&gt;
&lt;br /&gt;
===Starting the quest===&lt;br /&gt;
Each class will have to meet their designated NPC to complete different missions before being directed to [[Grand Master Sean]] for the Dungeon of Shadows.&lt;br /&gt;
&lt;br /&gt;
''Before you go to [[Grand Master Sean]] for the last part, make sure you have stocked up on all your HP/SP stones, potions and scrolls. This will save some time traversing the [[Forest of Mist]].''&lt;br /&gt;
&lt;br /&gt;
* Mages have to seek Enchanter Master Wishis.&lt;br /&gt;
* Archers have to seek Scout Master Deikid.&lt;br /&gt;
* Clerics have to seek Paladin Master Keast.&lt;br /&gt;
* Fighters have to seek Warrior Master Marty.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Fiesta_jc_npc01_small.jpg|thumb|'''Quest NPCs'''&amp;lt;br&amp;gt;Left to Right: - [[Enchanter Master Wishis]], [[Scout Master Deikid]], [[Paladin Master Keast]], and [[Warrior Master Marty]]]]||[[Image:Fiesta_jc_map01.jpg|thumb|Locations in Elderine]]||[[Image:Fiesta_jc_map02_small.jpg|thumb|Location of Grand Master Sean in Forest of Mist]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Fiesta_jc_npc02_small.jpg|thumb|right|Dialogue with Sean]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;'''Mages'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The task for mages is to defeat 10 [[Boar]]s. These are plentiful in the center of Forest of Mist.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;'''Archers'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The task for archers is to defeat 10 [[Slime]]s. You can only find these outside Roumen.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;'''Clerics'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Clerics need to present their skill master with an SP Potion (Tier 1).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;'''Fighters'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fighters must deliver a letter to [[Skill Master Ruby]] in [[Roumen]]. They then have to return to [[Warrior Master Marty]] to be sent to [[Grand Master Sean]].&lt;br /&gt;
&lt;br /&gt;
[[Grand Master Sean]] can be found in Forest of Mist:&lt;br /&gt;
&lt;br /&gt;
[[Image:Fiesta_jc_pic02.jpg|thumb|right|Shadow Kebings]]&lt;br /&gt;
[[Image:Fiesta_jc_pic03.jpg|thumb|right|Skeleton Warrior]]&lt;br /&gt;
[[Image:Fiesta_jc_pic05.jpg|thumb|right|Your shadow tells you to follow the light, but is it best in your interest to do what they tell you?]]&lt;br /&gt;
[[Image:Fiesta_jc_pic09.jpg|thumb|right|Getting rid of the Shadow Marlone Clan members in the dark room is a good idea]]&lt;br /&gt;
&lt;br /&gt;
===Dungeon of Shadow===&lt;br /&gt;
[[Grand Master Sean]] will ask you to fetch him the '''Shadow Key''' [[Image:Fiesta_shadowkey.jpg]] to get into the Dungeon of Shadow. You can kill any monster in the Forest of Mist to get the key (the key is an actual drop). When you give him the key, you will be prompted to confirm your entry into the dungeon.&lt;br /&gt;
&lt;br /&gt;
''You need to have spoken to [[Grand Master Sean]] before the shadow key will appear as a drop.''&lt;br /&gt;
&lt;br /&gt;
Before entering the dungeon, enable the scrolls (Aim, Defense, Vitality, and Evasion are recommended), and have an Endure buff if possible.&lt;br /&gt;
&lt;br /&gt;
You will have '''20 minutes''' to complete this part.&lt;br /&gt;
&lt;br /&gt;
====Tips====&lt;br /&gt;
* All those groaning about the difficulty of this beginner quest show utter disregard for [[Scrolls]].&lt;br /&gt;
* Shadow stats-&lt;br /&gt;
** Shadow Fighter: 7980 HP&lt;br /&gt;
** Shadow Archer: 5563 HP&lt;br /&gt;
** Shadow Cleric: 5260 HP&lt;br /&gt;
** Shadow Mage: 4468 HP&lt;br /&gt;
* Death in the Job Change quest will not result in the loss of experience.&lt;br /&gt;
* The Dungeon of Shadow is similar to a KQ. You can obtain [[Title_Guide#Marathon_Titles|KQ titles]] from this instance.&lt;br /&gt;
* It is helpful to have taken out the Shadow Marlone Clan members before the final room. In the first dark hall, navigate towards the corners. The strange lighting should allow you to see the bleak outlines of these enemies. If you defeat the two mobs here, you will not need to deal with them when you fight your shadow and stone golems later.&lt;br /&gt;
* If you have been kindly Endure buffed and arrive at the final battle in the dungeon with a tier 2 vitality scroll, beware that your HP stones will still heal the normal amount of HP - do not let your HP settle too low. ''You may have a much bigger HP reserve, but the rate at which you can heal has not changed.''&lt;br /&gt;
&lt;br /&gt;
====Myths====&lt;br /&gt;
The biggest myth of them all is that your shadow has a replica of your character's equipment. While visually this appears to be the case, in all practical manners the shadow is a just regular enemy with predetermined stats. Approaches such as the 'naked methods'  are recipes for disaster. The honest admission of receiving upwards of 100 damage through such approaches tells all - with all your equipments and a defense scroll, the damage received from the shadow characters fluctuates about 30 - 40 (depending on your class). In fact, the only effect your character has on its shadow is visual; attempt these ill-advised approaches at your peril.&lt;br /&gt;
&lt;br /&gt;
====Overview====&lt;br /&gt;
Upon entry to the dungeon, you will meet your shadow for the first time. If you used scrolls, then the short battle that ensues is trivial. The shadow will flee after its HP has been reduced by a few hundred points, but you may not follow until it has moved far away. Follow the shadow and encounter 2 Shadow Kebings in the corridor. Again, these are trivial if you have scrolls on. Beware that using ranged attacks at the corner may cause your character to become stuck (and you will have to try again).&lt;br /&gt;
&lt;br /&gt;
The door to the next part opens when the two Shadow Kebings fall. In this hall, there are 3 skeleton archers and 3 skeleton warriors. Pick them off one at a time. These should pose no problem for a scrolled up character. The doorway to the next part opens once the skeletons are defeated.&lt;br /&gt;
&lt;br /&gt;
In the next corridor, three more Shadow Kebings await. After that, proceed towards the next hall, and suddenly darkness will fall. The way to the final battle is along the light's path, but see tips for a better approach.&lt;br /&gt;
&lt;br /&gt;
When you reach the glowing orb at the end, the room will light up, and if you move back a little, your clone will attack you. At this point, if you have not defeated the Shadow Marlone Clan Fighter and Shadow Marlone Clan Archer in the previous dark hall, they will run towards you and attack you as well. As you fight in this room, the stone figures on the side all around will animate themselves and target you at regular time intervals.&lt;br /&gt;
&lt;br /&gt;
The best approach is not to panic and simply pick off the easy enemies first. The idea is that although you may have a bigger HP reserve with Endure buff and vitality scrolls, you can still only heal as fast as you could before. Therefore you do not want a possible group of 4 enemies hitting 40 each per turn. Start with the Shadow Marlone Clan members if you have not done so previously, then the Stone Golems. If you followed the recommendation of deploying a set of scrolls, you should find that it is sufficient to use only tier 1 potions to maintain your HP reserve. Be calm, and remember not to panic or flee. Due to both HP and SP potion triggering the same cool down timer, if you are not a cleric, be sensible about when you use an SP potion. Clerics should also be sensible about using Heal - if possible, use HP potions instead so that you actually deal damage.&lt;br /&gt;
&lt;br /&gt;
At the end of the quest, after talking to Grand Master Sean to finish it, you will get a level up announcement about your character.&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Fiesta_jc_pic07_small.jpg|thumb|Success notice]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Level 60 Job Change==&lt;br /&gt;
&lt;br /&gt;
This job change quest has 3 parts, good luck!&lt;br /&gt;
&lt;br /&gt;
===Over Time and Spaces 1===&lt;br /&gt;
&lt;br /&gt;
[[Image:JobChangeLv60_01.jpg|thumb|left|Part 1: Talk to Grand Master Sean in Forest of Mist]]&lt;br /&gt;
[[Image:JobChangeLv60_02.jpg|thumb|right|Part 1: The &amp;quot;Fake&amp;quot; Roumen]]&lt;br /&gt;
[[Image:JobChangeLv60_03.jpg|thumb|right|Part 1: Zombies]]&lt;br /&gt;
&lt;br /&gt;
To Start the quest, talk to '''Grand Master Sean in Forest of Mist'''. He will ask you to deliver something to Town Chief Rumenus, this quest item will appear in your inventory.&lt;br /&gt;
&lt;br /&gt;
Grand Master Sean will then teleport you to a &amp;quot;fake&amp;quot; Roumen, where you'll see a few level 1 NPCs with &amp;quot;???&amp;quot; as names and Town Chief Rumenus by the fountain. Click on Town Chief Rumenus and all of them will turn into Zombies.&lt;br /&gt;
&lt;br /&gt;
Zombies can cast poisons, but they don't hit too hard (from a cleric's point of view). Kill all the zombies, work your way up the town to where Grandpa Robin would be and you should find all the Zombies.&lt;br /&gt;
&lt;br /&gt;
When you've killed all the Zombies, (it will count down for you from 10 zombies), you'll be teleported back next to Grand Master Sean in Forest of Mist. DO NOT talk to Sean again unless you want to kill Zombies again. Go to the real Roumen and to the Town Chief to cash in your quest.&lt;br /&gt;
&lt;br /&gt;
===Over Time and Spaces 2===&lt;br /&gt;
[[Image:JobChangeLv60_05.jpg|thumb|left|Part 2: Choose a Dice and Spin the Roulette]]&lt;br /&gt;
[[Image:JobChangeLv60_06.jpg|thumb|right|Part 2: Gambling King Joker]]&lt;br /&gt;
Once you talk to the '''Town Chief Rumenus''' you will be teleported to a weird room comprised of cards and everything you associate with a casino. In the center there is a roulette. You simply pick a dice and spin the roulette by clicking the pole thing in the middle. If your lucky the marker will land on the dice that you selected. In which case a barrier to another room is opened.&lt;br /&gt;
&lt;br /&gt;
If you aren't lucky and the light didn't land on your dice, then the dice will turn into some mobs, which you have to kill before trying again.&lt;br /&gt;
&lt;br /&gt;
You simply kill the Gambler King Joker. He's relatively easy but he stuns. So don't be stingy and use your potions. Kill him and its over. You will be teleported back to Roumen with the Town Chief.&lt;br /&gt;
&lt;br /&gt;
===Over Time and Spaces 3===&lt;br /&gt;
[[Image:JobChangeLv60_07.jpg|thumb|left|Part 3: Find Elf Chief Elderine and Hero Roumen]]&lt;br /&gt;
[[Image:JobChangeLv60_08.jpg|thumb|right|Part 3: Hectic Group of Mobs]]&lt;br /&gt;
Talk to the '''Town Chief in Roumen''' again. This time something strange happens and you are ported back in time, into the Ancient Elven Woods. You will be given 5 minutes to find Elf Chief Elderine and Hero Roumen (which isn't hard at all, just follow the path and it turns towards the right). You will find Elderine and Roumen standing by the campfire.&lt;br /&gt;
&lt;br /&gt;
Then the next part lasts 20 minutes. Chaser Elves and Hunter Lizardmen will spawn. Your task is to keep Roumen and Elderine alive for 20 minutes. Monsters will spawn in waves, each wave with more monsters. Within the last minutes you will be flooded with tons of monsters coming from both directions. &lt;br /&gt;
&lt;br /&gt;
The monsters themselves are pretty weak, but your goal is to keep the two alive. Fighters can mock and devastate to control aggro. The mob's deal very little damage so you can easily tank up to 30 or 40 monsters as an axe user. Archers can area poison and area shoot to keep aggro. Mages of course can AOE the heck out of the monsters. Clerics may have a more difficult time as you cannot cannot heal Roumen and Elderine.&lt;br /&gt;
&lt;br /&gt;
In the last waves there are more monsters than any classes AOE can handle. In which case your main goal is to keep as many of the monsters off of Elderine and Roumen as possible.&lt;br /&gt;
&lt;br /&gt;
Roumen and Elderine will heal over time in between waves, however if either of them dies before 20 minutes are up, you'll have to do part 3 all over again.&lt;br /&gt;
&lt;br /&gt;
===Finishing===&lt;br /&gt;
When you're done, you'll be spawned back to Town Chief Rumenus and CONGRATULATIONS! You've completed your second job changes quest.&lt;br /&gt;
&lt;br /&gt;
===Job Change Quest Tips===&lt;br /&gt;
&amp;lt;font color=&amp;quot;#3333CC&amp;quot;&amp;gt;&lt;br /&gt;
'''Hessah's Tips for Clerics - Part 3'''&lt;br /&gt;
&lt;br /&gt;
As we don't have Mock or AOE skills, and we can't heal Roumen and Elderine, Part 3 can get very hectic.&lt;br /&gt;
&lt;br /&gt;
My observation is, spamming heal and rejuvenate DOES NOT draw aggros very effectively. (You can try, but it didn't work very well for me.) I found myself wasting time spamming heal that I don't need (as the mobs hit relatively softly, only does about 20-40 damage). &lt;br /&gt;
&lt;br /&gt;
Firstly, when monsters spawns, they usually spawn in two groups from two sides of the map, try run up to one group and have them attack you 1st. The other group will go and attack the NPCs at the same time, so you go and work the other group off the NPCs.&lt;br /&gt;
&lt;br /&gt;
I draw aggro by hitting the monsters that are hitting the NPCs twice, and that was sufficient for me to get the aggro back. (But I used a +9 hammer, you might have to hit it once more if your weapon isn't enhanced). There's less chance of Roumen and Elderine dying if you prioritize taking aggro off the NPCs rather than trying to kill the monsters.&lt;br /&gt;
&lt;br /&gt;
At many points in this part, monsters and NPC are often overlapping and cluttered together, you can't see which monster is hitting who (you, Elderine or Roumen), making it hard to see which monsters you have to hit to get the aggro off the NPCs. My advice is to move away from the entire group of mess, this will walk the monsters that you've already got aggro out of the group, and make it clear which monsters are left, that you have to get off the NPCS.&lt;br /&gt;
&lt;br /&gt;
Good luck!&lt;br /&gt;
&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Finray's tip for clerics: I suggest you run into Lizardmen first, for they have less hp and do more damage. Kill some of them and then bash and trip/bleed like hell on the mobs attacking the NPCs.&lt;br /&gt;
&lt;br /&gt;
'''Aurum's tips for clerics''' &lt;br /&gt;
&lt;br /&gt;
Some clerics don't have a +9 mace or hammer, so this quest can be extremely hard for them and almost impossible (I didn't have a +9 weapon so I know what I'm talking about) but following these steps you should not have problems getting success. When you are doing the 3rd part, go to the spawn spot (don't wait until mobs get to you/npc's and focus on lizards (they are weak in defence terms but deal a great damage to the npc's). When you are close to them, immediately cast Rejuvenate to get the whole aggro. Next, as quick as you can, run to the archer and try to get her aggro (remember, first lizards, then the other mobs). If you can't get the aggro just with Rejuvenate, cast quickly Invincible (even if you don't need it) and Restore as chain, then just cast Bash and Bleed/Trip on the mobs. When you have the archer's whole aggro, go to help Roumen (yes, he can take some aggro, but he isn't unbeatable). Try to focus on getting the NPC's aggro rather than killing the mobs. Kill the mobs when NPC's are &amp;quot;clear&amp;quot;, especially the archer. At 6:00 there are 'tons' of mobs, and you hardly will be able to see which mobs are attacking &amp;quot;X&amp;quot; npc. Just repeat the mentioned steps and you won't have problems with the aggro. You have to protect the NPC's until the time runs out (the time is 20 minutes). Buy a Defense T3 scroll or a Vitality T3 scroll just in case you don't have a big amount of HP (mobs don't deal a great damage though).&lt;br /&gt;
&lt;br /&gt;
===Ukly's tips for Clerics===&lt;br /&gt;
As most of you know I don't even play a cleric, still did it as a cleric though, a friend couldn't beat it. This is my strategy. Think of Roumen and Elderine as a mob...they have aggro just like mobs do, and they have an aggro range. Why is this important? Because they follow mobs, and the mobs aggro the nearest player, whether it be you, Roumen or Elderine.&lt;br /&gt;
&lt;br /&gt;
At the beginning, get aggro, there are not many mobs, then lead the last few mobs over to the very side. The idea is that Roumen and Elderine follow you. When the next wave spawns, be the first to go and pull them and they will START with aggro on you, then you don't have to keep changing targets to keep the aggro off of Roumen and Elderine. You are essentially moving them to a safe zone, then pulling like you would for an aoe.&lt;br /&gt;
&lt;br /&gt;
The problem is this...the aggro of Roumen and Elderine grows. If you just try and leave them on the side and ignore the mobs, both of the characters will run headfirst into the mob. You MUST go collect the mob before they do, or it is really difficult to complete. I hope this helps ^^.&lt;/div&gt;</description>
			<pubDate>Sat, 14 Mar 2009 01:18:12 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Job_Change_Quests</comments>		</item>
		<item>
			<title>Job Change Quests</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Job_Change_Quests</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;/* Level 20 Job Change */ trying to get something going with the screenshots&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
Throughout your gaming experience in Fiesta, you will encounter various times where you will be presented with an opportunity to advance your &amp;quot;job,&amp;quot; or class. As of now, there are two opportunities to do so: Once at level 20 and once at level 60.&lt;br /&gt;
&lt;br /&gt;
There is '''NO''' job change at level 80, nor is there from 81-119.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level 20 Job Change==&lt;br /&gt;
The difficulty level is somewhat dependent on your class. Assuming base stats, a mage will have the hardest time. However, with the use of scrolls, there should not be any great difficulty. It is not recommended to enter the dungeon without some kind of temporary stat boost, eg. Endure buff, Vitality + HP + Defense scrolls. More details follow.&lt;br /&gt;
&lt;br /&gt;
===Preparations===&lt;br /&gt;
You're encouraged to have the following at hand:&lt;br /&gt;
* Surplus of HP and SP Potions (stones are less useful in certain situations - see below)&lt;br /&gt;
* A few sets of Aim, Vitality, Defense, and Evasion scrolls for the dungeon&lt;br /&gt;
* Elderine/Roumen scrolls to save time walking around&lt;br /&gt;
* Your favourite mover&lt;br /&gt;
&lt;br /&gt;
'''Note: at low levels, having a vitality scroll + buff means the amount of HP healed by a HP stone constitutes a tiny proportion of total HP, and may lead to panic'''&lt;br /&gt;
&lt;br /&gt;
===Starting the quest===&lt;br /&gt;
Each class will have to meet their designated NPC to complete different missions before being directed to [[Grand Master Sean]] for the Dungeon of Shadows.&lt;br /&gt;
&lt;br /&gt;
''Before you go to [[Grand Master Sean]] for the last part, make sure you have stocked up on all your HP/SP stones, potions and scrolls. This will save some time traversing the [[Forest of Mist]].''&lt;br /&gt;
&lt;br /&gt;
* Mages have to seek Enchanter Master Wishis.&lt;br /&gt;
* Archers have to seek Scout Master Deikid.&lt;br /&gt;
* Clerics have to seek Paladin Master Keast.&lt;br /&gt;
* Fighters have to seek Warrior Master Marty.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Fiesta_jc_npc01_small.jpg|thumb|'''Quest NPCs'''&amp;lt;br&amp;gt;Left to Right: - [[Enchanter Master Wishis]], [[Scout Master Deikid]], [[Paladin Master Keast]], and [[Warrior Master Marty]]]]||[[Image:Fiesta_jc_map01.jpg|thumb|Locations in Elderine]]||[[Image:Fiesta_jc_map02_small.jpg|thumb|Location of Grand Master Sean in Forest of Mist]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image:Fiesta_jc_npc02_small.jpg|thumb|right|Dialogue with Sean]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;'''Mages'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The task for mages is to defeat 10 [[Boar]]s. These are plentiful in the center of Forest of Mist.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;'''Archers'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The task for archers is to defeat 10 [[Slime]]s. You can only find these outside Roumen.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;'''Clerics'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Clerics need to present their skill master with an SP Potion (Tier 1).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;'''Fighters'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fighters must deliver a letter to [[Skill Master Ruby]] in [[Roumen]]. They then have to return to [[Warrior Master Marty]] to be sent to [[Grand Master Sean]].&lt;br /&gt;
&lt;br /&gt;
[[Grand Master Sean]] can be found in Forest of Mist:&lt;br /&gt;
&lt;br /&gt;
[[Image:Fiesta_jc_pic02.jpg|thumb|right|Shadow Kebings]]&lt;br /&gt;
[[Image:Fiesta_jc_pic03.jpg|thumb|right|Skeleton Warrior]]&lt;br /&gt;
[[Image:Fiesta_jc_pic05.jpg|thumb|right|Your shadow tells you to follow the light, but is it best in your interest to do what they tell you?]]&lt;br /&gt;
[[Image:Fiesta_jc_pic09.jpg|thumb|right|Getting rid of the Shadow Marlone Clan members in the dark room is a good idea]]&lt;br /&gt;
&lt;br /&gt;
===Dungeon of Shadow===&lt;br /&gt;
[[Grand Master Sean]] will ask you to fetch him the '''Shadow Key''' [[Image:Fiesta_shadowkey.jpg]] to get into the Dungeon of Shadow. You can kill any monster in the Forest of Mist to get the key (the key is an actual drop). When you give him the key, you will be prompted to confirm your entry into the dungeon.&lt;br /&gt;
&lt;br /&gt;
''You need to have spoken to [[Grand Master Sean]] before the shadow key will appear as a drop.''&lt;br /&gt;
&lt;br /&gt;
Before entering the dungeon, enable the scrolls (Aim, Defense, Vitality, and Evasion are recommended), and have an Endure buff if possible.&lt;br /&gt;
&lt;br /&gt;
You will have '''20 minutes''' to complete this part.&lt;br /&gt;
&lt;br /&gt;
====Tips====&lt;br /&gt;
* All those groaning about the difficulty of this beginner quest show utter disregard for [[Scrolls]].&lt;br /&gt;
* Shadow stats-&lt;br /&gt;
** Shadow Fighter: 7980 HP&lt;br /&gt;
** Shadow Archer: 5563 HP&lt;br /&gt;
** Shadow Cleric: 5260 HP&lt;br /&gt;
** Shadow Mage: 4468 HP&lt;br /&gt;
* Death in the Job Change quest will not result in the loss of experience.&lt;br /&gt;
* The Dungeon of Shadow is similar to a KQ. You can obtain [[Title_Guide#Marathon_Titles|KQ titles]] from this instance.&lt;br /&gt;
* It is helpful to have taken out the Shadow Marlone Clan members before the final room. In the first dark hall, navigate towards the corners. The strange lighting should allow you to see the bleak outlines of these enemies. If you defeat the two mobs here, you will not need to deal with them when you fight your shadow and stone golems later.&lt;br /&gt;
* If you have been kindly Endure buffed and arrive at the final battle in the dungeon with a tier 2 vitality scroll, beware that your HP stones will still heal the normal amount of HP - do not let your HP settle too low. ''You may have a much bigger HP reserve, but the rate at which you can heal has not changed.''&lt;br /&gt;
&lt;br /&gt;
====Myths====&lt;br /&gt;
The biggest myth of them all is that your shadow has a replica of your character's equipment. While visually this appears to be the case, in all practical manners the shadow is a just regular enemy with predetermined stats. Approaches such as the 'naked methods'  are recipes for disaster. The honest admission of receiving upwards of 100 damage through such approaches tells all - with all your equipments and a defense scroll, the damage received from the shadow characters fluctuates about 30 - 40 (depending on your class). In fact, the only effect your character has on its shadow is visual; attempt these ill-advised approaches at your peril.&lt;br /&gt;
&lt;br /&gt;
====Overview====&lt;br /&gt;
Upon entry to the dungeon, you will meet your shadow for the first time. If you used scrolls, then the short battle that ensues is trivial. The shadow will flee after its HP has been reduced by a few hundred points, but you may not follow until it has moved far away. Follow the shadow and encounter 2 Shadow Kebings in the corridor. Again, these are trivial if you have scrolls on. Beware that using ranged attacks at the corner may cause your character to become stuck (and you will have to try again).&lt;br /&gt;
&lt;br /&gt;
The door to the next part opens when the two Shadow Kebings fall. In this hall, there are 3 skeleton archers and 3 skeleton warriors. Pick them off one at a time. These should pose no problem for a scrolled up character. The doorway to the next part opens once the skeletons are defeated.&lt;br /&gt;
&lt;br /&gt;
In the next corridor, three more Shadow Kebings await. After that, proceed towards the next hall, and suddenly darkness will fall. The way to the final battle is along the light's path, but see tips for a better approach.&lt;br /&gt;
&lt;br /&gt;
When you reach the glowing orb at the end, the room will light up, and if you move back a little, your clone will attack you. At this point, if you have not defeated the Shadow Marlone Clan Fighter and Shadow Marlone Clan Archer in the previous dark hall, they will run towards you and attack you as well. As you fight in this room, the stone figures on the side all around will animate themselves and target you at regular time intervals.&lt;br /&gt;
&lt;br /&gt;
The best approach is not to panic and simply pick off the easy enemies first. The idea is that although you may have a bigger HP reserve with Endure buff and vitality scrolls, you can still only heal as fast as you could before. Therefore you do not want a possible group of 4 enemies hitting 40 each per turn. Start with the Shadow Marlone Clan members if you have not done so previously, then the Stone Golems. If you followed the recommendation of deploying a set of scrolls, you should find that it is sufficient to use only tier 1 potions to maintain your HP reserve. Be calm, and remember not to panic or flee. Due to both HP and SP potion triggering the same cool down timer, if you are not a cleric, be sensible about when you use an SP potion. Clerics should also be sensible about using Heal - if possible, use HP potions instead so that you actually deal damage.&lt;br /&gt;
&lt;br /&gt;
At the end of the quest, after talking to Grand Master Sean to finish it, you will get a level up announcement about your character.&lt;br /&gt;
[[Image:Fiesta_jc_pic07_small.jpg|thumb|left|Success notice]]&lt;br /&gt;
&lt;br /&gt;
==Level 60 Job Change==&lt;br /&gt;
&lt;br /&gt;
This job change quest has 3 parts, good luck!&lt;br /&gt;
&lt;br /&gt;
===Over Time and Spaces 1===&lt;br /&gt;
&lt;br /&gt;
[[Image:JobChangeLv60_01.jpg|thumb|left|Part 1: Talk to Grand Master Sean in Forest of Mist]]&lt;br /&gt;
[[Image:JobChangeLv60_02.jpg|thumb|right|Part 1: The &amp;quot;Fake&amp;quot; Roumen]]&lt;br /&gt;
[[Image:JobChangeLv60_03.jpg|thumb|right|Part 1: Zombies]]&lt;br /&gt;
&lt;br /&gt;
To Start the quest, talk to '''Grand Master Sean in Forest of Mist'''. He will ask you to deliver something to Town Chief Rumenus, this quest item will appear in your inventory.&lt;br /&gt;
&lt;br /&gt;
Grand Master Sean will then teleport you to a &amp;quot;fake&amp;quot; Roumen, where you'll see a few level 1 NPCs with &amp;quot;???&amp;quot; as names and Town Chief Rumenus by the fountain. Click on Town Chief Rumenus and all of them will turn into Zombies.&lt;br /&gt;
&lt;br /&gt;
Zombies can cast poisons, but they don't hit too hard (from a cleric's point of view). Kill all the zombies, work your way up the town to where Grandpa Robin would be and you should find all the Zombies.&lt;br /&gt;
&lt;br /&gt;
When you've killed all the Zombies, (it will count down for you from 10 zombies), you'll be teleported back next to Grand Master Sean in Forest of Mist. DO NOT talk to Sean again unless you want to kill Zombies again. Go to the real Roumen and to the Town Chief to cash in your quest.&lt;br /&gt;
&lt;br /&gt;
===Over Time and Spaces 2===&lt;br /&gt;
[[Image:JobChangeLv60_05.jpg|thumb|left|Part 2: Choose a Dice and Spin the Roulette]]&lt;br /&gt;
[[Image:JobChangeLv60_06.jpg|thumb|right|Part 2: Gambling King Joker]]&lt;br /&gt;
Once you talk to the '''Town Chief Rumenus''' you will be teleported to a weird room comprised of cards and everything you associate with a casino. In the center there is a roulette. You simply pick a dice and spin the roulette by clicking the pole thing in the middle. If your lucky the marker will land on the dice that you selected. In which case a barrier to another room is opened.&lt;br /&gt;
&lt;br /&gt;
If you aren't lucky and the light didn't land on your dice, then the dice will turn into some mobs, which you have to kill before trying again.&lt;br /&gt;
&lt;br /&gt;
You simply kill the Gambler King Joker. He's relatively easy but he stuns. So don't be stingy and use your potions. Kill him and its over. You will be teleported back to Roumen with the Town Chief.&lt;br /&gt;
&lt;br /&gt;
===Over Time and Spaces 3===&lt;br /&gt;
[[Image:JobChangeLv60_07.jpg|thumb|left|Part 3: Find Elf Chief Elderine and Hero Roumen]]&lt;br /&gt;
[[Image:JobChangeLv60_08.jpg|thumb|right|Part 3: Hectic Group of Mobs]]&lt;br /&gt;
Talk to the '''Town Chief in Roumen''' again. This time something strange happens and you are ported back in time, into the Ancient Elven Woods. You will be given 5 minutes to find Elf Chief Elderine and Hero Roumen (which isn't hard at all, just follow the path and it turns towards the right). You will find Elderine and Roumen standing by the campfire.&lt;br /&gt;
&lt;br /&gt;
Then the next part lasts 20 minutes. Chaser Elves and Hunter Lizardmen will spawn. Your task is to keep Roumen and Elderine alive for 20 minutes. Monsters will spawn in waves, each wave with more monsters. Within the last minutes you will be flooded with tons of monsters coming from both directions. &lt;br /&gt;
&lt;br /&gt;
The monsters themselves are pretty weak, but your goal is to keep the two alive. Fighters can mock and devastate to control aggro. The mob's deal very little damage so you can easily tank up to 30 or 40 monsters as an axe user. Archers can area poison and area shoot to keep aggro. Mages of course can AOE the heck out of the monsters. Clerics may have a more difficult time as you cannot cannot heal Roumen and Elderine.&lt;br /&gt;
&lt;br /&gt;
In the last waves there are more monsters than any classes AOE can handle. In which case your main goal is to keep as many of the monsters off of Elderine and Roumen as possible.&lt;br /&gt;
&lt;br /&gt;
Roumen and Elderine will heal over time in between waves, however if either of them dies before 20 minutes are up, you'll have to do part 3 all over again.&lt;br /&gt;
&lt;br /&gt;
===Finishing===&lt;br /&gt;
When you're done, you'll be spawned back to Town Chief Rumenus and CONGRATULATIONS! You've completed your second job changes quest.&lt;br /&gt;
&lt;br /&gt;
===Job Change Quest Tips===&lt;br /&gt;
&amp;lt;font color=&amp;quot;#3333CC&amp;quot;&amp;gt;&lt;br /&gt;
'''Hessah's Tips for Clerics - Part 3'''&lt;br /&gt;
&lt;br /&gt;
As we don't have Mock or AOE skills, and we can't heal Roumen and Elderine, Part 3 can get very hectic.&lt;br /&gt;
&lt;br /&gt;
My observation is, spamming heal and rejuvenate DOES NOT draw aggros very effectively. (You can try, but it didn't work very well for me.) I found myself wasting time spamming heal that I don't need (as the mobs hit relatively softly, only does about 20-40 damage). &lt;br /&gt;
&lt;br /&gt;
Firstly, when monsters spawns, they usually spawn in two groups from two sides of the map, try run up to one group and have them attack you 1st. The other group will go and attack the NPCs at the same time, so you go and work the other group off the NPCs.&lt;br /&gt;
&lt;br /&gt;
I draw aggro by hitting the monsters that are hitting the NPCs twice, and that was sufficient for me to get the aggro back. (But I used a +9 hammer, you might have to hit it once more if your weapon isn't enhanced). There's less chance of Roumen and Elderine dying if you prioritize taking aggro off the NPCs rather than trying to kill the monsters.&lt;br /&gt;
&lt;br /&gt;
At many points in this part, monsters and NPC are often overlapping and cluttered together, you can't see which monster is hitting who (you, Elderine or Roumen), making it hard to see which monsters you have to hit to get the aggro off the NPCs. My advice is to move away from the entire group of mess, this will walk the monsters that you've already got aggro out of the group, and make it clear which monsters are left, that you have to get off the NPCS.&lt;br /&gt;
&lt;br /&gt;
Good luck!&lt;br /&gt;
&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Finray's tip for clerics: I suggest you run into Lizardmen first, for they have less hp and do more damage. Kill some of them and then bash and trip/bleed like hell on the mobs attacking the NPCs.&lt;br /&gt;
&lt;br /&gt;
'''Aurum's tips for clerics''' &lt;br /&gt;
&lt;br /&gt;
Some clerics don't have a +9 mace or hammer, so this quest can be extremely hard for them and almost impossible (I didn't have a +9 weapon so I know what I'm talking about) but following these steps you should not have problems getting success. When you are doing the 3rd part, go to the spawn spot (don't wait until mobs get to you/npc's and focus on lizards (they are weak in defence terms but deal a great damage to the npc's). When you are close to them, immediately cast Rejuvenate to get the whole aggro. Next, as quick as you can, run to the archer and try to get her aggro (remember, first lizards, then the other mobs). If you can't get the aggro just with Rejuvenate, cast quickly Invincible (even if you don't need it) and Restore as chain, then just cast Bash and Bleed/Trip on the mobs. When you have the archer's whole aggro, go to help Roumen (yes, he can take some aggro, but he isn't unbeatable). Try to focus on getting the NPC's aggro rather than killing the mobs. Kill the mobs when NPC's are &amp;quot;clear&amp;quot;, especially the archer. At 6:00 there are 'tons' of mobs, and you hardly will be able to see which mobs are attacking &amp;quot;X&amp;quot; npc. Just repeat the mentioned steps and you won't have problems with the aggro. You have to protect the NPC's until the time runs out (the time is 20 minutes). Buy a Defense T3 scroll or a Vitality T3 scroll just in case you don't have a big amount of HP (mobs don't deal a great damage though).&lt;br /&gt;
&lt;br /&gt;
===Ukly's tips for Clerics===&lt;br /&gt;
As most of you know I don't even play a cleric, still did it as a cleric though, a friend couldn't beat it. This is my strategy. Think of Roumen and Elderine as a mob...they have aggro just like mobs do, and they have an aggro range. Why is this important? Because they follow mobs, and the mobs aggro the nearest player, whether it be you, Roumen or Elderine.&lt;br /&gt;
&lt;br /&gt;
At the beginning, get aggro, there are not many mobs, then lead the last few mobs over to the very side. The idea is that Roumen and Elderine follow you. When the next wave spawns, be the first to go and pull them and they will START with aggro on you, then you don't have to keep changing targets to keep the aggro off of Roumen and Elderine. You are essentially moving them to a safe zone, then pulling like you would for an aoe.&lt;br /&gt;
&lt;br /&gt;
The problem is this...the aggro of Roumen and Elderine grows. If you just try and leave them on the side and ignore the mobs, both of the characters will run headfirst into the mob. You MUST go collect the mob before they do, or it is really difficult to complete. I hope this helps ^^.&lt;/div&gt;</description>
			<pubDate>Sat, 14 Mar 2009 01:13:25 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Job_Change_Quests</comments>		</item>
		<item>
			<title>Job Change Quests</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Job_Change_Quests</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;/* Level 20 Job Change */ spelling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
Throughout your gaming experience in Fiesta, you will encounter various times where you will be presented with an opportunity to advance your &amp;quot;job,&amp;quot; or class. As of now, there are two opportunities to do so: Once at level 20 and once at level 60.&lt;br /&gt;
&lt;br /&gt;
There is '''NO''' job change at level 80, nor is there from 81-119.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level 20 Job Change==&lt;br /&gt;
The difficulty level is somewhat dependent on your class. Assuming base stats, a mage will have the hardest time. However, with the use of scrolls, there should not be any great difficulty. It is not recommended to enter the dungeon without some kind of temporary stat boost, eg. Endure buff, Vitality + HP + Defense scrolls. More details follow.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fiesta_jc_npc01_small.jpg|thumb|left|Quest NPCs]]&lt;br /&gt;
[[Image:Fiesta_jc_map01.jpg|thumb|right|Locations in Elderine]]&lt;br /&gt;
[[Image:Fiesta_jc_map02_small.jpg|thumb|left|Location of Grand Master Sean in Forest of Mist]]&lt;br /&gt;
[[Image:Fiesta_jc_npc02_small.jpg|thumb|right|Dialogue with Sean]]&lt;br /&gt;
[[Image:Fiesta_jc_pic05.jpg|thumb|left|Your shadow tells you to follow the light, but is it best in your interest to do what they tell you?]]&lt;br /&gt;
[[Image:Fiesta_jc_pic09.jpg|thumb|right|Getting rid of the Shadow Marlone Clan members in the dark room is a good idea]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Fiesta_jc_pic02.jpg|thumb|left|Shadow Kebings]]&lt;br /&gt;
[[Image:Fiesta_jc_pic03.jpg|thumb|right|Skeleton Warrior]]&lt;br /&gt;
[[Image:Fiesta_jc_pic07_small.jpg|thumb|left|Success notice]]&lt;br /&gt;
===Preparations===&lt;br /&gt;
You're encouraged to have the following at hand:&lt;br /&gt;
* Surplus of HP and SP Potions (stones are less useful in certain situations - see below)&lt;br /&gt;
* A few sets of Aim, Vitality, Defense, and Evasion scrolls for the dungeon&lt;br /&gt;
* Elderine/Roumen scrolls to save time walking around&lt;br /&gt;
* Your favourite mover&lt;br /&gt;
&lt;br /&gt;
(Note: at low levels, having a vitality scroll + buff means the amount of HP healed by a HP stone constitutes a tiny proportion of total HP, and may lead to panic)&lt;br /&gt;
&lt;br /&gt;
===Starting the quest===&lt;br /&gt;
Each class will have to meet their designated NPC to complete different missions before being directed to [[Grand Master Sean]] for the Dungeon of Shadows.&lt;br /&gt;
&lt;br /&gt;
''Before you go to [[Grand Master Sean]] for the last part, make sure you have stocked up on all your HP/SP stones, potions and scrolls. This will save some time traversing the [[Forest of Mist]].''&lt;br /&gt;
&lt;br /&gt;
* Mages have to seek Enchanter Master Wishis.&lt;br /&gt;
* Archers have to seek Scout Master Deikid.&lt;br /&gt;
* Clerics have to seek Paladin Master Keast.&lt;br /&gt;
* Fighters have to seek Warrior Master Marty.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;'''Mages'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The task for mages is to defeat 10 [[Boar]]s. These are plentiful in the center of Forest of Mist.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;'''Archers'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The task for archers is to defeat 10 [[Slime]]s. You can only find these outside Roumen.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;'''Clerics'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Clerics need to present their skill master with an SP Potion (Tier 1).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=&amp;quot;#008000&amp;quot;&amp;gt;'''Fighters'''&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fighters must deliver a letter to [[Skill Master Ruby]] in [[Roumen]]. They then have to return to [[Warrior Master Marty]] to be sent to [[Grand Master Sean]].&lt;br /&gt;
&lt;br /&gt;
[[Grand Master Sean]] can be found in Forest of Mist:&lt;br /&gt;
&lt;br /&gt;
===Dungeon of Shadow===&lt;br /&gt;
[[Grand Master Sean]] will ask you to fetch him the '''Shadow Key''' [[Image:Fiesta_shadowkey.jpg]] to get into the Dungeon of Shadow. You can kill any monster in the Forest of Mist to get the key (the key is an actual drop). When you give him the key, you will be prompted to confirm your entry into the dungeon.&lt;br /&gt;
&lt;br /&gt;
''You need to have spoken to [[Grand Master Sean]] before the shadow key will appear as a drop.''&lt;br /&gt;
&lt;br /&gt;
Before entering the dungeon, enable the scrolls (Aim, Defense, Vitality, and Evasion are recommended), and have an Endure buff if possible.&lt;br /&gt;
&lt;br /&gt;
You will have '''20 minutes''' to complete this part.&lt;br /&gt;
&lt;br /&gt;
====Tips====&lt;br /&gt;
* All those groaning about the difficulty of this beginner quest show utter disregard for [[Scrolls]].&lt;br /&gt;
* Shadow stats-&lt;br /&gt;
** Shadow Fighter: 7980 HP&lt;br /&gt;
** Shadow Archer: 5563 HP&lt;br /&gt;
** Shadow Cleric: 5260 HP&lt;br /&gt;
** Shadow Mage: 4468 HP&lt;br /&gt;
* Death in the Job Change quest will not result in the loss of experience.&lt;br /&gt;
* The Dungeon of Shadow is similar to a KQ. You can obtain [[Title_Guide#Marathon_Titles|KQ titles]] from this instance.&lt;br /&gt;
* It is helpful to have taken out the Shadow Marlone Clan members before the final room. In the first dark hall, navigate towards the corners. The strange lighting should allow you to see the bleak outlines of these enemies. If you defeat the two mobs here, you will not need to deal with them when you fight your shadow and stone golems later.&lt;br /&gt;
* If you have been kindly Endure buffed and arrive at the final battle in the dungeon with a tier 2 vitality scroll, beware that your HP stones will still heal the normal amount of HP - do not let your HP settle too low. ''You may have a much bigger HP reserve, but the rate at which you can heal has not changed.''&lt;br /&gt;
&lt;br /&gt;
====Myths====&lt;br /&gt;
The biggest myth of them all is that your shadow has a replica of your character's equipment. While visually this appears to be the case, in all practical manners the shadow is a just regular enemy with predetermined stats. Approaches such as the 'naked methods'  are recipes for disaster. The honest admission of receiving upwards of 100 damage through such approaches tells all - with all your equipments and a defense scroll, the damage received from the shadow characters fluctuates about 30 - 40 (depending on your class). In fact, the only effect your character has on its shadow is visual; attempt these ill-advised approaches at your peril.&lt;br /&gt;
&lt;br /&gt;
====Overview====&lt;br /&gt;
Upon entry to the dungeon, you will meet your shadow for the first time. If you used scrolls, then the short battle that ensues is trivial. The shadow will flee after its HP has been reduced by a few hundred points, but you may not follow until it has moved far away. Follow the shadow and encounter 2 Shadow Kebings in the corridor. Again, these are trivial if you have scrolls on. Beware that using ranged attacks at the corner may cause your character to become stuck (and you will have to try again).&lt;br /&gt;
&lt;br /&gt;
The door to the next part opens when the two Shadow Kebings fall. In this hall, there are 3 skeleton archers and 3 skeleton warriors. Pick them off one at a time. These should pose no problem for a scrolled up character. The doorway to the next part opens once the skeletons are defeated.&lt;br /&gt;
&lt;br /&gt;
In the next corridor, three more Shadow Kebings await. After that, proceed towards the next hall, and suddenly darkness will fall. The way to the final battle is along the light's path, but see tips for a better approach.&lt;br /&gt;
&lt;br /&gt;
When you reach the glowing orb at the end, the room will light up, and if you move back a little, your clone will attack you. At this point, if you have not defeated the Shadow Marlone Clan Fighter and Shadow Marlone Clan Archer in the previous dark hall, they will run towards you and attack you as well. As you fight in this room, the stone figures on the side all around will animate themselves and target you at regular time intervals.&lt;br /&gt;
&lt;br /&gt;
The best approach is not to panic and simply pick off the easy enemies first. The idea is that although you may have a bigger HP reserve with Endure buff and vitality scrolls, you can still only heal as fast as you could before. Therefore you do not want a possible group of 4 enemies hitting 40 each per turn. Start with the Shadow Marlone Clan members if you have not done so previously, then the Stone Golems. If you followed the recommendation of deploying a set of scrolls, you should find that it is sufficient to use only tier 1 potions to maintain your HP reserve. Be calm, and remember not to panic or flee. Due to both HP and SP potion triggering the same cool down timer, if you are not a cleric, be sensible about when you use an SP potion. Clerics should also be sensible about using Heal - if possible, use HP potions instead so that you actually deal damage.&lt;br /&gt;
&lt;br /&gt;
At the end of the quest, after talking to Grand Master Sean to finish it, you will get a level up announcement about your character.&lt;br /&gt;
&lt;br /&gt;
==Level 60 Job Change==&lt;br /&gt;
&lt;br /&gt;
This job change quest has 3 parts, good luck!&lt;br /&gt;
&lt;br /&gt;
===Over Time and Spaces 1===&lt;br /&gt;
&lt;br /&gt;
[[Image:JobChangeLv60_01.jpg|thumb|left|Part 1: Talk to Grand Master Sean in Forest of Mist]]&lt;br /&gt;
[[Image:JobChangeLv60_02.jpg|thumb|right|Part 1: The &amp;quot;Fake&amp;quot; Roumen]]&lt;br /&gt;
[[Image:JobChangeLv60_03.jpg|thumb|right|Part 1: Zombies]]&lt;br /&gt;
&lt;br /&gt;
To Start the quest, talk to '''Grand Master Sean in Forest of Mist'''. He will ask you to deliver something to Town Chief Rumenus, this quest item will appear in your inventory.&lt;br /&gt;
&lt;br /&gt;
Grand Master Sean will then teleport you to a &amp;quot;fake&amp;quot; Roumen, where you'll see a few level 1 NPCs with &amp;quot;???&amp;quot; as names and Town Chief Rumenus by the fountain. Click on Town Chief Rumenus and all of them will turn into Zombies.&lt;br /&gt;
&lt;br /&gt;
Zombies can cast poisons, but they don't hit too hard (from a cleric's point of view). Kill all the zombies, work your way up the town to where Grandpa Robin would be and you should find all the Zombies.&lt;br /&gt;
&lt;br /&gt;
When you've killed all the Zombies, (it will count down for you from 10 zombies), you'll be teleported back next to Grand Master Sean in Forest of Mist. DO NOT talk to Sean again unless you want to kill Zombies again. Go to the real Roumen and to the Town Chief to cash in your quest.&lt;br /&gt;
&lt;br /&gt;
===Over Time and Spaces 2===&lt;br /&gt;
[[Image:JobChangeLv60_05.jpg|thumb|left|Part 2: Choose a Dice and Spin the Roulette]]&lt;br /&gt;
[[Image:JobChangeLv60_06.jpg|thumb|right|Part 2: Gambling King Joker]]&lt;br /&gt;
Once you talk to the '''Town Chief Rumenus''' you will be teleported to a weird room comprised of cards and everything you associate with a casino. In the center there is a roulette. You simply pick a dice and spin the roulette by clicking the pole thing in the middle. If your lucky the marker will land on the dice that you selected. In which case a barrier to another room is opened.&lt;br /&gt;
&lt;br /&gt;
If you aren't lucky and the light didn't land on your dice, then the dice will turn into some mobs, which you have to kill before trying again.&lt;br /&gt;
&lt;br /&gt;
You simply kill the Gambler King Joker. He's relatively easy but he stuns. So don't be stingy and use your potions. Kill him and its over. You will be teleported back to Roumen with the Town Chief.&lt;br /&gt;
&lt;br /&gt;
===Over Time and Spaces 3===&lt;br /&gt;
[[Image:JobChangeLv60_07.jpg|thumb|left|Part 3: Find Elf Chief Elderine and Hero Roumen]]&lt;br /&gt;
[[Image:JobChangeLv60_08.jpg|thumb|right|Part 3: Hectic Group of Mobs]]&lt;br /&gt;
Talk to the '''Town Chief in Roumen''' again. This time something strange happens and you are ported back in time, into the Ancient Elven Woods. You will be given 5 minutes to find Elf Chief Elderine and Hero Roumen (which isn't hard at all, just follow the path and it turns towards the right). You will find Elderine and Roumen standing by the campfire.&lt;br /&gt;
&lt;br /&gt;
Then the next part lasts 20 minutes. Chaser Elves and Hunter Lizardmen will spawn. Your task is to keep Roumen and Elderine alive for 20 minutes. Monsters will spawn in waves, each wave with more monsters. Within the last minutes you will be flooded with tons of monsters coming from both directions. &lt;br /&gt;
&lt;br /&gt;
The monsters themselves are pretty weak, but your goal is to keep the two alive. Fighters can mock and devastate to control aggro. The mob's deal very little damage so you can easily tank up to 30 or 40 monsters as an axe user. Archers can area poison and area shoot to keep aggro. Mages of course can AOE the heck out of the monsters. Clerics may have a more difficult time as you cannot cannot heal Roumen and Elderine.&lt;br /&gt;
&lt;br /&gt;
In the last waves there are more monsters than any classes AOE can handle. In which case your main goal is to keep as many of the monsters off of Elderine and Roumen as possible.&lt;br /&gt;
&lt;br /&gt;
Roumen and Elderine will heal over time in between waves, however if either of them dies before 20 minutes are up, you'll have to do part 3 all over again.&lt;br /&gt;
&lt;br /&gt;
===Finishing===&lt;br /&gt;
When you're done, you'll be spawned back to Town Chief Rumenus and CONGRATULATIONS! You've completed your second job changes quest.&lt;br /&gt;
&lt;br /&gt;
===Job Change Quest Tips===&lt;br /&gt;
&amp;lt;font color=&amp;quot;#3333CC&amp;quot;&amp;gt;&lt;br /&gt;
'''Hessah's Tips for Clerics - Part 3'''&lt;br /&gt;
&lt;br /&gt;
As we don't have Mock or AOE skills, and we can't heal Roumen and Elderine, Part 3 can get very hectic.&lt;br /&gt;
&lt;br /&gt;
My observation is, spamming heal and rejuvenate DOES NOT draw aggros very effectively. (You can try, but it didn't work very well for me.) I found myself wasting time spamming heal that I don't need (as the mobs hit relatively softly, only does about 20-40 damage). &lt;br /&gt;
&lt;br /&gt;
Firstly, when monsters spawns, they usually spawn in two groups from two sides of the map, try run up to one group and have them attack you 1st. The other group will go and attack the NPCs at the same time, so you go and work the other group off the NPCs.&lt;br /&gt;
&lt;br /&gt;
I draw aggro by hitting the monsters that are hitting the NPCs twice, and that was sufficient for me to get the aggro back. (But I used a +9 hammer, you might have to hit it once more if your weapon isn't enhanced). There's less chance of Roumen and Elderine dying if you prioritize taking aggro off the NPCs rather than trying to kill the monsters.&lt;br /&gt;
&lt;br /&gt;
At many points in this part, monsters and NPC are often overlapping and cluttered together, you can't see which monster is hitting who (you, Elderine or Roumen), making it hard to see which monsters you have to hit to get the aggro off the NPCs. My advice is to move away from the entire group of mess, this will walk the monsters that you've already got aggro out of the group, and make it clear which monsters are left, that you have to get off the NPCS.&lt;br /&gt;
&lt;br /&gt;
Good luck!&lt;br /&gt;
&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Finray's tip for clerics: I suggest you run into Lizardmen first, for they have less hp and do more damage. Kill some of them and then bash and trip/bleed like hell on the mobs attacking the NPCs.&lt;br /&gt;
&lt;br /&gt;
'''Aurum's tips for clerics''' &lt;br /&gt;
&lt;br /&gt;
Some clerics don't have a +9 mace or hammer, so this quest can be extremely hard for them and almost impossible (I didn't have a +9 weapon so I know what I'm talking about) but following these steps you should not have problems getting success. When you are doing the 3rd part, go to the spawn spot (don't wait until mobs get to you/npc's and focus on lizards (they are weak in defence terms but deal a great damage to the npc's). When you are close to them, immediately cast Rejuvenate to get the whole aggro. Next, as quick as you can, run to the archer and try to get her aggro (remember, first lizards, then the other mobs). If you can't get the aggro just with Rejuvenate, cast quickly Invincible (even if you don't need it) and Restore as chain, then just cast Bash and Bleed/Trip on the mobs. When you have the archer's whole aggro, go to help Roumen (yes, he can take some aggro, but he isn't unbeatable). Try to focus on getting the NPC's aggro rather than killing the mobs. Kill the mobs when NPC's are &amp;quot;clear&amp;quot;, especially the archer. At 6:00 there are 'tons' of mobs, and you hardly will be able to see which mobs are attacking &amp;quot;X&amp;quot; npc. Just repeat the mentioned steps and you won't have problems with the aggro. You have to protect the NPC's until the time runs out (the time is 20 minutes). Buy a Defense T3 scroll or a Vitality T3 scroll just in case you don't have a big amount of HP (mobs don't deal a great damage though).&lt;br /&gt;
&lt;br /&gt;
===Ukly's tips for Clerics===&lt;br /&gt;
As most of you know I don't even play a cleric, still did it as a cleric though, a friend couldn't beat it. This is my strategy. Think of Roumen and Elderine as a mob...they have aggro just like mobs do, and they have an aggro range. Why is this important? Because they follow mobs, and the mobs aggro the nearest player, whether it be you, Roumen or Elderine.&lt;br /&gt;
&lt;br /&gt;
At the beginning, get aggro, there are not many mobs, then lead the last few mobs over to the very side. The idea is that Roumen and Elderine follow you. When the next wave spawns, be the first to go and pull them and they will START with aggro on you, then you don't have to keep changing targets to keep the aggro off of Roumen and Elderine. You are essentially moving them to a safe zone, then pulling like you would for an aoe.&lt;br /&gt;
&lt;br /&gt;
The problem is this...the aggro of Roumen and Elderine grows. If you just try and leave them on the side and ignore the mobs, both of the characters will run headfirst into the mob. You MUST go collect the mob before they do, or it is really difficult to complete. I hope this helps ^^.&lt;/div&gt;</description>
			<pubDate>Sat, 14 Mar 2009 00:48:06 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Job_Change_Quests</comments>		</item>
		<item>
			<title>File:Scroll Production(2).png</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=File:Scroll_Production(2).png</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;testing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;testing&lt;/div&gt;</description>
			<pubDate>Fri, 13 Mar 2009 07:18:39 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=File_talk:Scroll_Production(2).png</comments>		</item>
		<item>
			<title>Talk:Job Change Quests</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Talk:Job_Change_Quests</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;/* Misinformation */ replied&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Protected}}&lt;br /&gt;
&lt;br /&gt;
== Misinformation ==&lt;br /&gt;
&lt;br /&gt;
I propose the removal of methods involving stripping all equipments before spawning the first job change quest dungeon for the following reason&lt;br /&gt;
* I believe it to be simply false that removal of equipment disables the target's attacks&lt;br /&gt;
Discuss.&lt;br /&gt;
&lt;br /&gt;
If there is no response to this, I will go ahead and take them off.&lt;br /&gt;
'''''[[User:Icy|Icy]] 20:38, 12 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
:I was going to get started on this yesterday. I don't think I've seen anything conclusive that proves that your character's equipments (or lack of equips) affects your shadow in any meaningful way. I believe though that the whole theory came about due to the fact, that if you enter weaponless, your shadow will be too. (This is most noticeable with ranged-classes) I think though that it is only an animation-change with little difference or no difference to damage done. Seems easy enough to test.  [[User:Lvramire|Lvramire]] 22:30, 12 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Icy you know yourself that in the game files it shows that your shadow has certain skills and x HP depending on the your class.  There is nothing else that matters.  I entered the job change with all Potions and Scrolls and buffs on and my shadow still had the same as when I entered without anything.'''''[[User:Gandalfa82|Gandalfa82]] 02:10, 13 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
== Level-60 (Cleric) ==&lt;br /&gt;
There is a bit of a back-and-forth argument regarding the effectiveness of Heal/Rejuvenate aggro during the last part of the Job-Change. Some swear that it is a must to spam Heal/Rejuvenate to generate aggro, but others say it is completely useless inside this instance. In my personal experience, I would have to go with the latter. Since Clerics are the only class that really have any difficulty with this Job-Change, how should the article play out?  [[User:Lvramire|Lvramire]] 22:30, 12 March 2009 (CDT)&lt;/div&gt;</description>
			<pubDate>Fri, 13 Mar 2009 07:10:33 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Job_Change_Quests</comments>		</item>
		<item>
			<title>Talk:Guilds</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Talk:Guilds</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;/* Master/Master glitch */ tried and failed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Link? == &lt;br /&gt;
&lt;br /&gt;
Is there any link to this page from the main-page?  [[User:Lvramire|Lvramire]] 00:57, 3 March 2009 (CST)&lt;br /&gt;
&lt;br /&gt;
== If... ==&lt;br /&gt;
&lt;br /&gt;
this article continues to lack details pertaining to guild wars, I shall move it under the name Guild Management. '''''[[User:Icy|Icy]] 10:01, 8 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;Can't believe that was missing =.= (√)&amp;lt;/font&amp;gt;&lt;br /&gt;
:On it [[User:Lvramire|Lvramire]] 11:35, 9 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
::&amp;lt;font color=&amp;quot;red&amp;quot;&amp;gt;I think Icy wants to keep the Guild War information off this page, That was the reason for the If statement I believe.  (×) &amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;I could be incorrect about this though. (√)&amp;lt;/font&amp;gt; '''''[[User:Gandalfa82|Gandalfa82]] 17:59, 9 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
:::Now that I read it again, I'm not sure. Though based on the subsection-heading &amp;quot;If&amp;quot;, &amp;lt;font color=&amp;quot;green&amp;quot;&amp;gt;I thought we were supposed to add info on GWs, and if there was none forthcoming that there would be a separate article.(√)&amp;lt;/font&amp;gt;  [[User:Lvramire|Lvramire]] 23:50, 9 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::I wanted to move it under a name that best describes the article. My suggestion quoted the lack of information regarding guild wars. '''''[[User:Icy|Icy]] 08:30, 11 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
== Master/Master glitch ==&lt;br /&gt;
&lt;br /&gt;
When all the members of a guild leave, The deletion of the guild will be scheduled in 7 days, But the guild cannot be abandoned without a master staying. If someone becomes a master of an empty guild, They cannot quit the guild, And cannot give the status to anyone else because of the guild's deletion schedule.&lt;br /&gt;
&lt;br /&gt;
'''Someone clarify the preceding statement please'''.&lt;br /&gt;
&lt;br /&gt;
'''''[[User:Icy|Icy]] 14:33, 10 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
When the Master leaves a guild without electing a new Master the Master Rights will be transferred to the highest Ranking member.  If more then one member fall under this ranking then the oldest member (for time in the guild) will receive the Master Rights.&lt;br /&gt;
When the Master and all other members leave the guild then the last member to leave will acquire the Master Rights and the guild will be set for scheduled deletion in 7 days.  Once there are no other members for the Master Rights to default to then the Master can not leave the guild.  If the Guild is scheduled for deletion then the guild can not be disbanded.  The last member to hold the Master Rights will be stuck in the guild for this reason.&lt;br /&gt;
&lt;br /&gt;
Best I can make of it, but not sure if that is correct.  And that still needs cleaning up.&lt;br /&gt;
'''''[[User:Gandalfa82|Gandalfa82]] 17:31, 11 March 2009 (CDT)'''''&lt;/div&gt;</description>
			<pubDate>Wed, 11 Mar 2009 22:31:37 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Guilds</comments>		</item>
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			<title>Guilds</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Guilds</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;spelling and layout of Note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Creating a Guild==&lt;br /&gt;
[[Image:GuildCreation01.jpg|thumb|right|Guild creation screen]]&lt;br /&gt;
Requirement for the character that is creating the guild:&lt;br /&gt;
* Be level 30 or higher&lt;br /&gt;
* 300 silvers&lt;br /&gt;
&lt;br /&gt;
To create a guild, talk to one of [[Guild Manager Brom]] in [[Roumen]], [[Guild Manager Fredrick]] in [[Elderine]] or [[Guild Manager Lump]] in [[Uruga]].&lt;br /&gt;
&lt;br /&gt;
Click on &amp;quot;Creation&amp;quot; and a window will come up for you to enter your guild name, choose whether the guild has the ability to declare war, and set a password for the guild.&lt;br /&gt;
&lt;br /&gt;
When you click &amp;quot;OK&amp;quot;, a confirmation box saying &amp;quot;xxx guild has been created&amp;quot; will appear.&lt;br /&gt;
&lt;br /&gt;
''Note that the level requirement applies to the character creating the guild. The Master status may be transferred to a low level character later.''&lt;br /&gt;
&lt;br /&gt;
==Guild Hierarchy==&lt;br /&gt;
&lt;br /&gt;
'''Master''' - Only one guild master per guild. By default, the character that created the guild is the Guild Master. They have the ability to &lt;br /&gt;
* Change other guild members rank (including promoting a member to Guild Master Ranking, new Guild Master can be of any level).&lt;br /&gt;
* Add characters into the guild&lt;br /&gt;
* Ban a member (and academy members) from the guild to another member&lt;br /&gt;
* Declare guild wars (if warring ability is enabled for the guild)&lt;br /&gt;
* Are the only ones able to withdraw from guild-storage&lt;br /&gt;
* Can post guild-notice &lt;br /&gt;
* Disband the guild&lt;br /&gt;
&lt;br /&gt;
'''Admin''' - There may be multiple Admins in a guild. They have the ability to:&lt;br /&gt;
* Add characters into the guild&lt;br /&gt;
* Ban a member from the guild (including Guild Master)&lt;br /&gt;
* Declare guild wars&lt;br /&gt;
* Can post guild-notice&lt;br /&gt;
&lt;br /&gt;
'''Council''' - There may be multiple Councils in a guild. They have the ability to:&lt;br /&gt;
* Chat ban academy members&lt;br /&gt;
&lt;br /&gt;
'''Guard''' - Ordinary guild members with no extra privileges.&lt;br /&gt;
&lt;br /&gt;
'''Member''' - Ordinary guild members with no extra privileges.&lt;br /&gt;
&lt;br /&gt;
''Note - Member is the default rank when first invited into a guild.&lt;br /&gt;
&lt;br /&gt;
==Guild Storage==&lt;br /&gt;
&lt;br /&gt;
Guild storage can be accessed via Guild Manager NPCs in town.&lt;br /&gt;
&lt;br /&gt;
Any member can deposit items into Guild Storage, but only the Guild Master can withdraw directly from guild storage.&lt;br /&gt;
&lt;br /&gt;
==Guild Academy==&lt;br /&gt;
&lt;br /&gt;
Every guild has an Academy. Any player from level 1 to 40 may join a guild's academy. Academy members are not involved in guild wars, and will only see chat in the Academy tab. Ordinary guild members will be able to see the Academy chat and Guild chat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Academy Rewards===&lt;br /&gt;
&lt;br /&gt;
[[Image:GuildAcademy01.jpg|thumb|right|Item Reward Window]]&lt;br /&gt;
&lt;br /&gt;
[[Image:GuildAcademy02.jpg|thumb|right|Money Reward Window]]&lt;br /&gt;
&lt;br /&gt;
Academy rewards are drawn from Guild Storage. Each time an academy member levels (from level 10 to 40), rewards will be given to members. Rewards can be in the form of money and/or items.&lt;br /&gt;
&lt;br /&gt;
To set up academy rewards:&lt;br /&gt;
&lt;br /&gt;
Talk to Guild Manager NPC in town. Click on &amp;quot;Academy&amp;quot;. &lt;br /&gt;
&lt;br /&gt;
Click on &amp;quot;Reward Setting&amp;quot; to enter the amount of money an Academy Member may receive each time they level. &lt;br /&gt;
&lt;br /&gt;
Click on &amp;quot;Item Reward Setting&amp;quot; to set the number of items an academy member may receive for each level.&lt;br /&gt;
&lt;br /&gt;
===Hall of Fame===&lt;br /&gt;
&lt;br /&gt;
An academy member graduates when they reach level 40. Their names are listed in the guild's Hall of Fame. Academy members do not automatically become guild members. However, they are also not removed from the academy once graduated. They may continue to access academy chat as long as they don't leave the academy, but no further rewards are available.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Guild Buff &amp;amp; Academy Ranking===&lt;br /&gt;
&lt;br /&gt;
Each time an academy member (level 10 to 40) levels, the guild is given guild points, and the whole guild plus academy members receive a guild buff (5% increase attack rate, 5% increase defence rate). Duration of the guild buff depends on the level that the academy members achieved. If another academy member levels before the last academy member's guild buff runs out, the duration of the buff will stack.&lt;br /&gt;
&lt;br /&gt;
Academy points are achieved thought academy members leveling. Each week (Starting from Thursday), the seven guilds on each server with the most academy points receive an entire week of guild buffs. Academy guild ranking can be accessed via Guild Manager in town, it is also shown under academy tab on your friend list.&lt;br /&gt;
&lt;br /&gt;
==Known Guild Issues==&lt;br /&gt;
&lt;br /&gt;
===Bulletin glitch===&lt;br /&gt;
If many players are changing the bulleting at the same time, There is a chance you will get a &amp;quot;C++ Buffer overrun&amp;quot; error, Where the specific character in that guild will be unable to log on. Only when the guild is deleted, Could this be fixed.&lt;/div&gt;</description>
			<pubDate>Wed, 11 Mar 2009 22:16:14 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Guilds</comments>		</item>
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			<title>User:Ivramire</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=User:Ivramire</link>
			<description>&lt;p&gt;Gandalfa82:&amp;#32;/* To-Do List */ comments&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Budding}}&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
''Greetings, I am an occasional Wiki visitor who has recently fallen into a lot of free time. For a number of reasons I can only infrequently visit this site. Needless to say, may the Gods of the internet damn the Batelco ISP to neverending torment &amp;lt;3 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can catch me on the Forums, though I don't know why you'd want to. &lt;br /&gt;
&lt;br /&gt;
''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== To-Do List==&lt;br /&gt;
&amp;lt;!-- Once you read this feel free to delete what I added in ~Gandalfa82 I just wanted to make sure you see it. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Guild ''Wars'' info&lt;br /&gt;
: -shortly-&lt;br /&gt;
:: Check with Icy about this.  I think he wants this part to be another page.  ~Gandalfa82&lt;br /&gt;
&lt;br /&gt;
* Add alternate Robo-KQ method to strat. &lt;br /&gt;
: -in a while-&lt;br /&gt;
&lt;br /&gt;
* Skill-Tables &lt;br /&gt;
: -Fighter complete.Mage complete.Archer in-progress. Need to calculate ratios for Cleric-&lt;br /&gt;
:: Feel free to leave this for me, I'll be doing it via the Game files and will probably be easier that way.  ~Gandalfa82&lt;br /&gt;
&lt;br /&gt;
* Money-Making Clean-up &lt;br /&gt;
: -very unencyclopedic + need to amalgate all methods-&lt;br /&gt;
&lt;br /&gt;
* Screen-shot + Video Clean-Up &lt;br /&gt;
: -unencyclopedic-&lt;br /&gt;
&lt;br /&gt;
* Format Cleric/Fighter/Mage character-guides = Archers &lt;br /&gt;
: -much, much later-&lt;br /&gt;
&lt;br /&gt;
* Monster Overviews? &lt;br /&gt;
: -get on it-&lt;br /&gt;
&lt;br /&gt;
* Wedding Page? &lt;br /&gt;
: -Needs to be created-&lt;br /&gt;
:: If you would like I could do this also, just leave a message on my Talk page.  ~Gandalfa82&lt;br /&gt;
&lt;br /&gt;
* MGH format&lt;br /&gt;
: -Completed-&lt;br /&gt;
&lt;br /&gt;
* check about orphaned Guilds page&lt;br /&gt;
: -link added to main page-&lt;/div&gt;</description>
			<pubDate>Mon, 09 Mar 2009 23:05:34 GMT</pubDate>			<dc:creator>Gandalfa82</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=User_talk:Ivramire</comments>		</item>
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