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		<updated>2026-10-14T05:07:08Z</updated>
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	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=All_About_Stats</id>
		<title>All About Stats</title>
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				<updated>2008-01-13T20:47:22Z</updated>
		
		<summary type="html">&lt;p&gt;Renki:&amp;#32;/* Free Stat Points */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Free Stat Points ==&lt;br /&gt;
&lt;br /&gt;
'''STR''' = +1.2 DMG&amp;lt;br&amp;gt;&lt;br /&gt;
'''END''' = +0.1 BLOCK% (1~50)/0.05 BLOCK% (51+), +0.5 DEF, +5 HP&amp;lt;br&amp;gt;&lt;br /&gt;
'''DEX''' = +0.2 EVA% (1~50)/0.1 EVA% (51+), +0.3% AIM (1~33)/0.2% AIM (34~67)/0.1% AIM (68+)&amp;lt;br&amp;gt;&lt;br /&gt;
'''INT''' = +1.2 MDMG&amp;lt;br&amp;gt;&lt;br /&gt;
'''SPR''' = +0.2 CRIT% (1~25)/0.1 CRIT% (26+), +0.5 MDEF, +5 SP&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If the max level is 100, then this is how a PURE build would look like.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''STR''' = +138 DMG&amp;lt;br&amp;gt;&lt;br /&gt;
'''END''' = +8.25 BLOCK%, +57.5def, +575hp&amp;lt;br&amp;gt;&lt;br /&gt;
'''DEX''' = +16.5 EVA%, +21.2 AIM% &amp;lt;br&amp;gt;&lt;br /&gt;
'''INT''' = +138 MDMG&amp;lt;br&amp;gt;&lt;br /&gt;
'''SPR''' = +14 CRIT%, +57.5 MDEF, +575 SP&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*This is assuming that from level 1~100 you get a free stat point each level, and that you received the +5 free stat points from the first job advance, and +10 free stat points from the second job advance.&lt;br /&gt;
*This data was taken from an old bright kingdom database, but the info show here still seems current.&amp;lt;br&amp;lt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''''Traduction Française (par Renki)'''''&lt;br /&gt;
&lt;br /&gt;
== Free Stat Points ==&lt;br /&gt;
&lt;br /&gt;
'''STR''' = +1.2 DMG&amp;lt;br&amp;gt;&lt;br /&gt;
'''END''' = +0.1 BLOCK% (1~50)/0.05 BLOCK% (51+), +0.5 DEF, +5 HP&amp;lt;br&amp;gt;&lt;br /&gt;
'''DEX''' = +0.2 EVA% (1~50)/0.1 EVA% (51+), +0.3% AIM (1~33)/0.2% AIM (34~67)/0.1% AIM (68+)&amp;lt;br&amp;gt;&lt;br /&gt;
'''INT''' = +1.2 MDMG&amp;lt;br&amp;gt;&lt;br /&gt;
'''SPR''' = +0.2 CRIT% (1~25)/0.1 CRIT% (26+), +0.5 MDEF, +5 SP&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Si le lvl max est 100 alors voilà à quoi ressemble un build pur.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''STR''' = +138 DMG&amp;lt;br&amp;gt;&lt;br /&gt;
'''END''' = +8.25 BLOCK%, +57.5def, +575hp&amp;lt;br&amp;gt;&lt;br /&gt;
'''DEX''' = +16.5 EVA%, +21.2 AIM% &amp;lt;br&amp;gt;&lt;br /&gt;
'''INT''' = +138 MDMG&amp;lt;br&amp;gt;&lt;br /&gt;
'''SPR''' = +14 CRIT%, +57.5 MDEF, +575 SP&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Ces calculs supposent que vous avez gagné 1 point de Free Stat à chaque niveau du niveau 1 à 100 et que vous avez obtenu 5 points lors de votre premier changement de job et 10 points lors du second changement de job.&lt;br /&gt;
*Ces données ont été prise sur une ancienne database mais ces informations semblent toujours être juste.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''''Notes''''' :&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''STR''' = Force&amp;lt;br&amp;gt;&lt;br /&gt;
'''END''' = Endurance&amp;lt;br&amp;gt;&lt;br /&gt;
'''DEX''' = Dextérité&amp;lt;br&amp;gt;&lt;br /&gt;
'''INT''' = Intelligence&amp;lt;br&amp;gt;&lt;br /&gt;
'''SPR''' = Esprit&amp;lt;br&amp;gt;&lt;br /&gt;
'''DMG''' = Dommages Physiques&amp;lt;br&amp;gt;&lt;br /&gt;
'''MDMG''' = Dommages Magiques&amp;lt;br&amp;gt;&lt;br /&gt;
'''DEF''' = Défense Physique&amp;lt;br&amp;gt;&lt;br /&gt;
'''MDEF''' = Défense Magique&amp;lt;br&amp;gt;&lt;br /&gt;
'''HP''' = Points de vie&amp;lt;br&amp;gt;&lt;br /&gt;
'''SP''' = Point de Skill&amp;lt;br&amp;gt;&lt;br /&gt;
'''BLOCK%''' = Pourcentage de Parade(chances de Bloquer l'attaque ennemie)&amp;lt;br&amp;gt;&lt;br /&gt;
'''EVA%''' = Pourcentage 'Esquive (chances d'esquiver l'attaque ennemie)&amp;lt;br&amp;gt;&lt;br /&gt;
'''AIM%''' = Pourcentage de Précision (chances de Toucher l'ennemi lors d'une attaque)&amp;lt;br&amp;gt;&lt;br /&gt;
'''CRIT%''' = Pourcentage de Coup Critique (chances de faire un Coup Critique lors d'une attaque)&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Renki</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=All_About_Stats</id>
		<title>All About Stats</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=All_About_Stats"/>
				<updated>2008-01-11T21:56:19Z</updated>
		
		<summary type="html">&lt;p&gt;Renki:&amp;#32;/* Free Stat Points */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Free Stat Points ==&lt;br /&gt;
&lt;br /&gt;
'''STR''' = +1.2 DMG&amp;lt;br&amp;gt;&lt;br /&gt;
'''END''' = +0.1 BLOCK% (1~50)/0.05 BLOCK% (51+), +0.5 DEF, +5 HP&amp;lt;br&amp;gt;&lt;br /&gt;
'''DEX''' = +0.2 EVA% (1~50)/0.1 EVA% (51+), +0.3% AIM (1~33)/0.2% AIM (34~67)/0.1% AIM (68+)&amp;lt;br&amp;gt;&lt;br /&gt;
'''INT''' = +1.2 MDMG&amp;lt;br&amp;gt;&lt;br /&gt;
'''SPR''' = +0.2 CRIT% (1~25)/0.1 CRIT% (26+), +0.5 MDEF, +5 SP&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If the max level is 100, then this is how a PURE build would look like.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''STR''' = +138 DMG&amp;lt;br&amp;gt;&lt;br /&gt;
'''END''' = +8.25 BLOCK%, +57.5def, +575hp&amp;lt;br&amp;gt;&lt;br /&gt;
'''DEX''' = +16.5 EVA%, +21.2 AIM% &amp;lt;br&amp;gt;&lt;br /&gt;
'''INT''' = +138 MDMG&amp;lt;br&amp;gt;&lt;br /&gt;
'''SPR''' = +14 CRIT%, +57.5 MDEF, +575 SP&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*This is assuming that from level 1~100 you get a free stat point each level, and that you received the +5 free stat points from the first job advance, and +10 free stat points from the second job advance.&lt;br /&gt;
*This data was taken from an old bright kingdom database, but the info show here still seems current.&amp;lt;br&amp;lt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''''Traduction Française (par Renki)'''''&lt;br /&gt;
&lt;br /&gt;
== Free Stat Points ==&lt;br /&gt;
&lt;br /&gt;
'''STR''' = +1.2 DMG&amp;lt;br&amp;gt;&lt;br /&gt;
'''END''' = +0.1 BLOCK% (1~50)/0.05 BLOCK% (51+), +0.5 DEF, +5 HP&amp;lt;br&amp;gt;&lt;br /&gt;
'''DEX''' = +0.2 EVA% (1~50)/0.1 EVA% (51+), +0.3% AIM (1~33)/0.2% AIM (34~67)/0.1% AIM (68+)&amp;lt;br&amp;gt;&lt;br /&gt;
'''INT''' = +1.2 MDMG&amp;lt;br&amp;gt;&lt;br /&gt;
'''SPR''' = +0.2 CRIT% (1~25)/0.1 CRIT% (26+), +0.5 MDEF, +5 SP&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Si le lvl max est 100 alors voilà à quoi ressemble un build pur.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''STR''' = +138 DMG&amp;lt;br&amp;gt;&lt;br /&gt;
'''END''' = +8.25 BLOCK%, +57.5def, +575hp&amp;lt;br&amp;gt;&lt;br /&gt;
'''DEX''' = +16.5 EVA%, +21.2 AIM% &amp;lt;br&amp;gt;&lt;br /&gt;
'''INT''' = +138 MDMG&amp;lt;br&amp;gt;&lt;br /&gt;
'''SPR''' = +14 CRIT%, +57.5 MDEF, +575 SP&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Ces calculs supposent que vous avez gagné 1 point de Free Stat à chaque niveau du niveau 1 à 100 et que vous avez obtenu 5 points lors de votre premier changement de job et 10 points lors du second changement de job.&lt;br /&gt;
*Ces données ont été prise sur une ancienne database mais ces informations semblent toujours être juste.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''''Notes''''' :&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''STR''' = Force&amp;lt;br&amp;gt;&lt;br /&gt;
'''END''' = Endurance&amp;lt;br&amp;gt;&lt;br /&gt;
'''DEX''' = Dextérité&amp;lt;br&amp;gt;&lt;br /&gt;
'''INT''' = Intelligence&amp;lt;br&amp;gt;&lt;br /&gt;
'''SPR''' = Esprit&amp;lt;br&amp;gt;&lt;br /&gt;
'''DMG''' = Dommages Physiques&amp;lt;br&amp;gt;&lt;br /&gt;
'''MDMG''' = Dommages Magiques&amp;lt;br&amp;gt;&lt;br /&gt;
'''DEF''' = Défense Physique&amp;lt;br&amp;gt;&lt;br /&gt;
'''MDEF''' = Défense Magique&amp;lt;br&amp;gt;&lt;br /&gt;
'''HP''' = Points de vie&amp;lt;br&amp;gt;&lt;br /&gt;
'''SP''' = Point de Skill&amp;lt;br&amp;gt;&lt;br /&gt;
'''BLOCK%''' = Pourcentage de Parade(chances de Bloquer l'attaque ennemie)&amp;lt;br&amp;gt;&lt;br /&gt;
'''EVA%''' = Pourcentage 'Esquive (chances d'esquiver l'attaque ennemie)&amp;lt;br&amp;gt;&lt;br /&gt;
'''AIM%''' = Pourcentage de Hit (chances de Toucher l'ennemie lors d'une attaque)&amp;lt;br&amp;gt;&lt;br /&gt;
'''CRIT%''' = Pourcentage de Coup Critique (chances de faire un Coup Critique lors d'une attaque)&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Renki</name></author>	</entry>

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