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		<updated>2026-07-28T02:50:30Z</updated>
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	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Enhancement_Guide</id>
		<title>Enhancement Guide</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Enhancement_Guide"/>
				<updated>2011-05-18T17:48:57Z</updated>
		
		<summary type="html">&lt;p&gt;SlayerMist666:&amp;#32;/* Cash Shop Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You want a shiny cool weapon like everyone else, right? But you don't know how to do it? Here is a quick guide on how to get it. Enhancing a weapon is simply upgrading it by adding extra damage, and adding a cool looking effect to it. But enhancing doesn't just stop there, it can also be done to armor to increase the defense they give, but they won't have any extra appearance effects.&lt;br /&gt;
&lt;br /&gt;
=Basics=&lt;br /&gt;
To enhance something, you need enhancement stones, and a piece of equipment that you wish to enhance. This must be either a weapon, a shield, or a piece of armor. You may also use certain cash-shop items to aid enhancements.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The stones===&lt;br /&gt;
These are the appearances of the stones. There are 4 tiers of them; the number on the top left corner indicates what tier the stone is. You must use a stone that is of the same tier as the item level of the item you wish to enhance. Elrues are used to upgrade items to +1, +2 and +3 enhancement states; Lixes for +4, +5 and +6; Xirs for +7, +8 and +9.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
''For more information regarding success rates and enhancement stones, see [[Enhancement Stones]].''&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;background:#eeeeef&amp;quot;&lt;br /&gt;
|| [[Image:Item-Elrue_(1).png]] || '''Elrue''' || rowspan=&amp;quot;3&amp;quot; | Normal stones || rowspan=&amp;quot;3&amp;quot; | Can be produced by players&lt;br /&gt;
|- style=&amp;quot;background:#eeeeef;&amp;quot;&lt;br /&gt;
|| [[Image:Item-Lix_(1).png]] || '''Lix'''&lt;br /&gt;
|- style=&amp;quot;background:#eeeeef;&amp;quot;&lt;br /&gt;
|| [[Image:Item-Xir_(1).png]] || '''Xir''' &lt;br /&gt;
|-style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
|| [[Image:Item-Blessed_Elrue_(1).png]] || '''Blessed Elrue''' || rowspan=&amp;quot;3&amp;quot; | Blessed stones || rowspan=&amp;quot;3&amp;quot; | Increased success rate&lt;br /&gt;
|-style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
|| [[Image:Item-Blessed_Lix_(1).png]] || '''Blessed Lix'''&lt;br /&gt;
|-style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
|| [[Image:Item-Blessed_Xir_(1).png]] || '''Blessed Xir'''&lt;br /&gt;
|-style=&amp;quot;background:#eeffff;&amp;quot;&lt;br /&gt;
|| [[Image:Item-Lucky_Elrue_(1).png]] || '''Lucky Elrue''' || rowspan=&amp;quot;3&amp;quot; | Lucky stones|| rowspan=&amp;quot;3&amp;quot; | Chance to increase enhancement by 2, decreased success rate&lt;br /&gt;
|-style=&amp;quot;background:#eeffff;&amp;quot;&lt;br /&gt;
|| [[Image:Item-Lucky_Lix_(1).png]] || '''Lucky Lix'''&lt;br /&gt;
|-style=&amp;quot;background:#eeffff;&amp;quot;&lt;br /&gt;
|| [[Image:Item-Lucky_Xir_(1).png]] || '''Lucky Xir'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Normal stones are made by players via [[Stone Production|production skill]]. Blessed and Lucky stones can be obtained from some normal quests, [[Kingdom Quests]], treasure chests, Battlefield monsters, and the occasional normal monster drop. With the introduction of Battlefields, Blessed and Lucky stones are not much of a rarity now.&lt;br /&gt;
&lt;br /&gt;
===How to enhance===&lt;br /&gt;
To enhance something you must go to a Smith. After you find one, talk to him and click the &amp;quot;Refine Weapon&amp;quot; button. Another window will open with many boxes inside it. The center box is for the equipment you wish to refine. The other 8 boxes around it are for the enhancement stone to go in. The row of three boxes with colored outlines below are for cash-shop items.&lt;br /&gt;
&lt;br /&gt;
The process of enhancing is simple; '''the outcome is randomly generated based on a probability dependent on the item level, the stone you use, and cash-shop items used'''. Drag and drop the piece of equipment into the center square, pick one of the 8 boxes for the enhancement stone to be placed in, place any cash-shop items you wish to use into their corresponding boxes, and click Enhance. If you have more than one stone, you must separate them so that you can place a single stone into one of the slots.&lt;br /&gt;
&lt;br /&gt;
After clicking enhance, you will see a star rotating about like a roulette. At this point, the outcome for the enhancement has already been decided. You will wait for the star to stop. When it stops indicates whether the enhancement was a success, or a failure: if it stops in the square on the opposing side to the square you placed the stone in, it will be a success, and anywhere else means failure. &lt;br /&gt;
&lt;br /&gt;
Should you succeed, the equipment will be enhanced to the next level. If you used a Lucky stone, there is a small chance of getting two levels in one go. The maximum enhancement is +9 for armours and weapons of Item Level 1 or 2, Item Level 3 or higher weapons can be enhanced to +10, therefore using a Lucky stone at +8 on anything other than an Item level 3 weapon is not advisable.&lt;br /&gt;
&lt;br /&gt;
Should you fail, one of the following may happen: nothing happens, or item downgrades, or item breaks. The cash-shop items Red Eye and Blue Mile stops item breakage and item downgrade respectively.&lt;br /&gt;
&lt;br /&gt;
A key aspect of success is the level and type of stones you are using to enhance with [see ehancement stones section for the odds of success].  Basicaly, as the item becomes more powerful the odds of success drop while the odds of failure increase - enhance with care!&lt;br /&gt;
&lt;br /&gt;
=Cash Shop Items=&lt;br /&gt;
These are items that will better your chances at enhancing, and they don't come cheaply!&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|style=&amp;quot;background:#FF6666;&amp;quot;|[[Image:Item-Perfect_Red_Eye.jpg]]&lt;br /&gt;
|style=&amp;quot;background:#FF6666;&amp;quot;|'''Perfect Red Eye'''&lt;br /&gt;
|style=&amp;quot;background:#FF6666;&amp;quot;|&lt;br /&gt;
Decreases the breakage rate by 100% when enhancing.&amp;lt;br&amp;gt;&lt;br /&gt;
There is a non-perfect version called Red Eye that decreases the breakage rate by 50% when enhancing.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#99CCFF;&amp;quot;|[[Image:Item-Perfect_Blue_Mile.jpg]]&lt;br /&gt;
|style=&amp;quot;background:#99CCFF;&amp;quot;|'''Perfect Blue Mile'''&lt;br /&gt;
|style=&amp;quot;background:#99CCFF;&amp;quot;|&lt;br /&gt;
Decreases the chance of enhancement level degradation by 100% when enhancing.&amp;lt;br&amp;gt;&lt;br /&gt;
There is a non-perfect version called Blue Mile that decreases the degradation rate by 50% when enhancing.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FFFF66;&amp;quot;|[[Image:Item-Gold_Nine.jpg]]&lt;br /&gt;
|style=&amp;quot;background:#FFFF66;&amp;quot;|'''Gold Nine'''&lt;br /&gt;
|style=&amp;quot;background:#FFFF66;&amp;quot;|&lt;br /&gt;
Increases the chance of enhancement success by 15% when enhancing.&amp;lt;br&amp;gt;The true number is not quite 15%.&amp;lt;br&amp;gt;Success Rate is 13% but there is a luck rate of 5% which when combined equals to about 15% Success rate.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
There are 3 different kinds of appearances for enhanced weapons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===One-Hand/Two-Hand Swords===&lt;br /&gt;
&lt;br /&gt;
[[Image:refine09.jpg]]&lt;br /&gt;
&lt;br /&gt;
The appearances of enhanced one-hand swords. Appearance starts to change once your weapon/shield is enhanced past +2. Two-hand swords have the same effects when enhanced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Bows/Crossbows===&lt;br /&gt;
&lt;br /&gt;
[[Image:004.jpg]]&lt;br /&gt;
&lt;br /&gt;
The appearances of bows and crossbows.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Maces/Hammers/Axes/Staffs/Wands===&lt;br /&gt;
&lt;br /&gt;
[[Image:EnhancedHammers.png]]&lt;br /&gt;
&lt;br /&gt;
Maces, hammers, axes, staffs, and wands have these appearances when enhanced.&lt;br /&gt;
&lt;br /&gt;
=See also=&lt;br /&gt;
* [[Enhancement Stones]]&lt;br /&gt;
* [[Stone Production]]&lt;br /&gt;
* [[Weapons]]&lt;br /&gt;
* [[Armors]]&lt;br /&gt;
&lt;br /&gt;
{{General Guides}}&lt;/div&gt;</summary>
		<author><name>SlayerMist666</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Fighter</id>
		<title>Fighter</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Fighter"/>
				<updated>2011-05-14T20:34:25Z</updated>
		
		<summary type="html">&lt;p&gt;SlayerMist666:&amp;#32;/* Weaknesses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__notoc__&lt;br /&gt;
[[Image:fighter.jpg|thumb]]&lt;br /&gt;
*[[Fighter Guide]]&lt;br /&gt;
*[[Fighter Skills]]&lt;br /&gt;
*[[Fighter Leveling]]&lt;br /&gt;
*[[Fighter Stats]]&lt;br /&gt;
&lt;br /&gt;
=Description=&lt;br /&gt;
Thanks to their strength, fearlessness and superb combat skills, fighters are always ready to take on any enemy. The powerhouse and mainstay of any party, fighters battle foes at close range while allies support them from all sides. With the slash of a sword, or the swing of an axe, all you will hear is the death cry of enemies.&lt;br /&gt;
&lt;br /&gt;
Fighters can equip a 1H (1-handed) sword and shield or a 2H (2-handed) sword or axe. They can only wear armor specific to their class and level. Main attributes are Strength (for damage) and Endurance (for more hit points and defense). To increase your SP (spirit points), ability to use more skills and chance for critical hits, try adding some points to spirit. For your skill empowers (under skills button &amp;quot;K&amp;quot; key), focus on increasing damage output at first. You can also save all your skill empowers till level 20 and put all the damage increase to 2H skills. A tanker build often reduces the cool down of their taunts, Snearing Kick and Mock.&lt;br /&gt;
&lt;br /&gt;
Skill empower will also enable you to increase the duration of a fighter's stun skill. You can empower skills beginning at level 3.&lt;br /&gt;
&lt;br /&gt;
=Job Tree=&lt;br /&gt;
&lt;br /&gt;
[[Image:Class_Change_Fighter.png|thumb]]&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;30%&amp;quot;&lt;br /&gt;
|style=&amp;quot;border-top:1px solid grey; border-right:1px solid grey; border-left:1px solid grey; background:#D65555;&amp;quot;|&amp;lt;center&amp;gt;'''First Job'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-top:1px solid grey; border-right:1px solid grey; background:#D65555;&amp;quot;|&amp;lt;center&amp;gt;'''Second Job'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-top:1px solid grey; border-right:1px solid grey; background:#D65555;&amp;quot;|&amp;lt;center&amp;gt;'''Third Job'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-top:1px solid grey; border-right:1px solid grey; background:#D65555;&amp;quot;|&amp;lt;center&amp;gt;'''Fourth Job'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-right:1px solid grey; border-left:1px solid grey; border-bottom:1px solid grey; background:transparent;&amp;quot;|&amp;lt;center&amp;gt;Fighter&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-right:1px solid grey; border-bottom:1px solid grey; background:transparent;&amp;quot;|&amp;lt;center&amp;gt;Clever Fighter&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-right:1px solid grey; border-bottom:1px solid grey; background:transparent;&amp;quot;|&amp;lt;center&amp;gt;Warrior&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-right:1px solid grey; border-bottom:1px solid grey; background:transparent;&amp;quot;|&amp;lt;center&amp;gt;Knight OR Gladiator&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
* You can only choose one of the 4th Jobs for Fighter&lt;br /&gt;
&lt;br /&gt;
=Why a Fighter?=&lt;br /&gt;
==Strengths==&lt;br /&gt;
*Highest Defense&lt;br /&gt;
*Highest physical Damage&lt;br /&gt;
*One self buff that can increases strength&lt;br /&gt;
*Can stun&lt;br /&gt;
*Can equip 3 different weapons after first job quest&lt;br /&gt;
*Can equip shield&lt;br /&gt;
&lt;br /&gt;
==Weaknesses==&lt;br /&gt;
*Low magical damage output&lt;br /&gt;
*Low magical defense&lt;br /&gt;
&lt;br /&gt;
=Base Stats and Equipment=&lt;br /&gt;
==Armor==&lt;br /&gt;
[http://www.fiestafan.com/wiki/index.php?title=Armors_%28Fighter%29 Fighter Only]&lt;br /&gt;
&lt;br /&gt;
==Weapon==&lt;br /&gt;
[http://www.fiestafan.com/wiki/index.php?title=Weapons_%28Fighter%29 One Handed Sword, Two Handed Sword, and Axe]&lt;br /&gt;
&lt;br /&gt;
=Starting Stats=&lt;br /&gt;
&amp;lt;table width=&amp;quot;350&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;font-weight:bold; background-color:#F75D59;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;STR&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;DEX&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;END&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;INT&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;SPR&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;HP&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;SP&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;tr stryle=&amp;quot;border-bottom: 0px solid #ccc;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Also See=&lt;br /&gt;
&lt;br /&gt;
[http://www.fiestafan.com/forums/showthread.php?t=22413 Quick Beginner's Class Guide] ~Hessah&lt;br /&gt;
&lt;br /&gt;
{{Character}}&lt;/div&gt;</summary>
		<author><name>SlayerMist666</name></author>	</entry>

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