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			<title>All About Stats</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=All_About_Stats</link>
			<description>&lt;p&gt;Byfx:&amp;#32;/* Examples */ removed redundant mention of 170 stat points&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Basic Stats Information ==&lt;br /&gt;
&lt;br /&gt;
'''Str''' ''Strength'' - Increases Physical Attack Power&amp;lt;br&amp;gt;&lt;br /&gt;
'''End''' ''Endurance'' - Increases Max HP, Block Rate, and Physical Defense&amp;lt;br&amp;gt;&lt;br /&gt;
'''Dex''' ''Dexterity'' - Increases Evasion and Aim&amp;lt;br&amp;gt;&lt;br /&gt;
'''Int''' ''Intelligence'' - Increases Magical Damage&amp;lt;br&amp;gt;&lt;br /&gt;
'''Spr''' ''Spirit'' - Increases Max SP, Critical Rate, and Magical Defense&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Damage increase from free stat points add directly to the actual damage inflicted (in PvM situations). For example, Triumph the cleric whacks a [[Slime]] for a nominal (display) damage of 1000; slime receives actual damage of 30000. Afterward, he places 60 free stat points into Str, giving him a grand total of 72 additional damage. His nominal damage is still 1000, but the actual damage inflicted rises to 30072 (disregarding fluctuations in this illustration). The usefulness of the additional damage is prevalent in another example, in which Triumph the cleric is trying to kill lots of [[Blue Clover Trumpy]] for experience. His nominal damage is still 1000, giving him an actual damage output of 200. He now adds 60 free stat points to Str, and increases his damage output to 272.&lt;br /&gt;
&lt;br /&gt;
In exactly the same way, Int raises the actual damage of magical attacks (hence +Int is only useful to the one class that produces magical damage, [[Mage]]).&lt;br /&gt;
&lt;br /&gt;
Endurance and Spirit work in a similar way in that they modify the ultimate damage dealt/received. Each point in End reduces physical damage you receive by 0.5; each point in Spr reduces magical damage you receive by 0.5.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Free Stat Points ==&lt;br /&gt;
&lt;br /&gt;
'''STR''': &lt;br /&gt;
* +1.2 Damage&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''INT''': &lt;br /&gt;
* +1.2 M.Damage&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''DEX''': &amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;b&amp;gt;Information about DEX in-game from the &amp;quot;Free Stat&amp;quot; window is not accurate.&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
DEX bonuses are flat amounts, and not % based.&amp;lt;br&amp;gt;&lt;br /&gt;
Below are the correct values (Credit to &amp;lt;b&amp;gt;Yaseeda&amp;lt;/b&amp;gt;)&lt;br /&gt;
*1-50 : +2 Evasion&lt;br /&gt;
*51+ : +1 Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*1-33 : +3 Aim&lt;br /&gt;
*34-67 : +2 Aim&lt;br /&gt;
*68+ : +1 Aim&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''END''':&lt;br /&gt;
*1-50 : +0.1% Block ; +0.5 Def ; +5 HP&lt;br /&gt;
*50+ : +0.05% Block ; +0.5 Def ; +5 HP&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''SPR''':&lt;br /&gt;
*1-25 : +0.2% Crit. ; +0.5 Magic Def ; +5 SP&lt;br /&gt;
*26-61 : +0.1% Crit. ; +0.5 Magic Def ; +5 SP&lt;br /&gt;
*62+ : +0.05% Crit. ; +0.5 Magic Def ; +5 SP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
With the max level currently at 150, these are the bonuses &amp;quot;pure&amp;quot; builds would give you.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''170 STR''' = +204 Damage&amp;lt;br&amp;gt;&lt;br /&gt;
'''170 INT''' = +204 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
'''170 DEX''' = +220 Evasion''';''' +270 Aim&amp;lt;br&amp;gt;&lt;br /&gt;
'''170 END''' = +11% Block Rate''';''' +85 Defense''';''' +850 Hit Points&amp;lt;br&amp;gt;&lt;br /&gt;
'''170 SPR''' = +14.05% Crit Rate''';''' +85 Magic Defense''';''' +850 Spirit Points&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*This includes 1 free stat point every level, 5 from the first job advance, 10 from the second job advance, and 15 from the third class advance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Other miscellaneous examples:&lt;br /&gt;
&lt;br /&gt;
'''50 STR''' = +60 Damage&amp;lt;br&amp;gt;&lt;br /&gt;
'''100 STR''' = +120 Damage&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''50 INT''' = +60 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
'''100 INT''' = +120 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''33 DEX''' = +66 Evasion''';''' +99 Aim&amp;lt;br&amp;gt;&lt;br /&gt;
'''50 DEX''' = +100 Evasion''';''' +133 Aim&amp;lt;br&amp;gt;&lt;br /&gt;
'''67 DEX''' = +117 Evasion''';''' +167 Aim&amp;lt;br&amp;gt;&lt;br /&gt;
'''100 DEX''' = +150 Evasion''';''' +200 Aim&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''50 END''' = +5% Block Rate''';''' +25 Defense''';''' +250 Hit Points&amp;lt;br&amp;gt;&lt;br /&gt;
'''100 END''' = +7.5% Block Rate''';''' +50 Defense''';''' +500 Hit Points&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''25 SPR''' = +5% Crit Rate''';''' +12 Magic Defense''';''' +125 Spirit Points&amp;lt;br&amp;gt;&lt;br /&gt;
'''61 SPR''' = +8.6% Crit Rate''';''' +30 Magic Defense''';''' +305 Spirit Points&amp;lt;br&amp;gt;&lt;br /&gt;
'''100 SPR''' = +10.55% Crit Rate''';''' +50 Magic Defense''';''' +500 Spirit Points&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[http://www.fiestafan.com/forums/showthread.php?t=1964 Fiesta Stat-Calculator]&lt;br /&gt;
&lt;br /&gt;
{{Character}}&lt;/div&gt;</description>
			<pubDate>Fri, 14 Feb 2025 00:21:20 GMT</pubDate>			<dc:creator>Byfx</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:All_About_Stats</comments>		</item>
		<item>
			<title>All About Stats</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=All_About_Stats</link>
			<description>&lt;p&gt;Byfx:&amp;#32;Added &amp;quot;Examples&amp;quot; section; provided several examples of bonuses at various stat points.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Basic Stats Information ==&lt;br /&gt;
&lt;br /&gt;
'''Str''' ''Strength'' - Increases Physical Attack Power&amp;lt;br&amp;gt;&lt;br /&gt;
'''End''' ''Endurance'' - Increases Max HP, Block Rate, and Physical Defense&amp;lt;br&amp;gt;&lt;br /&gt;
'''Dex''' ''Dexterity'' - Increases Evasion and Aim&amp;lt;br&amp;gt;&lt;br /&gt;
'''Int''' ''Intelligence'' - Increases Magical Damage&amp;lt;br&amp;gt;&lt;br /&gt;
'''Spr''' ''Spirit'' - Increases Max SP, Critical Rate, and Magical Defense&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Damage increase from free stat points add directly to the actual damage inflicted (in PvM situations). For example, Triumph the cleric whacks a [[Slime]] for a nominal (display) damage of 1000; slime receives actual damage of 30000. Afterward, he places 60 free stat points into Str, giving him a grand total of 72 additional damage. His nominal damage is still 1000, but the actual damage inflicted rises to 30072 (disregarding fluctuations in this illustration). The usefulness of the additional damage is prevalent in another example, in which Triumph the cleric is trying to kill lots of [[Blue Clover Trumpy]] for experience. His nominal damage is still 1000, giving him an actual damage output of 200. He now adds 60 free stat points to Str, and increases his damage output to 272.&lt;br /&gt;
&lt;br /&gt;
In exactly the same way, Int raises the actual damage of magical attacks (hence +Int is only useful to the one class that produces magical damage, [[Mage]]).&lt;br /&gt;
&lt;br /&gt;
Endurance and Spirit work in a similar way in that they modify the ultimate damage dealt/received. Each point in End reduces physical damage you receive by 0.5; each point in Spr reduces magical damage you receive by 0.5.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Free Stat Points ==&lt;br /&gt;
&lt;br /&gt;
'''STR''': &lt;br /&gt;
* +1.2 Damage&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''INT''': &lt;br /&gt;
* +1.2 M.Damage&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''DEX''': &amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;b&amp;gt;Information about DEX in-game from the &amp;quot;Free Stat&amp;quot; window is not accurate.&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
DEX bonuses are flat amounts, and not % based.&amp;lt;br&amp;gt;&lt;br /&gt;
Below are the correct values (Credit to &amp;lt;b&amp;gt;Yaseeda&amp;lt;/b&amp;gt;)&lt;br /&gt;
*1-50 : +2 Evasion&lt;br /&gt;
*51+ : +1 Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*1-33 : +3 Aim&lt;br /&gt;
*34-67 : +2 Aim&lt;br /&gt;
*68+ : +1 Aim&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''END''':&lt;br /&gt;
*1-50 : +0.1% Block ; +0.5 Def ; +5 HP&lt;br /&gt;
*50+ : +0.05% Block ; +0.5 Def ; +5 HP&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''SPR''':&lt;br /&gt;
*1-25 : +0.2% Crit. ; +0.5 Magic Def ; +5 SP&lt;br /&gt;
*26-61 : +0.1% Crit. ; +0.5 Magic Def ; +5 SP&lt;br /&gt;
*62+ : +0.05% Crit. ; +0.5 Magic Def ; +5 SP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
With the max level currently at 150 (170 stat points), these are the bonuses &amp;quot;pure&amp;quot; builds would give you.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''170 STR''' = +204 Damage&amp;lt;br&amp;gt;&lt;br /&gt;
'''170 INT''' = +204 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
'''170 DEX''' = +220 Evasion''';''' +270 Aim&amp;lt;br&amp;gt;&lt;br /&gt;
'''170 END''' = +11% Block Rate''';''' +85 Defense''';''' +850 Hit Points&amp;lt;br&amp;gt;&lt;br /&gt;
'''170 SPR''' = +14.05% Crit Rate''';''' +85 Magic Defense''';''' +850 Spirit Points&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*This includes 1 free stat point every level, 5 from the first job advance, 10 from the second job advance, and 15 from the third class advance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Other miscellaneous examples:&lt;br /&gt;
&lt;br /&gt;
'''50 STR''' = +60 Damage&amp;lt;br&amp;gt;&lt;br /&gt;
'''100 STR''' = +120 Damage&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''50 INT''' = +60 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
'''100 INT''' = +120 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''33 DEX''' = +66 Evasion''';''' +99 Aim&amp;lt;br&amp;gt;&lt;br /&gt;
'''50 DEX''' = +100 Evasion''';''' +133 Aim&amp;lt;br&amp;gt;&lt;br /&gt;
'''67 DEX''' = +117 Evasion''';''' +167 Aim&amp;lt;br&amp;gt;&lt;br /&gt;
'''100 DEX''' = +150 Evasion''';''' +200 Aim&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''50 END''' = +5% Block Rate''';''' +25 Defense''';''' +250 Hit Points&amp;lt;br&amp;gt;&lt;br /&gt;
'''100 END''' = +7.5% Block Rate''';''' +50 Defense''';''' +500 Hit Points&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''25 SPR''' = +5% Crit Rate''';''' +12 Magic Defense''';''' +125 Spirit Points&amp;lt;br&amp;gt;&lt;br /&gt;
'''61 SPR''' = +8.6% Crit Rate''';''' +30 Magic Defense''';''' +305 Spirit Points&amp;lt;br&amp;gt;&lt;br /&gt;
'''100 SPR''' = +10.55% Crit Rate''';''' +50 Magic Defense''';''' +500 Spirit Points&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[http://www.fiestafan.com/forums/showthread.php?t=1964 Fiesta Stat-Calculator]&lt;br /&gt;
&lt;br /&gt;
{{Character}}&lt;/div&gt;</description>
			<pubDate>Fri, 14 Feb 2025 00:20:44 GMT</pubDate>			<dc:creator>Byfx</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:All_About_Stats</comments>		</item>
		<item>
			<title>All About Stats</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=All_About_Stats</link>
			<description>&lt;p&gt;Byfx:&amp;#32;/* Free Stat Points */ Clean up DEX section (remove incorrect data); update &amp;quot;pure&amp;quot; build for the cap of 150&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Basic Stats Information ==&lt;br /&gt;
&lt;br /&gt;
'''Str''' ''Strength'' - Increases Physical Attack Power&amp;lt;br&amp;gt;&lt;br /&gt;
'''End''' ''Endurance'' - Increases Max HP, Block Rate, and Physical Defense&amp;lt;br&amp;gt;&lt;br /&gt;
'''Dex''' ''Dexterity'' - Increases Evasion and Aim&amp;lt;br&amp;gt;&lt;br /&gt;
'''Int''' ''Intelligence'' - Increases Magical Damage&amp;lt;br&amp;gt;&lt;br /&gt;
'''Spr''' ''Spirit'' - Increases Max SP, Critical Rate, and Magical Defense&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Damage increase from free stat points add directly to the actual damage inflicted (in PvM situations). For example, Triumph the cleric whacks a [[Slime]] for a nominal (display) damage of 1000; slime receives actual damage of 30000. Afterward, he places 60 free stat points into Str, giving him a grand total of 72 additional damage. His nominal damage is still 1000, but the actual damage inflicted rises to 30072 (disregarding fluctuations in this illustration). The usefulness of the additional damage is prevalent in another example, in which Triumph the cleric is trying to kill lots of [[Blue Clover Trumpy]] for experience. His nominal damage is still 1000, giving him an actual damage output of 200. He now adds 60 free stat points to Str, and increases his damage output to 272.&lt;br /&gt;
&lt;br /&gt;
In exactly the same way, Int raises the actual damage of magical attacks (hence +Int is only useful to the one class that produces magical damage, [[Mage]]).&lt;br /&gt;
&lt;br /&gt;
Endurance and Spirit work in a similar way in that they modify the ultimate damage dealt/received. Each point in End reduces physical damage you receive by 0.5; each point in Spr reduces magical damage you receive by 0.5.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Free Stat Points ==&lt;br /&gt;
&lt;br /&gt;
'''STR''': &lt;br /&gt;
* +1.2 Damage&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''INT''': &lt;br /&gt;
* +1.2 M.Damage&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''DEX''': &amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;b&amp;gt;Information about DEX in-game from the &amp;quot;Free Stat&amp;quot; window is not accurate.&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
DEX bonuses are flat amounts, and not % based.&amp;lt;br&amp;gt;&lt;br /&gt;
Below are the correct values (Credit to &amp;lt;b&amp;gt;Yaseeda&amp;lt;/b&amp;gt;)&lt;br /&gt;
*1-50 : +2 Evasion&lt;br /&gt;
*51+ : +1 Evasion&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*1-33 : +3 Aim&lt;br /&gt;
*34-67 : +2 Aim&lt;br /&gt;
*68+ : +1 Aim&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''END''':&lt;br /&gt;
*1-50 : +0.1% Block ; +0.5 Def ; +5 HP&lt;br /&gt;
*50+ : +0.05% Block ; +0.5 Def ; +5 HP&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''SPR''':&lt;br /&gt;
*1-25 : +0.2% Crit. ; +0.5 Magic Def ; +5 SP&lt;br /&gt;
*26-61 : +0.1% Crit. ; +0.5 Magic Def ; +5 SP&lt;br /&gt;
*62+ : +0.05% Crit. ; +0.5 Magic Def ; +5 SP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With the max level currently at 150 (170 stat points), these are the bonuses &amp;quot;pure&amp;quot; builds would give you.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''STR''' = +204 Damage&amp;lt;br&amp;gt;&lt;br /&gt;
'''INT''' = +204 Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
'''DEX''' = +220 Evasion''';''' +270 Aim&amp;lt;br&amp;gt;&lt;br /&gt;
'''END''' = +11% Block Rate''';''' +85 Defense''';''' +850 Hit Points&amp;lt;br&amp;gt;&lt;br /&gt;
'''SPR''' = +14.05% Crit Rate''';''' +85 Magic Defense''';''' +850 Spirit Points&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*This includes 1 free stat point every level, 5 from the first job advance, 10 from the second job advance, and 15 from the third class advance.&lt;br /&gt;
*This data was taken from an old Bright Kingdom database, but the info shown here still seems current.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[http://www.fiestafan.com/forums/showthread.php?t=1964 Fiesta Stat-Calculator]&lt;br /&gt;
&lt;br /&gt;
{{Character}}&lt;/div&gt;</description>
			<pubDate>Fri, 14 Feb 2025 00:09:24 GMT</pubDate>			<dc:creator>Byfx</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:All_About_Stats</comments>		</item>
		<item>
			<title>Forest Perimeter</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Forest_Perimeter</link>
			<description>&lt;p&gt;Byfx:&amp;#32;Fixed the level requirements for each zone -&amp;gt; -10 to +16 of the displayed level above each guard. | Added row for &amp;quot;abyss 90&amp;quot; but I'm unsure of the English name for the zone. &amp;quot;Höllenmoor&amp;quot; in German.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Loading-Forest_Perimeter.png|thumb|right|Forest Perimeter's Loading Screen]]&lt;br /&gt;
{{Stub}}&lt;br /&gt;
{{Protected}}&lt;br /&gt;
=Introduction=&lt;br /&gt;
Forest Perimeter is the Buffer Zone between [[Elderine]], [[Uruga]] and the Abyssal Player vs Player Zones.  Forest Perimeter it self is not Player vs Player.&lt;br /&gt;
&lt;br /&gt;
There are 11 Abyssess:&lt;br /&gt;
* 4 are from [[Elderine]]&lt;br /&gt;
* 4 are from [[Uruga]]&lt;br /&gt;
* 2 are from [[Adealia]]&lt;br /&gt;
* 1 is from [[Alberstol Ruins]]&lt;br /&gt;
&lt;br /&gt;
=NPC and Maps=&lt;br /&gt;
[[Image:Map-Forest_Perimeter_Elderine.jpg|thumb|right|Map of Forest Perimeter in Elderine]]&lt;br /&gt;
[[Image:Map-Forest_Perimeter_Uruga.jpg|thumb|right|Map of Forest Perimeter in Uruga]]&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;font-size: 12px; border-collapse: collapse; border: #AAAAAA 2px solid;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; bgcolor=&amp;quot;#cccccc&amp;quot; align=&amp;quot;center&amp;quot; | Non-Player Characters and Portals - Elderine&lt;br /&gt;
|- style=&amp;quot;bgcolor:#DDDDDD&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Icon || Name || Location || Zone || Level Restriction&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-NPC.png|Battle Field Guard's Map Icon]]||[[Battle Field Guard]]||4J||[[Elderine]]||1 + &lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-NPC.png|Battle Field Guard's Map Icon]]||[[Battle Field Guard]]||5E||[[Abysmal Cave]]||10 - 36&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-NPC.png|Battle Field Guard's Map Icon]]||[[Battle Field Guard]]||5D||[[Grave of Abyss]]||20 - 46&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-NPC.png|Battle Field Guard's Map Icon]]||[[Battle Field Guard]]||4D||[[Abysmal Summit]]||30 - 56&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-NPC.png|Battle Field Guard's Map Icon]]||[[Battle Field Guard]]||3D||[[Passage of the Abyss]]||40 - 66&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; bgcolor=&amp;quot;#cccccc&amp;quot; align=&amp;quot;center&amp;quot; | Non-Player Characters and Portals - Uruga&lt;br /&gt;
|- style=&amp;quot;bgcolor:#DDDDDD&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Icon || Name || Location || Zone || Level Restriction&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-NPC.png|Battle Field Guard's Map Icon]]||[[Battle Field Guard]]||4J||[[Uruga]]||1 +&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-NPC.png|Battle Field Guard's Map Icon]]||[[Battle Field Guard]]||5E||[[Dungeon of the Abyss]]||50 - 76&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-NPC.png|Battle Field Guard's Map Icon]]||[[Battle Field Guard]]||5D||[[Relic of the Abyss]]||60 - 86&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-NPC.png|Battle Field Guard's Map Icon]]||[[Battle Field Guard]]||4D||[[Holy Place of the Abyss]]||70 - 96&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-NPC.png|Battle Field Guard's Map Icon]]||[[Battle Field Guard]]||3D||unsure of the name||80 - 106&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Other information=&lt;br /&gt;
Forest Perimenter has no Monsters&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;font-size: 12px; border-collapse: collapse; border: #AAAAAA 2px solid;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; bgcolor=&amp;quot;#cccccc&amp;quot; align=&amp;quot;center&amp;quot; | Monsters&lt;br /&gt;
|- style=&amp;quot;bgcolor:#DDDDDD&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Level || colspan=4 | Name&lt;br /&gt;
|-&lt;br /&gt;
| colspan=5 bgcolor=&amp;quot;#cccccc&amp;quot; align=&amp;quot;center&amp;quot; | Elite Monsters&lt;br /&gt;
|- style=&amp;quot;bgcolor:#DDDDDD&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Level || colspan=4 | Name&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; bgcolor=&amp;quot;#cccccc&amp;quot; align=&amp;quot;center&amp;quot; | Portals - Elderine&lt;br /&gt;
|- style=&amp;quot;bgcolor:#DDDDDD&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Icon || Name || Location || Zone || Level Restriction&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-NPC.png|Battle Field Guard's Map Icon]]||[[Battle Field Guard]]||4J||[[Elderine]]||1 +&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-NPC.png|Battle Field Guard's Map Icon]]||[[Battle Field Guard]]||5E||[[Abysmal Cave]]||10 - 36&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-NPC.png|Battle Field Guard's Map Icon]]||[[Battle Field Guard]]||5D||[[Grave of Abyss]]||10 - 46&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-NPC.png|Battle Field Guard's Map Icon]]||[[Battle Field Guard]]||4D||[[Abysmal Summit]]||10 - 56&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-NPC.png|Battle Field Guard's Map Icon]]||[[Battle Field Guard]]||3D||[[Passage of the Abyss]]||10 - 66&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; bgcolor=&amp;quot;#cccccc&amp;quot; align=&amp;quot;center&amp;quot; | Portals - Uruga&lt;br /&gt;
|- style=&amp;quot;bgcolor:#DDDDDD&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Icon || Name || Location || Zone || Level Restriction&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-NPC.png|Battle Field Guard's Map Icon]]||[[Battle Field Guard]]||4J||[[Uruga]]||1 +&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-NPC.png|Battle Field Guard's Map Icon]]||[[Battle Field Guard]]||5E||[[Dungeon of the Abyss]]||10 - 76&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-NPC.png|Battle Field Guard's Map Icon]]||[[Battle Field Guard]]||5D||[[Relic of the Abyss]]||10 - 86&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Icon-NPC.png|Battle Field Guard's Map Icon]]||[[Battle Field Guard]]||4D||[[Holy Place of the Abyss]]||10 - 96&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
[[Elderine]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Uruga]]&lt;br /&gt;
{{World Map}}&lt;br /&gt;
{{Abyss}}&lt;/div&gt;</description>
			<pubDate>Mon, 15 Jul 2024 03:27:35 GMT</pubDate>			<dc:creator>Byfx</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Forest_Perimeter</comments>		</item>
		<item>
			<title>Crusader Skills</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Crusader_Skills</link>
			<description>&lt;p&gt;Byfx:&amp;#32;Added cooldown/duration values for &amp;quot;lifeline&amp;quot; skill | fixed table of content indentation for Healing Spells&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub&lt;br /&gt;
|Msg=The skill data are not yet complete. Please contribute by keeping the data here complete and up-to-date.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Active&amp;lt;/span&amp;gt;==&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Healing Spells&amp;lt;/span&amp;gt;===&lt;br /&gt;
Spells that enable you to heal yourself and others.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #CCCCCC; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;17&amp;quot; | &lt;br /&gt;
====Lifeline====&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Lifeline01.PNG]] || colspan=&amp;quot;16&amp;quot; | Target's HP is restored by x amount every 2 seconds for the next 16 seconds&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | None || colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Self / Friendly || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Cast Time: Immediate&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;17&amp;quot; style=&amp;quot;background:#CCCCCC;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| '''Icon''' || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''LP Consumption''' || '''HP Restored (2 sec)''' || colspan=&amp;quot;2&amp;quot; | '''HP Restored (Total) Base &amp;amp; Max duration''' ||  colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Casting Distance (m)''' || colspan=&amp;quot;2&amp;quot; | '''Duration (sec)''' || '''Skill Scroll Price''' || colspan=&amp;quot;5&amp;quot; | '''Efficiency/Ratio (HP Healed / LP Used) Base &amp;amp; Max duration''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Lifeline01.PNG]] || [01] || 60 || colspan=&amp;quot;2&amp;quot;| 10 || 225 || 1800 || 2925 || 6.0 || - (1.0, 2.0, 3.0, 4.0, 5.0) || 12 || 16 || + (1.0, 2.0, 3.0, 5.0, 10.0) || 110 {{s}} || 180.0 || colspan=&amp;quot;4&amp;quot; | 292.5&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Lifeline02.PNG]] || [02] || 65 || colspan=&amp;quot;2&amp;quot;| 10 || 248 || 1984 || 3224 || 6.0 || - (1.0, 2.0, 3.0, 4.0, 5.0) || 12 || 16 || + (1.0, 2.0, 3.0, 5.0, 10.0) ||  110 {{s}} || 198.4 || colspan=&amp;quot;4&amp;quot;| 322.4&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Lifeline03.PNG]] || [03] || 70 || colspan=&amp;quot;2&amp;quot;| 10 || 267 || 2136 || 3471 || 6.0 || - (1.0, 2.0, 3.0, 4.0, 5.0) || 12 || 16 || + (1.0, 2.0, 3.0, 5.0, 10.0) ||  151 {{s}} || 213.6 || colspan=&amp;quot;4&amp;quot;| 347.1&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Lifeline04.PNG]] || [04] || 75 || colspan=&amp;quot;2&amp;quot;| 10 || 293 || 2344 || 3809 || 6.0 || - (1.0, 2.0, 3.0, 4.0, 5.0) || 12 || 16 || + (1.0, 2.0, 3.0, 5.0, 10.0) ||  151 {{s}} || 234.4 || colspan=&amp;quot;4&amp;quot;| 380.9&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Lifeline05.PNG]] || [05] || 80 || colspan=&amp;quot;2&amp;quot;| 10 || 315 || 2520 || 4095 || 6.0 || - (1.0, 2.0, 3.0, 4.0, 5.0) || 12 || 16 || + (1.0, 2.0, 3.0, 5.0, 10.0) ||  197 {{s}} || 252.0 || colspan=&amp;quot;4&amp;quot;| 409.5&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Lifeline06.PNG]] || [06] || 85 || colspan=&amp;quot;2&amp;quot;| 10 || 330 || 2640 || 4290 || 6.0 || - (1.0, 2.0, 3.0, 4.0, 5.0) || 12 || 16 || + (1.0, 2.0, 3.0, 5.0, 10.0) ||  197 {{s}} || 264.0 || colspan=&amp;quot;4&amp;quot;| 429.0&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Lifeline07.PNG]] || [07] || 90 || colspan=&amp;quot;2&amp;quot;| 10 || 368 || 2944 || 4784 || 6.0 || - (1.0, 2.0, 3.0, 4.0, 5.0) || 12 || 16 || + (1.0, 2.0, 3.0, 5.0, 10.0) ||  264 {{s}} || 294.4 || colspan=&amp;quot;4&amp;quot;| 478.4&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Lifeline08.PNG]] || [08] || 95 || colspan=&amp;quot;2&amp;quot;| 10 || 389 || 3112 || 5057 || 6.0 || - (1.0, 2.0, 3.0, 4.0, 5.0) || 12 || 16 || + (1.0, 2.0, 3.0, 5.0, 10.0) ||  264 {{s}} || 311.2 || colspan=&amp;quot;4&amp;quot;| 505.7&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #CCCCCC; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;17&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
====Illuminating Heal====&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Illuminatingheal01.PNG]] || colspan=&amp;quot;16&amp;quot; | Heals you or a friendly target immediately and regenerates health for a limited time&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | None || colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Self / Friendly || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Cast Time: 1.5 sec&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;17&amp;quot; style=&amp;quot;background:#CCCCCC;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| '''Icon''' || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''LP Consumption''' || '''HP Healed''' || '''HP Restored (1 sec)''' || '''HP Restored (Total)''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Casting Distance (m)''' || '''Duration (sec)''' || '''Skill Scroll Price''' || colspan=&amp;quot;4&amp;quot; | '''Efficiency/Ratio (HP Healed / LP Used)''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Illuminatingheal01.PNG]] || [01] || 90 || 20 || - || 1320 || 84 || 2160 || 15 || - || 12 || 10 || 264 {{s}} || 108 || colspan=&amp;quot;3&amp;quot;| - &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Illuminatingheal02.PNG]] || [02] || 95 || 20 || - || 1400 || 91 || 2310 || 15 || - || 12 || 10 || 264 {{s}} || 115.5 || colspan=&amp;quot;3&amp;quot;| - &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Damage Dealing Spells&amp;lt;/span&amp;gt;===&lt;br /&gt;
Spells that enable you to damage enemies in any way.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #CCCCCC; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
====Heroic Strike====&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Heroicstrike01.PNG]] || colspan=&amp;quot;11&amp;quot; | Closes in on the enemy and executes a strong attack&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Blade || colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Cast Time: Immediate&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#CCCCCC;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| '''Icon''' || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''LP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Additional Damage''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || colspan=&amp;quot;2&amp;quot; | '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Heroicstrike01.PNG]] || [01] || 60 || 17 || - || 1095 ~ 1221 || - || 2.5 || - || 1.5 || colspan=&amp;quot;2&amp;quot; | 110 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Heroicstrike02.PNG]] || [02] || 65 || 17 || - || 1194 ~ 1330 || - || 2.5 || - || 1.5 || colspan=&amp;quot;2&amp;quot; | 110 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Heroicstrike03.PNG]] || [03] || 70 || 17 || - || 1318 ~ 1469 || - || 2.5 || - || 1.5 || colspan=&amp;quot;2&amp;quot; | 151 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Heroicstrike04.PNG]] || [04] || 75 || 17 || - || 1441 ~ 1606 || - || 2.5 || - || 1.5 || colspan=&amp;quot;2&amp;quot; | 151 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Heroicstrike05.PNG]] || [05] || 80 || 17 || - || 1615 ~ 1799 || - || 2.5 || - || 1.5 || colspan=&amp;quot;2&amp;quot; | 197 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Heroicstrike06.PNG]] || [06] || 85 || 17 || - || 1788 ~ 1991 || - || 2.5 || - || 1.5 || colspan=&amp;quot;2&amp;quot; | 197 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Heroicstrike07.PNG]] || [07] || 90 || 17 || - || 2145 ~ 2390 || - || 2.5 || - || 1.5 || colspan=&amp;quot;2&amp;quot; | 264 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Heroicstrike08.PNG]] || [08] || 95 || 17 || - || 2360 ~ 2630 || - || 2.5 || - || 1.5 || colspan=&amp;quot;2&amp;quot; | 264 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #CCCCCC; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
====Advent====&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Advent01.PNG]] || colspan=&amp;quot;11&amp;quot; | Jumps high,crashes on the target, and strikes with the sword. The resulting shockwave stuns nearby opponents temporarily&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Blade || colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Location || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Cast Time: Immediate, Stun Time: 2 sec&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#CCCCCC;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| '''Icon''' || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''LP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Additional Damage''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || colspan=&amp;quot;2&amp;quot; | '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Advent01.PNG]] || [01] || 60 || 36 || - || 1030 ~ 1148 || - || 20 || - || 9 || colspan=&amp;quot;2&amp;quot; | 110 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Advent02.PNG]] || [02] || 65 || 36 || - || 1153 ~ 1285 || - || 20 || - || 9 || colspan=&amp;quot;2&amp;quot; | 110 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Advent03.PNG]] || [03] || 70 || 36 || - || 1275 ~ 1422 || - || 20 || - || 9 || colspan=&amp;quot;2&amp;quot; | 151 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Advent04.PNG]] || [04] || 75 || 36 || - || 1428 ~ 1593 || - || 20 || - || 9 || colspan=&amp;quot;2&amp;quot; | 151 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Advent05.PNG]] || [05] || 80 || 36 || - || 1581 ~ 1763 || - || 20 || - || 9 || colspan=&amp;quot;2&amp;quot; | 197 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Advent06.PNG]] || [06] || 85 || 36 || - || 1645 ~ 1834 || - || 20 || - || 9 || colspan=&amp;quot;2&amp;quot; | 197 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Advent07.PNG]] || [07] || 90 || 36 || - || 1708 ~ 1904 || - || 20 || - || 9 || colspan=&amp;quot;2&amp;quot; | 264 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Advent08.PNG]] || [08] || 95 || 36 || - || 1879 ~ 2094 || - || 20 || - || 9 || colspan=&amp;quot;2&amp;quot; | 264 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #CCCCCC; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
====Light Blast====&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Lightblast01.PNG]] || colspan=&amp;quot;11&amp;quot; | Hurls balls of light at opponents&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Blade || colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Cast Time: 0.1 sec&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#CCCCCC;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| '''Icon''' || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''LP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Additional Magical Damage''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || colspan=&amp;quot;2&amp;quot; | '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Lightblast01.PNG]] || [01] || 60 || 26 || - || 533 ~ 663 || - || 6 || - || 9 || colspan=&amp;quot;2&amp;quot; | 110 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Lightblast02.PNG]] || [02] || 65 || 26 || - || 683 ~ 853 || - || 6 || - || 9 || colspan=&amp;quot;2&amp;quot; | 110 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Lightblast03.PNG]] || [03] || 70 || 26 || - || 833 ~ 1041 || - || 6 || - || 9 || colspan=&amp;quot;2&amp;quot; | 151 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Lightblast04.PNG]] || [04] || 75 || 26 || - || 1021 ~ 1276 || - || 6 || - || 9 || colspan=&amp;quot;2&amp;quot; | 151 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Lightblast05.PNG]] || [05] || 80 || 26 || - || 1208 ~ 1510 || - || 6 || - || 9 || colspan=&amp;quot;2&amp;quot; | 197 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Lightblast06.PNG]] || [06] || 85 || 26 || - || 1353 ~ 1692 || - || 6 || - || 9 || colspan=&amp;quot;2&amp;quot; | 197 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Lightblast07.PNG]] || [07] || 90 || 26 || - || 1498 ~ 1873 || - || 6 || - || 9 || colspan=&amp;quot;2&amp;quot; | 264 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Lightblast08.PNG]] || [08] || 95 || 26 || - || 2229 ~ 2786 || - || 6 || - || 9 || colspan=&amp;quot;2&amp;quot; | 264 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #CCCCCC; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
====Light Strike====&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Lightstrike01.PNG]] || colspan=&amp;quot;11&amp;quot; | Adds the power of light to your sword and attacks the enemy in a twisting movement&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Blade || colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Cast Time: Immediate&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#CCCCCC;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| '''Icon''' || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''LP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Additional Damage''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || colspan=&amp;quot;2&amp;quot; | '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Lightstrike01.PNG]] || [01] || 70 || 25 || - || 1825 ~ 2035 || - || 5 || - || 1.5 || colspan=&amp;quot;2&amp;quot; | 151 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Lightstrike02.PNG]] || [02] || 75 || 25 || - || 1990 ~ 2217 || - || 5 || - || 1.5 || colspan=&amp;quot;2&amp;quot; | 151 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Lightstrike03.PNG]] || [03] || 80 || 25 || - || 2197 ~ 2448 || - || 5 || - || 1.5 || colspan=&amp;quot;2&amp;quot; | 197 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Lightstrike04.PNG]] || [04] || 85 || 25 || - || 2402 ~ 2677 || - || 5 || - || 1.5 || colspan=&amp;quot;2&amp;quot; | 197 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Lightstrike05.PNG]] || [05] || 90 || 25 || - || 2692 ~ 2998 || - || 5 || - || 1.5 || colspan=&amp;quot;2&amp;quot; | 264 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Lightstrike06.PNG]] || [06] || 95 || 25 || - || 2980 ~ 3318 || - || 5 || - || 1.5 || colspan=&amp;quot;2&amp;quot; | 264 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #CCCCCC; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
====Final Light====&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Finallight01.PNG]] || colspan=&amp;quot;11&amp;quot; | Frontal attack using the power of light&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Blade || colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Location || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Cast Time: Immediate&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#CCCCCC;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| '''Icon''' || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''LP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Additional Damage''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || colspan=&amp;quot;2&amp;quot; | '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Finallight01.PNG]] || [01] || 90 || 44 || - || 10500 ~ 11692 || - || 180 || - || 7.5 || colspan=&amp;quot;2&amp;quot; | 264 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Finallight02.PNG]] || [02] || 95 || 44 || - || 11622 ~ 12940 || - || 180 || - || 7.5 || colspan=&amp;quot;2&amp;quot; | 264 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #CCCCCC; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
====Light Explosion====&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Lightexplosion01.PNG]] || colspan=&amp;quot;11&amp;quot; | The power of light creates an explosion which attacks opponents in the area&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Blade || colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Self || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Cast Time: Immediate&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#CCCCCC;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| '''Icon''' || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''LP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Additional Magical Damage''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || colspan=&amp;quot;2&amp;quot; | '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Lightexplosion01.PNG]] || [01] || 90 || 25 || - || 473 ~ 1185 || - || 15 || - || 1.5 || colspan=&amp;quot;2&amp;quot; | 264 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Lightexplosion02.PNG]] || [02] || 95 || 25 || - || 568 ~ 1470 || - || 15 || - || 1.5 || colspan=&amp;quot;2&amp;quot; | 264 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Buff Spells&amp;lt;/span&amp;gt;===&lt;br /&gt;
Spells that enable you to boost a player's stats.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #CCCCCC; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
====Solid Light Shield====&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Solidlightshield01.PNG]] || colspan=&amp;quot;11&amp;quot; | Creates a light shield preventing you or a friendly target HP to drop below 1 for a short amount of time&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Blade || colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Self / Friendly || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Cast Time: Immediate&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#CCCCCC;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| '''Icon''' || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''LP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Duration (sec)''' || '''Cast Distance (m)''' || colspan=&amp;quot;3&amp;quot; | '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Solidlightshield01.PNG]] || [01] || 60 || 1 || - || 180 || - || 3 || 12 || colspan=&amp;quot;3&amp;quot; | 110 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #CCCCCC; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;17&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
====Sunlight====&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Sunlight01.PNG]] || colspan=&amp;quot;16&amp;quot; | [1] Use sunlight power to become invincible for a short time and also increases LP regen rate [2] No casting time required for next skill only &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | None || colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Self || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Cast Time: Immediate&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;17&amp;quot; style=&amp;quot;background:#CCCCCC;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| '''Icon''' || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''LP Consumption''' || '''LP Restored (1 sec)''' || '''LP Restored (Total)''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Casting Distance (m)''' || '''Duration (sec)''' || '''Skill Scroll Price''' || colspan=&amp;quot;5&amp;quot; | '''Efficiency/Ratio (LP Restored / LP Used)'''  &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Sunlight01.PNG]] || [01] || 60 || 5 || - || 30 || 210 || 300 || - || 1.5 || 7 || 110 {{s}} || colspan=&amp;quot;5&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #CCCCCC; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
====Moonlight====&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Moonlight01.PNG]] || colspan=&amp;quot;8&amp;quot; | Uses moonlight power to drastically increase attack power and defense&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | None || colspan=&amp;quot;1&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Self || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Cast Time: Immediate&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;9&amp;quot; style=&amp;quot;background:#CCCCCC;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| '''Icon''' || '''Skill''' || '''Lvl''' || '''LP Consumption''' || '''Cool Time (sec)''' || '''Casting Distance (m)''' || '''Duration (sec)''' || colspan=&amp;quot;2&amp;quot; |'''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Moonlight01.PNG]] || [01] || 60 || 5 || 300 || 1.5 || 7 || colspan=&amp;quot;2&amp;quot; | 110 {{s}} &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #CCCCCC; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
====Light Touch====&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Lighttouch01.PNG]] || colspan=&amp;quot;11&amp;quot; | Creates a light barrier, thereby reducing the damage you or a friendly target takes for a short amount of time&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Blade || colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Self / Friendly || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Cast Time: Immediate&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#CCCCCC;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| '''Icon''' || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''LP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Damage Absorbtion''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || colspan=&amp;quot;2&amp;quot; |'''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Lighttouch01.PNG]] || [01] || 70 || 15 || - || 25 || - || 30 || - || 12 || colspan=&amp;quot;2&amp;quot; | 151 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Lighttouch02.PNG]] || [02] || 75 || 15 || - || 26 || - || 30 || - || 12 || colspan=&amp;quot;2&amp;quot; | 151 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Lighttouch03.PNG]] || [03] || 80 || 15 || - || 27 || - || 30 || - || 12 || colspan=&amp;quot;2&amp;quot; | 197 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Lighttouch04.PNG]] || [04] || 85 || 15 || - || 28 || - || 30 || - || 12 || colspan=&amp;quot;2&amp;quot; | 197 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Lighttouch05.PNG]] || [05] || 90 || 15 || - || 29 || - || 30 || - || 12 || colspan=&amp;quot;2&amp;quot; | 264 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Lighttouch06.PNG]] || [06] || 95 || 15 || - || 30 || - || 30 || - || 12 || colspan=&amp;quot;2&amp;quot; | 264 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Damage Absorbtion is is equal to 25% of target's HP and lasts for 5 seconds for all skill levels.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Passive&amp;lt;/span&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #CCCCCC; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; | &lt;br /&gt;
===Learn Blade Skill===&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Learnbladeskill01.PNG]] || colspan=&amp;quot;12&amp;quot; | Increase blade skill: improves physical attack power&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#CCCCCC;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || '''Attack Power''' || colspan=&amp;quot;9&amp;quot; |'''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Learnbladeskill01.PNG]] || [01] || 60 || + ??? || colspan=&amp;quot;9&amp;quot; | 110 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Learnbladeskill02.PNG]] || [02] || 65 || + ??? || colspan=&amp;quot;9&amp;quot; | 110 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Learnbladeskill03.PNG]] || [03] || 70 || + ??? || colspan=&amp;quot;9&amp;quot; | 151 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Learnbladeskill04.PNG]] || [04] || 75 || + ??? || colspan=&amp;quot;9&amp;quot; | 151 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Learnbladeskill05.PNG]] || [05] || 80 || + ??? || colspan=&amp;quot;9&amp;quot; | 197 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Learnbladeskill06.PNG]] || [06] || 85 || + ??? || colspan=&amp;quot;9&amp;quot; | 197 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Learnbladeskill07.PNG]] || [07] || 90 || + ??? || colspan=&amp;quot;9&amp;quot; | 264 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Learnbladeskill08.PNG]] || [08] || 95 || + ??? || colspan=&amp;quot;9&amp;quot; | 264 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #CCCCCC; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |&lt;br /&gt;
===Learn Magic Skill===&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Learnmagicskill.PNG]] || colspan=&amp;quot;12&amp;quot; | Increase magic skill: improves magical attack power&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#CCCCCC;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || '''Magic Power''' || colspan=&amp;quot;9&amp;quot; |'''Skill Scroll Price'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Learnmagicskill.PNG]] || [01] || 60 || + ??? || colspan=&amp;quot;9&amp;quot; | 110 {{s}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Learnmagicskill.PNG]] || [02] || 65 || + ??? || colspan=&amp;quot;9&amp;quot; | 110 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Learnmagicskill.PNG]] || [03] || 70 || + ??? || colspan=&amp;quot;9&amp;quot; | 151 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Learnmagicskill.PNG]] || [04] || 75 || + ??? || colspan=&amp;quot;9&amp;quot; | 151 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Learnmagicskill.PNG]] || [05] || 80 || + ??? || colspan=&amp;quot;9&amp;quot; | 197 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Learnmagicskill.PNG]] || [06] || 85 || + ??? || colspan=&amp;quot;9&amp;quot; | 197 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Learnmagicskill.PNG]] || [07] || 90 || + ??? || colspan=&amp;quot;9&amp;quot; | 264 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Learnmagicskill.PNG]] || [08] || 95 || + ??? || colspan=&amp;quot;9&amp;quot; | 264 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
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&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Notes&amp;lt;/span&amp;gt;==&lt;br /&gt;
Prestige skills have yet to be added. &lt;br /&gt;
&lt;br /&gt;
=See Also=&lt;br /&gt;
{{Character}}&lt;/div&gt;</description>
			<pubDate>Mon, 08 Jul 2024 21:16:34 GMT</pubDate>			<dc:creator>Byfx</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Crusader_Skills</comments>		</item>
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