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		<updated>2026-07-27T13:49:36Z</updated>
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	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Evil_Spirit_Gordon_Master</id>
		<title>Evil Spirit Gordon Master</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Evil_Spirit_Gordon_Master"/>
				<updated>2009-02-05T06:37:57Z</updated>
		
		<summary type="html">&lt;p&gt;Samson007:&amp;#32;/* Fight against Gordon Master */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
[[Image:Endless_Maze.png|thumb|Map of Endless Maze]]&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|Level Requirement:&lt;br /&gt;
|80-89&lt;br /&gt;
|-&lt;br /&gt;
|Number of Participants:&lt;br /&gt;
|10 - 20 &lt;br /&gt;
|-&lt;br /&gt;
|Time Limit:&lt;br /&gt;
|50 minutes&lt;br /&gt;
|-&lt;br /&gt;
|Hearts:&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
|Frequency:&lt;br /&gt;
|Every 2 Hours&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;This is still a rough guide. More information for correct name of items is required.&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Find the Gordon Master===&lt;br /&gt;
# Acquire the '''Endless Maze Key''' from the various monsters.&lt;br /&gt;
# Open the door at the left side.&lt;br /&gt;
# Acquire the following items: '''Hero's Sword''', '''Ruby of Truth''' and '''Spirit Crystal''' from NPC (Hero)&lt;br /&gt;
# Acquire '''Key 2''' from the various monsters.&lt;br /&gt;
# Open the door at the right side.&lt;br /&gt;
# Proceed to the room with the golem. (see pic)&lt;br /&gt;
# Clear the room, but do '''NOT''' kill the stone golem yet. The golem is required to break the wall. [[Image:Ancient_Statue_of_Darkness.png|thumb|Stone Golem of Darkness]]&lt;br /&gt;
# The person who has the '''Crystal''' should click the golem then pull him to wall. The golem may be killed after the wall has been broken.&lt;br /&gt;
&lt;br /&gt;
===Fight against Gordon Master===&lt;br /&gt;
The 3 items ('''Hero's Sword''', '''Ruby of Truth''' and '''Spirit Crystal''') are needed to beat him.&lt;br /&gt;
&lt;br /&gt;
http://i226.photobucket.com/albums/dd148/sonicpalace4/sword_kq.png If you have the '''Hero's Sword''', you need to stand near him. (if not, he is invincible) &amp;lt;br&amp;gt;&lt;br /&gt;
http://i226.photobucket.com/albums/dd148/sonicpalace4/ruby_kq.png If you have the '''Ruby of Truth''', you need to stand near him. (if not, he is invisible) &amp;lt;br&amp;gt;&lt;br /&gt;
http://i226.photobucket.com/albums/dd148/sonicpalace4/crystal_kq.png If you have the '''Spirit Crystal''', you need to use it when he hides. Then you can see his position on your map. (Possibly bugged at the moment.)&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
Currently messed up. The chests will give you either nothing, a stack of mats, two stacks of mats, or a blue for your specific class&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
{{Kingdom Quest Monsters}}&lt;br /&gt;
{{Kingdom Quests}}&lt;/div&gt;</summary>
		<author><name>Samson007</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Spider%27s_Assault</id>
		<title>Spider's Assault</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Spider%27s_Assault"/>
				<updated>2008-09-07T22:42:11Z</updated>
		
		<summary type="html">&lt;p&gt;Samson007:&amp;#32;/* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|&lt;br /&gt;
|Level Requirement:&lt;br /&gt;
|60 - 70&lt;br /&gt;
|-&lt;br /&gt;
|Number of Participants:&lt;br /&gt;
|1 - 15 &lt;br /&gt;
|-&lt;br /&gt;
|Time Limit:&lt;br /&gt;
|35 minutes&lt;br /&gt;
|-&lt;br /&gt;
|Frequency:&lt;br /&gt;
|Every Hour&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
This quest relives the spirit of Robo, and the idea is basically the same.&lt;br /&gt;
&lt;br /&gt;
Survive the 30 minutes, and any killing is considered an EXP Bonus. In fact, the EXP you get from killing the monsters in this KQ is often a few times more then the bonus for winning itself.&lt;br /&gt;
&lt;br /&gt;
Some notable differences :&lt;br /&gt;
&lt;br /&gt;
*Many More Bosses&lt;br /&gt;
**There are about 4 Madness Grave Robbers that spawn.&lt;br /&gt;
**Ultra spiders, 16 of them. These give the greatest EXP.&lt;br /&gt;
**Great spider, only 1 and will rarely be killed in time.&lt;br /&gt;
**Mini Spiders, spawned by the tens when the Great Spider's HP go down. Not much damage and rather weak on their own, but over 50 can be running around wantonly before they are killed. These give a large amount of EXP.&lt;br /&gt;
&lt;br /&gt;
*Ranged Monsters&lt;br /&gt;
**Ice vivis - warning, they can cast a spell that slows you down alot. Runners beware.&lt;br /&gt;
**Archmage Books and Lightning Vivis - they can spawn in large quantities, and they stun. However, their HP is extremely low, a cleric can easily kill them.&lt;br /&gt;
&lt;br /&gt;
There should be more than one runner if needed.&lt;br /&gt;
&lt;br /&gt;
Notes for killing Great Spider :&lt;br /&gt;
The Mini Spiders he spawns are much more worriesome then the Great Spider himself. Their individual damage is weak (100-200 on a low def cleric), but tens of them spawn at a time. They will IMMEDIATELY make a beeline for the mages who toss out Novas and Infernos. You have two options: Like in Robo, have a runner grab aggro and run them around. Or, you can crazily try to keep everyone alive and take out the mini spiders first (This risks not being able to kill Great Spider).&lt;br /&gt;
&lt;br /&gt;
When Great Spider dies, the KQ immediately ends, and ores spawn all over the map, reminiscent of Mini Dragon (There are no MD rings in them though.) T3, T2, and T1 ores/mats can be found in the ores.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
*5-10 Tier 2/3 Materials, 30 of each (worth 25s usually)&lt;br /&gt;
*10 x Tier 4 Scrolls  &lt;br /&gt;
* Random Mats  (worth20-40silver) &lt;br /&gt;
* Exactly 41,976 EXP&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Kingdom Quest Monsters}}&lt;br /&gt;
{{Kingdom Quests}}&lt;br /&gt;
['''http://www.example.com link title''']&lt;/div&gt;</summary>
		<author><name>Samson007</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Fighter_Skills</id>
		<title>Fighter Skills</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Fighter_Skills"/>
				<updated>2008-08-16T17:59:43Z</updated>
		
		<summary type="html">&lt;p&gt;Samson007:&amp;#32;/* Slice and Dice */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub&lt;br /&gt;
|Msg=The skill data are not yet complete. Please contribute by keeping the data here complete and up-to-date.&lt;br /&gt;
}}&lt;br /&gt;
==Active==&lt;br /&gt;
===Slice and Dice===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-SliceDice.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Hit an opponent with 3 strong single-hand weapon attacks.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: One-Handed Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 3 || 41c || 5 || 34 - 38 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 13 || 240c|| 13 || 92 - 108 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 23 || 4s 700c || 27 || 183 - 214 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 33 || 9s 600c || 45 || 305 - 358 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 43 || 17s || 63 || 428 - 502 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 53 || 26s || 81 || 551 - 647 || 1.5 m || 6.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +8 || -1 || -0.3 sec || +10 || -1 || -0.6 sec || +12 || -1 || -0.9 sec || +14 || -2 || -1.2 sec || +18 || -2 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +22 || -2 || -0.3 sec || - || -3 || -0.6 sec || +34 || -4 || -0.9 sec || +40 || -5 || -1.2 sec || +50 || -6 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| - || -5 || -0.3 sec || - || -6 || -0.6 sec || - || -8 || -0.9 sec || - || -10 || -1.2 sec || +99 || -13 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || -9 || -0.3 sec || - || -11 || -0.6 sec || - || -13 || -0.9 sec || - || -18 || -1.2 sec || +165 || -22 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![06]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || +299 || -40 || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Note: DO NOT put skill empowerments early on in slice and dice if you are going to be an Axe or 2-Handed user after level 20&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Bone Slicer===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-BoneSlice-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Slice an opponent's bones to decrease its attack rate.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Attack Rate Reduction !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 5 || 72c || 7 || 19 - 23 || 30% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 17 || 460c || 21 || 62 - 73 || 35% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 29 || 8s 900c || 35 || 109 - 129 || 40% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 41 || 18s || 63 || 201 - 237 || 45% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 53 || 31s || 81 || 269 - 317 || 50% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +4 || -1 || +5.0 sec || -0.8 sec || +5 || -1 || +6.0 sec || -1.5 sec || +7 || -2 || +7.0 sec || -2.3 sec || +8 || -2 || +8.0 sec || -3.0 sec || +10 || -3 || +10.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +14 || -4 || +5.0 sec || -0.8 sec || +18 || -5 || +6.0 sec || -1.5 sec || +23 || -6 || +7.0 sec || -2.3 sec || +27 || -8 || +8.0 sec || -3.0 sec || +33 || -10 || +10.0 sec  || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| +26 || -7 || +5.0 sec || -0.8 sec || +33 || -8 || +6.0 sec || -1.5 sec || +40 || -10 || +7.0 sec || -2.3 sec || +47 || -14 || +8.0 sec || -3.0 sec || +59 || -17 || +10.0 sec  || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Snearing Kick===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-SneerKick-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Taunt an enemy.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 9 || 170c || 10 || 6.0 m || 5.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 39 || 18s || 60 || 6.0 m || 5.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -2 || -0.3 sec || -2 || -0.5 sec || -3 || -0.8 sec || -4 || -1.0 sec || -5 || -1.5 sec &lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| -12 || -0.3 sec || -15 || -0.5 sec || -18 || -0.8 sec || -24 || -1.0 sec || -30 || -1.5 sec &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fatal Slash===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-FatalSlash-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Inflict a target with a deadly wound to decrease its defense.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Defense Decrease !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 7 || 107c || 11 || 15 - 18 || 13 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 17 || 460c || 27 || 40 - 47 || 26 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 27 || 7s 700c || 43 || 66 - 78 || 47 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 37 || 15s || 65 || 105 - 124 || 70 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 47 || 24s || 86 || 144 - 169 || 94 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 57 || 36s || 105 || 183 - 216 || 117 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +3 || -2 || +1.0 sec || -0.8 sec || +4 || -2 || +2.0 sec || -1.5 sec || +5 || -3 || +3.0 sec || -2.3 sec || +6 || -4 || +4.0 sec || -3.0 sec || +8 || -5 || +5.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +9 || -5 || +1.0 sec || -0.8 sec || +12 || -6 || +2.0 sec || -1.5 sec || +15 || -8 || +3.0 sec || -2.3 sec || +17 || -10 || +4.0 sec || -3.0 sec || +22 || -13 || +5.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| +15 || -8 || +1.0 sec || -0.8 sec || +20 || -10 || +2.0 sec || -1.5 sec || +24 || -12 || +3.0 sec || -2.3 sec || +29 || -17 || +4.0 sec || -3.0 sec || +36 || -21 || +5.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| +25 || -13 || +1.0 sec || -0.8 sec || +32 || -16 || +2.0 sec || -1.5 sec || +39 || -19 || +3.0 sec || -2.3 sec || +45 || -26 || +4.0 sec || -3.0 sec || +57 || -32 || +5.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![06]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concussive Charge===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-ConCharge.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Explosively rush a target with extreme force.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Stun Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 11 || 220c || 16 || 5.0 sec || 1.5 m || 20.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -3 || +1.0 sec || -1.0 sec || -4 || +1.5 sec || -2.0 sec || -4 || +2.0 sec || -3.0 sec || -6 || +2.5 sec || -4.0 sec || -8 || +3.0 sec || -6.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Vitality===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Vitality02.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase your strength.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Attack Increase !! Defense Decrease !! Cast Time !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 400 fame || 42 || 62 || 30 || 1.5 sec || 1 min || 30.0 m || 3 min&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 30 || 8s 700c || 72 || 109 || 50 || 1.5 sec || 1 min || 30.0 m || 3 min&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 40 || 16s || 103 || 156 || 70 || 1.5 sec || 1 min || 30.0 m || 3 min&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 50 || 25s || 134 || 203 || 90 || 1.5 sec || 1 min || 30.0 m || 3 min&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -8 || +15.0 sec || -9.0 sec || -10 || +18.0 sec || -18.0 sec || -12 || +21.0 sec || -27.0 sec || -16 || +24.0 sec || -36.0 sec || -21 || +30.0 sec || -54.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| -14 || +15.0 sec || -9.0 sec || -18 || +18.0 sec || -18.0 sec || -21 || +21.0 sec || -27.0 sec || -28 || +24.0 sec || -36.0 sec || -36 || +30.0 sec || -54.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| -20 || +15.0 sec || -9.0 sec || -25 || +18.0 sec || -18.0 sec || -30 || +21.0 sec || -27.0 sec || -41 || +24.0 sec || -36.0 sec || -51 || +30.0 sec || -54.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Can be cast while moving. Also, as magic defence is not affected, this move can be extremely useful when killing mages. It can also give an edge when killing clerics.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Power Hit===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-PowerHit01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Damage the target with a strong double hand attack.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Two-Handed Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 3s 600c || 36 || 207 - 242 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 28 || 6s 900c || 46 || 263 - 308 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 36 || 12s || 71 || 407 - 477 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 44 || 18s || 95 || 549 - 645 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 52 || 25s || 120 || 693 - 814 || 1.5 m || 6.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +49 || -7 || -0.3 sec || +62 || -9 || -0.6 sec || +76 || -10 || -0.9 sec || +89 || -14 || -1.2 sec || +112 || -18 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +62 || -9 || -0.3 sec || +80 || -11 || -0.6 sec || +97 || -13 || -0.9 sec || +114 || -18 || -1.2 sec || +142 || -23 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| +97 || -14 || -0.3 sec || - || - || -0.6 sec || - || - || -0.9 sec || - || -28 || -1.2 sec || +221 || -35 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| +131 || - || -0.3 sec || +167 || - || -0.6 sec || - || - || -0.9 sec || - || -38 || -1.2 sec || +298 || -47 || 1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| - || - || -0.3 sec || - || - || -0.6 sec || - || - || -0.9 sec || - || - || -1.2 sec || +346 || -60 || -1.8 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Demoralizing Hit===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-DemHit01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Decrease moral of all enemies around caster, lowering their combat Damage.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;br&amp;gt;'''Note 1''' : You can increase the 'damage' of this skill; it further decreases the damage you take. May not effect magic damage (please update).&lt;br /&gt;
&lt;br /&gt;
'''Note 2''' : If the mob you are fighting doesn't hit more than the damage that Demoralizing Hit decreases, the monster's damage will simply be cut in half. ''This applies to all levels of this skill.''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Dmg Decrease !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 3s 900c || 31 || 62 || 20 sec || 1.5 m || 10.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 30 || 8s 700c || 52 || 109 || 30 sec || 1.5 m || 10.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 40 || 16s || 72 || 156 || 45 sec || 1.5 m || 10.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 50 || 25s || 91 || 203 || 1 min || 1.5 m || 10.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +18 || -6 || +3.8 sec || -0.5 sec || +23 || -7 || +4.5 sec || -1.0 sec || +28 || -9 || +5.3 sec || -1.5 sec || +33 || -12 || +6.0 sec || -2.0 sec || +41 || -15 || +7.5 sec || -3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +31 || -10 || +3.8 sec || -0.5 sec || +40 || -13 || +4.5 sec || -1.0 sec || +49 || -15 || +5.3 sec || -1.5 sec || +57 || -21 || +6.0 sec || -2.0 sec || +72 || -26 || +7.5 sec || -3.0 sec &lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| +45 || -14 || +3.8 sec || -0.5 sec || +58 || -18 || +4.5 sec || -1.0 sec || +70 || -21 || +5.3 sec || -1.5 sec || +83 || -29 || +6.0 sec || -2.0 sec || +103 || -36 || +7.5 sec || -3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Dmg = Dmg Decrease.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mock===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Mock01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Mock your enemies with a resounding taunt.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 4s 600c || 31 || 1.5 m || 25.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 55 || 36s || 111 || 1.5 m || 25.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -6 || -1.3 sec || -7 || -2.5 sec || -9 || -3.8 sec || -12 || -5.0 sec || -15 || -7.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| - || -1.3 sec || - || -2.5 sec || - || -3.8 sec || - || -5.0 sec || - || -7.5 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Toughness===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Toughness01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase your shield defense rate.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: One-Handed Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Block Rate Increase !! Cast Time !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 27 || 7s 100c || 63 || 14.0% || 1.5 sec || 30 sec || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 35 || 12s || 87 || 14.5% || 1.5 sec || - || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 43 || 19s || 112 || 15.0% || 1.5 sec || - || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 51 || 26s || 137 || 15.5% || 1.5 sec || - || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 59 || 35s || 161 || 16.0% || 1.5 sec || - || 1.5 m || 6.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Duration || Cool Down || SP ||  Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -12 || +7.5 sec || -0.3 sec || -15 || +9.0 sec || -0.6 sec || -18 || +10.5 sec || -0.9 sec || -25 || +12.0 sec || -1.2 sec || -31 || +15.0 sec || -1.8 sec &lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| -17 || +7.5 sec || -0.3 sec || -21 || +9.0 sec || -0.6 sec || -26 || +10.5 sec || -0.9 sec || -34 || +12.0 sec || -1.2 sec || -43 || +15.0 sec || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Requires a shield to cause any effect (just using a 1h weapon will give no boost). Can be cast while moving. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Immobilize===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Immobilize01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Lower target's agility by attacking its weak points.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Dexterity Decrease !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 35 || 13s || 65 || 115 - 182 || 43 || 20.0 sec || 1.5 m || 8.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 43 || 20s || 84 || 208 - 245 || 55 || 20.0 sec || 1.5 m || 8.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 51 || 29s || 103 || 262 - 308 || 66 || 20.0 sec || 1.5 m || 8.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 59 || 39s || 111 || 290 - 341 || 77 || 20.0 sec || 1.5 m || 8.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +37 || -13 || +3.8 sec || -0.4 sec || +47 || -16 || +4.5 sec || -0.8 sec || +57 || -19 || +5.3 sec || -1.2 sec || +67 || -26 || +6.0 sec || -1.6 sec || +84 || -32 || +7.5 sec || -2.4 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; This move causes the opponent's aim and evasion to be decreased, useful when using axes or when up against a high leveled mob.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Devastate===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Devastate01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Casts a semicircular range attack, causing it to stun nearby foes.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Stun Duration !! Maximum Targets !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 43 || 24s || 126 || 427 - 502 || 5.0sec || 10 || 0.9 m || 20.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 53 || 36s || 154 || 549 - 646 || 5.0sec || 10 || 0.9 m || 20.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| -- || -- || -- || -- || -- || 10 || 0.9 m || 20.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down &lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +102 || -25 || +1 sec || -1.0 sec || +133 || - || +1.5 sec || -2.0 sec || +167 || - || +2.0 sec || -3.0 sec || - || - || +2.5 sec || -4.0 sec || +232 || -63 || +3 sec || -6 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| - || - || -- || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || +3s || -6s&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
Your best bet would be increasing duration/damage for this skill, so save some points for it.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Vampiric Strike===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-VampStrike01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Attack an enemy target, draining its HP.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Health Drain !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 51 || 31s || 111 || 321 - 378 || 489 HP || 1.5 m || 2 min&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 59 || 42s || 118 || 355 - 417 || 575 HP || 1.5 m || 2 min&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| -- || -- || -- || -- || -- || 1.5 m || 2 min&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;'''Note''' : The HP restoring effects of this attack may fail to occur if used to kill or finish off a mob's HP. It is best to use it before the mob's HP is critical.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Passive==&lt;br /&gt;
===Bravery Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Bravery-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase Strength and Damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! Str Increase !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 13 || 200c || +0 || +1 || +2&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 22 || 3s 600c || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 31 || 7s 100c || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 40 || 12s || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 49 || 18s || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 58 || 26s || - || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===One Handed Sword Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-OHSword-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Upgrade One Handed Sword Mastery and Increase Damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 7 || 74c || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 16 || 290c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 25 || 4s 600c || +6 || +6&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 34 || 8s 500c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 43 || 14s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 52 || 21s || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Two Handed Sword Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-THSword01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Upgrade Two Handed Sword Mastery and Increase Damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 3s || 6 || -&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 29 || 6s 200c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 38 || 11s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 47 || 17s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 56 || 24s || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Two Handed Axe Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-THAxe01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Upgrade Two Handed Axe Mastery and Increase Damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 3s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 29 || 6s 200c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 38 || 11s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 47 || 17s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 56 || 24s || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Additional Notes: for incomplete tables, SP consumption skill points: 1 point will take 1 fifth of the costs, 5 points will take 1 half of the costs (from the original SP usage for that skill). This skill list does not take into account any lvl 60+ skills, including Precise Strike, Aimed Strike (name might be wrong) and the fighter Area Attack Whirlwind Attack.&lt;/div&gt;</summary>
		<author><name>Samson007</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Fighter_Skills</id>
		<title>Fighter Skills</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Fighter_Skills"/>
				<updated>2008-08-16T17:56:28Z</updated>
		
		<summary type="html">&lt;p&gt;Samson007:&amp;#32;/* Devastate */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub&lt;br /&gt;
|Msg=The skill data are not yet complete. Please contribute by keeping the data here complete and up-to-date.&lt;br /&gt;
}}&lt;br /&gt;
==Active==&lt;br /&gt;
===Slice and Dice===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-SliceDice.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Hit an opponent with 3 strong single-hand weapon attacks.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: One-Handed Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 3 || 41c || 5 || 34 - 38 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 13 || 240c|| 13 || 92 - 108 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 23 || 4s 700c || 27 || 183 - 214 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 33 || 9s 600c || 45 || 305 - 358 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 43 || 17s || 63 || 428 - 502 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 53 || 26s || 81 || 551 - 647 || 1.5 m || 6.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +8 || -1 || -0.3 sec || +10 || -1 || -0.6 sec || +12 || -1 || -0.9 sec || +14 || -2 || -1.2 sec || +18 || -2 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +22 || -2 || -0.3 sec || - || -3 || -0.6 sec || +34 || -4 || -0.9 sec || +40 || -5 || -1.2 sec || +50 || -6 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| - || -5 || -0.3 sec || - || -6 || -0.6 sec || - || -8 || -0.9 sec || - || -10 || -1.2 sec || +99 || -13 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || -9 || -0.3 sec || - || -11 || -0.6 sec || - || -13 || -0.9 sec || - || -18 || -1.2 sec || +165 || -22 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![06]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Note: DO NOT put skill empowerments early on in slice and dice if you are going to be an Axe or 2-Handed user after level 20&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Bone Slicer===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-BoneSlice-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Slice an opponent's bones to decrease its attack rate.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Attack Rate Reduction !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 5 || 72c || 7 || 19 - 23 || 30% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 17 || 460c || 21 || 62 - 73 || 35% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 29 || 8s 900c || 35 || 109 - 129 || 40% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 41 || 18s || 63 || 201 - 237 || 45% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 53 || 31s || 81 || 269 - 317 || 50% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +4 || -1 || +5.0 sec || -0.8 sec || +5 || -1 || +6.0 sec || -1.5 sec || +7 || -2 || +7.0 sec || -2.3 sec || +8 || -2 || +8.0 sec || -3.0 sec || +10 || -3 || +10.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +14 || -4 || +5.0 sec || -0.8 sec || +18 || -5 || +6.0 sec || -1.5 sec || +23 || -6 || +7.0 sec || -2.3 sec || +27 || -8 || +8.0 sec || -3.0 sec || +33 || -10 || +10.0 sec  || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| +26 || -7 || +5.0 sec || -0.8 sec || +33 || -8 || +6.0 sec || -1.5 sec || +40 || -10 || +7.0 sec || -2.3 sec || +47 || -14 || +8.0 sec || -3.0 sec || +59 || -17 || +10.0 sec  || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Snearing Kick===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-SneerKick-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Taunt an enemy.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 9 || 170c || 10 || 6.0 m || 5.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 39 || 18s || 60 || 6.0 m || 5.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -2 || -0.3 sec || -2 || -0.5 sec || -3 || -0.8 sec || -4 || -1.0 sec || -5 || -1.5 sec &lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| -12 || -0.3 sec || -15 || -0.5 sec || -18 || -0.8 sec || -24 || -1.0 sec || -30 || -1.5 sec &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fatal Slash===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-FatalSlash-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Inflict a target with a deadly wound to decrease its defense.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Defense Decrease !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 7 || 107c || 11 || 15 - 18 || 13 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 17 || 460c || 27 || 40 - 47 || 26 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 27 || 7s 700c || 43 || 66 - 78 || 47 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 37 || 15s || 65 || 105 - 124 || 70 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 47 || 24s || 86 || 144 - 169 || 94 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 57 || 36s || 105 || 183 - 216 || 117 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +3 || -2 || +1.0 sec || -0.8 sec || +4 || -2 || +2.0 sec || -1.5 sec || +5 || -3 || +3.0 sec || -2.3 sec || +6 || -4 || +4.0 sec || -3.0 sec || +8 || -5 || +5.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +9 || -5 || +1.0 sec || -0.8 sec || +12 || -6 || +2.0 sec || -1.5 sec || +15 || -8 || +3.0 sec || -2.3 sec || +17 || -10 || +4.0 sec || -3.0 sec || +22 || -13 || +5.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| +15 || -8 || +1.0 sec || -0.8 sec || +20 || -10 || +2.0 sec || -1.5 sec || +24 || -12 || +3.0 sec || -2.3 sec || +29 || -17 || +4.0 sec || -3.0 sec || +36 || -21 || +5.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| +25 || -13 || +1.0 sec || -0.8 sec || +32 || -16 || +2.0 sec || -1.5 sec || +39 || -19 || +3.0 sec || -2.3 sec || +45 || -26 || +4.0 sec || -3.0 sec || +57 || -32 || +5.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![06]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concussive Charge===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-ConCharge.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Explosively rush a target with extreme force.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Stun Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 11 || 220c || 16 || 5.0 sec || 1.5 m || 20.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -3 || +1.0 sec || -1.0 sec || -4 || +1.5 sec || -2.0 sec || -4 || +2.0 sec || -3.0 sec || -6 || +2.5 sec || -4.0 sec || -8 || +3.0 sec || -6.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Vitality===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Vitality02.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase your strength.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Attack Increase !! Defense Decrease !! Cast Time !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 400 fame || 42 || 62 || 30 || 1.5 sec || 1 min || 30.0 m || 3 min&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 30 || 8s 700c || 72 || 109 || 50 || 1.5 sec || 1 min || 30.0 m || 3 min&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 40 || 16s || 103 || 156 || 70 || 1.5 sec || 1 min || 30.0 m || 3 min&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 50 || 25s || 134 || 203 || 90 || 1.5 sec || 1 min || 30.0 m || 3 min&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -8 || +15.0 sec || -9.0 sec || -10 || +18.0 sec || -18.0 sec || -12 || +21.0 sec || -27.0 sec || -16 || +24.0 sec || -36.0 sec || -21 || +30.0 sec || -54.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| -14 || +15.0 sec || -9.0 sec || -18 || +18.0 sec || -18.0 sec || -21 || +21.0 sec || -27.0 sec || -28 || +24.0 sec || -36.0 sec || -36 || +30.0 sec || -54.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| -20 || +15.0 sec || -9.0 sec || -25 || +18.0 sec || -18.0 sec || -30 || +21.0 sec || -27.0 sec || -41 || +24.0 sec || -36.0 sec || -51 || +30.0 sec || -54.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Can be cast while moving. Also, as magic defence is not affected, this move can be extremely useful when killing mages. It can also give an edge when killing clerics.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Power Hit===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-PowerHit01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Damage the target with a strong double hand attack.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Two-Handed Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 3s 600c || 36 || 207 - 242 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 28 || 6s 900c || 46 || 263 - 308 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 36 || 12s || 71 || 407 - 477 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 44 || 18s || 95 || 549 - 645 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 52 || 25s || 120 || 693 - 814 || 1.5 m || 6.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +49 || -7 || -0.3 sec || +62 || -9 || -0.6 sec || +76 || -10 || -0.9 sec || +89 || -14 || -1.2 sec || +112 || -18 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +62 || -9 || -0.3 sec || +80 || -11 || -0.6 sec || +97 || -13 || -0.9 sec || +114 || -18 || -1.2 sec || +142 || -23 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| +97 || -14 || -0.3 sec || - || - || -0.6 sec || - || - || -0.9 sec || - || -28 || -1.2 sec || +221 || -35 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| +131 || - || -0.3 sec || +167 || - || -0.6 sec || - || - || -0.9 sec || - || -38 || -1.2 sec || +298 || -47 || 1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| - || - || -0.3 sec || - || - || -0.6 sec || - || - || -0.9 sec || - || - || -1.2 sec || +346 || -60 || -1.8 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Demoralizing Hit===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-DemHit01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Decrease moral of all enemies around caster, lowering their combat Damage.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;br&amp;gt;'''Note 1''' : You can increase the 'damage' of this skill; it further decreases the damage you take. May not effect magic damage (please update).&lt;br /&gt;
&lt;br /&gt;
'''Note 2''' : If the mob you are fighting doesn't hit more than the damage that Demoralizing Hit decreases, the monster's damage will simply be cut in half. ''This applies to all levels of this skill.''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Dmg Decrease !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 3s 900c || 31 || 62 || 20 sec || 1.5 m || 10.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 30 || 8s 700c || 52 || 109 || 30 sec || 1.5 m || 10.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 40 || 16s || 72 || 156 || 45 sec || 1.5 m || 10.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 50 || 25s || 91 || 203 || 1 min || 1.5 m || 10.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +18 || -6 || +3.8 sec || -0.5 sec || +23 || -7 || +4.5 sec || -1.0 sec || +28 || -9 || +5.3 sec || -1.5 sec || +33 || -12 || +6.0 sec || -2.0 sec || +41 || -15 || +7.5 sec || -3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +31 || -10 || +3.8 sec || -0.5 sec || +40 || -13 || +4.5 sec || -1.0 sec || +49 || -15 || +5.3 sec || -1.5 sec || +57 || -21 || +6.0 sec || -2.0 sec || +72 || -26 || +7.5 sec || -3.0 sec &lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| +45 || -14 || +3.8 sec || -0.5 sec || +58 || -18 || +4.5 sec || -1.0 sec || +70 || -21 || +5.3 sec || -1.5 sec || +83 || -29 || +6.0 sec || -2.0 sec || +103 || -36 || +7.5 sec || -3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Dmg = Dmg Decrease.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mock===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Mock01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Mock your enemies with a resounding taunt.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 4s 600c || 31 || 1.5 m || 25.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 55 || 36s || 111 || 1.5 m || 25.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -6 || -1.3 sec || -7 || -2.5 sec || -9 || -3.8 sec || -12 || -5.0 sec || -15 || -7.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| - || -1.3 sec || - || -2.5 sec || - || -3.8 sec || - || -5.0 sec || - || -7.5 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Toughness===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Toughness01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase your shield defense rate.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: One-Handed Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Block Rate Increase !! Cast Time !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 27 || 7s 100c || 63 || 14.0% || 1.5 sec || 30 sec || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 35 || 12s || 87 || 14.5% || 1.5 sec || - || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 43 || 19s || 112 || 15.0% || 1.5 sec || - || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 51 || 26s || 137 || 15.5% || 1.5 sec || - || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 59 || 35s || 161 || 16.0% || 1.5 sec || - || 1.5 m || 6.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Duration || Cool Down || SP ||  Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -12 || +7.5 sec || -0.3 sec || -15 || +9.0 sec || -0.6 sec || -18 || +10.5 sec || -0.9 sec || -25 || +12.0 sec || -1.2 sec || -31 || +15.0 sec || -1.8 sec &lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| -17 || +7.5 sec || -0.3 sec || -21 || +9.0 sec || -0.6 sec || -26 || +10.5 sec || -0.9 sec || -34 || +12.0 sec || -1.2 sec || -43 || +15.0 sec || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Requires a shield to cause any effect (just using a 1h weapon will give no boost). Can be cast while moving. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Immobilize===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Immobilize01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Lower target's agility by attacking its weak points.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Dexterity Decrease !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 35 || 13s || 65 || 115 - 182 || 43 || 20.0 sec || 1.5 m || 8.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 43 || 20s || 84 || 208 - 245 || 55 || 20.0 sec || 1.5 m || 8.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 51 || 29s || 103 || 262 - 308 || 66 || 20.0 sec || 1.5 m || 8.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 59 || 39s || 111 || 290 - 341 || 77 || 20.0 sec || 1.5 m || 8.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +37 || -13 || +3.8 sec || -0.4 sec || +47 || -16 || +4.5 sec || -0.8 sec || +57 || -19 || +5.3 sec || -1.2 sec || +67 || -26 || +6.0 sec || -1.6 sec || +84 || -32 || +7.5 sec || -2.4 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; This move causes the opponent's aim and evasion to be decreased, useful when using axes or when up against a high leveled mob.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Devastate===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Devastate01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Casts a semicircular range attack, causing it to stun nearby foes.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Stun Duration !! Maximum Targets !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 43 || 24s || 126 || 427 - 502 || 5.0sec || 10 || 0.9 m || 20.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 53 || 36s || 154 || 549 - 646 || 5.0sec || 10 || 0.9 m || 20.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| -- || -- || -- || -- || -- || 10 || 0.9 m || 20.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down &lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +102 || -25 || +1 sec || -1.0 sec || +133 || - || +1.5 sec || -2.0 sec || +167 || - || +2.0 sec || -3.0 sec || - || - || +2.5 sec || -4.0 sec || +232 || -63 || +3 sec || -6 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| - || - || -- || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || +3s || -6s&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
Your best bet would be increasing duration/damage for this skill, so save some points for it.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Vampiric Strike===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-VampStrike01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Attack an enemy target, draining its HP.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Health Drain !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 51 || 31s || 111 || 321 - 378 || 489 HP || 1.5 m || 2 min&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 59 || 42s || 118 || 355 - 417 || 575 HP || 1.5 m || 2 min&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| -- || -- || -- || -- || -- || 1.5 m || 2 min&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;'''Note''' : The HP restoring effects of this attack may fail to occur if used to kill or finish off a mob's HP. It is best to use it before the mob's HP is critical.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Passive==&lt;br /&gt;
===Bravery Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Bravery-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase Strength and Damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! Str Increase !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 13 || 200c || +0 || +1 || +2&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 22 || 3s 600c || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 31 || 7s 100c || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 40 || 12s || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 49 || 18s || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 58 || 26s || - || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===One Handed Sword Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-OHSword-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Upgrade One Handed Sword Mastery and Increase Damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 7 || 74c || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 16 || 290c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 25 || 4s 600c || +6 || +6&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 34 || 8s 500c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 43 || 14s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 52 || 21s || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Two Handed Sword Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-THSword01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Upgrade Two Handed Sword Mastery and Increase Damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 3s || 6 || -&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 29 || 6s 200c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 38 || 11s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 47 || 17s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 56 || 24s || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Two Handed Axe Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-THAxe01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Upgrade Two Handed Axe Mastery and Increase Damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 3s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 29 || 6s 200c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 38 || 11s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 47 || 17s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 56 || 24s || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Additional Notes: for incomplete tables, SP consumption skill points: 1 point will take 1 fifth of the costs, 5 points will take 1 half of the costs (from the original SP usage for that skill). This skill list does not take into account any lvl 60+ skills, including Precise Strike, Aimed Strike (name might be wrong) and the fighter Area Attack Whirlwind Attack.&lt;/div&gt;</summary>
		<author><name>Samson007</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Lost_Mini_Dragon</id>
		<title>Lost Mini Dragon</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Lost_Mini_Dragon"/>
				<updated>2008-07-20T02:03:19Z</updated>
		
		<summary type="html">&lt;p&gt;Samson007:&amp;#32;/* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Lost Mini Dragon.jpg|thumb|right|Map]]&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|Level Requirement:&lt;br /&gt;
|46 - 60&lt;br /&gt;
|-&lt;br /&gt;
|Number of Participants:&lt;br /&gt;
|1 - 15 &lt;br /&gt;
|-&lt;br /&gt;
|Time Limit:&lt;br /&gt;
|50 minutes&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''Monsters in the hardcore version of Lost Mini Dragon have twice the amount of HP.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
This Quest does not request players kill all the monsters. There are four stages on the way to the boss [[Mini Dragon]], each stage has a mini boss itself. Defeat the mini boss, then the monsters in current stage will disappear.&lt;br /&gt;
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The Boss, Mini Dragon, has high hp and damage. Since it can cast [[Fear]] on players, more than two high level tankers is recommended. Mini Dragon can also summon multiple monsters(a group of 10 - 15) 4 - 5 times and cast hp regeneration skill on itself 4 times. After defeating the Dragon, numbers of ores will be spawned around the area. Mini Dragon ring and other tier 2 - 3 mats can be found in these ores.&lt;br /&gt;
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==Rewards==&lt;br /&gt;
[[Earrings|Mini Dragon Earrings]]&lt;br /&gt;
[[Lucky Xir(3)]]&lt;br /&gt;
[[Blessed Lix(3)]]&lt;br /&gt;
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33,000EXP&lt;br /&gt;
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==See also==&lt;br /&gt;
[[Monsters]]&lt;br /&gt;
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&lt;br /&gt;
{{Kingdom Quest Monsters}}&lt;br /&gt;
{{Kingdom Quests}}&lt;/div&gt;</summary>
		<author><name>Samson007</name></author>	</entry>

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