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			<title>Cleric Skills</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Cleric_Skills</link>
			<description>&lt;p&gt;202.156.12.10:&amp;#32;/* Hammer Mastery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a detailed list of Cleric skills.&lt;br /&gt;
&lt;br /&gt;
==Active==&lt;br /&gt;
===Healing Spells===&lt;br /&gt;
Spells that enable you to heal yourself and others.&lt;br /&gt;
&lt;br /&gt;
====Heal====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Heal01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Instantly heal yourself or a friendly target.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self / Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! HP Restored !! Casting Distance !! Cool Time !! Ratio (Efficiency):&amp;lt;br&amp;gt;HP Healed / SP Used&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 3 || 47c || 7 || 110 || 18.0 m || 3.0 sec || 15.71&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 9 || 150c || 16 || 190 || 18.0 m || 3.0 sec || 11.88&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 15 ||| 350c || 28 || 270 || 18.0 m || 3.0 sec || 9.64&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 21 || 4s 500c || 41 || 390 || 18.0 m || 3.0 sec || 9.51&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 27 || 7s 400c || 57 || 500 || 18.0 m || 3.0 sec || 8.77&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 33 || 11s 100c || 74 || 610 || 18.0 m || 3.0 sec || 8.24&lt;br /&gt;
|-&lt;br /&gt;
! [07]&lt;br /&gt;
| 39 || 16s || 88 || 720 || 18.0 m || 3.0 sec || 8.18&lt;br /&gt;
|-&lt;br /&gt;
! [08]&lt;br /&gt;
| 45 || 21s || 102 || 840 || 18.0 m || 3.0 sec || 8.24&lt;br /&gt;
|-&lt;br /&gt;
! [09]&lt;br /&gt;
| 51 || 27s || 119 || 950 || 18.0 m || 3.0 sec || 7.98&lt;br /&gt;
|-&lt;br /&gt;
! [10]&lt;br /&gt;
| 57 || 34s || 135 || 1100 || 18.0 m || 3.0 sec || 8.15&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP ||  Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -1 || -0.2 sec || 18.33 || -1 || -0.3 sec || 18.33 || -2 || -0.5 sec || 22.00 || -2 || -0.6 sec || 22.00 || -3 || -0.9 sec || 27.50&lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -3 || -0.2 sec || 14.52 || -4 || -0.3 sec || 15.83 || -4 || -0.5 sec || 15.83 || -6 || -0.6 sec || 19.00 || -8 || -0.9 sec || 23.75&lt;br /&gt;
|-&lt;br /&gt;
![03] &lt;br /&gt;
| -5 || -0.2 sec || 11.74 || -7 || -0.3 sec || 12.86 || -8 || -0.5 sec || 13.50 || -11 || -0.6 sec || 15.88 || -14 || -0.9 sec || 19.29&lt;br /&gt;
|-&lt;br /&gt;
![04] &lt;br /&gt;
| -8 || -0.2 sec || 11.81 || -10 || -0.3 sec || 12.58 || -12 || -0.5 sec || 13.45 || -16 || -0.6 sec || 15.60 || -20 || -0.9 sec || 18.57&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| -11 || -0.2 sec || 10.87 || -14 || -0.3 sec || 11.63 || -17 || -0.5 sec || 12.50 || -22 || -0.6 sec || 14.29 || -28 || -0.9 sec || 17.24&lt;br /&gt;
|-&lt;br /&gt;
![06]&lt;br /&gt;
| -14 || -0.2 sec || 10.17 || -18 || -0.3 sec || 10.89 || -22 || -0.5 sec || 11.73 || -29 || -0.6 sec || 13.56 || -37 || -0.9 sec || 16.49&lt;br /&gt;
|- &lt;br /&gt;
![07]&lt;br /&gt;
| -17 || -0.2 sec || 10.14 || -22 || -0.3 sec || 10.90 || -26 || -0.5 sec || 11.61 || -33 || -0.6 sec || 13.09 || -44 || -0.9 sec || 16.36&lt;br /&gt;
|-&lt;br /&gt;
![08]&lt;br /&gt;
| -20 || -0.2 sec || 10.24 || -25 || -0.3 sec || -- || -30 || -0.5 sec || -- || - || -0.6 sec || -- || -51 || -0.9 sec || 16.47&lt;br /&gt;
|-&lt;br /&gt;
![09]&lt;br /&gt;
| -23 || -0.2 sec || 9.90 || - || -0.3 sec || -- || - || -0.5 sec || -- || - || -0.6 sec || -- || -59 || -0.9 sec || 15.83&lt;br /&gt;
|-&lt;br /&gt;
![10]&lt;br /&gt;
| -27 || -0.2 sec || 10.19 || - || -0.3 sec || -- || - || -0.5 sec || -- || - || -0.6 sec || -- || -67 || -0.9 sec || 16.18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Note that currently, adding INT or wearing +INT items does NOT boost healing power, ie magic damage is not equal to healing power.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Restore====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Restore01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Recover target's HP over a specific amount of time. (Every 1.2 second, 15 times.)&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self / Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! HP Restored&amp;lt;br&amp;gt;(1.2 Sec)!! HP Restored&amp;lt;br&amp;gt;(Total) !! Duration !! Cast Time !! Casting&amp;lt;br&amp;gt;Distance !! Cool Time !! Ratio (Efficiency):&amp;lt;br&amp;gt;HP Healed / SP Used&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 25 || 6s 300c || 33 || 35 || 525 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 15.91&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 31 || 9s 700c || 44 || 43 || 645 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 14.66&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 37 || 14s || 54 || 54 || 810|| 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 15.00&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 43 || 19s || 64 || 62 || 920 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 14.38&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 49 || 25s || 75 || 71 || 1125 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 15.00&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 55 || 32s || 84 || 80 || 1260 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 15.00&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Cool Down ||  Ratio || SP || Cool Down ||  Ratio || SP || Cool Down ||  Ratio || SP || Cool Down ||  Ratio || SP || Cool Down || Ratio&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -6 || -0.3 sec || 19.44 || -8 || -0.5 sec || 21.00 || -10 || -0.8 sec || 22.83 || -13 || -1.0 sec || 26.25 || -16 || -1.5 sec || 30.88&lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -8 || -0.3 sec || 17.92 || -11 || -0.5 sec || 19.55 || -13 || -0.8 sec || 20.81 || -17 || -1.0 sec || 23.89 || -22 || -1.5 sec || 29.32&lt;br /&gt;
|-&lt;br /&gt;
![03] &lt;br /&gt;
| -10 || -0.3 sec || 18.41 || -13 || -0.5 sec || 19.76 || -16 || -0.8 sec || 21.32 || -21 || -1.0 sec || 24.55 || -27 || -1.5 sec || 30.00&lt;br /&gt;
|-&lt;br /&gt;
![04] &lt;br /&gt;
| -12 || -0.3 sec || 17.69 || -16 || -0.5 sec || 19.17 || -19 || -0.8 sec || 20.44 || -25 || -1.0 sec || 23.59 || -32 || -1.5 sec || 28.75&lt;br /&gt;
|-&lt;br /&gt;
![05] &lt;br /&gt;
| -15 || -0.3 sec || 18.75 || - || -0.5 sec || -- || - || -0.8 sec || -- || - || -1.0 sec || -- || -37 || -1.5 sec || 29.61&lt;br /&gt;
|-&lt;br /&gt;
![06] &lt;br /&gt;
| -16 || -0.3 sec || 18.53 || - || -0.5 sec || -- || - || -0.8 sec || -- || - || -1.0 sec || -- || -42 || -1.5 sec || 30.00&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Recommend usage of Level[01] and Level[03] once you have both, skipping Level[02] due to the lower efficiency, and it only heals a little more than Level[01].&lt;br /&gt;
*Same applies to Level[04], poorer efficiency, so skip using it when you have a higher level spell.&lt;br /&gt;
*Only 1 copy of Restore, irregardless of level, can be on a player at any given time.&lt;br /&gt;
*Higher level spells will replace lower level spells, renewing the duration.&lt;br /&gt;
*Spell will fail '''after casting''' when used on a player with a higher level Restore effect, even if the higher level Restore is almost over. Because spell failed, the cooldown is not activated, ie you can cast another Restore spell immediately after.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Rejuvenate====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Rejuvenate01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Instantly heal a large amount of the target's HP.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self / Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Heals !! Cast Time !! Distance !! Cool Time !! Ratio&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 41 || 18s || 114 || 1200 || 0.8 sec || 15.0 m || 10.0 sec || 10.53&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 47 || 24s || 133 || 1400 || 0.8 sec || 15.0 m || 10.0 sec || 10.53&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 53 || 31s || 152 || 1600 || 0.8 sec || 15.0 m || 10.0 sec || 10.53&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 59 || 39s || 172 || 1800 || 0.8 sec || 15.0 m || 10.0 sec || 10.47&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -22 || -0.5 sec || 13.04 || -28 || -1.0 sec || 13.95 || -34 || -1.5 sec || 15.00 || -45 || -2.0 sec || 17.39 || -57 || -3.0 sec || 21.05&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| -26 || -0.5 sec || 13.08 || - || -1.0 sec || - || - || -1.5 sec || - || - || -2.0 sec || - || -66 || -3.0 sec || 20.90&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| -30 || -0.5 sec || 13.11 || - || -1.0 sec || - || - || -1.5 sec || - || - || -2.0 sec || - || -76 || -3.0 sec || 21.05&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| -34 || -0.5 sec || 13.04 || - || -1.0 sec || - || - || -1.5 sec || - || - || -2.0 sec || - || -86 || -3.0 sec || 20.93&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Due to a relatively long cooldown, this is best used to complement Heal and Restore.&lt;br /&gt;
*Healing efficiency (ratio) is decent, comparable to a level 2/3 Heal. However, because most players have empowerments on their Heal spell, this is a poor choice to use for normal healing.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Damage Dealing Spells===&lt;br /&gt;
Spells that enable you to damage enemies in any way.&lt;br /&gt;
&lt;br /&gt;
====Bash====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Bash01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Bash your enemy with a powerful strike.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Additional Dmg !! Casting Distance !! Cool Time !! Avg Dmg / Min&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 5 || 60c || 9 || 40 - 48 || 1.5 m || 6.0 sec || 440&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 13 || 240c || 24 || 111 - 130 || 1.5 m || 6.0 sec || 1205&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 21 || 3s 900c || 46 || 219 - 258 || 1.5 m || 6.0 sec || 2385&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 29 || 7s 400c || 58 || 279 - 328 || 1.5 m || 6.0 sec || 3035&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 37 || 13s || 88 || 433 - 510 || 1.5 m || 6.0 sec || 4715&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 45 || 19s || 117 || 589 - 693 || 1.5 m || 6.0 sec || 6410&lt;br /&gt;
|-&lt;br /&gt;
! [07]&lt;br /&gt;
| 53 || 26s || 145 || 740 - 871 || 1.5 m || 6.0 sec || 8055&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 || colspan=&amp;quot;3&amp;quot; | +4 || colspan=&amp;quot;3&amp;quot; | +5 || colspan=&amp;quot;3&amp;quot; | Analysis of +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Avg Dmg/Min&amp;lt;br&amp;gt;(+Dmg) || Avg Dmg/Min&amp;lt;br&amp;gt;(+Cool) || Avg Dmg/Min&amp;lt;br&amp;gt;(+Both)&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +9 || -1 || -0.3 sec || +12 || -2 || -0.6 sec || +14 || -2 || -0.9 sec || +17 || -3 || -1.2 sec || +22 || -4 || -1.8 sec || 660 || 587 || 880&lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| +26 || -4 || -0.3 sec || +33 || -6 || -0.6 sec || +41 || -7 || -0.9 sec || +48 || -9 || -1.2 sec || +60 || -12 || -1.8 sec || 1805 || 1607 || 2407&lt;br /&gt;
|-&lt;br /&gt;
![03] &lt;br /&gt;
| +52 || -9 || -0.3 sec || +66 || -11 || -0.6 sec || +81 || -14 || -0.9 sec || +95 || -18 || -1.2 sec || +119 || -23 || -1.8 sec || 3575 || 3180 || 4767&lt;br /&gt;
|-&lt;br /&gt;
![04] &lt;br /&gt;
| +66 || -11 || -0.3 sec || +85 || -14 || -0.6 sec || +103 || -17 || -0.9 sec || +121 || -23 || -1.2 sec || +151 || -29 || -1.8 sec || 4545 || 4047 || 6060&lt;br /&gt;
|-&lt;br /&gt;
![05] &lt;br /&gt;
| +103 || -17 || -0.3 sec || +132 || -22 || -0.6 sec || +160 || -26 || -0.9 sec || +188 || -35 || -1.2 sec || +235 || -44 || -1.8 sec || 7065 || 6287 || 9420&lt;br /&gt;
|-&lt;br /&gt;
![06] &lt;br /&gt;
| - || -23 || -0.3 sec || +179 || -29 || -0.6 sec || +217 || -35 || -0.9 sec || +256 || -47 || -1.2 sec || +320 || -58 || -1.8 sec || 9610 || 8546 || 12813&lt;br /&gt;
|-&lt;br /&gt;
![07] &lt;br /&gt;
| - || -29 || -0.3 sec || - || - || -0.6 sec || - || - || -0.9 sec || - || - || -1.2 sec || +402 || -72 || -1.8 sec || - || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Average Damage = (Min Dmg + Max Dmg) / 2 * 10&lt;br /&gt;
*Average Damage Per Minute assumes continuous use of skill in 1 minute.&lt;br /&gt;
*Avg Dmg/Min (+Dmg) = (Avg Dmg + Dmg Boost) * 10&lt;br /&gt;
*Avg Dmg/Min (+Cool) = Avg Dmg * 13.333&lt;br /&gt;
*Avg Dmg/Min (+Both) = (Avg Dmg + Dmg Boost) * 13.333&lt;br /&gt;
*Current calculations include only bash, without consideration for the differences between maces &amp;amp; hammers. Empowering damage results in dealing more damage over time compared to empowering cooldown. Moreover, with reduced cooldown, more mana is spent without an advantage in damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Level 37 cleric approx damage dealt with level 30 '''hammer''': (374+416)/2 = 395&lt;br /&gt;
*Level [05] Avg Dmg/Min (+Dmg) + 395*(60/1.3) = 7065 + 18231 = 25296&lt;br /&gt;
*Level [05] Avg Dmg/Min (+Cool) + 395*(60/1.3) = 6287 + 18231 = 24518&lt;br /&gt;
*Level 37 cleric '''estimated''' damage dealt with level 30 '''mace''': 402-67 = 335&lt;br /&gt;
*Level [05] Avg Dmg/Min (+Dmg) + 335*(60/1.1) = 7065 + 18273 = 25338&lt;br /&gt;
*Level [05] Avg Dmg/Min (+Cool) + 335*(60/1.1) = 6287 + 18273 = 24560&lt;br /&gt;
*No points were put into str in the above build example. Assumption is that every hit lands &amp;amp; that bash is used continuously. Actual conditions will vary, ie with mace, 1.1sec*5=5.5sec, you might waste 0.5 sec swing time when you use bash.&lt;br /&gt;
- Grexx&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Trip====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Trip01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Deal a powerful hammer attack on target's soul.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Additional Dmg !! Cast Time !! Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 40 || 18s || 96 || 129 - 151 || Immediate || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 49 || 26s || 98 || 145 - 170 || Immediate || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 58 || 37s || 114 || 183 - 215 || Immediate || 1.5 m || 15.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 || colspan=&amp;quot;3&amp;quot; | +4 || colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +30 || -19 || -0.8 sec || +39 || -24 || -1.5 sec || +47 || -28 || -2.3 sec || +56 || -38 || -3.0 sec || +70 || -48 || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| - || -19 || -0.8 sec || - || - || -1.5 sec || - || - || -2.3 sec || - || - || -3.0 sec || +78 || -49 || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| - || -22 || -0.8 sec || - || - || -1.5 sec || - || - || -2.3 sec || - || - || -3.0 sec || +99 || -57 || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Does not have any special effects. &lt;br /&gt;
*Quite useless in its current form. Do not purchase unless you have money to burn. It is essentially a weaker version of bash that requires more SP to cast.&lt;br /&gt;
*Only advantage is that it can be chain cast with bash, ie no cooldown in between. However there is still a short pause after the skill is cast, similar to bash.&lt;br /&gt;
*Requires a hammer. Cannot be used with a mace.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Bleed====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Bleed01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Deal a powerful mace attack on target's soul.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Additional Dmg !! Cast Time !! Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 40 || 18s || 96 || 129 - 151 || Immediate || 1.5 m || 10.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 49 || 26s || 98 || 145 - 170 || Immediate || 1.5 m || 10.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 58 || 37s || 114 || 183 - 215 || Immediate || 1.5 m || 10.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 || colspan=&amp;quot;3&amp;quot; | +4 || colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +30 || -19 || -0.5 sec || +39 || -24 || -1.0 sec || +47 || -28 || -1.5 sec || +56 || -38 || -2.0 sec || +70 || -48 || -3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| - || -19 || -0.5 sec || - || - || -1.0 sec || - || - || -1.5 sec || - || - || -2.0 sec || +78 || -49 || -3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| - || -22 || -0.5 sec || - || - || -1.0 sec || - || - || -1.5 sec || - || - || -2.0 sec || +99 || -57 || -3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Read comments for Trip skill.&lt;br /&gt;
*Does not cast bleed debuff on monsters!&lt;br /&gt;
*Requires a mace. Cannot be used with a hammer.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Buff Spells===&lt;br /&gt;
Spells that enable you to boost a player's stats.&lt;br /&gt;
&lt;br /&gt;
====Protect====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Protect01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Party's strength and defense increases for a certain amount of time. &lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Party&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Dmg Increase !! Def Increase !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 11 || 200c || 30 || 14 || 10 || 60 min || 30.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 21 || 4s 300c || 59 || 24 || 19 || 60 min || 30.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 31 || 9s 300c || 95 || 39 || 34 || 60 min || 30.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 41 || 17s || 131 || 54 || 49 || 60 min || 30.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 51 || 26s || 168 || 70 || 64 || 60 min || 30.0 m || 3.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -6 || +1.5 sec || -0.2 sec || -7 || +1.8 sec || -0.3 sec || -9 || +2.1 sec || -0.5 sec || -12 || +2.4 sec || -0.6 sec || -15 || +3.0 sec || -0.9 sec &lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -11 || +1.5 sec || -0.2 sec || -14 || +1.8 sec || -0.3 sec || -17 || +2.1 sec || -0.5 sec || -23 || +2.4 sec || -0.6 sec || -29 || +3.0 sec || -0.9 sec &lt;br /&gt;
|-&lt;br /&gt;
![03] &lt;br /&gt;
| -19 || +1.5 sec || -0.2 sec || -23 || +1.8 sec || -0.3 sec || -28 || +2.1 sec || -0.5 sec || -38 || +2.4 sec || -0.6 sec || -47 || +3.0 sec || -0.9 sec &lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| -26 || +1.5 sec || -0.2 sec || -32 || +1.8 sec || -0.3 sec || -39 || +2.1 sec || -0.5 sec || -52 || +2.4 sec || -0.6 sec || -65 || +3.0 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| -33 || +1.5 sec || -0.2 sec || - || +1.8 sec || -0.3 sec || - || +2.1 sec || -0.5 sec || - || +2.4 sec || -0.6 sec || -84 || +3.0 sec || -0.9 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Each additional party member will improve the buff by 15%, ie 1 member +0% (self only), 2 members +15%, 3 members +30%, 4 members +45%, 5 members +60% (max party). % increase will update accordingly if any party member moves into, or out of range of the spell.&lt;br /&gt;
*Currently, there is an occasional bug where the spell does not count one of your party members, therefore you get less % increase. To fix that, kick the party member out and reinvite them, or if you are the bugged player, log yourself out and back in.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Resist====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Resist01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase party's magic damage and magic resistance.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Party&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! MDmg Increase !! MResist Increase !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 17 || 420c || 46 || 11 || 11 || 60 min || 18.0 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 29 || 8s 200c || 87 || 25 || 24 || 60 min || 18.0 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 41 || 17s || 131 || 41 || 39 || 60 min || 18.0 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 53 || 28s || 174 || 58 || 53 || 60 min || 18.0 m || 6.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -9 || +2.5 sec || -- || -11 || +3.0 sec || -- || -13 || +3.5 sec || -- || -18 || +4.0 sec || -- || -23 || +5.0 sec || -- &lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -17 || +2.5 sec || -- || -21 || +3.0 sec || -- || -26 || +3.5 sec || -- || -34 || +4.0 sec || -- || -43 || +5.0 sec || -- &lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| -26 || +2.5 sec || -- || -32 || +3.0 sec || -- || -39 || +3.5 sec || -- || -52 || +4.0 sec || -- || -65 || +5.0 sec || --&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| -34 || +2.5 sec || -- || - || +3.0 sec || -- || - || +3.5 sec || -- || - || +4.0 sec || -- || -87 || +5.0 sec || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Cool Down empowerment has an error. Time reduced is given in 6 second reductions, giving a final +5 empowerment of -30.0 sec.&lt;br /&gt;
*Each additional party member will improve the buff by 15%, ie 1 member +0% (self only), 2 members +15%, 3 members +30%, 4 members +45%, 5 members +60% (max party). % increase will update accordingly if any party member moves into, or out of range of the spell.&lt;br /&gt;
*Currently, there is an occasional bug where the spell does not count one of your party members, therefore you get less % increase. To fix that, kick the party member out and reinvite them, or if you are the bugged player, log yourself out and back in.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Invincible====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Invincible01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Cast a Holy Shield on your target, making them temporarily invincible.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self / Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Dmg Absorbed !! Duration !! Cast Time !! Casting Distance !! Cool Time !! Ratio (Efficiency):&amp;lt;br&amp;gt;HP Boost / SP Used&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 4s 600c || 41 || 1040 || 10.0 sec || 1.0 sec || 15.0 m || 120.0 sec || 25.37&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 28 || 9s || 63 || 1352 || 10.0 sec || 1.0 sec || 15.0 m || 120.0 sec || 21.46&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 36 || 15s || 84 || 1690 || 10.0 sec || 1.0 sec || 15.0 m || 120.0 sec || 20.12&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 44 || 23s || 106 || 2028 || 10.0 sec || 1.0 sec || 15.0 m || 120.0 sec || 19.13&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 52 || 32s || 128 || 2332 || 10.0 sec || 1.0 sec || 15.0 m || 120.0 sec || 18.22&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -8 || +3.8 sec || -0.9 sec || -10 || +4.5 sec || -1.8 sec || -12 || +5.3 sec || -2.7 sec || -16 || +6.0 sec || -3.6 sec || -20 || +7.5 sec || -5.4 sec&lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -12 || +3.8 sec || -0.9 sec || -15 || +4.5 sec || -1.8 sec || -18 || +5.3 sec || -2.7 sec || -25 || +6.0 sec || -3.6 sec || -31 || +7.5 sec || -5.4 sec &lt;br /&gt;
|-&lt;br /&gt;
![03] &lt;br /&gt;
| -16 || +3.8 sec || -0.9 sec || -21 || +4.5 sec || -1.8 sec || -25 || +5.3 sec || -2.7 sec || -33 || +6.0 sec || -3.6 sec || -42 || +7.5 sec || -5.4 sec &lt;br /&gt;
|-&lt;br /&gt;
![04] &lt;br /&gt;
| -21 || +3.8 sec || -0.9 sec || -26 || +4.5 sec || -1.8 sec || -31 || +5.3 sec || -2.7 sec || -42 || +6.0 sec || -3.6 sec || -53 || +7.5 sec || -5.4 sec &lt;br /&gt;
|-&lt;br /&gt;
![05] &lt;br /&gt;
| -25 || +3.8 sec || -0.9 sec || - || +4.5 sec || -1.8 sec || - || +5.3 sec || -2.7 sec || - || +6.0 sec || -3.6 sec || -64 || +7.5 sec || -5.4 sec &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Once damage taken exceeds damage absorption, Invincible will end. This applies even with increased duration empowerment.&lt;br /&gt;
*If Invincible was regarded as an instant heal spell, ratio would be it's efficiency index compared to Heal and Restore.&lt;br /&gt;
*At a basic level without empowerments, Invincible is '''the most efficient''' and useful spell available to the cleric as it is the equivalent of a temporary hp bar boost.&lt;br /&gt;
*Invincible takes into account the character's natural armor. Therefore an invincible cast on a mage or archer will not last as many melee/physical hits as when cast on a fighter. If fighting a spell caster, invincible will last more hits on a mage due to their higher magical defense. Likewise, casting a high level invincible on a level 10 character will not enable him/her to walk past level 40 monsters.&lt;br /&gt;
*Does not block damage taken from damage over time effects such as bleed and poison. These debuffs will continue to injure a player even while under the invincible spell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Immune====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Immune01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase party's resistance against poison and disease.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self / Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Percent !! Duration !! Cast Time !! Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 31 || 9s 300c || 95 || 10% || 60 min || Immediate|| 15.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 49 || 24s || 160 || 15% || 60 min || Immediate || 15.0 m || 3.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -19 || +1.5 sec || -0.2 sec || -23 || +1.8 sec || -0.3 sec || -28 || +2.1 sec || -0.5 sec || -38 || +2.4 sec || -0.6 sec || -47 || +3.0 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -32 || +1.5 sec || -0.2 sec || - || +1.8 sec || -0.3 sec || - || +2.1 sec || -0.5 sec || - || +2.4 sec || -0.6 sec || -80 || +3.0 sec || -0.9 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Can be cast on players not in your party, contrary to the description.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Stoneskin====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Stoneskin01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Bless one's shield to increase its defense rate.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Percent !! Duration !! Cast Time !! Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 37 || 14s || 117 || 1% || 60 min || Immediate|| 1.5 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 51 || 26s || 168 || 2% || 60 min || Immediate || 1.5 m || 3.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -23 || +0.8 sec || -0.2 sec || -29 || +0.9 sec || -0.3 sec || -35 || +1.1 sec || -0.5 sec || -46 || +1.2 sec || -0.6 sec || -58 || +1.5 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -33 || +0.8 sec || -0.2 sec || - || +0.9 sec || -0.3 sec || - || +1.1 sec || -0.5 sec || - || +1.2 sec || -0.6 sec || -84 || +1.5 sec || -0.9 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*A simpler way to look at what stoneskin does, is that over time, all damage done to you is reduced by 1% or 2%, as long as you have a shield on. 1/100 or 1/50 hits will be blocked, ie 0 damage taken.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Endure====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Endure01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase party's max HP and max SP.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self / Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! +HP !!  +SP !! Duration || Cast Time !! Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 47 || 22s || 153 || 410 || 390 || 60 min || Immediate || 15.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 59 || 35s || 196 || 520 || 490 || 60 min || Immediate || 15.0 m || 3.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -30 || - || -0.2 sec || - || - || -0.3 sec || - || - || -0.5 sec || - || - || -0.6 sec || -76 || - || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| -39 || - || -0.2 sec || - || - || -0.3 sec || - || - || -0.5 sec || - || - || -0.6 sec || -98 || - || -0.9 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Can be cast on players not in your party, contrary to the description.&lt;br /&gt;
*When endure expires, players have their HP &amp;amp; SP maximum reduced back to normal. ie, if a player currently has 390/800 HP with Endure[01], upon expiry, his HP will be 390/390 (800-410=390).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Utility Spells===&lt;br /&gt;
Other useful spells that do not fall into the 3 categories.&lt;br /&gt;
&lt;br /&gt;
====Revive====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Revive.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Revives Target.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Cast Time !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || Class Quest Reward / 400 Fame || 41 || 5.0 sec || 10.5 m || 30.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
! || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -8 || -1.5 sec || -10 || -3.0 sec || -12 || -4.5 sec || -16 || -6.0 sec || -20 || -9.0 sec &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Can be bought for 400 fame from Item Merchant Nina(F8) inside Elderine or attained from a quest given by Paladin lady in Elderine. However, completion of level 20 High Cleric quest is still needed as the skill scroll has the HighCleric requirement.&lt;br /&gt;
*Currently there is a display/update bug that will prevent clerics from reviving players if they appear to still be alive/standing. It can be fixed by logging out and back in, basically a reset of all graphics and data.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Cure====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Cure01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Instantly cure target of poison and disease.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self / Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Grade !! Cast Time !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01] &lt;br /&gt;
| 20 || 4s 100c || 34 || Low || Immediate || 15.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02] &lt;br /&gt;
| 40 || 17s || 80 || Low &amp;amp; Mid || Immediate || 15.0 m || 3.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -6 || -0.2 sec || -8 || -0.3 sec || -10 || -0.5 sec || -13 || -0.6 sec || -17 || -0.9 sec &lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -16 || -0.2 sec || -20 || -0.3 sec || -24 || -0.5 sec || -32 || -0.6 sec || -40 || -0.9 sec &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*A good way to determine if cure can remove a debuff, is to check if your target is taking damage over time. If yes, it should be removable unless its a higher level debuff.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Passive==&lt;br /&gt;
===Divinity===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Divinity01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Raises divinity and Increase maximum SP.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Boost&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 13 || 200c || +44 &lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 22 || 3s 600c || +46 &lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 31 || 7s 100c || +44 &lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 40 || 12s || +50&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 49 || 18s || +51 &lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 58 || 26s || - &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mace Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Mace Mastery01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Upgrade Mace Mastery and increase damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 7 || 74c || +3 || +4&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 16 || 290c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 25 || 4s 600c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 34 || 8s 500c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 43 || 14s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 52 || 21s || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Hammer Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Hammer Mastery01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Upgrade Hammer Mastery and increase damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 3s || +4 || +4&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 29 || 6s 200c || +5 || +5  &lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 38 || 11s || +6 || +6 &lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 47 || 17s || +10 || +10&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 56 || 24s || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Not required in order to wield a hammer. Players can still use a hammer for combat even if they have not learnt Hammer Mastery.&lt;/div&gt;</description>
			<pubDate>Mon, 24 Mar 2008 08:21:26 GMT</pubDate>			<dc:creator>202.156.12.10</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Cleric_Skills</comments>		</item>
		<item>
			<title>Cleric Skills</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Cleric_Skills</link>
			<description>&lt;p&gt;202.156.12.10:&amp;#32;/* Hammer Mastery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a detailed list of Cleric skills.&lt;br /&gt;
&lt;br /&gt;
==Active==&lt;br /&gt;
===Healing Spells===&lt;br /&gt;
Spells that enable you to heal yourself and others.&lt;br /&gt;
&lt;br /&gt;
====Heal====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Heal01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Instantly heal yourself or a friendly target.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self / Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! HP Restored !! Casting Distance !! Cool Time !! Ratio (Efficiency):&amp;lt;br&amp;gt;HP Healed / SP Used&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 3 || 47c || 7 || 110 || 18.0 m || 3.0 sec || 15.71&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 9 || 150c || 16 || 190 || 18.0 m || 3.0 sec || 11.88&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 15 ||| 350c || 28 || 270 || 18.0 m || 3.0 sec || 9.64&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 21 || 4s 500c || 41 || 390 || 18.0 m || 3.0 sec || 9.51&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 27 || 7s 400c || 57 || 500 || 18.0 m || 3.0 sec || 8.77&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 33 || 11s 100c || 74 || 610 || 18.0 m || 3.0 sec || 8.24&lt;br /&gt;
|-&lt;br /&gt;
! [07]&lt;br /&gt;
| 39 || 16s || 88 || 720 || 18.0 m || 3.0 sec || 8.18&lt;br /&gt;
|-&lt;br /&gt;
! [08]&lt;br /&gt;
| 45 || 21s || 102 || 840 || 18.0 m || 3.0 sec || 8.24&lt;br /&gt;
|-&lt;br /&gt;
! [09]&lt;br /&gt;
| 51 || 27s || 119 || 950 || 18.0 m || 3.0 sec || 7.98&lt;br /&gt;
|-&lt;br /&gt;
! [10]&lt;br /&gt;
| 57 || 34s || 135 || 1100 || 18.0 m || 3.0 sec || 8.15&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP ||  Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -1 || -0.2 sec || 18.33 || -1 || -0.3 sec || 18.33 || -2 || -0.5 sec || 22.00 || -2 || -0.6 sec || 22.00 || -3 || -0.9 sec || 27.50&lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -3 || -0.2 sec || 14.52 || -4 || -0.3 sec || 15.83 || -4 || -0.5 sec || 15.83 || -6 || -0.6 sec || 19.00 || -8 || -0.9 sec || 23.75&lt;br /&gt;
|-&lt;br /&gt;
![03] &lt;br /&gt;
| -5 || -0.2 sec || 11.74 || -7 || -0.3 sec || 12.86 || -8 || -0.5 sec || 13.50 || -11 || -0.6 sec || 15.88 || -14 || -0.9 sec || 19.29&lt;br /&gt;
|-&lt;br /&gt;
![04] &lt;br /&gt;
| -8 || -0.2 sec || 11.81 || -10 || -0.3 sec || 12.58 || -12 || -0.5 sec || 13.45 || -16 || -0.6 sec || 15.60 || -20 || -0.9 sec || 18.57&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| -11 || -0.2 sec || 10.87 || -14 || -0.3 sec || 11.63 || -17 || -0.5 sec || 12.50 || -22 || -0.6 sec || 14.29 || -28 || -0.9 sec || 17.24&lt;br /&gt;
|-&lt;br /&gt;
![06]&lt;br /&gt;
| -14 || -0.2 sec || 10.17 || -18 || -0.3 sec || 10.89 || -22 || -0.5 sec || 11.73 || -29 || -0.6 sec || 13.56 || -37 || -0.9 sec || 16.49&lt;br /&gt;
|- &lt;br /&gt;
![07]&lt;br /&gt;
| -17 || -0.2 sec || 10.14 || -22 || -0.3 sec || 10.90 || -26 || -0.5 sec || 11.61 || -33 || -0.6 sec || 13.09 || -44 || -0.9 sec || 16.36&lt;br /&gt;
|-&lt;br /&gt;
![08]&lt;br /&gt;
| -20 || -0.2 sec || 10.24 || -25 || -0.3 sec || -- || -30 || -0.5 sec || -- || - || -0.6 sec || -- || -51 || -0.9 sec || 16.47&lt;br /&gt;
|-&lt;br /&gt;
![09]&lt;br /&gt;
| -23 || -0.2 sec || 9.90 || - || -0.3 sec || -- || - || -0.5 sec || -- || - || -0.6 sec || -- || -59 || -0.9 sec || 15.83&lt;br /&gt;
|-&lt;br /&gt;
![10]&lt;br /&gt;
| -27 || -0.2 sec || 10.19 || - || -0.3 sec || -- || - || -0.5 sec || -- || - || -0.6 sec || -- || -67 || -0.9 sec || 16.18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Note that currently, adding INT or wearing +INT items does NOT boost healing power, ie magic damage is not equal to healing power.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Restore====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Restore01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Recover target's HP over a specific amount of time. (Every 1.2 second, 15 times.)&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self / Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! HP Restored&amp;lt;br&amp;gt;(1.2 Sec)!! HP Restored&amp;lt;br&amp;gt;(Total) !! Duration !! Cast Time !! Casting&amp;lt;br&amp;gt;Distance !! Cool Time !! Ratio (Efficiency):&amp;lt;br&amp;gt;HP Healed / SP Used&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 25 || 6s 300c || 33 || 35 || 525 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 15.91&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 31 || 9s 700c || 44 || 43 || 645 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 14.66&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 37 || 14s || 54 || 54 || 810|| 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 15.00&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 43 || 19s || 64 || 62 || 920 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 14.38&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 49 || 25s || 75 || 71 || 1125 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 15.00&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 55 || 32s || 84 || 80 || 1260 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 15.00&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Cool Down ||  Ratio || SP || Cool Down ||  Ratio || SP || Cool Down ||  Ratio || SP || Cool Down ||  Ratio || SP || Cool Down || Ratio&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -6 || -0.3 sec || 19.44 || -8 || -0.5 sec || 21.00 || -10 || -0.8 sec || 22.83 || -13 || -1.0 sec || 26.25 || -16 || -1.5 sec || 30.88&lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -8 || -0.3 sec || 17.92 || -11 || -0.5 sec || 19.55 || -13 || -0.8 sec || 20.81 || -17 || -1.0 sec || 23.89 || -22 || -1.5 sec || 29.32&lt;br /&gt;
|-&lt;br /&gt;
![03] &lt;br /&gt;
| -10 || -0.3 sec || 18.41 || -13 || -0.5 sec || 19.76 || -16 || -0.8 sec || 21.32 || -21 || -1.0 sec || 24.55 || -27 || -1.5 sec || 30.00&lt;br /&gt;
|-&lt;br /&gt;
![04] &lt;br /&gt;
| -12 || -0.3 sec || 17.69 || -16 || -0.5 sec || 19.17 || -19 || -0.8 sec || 20.44 || -25 || -1.0 sec || 23.59 || -32 || -1.5 sec || 28.75&lt;br /&gt;
|-&lt;br /&gt;
![05] &lt;br /&gt;
| -15 || -0.3 sec || 18.75 || - || -0.5 sec || -- || - || -0.8 sec || -- || - || -1.0 sec || -- || -37 || -1.5 sec || 29.61&lt;br /&gt;
|-&lt;br /&gt;
![06] &lt;br /&gt;
| -16 || -0.3 sec || 18.53 || - || -0.5 sec || -- || - || -0.8 sec || -- || - || -1.0 sec || -- || -42 || -1.5 sec || 30.00&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Recommend usage of Level[01] and Level[03] once you have both, skipping Level[02] due to the lower efficiency, and it only heals a little more than Level[01].&lt;br /&gt;
*Same applies to Level[04], poorer efficiency, so skip using it when you have a higher level spell.&lt;br /&gt;
*Only 1 copy of Restore, irregardless of level, can be on a player at any given time.&lt;br /&gt;
*Higher level spells will replace lower level spells, renewing the duration.&lt;br /&gt;
*Spell will fail '''after casting''' when used on a player with a higher level Restore effect, even if the higher level Restore is almost over. Because spell failed, the cooldown is not activated, ie you can cast another Restore spell immediately after.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Rejuvenate====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Rejuvenate01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Instantly heal a large amount of the target's HP.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self / Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Heals !! Cast Time !! Distance !! Cool Time !! Ratio&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 41 || 18s || 114 || 1200 || 0.8 sec || 15.0 m || 10.0 sec || 10.53&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 47 || 24s || 133 || 1400 || 0.8 sec || 15.0 m || 10.0 sec || 10.53&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 53 || 31s || 152 || 1600 || 0.8 sec || 15.0 m || 10.0 sec || 10.53&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 59 || 39s || 172 || 1800 || 0.8 sec || 15.0 m || 10.0 sec || 10.47&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -22 || -0.5 sec || 13.04 || -28 || -1.0 sec || 13.95 || -34 || -1.5 sec || 15.00 || -45 || -2.0 sec || 17.39 || -57 || -3.0 sec || 21.05&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| -26 || -0.5 sec || 13.08 || - || -1.0 sec || - || - || -1.5 sec || - || - || -2.0 sec || - || -66 || -3.0 sec || 20.90&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| -30 || -0.5 sec || 13.11 || - || -1.0 sec || - || - || -1.5 sec || - || - || -2.0 sec || - || -76 || -3.0 sec || 21.05&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| -34 || -0.5 sec || 13.04 || - || -1.0 sec || - || - || -1.5 sec || - || - || -2.0 sec || - || -86 || -3.0 sec || 20.93&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Due to a relatively long cooldown, this is best used to complement Heal and Restore.&lt;br /&gt;
*Healing efficiency (ratio) is decent, comparable to a level 2/3 Heal. However, because most players have empowerments on their Heal spell, this is a poor choice to use for normal healing.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Damage Dealing Spells===&lt;br /&gt;
Spells that enable you to damage enemies in any way.&lt;br /&gt;
&lt;br /&gt;
====Bash====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Bash01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Bash your enemy with a powerful strike.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Additional Dmg !! Casting Distance !! Cool Time !! Avg Dmg / Min&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 5 || 60c || 9 || 40 - 48 || 1.5 m || 6.0 sec || 440&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 13 || 240c || 24 || 111 - 130 || 1.5 m || 6.0 sec || 1205&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 21 || 3s 900c || 46 || 219 - 258 || 1.5 m || 6.0 sec || 2385&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 29 || 7s 400c || 58 || 279 - 328 || 1.5 m || 6.0 sec || 3035&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 37 || 13s || 88 || 433 - 510 || 1.5 m || 6.0 sec || 4715&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 45 || 19s || 117 || 589 - 693 || 1.5 m || 6.0 sec || 6410&lt;br /&gt;
|-&lt;br /&gt;
! [07]&lt;br /&gt;
| 53 || 26s || 145 || 740 - 871 || 1.5 m || 6.0 sec || 8055&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 || colspan=&amp;quot;3&amp;quot; | +4 || colspan=&amp;quot;3&amp;quot; | +5 || colspan=&amp;quot;3&amp;quot; | Analysis of +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Avg Dmg/Min&amp;lt;br&amp;gt;(+Dmg) || Avg Dmg/Min&amp;lt;br&amp;gt;(+Cool) || Avg Dmg/Min&amp;lt;br&amp;gt;(+Both)&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +9 || -1 || -0.3 sec || +12 || -2 || -0.6 sec || +14 || -2 || -0.9 sec || +17 || -3 || -1.2 sec || +22 || -4 || -1.8 sec || 660 || 587 || 880&lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| +26 || -4 || -0.3 sec || +33 || -6 || -0.6 sec || +41 || -7 || -0.9 sec || +48 || -9 || -1.2 sec || +60 || -12 || -1.8 sec || 1805 || 1607 || 2407&lt;br /&gt;
|-&lt;br /&gt;
![03] &lt;br /&gt;
| +52 || -9 || -0.3 sec || +66 || -11 || -0.6 sec || +81 || -14 || -0.9 sec || +95 || -18 || -1.2 sec || +119 || -23 || -1.8 sec || 3575 || 3180 || 4767&lt;br /&gt;
|-&lt;br /&gt;
![04] &lt;br /&gt;
| +66 || -11 || -0.3 sec || +85 || -14 || -0.6 sec || +103 || -17 || -0.9 sec || +121 || -23 || -1.2 sec || +151 || -29 || -1.8 sec || 4545 || 4047 || 6060&lt;br /&gt;
|-&lt;br /&gt;
![05] &lt;br /&gt;
| +103 || -17 || -0.3 sec || +132 || -22 || -0.6 sec || +160 || -26 || -0.9 sec || +188 || -35 || -1.2 sec || +235 || -44 || -1.8 sec || 7065 || 6287 || 9420&lt;br /&gt;
|-&lt;br /&gt;
![06] &lt;br /&gt;
| - || -23 || -0.3 sec || +179 || -29 || -0.6 sec || +217 || -35 || -0.9 sec || +256 || -47 || -1.2 sec || +320 || -58 || -1.8 sec || 9610 || 8546 || 12813&lt;br /&gt;
|-&lt;br /&gt;
![07] &lt;br /&gt;
| - || -29 || -0.3 sec || - || - || -0.6 sec || - || - || -0.9 sec || - || - || -1.2 sec || +402 || -72 || -1.8 sec || - || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Average Damage = (Min Dmg + Max Dmg) / 2 * 10&lt;br /&gt;
*Average Damage Per Minute assumes continuous use of skill in 1 minute.&lt;br /&gt;
*Avg Dmg/Min (+Dmg) = (Avg Dmg + Dmg Boost) * 10&lt;br /&gt;
*Avg Dmg/Min (+Cool) = Avg Dmg * 13.333&lt;br /&gt;
*Avg Dmg/Min (+Both) = (Avg Dmg + Dmg Boost) * 13.333&lt;br /&gt;
*Current calculations include only bash, without consideration for the differences between maces &amp;amp; hammers. Empowering damage results in dealing more damage over time compared to empowering cooldown. Moreover, with reduced cooldown, more mana is spent without an advantage in damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Level 37 cleric approx damage dealt with level 30 '''hammer''': (374+416)/2 = 395&lt;br /&gt;
*Level [05] Avg Dmg/Min (+Dmg) + 395*(60/1.3) = 7065 + 18231 = 25296&lt;br /&gt;
*Level [05] Avg Dmg/Min (+Cool) + 395*(60/1.3) = 6287 + 18231 = 24518&lt;br /&gt;
*Level 37 cleric '''estimated''' damage dealt with level 30 '''mace''': 402-67 = 335&lt;br /&gt;
*Level [05] Avg Dmg/Min (+Dmg) + 335*(60/1.1) = 7065 + 18273 = 25338&lt;br /&gt;
*Level [05] Avg Dmg/Min (+Cool) + 335*(60/1.1) = 6287 + 18273 = 24560&lt;br /&gt;
*No points were put into str in the above build example. Assumption is that every hit lands &amp;amp; that bash is used continuously. Actual conditions will vary, ie with mace, 1.1sec*5=5.5sec, you might waste 0.5 sec swing time when you use bash.&lt;br /&gt;
- Grexx&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Trip====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Trip01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Deal a powerful hammer attack on target's soul.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Additional Dmg !! Cast Time !! Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 40 || 18s || 96 || 129 - 151 || Immediate || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 49 || 26s || 98 || 145 - 170 || Immediate || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 58 || 37s || 114 || 183 - 215 || Immediate || 1.5 m || 15.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 || colspan=&amp;quot;3&amp;quot; | +4 || colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +30 || -19 || -0.8 sec || +39 || -24 || -1.5 sec || +47 || -28 || -2.3 sec || +56 || -38 || -3.0 sec || +70 || -48 || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| - || -19 || -0.8 sec || - || - || -1.5 sec || - || - || -2.3 sec || - || - || -3.0 sec || +78 || -49 || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| - || -22 || -0.8 sec || - || - || -1.5 sec || - || - || -2.3 sec || - || - || -3.0 sec || +99 || -57 || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Does not have any special effects. &lt;br /&gt;
*Quite useless in its current form. Do not purchase unless you have money to burn. It is essentially a weaker version of bash that requires more SP to cast.&lt;br /&gt;
*Only advantage is that it can be chain cast with bash, ie no cooldown in between. However there is still a short pause after the skill is cast, similar to bash.&lt;br /&gt;
*Requires a hammer. Cannot be used with a mace.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Bleed====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Bleed01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Deal a powerful mace attack on target's soul.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Additional Dmg !! Cast Time !! Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 40 || 18s || 96 || 129 - 151 || Immediate || 1.5 m || 10.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 49 || 26s || 98 || 145 - 170 || Immediate || 1.5 m || 10.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 58 || 37s || 114 || 183 - 215 || Immediate || 1.5 m || 10.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 || colspan=&amp;quot;3&amp;quot; | +4 || colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +30 || -19 || -0.5 sec || +39 || -24 || -1.0 sec || +47 || -28 || -1.5 sec || +56 || -38 || -2.0 sec || +70 || -48 || -3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| - || -19 || -0.5 sec || - || - || -1.0 sec || - || - || -1.5 sec || - || - || -2.0 sec || +78 || -49 || -3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| - || -22 || -0.5 sec || - || - || -1.0 sec || - || - || -1.5 sec || - || - || -2.0 sec || +99 || -57 || -3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Read comments for Trip skill.&lt;br /&gt;
*Does not cast bleed debuff on monsters!&lt;br /&gt;
*Requires a mace. Cannot be used with a hammer.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Buff Spells===&lt;br /&gt;
Spells that enable you to boost a player's stats.&lt;br /&gt;
&lt;br /&gt;
====Protect====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Protect01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Party's strength and defense increases for a certain amount of time. &lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Party&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Dmg Increase !! Def Increase !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 11 || 200c || 30 || 14 || 10 || 60 min || 30.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 21 || 4s 300c || 59 || 24 || 19 || 60 min || 30.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 31 || 9s 300c || 95 || 39 || 34 || 60 min || 30.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 41 || 17s || 131 || 54 || 49 || 60 min || 30.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 51 || 26s || 168 || 70 || 64 || 60 min || 30.0 m || 3.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -6 || +1.5 sec || -0.2 sec || -7 || +1.8 sec || -0.3 sec || -9 || +2.1 sec || -0.5 sec || -12 || +2.4 sec || -0.6 sec || -15 || +3.0 sec || -0.9 sec &lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -11 || +1.5 sec || -0.2 sec || -14 || +1.8 sec || -0.3 sec || -17 || +2.1 sec || -0.5 sec || -23 || +2.4 sec || -0.6 sec || -29 || +3.0 sec || -0.9 sec &lt;br /&gt;
|-&lt;br /&gt;
![03] &lt;br /&gt;
| -19 || +1.5 sec || -0.2 sec || -23 || +1.8 sec || -0.3 sec || -28 || +2.1 sec || -0.5 sec || -38 || +2.4 sec || -0.6 sec || -47 || +3.0 sec || -0.9 sec &lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| -26 || +1.5 sec || -0.2 sec || -32 || +1.8 sec || -0.3 sec || -39 || +2.1 sec || -0.5 sec || -52 || +2.4 sec || -0.6 sec || -65 || +3.0 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| -33 || +1.5 sec || -0.2 sec || - || +1.8 sec || -0.3 sec || - || +2.1 sec || -0.5 sec || - || +2.4 sec || -0.6 sec || -84 || +3.0 sec || -0.9 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Each additional party member will improve the buff by 15%, ie 1 member +0% (self only), 2 members +15%, 3 members +30%, 4 members +45%, 5 members +60% (max party). % increase will update accordingly if any party member moves into, or out of range of the spell.&lt;br /&gt;
*Currently, there is an occasional bug where the spell does not count one of your party members, therefore you get less % increase. To fix that, kick the party member out and reinvite them, or if you are the bugged player, log yourself out and back in.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Resist====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Resist01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase party's magic damage and magic resistance.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Party&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! MDmg Increase !! MResist Increase !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 17 || 420c || 46 || 11 || 11 || 60 min || 18.0 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 29 || 8s 200c || 87 || 25 || 24 || 60 min || 18.0 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 41 || 17s || 131 || 41 || 39 || 60 min || 18.0 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 53 || 28s || 174 || 58 || 53 || 60 min || 18.0 m || 6.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -9 || +2.5 sec || -- || -11 || +3.0 sec || -- || -13 || +3.5 sec || -- || -18 || +4.0 sec || -- || -23 || +5.0 sec || -- &lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -17 || +2.5 sec || -- || -21 || +3.0 sec || -- || -26 || +3.5 sec || -- || -34 || +4.0 sec || -- || -43 || +5.0 sec || -- &lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| -26 || +2.5 sec || -- || -32 || +3.0 sec || -- || -39 || +3.5 sec || -- || -52 || +4.0 sec || -- || -65 || +5.0 sec || --&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| -34 || +2.5 sec || -- || - || +3.0 sec || -- || - || +3.5 sec || -- || - || +4.0 sec || -- || -87 || +5.0 sec || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Cool Down empowerment has an error. Time reduced is given in 6 second reductions, giving a final +5 empowerment of -30.0 sec.&lt;br /&gt;
*Each additional party member will improve the buff by 15%, ie 1 member +0% (self only), 2 members +15%, 3 members +30%, 4 members +45%, 5 members +60% (max party). % increase will update accordingly if any party member moves into, or out of range of the spell.&lt;br /&gt;
*Currently, there is an occasional bug where the spell does not count one of your party members, therefore you get less % increase. To fix that, kick the party member out and reinvite them, or if you are the bugged player, log yourself out and back in.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Invincible====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Invincible01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Cast a Holy Shield on your target, making them temporarily invincible.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self / Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Dmg Absorbed !! Duration !! Cast Time !! Casting Distance !! Cool Time !! Ratio (Efficiency):&amp;lt;br&amp;gt;HP Boost / SP Used&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 4s 600c || 41 || 1040 || 10.0 sec || 1.0 sec || 15.0 m || 120.0 sec || 25.37&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 28 || 9s || 63 || 1352 || 10.0 sec || 1.0 sec || 15.0 m || 120.0 sec || 21.46&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 36 || 15s || 84 || 1690 || 10.0 sec || 1.0 sec || 15.0 m || 120.0 sec || 20.12&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 44 || 23s || 106 || 2028 || 10.0 sec || 1.0 sec || 15.0 m || 120.0 sec || 19.13&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 52 || 32s || 128 || 2332 || 10.0 sec || 1.0 sec || 15.0 m || 120.0 sec || 18.22&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -8 || +3.8 sec || -0.9 sec || -10 || +4.5 sec || -1.8 sec || -12 || +5.3 sec || -2.7 sec || -16 || +6.0 sec || -3.6 sec || -20 || +7.5 sec || -5.4 sec&lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -12 || +3.8 sec || -0.9 sec || -15 || +4.5 sec || -1.8 sec || -18 || +5.3 sec || -2.7 sec || -25 || +6.0 sec || -3.6 sec || -31 || +7.5 sec || -5.4 sec &lt;br /&gt;
|-&lt;br /&gt;
![03] &lt;br /&gt;
| -16 || +3.8 sec || -0.9 sec || -21 || +4.5 sec || -1.8 sec || -25 || +5.3 sec || -2.7 sec || -33 || +6.0 sec || -3.6 sec || -42 || +7.5 sec || -5.4 sec &lt;br /&gt;
|-&lt;br /&gt;
![04] &lt;br /&gt;
| -21 || +3.8 sec || -0.9 sec || -26 || +4.5 sec || -1.8 sec || -31 || +5.3 sec || -2.7 sec || -42 || +6.0 sec || -3.6 sec || -53 || +7.5 sec || -5.4 sec &lt;br /&gt;
|-&lt;br /&gt;
![05] &lt;br /&gt;
| -25 || +3.8 sec || -0.9 sec || - || +4.5 sec || -1.8 sec || - || +5.3 sec || -2.7 sec || - || +6.0 sec || -3.6 sec || -64 || +7.5 sec || -5.4 sec &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Once damage taken exceeds damage absorption, Invincible will end. This applies even with increased duration empowerment.&lt;br /&gt;
*If Invincible was regarded as an instant heal spell, ratio would be it's efficiency index compared to Heal and Restore.&lt;br /&gt;
*At a basic level without empowerments, Invincible is '''the most efficient''' and useful spell available to the cleric as it is the equivalent of a temporary hp bar boost.&lt;br /&gt;
*Invincible takes into account the character's natural armor. Therefore an invincible cast on a mage or archer will not last as many melee/physical hits as when cast on a fighter. If fighting a spell caster, invincible will last more hits on a mage due to their higher magical defense. Likewise, casting a high level invincible on a level 10 character will not enable him/her to walk past level 40 monsters.&lt;br /&gt;
*Does not block damage taken from damage over time effects such as bleed and poison. These debuffs will continue to injure a player even while under the invincible spell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Immune====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Immune01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase party's resistance against poison and disease.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self / Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Percent !! Duration !! Cast Time !! Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 31 || 9s 300c || 95 || 10% || 60 min || Immediate|| 15.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 49 || 24s || 160 || 15% || 60 min || Immediate || 15.0 m || 3.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -19 || +1.5 sec || -0.2 sec || -23 || +1.8 sec || -0.3 sec || -28 || +2.1 sec || -0.5 sec || -38 || +2.4 sec || -0.6 sec || -47 || +3.0 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -32 || +1.5 sec || -0.2 sec || - || +1.8 sec || -0.3 sec || - || +2.1 sec || -0.5 sec || - || +2.4 sec || -0.6 sec || -80 || +3.0 sec || -0.9 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Can be cast on players not in your party, contrary to the description.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Stoneskin====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Stoneskin01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Bless one's shield to increase its defense rate.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Percent !! Duration !! Cast Time !! Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 37 || 14s || 117 || 1% || 60 min || Immediate|| 1.5 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 51 || 26s || 168 || 2% || 60 min || Immediate || 1.5 m || 3.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -23 || +0.8 sec || -0.2 sec || -29 || +0.9 sec || -0.3 sec || -35 || +1.1 sec || -0.5 sec || -46 || +1.2 sec || -0.6 sec || -58 || +1.5 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -33 || +0.8 sec || -0.2 sec || - || +0.9 sec || -0.3 sec || - || +1.1 sec || -0.5 sec || - || +1.2 sec || -0.6 sec || -84 || +1.5 sec || -0.9 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*A simpler way to look at what stoneskin does, is that over time, all damage done to you is reduced by 1% or 2%, as long as you have a shield on. 1/100 or 1/50 hits will be blocked, ie 0 damage taken.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Endure====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Endure01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase party's max HP and max SP.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self / Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! +HP !!  +SP !! Duration || Cast Time !! Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 47 || 22s || 153 || 410 || 390 || 60 min || Immediate || 15.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 59 || 35s || 196 || 520 || 490 || 60 min || Immediate || 15.0 m || 3.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -30 || - || -0.2 sec || - || - || -0.3 sec || - || - || -0.5 sec || - || - || -0.6 sec || -76 || - || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| -39 || - || -0.2 sec || - || - || -0.3 sec || - || - || -0.5 sec || - || - || -0.6 sec || -98 || - || -0.9 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Can be cast on players not in your party, contrary to the description.&lt;br /&gt;
*When endure expires, players have their HP &amp;amp; SP maximum reduced back to normal. ie, if a player currently has 390/800 HP with Endure[01], upon expiry, his HP will be 390/390 (800-410=390).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Utility Spells===&lt;br /&gt;
Other useful spells that do not fall into the 3 categories.&lt;br /&gt;
&lt;br /&gt;
====Revive====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Revive.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Revives Target.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Cast Time !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || Class Quest Reward / 400 Fame || 41 || 5.0 sec || 10.5 m || 30.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
! || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -8 || -1.5 sec || -10 || -3.0 sec || -12 || -4.5 sec || -16 || -6.0 sec || -20 || -9.0 sec &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Can be bought for 400 fame from Item Merchant Nina(F8) inside Elderine or attained from a quest given by Paladin lady in Elderine. However, completion of level 20 High Cleric quest is still needed as the skill scroll has the HighCleric requirement.&lt;br /&gt;
*Currently there is a display/update bug that will prevent clerics from reviving players if they appear to still be alive/standing. It can be fixed by logging out and back in, basically a reset of all graphics and data.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Cure====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Cure01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Instantly cure target of poison and disease.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self / Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Grade !! Cast Time !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01] &lt;br /&gt;
| 20 || 4s 100c || 34 || Low || Immediate || 15.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02] &lt;br /&gt;
| 40 || 17s || 80 || Low &amp;amp; Mid || Immediate || 15.0 m || 3.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -6 || -0.2 sec || -8 || -0.3 sec || -10 || -0.5 sec || -13 || -0.6 sec || -17 || -0.9 sec &lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -16 || -0.2 sec || -20 || -0.3 sec || -24 || -0.5 sec || -32 || -0.6 sec || -40 || -0.9 sec &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*A good way to determine if cure can remove a debuff, is to check if your target is taking damage over time. If yes, it should be removable unless its a higher level debuff.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Passive==&lt;br /&gt;
===Divinity===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Divinity01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Raises divinity and Increase maximum SP.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Boost&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 13 || 200c || +44 &lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 22 || 3s 600c || +46 &lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 31 || 7s 100c || +44 &lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 40 || 12s || +50&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 49 || 18s || +51 &lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 58 || 26s || - &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mace Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Mace Mastery01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Upgrade Mace Mastery and increase damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 7 || 74c || +3 || +4&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 16 || 290c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 25 || 4s 600c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 34 || 8s 500c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 43 || 14s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 52 || 21s || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Hammer Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Hammer Mastery01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Upgrade Hammer Mastery and increase damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 3s || +4 || +4&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 29 || 6s 200c | +5 | - | +5 | -&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 38 || 11s || +6 || +6 &lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 47 || 17s || +10 || +10&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 56 || 24s || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Not required in order to wield a hammer. Players can still use a hammer for combat even if they have not learnt Hammer Mastery.&lt;/div&gt;</description>
			<pubDate>Mon, 24 Mar 2008 08:20:24 GMT</pubDate>			<dc:creator>202.156.12.10</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Cleric_Skills</comments>		</item>
		<item>
			<title>Title Guide</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Title_Guide</link>
			<description>&lt;p&gt;202.156.12.10:&amp;#32;/* Uncategorized Titles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Titles are obtained by doing various things in-game. There are hundreds of titles and not all of them have been discovered yet. You can change your title by opening the character window and clicking change by the title.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Titles==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Chatting Titles===&lt;br /&gt;
Announcer - Shout 50 times in an hour. (Confirmed)&lt;br /&gt;
&lt;br /&gt;
Broadcaster - Shout 500 times in an hour. (Confirmed)&lt;br /&gt;
&lt;br /&gt;
Talk Show Host - Shout 1000 times in 2 hours. (Confirmed)&lt;br /&gt;
&lt;br /&gt;
World DJ - Shout 5000 times. (Takes 7 hours and 5 minutes, with one shout every 5.1 seconds)&lt;br /&gt;
&lt;br /&gt;
Stammerer - Stay silent for 4 consecutive hours.&lt;br /&gt;
&lt;br /&gt;
Quiet - Stay silent for 24 consecutive hours.&lt;br /&gt;
&lt;br /&gt;
Silent - Stay silent for 48 consecutive hours.&lt;br /&gt;
&lt;br /&gt;
Speechless - Stay silent for 76 consecutive hours.&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Money/Selling Titles===&lt;br /&gt;
Apprentice Merchant -- Sell 500 items to NPC one by one without logging out. (confirmed)&lt;br /&gt;
&lt;br /&gt;
Advanced Merchant -- Sell 1,000 items to NPC one by one without logging out. (confirmed)&lt;br /&gt;
&lt;br /&gt;
Pro Merchant -- Sell 3,000 items to NPC one by one without logging out. (confirmed)&lt;br /&gt;
&lt;br /&gt;
Master Merchant -- Sell 5,000 items to NPC one by one without logging out. (confirmed)&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Friends titles===&lt;br /&gt;
Friend Seeker - Have 5 friends on your friendslist.&lt;br /&gt;
&lt;br /&gt;
Friendly - Have 10 friends on your friendslist.&lt;br /&gt;
&lt;br /&gt;
Popular - Have 30 friends on your friendslist.&lt;br /&gt;
&lt;br /&gt;
Celebrity - Have 50 friends on your friendslist.&lt;br /&gt;
&lt;br /&gt;
NOTE: Removing people from your friends list after getting these titles will NOT remove the titles.&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Enhancement Titles===&lt;br /&gt;
Apprentice Enhancer - Successfully enhance one item to +3.&lt;br /&gt;
&lt;br /&gt;
Skillful Enhancer - Successfully enhance one item to +6.&lt;br /&gt;
&lt;br /&gt;
Enhancement Artist - Successfully enhance one item to +8.&lt;br /&gt;
&lt;br /&gt;
Enhancement God - Successfully enhance one item to +9.&lt;br /&gt;
&lt;br /&gt;
Lucky Enhancer - 10 Successful enhancements (does not have to be in a row).&lt;br /&gt;
&lt;br /&gt;
Successful Enhancer - Successfully enhance three items without failure&lt;br /&gt;
&lt;br /&gt;
Triumphant Enhancer - Successfully enhance seven items without failure&lt;br /&gt;
&lt;br /&gt;
Miraculous Enhancer - Successfully enhance nine items without failure.&lt;br /&gt;
&lt;br /&gt;
Unlucky Enhancer - 5 unsuccessful enhancements (Confirmed, does not have to be in a row.)&lt;br /&gt;
&lt;br /&gt;
Failed Enhancer - 20 unsuccessful enhancements in a row&lt;br /&gt;
&lt;br /&gt;
Hopeless Enhancer - 30 unsuccessful enhancements in a row&lt;br /&gt;
&lt;br /&gt;
Cursed Enhancer - 50 unsuccessful enhancements in a row&lt;br /&gt;
&lt;br /&gt;
Rookie Enhancer - Enhance a certain number of times.&lt;br /&gt;
&lt;br /&gt;
Advanced Enhancer - Enhance a certain number of times. (im guessing that is it because I, adiroit of Bijou, just received it after enhancing a TON of items.)&lt;br /&gt;
&lt;br /&gt;
Item Spoiler - Destroy 5 items during enhancing. (Confirmed by adiroit of Bijou)&lt;br /&gt;
&lt;br /&gt;
Item Breaker - Destroy 20 items during enhancing. (Confirmed by adiroit of Bijou)&lt;br /&gt;
&lt;br /&gt;
Item Destroyer - Destroy 50 items during enhancing. (Confirmed by adiroit of Bijou)&lt;br /&gt;
&lt;br /&gt;
Item Bankrupt - Destroy 50 items during enhancing. (I, adiroit have just broken a total of 115 items and no title yet. In all honesty I can sit here for hours more doing this, but it seems to me like this has not been put into the game yet. I was thinking maybe since it went 5-20 (+15) 20-50 (+30) that it would be 50 + 60 = 110. But even still nothing. Anyone with information on this is welcome to edit this or whisper me in-game, thanks.&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Class Titles===&lt;br /&gt;
&lt;br /&gt;
'''For Fighters:'''&lt;br /&gt;
&lt;br /&gt;
Apprentice Fighter - Attain level 10 with a Fighter.&lt;br /&gt;
&lt;br /&gt;
Clever Fighter - Attain level 20 with a Fighter and complete the class quest.&lt;br /&gt;
&lt;br /&gt;
Tanker Warrior - Attain level 60 with a Fighter and complete the class quest.&lt;br /&gt;
&lt;br /&gt;
Supreme Fighter - &lt;br /&gt;
&lt;br /&gt;
'''For Clerics:'''&lt;br /&gt;
&lt;br /&gt;
Apprentice Cleric - Attain level 10 with a Cleric.&lt;br /&gt;
&lt;br /&gt;
High Cleric - Attain level 20 with a Cleric and complete the class quest.&lt;br /&gt;
&lt;br /&gt;
Supportive Paladin - Attain level 60 with a Cleric and complete the class quest.&lt;br /&gt;
&lt;br /&gt;
Supreme Cleric -&lt;br /&gt;
&lt;br /&gt;
'''For Archers:'''&lt;br /&gt;
&lt;br /&gt;
Apprentice Archer - Attain level 10 with an Archer.&lt;br /&gt;
&lt;br /&gt;
Hawk Archer - Attain level 20 with an Archer and complete the class quest.&lt;br /&gt;
&lt;br /&gt;
Rapid Scout - Attain level 60 with an Archer and complete the class quest.&lt;br /&gt;
&lt;br /&gt;
Supreme Archer - &lt;br /&gt;
&lt;br /&gt;
'''For Mages:'''&lt;br /&gt;
&lt;br /&gt;
Apprentice Mage - Attain level 10 with a Mage.&lt;br /&gt;
&lt;br /&gt;
Wiz Mage - Attain level 20 with a Mage and complete the class quest.&lt;br /&gt;
&lt;br /&gt;
Powerful Enchanter - Attain level 60 with a Mage and complete the class quest.&lt;br /&gt;
&lt;br /&gt;
Supreme Mage -&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Weapon Titles From Monster Slaying (Monster Level)===&lt;br /&gt;
The title level you have available is related to the weapon's damage bonus which is in turn related to the number of the creature in question that you've killed. For instance, once you've achieved enough kills to move your weapon bonus from +15% to +20%, you'll in turn move from Killer to Executioner. The harder the monster, the more kills it takes to progress.&lt;br /&gt;
&amp;lt;br&amp;gt;- Only the highest Critical +% is applied on any weapon. Therefore, if you achieved +1%, +2% &amp;amp; +3% on a weapon, you will not get +6%, but +3% boost.&lt;br /&gt;
&amp;lt;br&amp;gt;- When leveling a license while in a group, you will only get credit if you land the last hit.&lt;br /&gt;
&lt;br /&gt;
(monster name) Killer - Obtained when a weapon with (monster name) license is equipped. Damage: +15%&lt;br /&gt;
&lt;br /&gt;
(monster name) Executioner - Damage +20%&lt;br /&gt;
&lt;br /&gt;
(monster name) Eliminator - Damage +25%&lt;br /&gt;
&lt;br /&gt;
(monster name) Assassin - Damage +30%&lt;br /&gt;
&lt;br /&gt;
(monster name) Dominator - Damage +35%&lt;br /&gt;
*Ratman (13), Boar (14), Boogy (15), Mara Pirates&lt;br /&gt;
&lt;br /&gt;
(monster name) Destroyer - Damage +40%, Critical +1%&lt;br /&gt;
*Baby Bat (22), Gold Slime (24), Glow Wolf (25)&lt;br /&gt;
&lt;br /&gt;
(monster name) Slayer - Damage: +50%, Critical +2%&lt;br /&gt;
&lt;br /&gt;
(monster name) Terminator - Damage: +60%, Critical +3%&lt;br /&gt;
*Goblin, Were Bear, Weakened Ogre&lt;br /&gt;
&lt;br /&gt;
(monster name) Annihilator - Damage: +70%, Critical +4%&lt;br /&gt;
*Harkan&lt;br /&gt;
&lt;br /&gt;
(monster name) Conquerer- Damage: +80%, Critical +5%&lt;br /&gt;
*Orc, Pixy, Pinky, Archon Junior, Archon, Blue Clover Trumpy, Orc Captain, Orc Hunter&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Deaths/Living===&lt;br /&gt;
&lt;br /&gt;
Monster Joke Punchline - Die 10 times in a row in the same map and in the same mobs. Exp. loss is necessary. This title can also be earned in town events. &lt;br /&gt;
&lt;br /&gt;
Invincible - This title has something to do with not dying for a certain period of time, I believe it is days, in which you do not have to be on in one session. [Unknown]&lt;br /&gt;
GM Steam was seen using this title, hence it can be confirmed to exist.&lt;br /&gt;
&lt;br /&gt;
Die Hard - &lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Marathon Titles===&lt;br /&gt;
&lt;br /&gt;
Fiesta Rookie - Stay logged in 5 consecutive hours.&lt;br /&gt;
&lt;br /&gt;
Fiesta Citizen - Stay logged in 8 consecutive hours.&lt;br /&gt;
&lt;br /&gt;
Fiesta Defender - Stay logged in for 24 consecutive hours (1 day).&lt;br /&gt;
&lt;br /&gt;
Fiesta Guardian - Stay logged in for 48 consecutive hours (2 days).&lt;br /&gt;
&lt;br /&gt;
Fiesta Guard Captain - Stay logged in for 96 consecutive hours (4 days).&lt;br /&gt;
&lt;br /&gt;
Fiesta Fan - Stay logged in for 120 consecutive hours (5 days).&lt;br /&gt;
&lt;br /&gt;
Fiesta Lover - Stay logged in for 720 consecutive hours (30 days).&lt;br /&gt;
&lt;br /&gt;
Fiestaholic - Stay logged in for 4320 consecutive hours (180 days). Virtually impossible; the server does crash.&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Uncategorized Titles===&lt;br /&gt;
&lt;br /&gt;
Title Rookie - Obtain 8 titles.(except Weapon Titles)&lt;br /&gt;
&lt;br /&gt;
Title Maker - Obtain 30 titles.(except &amp;quot;Title Rookie&amp;quot; and Weapon Titles)&lt;br /&gt;
               People keep changing this to 40, I(Sylvia from Bijou) have confirmed this to be 30.&lt;br /&gt;
               What I did find strange is that i did not receive it after the 30th, &lt;br /&gt;
               I got it a few hours later while I was just browsing shops in Elderine.&lt;br /&gt;
&lt;br /&gt;
Quest Beginner - Do and submit 8~10 quests in one go without logging off. Unsure if there is a time interval. [Confirmed] - Repeatable quests do not count towards this title, even if only completed one time.&lt;br /&gt;
&lt;br /&gt;
Quest Rookie - &lt;br /&gt;
&lt;br /&gt;
Kingdom Quest Rookie - Complete Kingdom Quest 5 times successfully without fail and without logging off. [Confirmed]&lt;br /&gt;
&lt;br /&gt;
Closed Beta Tester - Obtained if a character reached level 20 in closed beta.&lt;br /&gt;
&lt;br /&gt;
Partygoer - Switch between 10 parties in 1 hour. [Unconfirmed] This definatly does not work if you just switch between 2 parties 10 times.?&lt;br /&gt;
&lt;br /&gt;
===Tips for Getting Titles===&lt;br /&gt;
&lt;br /&gt;
Marathon Titles, Chatting Titles(Staying silent ones) - Turn off all players around you(Shift + Z) or go to an deserted area in a city/town and turn off Shouts, Normal, and Whisper, then do one of the emotion(V) that's continuous, such as Sit, Dance 2, Dance 3, Dance 4, lastly, just leave it there and don't open any new browsers, if you opened one, don't go to another site, you might get disconnected.&lt;/div&gt;</description>
			<pubDate>Mon, 03 Dec 2007 07:53:06 GMT</pubDate>			<dc:creator>202.156.12.10</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Title_Guide</comments>		</item>
		<item>
			<title>Title Guide</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Title_Guide</link>
			<description>&lt;p&gt;202.156.12.10:&amp;#32;/* Chatting Titles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Titles are obtained by doing various things in-game. There are hundreds of titles and not all of them have been discovered yet. You can change your title by opening the character window and clicking change by the title.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Titles==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Chatting Titles===&lt;br /&gt;
Announcer - Shout 50 times in an hour. (Confirmed)&lt;br /&gt;
&lt;br /&gt;
Broadcaster - Shout 500 times in an hour. (Confirmed)&lt;br /&gt;
&lt;br /&gt;
Talk Show Host - Shout 1000 times in 2 hours. (Confirmed)&lt;br /&gt;
&lt;br /&gt;
World DJ - Shout 5000 times. (Takes 7 hours and 5 minutes, with one shout every 5.1 seconds)&lt;br /&gt;
&lt;br /&gt;
Stammerer - Stay silent for 4 consecutive hours.&lt;br /&gt;
&lt;br /&gt;
Quiet - Stay silent for 24 consecutive hours.&lt;br /&gt;
&lt;br /&gt;
Silent - Stay silent for 48 consecutive hours.&lt;br /&gt;
&lt;br /&gt;
Speechless - Stay silent for 76 consecutive hours.&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Money/Selling Titles===&lt;br /&gt;
Apprentice Merchant -- Sell 500 items to NPC one by one without logging out. (confirmed)&lt;br /&gt;
&lt;br /&gt;
Advanced Merchant -- Sell 1,000 items to NPC one by one without logging out. (confirmed)&lt;br /&gt;
&lt;br /&gt;
Pro Merchant -- Sell 3,000 items to NPC one by one without logging out. (confirmed)&lt;br /&gt;
&lt;br /&gt;
Master Merchant -- Sell 5,000 items to NPC one by one without logging out. (confirmed)&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Friends titles===&lt;br /&gt;
Friend Seeker - Have 5 friends on your friendslist.&lt;br /&gt;
&lt;br /&gt;
Friendly - Have 10 friends on your friendslist.&lt;br /&gt;
&lt;br /&gt;
Popular - Have 30 friends on your friendslist.&lt;br /&gt;
&lt;br /&gt;
Celebrity - Have 50 friends on your friendslist.&lt;br /&gt;
&lt;br /&gt;
NOTE: Removing people from your friends list after getting these titles will NOT remove the titles.&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Enhancement Titles===&lt;br /&gt;
Apprentice Enhancer - Successfully enhance one item to +3.&lt;br /&gt;
&lt;br /&gt;
Skillful Enhancer - Successfully enhance one item to +6.&lt;br /&gt;
&lt;br /&gt;
Enhancement Artist - Successfully enhance one item to +8.&lt;br /&gt;
&lt;br /&gt;
Enhancement God - Successfully enhance one item to +9.&lt;br /&gt;
&lt;br /&gt;
Lucky Enhancer - 10 Successful enhancements (does not have to be in a row).&lt;br /&gt;
&lt;br /&gt;
Successful Enhancer - Successfully enhance three items without failure&lt;br /&gt;
&lt;br /&gt;
Triumphant Enhancer - Successfully enhance seven items without failure&lt;br /&gt;
&lt;br /&gt;
Miraculous Enhancer - Successfully enhance nine items without failure.&lt;br /&gt;
&lt;br /&gt;
Unlucky Enhancer - 5 unsuccessful enhancements (Confirmed, does not have to be in a row.)&lt;br /&gt;
&lt;br /&gt;
Failed Enhancer - 20 unsuccessful enhancements in a row&lt;br /&gt;
&lt;br /&gt;
Hopeless Enhancer - 30 unsuccessful enhancements in a row&lt;br /&gt;
&lt;br /&gt;
Cursed Enhancer - 50 unsuccessful enhancements in a row&lt;br /&gt;
&lt;br /&gt;
Rookie Enhancer - Enhance a certain number of times.&lt;br /&gt;
&lt;br /&gt;
Advanced Enhancer -&lt;br /&gt;
&lt;br /&gt;
Powerful Enhancer - &lt;br /&gt;
&lt;br /&gt;
Item Spoiler - Destroy 5 items during enhancing.&lt;br /&gt;
&lt;br /&gt;
Item Breaker - Destroy 15 items during enhancing.&lt;br /&gt;
&lt;br /&gt;
Item Destroyer - Destroy 30 items during enhancing.&lt;br /&gt;
&lt;br /&gt;
Item Bankrupt - Destroy 50 items during enhancing.&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Class Titles===&lt;br /&gt;
&lt;br /&gt;
'''For Fighters:'''&lt;br /&gt;
&lt;br /&gt;
Apprentice Fighter - Attain level 10 with a Fighter.&lt;br /&gt;
&lt;br /&gt;
Clever Fighter - Attain level 20 with a Fighter and complete the class quest.&lt;br /&gt;
&lt;br /&gt;
Tanker Warrior - Attain level 60 with a Fighter and complete the class quest.&lt;br /&gt;
&lt;br /&gt;
Supreme Fighter - &lt;br /&gt;
&lt;br /&gt;
'''For Clerics:'''&lt;br /&gt;
&lt;br /&gt;
Apprentice Cleric - Attain level 10 with a Cleric.&lt;br /&gt;
&lt;br /&gt;
High Cleric - Attain level 20 with a Cleric and complete the class quest.&lt;br /&gt;
&lt;br /&gt;
Supportive Paladin - Attain level 60 with a Cleric and complete the class quest.&lt;br /&gt;
&lt;br /&gt;
Supreme Cleric -&lt;br /&gt;
&lt;br /&gt;
'''For Archers:'''&lt;br /&gt;
&lt;br /&gt;
Apprentice Archer - Attain level 10 with an Archer.&lt;br /&gt;
&lt;br /&gt;
Hawk Archer - Attain level 20 with an Archer and complete the class quest.&lt;br /&gt;
&lt;br /&gt;
Rapid Scout - Attain level 60 with an Archer and complete the class quest.&lt;br /&gt;
&lt;br /&gt;
Supreme Archer - &lt;br /&gt;
&lt;br /&gt;
'''For Mages:'''&lt;br /&gt;
&lt;br /&gt;
Apprentice Mage - Attain level 10 with a Mage.&lt;br /&gt;
&lt;br /&gt;
Wiz Mage - Attain level 20 with a Mage and complete the class quest.&lt;br /&gt;
&lt;br /&gt;
Powerful Enchanter - Attain level 60 with a Mage and complete the class quest.&lt;br /&gt;
&lt;br /&gt;
Supreme Mage -&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Weapon Titles From Monster Slaying (Monster Level)===&lt;br /&gt;
The title level you have available is related to the weapon's damage bonus which is in turn related to the number of the creature in question that you've killed. For instance, once you've achieved enough kills to move your weapon bonus from +15% to +20%, you'll in turn move from Killer to Executioner. The harder the monster, the more kills it takes to progress.&lt;br /&gt;
&amp;lt;br&amp;gt;- Only the highest Critical +% is applied on any weapon. Therefore, if you achieved +1%, +2% &amp;amp; +3% on a weapon, you will not get +6%, but +3% boost.&lt;br /&gt;
&amp;lt;br&amp;gt;- When leveling a license while in a group, you will only get credit if you land the last hit.&lt;br /&gt;
&lt;br /&gt;
(monster name) Killer - Obtained when a weapon with (monster name) license is equipped. Damage: +15%&lt;br /&gt;
&lt;br /&gt;
(monster name) Executioner - Damage +20%&lt;br /&gt;
&lt;br /&gt;
(monster name) Eliminator - Damage +25%&lt;br /&gt;
&lt;br /&gt;
(monster name) Assassin - Damage +30%&lt;br /&gt;
&lt;br /&gt;
(monster name) Dominator - Damage +35%&lt;br /&gt;
*Ratman (13), Boar (14), Boogy (15), Mara Pirates&lt;br /&gt;
&lt;br /&gt;
(monster name) Destroyer - Damage +40%, Critical +1%&lt;br /&gt;
*Baby Bat (22), Gold Slime (24), Glow Wolf (25)&lt;br /&gt;
&lt;br /&gt;
(monster name) Slayer - Damage: +50%, Critical +2%&lt;br /&gt;
&lt;br /&gt;
(monster name) Terminator - Damage: +60%, Critical +3%&lt;br /&gt;
*Were Bear, Weakened Ogre&lt;br /&gt;
&lt;br /&gt;
(monster name) Annihilator - Damage: +70%, Critical +4%&lt;br /&gt;
*Harkan&lt;br /&gt;
&lt;br /&gt;
(monster name) Conquerer- Damage: +80%, Critical +5%&lt;br /&gt;
*Orc, Pixy, Pinky, Archon Junior, Archon, Blue Clover Trumpy, Orc Captain, Orc Hunter&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Deaths/Living===&lt;br /&gt;
&lt;br /&gt;
Monster Joke Punchline - Die 10 times in a row,Exp loss is necessary and u have to die in same map and same mobs,can also get it in town events. &lt;br /&gt;
&lt;br /&gt;
Invincible - This title has something to do with not dying for a certain period of time, I believe it is days, in which you do not have to be on in one session. [Unknown]&lt;br /&gt;
GM Steam was seen using this title, hence it can be confirmed to exist.&lt;br /&gt;
&lt;br /&gt;
Die Hard - Die  Alot. [Unconfirmed]PainKnight tried before,he die about 6000 plus time but still didn't get it,unsure need to loss exp or diying on the same map and same mob.&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Marathon Titles===&lt;br /&gt;
&lt;br /&gt;
Fiesta Rookie - Stay logged in 5 consecutive hours.&lt;br /&gt;
&lt;br /&gt;
Fiesta Citizen - Stay logged in 8 consecutive hours.&lt;br /&gt;
&lt;br /&gt;
Fiesta Defender - Stay logged in for 24 consecutive hours (1 day).&lt;br /&gt;
&lt;br /&gt;
Fiesta Guardian - Stay logged in for 48 consecutive hours (2 days).&lt;br /&gt;
&lt;br /&gt;
Fiesta Guard Captain - Stay logged in for 96 consecutive hours (4 days).&lt;br /&gt;
&lt;br /&gt;
Fiesta Fan - Stay logged in for 120 consecutive hours (5 days).&lt;br /&gt;
&lt;br /&gt;
Fiesta Lover - Stay logged in for 720 consecutive hours (30 days).&lt;br /&gt;
&lt;br /&gt;
Fiestaholic - Stay logged in for 4320 consecutive hours (180 days). Virtually impossible; the server does crash.&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Uncategorized Titles===&lt;br /&gt;
&lt;br /&gt;
Title Rookie - Obtain 8 titles.(except Weapon Titles)&lt;br /&gt;
&lt;br /&gt;
Title Maker - Obtain 30 titles.(except &amp;quot;Title Rookie&amp;quot; and Weapon Titles)&lt;br /&gt;
&lt;br /&gt;
Quest Beginner - Do and submit 8~10 quests in one go without logging off. Unsure if there is a time interval. [Confirmed] - Repeatable quests do not count towards this title, even if only completed one time.&lt;br /&gt;
&lt;br /&gt;
Quest Rookie - &lt;br /&gt;
&lt;br /&gt;
Kingdom Quest Rookie - Complete Kingdom Quest 5 times successfully without fail and without logging off. [Unconfirmed]&lt;br /&gt;
&lt;br /&gt;
Closed Beta Tester - Obtained if a character reached level 20 in closed beta.&lt;br /&gt;
&lt;br /&gt;
Partygoer - Switch between 10 parties in 1 hour. [Unconfirmed]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Tips for Getting Titles===&lt;br /&gt;
&lt;br /&gt;
Marathon Titles, Chatting Titles(Staying silent ones) - Turn off all players around you(Shift + Z) or go to an deserted area in a city/town and turn off Shouts, Normal, and Whisper, then do one of the emotion(V) that's continuous, such as Sit, Dance 2, Dance 3, Dance 4, lastly, just leave it there and don't open any new browsers, if you opened one, don't go to another site, you might get disconnected.&lt;/div&gt;</description>
			<pubDate>Thu, 29 Nov 2007 18:43:04 GMT</pubDate>			<dc:creator>202.156.12.10</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Title_Guide</comments>		</item>
		<item>
			<title>Title Guide</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Title_Guide</link>
			<description>&lt;p&gt;202.156.12.10:&amp;#32;/* Chatting Titles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Titles are obtained by doing various things in-game. There are hundreds of titles and not all of them have been discovered yet. You can change your title by opening the character window and clicking change by the title.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Titles==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Chatting Titles===&lt;br /&gt;
Announcer - Shout 50 times in an hour. (Confirmed)&lt;br /&gt;
&lt;br /&gt;
Broadcaster - Shout 500 times in an hour. (Confirmed)&lt;br /&gt;
&lt;br /&gt;
Talk Show Host - Shout 1000 times in 2 hours. (Confirmed)&lt;br /&gt;
&lt;br /&gt;
World DJ - Shout 5000 times. (Takes 7 hours and 5 minutes, with one shout every 5.1 seconds)&lt;br /&gt;
&lt;br /&gt;
Stammerer - Stay silent for 4 consecutive hours.&lt;br /&gt;
&lt;br /&gt;
Quiet - Stay silent for 24 consecutive hours.&lt;br /&gt;
&lt;br /&gt;
Silent - Stay silent for 48 consecutive hours.&lt;br /&gt;
&lt;br /&gt;
Speechless - Stay silent for 999999999999999999999999999999999999999999999999999 consecutive hours.&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Money/Selling Titles===&lt;br /&gt;
Apprentice Merchant -- Sell 500 items to NPC one by one without logging out. (confirmed)&lt;br /&gt;
&lt;br /&gt;
Advanced Merchant -- Sell 1,000 items to NPC one by one without logging out. (confirmed)&lt;br /&gt;
&lt;br /&gt;
Pro Merchant -- Sell 3,000 items to NPC one by one without logging out. (confirmed)&lt;br /&gt;
&lt;br /&gt;
Master Merchant -- Sell 5,000 items to NPC one by one without logging out. (confirmed)&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Friends titles===&lt;br /&gt;
Friend Seeker - Have 5 friends on your friendslist.&lt;br /&gt;
&lt;br /&gt;
Friendly - Have 10 friends on your friendslist.&lt;br /&gt;
&lt;br /&gt;
Popular - Have 30 friends on your friendslist.&lt;br /&gt;
&lt;br /&gt;
Celebrity - Have 50 friends on your friendslist.&lt;br /&gt;
&lt;br /&gt;
NOTE: Removing people from your friends list after getting these titles will NOT remove the titles.&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Enhancement Titles===&lt;br /&gt;
Apprentice Enhancer - Successfully enhance one item to +3.&lt;br /&gt;
&lt;br /&gt;
Skillful Enhancer - Successfully enhance one item to +6.&lt;br /&gt;
&lt;br /&gt;
Enhancement Artist - Successfully enhance one item to +8.&lt;br /&gt;
&lt;br /&gt;
Enhancement God - Successfully enhance one item to +9.&lt;br /&gt;
&lt;br /&gt;
Lucky Enhancer - 10 Successful enhancements (does not have to be in a row).&lt;br /&gt;
&lt;br /&gt;
Successful Enhancer - Successfully enhance three items without failure&lt;br /&gt;
&lt;br /&gt;
Triumphant Enhancer - Successfully enhance seven items without failure&lt;br /&gt;
&lt;br /&gt;
Miraculous Enhancer - Successfully enhance nine items without failure.&lt;br /&gt;
&lt;br /&gt;
Unlucky Enhancer - 5 unsuccessful enhancements (Confirmed, does not have to be in a row.)&lt;br /&gt;
&lt;br /&gt;
Failed Enhancer - 20 unsuccessful enhancements in a row&lt;br /&gt;
&lt;br /&gt;
Hopeless Enhancer - 30 unsuccessful enhancements in a row&lt;br /&gt;
&lt;br /&gt;
Cursed Enhancer - 50 unsuccessful enhancements in a row&lt;br /&gt;
&lt;br /&gt;
Rookie Enhancer - Enhance a certain number of times.&lt;br /&gt;
&lt;br /&gt;
Advanced Enhancer -&lt;br /&gt;
&lt;br /&gt;
Powerful Enhancer - &lt;br /&gt;
&lt;br /&gt;
Item Spoiler - Destroy 5 items during enhancing.&lt;br /&gt;
&lt;br /&gt;
Item Breaker - Destroy 15 items during enhancing.&lt;br /&gt;
&lt;br /&gt;
Item Destroyer - Destroy 30 items during enhancing.&lt;br /&gt;
&lt;br /&gt;
Item Bankrupt - Destroy 50 items during enhancing.&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Class Titles===&lt;br /&gt;
&lt;br /&gt;
'''For Fighters:'''&lt;br /&gt;
&lt;br /&gt;
Apprentice Fighter - Attain level 10 with a Fighter.&lt;br /&gt;
&lt;br /&gt;
Clever Fighter - Attain level 20 with a Fighter and complete the class quest.&lt;br /&gt;
&lt;br /&gt;
Tanker Warrior - Attain level 60 with a Fighter and complete the class quest.&lt;br /&gt;
&lt;br /&gt;
Supreme Fighter - &lt;br /&gt;
&lt;br /&gt;
'''For Clerics:'''&lt;br /&gt;
&lt;br /&gt;
Apprentice Cleric - Attain level 10 with a Cleric.&lt;br /&gt;
&lt;br /&gt;
High Cleric - Attain level 20 with a Cleric and complete the class quest.&lt;br /&gt;
&lt;br /&gt;
Supportive Paladin - Attain level 60 with a Cleric and complete the class quest.&lt;br /&gt;
&lt;br /&gt;
Supreme Cleric -&lt;br /&gt;
&lt;br /&gt;
'''For Archers:'''&lt;br /&gt;
&lt;br /&gt;
Apprentice Archer - Attain level 10 with an Archer.&lt;br /&gt;
&lt;br /&gt;
Hawk Archer - Attain level 20 with an Archer and complete the class quest.&lt;br /&gt;
&lt;br /&gt;
Rapid Scout - Attain level 60 with an Archer and complete the class quest.&lt;br /&gt;
&lt;br /&gt;
Supreme Archer - &lt;br /&gt;
&lt;br /&gt;
'''For Mages:'''&lt;br /&gt;
&lt;br /&gt;
Apprentice Mage - Attain level 10 with a Mage.&lt;br /&gt;
&lt;br /&gt;
Wiz Mage - Attain level 20 with a Mage and complete the class quest.&lt;br /&gt;
&lt;br /&gt;
Powerful Enchanter - Attain level 60 with a Mage and complete the class quest.&lt;br /&gt;
&lt;br /&gt;
Supreme Mage -&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Weapon Titles From Monster Slaying (Monster Level)===&lt;br /&gt;
The title level you have available is related to the weapon's damage bonus which is in turn related to the number of the creature in question that you've killed. For instance, once you've achieved enough kills to move your weapon bonus from +15% to +20%, you'll in turn move from Killer to Executioner. The harder the monster, the more kills it takes to progress.&lt;br /&gt;
&amp;lt;br&amp;gt;- Only the highest Critical +% is applied on any weapon. Therefore, if you achieved +1%, +2% &amp;amp; +3% on a weapon, you will not get +6%, but +3% boost.&lt;br /&gt;
&amp;lt;br&amp;gt;- When leveling a license while in a group, you will only get credit if you land the last hit.&lt;br /&gt;
&lt;br /&gt;
(monster name) Killer - Obtained when a weapon with (monster name) license is equipped. Damage: +15%&lt;br /&gt;
&lt;br /&gt;
(monster name) Executioner - Damage +20%&lt;br /&gt;
&lt;br /&gt;
(monster name) Eliminator - Damage +25%&lt;br /&gt;
&lt;br /&gt;
(monster name) Assassin - Damage +30%&lt;br /&gt;
&lt;br /&gt;
(monster name) Dominator - Damage +35%&lt;br /&gt;
*Ratman (13), Boar (14), Boogy (15), Mara Pirates&lt;br /&gt;
&lt;br /&gt;
(monster name) Destroyer - Damage +40%, Critical +1%&lt;br /&gt;
*Baby Bat (22), Gold Slime (24), Glow Wolf (25)&lt;br /&gt;
&lt;br /&gt;
(monster name) Slayer - Damage: +50%, Critical +2%&lt;br /&gt;
&lt;br /&gt;
(monster name) Terminator - Damage: +60%, Critical +3%&lt;br /&gt;
*Were Bear, Weakened Ogre&lt;br /&gt;
&lt;br /&gt;
(monster name) Annihilator - Damage: +70%, Critical +4%&lt;br /&gt;
*Harkan&lt;br /&gt;
&lt;br /&gt;
(monster name) Conquerer- Damage: +80%, Critical +5%&lt;br /&gt;
*Orc, Pixy, Pinky, Archon Junior, Archon, Blue Clover Trumpy, Orc Captain, Orc Hunter&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Deaths/Living===&lt;br /&gt;
&lt;br /&gt;
Monster Joke Punchline - Die 10 times in a row,Exp loss is necessary and u have to die in same map and same mobs,can also get it in town events. &lt;br /&gt;
&lt;br /&gt;
Invincible - This title has something to do with not dying for a certain period of time, I believe it is days, in which you do not have to be on in one session. [Unknown]&lt;br /&gt;
GM Steam was seen using this title, hence it can be confirmed to exist.&lt;br /&gt;
&lt;br /&gt;
Die Hard - Die  Alot. [Unconfirmed]PainKnight tried before,he die about 6000 plus time but still didn't get it,unsure need to loss exp or diying on the same map and same mob.&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Marathon Titles===&lt;br /&gt;
&lt;br /&gt;
Fiesta Rookie - Stay logged in 5 consecutive hours.&lt;br /&gt;
&lt;br /&gt;
Fiesta Citizen - Stay logged in 8 consecutive hours.&lt;br /&gt;
&lt;br /&gt;
Fiesta Defender - Stay logged in for 24 consecutive hours (1 day).&lt;br /&gt;
&lt;br /&gt;
Fiesta Guardian - Stay logged in for 48 consecutive hours (2 days).&lt;br /&gt;
&lt;br /&gt;
Fiesta Guard Captain - Stay logged in for 96 consecutive hours (4 days).&lt;br /&gt;
&lt;br /&gt;
Fiesta Fan - Stay logged in for 120 consecutive hours (5 days).&lt;br /&gt;
&lt;br /&gt;
Fiesta Lover - Stay logged in for 720 consecutive hours (30 days).&lt;br /&gt;
&lt;br /&gt;
Fiestaholic - Stay logged in for 4320 consecutive hours (180 days). Virtually impossible; the server does crash.&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Uncategorized Titles===&lt;br /&gt;
&lt;br /&gt;
Title Rookie - Obtain 8 titles.(except Weapon Titles)&lt;br /&gt;
&lt;br /&gt;
Title Maker - Obtain 30 titles.(except &amp;quot;Title Rookie&amp;quot; and Weapon Titles)&lt;br /&gt;
&lt;br /&gt;
Quest Beginner - Do and submit 8~10 quests in one go without logging off. Unsure if there is a time interval. [Confirmed] - Repeatable quests do not count towards this title, even if only completed one time.&lt;br /&gt;
&lt;br /&gt;
Quest Rookie - &lt;br /&gt;
&lt;br /&gt;
Kingdom Quest Rookie - Complete Kingdom Quest 5 times successfully without fail and without logging off. [Unconfirmed]&lt;br /&gt;
&lt;br /&gt;
Closed Beta Tester - Obtained if a character reached level 20 in closed beta.&lt;br /&gt;
&lt;br /&gt;
Partygoer - Switch between 10 parties in 1 hour. [Unconfirmed]&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Tips for Getting Titles===&lt;br /&gt;
&lt;br /&gt;
Marathon Titles, Chatting Titles(Staying silent ones) - Turn off all players around you(Shift + Z) or go to an deserted area in a city/town and turn off Shouts, Normal, and Whisper, then do one of the emotion(V) that's continuous, such as Sit, Dance 2, Dance 3, Dance 4, lastly, just leave it there and don't open any new browsers, if you opened one, don't go to another site, you might get disconnected.&lt;/div&gt;</description>
			<pubDate>Thu, 29 Nov 2007 18:42:44 GMT</pubDate>			<dc:creator>202.156.12.10</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Title_Guide</comments>		</item>
		<item>
			<title>Weapons</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Weapons</link>
			<description>&lt;p&gt;202.156.12.10:&amp;#32;/* One-Handed Swords */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Weapons===&lt;br /&gt;
&lt;br /&gt;
Each class has a distinct weapon type.&lt;br /&gt;
*Cleric: Mace/Hammer&lt;br /&gt;
*Fighter: 1hSword/2hSword/Axe&lt;br /&gt;
*Archer: Bow/Crossbow&lt;br /&gt;
*Mage: Staff/Wand&lt;br /&gt;
&lt;br /&gt;
Each weapon has pro's and con's:&lt;br /&gt;
&lt;br /&gt;
= Fighter =&lt;br /&gt;
==One-Handed Swords==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
*Can use a shield.&lt;br /&gt;
*Higher aim.&lt;br /&gt;
*Quickest attack rate.&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
* Can't Fight Ranged&lt;br /&gt;
*Lower attack.&lt;br /&gt;
*Lowest critical-hit percentage.&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ShortSword.gif]]&lt;br /&gt;
|Short Sword&lt;br /&gt;
|1&lt;br /&gt;
|8-11&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|12c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:LongSword.gif]]&lt;br /&gt;
|Long Sword&lt;br /&gt;
|8&lt;br /&gt;
|25-35&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|75c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BroadSword.gif]]&lt;br /&gt;
|Broad Sword&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|240c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RoumenSword.gif]]&lt;br /&gt;
|Roumen Sword&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|6s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BridgeSword.gif]]&lt;br /&gt;
|Bridge Sword&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|18s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Cutlas.gif]]&lt;br /&gt;
|Cutlas&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:EdgedSword.gif]]&lt;br /&gt;
|Edged Sword&lt;br /&gt;
|50&lt;br /&gt;
|155-214&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Splitter.gif]]&lt;br /&gt;
|Splitter&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:AvantGardeSword.gif]]&lt;br /&gt;
|AvantGarde Sword&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SerpentSword.gif]]&lt;br /&gt;
|Serpent Sword&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Two-Handed Swords==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
* Average Damage&lt;br /&gt;
* Average Attack Speed&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
*No shield.&lt;br /&gt;
*Can't Fight Ranged&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:StealSword.gif]]&lt;br /&gt;
|Steel Sword&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Crusader.gif]]&lt;br /&gt;
|Crusader&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|18s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Zweihander.gif]]&lt;br /&gt;
|Zweihander&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BastardSword.gif]]&lt;br /&gt;
|Bastard Sword&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Claymore.gif]]&lt;br /&gt;
|Claymore&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Flamberge.gif]]&lt;br /&gt;
|Flamberge&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GiantSword.gif]]&lt;br /&gt;
|GiantSword&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Axes==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
* Highest critical-hit percentage.&lt;br /&gt;
* Highest attack.&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
* Slowest attack rate in the game. (Attacks once every 1.5 seconds)&lt;br /&gt;
* No shield.&lt;br /&gt;
* Can't Fight Ranged&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SteelAxe.gif]]&lt;br /&gt;
|Steel Axe&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HideAxe.gif]]&lt;br /&gt;
|Hide Axe&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|18s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:TwoHandAxe.gif]]&lt;br /&gt;
|Two-Hand Axe&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:PoleAxe.gif]]&lt;br /&gt;
|Pole Axe&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Halberd.gif]]&lt;br /&gt;
|Halberd&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:VikingAxe.gif]]&lt;br /&gt;
|Viking Axe&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GiantAxe.gif]]&lt;br /&gt;
|Giant Axe&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shields==&lt;br /&gt;
&lt;br /&gt;
==Shields==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Def.&lt;br /&gt;
!M. Def.&lt;br /&gt;
!Block Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WoodenShield.gif]]&lt;br /&gt;
|Wooden Shield&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|10c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Buckler.gif]]&lt;br /&gt;
|Buckler&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|55c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ChainShield.gif]]&lt;br /&gt;
|Chain Shield&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HideShield.gif]]&lt;br /&gt;
|Hide Shield&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|11s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:KiteShield.gif]]&lt;br /&gt;
|Kite Shield&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:TargeShield.gif]]&lt;br /&gt;
|Targe Shield&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Splendor.gif]]&lt;br /&gt;
|Splendor&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:AvantGardeShield.gif]]&lt;br /&gt;
|AvantGarde Shield&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:LionHeartShield.gif]]&lt;br /&gt;
|Lion Heart Shield&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Cleric =&lt;br /&gt;
==Mace==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
*Can use a shield.&lt;br /&gt;
*Higher accuracy.&lt;br /&gt;
*1.1 Att. Rate.&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
*Less damage than hammer&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ShortMace.gif]]&lt;br /&gt;
|Short Mace&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|12c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:LongMace.gif]]&lt;br /&gt;
|Long Mace&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|69c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SpikedClub.gif]]&lt;br /&gt;
|Spiked Club&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|220c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RoumenMace.gif]]&lt;br /&gt;
|Roumen Mace&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:StoutMace.gif]]&lt;br /&gt;
|Stout Mace&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HorsemansFlail.gif]]&lt;br /&gt;
|Horseman's Flail&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:MorningStar.gif]]&lt;br /&gt;
|Morning Star&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WarMace.gif]]&lt;br /&gt;
|War Mace&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BattleMace.gif]]&lt;br /&gt;
|Battle Mace&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GiantMace.gif]]&lt;br /&gt;
|Giant Mace&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hammer==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
*Can use a shield.&lt;br /&gt;
*More damage&lt;br /&gt;
*Higher Crit Rate&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
*Less accuracy&lt;br /&gt;
*Only 5 Master levels&lt;br /&gt;
*1.3 atks/s&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HeavenHammer.gif]]&lt;br /&gt;
|Heaven's Hammer&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:StoutHammer.gif]]&lt;br /&gt;
|Stout Hammer&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HorsemansHammer.gif]]&lt;br /&gt;
|Horseman's Hammer&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Morgenstern.gif]]&lt;br /&gt;
|Morgenstern&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WarHammer.gif]]&lt;br /&gt;
|War Hammer&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BattleHammer.gif]]&lt;br /&gt;
|Battle Hammer&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GiantHammer.gif]]&lt;br /&gt;
|Giant Hammer&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shields==&lt;br /&gt;
==Shields==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Def.&lt;br /&gt;
!M. Def.&lt;br /&gt;
!Block Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WoodenShield.gif]]&lt;br /&gt;
|Wooden Shield&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|10c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Buckler.gif]]&lt;br /&gt;
|Buckler&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|54c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ChainShield.gif]]&lt;br /&gt;
|Chain Shield&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Pelta.gif]]&lt;br /&gt;
|Pelta&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:KiteShield.gif]]&lt;br /&gt;
|Kite Shield&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:TargeShield.gif]]&lt;br /&gt;
|Targe Shield&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Splendor.gif]]&lt;br /&gt;
|Splendor&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ReflectionShield.gif]]&lt;br /&gt;
|Reflection Shield&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Towershield.gif]]&lt;br /&gt;
|Towershield&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Archer =&lt;br /&gt;
==Bow==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
&lt;br /&gt;
*Faster attack speed than crossbow&lt;br /&gt;
&lt;br /&gt;
*More aim than crossbow&lt;br /&gt;
&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
&lt;br /&gt;
*Less damage than crossbow&lt;br /&gt;
&lt;br /&gt;
*Lower critical % than crossbow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|http://i84.photobucket.com/albums/k33/dralussion/shortbow.jpg&lt;br /&gt;
|Short Bow&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/longbow.jpg - Long Bow - lvl. 8&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/lightbow.jpg - Light Bow - lvl. 15&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/rou.jpg - Roumen Bow - lvl. 20&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/closeb.jpg - Close Bow - lvl. 30&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/heavyb.jpg - Heavy Bow - lvl. 40&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/compb.jpg - Composite Bow - lvl. 50&lt;br /&gt;
&lt;br /&gt;
==Crossbow==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
&lt;br /&gt;
*More damage than bow&lt;br /&gt;
&lt;br /&gt;
*Higher critical % than bow&lt;br /&gt;
&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
&lt;br /&gt;
*Less aim than bow&lt;br /&gt;
&lt;br /&gt;
*Slower attack speed than bow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/stellcb.jpg - Steel Crossbow - lvl. 20&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/closecb.jpg - Close Crossbow - lvl. 30&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/heavycb.jpg - Heavy Crossbow - lvl. 40&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/compcb.jpg - Composite Crossbow - lvl. 50&lt;br /&gt;
&lt;br /&gt;
= Mage =&lt;br /&gt;
==Staves/Staff==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
*Higher accuracy than wands.&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
*Lower critical rate than wands.&lt;br /&gt;
*Less magic attack power than wands.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/shortsatff.jpg - Short Staff - lvl. 1&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/longstaff.jpg - Long Staff - lvl. 8&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/magicstaff.jpg - Magic Staff - lvl. 15&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/rstaff.jpg - Roumen Staff - lvl. 20&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/zeststaff.jpg - Zest Staff - lvl. 30&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/powerstaff.jpg - Power Staff - lvl. 40&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/spriitsaff.jpg - Spirit Staff - lvl. 50&lt;br /&gt;
&lt;br /&gt;
==Wands==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
*Better magic attack power than staves.&lt;br /&gt;
*Higher critical rate than staves.&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
*Lower accuracy than staves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/runew.jpg - Rune Wand - lvl. 20&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/zestw.jpg - Zest Wand - lvl. 30&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/powerw.jpg - Power Wand - lvl. 40&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/spiritw.jpg - Spirit Wand - lvl. 50&lt;/div&gt;</description>
			<pubDate>Tue, 16 Oct 2007 16:01:16 GMT</pubDate>			<dc:creator>202.156.12.10</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Weapons</comments>		</item>
		<item>
			<title>Weapons</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Weapons</link>
			<description>&lt;p&gt;202.156.12.10:&amp;#32;/* One-Handed Swords */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Weapons===&lt;br /&gt;
&lt;br /&gt;
Each class has a distinct weapon type.&lt;br /&gt;
*Cleric: Mace/Hammer&lt;br /&gt;
*Fighter: 1hSword/2hSword/Axe&lt;br /&gt;
*Archer: Bow/Crossbow&lt;br /&gt;
*Mage: Staff/Wand&lt;br /&gt;
&lt;br /&gt;
Each weapon has pro's and con's:&lt;br /&gt;
&lt;br /&gt;
= Fighter =&lt;br /&gt;
==One-Handed Swords==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
*Can use a shield.&lt;br /&gt;
*Higher aim.&lt;br /&gt;
*Quickest attack rate.&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
* Can't Fight Ranged&lt;br /&gt;
*Lower attack.&lt;br /&gt;
*Lowest critical-hit percentage.&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ShortSword.gif]]&lt;br /&gt;
|Short Sword&lt;br /&gt;
|1&lt;br /&gt;
|8-11&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|12c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:LongSword.gif]]&lt;br /&gt;
|Long Sword&lt;br /&gt;
|8&lt;br /&gt;
|25-35&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|75c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BroadSword.gif]]&lt;br /&gt;
|Broad Sword&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|240c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RoumenSword.gif]]&lt;br /&gt;
|Roumen Sword&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|6s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BridgeSword.gif]]&lt;br /&gt;
|Bridge Sword&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|18s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Cutlas.gif]]&lt;br /&gt;
|Cutlas&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:EdgedSword.gif]]&lt;br /&gt;
|Edged Sword&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Splitter.gif]]&lt;br /&gt;
|Splitter&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:AvantGardeSword.gif]]&lt;br /&gt;
|AvantGarde Sword&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SerpentSword.gif]]&lt;br /&gt;
|Serpent Sword&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Two-Handed Swords==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
* Average Damage&lt;br /&gt;
* Average Attack Speed&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
*No shield.&lt;br /&gt;
*Can't Fight Ranged&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:StealSword.gif]]&lt;br /&gt;
|Steel Sword&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Crusader.gif]]&lt;br /&gt;
|Crusader&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|18s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Zweihander.gif]]&lt;br /&gt;
|Zweihander&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BastardSword.gif]]&lt;br /&gt;
|Bastard Sword&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Claymore.gif]]&lt;br /&gt;
|Claymore&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Flamberge.gif]]&lt;br /&gt;
|Flamberge&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GiantSword.gif]]&lt;br /&gt;
|GiantSword&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Axes==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
* Highest critical-hit percentage.&lt;br /&gt;
* Highest attack.&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
* Slowest attack rate in the game. (Attacks once every 1.5 seconds)&lt;br /&gt;
* No shield.&lt;br /&gt;
* Can't Fight Ranged&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SteelAxe.gif]]&lt;br /&gt;
|Steel Axe&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HideAxe.gif]]&lt;br /&gt;
|Hide Axe&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|18s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:TwoHandAxe.gif]]&lt;br /&gt;
|Two-Hand Axe&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:PoleAxe.gif]]&lt;br /&gt;
|Pole Axe&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Halberd.gif]]&lt;br /&gt;
|Halberd&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:VikingAxe.gif]]&lt;br /&gt;
|Viking Axe&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GiantAxe.gif]]&lt;br /&gt;
|Giant Axe&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shields==&lt;br /&gt;
&lt;br /&gt;
==Shields==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Def.&lt;br /&gt;
!M. Def.&lt;br /&gt;
!Block Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WoodenShield.gif]]&lt;br /&gt;
|Wooden Shield&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|10c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Buckler.gif]]&lt;br /&gt;
|Buckler&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|55c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ChainShield.gif]]&lt;br /&gt;
|Chain Shield&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HideShield.gif]]&lt;br /&gt;
|Hide Shield&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|11s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:KiteShield.gif]]&lt;br /&gt;
|Kite Shield&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:TargeShield.gif]]&lt;br /&gt;
|Targe Shield&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Splendor.gif]]&lt;br /&gt;
|Splendor&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:AvantGardeShield.gif]]&lt;br /&gt;
|AvantGarde Shield&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:LionHeartShield.gif]]&lt;br /&gt;
|Lion Heart Shield&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Cleric =&lt;br /&gt;
==Mace==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
*Can use a shield.&lt;br /&gt;
*Higher accuracy.&lt;br /&gt;
*1.1 Att. Rate.&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
*Less damage than hammer&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ShortMace.gif]]&lt;br /&gt;
|Short Mace&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|12c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:LongMace.gif]]&lt;br /&gt;
|Long Mace&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|69c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SpikedClub.gif]]&lt;br /&gt;
|Spiked Club&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|220c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RoumenMace.gif]]&lt;br /&gt;
|Roumen Mace&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:StoutMace.gif]]&lt;br /&gt;
|Stout Mace&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HorsemansFlail.gif]]&lt;br /&gt;
|Horseman's Flail&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:MorningStar.gif]]&lt;br /&gt;
|Morning Star&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WarMace.gif]]&lt;br /&gt;
|War Mace&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BattleMace.gif]]&lt;br /&gt;
|Battle Mace&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GiantMace.gif]]&lt;br /&gt;
|Giant Mace&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hammer==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
*Can use a shield.&lt;br /&gt;
*More damage&lt;br /&gt;
*Higher Crit Rate&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
*Less accuracy&lt;br /&gt;
*Only 5 Master levels&lt;br /&gt;
*1.3 atks/s&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HeavenHammer.gif]]&lt;br /&gt;
|Heaven's Hammer&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:StoutHammer.gif]]&lt;br /&gt;
|Stout Hammer&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HorsemansHammer.gif]]&lt;br /&gt;
|Horseman's Hammer&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Morgenstern.gif]]&lt;br /&gt;
|Morgenstern&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WarHammer.gif]]&lt;br /&gt;
|War Hammer&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BattleHammer.gif]]&lt;br /&gt;
|Battle Hammer&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GiantHammer.gif]]&lt;br /&gt;
|Giant Hammer&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shields==&lt;br /&gt;
==Shields==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Def.&lt;br /&gt;
!M. Def.&lt;br /&gt;
!Block Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WoodenShield.gif]]&lt;br /&gt;
|Wooden Shield&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|10c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Buckler.gif]]&lt;br /&gt;
|Buckler&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|54c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ChainShield.gif]]&lt;br /&gt;
|Chain Shield&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Pelta.gif]]&lt;br /&gt;
|Pelta&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:KiteShield.gif]]&lt;br /&gt;
|Kite Shield&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:TargeShield.gif]]&lt;br /&gt;
|Targe Shield&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Splendor.gif]]&lt;br /&gt;
|Splendor&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ReflectionShield.gif]]&lt;br /&gt;
|Reflection Shield&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Towershield.gif]]&lt;br /&gt;
|Towershield&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Archer =&lt;br /&gt;
==Bow==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
&lt;br /&gt;
*Faster attack speed than crossbow&lt;br /&gt;
&lt;br /&gt;
*More aim than crossbow&lt;br /&gt;
&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
&lt;br /&gt;
*Less damage than crossbow&lt;br /&gt;
&lt;br /&gt;
*Lower critical % than crossbow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|http://i84.photobucket.com/albums/k33/dralussion/shortbow.jpg&lt;br /&gt;
|Short Bow&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/longbow.jpg - Long Bow - lvl. 8&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/lightbow.jpg - Light Bow - lvl. 15&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/rou.jpg - Roumen Bow - lvl. 20&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/closeb.jpg - Close Bow - lvl. 30&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/heavyb.jpg - Heavy Bow - lvl. 40&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/compb.jpg - Composite Bow - lvl. 50&lt;br /&gt;
&lt;br /&gt;
==Crossbow==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
&lt;br /&gt;
*More damage than bow&lt;br /&gt;
&lt;br /&gt;
*Higher critical % than bow&lt;br /&gt;
&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
&lt;br /&gt;
*Less aim than bow&lt;br /&gt;
&lt;br /&gt;
*Slower attack speed than bow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/stellcb.jpg - Steel Crossbow - lvl. 20&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/closecb.jpg - Close Crossbow - lvl. 30&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/heavycb.jpg - Heavy Crossbow - lvl. 40&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/compcb.jpg - Composite Crossbow - lvl. 50&lt;br /&gt;
&lt;br /&gt;
= Mage =&lt;br /&gt;
==Staves/Staff==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
*Higher accuracy than wands.&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
*Lower critical rate than wands.&lt;br /&gt;
*Less magic attack power than wands.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/shortsatff.jpg - Short Staff - lvl. 1&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/longstaff.jpg - Long Staff - lvl. 8&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/magicstaff.jpg - Magic Staff - lvl. 15&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/rstaff.jpg - Roumen Staff - lvl. 20&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/zeststaff.jpg - Zest Staff - lvl. 30&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/powerstaff.jpg - Power Staff - lvl. 40&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/spriitsaff.jpg - Spirit Staff - lvl. 50&lt;br /&gt;
&lt;br /&gt;
==Wands==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
*Better magic attack power than staves.&lt;br /&gt;
*Higher critical rate than staves.&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
*Lower accuracy than staves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/runew.jpg - Rune Wand - lvl. 20&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/zestw.jpg - Zest Wand - lvl. 30&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/powerw.jpg - Power Wand - lvl. 40&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/spiritw.jpg - Spirit Wand - lvl. 50&lt;/div&gt;</description>
			<pubDate>Tue, 16 Oct 2007 15:59:33 GMT</pubDate>			<dc:creator>202.156.12.10</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Weapons</comments>		</item>
		<item>
			<title>Weapons</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Weapons</link>
			<description>&lt;p&gt;202.156.12.10:&amp;#32;/* One-Handed Swords */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Weapons===&lt;br /&gt;
&lt;br /&gt;
Each class has a distinct weapon type.&lt;br /&gt;
*Cleric: Mace/Hammer&lt;br /&gt;
*Fighter: 1hSword/2hSword/Axe&lt;br /&gt;
*Archer: Bow/Crossbow&lt;br /&gt;
*Mage: Staff/Wand&lt;br /&gt;
&lt;br /&gt;
Each weapon has pro's and con's:&lt;br /&gt;
&lt;br /&gt;
= Fighter =&lt;br /&gt;
==One-Handed Swords==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
*Can use a shield.&lt;br /&gt;
*Higher aim.&lt;br /&gt;
*Quickest attack rate.&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
* Can't Fight Ranged&lt;br /&gt;
*Lower attack.&lt;br /&gt;
*Lowest critical-hit percentage.&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ShortSword.gif]]&lt;br /&gt;
|Short Sword&lt;br /&gt;
|1&lt;br /&gt;
|8~11&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|12c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:LongSword.gif]]&lt;br /&gt;
|Long Sword&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|1.1&lt;br /&gt;
|75c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BroadSword.gif]]&lt;br /&gt;
|Broad Sword&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|1.1&lt;br /&gt;
|240c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RoumenSword.gif]]&lt;br /&gt;
|Roumen Sword&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BridgeSword.gif]]&lt;br /&gt;
|Bridge Sword&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|18s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Cutlas.gif]]&lt;br /&gt;
|Cutlas&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:EdgedSword.gif]]&lt;br /&gt;
|Edged Sword&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Splitter.gif]]&lt;br /&gt;
|Splitter&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:AvantGardeSword.gif]]&lt;br /&gt;
|AvantGarde Sword&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SerpentSword.gif]]&lt;br /&gt;
|Serpent Sword&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Two-Handed Swords==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
* Average Damage&lt;br /&gt;
* Average Attack Speed&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
*No shield.&lt;br /&gt;
*Can't Fight Ranged&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:StealSword.gif]]&lt;br /&gt;
|Steel Sword&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Crusader.gif]]&lt;br /&gt;
|Crusader&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|18s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Zweihander.gif]]&lt;br /&gt;
|Zweihander&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BastardSword.gif]]&lt;br /&gt;
|Bastard Sword&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Claymore.gif]]&lt;br /&gt;
|Claymore&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Flamberge.gif]]&lt;br /&gt;
|Flamberge&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GiantSword.gif]]&lt;br /&gt;
|GiantSword&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Axes==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
* Highest critical-hit percentage.&lt;br /&gt;
* Highest attack.&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
* Slowest attack rate in the game. (Attacks once every 1.5 seconds)&lt;br /&gt;
* No shield.&lt;br /&gt;
* Can't Fight Ranged&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SteelAxe.gif]]&lt;br /&gt;
|Steel Axe&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HideAxe.gif]]&lt;br /&gt;
|Hide Axe&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|18s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:TwoHandAxe.gif]]&lt;br /&gt;
|Two-Hand Axe&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:PoleAxe.gif]]&lt;br /&gt;
|Pole Axe&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Halberd.gif]]&lt;br /&gt;
|Halberd&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:VikingAxe.gif]]&lt;br /&gt;
|Viking Axe&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GiantAxe.gif]]&lt;br /&gt;
|Giant Axe&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shields==&lt;br /&gt;
&lt;br /&gt;
==Shields==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Def.&lt;br /&gt;
!M. Def.&lt;br /&gt;
!Block Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WoodenShield.gif]]&lt;br /&gt;
|Wooden Shield&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|10c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Buckler.gif]]&lt;br /&gt;
|Buckler&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|55c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ChainShield.gif]]&lt;br /&gt;
|Chain Shield&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HideShield.gif]]&lt;br /&gt;
|Hide Shield&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|11s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:KiteShield.gif]]&lt;br /&gt;
|Kite Shield&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:TargeShield.gif]]&lt;br /&gt;
|Targe Shield&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Splendor.gif]]&lt;br /&gt;
|Splendor&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:AvantGardeShield.gif]]&lt;br /&gt;
|AvantGarde Shield&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:LionHeartShield.gif]]&lt;br /&gt;
|Lion Heart Shield&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Cleric =&lt;br /&gt;
==Mace==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
*Can use a shield.&lt;br /&gt;
*Higher accuracy.&lt;br /&gt;
*1.1 Att. Rate.&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
*Less damage than hammer&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ShortMace.gif]]&lt;br /&gt;
|Short Mace&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|12c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:LongMace.gif]]&lt;br /&gt;
|Long Mace&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|69c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SpikedClub.gif]]&lt;br /&gt;
|Spiked Club&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|220c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RoumenMace.gif]]&lt;br /&gt;
|Roumen Mace&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:StoutMace.gif]]&lt;br /&gt;
|Stout Mace&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HorsemansFlail.gif]]&lt;br /&gt;
|Horseman's Flail&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:MorningStar.gif]]&lt;br /&gt;
|Morning Star&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WarMace.gif]]&lt;br /&gt;
|War Mace&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BattleMace.gif]]&lt;br /&gt;
|Battle Mace&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GiantMace.gif]]&lt;br /&gt;
|Giant Mace&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hammer==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
*Can use a shield.&lt;br /&gt;
*More damage&lt;br /&gt;
*Higher Crit Rate&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
*Less accuracy&lt;br /&gt;
*Only 5 Master levels&lt;br /&gt;
*1.3 atks/s&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HeavenHammer.gif]]&lt;br /&gt;
|Heaven's Hammer&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:StoutHammer.gif]]&lt;br /&gt;
|Stout Hammer&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HorsemansHammer.gif]]&lt;br /&gt;
|Horseman's Hammer&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Morgenstern.gif]]&lt;br /&gt;
|Morgenstern&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WarHammer.gif]]&lt;br /&gt;
|War Hammer&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BattleHammer.gif]]&lt;br /&gt;
|Battle Hammer&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GiantHammer.gif]]&lt;br /&gt;
|Giant Hammer&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shields==&lt;br /&gt;
==Shields==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Def.&lt;br /&gt;
!M. Def.&lt;br /&gt;
!Block Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WoodenShield.gif]]&lt;br /&gt;
|Wooden Shield&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|10c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Buckler.gif]]&lt;br /&gt;
|Buckler&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|54c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ChainShield.gif]]&lt;br /&gt;
|Chain Shield&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Pelta.gif]]&lt;br /&gt;
|Pelta&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:KiteShield.gif]]&lt;br /&gt;
|Kite Shield&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:TargeShield.gif]]&lt;br /&gt;
|Targe Shield&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Splendor.gif]]&lt;br /&gt;
|Splendor&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ReflectionShield.gif]]&lt;br /&gt;
|Reflection Shield&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Towershield.gif]]&lt;br /&gt;
|Towershield&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Archer =&lt;br /&gt;
==Bow==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
&lt;br /&gt;
*Faster attack speed than crossbow&lt;br /&gt;
&lt;br /&gt;
*More aim than crossbow&lt;br /&gt;
&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
&lt;br /&gt;
*Less damage than crossbow&lt;br /&gt;
&lt;br /&gt;
*Lower critical % than crossbow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|http://i84.photobucket.com/albums/k33/dralussion/shortbow.jpg&lt;br /&gt;
|Short Bow&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/longbow.jpg - Long Bow - lvl. 8&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/lightbow.jpg - Light Bow - lvl. 15&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/rou.jpg - Roumen Bow - lvl. 20&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/closeb.jpg - Close Bow - lvl. 30&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/heavyb.jpg - Heavy Bow - lvl. 40&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/compb.jpg - Composite Bow - lvl. 50&lt;br /&gt;
&lt;br /&gt;
==Crossbow==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
&lt;br /&gt;
*More damage than bow&lt;br /&gt;
&lt;br /&gt;
*Higher critical % than bow&lt;br /&gt;
&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
&lt;br /&gt;
*Less aim than bow&lt;br /&gt;
&lt;br /&gt;
*Slower attack speed than bow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/stellcb.jpg - Steel Crossbow - lvl. 20&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/closecb.jpg - Close Crossbow - lvl. 30&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/heavycb.jpg - Heavy Crossbow - lvl. 40&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/compcb.jpg - Composite Crossbow - lvl. 50&lt;br /&gt;
&lt;br /&gt;
= Mage =&lt;br /&gt;
==Staves/Staff==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
*Higher accuracy than wands.&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
*Lower critical rate than wands.&lt;br /&gt;
*Less magic attack power than wands.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/shortsatff.jpg - Short Staff - lvl. 1&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/longstaff.jpg - Long Staff - lvl. 8&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/magicstaff.jpg - Magic Staff - lvl. 15&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/rstaff.jpg - Roumen Staff - lvl. 20&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/zeststaff.jpg - Zest Staff - lvl. 30&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/powerstaff.jpg - Power Staff - lvl. 40&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/spriitsaff.jpg - Spirit Staff - lvl. 50&lt;br /&gt;
&lt;br /&gt;
==Wands==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
*Better magic attack power than staves.&lt;br /&gt;
*Higher critical rate than staves.&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
*Lower accuracy than staves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/runew.jpg - Rune Wand - lvl. 20&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/zestw.jpg - Zest Wand - lvl. 30&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/powerw.jpg - Power Wand - lvl. 40&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/spiritw.jpg - Spirit Wand - lvl. 50&lt;/div&gt;</description>
			<pubDate>Tue, 16 Oct 2007 15:58:01 GMT</pubDate>			<dc:creator>202.156.12.10</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Weapons</comments>		</item>
		<item>
			<title>Weapons</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Weapons</link>
			<description>&lt;p&gt;202.156.12.10:&amp;#32;/* One-Handed Swords */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Weapons===&lt;br /&gt;
&lt;br /&gt;
Each class has a distinct weapon type.&lt;br /&gt;
*Cleric: Mace/Hammer&lt;br /&gt;
*Fighter: 1hSword/2hSword/Axe&lt;br /&gt;
*Archer: Bow/Crossbow&lt;br /&gt;
*Mage: Staff/Wand&lt;br /&gt;
&lt;br /&gt;
Each weapon has pro's and con's:&lt;br /&gt;
&lt;br /&gt;
= Fighter =&lt;br /&gt;
==One-Handed Swords==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
*Can use a shield.&lt;br /&gt;
*Higher aim.&lt;br /&gt;
*Quickest attack rate.&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
* Can't Fight Ranged&lt;br /&gt;
*Lower attack.&lt;br /&gt;
*Lowest critical-hit percentage.&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ShortSword.gif]]&lt;br /&gt;
|Short Sword&lt;br /&gt;
|1&lt;br /&gt;
|4~7&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|&lt;br /&gt;
|12c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:LongSword.gif]]&lt;br /&gt;
|Long Sword&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|75c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BroadSword.gif]]&lt;br /&gt;
|Broad Sword&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|240c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RoumenSword.gif]]&lt;br /&gt;
|Roumen Sword&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BridgeSword.gif]]&lt;br /&gt;
|Bridge Sword&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|18s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Cutlas.gif]]&lt;br /&gt;
|Cutlas&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:EdgedSword.gif]]&lt;br /&gt;
|Edged Sword&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Splitter.gif]]&lt;br /&gt;
|Splitter&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:AvantGardeSword.gif]]&lt;br /&gt;
|AvantGarde Sword&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SerpentSword.gif]]&lt;br /&gt;
|Serpent Sword&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Two-Handed Swords==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
* Average Damage&lt;br /&gt;
* Average Attack Speed&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
*No shield.&lt;br /&gt;
*Can't Fight Ranged&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:StealSword.gif]]&lt;br /&gt;
|Steel Sword&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Crusader.gif]]&lt;br /&gt;
|Crusader&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|18s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Zweihander.gif]]&lt;br /&gt;
|Zweihander&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BastardSword.gif]]&lt;br /&gt;
|Bastard Sword&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Claymore.gif]]&lt;br /&gt;
|Claymore&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Flamberge.gif]]&lt;br /&gt;
|Flamberge&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GiantSword.gif]]&lt;br /&gt;
|GiantSword&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Axes==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
* Highest critical-hit percentage.&lt;br /&gt;
* Highest attack.&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
* Slowest attack rate in the game. (Attacks once every 1.5 seconds)&lt;br /&gt;
* No shield.&lt;br /&gt;
* Can't Fight Ranged&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SteelAxe.gif]]&lt;br /&gt;
|Steel Axe&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HideAxe.gif]]&lt;br /&gt;
|Hide Axe&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|18s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:TwoHandAxe.gif]]&lt;br /&gt;
|Two-Hand Axe&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:PoleAxe.gif]]&lt;br /&gt;
|Pole Axe&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Halberd.gif]]&lt;br /&gt;
|Halberd&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:VikingAxe.gif]]&lt;br /&gt;
|Viking Axe&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GiantAxe.gif]]&lt;br /&gt;
|Giant Axe&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shields==&lt;br /&gt;
&lt;br /&gt;
==Shields==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Def.&lt;br /&gt;
!M. Def.&lt;br /&gt;
!Block Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WoodenShield.gif]]&lt;br /&gt;
|Wooden Shield&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|10c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Buckler.gif]]&lt;br /&gt;
|Buckler&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|55c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ChainShield.gif]]&lt;br /&gt;
|Chain Shield&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HideShield.gif]]&lt;br /&gt;
|Hide Shield&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|11s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:KiteShield.gif]]&lt;br /&gt;
|Kite Shield&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:TargeShield.gif]]&lt;br /&gt;
|Targe Shield&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Splendor.gif]]&lt;br /&gt;
|Splendor&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:AvantGardeShield.gif]]&lt;br /&gt;
|AvantGarde Shield&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:LionHeartShield.gif]]&lt;br /&gt;
|Lion Heart Shield&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Cleric =&lt;br /&gt;
==Mace==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
*Can use a shield.&lt;br /&gt;
*Higher accuracy.&lt;br /&gt;
*1.1 Att. Rate.&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
*Less damage than hammer&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ShortMace.gif]]&lt;br /&gt;
|Short Mace&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|12c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:LongMace.gif]]&lt;br /&gt;
|Long Mace&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|69c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SpikedClub.gif]]&lt;br /&gt;
|Spiked Club&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|220c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RoumenMace.gif]]&lt;br /&gt;
|Roumen Mace&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:StoutMace.gif]]&lt;br /&gt;
|Stout Mace&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HorsemansFlail.gif]]&lt;br /&gt;
|Horseman's Flail&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:MorningStar.gif]]&lt;br /&gt;
|Morning Star&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WarMace.gif]]&lt;br /&gt;
|War Mace&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BattleMace.gif]]&lt;br /&gt;
|Battle Mace&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GiantMace.gif]]&lt;br /&gt;
|Giant Mace&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hammer==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
*Can use a shield.&lt;br /&gt;
*More damage&lt;br /&gt;
*Higher Crit Rate&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
*Less accuracy&lt;br /&gt;
*Only 5 Master levels&lt;br /&gt;
*1.3 atks/s&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HeavenHammer.gif]]&lt;br /&gt;
|Heaven's Hammer&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:StoutHammer.gif]]&lt;br /&gt;
|Stout Hammer&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HorsemansHammer.gif]]&lt;br /&gt;
|Horseman's Hammer&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Morgenstern.gif]]&lt;br /&gt;
|Morgenstern&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WarHammer.gif]]&lt;br /&gt;
|War Hammer&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BattleHammer.gif]]&lt;br /&gt;
|Battle Hammer&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GiantHammer.gif]]&lt;br /&gt;
|Giant Hammer&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shields==&lt;br /&gt;
==Shields==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Def.&lt;br /&gt;
!M. Def.&lt;br /&gt;
!Block Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WoodenShield.gif]]&lt;br /&gt;
|Wooden Shield&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|10c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Buckler.gif]]&lt;br /&gt;
|Buckler&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|54c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ChainShield.gif]]&lt;br /&gt;
|Chain Shield&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Pelta.gif]]&lt;br /&gt;
|Pelta&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:KiteShield.gif]]&lt;br /&gt;
|Kite Shield&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:TargeShield.gif]]&lt;br /&gt;
|Targe Shield&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Splendor.gif]]&lt;br /&gt;
|Splendor&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ReflectionShield.gif]]&lt;br /&gt;
|Reflection Shield&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Towershield.gif]]&lt;br /&gt;
|Towershield&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Archer =&lt;br /&gt;
==Bow==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
&lt;br /&gt;
*Faster attack speed than crossbow&lt;br /&gt;
&lt;br /&gt;
*More aim than crossbow&lt;br /&gt;
&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
&lt;br /&gt;
*Less damage than crossbow&lt;br /&gt;
&lt;br /&gt;
*Lower critical % than crossbow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|http://i84.photobucket.com/albums/k33/dralussion/shortbow.jpg&lt;br /&gt;
|Short Bow&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/longbow.jpg - Long Bow - lvl. 8&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/lightbow.jpg - Light Bow - lvl. 15&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/rou.jpg - Roumen Bow - lvl. 20&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/closeb.jpg - Close Bow - lvl. 30&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/heavyb.jpg - Heavy Bow - lvl. 40&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/compb.jpg - Composite Bow - lvl. 50&lt;br /&gt;
&lt;br /&gt;
==Crossbow==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
&lt;br /&gt;
*More damage than bow&lt;br /&gt;
&lt;br /&gt;
*Higher critical % than bow&lt;br /&gt;
&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
&lt;br /&gt;
*Less aim than bow&lt;br /&gt;
&lt;br /&gt;
*Slower attack speed than bow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/stellcb.jpg - Steel Crossbow - lvl. 20&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/closecb.jpg - Close Crossbow - lvl. 30&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/heavycb.jpg - Heavy Crossbow - lvl. 40&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/compcb.jpg - Composite Crossbow - lvl. 50&lt;br /&gt;
&lt;br /&gt;
= Mage =&lt;br /&gt;
==Staves/Staff==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
*Higher accuracy than wands.&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
*Lower critical rate than wands.&lt;br /&gt;
*Less magic attack power than wands.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/shortsatff.jpg - Short Staff - lvl. 1&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/longstaff.jpg - Long Staff - lvl. 8&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/magicstaff.jpg - Magic Staff - lvl. 15&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/rstaff.jpg - Roumen Staff - lvl. 20&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/zeststaff.jpg - Zest Staff - lvl. 30&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/powerstaff.jpg - Power Staff - lvl. 40&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/spriitsaff.jpg - Spirit Staff - lvl. 50&lt;br /&gt;
&lt;br /&gt;
==Wands==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
*Better magic attack power than staves.&lt;br /&gt;
*Higher critical rate than staves.&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
*Lower accuracy than staves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/runew.jpg - Rune Wand - lvl. 20&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/zestw.jpg - Zest Wand - lvl. 30&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/powerw.jpg - Power Wand - lvl. 40&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/spiritw.jpg - Spirit Wand - lvl. 50&lt;/div&gt;</description>
			<pubDate>Tue, 16 Oct 2007 15:53:30 GMT</pubDate>			<dc:creator>202.156.12.10</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Weapons</comments>		</item>
		<item>
			<title>Weapons</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Weapons</link>
			<description>&lt;p&gt;202.156.12.10:&amp;#32;/* One-Handed Swords */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Weapons===&lt;br /&gt;
&lt;br /&gt;
Each class has a distinct weapon type.&lt;br /&gt;
*Cleric: Mace/Hammer&lt;br /&gt;
*Fighter: 1hSword/2hSword/Axe&lt;br /&gt;
*Archer: Bow/Crossbow&lt;br /&gt;
*Mage: Staff/Wand&lt;br /&gt;
&lt;br /&gt;
Each weapon has pro's and con's:&lt;br /&gt;
&lt;br /&gt;
= Fighter =&lt;br /&gt;
==One-Handed Swords==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
*Can use a shield.&lt;br /&gt;
*Higher aim.&lt;br /&gt;
*Quickest attack rate.&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
* Can't Fight Ranged&lt;br /&gt;
*Lower attack.&lt;br /&gt;
*Lowest critical-hit percentage.&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ShortSword.gif]]&lt;br /&gt;
|Short Sword&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|&lt;br /&gt;
|12c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:LongSword.gif]]&lt;br /&gt;
|Long Sword&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|75c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BroadSword.gif]]&lt;br /&gt;
|Broad Sword&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|240c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RoumenSword.gif]]&lt;br /&gt;
|Roumen Sword&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BridgeSword.gif]]&lt;br /&gt;
|Bridge Sword&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|18s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Cutlas.gif]]&lt;br /&gt;
|Cutlas&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:EdgedSword.gif]]&lt;br /&gt;
|Edged Sword&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Splitter.gif]]&lt;br /&gt;
|Splitter&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:AvantGardeSword.gif]]&lt;br /&gt;
|AvantGarde Sword&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SerpentSword.gif]]&lt;br /&gt;
|Serpent Sword&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Two-Handed Swords==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
* Average Damage&lt;br /&gt;
* Average Attack Speed&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
*No shield.&lt;br /&gt;
*Can't Fight Ranged&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:StealSword.gif]]&lt;br /&gt;
|Steel Sword&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Crusader.gif]]&lt;br /&gt;
|Crusader&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|18s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Zweihander.gif]]&lt;br /&gt;
|Zweihander&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BastardSword.gif]]&lt;br /&gt;
|Bastard Sword&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Claymore.gif]]&lt;br /&gt;
|Claymore&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Flamberge.gif]]&lt;br /&gt;
|Flamberge&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GiantSword.gif]]&lt;br /&gt;
|GiantSword&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Axes==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
* Highest critical-hit percentage.&lt;br /&gt;
* Highest attack.&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
* Slowest attack rate in the game. (Attacks once every 1.5 seconds)&lt;br /&gt;
* No shield.&lt;br /&gt;
* Can't Fight Ranged&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SteelAxe.gif]]&lt;br /&gt;
|Steel Axe&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HideAxe.gif]]&lt;br /&gt;
|Hide Axe&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|18s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:TwoHandAxe.gif]]&lt;br /&gt;
|Two-Hand Axe&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:PoleAxe.gif]]&lt;br /&gt;
|Pole Axe&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Halberd.gif]]&lt;br /&gt;
|Halberd&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:VikingAxe.gif]]&lt;br /&gt;
|Viking Axe&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GiantAxe.gif]]&lt;br /&gt;
|Giant Axe&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shields==&lt;br /&gt;
&lt;br /&gt;
==Shields==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Def.&lt;br /&gt;
!M. Def.&lt;br /&gt;
!Block Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WoodenShield.gif]]&lt;br /&gt;
|Wooden Shield&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|10c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Buckler.gif]]&lt;br /&gt;
|Buckler&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|55c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ChainShield.gif]]&lt;br /&gt;
|Chain Shield&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HideShield.gif]]&lt;br /&gt;
|Hide Shield&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|11s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:KiteShield.gif]]&lt;br /&gt;
|Kite Shield&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:TargeShield.gif]]&lt;br /&gt;
|Targe Shield&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Splendor.gif]]&lt;br /&gt;
|Splendor&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:AvantGardeShield.gif]]&lt;br /&gt;
|AvantGarde Shield&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:LionHeartShield.gif]]&lt;br /&gt;
|Lion Heart Shield&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Cleric =&lt;br /&gt;
==Mace==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
*Can use a shield.&lt;br /&gt;
*Higher accuracy.&lt;br /&gt;
*1.1 Att. Rate.&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
*Less damage than hammer&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ShortMace.gif]]&lt;br /&gt;
|Short Mace&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|12c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:LongMace.gif]]&lt;br /&gt;
|Long Mace&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|69c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SpikedClub.gif]]&lt;br /&gt;
|Spiked Club&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|220c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RoumenMace.gif]]&lt;br /&gt;
|Roumen Mace&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:StoutMace.gif]]&lt;br /&gt;
|Stout Mace&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HorsemansFlail.gif]]&lt;br /&gt;
|Horseman's Flail&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:MorningStar.gif]]&lt;br /&gt;
|Morning Star&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WarMace.gif]]&lt;br /&gt;
|War Mace&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BattleMace.gif]]&lt;br /&gt;
|Battle Mace&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GiantMace.gif]]&lt;br /&gt;
|Giant Mace&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hammer==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
*Can use a shield.&lt;br /&gt;
*More damage&lt;br /&gt;
*Higher Crit Rate&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
*Less accuracy&lt;br /&gt;
*Only 5 Master levels&lt;br /&gt;
*1.3 atks/s&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HeavenHammer.gif]]&lt;br /&gt;
|Heaven's Hammer&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:StoutHammer.gif]]&lt;br /&gt;
|Stout Hammer&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HorsemansHammer.gif]]&lt;br /&gt;
|Horseman's Hammer&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Morgenstern.gif]]&lt;br /&gt;
|Morgenstern&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WarHammer.gif]]&lt;br /&gt;
|War Hammer&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BattleHammer.gif]]&lt;br /&gt;
|Battle Hammer&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GiantHammer.gif]]&lt;br /&gt;
|Giant Hammer&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shields==&lt;br /&gt;
==Shields==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Def.&lt;br /&gt;
!M. Def.&lt;br /&gt;
!Block Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WoodenShield.gif]]&lt;br /&gt;
|Wooden Shield&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|10c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Buckler.gif]]&lt;br /&gt;
|Buckler&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|54c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ChainShield.gif]]&lt;br /&gt;
|Chain Shield&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Pelta.gif]]&lt;br /&gt;
|Pelta&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:KiteShield.gif]]&lt;br /&gt;
|Kite Shield&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:TargeShield.gif]]&lt;br /&gt;
|Targe Shield&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Splendor.gif]]&lt;br /&gt;
|Splendor&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ReflectionShield.gif]]&lt;br /&gt;
|Reflection Shield&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Towershield.gif]]&lt;br /&gt;
|Towershield&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Archer =&lt;br /&gt;
==Bow==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
&lt;br /&gt;
*Faster attack speed than crossbow&lt;br /&gt;
&lt;br /&gt;
*More aim than crossbow&lt;br /&gt;
&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
&lt;br /&gt;
*Less damage than crossbow&lt;br /&gt;
&lt;br /&gt;
*Lower critical % than crossbow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|http://i84.photobucket.com/albums/k33/dralussion/shortbow.jpg&lt;br /&gt;
|Short Bow&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/longbow.jpg - Long Bow - lvl. 8&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/lightbow.jpg - Light Bow - lvl. 15&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/rou.jpg - Roumen Bow - lvl. 20&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/closeb.jpg - Close Bow - lvl. 30&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/heavyb.jpg - Heavy Bow - lvl. 40&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/compb.jpg - Composite Bow - lvl. 50&lt;br /&gt;
&lt;br /&gt;
==Crossbow==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
&lt;br /&gt;
*More damage than bow&lt;br /&gt;
&lt;br /&gt;
*Higher critical % than bow&lt;br /&gt;
&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
&lt;br /&gt;
*Less aim than bow&lt;br /&gt;
&lt;br /&gt;
*Slower attack speed than bow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/stellcb.jpg - Steel Crossbow - lvl. 20&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/closecb.jpg - Close Crossbow - lvl. 30&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/heavycb.jpg - Heavy Crossbow - lvl. 40&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/compcb.jpg - Composite Crossbow - lvl. 50&lt;br /&gt;
&lt;br /&gt;
= Mage =&lt;br /&gt;
==Staves/Staff==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
*Higher accuracy than wands.&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
*Lower critical rate than wands.&lt;br /&gt;
*Less magic attack power than wands.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/shortsatff.jpg - Short Staff - lvl. 1&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/longstaff.jpg - Long Staff - lvl. 8&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/magicstaff.jpg - Magic Staff - lvl. 15&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/rstaff.jpg - Roumen Staff - lvl. 20&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/zeststaff.jpg - Zest Staff - lvl. 30&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/powerstaff.jpg - Power Staff - lvl. 40&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/spriitsaff.jpg - Spirit Staff - lvl. 50&lt;br /&gt;
&lt;br /&gt;
==Wands==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
*Better magic attack power than staves.&lt;br /&gt;
*Higher critical rate than staves.&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
*Lower accuracy than staves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/runew.jpg - Rune Wand - lvl. 20&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/zestw.jpg - Zest Wand - lvl. 30&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/powerw.jpg - Power Wand - lvl. 40&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/spiritw.jpg - Spirit Wand - lvl. 50&lt;/div&gt;</description>
			<pubDate>Tue, 16 Oct 2007 15:51:04 GMT</pubDate>			<dc:creator>202.156.12.10</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Weapons</comments>		</item>
		<item>
			<title>Weapons</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Weapons</link>
			<description>&lt;p&gt;202.156.12.10:&amp;#32;/* Two-Handed Swords */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Weapons===&lt;br /&gt;
&lt;br /&gt;
Each class has a distinct weapon type.&lt;br /&gt;
*Cleric: Mace/Hammer&lt;br /&gt;
*Fighter: 1hSword/2hSword/Axe&lt;br /&gt;
*Archer: Bow/Crossbow&lt;br /&gt;
*Mage: Staff/Wand&lt;br /&gt;
&lt;br /&gt;
Each weapon has pro's and con's:&lt;br /&gt;
&lt;br /&gt;
= Fighter =&lt;br /&gt;
==One-Handed Swords==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
*Can use a shield.&lt;br /&gt;
*Higher aim.&lt;br /&gt;
*Quickest attack rate.&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
* Can't Fight Ranged&lt;br /&gt;
*Lower attack.&lt;br /&gt;
*Lowest critical-hit percentage.&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ShortSword.gif]]&lt;br /&gt;
|Short Sword&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|12c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:LongSword.gif]]&lt;br /&gt;
|Long Sword&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|75c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BroadSword.gif]]&lt;br /&gt;
|Broad Sword&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|240c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RoumenSword.gif]]&lt;br /&gt;
|Roumen Sword&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BridgeSword.gif]]&lt;br /&gt;
|Bridge Sword&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|18s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Cutlas.gif]]&lt;br /&gt;
|Cutlas&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:EdgedSword.gif]]&lt;br /&gt;
|Edged Sword&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Splitter.gif]]&lt;br /&gt;
|Splitter&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:AvantGardeSword.gif]]&lt;br /&gt;
|AvantGarde Sword&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SerpentSword.gif]]&lt;br /&gt;
|Serpent Sword&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Two-Handed Swords==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
* Average Damage&lt;br /&gt;
* Average Attack Speed&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
*No shield.&lt;br /&gt;
*Can't Fight Ranged&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:StealSword.gif]]&lt;br /&gt;
|Steel Sword&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Crusader.gif]]&lt;br /&gt;
|Crusader&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|18s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Zweihander.gif]]&lt;br /&gt;
|Zweihander&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BastardSword.gif]]&lt;br /&gt;
|Bastard Sword&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Claymore.gif]]&lt;br /&gt;
|Claymore&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Flamberge.gif]]&lt;br /&gt;
|Flamberge&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GiantSword.gif]]&lt;br /&gt;
|GiantSword&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Axes==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
* Highest critical-hit percentage.&lt;br /&gt;
* Highest attack.&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
* Slowest attack rate in the game. (Attacks once every 1.5 seconds)&lt;br /&gt;
* No shield.&lt;br /&gt;
* Can't Fight Ranged&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SteelAxe.gif]]&lt;br /&gt;
|Steel Axe&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HideAxe.gif]]&lt;br /&gt;
|Hide Axe&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|18s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:TwoHandAxe.gif]]&lt;br /&gt;
|Two-Hand Axe&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:PoleAxe.gif]]&lt;br /&gt;
|Pole Axe&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Halberd.gif]]&lt;br /&gt;
|Halberd&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:VikingAxe.gif]]&lt;br /&gt;
|Viking Axe&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GiantAxe.gif]]&lt;br /&gt;
|Giant Axe&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shields==&lt;br /&gt;
&lt;br /&gt;
==Shields==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Def.&lt;br /&gt;
!M. Def.&lt;br /&gt;
!Block Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WoodenShield.gif]]&lt;br /&gt;
|Wooden Shield&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|10c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Buckler.gif]]&lt;br /&gt;
|Buckler&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|55c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ChainShield.gif]]&lt;br /&gt;
|Chain Shield&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HideShield.gif]]&lt;br /&gt;
|Hide Shield&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|11s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:KiteShield.gif]]&lt;br /&gt;
|Kite Shield&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:TargeShield.gif]]&lt;br /&gt;
|Targe Shield&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Splendor.gif]]&lt;br /&gt;
|Splendor&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:AvantGardeShield.gif]]&lt;br /&gt;
|AvantGarde Shield&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:LionHeartShield.gif]]&lt;br /&gt;
|Lion Heart Shield&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Cleric =&lt;br /&gt;
==Mace==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
*Can use a shield.&lt;br /&gt;
*Higher accuracy.&lt;br /&gt;
*1.1 Att. Rate.&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
*Less damage than hammer&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ShortMace.gif]]&lt;br /&gt;
|Short Mace&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|12c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:LongMace.gif]]&lt;br /&gt;
|Long Mace&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|69c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SpikedClub.gif]]&lt;br /&gt;
|Spiked Club&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|220c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RoumenMace.gif]]&lt;br /&gt;
|Roumen Mace&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:StoutMace.gif]]&lt;br /&gt;
|Stout Mace&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HorsemansFlail.gif]]&lt;br /&gt;
|Horseman's Flail&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:MorningStar.gif]]&lt;br /&gt;
|Morning Star&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WarMace.gif]]&lt;br /&gt;
|War Mace&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BattleMace.gif]]&lt;br /&gt;
|Battle Mace&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GiantMace.gif]]&lt;br /&gt;
|Giant Mace&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hammer==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
*Can use a shield.&lt;br /&gt;
*More damage&lt;br /&gt;
*Higher Crit Rate&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
*Less accuracy&lt;br /&gt;
*Only 5 Master levels&lt;br /&gt;
*1.3 atks/s&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HeavenHammer.gif]]&lt;br /&gt;
|Heaven's Hammer&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:StoutHammer.gif]]&lt;br /&gt;
|Stout Hammer&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HorsemansHammer.gif]]&lt;br /&gt;
|Horseman's Hammer&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Morgenstern.gif]]&lt;br /&gt;
|Morgenstern&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WarHammer.gif]]&lt;br /&gt;
|War Hammer&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BattleHammer.gif]]&lt;br /&gt;
|Battle Hammer&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GiantHammer.gif]]&lt;br /&gt;
|Giant Hammer&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shields==&lt;br /&gt;
==Shields==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Def.&lt;br /&gt;
!M. Def.&lt;br /&gt;
!Block Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WoodenShield.gif]]&lt;br /&gt;
|Wooden Shield&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|10c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Buckler.gif]]&lt;br /&gt;
|Buckler&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|54c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ChainShield.gif]]&lt;br /&gt;
|Chain Shield&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Pelta.gif]]&lt;br /&gt;
|Pelta&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:KiteShield.gif]]&lt;br /&gt;
|Kite Shield&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:TargeShield.gif]]&lt;br /&gt;
|Targe Shield&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Splendor.gif]]&lt;br /&gt;
|Splendor&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ReflectionShield.gif]]&lt;br /&gt;
|Reflection Shield&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Towershield.gif]]&lt;br /&gt;
|Towershield&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Archer =&lt;br /&gt;
==Bow==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
&lt;br /&gt;
*Faster attack speed than crossbow&lt;br /&gt;
&lt;br /&gt;
*More aim than crossbow&lt;br /&gt;
&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
&lt;br /&gt;
*Less damage than crossbow&lt;br /&gt;
&lt;br /&gt;
*Lower critical % than crossbow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|http://i84.photobucket.com/albums/k33/dralussion/shortbow.jpg&lt;br /&gt;
|Short Bow&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/longbow.jpg - Long Bow - lvl. 8&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/lightbow.jpg - Light Bow - lvl. 15&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/rou.jpg - Roumen Bow - lvl. 20&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/closeb.jpg - Close Bow - lvl. 30&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/heavyb.jpg - Heavy Bow - lvl. 40&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/compb.jpg - Composite Bow - lvl. 50&lt;br /&gt;
&lt;br /&gt;
==Crossbow==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
&lt;br /&gt;
*More damage than bow&lt;br /&gt;
&lt;br /&gt;
*Higher critical % than bow&lt;br /&gt;
&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
&lt;br /&gt;
*Less aim than bow&lt;br /&gt;
&lt;br /&gt;
*Slower attack speed than bow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/stellcb.jpg - Steel Crossbow - lvl. 20&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/closecb.jpg - Close Crossbow - lvl. 30&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/heavycb.jpg - Heavy Crossbow - lvl. 40&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/compcb.jpg - Composite Crossbow - lvl. 50&lt;br /&gt;
&lt;br /&gt;
= Mage =&lt;br /&gt;
==Staves/Staff==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
*Higher accuracy than wands.&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
*Lower critical rate than wands.&lt;br /&gt;
*Less magic attack power than wands.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/shortsatff.jpg - Short Staff - lvl. 1&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/longstaff.jpg - Long Staff - lvl. 8&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/magicstaff.jpg - Magic Staff - lvl. 15&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/rstaff.jpg - Roumen Staff - lvl. 20&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/zeststaff.jpg - Zest Staff - lvl. 30&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/powerstaff.jpg - Power Staff - lvl. 40&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/spriitsaff.jpg - Spirit Staff - lvl. 50&lt;br /&gt;
&lt;br /&gt;
==Wands==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
*Better magic attack power than staves.&lt;br /&gt;
*Higher critical rate than staves.&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
*Lower accuracy than staves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/runew.jpg - Rune Wand - lvl. 20&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/zestw.jpg - Zest Wand - lvl. 30&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/powerw.jpg - Power Wand - lvl. 40&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/spiritw.jpg - Spirit Wand - lvl. 50&lt;/div&gt;</description>
			<pubDate>Tue, 16 Oct 2007 15:50:46 GMT</pubDate>			<dc:creator>202.156.12.10</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Weapons</comments>		</item>
		<item>
			<title>Weapons</title>
			<link>http://www.fiestafan.com/wiki/index.php?title=Weapons</link>
			<description>&lt;p&gt;202.156.12.10:&amp;#32;/* Two-Handed Swords */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Weapons===&lt;br /&gt;
&lt;br /&gt;
Each class has a distinct weapon type.&lt;br /&gt;
*Cleric: Mace/Hammer&lt;br /&gt;
*Fighter: 1hSword/2hSword/Axe&lt;br /&gt;
*Archer: Bow/Crossbow&lt;br /&gt;
*Mage: Staff/Wand&lt;br /&gt;
&lt;br /&gt;
Each weapon has pro's and con's:&lt;br /&gt;
&lt;br /&gt;
= Fighter =&lt;br /&gt;
==One-Handed Swords==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
*Can use a shield.&lt;br /&gt;
*Higher aim.&lt;br /&gt;
*Quickest attack rate.&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
* Can't Fight Ranged&lt;br /&gt;
*Lower attack.&lt;br /&gt;
*Lowest critical-hit percentage.&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ShortSword.gif]]&lt;br /&gt;
|Short Sword&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|12c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:LongSword.gif]]&lt;br /&gt;
|Long Sword&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|75c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BroadSword.gif]]&lt;br /&gt;
|Broad Sword&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|240c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RoumenSword.gif]]&lt;br /&gt;
|Roumen Sword&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BridgeSword.gif]]&lt;br /&gt;
|Bridge Sword&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|18s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Cutlas.gif]]&lt;br /&gt;
|Cutlas&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:EdgedSword.gif]]&lt;br /&gt;
|Edged Sword&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Splitter.gif]]&lt;br /&gt;
|Splitter&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:AvantGardeSword.gif]]&lt;br /&gt;
|AvantGarde Sword&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SerpentSword.gif]]&lt;br /&gt;
|Serpent Sword&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Two-Handed Swords==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
* Average Damage&lt;br /&gt;
* Average Attack Speed&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
*No shield.&lt;br /&gt;
*Can't Fight Ranged&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:StealSword.gif]]&lt;br /&gt;
|Steel Sword&lt;br /&gt;
|20&lt;br /&gt;
|4&lt;br /&gt;
|7&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Crusader.gif]]&lt;br /&gt;
|Crusader&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|18s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Zweihander.gif]]&lt;br /&gt;
|Zweihander&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BastardSword.gif]]&lt;br /&gt;
|Bastard Sword&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Claymore.gif]]&lt;br /&gt;
|Claymore&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Flamberge.gif]]&lt;br /&gt;
|Flamberge&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GiantSword.gif]]&lt;br /&gt;
|GiantSword&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Axes==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
* Highest critical-hit percentage.&lt;br /&gt;
* Highest attack.&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
* Slowest attack rate in the game. (Attacks once every 1.5 seconds)&lt;br /&gt;
* No shield.&lt;br /&gt;
* Can't Fight Ranged&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SteelAxe.gif]]&lt;br /&gt;
|Steel Axe&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HideAxe.gif]]&lt;br /&gt;
|Hide Axe&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|18s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:TwoHandAxe.gif]]&lt;br /&gt;
|Two-Hand Axe&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:PoleAxe.gif]]&lt;br /&gt;
|Pole Axe&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Halberd.gif]]&lt;br /&gt;
|Halberd&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:VikingAxe.gif]]&lt;br /&gt;
|Viking Axe&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GiantAxe.gif]]&lt;br /&gt;
|Giant Axe&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shields==&lt;br /&gt;
&lt;br /&gt;
==Shields==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Def.&lt;br /&gt;
!M. Def.&lt;br /&gt;
!Block Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WoodenShield.gif]]&lt;br /&gt;
|Wooden Shield&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|10c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Buckler.gif]]&lt;br /&gt;
|Buckler&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|55c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ChainShield.gif]]&lt;br /&gt;
|Chain Shield&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HideShield.gif]]&lt;br /&gt;
|Hide Shield&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|11s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:KiteShield.gif]]&lt;br /&gt;
|Kite Shield&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:TargeShield.gif]]&lt;br /&gt;
|Targe Shield&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Splendor.gif]]&lt;br /&gt;
|Splendor&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:AvantGardeShield.gif]]&lt;br /&gt;
|AvantGarde Shield&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:LionHeartShield.gif]]&lt;br /&gt;
|Lion Heart Shield&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Cleric =&lt;br /&gt;
==Mace==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
*Can use a shield.&lt;br /&gt;
*Higher accuracy.&lt;br /&gt;
*1.1 Att. Rate.&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
*Less damage than hammer&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ShortMace.gif]]&lt;br /&gt;
|Short Mace&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|12c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:LongMace.gif]]&lt;br /&gt;
|Long Mace&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|69c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SpikedClub.gif]]&lt;br /&gt;
|Spiked Club&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|220c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RoumenMace.gif]]&lt;br /&gt;
|Roumen Mace&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:StoutMace.gif]]&lt;br /&gt;
|Stout Mace&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HorsemansFlail.gif]]&lt;br /&gt;
|Horseman's Flail&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:MorningStar.gif]]&lt;br /&gt;
|Morning Star&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WarMace.gif]]&lt;br /&gt;
|War Mace&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BattleMace.gif]]&lt;br /&gt;
|Battle Mace&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GiantMace.gif]]&lt;br /&gt;
|Giant Mace&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hammer==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
*Can use a shield.&lt;br /&gt;
*More damage&lt;br /&gt;
*Higher Crit Rate&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
*Less accuracy&lt;br /&gt;
*Only 5 Master levels&lt;br /&gt;
*1.3 atks/s&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HeavenHammer.gif]]&lt;br /&gt;
|Heaven's Hammer&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:StoutHammer.gif]]&lt;br /&gt;
|Stout Hammer&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HorsemansHammer.gif]]&lt;br /&gt;
|Horseman's Hammer&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Morgenstern.gif]]&lt;br /&gt;
|Morgenstern&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WarHammer.gif]]&lt;br /&gt;
|War Hammer&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BattleHammer.gif]]&lt;br /&gt;
|Battle Hammer&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GiantHammer.gif]]&lt;br /&gt;
|Giant Hammer&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shields==&lt;br /&gt;
==Shields==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Def.&lt;br /&gt;
!M. Def.&lt;br /&gt;
!Block Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WoodenShield.gif]]&lt;br /&gt;
|Wooden Shield&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|10c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Buckler.gif]]&lt;br /&gt;
|Buckler&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|54c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ChainShield.gif]]&lt;br /&gt;
|Chain Shield&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Pelta.gif]]&lt;br /&gt;
|Pelta&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:KiteShield.gif]]&lt;br /&gt;
|Kite Shield&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:TargeShield.gif]]&lt;br /&gt;
|Targe Shield&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Splendor.gif]]&lt;br /&gt;
|Splendor&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ReflectionShield.gif]]&lt;br /&gt;
|Reflection Shield&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Towershield.gif]]&lt;br /&gt;
|Towershield&lt;br /&gt;
|80&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Archer =&lt;br /&gt;
==Bow==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
&lt;br /&gt;
*Faster attack speed than crossbow&lt;br /&gt;
&lt;br /&gt;
*More aim than crossbow&lt;br /&gt;
&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
&lt;br /&gt;
*Less damage than crossbow&lt;br /&gt;
&lt;br /&gt;
*Lower critical % than crossbow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|http://i84.photobucket.com/albums/k33/dralussion/shortbow.jpg&lt;br /&gt;
|Short Bow&lt;br /&gt;
|1&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/longbow.jpg - Long Bow - lvl. 8&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/lightbow.jpg - Light Bow - lvl. 15&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/rou.jpg - Roumen Bow - lvl. 20&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/closeb.jpg - Close Bow - lvl. 30&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/heavyb.jpg - Heavy Bow - lvl. 40&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/compb.jpg - Composite Bow - lvl. 50&lt;br /&gt;
&lt;br /&gt;
==Crossbow==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
&lt;br /&gt;
*More damage than bow&lt;br /&gt;
&lt;br /&gt;
*Higher critical % than bow&lt;br /&gt;
&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
&lt;br /&gt;
*Less aim than bow&lt;br /&gt;
&lt;br /&gt;
*Slower attack speed than bow&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/stellcb.jpg - Steel Crossbow - lvl. 20&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/closecb.jpg - Close Crossbow - lvl. 30&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/heavycb.jpg - Heavy Crossbow - lvl. 40&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/compcb.jpg - Composite Crossbow - lvl. 50&lt;br /&gt;
&lt;br /&gt;
= Mage =&lt;br /&gt;
==Staves/Staff==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
*Higher accuracy than wands.&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
*Lower critical rate than wands.&lt;br /&gt;
*Less magic attack power than wands.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/shortsatff.jpg - Short Staff - lvl. 1&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/longstaff.jpg - Long Staff - lvl. 8&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/magicstaff.jpg - Magic Staff - lvl. 15&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/rstaff.jpg - Roumen Staff - lvl. 20&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/zeststaff.jpg - Zest Staff - lvl. 30&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/powerstaff.jpg - Power Staff - lvl. 40&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/spriitsaff.jpg - Spirit Staff - lvl. 50&lt;br /&gt;
&lt;br /&gt;
==Wands==&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
*Better magic attack power than staves.&lt;br /&gt;
*Higher critical rate than staves.&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
*Lower accuracy than staves.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/runew.jpg - Rune Wand - lvl. 20&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/zestw.jpg - Zest Wand - lvl. 30&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/powerw.jpg - Power Wand - lvl. 40&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/spiritw.jpg - Spirit Wand - lvl. 50&lt;/div&gt;</description>
			<pubDate>Tue, 16 Oct 2007 15:49:45 GMT</pubDate>			<dc:creator>202.156.12.10</dc:creator>			<comments>http://www.fiestafan.com/wiki/index.php?title=Talk:Weapons</comments>		</item>
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