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		<title>Mage Guide</title>
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				<updated>2013-02-17T00:08:04Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;/*Mage Guide*/ Tried to change the format for this to the same as the others. Left a lot of info on the page as it seemed to be able to help.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
[[Image:mages.png]]&lt;br /&gt;
&lt;br /&gt;
So you have chosen to become a Mage. The Mage is weak of body, but incredibly powerful in the arcane. The advantage of the Mage is the ability to strike down the enemy before they can reach you.&lt;br /&gt;
&lt;br /&gt;
In addition, Mages always cast spells. You will be pressing the keys on your keyboard &lt;br /&gt;
constantly.&lt;br /&gt;
&lt;br /&gt;
==Basics== &lt;br /&gt;
&lt;br /&gt;
===Soloing===&lt;br /&gt;
The mage is the powerhouse of Fiesta Online, meaning they do the most damage out of any class. To make up for this extreme damage, they have very low defense and will die the quickest of any class. When soloing, try to remember this.&lt;br /&gt;
&lt;br /&gt;
*Mages have tons of skills. Use as many as possible before the monster gets to you.&lt;br /&gt;
*While mages have a variaty of long-range spells, they also have a few short range spells encase a monster slips by and can be used on multiple monsters at a time.&lt;br /&gt;
*At later levels the mage will get many AoE skills and upgraded versions of their beginning skills. While these are strong, you don't have to stop using your weaker ones either, giving you an arsenal of spells.&lt;br /&gt;
*Most spells require the mage to stand in one spot but they have a few that can be thrown while running. Save these encase a monster gets too close.&lt;br /&gt;
*You get the Dispel spell at later levels, which allows you to remove curses.&lt;br /&gt;
*At later levels, you can use Nightmare to cause a monster to run away if you are taking too much damage.&lt;br /&gt;
&lt;br /&gt;
===Party===&lt;br /&gt;
While mages can solo fine, mages in parties can use their spells without having to run away and not having to worry about their health as much.&lt;br /&gt;
&lt;br /&gt;
*Remember that Dispel spell? Well, if you have a cleric in the party, you can remove an ailment that afflicts your party without items.&lt;br /&gt;
*Just like an archer, mages can pull monsters back for the fighter to redirect the aggro onto them. Unlike the archer though, mages will deal more damage and might alright kill the monster before it gets to the party.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
There are two types of weapons for mages: &amp;lt;b&amp;gt;staffs&amp;lt;/b&amp;gt;, and &amp;lt;b&amp;gt;wands&amp;lt;/b&amp;gt;; both are two-handed weapons. Staffs have less damage, magic damage, and critical% than wands, but they have higher aim and a higher attack rate than wands. Practically, their damages (physical) and attack rates are irrelevant for mages: damages from spells depend on the total &amp;lt;i&amp;gt;magic damage&amp;lt;/i&amp;gt; of that cast, while the cast rate depends on the spells casted. Unlike fighters, mages do not have weapon-specific spells.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Choosing between using a staff or a wand&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Apart from the above differences, the following should be taken into consideration:&lt;br /&gt;
* When enhanced to +9, the difference between the total damages of the two types of weapons (of the same level) increases significantly&lt;br /&gt;
* The difference in the accuracy of a basic staff and a basic wand of the same level is small, compared to the effects of aim scrolls&lt;br /&gt;
* Green weapons have a variety of mods. Increased aim, base magic damage, critical%, +INT (which adds directly to &amp;lt;i&amp;gt;mdamage&amp;lt;/i&amp;gt;), +DEX (which adds directly to aim and evasion), +END (which adds to HP and defense), +SPR (which adds to SP and magic defense), and +STR (useless as far as spells are concerned), are all possible on either a staff or a wand. &amp;lt;b&amp;gt;It is likely, with the right mods, that a green staff is superior in all practical aspects to an NPC wand, or a green wand with less desirable mods&amp;lt;/b&amp;gt; (if they are enhanced, the wand will still come out to have more magic damage at +9).&lt;br /&gt;
* Bear in mind that the +END mod also adds to HP and defense; both are highly desirable for mages. The presence of highly desirable mods may take priority over the effective magic damage&lt;br /&gt;
* Dungeon Boss weapons (King Marlone, Zombie King, Giant Goblin King, Chief Guard, Giant Orc Captain, and Giant Harpy prefixes) have elevated aim, magic damage, and critical% compared to NPC ones. Additionally, they may have mods (up to 4 sometimes), some of which will further increase the aim and magic damage of the weapons. &amp;lt;b&amp;gt;Even without taking into account the mods on these weapons, they are effectively green weapons with +INT, +DEX (just the aim), and increased crit%&amp;lt;/b&amp;gt;&lt;br /&gt;
* If the staff or the wand is blue, then congratulations! There is really no need to ponder at this stage&lt;br /&gt;
&lt;br /&gt;
The differences between staffs and wands are not as clear-cut as the differences between maces and hammers are, so more thoughts should go into the pick. The best way to do this is to compare the weapons in concern side-by-side. Weapon stats aside, staffs and wands have dramatically different appearances; this may well affect your preference. Also, both weapons, when enhanced to +9, can be either cyan or pink.&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
&lt;br /&gt;
'''Mages Armor'''&lt;br /&gt;
&lt;br /&gt;
*Much less defense than any other class, But more magic defense.&lt;br /&gt;
*As you are first starting out I would recommend you keep up to date on all your armor so you can take a few hits from the things you can kill.&lt;br /&gt;
*As you level up you will notice some armor has a green name and that some armor even has stat bonuses. Stat bonus's are what you should look for with any mage here is the best route to go you will also need to be a skilled money maker to afford these items check out the money making guide.&lt;br /&gt;
&lt;br /&gt;
===Stats in Armor===&lt;br /&gt;
*INT is extra attack power and doesn't everyone need that?&lt;br /&gt;
*END is great!  It adds that extra little bit of protection and hp &lt;br /&gt;
*DEX is wonderful for wand user's, if you use a staff you don't really need the extra DEX &lt;br /&gt;
*SPR is more SP and magic defence.&lt;br /&gt;
*Mages never need STR and it is completely useless to any and all mages.&lt;br /&gt;
&lt;br /&gt;
SPR from armor or weapons does not add critical rate!&lt;br /&gt;
&lt;br /&gt;
*Armor can have more than 1 type of stat bonus, It can have many INT + SPR + END is what i would look for in the armor. These are very rare and will cost a fortune but they are worth every silver you spend on them&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&lt;br /&gt;
===Short Guide===&lt;br /&gt;
For comprehensive skill data, refer to [[Mage Skills]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Blue denotes Advantages&amp;lt;/font&amp;gt;, &amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Red denotes Disadvantages&amp;lt;/font&amp;gt;.&amp;lt;br&amp;gt;&lt;br /&gt;
Lv means when you can use first level ([01]) of each skills.&amp;lt;br&amp;gt;&lt;br /&gt;
Recommended Empowerment: (high) means highly recommended.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Lv&lt;br /&gt;
! Cast&amp;lt;br&amp;gt;(sec)&lt;br /&gt;
! Cooldown&amp;lt;br&amp;gt;(sec)&lt;br /&gt;
! Target&lt;br /&gt;
! Additional&amp;lt;br&amp;gt;Damage&lt;br /&gt;
! Range&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! Special Effect&lt;br /&gt;
! Note&lt;br /&gt;
! Recommended&amp;lt;br&amp;gt;Empowerment&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Magic_missle_02.png]]&lt;br /&gt;
| Magic Missle&amp;lt;br&amp;gt;(MM)&lt;br /&gt;
| 1&lt;br /&gt;
| -&lt;br /&gt;
| '''&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;1.8&amp;lt;/font&amp;gt;''' (level 1)&amp;lt;br&amp;gt;&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;4.0&amp;lt;/font&amp;gt; (level 2+)&lt;br /&gt;
| 1 Enemy&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Medium&amp;lt;/font&amp;gt;&lt;br /&gt;
| 12.0&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| Cooldown (high)&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ddddff;&amp;quot;&lt;br /&gt;
| [[Image:Ice_bolt_01.png]]&lt;br /&gt;
| Ice Bolt&amp;lt;br&amp;gt;(IB)&lt;br /&gt;
| 3&lt;br /&gt;
| -&lt;br /&gt;
| 15.0&lt;br /&gt;
| 1 Enemy&lt;br /&gt;
| Low&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;13.5&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Decrease target's travel speed&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;(Higher level is more effective)&lt;br /&gt;
| '''&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Cooldown is shared with Ice Blast&amp;lt;/font&amp;gt;'''&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fire_bolt_01.png]]&lt;br /&gt;
| Fire Bolt&amp;lt;br&amp;gt;(FB)&lt;br /&gt;
| 5&lt;br /&gt;
| -&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;5.0&amp;lt;/font&amp;gt; (level 1)&amp;lt;br&amp;gt;15.0 (level 2+)&lt;br /&gt;
| 1 Enemy&lt;br /&gt;
| '''&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;High&amp;lt;/font&amp;gt;'''&lt;br /&gt;
| 12.0&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| Attack&amp;lt;br&amp;gt;Cooldown&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ddddff;&amp;quot;&lt;br /&gt;
| [[Image:Lightning_bolt_01.png]]&lt;br /&gt;
| Lightning Bolt&amp;lt;br&amp;gt;(LB)&lt;br /&gt;
| 7&lt;br /&gt;
| -&lt;br /&gt;
| 15.0&lt;br /&gt;
| 1 Enemy&lt;br /&gt;
| Low&lt;br /&gt;
| 12.0&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Magic_burst_01.png]]&lt;br /&gt;
| Magic Burst&lt;br /&gt;
| 20&lt;br /&gt;
| -&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;5.0&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Self(AoE)&amp;lt;/font&amp;gt;&lt;br /&gt;
| Low&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Cause high aggro&amp;lt;/font&amp;gt;&lt;br /&gt;
| Cooldown&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ddddff;&amp;quot;&lt;br /&gt;
| [[Image:Magic_blast_01.png]]&lt;br /&gt;
| Magic Blast&lt;br /&gt;
| 49&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;0.6&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;4.0&amp;lt;/font&amp;gt;&lt;br /&gt;
| 1 Enemy&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Medium&amp;lt;/font&amp;gt;&lt;br /&gt;
| 12.0&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| Attack&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Ice_blast_01.png]]&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| 51&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;0.7&amp;lt;/font&amp;gt;&lt;br /&gt;
| 15.0&lt;br /&gt;
| 1 Enemy&lt;br /&gt;
| Low&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;13.5&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Decrease target's travel speed&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;(More effective than Ice Bolt)&lt;br /&gt;
| '''&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Cooldown is shared with Ice Bolt&amp;lt;/font&amp;gt;'''&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ddddff;&amp;quot;&lt;br /&gt;
| [[Image:Fire_ball_01.png]]&lt;br /&gt;
| Fire Ball&amp;lt;br&amp;gt;(FBL)&lt;br /&gt;
| 53&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;0.9&amp;lt;/font&amp;gt;&lt;br /&gt;
| 15.0&lt;br /&gt;
| 1 Enemy&lt;br /&gt;
| '''&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;High&amp;lt;/font&amp;gt;'''&lt;br /&gt;
| 12.0&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| Attack&amp;lt;br&amp;gt;Cooldown&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Chain_lightning_01.png]]&lt;br /&gt;
| Lightning Blast&lt;br /&gt;
| 57&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;0.8&amp;lt;/font&amp;gt;&lt;br /&gt;
| 15.0&lt;br /&gt;
| 1 Enemy&lt;br /&gt;
| Low&lt;br /&gt;
| 12.0&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ddddff;&amp;quot;&lt;br /&gt;
| [[Image:FrostNova.JPG]]&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| 60&lt;br /&gt;
| '''&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;2.0&amp;lt;/font&amp;gt;'''&lt;br /&gt;
| 15.0&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Location(AoE)&amp;lt;/font&amp;gt;&lt;br /&gt;
| Very Low&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;9.0&amp;lt;/font&amp;gt;&lt;br /&gt;
| -&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;4 hits in 12 sec&amp;lt;/font&amp;gt;&lt;br /&gt;
| Cooldown (high)&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Inferno.JPG]]&lt;br /&gt;
| Inferno&lt;br /&gt;
| 67&lt;br /&gt;
| '''&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;2.0&amp;lt;/font&amp;gt;'''&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;40.0&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Location(AoE)&amp;lt;/font&amp;gt;&lt;br /&gt;
| Low&lt;br /&gt;
| 12.0&lt;br /&gt;
| -&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;4 hits in 12 sec&amp;lt;/font&amp;gt;&lt;br /&gt;
| Cooldown (high)&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ddddff;&amp;quot;&lt;br /&gt;
| [[Image:Life_tap_01.png]]&lt;br /&gt;
| Life Tap&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;1.0&amp;lt;/font&amp;gt;&lt;br /&gt;
| 15.0&lt;br /&gt;
| Self&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| Convert HP into SP&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Dispel_01.png]]&lt;br /&gt;
| Dispel&lt;br /&gt;
| 25&lt;br /&gt;
| -&lt;br /&gt;
| 30.0&lt;br /&gt;
| 1 Friendly&lt;br /&gt;
| -&lt;br /&gt;
| 13.5&lt;br /&gt;
| Remove 1 curse or debuff&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ddddff;&amp;quot;&lt;br /&gt;
| [[Image:ChainCasting.JPG]]&lt;br /&gt;
| Chain Casting&lt;br /&gt;
| 60&lt;br /&gt;
| -&lt;br /&gt;
| '''&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;240.0&amp;lt;/font&amp;gt;'''&amp;lt;br&amp;gt;(4min)&lt;br /&gt;
| Self&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| Cooldown will be not generated&amp;lt;br&amp;gt;when you have this buff&lt;br /&gt;
| -&lt;br /&gt;
| Cooldown&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:DrainMind.JPG]]&lt;br /&gt;
| Drain Mind&amp;lt;br&amp;gt;(Fear)&lt;br /&gt;
| 60&lt;br /&gt;
| -&lt;br /&gt;
| '''&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;90.0&amp;lt;/font&amp;gt;'''&amp;lt;br&amp;gt;(1min30sec)&lt;br /&gt;
| 1 Enemy&lt;br /&gt;
| -&lt;br /&gt;
| 12.0&lt;br /&gt;
| Fear&lt;br /&gt;
| -&lt;br /&gt;
| Duration&amp;lt;br&amp;gt;Cooldown&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ddddff;&amp;quot;&lt;br /&gt;
| [[Image:Mana_burn_01.png]]&lt;br /&gt;
| Mana Burn&lt;br /&gt;
| 31&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;1.0&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;180.0&amp;lt;/font&amp;gt;'''&amp;lt;br&amp;gt;(3min)&lt;br /&gt;
| 1 Enemy&lt;br /&gt;
| Low&lt;br /&gt;
| '''&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;15.0&amp;lt;/font&amp;gt;'''&lt;br /&gt;
| Burns target's SP&lt;br /&gt;
| Can't use on Mobs only PVP&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Purge_01.png]]&lt;br /&gt;
| Purge&lt;br /&gt;
| 37&lt;br /&gt;
| -&lt;br /&gt;
| '''&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;120.0&amp;lt;/font&amp;gt;'''&amp;lt;br&amp;gt;(2min)&lt;br /&gt;
| 1 Enemy&lt;br /&gt;
| -&lt;br /&gt;
| '''&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;15.0&amp;lt;/font&amp;gt;'''&lt;br /&gt;
| Remove 1 buff from target&lt;br /&gt;
| Good for lure (15.0m range)&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ddddff;&amp;quot;&lt;br /&gt;
| [[Image:Stifle.JPG]]&lt;br /&gt;
| Stifle&lt;br /&gt;
| 73&lt;br /&gt;
| -&lt;br /&gt;
| '''&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;60.0&amp;lt;/font&amp;gt;'''&amp;lt;br&amp;gt;(1min)&lt;br /&gt;
| 1 Enemy&lt;br /&gt;
| -&lt;br /&gt;
| 12.0&lt;br /&gt;
| Add cast time to target's casting&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:SpellSteal.JPG]]&lt;br /&gt;
| Steal Spell&lt;br /&gt;
| 79&lt;br /&gt;
| -&lt;br /&gt;
| '''&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;120.0&amp;lt;/font&amp;gt;'''&amp;lt;br&amp;gt;(2min)&lt;br /&gt;
| 1 Enemy&lt;br /&gt;
| -&lt;br /&gt;
| 12.0&lt;br /&gt;
| Steal 1 buff from target&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Skill Empowerment===&lt;br /&gt;
Tips:&lt;br /&gt;
*Basically we should empower attack power or cooldown.&lt;br /&gt;
*When empowering attack power, the effect is proportional to base attack power.&lt;br /&gt;
&lt;br /&gt;
*Another way is:&lt;br /&gt;
*To fully max the cooldown times in the following order &lt;br /&gt;
*Magic missile - firebolt &lt;br /&gt;
*after firebolt has a maxed cooldown max it's power for the most attack the fastest  &lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Skill Combinations===&lt;br /&gt;
{{Cleanup |Msg=This section is heavily opinionated and contains factual inaccuracies.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Basic Combo 1(5-hit)''': Missle[max]-&amp;gt;&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Ice[max]&amp;lt;/font&amp;gt;-&amp;gt;&amp;lt;font color=&amp;quot;SeaGreen&amp;quot;&amp;gt;Lightning[max]&amp;lt;/font&amp;gt;-&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Fire[max]&amp;lt;/font&amp;gt;-&amp;gt;Missle[max]&lt;br /&gt;
&lt;br /&gt;
It's the most basic combo.&lt;br /&gt;
&lt;br /&gt;
'''Basic Combo 2(7-hit)''': Missle[01]-&amp;gt;&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Ice[max]&amp;lt;/font&amp;gt;-&amp;gt;Missle[01]-&amp;gt;&amp;lt;font color=&amp;quot;SeaGreen&amp;quot;&amp;gt;Lightning[max]&amp;lt;/font&amp;gt;-&amp;gt;Missle[01]-&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Fire[max]&amp;lt;/font&amp;gt;-&amp;gt;Missle[01 or max]&lt;br /&gt;
&lt;br /&gt;
It's the advanced combo.&lt;br /&gt;
You can deal more damage than combo(1) but need more time for cast all spells, and you will maybe get some damage from enemy.&lt;br /&gt;
It's risky but you can beat monsters faster. If you need more XP than money, it's recommended style.&lt;br /&gt;
&lt;br /&gt;
'''High DPS Combo(7-hit, decrease cooldown is required in Magic Missle)''': Missle[max]-&amp;gt;&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Ice[max]&amp;lt;/font&amp;gt;-&amp;gt;&amp;lt;font color=&amp;quot;SeaGreen&amp;quot;&amp;gt;Lightning[max]&amp;lt;/font&amp;gt;-&amp;gt;Missle[max]-&amp;gt;Burst[max]-&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Fire[max]&amp;lt;/font&amp;gt;-&amp;gt;Missle[max]&lt;br /&gt;
&lt;br /&gt;
Magic Burst is also useful when you are fighting with only 1 monster for chain skills.&lt;br /&gt;
This combo has high DPS but you need more SP.&lt;br /&gt;
&lt;br /&gt;
'''Another combo(9-hit)''' ([http://www.fiestafan.com/forums/showpost.php?p=6223&amp;amp;postcount=24 from Sheapy]): &amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Fire[01]&amp;lt;/font&amp;gt;-&amp;gt;Missle[01]-&amp;gt;&amp;lt;font color=&amp;quot;SeaGreen&amp;quot;&amp;gt;Lightning[max]&amp;lt;/font&amp;gt;-&amp;gt;Missle[01]-&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Fire[01]&amp;lt;/font&amp;gt;-&amp;gt;&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Ice[max]&amp;lt;/font&amp;gt;-&amp;gt;Missle[01]-&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Fire[01]&amp;lt;/font&amp;gt;-&amp;gt;Missle[01]-&amp;gt;run around till Missle appears-&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Fire[01]&amp;lt;/font&amp;gt;-&amp;gt;Repeat with other bolts&lt;br /&gt;
&lt;br /&gt;
It's 9-hit! however please note certain between Firebolt[01] and Firebolt[max] a considerable difference in attack power. &lt;br /&gt;
(Especially, if you have high level of fire bolt or empowered its attack power.)&lt;br /&gt;
&lt;br /&gt;
'''No Damage by Monsters Combo'''(from IronDe): Ice[max]-&amp;gt; FB1-&amp;gt; Missile[max]-&amp;gt; Lightning[Max](run backwards)-&amp;gt; Blast[max]-&amp;gt; MM1-&amp;gt; FB1-&amp;gt; MM1&lt;br /&gt;
Should be dead without it touching you unless your ice didn't effect it. - - &lt;br /&gt;
This is the perfect combo for INT mages or mages that have no +9 armour.&lt;br /&gt;
&lt;br /&gt;
'''AoE Combo''': &amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Fire[max]&amp;lt;/font&amp;gt;-&amp;gt;Burst[max]-&amp;gt;Missile[01]-&amp;gt;&amp;lt;font color=&amp;quot;SeaGreen&amp;quot;&amp;gt;Lightning[max]&amp;lt;/font&amp;gt;-&amp;gt;Missle[01]-&amp;gt;&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Ice[max]&amp;lt;/font&amp;gt;-&amp;gt;Missle[01]-&amp;gt;Burst[max]-&amp;gt;Missle[01]-&amp;gt;Missle[01]-&amp;gt;Missle[01]-&amp;gt;Missle[01]-&amp;gt;Burst[max]&lt;br /&gt;
&lt;br /&gt;
When you're in a party and have more than two monsters attacking your tank (suggested to be Warrior/Fighter), this helps. It's suggested for use of level 30 or higher players. As long as nobody needs to be running around unless luring/gathering more monsters into the area, this provides extremely fast grinding. This is not for you if you need to rest/house, because there's usually no time to stop in this kind of grinding session. If you're lucky, you'll make more than enough money to compensate for your consumption.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;Make sure you have at least 3 to 4 points on cooldown of Fire, or you might have to throw in another Missile[01] before it.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=====Solo Chain=====&lt;br /&gt;
You can make your own combo up but basicly you slow it down (Ice Bolt) then do damage to the enemy before it gets to you.&lt;br /&gt;
&lt;br /&gt;
Ice(max)-&amp;gt;Missle[01]-&amp;gt;Bolt[max]-&amp;gt;Missle[01]-&amp;gt;Fire[01]-&amp;gt;Missle[01]-&amp;gt;Burst[max]-&amp;gt;Missle[01]-&amp;gt;Fire[01]-&amp;gt;Missle[01]&lt;br /&gt;
&lt;br /&gt;
Basically this combo works well for the solo mage and does the most damage in the shortest period of time with the least risk to you when combatting a single enemy with NO WAIT AT ALL. I chose to use level 1 magic missle and fire because the cooldowns are good. anything after level 1 for fire brings the cooldown from 5 secs up to 15 with the ligntning and ice. Keeping fire at level 1 allows for the highest possible attack strings with a relatively low overall mana cost. I will also mention that I used no skill points to change attack cooldowns, damage, ect. I figured that if Fire[max] wasn't going to do AT LEAST double damage why bother waiting 3 times as long to use it? Why not pay less mana and use it more, ultimately achieving more damage in a shorter time. Additionally, more attacks means more chances for criticals, so it's a win-win situation. Plus the fact that starting with ice has a very good chance of slowing the enemy and it's 1.5m farther attack distance above all other attacks the mage has makes it the only obvious choice for the first attack. The first 10 attacks have no gaps between them, so you get 10 attacks before your ice finishes cooling down and usually your foe is dead. If not, wait 2 seconds and start the whole thing over again, plus throw a magic missle while you wait those 2 whole seconds out. If you wanted to phase out cooldown completely, just reduce the cooldown on ice and lightning and you're golden.&lt;br /&gt;
&lt;br /&gt;
=====Unceasing Chain=====&lt;br /&gt;
Requires: Magic Blast (Level 49), one point for decrease cooltime into Magic Missle. &amp;lt;b&amp;gt;No need to max cooldown time on both MM and FB.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
MB -&amp;gt; MM1 -&amp;gt; Fire Bolt [1] -&amp;gt; MM1 -&amp;gt; MB -&amp;gt; MM1 -&amp;gt; Ice Bolt -&amp;gt; MM1 -&amp;gt; MB -&amp;gt; MM1 -&amp;gt; FB1 -&amp;gt; MM1 -&amp;gt; MB -&amp;gt; MM1 -&amp;gt; Lightning Bolt -&amp;gt; MM1 -&amp;gt; &amp;lt;i&amp;gt;MB -&amp;gt; MM1 -&amp;gt; FB1 -&amp;gt; MM1 -&amp;gt; MB -&amp;gt; MM1 -&amp;gt; ...&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The idea is the use MM1 as much as possible, using Magic Blast and Fire Bolt whenever possible, and having Lightning Bolt and Ice Bolt as the 2 filler spells. I suggest using level 1 spells for the bolts, since by the time you can use Magic Blast, the additional damage from the level 8 spells pales in comparison to the total damage with a +9 weapon. The SP consumption is low. Damage output is consistent and periodic. Only Magic Blast has a cast time attached to it, but the damage return for it is pretty good. (Edit... I suggest you use Fire Bolt (Max) because by the time you finish your MB-MM-IceB-MB-MM-LB-MM-MB-MM combo your monster would be dead or your FB Max would be cooled)&lt;br /&gt;
&lt;br /&gt;
=====SP Conservation (AoE)=====&lt;br /&gt;
''Make sure you use Magic Missile 1, Fire Bolt 1, and your highest magic burst with all SP decrease.''&lt;br /&gt;
&lt;br /&gt;
Magic Burst[Max]-&amp;gt; Magic Missile[1]-&amp;gt; Fire Bolt[1]-&amp;gt; Magic Missile[1]-&amp;gt; (repeat)&lt;br /&gt;
&lt;br /&gt;
I love to AOE when grinding, it makes things quicker, but it is also sp and stone consuming.If you like to use magic blast, you can replace the 3rd magic missile with it.&lt;br /&gt;
&lt;br /&gt;
=====Endless Chain=====&lt;br /&gt;
&lt;br /&gt;
Required level: 20+(for learn Magic Burst)&lt;br /&gt;
&lt;br /&gt;
Required empowerment: '''Cooldown +5 in Magic Missle''' and '''Cooldown +5 in Fire Bolt'''&lt;br /&gt;
&lt;br /&gt;
Missle[1]-&amp;gt;&lt;br /&gt;
&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Fire[1]&amp;lt;/font&amp;gt;-&amp;gt;&lt;br /&gt;
Missle[1]-&amp;gt;&lt;br /&gt;
&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Ice&amp;lt;/font&amp;gt;-&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Missle[1]-&amp;gt;&lt;br /&gt;
&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Fire[1]&amp;lt;/font&amp;gt;-&amp;gt;&lt;br /&gt;
Missle[1]-&amp;gt;&lt;br /&gt;
'''Burst'''-&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Missle[1]-&amp;gt;&lt;br /&gt;
&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Fire[1]&amp;lt;/font&amp;gt;-&amp;gt;&lt;br /&gt;
Missle[1]-&amp;gt;&lt;br /&gt;
&amp;lt;font color=&amp;quot;SeaGreen&amp;quot;&amp;gt;Lightning&amp;lt;/font&amp;gt;-&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Missle[1]-&amp;gt;&lt;br /&gt;
&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Fire[1]&amp;lt;/font&amp;gt;-&amp;gt;&lt;br /&gt;
Missle[1]-&amp;gt;&lt;br /&gt;
'''Burst'''-&amp;gt;(repeat)&lt;br /&gt;
&lt;br /&gt;
The combination of '''MFM'''(Missle[1]-&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Fire[1]&amp;lt;/font&amp;gt;-&amp;gt;Missle[1]) is very convenient. Cast your favorite spell after MFM will become help of the your combo customizing. &lt;br /&gt;
&lt;br /&gt;
For example, you can use Magic Blast instead of Magic Burst if you have it.&lt;br /&gt;
&lt;br /&gt;
heres a pretty good chain(edited in by whitefang)&lt;br /&gt;
mm1--&amp;gt;fire bolt---&amp;gt;mb    repeat&lt;br /&gt;
 &lt;br /&gt;
its pretty fast and very low sp is used and theres never any wait good for boss battles when ur the only mage for more damge replace mb with fireball and while it cools use mb agian ^^ hope it helps ^^&lt;br /&gt;
&lt;br /&gt;
==Builds==&lt;br /&gt;
*'''Full INT'''- A very generic build that increases the damage output by mages even higher than they were before, basically making them death-with-a-staff/wand&lt;br /&gt;
*'''25 SPR/Rest INT'''- While it doesn't have as much damage output as the build above, it can still take down monsters very quickly. With that extra 25 SPR your SP pool will be bigger and you take even less damage from magical attacks.&lt;br /&gt;
&lt;br /&gt;
==Tips and other Information==&lt;br /&gt;
&lt;br /&gt;
===Basic Combat Guide for Mages===&lt;br /&gt;
Mages have high magic attack power but very low physical attack power.&lt;br /&gt;
So, you have to use spells for the win.&lt;br /&gt;
&lt;br /&gt;
At first, check your shortcut bar and find Magic missle icon.&lt;br /&gt;
If you can't find it, [[Setup shortcuts|setup your skill shortcuts]] before next step.&lt;br /&gt;
&lt;br /&gt;
[[Image:Shortcut_mage2.png]]('3' key is Magic missle)&lt;br /&gt;
&lt;br /&gt;
Second, click a enemy for target and press '3' key for cast your magic missle.&lt;br /&gt;
All spells(and skills) have cooldown time, and you can't cast a spell during cooldown time.&lt;br /&gt;
You should run away from enemy until your spell is ready(if you have other attack spell and it's ready, you can cast it).&lt;br /&gt;
&lt;br /&gt;
perfect hotkey set - mike2223312&lt;br /&gt;
&lt;br /&gt;
1: MM 2: pick up 3: FB 4: blast 5: ice 6: burst 7: fireball 8: mana burn 9: purge 0: horse - lightning = hp pots &lt;br /&gt;
S1: sp pots S2: production skill S3: production skill&lt;br /&gt;
&lt;br /&gt;
===General FAQ===&lt;br /&gt;
&lt;br /&gt;
*'''Q. Should we put skill points into decrease SP consumption?'''&lt;br /&gt;
*A. It's NOT necessary because you use the HP stones faster than SP stones when solo. Also, fighters use the SP stones faster than yours when partying.&lt;br /&gt;
&lt;br /&gt;
*A2. But putting your first skill point on SP reduction on your magic missle will save a lot of SP over time. I would not recommend putting anymore on any other skill thus you would be wasting potential cooldown and power upgrades&lt;br /&gt;
&lt;br /&gt;
*'''Q. Should we put skill points to decrease cool down times for Ice/Fire/Lightning bolt?'''&lt;br /&gt;
*A. Decreasing cooldown time for Fire Bolt is good, but it's not necessary for Ice/Lightning Bolt. The most important point is to decrease cooldown time for Magic Missle.&lt;br /&gt;
&lt;br /&gt;
*A2. Dont empower any of the beggining skills unless you can afford a reset scroll because at lv 70+ you wont be using them anymore.&lt;br /&gt;
&lt;br /&gt;
*'''Q. I'm poor though!'''&lt;br /&gt;
*A. At least, you should use a max-level weapon that you can equip (refining is taboo if you have no money). Please defeat a low-level (yellow- or green-named) enemy who can knock it down by receiving damage only a little. You'll also save SP consumption if you max cooldown of Magic Missile[01] and use that, since it only costs 3 SP to cast. Some people choose to grind by Maxing Magic Missile's cooldown and casting Magic Missile[01] at enemies where they can kill the monster before it hits them (or only has enough time to hit you once).&lt;br /&gt;
&lt;br /&gt;
*A2. Another way of saving money is to not buy the upgraded versions of Magic Missile[01] or Fire Bolt[01] because these spells are better in their base form.&lt;br /&gt;
&lt;br /&gt;
==Also See==&lt;br /&gt;
{{Character}}&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Archer_Guide</id>
		<title>Archer Guide</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Archer_Guide"/>
				<updated>2013-02-16T23:45:39Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;/*Archer Guide*/ Fixed archer guide up like others. All that is left is mage.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
A long-ranged class that uses bows and crossbows to deal damage as well as DoT to enemies. These are the archers, who support from afar or pull the enemy's strings to go where ever they want.&lt;br /&gt;
&lt;br /&gt;
While they can take huge amounts of damage in the beginning, after getting their Area-of-Effect skills, they become monsters who excel at defeating huge mobs of monsters.&lt;br /&gt;
&lt;br /&gt;
==The Basics==&lt;br /&gt;
&lt;br /&gt;
===Soloing===&lt;br /&gt;
Even though archers are great at soloing in the later, early levels are rocky for some as they have to stand still and shoot their opponents down. With high evasion and moderate damage output, they can deal damage skills while evading attacks.&lt;br /&gt;
&lt;br /&gt;
*At earlier levels, it's generally better to get off any skills that take a little bit to load, like Power Shot or Aimed Shot to take down the enemies HP as quickly as possible.&lt;br /&gt;
*Sometimes running away from a monster, especially if you have a scroll that increases traveling speed, and then attack when your skills recharge can help you from dying outright.&lt;br /&gt;
*Even though Multi-Shot allows you to hit many monsters at once, you might want to refrain from using it unless you are confident you can get rid of all the monsters chasing you.&lt;br /&gt;
*Make sure the monster is in the circle area when you use Nature's Protection or it doesn't affect them!&lt;br /&gt;
&lt;br /&gt;
===Party===&lt;br /&gt;
Archers can really shine in a party as support with many of the DoT skills they have&lt;br /&gt;
&lt;br /&gt;
*Try to take down the monster the tank is fighting instead of attacking other monsters so you don't get aggro put on you.&lt;br /&gt;
*Your DoT skills are immensely useful so use them!&lt;br /&gt;
*Try to stay back when fighting monsters so you won't be caught up in AoE attacks.&lt;br /&gt;
*You should also try to pull yourself away from the rest of the party encase a monster uses an AoE Long-Ranged skill. Even if it seems mean, it's better to have one party member dead instead of two.&lt;br /&gt;
*You can use your AoE skills to pull monsters to the fighter, who can then redirect the aggro onto him, allowing you to minimize the damage to the party.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
Archers get to use bows and crossbows&lt;br /&gt;
&lt;br /&gt;
'''Bows'''- Faster but less damage.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Crossbows'''- Slower but more damage.&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
Archers do not have high defense and will most likely stay out of direct combat. While the armor does help a bit, it's not the best so you will have to try to find green and blue armor that give extra stats.&lt;br /&gt;
&lt;br /&gt;
===Stats to look for in Armor===&lt;br /&gt;
*Like tricksters, archers have naturally high evasion, so getting gear with extra DEX is a good way to add even more evasion to your character.&lt;br /&gt;
*STR can also be useful to an archer, especially one who is using a bow.&lt;br /&gt;
*SPR is somewhat useful to archers as it increases their critical hit rate, making them more likely to do more damage before the enemy even gets to them. It also increases their Mag. Defense, which is good because most magic attacks are long-ranged.&lt;br /&gt;
*END can be useful to some archers but most have high DEX and can dodge better than they can take a hit. Not a waste but not critically needed either.&lt;br /&gt;
*INT is that one stat that the archer does not want anything to do with.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
To increase the skills effectiveness, press K (Default button) to bring up the skill list. At the bottom there will be a blue button named &amp;quot;Skill Empowerment&amp;quot;. Click that and put in the skill that you want to enhance. There will be 4 boxes (Each with a up and down button) that is arranged in this manner:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1. (Damage)&amp;lt;br&amp;gt;&lt;br /&gt;
2. (Lower SP Consumption)&amp;lt;br&amp;gt;&lt;br /&gt;
3. (Increase effect time) &amp;quot;Always counted via seconds&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
4. (Decrease cool down) &amp;quot;Always counted via seconds&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Masters:&amp;lt;br&amp;gt;&lt;br /&gt;
Roumen = Skill Master Ruby&amp;lt;br&amp;gt;&lt;br /&gt;
Elderine = Scout Master Deikid&amp;lt;br&amp;gt;&lt;br /&gt;
Uruga = Skill Master Cyburn&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''See ''[[Archer Skills]]'' for skill data.'''&lt;br /&gt;
&lt;br /&gt;
==Builds==&lt;br /&gt;
&lt;br /&gt;
As an archer, you WILL find that your defence is of...a lacking nature.  It is difficult to train without a party, but yet it only becomes more difficult to get a party when you reach higher levels.&lt;br /&gt;
&lt;br /&gt;
To avoid disappointment with your archer, first off, when training it is important to ask yourself what type of training you see yourself doing, and then which stats to assign.  There are many variations to builds, so there'll be no need to lecture you on where to put your stats, but essentially, you should follow two strict builds as a base:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''25 SPR/Rest STR'''- It is important to get the initial 25 SPR (which takes from level 1-20 to get).  Why?  Because it gives you a good 5% crit rate on top of your weapon, as well as extra Mag Def and SP.  Now, after level 20, you can do whatever you want, but it is recommended you go with STR, for better attacking power.  It adds up later on.&lt;br /&gt;
&lt;br /&gt;
*'''Pure SPR'''- This build is controversial:  You get an amazing amount of SP, crit, and good Mag Def, but on the other hand you lack some of the power of your STR build brethern.  If you can afford equips to make up what you will lack, then you should consider taking this build.&lt;br /&gt;
&lt;br /&gt;
*'''Pure STR'''- Like the build above, this could be a controversial build as it makes your archer a good damage-dealer but unless you get DEX and SPR from your armor, you will die easily if the enemy gets to you.&lt;br /&gt;
&lt;br /&gt;
*'''25 SPR/33 DEX/Rest STR'''- A hybrid build that allows you some breathing room at higher levels thanks to the DEX but also good amount of damage thanks to the STR. With the extra SPR, you will have a better chance of getting a critical hit.&lt;br /&gt;
&lt;br /&gt;
''Note: SPR is very useful to archers and adding more may help. Sprinkling some SPR in any of these builds (except the ones that already have it) will help you out but is not neccessary.''&lt;br /&gt;
&lt;br /&gt;
==Tips and other useful information==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Kiting ===&lt;br /&gt;
&lt;br /&gt;
[[Kiting]] is basically a hit-and-run technique. Just attack a mob, and keep hitting it. If he gets too close, then run away at a safe distance, and hit the monster again. Repeat this technique until the monster is down. Then run until your spells have recharged and attack the monster again.&lt;br /&gt;
&lt;br /&gt;
Another version of kiting is when you hit a monster, and then while you are running, you use the immediate cast effects like poison and bleeding, which allow you to keep running. This is effective when you are low on HP or soloing.&lt;br /&gt;
&lt;br /&gt;
=== How to Lure ===&lt;br /&gt;
Luring, a hunting tactic which involves separating a monster from it's mob (group of similar monsters or mix of multiple types) to prevent mobbing (several monsters attacking the player/s) is an effective tactic in both solo hunting (to prevent mobs from mobbing you) or party hunting (so the party can focus on one target and prevent player death by mobbing.&lt;br /&gt;
&lt;br /&gt;
Luring can be done with the following: a bow/crossbow to enable attacking from a safe distance which will prevent mobs from forming, the Nature's Protection skill which will prevent monsters from attacking you (or, at least, remove it's attention away from you), a good party consisting of at least one tank or more (the damage takers, usually Fighters or Clerics), one or more healers/supporters (Cleric), damage dealers (Archers, Mages, Clerics and Fighters who have damage based skill and stat builds), and any other player type necessary for the hunt, HP/SP stones or potions, and scrolls or a Cleric who has powerful buffs (optional, but recommended in higher level areas)&lt;br /&gt;
&lt;br /&gt;
First find a good spot for your team to rest, preferably somewhere where enemies don't spawn, but are near to where they do so the player/s who will lure (an Archer/s) can lure easily. Once you've done that its time to select your victim, a monster that has strayed from their group and is now near your party.&lt;br /&gt;
&lt;br /&gt;
Make sure your party is ready, then shoot your target with a normal shot, to provide less aggro (attention from the monster which will lead you to becoming a target (note: if your party is high leveled then you can do a poison shot, bleed, or any other damage-over-time spell to provide extra damage).&lt;br /&gt;
&lt;br /&gt;
As soon as you have shot run back to your party with the monster following suit. By now, the main Tanker (who should use Snearing Kick or any variation of Taunt) to attract the monster to them and not the other members of the party but immediately use Nature's Protection to destroy any aggro the monster has against you. Now that the enemy is fighting your party its time to step in and deal as much damage possible with poison or any other damaging skills.&lt;br /&gt;
&lt;br /&gt;
Hopefully your party will keep aggro, if not then use natures protection again if it comes after you. Now all you need to do is keep on fighting until he is dead.&lt;br /&gt;
&lt;br /&gt;
Tips:&lt;br /&gt;
&lt;br /&gt;
If your fighter doesn't use taunt then don't run away as you will probably just get more enemies on you, (although if you are right next to a gate to another field then you can go through it to avoid the enemy).&lt;br /&gt;
&lt;br /&gt;
If the above case happens just stand still and use Natures Protection and HP/SP stones until your party manages to attract the monster.&lt;br /&gt;
&lt;br /&gt;
=== Aggro ===&lt;br /&gt;
&lt;br /&gt;
Every monster has aggro. Basically, aggro (meaning aggravation) determines which Player a monster will attack. The more you attack a monster, the more aggro it will have against you, until it reaches a maximum.  Assume that the maximum aggro a monster can have is 99, in which case it will come after you and attack you until you die, or until you run long enough for it to get bored (which is a very long time).  This means that you probably have to fight the monster, or lower it's aggro somehow, which is where your level 20 questable skill comes in.&lt;br /&gt;
&lt;br /&gt;
Using natures protection puts the enemies aggro toward you at 1 making you the lowest threat possible.&lt;br /&gt;
 &lt;br /&gt;
When a fighter uses Taunt they gain a lot of aggro.  See a connection here?  By using nature's protection, you can successfully party without becoming the main target, since as an archer you will tend to do more damage than fighters, therefore pulling aggro off of them.&lt;br /&gt;
&lt;br /&gt;
Also, make sure when using nature's protection that '''THE MONSTER MUST BE INSIDE THE FANCY DOME THAT APPEARS FOR IT TO WORK PROPERLY.'''  Otherwise you're just putting on a lightshow.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* MissusDolly's - Archer 101: Archer's Guide to Success [http://www.outspark.com/forums/showthread.php?t=52864]&lt;br /&gt;
* MissusDolly's - Archerology 101: Archer's Step Up [http://www.outspark.com/forums/showthread.php?t=95061]&lt;br /&gt;
* [[Chriszed's Archer Guide]]&lt;br /&gt;
* [[Archer Skills]]&lt;br /&gt;
{{Character}}&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Trickster_Guide</id>
		<title>Trickster Guide</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Trickster_Guide"/>
				<updated>2013-02-16T23:09:41Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;/*Trickster Guide*/ Changed the trickster guide to look like the Clerics and Fighters. Mage and Archer left.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
[[Image:Trickster_Edited.png|thumb]]&lt;br /&gt;
&lt;br /&gt;
''Taken from Outspark, Trickster class info.''&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Due to their incredible speed and agility, the Trickster is an expert at dealing damage in a short amount of time. They are trained assassins, taught to detect any weaknesses and use them to their advantage. With every slash of a claw or strike of a blade, the Trickster acquires a soul -- living essence used to unleash forceful attacks, powerful enough to bring even the toughest opponent to their knees.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tricksters can equip either Claws or Dual Swords. They can only wear armor specific to their class and level. Main attributes are Strength (for damage) and Dexterity (increases the ability to evade attacks). To increase your SP (spirit points), ability to use more skills and chance for critical hits, try adding some points to Spirit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For your skill empowers (under skills button &amp;quot;K&amp;quot; key), focus on decreasing the cooldown time of your important skill such as Claw Swipe and Lacerate. As you grow stronger, then focus on increasing the damage output of your soul consumption skills like Razor Claw and Claw Lunge.&lt;br /&gt;
&lt;br /&gt;
==Basics==&lt;br /&gt;
&lt;br /&gt;
===Soloing===&lt;br /&gt;
With their high evasion and critical hit rate, tricksters can have be pretty good at soloing. Couple in the fact that they have the shortest time for attack rate and you will see that they can deal a great amount of damage very quickly.&lt;br /&gt;
&lt;br /&gt;
*The biggest advantage for a trickster while soloing, or even partying, is the soul system. Basically, with certain skills, you will gain a 'soul'. The more soul you have the more devastating an attack that uses up soul is. Even though most enemies will not be able to live through to see high powered soul attacks, they are very useful to get you out of a bind quickly.&lt;br /&gt;
*If the monster is strong, it might be good to try and get as many soul as possible before using them.&lt;br /&gt;
*Keep an eye on your HP. Tricksters have very low defense and you can get defeated without even noticing if the enemy uses a strong enough attack.&lt;br /&gt;
*You don't always have to use skills that give you soul, especially not on smaller enemies. This will allow you to conserve your SP and skills for a bigger foe.&lt;br /&gt;
&lt;br /&gt;
===Partying===&lt;br /&gt;
Much like damage-dealing fighters, tricksters are not meant to be the main focal point for attacks, but instead running around defeating other monsters. With their arsonal of poison and Damage-over-Time skills, you can cause a lot of destruction without having to get hit.&lt;br /&gt;
&lt;br /&gt;
*When possible, try to use a DoT skill on as many monsters as possible. You will lower their health for the killing blow or for the others to pick off easily.&lt;br /&gt;
*Tricksters have a skill that allows them to have an easier time evading Area-of-Effect skills and long range skills, which should be used. It may seem somewhat useless if another party member is the focal point of an attack but you never know when it might suddenly switch off and start trying to hit you.&lt;br /&gt;
*Attack the same monster as the tank to quickly get rid higher level monsters quickly.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
Which weapon you choose is up to you really (doesn't really matter until you have to split paths at the last job change). If you plan on going for a evasion route you may consider the latter, Dual Swords for attack damage. Your DEX stat will make up for the lower Aim (compared to Claws). And in contrast you may opt for the Claws if you with to go the full STR build. As with any class, try both out and see which you prefer.&lt;br /&gt;
&lt;br /&gt;
'''Claws'''&amp;lt;br&amp;gt;&lt;br /&gt;
*Low damage&lt;br /&gt;
*High critical rate&lt;br /&gt;
*High aim&lt;br /&gt;
*Faster attack rate (1.6s)&lt;br /&gt;
&lt;br /&gt;
'''Dual Swords'''&amp;lt;br&amp;gt;&lt;br /&gt;
*High damage&lt;br /&gt;
*Lower critical rate&lt;br /&gt;
*Lower aim&lt;br /&gt;
*Slower attack rate (1.8s)&lt;br /&gt;
&lt;br /&gt;
''NOTE:'' The attack rate shown is the combined speed of both hands. If the Trickster was to only hit with one hand the speed would be, for the Claws, 0.8s per hit. So when you think of it that way the Dual Swords is 0.9s per hit making the speed difference minimal.&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
Even though trickster armor isn't that bad, they have very low defense and can't take that many hits. Try to focus on getting any green or blue armor that gives them boost in areas that are needed.&lt;br /&gt;
&lt;br /&gt;
===Stats in Armor===&lt;br /&gt;
*First and formost, DEX. With their already high DEX, adding more will benefit them better than the other stats.&lt;br /&gt;
*Another stat to look for is STR. Since they have high attack rates, increasing the damage of those attacks is a wise thing to do.&lt;br /&gt;
*END and SPR looked for but not really required. While they can't really benefit from END in free points, armor allows them to increase their low health and defense while SPR gives them a better SP pool and even higher critical hit rate.&lt;br /&gt;
*INT is not useful for a trickster and shouldn't be sought after at all.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
In order to collect these souls you will need to use skills that generate them such as Lacerate and Claw Swipe. These skills have a fairly long cooldown when compared to how fast you auto-attack. So your focus will be lowering their cooldowns so that you can generate more orbs to use your finishing skills.&lt;br /&gt;
&lt;br /&gt;
'''Claw Swipe'''&amp;lt;br&amp;gt;&lt;br /&gt;
Move swiftly and scratch your enemy. Obtain a soul.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon: Claws&amp;lt;br&amp;gt;&lt;br /&gt;
Recommended: Reduce cooldown&amp;lt;br&amp;gt;&lt;br /&gt;
Optional: N/A&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Lacerate'''&amp;lt;br&amp;gt;&lt;br /&gt;
Jump high and give a lethal scratch to your enemy. Obtain a soul.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon: Claws or Dual Swords&amp;lt;br&amp;gt;&lt;br /&gt;
Recommended: Reduce cooldown&amp;lt;br&amp;gt;&lt;br /&gt;
Optional: N/A&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Razor Claw'''&amp;lt;br&amp;gt;&lt;br /&gt;
Channel the energy of collected souls to unleash a powerful combo.&amp;lt;br&amp;gt;&lt;br /&gt;
Requires one or more souls.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon: Claws&amp;lt;br&amp;gt;&lt;br /&gt;
Recommended: Increase damage&amp;lt;br&amp;gt;&lt;br /&gt;
Optional: Reduce cooldown&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Claw Lunge'''&amp;lt;br&amp;gt;&lt;br /&gt;
Slash with your claws and infect your enemy with deadly poison.&amp;lt;br&amp;gt;&lt;br /&gt;
Requires one or more souls.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon: Claws or Dual Swords&amp;lt;br&amp;gt;&lt;br /&gt;
Recommended: Increase damage&amp;lt;br&amp;gt;&lt;br /&gt;
Optional: Reduce cooldown&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Enfeeblement'''&amp;lt;br&amp;gt;&lt;br /&gt;
Chance to decrease movement and/or infect decay damage every second for 10s.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon: Claws or Dual Swords&amp;lt;br&amp;gt;&lt;br /&gt;
Recommended: Reduce cooldown&amp;lt;br&amp;gt;&lt;br /&gt;
Optional: Increase damage&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Intimidation'''&amp;lt;br&amp;gt;&lt;br /&gt;
Threaten your target by brandishing a weapon. Obtain a soul.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon: Dual Swords&amp;lt;br&amp;gt;&lt;br /&gt;
Recommended: Reduce cooldown&amp;lt;br&amp;gt;&lt;br /&gt;
Optional: N/A&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Nimble Defense'''&amp;lt;br&amp;gt;&lt;br /&gt;
Increase your evasion when defending against AoE/long range attacks. '''Self-buff'''.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon: Claws or Dual Swords&amp;lt;br&amp;gt;&lt;br /&gt;
Recommended: N/A&amp;lt;br&amp;gt;&lt;br /&gt;
Optional: N/A&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stat Builds==&lt;br /&gt;
&lt;br /&gt;
*'''Full DEX'''- They have a naturally high evasion so it makes sense to fully utilize their best assets. But do keep in mind that your damage will be lacking so you may want to consider Dual Swords instead of the Claws and enhancing your weapon.&lt;br /&gt;
*'''Full STR'''- They have a really fast attack rate and with full STR you can be sure that each hit hurts. You will want to invest in DEX/END gears to make up for lost defensive stats and aim as well as enhancing your gears.&lt;br /&gt;
*'''25 SPR / 50 DEX / Full STR'''- Then there is, of course, the well rounded build for any class; the DEX bonus plummets after 50 points invested so we stop there and STR free-stat ignores defense so that is always a plus. The 25 SPR will increase your naturally high Critical Rate and allow for a larger SP pool as well. It is a recommended stat for anyone who are not heavy CS users or just simply love those purple numbers and breaking glass SFX.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*'''END based Builds'''- This is a no. Just no. While you may think that due to their low HP and defense that they would benefit from END -- '''they do not have a shield to fully benefit from the free-stat.''' Get the END from your gears and/or enhance your armour.&lt;br /&gt;
&lt;br /&gt;
==Other tips and information==&lt;br /&gt;
&lt;br /&gt;
===Soul Capture System===&lt;br /&gt;
It has been mentioned a few times in the guide so here is the Soul Capture System:&lt;br /&gt;
&lt;br /&gt;
'''Soul Capture System'''&amp;lt;br&amp;gt;&lt;br /&gt;
One of the unique features of the Trickster is their ability to collect souls from their enemies. These souls are then used to execute powerful finishing moves. The souls collected are shown on the target and they will disappear when you consume them for your skills or kill the monster/player.&lt;br /&gt;
&lt;br /&gt;
Here's the breakdown on the damage multiplier.&lt;br /&gt;
*1 Soul: 100%&lt;br /&gt;
*2 Souls: 140%&lt;br /&gt;
*3 Souls: 180%&lt;br /&gt;
*4 Souls: 220%&lt;br /&gt;
*5 Souls: 260%&lt;br /&gt;
*6 Souls: 300%&lt;br /&gt;
*7 Souls: 350%&lt;br /&gt;
&lt;br /&gt;
==Also See==&lt;br /&gt;
{{Character}}&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=File:Trickster_Edited.png</id>
		<title>File:Trickster Edited.png</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=File:Trickster_Edited.png"/>
				<updated>2013-02-16T22:38:15Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;Originally uploaded by Nyogtha so I take no credit for it except cropping and adding 'Trickster'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Originally uploaded by Nyogtha so I take no credit for it except cropping and adding 'Trickster'&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Fighter_Guide</id>
		<title>Fighter Guide</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Fighter_Guide"/>
				<updated>2013-02-16T22:28:00Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;/*Fighter Guide*/ Changed the fighter guide to look like the cleric guide. Will be doing this for all classes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
[[Image:fighter.jpg|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
Like most MMORPG games, Fighters in Fiesta Online act as the main basher or frontliner in the battle field. They are the melee class that wields swords and axes. They also have the highest possible HP and defense since they can wield the best armor as well and they get a large amount of END per level.&amp;lt;br&amp;gt;&amp;lt;Br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The classes for the fighter are:&lt;br /&gt;
*Fighter&amp;lt;br&amp;gt;&lt;br /&gt;
*Clever Fighter&lt;br /&gt;
*Tanker Warrior&lt;br /&gt;
*Battle Warrior&lt;br /&gt;
*Knight/Gladiator&lt;br /&gt;
&lt;br /&gt;
==Basics==&lt;br /&gt;
&lt;br /&gt;
===Soloing===&lt;br /&gt;
With the fighters high defense and attack, soloing can be a one-sided slaughter and the fighter isn't the one being killed. When soloing, remember to watch out for any monsters that can use magic because a fighter can be defeated very quickly and not even understand what happened.&lt;br /&gt;
&lt;br /&gt;
*Fighters have many skills to hinder the opponent. Use them.&lt;br /&gt;
*It's a good idea to always keep a 1-handed sword &amp;amp; shield in your inventory for when you go against a strong monster and you need all the extra defense you can get.&lt;br /&gt;
*Unless you have a huge mob of monsters on you, try to get rid of the biggest damage dealer first and then go down the line until you have only the weak monsters attacking you.&lt;br /&gt;
&lt;br /&gt;
===Party===&lt;br /&gt;
Like a cleric, fighters are usually in a high demand for a party for their ability to tank. Remember that you will usually be the point for most fights and will have to keep monsters off your party.&lt;br /&gt;
&lt;br /&gt;
*If you're the only fighter in a party, it's not a bad idea to just put on a 1h sword &amp;amp; shield as you're going to be the main point for all attacks. When getting swarmed by monster you should try to add as must defense as possible, at least until you get the mob down to a good size to switch back over to your main weapon.&lt;br /&gt;
*One big point you should keep in mind is that you need to keep monsters off your team members. To do this, use any aggro-gaining skills you have!&lt;br /&gt;
*When there are two fighters in a party, you can allow the other person to be a tank while you do your own thing, be it damage dealing or tanking yourself.&lt;br /&gt;
*While it is good to try and keep aggro off other team members, you will probably have a straggler that is going to attack someone else. Use Mock to pull it back while keeping all others in check as well. Do not chase after it! If you do, you will be losing aggro from the other monsters.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
Fighters are the only class who has a choice between three weapon sets (1-handed sword &amp;amp; shield, 2-handed sword, or a 2-handed axe) so remember to use that versatility to your advantage. &lt;br /&gt;
&lt;br /&gt;
With damage output in mind, the order goes axe, 2-handed sword and then 1-handed sword &amp;amp; shield but remember that the opposite is true for attack rate, meaning 1-handed sword &amp;amp; shield is the quickest weapon to attack and the axe is the slowest. Keep that in mind when you plan on what weapon you are going to use.&lt;br /&gt;
&lt;br /&gt;
*One Hand Sword &amp;amp; Shield - Fast speed; Moderate damage.&lt;br /&gt;
*Two Hand Sword - Slow Speed; Moderate/High Damage.&lt;br /&gt;
*Two Hand Axe - Very Slow Speed; Very High Damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
Just like the cleric, fighters have naturally high defense and HP but unlike them, they have low Mag. defense. Keep this in mind when you go looking for green and blue armor.&lt;br /&gt;
&lt;br /&gt;
===Stats in Armor===&lt;br /&gt;
&lt;br /&gt;
*No matter if you're a damage-dealer or a tank, END is very useful to you. By increasing defense and HP, you can survive fighting a mob of creatures or fight off individual ones without having to use a stone/potion.&lt;br /&gt;
*STR is also a great stat that fighters will need. This allows a tanking fighter to dish out more damage and a damage-dealing fighter to defeat monsters at an even faster pace.&lt;br /&gt;
*DEX is a great stat that fighters can also use. With increased chance for attacks hitting and enemy attacks missing, high DEX in a piece of armor can be appreciated.&lt;br /&gt;
*While not a stat most would be looking for, SPR can still benefit a fighter with higher chance of critical hits and a small boost to their already small SP pool.&lt;br /&gt;
*Like almost all other classes, INT is completely useless for a fighter and no fighter should be looking for it.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&lt;br /&gt;
''See:'' [[Fighter Skills]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stat Builds==&lt;br /&gt;
&lt;br /&gt;
'''Yaseeda's guide, or &amp;quot;minimum that all should know&amp;quot;.'''&amp;lt;br&amp;gt;&lt;br /&gt;
First of all, its good to decide which branch you aiming for, Knight or Gladiator because each one has a different build.&lt;br /&gt;
&lt;br /&gt;
'''Knight'''- Tanking class with average dmg potential.&lt;br /&gt;
*'''Full END'''- This build makes your character a brick wall with high HP and defense. The biggest weakness of this build is magical damage.&lt;br /&gt;
*'''25 SPR/Rest END'''- Like the build above but gives some SPR for better Mag. defense and critical hits, which will be needed because of this builds low damage output.&lt;br /&gt;
*'''50 END/50 DEX/25 SPR'''- This build gives good evasion and block rate. The SPR is to add some critical and mdef, because END/DEX becomes useless after 50 free points.&lt;br /&gt;
*'''50 END/33 DEX/25 or 55 SPR/Rest STR'''- If you want to make decent pvp knight, its worth trying this build. Just having 25 SPR gives more damage, while 55 SPR provides extra critical and Mag. defense.&lt;br /&gt;
''Note: You can add STR to any of these builds but make sure you have some stat reset scrolls in case you want to reallocate those points.&lt;br /&gt;
&lt;br /&gt;
'''Gladiator'''- Damage dealing class, should concentrate mainly on evasion, critical hits and damage output.&lt;br /&gt;
*'''Pure STR'''- The glass cannon of the fighter builds, this allows for your character to do tons of damage but will more-than-likely die very quickly unless your armor has high END.&lt;br /&gt;
*'''50 END/Rest STR'''- Not as strong as the build above but you have an added security of not dying outright.&lt;br /&gt;
*'''50 or 67 DEX/25 or 55 SPR/Rest STR'''- This build is a little more complex than the ones above as there is a different amount of DEX and SPR for whatever weapon you plan to use. With 2h swords, you should go for the 50 DEX as you will be attacking faster. You can also put 25 or 55 SPR for those critical hits but remember that this is optional and you won't have many points to put into STR. For axe users, around 67 DEX will be better because of their slow attack rate and needing every hit to count. With this, you only have the option to put in 25 SPR because you will have almost no points left to put into STR.&lt;br /&gt;
&lt;br /&gt;
==Tips and other Information==&lt;br /&gt;
&lt;br /&gt;
As they have been mentioned many times in the guide above, here is an overview of tanking and damage-dealing.&lt;br /&gt;
&lt;br /&gt;
''Tanking'' - While partying with other people, fighters usually become what is known as a tank. They hit the monster first to make it come after them. A cleric in the party continuously heals the tank while the others bombard the monster with attacks. The basic point of this type of fighter is to gain as much aggro from the monsters so that they will not attack your other team mates while they rain down destruction.&lt;br /&gt;
&lt;br /&gt;
''Damage-Dealing'' - Just like the name suggest, the point of this kind of fighter is to deal as much damage as possible. While they can't take damage as well as Tanks or Clerics with high END builds, they can clear out a room quicker than either one minutes faster. While you would normally need another tank so you don't die, damage-dealers are beside the tank taking out huge amounts of the enemies life.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Fighters working with clerics'''&amp;lt;br&amp;gt;&lt;br /&gt;
clerics cannot resurrect and defend themselves or attack. If you notice a rez effort, suggest you help protect the cleric. If you feel like helping but don't want a &amp;quot;kill steal&amp;quot; name, bash the critter, stun it and move on.&lt;br /&gt;
'''Clerics can handle a substantial mob without help.''' They will just take a lot of time. Feel free to stab one of the mob hitting on the cleric as long as it isn't the one being fought. Some clerics might mind this but it is not technically kill stealing because the cleric is not hitting on every bad guy so you are probably not in trouble.&lt;br /&gt;
&lt;br /&gt;
==Also See==&lt;br /&gt;
{{Character}}&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Cleric_Guide</id>
		<title>Cleric Guide</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Cleric_Guide"/>
				<updated>2013-02-16T21:49:43Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
[[Image:Ffwikiclericbannerwa3.jpg|Thumbnail]]&lt;br /&gt;
&lt;br /&gt;
Cleric is one of the classes available in Fiesta Online. While they may have lower attack compared to others, their defense is second to the fighters, and they can heal others.&lt;br /&gt;
&lt;br /&gt;
While it is true that characters can use HP stones and HP Potions, such items have cooldown times, and cost money. A cleric significantly reduces the amount of such items you will need to consume, thus saving money.&lt;br /&gt;
&lt;br /&gt;
Being the only class who can effectively heal others, it is important that clerics heal their party members. Also, clerics can deal damage whenever healing is not required.&lt;br /&gt;
&lt;br /&gt;
The following short guide will provide a few tips on how to effectively play a cleric to maximize its fullest potential.&lt;br /&gt;
&lt;br /&gt;
==Basics==&lt;br /&gt;
===Soloing===&lt;br /&gt;
&lt;br /&gt;
Unless you are a magnet for other people, you will be soloing. Soloing is where you go out on your own to fight monsters. Clerics are generally good at soloing because they can heal themselves, something no other class can do but soloing for them will more-than-likely take a long time because damage output is low.&lt;br /&gt;
&lt;br /&gt;
*Heal can be your best friend in most situations but do not be afraid of using HP stones or potions in tight situations!&lt;br /&gt;
*Depending on how many stones you have left, it might be wiser to just use stones/potions for a while or until you can go buy more. Clerics can go through tons of SP stones if they're not careful.&lt;br /&gt;
*Watch your SP pool! Nothing is worse than dying because you didn't have enough SP left to heal yourself.&lt;br /&gt;
*Cure can cure bleeding, as bleeding is considered as poison. However, currently there is no way to tell the tier of a bleeding spell, but there is no harm in trying to cure it once. If it doesn't work, it is because the bleeding is of too high a tier to be cured by your cure.&lt;br /&gt;
&lt;br /&gt;
===Party===&lt;br /&gt;
&lt;br /&gt;
Clerics are one of the most useful characters in a party because they can heal so there will probably be many chances to join one. Although partying allows each member to get less experience per kill, a party can take down a monster much quicker than just one cleric could.&lt;br /&gt;
&lt;br /&gt;
*Use F1~F5 to quickly select a party member. After selecting them, you can heal or buff them.&lt;br /&gt;
*Use the &amp;quot;Tab&amp;quot; button on the keyboard to quickly select an enemy. Press it again to change target.&lt;br /&gt;
*It is generally recommended that you attack the monster that is being attacked by your party member, or that is attacking your party member, so that you do not provoke more monsters and get attacked more.&lt;br /&gt;
*The &amp;quot;assist&amp;quot; action is for selecting the target of your target.&lt;br /&gt;
*If multiple members require healing, and you do not have recover or it is cooling, use Heal on the one who needs it most, followed by Restore on the next party member.&lt;br /&gt;
*The one who needs it most is usually the one being attacked.&lt;br /&gt;
*In your lower levels, you will not need to use many HP stones, however - when you get to higher levels and begin to party with people, it's a wise decision to use them on yourself so you can keep your party-mates alive if they have several mobs or more on them.&lt;br /&gt;
*Use invincible if you will not be able to heal fast enough to save your member's life. If you know or believe that such a situation will not occur in the next 2 minutes, you may also want to use invincible to lessen the amount of healing required, allowing you to attack more. It can be also used on the tanker or on yourself while you revive another player.&lt;br /&gt;
*Recast all buffs when they expire. It is recommended that you recast them a few minutes before they expire.&lt;br /&gt;
*If a party member is being constantly poisoned or becoming ill after you cure them, just throw a Restore on them to counter the effects and then Cure them after the fight.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
===Maces===&lt;br /&gt;
[[Image:Mace1.jpeg]]&amp;lt;br&amp;gt;&lt;br /&gt;
The mace is the basic weapon for Clerics. It's a bit more accurate then a hammer. Its attack speed is slightly higher.&amp;lt;br&amp;gt; As far as damage goes it's really outclassed by the hammer, if one is having accuracy problems, one should switch&amp;lt;br&amp;gt; to using a mace but it is not recommended to do this before level 40.  It's the weapon clerics start with at level 1.&lt;br /&gt;
&lt;br /&gt;
===Hammers===&lt;br /&gt;
[[Image:Hammer1.jpeg]]&amp;lt;br&amp;gt;&lt;br /&gt;
The hammer is slower and less accurate than the mace. However, its higher damage may appeal to certain players. &amp;lt;br&amp;gt; Many Clerics will use hammers, then switch to using a mace after level 40.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
Cleric armor has pretty high defense and magic defense stats but not the best, so try to keep up with the latest armor for each level unless you have a green or blue piece/set of armor, then you need to make sure the pros out-way the cons of keeping the armor.&lt;br /&gt;
&lt;br /&gt;
===Stats in armor===&lt;br /&gt;
*Always look for some extra END and/or SPR. END will increase your health and defense while SPR increases Mag. defense, your SP pool AND your chances to do some critical damage, something all clerics need more off.&lt;br /&gt;
*STR isn't necessary but it wouldn't hurt to have some, especially for a mace-user!&lt;br /&gt;
*DEX is like STR, not necessary but would certainly help out a hammer-user.&lt;br /&gt;
*INT is completely useless for a cleric or any other class that isn't the mage&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&lt;br /&gt;
===Heal===&lt;br /&gt;
[[Image:Heal1.jpeg]]&amp;lt;br&amp;gt;This is your basic heal. Fast casting, and a quick recharge make it delightfully spam-able. Thus, it is very useful when tanking massive amounts of mobs, or keeping yourself alive in PVP. &lt;br /&gt;
&lt;br /&gt;
Skill Empowerment: &lt;br /&gt;
&lt;br /&gt;
- &amp;lt;span style=&amp;quot;color:Red&amp;quot;&amp;gt;'''5 points into SP Consumption.'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
- For spammabality purposes (insanely fast heal speed): &amp;lt;span style=&amp;quot;color:Red&amp;quot;&amp;gt;'''5 points into Decrease Cooldown Time.&amp;lt;/span&amp;gt; Important, especially if you are planning to party a lot.&lt;br /&gt;
&lt;br /&gt;
- Another useful empowerment is overall power, as it raises the heal dramatically empower all the way. Recommended for everyone&lt;br /&gt;
&lt;br /&gt;
===Bash===&lt;br /&gt;
[[Image:Bash1.jpeg]]This is your basic high-damage attack skill, well worth the money and the SP it consumes.[best for solo cleric]&lt;br /&gt;
&lt;br /&gt;
Skill Empowerment&lt;br /&gt;
Not needed&lt;br /&gt;
&lt;br /&gt;
===Protect===&lt;br /&gt;
[[Image:Protect1.jpeg]]This is your first, life-saving party buff. It increases Party-Member's Defense and increases Damage done by you and your party. Its effect increases the more people you have in party. Empowerment is unneeded for this skill.&lt;br /&gt;
&lt;br /&gt;
===Resist===&lt;br /&gt;
[[Image:Resist1.jpeg]]Similar to Protect, but this one increases Magic Defense and Magic Damage of your party. Note that though only Mages receive benefit from increased Magic-Damage, everyone in the party receives increased Magic-Defense. Also gets stronger with more party-members.  Again, empowerment is unneeded here.&lt;br /&gt;
&lt;br /&gt;
===Cure===&lt;br /&gt;
[[Image:Cure1.jpeg]]A great healer against the curse of poison. Removes 'Bleed' and 'Poison' debuffs. Archer 'Poison' might still be incurable.&lt;br /&gt;
&lt;br /&gt;
===Immune===&lt;br /&gt;
[[Image:Immune1.jpeg]]This comes in handy in the higher levels. This skill reduces likelihood of being Poisoned or hit with Bleed DoT. It doesn't completely protect / prevent Bleeding or Poison, merely lowers chances of it. Higher tiers of this skill increase resistance by higher percentages. If you were wondering, at level 31 it increases your poison/illness resistance by 10%. At level 49, it increases the resistance by 15%. No empowerment needed. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
NOTE: This skill does NOT resist curses.&lt;br /&gt;
&lt;br /&gt;
===Endure===&lt;br /&gt;
[[Image:Endure1.jpeg]]Your most exciting and effective buff (in my opinion). This buff can be cast on anyone. At level 47, it increases HP by 410, and SP by 390. '''Very''' useful when partying, or going against mobs that hit hard. If someone said this buff was bad, I'd tell them to get their head checked. Buff lasts for an hour then HP / SP revert to original values. Empowerment unneeded yet again, in this skill.&lt;br /&gt;
&lt;br /&gt;
===Stoneskin===&lt;br /&gt;
[[Image:Stoneskin1.jpeg]]Stoneskin increases your block rate by 1% at level 37, and by 2% at level 51. It is a Self buff, obviously meaning you can't cast it on anyone but yourself. Some people say that 1% block is not really making a difference in practice but it should be noted that ten levels spend on nothing but endurance are needed to reach the same improvement in block rate (increasing endurance is, however, more about HP and defence than block rate). No empowerment needed here.&lt;br /&gt;
&lt;br /&gt;
===Bleed and Trip===&lt;br /&gt;
[[Image:Bleed1.jpeg]] [[Image:Trip1.jpeg]] Both the same skill, just for different weapons. Bleed is for Mace, Trip is for  Hammer. These skills simply do extra damage when attacking, much like Bash. The damage of trip is a little higher then the damage of bleed but trip has a 15sec cool-down and bleed a 10sec one. The damage is around the same as bash. (this is since new update)&lt;br /&gt;
&lt;br /&gt;
NOTE: If you know what weapon you will be using for the level 40s and 50s, buy the skill according to your choice. That way, you don't have to buy two skills, as they are very costly. Example: I know, that for level 40 and 50, I will be using a Mace. Therefore, I'm only going to buy Bleed, since Trip will be pointless to me.&lt;br /&gt;
&lt;br /&gt;
===Invincible===&lt;br /&gt;
[[Image:Invincible1.jpeg]]When you are in your lower levels, you will not need to use this skill much, but it's still highly suggested that you buy it. When you cast this on a player, the skill absorbs the damage done by the monsters on that person, for ten seconds, effectively acting as a temporary HP-boost. Higher-tiers add more HP. It will '''save''' your bottom in the higher levels, when the high damage of many of those darn monsters goes onto a party member, or yourself. I find that empowerment is unneeded for this skill.&lt;br /&gt;
&lt;br /&gt;
==Builds==&lt;br /&gt;
&lt;br /&gt;
*'''25 SPR/Rest END'''- A generic build for support clerics. They will have decent defense against both physical and magical attacks while the 25 SPR will increase their SP pool.&lt;br /&gt;
*'''Pure END'''- A good build for anyone who doesn't want to take almost any damage from physical attacks. This gives the cleric a tremendous boost in survivability with high defense and HP. The downfall of this build is magical attacks as END does not give any bonuses for Mag. Defense and having a smaller SP pool for skills.&lt;br /&gt;
*'''Pure STR'''- While clerics do the least amount of damage, adding STR can increase their damage output. Mainly a soloing cleric build as most parties would rather have a fighter to keep the aggro off them instead of a cleric.&lt;br /&gt;
*'''25 SPR/Rest STR'''- Another soloing cleric build but this one allows for more SP as well as critical hits.&lt;br /&gt;
&lt;br /&gt;
==Tips and other Information==&lt;br /&gt;
&lt;br /&gt;
===Dealing with rude people===&lt;br /&gt;
&lt;br /&gt;
When rude players outside your party demand that you heal them or buff them, and are not polite, you do not have to heal or buff them. In fact, you should not do so. You may think you are helping them, but if you help them you are in fact reinforcing the incorrect belief that they can get what they want by being rude and demanding. Moreover, most players do not like rude people. Instead, it is recommended that you either ignore them, or explain to them that you will not heal or buff rude people. If they harass or stalk you, report them to the GMs (Game Masters) of your service provider and block them.&lt;br /&gt;
&lt;br /&gt;
===Kingdom Quests===&lt;br /&gt;
In a Kingdom Quest, the Cleric's primary goal should be to heal other members of the party. While some players may demand you constantly heal them, you are not simply a walking HP stone and if their lives are not in danger then you can simply ignore them. Thus, if nobody is about to die, focus on attacking the mobs so the KQ will proceed faster. This is especially important in Kingdom Quests such as Honeying where every second counts. One should also note that it is important to heal and cure members of other parties if you notice someone in danger. Being a Cleric is tough and the extra help is appreciated. Quickly revive people that have fallen so that they can be useful again, but don't allow another member of your party to die while you resurrect someone. If the tank dies while you are casting revive, aggro flies everywhere and you suddenly have 3 more bodies to revive. If there are few Clerics in your KQ group, make sure you revive them FIRST before other classes.  This is so that the amount of fallen will revive faster with multiple revives, and your KQ will not ultimately fail.&lt;br /&gt;
&lt;br /&gt;
Clerics are not limited to the background of Kingdom Quests.  If there are no Fighters or only lower lvl Fighters in a KQ then a tanking Cleric is more preferred.  This is not a common situation, but happens enough that Clerics should know what to do to help avoid FAILs.  This is especially useful to know in [[Gold Hill Adventure]] and [[Lost Mini Dragon]].  If a low lvl fighter refuses to not tank then simply let him/her tank, but don't rez (Revive) him/her, because you need to be focused on tanking and preventing the boss attacking others- rather than helping out a brat.  The primary goal of a KQ is for as many people as possible to pass and get a reward.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Keeping your party-members (and yourself) alive===&lt;br /&gt;
Usually, this isn't very difficult, but there will be times you may come into peril.  Generally you will only need to spam heal and keep them buffed, but when a party-member gets aggro from multiple mobs, heal, and cast restore, and continue healing.  If they are a squishy class (Archer or Mage) or just have too much aggro to handle in general, heal, cast invincible when their health is high, cast restore, cast rejuvenate when the invincible skill wears off (this should grab the hate of some of the mobs not being attacked, and they will aggro you.  Just cast restore on yourself and use stones when needed, and keep healing your party-mate.) Remember that although rejuvenate has a 0.8 second cast-time and restore only heals a small amount of hp per second, they are still very useful skills, and just because you're a cleric doesn't mean you should be afraid to use hp stones.&lt;br /&gt;
&lt;br /&gt;
Note: Heal is vastly superior to Rejuvenate due to its faster cooldown, comparable HP healed when enpowered, lack of cast-time, and spammability.&lt;br /&gt;
&lt;br /&gt;
===PVP (Player Verse Player)===&lt;br /&gt;
Clerics are a skilled class; however, not quite designed for one on one PVP.  Typically fighter will stun a Cleric so they can not move or heal themselves. Mages will case fear or slow on a Cleric which makes it harder to reach the mage to attack.  Archers will poison and diseases a Cleric, and although the Cleric can cure, the Cleric can only cure one aliment at a time.  However, Clerics are not useless.  In a multi PVP (aka: 2 vs. 2 or more) a Cleric + any class is a good choice.&lt;br /&gt;
&lt;br /&gt;
==Also See==&lt;br /&gt;
{{Character}}&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Cleric_Guide</id>
		<title>Cleric Guide</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Cleric_Guide"/>
				<updated>2013-02-16T21:24:18Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;/* Soloing */  Added two words and removed a random space&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
[[Image:Ffwikiclericbannerwa3.jpg|Thumbnail]]&lt;br /&gt;
&lt;br /&gt;
Cleric is one of the classes available in Fiesta Online. While they may have lower attack compared to others, their defense is second to the fighters, and they can heal others.&lt;br /&gt;
&lt;br /&gt;
While it is true that characters can use HP stones and HP Potions, such items have cooldown times, and cost money. A cleric significantly reduces the amount of such items you will need to consume, thus saving money.&lt;br /&gt;
&lt;br /&gt;
Being the only class who can effectively heal others, it is important that clerics heal their party members. Also, clerics can deal damage whenever healing is not required.&lt;br /&gt;
&lt;br /&gt;
The following short guide will provide a few tips on how to effectively play a cleric to maximize its fullest potential.&lt;br /&gt;
&lt;br /&gt;
==Basics==&lt;br /&gt;
===Soloing===&lt;br /&gt;
&lt;br /&gt;
Unless you are a magnet for other people, you will be soloing. Soloing is where you go out on your own to fight monsters. Clerics are generally good at soloing because they can heal themselves, something no other class can do but soloing for them will more-than-likely take a long time because damage output is low.&lt;br /&gt;
&lt;br /&gt;
*Heal can be your best friend in most situations but do not be afraid of using HP stones or potions in tight situations!&lt;br /&gt;
*Depending on how many stones you have left, it might be wiser to just use stones/potions for a while or until you can go buy more. Clerics can go through tons of SP stones if they're not careful.&lt;br /&gt;
*Watch your SP pool! Nothing is worse than dying because you didn't have enough SP left to heal yourself.&lt;br /&gt;
*Cure can cure bleeding, as bleeding is considered as poison. However, currently there is no way to tell the tier of a bleeding spell, but there is no harm in trying to cure it once. If it doesn't work, it is because the bleeding is of too high a tier to be cured by your cure.&lt;br /&gt;
&lt;br /&gt;
===Party===&lt;br /&gt;
&lt;br /&gt;
Clerics are one of the most useful characters in a party because they can heal so there will probably be many chances to join one. Although partying allows each member to get less experience per kill, a party can take down a monster much quicker than just one cleric could.&lt;br /&gt;
&lt;br /&gt;
*Use F1~F5 to quickly select a party member. After selecting them, you can heal or buff them.&lt;br /&gt;
*Use the &amp;quot;Tab&amp;quot; button on the keyboard to quickly select an enemy. Press it again to change target.&lt;br /&gt;
*It is generally recommended that you attack the monster that is being attacked by your party member, or that is attacking your party member, so that you do not provoke more monsters and get attacked more.&lt;br /&gt;
*The &amp;quot;assist&amp;quot; action is for selecting the target of your target.&lt;br /&gt;
*If multiple members require healing, and you do not have recover or it is cooling, use Heal on the one who needs it most, followed by Restore on the next party member.&lt;br /&gt;
*The one who needs it most is usually the one being attacked.&lt;br /&gt;
*In your lower levels, you will not need to use many HP stones, however - when you get to higher levels and begin to party with people, it's a wise decision to use them on yourself so you can keep your party-mates alive if they have several mobs or more on them.&lt;br /&gt;
*Use invincible if you will not be able to heal fast enough to save your member's life. If you know or believe that such a situation will not occur in the next 2 minutes, you may also want to use invincible to lessen the amount of healing required, allowing you to attack more. It can be also used on the tanker or on yourself while you revive another player.&lt;br /&gt;
*Recast all buffs when they expire. It is recommended that you recast them a few minutes before they expire.&lt;br /&gt;
*If a party member is being constantly poisoned or becoming ill after you cure them, just throw a Restore on them to counter the effects and then Cure them after the fight.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
===Maces===&lt;br /&gt;
[[Image:Mace1.jpeg]]&amp;lt;br&amp;gt;&lt;br /&gt;
The mace is the basic weapon for Clerics. It's a bit more accurate then a hammer. Its attack speed is slightly higher.&amp;lt;br&amp;gt; As far as damage goes it's really outclassed by the hammer, if one is having accuracy problems, one should switch&amp;lt;br&amp;gt; to using a mace but it is not recommended to do this before level 40.  It's the weapon clerics start with at level 1.&lt;br /&gt;
&lt;br /&gt;
===Hammers===&lt;br /&gt;
[[Image:Hammer1.jpeg]]&amp;lt;br&amp;gt;&lt;br /&gt;
The hammer is slower and less accurate than the mace. However, its higher damage may appeal to certain players. &amp;lt;br&amp;gt; Many Clerics will use hammers, then switch to using a mace after level 40.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
Cleric armor has pretty high defense and magic defense stats but not the best, so try to keep up with the latest armor for each level unless you have a green or blue piece/set of armor, then you need to make sure the pros out-way the cons of keeping the armor.&lt;br /&gt;
&lt;br /&gt;
==Stats in armor==&lt;br /&gt;
*Always look for some extra END and/or SPR. END will increase your health and defense while SPR increases Mag. defense, your SP pool AND your chances to do some critical damage, something all clerics need more off.&lt;br /&gt;
*STR isn't necessary but it wouldn't hurt to have some, especially for a mace-user!&lt;br /&gt;
*DEX is like STR, not necessary but would certainly help out a hammer-user.&lt;br /&gt;
*INT is completely useless for a cleric or any other class that isn't the mage&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&lt;br /&gt;
===Heal===&lt;br /&gt;
[[Image:Heal1.jpeg]]&amp;lt;br&amp;gt;This is your basic heal. Fast casting, and a quick recharge make it delightfully spam-able. Thus, it is very useful when tanking massive amounts of mobs, or keeping yourself alive in PVP. &lt;br /&gt;
&lt;br /&gt;
Skill Empowerment: &lt;br /&gt;
&lt;br /&gt;
- &amp;lt;span style=&amp;quot;color:Red&amp;quot;&amp;gt;'''5 points into SP Consumption.'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
- For spammabality purposes (insanely fast heal speed): &amp;lt;span style=&amp;quot;color:Red&amp;quot;&amp;gt;'''5 points into Decrease Cooldown Time.&amp;lt;/span&amp;gt; Important, especially if you are planning to party a lot.&lt;br /&gt;
&lt;br /&gt;
- Another useful empowerment is overall power, as it raises the heal dramatically empower all the way. Recommended for everyone&lt;br /&gt;
&lt;br /&gt;
===Bash===&lt;br /&gt;
[[Image:Bash1.jpeg]]This is your basic high-damage attack skill, well worth the money and the SP it consumes.[best for solo cleric]&lt;br /&gt;
&lt;br /&gt;
Skill Empowerment&lt;br /&gt;
Not needed&lt;br /&gt;
&lt;br /&gt;
===Protect===&lt;br /&gt;
[[Image:Protect1.jpeg]]This is your first, life-saving party buff. It increases Party-Member's Defense and increases Damage done by you and your party. Its effect increases the more people you have in party. Empowerment is unneeded for this skill.&lt;br /&gt;
&lt;br /&gt;
===Resist===&lt;br /&gt;
[[Image:Resist1.jpeg]]Similar to Protect, but this one increases Magic Defense and Magic Damage of your party. Note that though only Mages receive benefit from increased Magic-Damage, everyone in the party receives increased Magic-Defense. Also gets stronger with more party-members.  Again, empowerment is unneeded here.&lt;br /&gt;
&lt;br /&gt;
===Cure===&lt;br /&gt;
[[Image:Cure1.jpeg]]A great healer against the curse of poison. Removes 'Bleed' and 'Poison' debuffs. Archer 'Poison' might still be incurable.&lt;br /&gt;
&lt;br /&gt;
===Immune===&lt;br /&gt;
[[Image:Immune1.jpeg]]This comes in handy in the higher levels. This skill reduces likelihood of being Poisoned or hit with Bleed DoT. It doesn't completely protect / prevent Bleeding or Poison, merely lowers chances of it. Higher tiers of this skill increase resistance by higher percentages. If you were wondering, at level 31 it increases your poison/illness resistance by 10%. At level 49, it increases the resistance by 15%. No empowerment needed. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
NOTE: This skill does NOT resist curses.&lt;br /&gt;
&lt;br /&gt;
===Endure===&lt;br /&gt;
[[Image:Endure1.jpeg]]Your most exciting and effective buff (in my opinion). This buff can be cast on anyone. At level 47, it increases HP by 410, and SP by 390. '''Very''' useful when partying, or going against mobs that hit hard. If someone said this buff was bad, I'd tell them to get their head checked. Buff lasts for an hour then HP / SP revert to original values. Empowerment unneeded yet again, in this skill.&lt;br /&gt;
&lt;br /&gt;
===Stoneskin===&lt;br /&gt;
[[Image:Stoneskin1.jpeg]]Stoneskin increases your block rate by 1% at level 37, and by 2% at level 51. It is a Self buff, obviously meaning you can't cast it on anyone but yourself. Some people say that 1% block is not really making a difference in practice but it should be noted that ten levels spend on nothing but endurance are needed to reach the same improvement in block rate (increasing endurance is, however, more about HP and defence than block rate). No empowerment needed here.&lt;br /&gt;
&lt;br /&gt;
===Bleed and Trip===&lt;br /&gt;
[[Image:Bleed1.jpeg]] [[Image:Trip1.jpeg]] Both the same skill, just for different weapons. Bleed is for Mace, Trip is for  Hammer. These skills simply do extra damage when attacking, much like Bash. The damage of trip is a little higher then the damage of bleed but trip has a 15sec cool-down and bleed a 10sec one. The damage is around the same as bash. (this is since new update)&lt;br /&gt;
&lt;br /&gt;
NOTE: If you know what weapon you will be using for the level 40s and 50s, buy the skill according to your choice. That way, you don't have to buy two skills, as they are very costly. Example: I know, that for level 40 and 50, I will be using a Mace. Therefore, I'm only going to buy Bleed, since Trip will be pointless to me.&lt;br /&gt;
&lt;br /&gt;
===Invincible===&lt;br /&gt;
[[Image:Invincible1.jpeg]]When you are in your lower levels, you will not need to use this skill much, but it's still highly suggested that you buy it. When you cast this on a player, the skill absorbs the damage done by the monsters on that person, for ten seconds, effectively acting as a temporary HP-boost. Higher-tiers add more HP. It will '''save''' your bottom in the higher levels, when the high damage of many of those darn monsters goes onto a party member, or yourself. I find that empowerment is unneeded for this skill.&lt;br /&gt;
&lt;br /&gt;
==Builds==&lt;br /&gt;
&lt;br /&gt;
*'''25 SPR/Rest END'''- A generic build for support clerics. They will have decent defense against both physical and magical attacks while the 25 SPR will increase their SP pool.&lt;br /&gt;
*'''Pure END'''- A good build for anyone who doesn't want to take almost any damage from physical attacks. This gives the cleric a tremendous boost in survivability with high defense and HP. The downfall of this build is magical attacks as END does not give any bonuses for Mag. Defense and having a smaller SP pool for skills.&lt;br /&gt;
*'''Pure STR'''- While clerics do the least amount of damage, adding STR can increase their damage output. Mainly a soloing cleric build as most parties would rather have a fighter to keep the aggro off them instead of a cleric.&lt;br /&gt;
*'''25 SPR/Rest STR'''- Another soloing cleric build but this one allows for more SP as well as critical hits.&lt;br /&gt;
&lt;br /&gt;
==Tips and other Information==&lt;br /&gt;
&lt;br /&gt;
===Dealing with rude people===&lt;br /&gt;
&lt;br /&gt;
When rude players outside your party demand that you heal them or buff them, and are not polite, you do not have to heal or buff them. In fact, you should not do so. You may think you are helping them, but if you help them you are in fact reinforcing the incorrect belief that they can get what they want by being rude and demanding. Moreover, most players do not like rude people. Instead, it is recommended that you either ignore them, or explain to them that you will not heal or buff rude people. If they harass or stalk you, report them to the GMs (Game Masters) of your service provider and block them.&lt;br /&gt;
&lt;br /&gt;
===Kingdom Quests===&lt;br /&gt;
In a Kingdom Quest, the Cleric's primary goal should be to heal other members of the party. While some players may demand you constantly heal them, you are not simply a walking HP stone and if their lives are not in danger then you can simply ignore them. Thus, if nobody is about to die, focus on attacking the mobs so the KQ will proceed faster. This is especially important in Kingdom Quests such as Honeying where every second counts. One should also note that it is important to heal and cure members of other parties if you notice someone in danger. Being a Cleric is tough and the extra help is appreciated. Quickly revive people that have fallen so that they can be useful again, but don't allow another member of your party to die while you resurrect someone. If the tank dies while you are casting revive, aggro flies everywhere and you suddenly have 3 more bodies to revive. If there are few Clerics in your KQ group, make sure you revive them FIRST before other classes.  This is so that the amount of fallen will revive faster with multiple revives, and your KQ will not ultimately fail.&lt;br /&gt;
&lt;br /&gt;
Clerics are not limited to the background of Kingdom Quests.  If there are no Fighters or only lower lvl Fighters in a KQ then a tanking Cleric is more preferred.  This is not a common situation, but happens enough that Clerics should know what to do to help avoid FAILs.  This is especially useful to know in [[Gold Hill Adventure]] and [[Lost Mini Dragon]].  If a low lvl fighter refuses to not tank then simply let him/her tank, but don't rez (Revive) him/her, because you need to be focused on tanking and preventing the boss attacking others- rather than helping out a brat.  The primary goal of a KQ is for as many people as possible to pass and get a reward.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Keeping your party-members (and yourself) alive===&lt;br /&gt;
Usually, this isn't very difficult, but there will be times you may come into peril.  Generally you will only need to spam heal and keep them buffed, but when a party-member gets aggro from multiple mobs, heal, and cast restore, and continue healing.  If they are a squishy class (Archer or Mage) or just have too much aggro to handle in general, heal, cast invincible when their health is high, cast restore, cast rejuvenate when the invincible skill wears off (this should grab the hate of some of the mobs not being attacked, and they will aggro you.  Just cast restore on yourself and use stones when needed, and keep healing your party-mate.) Remember that although rejuvenate has a 0.8 second cast-time and restore only heals a small amount of hp per second, they are still very useful skills, and just because you're a cleric doesn't mean you should be afraid to use hp stones.&lt;br /&gt;
&lt;br /&gt;
Note: Heal is vastly superior to Rejuvenate due to its faster cooldown, comparable HP healed when enpowered, lack of cast-time, and spammability.&lt;br /&gt;
&lt;br /&gt;
===PVP (Player Verse Player)===&lt;br /&gt;
Clerics are a skilled class; however, not quite designed for one on one PVP.  Typically fighter will stun a Cleric so they can not move or heal themselves. Mages will case fear or slow on a Cleric which makes it harder to reach the mage to attack.  Archers will poison and diseases a Cleric, and although the Cleric can cure, the Cleric can only cure one aliment at a time.  However, Clerics are not useless.  In a multi PVP (aka: 2 vs. 2 or more) a Cleric + any class is a good choice.&lt;br /&gt;
&lt;br /&gt;
==Also See==&lt;br /&gt;
{{Character}}&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Cleric_Guide</id>
		<title>Cleric Guide</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Cleric_Guide"/>
				<updated>2013-02-16T21:15:21Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;/*Cleric Guide*/ Planning to change all class guides formats to this to keep up consistancy. Put a not on my page if you don't want it like that or just revert the change.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
&lt;br /&gt;
[[Image:Ffwikiclericbannerwa3.jpg|Thumbnail]]&lt;br /&gt;
&lt;br /&gt;
Cleric is one of the classes available in Fiesta Online. While they may have lower attack compared to others, their defense is second to the fighters, and they can heal others.&lt;br /&gt;
&lt;br /&gt;
While it is true that characters can use HP stones and HP Potions, such items have cooldown times, and cost money. A cleric significantly reduces the amount of such items you will need to consume, thus saving money.&lt;br /&gt;
&lt;br /&gt;
Being the only class who can effectively heal others, it is important that clerics heal their party members. Also, clerics can deal damage whenever healing is not required.&lt;br /&gt;
&lt;br /&gt;
The following short guide will provide a few tips on how to effectively play a cleric to maximize its fullest potential.&lt;br /&gt;
&lt;br /&gt;
==Basics==&lt;br /&gt;
===Soloing===&lt;br /&gt;
&lt;br /&gt;
Unless you are a magnet for other people, you will be soloing. Soloing is where you go out on your own to fight monsters. Clerics are generally good at soloing because they can heal themselves, something no other class can do but soloing for them will more-than-likely take a long time because damage output is low.&lt;br /&gt;
&lt;br /&gt;
*Heal can be your best friend in most situations but do not be afraid of using HP stones or potions in tight situations!&lt;br /&gt;
*Depending on how many stones you have left, it might be wiser to just use stones/potions for a while or until you can go buy more. Clerics can go through tons of SP stones if they're not careful.&lt;br /&gt;
*Watch your SP pool! Nothing is dying because you didn't have enough SP left to heal yourself.&lt;br /&gt;
&lt;br /&gt;
*Cure can cure bleeding, as bleeding is considered as poison. However, currently there is no way to tell the tier of a bleeding spell, but there is no harm in trying to cure it once. If it doesn't work, it is because the bleeding is of too high a tier to be cured by your cure.&lt;br /&gt;
&lt;br /&gt;
===Party===&lt;br /&gt;
&lt;br /&gt;
Clerics are one of the most useful characters in a party because they can heal so there will probably be many chances to join one. Although partying allows each member to get less experience per kill, a party can take down a monster much quicker than just one cleric could.&lt;br /&gt;
&lt;br /&gt;
*Use F1~F5 to quickly select a party member. After selecting them, you can heal or buff them.&lt;br /&gt;
*Use the &amp;quot;Tab&amp;quot; button on the keyboard to quickly select an enemy. Press it again to change target.&lt;br /&gt;
*It is generally recommended that you attack the monster that is being attacked by your party member, or that is attacking your party member, so that you do not provoke more monsters and get attacked more.&lt;br /&gt;
*The &amp;quot;assist&amp;quot; action is for selecting the target of your target.&lt;br /&gt;
*If multiple members require healing, and you do not have recover or it is cooling, use Heal on the one who needs it most, followed by Restore on the next party member.&lt;br /&gt;
*The one who needs it most is usually the one being attacked.&lt;br /&gt;
*In your lower levels, you will not need to use many HP stones, however - when you get to higher levels and begin to party with people, it's a wise decision to use them on yourself so you can keep your party-mates alive if they have several mobs or more on them.&lt;br /&gt;
*Use invincible if you will not be able to heal fast enough to save your member's life. If you know or believe that such a situation will not occur in the next 2 minutes, you may also want to use invincible to lessen the amount of healing required, allowing you to attack more. It can be also used on the tanker or on yourself while you revive another player.&lt;br /&gt;
*Recast all buffs when they expire. It is recommended that you recast them a few minutes before they expire.&lt;br /&gt;
*If a party member is being constantly poisoned or becoming ill after you cure them, just throw a Restore on them to counter the effects and then Cure them after the fight.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
===Maces===&lt;br /&gt;
[[Image:Mace1.jpeg]]&amp;lt;br&amp;gt;&lt;br /&gt;
The mace is the basic weapon for Clerics. It's a bit more accurate then a hammer. Its attack speed is slightly higher.&amp;lt;br&amp;gt; As far as damage goes it's really outclassed by the hammer, if one is having accuracy problems, one should switch&amp;lt;br&amp;gt; to using a mace but it is not recommended to do this before level 40.  It's the weapon clerics start with at level 1.&lt;br /&gt;
&lt;br /&gt;
===Hammers===&lt;br /&gt;
[[Image:Hammer1.jpeg]]&amp;lt;br&amp;gt;&lt;br /&gt;
The hammer is slower and less accurate than the mace. However, its higher damage may appeal to certain players. &amp;lt;br&amp;gt; Many Clerics will use hammers, then switch to using a mace after level 40.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
Cleric armor has pretty high defense and magic defense stats but not the best, so try to keep up with the latest armor for each level unless you have a green or blue piece/set of armor, then you need to make sure the pros out-way the cons of keeping the armor.&lt;br /&gt;
&lt;br /&gt;
==Stats in armor==&lt;br /&gt;
*Always look for some extra END and/or SPR. END will increase your health and defense while SPR increases Mag. defense, your SP pool AND your chances to do some critical damage, something all clerics need more off.&lt;br /&gt;
*STR isn't necessary but it wouldn't hurt to have some, especially for a mace-user!&lt;br /&gt;
*DEX is like STR, not necessary but would certainly help out a hammer-user.&lt;br /&gt;
*INT is completely useless for a cleric or any other class that isn't the mage&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&lt;br /&gt;
===Heal===&lt;br /&gt;
[[Image:Heal1.jpeg]]&amp;lt;br&amp;gt;This is your basic heal. Fast casting, and a quick recharge make it delightfully spam-able. Thus, it is very useful when tanking massive amounts of mobs, or keeping yourself alive in PVP. &lt;br /&gt;
&lt;br /&gt;
Skill Empowerment: &lt;br /&gt;
&lt;br /&gt;
- &amp;lt;span style=&amp;quot;color:Red&amp;quot;&amp;gt;'''5 points into SP Consumption.'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
- For spammabality purposes (insanely fast heal speed): &amp;lt;span style=&amp;quot;color:Red&amp;quot;&amp;gt;'''5 points into Decrease Cooldown Time.&amp;lt;/span&amp;gt; Important, especially if you are planning to party a lot.&lt;br /&gt;
&lt;br /&gt;
- Another useful empowerment is overall power, as it raises the heal dramatically empower all the way. Recommended for everyone&lt;br /&gt;
&lt;br /&gt;
===Bash===&lt;br /&gt;
[[Image:Bash1.jpeg]]This is your basic high-damage attack skill, well worth the money and the SP it consumes.[best for solo cleric]&lt;br /&gt;
&lt;br /&gt;
Skill Empowerment&lt;br /&gt;
Not needed&lt;br /&gt;
&lt;br /&gt;
===Protect===&lt;br /&gt;
[[Image:Protect1.jpeg]]This is your first, life-saving party buff. It increases Party-Member's Defense and increases Damage done by you and your party. Its effect increases the more people you have in party. Empowerment is unneeded for this skill.&lt;br /&gt;
&lt;br /&gt;
===Resist===&lt;br /&gt;
[[Image:Resist1.jpeg]]Similar to Protect, but this one increases Magic Defense and Magic Damage of your party. Note that though only Mages receive benefit from increased Magic-Damage, everyone in the party receives increased Magic-Defense. Also gets stronger with more party-members.  Again, empowerment is unneeded here.&lt;br /&gt;
&lt;br /&gt;
===Cure===&lt;br /&gt;
[[Image:Cure1.jpeg]]A great healer against the curse of poison. Removes 'Bleed' and 'Poison' debuffs. Archer 'Poison' might still be incurable.&lt;br /&gt;
&lt;br /&gt;
===Immune===&lt;br /&gt;
[[Image:Immune1.jpeg]]This comes in handy in the higher levels. This skill reduces likelihood of being Poisoned or hit with Bleed DoT. It doesn't completely protect / prevent Bleeding or Poison, merely lowers chances of it. Higher tiers of this skill increase resistance by higher percentages. If you were wondering, at level 31 it increases your poison/illness resistance by 10%. At level 49, it increases the resistance by 15%. No empowerment needed. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
NOTE: This skill does NOT resist curses.&lt;br /&gt;
&lt;br /&gt;
===Endure===&lt;br /&gt;
[[Image:Endure1.jpeg]]Your most exciting and effective buff (in my opinion). This buff can be cast on anyone. At level 47, it increases HP by 410, and SP by 390. '''Very''' useful when partying, or going against mobs that hit hard. If someone said this buff was bad, I'd tell them to get their head checked. Buff lasts for an hour then HP / SP revert to original values. Empowerment unneeded yet again, in this skill.&lt;br /&gt;
&lt;br /&gt;
===Stoneskin===&lt;br /&gt;
[[Image:Stoneskin1.jpeg]]Stoneskin increases your block rate by 1% at level 37, and by 2% at level 51. It is a Self buff, obviously meaning you can't cast it on anyone but yourself. Some people say that 1% block is not really making a difference in practice but it should be noted that ten levels spend on nothing but endurance are needed to reach the same improvement in block rate (increasing endurance is, however, more about HP and defence than block rate). No empowerment needed here.&lt;br /&gt;
&lt;br /&gt;
===Bleed and Trip===&lt;br /&gt;
[[Image:Bleed1.jpeg]] [[Image:Trip1.jpeg]] Both the same skill, just for different weapons. Bleed is for Mace, Trip is for  Hammer. These skills simply do extra damage when attacking, much like Bash. The damage of trip is a little higher then the damage of bleed but trip has a 15sec cool-down and bleed a 10sec one. The damage is around the same as bash. (this is since new update)&lt;br /&gt;
&lt;br /&gt;
NOTE: If you know what weapon you will be using for the level 40s and 50s, buy the skill according to your choice. That way, you don't have to buy two skills, as they are very costly. Example: I know, that for level 40 and 50, I will be using a Mace. Therefore, I'm only going to buy Bleed, since Trip will be pointless to me.&lt;br /&gt;
&lt;br /&gt;
===Invincible===&lt;br /&gt;
[[Image:Invincible1.jpeg]]When you are in your lower levels, you will not need to use this skill much, but it's still highly suggested that you buy it. When you cast this on a player, the skill absorbs the damage done by the monsters on that person, for ten seconds, effectively acting as a temporary HP-boost. Higher-tiers add more HP. It will '''save''' your bottom in the higher levels, when the high damage of many of those darn monsters goes onto a party member, or yourself. I find that empowerment is unneeded for this skill.&lt;br /&gt;
&lt;br /&gt;
==Builds==&lt;br /&gt;
&lt;br /&gt;
*'''25 SPR/Rest END'''- A generic build for support clerics. They will have decent defense against both physical and magical attacks while the 25 SPR will increase their SP pool.&lt;br /&gt;
*'''Pure END'''- A good build for anyone who doesn't want to take almost any damage from physical attacks. This gives the cleric a tremendous boost in survivability with high defense and HP. The downfall of this build is magical attacks as END does not give any bonuses for Mag. Defense and having a smaller SP pool for skills.&lt;br /&gt;
*'''Pure STR'''- While clerics do the least amount of damage, adding STR can increase their damage output. Mainly a soloing cleric build as most parties would rather have a fighter to keep the aggro off them instead of a cleric.&lt;br /&gt;
*'''25 SPR/Rest STR'''- Another soloing cleric build but this one allows for more SP as well as critical hits.&lt;br /&gt;
&lt;br /&gt;
==Tips and other Information==&lt;br /&gt;
&lt;br /&gt;
===Dealing with rude people===&lt;br /&gt;
&lt;br /&gt;
When rude players outside your party demand that you heal them or buff them, and are not polite, you do not have to heal or buff them. In fact, you should not do so. You may think you are helping them, but if you help them you are in fact reinforcing the incorrect belief that they can get what they want by being rude and demanding. Moreover, most players do not like rude people. Instead, it is recommended that you either ignore them, or explain to them that you will not heal or buff rude people. If they harass or stalk you, report them to the GMs (Game Masters) of your service provider and block them.&lt;br /&gt;
&lt;br /&gt;
===Kingdom Quests===&lt;br /&gt;
In a Kingdom Quest, the Cleric's primary goal should be to heal other members of the party. While some players may demand you constantly heal them, you are not simply a walking HP stone and if their lives are not in danger then you can simply ignore them. Thus, if nobody is about to die, focus on attacking the mobs so the KQ will proceed faster. This is especially important in Kingdom Quests such as Honeying where every second counts. One should also note that it is important to heal and cure members of other parties if you notice someone in danger. Being a Cleric is tough and the extra help is appreciated. Quickly revive people that have fallen so that they can be useful again, but don't allow another member of your party to die while you resurrect someone. If the tank dies while you are casting revive, aggro flies everywhere and you suddenly have 3 more bodies to revive. If there are few Clerics in your KQ group, make sure you revive them FIRST before other classes.  This is so that the amount of fallen will revive faster with multiple revives, and your KQ will not ultimately fail.&lt;br /&gt;
&lt;br /&gt;
Clerics are not limited to the background of Kingdom Quests.  If there are no Fighters or only lower lvl Fighters in a KQ then a tanking Cleric is more preferred.  This is not a common situation, but happens enough that Clerics should know what to do to help avoid FAILs.  This is especially useful to know in [[Gold Hill Adventure]] and [[Lost Mini Dragon]].  If a low lvl fighter refuses to not tank then simply let him/her tank, but don't rez (Revive) him/her, because you need to be focused on tanking and preventing the boss attacking others- rather than helping out a brat.  The primary goal of a KQ is for as many people as possible to pass and get a reward.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Keeping your party-members (and yourself) alive===&lt;br /&gt;
Usually, this isn't very difficult, but there will be times you may come into peril.  Generally you will only need to spam heal and keep them buffed, but when a party-member gets aggro from multiple mobs, heal, and cast restore, and continue healing.  If they are a squishy class (Archer or Mage) or just have too much aggro to handle in general, heal, cast invincible when their health is high, cast restore, cast rejuvenate when the invincible skill wears off (this should grab the hate of some of the mobs not being attacked, and they will aggro you.  Just cast restore on yourself and use stones when needed, and keep healing your party-mate.) Remember that although rejuvenate has a 0.8 second cast-time and restore only heals a small amount of hp per second, they are still very useful skills, and just because you're a cleric doesn't mean you should be afraid to use hp stones.&lt;br /&gt;
&lt;br /&gt;
Note: Heal is vastly superior to Rejuvenate due to its faster cooldown, comparable HP healed when enpowered, lack of cast-time, and spammability.&lt;br /&gt;
&lt;br /&gt;
===PVP (Player Verse Player)===&lt;br /&gt;
Clerics are a skilled class; however, not quite designed for one on one PVP.  Typically fighter will stun a Cleric so they can not move or heal themselves. Mages will case fear or slow on a Cleric which makes it harder to reach the mage to attack.  Archers will poison and diseases a Cleric, and although the Cleric can cure, the Cleric can only cure one aliment at a time.  However, Clerics are not useless.  In a multi PVP (aka: 2 vs. 2 or more) a Cleric + any class is a good choice.&lt;br /&gt;
&lt;br /&gt;
==Also See==&lt;br /&gt;
{{Character}}&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Trickster</id>
		<title>Trickster</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Trickster"/>
				<updated>2013-02-16T20:09:13Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;/* Why a Trickster? */  Added quick points from guide to main page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__notoc__&lt;br /&gt;
[[Image:Trickster.png|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
*[[Trickster Guide]]&lt;br /&gt;
*[[Trickster Skills]]&lt;br /&gt;
*[[Trickster Leveling]]&lt;br /&gt;
*[[Trickster Stats]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Description=&lt;br /&gt;
&lt;br /&gt;
Due to their incredible speed and agility, the Trickster is an expert at dealing damage in a short amount of time. They are trained assassins, taught to detect any weaknesses and use them to their advantage. With every slash of a claw or strike of a blade, the Trickster acquires a soul-- living essence used to unleash forceful attacks, powerful enough to bring even the toughest opponent to their knees.&lt;br /&gt;
&lt;br /&gt;
Tricksters can equip either Claws or Dual Swords. They can only wear armor specific to their class and level. Main attributes are Strength (for damage) and Dexterity (increases the ability to evade attacks). To increase your SP (spirit points), ability to use more skills and chance for critical hits, try adding some points to spirit.&lt;br /&gt;
&lt;br /&gt;
For your skill empowers (under skills button &amp;quot;K&amp;quot; key), focus on decreasing the cooldown time of your important skill such as Claw Swipe and Lacerate. As you grow stronger, then focus on increasing the damage output of your soul consumption skills like Razor Claw and Claw Lunge&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Job Tree=&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;30%&amp;quot;&lt;br /&gt;
|style=&amp;quot;border-top:1px solid grey; border-right:1px solid grey; border-left:1px solid grey; background:#ff9966;&amp;quot;|&amp;lt;center&amp;gt;'''First Job'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-top:1px solid grey; border-right:1px solid grey; background:#ff9966;&amp;quot;|&amp;lt;center&amp;gt;'''Second Job'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-top:1px solid grey; border-right:1px solid grey; background:#ff9966;&amp;quot;|&amp;lt;center&amp;gt;'''Third Job'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-top:1px solid grey; border-right:1px solid grey; background:#ff9966;&amp;quot;|&amp;lt;center&amp;gt;'''Fourth Job'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-right:1px solid grey; border-left:1px solid grey; border-bottom:1px solid grey; background:transparent;&amp;quot;|&amp;lt;center&amp;gt;Trickster&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-right:1px solid grey; border-bottom:1px solid grey; background:transparent;&amp;quot;|&amp;lt;center&amp;gt;Gambit&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-right:1px solid grey; border-bottom:1px solid grey; background:transparent;&amp;quot;|&amp;lt;center&amp;gt;Renegade&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-right:1px solid grey; border-bottom:1px solid grey; background:transparent;&amp;quot;|&amp;lt;center&amp;gt;Spectre OR Reaper&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Trickster.jpg]]&lt;br /&gt;
&lt;br /&gt;
=Why a Trickster?=&lt;br /&gt;
==Strengths==&lt;br /&gt;
*Fastest damage dealing class&lt;br /&gt;
*High critical hit rate&lt;br /&gt;
*High Evasion&lt;br /&gt;
*Poison and DoT damage&lt;br /&gt;
*Only class with the specialized &amp;quot;Soul&amp;quot; system, which allows the Trickster to collect souls and use them to deal more damage&lt;br /&gt;
&lt;br /&gt;
==Weaknesses==&lt;br /&gt;
*Ranged damage&lt;br /&gt;
*Low defense&lt;br /&gt;
*No AoE skills&lt;br /&gt;
&lt;br /&gt;
=Base Stats and Equipment=&lt;br /&gt;
==Armor==&lt;br /&gt;
[[Armors (Trickster)|Trickster Armor]]&lt;br /&gt;
&lt;br /&gt;
==Weapon==&lt;br /&gt;
[[Weapons (Trickster)|Claws and Dual Swords]]&lt;br /&gt;
&lt;br /&gt;
=Starting Stats=&lt;br /&gt;
&amp;lt;table width=&amp;quot;350&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;font-weight:bold; background-color:#ff9966;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;STR&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;DEX&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;END&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;INT&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;SPR&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;HP&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;SP&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;tr stryle=&amp;quot;border-bottom: 0px solid #ccc;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;48&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;21&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Character}}&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Talk:Main_Page</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Talk:Main_Page"/>
				<updated>2013-02-16T20:02:02Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;Added a sublevel on accident. Just went in to fix it.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Broken Link ==&lt;br /&gt;
&lt;br /&gt;
There is a broken link on the main page which should guide to the German Fiesta Community. &lt;br /&gt;
If anybody knows if they've moved or how long the site won't be available, please tell me or leave a short note behind the link.&lt;br /&gt;
It is quite annoying when clicking on a link and the site does not exist... --[[User:Favola|Favola]] 01:33, 13 March 2008 (CDT)&lt;br /&gt;
:Issue resolved. Link removed as site was unable to be found. Should anyone discover the new link to the site, please comment after this message. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
::Hi, the new German Community Website is here:  http://fiestawelten.de !! SaschaCap&lt;br /&gt;
:::Added. 21/5/2008 [[User:Icy|Icy]]&lt;br /&gt;
&lt;br /&gt;
==High Quality Pictures==&lt;br /&gt;
Some pictures need updating. Also, please '''refrain''' from including names, guilds, or textual references when taking a screenshot. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Items&amp;quot; page on Main Page==&lt;br /&gt;
Can somebody put the &amp;quot;Items&amp;quot; page on the &amp;quot;Main Page&amp;quot;? I think this would be quite reasonable. I´m just adding the basic information and links on this page these days. &amp;quot;Mob Drops&amp;quot; page is already done. There are several links to existing pages just missing in this wiki...[[Special:Contributions/87.171.43.111|87.171.43.111]] ([[User talk:87.171.43.111|talk]])&lt;br /&gt;
:Where do you think it belongs on the main page?  What other links do you think should be on the main page?  Where?  [[User:Entropy|Entropy]] ([[User talk:Entropy|talk]]) 01:10, 4 December 2007 (CST)&lt;br /&gt;
::I would put it under Items as &amp;quot;list of all items&amp;quot; or something like that. With missing links I mean that there are several pages (not the main page) which just lack links to articles about the things they are telling about. I will add links to the item list page to every item page. For other examples just look in the toolbox under Special pages -&amp;gt; orphaned pages or dead-end pages. I will put some work into the item-pages and -lists. [[Special:Contributions/87.171.36.17|87.171.36.17]] ([[User talk:87.171.36.17|talk]])&lt;br /&gt;
:::The &amp;quot;General Guides&amp;quot; section is becoming long, compared to other sections. I suppose it's time anyways to break it up into smaller sections. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
::::Ok, well I unprotected the main page, now any logged in user can edit it.  You can register at [http://www.fiestafan.com http://www.fiestafan.com] [[User:Entropy|Entropy]] ([[User talk:Entropy|talk]])&lt;br /&gt;
:::::Done. Designated [[Item List]] on the front page. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
==Integration on Main Page==&lt;br /&gt;
Adding new links is fine. Don't change the font size or formatting, though. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
==Suggestion==&lt;br /&gt;
I'd like to suggest, a new link arrangement for the front page. &lt;br /&gt;
Well maybe it's just me, but I get tired of having to click to get to the section of the Character Guides I want to, so how about changing the Character Guide links like this? &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
ARCHER &lt;br /&gt;
*ARCHER Basic Guide&lt;br /&gt;
*ARCHER Level Info&lt;br /&gt;
*ARCHER Skill Data&lt;br /&gt;
CLERIC&lt;br /&gt;
*CLERIC Basic Guide&lt;br /&gt;
*CLERIC Level Info&lt;br /&gt;
*CLERIC Skill Data&lt;br /&gt;
MAGE &lt;br /&gt;
*MAGE Basic Guide&lt;br /&gt;
*MAGE Level Info&lt;br /&gt;
*MAGE Skill Data&lt;br /&gt;
FIGHTER&lt;br /&gt;
*FIGHTER Basic Guide&lt;br /&gt;
*FIGHTER Level Info&lt;br /&gt;
*FIGHTER Skill Data &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
In addition, the General Guide links could be rearranged, as well. After all there are 5 Monster related links in there, but not next to each other. For example: &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
*General Tips&lt;br /&gt;
*Quest List&lt;br /&gt;
*NPC List &amp;lt;br&amp;gt;&lt;br /&gt;
MONSTER&lt;br /&gt;
*Monster Information&lt;br /&gt;
*Moster Types and their Drops (former: Basic Mob Drops by Monster)&lt;br /&gt;
*Mob Drops&lt;br /&gt;
*Monster Locations &lt;br /&gt;
*Monster XP Rates &amp;lt;br&amp;gt;&lt;br /&gt;
PC related&lt;br /&gt;
*All About Stats&lt;br /&gt;
*Harvesting and Resources&lt;br /&gt;
*Enhancement Guide&lt;br /&gt;
*Production Skills&lt;br /&gt;
*Money Making&lt;br /&gt;
*Title Guide&lt;br /&gt;
*Level 20 Job Change&lt;br /&gt;
*Custom Video &amp;amp; Screenshot Creation Guide&lt;br /&gt;
&lt;br /&gt;
===Suggestion Comments===&lt;br /&gt;
Not a bad idea. I'll probably get to it once I get a bit more time. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
:: This has been taken care of. What do you do to suggestions that have been acted upon? Keep them on the Discussion page or what? &amp;lt;small&amp;gt;[[User:Icy|Icy]]&amp;lt;/small&amp;gt;&lt;br /&gt;
:::Everything on discussion pages usually are permanent with the exception of minor grammer formatting from the original posters  subject, and archiving if the page gets too long. [[User:Ajc2123|Ajc2123]] 06:42, 9 April 2008 (CDT)&lt;br /&gt;
: Above all the level info for the class pages. Why don't we put a small description with a starter image of the class. Nothing about how to run them, but what they are 'meant' for and a brief overview of their abilities. Like this one. http://wiki.guildwars.com/wiki/Warrior Is how the previous Game I played handled that and I thought it looked pretty good. [[User:Ajc2123|Ajc2123]] 07:28, 31 March 2008 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level 60 job change?==&lt;br /&gt;
Is there a guide written for lvl 60 job change? If there is it isn't on the main page. If there isn't one, It really needs to be written. &amp;lt;small&amp;gt;—Preceding unsigned comment added by [[User:Keeter|Keeter]] ([[User talk:Keeter|talk]])&amp;lt;/small&amp;gt;&lt;br /&gt;
:Done. Under [[Job Change Quests]] subsection. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
==More Maps/Mob Locations Needed==&lt;br /&gt;
The site seems pretty stagnant information wise, I am gonna be attempting to get pictures of the maps not listed, but I cannot photoshop them to add monster locations, so perhaps someone should get on it?&lt;br /&gt;
&amp;lt;small&amp;gt;—Preceding unsigned comment added by [[User:Sovereignty|Sovereignty]] ([[User talk:Sovereignty|talk]])&amp;lt;/small&amp;gt;&lt;br /&gt;
:I left a message at [[User talk:Sovereignty#More Maps/Mob Locations Needed|your talk]] page. [[User:Icy|Icy]]&lt;br /&gt;
&lt;br /&gt;
== 'Vera' City ==&lt;br /&gt;
&lt;br /&gt;
After much research about this city, I've realised that  the city's name is Bera. All folder names, file names, and quests on Fiesta Korea are titled 'Bera'. Therefore I suggest changing the name on the main page, and redirection link to the page.&lt;br /&gt;
:The developers also named lots of other things in very silly ways. You never know what Outspark's going to get. The origin of the problem stems from the missing sounds in Korean, I guess. Until Outspark releases it, both names can stay. '''''[[User:Icy|Icy]] 03:07, 24 November 2008 (CST)'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Addition and Modifications of Main Page ==&lt;br /&gt;
Under Item section can someone change a few things there?&amp;lt;br&amp;gt;&lt;br /&gt;
[[Armors]] becomes [[Armors]] ([[Armors (Fighter)|Fighter]] - [[Armors (Cleric)|Cleric]] - [[Armors (Archer)|Archer]] - [[Armors (Mage)|Mage]])&amp;lt;br&amp;gt;&lt;br /&gt;
Below that add:&amp;lt;br&amp;gt;&lt;br /&gt;
[[Set Items]] ([[Set Item (Fighter)|Fighter]] - [[Set Item (Cleric)|Cleric]] - [[Set Item (Archer)|Archer]] - [[Set Item (Mage)|Mage]] - [[Set Item (Jewelry)|Jewelry]])&amp;lt;br&amp;gt;'''''[[User:Gandalfa82|Gandalfa82]] 18:52, 10 February 2009 (CST)'''''&lt;br /&gt;
:Added. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
::Thanks Triumph :D '''''[[User:Gandalfa82|Gandalfa82]] 19:09, 10 February 2009 (CST)'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It might just be me, but main-page now seems a little cluttered. The general and items sections seem a bit bloated as does the headline...thingy. Amalgate a few links?  [[User:Lvramire|Lvramire]] 14:04, 13 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
:The main page serves as a easy-navigate directory. Most wiki front pages are cluttered by quicklinks clustered in sections. I've endeavored to keep the useful links to within one space bar away when I elongated the page and I think it is suffice. How would you like it to look? Take the code out and manipulate it in your extended userpages. '''''[[User:Icy|Icy]] 19:11, 13 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
I made a page about where players would respawn at (http://www.fiestafan.com/wiki/index.php?title=Respawn_Map) but it's currently orphaned as I have nothing to link it from. The way the wiki is setup currently, all the maps are listed on the front page which can't be edited by normal users.&lt;br /&gt;
--[[User:Couchpotato013|couchpotato013]] 13:24, 16 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Monster ==&lt;br /&gt;
Just a small thing, but can the heading 'Monster' on the Main Page be changed to the plural form?&amp;lt;br&amp;gt;[[User:Lvramire|Lvramire]] 06:42, 2 March 2009 (CST)&lt;br /&gt;
&lt;br /&gt;
:It can be. But will it be? -laugh-&lt;br /&gt;
:Okay well, when I sectioned the front page, I did so by classifying the different bits by some common theme of the pages. What went through my mind were 'General (-related information)', 'Character (-related information)', and 'Monster (-related information)'. 'Items (-related information)' is the odd one out, but 'Item (-related information)' just didn't work for me. &lt;br /&gt;
:If Monster -&amp;gt; Monsters, then the others must change too. '''''[[User:Icy|Icy]] 16:45, 2 March 2009 (CST)'''''&lt;br /&gt;
&lt;br /&gt;
::Ok, it's not really a big deal, just that it seemed a bit incorrect in singular form as it encompasses the scope of all the different mobs. &amp;lt;br&amp;gt;[[User:Lvramire|Lvramire]] 23:06, 2 March 2009 (CST)&lt;br /&gt;
&lt;br /&gt;
== New site ==&lt;br /&gt;
To add to links? I've never seen this one before.&lt;br /&gt;
&lt;br /&gt;
http://www.fiestammorpg.co.cc/index.html  [[User:Lvramire|Lvramire]] 13:14, 15 March 2009 (CDT)&lt;br /&gt;
: Looks like a spoof site to me. I tried clicking on 'Register' and it sent me to a &amp;quot;lottery&amp;quot; site. So I'd say not to add it to the links. :-) -[[User:Stelio|Stelio]] 15:23, 15 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
::I was directed to a myspace customisation site... It's a cheap rip off of Outspark's website. I wonder if we can report it to Outspark. '''''[[User:Icy|Icy]] 19:48, 15 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
::: I've already reported it to the CSRs (Question Reference #090315-000043). I'll let you know if I hear anything back from them. -[[User:Stelio|Stelio]] 22:11, 15 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::I saw the link when I went on Wikipedia to update info. Thought it was a bit suspicious that a &amp;quot;Fan-Site&amp;quot; was lacking anything in terms of community.  [[User:Lvramire|Lvramire]] 22:59, 15 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::: Ah, and someone has already removed it from the Wikipedia page too. Excellent. I see that whoever added the Fiesta site (IP address from Argentina) also added one for CrossFire, but I've removed that link too. -[[User:Stelio|Stelio]] 00:59, 16 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::::100% Pulped? Yeah, that's me. Guess it's a definite no. [[User:Lvramire|Lvramire]] 01:27, 16 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
Response from an Outspark CSR just now:&lt;br /&gt;
&amp;lt;DIV STYLE=&amp;quot;margin:1em; padding:1em; border:1px solid black;&amp;quot;&amp;gt;Greetings from Outspark.com Customer Support!&lt;br /&gt;
&lt;br /&gt;
I sincerely apologize that you have been involved with this unfortunate situation. I will investigate this user and take action as necessary. Thank you for bringing this issue to our attention!&lt;br /&gt;
&lt;br /&gt;
We, at Outspark.com, take issues like this very seriously and have enforced constant vigilance by suspending/terminating accounts of players who have violated our Terms of Service. We hope that eventually these abusive players will learn from their mistakes and discontinue misbehaving. In the meantime, we appreciate your judgment in the matter and that you have responded appropriately by reporting the user rather than resolve the issue in game.&lt;br /&gt;
&lt;br /&gt;
If you have any further issues please feel free to contact us again. We appreciate your feedback and support. We are working hard to make Outspark.com the best internet gaming site ever!&amp;lt;/DIV&amp;gt;&lt;br /&gt;
-[[User:Stelio|Stelio]] 17:32, 24 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
:The reply from them doesn't seem to match the topic. What was the report? Or, it's just a generic reply, perhaps even automated... '''''[[User:Icy|Icy]] 20:44, 24 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
:: That ''was'' a personal reply from one of the CSRs (I removed the name as it's not directly relevant, and for data protection purposes). Here was my original report, which I think that the above answers (although the reference to malicious ''players'' is misplaced, so this is indeed likely to be a stock response of some kind):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;DIV STYLE=&amp;quot;margin:1em; padding:1em; border:1px solid black;&amp;quot;&amp;gt;The following website appears to be a spoof site, potentially intended to phish for user IDs and passwords:&lt;br /&gt;
&lt;br /&gt;
[URL as above; cut here just in case spambots are searching for the address]&lt;br /&gt;
&lt;br /&gt;
Currently if you click on the 'Register' link, you are forwarded to a &amp;quot;lottery&amp;quot; site.&lt;br /&gt;
&lt;br /&gt;
If you agree with my assessment, you can probably shut down the site on the grounds of copyright violation (I believe you legally &amp;quot;tolerate&amp;quot; fan sites rather than officially condone them to post materials that Outspark owns the copyright for?).&lt;br /&gt;
&lt;br /&gt;
Thanks,&lt;br /&gt;
Stelio.&amp;lt;/DIV&amp;gt;&lt;br /&gt;
In my opinion, the important thing is that they have acknowledged the case, and so are aware of the site and will take whatever steps they feel are appropriate based on their own investigations. -[[User:Stelio|Stelio]] 03:12, 25 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
::In just purely my opinion, the CSR reply was generic, bland, and automated. It is a direct response to reports that are like this:&lt;br /&gt;
&amp;lt;DIV STYLE=&amp;quot;margin:1em; padding:1em; border:1px solid black;&amp;quot;&amp;gt;Dear CSR,&lt;br /&gt;
&lt;br /&gt;
Recently while I was _______ at _______ with my friend, _______, the character _______ showed up and _______. After we _______ under their dictation, _______ began to _______ (screenshot link). They also _______ at my friend _______ (screenshot link 2). However, this does not end there; the said character then _______ when he spotted my friend and I in town, continuing his _______ (more screenshot). He even took this to the forums by finding out my forum username and sending _______ to me, wilfully giving me -rep on seemingly random posts, and stalk my postings.&lt;br /&gt;
&lt;br /&gt;
I would like to see action taken against the said user, _______, as he has clearly violated the ToS on several accounts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yours,&lt;br /&gt;
_______&amp;lt;/DIV&amp;gt;&lt;br /&gt;
Everything in the generic reply is geared towards abuse reports of players. How can you take action on a 'user' or 'player' who isn't a user or a player? Now, whether it is a generic reply, or even an automated one, or not, is of no real consequence. But like you said, the important thing is that they acknowledge it and take action. I hope they used the time saved from not writing a specific response on taking action. &lt;br /&gt;
&lt;br /&gt;
By the way, anybody is encouraged to utilise my generic abuse report. Just fill in the blanks. '''''[[User:Icy|Icy]] 10:31, 25 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
:Well the site has now been closed regardless of who did it. '''''[[User:Gandalfa82|Gandalfa82]] 19:22, 26 March 2009 (CDT)'''''&lt;br /&gt;
::Nope, it hasn't. I will wait for another month before passing judgement on whether it was a genuine automated response. '''''[[User:Icy|Icy]] 21:11, 26 March 2009 (CDT)'''''&lt;br /&gt;
:::Yesterday it was down and now today when you click register it takes you to Outsparks register page.  And all pages are basically a copy of the official fiesta site.'''''[[User:Gandalfa82|Gandalfa82]] 15:22, 27 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
==Spam and Vandalism==&lt;br /&gt;
I just finished clearing all the invisible spam from late 2009. Most articles are back to normal or just blank as they used to be... --[[User:Icksmehl|Icksmehl]] 16:27, 15 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Help Section==&lt;br /&gt;
Should we add a section to the bottom of the general tips section for how to help report someone? [[User:Joshbl56|Joshbl56]]&lt;br /&gt;
&lt;br /&gt;
==Maps and Locations==&lt;br /&gt;
As the number of maps increases, I believe it would be easier to navigate between the maps by adding in sub-sections.&amp;lt;br&amp;gt;These would include:&lt;br /&gt;
&lt;br /&gt;
Towns&lt;br /&gt;
*Roumen&lt;br /&gt;
*Elderine&lt;br /&gt;
Adventure (Normal?)&lt;br /&gt;
*Forest of Tides&lt;br /&gt;
*Burning Rock&lt;br /&gt;
Dungeons&lt;br /&gt;
*Marlone Clan's Hideout&lt;br /&gt;
*Concealed Peak&lt;br /&gt;
Abyss&lt;br /&gt;
*Abysmal Cave&lt;br /&gt;
*Grave of Abyss&lt;br /&gt;
Instances&lt;br /&gt;
*Tower of Iyzel&lt;br /&gt;
*Dragon's Tomb&lt;br /&gt;
Raid&lt;br /&gt;
*Tomb of Helga&lt;br /&gt;
*Thorn Cave&lt;br /&gt;
Caves&lt;br /&gt;
*Windy Cave&lt;br /&gt;
*Echo Cave&lt;br /&gt;
Miscellaneous&lt;br /&gt;
*OX Field&lt;br /&gt;
*Free Battle Zone &lt;br /&gt;
[[User:Slarz|Slarz]] 03:14, 13 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Adding link to Main Page==&lt;br /&gt;
I've made a page for [[Enchantment guide|enchanting]] items and was wondering if someone could add it to the front page please [[User:Joshbl56|Joshbl56]] 20:01, 16 February 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Talk:Main_Page</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Talk:Main_Page"/>
				<updated>2013-02-16T20:01:19Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Broken Link ==&lt;br /&gt;
&lt;br /&gt;
There is a broken link on the main page which should guide to the German Fiesta Community. &lt;br /&gt;
If anybody knows if they've moved or how long the site won't be available, please tell me or leave a short note behind the link.&lt;br /&gt;
It is quite annoying when clicking on a link and the site does not exist... --[[User:Favola|Favola]] 01:33, 13 March 2008 (CDT)&lt;br /&gt;
:Issue resolved. Link removed as site was unable to be found. Should anyone discover the new link to the site, please comment after this message. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
::Hi, the new German Community Website is here:  http://fiestawelten.de !! SaschaCap&lt;br /&gt;
:::Added. 21/5/2008 [[User:Icy|Icy]]&lt;br /&gt;
&lt;br /&gt;
==High Quality Pictures==&lt;br /&gt;
Some pictures need updating. Also, please '''refrain''' from including names, guilds, or textual references when taking a screenshot. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Items&amp;quot; page on Main Page==&lt;br /&gt;
Can somebody put the &amp;quot;Items&amp;quot; page on the &amp;quot;Main Page&amp;quot;? I think this would be quite reasonable. I´m just adding the basic information and links on this page these days. &amp;quot;Mob Drops&amp;quot; page is already done. There are several links to existing pages just missing in this wiki...[[Special:Contributions/87.171.43.111|87.171.43.111]] ([[User talk:87.171.43.111|talk]])&lt;br /&gt;
:Where do you think it belongs on the main page?  What other links do you think should be on the main page?  Where?  [[User:Entropy|Entropy]] ([[User talk:Entropy|talk]]) 01:10, 4 December 2007 (CST)&lt;br /&gt;
::I would put it under Items as &amp;quot;list of all items&amp;quot; or something like that. With missing links I mean that there are several pages (not the main page) which just lack links to articles about the things they are telling about. I will add links to the item list page to every item page. For other examples just look in the toolbox under Special pages -&amp;gt; orphaned pages or dead-end pages. I will put some work into the item-pages and -lists. [[Special:Contributions/87.171.36.17|87.171.36.17]] ([[User talk:87.171.36.17|talk]])&lt;br /&gt;
:::The &amp;quot;General Guides&amp;quot; section is becoming long, compared to other sections. I suppose it's time anyways to break it up into smaller sections. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
::::Ok, well I unprotected the main page, now any logged in user can edit it.  You can register at [http://www.fiestafan.com http://www.fiestafan.com] [[User:Entropy|Entropy]] ([[User talk:Entropy|talk]])&lt;br /&gt;
:::::Done. Designated [[Item List]] on the front page. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
==Integration on Main Page==&lt;br /&gt;
Adding new links is fine. Don't change the font size or formatting, though. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
==Suggestion==&lt;br /&gt;
I'd like to suggest, a new link arrangement for the front page. &lt;br /&gt;
Well maybe it's just me, but I get tired of having to click to get to the section of the Character Guides I want to, so how about changing the Character Guide links like this? &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
ARCHER &lt;br /&gt;
*ARCHER Basic Guide&lt;br /&gt;
*ARCHER Level Info&lt;br /&gt;
*ARCHER Skill Data&lt;br /&gt;
CLERIC&lt;br /&gt;
*CLERIC Basic Guide&lt;br /&gt;
*CLERIC Level Info&lt;br /&gt;
*CLERIC Skill Data&lt;br /&gt;
MAGE &lt;br /&gt;
*MAGE Basic Guide&lt;br /&gt;
*MAGE Level Info&lt;br /&gt;
*MAGE Skill Data&lt;br /&gt;
FIGHTER&lt;br /&gt;
*FIGHTER Basic Guide&lt;br /&gt;
*FIGHTER Level Info&lt;br /&gt;
*FIGHTER Skill Data &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
In addition, the General Guide links could be rearranged, as well. After all there are 5 Monster related links in there, but not next to each other. For example: &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
*General Tips&lt;br /&gt;
*Quest List&lt;br /&gt;
*NPC List &amp;lt;br&amp;gt;&lt;br /&gt;
MONSTER&lt;br /&gt;
*Monster Information&lt;br /&gt;
*Moster Types and their Drops (former: Basic Mob Drops by Monster)&lt;br /&gt;
*Mob Drops&lt;br /&gt;
*Monster Locations &lt;br /&gt;
*Monster XP Rates &amp;lt;br&amp;gt;&lt;br /&gt;
PC related&lt;br /&gt;
*All About Stats&lt;br /&gt;
*Harvesting and Resources&lt;br /&gt;
*Enhancement Guide&lt;br /&gt;
*Production Skills&lt;br /&gt;
*Money Making&lt;br /&gt;
*Title Guide&lt;br /&gt;
*Level 20 Job Change&lt;br /&gt;
*Custom Video &amp;amp; Screenshot Creation Guide&lt;br /&gt;
&lt;br /&gt;
===Suggestion Comments===&lt;br /&gt;
Not a bad idea. I'll probably get to it once I get a bit more time. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
:: This has been taken care of. What do you do to suggestions that have been acted upon? Keep them on the Discussion page or what? &amp;lt;small&amp;gt;[[User:Icy|Icy]]&amp;lt;/small&amp;gt;&lt;br /&gt;
:::Everything on discussion pages usually are permanent with the exception of minor grammer formatting from the original posters  subject, and archiving if the page gets too long. [[User:Ajc2123|Ajc2123]] 06:42, 9 April 2008 (CDT)&lt;br /&gt;
: Above all the level info for the class pages. Why don't we put a small description with a starter image of the class. Nothing about how to run them, but what they are 'meant' for and a brief overview of their abilities. Like this one. http://wiki.guildwars.com/wiki/Warrior Is how the previous Game I played handled that and I thought it looked pretty good. [[User:Ajc2123|Ajc2123]] 07:28, 31 March 2008 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level 60 job change?==&lt;br /&gt;
Is there a guide written for lvl 60 job change? If there is it isn't on the main page. If there isn't one, It really needs to be written. &amp;lt;small&amp;gt;—Preceding unsigned comment added by [[User:Keeter|Keeter]] ([[User talk:Keeter|talk]])&amp;lt;/small&amp;gt;&lt;br /&gt;
:Done. Under [[Job Change Quests]] subsection. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
==More Maps/Mob Locations Needed==&lt;br /&gt;
The site seems pretty stagnant information wise, I am gonna be attempting to get pictures of the maps not listed, but I cannot photoshop them to add monster locations, so perhaps someone should get on it?&lt;br /&gt;
&amp;lt;small&amp;gt;—Preceding unsigned comment added by [[User:Sovereignty|Sovereignty]] ([[User talk:Sovereignty|talk]])&amp;lt;/small&amp;gt;&lt;br /&gt;
:I left a message at [[User talk:Sovereignty#More Maps/Mob Locations Needed|your talk]] page. [[User:Icy|Icy]]&lt;br /&gt;
&lt;br /&gt;
== 'Vera' City ==&lt;br /&gt;
&lt;br /&gt;
After much research about this city, I've realised that  the city's name is Bera. All folder names, file names, and quests on Fiesta Korea are titled 'Bera'. Therefore I suggest changing the name on the main page, and redirection link to the page.&lt;br /&gt;
:The developers also named lots of other things in very silly ways. You never know what Outspark's going to get. The origin of the problem stems from the missing sounds in Korean, I guess. Until Outspark releases it, both names can stay. '''''[[User:Icy|Icy]] 03:07, 24 November 2008 (CST)'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Addition and Modifications of Main Page ==&lt;br /&gt;
Under Item section can someone change a few things there?&amp;lt;br&amp;gt;&lt;br /&gt;
[[Armors]] becomes [[Armors]] ([[Armors (Fighter)|Fighter]] - [[Armors (Cleric)|Cleric]] - [[Armors (Archer)|Archer]] - [[Armors (Mage)|Mage]])&amp;lt;br&amp;gt;&lt;br /&gt;
Below that add:&amp;lt;br&amp;gt;&lt;br /&gt;
[[Set Items]] ([[Set Item (Fighter)|Fighter]] - [[Set Item (Cleric)|Cleric]] - [[Set Item (Archer)|Archer]] - [[Set Item (Mage)|Mage]] - [[Set Item (Jewelry)|Jewelry]])&amp;lt;br&amp;gt;'''''[[User:Gandalfa82|Gandalfa82]] 18:52, 10 February 2009 (CST)'''''&lt;br /&gt;
:Added. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
::Thanks Triumph :D '''''[[User:Gandalfa82|Gandalfa82]] 19:09, 10 February 2009 (CST)'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It might just be me, but main-page now seems a little cluttered. The general and items sections seem a bit bloated as does the headline...thingy. Amalgate a few links?  [[User:Lvramire|Lvramire]] 14:04, 13 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
:The main page serves as a easy-navigate directory. Most wiki front pages are cluttered by quicklinks clustered in sections. I've endeavored to keep the useful links to within one space bar away when I elongated the page and I think it is suffice. How would you like it to look? Take the code out and manipulate it in your extended userpages. '''''[[User:Icy|Icy]] 19:11, 13 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
I made a page about where players would respawn at (http://www.fiestafan.com/wiki/index.php?title=Respawn_Map) but it's currently orphaned as I have nothing to link it from. The way the wiki is setup currently, all the maps are listed on the front page which can't be edited by normal users.&lt;br /&gt;
--[[User:Couchpotato013|couchpotato013]] 13:24, 16 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Monster ==&lt;br /&gt;
Just a small thing, but can the heading 'Monster' on the Main Page be changed to the plural form?&amp;lt;br&amp;gt;[[User:Lvramire|Lvramire]] 06:42, 2 March 2009 (CST)&lt;br /&gt;
&lt;br /&gt;
:It can be. But will it be? -laugh-&lt;br /&gt;
:Okay well, when I sectioned the front page, I did so by classifying the different bits by some common theme of the pages. What went through my mind were 'General (-related information)', 'Character (-related information)', and 'Monster (-related information)'. 'Items (-related information)' is the odd one out, but 'Item (-related information)' just didn't work for me. &lt;br /&gt;
:If Monster -&amp;gt; Monsters, then the others must change too. '''''[[User:Icy|Icy]] 16:45, 2 March 2009 (CST)'''''&lt;br /&gt;
&lt;br /&gt;
::Ok, it's not really a big deal, just that it seemed a bit incorrect in singular form as it encompasses the scope of all the different mobs. &amp;lt;br&amp;gt;[[User:Lvramire|Lvramire]] 23:06, 2 March 2009 (CST)&lt;br /&gt;
&lt;br /&gt;
== New site ==&lt;br /&gt;
To add to links? I've never seen this one before.&lt;br /&gt;
&lt;br /&gt;
http://www.fiestammorpg.co.cc/index.html  [[User:Lvramire|Lvramire]] 13:14, 15 March 2009 (CDT)&lt;br /&gt;
: Looks like a spoof site to me. I tried clicking on 'Register' and it sent me to a &amp;quot;lottery&amp;quot; site. So I'd say not to add it to the links. :-) -[[User:Stelio|Stelio]] 15:23, 15 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
::I was directed to a myspace customisation site... It's a cheap rip off of Outspark's website. I wonder if we can report it to Outspark. '''''[[User:Icy|Icy]] 19:48, 15 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
::: I've already reported it to the CSRs (Question Reference #090315-000043). I'll let you know if I hear anything back from them. -[[User:Stelio|Stelio]] 22:11, 15 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::I saw the link when I went on Wikipedia to update info. Thought it was a bit suspicious that a &amp;quot;Fan-Site&amp;quot; was lacking anything in terms of community.  [[User:Lvramire|Lvramire]] 22:59, 15 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::: Ah, and someone has already removed it from the Wikipedia page too. Excellent. I see that whoever added the Fiesta site (IP address from Argentina) also added one for CrossFire, but I've removed that link too. -[[User:Stelio|Stelio]] 00:59, 16 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::::100% Pulped? Yeah, that's me. Guess it's a definite no. [[User:Lvramire|Lvramire]] 01:27, 16 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
Response from an Outspark CSR just now:&lt;br /&gt;
&amp;lt;DIV STYLE=&amp;quot;margin:1em; padding:1em; border:1px solid black;&amp;quot;&amp;gt;Greetings from Outspark.com Customer Support!&lt;br /&gt;
&lt;br /&gt;
I sincerely apologize that you have been involved with this unfortunate situation. I will investigate this user and take action as necessary. Thank you for bringing this issue to our attention!&lt;br /&gt;
&lt;br /&gt;
We, at Outspark.com, take issues like this very seriously and have enforced constant vigilance by suspending/terminating accounts of players who have violated our Terms of Service. We hope that eventually these abusive players will learn from their mistakes and discontinue misbehaving. In the meantime, we appreciate your judgment in the matter and that you have responded appropriately by reporting the user rather than resolve the issue in game.&lt;br /&gt;
&lt;br /&gt;
If you have any further issues please feel free to contact us again. We appreciate your feedback and support. We are working hard to make Outspark.com the best internet gaming site ever!&amp;lt;/DIV&amp;gt;&lt;br /&gt;
-[[User:Stelio|Stelio]] 17:32, 24 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
:The reply from them doesn't seem to match the topic. What was the report? Or, it's just a generic reply, perhaps even automated... '''''[[User:Icy|Icy]] 20:44, 24 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
:: That ''was'' a personal reply from one of the CSRs (I removed the name as it's not directly relevant, and for data protection purposes). Here was my original report, which I think that the above answers (although the reference to malicious ''players'' is misplaced, so this is indeed likely to be a stock response of some kind):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;DIV STYLE=&amp;quot;margin:1em; padding:1em; border:1px solid black;&amp;quot;&amp;gt;The following website appears to be a spoof site, potentially intended to phish for user IDs and passwords:&lt;br /&gt;
&lt;br /&gt;
[URL as above; cut here just in case spambots are searching for the address]&lt;br /&gt;
&lt;br /&gt;
Currently if you click on the 'Register' link, you are forwarded to a &amp;quot;lottery&amp;quot; site.&lt;br /&gt;
&lt;br /&gt;
If you agree with my assessment, you can probably shut down the site on the grounds of copyright violation (I believe you legally &amp;quot;tolerate&amp;quot; fan sites rather than officially condone them to post materials that Outspark owns the copyright for?).&lt;br /&gt;
&lt;br /&gt;
Thanks,&lt;br /&gt;
Stelio.&amp;lt;/DIV&amp;gt;&lt;br /&gt;
In my opinion, the important thing is that they have acknowledged the case, and so are aware of the site and will take whatever steps they feel are appropriate based on their own investigations. -[[User:Stelio|Stelio]] 03:12, 25 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
::In just purely my opinion, the CSR reply was generic, bland, and automated. It is a direct response to reports that are like this:&lt;br /&gt;
&amp;lt;DIV STYLE=&amp;quot;margin:1em; padding:1em; border:1px solid black;&amp;quot;&amp;gt;Dear CSR,&lt;br /&gt;
&lt;br /&gt;
Recently while I was _______ at _______ with my friend, _______, the character _______ showed up and _______. After we _______ under their dictation, _______ began to _______ (screenshot link). They also _______ at my friend _______ (screenshot link 2). However, this does not end there; the said character then _______ when he spotted my friend and I in town, continuing his _______ (more screenshot). He even took this to the forums by finding out my forum username and sending _______ to me, wilfully giving me -rep on seemingly random posts, and stalk my postings.&lt;br /&gt;
&lt;br /&gt;
I would like to see action taken against the said user, _______, as he has clearly violated the ToS on several accounts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yours,&lt;br /&gt;
_______&amp;lt;/DIV&amp;gt;&lt;br /&gt;
Everything in the generic reply is geared towards abuse reports of players. How can you take action on a 'user' or 'player' who isn't a user or a player? Now, whether it is a generic reply, or even an automated one, or not, is of no real consequence. But like you said, the important thing is that they acknowledge it and take action. I hope they used the time saved from not writing a specific response on taking action. &lt;br /&gt;
&lt;br /&gt;
By the way, anybody is encouraged to utilise my generic abuse report. Just fill in the blanks. '''''[[User:Icy|Icy]] 10:31, 25 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
:Well the site has now been closed regardless of who did it. '''''[[User:Gandalfa82|Gandalfa82]] 19:22, 26 March 2009 (CDT)'''''&lt;br /&gt;
::Nope, it hasn't. I will wait for another month before passing judgement on whether it was a genuine automated response. '''''[[User:Icy|Icy]] 21:11, 26 March 2009 (CDT)'''''&lt;br /&gt;
:::Yesterday it was down and now today when you click register it takes you to Outsparks register page.  And all pages are basically a copy of the official fiesta site.'''''[[User:Gandalfa82|Gandalfa82]] 15:22, 27 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
==Spam and Vandalism==&lt;br /&gt;
I just finished clearing all the invisible spam from late 2009. Most articles are back to normal or just blank as they used to be... --[[User:Icksmehl|Icksmehl]] 16:27, 15 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Help Section==&lt;br /&gt;
Should we add a section to the bottom of the general tips section for how to help report someone? [[User:Joshbl56|Joshbl56]]&lt;br /&gt;
&lt;br /&gt;
==Maps and Locations==&lt;br /&gt;
As the number of maps increases, I believe it would be easier to navigate between the maps by adding in sub-sections.&amp;lt;br&amp;gt;These would include:&lt;br /&gt;
&lt;br /&gt;
Towns&lt;br /&gt;
*Roumen&lt;br /&gt;
*Elderine&lt;br /&gt;
Adventure (Normal?)&lt;br /&gt;
*Forest of Tides&lt;br /&gt;
*Burning Rock&lt;br /&gt;
Dungeons&lt;br /&gt;
*Marlone Clan's Hideout&lt;br /&gt;
*Concealed Peak&lt;br /&gt;
Abyss&lt;br /&gt;
*Abysmal Cave&lt;br /&gt;
*Grave of Abyss&lt;br /&gt;
Instances&lt;br /&gt;
*Tower of Iyzel&lt;br /&gt;
*Dragon's Tomb&lt;br /&gt;
Raid&lt;br /&gt;
*Tomb of Helga&lt;br /&gt;
*Thorn Cave&lt;br /&gt;
Caves&lt;br /&gt;
*Windy Cave&lt;br /&gt;
*Echo Cave&lt;br /&gt;
Miscellaneous&lt;br /&gt;
*OX Field&lt;br /&gt;
*Free Battle Zone &lt;br /&gt;
[[User:Slarz|Slarz]] 03:14, 13 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
===Adding link to Main Page===&lt;br /&gt;
I've made a page for [[Enchantment guide|enchanting]] items and was wondering if someone could add it to the front page please [[User:Joshbl56|Joshbl56]] 20:01, 16 February 2013 (UTC)&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Enhancement_Guide</id>
		<title>Enhancement Guide</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Enhancement_Guide"/>
				<updated>2013-02-16T19:57:28Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;/*Enhancement Guide*/ Removed the enchantment guide at the bottom&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You want a shiny cool weapon like everyone else, right? But you don't know how to do it? Here is a quick guide on how to get it. Enhancing a weapon is simply upgrading it by adding extra damage, and adding a cool looking effect to it. But enhancing doesn't just stop there, it can also be done to armor to increase the defense they give, but they won't have any extra appearance effects.&lt;br /&gt;
&lt;br /&gt;
=Basics=&lt;br /&gt;
To enhance something, you need enhancement stones, and a piece of equipment that you wish to enhance. This must be either a weapon, a shield, or a piece of armor. You may also use certain cash-shop items to aid enhancements.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The stones===&lt;br /&gt;
These are the appearances of the stones. There are 5 tiers of them; the number on the top left corner indicates what tier the stone is. You must use a stone that is of the same tier as the item level of the item you wish to enhance. Elrues are used to upgrade items to +1, +2 and +3 enhancement states; Lixes for +4, +5 and +6; Xirs for +7, +8 and +9.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
''For more information regarding success rates and enhancement stones, see [[Enhancement Stones]].''&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;background:#eeeeef&amp;quot;&lt;br /&gt;
|| [[Image:Item-Elrue_(1).png]] || '''Elrue''' || rowspan=&amp;quot;3&amp;quot; | Normal stones || rowspan=&amp;quot;3&amp;quot; | Can be produced by players&lt;br /&gt;
|- style=&amp;quot;background:#eeeeef;&amp;quot;&lt;br /&gt;
|| [[Image:Item-Lix_(1).png]] || '''Lix'''&lt;br /&gt;
|- style=&amp;quot;background:#eeeeef;&amp;quot;&lt;br /&gt;
|| [[Image:Item-Xir_(1).png]] || '''Xir''' &lt;br /&gt;
|-style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
|| [[Image:Item-Blessed_Elrue_(1).png]] || '''Blessed Elrue''' || rowspan=&amp;quot;3&amp;quot; | Blessed stones || rowspan=&amp;quot;3&amp;quot; | Increased success rate&lt;br /&gt;
|-style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
|| [[Image:Item-Blessed_Lix_(1).png]] || '''Blessed Lix'''&lt;br /&gt;
|-style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
|| [[Image:Item-Blessed_Xir_(1).png]] || '''Blessed Xir'''&lt;br /&gt;
|-style=&amp;quot;background:#eeffff;&amp;quot;&lt;br /&gt;
|| [[Image:Item-Lucky_Elrue_(1).png]] || '''Lucky Elrue''' || rowspan=&amp;quot;3&amp;quot; | Lucky stones|| rowspan=&amp;quot;3&amp;quot; | Chance to increase enhancement by 2, decreased success rate&lt;br /&gt;
|-style=&amp;quot;background:#eeffff;&amp;quot;&lt;br /&gt;
|| [[Image:Item-Lucky_Lix_(1).png]] || '''Lucky Lix'''&lt;br /&gt;
|-style=&amp;quot;background:#eeffff;&amp;quot;&lt;br /&gt;
|| [[Image:Item-Lucky_Xir_(1).png]] || '''Lucky Xir'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Normal stones are made by players via [[Stone Production|production skill]]. Blessed and Lucky stones can be obtained from some normal quests, [[Kingdom Quests]], treasure chests, Battlefield monsters, and the occasional normal monster drop. With the introduction of Battlefields, Blessed and Lucky stones are not much of a rarity now.&lt;br /&gt;
&lt;br /&gt;
===How to enhance===&lt;br /&gt;
To enhance something you must go to a Smith. After you find one, talk to him and click the &amp;quot;Refine Weapon&amp;quot; button. Another window will open with many boxes inside it. The center box is for the equipment you wish to refine. The other 8 boxes around it are for the enhancement stone to go in. The row of three boxes with colored outlines below are for cash-shop items.&lt;br /&gt;
&lt;br /&gt;
The process of enhancing is simple; '''the outcome is randomly generated based on a probability dependent on the item level, the stone you use, and cash-shop items used'''. Drag and drop the piece of equipment into the center square, pick one of the 8 boxes for the enhancement stone to be placed in, place any cash-shop items you wish to use into their corresponding boxes, and click Enhance. If you have more than one stone, you must separate them so that you can place a single stone into one of the slots.&lt;br /&gt;
&lt;br /&gt;
After clicking enhance, you will see a star rotating about like a roulette. At this point, the outcome for the enhancement has already been decided. You will wait for the star to stop. When it stops indicates whether the enhancement was a success, or a failure: if it stops in the square on the opposing side to the square you placed the stone in, it will be a success, and anywhere else means failure. &lt;br /&gt;
&lt;br /&gt;
Should you succeed, the equipment will be enhanced to the next level. If you used a Lucky stone, there is a small chance of getting two levels in one go. The maximum enhancement is +9 for armours and weapons of Item Level 1 or 2, Item Level 3 or higher weapons can be enhanced to +10, therefore using a Lucky stone at +8 on anything other than an Item level 3 weapon is not advisable.&lt;br /&gt;
&lt;br /&gt;
Should you fail, one of the following may happen: nothing happens, or item downgrades, or item breaks. The cash-shop items Red Eye and Blue Mile stops item breakage and item downgrade respectively.&lt;br /&gt;
&lt;br /&gt;
A key aspect of success is the level and type of stones you are using to enhance with [see ehancement stones section for the odds of success].  Basicaly, as the item becomes more powerful the odds of success drop while the odds of failure increase - enhance with care!&lt;br /&gt;
&lt;br /&gt;
=Cash Shop Items=&lt;br /&gt;
These are items that will better your chances at enhancing, and they don't come cheaply!&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|style=&amp;quot;background:#FF6666;&amp;quot;|[[Image:Item-Perfect_Red_Eye.jpg]]&lt;br /&gt;
|style=&amp;quot;background:#FF6666;&amp;quot;|'''Perfect Red Eye'''&lt;br /&gt;
|style=&amp;quot;background:#FF6666;&amp;quot;|&lt;br /&gt;
Decreases the breakage rate by 100% when enhancing.&amp;lt;br&amp;gt;&lt;br /&gt;
There is a non-perfect version called Red Eye that decreases the breakage rate by 50% when enhancing.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#99CCFF;&amp;quot;|[[Image:Item-Perfect_Blue_Mile.jpg]]&lt;br /&gt;
|style=&amp;quot;background:#99CCFF;&amp;quot;|'''Perfect Blue Mile'''&lt;br /&gt;
|style=&amp;quot;background:#99CCFF;&amp;quot;|&lt;br /&gt;
Decreases the chance of enhancement level degradation by 100% when enhancing.&amp;lt;br&amp;gt;&lt;br /&gt;
There is a non-perfect version called Blue Mile that decreases the degradation rate by 50% when enhancing.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FFFF66;&amp;quot;|[[Image:Item-Gold_Nine.jpg]]&lt;br /&gt;
|style=&amp;quot;background:#FFFF66;&amp;quot;|'''Gold Nine'''&lt;br /&gt;
|style=&amp;quot;background:#FFFF66;&amp;quot;|&lt;br /&gt;
Increases the chance of enhancement success by 15% when enhancing.&amp;lt;br&amp;gt;The true number is not quite 15%.&amp;lt;br&amp;gt;Success Rate is 13% but there is a luck rate of 5% which when combined equals to about 15% Success rate.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
There are 3 different kinds of appearances for enhanced weapons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===One-Hand/Two-Hand Swords===&lt;br /&gt;
&lt;br /&gt;
[[Image:SwordGlow.png]]&lt;br /&gt;
&lt;br /&gt;
The appearances of enhanced one-hand swords. Appearance starts to change once your weapon/shield is enhanced past +2. Two-hand swords have the same effects when enhanced.&lt;br /&gt;
&lt;br /&gt;
===Bows/Crossbows===&lt;br /&gt;
&lt;br /&gt;
[[Image:BowGlow.png]]&lt;br /&gt;
&lt;br /&gt;
The appearances of bows and crossbows.&lt;br /&gt;
&lt;br /&gt;
===Maces/Hammers/Axes/Staffs/Wands===&lt;br /&gt;
&lt;br /&gt;
[[Image:MaceGlow.png]]&lt;br /&gt;
&lt;br /&gt;
Maces, hammers, axes, staffs, and wands have these appearances when enhanced.&lt;br /&gt;
&lt;br /&gt;
===Shields===&lt;br /&gt;
&lt;br /&gt;
[[Image:ShieldGlow.png]]&lt;br /&gt;
&lt;br /&gt;
The appearance of shields when enhanced.&lt;br /&gt;
&lt;br /&gt;
===Claws===&lt;br /&gt;
&lt;br /&gt;
[[Image:ClawsGlow.png]]&lt;br /&gt;
&lt;br /&gt;
The appearance of claws when enhanced.&lt;br /&gt;
&lt;br /&gt;
===Dual Swords===&lt;br /&gt;
&lt;br /&gt;
[[Image:DualGlow.png]]&lt;br /&gt;
&lt;br /&gt;
The appearance of dual swords when enhanced.&lt;br /&gt;
&lt;br /&gt;
=See also=&lt;br /&gt;
* [[Enhancement Stones]]&lt;br /&gt;
* [[Stone Production]]&lt;br /&gt;
* [[Weapons]]&lt;br /&gt;
* [[Armors]]&lt;br /&gt;
&lt;br /&gt;
{{General Guides}}&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Enchantment_Guide</id>
		<title>Enchantment Guide</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Enchantment_Guide"/>
				<updated>2013-02-16T19:56:45Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;/*Enchantment Guide*/ Made this new page for the enchantment guide.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Enchantments=&lt;br /&gt;
Just like enhancing your weapon, enchanting your weapon also gives you bonuses! Even though the name is similar, the methods to gaining and enchanting weapons are different&lt;br /&gt;
&lt;br /&gt;
===The Stones===&lt;br /&gt;
&lt;br /&gt;
[[Image:Enchantment_Stones.jpg|thumbnail|Tab for enchantment stones]]&lt;br /&gt;
&lt;br /&gt;
Just like enhancing a weapon, enchanting a weapon requires a stone and can only be used on the same item level as the weapon. To acquire the stones, you can buy simple ones from weapon title merchants or get them from drops from monsters.&lt;br /&gt;
&lt;br /&gt;
===How to Enchant===&lt;br /&gt;
&lt;br /&gt;
[[Image:Free_Socket.jpg|thumbnail|An item with a free socket]]&lt;br /&gt;
Enchanting an item is similar to adding a license to weapon but has a special rule that has to be followed. This rule is that only weapons with sockets can have enchantments added to them and not all weapons have these sockets. &lt;br /&gt;
''Note: To check for sockets you have to hover of the item while holding ctrl''&lt;br /&gt;
&lt;br /&gt;
After you make sure your weapon has a free socket and you have an enchantment stone, go to a weapon title merchant. After clicking on them, click Enchant. You should get a screen like this:&lt;br /&gt;
&lt;br /&gt;
[[Image:Enchantment.jpg]]&lt;br /&gt;
&lt;br /&gt;
After adding your weapon, the enchant window will expand and you will see how many sockets you have and if any are filled ''Note: If your weapon does not have a socket you will only get the button on the right side with chains over it, making you unable to enchant the weapon''. Next, you need to add an enchantment stone to one of boxes that do not have a button with chains over it. Afterwards, click the button on the right and you will have enchanted your weapon!&lt;br /&gt;
&lt;br /&gt;
'''Remember:''' Some enchantments have a limited amount of times you can use them while others are permenant! If you get one that has a limited number of uses, the socket will be open to another enchantment after you use it all up!&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Money_Making</id>
		<title>Money Making</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Money_Making"/>
				<updated>2013-02-14T18:57:01Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;/* Specific Methods */  Removed the uruga/alberstol ruin scroll idea from other methods because they price has escalated horribly. Also added a note about plvling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Basics ==&lt;br /&gt;
&lt;br /&gt;
=== Money ===&lt;br /&gt;
1000 {{c}} = 1 {{s}}&amp;lt;br&amp;gt;&lt;br /&gt;
1000 {{s}} = 1 {{g}}&amp;lt;br&amp;gt;&lt;br /&gt;
100  {{g}} = 1 {{Gem}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Basic Methods ===&lt;br /&gt;
There are a few basic ways of making money in Fiesta.&lt;br /&gt;
&lt;br /&gt;
*Sell mob-drops to NPCs and Player-Shops.&lt;br /&gt;
:Selling drops directly to NPCs is the easiest and fastest way to get money, though it will likely also net you the least profit. NPCs 'buy' most materials and items for far less than their potential value in the market. The only items you should vend to NPCs are items you know that noone will buy (eg- low grade materials/poorly-statted equipment/copper/silver/gold lumps) and items that are too much trouble to find buyers for in comparison to their price.&lt;br /&gt;
*Set-up a shop and sell drops directly to other players.&lt;br /&gt;
:A better alternative to selling to NPCs, setting up your own shop lets you dictate the price you can get for your items and gives you more control. Bear in mind however, that buyers won't necessarily buy at the prices you charge, you have to set a price that you can both agree on. Don't bother trying to sell items that players don't want, you'll only waste space that could have been better used for a better-selling item.&lt;br /&gt;
*Completing quests rewards a small amount of money.&lt;br /&gt;
:All quests reward an amount of money upon completion along with the Fame and Experience. Though the amounts of money may be small, the number of quests you will undertake will add a not inconsiderable amount to your purse.&lt;br /&gt;
*Develop your Production Skills, refine materials into more useful products (stones/scrolls/potions etc.) and sell to other players.&lt;br /&gt;
:One of the most time-consuming methods, Alchemists take raw-materials and turn them into [[Stone_Production|stones]]/[[Potion_Production|potions]]/[[Scroll_Production|scrolls]] etc. There are five Production Skills that a character may undertake, but only two possible per character. Good use of Alchemy gives you more moneys worth out of your materials. &lt;br /&gt;
*Cash-Shop Method = requires large amounts of real-life cash and a willingness to use it. &lt;br /&gt;
:Buy large amounts of [[Enhancement_Guide#Cash_Shop_Items|red and blue]] enhancement stones and trade in-game money for enhancement 'services.' An 'easy' way to get large amounts of in-game money quickly, but one that costs heavily in real money.&lt;br /&gt;
*Lucky House is like a casino.Of course you need to risk your own money to make more money. Can be payful after level 70 because you can bet 1gold  lvl 40-69=100 silver. The more you can bet,the more you can win.&lt;br /&gt;
*What you may also do is, create a noob character. Then join a academy and hurry up and get to level 15. Use the leveling guide that suits your class to help you. After you have reached 15 bank all your money and then withdraw all your money to your main. Good Luck!&lt;br /&gt;
&lt;br /&gt;
=== The Money Tree ===&lt;br /&gt;
The Economy and its sub-divisions.  &lt;br /&gt;
&lt;br /&gt;
* Farmers - The lowest branch of the tree. They farm materials; since no money is spent acquiring the mats, whatever the revenue from their sale is pure profit.  This is one of the best ways to make money. &lt;br /&gt;
* Decomposition - The second lowest branch of the tree. Involves buying materials to decompose and sell.  Also provides good profit.&lt;br /&gt;
* The Middleman - Buys mats for a high price. Uses them to create new products, then sells those products for a low price while still pulling a small profit.  The goal here is to constantly move products, upgrade your production skills, and sell better products for a cheaper rate so you are constantly buying and selling.  It's low profit in the beginning, but only improves with time. &lt;br /&gt;
* The Vendors - People who vend for long periods of time, selling things at retail price.  Receives good profit per sale, but sales are generally slow. Similar in profit to the middleman, although much less work is involved in this area as no gathering or making is needed.&lt;br /&gt;
&lt;br /&gt;
Though there are four distinct branches in the tree, no player is purely one or the other. It is very likely that one will adopt a combination of said methodologies and change depending on circumstance.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
=== Advertise ===&lt;br /&gt;
*Use the Party-Matching window as a Bulletin-Board.&lt;br /&gt;
*Advertise. Use /shout though don't become too much of a bother.&lt;br /&gt;
*Have a distinctive store-title. Or you'll get lost in a crowd.&lt;br /&gt;
*Establish a network of frequent buyers/sellers. Make a name for having good prices and a good reputation in general. No one wants to deal with someone who may cheat them.&lt;br /&gt;
*Set-up shops where it makes sense. Watch for areas of high traffic-density or choke-points through which lots of people pass. Sell stones and equipment near weapon NPCs, scrolls near portal gates, materials near Storage/Item Merchants etc.&lt;br /&gt;
&lt;br /&gt;
=== Discern ===&lt;br /&gt;
*Use Material [[Composition]] and [[Decomposition]] wisely to aid your other Production Skills.&lt;br /&gt;
*Vend items in shop instead of selling to NPC when you can. Only NPC items you know players won't buy.&lt;br /&gt;
*Develop and use your production skills. Refining materials into a finished product multiplies its value.&lt;br /&gt;
*Learn the values of statted-drops. A good rule-of-thumb for the maximum stat-bonus an equip can have, is to take the level requirement of the item and halve it. Thus, a level 50 statted-drop would have a supposed maximum +25 DEX, +25 STR, +25 INT, +25 END and +25 SPR. Equips that reach the thresh-holds of their respective highest possible bonuses can sell for very high amounts, their value multiplying if enhanced. You must of course take into account ''which'' stats are on the equipment's bonus, a Mage for example won't pay as much for STR as he might for END. Familiarize yourself with the market and see what you can get away with.&lt;br /&gt;
&lt;br /&gt;
===Be Frugal ===&lt;br /&gt;
*Haggle if you can. &lt;br /&gt;
*Save money. Don't buy equipment or skills you don't really need.&lt;br /&gt;
*Make wise use of your storage. Store valuable items and equipment and NPC low-value items.&lt;br /&gt;
*Keep most of your money in storage. Helps prevent impulse and accidental purchases.&lt;br /&gt;
*Browse Shops while on a mount. You cannot buy anything on a mount so this prevents impulse purchases and accidents.&lt;br /&gt;
*Make multiple characters and use the extra storage. Assign different production skills and use the common storage to move things around.&lt;br /&gt;
&lt;br /&gt;
=== Work the Market ===&lt;br /&gt;
*Know the price of things. Do not under-price or overpay.&lt;br /&gt;
*Buy cheap. Sell high. Be on the lookout for bargains and blow-outs, sell for a reasonable but higher price later.&lt;br /&gt;
*Undercut competition. Check who else is selling what you are. Sell for a few coppers lower. Make sure everyone knows it.&lt;br /&gt;
*Some items are more in-demand than others. Certain materials/items are needed to complete quests. Players are usually willing to pay a premium when in a hurry.&lt;br /&gt;
&lt;br /&gt;
== Specific Methods ==&lt;br /&gt;
&lt;br /&gt;
Level 10 - 20:&lt;br /&gt;
&lt;br /&gt;
*Farm apples from woods in Forest of Mist. Sell them at 1s - 5s.&lt;br /&gt;
*Join an academy. You will get rewards every time you leveled.&lt;br /&gt;
*At lvl 12 you can collect Roumen and Elderine return scrolls by doing the [[Quest_List_(Levels_1_to_20)#Level_12|Disease Carriers Quest]] repeatable quest from Ancient Templar Maria in Roumen. After talking to Ancient Templar Maria, use the teleport portal to go to Forest of Mist. Walk past the bridge and you will find an area filled with Ratmen. Defeat 5 of them, use the portal to teleport back to Roumen and talk to Ancient Templar Maria to claim the reward. Repeat the quest until you leveled. Roumen Scrolls will sell for 20s each, Elderine Scrolls sell for 25-30s each. &lt;br /&gt;
&lt;br /&gt;
Level 20 - 30:&lt;br /&gt;
*Farm materials in the abyss. There is a chance that you will get lucky and blessed stones.&lt;br /&gt;
&lt;br /&gt;
Level 30 - 40:&lt;br /&gt;
*Farm materials in the abyss. LQ Slime Jelly has good demand.&lt;br /&gt;
*Farm boss weapons, boss rings and lvl 20/35 set items from Zombie King in [[Graveyard of the Dead]].&lt;br /&gt;
&lt;br /&gt;
Level 40 - 50:&lt;br /&gt;
*Farm materials in the abyss. Summoned Beast Leather and Summoned Beast Tail have good demand.&lt;br /&gt;
*Farm boss weapons, boss rings and lvl 35/55 set items from Giant Goblin King in [[Concealed Peak]].&lt;br /&gt;
*At level 47 (only), you can collect T2 concentration scrolls by doing the [[Quest_List_(Levels_41_to_60)#Level_47|A Secretive Request]] repeatable quest from Blacksmith Karl in Elderine. Go to Goblin Camp and kill Goblin Captains to obtain 30 Goblin Captain's Helmets. Every time you complete this quest, you get 2 of T2 concentration scrolls, which can be sold for at least 20s each. Repeat the quest until you leveled.&lt;br /&gt;
&lt;br /&gt;
Level 50 - 60:&lt;br /&gt;
*Farm materials in the abyss. Sign of Trace has good demand.&lt;br /&gt;
*Farm boss weapons, boss rings and lvl 55 set items from Torturer King in [[Bonds of Darkness]].&lt;br /&gt;
&lt;br /&gt;
Level 60 - 70:&lt;br /&gt;
*Run [[Crystal Castle]]. You can get rare recipes as well as lvl 55/75 set items.&lt;br /&gt;
*[[Spider's Assault]] Kingdom Quest gives good rewards (10 of each random T4 potions/scrolls &amp;amp; 30 of each random stone/potion/scroll materials). The materials can be sold for a good price or be used to produce stones, potions and scrolls.&lt;br /&gt;
*Farm boss weapons, boss rings and lvl 55/75 set items from Giant Orc Captain in [[Land of Trials]].&lt;br /&gt;
*Harvest gold ores from [[Golden Cave]] in Uruga. Either NPC them or decompose them into MQ or HQ silver ores and vend those.&lt;br /&gt;
*If you are a mage, after lvl 67 you can start powerleveling lvl 40-55 players in lvl 60 abyss for money. Preferably you have a +10/+9 weapon. First you draw a huge mob, then cast nova and inferno around yourself and suicide. The powerleveled noob will get insane EXP from the mobs which will die from the AOEs (after you suicided). '''Note: You can get in trouble for plvling so do this at your own risk!'''&lt;br /&gt;
&lt;br /&gt;
Level 70 - 80:&lt;br /&gt;
*[[King Kong Phino's Mess]] Kingdom Quest gives good rewards (15 of each random T4 potions/scrolls &amp;amp; 50 of each random stone/potion/scroll materials). The materials can be sold for a good price or be used to produce stones, potions and scrolls.&lt;br /&gt;
*Farm dangerous toadstools at Uruga or [[Ancient Elven Woods]]. Ramsears also have good demand.&lt;br /&gt;
*You can get rare recipes from the lvl 70 abyss if you are lucky.&lt;br /&gt;
&lt;br /&gt;
Level 80 - 90:&lt;br /&gt;
*Run [[Dragon's Tomb]]. You can get rare recipes as well as lvl 75/85 set items.&lt;br /&gt;
*Grind in [[Flaming Mine]]. Bellow Knight weapons are dropped from Bellow Knights and Bellow Knight Lord weapons are dropped from Bellow Knight Lord.&lt;br /&gt;
*You can get lvl 70 blue weapons from the lvl 80 abyss if you are lucky.&lt;br /&gt;
&lt;br /&gt;
Level 90 - 120:&lt;br /&gt;
*Farm T4 dusts and blue jeweleries in [[Temple of Spirit]].&lt;br /&gt;
*Lvl 100 KQ rewards enhanced T4 weapons which can be dismantled to make karises.&lt;br /&gt;
&lt;br /&gt;
Other methods:&lt;br /&gt;
*If you don't use/care about your fame, you can 'buy' alchemy stones and sell them.&lt;br /&gt;
*Use the composition/decomposition combo. Sign of traces, summoned beast leathers (MQ), common toadstools, violets, HQ copper ores are always in good demand if you can make them.&lt;br /&gt;
*Duo in [[Tower of Iyzel]] as far as Dust Golem. Kill '''only''' the Golem - ignore the other mobs. Collect the drops and NPC them. At ~20s per run, and each run lasting 3mins, you can get about 400s per hour. Just make sure you can easily take the Dust Golem suffering little or no damage.&lt;br /&gt;
*Make [[Karis]] and sell them. Karises are special Enhancement Stones that make weapons from +9 to +10. A Karis can be created by destroying enhanced items at the Healers. Karis can be sold at 500s to 1g, depending on which server. To make a Karis, you need one of the following enhanced items:&lt;br /&gt;
- +9 T1 weapon = 1 Karis&lt;br /&gt;
- +7 T2 weapon = 1 Karis&lt;br /&gt;
- +8 T2 weapon = 2 Karises&lt;br /&gt;
- +9 T2 weapon = 3 Karises&lt;br /&gt;
- +6 T3 weapon = 1 Karis&lt;br /&gt;
- +7 T3 weapon = 2 Karises&lt;br /&gt;
- +8 T3 weapon = 3 Karises&lt;br /&gt;
- +9 T3 weapon = 4 Karises&lt;br /&gt;
etc&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
{{General Guides}}&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Marriage</id>
		<title>Marriage</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Marriage"/>
				<updated>2013-02-14T18:34:19Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;Made the page look better by adding sections and pictures.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Marriage=&lt;br /&gt;
&lt;br /&gt;
[[Image:Bride%26Groom.jpg|thumbnail]]&lt;br /&gt;
&lt;br /&gt;
Marriage, A beautiful thing, And also helpful!&lt;br /&gt;
&lt;br /&gt;
Marriage helps you in a number of ways, besides getting closer to that someone special.&lt;br /&gt;
&lt;br /&gt;
Marriage is a system that gives you '''+5% to all stats''' with the power of love, and +5% '''MORE''' when you are in close-proximity to each other.&lt;br /&gt;
&lt;br /&gt;
It also gives you the &amp;quot;Summon Partner&amp;quot; skill, which lets your spouse warp to your location.&lt;br /&gt;
&lt;br /&gt;
[GM] Murdock Celebrated the release of wedding items by announcing his marriage to NPC Vietree in Roumen.&lt;br /&gt;
&lt;br /&gt;
===Wedding Application===&lt;br /&gt;
&lt;br /&gt;
The Wedding packs can be bought from the Item shop for a set amount of SparkCash.&lt;br /&gt;
&lt;br /&gt;
[[Image:WeddingApplication.jpg|Wedding Application needed to get married]]&lt;br /&gt;
&lt;br /&gt;
To complement the wedding, Rings must be bought from the Wedding NPC for 200 silvers.&lt;br /&gt;
&lt;br /&gt;
===Divorce===&lt;br /&gt;
&lt;br /&gt;
Divorces require another wedding certificate and a fee. This takes 48 hours to complete if both parties agree to the divorce. If not, it will take 7 days after someone applies to be divorce before it will be forcibly cancelled.&lt;br /&gt;
&lt;br /&gt;
Another way to get divorced forcibly is by buying annulment from the cash shop.&lt;br /&gt;
&lt;br /&gt;
[[Image:Annulment.jpg|Annulment from the cash shop]]&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=File:Annulment.jpg</id>
		<title>File:Annulment.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=File:Annulment.jpg"/>
				<updated>2013-02-14T18:31:44Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;Picture taken directly from the cash shop.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Picture taken directly from the cash shop.&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=File:WeddingApplication.jpg</id>
		<title>File:WeddingApplication.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=File:WeddingApplication.jpg"/>
				<updated>2013-02-14T18:26:48Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;Picture taken from cash shop.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Picture taken from cash shop.&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=File:Bride%26Groom.jpg</id>
		<title>File:Bride&amp;Groom.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=File:Bride%26Groom.jpg"/>
				<updated>2013-02-14T18:24:16Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;Picture taken directly from the forums from an old post. Remove if needed.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Picture taken directly from the forums from an old post. Remove if needed.&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Enhancement_Guide</id>
		<title>Enhancement Guide</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Enhancement_Guide"/>
				<updated>2013-02-14T02:51:27Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;Added a section about enchantments but need someone to make it prettyful!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You want a shiny cool weapon like everyone else, right? But you don't know how to do it? Here is a quick guide on how to get it. Enhancing a weapon is simply upgrading it by adding extra damage, and adding a cool looking effect to it. But enhancing doesn't just stop there, it can also be done to armor to increase the defense they give, but they won't have any extra appearance effects.&lt;br /&gt;
&lt;br /&gt;
=Basics=&lt;br /&gt;
To enhance something, you need enhancement stones, and a piece of equipment that you wish to enhance. This must be either a weapon, a shield, or a piece of armor. You may also use certain cash-shop items to aid enhancements.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The stones===&lt;br /&gt;
These are the appearances of the stones. There are 5 tiers of them; the number on the top left corner indicates what tier the stone is. You must use a stone that is of the same tier as the item level of the item you wish to enhance. Elrues are used to upgrade items to +1, +2 and +3 enhancement states; Lixes for +4, +5 and +6; Xirs for +7, +8 and +9.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
''For more information regarding success rates and enhancement stones, see [[Enhancement Stones]].''&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;background:#eeeeef&amp;quot;&lt;br /&gt;
|| [[Image:Item-Elrue_(1).png]] || '''Elrue''' || rowspan=&amp;quot;3&amp;quot; | Normal stones || rowspan=&amp;quot;3&amp;quot; | Can be produced by players&lt;br /&gt;
|- style=&amp;quot;background:#eeeeef;&amp;quot;&lt;br /&gt;
|| [[Image:Item-Lix_(1).png]] || '''Lix'''&lt;br /&gt;
|- style=&amp;quot;background:#eeeeef;&amp;quot;&lt;br /&gt;
|| [[Image:Item-Xir_(1).png]] || '''Xir''' &lt;br /&gt;
|-style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
|| [[Image:Item-Blessed_Elrue_(1).png]] || '''Blessed Elrue''' || rowspan=&amp;quot;3&amp;quot; | Blessed stones || rowspan=&amp;quot;3&amp;quot; | Increased success rate&lt;br /&gt;
|-style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
|| [[Image:Item-Blessed_Lix_(1).png]] || '''Blessed Lix'''&lt;br /&gt;
|-style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
|| [[Image:Item-Blessed_Xir_(1).png]] || '''Blessed Xir'''&lt;br /&gt;
|-style=&amp;quot;background:#eeffff;&amp;quot;&lt;br /&gt;
|| [[Image:Item-Lucky_Elrue_(1).png]] || '''Lucky Elrue''' || rowspan=&amp;quot;3&amp;quot; | Lucky stones|| rowspan=&amp;quot;3&amp;quot; | Chance to increase enhancement by 2, decreased success rate&lt;br /&gt;
|-style=&amp;quot;background:#eeffff;&amp;quot;&lt;br /&gt;
|| [[Image:Item-Lucky_Lix_(1).png]] || '''Lucky Lix'''&lt;br /&gt;
|-style=&amp;quot;background:#eeffff;&amp;quot;&lt;br /&gt;
|| [[Image:Item-Lucky_Xir_(1).png]] || '''Lucky Xir'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Normal stones are made by players via [[Stone Production|production skill]]. Blessed and Lucky stones can be obtained from some normal quests, [[Kingdom Quests]], treasure chests, Battlefield monsters, and the occasional normal monster drop. With the introduction of Battlefields, Blessed and Lucky stones are not much of a rarity now.&lt;br /&gt;
&lt;br /&gt;
===How to enhance===&lt;br /&gt;
To enhance something you must go to a Smith. After you find one, talk to him and click the &amp;quot;Refine Weapon&amp;quot; button. Another window will open with many boxes inside it. The center box is for the equipment you wish to refine. The other 8 boxes around it are for the enhancement stone to go in. The row of three boxes with colored outlines below are for cash-shop items.&lt;br /&gt;
&lt;br /&gt;
The process of enhancing is simple; '''the outcome is randomly generated based on a probability dependent on the item level, the stone you use, and cash-shop items used'''. Drag and drop the piece of equipment into the center square, pick one of the 8 boxes for the enhancement stone to be placed in, place any cash-shop items you wish to use into their corresponding boxes, and click Enhance. If you have more than one stone, you must separate them so that you can place a single stone into one of the slots.&lt;br /&gt;
&lt;br /&gt;
After clicking enhance, you will see a star rotating about like a roulette. At this point, the outcome for the enhancement has already been decided. You will wait for the star to stop. When it stops indicates whether the enhancement was a success, or a failure: if it stops in the square on the opposing side to the square you placed the stone in, it will be a success, and anywhere else means failure. &lt;br /&gt;
&lt;br /&gt;
Should you succeed, the equipment will be enhanced to the next level. If you used a Lucky stone, there is a small chance of getting two levels in one go. The maximum enhancement is +9 for armours and weapons of Item Level 1 or 2, Item Level 3 or higher weapons can be enhanced to +10, therefore using a Lucky stone at +8 on anything other than an Item level 3 weapon is not advisable.&lt;br /&gt;
&lt;br /&gt;
Should you fail, one of the following may happen: nothing happens, or item downgrades, or item breaks. The cash-shop items Red Eye and Blue Mile stops item breakage and item downgrade respectively.&lt;br /&gt;
&lt;br /&gt;
A key aspect of success is the level and type of stones you are using to enhance with [see ehancement stones section for the odds of success].  Basicaly, as the item becomes more powerful the odds of success drop while the odds of failure increase - enhance with care!&lt;br /&gt;
&lt;br /&gt;
=Cash Shop Items=&lt;br /&gt;
These are items that will better your chances at enhancing, and they don't come cheaply!&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|style=&amp;quot;background:#FF6666;&amp;quot;|[[Image:Item-Perfect_Red_Eye.jpg]]&lt;br /&gt;
|style=&amp;quot;background:#FF6666;&amp;quot;|'''Perfect Red Eye'''&lt;br /&gt;
|style=&amp;quot;background:#FF6666;&amp;quot;|&lt;br /&gt;
Decreases the breakage rate by 100% when enhancing.&amp;lt;br&amp;gt;&lt;br /&gt;
There is a non-perfect version called Red Eye that decreases the breakage rate by 50% when enhancing.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#99CCFF;&amp;quot;|[[Image:Item-Perfect_Blue_Mile.jpg]]&lt;br /&gt;
|style=&amp;quot;background:#99CCFF;&amp;quot;|'''Perfect Blue Mile'''&lt;br /&gt;
|style=&amp;quot;background:#99CCFF;&amp;quot;|&lt;br /&gt;
Decreases the chance of enhancement level degradation by 100% when enhancing.&amp;lt;br&amp;gt;&lt;br /&gt;
There is a non-perfect version called Blue Mile that decreases the degradation rate by 50% when enhancing.&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FFFF66;&amp;quot;|[[Image:Item-Gold_Nine.jpg]]&lt;br /&gt;
|style=&amp;quot;background:#FFFF66;&amp;quot;|'''Gold Nine'''&lt;br /&gt;
|style=&amp;quot;background:#FFFF66;&amp;quot;|&lt;br /&gt;
Increases the chance of enhancement success by 15% when enhancing.&amp;lt;br&amp;gt;The true number is not quite 15%.&amp;lt;br&amp;gt;Success Rate is 13% but there is a luck rate of 5% which when combined equals to about 15% Success rate.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Appearances==&lt;br /&gt;
There are 3 different kinds of appearances for enhanced weapons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===One-Hand/Two-Hand Swords===&lt;br /&gt;
&lt;br /&gt;
[[Image:SwordGlow.png]]&lt;br /&gt;
&lt;br /&gt;
The appearances of enhanced one-hand swords. Appearance starts to change once your weapon/shield is enhanced past +2. Two-hand swords have the same effects when enhanced.&lt;br /&gt;
&lt;br /&gt;
===Bows/Crossbows===&lt;br /&gt;
&lt;br /&gt;
[[Image:BowGlow.png]]&lt;br /&gt;
&lt;br /&gt;
The appearances of bows and crossbows.&lt;br /&gt;
&lt;br /&gt;
===Maces/Hammers/Axes/Staffs/Wands===&lt;br /&gt;
&lt;br /&gt;
[[Image:MaceGlow.png]]&lt;br /&gt;
&lt;br /&gt;
Maces, hammers, axes, staffs, and wands have these appearances when enhanced.&lt;br /&gt;
&lt;br /&gt;
===Shields===&lt;br /&gt;
&lt;br /&gt;
[[Image:ShieldGlow.png]]&lt;br /&gt;
&lt;br /&gt;
The appearance of shields when enhanced.&lt;br /&gt;
&lt;br /&gt;
===Claws===&lt;br /&gt;
&lt;br /&gt;
[[Image:ClawsGlow.png]]&lt;br /&gt;
&lt;br /&gt;
The appearance of claws when enhanced.&lt;br /&gt;
&lt;br /&gt;
===Dual Swords===&lt;br /&gt;
&lt;br /&gt;
[[Image:DualGlow.png]]&lt;br /&gt;
&lt;br /&gt;
The appearance of dual swords when enhanced.&lt;br /&gt;
&lt;br /&gt;
=Enchantments=&lt;br /&gt;
Just like enhancing your weapon, enchanting your weapon also gives you bonuses! Even though the name is similar, the methods to gaining and enchanting weapons are different&lt;br /&gt;
&lt;br /&gt;
===The Stones===&lt;br /&gt;
&lt;br /&gt;
[[Image:Enchantment_Stones.jpg|thumbnail|Tab for enchantment stones]]&lt;br /&gt;
&lt;br /&gt;
Just like enhancing a weapon, enchanting a weapon requires a stone and can only be used on the same item level as the weapon. To acquire the stones, you can buy simple ones from weapon title merchants or get them from drops from monsters.&lt;br /&gt;
&lt;br /&gt;
===How to Enchant===&lt;br /&gt;
&lt;br /&gt;
[[Image:Free_Socket.jpg|thumbnail|An item with a free socket]]&lt;br /&gt;
Enchanting an item is similar to adding a license to weapon but has a special rule that has to be followed. This rule is that only weapons with sockets can have enchantments added to them and not all weapons have these sockets. &lt;br /&gt;
''Note: To check for sockets you have to hover of the item and hold ctrl''&lt;br /&gt;
&lt;br /&gt;
After you make sure your weapon has a free socket and you have an enchantment stone, go to a weapon title merchant. After clicking on them, click Enchant. You should get a screen like this:&lt;br /&gt;
&lt;br /&gt;
[[Image:Enchantment.jpg]]&lt;br /&gt;
&lt;br /&gt;
After adding your weapon, the enchant window will expand and you will see how many sockets you have and if any are filled ''Note: If your weapon does not have a socket you will only get the button on the right side with chains over it, making you unable to enchant the weapon''. Next, you need to add an enchantment stone to one of boxes that do not have a button with chains over it. Afterwards, click the button on the right and you will have enchanted your weapon!&lt;br /&gt;
&lt;br /&gt;
'''Remember:''' Some enchantments have a limited amount of times you can use them while others are permenant! If you get one that has a limited number of uses, the socket will be open to another enchantment after you use it all up!&lt;br /&gt;
&lt;br /&gt;
=See also=&lt;br /&gt;
* [[Enhancement Stones]]&lt;br /&gt;
* [[Stone Production]]&lt;br /&gt;
* [[Weapons]]&lt;br /&gt;
* [[Armors]]&lt;br /&gt;
&lt;br /&gt;
{{General Guides}}&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=File:Enchantment.jpg</id>
		<title>File:Enchantment.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=File:Enchantment.jpg"/>
				<updated>2013-02-14T02:44:02Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;Enchant screen from weapon title merchant&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Enchant screen from weapon title merchant&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=File:Free_Socket.jpg</id>
		<title>File:Free Socket.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=File:Free_Socket.jpg"/>
				<updated>2013-02-14T02:39:41Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;An item with a free socket&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An item with a free socket&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=File:Enchantment_Stones.jpg</id>
		<title>File:Enchantment Stones.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=File:Enchantment_Stones.jpg"/>
				<updated>2013-02-14T02:29:43Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;Enchantment stones tab in weapon title merchant Bran's shop.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Enchantment stones tab in weapon title merchant Bran's shop.&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Archer_Guide</id>
		<title>Archer Guide</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Archer_Guide"/>
				<updated>2012-12-01T07:58:14Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;/* Archer Building: Basic and Advanced Tips */  Bolding for emphasise.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Skills ==&lt;br /&gt;
To increase the skills effectiveness, press K (Default button) to bring up the skill list. At the bottom there will be a blue button named &amp;quot;Skill Empowerment&amp;quot;. Click that and put in the skill that you want to enhance. There will be 4 boxes (Each with a up and down button) that is arranged in this manner:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1. (Damage)&amp;lt;br&amp;gt;&lt;br /&gt;
2. (Lower SP Consumption)&amp;lt;br&amp;gt;&lt;br /&gt;
3. (Increase effect time) &amp;quot;Always counted via seconds&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
4. (Decrease cool down) &amp;quot;Always counted via seconds&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Masters:&amp;lt;br&amp;gt;&lt;br /&gt;
Roumen = Skill Master Ruby&amp;lt;br&amp;gt;&lt;br /&gt;
Elderine = Scout Master Deikid&amp;lt;br&amp;gt;&lt;br /&gt;
Uruga = Skill Master Cyburn&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''See ''[[Archer Skills]]'' for skill data.'''&lt;br /&gt;
&lt;br /&gt;
== The Basics ==&lt;br /&gt;
&lt;br /&gt;
You have just made your archer character, and you should be in a city called Roumen and have only a few pieces of copper and the basic Shortbow in your inventory. You should be equipping your Shortbow, as it is auto-equipped (Click &amp;quot;I&amp;quot; to open your inventory if you want to check your copper or equip items).&lt;br /&gt;
&lt;br /&gt;
Now go and talk to Element Helper Remi and see what she has to say. If you are having difficulty finding her, press and hold you right mouse button and move it left or right to rotate the camera around your character. Once you do that, you will eventually see her. &lt;br /&gt;
&lt;br /&gt;
After you are done talking to Remi, she will send you to see Healer Julia. Just rotate the camera again until you see stairs. Go up the stairs by clicking your mouse on the spot you want your character to move, or use your WASD keys. Once you're up the stairs, rotate your camera again and you will see Healer Julia. Talk with her to see what advice she has to tell you, and you will receive some experience points from her and your first skill! However, to use the scroll and learn your first skill, Aimed Shot, you will need to be at least Level 3.&lt;br /&gt;
&lt;br /&gt;
Now you are ready for combat! Now as level 1 player, you should probably start off with slimes. Slimes can be found in Roumen using this map:&lt;br /&gt;
&lt;br /&gt;
[[Image:Roumenlvls.jpg|thumb|Map of Roumen]]&lt;br /&gt;
&lt;br /&gt;
Now, at first, slimes may seem very hard to kill, but don't despair! To level you only need 10 Exp, and each slime gives 2 Exp, thus you have to kill 5 slimes (You can see how much exp you need If you press the Character icon or &amp;quot;C&amp;quot; for shortcut). After you kill 1 or 2 slimes you may notice, that your health is low. You can either rest in a home (&amp;quot;Home&amp;quot; key for shortcut), or use HP stone (&amp;quot;Q&amp;quot; for shortcut). Now I suggest is that you use the home to rest, because HP stones are limited and you have to buy them in order to use them again. Plus there is a cooldown of 3 seconds, and that is also another one of it's disadvantages.&lt;br /&gt;
&lt;br /&gt;
Anyway, whichever method you choose, you should have your HP full, and you can engage in combat again. After killing off 5 slimes, congratulations, you are now level 2! &lt;br /&gt;
&lt;br /&gt;
You may notice that, when you level, a Coocoo bird appears on your screen. Click on it, and you should see something similar to this &amp;quot;Robin is looking for you in (Roumen)!&amp;quot; This is a list of quests that have become available to you. You may go and start those quests and do the tasks assigned. If you complete a quest, you will be rewarded with Exp, Fame, money and sometimes with an item of your choice.&lt;br /&gt;
&lt;br /&gt;
Continue killing slimes or maybe mushrooms and imps until you reached Level 3. Open your inventory (Click &amp;quot;I&amp;quot; or select the picture in the bottom menu bar) and right click the scroll that's named &amp;quot;Aimed Shot&amp;quot;. After a flash of light, you will learn the spell and to see it, click &amp;quot;K&amp;quot;. If you want to register it to a shortcut, select the icon of the spell and drag it down to the shortcuts menu on the bottom (or right if you changed it there) and click on a slot.&lt;br /&gt;
&lt;br /&gt;
Well, you have just learned the basics, and so the game should look a little easier to you. You are now ready to be on you own. Good luck!&lt;br /&gt;
&lt;br /&gt;
== Kiting ==&lt;br /&gt;
&lt;br /&gt;
[[Kiting]] is basically a hit-and-run technique. Just attack a mob, and keep hitting it. If he gets too close, then run away at a safe distance, and hit the monster again. Repeat this technique until the monster is down. Then run until your spells have recharged and attack the monster again.&lt;br /&gt;
&lt;br /&gt;
Another version of kiting is when you hit a monster, and then while you are running, you use the immediate cast effects like poison and bleeding, which allow you to keep running. This is effective when you are low on HP or soloing.&lt;br /&gt;
&lt;br /&gt;
==Archer Building: Basic and Advanced Tips==&lt;br /&gt;
&lt;br /&gt;
As an archer, you WILL find that your defence is of...a lacking nature.  It is difficult to train without a party, but yet it only becomes more difficult to get a party when you reach higher levels.&lt;br /&gt;
&lt;br /&gt;
To avoid disappointment with your archer, first off, when training it is important to ask yourself what type of training you see yourself doing, and then which stats to assign.  There are many variations to builds, so there'll be no need to lecture you on where to put your stats, but essentially, you should follow two strict builds as a base:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''25 SPR: Rest STR'''&lt;br /&gt;
&lt;br /&gt;
It is important to get the initial 25 SPR (which takes from level 1-20 to get).  Why?  Because it gives you a good 5% crit rate on top of your weapon, as well as extra Mag Def and SP.  Now, after level 20, you can do whatever you want, but it is recommended you go with STR, for better attacking power.  It adds up later on.&lt;br /&gt;
&lt;br /&gt;
'''Pure SPR Build'''&lt;br /&gt;
&lt;br /&gt;
This build is controversial:  You get an amazing amount of SP, crit, and good Mag Def, but on the other hand you lack some of the power of your STR build brethern.  If you can afford equips to make up what you will lack (which really isn't that costly), then you should consider taking this build.&lt;br /&gt;
&lt;br /&gt;
In the two above builds, you can obviously variate your stats.  If you want more def, add END, if you want more Aim and Evade, add Dex, but know that Evade is useless in KQ's, and you can always make evade scrolls, which are equally useless.  An extra 100 evade doesn't mean that monster is going to miss you even twice as much, but an extra 29 def from a t1 scroll drops damage by about 30 points.  You're an archer, not a ninja, and the aim and evade you get from leveling alone is plenty.&lt;br /&gt;
&lt;br /&gt;
Another thing that should be mentioned is that '''SPR FROM WEAPONS AND ARMOR DOES NOT ADD TO CRIT RATE'''.  So don't think you can replace it just like that.  This is the main reason for getting at least 25 SPR on an archer, for the crit rate you crave.  STR, END, and DEX all add the same things when they come from weapons and armor, but SPR only adds that lovely Magic Defence, and SP.  So keep that in mind when building your archer.  It's not as costly as it might seem, as long as you're careful with your money.&lt;br /&gt;
&lt;br /&gt;
So when you go out into the World of Fiesta, keep it in mind that SPR is essentially important to you.  Keep in mind that yes, you do lack defence properties, but you also have the gift of range, Damage Per Second, and the lowest level AoE attack out there (even if it's useless).  An Archer is a complicated class to understand.  Hopefully, this miniature build guide has helped and you can always ask a fellow archer for help.  I'm sure they'd be glad to do so.&lt;br /&gt;
&lt;br /&gt;
== How to Lure ==&lt;br /&gt;
Luring, a hunting tactic which involves separating a monster from it's mob (group of similar monsters or mix of multiple types) to prevent mobbing (several monsters attacking the player/s) is an effective tactic in both solo hunting (to prevent mobs from mobbing you) or party hunting (so the party can focus on one target and prevent player death by mobbing.&lt;br /&gt;
&lt;br /&gt;
Luring can be done with the following: a bow/crossbow to enable attacking from a safe distance which will prevent mobs from forming, the Nature's Protection skill which will prevent monsters from attacking you (or, at least, remove it's attention away from you), a good party consisting of at least one tank or more (the damage takers, usually Fighters or Clerics), one or more healers/supporters (Cleric), damage dealers (Archers, Mages, Clerics and Fighters who have damage based skill and stat builds), and any other player type necessary for the hunt, HP/SP stones or potions, and scrolls or a Cleric who has powerful buffs (optional, but recommended in higher level areas)&lt;br /&gt;
&lt;br /&gt;
First find a good spot for your team to rest, preferably somewhere where enemies don't spawn, but are near to where they do so the player/s who will lure (an Archer/s) can lure easily. Once you've done that its time to select your victim, a monster that has strayed from their group and is now near your party.&lt;br /&gt;
&lt;br /&gt;
Make sure your party is ready, then shoot your target with a normal shot, to provide less aggro (attention from the monster which will lead you to becoming a target (note: if your party is high leveled then you can do a poison shot, bleed, or any other damage-over-time spell to provide extra damage).&lt;br /&gt;
&lt;br /&gt;
As soon as you have shot run back to your party with the monster following suit. By now, the main Tanker (who should use Snearing Kick or any variation of Taunt) to attract the monster to them and not the other members of the party but immediately use Nature's Protection to destroy any aggro the monster has against you. Now that the enemy is fighting your party its time to step in and deal as much damage possible with poison or any other damaging skills.&lt;br /&gt;
&lt;br /&gt;
Hopefully your party will keep aggro, if not then use natures protection again if it comes after you. Now all you need to do is keep on fighting until he is dead.&lt;br /&gt;
&lt;br /&gt;
Tips:&lt;br /&gt;
&lt;br /&gt;
If your fighter doesn't use taunt then don't run away as you will probably just get more enemies on you, (although if you are right next to a gate to another field then you can go through it to avoid the enemy).&lt;br /&gt;
&lt;br /&gt;
If the above case happens just stand still and use Natures Protection and HP/SP stones until your party manages to attract the monster.&lt;br /&gt;
&lt;br /&gt;
== Aggro ==&lt;br /&gt;
&lt;br /&gt;
Every monster has aggro. Basically, aggro (meaning aggravation) determines which Player a monster will attack. The more you attack a monster, the more aggro it will have against you, until it reaches a maximum.  Assume that the maximum aggro a monster can have is 99, in which case it will come after you and attack you until you die, or until you run long enough for it to get bored (which is a very long time).  This means that you probably have to fight the monster, or lower it's aggro somehow, which is where your level 20 questable skill comes in.&lt;br /&gt;
&lt;br /&gt;
Using natures protection puts the enemies aggro toward you at 1 making you the lowest threat possible.&lt;br /&gt;
 &lt;br /&gt;
When a fighter uses Taunt they gain a lot of aggro.  See a connection here?  By using nature's protection, you can successfully party without becoming the main target, since as an archer you will tend to do more damage than fighters, therefore pulling aggro off of them.&lt;br /&gt;
&lt;br /&gt;
Also, make sure when using nature's protection that '''THE MONSTER MUST BE INSIDE THE FANCY DOME THAT APPEARS FOR IT TO WORK PROPERLY.'''  Otherwise you're just putting on a lightshow.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* MissusDolly's - Archer 101: Archer's Guide to Success [http://www.outspark.com/forums/showthread.php?t=52864]&lt;br /&gt;
* MissusDolly's - Archerology 101: Archer's Step Up [http://www.outspark.com/forums/showthread.php?t=95061]&lt;br /&gt;
* [[Chriszed's Archer Guide]]&lt;br /&gt;
* [[Archer Skills]]&lt;br /&gt;
{{Character}}&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Archer_Guide</id>
		<title>Archer Guide</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Archer_Guide"/>
				<updated>2012-12-01T07:57:18Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;/* Aggro */  Bold&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Skills ==&lt;br /&gt;
To increase the skills effectiveness, press K (Default button) to bring up the skill list. At the bottom there will be a blue button named &amp;quot;Skill Empowerment&amp;quot;. Click that and put in the skill that you want to enhance. There will be 4 boxes (Each with a up and down button) that is arranged in this manner:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1. (Damage)&amp;lt;br&amp;gt;&lt;br /&gt;
2. (Lower SP Consumption)&amp;lt;br&amp;gt;&lt;br /&gt;
3. (Increase effect time) &amp;quot;Always counted via seconds&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
4. (Decrease cool down) &amp;quot;Always counted via seconds&amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Masters:&amp;lt;br&amp;gt;&lt;br /&gt;
Roumen = Skill Master Ruby&amp;lt;br&amp;gt;&lt;br /&gt;
Elderine = Scout Master Deikid&amp;lt;br&amp;gt;&lt;br /&gt;
Uruga = Skill Master Cyburn&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''See ''[[Archer Skills]]'' for skill data.'''&lt;br /&gt;
&lt;br /&gt;
== The Basics ==&lt;br /&gt;
&lt;br /&gt;
You have just made your archer character, and you should be in a city called Roumen and have only a few pieces of copper and the basic Shortbow in your inventory. You should be equipping your Shortbow, as it is auto-equipped (Click &amp;quot;I&amp;quot; to open your inventory if you want to check your copper or equip items).&lt;br /&gt;
&lt;br /&gt;
Now go and talk to Element Helper Remi and see what she has to say. If you are having difficulty finding her, press and hold you right mouse button and move it left or right to rotate the camera around your character. Once you do that, you will eventually see her. &lt;br /&gt;
&lt;br /&gt;
After you are done talking to Remi, she will send you to see Healer Julia. Just rotate the camera again until you see stairs. Go up the stairs by clicking your mouse on the spot you want your character to move, or use your WASD keys. Once you're up the stairs, rotate your camera again and you will see Healer Julia. Talk with her to see what advice she has to tell you, and you will receive some experience points from her and your first skill! However, to use the scroll and learn your first skill, Aimed Shot, you will need to be at least Level 3.&lt;br /&gt;
&lt;br /&gt;
Now you are ready for combat! Now as level 1 player, you should probably start off with slimes. Slimes can be found in Roumen using this map:&lt;br /&gt;
&lt;br /&gt;
[[Image:Roumenlvls.jpg|thumb|Map of Roumen]]&lt;br /&gt;
&lt;br /&gt;
Now, at first, slimes may seem very hard to kill, but don't despair! To level you only need 10 Exp, and each slime gives 2 Exp, thus you have to kill 5 slimes (You can see how much exp you need If you press the Character icon or &amp;quot;C&amp;quot; for shortcut). After you kill 1 or 2 slimes you may notice, that your health is low. You can either rest in a home (&amp;quot;Home&amp;quot; key for shortcut), or use HP stone (&amp;quot;Q&amp;quot; for shortcut). Now I suggest is that you use the home to rest, because HP stones are limited and you have to buy them in order to use them again. Plus there is a cooldown of 3 seconds, and that is also another one of it's disadvantages.&lt;br /&gt;
&lt;br /&gt;
Anyway, whichever method you choose, you should have your HP full, and you can engage in combat again. After killing off 5 slimes, congratulations, you are now level 2! &lt;br /&gt;
&lt;br /&gt;
You may notice that, when you level, a Coocoo bird appears on your screen. Click on it, and you should see something similar to this &amp;quot;Robin is looking for you in (Roumen)!&amp;quot; This is a list of quests that have become available to you. You may go and start those quests and do the tasks assigned. If you complete a quest, you will be rewarded with Exp, Fame, money and sometimes with an item of your choice.&lt;br /&gt;
&lt;br /&gt;
Continue killing slimes or maybe mushrooms and imps until you reached Level 3. Open your inventory (Click &amp;quot;I&amp;quot; or select the picture in the bottom menu bar) and right click the scroll that's named &amp;quot;Aimed Shot&amp;quot;. After a flash of light, you will learn the spell and to see it, click &amp;quot;K&amp;quot;. If you want to register it to a shortcut, select the icon of the spell and drag it down to the shortcuts menu on the bottom (or right if you changed it there) and click on a slot.&lt;br /&gt;
&lt;br /&gt;
Well, you have just learned the basics, and so the game should look a little easier to you. You are now ready to be on you own. Good luck!&lt;br /&gt;
&lt;br /&gt;
== Kiting ==&lt;br /&gt;
&lt;br /&gt;
[[Kiting]] is basically a hit-and-run technique. Just attack a mob, and keep hitting it. If he gets too close, then run away at a safe distance, and hit the monster again. Repeat this technique until the monster is down. Then run until your spells have recharged and attack the monster again.&lt;br /&gt;
&lt;br /&gt;
Another version of kiting is when you hit a monster, and then while you are running, you use the immediate cast effects like poison and bleeding, which allow you to keep running. This is effective when you are low on HP or soloing.&lt;br /&gt;
&lt;br /&gt;
==Archer Building: Basic and Advanced Tips==&lt;br /&gt;
&lt;br /&gt;
As an archer, you WILL find that your defence is of...a lacking nature.  It is difficult to train without a party, but yet it only becomes more difficult to get a party when you reach higher levels.&lt;br /&gt;
&lt;br /&gt;
To avoid disappointment with your archer, first off, when training it is important to ask yourself what type of training you see yourself doing, and then which stats to assign.  There are many variations to builds, so there'll be no need to lecture you on where to put your stats, but essentially, you should follow two strict builds as a base:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
25 SPR: Rest STR&lt;br /&gt;
&lt;br /&gt;
It is important to get the initial 25 SPR (which takes from level 1-20 to get).  Why?  Because it gives you a good 5% crit rate on top of your weapon, as well as extra Mag Def and SP.  Now, after level 20, you can do whatever you want, but it is recommended you go with STR, for better attacking power.  It adds up later on.&lt;br /&gt;
&lt;br /&gt;
Pure SPR Build&lt;br /&gt;
&lt;br /&gt;
This build is controversial:  You get an amazing amount of SP, crit, and good Mag Def, but on the other hand you lack some of the power of your STR build brethern.  If you can afford equips to make up what you will lack (which really isn't that costly), then you should consider taking this build.&lt;br /&gt;
&lt;br /&gt;
In the two above builds, you can obviously variate your stats.  If you want more def, add END, if you want more Aim and Evade, add Dex, but know that Evade is useless in KQ's, and you can always make evade scrolls, which are equally useless.  An extra 100 evade doesn't mean that monster is going to miss you even twice as much, but an extra 29 def from a t1 scroll drops damage by about 30 points.  You're an archer, not a ninja, and the aim and evade you get from leveling alone is plenty.&lt;br /&gt;
&lt;br /&gt;
Another thing that should be mentioned is that '''SPR FROM WEAPONS AND ARMOR DOES NOT ADD TO CRIT RATE'''.  So don't think you can replace it just like that.  This is the main reason for getting at least 25 SPR on an archer, for the crit rate you crave.  STR, END, and DEX all add the same things when they come from weapons and armor, but SPR only adds that lovely Magic Defence, and SP.  So keep that in mind when building your archer.  It's not as costly as it might seem, as long as you're careful with your money.&lt;br /&gt;
&lt;br /&gt;
So when you go out into the World of Fiesta, keep it in mind that SPR is essentially important to you.  Keep in mind that yes, you do lack defence properties, but you also have the gift of range, Damage Per Second, and the lowest level AoE attack out there (even if it's useless).  An Archer is a complicated class to understand.  Hopefully, this miniature build guide has helped and you can always ask a fellow archer for help.  I'm sure they'd be glad to do so.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== How to Lure ==&lt;br /&gt;
Luring, a hunting tactic which involves separating a monster from it's mob (group of similar monsters or mix of multiple types) to prevent mobbing (several monsters attacking the player/s) is an effective tactic in both solo hunting (to prevent mobs from mobbing you) or party hunting (so the party can focus on one target and prevent player death by mobbing.&lt;br /&gt;
&lt;br /&gt;
Luring can be done with the following: a bow/crossbow to enable attacking from a safe distance which will prevent mobs from forming, the Nature's Protection skill which will prevent monsters from attacking you (or, at least, remove it's attention away from you), a good party consisting of at least one tank or more (the damage takers, usually Fighters or Clerics), one or more healers/supporters (Cleric), damage dealers (Archers, Mages, Clerics and Fighters who have damage based skill and stat builds), and any other player type necessary for the hunt, HP/SP stones or potions, and scrolls or a Cleric who has powerful buffs (optional, but recommended in higher level areas)&lt;br /&gt;
&lt;br /&gt;
First find a good spot for your team to rest, preferably somewhere where enemies don't spawn, but are near to where they do so the player/s who will lure (an Archer/s) can lure easily. Once you've done that its time to select your victim, a monster that has strayed from their group and is now near your party.&lt;br /&gt;
&lt;br /&gt;
Make sure your party is ready, then shoot your target with a normal shot, to provide less aggro (attention from the monster which will lead you to becoming a target (note: if your party is high leveled then you can do a poison shot, bleed, or any other damage-over-time spell to provide extra damage).&lt;br /&gt;
&lt;br /&gt;
As soon as you have shot run back to your party with the monster following suit. By now, the main Tanker (who should use Snearing Kick or any variation of Taunt) to attract the monster to them and not the other members of the party but immediately use Nature's Protection to destroy any aggro the monster has against you. Now that the enemy is fighting your party its time to step in and deal as much damage possible with poison or any other damaging skills.&lt;br /&gt;
&lt;br /&gt;
Hopefully your party will keep aggro, if not then use natures protection again if it comes after you. Now all you need to do is keep on fighting until he is dead.&lt;br /&gt;
&lt;br /&gt;
Tips:&lt;br /&gt;
&lt;br /&gt;
If your fighter doesn't use taunt then don't run away as you will probably just get more enemies on you, (although if you are right next to a gate to another field then you can go through it to avoid the enemy).&lt;br /&gt;
&lt;br /&gt;
If the above case happens just stand still and use Natures Protection and HP/SP stones until your party manages to attract the monster.&lt;br /&gt;
&lt;br /&gt;
== Aggro ==&lt;br /&gt;
&lt;br /&gt;
Every monster has aggro. Basically, aggro (meaning aggravation) determines which Player a monster will attack. The more you attack a monster, the more aggro it will have against you, until it reaches a maximum.  Assume that the maximum aggro a monster can have is 99, in which case it will come after you and attack you until you die, or until you run long enough for it to get bored (which is a very long time).  This means that you probably have to fight the monster, or lower it's aggro somehow, which is where your level 20 questable skill comes in.&lt;br /&gt;
&lt;br /&gt;
Using natures protection puts the enemies aggro toward you at 1 making you the lowest threat possible.&lt;br /&gt;
 &lt;br /&gt;
When a fighter uses Taunt they gain a lot of aggro.  See a connection here?  By using nature's protection, you can successfully party without becoming the main target, since as an archer you will tend to do more damage than fighters, therefore pulling aggro off of them.&lt;br /&gt;
&lt;br /&gt;
Also, make sure when using nature's protection that '''THE MONSTER MUST BE INSIDE THE FANCY DOME THAT APPEARS FOR IT TO WORK PROPERLY.'''  Otherwise you're just putting on a lightshow.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* MissusDolly's - Archer 101: Archer's Guide to Success [http://www.outspark.com/forums/showthread.php?t=52864]&lt;br /&gt;
* MissusDolly's - Archerology 101: Archer's Step Up [http://www.outspark.com/forums/showthread.php?t=95061]&lt;br /&gt;
* [[Chriszed's Archer Guide]]&lt;br /&gt;
* [[Archer Skills]]&lt;br /&gt;
{{Character}}&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Fighter_Guide</id>
		<title>Fighter Guide</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Fighter_Guide"/>
				<updated>2012-12-01T07:55:37Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;/* More Guides */  Changed a few things&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:fighter.jpg|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
Like most MMORPG games, Fighters in Fiesta Online act as the main basher or frontliner in the battle field. They are the melee class that wields swords and axes. They also have the highest possible HP and defense since they can wield the best armor as well and they get a large amount of END per level.&amp;lt;br&amp;gt;&amp;lt;Br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Race==&lt;br /&gt;
&lt;br /&gt;
-Humans&lt;br /&gt;
&lt;br /&gt;
==Jobs==&lt;br /&gt;
&lt;br /&gt;
-Fighter&amp;lt;br&amp;gt;&lt;br /&gt;
-Clever Fighter&amp;lt;br&amp;gt;&lt;br /&gt;
-Tanker Warrior&amp;lt;br&amp;gt;&lt;br /&gt;
-Battle Warrior&amp;lt;br&amp;gt;&lt;br /&gt;
-Knight/Gladiator&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
-One Hand Sword &amp;amp; Shield - Fast speed; Moderate damage&amp;lt;br&amp;gt;&lt;br /&gt;
-Two Hand Sword - Slow Speed; Moderate/High Damage&amp;lt;br&amp;gt;&lt;br /&gt;
-Two Hand Axe - Very Slow Speed; Very High Damage&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==Stat Builds==&lt;br /&gt;
&lt;br /&gt;
'''Yaseeda's guide, or &amp;quot;minimum that all should know&amp;quot;.'''&amp;lt;br&amp;gt;&lt;br /&gt;
First of all, its good to decide which branch you aiming for, Knight or Gladiator.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Knight'''&amp;lt;br&amp;gt;&lt;br /&gt;
Tanking class with average dmg potential.&amp;lt;br&amp;gt; Good build is '''50 end/dex''', it gives good evasion and block rate. Free points can be used for '''25 spr''' to add some critical and mdef, because end/dex become useless after 50.&amp;lt;br&amp;gt;&lt;br /&gt;
If you want to make decent pvp knight, its worth trying '''50 end/33 dex/25 spr/rest str''', or''' 50 end/33 dex/55 spr/rest str'''.&amp;lt;br&amp;gt;&lt;br /&gt;
First build gives nice real dmg, second provides extra critical and mdef.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Gladiator'''&amp;lt;br&amp;gt;&lt;br /&gt;
Damage dealing class, should concentrate mainly on evasion and criticals.&amp;lt;br&amp;gt; '''50 dex''' for 2hander user, '''67 dex''' for axe user.&amp;lt;br&amp;gt; Again, can experiment with '''25 or 55 spr''', and rest str, depending on what you value more, raw dmg or criticals.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&lt;br /&gt;
''See:'' [[Fighter Skills]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==Strategies==&lt;br /&gt;
&lt;br /&gt;
''Tanking'' - While partying with other people, fighters usually become what is known as a tank. They hit the monster first to make it come after them. A cleric in the party continuously heals the tank while the others bombard the monster with attacks.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Training Guide==&lt;br /&gt;
&lt;br /&gt;
''See:'' [[Fighter Leveling]]&lt;br /&gt;
&lt;br /&gt;
==More Guides==&lt;br /&gt;
&lt;br /&gt;
'''Fighters working with clerics'''&amp;lt;br&amp;gt;&lt;br /&gt;
clerics cannot resurrect and defend themselves or attack. If you notice a rez effort, suggest you help protect the cleric. If you feel like helping but don't want a &amp;quot;kill steal&amp;quot; name, bash the critter, stun it and move on.&lt;br /&gt;
'''Clerics can handle a substantial mob without help.''' They will just take a lot of time. Feel free to stab one of the mob hitting on the cleric as long as it isn't the one being fought. Some clerics might mind this but it is not technically kill stealing because the cleric is not hitting on every bad guy so you are probably not in trouble.&lt;br /&gt;
&lt;br /&gt;
{{Character}}&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Trickster_Guide</id>
		<title>Trickster Guide</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Trickster_Guide"/>
				<updated>2012-12-01T07:53:28Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;/* Trickster Guide*/  Tried to fix some of the formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Summary ==&lt;br /&gt;
''Taken from Outspark, Trickster class info.''&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Due to their incredible speed and agility, the Trickster is an expert at dealing damage in a short amount of time. They are trained assassins, taught to detect any weaknesses and use them to their advantage. With every slash of a claw or strike of a blade, the Trickster acquires a soul -- living essence used to unleash forceful attacks, powerful enough to bring even the toughest opponent to their knees.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tricksters can equip either Claws or Dual Swords. They can only wear armor specific to their class and level. Main attributes are Strength (for damage) and Dexterity (increases the ability to evade attacks). To increase your SP (spirit points), ability to use more skills and chance for critical hits, try adding some points to Spirit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For your skill empowers (under skills button &amp;quot;K&amp;quot; key), focus on decreasing the cooldown time of your important skill such as Claw Swipe and Lacerate. As you grow stronger, then focus on increasing the damage output of your soul consumption skills like Razor Claw and Claw Lunge.&lt;br /&gt;
&lt;br /&gt;
== Quick Points ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
*Fast attack rate &lt;br /&gt;
*High critical rate &lt;br /&gt;
*High evasion &lt;br /&gt;
*Number of DoT (single-target) skills &lt;br /&gt;
*Unique soul capture system &lt;br /&gt;
&lt;br /&gt;
'''Disadvantages'''&amp;lt;br&amp;gt;&lt;br /&gt;
But of course there are some downsides to the class as well.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Low (and I mean ''low'') defense and HP &lt;br /&gt;
*No ranged attacks &lt;br /&gt;
*No AoE (may change in the future but for now none)&lt;br /&gt;
&lt;br /&gt;
'''''Souls are only generated by skill and is renewed with each mob'''''&amp;lt;br&amp;gt;&lt;br /&gt;
Though the finishers are pretty strong so it may balance out &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stat Builds==&lt;br /&gt;
I assume that most of you are quite familiar with how stats work in Fiesta Online. Some of the recommended builds I have seen floating around are the following:&lt;br /&gt;
&lt;br /&gt;
'''Full DEX'''&amp;lt;br&amp;gt;&lt;br /&gt;
They have a naturally high evasion so it makes sense to fully utilize their best assets. But do keep in mind that your damage will be lacking so you may want to consider Dual Swords instead of the Claws and enhancing your weapon.&lt;br /&gt;
&lt;br /&gt;
'''Full STR'''&amp;lt;br&amp;gt;&lt;br /&gt;
They have a really fast attack rate and with full STR you can be sure that each hit hurts. You will want to invest in DEX/END gears to make up for lost defensive stats and aim as well as enhancing your gears.&lt;br /&gt;
&lt;br /&gt;
'''25 SPR / 50 DEX / Full STR'''&amp;lt;br&amp;gt;&lt;br /&gt;
Then there is, of course, the well rounded build for any class; the DEX bonus plummets after 50 points invested so we stop there and STR free-stat ignores defense so that is always a plus. The 25 SPR will increase your naturally high Critical Rate and allow for a larger SP pool as well. It is a recommended stat for anyone who are not heavy CS users or just simply love those purple numbers and breaking glass SFX.&lt;br /&gt;
&lt;br /&gt;
'''END based Builds'''&amp;lt;br&amp;gt;&lt;br /&gt;
This is a no. Just no. While you may think that due to their low HP and defense that they would benefit from END -- '''they do not have a shield to fully benefit from the free-stat.''' Get the END from your gears and/or enhance your armour.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
Which weapon you choose is up to you really (doesn't really matter until you have to split paths at the last job change). If you plan on going for a evasion route you may consider the latter, Dual Swords for attack damage. Your DEX stat will make up for the lower Aim (compared to Claws). And in contrast you may opt for the Claws if you with to go the full STR build. As with any class, try both out and see which you prefer.&lt;br /&gt;
&lt;br /&gt;
'''Claws'''&amp;lt;br&amp;gt;&lt;br /&gt;
*Low damage&lt;br /&gt;
*High critical rate&lt;br /&gt;
*High aim&lt;br /&gt;
*Faster attack rate (1.6s)&lt;br /&gt;
&lt;br /&gt;
'''Dual Swords'''&amp;lt;br&amp;gt;&lt;br /&gt;
*High damage&lt;br /&gt;
*Lower critical rate&lt;br /&gt;
*Lower aim&lt;br /&gt;
*Slower attack rate (1.8s)&lt;br /&gt;
&lt;br /&gt;
''NOTE:'' The attack rate shown is the combined speed of both hands. If the Trickster was to only hit with one hand the speed would be, for the Claws, 0.8s per hit. So when you think of it that way the Dual Swords is 0.9s per hit making the speed difference minimal.&lt;br /&gt;
&lt;br /&gt;
'''Soul Capture System'''&amp;lt;br&amp;gt;&lt;br /&gt;
One of the unique features of the Trickster is their ability to collect souls from their enemies. These souls are then used to execute powerful finishing moves. The souls collected are shown on the target and they will disappear when you consume them for your skills or kill the monster/player.&lt;br /&gt;
&lt;br /&gt;
Here's the breakdown on the damage multiplier.&lt;br /&gt;
*1 Soul: 100%&lt;br /&gt;
*2 Souls: 140%&lt;br /&gt;
*3 Souls: 180%&lt;br /&gt;
*4 Souls: 220%&lt;br /&gt;
*5 Souls: 260%&lt;br /&gt;
*6 Souls: 300%&lt;br /&gt;
*7 Souls: 350%&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
In order to collect these souls you will need to use skills that generate them such as Lacerate and Claw Swipe. These skills have a fairly long cooldown when compared to how fast you auto-attack. So your focus will be lowering their cooldowns so that you can generate more orbs to use your finishing skills.&lt;br /&gt;
&lt;br /&gt;
'''Claw Swipe'''&amp;lt;br&amp;gt;&lt;br /&gt;
Move swiftly and scratch your enemy. Obtain a soul.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon: Claws&amp;lt;br&amp;gt;&lt;br /&gt;
Recommended: Reduce cooldown&amp;lt;br&amp;gt;&lt;br /&gt;
Optional: N/A&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Lacerate'''&amp;lt;br&amp;gt;&lt;br /&gt;
Jump high and give a lethal scratch to your enemy. Obtain a soul.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon: Claws or Dual Swords&amp;lt;br&amp;gt;&lt;br /&gt;
Recommended: Reduce cooldown&amp;lt;br&amp;gt;&lt;br /&gt;
Optional: N/A&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Razor Claw'''&amp;lt;br&amp;gt;&lt;br /&gt;
Channel the energy of collected souls to unleash a powerful combo.&amp;lt;br&amp;gt;&lt;br /&gt;
Requires one or more souls.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon: Claws&amp;lt;br&amp;gt;&lt;br /&gt;
Recommended: Increase damage&amp;lt;br&amp;gt;&lt;br /&gt;
Optional: Reduce cooldown&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Claw Lunge'''&amp;lt;br&amp;gt;&lt;br /&gt;
Slash with your claws and infect your enemy with deadly poison.&amp;lt;br&amp;gt;&lt;br /&gt;
Requires one or more souls.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon: Claws or Dual Swords&amp;lt;br&amp;gt;&lt;br /&gt;
Recommended: Increase damage&amp;lt;br&amp;gt;&lt;br /&gt;
Optional: Reduce cooldown&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Enfeeblement'''&amp;lt;br&amp;gt;&lt;br /&gt;
Chance to decrease movement and/or infect decay damage every second for 10s.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon: Claws or Dual Swords&amp;lt;br&amp;gt;&lt;br /&gt;
Recommended: Reduce cooldown&amp;lt;br&amp;gt;&lt;br /&gt;
Optional: Increase damage&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Intimidation'''&amp;lt;br&amp;gt;&lt;br /&gt;
Threaten your target by brandishing a weapon. Obtain a soul.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon: Dual Swords&amp;lt;br&amp;gt;&lt;br /&gt;
Recommended: Reduce cooldown&amp;lt;br&amp;gt;&lt;br /&gt;
Optional: N/A&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Nimble Defense'''&amp;lt;br&amp;gt;&lt;br /&gt;
Increase your evasion when defending against AoE/long range attacks. '''Self-buff'''.&amp;lt;br&amp;gt;&lt;br /&gt;
Weapon: Claws or Dual Swords&amp;lt;br&amp;gt;&lt;br /&gt;
Recommended: N/A&amp;lt;br&amp;gt;&lt;br /&gt;
Optional: N/A&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Character}}&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Trickster_Guide</id>
		<title>Trickster Guide</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Trickster_Guide"/>
				<updated>2012-12-01T07:42:19Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;/* Equipment */  Tried to fix formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Summary ==&lt;br /&gt;
''Taken from Outspark, Trickster class info.''&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Due to their incredible speed and agility, the Trickster is an expert at dealing damage in a short amount of time. They are trained assassins, taught to detect any weaknesses and use them to their advantage. With every slash of a claw or strike of a blade, the Trickster acquires a soul -- living essence used to unleash forceful attacks, powerful enough to bring even the toughest opponent to their knees.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tricksters can equip either Claws or Dual Swords. They can only wear armor specific to their class and level. Main attributes are Strength (for damage) and Dexterity (increases the ability to evade attacks). To increase your SP (spirit points), ability to use more skills and chance for critical hits, try adding some points to Spirit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For your skill empowers (under skills button &amp;quot;K&amp;quot; key), focus on decreasing the cooldown time of your important skill such as Claw Swipe and Lacerate. As you grow stronger, then focus on increasing the damage output of your soul consumption skills like Razor Claw and Claw Lunge.&lt;br /&gt;
&lt;br /&gt;
== Quick Points ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Advantages&lt;br /&gt;
Fast attack rate &lt;br /&gt;
High critical rate &lt;br /&gt;
High evasion &lt;br /&gt;
Number of DoT (single-target) skills &lt;br /&gt;
Unique soul capture system &lt;br /&gt;
&lt;br /&gt;
Disadvantages&lt;br /&gt;
But of course there are some downsides to the class as well.&lt;br /&gt;
&lt;br /&gt;
Low (and I mean low) defense and HP &lt;br /&gt;
No ranged attacks &lt;br /&gt;
No AoE (may change in the future but for now none)&lt;br /&gt;
&lt;br /&gt;
Souls are only generated by skill and is renewed with each mob&lt;br /&gt;
Though the finishers are pretty strong so it may balance out &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stat Points&lt;br /&gt;
I assume that most of you are quite familiar with how stats work in Fiesta Online. Some of the recommended builds I have seen floating around are the following:&lt;br /&gt;
&lt;br /&gt;
Full DEX&lt;br /&gt;
They have a naturally high evasion so it makes sense to fully utilize their best assets. But do keep in mind that your damage will be lacking so you may want to consider Dual Swords instead of the Claws and enhancing your weapon.&lt;br /&gt;
&lt;br /&gt;
Full STR&lt;br /&gt;
They have a really fast attack rate and with full STR you can be sure that each hit hurts. You will want to invest in DEX/END gears to make up for lost defensive stats and aim as well as enhancing your gears.&lt;br /&gt;
&lt;br /&gt;
25 SPR / 50 DEX / Full STR&lt;br /&gt;
Then there is, of course, the well rounded build for any class; the DEX bonus plummets after 50 points invested so we stop there and STR free-stat ignores defense so that is always a plus. The 25 SPR will increase your naturally high Critical Rate and allow for a larger SP pool as well. It is a recommended stat for anyone who are not heavy CS users or just simply love those purple numbers and breaking glass SFX.&lt;br /&gt;
&lt;br /&gt;
END based Builds&lt;br /&gt;
This is a no. Just no. While you may think that due to their low HP and defense that they would benefit from END -- they do not have a shield to fully benefit from the free-stat. Get the END from your gears and/or enhance your armour.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
Which weapon you choose is up to you really (doesn't really matter until you have to split paths at the last job change). If you plan on going for a evasion route you may consider the latter, Dual Swords for attack damage. Your DEX stat will make up for the lower Aim (compared to Claws). And in contrast you may opt for the Claws if you with to go the full STR build. As with any class, try both out and see which you prefer.&lt;br /&gt;
&lt;br /&gt;
'''Claws'''&amp;lt;br&amp;gt;&lt;br /&gt;
*Low damage&lt;br /&gt;
*High critical rate&lt;br /&gt;
*High aim&lt;br /&gt;
*Faster attack rate (1.6s)&lt;br /&gt;
&lt;br /&gt;
'''Dual Swords'''&amp;lt;br&amp;gt;&lt;br /&gt;
*High damage&lt;br /&gt;
*Lower critical rate&lt;br /&gt;
*Lower aim&lt;br /&gt;
*Slower attack rate (1.8s)&lt;br /&gt;
&lt;br /&gt;
''NOTE:'' The attack rate shown is the combined speed of both hands. If the Trickster was to only hit with one hand the speed would be, for the Claws, 0.8s per hit. So when you think of it that way the Dual Swords is 0.9s per hit making the speed difference minimal.&lt;br /&gt;
&lt;br /&gt;
'''Soul Capture System'''&amp;lt;br&amp;gt;&lt;br /&gt;
One of the unique features of the Trickster is their ability to collect souls from their enemies. These souls are then used to execute powerful finishing moves. The souls collected are shown on the target and they will disappear when you consume them for your skills or kill the monster/player.&lt;br /&gt;
&lt;br /&gt;
Here's the breakdown on the damage multiplier.&lt;br /&gt;
*1 Soul: 100%&lt;br /&gt;
*2 Souls: 140%&lt;br /&gt;
*3 Souls: 180%&lt;br /&gt;
*4 Souls: 220%&lt;br /&gt;
*5 Souls: 260%&lt;br /&gt;
*6 Souls: 300%&lt;br /&gt;
*7 Souls: 350%&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
In order to collect these souls you will need to use skills that generate them such as Lacerate and Claw Swipe. These skills have a fairly long cooldown when compared to how fast you auto-attack. So your focus will be lowering their cooldowns so that you can generate more orbs to use your finishing skills.&lt;br /&gt;
&lt;br /&gt;
Claw Swipe&lt;br /&gt;
Move swiftly and scratch your enemy. Obtain a soul.&lt;br /&gt;
Weapon: Claws&lt;br /&gt;
Recommended: Reduce cooldown&lt;br /&gt;
Optional: N/A&lt;br /&gt;
&lt;br /&gt;
Lacerate&lt;br /&gt;
Jump high and give a lethal scratch to your enemy. Obtain a soul.&lt;br /&gt;
Weapon: Claws or Dual Swords&lt;br /&gt;
Recommended: Reduce cooldown&lt;br /&gt;
Optional: N/A&lt;br /&gt;
&lt;br /&gt;
Razor Claw&lt;br /&gt;
Channel the energy of collected souls to unleash a powerful combo.&lt;br /&gt;
Requires one or more souls.&lt;br /&gt;
Weapon: Claws&lt;br /&gt;
Recommended: Increase damage&lt;br /&gt;
Optional: Reduce cooldown&lt;br /&gt;
&lt;br /&gt;
Claw Lunge&lt;br /&gt;
Slash with your claws and infect your enemy with deadly poison.&lt;br /&gt;
Requires one or more souls.&lt;br /&gt;
Weapon: Claws or Dual Swords&lt;br /&gt;
Recommended: Increase damage&lt;br /&gt;
Optional: Reduce cooldown&lt;br /&gt;
&lt;br /&gt;
Enfeeblement&lt;br /&gt;
Chance to decrease movement and/or infect decay damage every second for 10s.&lt;br /&gt;
Weapon: Claws or Dual Swords&lt;br /&gt;
Recommended: Reduce cooldown&lt;br /&gt;
Optional: Increase damage&lt;br /&gt;
&lt;br /&gt;
Intimidation&lt;br /&gt;
Threaten your target by brandishing a weapon. Obtain a soul.&lt;br /&gt;
Weapon: Dual Swords&lt;br /&gt;
Recommended: Reduce cooldown&lt;br /&gt;
Optional: N/A&lt;br /&gt;
&lt;br /&gt;
Nimble Defense&lt;br /&gt;
Increase your evasion when defending against AoE/long range attacks. Self-buff.&lt;br /&gt;
Weapon: Claws or Dual Swords&lt;br /&gt;
Recommended: N/A&lt;br /&gt;
Optional: N/A&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Trickster</id>
		<title>Trickster</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Trickster"/>
				<updated>2012-12-01T07:40:00Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;/* Class Summary */  Tried to fix the top picture&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__notoc__&lt;br /&gt;
[[Image:Trickster.png|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
*[[Trickster Guide]]&lt;br /&gt;
*[[Trickster Skills]]&lt;br /&gt;
*[[Trickster Leveling]]&lt;br /&gt;
*[[Trickster Stats]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Description=&lt;br /&gt;
&lt;br /&gt;
Due to their incredible speed and agility, the Trickster is an expert at dealing damage in a short amount of time. They are trained assassins, taught to detect any weaknesses and use them to their advantage. With every slash of a claw or strike of a blade, the Trickster acquires a soul-- living essence used to unleash forceful attacks, powerful enough to bring even the toughest opponent to their knees.&lt;br /&gt;
&lt;br /&gt;
Tricksters can equip either Claws or Dual Swords. They can only wear armor specific to their class and level. Main attributes are Strength (for damage) and Dexterity (increases the ability to evade attacks). To increase your SP (spirit points), ability to use more skills and chance for critical hits, try adding some points to spirit.&lt;br /&gt;
&lt;br /&gt;
For your skill empowers (under skills button &amp;quot;K&amp;quot; key), focus on decreasing the cooldown time of your important skill such as Claw Swipe and Lacerate. As you grow stronger, then focus on increasing the damage output of your soul consumption skills like Razor Claw and Claw Lunge&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Job Tree=&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;30%&amp;quot;&lt;br /&gt;
|style=&amp;quot;border-top:1px solid grey; border-right:1px solid grey; border-left:1px solid grey; background:#ff9966;&amp;quot;|&amp;lt;center&amp;gt;'''First Job'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-top:1px solid grey; border-right:1px solid grey; background:#ff9966;&amp;quot;|&amp;lt;center&amp;gt;'''Second Job'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-top:1px solid grey; border-right:1px solid grey; background:#ff9966;&amp;quot;|&amp;lt;center&amp;gt;'''Third Job'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-top:1px solid grey; border-right:1px solid grey; background:#ff9966;&amp;quot;|&amp;lt;center&amp;gt;'''Fourth Job'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-right:1px solid grey; border-left:1px solid grey; border-bottom:1px solid grey; background:transparent;&amp;quot;|&amp;lt;center&amp;gt;Trickster&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-right:1px solid grey; border-bottom:1px solid grey; background:transparent;&amp;quot;|&amp;lt;center&amp;gt;Gambit&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-right:1px solid grey; border-bottom:1px solid grey; background:transparent;&amp;quot;|&amp;lt;center&amp;gt;Renegade&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-right:1px solid grey; border-bottom:1px solid grey; background:transparent;&amp;quot;|&amp;lt;center&amp;gt;Spectre OR Reaper&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Trickster.jpg]]&lt;br /&gt;
&lt;br /&gt;
=Why a Trickster?=&lt;br /&gt;
==Strengths==&lt;br /&gt;
*Fastest damage dealing class&lt;br /&gt;
*Poison and DoT damage&lt;br /&gt;
*Only class with the specialized &amp;quot;Soul&amp;quot; system, which allows the Trickster to collect souls and use them to deal more damage&lt;br /&gt;
&lt;br /&gt;
==Weaknesses==&lt;br /&gt;
*Ranged damage&lt;br /&gt;
*Low defense&lt;br /&gt;
&lt;br /&gt;
=Base Stats and Equipment=&lt;br /&gt;
==Armor==&lt;br /&gt;
[[Armors (Trickster)|Trickster Armor]]&lt;br /&gt;
&lt;br /&gt;
==Weapon==&lt;br /&gt;
[[Weapons (Trickster)|Claws and Dual Swords]]&lt;br /&gt;
&lt;br /&gt;
=Starting Stats=&lt;br /&gt;
&amp;lt;table width=&amp;quot;350&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;font-weight:bold; background-color:#ff9966;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;STR&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;DEX&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;END&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;INT&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;SPR&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;HP&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;SP&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;tr stryle=&amp;quot;border-bottom: 0px solid #ccc;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;48&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;21&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Character}}&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Trickster</id>
		<title>Trickster</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Trickster"/>
				<updated>2012-12-01T07:33:46Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__notoc__&lt;br /&gt;
[[Image:Screenshot591.jpg|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
*[[Trickster Guide]]&lt;br /&gt;
*[[Trickster Skills]]&lt;br /&gt;
*[[Trickster Leveling]]&lt;br /&gt;
*[[Trickster Stats]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Description=&lt;br /&gt;
&lt;br /&gt;
Due to their incredible speed and agility, the Trickster is an expert at dealing damage in a short amount of time. They are trained assassins, taught to detect any weaknesses and use them to their advantage. With every slash of a claw or strike of a blade, the Trickster acquires a soul-- living essence used to unleash forceful attacks, powerful enough to bring even the toughest opponent to their knees.&lt;br /&gt;
&lt;br /&gt;
Tricksters can equip either Claws or Dual Swords. They can only wear armor specific to their class and level. Main attributes are Strength (for damage) and Dexterity (increases the ability to evade attacks). To increase your SP (spirit points), ability to use more skills and chance for critical hits, try adding some points to spirit.&lt;br /&gt;
&lt;br /&gt;
For your skill empowers (under skills button &amp;quot;K&amp;quot; key), focus on decreasing the cooldown time of your important skill such as Claw Swipe and Lacerate. As you grow stronger, then focus on increasing the damage output of your soul consumption skills like Razor Claw and Claw Lunge&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Job Tree=&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;30%&amp;quot;&lt;br /&gt;
|style=&amp;quot;border-top:1px solid grey; border-right:1px solid grey; border-left:1px solid grey; background:#ff9966;&amp;quot;|&amp;lt;center&amp;gt;'''First Job'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-top:1px solid grey; border-right:1px solid grey; background:#ff9966;&amp;quot;|&amp;lt;center&amp;gt;'''Second Job'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-top:1px solid grey; border-right:1px solid grey; background:#ff9966;&amp;quot;|&amp;lt;center&amp;gt;'''Third Job'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-top:1px solid grey; border-right:1px solid grey; background:#ff9966;&amp;quot;|&amp;lt;center&amp;gt;'''Fourth Job'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-right:1px solid grey; border-left:1px solid grey; border-bottom:1px solid grey; background:transparent;&amp;quot;|&amp;lt;center&amp;gt;Trickster&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-right:1px solid grey; border-bottom:1px solid grey; background:transparent;&amp;quot;|&amp;lt;center&amp;gt;Gambit&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-right:1px solid grey; border-bottom:1px solid grey; background:transparent;&amp;quot;|&amp;lt;center&amp;gt;Renegade&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-right:1px solid grey; border-bottom:1px solid grey; background:transparent;&amp;quot;|&amp;lt;center&amp;gt;Spectre OR Reaper&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Trickster.jpg]]&lt;br /&gt;
&lt;br /&gt;
=Why a Trickster?=&lt;br /&gt;
==Strengths==&lt;br /&gt;
*Fastest damage dealing class&lt;br /&gt;
*Poison and DoT damage&lt;br /&gt;
*Only class with the specialized &amp;quot;Soul&amp;quot; system, which allows the Trickster to collect souls and use them to deal more damage&lt;br /&gt;
&lt;br /&gt;
==Weaknesses==&lt;br /&gt;
*Ranged damage&lt;br /&gt;
*Low defense&lt;br /&gt;
&lt;br /&gt;
=Base Stats and Equipment=&lt;br /&gt;
==Armor==&lt;br /&gt;
[[Armors (Trickster)|Trickster Armor]]&lt;br /&gt;
&lt;br /&gt;
==Weapon==&lt;br /&gt;
[[Weapons (Trickster)|Claws and Dual Swords]]&lt;br /&gt;
&lt;br /&gt;
=Starting Stats=&lt;br /&gt;
&amp;lt;table width=&amp;quot;350&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;font-weight:bold; background-color:#ff9966;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;STR&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;DEX&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;END&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;INT&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;SPR&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;HP&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;SP&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;tr stryle=&amp;quot;border-bottom: 0px solid #ccc;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;48&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;21&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Character}}&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Trickster_Guide</id>
		<title>Trickster Guide</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Trickster_Guide"/>
				<updated>2012-12-01T07:26:45Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;/* Class Summary */  Tried to fix some of the formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Class Summary ==&lt;br /&gt;
''Taken from Outspark, Trickster class info.''&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Due to their incredible speed and agility, the Trickster is an expert at dealing damage in a short amount of time. They are trained assassins, taught to detect any weaknesses and use them to their advantage. With every slash of a claw or strike of a blade, the Trickster acquires a soul -- living essence used to unleash forceful attacks, powerful enough to bring even the toughest opponent to their knees.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tricksters can equip either Claws or Dual Swords. They can only wear armor specific to their class and level. Main attributes are Strength (for damage) and Dexterity (increases the ability to evade attacks). To increase your SP (spirit points), ability to use more skills and chance for critical hits, try adding some points to Spirit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For your skill empowers (under skills button &amp;quot;K&amp;quot; key), focus on decreasing the cooldown time of your important skill such as Claw Swipe and Lacerate. As you grow stronger, then focus on increasing the damage output of your soul consumption skills like Razor Claw and Claw Lunge.&lt;br /&gt;
&lt;br /&gt;
== Quick Points ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Advantages&lt;br /&gt;
Fast attack rate &lt;br /&gt;
High critical rate &lt;br /&gt;
High evasion &lt;br /&gt;
Number of DoT (single-target) skills &lt;br /&gt;
Unique soul capture system &lt;br /&gt;
&lt;br /&gt;
Disadvantages&lt;br /&gt;
But of course there are some downsides to the class as well.&lt;br /&gt;
&lt;br /&gt;
Low (and I mean low) defense and HP &lt;br /&gt;
No ranged attacks &lt;br /&gt;
No AoE (may change in the future but for now none)&lt;br /&gt;
&lt;br /&gt;
Souls are only generated by skill and is renewed with each mob&lt;br /&gt;
Though the finishers are pretty strong so it may balance out &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Stat Points&lt;br /&gt;
I assume that most of you are quite familiar with how stats work in Fiesta Online. Some of the recommended builds I have seen floating around are the following:&lt;br /&gt;
&lt;br /&gt;
Full DEX&lt;br /&gt;
They have a naturally high evasion so it makes sense to fully utilize their best assets. But do keep in mind that your damage will be lacking so you may want to consider Dual Swords instead of the Claws and enhancing your weapon.&lt;br /&gt;
&lt;br /&gt;
Full STR&lt;br /&gt;
They have a really fast attack rate and with full STR you can be sure that each hit hurts. You will want to invest in DEX/END gears to make up for lost defensive stats and aim as well as enhancing your gears.&lt;br /&gt;
&lt;br /&gt;
25 SPR / 50 DEX / Full STR&lt;br /&gt;
Then there is, of course, the well rounded build for any class; the DEX bonus plummets after 50 points invested so we stop there and STR free-stat ignores defense so that is always a plus. The 25 SPR will increase your naturally high Critical Rate and allow for a larger SP pool as well. It is a recommended stat for anyone who are not heavy CS users or just simply love those purple numbers and breaking glass SFX.&lt;br /&gt;
&lt;br /&gt;
END based Builds&lt;br /&gt;
This is a no. Just no. While you may think that due to their low HP and defense that they would benefit from END -- they do not have a shield to fully benefit from the free-stat. Get the END from your gears and/or enhance your armour.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Equipment ==&lt;br /&gt;
Which weapon you choose is up to you really (doesn't really matter until you have to split paths at the last job change). If you plan on going for a evasion route you may consider the latter, Dual Swords for attack damage. Your DEX stat will make up for the lower Aim (compared to Claws). And in contrast you may opt for the Claws if you with to go the full STR build. As with any class, try both out and see which you prefer.&lt;br /&gt;
&lt;br /&gt;
Claws&lt;br /&gt;
Low damage&lt;br /&gt;
High critical rate&lt;br /&gt;
High aim&lt;br /&gt;
Faster attack rate (1.6s)&lt;br /&gt;
&lt;br /&gt;
Dual Swords&lt;br /&gt;
High damage&lt;br /&gt;
Lower critical rate&lt;br /&gt;
Lower aim&lt;br /&gt;
Slower attack rate (1.8s)&lt;br /&gt;
&lt;br /&gt;
NOTE: The attack rate shown is the combined speed of both hands. If the Trickster was to only hit with one hand the speed would be, for the Claws, 0.8s per hit. So when you think of it that way the Dual Swords is 0.9s per hit making the speed difference minimal.&lt;br /&gt;
&lt;br /&gt;
Soul Capture System&lt;br /&gt;
One of the unique features of the Trickster is their ability to collect souls from their enemies. These souls are then used to execute powerful finishing moves. The souls collected are shown on the target and they will disappear when you consume them for your skills or kill the monster/player.&lt;br /&gt;
&lt;br /&gt;
Here's the breakdown on the damage multiplier.&lt;br /&gt;
1 Soul: 100%&lt;br /&gt;
2 Souls: 140%&lt;br /&gt;
3 Souls: 180%&lt;br /&gt;
4 Souls: 220%&lt;br /&gt;
5 Souls: 260%&lt;br /&gt;
6 Souls: 300%&lt;br /&gt;
7 Souls: 350%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
In order to collect these souls you will need to use skills that generate them such as Lacerate and Claw Swipe. These skills have a fairly long cooldown when compared to how fast you auto-attack. So your focus will be lowering their cooldowns so that you can generate more orbs to use your finishing skills.&lt;br /&gt;
&lt;br /&gt;
Claw Swipe&lt;br /&gt;
Move swiftly and scratch your enemy. Obtain a soul.&lt;br /&gt;
Weapon: Claws&lt;br /&gt;
Recommended: Reduce cooldown&lt;br /&gt;
Optional: N/A&lt;br /&gt;
&lt;br /&gt;
Lacerate&lt;br /&gt;
Jump high and give a lethal scratch to your enemy. Obtain a soul.&lt;br /&gt;
Weapon: Claws or Dual Swords&lt;br /&gt;
Recommended: Reduce cooldown&lt;br /&gt;
Optional: N/A&lt;br /&gt;
&lt;br /&gt;
Razor Claw&lt;br /&gt;
Channel the energy of collected souls to unleash a powerful combo.&lt;br /&gt;
Requires one or more souls.&lt;br /&gt;
Weapon: Claws&lt;br /&gt;
Recommended: Increase damage&lt;br /&gt;
Optional: Reduce cooldown&lt;br /&gt;
&lt;br /&gt;
Claw Lunge&lt;br /&gt;
Slash with your claws and infect your enemy with deadly poison.&lt;br /&gt;
Requires one or more souls.&lt;br /&gt;
Weapon: Claws or Dual Swords&lt;br /&gt;
Recommended: Increase damage&lt;br /&gt;
Optional: Reduce cooldown&lt;br /&gt;
&lt;br /&gt;
Enfeeblement&lt;br /&gt;
Chance to decrease movement and/or infect decay damage every second for 10s.&lt;br /&gt;
Weapon: Claws or Dual Swords&lt;br /&gt;
Recommended: Reduce cooldown&lt;br /&gt;
Optional: Increase damage&lt;br /&gt;
&lt;br /&gt;
Intimidation&lt;br /&gt;
Threaten your target by brandishing a weapon. Obtain a soul.&lt;br /&gt;
Weapon: Dual Swords&lt;br /&gt;
Recommended: Reduce cooldown&lt;br /&gt;
Optional: N/A&lt;br /&gt;
&lt;br /&gt;
Nimble Defense&lt;br /&gt;
Increase your evasion when defending against AoE/long range attacks. Self-buff.&lt;br /&gt;
Weapon: Claws or Dual Swords&lt;br /&gt;
Recommended: N/A&lt;br /&gt;
Optional: N/A&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Talk:Guardian_Skills</id>
		<title>Talk:Guardian Skills</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Talk:Guardian_Skills"/>
				<updated>2012-11-19T15:54:08Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Need a confirmation on the Trip empowerments, as this was taken from the Cleric section, which as the wrong damage info.&lt;br /&gt;
&lt;br /&gt;
== Removing this Page ==&lt;br /&gt;
Shouldn't we remove this page and the [[HolyKnight Skills]] as well? [[User:Joshbl56|Joshbl56]] 15:54, 19 November 2012 (UTC)&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Fighter</id>
		<title>Fighter</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Fighter"/>
				<updated>2012-11-19T15:40:00Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;/* Job Tree */  lightened up the background to look more like the stats.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__notoc__&lt;br /&gt;
[[Image:fighter.jpg|thumb]]&lt;br /&gt;
*[[Fighter Guide]]&lt;br /&gt;
*[[Fighter Skills]]&lt;br /&gt;
*[[Fighter Leveling]]&lt;br /&gt;
*[[Fighter Stats]]&lt;br /&gt;
&lt;br /&gt;
=Description=&lt;br /&gt;
Thanks to their strength, fearlessness and superb combat skills, fighters are always ready to take on any enemy. The powerhouse and mainstay of any party, fighters battle foes at close range while allies support them from all sides. With the slash of a sword, or the swing of an axe, all you will hear is the death cry of enemies.&lt;br /&gt;
&lt;br /&gt;
Fighters can equip a 1H (1-handed) sword and shield or a 2H (2-handed) sword or axe. They can only wear armor specific to their class and level. Main attributes are Strength (for damage) and Endurance (for more hit points and defense). To increase your SP (spirit points), ability to use more skills and chance for critical hits, try adding some points to spirit. For your skill empowers (under skills button &amp;quot;K&amp;quot; key), focus on increasing damage output at first. You can also save all your skill empowers till level 20 and put all the damage increase to 2H skills. A tanker build often reduces the cool down of their taunts, Snearing Kick and Mock.&lt;br /&gt;
&lt;br /&gt;
Skill empower will also enable you to increase the duration of a fighter's stun skill. You can empower skills beginning at level 3.&lt;br /&gt;
&lt;br /&gt;
=Job Tree=&lt;br /&gt;
&lt;br /&gt;
[[Image:Class_Change_Fighter.png|thumb]]&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;30%&amp;quot;&lt;br /&gt;
|style=&amp;quot;border-top:1px solid grey; border-right:1px solid grey; border-left:1px solid grey; background:#F75D59;&amp;quot;|&amp;lt;center&amp;gt;'''First Job'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-top:1px solid grey; border-right:1px solid grey; background:#F75D59;&amp;quot;|&amp;lt;center&amp;gt;'''Second Job'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-top:1px solid grey; border-right:1px solid grey; background:#F75D59;&amp;quot;|&amp;lt;center&amp;gt;'''Third Job'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-top:1px solid grey; border-right:1px solid grey; background:#F75D59;&amp;quot;|&amp;lt;center&amp;gt;'''Fourth Job'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-right:1px solid grey; border-left:1px solid grey; border-bottom:1px solid grey; background:transparent;&amp;quot;|&amp;lt;center&amp;gt;Fighter&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-right:1px solid grey; border-bottom:1px solid grey; background:transparent;&amp;quot;|&amp;lt;center&amp;gt;Clever Fighter&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-right:1px solid grey; border-bottom:1px solid grey; background:transparent;&amp;quot;|&amp;lt;center&amp;gt;Warrior&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-right:1px solid grey; border-bottom:1px solid grey; background:transparent;&amp;quot;|&amp;lt;center&amp;gt;Knight OR Gladiator&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
* You can only choose one of the 4th Jobs for Fighter&lt;br /&gt;
&lt;br /&gt;
=Why a Fighter?=&lt;br /&gt;
==Strengths==&lt;br /&gt;
*Highest Defense&lt;br /&gt;
*Highest physical Damage&lt;br /&gt;
*Two self buffs that can increases strength and decrease defense or increase defense and decrease strength&lt;br /&gt;
*Can stun&lt;br /&gt;
*Can equip 3 different weapons after first job quest&lt;br /&gt;
*Can equip shield&lt;br /&gt;
&lt;br /&gt;
==Weaknesses==&lt;br /&gt;
*No magical damage output&lt;br /&gt;
*Low magical defense&lt;br /&gt;
&lt;br /&gt;
=Base Stats and Equipment=&lt;br /&gt;
==Armor==&lt;br /&gt;
[http://www.fiestafan.com/wiki/index.php?title=Armors_%28Fighter%29 Fighter Only]&lt;br /&gt;
&lt;br /&gt;
==Weapon==&lt;br /&gt;
[http://www.fiestafan.com/wiki/index.php?title=Weapons_%28Fighter%29 One Handed Sword, Two Handed Sword, and Axe]&lt;br /&gt;
&lt;br /&gt;
=Starting Stats=&lt;br /&gt;
&amp;lt;table width=&amp;quot;350&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;font-weight:bold; background-color:#F75D59;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;STR&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;DEX&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;END&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;INT&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;SPR&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;HP&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;SP&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;tr stryle=&amp;quot;border-bottom: 0px solid #ccc;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Also See=&lt;br /&gt;
&lt;br /&gt;
[http://www.fiestafan.com/forums/showthread.php?t=22413 Quick Beginner's Class Guide] ~Hessah&lt;br /&gt;
&lt;br /&gt;
{{Character}}&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Item_List_(Data_Dump)</id>
		<title>Item List (Data Dump)</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Item_List_(Data_Dump)"/>
				<updated>2010-09-29T02:50:26Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;/* Clerics */  Changed Cleric Skill Dump into table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to FiestaFan's official Item List. Here you will find all the items in Fiesta, as there are thousands of items in Fiesta Online. You may find some of these useful, and others not as much. All the known items in Fiesta are listed here. Please be aware, however, that these items may or may not exist as of now in the version of Fiesta hosted by Outspark.&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
There are various types of armors in Fiesta; some can be bought from NPCs (non-playable characters), whereas others are special drops from various monsters. Shields are included with the cleric and fighter subsections respectively.&lt;br /&gt;
&lt;br /&gt;
===Archers===&lt;br /&gt;
:''Main article: [[Armors#Archer|Armors]]''&lt;br /&gt;
'''Note: Solar Eclipse variations may be found from monster drops.&lt;br /&gt;
&lt;br /&gt;
====Trivial Armor====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Trivial Boots || NPC || Armor || 2&lt;br /&gt;
|-&lt;br /&gt;
| Trivial Helmet || NPC || Armor || 4&lt;br /&gt;
|-&lt;br /&gt;
| Trivial Pants || NPC || Armor || 6&lt;br /&gt;
|-&lt;br /&gt;
| Trivial Shirt || NPC || Armor || 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Hard Leather Armor====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Hard Leather Boots || NPC || Armor || 14&lt;br /&gt;
|-&lt;br /&gt;
| Hard Leather Helmet || NPC || Armor || 16&lt;br /&gt;
|-&lt;br /&gt;
| Hard Leather Pants || NPC || Armor || 18&lt;br /&gt;
|-&lt;br /&gt;
| Hard Leather Armor|| NPC || Armor || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Disguise Armor====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Disguise Boots || NPC || Armor || 24&lt;br /&gt;
|-&lt;br /&gt;
| Disguise Helmet || NPC || Armor || 26&lt;br /&gt;
|-&lt;br /&gt;
| Disguise Pants || NPC || Armor || 28&lt;br /&gt;
|-&lt;br /&gt;
| Disguise Armor|| NPC || Armor || 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Sneak Armor====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Sneak Boots || NPC || Armor || 34&lt;br /&gt;
|-&lt;br /&gt;
| Sneak Helmet || NPC || Armor || 36&lt;br /&gt;
|-&lt;br /&gt;
| Sneak Pants || NPC || Armor || 38&lt;br /&gt;
|-&lt;br /&gt;
| Sneak Armor|| NPC || Armor || 40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Robber Armor====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Robber Boots || NPC || Armor || 44&lt;br /&gt;
|-&lt;br /&gt;
| Robber Helmet || NPC || Armor || 46&lt;br /&gt;
|-&lt;br /&gt;
| Robber Pants || NPC || Armor || 48&lt;br /&gt;
|-&lt;br /&gt;
| Robber Armor|| NPC || Armor || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Hunter Armor====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Hunter Boots || NPC || Armor || 54&lt;br /&gt;
|-&lt;br /&gt;
| Hunter Helmet || NPC || Armor || 56&lt;br /&gt;
|-&lt;br /&gt;
| Hunter Pants || NPC || Armor || 58&lt;br /&gt;
|-&lt;br /&gt;
| Hunter Armor|| NPC || Armor || 60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Master Armor====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Master Boots || NPC || Armor || 64&lt;br /&gt;
|-&lt;br /&gt;
| Master Helmet || NPC || Armor || 66&lt;br /&gt;
|-&lt;br /&gt;
| Master Pants || NPC || Armor || 68&lt;br /&gt;
|-&lt;br /&gt;
| Master Armor|| NPC || Armor || 70&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Dusk Armor====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Dusk Boots || NPC || Armor || 74&lt;br /&gt;
|-&lt;br /&gt;
| Dusk Helmet || NPC || Armor || 76&lt;br /&gt;
|-&lt;br /&gt;
| Dusk Pants || NPC || Armor || 78&lt;br /&gt;
|-&lt;br /&gt;
| Dusk Armor|| NPC || Armor || 80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Darkness Armor====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Darkness Boots || NPC || Armor || 84&lt;br /&gt;
|-&lt;br /&gt;
| Darkness Helmet || NPC || Armor || 86&lt;br /&gt;
|-&lt;br /&gt;
| Darkness Pants || NPC || Armor || 88&lt;br /&gt;
|-&lt;br /&gt;
| Darkness Armor|| NPC || Armor || 90&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Jonas Armor====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Jonas Boots || NPC || Armor || 94&lt;br /&gt;
|-&lt;br /&gt;
| Jonas Helmet || NPC || Armor || 96&lt;br /&gt;
|-&lt;br /&gt;
| Jonas Pants || NPC || Armor || 98&lt;br /&gt;
|-&lt;br /&gt;
| Jonas Armor|| NPC || Armor || 99&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Clerics===&lt;br /&gt;
:''Main article: [[Armors#Cleric|Armors]]''&lt;br /&gt;
'''Note: Solar Eclipse variations may be found from monster drops.&lt;br /&gt;
&lt;br /&gt;
====Litany Armor====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Litany Boots || NPC || Armor || 2&lt;br /&gt;
|-&lt;br /&gt;
| Litany Helmet || NPC || Armor || 4&lt;br /&gt;
|-&lt;br /&gt;
| Litany Pants || NPC || Armor || 6&lt;br /&gt;
|-&lt;br /&gt;
| Litany Shirt || NPC || Armor || 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Bless Armor====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Bless Boots || NPC || Armor || 14&lt;br /&gt;
|-&lt;br /&gt;
| Bless Helmet || NPC || Armor || 16&lt;br /&gt;
|-&lt;br /&gt;
| Bless Pants || NPC || Armor || 18&lt;br /&gt;
|-&lt;br /&gt;
| Bless Armor || NPC || Armor || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Restore Armor====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Restore Boots || NPC || Armor || 24&lt;br /&gt;
|-&lt;br /&gt;
| Restore Helmet || NPC || Armor || 26&lt;br /&gt;
|-&lt;br /&gt;
| Restore Pants || NPC || Armor || 28&lt;br /&gt;
|-&lt;br /&gt;
| Restore Armor || NPC || Armor || 30&lt;br /&gt;
|}&lt;br /&gt;
    &lt;br /&gt;
====Splint Armor====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Splint Boots || NPC || Armor || 34&lt;br /&gt;
|-&lt;br /&gt;
| Splint Helmet || NPC || Armor || 36&lt;br /&gt;
|-&lt;br /&gt;
| Splint Pants || NPC || Armor || 38&lt;br /&gt;
|-&lt;br /&gt;
| Splint Armor || NPC || Armor || 40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Sacred Armor====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Sacred Boots || NPC || Armor || 44&lt;br /&gt;
|-&lt;br /&gt;
| Sacred Helmet || NPC || Armor || 46&lt;br /&gt;
|-&lt;br /&gt;
| Sacred Pants || NPC || Armor || 48&lt;br /&gt;
|-&lt;br /&gt;
| Sacred Armor || NPC || Armor || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====August Armor====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| August Boots || NPC || Armor || 54&lt;br /&gt;
|-&lt;br /&gt;
| August Helmet || NPC || Armor || 56&lt;br /&gt;
|-&lt;br /&gt;
| August Pants || NPC || Armor || 58&lt;br /&gt;
|-&lt;br /&gt;
| August Armor || NPC || Armor || 60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Field Plate Armor====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Field Plate Boots || NPC || Armor || 64&lt;br /&gt;
|-&lt;br /&gt;
| Field Plate Helmet || NPC || Armor || 66&lt;br /&gt;
|-&lt;br /&gt;
| Field Plate Pants || NPC || Armor || 68&lt;br /&gt;
|-&lt;br /&gt;
| Field Plate Armor || NPC || Armor || 70&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Full Plate Armor====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Full Plate Boots || NPC || Armor || 74&lt;br /&gt;
|-&lt;br /&gt;
| Full Plate Helmet || NPC || Armor || 76&lt;br /&gt;
|-&lt;br /&gt;
| Full Plate Pants || NPC || Armor || 78&lt;br /&gt;
|-&lt;br /&gt;
| Full Plate Armor || NPC || Armor || 80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Holy Plate Armor====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Holy Plate Boots || NPC || Armor || 84&lt;br /&gt;
|-&lt;br /&gt;
| Holy Plate Helmet || NPC || Armor || 86&lt;br /&gt;
|-&lt;br /&gt;
| Holy Plate Pants || NPC || Armor || 88&lt;br /&gt;
|-&lt;br /&gt;
| Holy Plate Armor || NPC || Armor || 90&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Cherry Tee Armor====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Cherry Tee Boots || NPC || Armor || 94&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Tee Helmet || NPC || Armor || 96&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Tee Pants || NPC || Armor || 98&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Tee Armor || NPC || Armor || 99&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Fighters===&lt;br /&gt;
:''Main article: [[Armors#Fighter|Armors]]''&lt;br /&gt;
'''Note: Solar Eclipse variations may be found from monster drops.'''&lt;br /&gt;
&lt;br /&gt;
====Leather Armor====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Leather Boots || NPC || Armor || 2&lt;br /&gt;
|-&lt;br /&gt;
| Leather Helmet || NPC || Armor || 4&lt;br /&gt;
|-&lt;br /&gt;
| Leather Pants || NPC || Armor || 6&lt;br /&gt;
|-&lt;br /&gt;
| Leather Shirt || NPC || Armor || 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Chain Armour====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Chain Boots || NPC || Armor || 14&lt;br /&gt;
|-&lt;br /&gt;
| Chain Helmet || NPC || Armor || 16&lt;br /&gt;
|-&lt;br /&gt;
| Chain Pants || NPC || Armor || 18&lt;br /&gt;
|-&lt;br /&gt;
| Chain Armor || NPC || Armor || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Hide Armor====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Hide Boots || NPC || Armor || 24&lt;br /&gt;
|-&lt;br /&gt;
| Hide Helmet || NPC || Armor || 26&lt;br /&gt;
|-&lt;br /&gt;
| Hide Pants || NPC || Armor || 28&lt;br /&gt;
|-&lt;br /&gt;
| Hide Armor || NPC || Armor || 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Scale Mail Armor====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Scale Mail Boots || NPC || Armor || 34&lt;br /&gt;
|-&lt;br /&gt;
| Scale Mail Helmet || NPC || Armor || 36&lt;br /&gt;
|-&lt;br /&gt;
| Scale Mail Pants || NPC || Armor || 38&lt;br /&gt;
|-&lt;br /&gt;
| Scale Mail Armor || NPC || Armor || 40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mithril Armor====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Mithril Boots || NPC || Armor || 44&lt;br /&gt;
|-&lt;br /&gt;
| Mithril Helmet || NPC || Armor || 46&lt;br /&gt;
|-&lt;br /&gt;
| Mithril Pants || NPC || Armor || 48&lt;br /&gt;
|-&lt;br /&gt;
| Mithril Armor || NPC || Armor || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Brigadine Armor====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Brigadine Boots || NPC || Armor || 54&lt;br /&gt;
|-&lt;br /&gt;
| Brigadine Helmet || NPC || Armor || 56&lt;br /&gt;
|-&lt;br /&gt;
| Brigadine Pants || NPC || Armor || 58&lt;br /&gt;
|-&lt;br /&gt;
| Brigadine Armor || NPC || Armor || 60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Light Plate Armor====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Light Plate Boots || NPC || Armor || 64&lt;br /&gt;
|-&lt;br /&gt;
| Light Plate Helmet || NPC || Armor || 66&lt;br /&gt;
|-&lt;br /&gt;
| Light Plate Pants || NPC || Armor || 68&lt;br /&gt;
|-&lt;br /&gt;
| Light Plate Armor || NPC || Armor || 70&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Half Plate Armor====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Half Plate Boots || NPC || Armor || 74&lt;br /&gt;
|-&lt;br /&gt;
| Half Plate Helmet || NPC || Armor || 76&lt;br /&gt;
|-&lt;br /&gt;
| Half Plate Pants || NPC || Armor || 78&lt;br /&gt;
|-&lt;br /&gt;
| Half Plate Armor || NPC || Armor || 80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mighty Plate Armor====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Mighty Plate Boots || NPC || Armor || 84&lt;br /&gt;
|-&lt;br /&gt;
| Mighty Plate Helmet || NPC || Armor || 86&lt;br /&gt;
|-&lt;br /&gt;
| Mighty Plate Pants || NPC || Armor || 88&lt;br /&gt;
|-&lt;br /&gt;
| Mighty Plate Armor || NPC || Armor || 90&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Nail Plate Armor====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Nail Plate Boots || NPC || Armor || 94&lt;br /&gt;
|-&lt;br /&gt;
| Nail Plate Helmet || NPC || Armor || 96&lt;br /&gt;
|-&lt;br /&gt;
| Nail Plate Pants || NPC || Armor || 98&lt;br /&gt;
|-&lt;br /&gt;
| Nail Plate Armor || NPC || Armor || 99&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Mages===&lt;br /&gt;
:''Main article: [[Armors#Mage|Armors]]''&lt;br /&gt;
'''Note: Lunar Eclipse variations may be found from monster drops.&lt;br /&gt;
&lt;br /&gt;
====Novice Armor====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Novice Boots || NPC || Armor || 2&lt;br /&gt;
|-&lt;br /&gt;
| Novice Helmet || NPC || Armor || 4&lt;br /&gt;
|-&lt;br /&gt;
| Novice Pants || NPC || Armor || 6&lt;br /&gt;
|-&lt;br /&gt;
| Novice Shirt || NPC || Armor || 8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Magic Armor====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Magic Boots || NPC || Armor || 14&lt;br /&gt;
|-&lt;br /&gt;
| Magic Helmet || NPC || Armor || 16&lt;br /&gt;
|-&lt;br /&gt;
| Magic Pants || NPC || Armor || 18&lt;br /&gt;
|-&lt;br /&gt;
| Magic Armor || NPC || Armor || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Delight Armor====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Delight Boots || NPC || Armor || 24&lt;br /&gt;
|-&lt;br /&gt;
| Delight Helmet || NPC || Armor || 26&lt;br /&gt;
|-&lt;br /&gt;
| Delight Pants || NPC || Armor || 28&lt;br /&gt;
|-&lt;br /&gt;
| Delight Armor || NPC || Armor || 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Silk Armor====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Silk Boots || NPC || Armor || 34&lt;br /&gt;
|-&lt;br /&gt;
| Silk Helmet || NPC || Armor || 36&lt;br /&gt;
|-&lt;br /&gt;
| Silk Pants || NPC || Armor || 38&lt;br /&gt;
|-&lt;br /&gt;
| Silk Armor || NPC || Armor || 40&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mental Armor====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Mental Boots || NPC || Armor || 44&lt;br /&gt;
|-&lt;br /&gt;
| Mental Helmet || NPC || Armor || 46&lt;br /&gt;
|-&lt;br /&gt;
| Mental Pants || NPC || Armor || 48&lt;br /&gt;
|-&lt;br /&gt;
| Mental Armor || NPC || Armor || 50&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Nature Armor====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Nature Boots || NPC || Armor || 54&lt;br /&gt;
|-&lt;br /&gt;
| Nature Helmet || NPC || Armor || 56&lt;br /&gt;
|-&lt;br /&gt;
| Nature Pants || NPC || Armor || 58&lt;br /&gt;
|-&lt;br /&gt;
| Nature Armor || NPC || Armor || 60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Element Armor====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Element Boots || NPC || Armor || 64&lt;br /&gt;
|-&lt;br /&gt;
| Element Helmet || NPC || Armor || 66&lt;br /&gt;
|-&lt;br /&gt;
| Element Pants || NPC || Armor || 68&lt;br /&gt;
|-&lt;br /&gt;
| Element Armor || NPC || Armor || 70&lt;br /&gt;
|}  &lt;br /&gt;
&lt;br /&gt;
====Superior Armor====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Superior Boots || NPC || Armor || 74&lt;br /&gt;
|-&lt;br /&gt;
| Superior Helmet || NPC || Armor || 76&lt;br /&gt;
|-&lt;br /&gt;
| Superior Pants || NPC || Armor || 78&lt;br /&gt;
|-&lt;br /&gt;
| Superior Armor || NPC || Armor || 80&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wisdom Armor====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Wisdom Boots || NPC || Armor || 84&lt;br /&gt;
|-&lt;br /&gt;
| Wisdom Helmet || NPC || Armor || 86&lt;br /&gt;
|-&lt;br /&gt;
| Wisdom Pants || NPC || Armor || 88&lt;br /&gt;
|-&lt;br /&gt;
| Wisdom Armor || NPC || Armor || 90&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wizard's Armor====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Wizard's Boots || NPC || Armor || 94&lt;br /&gt;
|-&lt;br /&gt;
| Wizard's Helmet || NPC || Armor || 96&lt;br /&gt;
|-&lt;br /&gt;
| Wizard's Pants || NPC || Armor || 98&lt;br /&gt;
|-&lt;br /&gt;
| Wizard's Armor || NPC || Armor || 99&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
There are various types of weapons in Fiesta; some can be bought from NPCs (non-playable characters), whereas others are special drops from various monsters.&lt;br /&gt;
&lt;br /&gt;
===Archers===&lt;br /&gt;
''Note: Lightning, Raging Wind, Solar Eclipse, Storm, Sun, Thunder, and Wind versions may be found from random monster drops. Boogy King, King Marlone, Zombie King, Great Goblin King, Torturer King, Giant Orc Captain, Giant Harpy, and Guardian Master variations are drops from their respective boss monster. Also, Canary and Sylph weapons are exclusively dropped by random monsters.''&lt;br /&gt;
&lt;br /&gt;
====Bows====&lt;br /&gt;
:''Main article: [[Weapons_(Archer)#Bows|Weapons]]&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Short Bow || NPC || Weapon || 1&lt;br /&gt;
|-&lt;br /&gt;
| Long Bow || NPC || Weapon || 8&lt;br /&gt;
|-&lt;br /&gt;
| Light Bow || NPC || Weapon || 15&lt;br /&gt;
|-&lt;br /&gt;
| Roumen Bow|| NPC || Weapon || 20&lt;br /&gt;
|-&lt;br /&gt;
| Close Bow || NPC || Weapon || 30&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Bow || NPC || Weapon || 40&lt;br /&gt;
|-&lt;br /&gt;
| Composite Bow || NPC || Weapon || 50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Beak of Canary&amp;lt;/span&amp;gt; || Drop || Weapon || 50&lt;br /&gt;
|-&lt;br /&gt;
| War Bow || NPC || Weapon || 60&lt;br /&gt;
|-&lt;br /&gt;
| Battle Bow || NPC || Weapon || 70&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Dance of Sylph&amp;lt;/span&amp;gt; || Drop || Weapon || 70&lt;br /&gt;
|-&lt;br /&gt;
| Giant Bow || NPC || Weapon || 80&lt;br /&gt;
|-&lt;br /&gt;
| Titanic Bow || NPC || Weapon || 90&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Bow || NPC || Weapon || 100&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
====Crossbows====&lt;br /&gt;
:''Main article: [[Weapons_(Archer)#Crossbows|Weapons]]&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Steel Crossbow || NPC || Weapon || 20&lt;br /&gt;
|-&lt;br /&gt;
| Close Crossbow || NPC || Weapon || 30&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Crossbow || NPC || Weapon || 40&lt;br /&gt;
|-&lt;br /&gt;
| Composite Crossbow || NPC || Weapon || 50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Wing of Canary&amp;lt;/span&amp;gt; || Drop || Weapon || 50&lt;br /&gt;
|-&lt;br /&gt;
| War Crossbow || NPC || Weapon || 60&lt;br /&gt;
|-&lt;br /&gt;
| Battle Crossbow || NPC || Weapon || 70&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Sylph's Song&amp;lt;/span&amp;gt; || Drop || Weapon || 70&lt;br /&gt;
|-&lt;br /&gt;
| Giant Crossbow || NPC || Weapon || 80&lt;br /&gt;
|-&lt;br /&gt;
| Titanic Crossbow || NPC || Weapon || 90&lt;br /&gt;
|-&lt;br /&gt;
| Shadow Crossbow || NPC || Weapon || 100&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Clerics===&lt;br /&gt;
''Note: Lightning, Raging Wind, Solar Eclipse, Storm, Sun, Thunder, and Wind versions may be found from random monster drops. Boogy King, King Marlone, Zombie King, Great Goblin King, Torturer King, Giant Orc Captain, Giant Harpy, and Guardian Master variations are drops from their respective boss monster. Also, Caimito and Spike weapons are exclusively dropped by random monsters.''&lt;br /&gt;
&lt;br /&gt;
====Maces====&lt;br /&gt;
:''Main article: [[Weapons_(Cleric)#Maces|Weapons]]&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Short Mace || NPC || Weapon || 1&lt;br /&gt;
|-&lt;br /&gt;
| Long Mace || NPC || Weapon || 8&lt;br /&gt;
|-&lt;br /&gt;
| Spiked Club || NPC || Weapon || 15&lt;br /&gt;
|-&lt;br /&gt;
| Roumen Mace || NPC || Weapon || 20&lt;br /&gt;
|-&lt;br /&gt;
| Stout Mace || NPC || Weapon || 30&lt;br /&gt;
|-&lt;br /&gt;
| Horseman's Flail || NPC || Weapon || 40&lt;br /&gt;
|-&lt;br /&gt;
| Morning Star || NPC || Weapon || 50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Caimito&amp;lt;/span&amp;gt; || Drop || Weapon || 50&lt;br /&gt;
|-&lt;br /&gt;
| War Mace || NPC || Weapon || 60&lt;br /&gt;
|-&lt;br /&gt;
| Battle Mace || NPC || Weapon || 70&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Raging Wind&amp;lt;/span&amp;gt; || Drop || Weapon || 70&lt;br /&gt;
|-&lt;br /&gt;
| Giant Mace || NPC || Weapon || 80&lt;br /&gt;
|-&lt;br /&gt;
| Titanic Mace || NPC || Weapon || 90&lt;br /&gt;
|-&lt;br /&gt;
| Holy Mace || NPC || Weapon || 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Hammers====&lt;br /&gt;
:''Main article: [[Weapons_(Cleric)#Hammers|Weapons]]&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Heaven Hammer || NPC || Weapon || 20&lt;br /&gt;
|-&lt;br /&gt;
| Stout Hammer || NPC || Weapon || 30&lt;br /&gt;
|-&lt;br /&gt;
| Horseman's Hammer || NPC || Weapon || 40&lt;br /&gt;
|-&lt;br /&gt;
| Morgenstern || NPC || Weapon || 50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Spikes of Caimito&amp;lt;/span&amp;gt; || Drop || Weapon || 50&lt;br /&gt;
|-&lt;br /&gt;
| War Hammer || NPC || Weapon || 60&lt;br /&gt;
|-&lt;br /&gt;
| Battle Hammer || NPC || Weapon || 70&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Raging Claw&amp;lt;/span&amp;gt; || Drop || Weapon || 70&lt;br /&gt;
|-&lt;br /&gt;
| Giant Hammer || NPC || Weapon || 80&lt;br /&gt;
|-&lt;br /&gt;
| Titanic Hammer || NPC || Weapon || 90&lt;br /&gt;
|-&lt;br /&gt;
| Holy Hammer || NPC || Weapon || 100&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Fighters===&lt;br /&gt;
''Note: Lightning, Raging Wind, Solar Eclipse, Storm, Sun, Thunder, and Wind versions may be found from random monster drops. Boogy King, King Marlone, Zombie King, Great Goblin King, Torturer King, Giant Orc Captain, Giant Harpy, and Guardian Master variations are drops from their respective boss monster. Also, Casha and Cainance weapons are exclusively dropped by random monsters.''&lt;br /&gt;
&lt;br /&gt;
====One-Handed Swords====&lt;br /&gt;
:''Main article: [[Weapons_(Fighter)#One-Handed_Swords|Weapons]]&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Short Sword || NPC || Weapon || 1&lt;br /&gt;
|-&lt;br /&gt;
| Long Sword || NPC || Weapon || 8&lt;br /&gt;
|-&lt;br /&gt;
| Broad Sword || NPC || Weapon || 15&lt;br /&gt;
|-&lt;br /&gt;
| Roumen Sword || NPC || Weapon || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bridge Sword || NPC || Weapon || 30&lt;br /&gt;
|-&lt;br /&gt;
| Cutlass || NPC || Weapon || 40&lt;br /&gt;
|-&lt;br /&gt;
| Edged Sword || NPC || Weapon || 50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Flight of Cainance&amp;lt;/span&amp;gt; || Drop || Weapon || 50&lt;br /&gt;
|-&lt;br /&gt;
| Splitter || NPC || Weapon || 60&lt;br /&gt;
|-&lt;br /&gt;
| AvantGarde Sword || NPC || Weapon || 70&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Beak of Casha&amp;lt;/span&amp;gt; || Drop || Weapon || 70&lt;br /&gt;
|-&lt;br /&gt;
| Serpent Sword || NPC || Weapon || 80&lt;br /&gt;
|-&lt;br /&gt;
| Vulcan Sword || NPC || Weapon || 90&lt;br /&gt;
|-&lt;br /&gt;
| Hellas Sword || NPC || Weapon || 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Two-Handed Swords====&lt;br /&gt;
:''Main article: [[Weapons_(Fighter)#Two-Handed_Swords|Weapons]]&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Steel Sword || NPC || Weapon || 20&lt;br /&gt;
|-&lt;br /&gt;
| Crusader || NPC || Weapon || 30&lt;br /&gt;
|-&lt;br /&gt;
| Zweihander || NPC || Weapon || 40&lt;br /&gt;
|-&lt;br /&gt;
| Bastard Sword || NPC || Weapon || 50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Gaze of Cainance&amp;lt;/span&amp;gt; || Drop || Weapon || 50&lt;br /&gt;
|-&lt;br /&gt;
| Claymore || NPC || Weapon || 60&lt;br /&gt;
|-&lt;br /&gt;
| Flamberge || NPC || Weapon || 70&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Casha's Claw&amp;lt;/span&amp;gt; || Drop || Weapon || 70&lt;br /&gt;
|-&lt;br /&gt;
| Giant Sword || NPC || Weapon || 80&lt;br /&gt;
|-&lt;br /&gt;
| Titanic Sword || NPC || Weapon || 90&lt;br /&gt;
|-&lt;br /&gt;
| Valor Sword || NPC || Weapon || 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Axes====&lt;br /&gt;
:''Main article: [[Weapons_(Fighter)#Axes|Weapons]]&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Steel Axe || NPC || Weapon || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hide Axe || NPC || Weapon || 30&lt;br /&gt;
|-&lt;br /&gt;
| Two-Handed Axe || NPC || Weapon || 40&lt;br /&gt;
|-&lt;br /&gt;
| Pole Axe || NPC || Weapon || 50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Rage of Cainance&amp;lt;/span&amp;gt; || Drop || Weapon || 50&lt;br /&gt;
|-&lt;br /&gt;
| Halberd || NPC || Weapon || 60&lt;br /&gt;
|-&lt;br /&gt;
| Viking Axe || NPC || Weapon || 70&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Wing of Casha&amp;lt;/span&amp;gt; || Drop || Weapon || 70&lt;br /&gt;
|-&lt;br /&gt;
| Giant Axe || NPC || Weapon || 80&lt;br /&gt;
|-&lt;br /&gt;
| Titanic Axe || NPC || Weapon || 90&lt;br /&gt;
|-&lt;br /&gt;
| Valor Axe || NPC || Weapon || 100&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Mages===&lt;br /&gt;
''Note: Lightning, Raging Wind, Moon, Sad Moon, Spirit Moon, Lunar Eclipse, Storm, Sun, Thunder, and Wind versions may be found from random monster drops. Boogy King, King Marlone, Zombie King, Great Goblin King, Torturer King, Giant Orc Captain, Giant Harpy, and Guardian Master variations are drops from their respective boss monster. Also, Caimito and Spike weapons are exclusively dropped by random monsters.''&lt;br /&gt;
====Staves====&lt;br /&gt;
:''Main article: [[Weapons_(Mage)#Staves|Weapons]]&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Short Staff || NPC || Weapon || 1&lt;br /&gt;
|-&lt;br /&gt;
| Long Staff || NPC || Weapon || 8&lt;br /&gt;
|-&lt;br /&gt;
| Magic Staff || NPC || Weapon || 15&lt;br /&gt;
|-&lt;br /&gt;
| Roumen Staff || NPC || Weapon || 20&lt;br /&gt;
|-&lt;br /&gt;
| Zest Staff || NPC || Weapon || 30&lt;br /&gt;
|-&lt;br /&gt;
| Power Staff || NPC || Weapon || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit Staff || NPC || Weapon || 50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Goblin Staff&amp;lt;/span&amp;gt; || Drop || Weapon || 50&lt;br /&gt;
|-&lt;br /&gt;
| Fairy Staff || NPC || Weapon || 60&lt;br /&gt;
|-&lt;br /&gt;
| Battle Staff || NPC || Weapon || 70&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Hatchling Staff&amp;lt;/span&amp;gt; || Drop || Weapon || 70&lt;br /&gt;
|-&lt;br /&gt;
| Giant Staff || NPC || Weapon || 80&lt;br /&gt;
|-&lt;br /&gt;
| Titanic Staff || NPC || Weapon || 90&lt;br /&gt;
|-&lt;br /&gt;
| Illusion Staff || NPC || Weapon || 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Wands====&lt;br /&gt;
:''Main article: [[Weapons_(Mage)#Wands|Weapons]]&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Rune Wand || NPC || Weapon || 20&lt;br /&gt;
|-&lt;br /&gt;
| Zest Wand || NPC || Weapon || 30&lt;br /&gt;
|-&lt;br /&gt;
| Power Wand || NPC || Weapon || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit Wand || NPC || Weapon || 50&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Goblin Wand&amp;lt;/span&amp;gt; || Drop || Weapon || 50&lt;br /&gt;
|-&lt;br /&gt;
| Fairy Wand || NPC || Weapon || 60&lt;br /&gt;
|-&lt;br /&gt;
| Battle Wand || NPC || Weapon || 70&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Hatchling Wand&amp;lt;/span&amp;gt; || Drop || Weapon || 70&lt;br /&gt;
|-&lt;br /&gt;
| Giant Wand || NPC || Weapon || 80&lt;br /&gt;
|-&lt;br /&gt;
| Titanic Wand || NPC || Weapon || 90&lt;br /&gt;
|-&lt;br /&gt;
| Illusion Wand || NPC || Weapon || 100&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
===Archers===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
|Aimed Shot [01]&lt;br /&gt;
|-&lt;br /&gt;
|Aimed Shot [02]&lt;br /&gt;
|-&lt;br /&gt;
|Aimed Shot [03]&lt;br /&gt;
|-&lt;br /&gt;
|Aimed Shot [04]&lt;br /&gt;
|-&lt;br /&gt;
|Aimed Shot [05]&lt;br /&gt;
|-&lt;br /&gt;
|Aimed Shot [06]&lt;br /&gt;
|-&lt;br /&gt;
|Aimed Shot [07]&lt;br /&gt;
|-&lt;br /&gt;
|Aimed Shot [08]&lt;br /&gt;
|-&lt;br /&gt;
|Aimed Shot [09]&lt;br /&gt;
|-&lt;br /&gt;
|Power Shot [01]&lt;br /&gt;
|-&lt;br /&gt;
|Power Shot [02]&lt;br /&gt;
|-&lt;br /&gt;
|Power Shot [03]&lt;br /&gt;
|-&lt;br /&gt;
|Power Shot [04]&lt;br /&gt;
|-&lt;br /&gt;
|Power Shot [05]&lt;br /&gt;
|-&lt;br /&gt;
|Power Shot [06]&lt;br /&gt;
|-&lt;br /&gt;
|Power Shot [07]&lt;br /&gt;
|-&lt;br /&gt;
|Power Shot [08]&lt;br /&gt;
|-&lt;br /&gt;
|Power Shot [09]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Agility [01]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Agility [02]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Agility [03]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Agility [04]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Agility [05]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Agility [06]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Agility [07]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Agility [08]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Agility [09]&lt;br /&gt;
|-&lt;br /&gt;
|Posion Shot [01]&lt;br /&gt;
|-&lt;br /&gt;
|Posion Shot [02]&lt;br /&gt;
|-&lt;br /&gt;
|Posion Shot [03]&lt;br /&gt;
|-&lt;br /&gt;
|Posion Shot [04]&lt;br /&gt;
|-&lt;br /&gt;
|Posion Shot [05]&lt;br /&gt;
|-&lt;br /&gt;
|Posion Shot [06]&lt;br /&gt;
|-&lt;br /&gt;
|Posion Shot [07]&lt;br /&gt;
|-&lt;br /&gt;
|Posion Shot [08]&lt;br /&gt;
|-&lt;br /&gt;
|Posion Shot [09]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Resistance [01]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Resistance [02]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Resistance [03]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Resistance [04]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Resistance [05]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Aim [01]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Aim [02]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Aim [03]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Aim [04]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Aim [05]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Aim [06]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Aim [07]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Aim [08]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Aim [09]&lt;br /&gt;
|-&lt;br /&gt;
|Bone Shot [01]&lt;br /&gt;
|-&lt;br /&gt;
|Bone Shot [02]&lt;br /&gt;
|-&lt;br /&gt;
|Bone Shot [03]&lt;br /&gt;
|-&lt;br /&gt;
|Bone Shot [04]&lt;br /&gt;
|-&lt;br /&gt;
|Bone Shot [05]&lt;br /&gt;
|-&lt;br /&gt;
|Bone Shot [06]&lt;br /&gt;
|-&lt;br /&gt;
|Bone Shot [07]&lt;br /&gt;
|-&lt;br /&gt;
|Bone Shot [08]&lt;br /&gt;
|-&lt;br /&gt;
|Bone Shot [09]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Roots [01]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Roots [02]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Roots [03]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Roots [04]&lt;br /&gt;
|-&lt;br /&gt;
|Venomous Shot [08]&lt;br /&gt;
|-&lt;br /&gt;
|Venomous Shot [09]&lt;br /&gt;
|-&lt;br /&gt;
|Venomous Shot [10]&lt;br /&gt;
|-&lt;br /&gt;
|Venomous Shot [11]&lt;br /&gt;
|-&lt;br /&gt;
|Venomous Shot [12]&lt;br /&gt;
|-&lt;br /&gt;
|Venomous Shot [13]&lt;br /&gt;
|-&lt;br /&gt;
|Venomous Shot [14]&lt;br /&gt;
|-&lt;br /&gt;
|Venomous Shot [15]&lt;br /&gt;
|-&lt;br /&gt;
|Venomous Shot [16]&lt;br /&gt;
|-&lt;br /&gt;
|Immobilizing Shot [01]&lt;br /&gt;
|-&lt;br /&gt;
|Immobilizing Shot [02]&lt;br /&gt;
|-&lt;br /&gt;
|Immobilizing Shot [03]&lt;br /&gt;
|-&lt;br /&gt;
|Immobilizing Shot [04]&lt;br /&gt;
|-&lt;br /&gt;
|Immobilizing Shot [05]&lt;br /&gt;
|-&lt;br /&gt;
|Immobilizing Shot [06]&lt;br /&gt;
|-&lt;br /&gt;
|Immobilizing Shot [07]&lt;br /&gt;
|-&lt;br /&gt;
|Immobilizing Shot [08]&lt;br /&gt;
|-&lt;br /&gt;
|Immobilizing Shot [09]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Accuracy [01]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Accuracy [02]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Accuracy [03]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Mist [01]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Mist [02]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Mist [03]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Mist [04]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Mist [05]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Mist [06]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Mist [07]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Mist [08]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Mist [09]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Protection [01]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Speed [01]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Speed [02]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Speed [03]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Speed [04]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Speed [05]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Speed [06]&lt;br /&gt;
|-&lt;br /&gt;
|Multi-Shot [01]&lt;br /&gt;
|-&lt;br /&gt;
|Multi-Shot [02]&lt;br /&gt;
|-&lt;br /&gt;
|Multi-Shot [03]&lt;br /&gt;
|-&lt;br /&gt;
|Multi-Shot [04]&lt;br /&gt;
|-&lt;br /&gt;
|Multi-Shot [05]&lt;br /&gt;
|-&lt;br /&gt;
|Multi-Shot [06]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Swiftness [01]&lt;br /&gt;
|-&lt;br /&gt;
|Piercing Shot [01]&lt;br /&gt;
|-&lt;br /&gt;
|Piercing Shot [02]&lt;br /&gt;
|-&lt;br /&gt;
|Piercing Shot [03]&lt;br /&gt;
|-&lt;br /&gt;
|Piercing Shot [04]&lt;br /&gt;
|-&lt;br /&gt;
|Piercing Shot [05]&lt;br /&gt;
|-&lt;br /&gt;
|Piercing Shot [06]&lt;br /&gt;
|-&lt;br /&gt;
|Piercing Shot [07]&lt;br /&gt;
|-&lt;br /&gt;
|Piercing Shot [08]&lt;br /&gt;
|-&lt;br /&gt;
|Piercing Shot [09]&lt;br /&gt;
|-&lt;br /&gt;
|Spirit Shot [01]&lt;br /&gt;
|-&lt;br /&gt;
|Spirit Shot [02]&lt;br /&gt;
|-&lt;br /&gt;
|Spirit Shot [03]&lt;br /&gt;
|-&lt;br /&gt;
|Spirit Shot [04]&lt;br /&gt;
|-&lt;br /&gt;
|Spirit Shot [05]&lt;br /&gt;
|-&lt;br /&gt;
|Spirit Shot [06]&lt;br /&gt;
|-&lt;br /&gt;
|Spirit Shot [07]&lt;br /&gt;
|-&lt;br /&gt;
|Spirit Shot [08]&lt;br /&gt;
|-&lt;br /&gt;
|Spirit Shot [09]&lt;br /&gt;
|-&lt;br /&gt;
|Annihilating Shot [01]&lt;br /&gt;
|-&lt;br /&gt;
|Annihilating Shot [02]&lt;br /&gt;
|-&lt;br /&gt;
|Annihilating Shot [03]&lt;br /&gt;
|-&lt;br /&gt;
|Annihilating Shot [04]&lt;br /&gt;
|-&lt;br /&gt;
|Annihilating Shot [05]&lt;br /&gt;
|-&lt;br /&gt;
|Annihilating Shot [06]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Wrath [01]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Wrath [02]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Wrath [03]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Wrath [04]&lt;br /&gt;
|-&lt;br /&gt;
|Nature's Wrath [05]&lt;br /&gt;
|-&lt;br /&gt;
|Bow Mastery [01]&lt;br /&gt;
|-&lt;br /&gt;
|Bow Mastery [02]&lt;br /&gt;
|-&lt;br /&gt;
|Bow Mastery [03]&lt;br /&gt;
|-&lt;br /&gt;
|Bow Mastery [04]&lt;br /&gt;
|-&lt;br /&gt;
|Bow Mastery [05]&lt;br /&gt;
|-&lt;br /&gt;
|Bow Mastery [06]&lt;br /&gt;
|-&lt;br /&gt;
|Bow Mastery [07]&lt;br /&gt;
|-&lt;br /&gt;
|Bow Mastery [08]&lt;br /&gt;
|-&lt;br /&gt;
|Bow Mastery [09]&lt;br /&gt;
|-&lt;br /&gt;
|Crossbow Mastery [01]&lt;br /&gt;
|-&lt;br /&gt;
|Crossbow Mastery [02]&lt;br /&gt;
|-&lt;br /&gt;
|Crossbow Mastery [03]&lt;br /&gt;
|-&lt;br /&gt;
|Crossbow Mastery [04]&lt;br /&gt;
|-&lt;br /&gt;
|Crossbow Mastery [05]&lt;br /&gt;
|-&lt;br /&gt;
|Crossbow Mastery [06]&lt;br /&gt;
|-&lt;br /&gt;
|Crossbow Mastery [07]&lt;br /&gt;
|-&lt;br /&gt;
|Crossbow Mastery [08]&lt;br /&gt;
|-&lt;br /&gt;
|Crossbow Mastery [09]&lt;br /&gt;
|-&lt;br /&gt;
|Evasion [01]&lt;br /&gt;
|-&lt;br /&gt;
|Evasion [02]&lt;br /&gt;
|-&lt;br /&gt;
|Evasion [03]&lt;br /&gt;
|-&lt;br /&gt;
|Evasion [04]&lt;br /&gt;
|-&lt;br /&gt;
|Evasion [05]&lt;br /&gt;
|-&lt;br /&gt;
|Evasion [06]&lt;br /&gt;
|-&lt;br /&gt;
|Evasion [07]&lt;br /&gt;
|-&lt;br /&gt;
|Evasion [08]&lt;br /&gt;
|-&lt;br /&gt;
|Evasion [09]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Clerics===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	&lt;br /&gt;
|Bash [01]&lt;br /&gt;
|-&lt;br /&gt;
|Bash [02]&lt;br /&gt;
|-&lt;br /&gt;
|Bash [03]&lt;br /&gt;
|-&lt;br /&gt;
|Bash [04]&lt;br /&gt;
|-&lt;br /&gt;
|Bash [05]&lt;br /&gt;
|-&lt;br /&gt;
|Bash [06]&lt;br /&gt;
|-&lt;br /&gt;
|Bash [07]&lt;br /&gt;
|-&lt;br /&gt;
|Bash [08]&lt;br /&gt;
|-&lt;br /&gt;
|Bash [09]&lt;br /&gt;
|-&lt;br /&gt;
|Bash [10]&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Break [01]&lt;br /&gt;
|-&lt;br /&gt;
|Break [02]&lt;br /&gt;
|-&lt;br /&gt;
|Break [03]&lt;br /&gt;
|-&lt;br /&gt;
|Break [04]&lt;br /&gt;
|-&lt;br /&gt;
|Break [05]&lt;br /&gt;
|-&lt;br /&gt;
|Break [06]&lt;br /&gt;
|-&lt;br /&gt;
|Break [07]&lt;br /&gt;
|-&lt;br /&gt;
|Break [08]&lt;br /&gt;
|-&lt;br /&gt;
|Break [09]&lt;br /&gt;
|-&lt;br /&gt;
|Break [10]&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Heal [01]&lt;br /&gt;
|-&lt;br /&gt;
|Heal [02]&lt;br /&gt;
|-&lt;br /&gt;
|Heal [03]&lt;br /&gt;
|-&lt;br /&gt;
|Heal [04]&lt;br /&gt;
|-&lt;br /&gt;
|Heal [05]&lt;br /&gt;
|-&lt;br /&gt;
|Heal [06]&lt;br /&gt;
|-&lt;br /&gt;
|Heal [07]&lt;br /&gt;
|-&lt;br /&gt;
|Heal [08]&lt;br /&gt;
|-&lt;br /&gt;
|Heal [09]&lt;br /&gt;
|-&lt;br /&gt;
|Heal [10]&lt;br /&gt;
|-&lt;br /&gt;
|Heal [11]&lt;br /&gt;
|-&lt;br /&gt;
|Heal [12]&lt;br /&gt;
|-&lt;br /&gt;
|Heal [13]&lt;br /&gt;
|-&lt;br /&gt;
|Heal [14]&lt;br /&gt;
|-&lt;br /&gt;
|Heal [15]&lt;br /&gt;
|-&lt;br /&gt;
|Heal [16]&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Protect [01]&lt;br /&gt;
|-&lt;br /&gt;
|Protect [02]&lt;br /&gt;
|-&lt;br /&gt;
|Protect [03]&lt;br /&gt;
|-&lt;br /&gt;
|Protect [04]&lt;br /&gt;
|-&lt;br /&gt;
|Protect [05]&lt;br /&gt;
|-&lt;br /&gt;
|Protect [06]&lt;br /&gt;
|-&lt;br /&gt;
|Protect [07]&lt;br /&gt;
|-&lt;br /&gt;
|Protect [08]&lt;br /&gt;
|-&lt;br /&gt;
|Protect [09]&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Endure [01]&lt;br /&gt;
|-&lt;br /&gt;
|Endure [02]&lt;br /&gt;
|-&lt;br /&gt;
|Endure [03]&lt;br /&gt;
|-&lt;br /&gt;
|Endure [04]&lt;br /&gt;
|-&lt;br /&gt;
|Endure [05]&lt;br /&gt;
|-&lt;br /&gt;
|Endure [06]&lt;br /&gt;
|-&lt;br /&gt;
|Endure [07]&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Trip [01]&lt;br /&gt;
|-&lt;br /&gt;
|Trip [02]&lt;br /&gt;
|-&lt;br /&gt;
|Trip [03]&lt;br /&gt;
|-&lt;br /&gt;
|Trip [04]&lt;br /&gt;
|-&lt;br /&gt;
|Trip [05]&lt;br /&gt;
|-&lt;br /&gt;
|Trip [06]&lt;br /&gt;
|-&lt;br /&gt;
|Trip [07]&lt;br /&gt;
|-&lt;br /&gt;
|Trip [08]&lt;br /&gt;
|-&lt;br /&gt;
|Trip [09]&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Revive [01]&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Bleed [01]&lt;br /&gt;
|-&lt;br /&gt;
|Bleed [02]&lt;br /&gt;
|-&lt;br /&gt;
|Bleed [03]&lt;br /&gt;
|-&lt;br /&gt;
|Bleed [04]&lt;br /&gt;
|-&lt;br /&gt;
|Bleed [05]&lt;br /&gt;
|-&lt;br /&gt;
|Bleed [06]&lt;br /&gt;
|-&lt;br /&gt;
|Bleed [07]&lt;br /&gt;
|-&lt;br /&gt;
|Bleed [08]&lt;br /&gt;
|-&lt;br /&gt;
|Bleed [09]&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Cure [01]&lt;br /&gt;
|-&lt;br /&gt;
|Cure [02]&lt;br /&gt;
|-&lt;br /&gt;
|Cure [03]&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Immune [01]&lt;br /&gt;
|-&lt;br /&gt;
|Immune [02]&lt;br /&gt;
|-&lt;br /&gt;
|Immune [03]&lt;br /&gt;
|-&lt;br /&gt;
|Immune [04]&lt;br /&gt;
|-&lt;br /&gt;
|Immune [05]&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Restore [01]&lt;br /&gt;
|-&lt;br /&gt;
|Restore [02]&lt;br /&gt;
|-&lt;br /&gt;
|Restore [03]&lt;br /&gt;
|-&lt;br /&gt;
|Restore [04]&lt;br /&gt;
|-&lt;br /&gt;
|Restore [05]&lt;br /&gt;
|-&lt;br /&gt;
|Restore [06]&lt;br /&gt;
|-&lt;br /&gt;
|Restore [07]&lt;br /&gt;
|-&lt;br /&gt;
|Restore [08]&lt;br /&gt;
|-&lt;br /&gt;
|Restore [09]&lt;br /&gt;
|-&lt;br /&gt;
|Restore [10]&lt;br /&gt;
|-&lt;br /&gt;
|Restore [11]&lt;br /&gt;
|-&lt;br /&gt;
|Restore [12]&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Stoneskin [01]&lt;br /&gt;
|-&lt;br /&gt;
|Stoneskin [02]&lt;br /&gt;
|-&lt;br /&gt;
|Stoneskin [03]&lt;br /&gt;
|-&lt;br /&gt;
|Stoneskin [04]&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Rejuvenate [01]&lt;br /&gt;
|-&lt;br /&gt;
|Rejuvenate [02]&lt;br /&gt;
|-&lt;br /&gt;
|Rejuvenate [03]&lt;br /&gt;
|-&lt;br /&gt;
|Rejuvenate [04]&lt;br /&gt;
|-&lt;br /&gt;
|Rejuvenate [05]&lt;br /&gt;
|-&lt;br /&gt;
|Rejuvenate [06]&lt;br /&gt;
|-&lt;br /&gt;
|Rejuvenate [07]&lt;br /&gt;
|-&lt;br /&gt;
|Rejuvenate [08]&lt;br /&gt;
|-&lt;br /&gt;
|Rejuvenate [09]&lt;br /&gt;
|-&lt;br /&gt;
|Rejuvenate [10]&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Resist [01]&lt;br /&gt;
|-&lt;br /&gt;
|Resist [02]&lt;br /&gt;
|-&lt;br /&gt;
|Resist [03]&lt;br /&gt;
|-&lt;br /&gt;
|Resist [04]&lt;br /&gt;
|-&lt;br /&gt;
|Resist [05]&lt;br /&gt;
|-&lt;br /&gt;
|Resist [06]&lt;br /&gt;
|-&lt;br /&gt;
|Resist [07]&lt;br /&gt;
|-&lt;br /&gt;
|Resist [08]&lt;br /&gt;
|-&lt;br /&gt;
|Resist [09]&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Recover [01]&lt;br /&gt;
|-&lt;br /&gt;
|Recover [02]&lt;br /&gt;
|-&lt;br /&gt;
|Recover [03]&lt;br /&gt;
|-&lt;br /&gt;
|Recover [04]&lt;br /&gt;
|-&lt;br /&gt;
|Recover [05]&lt;br /&gt;
|-&lt;br /&gt;
|Recover [06]&lt;br /&gt;
|-&lt;br /&gt;
|Recover [07]&lt;br /&gt;
|-&lt;br /&gt;
|Recover [08]&lt;br /&gt;
|-&lt;br /&gt;
|Recover [09]&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Invincible [01]&lt;br /&gt;
|-&lt;br /&gt;
|Invincible [02]&lt;br /&gt;
|-&lt;br /&gt;
|Invincible [03]&lt;br /&gt;
|-&lt;br /&gt;
|Invincible [04]&lt;br /&gt;
|-&lt;br /&gt;
|Invincible [05]&lt;br /&gt;
|-&lt;br /&gt;
|Invincible [06]&lt;br /&gt;
|-&lt;br /&gt;
|Invincible [07]&lt;br /&gt;
|-&lt;br /&gt;
|Invincible [08]&lt;br /&gt;
|-&lt;br /&gt;
|Invincible [09]&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Wrath [01]&lt;br /&gt;
|-&lt;br /&gt;
|Wrath [02]&lt;br /&gt;
|-&lt;br /&gt;
|Wrath [03]&lt;br /&gt;
|-&lt;br /&gt;
|Wrath [04]&lt;br /&gt;
|-&lt;br /&gt;
|Wrath [05]&lt;br /&gt;
|-&lt;br /&gt;
|Wrath [06]&lt;br /&gt;
|-&lt;br /&gt;
|Wrath [07]&lt;br /&gt;
|-&lt;br /&gt;
|Wrath [08]&lt;br /&gt;
|-&lt;br /&gt;
|Wrath [09]&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Sacrifice [01]&lt;br /&gt;
|-&lt;br /&gt;
|Sacrifice [02]&lt;br /&gt;
|-&lt;br /&gt;
|Sacrifice [03]&lt;br /&gt;
|-&lt;br /&gt;
|Sacrifice [04]&lt;br /&gt;
|-&lt;br /&gt;
|Sacrifice [05]&lt;br /&gt;
|-&lt;br /&gt;
|Sacrifice [06]&lt;br /&gt;
|-&lt;br /&gt;
|Sacrifice [07]&lt;br /&gt;
|-&lt;br /&gt;
|Sacrifice [08]&lt;br /&gt;
|-&lt;br /&gt;
|Sacrifice [09]&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Quicken [01]&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Weaken [01]&lt;br /&gt;
|-&lt;br /&gt;
|Weaken [02]&lt;br /&gt;
|-&lt;br /&gt;
|Weaken [03]&lt;br /&gt;
|-&lt;br /&gt;
|Weaken [04]&lt;br /&gt;
|-&lt;br /&gt;
|Weaken [05]&lt;br /&gt;
|-&lt;br /&gt;
|Weaken [06]&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Invigorate [01]&lt;br /&gt;
|-&lt;br /&gt;
|Invigorate [02]&lt;br /&gt;
|-&lt;br /&gt;
|Invigorate [03]&lt;br /&gt;
|-&lt;br /&gt;
|Invigorate [04]&lt;br /&gt;
|-&lt;br /&gt;
|Invigorate [05]&lt;br /&gt;
|-&lt;br /&gt;
|Invigorate [06]&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Awaken [01]&lt;br /&gt;
|-&lt;br /&gt;
|Awaken [02]&lt;br /&gt;
|-&lt;br /&gt;
|Awaken [03]&lt;br /&gt;
|-&lt;br /&gt;
|Awaken [04]&lt;br /&gt;
|-&lt;br /&gt;
|Awaken [05]&lt;br /&gt;
|-&lt;br /&gt;
|Awaken [06]&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Purge [01]&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Silence [01]&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Extinguish [01]&lt;br /&gt;
|-&lt;br /&gt;
|Extinguish [02]&lt;br /&gt;
|-&lt;br /&gt;
|Extinguish [03]&lt;br /&gt;
|-&lt;br /&gt;
|Extinguish [04]&lt;br /&gt;
|-&lt;br /&gt;
|Extinguish [05]&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Mace Mastery [01]&lt;br /&gt;
|-&lt;br /&gt;
|Mace Mastery [02]&lt;br /&gt;
|-&lt;br /&gt;
|Mace Mastery [03]&lt;br /&gt;
|-&lt;br /&gt;
|Mace Mastery [04]&lt;br /&gt;
|-&lt;br /&gt;
|Mace Mastery [05]&lt;br /&gt;
|-&lt;br /&gt;
|Mace Mastery [06]&lt;br /&gt;
|-&lt;br /&gt;
|Mace Mastery [07]&lt;br /&gt;
|-&lt;br /&gt;
|Mace Mastery [08]&lt;br /&gt;
|-&lt;br /&gt;
|Mace Mastery [09]&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Hammer Mastery [01]&lt;br /&gt;
|-&lt;br /&gt;
|Hammer Mastery [02]&lt;br /&gt;
|-&lt;br /&gt;
|Hammer Mastery [03]&lt;br /&gt;
|-&lt;br /&gt;
|Hammer Mastery [04]&lt;br /&gt;
|-&lt;br /&gt;
|Hammer Mastery [05]&lt;br /&gt;
|-&lt;br /&gt;
|Hammer Mastery [06]&lt;br /&gt;
|-&lt;br /&gt;
|Hammer Mastery [07]&lt;br /&gt;
|-&lt;br /&gt;
|Hammer Mastery [08]&lt;br /&gt;
|-&lt;br /&gt;
|Hammer Mastery [09]&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Divinity [01]&lt;br /&gt;
|-&lt;br /&gt;
|Divinity [02]&lt;br /&gt;
|-&lt;br /&gt;
|Divinity [03]&lt;br /&gt;
|-&lt;br /&gt;
|Divinity [04]&lt;br /&gt;
|-&lt;br /&gt;
|Divinity [05]&lt;br /&gt;
|-&lt;br /&gt;
|Divinity [06]&lt;br /&gt;
|-&lt;br /&gt;
|Divinity [07]&lt;br /&gt;
|-&lt;br /&gt;
|Divinity [08]&lt;br /&gt;
|-&lt;br /&gt;
|Divinity [09]&amp;lt;br /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Fighters===&lt;br /&gt;
Slice and Dice [01]&lt;br /&gt;
Slice and Dice [02]&lt;br /&gt;
Slice and Dice [03]&lt;br /&gt;
Slice and Dice [04]&lt;br /&gt;
Slice and Dice [05]&lt;br /&gt;
Slice and Dice [06]&lt;br /&gt;
Slice and Dice [07]&lt;br /&gt;
Slice and Dice [08]&lt;br /&gt;
Slice and Dice [09]&lt;br /&gt;
Slice and Dice [10]&lt;br /&gt;
Slice and Dice [11]&lt;br /&gt;
Slice and Dice [12]&amp;lt;br /&amp;gt;&lt;br /&gt;
Bone Slicer [01]&lt;br /&gt;
Bone Slicer [02]&lt;br /&gt;
Bone Slicer [03]&lt;br /&gt;
Bone Slicer [04]&lt;br /&gt;
Bone Slicer [05]&lt;br /&gt;
Bone Slicer [06]&lt;br /&gt;
Bone Slicer [07]&amp;lt;br /&amp;gt;&lt;br /&gt;
Fatal Slash [01]&lt;br /&gt;
Fatal Slash [02]&lt;br /&gt;
Fatal Slash [03]&lt;br /&gt;
Fatal Slash [04]&lt;br /&gt;
Fatal Slash [05]&lt;br /&gt;
Fatal Slash [06]&lt;br /&gt;
Fatal Slash [07]&lt;br /&gt;
Fatal Slash [08]&lt;br /&gt;
Fatal Slash [09]&amp;lt;br /&amp;gt;&lt;br /&gt;
Concussive Charge [01]&amp;lt;br /&amp;gt;&lt;br /&gt;
Snearing Kick [01]&lt;br /&gt;
Snearing Kick [02]&lt;br /&gt;
Snearing Kick [03]&lt;br /&gt;
Snearing Kick [04]&amp;lt;br /&amp;gt;&lt;br /&gt;
Vitality [01]&lt;br /&gt;
Vitality [02]&lt;br /&gt;
Vitality [03]&lt;br /&gt;
Vitality [04]&lt;br /&gt;
Vitality [05]&lt;br /&gt;
Vitality [06]&lt;br /&gt;
Vitality [07]&lt;br /&gt;
Vitality [08]&lt;br /&gt;
Vitality [09]&amp;lt;br /&amp;gt;&lt;br /&gt;
Power Hit [01]&lt;br /&gt;
Power Hit [02]&lt;br /&gt;
Power Hit [03]&lt;br /&gt;
Power Hit [04]&lt;br /&gt;
Power Hit [05]&lt;br /&gt;
Power Hit [06]&lt;br /&gt;
Power Hit [07]&lt;br /&gt;
Power Hit [08]&lt;br /&gt;
Power Hit [09]&lt;br /&gt;
Power Hit [10]&amp;lt;br /&amp;gt;&lt;br /&gt;
Demoralizing Hit [01]&lt;br /&gt;
Demoralizing Hit [02]&lt;br /&gt;
Demoralizing Hit [03]&lt;br /&gt;
Demoralizing Hit [04]&lt;br /&gt;
Demoralizing Hit [05]&lt;br /&gt;
Demoralizing Hit [06]&lt;br /&gt;
Demoralizing Hit [07]&lt;br /&gt;
Demoralizing Hit [08]&lt;br /&gt;
Demoralizing Hit [09]&amp;lt;br /&amp;gt;&lt;br /&gt;
Toughness [01]&lt;br /&gt;
Toughness [02]&lt;br /&gt;
Toughness [03]&lt;br /&gt;
Toughness [04]&lt;br /&gt;
Toughness [05]&lt;br /&gt;
Toughness [06]&lt;br /&gt;
Toughness [07]&amp;lt;br /&amp;gt;&lt;br /&gt;
Immobilize [01]&lt;br /&gt;
Immobilize [02]&lt;br /&gt;
Immobilize [03]&lt;br /&gt;
Immobilize [04]&lt;br /&gt;
Immobilize [05]&lt;br /&gt;
Immobilize [06]&lt;br /&gt;
Immobilize [07]&amp;lt;br /&amp;gt;&lt;br /&gt;
Devastate [01]&lt;br /&gt;
Devastate [02]&lt;br /&gt;
Devastate [03]&lt;br /&gt;
Devastate [04]&lt;br /&gt;
Devastate [05]&amp;lt;br /&amp;gt;&lt;br /&gt;
Vampiric Strike [01]&lt;br /&gt;
Vampiric Strike [02]&lt;br /&gt;
Vampiric Strike [03]&lt;br /&gt;
Vampiric Strike [04]&lt;br /&gt;
Vampiric Strike [05]&lt;br /&gt;
Vampiric Strike [06]&amp;lt;br /&amp;gt;&lt;br /&gt;
Accurate Strike [01]&lt;br /&gt;
Accurate Strike [02]&lt;br /&gt;
Accurate Strike [03]&lt;br /&gt;
Accurate Strike [04]&lt;br /&gt;
Accurate Strike [05]&lt;br /&gt;
Accurate Strike [06]&lt;br /&gt;
Accurate Strike [07]&lt;br /&gt;
Accurate Strike [08]&lt;br /&gt;
Accurate Strike [09]&amp;lt;br /&amp;gt;&lt;br /&gt;
Mock [01]&lt;br /&gt;
Mock [02]&lt;br /&gt;
Mock [03]&amp;lt;br /&amp;gt;&lt;br /&gt;
Berserk [01]&lt;br /&gt;
Berserk [02]&lt;br /&gt;
Berserk [03]&lt;br /&gt;
Berserk [04]&lt;br /&gt;
Berserk [05]&lt;br /&gt;
Berserk [06]&lt;br /&gt;
Berserk [07]&lt;br /&gt;
Berserk [08]&lt;br /&gt;
Berserk [09]&amp;lt;br /&amp;gt;&lt;br /&gt;
Precise Attack [01]&lt;br /&gt;
Precise Attack [02]&lt;br /&gt;
Precise Attack [03]&lt;br /&gt;
Precise Attack [04]&lt;br /&gt;
Precise Attack [05]&lt;br /&gt;
Precise Attack [06]&lt;br /&gt;
Precise Attack [07]&lt;br /&gt;
Precise Attack [08]&lt;br /&gt;
Precise Attack [09]&amp;lt;br /&amp;gt;&lt;br /&gt;
Whirlwind Attack [01]&lt;br /&gt;
Whirlwind Attack [02]&lt;br /&gt;
Whirlwind Attack [03]&lt;br /&gt;
Whirlwind Attack [04]&lt;br /&gt;
Whirlwind Attack [05]&amp;lt;br /&amp;gt;&lt;br /&gt;
Shockwave [01]&lt;br /&gt;
Shockwave [02]&lt;br /&gt;
Shockwave [03]&lt;br /&gt;
Shockwave [04]&lt;br /&gt;
Shockwave [05]&amp;lt;br /&amp;gt;&lt;br /&gt;
Recovering Blow [01]&lt;br /&gt;
Recovering Blow [02]&lt;br /&gt;
Recovering Blow [03]&lt;br /&gt;
Recovering Blow [04]&lt;br /&gt;
Recovering Blow [05]&amp;lt;br /&amp;gt;&lt;br /&gt;
Eradicate [01]&lt;br /&gt;
Eradicate [02]&lt;br /&gt;
Eradicate [03]&lt;br /&gt;
Eradicate [04]&lt;br /&gt;
Eradicate [05]&lt;br /&gt;
Eradicate [06]&amp;lt;br /&amp;gt;&lt;br /&gt;
Bravery Mastery [01]&lt;br /&gt;
Bravery Mastery [02]&lt;br /&gt;
Bravery Mastery [03]&lt;br /&gt;
Bravery Mastery [04]&lt;br /&gt;
Bravery Mastery [05]&lt;br /&gt;
Bravery Mastery [06]&lt;br /&gt;
Bravery Mastery [07]&lt;br /&gt;
Bravery Mastery [08]&lt;br /&gt;
Bravery Mastery [09]&amp;lt;br /&amp;gt;&lt;br /&gt;
One Handed Sword Mastery [01]&lt;br /&gt;
One Handed Sword Mastery [02]&lt;br /&gt;
One Handed Sword Mastery [03]&lt;br /&gt;
One Handed Sword Mastery [04]&lt;br /&gt;
One Handed Sword Mastery [05]&lt;br /&gt;
One Handed Sword Mastery [06]&lt;br /&gt;
One Handed Sword Mastery [07]&lt;br /&gt;
One Handed Sword Mastery [08]&lt;br /&gt;
One Handed Sword Mastery [09]&amp;lt;br /&amp;gt;&lt;br /&gt;
Two Handed Sword Mastery [01]&lt;br /&gt;
Two Handed Sword Mastery [02]&lt;br /&gt;
Two Handed Sword Mastery [03]&lt;br /&gt;
Two Handed Sword Mastery [04]&lt;br /&gt;
Two Handed Sword Mastery [05]&lt;br /&gt;
Two Handed Sword Mastery [06]&lt;br /&gt;
Two Handed Sword Mastery [07]&lt;br /&gt;
Two Handed Sword Mastery [08]&lt;br /&gt;
Two Handed Sword Mastery [09]&amp;lt;br /&amp;gt;&lt;br /&gt;
Two Handed Axe Mastery [01]&lt;br /&gt;
Two Handed Axe Mastery [02]&lt;br /&gt;
Two Handed Axe Mastery [03]&lt;br /&gt;
Two Handed Axe Mastery [04]&lt;br /&gt;
Two Handed Axe Mastery [05]&lt;br /&gt;
Two Handed Axe Mastery [06]&lt;br /&gt;
Two Handed Axe Mastery [07]&lt;br /&gt;
Two Handed Axe Mastery [08]&lt;br /&gt;
Two Handed Axe Mastery [09]&lt;br /&gt;
&lt;br /&gt;
===Mages===&lt;br /&gt;
Magic Missile [01]&lt;br /&gt;
Magic Missile [02]&lt;br /&gt;
Magic Missile [03]&lt;br /&gt;
Magic Missile [04]&lt;br /&gt;
Magic Missile [05]&lt;br /&gt;
Magic Missile [06]&lt;br /&gt;
Magic Missile [07]&lt;br /&gt;
Magic Missile [08]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ice Bolt [01]&lt;br /&gt;
Ice Bolt [02]&lt;br /&gt;
Ice Bolt [03]&lt;br /&gt;
Ice Bolt [04]&lt;br /&gt;
Ice Bolt [05]&lt;br /&gt;
Ice Bolt [06]&lt;br /&gt;
Ice Bolt [07]&lt;br /&gt;
Ice Bolt [08]&amp;lt;br /&amp;gt;&lt;br /&gt;
Fire Bolt [01]&lt;br /&gt;
Fire Bolt [02]&lt;br /&gt;
Fire Bolt [03]&lt;br /&gt;
Fire Bolt [04]&lt;br /&gt;
Fire Bolt [05]&lt;br /&gt;
Fire Bolt [06]&lt;br /&gt;
Fire Bolt [07]&lt;br /&gt;
Fire Bolt [08]&amp;lt;br /&amp;gt;&lt;br /&gt;
Lightning Bolt [01]&lt;br /&gt;
Lightning Bolt [02]&lt;br /&gt;
Lightning Bolt [03]&lt;br /&gt;
Lightning Bolt [04]&lt;br /&gt;
Lightning Bolt [05]&lt;br /&gt;
Lightning Bolt [06]&lt;br /&gt;
Lightning Bolt [07]&lt;br /&gt;
Lightning Bolt [08]&amp;lt;br /&amp;gt;&lt;br /&gt;
Mind Tap [01]&lt;br /&gt;
Mind Tap [02]&lt;br /&gt;
Mind Tap [03]&lt;br /&gt;
Mind Tap [04]&lt;br /&gt;
Mind Tap [05]&lt;br /&gt;
Mind Tap [06]&lt;br /&gt;
Mind Tap [07]&lt;br /&gt;
Mind Tap [08]&lt;br /&gt;
Mind Tap [09]&amp;lt;br /&amp;gt;&lt;br /&gt;
Spirit Tap [01]&lt;br /&gt;
Spirit Tap [02]&lt;br /&gt;
Spirit Tap [03]&lt;br /&gt;
Spirit Tap [04]&lt;br /&gt;
Spirit Tap [05]&lt;br /&gt;
Spirit Tap [06]&lt;br /&gt;
Spirit Tap [07]&lt;br /&gt;
Spirit Tap [08]&lt;br /&gt;
Spirit Tap [09]&amp;lt;br /&amp;gt;&lt;br /&gt;
Life Tap [01]&lt;br /&gt;
Life Tap [02]&lt;br /&gt;
Life Tap [03]&lt;br /&gt;
Life Tap [04]&lt;br /&gt;
Life Tap [05]&lt;br /&gt;
Life Tap [06]&lt;br /&gt;
Life Tap [07]&lt;br /&gt;
Life Tap [08]&lt;br /&gt;
Life Tap [09]&amp;lt;br /&amp;gt;&lt;br /&gt;
Magic Burst [01]&lt;br /&gt;
Magic Burst [02]&lt;br /&gt;
Magic Burst [03]&lt;br /&gt;
Magic Burst [04]&lt;br /&gt;
Magic Burst [05]&lt;br /&gt;
Magic Burst [06]&lt;br /&gt;
Magic Burst [07]&amp;lt;br /&amp;gt;&lt;br /&gt;
Dispel [01]&lt;br /&gt;
Dispel [02]&lt;br /&gt;
Dispel [03]&lt;br /&gt;
Dispel [04]&amp;lt;br /&amp;gt;&lt;br /&gt;
Mana Burn [01]&lt;br /&gt;
Mana Burn [02]&lt;br /&gt;
Mana Burn [03]&lt;br /&gt;
Mana Burn [04]&lt;br /&gt;
Mana Burn [05]&lt;br /&gt;
Mana Burn [06]&lt;br /&gt;
Mana Burn [07]&lt;br /&gt;
Mana Burn [08]&lt;br /&gt;
Mana Burn [09]&amp;lt;br /&amp;gt;&lt;br /&gt;
Purge [01]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ring Shield [01]&amp;lt;br /&amp;gt;&lt;br /&gt;
Magic Blast [01]&lt;br /&gt;
Magic Blast [02]&lt;br /&gt;
Magic Blast [03]&lt;br /&gt;
Magic Blast [04]&lt;br /&gt;
Magic Blast [05]&lt;br /&gt;
Magic Blast [06]&lt;br /&gt;
Magic Blast [07]&lt;br /&gt;
Magic Blast [08]&amp;lt;br /&amp;gt;&lt;br /&gt;
Ice Blast [01]&lt;br /&gt;
Ice Blast [02]&lt;br /&gt;
Ice Blast [03]&lt;br /&gt;
Ice Blast [04]&lt;br /&gt;
Ice Blast [05]&lt;br /&gt;
Ice Blast [06]&lt;br /&gt;
Ice Blast [07]&lt;br /&gt;
Ice Blast [08]&amp;lt;br /&amp;gt;&lt;br /&gt;
Fire Ball [01]&lt;br /&gt;
Fire Ball [02]&lt;br /&gt;
Fire Ball [03]&lt;br /&gt;
Fire Ball [04]&lt;br /&gt;
Fire Ball [05]&lt;br /&gt;
Fire Ball [06]&lt;br /&gt;
Fire Ball [07]&lt;br /&gt;
Fire Ball [08]&amp;lt;br /&amp;gt;&lt;br /&gt;
Lightning Blast [01]&lt;br /&gt;
Lightning Blast [02]&lt;br /&gt;
Lightning Blast [03]&lt;br /&gt;
Lightning Blast [04]&lt;br /&gt;
Lightning Blast [05]&lt;br /&gt;
Lightning Blast [06]&lt;br /&gt;
Lightning Blast [07]&lt;br /&gt;
Lightning Blast [08]&amp;lt;br /&amp;gt;&lt;br /&gt;
Fear [01]&lt;br /&gt;
Fear [02]&lt;br /&gt;
Fear [03]&lt;br /&gt;
Fear [04]&amp;lt;br /&amp;gt;&lt;br /&gt;
Chain Casting [01]&amp;lt;br /&amp;gt;&lt;br /&gt;
Inferno [01]&lt;br /&gt;
Inferno [02]&lt;br /&gt;
Inferno [03]&lt;br /&gt;
Inferno [04]&lt;br /&gt;
Inferno [05]&amp;lt;br /&amp;gt;&lt;br /&gt;
Stifle [01]&lt;br /&gt;
Stifle [02]&lt;br /&gt;
Stifle [03]&amp;lt;br /&amp;gt;&lt;br /&gt;
Steal Spell [01]&amp;lt;br /&amp;gt;&lt;br /&gt;
Expel [01]&amp;lt;br /&amp;gt;&lt;br /&gt;
Frost Nova [01]&lt;br /&gt;
Frost Nova [02]&lt;br /&gt;
Frost Nova [03]&lt;br /&gt;
Frost Nova [04]&lt;br /&gt;
Frost Nova [05]&amp;lt;br /&amp;gt;&lt;br /&gt;
Thunder Bolt [01]&lt;br /&gt;
Thunder Bolt [02]&lt;br /&gt;
Thunder Bolt [03]&lt;br /&gt;
Thunder Bolt [04]&lt;br /&gt;
Thunder Bolt [05]&amp;lt;br /&amp;gt;&lt;br /&gt;
Staff Mastery [01]&lt;br /&gt;
Staff Mastery [02]&lt;br /&gt;
Staff Mastery [03]&lt;br /&gt;
Staff Mastery [04]&lt;br /&gt;
Staff Mastery [05]&lt;br /&gt;
Staff Mastery [06]&lt;br /&gt;
Staff Mastery [07]&lt;br /&gt;
Staff Mastery [08]&lt;br /&gt;
Staff Mastery [09]&amp;lt;br /&amp;gt;&lt;br /&gt;
Wand Mastery [01]&lt;br /&gt;
Wand Mastery [02]&lt;br /&gt;
Wand Mastery [03]&lt;br /&gt;
Wand Mastery [04]&lt;br /&gt;
Wand Mastery [05]&lt;br /&gt;
Wand Mastery [06]&lt;br /&gt;
Wand Mastery [07]&lt;br /&gt;
Wand Mastery [08]&lt;br /&gt;
Wand Mastery [09]&amp;lt;br /&amp;gt;&lt;br /&gt;
Wisdom [01]&lt;br /&gt;
Wisdom [02]&lt;br /&gt;
Wisdom [03]&lt;br /&gt;
Wisdom [04]&lt;br /&gt;
Wisdom [05]&lt;br /&gt;
Wisdom [06]&lt;br /&gt;
Wisdom [07]&lt;br /&gt;
Wisdom [08]&lt;br /&gt;
Wisdom [09]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Accessories==&lt;br /&gt;
===Earrings===&lt;br /&gt;
:''Main article: [[Earrings]]&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Jelly Ring of King Slime || KQ || Earrings || 7&lt;br /&gt;
|-&lt;br /&gt;
| Sign of Mara Pirates || KQ || Earrings || 17&lt;br /&gt;
|-&lt;br /&gt;
| Sign of Mara || KQ || Earrings || 19&lt;br /&gt;
|-&lt;br /&gt;
| Shining Jewel || KQ || Earrings || 20&lt;br /&gt;
|-&lt;br /&gt;
| Gold Earrings || KQ || Earrings || 22&lt;br /&gt;
|-&lt;br /&gt;
| Millennium Robo's Claw || KQ || Earrings || 33&lt;br /&gt;
|-&lt;br /&gt;
| Millennium Robo's Dark Earrings || KQ || Earrings || 35&lt;br /&gt;
|-&lt;br /&gt;
| Mini Dragon's Tear || KQ || Earrings || 53&lt;br /&gt;
|-&lt;br /&gt;
| Mini Dragon's Earrings of Protection || KQ || Earrings || 56&lt;br /&gt;
|-&lt;br /&gt;
| Gordon Master's Soul Earrings || KQ || Earrings || ?&lt;br /&gt;
|-&lt;br /&gt;
| Spirit's Breath || KQ || Earrings || ?&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Necklaces===&lt;br /&gt;
:''Main article: [[Necklaces]]''&lt;br /&gt;
''Note: All necklaces may be obtained from random monster drops except Kebing's Spiritual Necklace, Skeleton Jewel Necklace, Goblin Ceremonial Necklace, and Legendary Karasian Necklace, which may be obtained from killing the respective monster named. Angry Wolf's Necklace, Elven Tree Necklace, Elven Forest Trumpy's Necklace and Forest of Slumber Trumpy's Necklace may be obtained from quests.''&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; 	 &lt;br /&gt;
| Item Name || Source || Type || Level &lt;br /&gt;
|-&lt;br /&gt;
| Bronze Necklace of Blessing || Drop || Necklace || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bronze Necklace of Remedy || Drop || Necklace || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bronze Necklace of Resistance || Drop || Necklace || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bronze Necklace of Angel || Drop || Necklace || 12&lt;br /&gt;
|-&lt;br /&gt;
| Bronze Necklace of Antidote || Drop || Necklace || 12&lt;br /&gt;
|-&lt;br /&gt;
| Bronze Necklace of Protection || Drop || Necklace || 12&lt;br /&gt;
|-&lt;br /&gt;
| Silver Necklace of Blessing || Drop || Necklace || 25&lt;br /&gt;
|-&lt;br /&gt;
| Silver Necklace of Remedy || Drop || Necklace || 25&lt;br /&gt;
|-&lt;br /&gt;
| Silver Necklace of Resistance || Drop || Necklace || 25&lt;br /&gt;
|-&lt;br /&gt;
| Silver Necklace of Angel || Drop || Necklace || 27&lt;br /&gt;
|-&lt;br /&gt;
| Silver Necklace of Antidote || Drop || Necklace || 27&lt;br /&gt;
|-&lt;br /&gt;
| Silver Necklace of Protection || Drop || Necklace || 27&lt;br /&gt;
|-&lt;br /&gt;
| Gold Necklace of Blessing || Drop || Necklace || 40&lt;br /&gt;
|-&lt;br /&gt;
| Gold Necklace of Remedy || Drop || Necklace || 40&lt;br /&gt;
|-&lt;br /&gt;
| Gold Necklace of Resistance || Drop || Necklace || 40&lt;br /&gt;
|-&lt;br /&gt;
| Gold Necklace of Angel || Drop || Necklace || 42&lt;br /&gt;
|-&lt;br /&gt;
| Gold Necklace of Antidote || Drop || Necklace || 42&lt;br /&gt;
|-&lt;br /&gt;
| Gold Necklace of Protection || Drop || Necklace || 42&lt;br /&gt;
|-&lt;br /&gt;
| Grace Necklace of Blessing || Drop || Necklace || 55&lt;br /&gt;
|-&lt;br /&gt;
| Grace Necklace of Remedy || Drop || Necklace || 55&lt;br /&gt;
|-&lt;br /&gt;
| Grace Necklace of Resistance || Drop || Necklace || 55&lt;br /&gt;
|-&lt;br /&gt;
| Grace Necklace of Angel || Drop || Necklace || 57&lt;br /&gt;
|-&lt;br /&gt;
| Grace Necklace of Antidote || Drop || Necklace || 57&lt;br /&gt;
|-&lt;br /&gt;
| Grace Necklace of Protection || Drop || Necklace || 57&lt;br /&gt;
|-&lt;br /&gt;
| Aquamarine Necklace of Blessing || Drop || Necklace || ?&lt;br /&gt;
|-&lt;br /&gt;
| Aquamarine Necklace of Remedy || Drop || Necklace || ?&lt;br /&gt;
|-&lt;br /&gt;
| Aquamarine Necklace of Resistance || Drop || Necklace || ?&lt;br /&gt;
|-&lt;br /&gt;
| Aquamarine Necklace of Angel || Drop || Necklace || ?&lt;br /&gt;
|-&lt;br /&gt;
| Aquamarine Necklace of Antidote || Drop || Necklace || ?&lt;br /&gt;
|-&lt;br /&gt;
| Aquamarine Necklace of Protection || Drop || Necklace || ?&lt;br /&gt;
|-&lt;br /&gt;
| Topaz Necklace of Blessing || Drop || Necklace || ?&lt;br /&gt;
|-&lt;br /&gt;
| Topaz Necklace of Remedy || Drop || Necklace || ?&lt;br /&gt;
|-&lt;br /&gt;
| Topaz Necklace of Resistance || Drop || Necklace || ?&lt;br /&gt;
|-&lt;br /&gt;
| Topaz Necklace of Angel || Drop || Necklace || ?&lt;br /&gt;
|-&lt;br /&gt;
| Topaz Necklace of Antidote || Drop || Necklace || ?&lt;br /&gt;
|-&lt;br /&gt;
| Topaz Necklace of Protection || Drop || Necklace || ?&lt;br /&gt;
|-&lt;br /&gt;
| Legendary Necklace of Roumen || Drop || Necklace || 28&lt;br /&gt;
|-&lt;br /&gt;
| Heavenly Necklace of Roumen || Drop || Necklace || 28&lt;br /&gt;
|-&lt;br /&gt;
| Legendary Necklace of Elderine || Drop || Necklace || 48&lt;br /&gt;
|-&lt;br /&gt;
| Heavenly Necklace of Elderine || Drop || Necklace || 48&lt;br /&gt;
|-&lt;br /&gt;
| Legendary Necklace of Uruga || Drop || Necklace || ?&lt;br /&gt;
|-&lt;br /&gt;
| Heavenly Necklace of Uruga || Drop || Necklace || ?&lt;br /&gt;
|-&lt;br /&gt;
| Necklace of Spiritual Light || Drop || Necklace || ?&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Cash Shop Items==&lt;br /&gt;
===Game Items===&lt;br /&gt;
====Enhancement Stones====&lt;br /&gt;
=====Perfect Red Eye=====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; &lt;br /&gt;
|Perfect Red Eye&lt;br /&gt;
|-&lt;br /&gt;
|Perfect Red Eye Grade 1&lt;br /&gt;
Decreases the breakage rate by 100% when enhancing a Lv.1 equippable item. (10 Units)&lt;br /&gt;
|-&lt;br /&gt;
|Perfect Red Eye Grade 2&lt;br /&gt;
Decreases the breakage rate by 100% when enhancing a Lv.2 equippable item. (10 Units)&lt;br /&gt;
|-&lt;br /&gt;
|Perfect Red Eye Grade 3&lt;br /&gt;
Decreases the breakage rate by 100% when enhancing a Lv.3 equippable item. (10 Units)&lt;br /&gt;
|-&lt;br /&gt;
|Perfect Red Eye Grade 4&lt;br /&gt;
Decreases the breakage rate by 100% when enhancing a Lv.4 equippable item. (10 Units)&lt;br /&gt;
|-&lt;br /&gt;
|Perfect Red Eye Grade 5&lt;br /&gt;
Decreases the breakage rate by 100% when enhancing a Lv.5 equippable item. (10 Units)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Perfect Blue Mile=====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; &lt;br /&gt;
|Perfect Blue Mile&lt;br /&gt;
|-&lt;br /&gt;
|Perfect Blue Mile Grade 1&lt;br /&gt;
Decreases the chance of enhancement level degradation by 100% when enhancing a Lv.1 equippable item (10 Units)&lt;br /&gt;
|-&lt;br /&gt;
|Perfect Blue Mile Grade 2&lt;br /&gt;
Decreases the chance of enhancement level degradation by 100% when enhancing a Lv.2 equippable item (10 Units)&lt;br /&gt;
|-&lt;br /&gt;
|Perfect Blue Mile Grade 3&lt;br /&gt;
Decreases the chance of enhancement level degradation by 100% when enhancing a Lv.3 equippable item (10 Units)&lt;br /&gt;
|-&lt;br /&gt;
|Perfect Blue Mile Grade 4&lt;br /&gt;
Decreases the chance of enhancement level degradation by 100% when enhancing a Lv.4 equippable item (10 Units)&lt;br /&gt;
|-&lt;br /&gt;
|Perfect Blue Mile Grade 5&lt;br /&gt;
Decreases the chance of enhancement level degradation by 100% when enhancing a Lv.5 equippable item (10 Units)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Gold Nine=====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; &lt;br /&gt;
|Gold Nine&lt;br /&gt;
|-&lt;br /&gt;
|Gold Nine Grade 1&lt;br /&gt;
Increases the chance of enhancement success by 15% when enhancing a Lv.1 equippable item. (10 Units)&lt;br /&gt;
|-&lt;br /&gt;
|Gold Nine Grade 2&lt;br /&gt;
Increases the chance of enhancement success by 15% when enhancing a Lv.2 equippable item. (10 Units)&lt;br /&gt;
|-&lt;br /&gt;
|Gold Nine Grade 3&lt;br /&gt;
Increases the chance of enhancement success by 15% when enhancing a Lv.3 equippable item. (10 Units)&lt;br /&gt;
|-&lt;br /&gt;
|Gold Nine Grade 4&lt;br /&gt;
Increases the chance of enhancement success by 15% when enhancing a Lv.4 equippable item. (10 Units)&lt;br /&gt;
|-&lt;br /&gt;
|Gold Nine Grade 5&lt;br /&gt;
Increases the chance of enhancement success by 15% when enhancing a Lv.5 equippable item. (10 Units)&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
====Scrolls and Charms====&lt;br /&gt;
=====Active Items=====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot;&lt;br /&gt;
|Active Items&lt;br /&gt;
|-&lt;br /&gt;
|Charm of STR (120%)&lt;br /&gt;
Increases your damage by 20% for 1 hour. (1 Unit)&lt;br /&gt;
|-&lt;br /&gt;
|Charm of DEF (120%)&lt;br /&gt;
Increases your defense by 20% for 1 hour. (1 Unit)&lt;br /&gt;
|-&lt;br /&gt;
|HP Extender (130%)&lt;br /&gt;
Increases your HP by 30% for 2 hours.&lt;br /&gt;
|-&lt;br /&gt;
|SP Extender (130%)&lt;br /&gt;
Increases your SP by 30% for 2 hours.&lt;br /&gt;
|-&lt;br /&gt;
|HP+Sp Ext. (130%)&lt;br /&gt;
Increases your HP+SP by 30% for 2 hours.&lt;br /&gt;
|-&lt;br /&gt;
|HP + SP Ext. (150%)&lt;br /&gt;
Increases your HP+SP by 50%. (7 or 30 days)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Passive Items=====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot;&lt;br /&gt;
|Passive Items&lt;br /&gt;
|-&lt;br /&gt;
|Hunter's War Rant (150%)&lt;br /&gt;
Increases your drop rate by 50%. (7 or 30 days)&lt;br /&gt;
|-&lt;br /&gt;
|Gather King's Touch (200%)&lt;br /&gt;
The Gathering King's Touch increases your gathering speed by 100%. (7 or 30 days)&lt;br /&gt;
|-&lt;br /&gt;
|EXP Boost Card (120%)&lt;br /&gt;
Increases your EXP rate by 20%. (7 or 30 days)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Miscellaneous Items=====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot;&lt;br /&gt;
|Miscellaneous Items&lt;br /&gt;
|-&lt;br /&gt;
|Stat Reset Scroll (10 pts)&lt;br /&gt;
It will allow you to redistribute 10 of your stat points. (1 time use)&lt;br /&gt;
|-&lt;br /&gt;
|Skill Reset Scroll (10 pts)&lt;br /&gt;
It will allow you to redistribute 1 of your skill points. (10 Units)&lt;br /&gt;
|-&lt;br /&gt;
|Old bag&lt;br /&gt;
Provides one additional inventory expansion. (7 or 30 days)&lt;br /&gt;
|-&lt;br /&gt;
|Iron Case (Permanent)&lt;br /&gt;
The Iron Case adds 2 inventory pages to your character. (Permanent)&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
====Movers====&lt;br /&gt;
=====Horses=====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; &lt;br /&gt;
|Horses (7 or 30 days)&lt;br /&gt;
|-&lt;br /&gt;
|Wooden Horse&lt;br /&gt;
Moves slightly faster than your standard Wooden Horse.&lt;br /&gt;
|-&lt;br /&gt;
|Iron Horse&lt;br /&gt;
Moves slightly faster than a Wooden Horse.&lt;br /&gt;
|-&lt;br /&gt;
|Magic Wooden Horse&lt;br /&gt;
Improves your speed slightly faster over the Wooden Horse.&lt;br /&gt;
|-&lt;br /&gt;
|Green Wooden Horse&lt;br /&gt;
Travels slightly faster over the Wooden Horse.&lt;br /&gt;
|-&lt;br /&gt;
|Brown Hobby Horse&lt;br /&gt;
A toy horse made of floating stone. Originally made for children but popularized for its transporation.&lt;br /&gt;
|-&lt;br /&gt;
|White Hobby Horse&lt;br /&gt;
A white horse made of floating stone. Originally made for children but popularized for its transporation.&lt;br /&gt;
|-&lt;br /&gt;
|Black Hobby Horse&lt;br /&gt;
A black horse made of floating stone. Originally made for children but popularized for its transporation.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Donkeys=====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; &lt;br /&gt;
|Donkeys (7 or 30 days)&lt;br /&gt;
|-&lt;br /&gt;
|White Donkey (Lv. 40)&lt;br /&gt;
Calls a White Donkey that is faster than the standard Donkey. Summon/Unsummon with right click.&lt;br /&gt;
|-&lt;br /&gt;
|Black Donkey (Lv. 40)&lt;br /&gt;
Calls a Black Donkey that is faster than the standard Donkey. Summon/Unsummon with right click.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Other=====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; &lt;br /&gt;
|Other&lt;br /&gt;
|-&lt;br /&gt;
|Raccoon (7 or 30 days)&lt;br /&gt;
Scurry around Isya with this cute Raccoon!&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
====Miscellaneous====&lt;br /&gt;
=====Potions=====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; &lt;br /&gt;
|Potions&lt;br /&gt;
|-&lt;br /&gt;
|HP Magic Potion 1&lt;br /&gt;
An HP Magic Potion with a volume of 100,000 HP. Only the amount used at a time is deducted.&lt;br /&gt;
|-&lt;br /&gt;
|SP Magic Potion 1&lt;br /&gt;
An SP Magic Potion with a volume of 100,000 SP. Only the amount used at a time is deducted.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=====Miscellaneous Items=====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; &lt;br /&gt;
|Miscellaneous Items&lt;br /&gt;
|-&lt;br /&gt;
|Blessing of Teva&lt;br /&gt;
Protects your character from losing EXP after death.&lt;br /&gt;
|-&lt;br /&gt;
|Beauty Shop&lt;br /&gt;
Allows you to make-over your appearance. (1 time use)&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Enhancement Stones==&lt;br /&gt;
:''main article: [[Enhancement Stones]]&lt;br /&gt;
&lt;br /&gt;
===Tier 1===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|Tier 1&lt;br /&gt;
|-&lt;br /&gt;
|Elrue&lt;br /&gt;
|-&lt;br /&gt;
|Lix&lt;br /&gt;
|-&lt;br /&gt;
|Xir&lt;br /&gt;
|-&lt;br /&gt;
|Lucky Elrue&lt;br /&gt;
|-&lt;br /&gt;
|Lucky Lix&lt;br /&gt;
|-&lt;br /&gt;
|Lucky Xir&lt;br /&gt;
|-&lt;br /&gt;
|Blessed Elrue&lt;br /&gt;
|-&lt;br /&gt;
|Blessed Lix&lt;br /&gt;
|-&lt;br /&gt;
|Blessed Xir&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tier 2===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|Tier 2&lt;br /&gt;
|-&lt;br /&gt;
|Elrue [2]&lt;br /&gt;
|-&lt;br /&gt;
|Lix [2]&lt;br /&gt;
|-&lt;br /&gt;
|Xir [2]&lt;br /&gt;
|-&lt;br /&gt;
|Lucky Elrue [2]&lt;br /&gt;
|-&lt;br /&gt;
|Lucky Lix [2]&lt;br /&gt;
|-&lt;br /&gt;
|Lucky Xir [2]&lt;br /&gt;
|-&lt;br /&gt;
|Blessed Elrue [2]&lt;br /&gt;
|-&lt;br /&gt;
|Blessed Lix [2]&lt;br /&gt;
|-&lt;br /&gt;
|Blessed Xir [2]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tier 3===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|Tier 3&lt;br /&gt;
|-&lt;br /&gt;
|Elrue [3]&lt;br /&gt;
|-&lt;br /&gt;
|Lix [3]&lt;br /&gt;
|-&lt;br /&gt;
|Xir [3]&lt;br /&gt;
|-&lt;br /&gt;
|Lucky Elrue [3]&lt;br /&gt;
|-&lt;br /&gt;
|Lucky Lix [3]&lt;br /&gt;
|-&lt;br /&gt;
|Lucky Xir [3]&lt;br /&gt;
|-&lt;br /&gt;
|Blessed Elrue [3]&lt;br /&gt;
|-&lt;br /&gt;
|Blessed Lix [3]&lt;br /&gt;
|-&lt;br /&gt;
|Blessed Xir [3]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tier 4===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|Tier 4&lt;br /&gt;
|-&lt;br /&gt;
|Elrue [4]&lt;br /&gt;
|-&lt;br /&gt;
|Lix [4]&lt;br /&gt;
|-&lt;br /&gt;
|Xir [4]&lt;br /&gt;
|-&lt;br /&gt;
|Lucky Elrue [4]&lt;br /&gt;
|-&lt;br /&gt;
|Lucky Lix [4]&lt;br /&gt;
|-&lt;br /&gt;
|Lucky Xir [4]&lt;br /&gt;
|-&lt;br /&gt;
|Blessed Elrue [4]&lt;br /&gt;
|-&lt;br /&gt;
|Blessed Lix [4]&lt;br /&gt;
|-&lt;br /&gt;
|Blessed Xir [4]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Tier 5===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|Tier 5&lt;br /&gt;
|-&lt;br /&gt;
|Elrue [5]&lt;br /&gt;
|-&lt;br /&gt;
|Lix [5]&lt;br /&gt;
|-&lt;br /&gt;
|Xir [5]&lt;br /&gt;
|-&lt;br /&gt;
|Lucky Elrue [5]&lt;br /&gt;
|-&lt;br /&gt;
|Lucky Lix [5]&lt;br /&gt;
|-&lt;br /&gt;
|Lucky Xir [5]&lt;br /&gt;
|-&lt;br /&gt;
|Blessed Elrue [5]&lt;br /&gt;
|-&lt;br /&gt;
|Blessed Lix [5]&lt;br /&gt;
|-&lt;br /&gt;
|Blessed Xir [5]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
===Material Composition===&lt;br /&gt;
:''Main article: [[Production_Skills#Composition_Production_Skill|Production Skills]]''&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|Scroll Material Composition&lt;br /&gt;
|-&lt;br /&gt;
|Middle-class Beast Leather&lt;br /&gt;
|-&lt;br /&gt;
|High-class Beast Leather&lt;br /&gt;
|-&lt;br /&gt;
|Beast's Head&lt;br /&gt;
|-&lt;br /&gt;
|Middle-class Beast Tooth &lt;br /&gt;
|-&lt;br /&gt;
|High-class Beast Tooth&lt;br /&gt;
|-&lt;br /&gt;
|Normal Mushrooms&lt;br /&gt;
|-&lt;br /&gt;
|Sweet-smelling Mushrooms&lt;br /&gt;
|-&lt;br /&gt;
|Best Mushrooms&lt;br /&gt;
|-&lt;br /&gt;
|Normal Toad Stool&lt;br /&gt;
|-&lt;br /&gt;
|Dangerous Toad Stool&lt;br /&gt;
|-&lt;br /&gt;
| Lethal Toad Stool&lt;br /&gt;
|-&lt;br /&gt;
|Middle-class Wood Sab&lt;br /&gt;
|-&lt;br /&gt;
|High-class Wood Sab&lt;br /&gt;
|-&lt;br /&gt;
| Best Wood Sap&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot;&lt;br /&gt;
|Potion Material Composition&lt;br /&gt;
|-&lt;br /&gt;
|Broken Bone&lt;br /&gt;
|-&lt;br /&gt;
|Intact Bone&lt;br /&gt;
|-&lt;br /&gt;
|Strong Bone&lt;br /&gt;
|-&lt;br /&gt;
|Middle-class Ghost Fruit&lt;br /&gt;
|-&lt;br /&gt;
|High-class Ghost Fruit&lt;br /&gt;
|-&lt;br /&gt;
|Best Ghost Fruit&lt;br /&gt;
|-&lt;br /&gt;
|Tender Meat&lt;br /&gt;
|-&lt;br /&gt;
|Chewy Meat&lt;br /&gt;
|-&lt;br /&gt;
|Best Meat&lt;br /&gt;
|-&lt;br /&gt;
|Violet&lt;br /&gt;
|-&lt;br /&gt;
|Ramsear&lt;br /&gt;
|-&lt;br /&gt;
|Rosemary&lt;br /&gt;
|-&lt;br /&gt;
|Basil&lt;br /&gt;
|-&lt;br /&gt;
|Marigold&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot;&lt;br /&gt;
|Stone Material Composition&lt;br /&gt;
|-&lt;br /&gt;
|Middle-class Copper Ore&lt;br /&gt;
|-&lt;br /&gt;
|High-class Copper Ore&lt;br /&gt;
|-&lt;br /&gt;
|Low-class Silver Ore&lt;br /&gt;
|-&lt;br /&gt;
|Middle-class Silver Ore&lt;br /&gt;
|-&lt;br /&gt;
|High-class Silver Ore&lt;br /&gt;
|-&lt;br /&gt;
|Low-class Gold Ore&lt;br /&gt;
|-&lt;br /&gt;
|Middle-class Gold Ore&lt;br /&gt;
|-&lt;br /&gt;
|High-class Gold Ore&lt;br /&gt;
|-&lt;br /&gt;
|Dim Gem Dust&lt;br /&gt;
|-&lt;br /&gt;
|Shining Gem Dust&lt;br /&gt;
|-&lt;br /&gt;
|Colorful Gem Dust&lt;br /&gt;
|-&lt;br /&gt;
|Dim Spirit Dust&lt;br /&gt;
|-&lt;br /&gt;
|Shining Spirit Dust&lt;br /&gt;
|-&lt;br /&gt;
|Colorful Spirit Dust&lt;br /&gt;
|-&lt;br /&gt;
|Ruby&lt;br /&gt;
|-&lt;br /&gt;
|Sapphire&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Material Decomposition===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|Scroll Material Decomposition&lt;br /&gt;
|-&lt;br /&gt;
|Low-class Beast Leather&lt;br /&gt;
|-&lt;br /&gt;
|Middle-class Beast Leather&lt;br /&gt;
|-&lt;br /&gt;
|High-class Beast Leather&lt;br /&gt;
|-&lt;br /&gt;
|Low-class Beast Tooth&lt;br /&gt;
|-&lt;br /&gt;
|Middle-class Beast Tooth&lt;br /&gt;
|-&lt;br /&gt;
|High-class Beast Tooth&lt;br /&gt;
|-&lt;br /&gt;
|Crispy Mushrooms&lt;br /&gt;
|-&lt;br /&gt;
|Normal Mushrooms&lt;br /&gt;
|-&lt;br /&gt;
|Sweet-smelling Mushrooms&lt;br /&gt;
|-&lt;br /&gt;
|Low-class Wood Sab&lt;br /&gt;
|-&lt;br /&gt;
|Middle-class Wood Sab&lt;br /&gt;
|-&lt;br /&gt;
|High-class Wood Sab&lt;br /&gt;
|-&lt;br /&gt;
|Dim Toad Stool&lt;br /&gt;
|-&lt;br /&gt;
|Normal Toad Stool&lt;br /&gt;
|-&lt;br /&gt;
| Dangerous Toad Stool&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|Potion Material Decomposition&lt;br /&gt;
|-&lt;br /&gt;
|Tough Meat&lt;br /&gt;
|-&lt;br /&gt;
|Tender Meat&lt;br /&gt;
|-&lt;br /&gt;
|Chewy Meat&lt;br /&gt;
|-&lt;br /&gt;
|Formless Broken Bone&lt;br /&gt;
|-&lt;br /&gt;
|Broken Bone&lt;br /&gt;
|-&lt;br /&gt;
|Intact Bone&lt;br /&gt;
|-&lt;br /&gt;
|Low-class Ghost Fruit&lt;br /&gt;
|-&lt;br /&gt;
|Middle-class Ghost Fruit&lt;br /&gt;
|-&lt;br /&gt;
|High-class Ghost Fruit&lt;br /&gt;
|-&lt;br /&gt;
|Master's Badge&lt;br /&gt;
|-&lt;br /&gt;
|Geranium&lt;br /&gt;
|-&lt;br /&gt;
|Violet&lt;br /&gt;
|-&lt;br /&gt;
|Ramsear&lt;br /&gt;
|-&lt;br /&gt;
|Sage&lt;br /&gt;
|-&lt;br /&gt;
|Rosemary&lt;br /&gt;
|-&lt;br /&gt;
|Basil&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot;&lt;br /&gt;
|Stone Material Decomposition&lt;br /&gt;
|-&lt;br /&gt;
|Low-class Coppor Ore&lt;br /&gt;
|-&lt;br /&gt;
|Middle-class Coppor Ore&lt;br /&gt;
|-&lt;br /&gt;
|High-class Coppor Ore&lt;br /&gt;
|-&lt;br /&gt;
|Low-class Silver Ore&lt;br /&gt;
|-&lt;br /&gt;
|Middle-class Silver Ore&lt;br /&gt;
|-&lt;br /&gt;
|High-class Silver Ore&lt;br /&gt;
|-&lt;br /&gt;
|Low-class Gold Ore&lt;br /&gt;
|-&lt;br /&gt;
|Middle-class Gold Ore&lt;br /&gt;
|-&lt;br /&gt;
|Normal Gem Dust&lt;br /&gt;
|-&lt;br /&gt;
|Dim Gem Dust&lt;br /&gt;
|-&lt;br /&gt;
|Shining Gem Dust&lt;br /&gt;
|-&lt;br /&gt;
|Old Soul Dust&lt;br /&gt;
|-&lt;br /&gt;
|Dim Soul Dust&lt;br /&gt;
|-&lt;br /&gt;
|Shining Soul Dust&lt;br /&gt;
|-&lt;br /&gt;
|Old Spirit Dust&lt;br /&gt;
|-&lt;br /&gt;
|Dim Spirit Dust&lt;br /&gt;
|-&lt;br /&gt;
|Shining Spirit Dust&lt;br /&gt;
|-&lt;br /&gt;
|Topaz&lt;br /&gt;
|-&lt;br /&gt;
|Ruby&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Potion Production===&lt;br /&gt;
:''Main article: [[Production_Skills#Potion_Production_Skill|Production Skills]]''&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; &lt;br /&gt;
|HP Potion Recipes&lt;br /&gt;
|-&lt;br /&gt;
|HP Potion (Tier 1)&lt;br /&gt;
|-&lt;br /&gt;
|HP Potion (Tier 2)&lt;br /&gt;
|-&lt;br /&gt;
|HP Potion (Tier 3)&lt;br /&gt;
|-&lt;br /&gt;
|HP Potion (Tier 4)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot;&lt;br /&gt;
|HP Regenerating Potion Recipes&lt;br /&gt;
|-&lt;br /&gt;
|HP Regenerating Potion (Tier 1)&lt;br /&gt;
|-&lt;br /&gt;
|HP Regenerating Potion (Tier 2)&lt;br /&gt;
|-&lt;br /&gt;
|HP Regenerating Potion (Tier 3)&lt;br /&gt;
|-&lt;br /&gt;
|HP Regenerating Potion (Tier 4)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; &lt;br /&gt;
|SP Potion Recipes&lt;br /&gt;
|-&lt;br /&gt;
|SP Potion (Tier 1)&lt;br /&gt;
|-&lt;br /&gt;
|SP Potion (Tier 2)&lt;br /&gt;
|-&lt;br /&gt;
|SP Potion (Tier 3)&lt;br /&gt;
|-&lt;br /&gt;
|SP Potion (Tier 4)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot;&lt;br /&gt;
|SP Regenerating Potion Recipes&lt;br /&gt;
|-&lt;br /&gt;
|SP Regenerating Potion (Tier 1)&lt;br /&gt;
|-&lt;br /&gt;
|SP Regenerating Potion (Tier 2)&lt;br /&gt;
|-&lt;br /&gt;
|SP Regenerating Potion (Tier 3)&lt;br /&gt;
|-&lt;br /&gt;
|SP Regenerating Potion (Tier 4)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; &lt;br /&gt;
|Resistance increase potions&lt;br /&gt;
|-&lt;br /&gt;
|Poison Resist Increase Potion (Tier 2)&lt;br /&gt;
|-&lt;br /&gt;
|Poison Resist Increase Potion (Tier 3)&lt;br /&gt;
|-&lt;br /&gt;
|Poison Resist Increase Potion (Tier 4)&lt;br /&gt;
|-&lt;br /&gt;
|Illness Resist Potion (Tier 2)&lt;br /&gt;
|-&lt;br /&gt;
|Illness Resist Potion (Tier 3)&lt;br /&gt;
|-&lt;br /&gt;
|Illness Resist Potion (Tier 4)&lt;br /&gt;
|-&lt;br /&gt;
|Curse Resist Potion (Tier 2)&lt;br /&gt;
|-&lt;br /&gt;
|Curse Resist Potion (Tier 3)&lt;br /&gt;
|-&lt;br /&gt;
|Curse Resist Potion (Tier 4)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot;&lt;br /&gt;
|Immunity Potions&lt;br /&gt;
|-&lt;br /&gt;
|Curse Immunity Potion&lt;br /&gt;
|-&lt;br /&gt;
|Illness Immunity Potion&lt;br /&gt;
|-&lt;br /&gt;
|Poison Immunity Potion&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Scroll Production===&lt;br /&gt;
===Stone Production===&lt;br /&gt;
:''Main article: [[Production_Skills#Stone_Production_Skill|Production Skills]]''&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; &lt;br /&gt;
&lt;br /&gt;
|Elrue&lt;br /&gt;
|-&lt;br /&gt;
|Elrue [1]&lt;br /&gt;
|-&lt;br /&gt;
|Elrue [2]&lt;br /&gt;
|-&lt;br /&gt;
|Elrue [3]&lt;br /&gt;
|-&lt;br /&gt;
|Elrue [4]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|Lix &lt;br /&gt;
|-&lt;br /&gt;
|Lix [1]&lt;br /&gt;
|-&lt;br /&gt;
|Lix [2]&lt;br /&gt;
|-&lt;br /&gt;
|Lix [3]&lt;br /&gt;
|-&lt;br /&gt;
|Lix [4]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|Xir&lt;br /&gt;
|-&lt;br /&gt;
|Xir [1]&lt;br /&gt;
|-&lt;br /&gt;
|Xir [2]&lt;br /&gt;
|-&lt;br /&gt;
|Xir [3]&lt;br /&gt;
|-&lt;br /&gt;
|Xir [4]&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
==Licenses==&lt;br /&gt;
:''Main article: [[Licenses]]&lt;br /&gt;
&lt;br /&gt;
===Sea of Greed===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; &lt;br /&gt;
|Islands and Beach&lt;br /&gt;
|-&lt;br /&gt;
|Boogy's License &lt;br /&gt;
|-&lt;br /&gt;
|Mara License &lt;br /&gt;
|-&lt;br /&gt;
|Mara Pirates License &lt;br /&gt;
|-&lt;br /&gt;
|Mara Pirates Elite License &lt;br /&gt;
|-&lt;br /&gt;
|Mara Pirates Sailor License &lt;br /&gt;
|-&lt;br /&gt;
|Mini Pinkie License &lt;br /&gt;
|-&lt;br /&gt;
|Smart Phino License &lt;br /&gt;
|-&lt;br /&gt;
|Speedy Boogy's License &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; &lt;br /&gt;
&lt;br /&gt;
|Field&lt;br /&gt;
|-&lt;br /&gt;
|Grave Robber License &lt;br /&gt;
|-&lt;br /&gt;
|Joker Kebing License &lt;br /&gt;
|-&lt;br /&gt;
|Kebing License &lt;br /&gt;
|-&lt;br /&gt;
|Little Lizardman License &lt;br /&gt;
|-&lt;br /&gt;
|Smart Phino License &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Forest of Mist===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Boar License &lt;br /&gt;
|-&lt;br /&gt;
|Boogy's License &lt;br /&gt;
|-&lt;br /&gt;
|Grave Robber License &lt;br /&gt;
|-&lt;br /&gt;
|Joker Kebing License &lt;br /&gt;
|-&lt;br /&gt;
|Kebing License &lt;br /&gt;
|-&lt;br /&gt;
|Little Lizardman License &lt;br /&gt;
|-&lt;br /&gt;
|Ratman License&lt;br /&gt;
|-&lt;br /&gt;
|Smart Phino License  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Burning Hill===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Baby Bat License &lt;br /&gt;
|-&lt;br /&gt;
|Glow Wolf License &lt;br /&gt;
|-&lt;br /&gt;
|Gold Slime License &lt;br /&gt;
|-&lt;br /&gt;
|Grave Robber License &lt;br /&gt;
|-&lt;br /&gt;
|MarloneCaptain License &lt;br /&gt;
|-&lt;br /&gt;
|Marlone's License &lt;br /&gt;
|-&lt;br /&gt;
|Marlone's Clan Archer License &lt;br /&gt;
|-&lt;br /&gt;
|Marlone's Clan Fighter License &lt;br /&gt;
|-&lt;br /&gt;
|Marlone's Clan Megaton License &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Moonlight Tomb===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Bat License &lt;br /&gt;
|-&lt;br /&gt;
|Ice ViVi License &lt;br /&gt;
|-&lt;br /&gt;
|Magic Staff License &lt;br /&gt;
|-&lt;br /&gt;
|Spider License &lt;br /&gt;
|-&lt;br /&gt;
|Wild Imp License &lt;br /&gt;
|-&lt;br /&gt;
|Zombie License &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sand Hill===&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|MarloneCaptain License &lt;br /&gt;
|-&lt;br /&gt;
|Marlone's Clan Archer License &lt;br /&gt;
|-&lt;br /&gt;
|Marlone's Clan Fighter License &lt;br /&gt;
|-&lt;br /&gt;
|Marlone's Clan Megaton License &lt;br /&gt;
|-&lt;br /&gt;
|Spider License &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===In alphabetical order===&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; &lt;br /&gt;
|Ancient Stonie License&lt;br /&gt;
|-&lt;br /&gt;
|ArchMage Book License&lt;br /&gt;
|-&lt;br /&gt;
|Archon License&lt;br /&gt;
|-&lt;br /&gt;
|Archon Juinor License&lt;br /&gt;
|-&lt;br /&gt;
|Baby Bat License&lt;br /&gt;
|-&lt;br /&gt;
|Baby Werebear License&lt;br /&gt;
|-&lt;br /&gt;
|Bat License&lt;br /&gt;
|-&lt;br /&gt;
|BellowKnight License&lt;br /&gt;
|-&lt;br /&gt;
|BellowKnight-G License&lt;br /&gt;
|-&lt;br /&gt;
|BellowknightRord License&lt;br /&gt;
|-&lt;br /&gt;
|BellowKnight-S License&lt;br /&gt;
|-&lt;br /&gt;
|Black Incubus License&lt;br /&gt;
|-&lt;br /&gt;
|Blue Clover Trumpy License&lt;br /&gt;
|-&lt;br /&gt;
|Boar License&lt;br /&gt;
|-&lt;br /&gt;
|Bone Imp License&lt;br /&gt;
|-&lt;br /&gt;
|Boogy's License&lt;br /&gt;
|-&lt;br /&gt;
|Clover Trumpy License&lt;br /&gt;
|-&lt;br /&gt;
|CoreGuardian-U License&lt;br /&gt;
|-&lt;br /&gt;
|CrystalGuardian-U License&lt;br /&gt;
|-&lt;br /&gt;
|Cursed Sword License&lt;br /&gt;
|-&lt;br /&gt;
|Diamond Trumpy License&lt;br /&gt;
|-&lt;br /&gt;
|Earth Spider License&lt;br /&gt;
|-&lt;br /&gt;
|Elf Knight Demon License&lt;br /&gt;
|-&lt;br /&gt;
|Elf Knight Soul License&lt;br /&gt;
|-&lt;br /&gt;
|Elven Tree License&lt;br /&gt;
|-&lt;br /&gt;
|FireNix License&lt;br /&gt;
|-&lt;br /&gt;
|FireSpirit License&lt;br /&gt;
|-&lt;br /&gt;
|Fire ViVi License&lt;br /&gt;
|-&lt;br /&gt;
|FlameHoneying License&lt;br /&gt;
|-&lt;br /&gt;
|FlameMinemole License&lt;br /&gt;
|-&lt;br /&gt;
|FlameSpirit License&lt;br /&gt;
|-&lt;br /&gt;
|Flying Staff License&lt;br /&gt;
|-&lt;br /&gt;
|Gagoyle License&lt;br /&gt;
|-&lt;br /&gt;
|Ghost License&lt;br /&gt;
|-&lt;br /&gt;
|Ghost Knight License&lt;br /&gt;
|-&lt;br /&gt;
|GiantMagmaton License&lt;br /&gt;
|-&lt;br /&gt;
|Giant Pixie License&lt;br /&gt;
|-&lt;br /&gt;
|Glow Wolf License&lt;br /&gt;
|-&lt;br /&gt;
|Goblin License&lt;br /&gt;
|-&lt;br /&gt;
|Goblin Captain License&lt;br /&gt;
|-&lt;br /&gt;
|Goblin King License&lt;br /&gt;
|-&lt;br /&gt;
|Goblin Mage License&lt;br /&gt;
|-&lt;br /&gt;
|Goblin Swordman License&lt;br /&gt;
|-&lt;br /&gt;
|Golden Bat License&lt;br /&gt;
|-&lt;br /&gt;
|Gold Jewel Keeper License&lt;br /&gt;
|-&lt;br /&gt;
|Gold Slime License&lt;br /&gt;
|-&lt;br /&gt;
|Grave Robber License&lt;br /&gt;
|-&lt;br /&gt;
|Grave Wolf License&lt;br /&gt;
|-&lt;br /&gt;
|Greedy Lizardman License&lt;br /&gt;
|-&lt;br /&gt;
|Greenkie License&lt;br /&gt;
|-&lt;br /&gt;
|GuardianMaster License&lt;br /&gt;
|-&lt;br /&gt;
|Harkan License&lt;br /&gt;
|-&lt;br /&gt;
|Heart Trumpy License&lt;br /&gt;
|-&lt;br /&gt;
|Hob License&lt;br /&gt;
|-&lt;br /&gt;
|Ice ViVi License&lt;br /&gt;
|-&lt;br /&gt;
|Imp License&lt;br /&gt;
|-&lt;br /&gt;
|Incubus License&lt;br /&gt;
|-&lt;br /&gt;
|Jewel Keeper License&lt;br /&gt;
|-&lt;br /&gt;
|JewelTree License&lt;br /&gt;
|-&lt;br /&gt;
|Joker Kebing License&lt;br /&gt;
|-&lt;br /&gt;
|Joker Trumpy License&lt;br /&gt;
|-&lt;br /&gt;
|Karasian Solider License&lt;br /&gt;
|-&lt;br /&gt;
|Karasian Templer License&lt;br /&gt;
|-&lt;br /&gt;
|KartMiner License&lt;br /&gt;
|-&lt;br /&gt;
|Kebing License&lt;br /&gt;
|-&lt;br /&gt;
|KidMon License&lt;br /&gt;
|-&lt;br /&gt;
|KingCall License&lt;br /&gt;
|-&lt;br /&gt;
|King Mushroom License&lt;br /&gt;
|-&lt;br /&gt;
|King Spider License&lt;br /&gt;
|-&lt;br /&gt;
|LavaMagmaton License&lt;br /&gt;
|-&lt;br /&gt;
|LavaVivi License&lt;br /&gt;
|-&lt;br /&gt;
|Legendary Tree License&lt;br /&gt;
|-&lt;br /&gt;
|Lightning ViVi License&lt;br /&gt;
|-&lt;br /&gt;
|Lips License&lt;br /&gt;
|-&lt;br /&gt;
|Little Lizardman License&lt;br /&gt;
|-&lt;br /&gt;
|Lizardman License&lt;br /&gt;
|-&lt;br /&gt;
|Lizardman Knight License&lt;br /&gt;
|-&lt;br /&gt;
|Mage Book License&lt;br /&gt;
|-&lt;br /&gt;
|Magic Staff License&lt;br /&gt;
|-&lt;br /&gt;
|Magmaton License&lt;br /&gt;
|-&lt;br /&gt;
|Mara License&lt;br /&gt;
|-&lt;br /&gt;
|Mara Pirates License&lt;br /&gt;
|-&lt;br /&gt;
|Mara Pirates Elite License&lt;br /&gt;
|-&lt;br /&gt;
|Mara Pirates Sailor License&lt;br /&gt;
|-&lt;br /&gt;
|MarloneCaptain License&lt;br /&gt;
|-&lt;br /&gt;
|Marlone's License&lt;br /&gt;
|-&lt;br /&gt;
|Marlone's Clan Archer License&lt;br /&gt;
|-&lt;br /&gt;
|Marlone's Clan Fighter License&lt;br /&gt;
|-&lt;br /&gt;
|Marlone's Clan Megaton License&lt;br /&gt;
|-&lt;br /&gt;
|MineMole License&lt;br /&gt;
|-&lt;br /&gt;
|Miner License&lt;br /&gt;
|-&lt;br /&gt;
|Mini Jewel Keeper License&lt;br /&gt;
|-&lt;br /&gt;
|MiniLips License&lt;br /&gt;
|-&lt;br /&gt;
|Mini Pinkie License&lt;br /&gt;
|-&lt;br /&gt;
|Naiad Soul License&lt;br /&gt;
|-&lt;br /&gt;
|Navar License&lt;br /&gt;
|-&lt;br /&gt;
|Nox License&lt;br /&gt;
|-&lt;br /&gt;
|Nox Hunter License&lt;br /&gt;
|-&lt;br /&gt;
|Old Archon License&lt;br /&gt;
|-&lt;br /&gt;
|Orc License&lt;br /&gt;
|-&lt;br /&gt;
|Orc Captain License&lt;br /&gt;
|-&lt;br /&gt;
|Orc Hunter License&lt;br /&gt;
|-&lt;br /&gt;
|Pinkie License&lt;br /&gt;
|-&lt;br /&gt;
|Pixie License&lt;br /&gt;
|-&lt;br /&gt;
|Prisoner License&lt;br /&gt;
|-&lt;br /&gt;
|Prock License&lt;br /&gt;
|-&lt;br /&gt;
|Ratman License&lt;br /&gt;
|-&lt;br /&gt;
|Ratman Knight License&lt;br /&gt;
|-&lt;br /&gt;
|RedNix License&lt;br /&gt;
|-&lt;br /&gt;
|Red Stonie Licence&lt;br /&gt;
|-&lt;br /&gt;
|Red Stonie License&lt;br /&gt;
|-&lt;br /&gt;
|Robo License&lt;br /&gt;
|-&lt;br /&gt;
|RubyGuardian-U License&lt;br /&gt;
|-&lt;br /&gt;
|Sand Mushroom License&lt;br /&gt;
|-&lt;br /&gt;
|Shylph License&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton License&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton Archer License&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton Knight License&lt;br /&gt;
|-&lt;br /&gt;
|Skeleton Warrior License&lt;br /&gt;
|-&lt;br /&gt;
|Smart Phino License&lt;br /&gt;
|-&lt;br /&gt;
|Spade Gaurd Trumpy License&lt;br /&gt;
|-&lt;br /&gt;
|Sparkdog License&lt;br /&gt;
|-&lt;br /&gt;
|Speedy Boogy's License&lt;br /&gt;
|-&lt;br /&gt;
|Spider License&lt;br /&gt;
|-&lt;br /&gt;
|Stonie License&lt;br /&gt;
|-&lt;br /&gt;
|Tomb Fox License&lt;br /&gt;
|-&lt;br /&gt;
|Torturer License&lt;br /&gt;
|-&lt;br /&gt;
|UndeadMiner License&lt;br /&gt;
|-&lt;br /&gt;
|Vampire Bat License&lt;br /&gt;
|-&lt;br /&gt;
|Weakened Ogre License&lt;br /&gt;
|-&lt;br /&gt;
|Werebear License&lt;br /&gt;
|-&lt;br /&gt;
|Wild Imp License&lt;br /&gt;
|-&lt;br /&gt;
|Zombie License&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==All items==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center; font-size: 12px; border-collapse: collapse; border: 2px solid;&amp;quot;	 &lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold; background-color: #FDF5E6;&amp;quot; &lt;br /&gt;
| Red Devil T-Shirt&lt;br /&gt;
|-&lt;br /&gt;
| Red Devil Short s&lt;br /&gt;
|-&lt;br /&gt;
| Red Devil Shoes&lt;br /&gt;
|-&lt;br /&gt;
| Quest Short bow&lt;br /&gt;
|-&lt;br /&gt;
| Red Devil T-Shirt&lt;br /&gt;
|-&lt;br /&gt;
| Red Devil Short s&lt;br /&gt;
|-&lt;br /&gt;
| Red Devil Shoes&lt;br /&gt;
|-&lt;br /&gt;
| Red Devil T-Shirts&lt;br /&gt;
|-&lt;br /&gt;
| Red Devil Shoes&lt;br /&gt;
|-&lt;br /&gt;
| Quest Short Staff&lt;br /&gt;
|-&lt;br /&gt;
| Black Magic Staff&lt;br /&gt;
|-&lt;br /&gt;
| White Magic Staff&lt;br /&gt;
|-&lt;br /&gt;
| Buckler&lt;br /&gt;
|-&lt;br /&gt;
| Spell Scroll: Accuracy increase (Tier 1)&lt;br /&gt;
|-&lt;br /&gt;
| Spell Scroll: Accuracy increase (Tier 2)&lt;br /&gt;
|-&lt;br /&gt;
| Spell Scroll: Accuracy increase (Tier 3)&lt;br /&gt;
|-&lt;br /&gt;
| Spell Scroll: Accuracy increase (Tier 4)&lt;br /&gt;
|-&lt;br /&gt;
| Spell Scroll: Evasion Increase (Tier 1)&lt;br /&gt;
|-&lt;br /&gt;
| Spell Scroll: Evasion Increase (Tier 2)&lt;br /&gt;
|-&lt;br /&gt;
| Spell Scroll: Evasion Increase (Tier 3)&lt;br /&gt;
|-&lt;br /&gt;
| Spell Scroll: Evasion Increase (Tier 4)&lt;br /&gt;
|-&lt;br /&gt;
| Spell Scroll: MagicDEF Increase (Tier 1)&lt;br /&gt;
|-&lt;br /&gt;
| Spell Scroll: MagicDEF Increase (Tier 2)&lt;br /&gt;
|-&lt;br /&gt;
| Spell Scroll: MagicDEF Increase (Tier 3)&lt;br /&gt;
|-&lt;br /&gt;
| Spell Scroll: MagicDEF Increase (Tier 4)&lt;br /&gt;
|-&lt;br /&gt;
| Spell Scroll: MagicDEF Increase (Tier 1)&lt;br /&gt;
|-&lt;br /&gt;
| Spell Scroll: MagicDEF Increase (Tier 2)&lt;br /&gt;
|-&lt;br /&gt;
| Spell Scroll: MagicDEF Increase (Tier 3)&lt;br /&gt;
|-&lt;br /&gt;
| Spell Scroll: MagicDEF Increase (Tier 4)&lt;br /&gt;
|-&lt;br /&gt;
| Spell Scroll: INT Increase (Tier 1)&lt;br /&gt;
|-&lt;br /&gt;
| Spell Scroll: INT Increase (Tier 2)&lt;br /&gt;
|-&lt;br /&gt;
| Spell Scroll: INT Increase (Tier 3)&lt;br /&gt;
|-&lt;br /&gt;
| Spell Scroll: INT Increase (Tier 4)&lt;br /&gt;
|-&lt;br /&gt;
| Spell Scroll: Vitality Increase (Tier 1)&lt;br /&gt;
|-&lt;br /&gt;
| Spell Scroll: Vitality Increase (Tier 2)&lt;br /&gt;
|-&lt;br /&gt;
| Spell Scroll: Vitality Increase (Tier 3)&lt;br /&gt;
|-&lt;br /&gt;
| Spell Scroll: Vitality Increase (Tier 4)&lt;br /&gt;
|-&lt;br /&gt;
| Spell Scroll: SPR Increase (Tier 1)&lt;br /&gt;
|-&lt;br /&gt;
| Spell Scroll: SPR Increase (Tier 2)&lt;br /&gt;
|-&lt;br /&gt;
| Spell Scroll: SPR Increase (Tier 3)&lt;br /&gt;
|-&lt;br /&gt;
| Spell Scroll: SPR Increase (Tier 4)&lt;br /&gt;
|-&lt;br /&gt;
| Recipe: Beast Potion (Tier 1)&lt;br /&gt;
|-&lt;br /&gt;
| Recipe: Beast Potion (Tier 2)&lt;br /&gt;
|-&lt;br /&gt;
| Recipe: Beast Potion (Tier 3)&lt;br /&gt;
|-&lt;br /&gt;
| Recipe: Beast Potion (Tier 4)&lt;br /&gt;
|-&lt;br /&gt;
| Recipe: DEX Potion (Tier 1) &lt;br /&gt;
|-&lt;br /&gt;
| Recipe: DEX Potion (Tier 2) &lt;br /&gt;
|-&lt;br /&gt;
| Recipe: DEX Potion (Tier 3) &lt;br /&gt;
|-&lt;br /&gt;
| Recipe: DEX Potion (Tier 4) &lt;br /&gt;
|-&lt;br /&gt;
| Recipe: DEF Potion  (Tier 1) &lt;br /&gt;
|-&lt;br /&gt;
| Recipe: DEF Potion  (Tier 2) &lt;br /&gt;
|-&lt;br /&gt;
| Recipe: DEF Potion  (Tier 3) &lt;br /&gt;
|-&lt;br /&gt;
| Recipe: DEF Potion  (Tier 4) &lt;br /&gt;
|-&lt;br /&gt;
| Spell Scroll: Travel Speed Increase (Tier 3)&lt;br /&gt;
|-&lt;br /&gt;
| Spell Scroll: Travel Speed Increase (Tier 2)&lt;br /&gt;
|-&lt;br /&gt;
| Spell Scroll: Travel Speed Increase (Tier 4)&lt;br /&gt;
|-&lt;br /&gt;
| Spell Scroll: Travel Speed Increase (Tier 1)&lt;br /&gt;
|-&lt;br /&gt;
| Heater Shield&lt;br /&gt;
|-&lt;br /&gt;
| Bronze Ring of the Sun&lt;br /&gt;
|-&lt;br /&gt;
| Recipe: Antidote Potion (Tier 2) &lt;br /&gt;
|-&lt;br /&gt;
| Recipe: Antidote Potion (Tier 3) &lt;br /&gt;
|-&lt;br /&gt;
| Recipe: Antidote Potion (Tier 4) &lt;br /&gt;
|-&lt;br /&gt;
| Recipe: Illness Remedy Potion (Tier 2)&lt;br /&gt;
|-&lt;br /&gt;
| Recipe: Illness Remedy Potion (Tier 3)&lt;br /&gt;
|-&lt;br /&gt;
| Recipe: Illness Remedy Potion (Tier 4)&lt;br /&gt;
|-&lt;br /&gt;
| Recipe: Curse Dispel (Tier 1)&lt;br /&gt;
|-&lt;br /&gt;
| Recipe: Curse Dispel (Tier 2)&lt;br /&gt;
|-&lt;br /&gt;
| Recipe: Curse Dispel (Tier 3)&lt;br /&gt;
|-&lt;br /&gt;
| Recipe: Curse Dispel (Tier 4)&lt;br /&gt;
|-&lt;br /&gt;
| Bronze Ring of Earth&lt;br /&gt;
|-&lt;br /&gt;
| Bronze Ring of Wind&lt;br /&gt;
|-&lt;br /&gt;
| Bronze Ring of the Moon&lt;br /&gt;
|-&lt;br /&gt;
| Bronze Ring of the Stars&lt;br /&gt;
|-&lt;br /&gt;
| Silver Ring of the Sun&lt;br /&gt;
|-&lt;br /&gt;
| Silver Ring of Earth&lt;br /&gt;
|-&lt;br /&gt;
| Silver Ring of Wind&lt;br /&gt;
|-&lt;br /&gt;
| Silver Ring of the Moon&lt;br /&gt;
|-&lt;br /&gt;
| Silver Ring of the Stars&lt;br /&gt;
|-&lt;br /&gt;
| Gold Ring of the Sun&lt;br /&gt;
|-&lt;br /&gt;
| Gold Ring of Earth&lt;br /&gt;
|-&lt;br /&gt;
| Gold Ring of Wind&lt;br /&gt;
|-&lt;br /&gt;
| Gold Ring of the Moon&lt;br /&gt;
|-&lt;br /&gt;
| Gold Ring of the Stars&lt;br /&gt;
|-&lt;br /&gt;
| Grace Ring of the Sun&lt;br /&gt;
|-&lt;br /&gt;
| Grace Ring of Earth&lt;br /&gt;
|-&lt;br /&gt;
| Grace Ring of Wind&lt;br /&gt;
|-&lt;br /&gt;
| Grace Ring of the Moon&lt;br /&gt;
|-&lt;br /&gt;
| Grace Ring of the Stars&lt;br /&gt;
|-&lt;br /&gt;
| Aquamarine Ring of the Sun&lt;br /&gt;
|-&lt;br /&gt;
| Aquamarine Ring of Earth&lt;br /&gt;
|-&lt;br /&gt;
| Aquamarine Ring of Wind&lt;br /&gt;
|-&lt;br /&gt;
| Aquamarine Ring of the Moon&lt;br /&gt;
|-&lt;br /&gt;
| Aquamarine Ring of the Stars&lt;br /&gt;
|-&lt;br /&gt;
| Topaz Ring of the Sun&lt;br /&gt;
|-&lt;br /&gt;
| Topaz Ring of Earth&lt;br /&gt;
|-&lt;br /&gt;
| Topaz Ring of Wind&lt;br /&gt;
|-&lt;br /&gt;
| Topaz Ring of the Moon&lt;br /&gt;
|-&lt;br /&gt;
| Topaz Ring of the Stars&lt;br /&gt;
|-&lt;br /&gt;
| Brigandine Pants&lt;br /&gt;
|-&lt;br /&gt;
| Phino Couple Ring&lt;br /&gt;
|-&lt;br /&gt;
| Phinoflie Couple Ring&lt;br /&gt;
|-&lt;br /&gt;
| Mara's Ring of Waves&lt;br /&gt;
|-&lt;br /&gt;
| Jeweled Skeleton Ring&lt;br /&gt;
|-&lt;br /&gt;
| Robo's Ring of Rage&lt;br /&gt;
|-&lt;br /&gt;
| Goblin King's Ring of the Desert&lt;br /&gt;
|-&lt;br /&gt;
| Mini Dragon's Gold Ring&lt;br /&gt;
|-&lt;br /&gt;
| Jewel Keeper's Ring of Gems&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Night's Ring of Darkness&lt;br /&gt;
|-&lt;br /&gt;
| Shining Ring of Rumen&lt;br /&gt;
|-&lt;br /&gt;
| Brave Ring of Rumen&lt;br /&gt;
|-&lt;br /&gt;
| Shining Ring of Elderine&lt;br /&gt;
|-&lt;br /&gt;
| Brave Ring of Elderine&lt;br /&gt;
|-&lt;br /&gt;
| Shining Ring of Uruga&lt;br /&gt;
|-&lt;br /&gt;
| Brave Ring of Uruga&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Isya&lt;br /&gt;
|-&lt;br /&gt;
| Material Composition : Kylin Tooth&lt;br /&gt;
|-&lt;br /&gt;
| Material Composition : Mermaid Scale&lt;br /&gt;
|-&lt;br /&gt;
| Material Composition : Kylin Fighter's Tail&lt;br /&gt;
|-&lt;br /&gt;
| Material Composition : Middle-class Magic Piece&lt;br /&gt;
|-&lt;br /&gt;
| Material Composition : High-class Magic Piece&lt;br /&gt;
|-&lt;br /&gt;
| Material Composition : Best Magic Piece&lt;br /&gt;
|-&lt;br /&gt;
| Material Composition : Pledge of Trace&lt;br /&gt;
|-&lt;br /&gt;
| Material Composition : Precious Pledge&lt;br /&gt;
|-&lt;br /&gt;
| Material Composition : Pledge of Acient&lt;br /&gt;
|-&lt;br /&gt;
| Material Composition : Intact Skin&lt;br /&gt;
|-&lt;br /&gt;
| Material Composition : Solid Skin&lt;br /&gt;
|-&lt;br /&gt;
| Material Composition : Brown Best Skin&lt;br /&gt;
|-&lt;br /&gt;
| Material Composition : Dim Soul Dust&lt;br /&gt;
|-&lt;br /&gt;
| Material Composition : Dim Soul Dust&lt;br /&gt;
|-&lt;br /&gt;
| Material Composition : Colorful Soul Dust&lt;br /&gt;
|-&lt;br /&gt;
| Material Decomposition : Low-class Kylin Leather&lt;br /&gt;
|-&lt;br /&gt;
| Material Decomposition : Middle-class Kylin Leather&lt;br /&gt;
|-&lt;br /&gt;
| Material Decomposition : High-class Kylin Leather&lt;br /&gt;
|-&lt;br /&gt;
| Material Decomposition : Kylin's Tail&lt;br /&gt;
|-&lt;br /&gt;
| Material Decomposition : Low-class Magic Piece&lt;br /&gt;
|-&lt;br /&gt;
| Material Decomposition : Middle-class Magic Piece&lt;br /&gt;
|-&lt;br /&gt;
| Material Decomposition : High-class Magic Piece&lt;br /&gt;
|-&lt;br /&gt;
| Material Decomposition :  Formless Pledge&lt;br /&gt;
|-&lt;br /&gt;
| Material Decomposition : Pledge of Trace&lt;br /&gt;
|-&lt;br /&gt;
| Material Decomposition : Precious Pledge&lt;br /&gt;
|-&lt;br /&gt;
| Material Decomposition : Torn Skin&lt;br /&gt;
|-&lt;br /&gt;
| Material Decomposition : Intact Skin&lt;br /&gt;
|-&lt;br /&gt;
| Material Decomposition : Solid Skin&lt;br /&gt;
|-&lt;br /&gt;
| Light Plate Helmet&lt;br /&gt;
|-&lt;br /&gt;
| Sen&lt;br /&gt;
|-&lt;br /&gt;
| Silver Wing&lt;br /&gt;
|-&lt;br /&gt;
| Return Scroll: Rumen&lt;br /&gt;
|-&lt;br /&gt;
| Return Scroll: Elderine&lt;br /&gt;
|-&lt;br /&gt;
| Present Box&lt;br /&gt;
|-&lt;br /&gt;
| Hay (for Donkey)&lt;br /&gt;
|-&lt;br /&gt;
| Donkey&lt;br /&gt;
|-&lt;br /&gt;
| Piece of Space-Time 1&lt;br /&gt;
|-&lt;br /&gt;
| Piece of Space-Time 2&lt;br /&gt;
|-&lt;br /&gt;
| Piece of Space-Time 3&lt;br /&gt;
|-&lt;br /&gt;
| Lithograph of Space-Time&lt;br /&gt;
|-&lt;br /&gt;
| Necklace of Rumen&lt;br /&gt;
|-&lt;br /&gt;
| Piece of Space-Time 1&lt;br /&gt;
|-&lt;br /&gt;
| Return Scroll: Uruga&lt;br /&gt;
|-&lt;br /&gt;
| White Donkey&lt;br /&gt;
|-&lt;br /&gt;
| Black Donkey&lt;br /&gt;
|-&lt;br /&gt;
| Hobby&lt;br /&gt;
|-&lt;br /&gt;
| White Hobby&lt;br /&gt;
|-&lt;br /&gt;
| Black Hobby&lt;br /&gt;
|-&lt;br /&gt;
| Floatation Stone&lt;br /&gt;
|-&lt;br /&gt;
| Gigle&lt;br /&gt;
|-&lt;br /&gt;
| Sap (for Giggle)&lt;br /&gt;
|-&lt;br /&gt;
| Meat (for Raccoon)&lt;br /&gt;
|-&lt;br /&gt;
| Jewel (for Dragon Steed)&lt;br /&gt;
|-&lt;br /&gt;
| Dewdrop (for Pegasus)&lt;br /&gt;
|-&lt;br /&gt;
| Tree (for Armor)&lt;br /&gt;
|-&lt;br /&gt;
| Geranium&lt;br /&gt;
|-&lt;br /&gt;
| Vilolet&lt;br /&gt;
|-&lt;br /&gt;
| Ramsear&lt;br /&gt;
|-&lt;br /&gt;
| Plain ToadStool&lt;br /&gt;
|-&lt;br /&gt;
| Common ToadStool&lt;br /&gt;
|-&lt;br /&gt;
| Dangerous ToadStool&lt;br /&gt;
|-&lt;br /&gt;
| Deadly ToadStool&lt;br /&gt;
|-&lt;br /&gt;
| Spoiled Mushroom&lt;br /&gt;
|-&lt;br /&gt;
| Common Mushroom&lt;br /&gt;
|-&lt;br /&gt;
| Fragrant Mushroom&lt;br /&gt;
|-&lt;br /&gt;
| Premium Mushroom&lt;br /&gt;
|-&lt;br /&gt;
| Topaz&lt;br /&gt;
|-&lt;br /&gt;
| Ruby&lt;br /&gt;
|-&lt;br /&gt;
| Gold Ore (Low Quality)&lt;br /&gt;
|-&lt;br /&gt;
| Gold Ore &lt;br /&gt;
|-&lt;br /&gt;
| Gold Ore (High Quality)&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire&lt;br /&gt;
|-&lt;br /&gt;
| Salvia&lt;br /&gt;
|-&lt;br /&gt;
| Sage&lt;br /&gt;
|-&lt;br /&gt;
| Rosemary&lt;br /&gt;
|-&lt;br /&gt;
| Basil&lt;br /&gt;
|-&lt;br /&gt;
| Marigold&lt;br /&gt;
|-&lt;br /&gt;
| Sap (Low Quality)&lt;br /&gt;
|-&lt;br /&gt;
| Sap &lt;br /&gt;
|-&lt;br /&gt;
| Sap (High Quality)&lt;br /&gt;
|-&lt;br /&gt;
| Sap (Highest Quality)&lt;br /&gt;
|-&lt;br /&gt;
| Copper Lump&lt;br /&gt;
|-&lt;br /&gt;
| Siver Lump&lt;br /&gt;
|-&lt;br /&gt;
| Gold Lump&lt;br /&gt;
|-&lt;br /&gt;
| Alchemy Stone[1]&lt;br /&gt;
|-&lt;br /&gt;
| Alchemy Stone[2]&lt;br /&gt;
|-&lt;br /&gt;
| Alchemy Stone[3]&lt;br /&gt;
|-&lt;br /&gt;
| Alchemy Stone[4]&lt;br /&gt;
|-&lt;br /&gt;
| Alchemy Stone[5]&lt;br /&gt;
|-&lt;br /&gt;
| Return Scroll to the Camp on Sand Hill&lt;br /&gt;
|-&lt;br /&gt;
| Mining&lt;br /&gt;
|-&lt;br /&gt;
| Rinding&lt;br /&gt;
|-&lt;br /&gt;
| Beast Leather &lt;br /&gt;
|-&lt;br /&gt;
| Magic Crystal (Low Quality)&lt;br /&gt;
|-&lt;br /&gt;
| Spirit's Fruit (Low Quality)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Crystal &lt;br /&gt;
|-&lt;br /&gt;
| Spirit's Fruit &lt;br /&gt;
|-&lt;br /&gt;
| Magic Crystal (High Quality)&lt;br /&gt;
|-&lt;br /&gt;
| Clean Water (High Quality)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Crystal (Highest Quality)&lt;br /&gt;
|-&lt;br /&gt;
| Spirit's Fruit (Highest Quality)&lt;br /&gt;
|-&lt;br /&gt;
| Old Spirit Dust&lt;br /&gt;
|-&lt;br /&gt;
| Tough Meat&lt;br /&gt;
|-&lt;br /&gt;
| Blessing of Teva (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Blessing of Teva (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Blessing of Teva (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Skill Reset Scroll&lt;br /&gt;
|-&lt;br /&gt;
| Full Skill Reset Capsule&lt;br /&gt;
|-&lt;br /&gt;
| Old Bag&lt;br /&gt;
|-&lt;br /&gt;
| Stat Reset Scroll&lt;br /&gt;
|-&lt;br /&gt;
| Full Stat Reset Capsule&lt;br /&gt;
|-&lt;br /&gt;
| Old Bag (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Old Bag (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Old Bag (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Tough Bag (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Tough Bag (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Tough Bag (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Vanished Sign&lt;br /&gt;
|-&lt;br /&gt;
| Small Box (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Small Box (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Small Box (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Large Box (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Large Box (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Large Box (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Remove License&lt;br /&gt;
|-&lt;br /&gt;
| Sign of Tycoon (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Sign of Tycoon (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Sign of Tycoon (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Crushed Bone&lt;br /&gt;
|-&lt;br /&gt;
| Gathering King's Touch (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| HP Magic Potion 1&lt;br /&gt;
|-&lt;br /&gt;
| HP Magic Potion 2&lt;br /&gt;
|-&lt;br /&gt;
| SP Magic Potion 1&lt;br /&gt;
|-&lt;br /&gt;
| SP Magic Potion 2&lt;br /&gt;
|-&lt;br /&gt;
| Hunter's War rant (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Sand Beach War p Scroll&lt;br /&gt;
|-&lt;br /&gt;
| Forest of Tides War p Scroll&lt;br /&gt;
|-&lt;br /&gt;
| Sea of Greed War p Scroll&lt;br /&gt;
|-&lt;br /&gt;
| Luminous Stone 1 War p Scroll&lt;br /&gt;
|-&lt;br /&gt;
| Torn Leather&lt;br /&gt;
|-&lt;br /&gt;
| Luminous Stone 2 War p Scroll&lt;br /&gt;
|-&lt;br /&gt;
| Forest of Mist War p Scroll&lt;br /&gt;
|-&lt;br /&gt;
| Burning Hill War p Scroll&lt;br /&gt;
|-&lt;br /&gt;
| Moonlight Tomb War p Scroll&lt;br /&gt;
|-&lt;br /&gt;
| Vine Tomb War p Scroll&lt;br /&gt;
|-&lt;br /&gt;
| Goblin camp moving scroll&lt;br /&gt;
|-&lt;br /&gt;
| Collapsed Prison War p Scroll&lt;br /&gt;
|-&lt;br /&gt;
| Concealed Prison 1st Floor War p Scroll&lt;br /&gt;
|-&lt;br /&gt;
| Concealed Prison 2nd Floor War p Scroll&lt;br /&gt;
|-&lt;br /&gt;
| Echo Cave War p Scroll&lt;br /&gt;
|-&lt;br /&gt;
| Old Gem Dust&lt;br /&gt;
|-&lt;br /&gt;
| Windy Cave War p Scroll&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Elven Forest War p Scroll&lt;br /&gt;
|-&lt;br /&gt;
| Forest of Slumber War p Scroll&lt;br /&gt;
|-&lt;br /&gt;
| Concealed Peak War p Scroll&lt;br /&gt;
|-&lt;br /&gt;
| Golden Cave War p Scroll&lt;br /&gt;
|-&lt;br /&gt;
| Graveyard of the Dead War p Scroll&lt;br /&gt;
|-&lt;br /&gt;
| Land of Trial War p Scroll&lt;br /&gt;
|-&lt;br /&gt;
| Marlone's Clan Hideout War p Scroll&lt;br /&gt;
|-&lt;br /&gt;
| Wing Stone&lt;br /&gt;
|-&lt;br /&gt;
| Shout&lt;br /&gt;
|-&lt;br /&gt;
| Crushed Tooth&lt;br /&gt;
|-&lt;br /&gt;
| EXP Boost Card (x2)&lt;br /&gt;
|-&lt;br /&gt;
| Goddess Wing&lt;br /&gt;
|-&lt;br /&gt;
| Memory Feather&lt;br /&gt;
|-&lt;br /&gt;
| EXP Boost Card (x2)&lt;br /&gt;
|-&lt;br /&gt;
| EXP Boost Card (x2)&lt;br /&gt;
|-&lt;br /&gt;
| EXP Boost Card (120%) (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| EXP Boost Card (120%) (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| EXP Boost Card (120%) (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| EXP Boost Card (x2) (24hours)&lt;br /&gt;
|-&lt;br /&gt;
| Old Glove&lt;br /&gt;
|-&lt;br /&gt;
| EXP Boost Card (20%) (2hours)&lt;br /&gt;
|-&lt;br /&gt;
| EXP Boost Card (x2) (3 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Gathering King's Touch&lt;br /&gt;
|-&lt;br /&gt;
| Certificate of Hunter&lt;br /&gt;
|-&lt;br /&gt;
| HP Magic Potion&lt;br /&gt;
|-&lt;br /&gt;
| SP Magic Potion&lt;br /&gt;
|-&lt;br /&gt;
| HP Magic Potion 3&lt;br /&gt;
|-&lt;br /&gt;
| SP Magic Potion 3&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Beauty Shop&lt;br /&gt;
|-&lt;br /&gt;
| Beauty Shop (ÁØºñÁß)&lt;br /&gt;
|-&lt;br /&gt;
| Old Belt&lt;br /&gt;
|-&lt;br /&gt;
| Beauty Shop (ÁØºñÁß)&lt;br /&gt;
|-&lt;br /&gt;
| Beauty Shop (ÁØºñÁß)&lt;br /&gt;
|-&lt;br /&gt;
| Old Bag (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| Small Box (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| Hunter's War Rant (150%) (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| Hunter's War Rant (150%) (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Hunter's War Rant (150%) (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Gathering King's Touch (200%) (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| Gathering King's Touch (200%) (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Gathering King's Touch (200%) (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Old Soul Dust&lt;br /&gt;
|-&lt;br /&gt;
| Old Shell&lt;br /&gt;
|-&lt;br /&gt;
| Dim Spirit Dust&lt;br /&gt;
|-&lt;br /&gt;
| Tender Meat&lt;br /&gt;
|-&lt;br /&gt;
| Traveler's Bag&lt;br /&gt;
|-&lt;br /&gt;
| Sign of Trace&lt;br /&gt;
|-&lt;br /&gt;
| Broken Bone&lt;br /&gt;
|-&lt;br /&gt;
| Crude Leather&lt;br /&gt;
|-&lt;br /&gt;
| Dim Gem Dust&lt;br /&gt;
|-&lt;br /&gt;
| Animal Tooth&lt;br /&gt;
|-&lt;br /&gt;
| Used Glove&lt;br /&gt;
|-&lt;br /&gt;
| Used Belt&lt;br /&gt;
|-&lt;br /&gt;
| Dim Soul Dust&lt;br /&gt;
|-&lt;br /&gt;
| Shell&lt;br /&gt;
|-&lt;br /&gt;
| Glowing Spirit Dust&lt;br /&gt;
|-&lt;br /&gt;
| Chewy Meat&lt;br /&gt;
|-&lt;br /&gt;
| High-quality Bag&lt;br /&gt;
|-&lt;br /&gt;
| Preserved Sign&lt;br /&gt;
|-&lt;br /&gt;
| Intact Bone&lt;br /&gt;
|-&lt;br /&gt;
| Tough Leather&lt;br /&gt;
|-&lt;br /&gt;
| Lustered Gem Dust&lt;br /&gt;
|-&lt;br /&gt;
| Bright Tooth&lt;br /&gt;
|-&lt;br /&gt;
| High-quality Glove&lt;br /&gt;
|-&lt;br /&gt;
| High-quality Belt&lt;br /&gt;
|-&lt;br /&gt;
| Lustered Soul Dust&lt;br /&gt;
|-&lt;br /&gt;
| Hard Shell&lt;br /&gt;
|-&lt;br /&gt;
| Shining Spirit Dust&lt;br /&gt;
|-&lt;br /&gt;
| Tasty Meat&lt;br /&gt;
|-&lt;br /&gt;
| Luxurious Bag&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Sign&lt;br /&gt;
|-&lt;br /&gt;
| Claymore&lt;br /&gt;
|-&lt;br /&gt;
| Strong Bone&lt;br /&gt;
|-&lt;br /&gt;
| Premium Leather&lt;br /&gt;
|-&lt;br /&gt;
| Shining Gem Dust&lt;br /&gt;
|-&lt;br /&gt;
| Shining Tooth&lt;br /&gt;
|-&lt;br /&gt;
| Luxurious Glove&lt;br /&gt;
|-&lt;br /&gt;
| Luxurious Belt&lt;br /&gt;
|-&lt;br /&gt;
| Shining Soul Dust&lt;br /&gt;
|-&lt;br /&gt;
| Unbreakable Shell&lt;br /&gt;
|-&lt;br /&gt;
| Beast Dogtooth (Low Quality)&lt;br /&gt;
|-&lt;br /&gt;
| Beast Dogtooth &lt;br /&gt;
|-&lt;br /&gt;
| Flamberge&lt;br /&gt;
|-&lt;br /&gt;
| Beast Dogtooth (High Quality)&lt;br /&gt;
|-&lt;br /&gt;
| HP Soul Stone Carrier I (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| HP Soul Stone Carrier I (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| HP Soul Stone Carrier I (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| HP Soul Stone Carrier II (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| HP Soul Stone Carrier II (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| HP Soul Stone Carrier II (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| HP Soul Stone Carrier III (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| HP Soul Stone Carrier III (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| HP Soul Stone Carrier III (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| HP Soul Stone Carrier IV (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Beast Leather (Low Quality)&lt;br /&gt;
|-&lt;br /&gt;
| HP Soul Stone Carrier IV (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| HP Soul Stone Carrier IV (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| HP Soul Stone Carrier V (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| HP Soul Stone Carrier V (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| HP Soul Stone Carrier V (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| SP Soul Stone Carrier I (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| SP Soul Stone Carrier I (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| SP Soul Stone Carrier I (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| SP Soul Stone Carrier II (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| SP Soul Stone Carrier II (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Beast Leather (High Quality)&lt;br /&gt;
|-&lt;br /&gt;
| SP Soul Stone Carrier II (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| SP Soul Stone Carrier III (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| SP Soul Stone Carrier III (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| SP Soul Stone Carrier III (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| SP Soul Stone Carrier IV (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| SP Soul Stone Carrier IV (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| SP Soul Stone Carrier IV (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| SP Soul Stone Carrier V (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| SP Soul Stone Carrier V (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| SP Soul Stone Carrier V (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Beast Head&lt;br /&gt;
|-&lt;br /&gt;
| HP/SP Soul Stone Carrier I (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| HP/SP Soul Stone Carrier I (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| HP/SP Soul Stone Carrier I (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| HP/SP Soul Stone Carrier II (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| HP/SP Soul Stone Carrier II (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| HP/SP Soul Stone Carrier II (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| HP/SP Soul Stone Carrier III (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| HP/SP Soul Stone Carrier III (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| HP/SP Soul Stone Carrier III (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| HP/SP Soul Stone Carrier IV (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Summoned Beast Leather (Low Quality)&lt;br /&gt;
|-&lt;br /&gt;
| HP/SP Soul Stone Carrier IV (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| HP/SP Soul Stone Carrier IV (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| HP/SP Soul Stone Carrier V (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| HP/SP Soul Stone Carrier V (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| HP/SP Soul Stone Carrier V (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Summoned Beast Leather &lt;br /&gt;
|-&lt;br /&gt;
| Summoned Beast Leather (High Quality)&lt;br /&gt;
|-&lt;br /&gt;
| Summoned Beast's Tail&lt;br /&gt;
|-&lt;br /&gt;
| Summoned Beast Fighter's tail&lt;br /&gt;
|-&lt;br /&gt;
| Charm of Strength (120%)&lt;br /&gt;
|-&lt;br /&gt;
| Charm of Strength (50%)&lt;br /&gt;
|-&lt;br /&gt;
| Charm of Defense (120%)&lt;br /&gt;
|-&lt;br /&gt;
| Charm of Defense (50%)&lt;br /&gt;
|-&lt;br /&gt;
| Charm of Might (20%)&lt;br /&gt;
|-&lt;br /&gt;
| Charm of Might (150%)&lt;br /&gt;
|-&lt;br /&gt;
| Summoned Beast's Tooth&lt;br /&gt;
|-&lt;br /&gt;
| HP Capacity Extender(50%)&lt;br /&gt;
|-&lt;br /&gt;
| HP Capacity Extender(80%)&lt;br /&gt;
|-&lt;br /&gt;
| HP Capacity Extender (130%)&lt;br /&gt;
|-&lt;br /&gt;
| SP Capacity Extender(50%)&lt;br /&gt;
|-&lt;br /&gt;
| SP Capacity Extender(80%)&lt;br /&gt;
|-&lt;br /&gt;
| SP Capacity Extender (130%)&lt;br /&gt;
|-&lt;br /&gt;
| Double Capacity Extender(50%)&lt;br /&gt;
|-&lt;br /&gt;
| Double Capacity Extender(80%)&lt;br /&gt;
|-&lt;br /&gt;
| Double Capacity Extender (130%)&lt;br /&gt;
|-&lt;br /&gt;
| Gentle Ghost&lt;br /&gt;
|-&lt;br /&gt;
| Slime Jelly (Low Quality)&lt;br /&gt;
|-&lt;br /&gt;
| Gentle Ghost (15days)&lt;br /&gt;
|-&lt;br /&gt;
| Gentle Ghost (30days)&lt;br /&gt;
|-&lt;br /&gt;
| Gentle Ghost (60days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Devil&lt;br /&gt;
|-&lt;br /&gt;
| Mini Devil (15days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Devil (30days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Devil (60days)&lt;br /&gt;
|-&lt;br /&gt;
| Hat Ghost&lt;br /&gt;
|-&lt;br /&gt;
| Hat Ghost (15days)&lt;br /&gt;
|-&lt;br /&gt;
| Hat Ghost (30days)&lt;br /&gt;
|-&lt;br /&gt;
| Slime Jelly (High Quality)&lt;br /&gt;
|-&lt;br /&gt;
| Hat Ghost (60days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Boogy's (15 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Boogy's (30 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Boogy's (7 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Kebing Speeder (15 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Kebing Speeder (30 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Kebing Speeder (60 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Boar (15 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Boar (30 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Boar (60 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mermaid's Scale&lt;br /&gt;
|-&lt;br /&gt;
| Mini Ratman (15 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Ratman (30 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Ratman (60 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Phino (15 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Phino (30 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Phino (7 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Phinoflie (15 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Phinoflie (30 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Phinoflie (60 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Bat (15 days)&lt;br /&gt;
|-&lt;br /&gt;
| ToadStool&lt;br /&gt;
|-&lt;br /&gt;
| Mini Bat (30 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Bat (7 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Imp (15 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Imp (30 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Imp (7 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Crab (15 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Crab (30 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Crab (60 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini King Crab (15 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini King Crab (30 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mushroom&lt;br /&gt;
|-&lt;br /&gt;
| Mini King Crab (60 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Fire Vivi (15 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Fire Vivi (30 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini FireV ivi (60 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Fox (15 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Fox (30 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Fox (60 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Wolf (15 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Wolf (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Wolf (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Water Spirit 's Egg&lt;br /&gt;
|-&lt;br /&gt;
| Mini Greenkie (15 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Greenkie (30 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Greenkie (60 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Pinkie (15 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Pinkie (30 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Pinkie (60 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Sparkdog (15 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Sparkdog (30 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Sparkdog (60 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Skeleton (15 days)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Spirit 's Egg&lt;br /&gt;
|-&lt;br /&gt;
| Mini Skeleton (30 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Skeleton (60 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Archon (15 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Archon (30 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Archon (60 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Stony (15 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Stony (30 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Stony (60 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Dragon (15 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Dragon (30 days)&lt;br /&gt;
|-&lt;br /&gt;
| Wind Spirit 's Egg&lt;br /&gt;
|-&lt;br /&gt;
| Mini Dragon (60 days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Boogie&lt;br /&gt;
|-&lt;br /&gt;
| Mini Kebing Speeder&lt;br /&gt;
|-&lt;br /&gt;
| Mini Boar&lt;br /&gt;
|-&lt;br /&gt;
| Mini Ratman&lt;br /&gt;
|-&lt;br /&gt;
| Mini Phino&lt;br /&gt;
|-&lt;br /&gt;
| Mini Phinoflie&lt;br /&gt;
|-&lt;br /&gt;
| Mini Bat&lt;br /&gt;
|-&lt;br /&gt;
| Mini Imp&lt;br /&gt;
|-&lt;br /&gt;
| Mini Crab&lt;br /&gt;
|-&lt;br /&gt;
| Light Spirt's Egg&lt;br /&gt;
|-&lt;br /&gt;
| Mini King Crab&lt;br /&gt;
|-&lt;br /&gt;
| Mini Vivi&lt;br /&gt;
|-&lt;br /&gt;
| Mini Fox&lt;br /&gt;
|-&lt;br /&gt;
| Mini Wolf&lt;br /&gt;
|-&lt;br /&gt;
| Mini Greenkie&lt;br /&gt;
|-&lt;br /&gt;
| Mini Pinkie&lt;br /&gt;
|-&lt;br /&gt;
| Mini Sparkdog&lt;br /&gt;
|-&lt;br /&gt;
| Mini Skeleton&lt;br /&gt;
|-&lt;br /&gt;
| Mini Archon&lt;br /&gt;
|-&lt;br /&gt;
| Mini Stonie&lt;br /&gt;
|-&lt;br /&gt;
| Master Commander's Badge&lt;br /&gt;
|-&lt;br /&gt;
| Mini Dragon&lt;br /&gt;
|-&lt;br /&gt;
| Mighty Potion (All)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Santa&lt;br /&gt;
|-&lt;br /&gt;
| Mini Rudolph&lt;br /&gt;
|-&lt;br /&gt;
| Mini Marlone&lt;br /&gt;
|-&lt;br /&gt;
| Iron Badge&lt;br /&gt;
|-&lt;br /&gt;
| Mini Captain&lt;br /&gt;
|-&lt;br /&gt;
| Mini Keby (Blue)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Keby (Red)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Hina 01&lt;br /&gt;
|-&lt;br /&gt;
| Mini Hina 02&lt;br /&gt;
|-&lt;br /&gt;
| Mini Hina 03&lt;br /&gt;
|-&lt;br /&gt;
| Mini Musa&lt;br /&gt;
|-&lt;br /&gt;
| Mini GM&lt;br /&gt;
|-&lt;br /&gt;
| Mini GA&lt;br /&gt;
|-&lt;br /&gt;
| Mini Boogy (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| Copper Ore (Low Quality)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Phino (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Imp (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Bat (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Wolf (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| HP/SP Extender (150%) (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| HP/SP Extender (150%) (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| HP/SP Extender (150%) (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Copper Ore &lt;br /&gt;
|-&lt;br /&gt;
| Copper Ore (High Quality)&lt;br /&gt;
|-&lt;br /&gt;
| Silver Ore (Low Quality)&lt;br /&gt;
|-&lt;br /&gt;
| Silver Ore &lt;br /&gt;
|-&lt;br /&gt;
| Silver Ore (High Quality)&lt;br /&gt;
|-&lt;br /&gt;
| Rookie Skeleton's Bone&lt;br /&gt;
|-&lt;br /&gt;
| Blue Gem&lt;br /&gt;
|-&lt;br /&gt;
| Crab's Pincers&lt;br /&gt;
|-&lt;br /&gt;
| Raina's honey bottle&lt;br /&gt;
|-&lt;br /&gt;
| Phino's Hat&lt;br /&gt;
|-&lt;br /&gt;
| Phnoflie Hairpin&lt;br /&gt;
|-&lt;br /&gt;
| Herb Leaf&lt;br /&gt;
|-&lt;br /&gt;
| Herb Stem&lt;br /&gt;
|-&lt;br /&gt;
| Herb Root&lt;br /&gt;
|-&lt;br /&gt;
| Broken Blade&lt;br /&gt;
|-&lt;br /&gt;
| Stolen Soul&lt;br /&gt;
|-&lt;br /&gt;
| Cave Potion&lt;br /&gt;
|-&lt;br /&gt;
| Sign of Trust&lt;br /&gt;
|-&lt;br /&gt;
| Sign of Loyalty&lt;br /&gt;
|-&lt;br /&gt;
| ruined Guild License&lt;br /&gt;
|-&lt;br /&gt;
| Anna's Antidote&lt;br /&gt;
|-&lt;br /&gt;
| Empty Cup&lt;br /&gt;
|-&lt;br /&gt;
| Filled Cup&lt;br /&gt;
|-&lt;br /&gt;
| Firewood&lt;br /&gt;
|-&lt;br /&gt;
| Fine Firewood&lt;br /&gt;
|-&lt;br /&gt;
| Peg&lt;br /&gt;
|-&lt;br /&gt;
| Half Plate Armor&lt;br /&gt;
|-&lt;br /&gt;
| Apple&lt;br /&gt;
|-&lt;br /&gt;
| Mushroom House&lt;br /&gt;
|-&lt;br /&gt;
| Pyramid House (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Pyramid House (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Pyramid House (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Rest)Pyramid House (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Rest)Pyramid House (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Rest)Pyramid House (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Shop)Pyramid House (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Shop)Pyramid House (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Shop)Pyramid House (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Boogie's egg&lt;br /&gt;
|-&lt;br /&gt;
| (Multi)Pyramid House (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Multi)Pyramid House (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Multi)Pyramid House (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Teepee Tent (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Teepee Tent (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Teepee Tent (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Rest] Teepee Tent (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Rest)Teepee Tent (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Rest] Teepee Tent (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Shop] Teepee Tent (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Anna's Scroll&lt;br /&gt;
|-&lt;br /&gt;
| (Shop)Teepee Tent (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Shop] Teepee Tent (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Multi] Teepee Tent (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Multi)Teepee Tent (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Multi] Teepee Tent (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Pumpkin House (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Pumpkin House(30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Pumpkin House (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Rest] Pumpkin House (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Rest)Pumpkin House (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Sign of Mother&lt;br /&gt;
|-&lt;br /&gt;
| [Rest] Pumpkin House (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Shop] Pumpkin House (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Shop)Pumpkin House (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Shop] Pumpkin House (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Multi] Pumpkin House (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Multi)Pumpkin House (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Multi] Pumpkin House (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Rad House&lt;br /&gt;
|-&lt;br /&gt;
| Blue House&lt;br /&gt;
|-&lt;br /&gt;
| luck cat house (180days)&lt;br /&gt;
|-&lt;br /&gt;
| Gift Hat&lt;br /&gt;
|-&lt;br /&gt;
| white luck cat house (180days)&lt;br /&gt;
|-&lt;br /&gt;
| gold luck cat house (180days)&lt;br /&gt;
|-&lt;br /&gt;
| Shark House (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Shark House (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Shark House (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Rest)Shark House (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Rest] Shark House (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Rest] Shark House (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Shop)Shark House (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Shop] Shark House (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Sea Mushroom&lt;br /&gt;
|-&lt;br /&gt;
| [Shop] Shark House (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Multi)Shark House (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Multi] Shark House (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Multi] Shark House (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Rabbit House (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Rabbit House (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Rabbit House (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Rest)Rabbit House (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Rest] Rabbit House (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Rest] Rabbit House (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Starfish&lt;br /&gt;
|-&lt;br /&gt;
| (Shop)Rabbit House (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Shop] Rabbit House (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Shop] Rabbit House (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Multi)Rabbit House (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Multi] Rabbit House (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Multi] Rabbit House (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Windmill House (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Windmill House (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Windmill House (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Rest)Windmill House (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Angry wolf's Leather&lt;br /&gt;
|-&lt;br /&gt;
| [Rest] Windmill House (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Rest] Windmill House (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Shop)Windmill House (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Shop] Shark House (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Shop] Shark House (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Multi)Windmill House (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Multi] Shark House (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Multi] Shark House (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Dango House (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Dango House (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Sign of Kyle's Mother&lt;br /&gt;
|-&lt;br /&gt;
| Dango House (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Rest)Dango House (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Rest)Dango House (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Rest)Dango House (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Shop)Dango House (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Shop)Dango House (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Shop)Dango House (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Multi)Dango House (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Multi)Dango House (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Multi)Dango House (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Kyle's Ring&lt;br /&gt;
|-&lt;br /&gt;
| rice flour mill (Unlimited)&lt;br /&gt;
|-&lt;br /&gt;
| rice flour mill (15days)&lt;br /&gt;
|-&lt;br /&gt;
| rice flour mill (30days)&lt;br /&gt;
|-&lt;br /&gt;
| rice flour mill (60days)&lt;br /&gt;
|-&lt;br /&gt;
| [Rest] rice flour mil (Unlimited)&lt;br /&gt;
|-&lt;br /&gt;
| [Rest] rice flour mil (15days)&lt;br /&gt;
|-&lt;br /&gt;
| [Rest] rice flour mil (30days)&lt;br /&gt;
|-&lt;br /&gt;
| [Rest] rice flour mil (60days)&lt;br /&gt;
|-&lt;br /&gt;
| [Shop] rice flour mil (Unlimited)&lt;br /&gt;
|-&lt;br /&gt;
| [Shop] rice flour mil (15days)&lt;br /&gt;
|-&lt;br /&gt;
| Fireball Magic Scroll&lt;br /&gt;
|-&lt;br /&gt;
| [Shop] rice flour mil (30days)&lt;br /&gt;
|-&lt;br /&gt;
| [Shop] rice flour mil (60days)&lt;br /&gt;
|-&lt;br /&gt;
| Halloween House (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Halloween House (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Halloween House (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Rest)Halloween House (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Rest)Halloween House (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Rest)Halloween House (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Shop)Halloween House (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Shop)Halloween House (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Petal (Red)&lt;br /&gt;
|-&lt;br /&gt;
| (Shop)Halloween House (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Multi)Halloween House (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Multi)Halloween House (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Multi)Halloween House (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Snow Mushroom House&lt;br /&gt;
|-&lt;br /&gt;
| Goblin House (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Goblin House (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Goblin House (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Rest)Goblin House (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Rest)Goblin House (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Petal (Yellow)&lt;br /&gt;
|-&lt;br /&gt;
| (Rest)Goblin House (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Shop)Goblin House (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Shop)Goblin House (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Shop)Goblin House (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Multi)Goblin House (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Multi)Goblin House (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| (Multi)Goblin House (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Rest] Hina house 01&lt;br /&gt;
|-&lt;br /&gt;
| [Shop] Hina house 01&lt;br /&gt;
|-&lt;br /&gt;
| [Rest] Hina house 02&lt;br /&gt;
|-&lt;br /&gt;
| Petal (Blue)&lt;br /&gt;
|-&lt;br /&gt;
| [Shop] Hina house 02&lt;br /&gt;
|-&lt;br /&gt;
| [Rest] Hina house 03&lt;br /&gt;
|-&lt;br /&gt;
| [Shop] Hina house 03&lt;br /&gt;
|-&lt;br /&gt;
| [Rest] Hina house 01 (15days)&lt;br /&gt;
|-&lt;br /&gt;
| [Rest] Hina house 01 (30days)&lt;br /&gt;
|-&lt;br /&gt;
| [Rest] Hina house 01 (60days)&lt;br /&gt;
|-&lt;br /&gt;
| [Shop] Hina house 01 (15days)&lt;br /&gt;
|-&lt;br /&gt;
| [Shop] Hina house 01 (30days)&lt;br /&gt;
|-&lt;br /&gt;
| [Shop] Hina house 01 (60days)&lt;br /&gt;
|-&lt;br /&gt;
| [Rest] Hina house 02 (15days)&lt;br /&gt;
|-&lt;br /&gt;
| Hammer&lt;br /&gt;
|-&lt;br /&gt;
| [Rest] Hina house 02 (30days)&lt;br /&gt;
|-&lt;br /&gt;
| [Rest] Hina house 02 (60days)&lt;br /&gt;
|-&lt;br /&gt;
| [Shop] Hina house 02 (15days)&lt;br /&gt;
|-&lt;br /&gt;
| [Shop] Hina house 02 (30days)&lt;br /&gt;
|-&lt;br /&gt;
| [Shop] Hina house 02 (60days)&lt;br /&gt;
|-&lt;br /&gt;
| [Rest] Hina house 03 (15days)&lt;br /&gt;
|-&lt;br /&gt;
| [Rest] Hina house 03 (30days)&lt;br /&gt;
|-&lt;br /&gt;
| [Rest] Hina house 03 (60days)&lt;br /&gt;
|-&lt;br /&gt;
| [Shop] Hina house 03 (15days)&lt;br /&gt;
|-&lt;br /&gt;
| [Shop] Hina house 03 (30days)&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur Skull&lt;br /&gt;
|-&lt;br /&gt;
| [Shop] Hina house 03 (60days)&lt;br /&gt;
|-&lt;br /&gt;
| [Rest] Musa house&lt;br /&gt;
|-&lt;br /&gt;
| [Rest] Musa house (15days)&lt;br /&gt;
|-&lt;br /&gt;
| [Rest] Musa house (30days)&lt;br /&gt;
|-&lt;br /&gt;
| [Rest] Musa house (60days)&lt;br /&gt;
|-&lt;br /&gt;
| [Shop] Musa house&lt;br /&gt;
|-&lt;br /&gt;
| [Shop] Musa house (15days)&lt;br /&gt;
|-&lt;br /&gt;
| [Shop] Musa house (30days)&lt;br /&gt;
|-&lt;br /&gt;
| [Shop] Musa house (60days)&lt;br /&gt;
|-&lt;br /&gt;
| [Multi] Rabbit House (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur Rib Cage&lt;br /&gt;
|-&lt;br /&gt;
| [Multi] Windmill House (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Multi] Shark House (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur Leg bone&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur Tail Bone&lt;br /&gt;
|-&lt;br /&gt;
| Sealed Door Key&lt;br /&gt;
|-&lt;br /&gt;
| Iron Door Key&lt;br /&gt;
|-&lt;br /&gt;
| Shell Door Key&lt;br /&gt;
|-&lt;br /&gt;
| Gold Door Key&lt;br /&gt;
|-&lt;br /&gt;
| Endless Maze Key&lt;br /&gt;
|-&lt;br /&gt;
| Marty's Apology Letter&lt;br /&gt;
|-&lt;br /&gt;
| Ruby's threat letter &lt;br /&gt;
|-&lt;br /&gt;
| Shadow Key&lt;br /&gt;
|-&lt;br /&gt;
| Sign of Promotion&lt;br /&gt;
|-&lt;br /&gt;
| Spider Antenna&lt;br /&gt;
|-&lt;br /&gt;
| Goblin Captain's Helmet&lt;br /&gt;
|-&lt;br /&gt;
| Goblin Sword&lt;br /&gt;
|-&lt;br /&gt;
| Letter&lt;br /&gt;
|-&lt;br /&gt;
| Goblin King's War ning&lt;br /&gt;
|-&lt;br /&gt;
| Brave Title&lt;br /&gt;
|-&lt;br /&gt;
| Aloe&lt;br /&gt;
|-&lt;br /&gt;
| Fireball Spell Page&lt;br /&gt;
|-&lt;br /&gt;
| Ice Bolt Spell Page&lt;br /&gt;
|-&lt;br /&gt;
| Traveler's Bag&lt;br /&gt;
|-&lt;br /&gt;
| Flying Staff Body&lt;br /&gt;
|-&lt;br /&gt;
| Coconut&lt;br /&gt;
|-&lt;br /&gt;
| Torn Piece of Map&lt;br /&gt;
|-&lt;br /&gt;
| Karls' Treasure Map&lt;br /&gt;
|-&lt;br /&gt;
| King Donkey's Tooth&lt;br /&gt;
|-&lt;br /&gt;
| Vampire Antidote&lt;br /&gt;
|-&lt;br /&gt;
| Slime Glue&lt;br /&gt;
|-&lt;br /&gt;
| Prison Breaker's Flag&lt;br /&gt;
|-&lt;br /&gt;
| Werebear's Claw&lt;br /&gt;
|-&lt;br /&gt;
| Navar Merc License&lt;br /&gt;
|-&lt;br /&gt;
| Werebear fighter sole of the foot&lt;br /&gt;
|-&lt;br /&gt;
| Pixie's Wing&lt;br /&gt;
|-&lt;br /&gt;
| Pinkie's Big Peach&lt;br /&gt;
|-&lt;br /&gt;
| Pinkie's Small Peach&lt;br /&gt;
|-&lt;br /&gt;
| Goblin Mushroom&lt;br /&gt;
|-&lt;br /&gt;
| Goblin Herb&lt;br /&gt;
|-&lt;br /&gt;
| Goblin Fruit&lt;br /&gt;
|-&lt;br /&gt;
| Unique Anvil&lt;br /&gt;
|-&lt;br /&gt;
| Golden Bat's Wings&lt;br /&gt;
|-&lt;br /&gt;
| Purified Water&lt;br /&gt;
|-&lt;br /&gt;
| King Spider's Web&lt;br /&gt;
|-&lt;br /&gt;
| Queen Spider's claw&lt;br /&gt;
|-&lt;br /&gt;
| Bright Golden Bat's Tail Hair&lt;br /&gt;
|-&lt;br /&gt;
| Golden Candle Stick&lt;br /&gt;
|-&lt;br /&gt;
| King Mushroom's Spore&lt;br /&gt;
|-&lt;br /&gt;
| Crazy Miner's Soul&lt;br /&gt;
|-&lt;br /&gt;
| Cursed Sword's Hilt&lt;br /&gt;
|-&lt;br /&gt;
| Elven Tree's Energy&lt;br /&gt;
|-&lt;br /&gt;
| Giant Elven Tree's Energy&lt;br /&gt;
|-&lt;br /&gt;
| Spirit Ruby Crystal&lt;br /&gt;
|-&lt;br /&gt;
| Wild Land Herb's Root&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Elf's Soul&lt;br /&gt;
|-&lt;br /&gt;
| Young Cursed Sword's Body&lt;br /&gt;
|-&lt;br /&gt;
| Ancient High Elf's Soul&lt;br /&gt;
|-&lt;br /&gt;
| Malon Clan Archer's Bow&lt;br /&gt;
|-&lt;br /&gt;
| Lamp Vivi's fire&lt;br /&gt;
|-&lt;br /&gt;
| Pearl Powder&lt;br /&gt;
|-&lt;br /&gt;
| Black Powder&lt;br /&gt;
|-&lt;br /&gt;
| Skeleton Gem&lt;br /&gt;
|-&lt;br /&gt;
| Sand Ratman's Chest Hair&lt;br /&gt;
|-&lt;br /&gt;
| Grave Robber's Hoe&lt;br /&gt;
|-&lt;br /&gt;
| Antidote of Storm Curse&lt;br /&gt;
|-&lt;br /&gt;
| Naiad Demon soul&lt;br /&gt;
|-&lt;br /&gt;
| Mini Lips' Lips&lt;br /&gt;
|-&lt;br /&gt;
| Mud of Purity&lt;br /&gt;
|-&lt;br /&gt;
| Mysterious Dark Force&lt;br /&gt;
|-&lt;br /&gt;
| Breath of Ghost Knight&lt;br /&gt;
|-&lt;br /&gt;
| Fire Nix's Feather&lt;br /&gt;
|-&lt;br /&gt;
| Spade trump&lt;br /&gt;
|-&lt;br /&gt;
| Diamond Card&lt;br /&gt;
|-&lt;br /&gt;
| Clover Card&lt;br /&gt;
|-&lt;br /&gt;
| Joker Card&lt;br /&gt;
|-&lt;br /&gt;
| Kyle's Wedding Invitation&lt;br /&gt;
|-&lt;br /&gt;
| Lizard Knight's Tail&lt;br /&gt;
|-&lt;br /&gt;
| Lizard Knight's Claw&lt;br /&gt;
|-&lt;br /&gt;
| Mizen's Cruet&lt;br /&gt;
|-&lt;br /&gt;
| Robin's Eye Glasses&lt;br /&gt;
|-&lt;br /&gt;
| Soft Ice Bit&lt;br /&gt;
|-&lt;br /&gt;
| Old Book&lt;br /&gt;
|-&lt;br /&gt;
| Torn Old Book Piece 1&lt;br /&gt;
|-&lt;br /&gt;
| Torn Old Book Piece 2&lt;br /&gt;
|-&lt;br /&gt;
| Torn Old Book Piece 3&lt;br /&gt;
|-&lt;br /&gt;
| Mighty Plate Boots&lt;br /&gt;
|-&lt;br /&gt;
| Torn Old Book Piece 4&lt;br /&gt;
|-&lt;br /&gt;
| Old Bag (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Small Box (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Gathering King's Touch (2 Hours)&lt;br /&gt;
|-&lt;br /&gt;
| Blue Mile (Grade 1)&lt;br /&gt;
|-&lt;br /&gt;
| Torn Old Book Piece 5&lt;br /&gt;
|-&lt;br /&gt;
| Blue Mile (Grade 2)&lt;br /&gt;
|-&lt;br /&gt;
| Blue Mile (Grade 2)&lt;br /&gt;
|-&lt;br /&gt;
| Pyramid House (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| indian Tent (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Pumpkin House (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Red Menian Shirts (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Attack]Red Menian Pants (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense]Red Menian Pants (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Red Menian Pants (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Eye of Magic Staff&lt;br /&gt;
|-&lt;br /&gt;
| [Attack]Red Menian Pants (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense]Red Menian Pants (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Red Menian Shoes (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Attack]Red Menian Shoes (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense]Red Menian Shoes (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Magic]Blue Menian Shirts (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Attack]Blue Menian Shirts (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense]Blue Menian Shirts (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Magic]Blue Menian Pants (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Attack]Blue Menian Pants (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Warrior's HP Potion (10~19)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense]Blue Menian Pants (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Magic]Blue Menian Shoes (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Attack]Blue Menian Shoes (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense]Blue Menian Shoes (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Magic]Yellow Menian Shirts (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Attack]Yellow Menian Shirts (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense]Yellow Menian Shirts (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Magic]Yellow Menian Pants (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Attack]Yellow Menian Pants (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense]Yellow Menian Pants (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Warrior's HP Potion (20~29)&lt;br /&gt;
|-&lt;br /&gt;
| [Magic]Yellow Menian Shoes (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Attack]Yellow Menian Shoes (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense]Yellow Menian Shoes (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Imp (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Crab (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini King Crab (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Phino (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Phinoflie (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Boogie (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Kebing (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Warrior's HP Potion (30~39)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Skeleton (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Bat (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Fox (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Wolf (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Ratman (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Boar (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Vivi (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Greenkie (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Pinkie (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Sparkdog (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Warrior's HP Potion (40~49)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Stonie (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Archon (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Dragon (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Gathering King's Touch (Trial Ver.)&lt;br /&gt;
|-&lt;br /&gt;
| Certificate of Hunter (Trial Ver.)&lt;br /&gt;
|-&lt;br /&gt;
| Tuxedo/Maid Contume05 (3 Days Trial Ver.)&lt;br /&gt;
|-&lt;br /&gt;
| Halloween Sword Lv. 25 (Trial Ver.)&lt;br /&gt;
|-&lt;br /&gt;
| Halloween Bastard Sword Lv. 25 (Trial Ver.)&lt;br /&gt;
|-&lt;br /&gt;
| Halloween Fighter Shield Lv. 25 (Trial Ver.)&lt;br /&gt;
|-&lt;br /&gt;
| [P]Large Box (2 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Warrior's HP Potion (50~59)&lt;br /&gt;
|-&lt;br /&gt;
| [P]Sign of Tycoon (24 Hours)&lt;br /&gt;
|-&lt;br /&gt;
| ÇÇ¿¡½ºÅ¸ ¸ðÀÚ&lt;br /&gt;
|-&lt;br /&gt;
| Warrior's HP Potion (60~69)&lt;br /&gt;
|-&lt;br /&gt;
| ÇÇ¿¡½ºÅ¸»¡°­¸ðÀÚ&lt;br /&gt;
|-&lt;br /&gt;
| ÇÇ¿¡½ºÅ¸»¡°­¸ðÀÚ(15ÀÏ)&lt;br /&gt;
|-&lt;br /&gt;
| ÇÇ¿¡½ºÅ¸»¡°­¸ðÀÚ(30ÀÏ)&lt;br /&gt;
|-&lt;br /&gt;
| ÇÇ¿¡½ºÅ¸»¡°­¸ðÀÚ(60ÀÏ)&lt;br /&gt;
|-&lt;br /&gt;
| ÇÇ¿¡½ºÅ¸Èò»ö¸ðÀÚ&lt;br /&gt;
|-&lt;br /&gt;
| ÇÇ¿¡½ºÅ¸Èò»ö¸ðÀÚ(15ÀÏ)&lt;br /&gt;
|-&lt;br /&gt;
| ÇÇ¿¡½ºÅ¸Èò»ö¸ðÀÚ(30ÀÏ)&lt;br /&gt;
|-&lt;br /&gt;
| ÇÇ¿¡½ºÅ¸Èò»ö¸ðÀÚ(60ÀÏ)&lt;br /&gt;
|-&lt;br /&gt;
| ÇÇ¿¡½ºÅ¸°ËÀº¸ðÀÚ&lt;br /&gt;
|-&lt;br /&gt;
| ÇÇ¿¡½ºÅ¸°ËÀº¸ðÀÚ(15ÀÏ)&lt;br /&gt;
|-&lt;br /&gt;
| Warrior's HP Potion (70~79)&lt;br /&gt;
|-&lt;br /&gt;
| ÇÇ¿¡½ºÅ¸°ËÀº¸ðÀÚ(30ÀÏ)&lt;br /&gt;
|-&lt;br /&gt;
| ÇÇ¿¡½ºÅ¸°ËÀº¸ðÀÚ(60ÀÏ)&lt;br /&gt;
|-&lt;br /&gt;
| ÇÇ¿¡½ºÅ¸ÁÖÈ²¸ðÀÚ&lt;br /&gt;
|-&lt;br /&gt;
| ÇÇ¿¡½ºÅ¸ÁÖÈ²¸ðÀÚ(15ÀÏ)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Pink Round Hat (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Pink Round Hat (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| ÇÇ¿¡½ºÅ¸ÆÄ¶û¸ðÀÚ&lt;br /&gt;
|-&lt;br /&gt;
| ÇÇ¿¡½ºÅ¸ÆÄ¶û¸ðÀÚ(15ÀÏ)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Blue Round Hat (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Blue Round Hat (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| Warrior's HP Potion (80~89)&lt;br /&gt;
|-&lt;br /&gt;
| ÇÇ¿¡½ºÅ¸³ë¶û¸ðÀÚ&lt;br /&gt;
|-&lt;br /&gt;
| ÇÇ¿¡½ºÅ¸³ë¶û¸ðÀÚ(15ÀÏ)&lt;br /&gt;
|-&lt;br /&gt;
| ÇÇ¿¡½ºÅ¸³ë¶û¸ðÀÚ(30ÀÏ)&lt;br /&gt;
|-&lt;br /&gt;
| ÇÇ¿¡½ºÅ¸³ë¶û¸ðÀÚ(60ÀÏ)&lt;br /&gt;
|-&lt;br /&gt;
| ÇÇ¿¡½ºÅ¸ÃÊ·Ï¸ðÀÚ&lt;br /&gt;
|-&lt;br /&gt;
| ÇÇ¿¡½ºÅ¸ÃÊ·Ï¸ðÀÚ(15ÀÏ)&lt;br /&gt;
|-&lt;br /&gt;
| ÇÇ¿¡½ºÅ¸ÃÊ·Ï¸ðÀÚ(30ÀÏ)&lt;br /&gt;
|-&lt;br /&gt;
| ÇÇ¿¡½ºÅ¸ÃÊ·Ï¸ðÀÚ(60ÀÏ)&lt;br /&gt;
|-&lt;br /&gt;
| Mini Devil (7days)&lt;br /&gt;
|-&lt;br /&gt;
| Red Donkey (7days)&lt;br /&gt;
|-&lt;br /&gt;
| Warrior's SP Potion (10~19)&lt;br /&gt;
|-&lt;br /&gt;
| Gigle (7days)&lt;br /&gt;
|-&lt;br /&gt;
| Raccoon (7days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Elven Santa Hat (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Elven Santa Hat (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Event] Santa Hat&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Red Santa Hat (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Red Santa Hat (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Black Santa Hat (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Black Santa Hat (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Sky Blue Santa Hat (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Warrior's SP Potion (20~29)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Sky Blue Santa Hat (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] White Santa Hat (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] White Santa Hat (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Elven Santa Hat (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Elven Santa Hat (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Red Santa Hat (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Red Santa Hat (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Black Santa Hat (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Black Santa Hat (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Sky Blue Santa Hat (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Warrior's SP Potion (30~39)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Sky Blue Santa Hat (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] White Santa Hat (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] White Santa Hat (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Little King's Crown&lt;br /&gt;
|-&lt;br /&gt;
| ¿Õ°ü(15ÀÏ)&lt;br /&gt;
|-&lt;br /&gt;
| ¿Õ°ü(30ÀÏ)&lt;br /&gt;
|-&lt;br /&gt;
| ¿Õ°ü(60ÀÏ)&lt;br /&gt;
|-&lt;br /&gt;
| Warrior's SP Potion (40~49)&lt;br /&gt;
|-&lt;br /&gt;
| Warrior's SP Potion (50~59)&lt;br /&gt;
|-&lt;br /&gt;
| Warrior's SP Potion (60~69)&lt;br /&gt;
|-&lt;br /&gt;
| Warrior's SP Potion (70~79)&lt;br /&gt;
|-&lt;br /&gt;
| Warrior's SP Potion (80~89)&lt;br /&gt;
|-&lt;br /&gt;
| Eye of King Staff&lt;br /&gt;
|-&lt;br /&gt;
| Elaborately Carved Sign&lt;br /&gt;
|-&lt;br /&gt;
| Curly's Storage Key&lt;br /&gt;
|-&lt;br /&gt;
| Mara Piratess Badge&lt;br /&gt;
|-&lt;br /&gt;
| Clam Meat&lt;br /&gt;
|-&lt;br /&gt;
| Shield Manufacture Manual&lt;br /&gt;
|-&lt;br /&gt;
| Bone Imp Stinger&lt;br /&gt;
|-&lt;br /&gt;
| Denture&lt;br /&gt;
|-&lt;br /&gt;
| Hoe&lt;br /&gt;
|-&lt;br /&gt;
| Grave Robber's Hoe&lt;br /&gt;
|-&lt;br /&gt;
| Bone Imp Pocket&lt;br /&gt;
|-&lt;br /&gt;
| Woz's Antiques&lt;br /&gt;
|-&lt;br /&gt;
| Antidote for Prock's Venom&lt;br /&gt;
|-&lt;br /&gt;
| Werebear Armpit Hair&lt;br /&gt;
|-&lt;br /&gt;
| Crude Gold Ore&lt;br /&gt;
|-&lt;br /&gt;
| Incubus's Soul&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Treasure&lt;br /&gt;
|-&lt;br /&gt;
| Elderine Guard Sign&lt;br /&gt;
|-&lt;br /&gt;
| Guard Commander's Sign of Luck&lt;br /&gt;
|-&lt;br /&gt;
| Stollen milk bottle&lt;br /&gt;
|-&lt;br /&gt;
| Full Milk Bottol&lt;br /&gt;
|-&lt;br /&gt;
| Blue Crab Meat&lt;br /&gt;
|-&lt;br /&gt;
| Premium Grade Meat&lt;br /&gt;
|-&lt;br /&gt;
| Windy Cave Map&lt;br /&gt;
|-&lt;br /&gt;
| Sand Mushroom's Head&lt;br /&gt;
|-&lt;br /&gt;
| Endless Maze Key 2&lt;br /&gt;
|-&lt;br /&gt;
| Hero's Sword&lt;br /&gt;
|-&lt;br /&gt;
| Ruby of Truth&lt;br /&gt;
|-&lt;br /&gt;
| Spirit Crystal&lt;br /&gt;
|-&lt;br /&gt;
| Lips' Fragrant Petal&lt;br /&gt;
|-&lt;br /&gt;
| Lips' Fragrant Leaf&lt;br /&gt;
|-&lt;br /&gt;
| Bouquet of Love&lt;br /&gt;
|-&lt;br /&gt;
| Sharp Harkan's Claw&lt;br /&gt;
|-&lt;br /&gt;
| Smart Ogre's Bag&lt;br /&gt;
|-&lt;br /&gt;
| Kenton's Treasure&lt;br /&gt;
|-&lt;br /&gt;
| Wanderer Goblin's Hat&lt;br /&gt;
|-&lt;br /&gt;
| Baby Archon's Beak&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Brick&lt;br /&gt;
|-&lt;br /&gt;
| Cyburn's Potion&lt;br /&gt;
|-&lt;br /&gt;
| Clean Clam&lt;br /&gt;
|-&lt;br /&gt;
| Clean Starfish&lt;br /&gt;
|-&lt;br /&gt;
| Sticky's Sap&lt;br /&gt;
|-&lt;br /&gt;
| Sticky Mushroom's Sap&lt;br /&gt;
|-&lt;br /&gt;
| Sticky Herb's Root&lt;br /&gt;
|-&lt;br /&gt;
| Old Archon's Hair&lt;br /&gt;
|-&lt;br /&gt;
| Dead Tree's Soul&lt;br /&gt;
|-&lt;br /&gt;
| Old Parchment Piece&lt;br /&gt;
|-&lt;br /&gt;
| Investigation Log&lt;br /&gt;
|-&lt;br /&gt;
| Complete Investigation Log&lt;br /&gt;
|-&lt;br /&gt;
| Silver ore for delivery&lt;br /&gt;
|-&lt;br /&gt;
| Broken Bow&lt;br /&gt;
|-&lt;br /&gt;
| Milk&lt;br /&gt;
|-&lt;br /&gt;
| Firewood for delivery&lt;br /&gt;
|-&lt;br /&gt;
| Purse&lt;br /&gt;
|-&lt;br /&gt;
| Sealed Skill Scroll&lt;br /&gt;
|-&lt;br /&gt;
| Golden Bug&lt;br /&gt;
|-&lt;br /&gt;
| Curse Antidote Scroll&lt;br /&gt;
|-&lt;br /&gt;
| Memory Enchantment Potion&lt;br /&gt;
|-&lt;br /&gt;
| Special Eye Lotion &lt;br /&gt;
|-&lt;br /&gt;
| Karasian's Amulet&lt;br /&gt;
|-&lt;br /&gt;
| Karasian's Crest&lt;br /&gt;
|-&lt;br /&gt;
| Letter&lt;br /&gt;
|-&lt;br /&gt;
| Fragrant Grass&lt;br /&gt;
|-&lt;br /&gt;
| Wood for making furniture&lt;br /&gt;
|-&lt;br /&gt;
| Wood with nailing&lt;br /&gt;
|-&lt;br /&gt;
| Sharp Back thorn&lt;br /&gt;
|-&lt;br /&gt;
| Incubus' whip&lt;br /&gt;
|-&lt;br /&gt;
| Table&lt;br /&gt;
|-&lt;br /&gt;
| Chair&lt;br /&gt;
|-&lt;br /&gt;
| Gold frog&lt;br /&gt;
|-&lt;br /&gt;
| Sapphire Ring&lt;br /&gt;
|-&lt;br /&gt;
| Pearl Ring&lt;br /&gt;
|-&lt;br /&gt;
| Archon's feather&lt;br /&gt;
|-&lt;br /&gt;
| Spark dog's horn&lt;br /&gt;
|-&lt;br /&gt;
| Giant Spark dog's horn&lt;br /&gt;
|-&lt;br /&gt;
| Dried wood&lt;br /&gt;
|-&lt;br /&gt;
| Map for the Sandy Wind Hill&lt;br /&gt;
|-&lt;br /&gt;
| Letter&lt;br /&gt;
|-&lt;br /&gt;
| Letter of rebellion&lt;br /&gt;
|-&lt;br /&gt;
| Mushroom with bad smell&lt;br /&gt;
|-&lt;br /&gt;
| Supply goods for the camp on Sand Hill&lt;br /&gt;
|-&lt;br /&gt;
| Mighty Plate Helmet&lt;br /&gt;
|-&lt;br /&gt;
| Letter&lt;br /&gt;
|-&lt;br /&gt;
| Crystal of light&lt;br /&gt;
|-&lt;br /&gt;
| Fragrant Grass of Obey&lt;br /&gt;
|-&lt;br /&gt;
| Karasian's hair&lt;br /&gt;
|-&lt;br /&gt;
| Dishacan's soft hair&lt;br /&gt;
|-&lt;br /&gt;
| Wood for repairing&lt;br /&gt;
|-&lt;br /&gt;
| Mush mellow&lt;br /&gt;
|-&lt;br /&gt;
| Dark crystal of Archon Junior&lt;br /&gt;
|-&lt;br /&gt;
| Dark crystal of Ratman Knight&lt;br /&gt;
|-&lt;br /&gt;
| Dark crystal of Pinkie&lt;br /&gt;
|-&lt;br /&gt;
| Shiny Desert mushroom &lt;br /&gt;
|-&lt;br /&gt;
| Mighty Plate Pants&lt;br /&gt;
|-&lt;br /&gt;
| Jujube&lt;br /&gt;
|-&lt;br /&gt;
| Chestnut&lt;br /&gt;
|-&lt;br /&gt;
| Persimmon&lt;br /&gt;
|-&lt;br /&gt;
| Pear&lt;br /&gt;
|-&lt;br /&gt;
| Hearbal Songpyun&lt;br /&gt;
|-&lt;br /&gt;
| Songpyun&lt;br /&gt;
|-&lt;br /&gt;
| Chocolate Santa Stocking&lt;br /&gt;
|-&lt;br /&gt;
| ¶±±¹&lt;br /&gt;
|-&lt;br /&gt;
| Å©¸®½º¸¶½º »óÇ°±Ç Á¶°¢&lt;br /&gt;
|-&lt;br /&gt;
| Ãá·Ã&lt;br /&gt;
|-&lt;br /&gt;
| King's Chocolate&lt;br /&gt;
|-&lt;br /&gt;
| Truffle Chocolate&lt;br /&gt;
|-&lt;br /&gt;
| Mousse Chocolate&lt;br /&gt;
|-&lt;br /&gt;
| Mighty Plate Armor&lt;br /&gt;
|-&lt;br /&gt;
| Steel Axe&lt;br /&gt;
|-&lt;br /&gt;
| HP Potion (Tier 1)&lt;br /&gt;
|-&lt;br /&gt;
| Event Costume I&lt;br /&gt;
|-&lt;br /&gt;
| Grey Tuxedo/Sky Blue Dress&lt;br /&gt;
|-&lt;br /&gt;
| [Critical]Tuxedo/Dress III&lt;br /&gt;
|-&lt;br /&gt;
| Event Costume IV&lt;br /&gt;
|-&lt;br /&gt;
| Event Glasses&lt;br /&gt;
|-&lt;br /&gt;
| Event Straw Shoes&lt;br /&gt;
|-&lt;br /&gt;
| Brown Tuxedo/Red Wine Drress&lt;br /&gt;
|-&lt;br /&gt;
| Red Menian Shirts&lt;br /&gt;
|-&lt;br /&gt;
| Red Menian Pants&lt;br /&gt;
|-&lt;br /&gt;
| HP Potion (Tier 2)&lt;br /&gt;
|-&lt;br /&gt;
| Red Menian Shoes&lt;br /&gt;
|-&lt;br /&gt;
| Blue Menian Shirts&lt;br /&gt;
|-&lt;br /&gt;
| Blue Menian Pants&lt;br /&gt;
|-&lt;br /&gt;
| Blue Menian Shoes&lt;br /&gt;
|-&lt;br /&gt;
| Yellow Menian Shirts&lt;br /&gt;
|-&lt;br /&gt;
| Yellow Menian Pants&lt;br /&gt;
|-&lt;br /&gt;
| Yellow Menian Shoes&lt;br /&gt;
|-&lt;br /&gt;
| Pajama Shirts&lt;br /&gt;
|-&lt;br /&gt;
| Pajama Pants&lt;br /&gt;
|-&lt;br /&gt;
| Pajama Shoes&lt;br /&gt;
|-&lt;br /&gt;
| HP Potion (Tier 3)&lt;br /&gt;
|-&lt;br /&gt;
| [Magic] Red Menian Shirts (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Magic] Red Menian Shirts (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Magic] Red Menian Shirts (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Attack] Red Menian Shirts (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Attack] Red Menian Shirts (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Attack] Red Menian Shirts (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Red Menian Shirts (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Red Menian Shirts (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Red Menian Shirts (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Magic] Red Menian Pants (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| HP Potion (Tier 4)&lt;br /&gt;
|-&lt;br /&gt;
| [Magic] Red Menian Pants (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Magic] Red Menian Pants (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Attach] Red Menian Pants (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Attack] Red Menian Pants (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Attack] Red Menian Pants (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Red Menian Pants (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Red Menian Pants (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Red Menian Pants (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Magic] Red Menian Shoes (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Magic] Red Menian Shoes (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| HP Potion (Tier 5)&lt;br /&gt;
|-&lt;br /&gt;
| [Magic] Red Menian Shoes (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Attack] Red Menian Shoes (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Attack] Red Menian Shoes (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Attack] Red Menian Shoes (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Red Menian Shoes (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Red Menian Shoes (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Red Menian Shoes (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Magic] Blue Menian Shirts (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Magic] Blue Menian Shirts (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Magic] Blue Menian Shirts (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| SP Potion (Tier 1)&lt;br /&gt;
|-&lt;br /&gt;
| [Attack] Blue Menian Shirts (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Attack] Blue Menian Shirts (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Attack] Blue Menian Shirts (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Blue Menian Shirts (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Blue Menian Shirts (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Blue Menian Shirts (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Magic] Blue Menian Pants (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Magic] Blue Menian Pants (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Magic] Blue Menian Pants (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Attach] Blue Menian Pants (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| SP Potion (Tier 2)&lt;br /&gt;
|-&lt;br /&gt;
| [Attack] Blue Menian Pants (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Attack] Blue Menian Pants (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Blue Menian Pants (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Blue Menian Pants (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Blue Menian Pants (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Magic] Blue Menian Shoes (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Magic]Blue Menian Shoes (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Magic] Blue Menian Shoes (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Attack] Blue Menian Shoes (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Attack] Blue Menian Shoes (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| SP Potion (Tier 3)&lt;br /&gt;
|-&lt;br /&gt;
| [Attack] Blue Menian Shoes (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Blue Menian Shoes (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Blue Menian Shoes (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Blue Menian Shoes (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Magic] Yellow Menian Shirts (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Magic] Yellow Menian Shirts (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Magic] Yellow Menian Shirts (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Attack] Yellow Menian Shirts (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Attack] Yellow Menian Shirts (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Attack] Yellow Menian Shirts (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| SP Potion (Tier 4)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Yellow Menian Shirts (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Yellow Menian Shirts (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Yellow Menian Shirts (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Magic] Yellow Menian Pants (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Magic] Yellow Menian Pants (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Magic] Yellow Menian Pants (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Attach] Yellow Menian Pants (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Attack] Yellow Menian Pants (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Attack] Yellow Menian Pants (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Yellow Menian Pants (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| SP Potion (Tier 5)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Yellow Menian Pants (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Yellow Menian Pants (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Magic] Yellow Menian Shoes (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Magic] Yellow Menian Shoes (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Magic] Yellow Menian Shoes (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Attack] Yellow Menian Shoes (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Attack] Yellow Menian Shoes (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Attack] Yellow Menian Shoes (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Yellow Menian Shoes (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Yellow Menian Shoes (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Hide Axe&lt;br /&gt;
|-&lt;br /&gt;
| HP Regeneration Potion (Tier 1)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Yellow Menian Shoes (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Brown Tuxedo/Red Wine Drress (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Red Wine Tuxedo/Dress (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Red Wine Tuxedo/Dress (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Brown Tuxedo/Red Wine Drress (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Brown Tuxedo/Red Wine Drress (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Brown Tuxedo/Red Wine Drress (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Brown Tuxedo/Red Wine Drress (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Brown Tuxedo/Red Wine Drress (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Brown Tuxedo/Red Wine Drress (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| HP Regeneration Potion (Tier 2)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Brown Tuxedo/Red Wine Drress (3 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Brown Tuxedo/Red Wine Drress (3 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Workout T-Shirt (Unlimited)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Workout T-Shirt (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Workout T-Shirt (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Workout T-Shirt (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Workout Shorts (Unlimited)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Workout Shorts (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Workout Shorts (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Workout Shorts (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| HP Regeneration Potion (Tier 3)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Workout Sneakers (Unlimited)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Workout Sneakers (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Workout Sneakers (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Workout Sneakers (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Workout T-Shirt (Unlimited)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Workout T-Shirt (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Workout T-Shirt (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Workout T-Shirt (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Workout Shorts (Unlimited)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Workout Shorts (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| HP Regeneration Potion (Tier 4)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Workout Shorts (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Workout Shorts (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Workout Sneakers (Unlimited)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical]Workout Sneakers (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Workout Sneakers (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Workout Sneakers (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Circus Costume (Unisex)&lt;br /&gt;
|-&lt;br /&gt;
| Holiday Costume (Unisex)&lt;br /&gt;
|-&lt;br /&gt;
| Black Holiday Costume (Unisex)&lt;br /&gt;
|-&lt;br /&gt;
| Green Holiday Costume (Unisex)&lt;br /&gt;
|-&lt;br /&gt;
| HP Regeneration Potion (Tier 5)&lt;br /&gt;
|-&lt;br /&gt;
| Red Holiday Costume (Unisex)&lt;br /&gt;
|-&lt;br /&gt;
| Event Costume (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Event Costume (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Event Costume (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Grey Tuxedo/Sky Blue Dress (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Grey Tuxedo/Sky Blue Dress (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Grey Tuxedo/Sky Blue Dress (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Event Costume III (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Event Costume III (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Event Costume III (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| SP Potion (Tier 1)&lt;br /&gt;
|-&lt;br /&gt;
| Event Costume IV (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Event Costume IV (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Event Costume IV (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Tuxedo/Dress I (Unlimited)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Tuxedo/Dress I (3 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Tuxedo/Dress I (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Black Tuxedo/Dress (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Black Tuxedo/Dress (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Tuxedo/Dress I (Unlimited)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Tuxedo/Dress I (3 Days)&lt;br /&gt;
|-&lt;br /&gt;
| SP Potion (Tier 2)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Tuxedo/Dress I (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Black Tuxedo/Dress (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Black Tuxedo/Dress (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Tuxedo/Dress I (Unlimited)&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Tuxedo/Dress I (3 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Tuxedo/Dress I (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Resist] Black Tuxedo/Dress (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Resist] Black Tuxedo/Dress (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Tuxedo/Dress II (UnlIImIIted)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Tuxedo/Dress II (3 Days)&lt;br /&gt;
|-&lt;br /&gt;
| SP Potion (Tier 3)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Tuxedo/Dress II (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] White Tuxedo/Dress (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] White Tuxedo/Dress (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [CrIItIIcal] Tuxedo/Dress II (UnlIImIIted)&lt;br /&gt;
|-&lt;br /&gt;
| [CrIItIIcal] Tuxedo/Dress II (3 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [CrIItIIcal] Tuxedo/Dress II (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [CrIItIIcal] Tuxedo/Dress II (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [CrIItIIcal] Tuxedo/Dress II (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Tuxedo/Dress II (UnlIImIIted)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Tuxedo/Dress II (3 Days)&lt;br /&gt;
|-&lt;br /&gt;
| SP Potion (Tier 4)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Tuxedo/Dress II (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Tuxedo/Dress II (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Tuxedo/Dress II (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Tuxedo/Dress III (UnlIIImIIIted)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Tuxedo/Dress III (3 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Tuxedo/Dress III (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Tuxedo/Dress III (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Tuxedo/Dress III (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [CrIIItIIIcal] Tuxedo/Dress III (UnlIIImIIIted)&lt;br /&gt;
|-&lt;br /&gt;
| [CrIIItIIIcal] Tuxedo/Dress III (3 Days)&lt;br /&gt;
|-&lt;br /&gt;
| SP Potion (Tier 5)&lt;br /&gt;
|-&lt;br /&gt;
| [CrIIItIIIcal] Tuxedo/Dress III (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [CrIIItIIIcal] Tuxedo/Dress III (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [CrIIItIIIcal] Tuxedo/Dress III (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Tuxedo/Dress III (UnlIIImIIIted)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Tuxedo/Dress III (3 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Tuxedo/Dress III (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Tuxedo/Dress III (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Tuxedo/Dress III (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Tuxedo/Dress IV (UnlIVmIVted)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Tuxedo/Dress IV (3 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Two Handed Axe&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Tuxedo/Dress IV (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Tuxedo/Dress IV (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Tuxedo/Dress IV (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [CrIVtIVcal] Tuxedo/Dress IV (UnlIVmIVted)&lt;br /&gt;
|-&lt;br /&gt;
| [CrIVtIVcal] Tuxedo/Dress IV (3 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [CrIVtIVcal] Tuxedo/Dress IV (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [CrIVtIVcal] Tuxedo/Dress IV (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [CrIVtIVcal] Tuxedo/Dress IV (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Tuxedo/Dress IV (UnlIVmIVted)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Tuxedo/Dress IV (3 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Tuxedo/Dress IV (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Tuxedo/Dress IV (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Tuxedo/Dress IV (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Tuxedo/Dress V (UnlVmVted)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Tuxedo/Dress V (3 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Tuxedo/Dress V (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Tuxedo/Dress V (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Tuxedo/Dress V (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [CrVtVcal] Tuxedo/Dress V (UnlVmVted)&lt;br /&gt;
|-&lt;br /&gt;
| [CrVtVcal] Tuxedo/Dress V (3 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [CrVtVcal] Tuxedo/Dress V (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [CrVtVcal] Tuxedo/Dress V (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [CrVtVcal] Tuxedo/Dress V (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Tuxedo/Dress V (UnlVmVted)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Tuxedo/Dress V (3 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Tuxedo/Dress V (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Tuxedo/Dress V (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Tuxedo/Dress V (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Tuxedo/Dress VI (UnlVImVIted)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Tuxedo/Dress VI (3 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Tuxedo/Dress VI (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Tuxedo/Dress VI (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Tuxedo/Dress VI (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [CrVItVIcal] Tuxedo/Dress VI (UnlVImVIted)&lt;br /&gt;
|-&lt;br /&gt;
| [CrVItVIcal] Tuxedo/Dress VI (3 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [CrVItVIcal] Tuxedo/Dress VI (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [CrVItVIcal] Tuxedo/Dress VI (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [CrVItVIcal] Tuxedo/Dress VI (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Tuxedo/Dress VI (UnlVImVIted)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Tuxedo/Dress VI (3 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Tuxedo/Dress VI (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Tuxedo/Dress VI (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Tuxedo/Dress VI (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Winter BOOP Shirt&lt;br /&gt;
|-&lt;br /&gt;
| Winter BOOP Trousers &lt;br /&gt;
|-&lt;br /&gt;
| Summer BOOP Shirt &lt;br /&gt;
|-&lt;br /&gt;
| Summer BOOP Trousers &lt;br /&gt;
|-&lt;br /&gt;
| Tiger Costume Top&lt;br /&gt;
|-&lt;br /&gt;
| Tiger Costume Bottom&lt;br /&gt;
|-&lt;br /&gt;
| Tiger Costume Shoes&lt;br /&gt;
|-&lt;br /&gt;
| Goblin Mask (Red)&lt;br /&gt;
|-&lt;br /&gt;
| Goblin Mask (Blue)&lt;br /&gt;
|-&lt;br /&gt;
| Goblin Bat (Pickaxe)&lt;br /&gt;
|-&lt;br /&gt;
| Valentine's Day Costume&lt;br /&gt;
|-&lt;br /&gt;
| Kimono Top I&lt;br /&gt;
|-&lt;br /&gt;
| Kimono Bottom I&lt;br /&gt;
|-&lt;br /&gt;
| Kimono Shoes I&lt;br /&gt;
|-&lt;br /&gt;
| Kimono Top II&lt;br /&gt;
|-&lt;br /&gt;
| Kimono Bottom II&lt;br /&gt;
|-&lt;br /&gt;
| Kimono Shoes II&lt;br /&gt;
|-&lt;br /&gt;
| Valentine's Day Costume&lt;br /&gt;
|-&lt;br /&gt;
| Student Uniform&lt;br /&gt;
|-&lt;br /&gt;
| warrior costume Top&lt;br /&gt;
|-&lt;br /&gt;
| warrior costume Bottom&lt;br /&gt;
|-&lt;br /&gt;
| warrior costume Shoes&lt;br /&gt;
|-&lt;br /&gt;
| °ø°ÝÇü[±×·¹ÀÌ¿¬¹Ìº¹/½ºÄ«ÀÌµå·¹½º](15ÀÏ)&lt;br /&gt;
|-&lt;br /&gt;
| °ø°ÝÇü[±×·¹ÀÌ¿¬¹Ìº¹/½ºÄ«ÀÌµå·¹½º](30ÀÏ)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Warrior Costume Top (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Warrior Costume Bottom (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Warrior Costume Shoes (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Warrior Costume Top (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Warrior Costume Bottom (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Warrior Costume Shoes (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Red Menian Shirts (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Red Menian Shirts (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Red Menian Shirts (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Red Menian Pants (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Red Menian Pants (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Red Menian Pants (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Red Menian Shoes (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Red Menian Shoes (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Red Menian Shoes (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Blue Menian Shirts (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Blue Menian Shirts (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Blue Menian Shirts (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Blue Menian Pants (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Blue Menian Pants (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Blue Menian Pants (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Blue Menian Shoes (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Blue Menian Shoes (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Blue Menian Shoes (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Yellow Menian Shirts (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Yellow Menian Shirts (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Yellow Menian Shirts (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Yellow Menian Pants (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Yellow Menian Pants (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Yellow Menian Pants (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Yellow Menian Shoes (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Yellow Menian Shoes (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Yellow Menian Shoes (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Pole Axe&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Red Santa Suit (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Red Santa Suit (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Black Santa Suit (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Black Santa Suit (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Sky Blue Santa Suit (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Sky Blue Santa Suit (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] White Santa Suit (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] White Santa Suit (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Elven Santa Suit (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Elven Santa Suit (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Red Santa Suit (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Red Santa Suit (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Black Santa Suit (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Black Santa Suit (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Sky Blue Santa Suit (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Sky Blue Santa Suit (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] White Santa Suit (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] White Santa Suit (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Elven Santa Suit (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Elven Santa Suit (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Red Menian Shirts (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Red Menian Pants (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Red Menian Shoes (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Blue Menian Shirts (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Blue Menian Pants (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Blue Menian Shoes (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Yellow Menian Shirts (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Yellow Menian Pants (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Yellow Menian Shoes (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Attack] Red Menian Shirts (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Attack] Red Menian Pants (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Attack] Red Menian Shoes (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Attack] Blue Menian Shirts (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Attack] Blue Menian Pants (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Attack] Blue Menian Shoes (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Attack] Yellow Menian Shirts (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Attack] Yellow Menian Pants (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Attack] Yellow Menian Shoes (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Red Menian Shirts (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Red Menian Pants (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Red Menian Shoes (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Blue Menian Shirts (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Blue Menian Pants (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Blue Menian Shoes (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Yellow Menian Shirts (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Yellow Menian Pants (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Defense] Yellow Menian Shoes (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Magic] Red Menian Shirts (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Magic] Red Menian Pants (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Magic] Red Menian Shoes (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Magic] Blue Menian Shirts (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Magic] Blue Menian Pants (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Magic] Blue Menian Shoes (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Magic] Yellow Menian Shirts (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Magic] Yellow Menian Pants (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Magic] Yellow Menian Shoes (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Black Tuxedo/Dress (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Black Tuxedo/Dress (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Resist] Black Tuxedo/Dress (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Red Wine Tuxedo/Dress (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] White Tuxedo/Dress (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Warrior Costume Top (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Warrior Costume Bottom (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Warrior Costume Shoes (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Workout T-Shirt (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Workout Shorts (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Workout Sneakers (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Blue Valentine's Day Costume (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Blue Valentine's Day Costume (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Pink Valentine's Day Costume (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Critical] Pink Valentine's Day Costume (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Red Menian Shirts (Permanent)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Red Menian Pants (Permanent)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Red Menian Shoes (Permanent)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Blue Menian Shirts (Permanent)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Blue Menian Pants (Permanent)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Blue Menian Shoes (Permanent)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Yellow Menian Shirts (Permanent)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Yellow Menian Pants (Permanent)&lt;br /&gt;
|-&lt;br /&gt;
| [Normal] Yellow Menian Shoes (Permanent)&lt;br /&gt;
|-&lt;br /&gt;
| Halberd&lt;br /&gt;
|-&lt;br /&gt;
| Viking Axe&lt;br /&gt;
|-&lt;br /&gt;
| Giant Axe&lt;br /&gt;
|-&lt;br /&gt;
| Titanic Axe&lt;br /&gt;
|-&lt;br /&gt;
| Power (Tier 1)&lt;br /&gt;
|-&lt;br /&gt;
| Power (Tier 2)&lt;br /&gt;
|-&lt;br /&gt;
| Power (Tier 3)&lt;br /&gt;
|-&lt;br /&gt;
| Power (Tier 4)&lt;br /&gt;
|-&lt;br /&gt;
| Power (Tier 5)&lt;br /&gt;
|-&lt;br /&gt;
| Nature's Agility (Tier 1)&lt;br /&gt;
|-&lt;br /&gt;
| Nature's Agility (Tier 2)&lt;br /&gt;
|-&lt;br /&gt;
| Nature's Agility (Tier 3)&lt;br /&gt;
|-&lt;br /&gt;
| Nature's Agility (Tier 4)&lt;br /&gt;
|-&lt;br /&gt;
| Nature's Agility (Tier 5)&lt;br /&gt;
|-&lt;br /&gt;
| Magical Defense (Tier 1)&lt;br /&gt;
|-&lt;br /&gt;
| Magical Defense (Tier 2)&lt;br /&gt;
|-&lt;br /&gt;
| Magical Defense (Tier 3)&lt;br /&gt;
|-&lt;br /&gt;
| Magical Defense (Tier 4)&lt;br /&gt;
|-&lt;br /&gt;
| Magical Defense (Tier 5)&lt;br /&gt;
|-&lt;br /&gt;
| Shield Increase (Tier 1)&lt;br /&gt;
|-&lt;br /&gt;
| Shield Increase (Tier 2)&lt;br /&gt;
|-&lt;br /&gt;
| Shield Increase (Tier 3)&lt;br /&gt;
|-&lt;br /&gt;
| Shield Increase (Tier 4)&lt;br /&gt;
|-&lt;br /&gt;
| Shield Increase (Tier 5)&lt;br /&gt;
|-&lt;br /&gt;
| Concentration Increase (Tier 1)&lt;br /&gt;
|-&lt;br /&gt;
| Concentration Increase (Tier 2)&lt;br /&gt;
|-&lt;br /&gt;
| Concentration Increase (Tier 3)&lt;br /&gt;
|-&lt;br /&gt;
| Concentration Increase (Tier 4)&lt;br /&gt;
|-&lt;br /&gt;
| Concentration Increase (Tier 5)&lt;br /&gt;
|-&lt;br /&gt;
| Vitality Teir 1&lt;br /&gt;
|-&lt;br /&gt;
| Vitality Teir 2&lt;br /&gt;
|-&lt;br /&gt;
| Vitality Teir 3&lt;br /&gt;
|-&lt;br /&gt;
| Vitality Teir 4&lt;br /&gt;
|-&lt;br /&gt;
| Vitality Teir 5&lt;br /&gt;
|-&lt;br /&gt;
| Mentality (Tier 1)&lt;br /&gt;
|-&lt;br /&gt;
| Mentality (Tier 2)&lt;br /&gt;
|-&lt;br /&gt;
| Mentality (Tier 3)&lt;br /&gt;
|-&lt;br /&gt;
| Mentality (Tier 4)&lt;br /&gt;
|-&lt;br /&gt;
| Mentality (Tier 5)&lt;br /&gt;
|-&lt;br /&gt;
| Strength Increase (Tier 1)&lt;br /&gt;
|-&lt;br /&gt;
| Strength Increase (Tier 2)&lt;br /&gt;
|-&lt;br /&gt;
| Strength Increase (Tier 3)&lt;br /&gt;
|-&lt;br /&gt;
| Strength Increase (Tier 4)&lt;br /&gt;
|-&lt;br /&gt;
| Strength Increase (Tier 5)&lt;br /&gt;
|-&lt;br /&gt;
| Quickness (Tier 1)&lt;br /&gt;
|-&lt;br /&gt;
| Quickness (Tier 2)&lt;br /&gt;
|-&lt;br /&gt;
| Quickness (Tier 3)&lt;br /&gt;
|-&lt;br /&gt;
| Quickness (Tier 4)&lt;br /&gt;
|-&lt;br /&gt;
| Quickness (Tier 5)&lt;br /&gt;
|-&lt;br /&gt;
| Protection (Tier 1)&lt;br /&gt;
|-&lt;br /&gt;
| Protection (Tier 2)&lt;br /&gt;
|-&lt;br /&gt;
| Protection (Tier 3)&lt;br /&gt;
|-&lt;br /&gt;
| Protection (Tier 4)&lt;br /&gt;
|-&lt;br /&gt;
| Protection (Tier 5)&lt;br /&gt;
|-&lt;br /&gt;
| Speed Increase (Tier 3)&lt;br /&gt;
|-&lt;br /&gt;
| Speed Increase (Tier 2)&lt;br /&gt;
|-&lt;br /&gt;
| Speed Increase (Tier 4)&lt;br /&gt;
|-&lt;br /&gt;
| Speed Increase (Tier 5)&lt;br /&gt;
|-&lt;br /&gt;
| Speed Increase (Tier 1)&lt;br /&gt;
|-&lt;br /&gt;
| Zebra Donkey (15days)&lt;br /&gt;
|-&lt;br /&gt;
| Zebra Donkey (30days)&lt;br /&gt;
|-&lt;br /&gt;
| Zebra Donkey (60days)&lt;br /&gt;
|-&lt;br /&gt;
| Tiger Donkey (15days)&lt;br /&gt;
|-&lt;br /&gt;
| Tiger Donkey (30days)&lt;br /&gt;
|-&lt;br /&gt;
| Tiger Donkey (60days)&lt;br /&gt;
|-&lt;br /&gt;
| Red Donkey (15days)&lt;br /&gt;
|-&lt;br /&gt;
| Red Donkey (30days)&lt;br /&gt;
|-&lt;br /&gt;
| Red Donkey (60days)&lt;br /&gt;
|-&lt;br /&gt;
| Gold Donkey (15days)&lt;br /&gt;
|-&lt;br /&gt;
| Gold Donkey (30days)&lt;br /&gt;
|-&lt;br /&gt;
| Gold Donkey (60days)&lt;br /&gt;
|-&lt;br /&gt;
| Thoroughbred Donkey (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Thoroughbred Donkey (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Thoroughbred Donkey (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Donkey (15days)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Donkey (30days)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Donkey (60days)&lt;br /&gt;
|-&lt;br /&gt;
| Jewel Carrot (3hours)&lt;br /&gt;
|-&lt;br /&gt;
| Jewel Carrot (24hours)&lt;br /&gt;
|-&lt;br /&gt;
| Jewel Carrot (7days)&lt;br /&gt;
|-&lt;br /&gt;
| Wooden Horse (15days)&lt;br /&gt;
|-&lt;br /&gt;
| Wooden Horse (30days)&lt;br /&gt;
|-&lt;br /&gt;
| Wooden Horse (7days)&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Steed (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Steed (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Steed (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Raccoon (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Raccoon (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Raccoon (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Donkey&lt;br /&gt;
|-&lt;br /&gt;
| White Donkey&lt;br /&gt;
|-&lt;br /&gt;
| Black Donkey&lt;br /&gt;
|-&lt;br /&gt;
| Hobby&lt;br /&gt;
|-&lt;br /&gt;
| White Hobby&lt;br /&gt;
|-&lt;br /&gt;
| Black Hobby&lt;br /&gt;
|-&lt;br /&gt;
| Gigle&lt;br /&gt;
|-&lt;br /&gt;
| Zebra Donkey&lt;br /&gt;
|-&lt;br /&gt;
| Tiger Donkey&lt;br /&gt;
|-&lt;br /&gt;
| Red Donkey&lt;br /&gt;
|-&lt;br /&gt;
| Gold Donkey&lt;br /&gt;
|-&lt;br /&gt;
| Thoroughbred Donkey&lt;br /&gt;
|-&lt;br /&gt;
| Fire Donkey&lt;br /&gt;
|-&lt;br /&gt;
| Wooden Horse&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Steed&lt;br /&gt;
|-&lt;br /&gt;
| Raccoon&lt;br /&gt;
|-&lt;br /&gt;
| Pegasus&lt;br /&gt;
|-&lt;br /&gt;
| Pegasus (15days)&lt;br /&gt;
|-&lt;br /&gt;
| Pegasus (30days)&lt;br /&gt;
|-&lt;br /&gt;
| Pegasus (60days)&lt;br /&gt;
|-&lt;br /&gt;
| Rhinodillo &lt;br /&gt;
|-&lt;br /&gt;
| Rhinodillo (15days)&lt;br /&gt;
|-&lt;br /&gt;
| Rhinodillo (30days)&lt;br /&gt;
|-&lt;br /&gt;
| Rhinodillo (60days)&lt;br /&gt;
|-&lt;br /&gt;
| Iron Horse&lt;br /&gt;
|-&lt;br /&gt;
| Iron Horse (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Iron Horse (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Iron Horse (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Wooden Horse&lt;br /&gt;
|-&lt;br /&gt;
| Magic Wooden Horse (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Wooden Horse (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Wooden Horse (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Green Wooden Horse&lt;br /&gt;
|-&lt;br /&gt;
| Green Wooden Horse (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Green Wooden Horse (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Green Wooden Horse (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Steed&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Steed (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Steed (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Steed (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Golden Dragon Steed&lt;br /&gt;
|-&lt;br /&gt;
| Golden Dragon Steed (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Golden Dragon Steed (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Golden Dragon Steed (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Dragon Steed&lt;br /&gt;
|-&lt;br /&gt;
| Fire Dragon Steed (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Dragon Steed (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Fire Dragon Steed (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Tiger Raccoon&lt;br /&gt;
|-&lt;br /&gt;
| Tiger Raccoon (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Tiger Raccoon (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Tiger Raccoon (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Pink Raccoon&lt;br /&gt;
|-&lt;br /&gt;
| Pink Raccoon (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Pink Raccoon (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Pink Raccoon (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| Bandit Raccoon&lt;br /&gt;
|-&lt;br /&gt;
| Bandit Raccoon (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Bandit Raccoon (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Bandit Raccoon (60 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Gigle (15 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Gigle (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| White Donkey (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| White Donkey (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Black Donkey (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Black Donkey (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Dog Sleigh (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Dog Sleigh (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Hobby Horse (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Hobby Horse (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| White Hobby Horse (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| White Hobby Horse (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Black Hobby Horse (7 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Black Hobby Horse (30 Days)&lt;br /&gt;
|-&lt;br /&gt;
| Wooden Horse (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| Iron Horse (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| Magic Wooden Horse (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| Green Wooden Horse (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| Raccoon (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| White Donkey (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| Black Donkey (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| Hobby Horse (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| White Hobby Horse (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| Black Hobby Horse (1 Hour)&lt;br /&gt;
|-&lt;br /&gt;
| Halloween Sword Lv. 25&lt;br /&gt;
|-&lt;br /&gt;
| Halloween Bastard Sword Lv. 25&lt;br /&gt;
|-&lt;br /&gt;
| Halloween Fighter Shield Lv. 25&lt;br /&gt;
|-&lt;br /&gt;
| Halloween Mace Lv. 25&lt;br /&gt;
|-&lt;br /&gt;
| Halloween Hammer Lv. 25&lt;br /&gt;
|-&lt;br /&gt;
| Halloween Cleric Shield Lv. 25&lt;br /&gt;
|-&lt;br /&gt;
| Halloween Bow Lv. 25&lt;br /&gt;
|-&lt;br /&gt;
| Halloween Crossbow Lv. 25&lt;br /&gt;
|-&lt;br /&gt;
| Halloween Staff Lv. 25&lt;br /&gt;
|-&lt;br /&gt;
| Halloween Wand Lv. 25&lt;br /&gt;
|-&lt;br /&gt;
| Halloween Sword Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Halloween Bastard Sword Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Halloween Fighter Shield Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Halloween Mace Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Halloween Hammer Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Halloween Cleric Shield Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Halloween Bow Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Halloween Crossbow Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Halloween Staff Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Halloween Wand Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Halloween Sword Lv. 55&lt;br /&gt;
|-&lt;br /&gt;
| Halloween Bastard Sword Lv. 55&lt;br /&gt;
|-&lt;br /&gt;
| Halloween Fighter Shield Lv. 55&lt;br /&gt;
|-&lt;br /&gt;
| Halloween Mace Lv. 55&lt;br /&gt;
|-&lt;br /&gt;
| Halloween Hammer Lv. 55&lt;br /&gt;
|-&lt;br /&gt;
| Halloween Cleric Shield Lv. 55&lt;br /&gt;
|-&lt;br /&gt;
| Halloween Bow Lv. 55&lt;br /&gt;
|-&lt;br /&gt;
| Halloween Crossbow Lv. 55&lt;br /&gt;
|-&lt;br /&gt;
| Halloween Staff Lv. 55&lt;br /&gt;
|-&lt;br /&gt;
| Halloween Wand Lv. 55&lt;br /&gt;
|-&lt;br /&gt;
| Holiday Sword Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Holiday Sword Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Holiday Sword Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Holiday Claymore Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Holiday Claymore Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Holiday Claymore Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Holiday Axe Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Holiday Axe Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Holiday Axe Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Holiday Mace Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Holiday Mace Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Holiday Mace Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Holiday Hammer Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Holiday Hammer Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Holiday Hammer Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Holiday Bow Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Holiday Bow Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Holiday Bow Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Holiday Crossbow Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Holiday Crossbow Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Holiday Crossbow Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Holiday Staff Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Holiday Staff Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Holiday Staff Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Holiday Wand Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Holiday Wand Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Holiday Wand Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Holiday Fighter Shield Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Holiday Fighter Shield Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Holiday Fighter Shield Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Holiday Cleric Shield Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Holiday Cleric Shield Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Holiday Cleric Shield Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Bright Kingdom Sword Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Bright Kingdom Sword Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Bright Kingdom Sword Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Bright Kingdom Claymore Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Bright Kingdom Claymore Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Bright Kingdom Claymore Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Bright Kingdom Axe Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Bright Kingdom Axe Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Bright Kingdom Axe Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Bright Kingdom Mace Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Bright Kingdom Mace Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Bright Kingdom Mace Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Bright Kingdom Hammer Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Bright Kingdom Hammer Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Bright Kingdom Hammer Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Bright Kingdom Bow Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Bright Kingdom Bow Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Bright Kingdom Bow Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Bright Kingdom Crossbow Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Bright Kingdom Crossbow Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Bright Kingdom Crossbow Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Bright Kingdom Staff Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Bright Kingdom Staff Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Bright Kingdom Staff Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Bright Kingdom Wand Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Bright Kingdom Wand Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Bright Kingdom Wand Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Bright Kingdom Fighter Shield Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Bright Kingdom Fighter Shield Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Bright Kingdom Fighter Shield Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Bright Kingdom Cleric Shield Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Bright Kingdom Cleric Shield Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Bright Kingdom Cleric Shield Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Fortune Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Fortune Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Fortune Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Two Handed Sword of Fortune Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Two Handed Sword of Fortune Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Two Handed Sword of Fortune Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Axe of Fortune Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Axe of Fortune Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Axe of Fortune Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Mace of Fortune Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Mace of Fortune Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Mace of Fortune Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Hammer of Fortune Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Hammer of Fortune Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Hammer of Fortune Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| HammerBow of Fortune Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| HammerBow of Fortune Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| HammerBow of Fortune Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Crossbow of Fortune Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Crossbow of Fortune Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Crossbow of Fortune Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Staff of Fortune Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Staff of Fortune Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Staff of Fortune Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Wand of Fortune Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Wand of Fortune Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Wand of Fortune Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Fighter Shield of Fortune Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Fighter Shield of Fortune Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Fighter Shield of Fortune Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Cleric Shield of Fortune Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Cleric Shield of Fortune Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Cleric Shield of Fortune Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Sword Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Sword Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Sword Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Claymore Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Claymore Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Claymore Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Axe Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Axe Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Axe Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Mace Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Mace Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Mace Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Hammer Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Hammer Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Hammer Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine HammerBow Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine HammerBow Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine HammerBow Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Crossbow Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Crossbow Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Crossbow Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Staff Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Staff Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Staff Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Wand Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Wand Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Wand Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Fighter Shield Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Fighter Shield Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Fighter Shield Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Cleric Shield Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Cleric Shield Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Cleric Shield Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Sword Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Sword Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Sword Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Two Handed Sword Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Two Handed Sword Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Two Handed Sword Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Axe Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Axe Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Axe Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Mace Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Mace Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Mace Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Hammer Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Hammer Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Hammer Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom HammerBow Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom HammerBow Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom HammerBow Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Crossbow Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Crossbow Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Crossbow Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Staff Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Staff Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Staff Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Wand Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Wand Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Wand Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Fighter Shield Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Fighter Shield Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Fighter Shield Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Cleric Shield Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Cleric Shield Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Cleric Shield Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Sword Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Sword Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Sword Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Claymore Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Claymore Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Claymore Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Axe Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Axe Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Axe Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Mace Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Mace Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Mace Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Hammer Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Hammer Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Hammer Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine HammerBow Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine HammerBow Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine HammerBow Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Crossbow Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Crossbow Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Crossbow Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Staff Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Staff Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Staff Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Wand Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Wand Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Wand Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Fighter Shield Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Fighter Shield Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Fighter Shield Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Cleric Shield Lv. 20&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Cleric Shield Lv. 40&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Cleric Shield Lv. 60&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Teva Lv. 25&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Teva Lv. 45&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Teva Lv. 65&lt;br /&gt;
|-&lt;br /&gt;
| Two Handed Sword of Teva Lv. 25&lt;br /&gt;
|-&lt;br /&gt;
| Two Handed Sword of Teva Lv. 45&lt;br /&gt;
|-&lt;br /&gt;
| Two Handed Sword of Teva Lv. 65&lt;br /&gt;
|-&lt;br /&gt;
| Axe of Teva Lv. 25&lt;br /&gt;
|-&lt;br /&gt;
| Axe of Teva Lv. 45&lt;br /&gt;
|-&lt;br /&gt;
| Axe of Teva Lv. 65&lt;br /&gt;
|-&lt;br /&gt;
| Mace of Teva Lv. 25&lt;br /&gt;
|-&lt;br /&gt;
| Mace of Teva Lv. 45&lt;br /&gt;
|-&lt;br /&gt;
| Mace of Teva Lv. 65&lt;br /&gt;
|-&lt;br /&gt;
| Hammer of Teva Lv. 25&lt;br /&gt;
|-&lt;br /&gt;
| Hammer of Teva Lv. 45&lt;br /&gt;
|-&lt;br /&gt;
| Hammer of Teva Lv. 65&lt;br /&gt;
|-&lt;br /&gt;
| Bow of Teva Lv. 25&lt;br /&gt;
|-&lt;br /&gt;
| Bow of Teva Lv. 45&lt;br /&gt;
|-&lt;br /&gt;
| Bow of Teva Lv. 65&lt;br /&gt;
|-&lt;br /&gt;
| Crossbow of Teva Lv. 25&lt;br /&gt;
|-&lt;br /&gt;
| Crossbow of Teva Lv. 45&lt;br /&gt;
|-&lt;br /&gt;
| Crossbow of Teva Lv. 65&lt;br /&gt;
|-&lt;br /&gt;
| Staff of Teva Lv. 25&lt;br /&gt;
|-&lt;br /&gt;
| Staff of Teva Lv. 45&lt;br /&gt;
|-&lt;br /&gt;
| Staff of Teva Lv. 65&lt;br /&gt;
|-&lt;br /&gt;
| Wand of Teva Lv. 25&lt;br /&gt;
|-&lt;br /&gt;
| Wand of Teva Lv. 45&lt;br /&gt;
|-&lt;br /&gt;
| Wand of Teva Lv. 65&lt;br /&gt;
|-&lt;br /&gt;
| Fighter Shield of Teva Lv. 25&lt;br /&gt;
|-&lt;br /&gt;
| Fighter Shield of Teva Lv. 45&lt;br /&gt;
|-&lt;br /&gt;
| Fighter Shield of Teva Lv. 65&lt;br /&gt;
|-&lt;br /&gt;
| Cleric Shield of Teva Lv. 25&lt;br /&gt;
|-&lt;br /&gt;
| Cleric Shield of Teva Lv. 45&lt;br /&gt;
|-&lt;br /&gt;
| Cleric Shield of Teva Lv. 65&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Sword Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Sword Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Sword Lv. 70&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Claymore Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Claymore Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Claymore Lv. 70&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Axe Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Axe Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Axe Lv. 70&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Mace Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Mace Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Mace Lv. 70&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Hammer Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Hammer Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Hammer Lv. 70&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine HammerBow Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine HammerBow Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine HammerBow Lv. 70&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Crossbow Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Crossbow Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Crossbow Lv. 70&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Staff Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Staff Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Staff Lv. 70&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Wand Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Wand Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Wand Lv. 70&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Fighter Shield Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Fighter Shield Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Fighter Shield Lv. 70&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Cleric Shield Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Cleric Shield Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Red Valentine Cleric Shield Lv. 70&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Sword Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Sword Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Sword Lv. 70&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Two Handed Sword Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Two Handed Sword Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Two Handed Sword Lv. 70&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Axe Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Axe Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Axe Lv. 70&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Mace Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Mace Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Mace Lv. 70&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Hammer Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Hammer Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Hammer Lv. 70&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom HammerBow Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom HammerBow Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom HammerBow Lv. 70&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Crossbow Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Crossbow Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Crossbow Lv. 70&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Staff Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Staff Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Staff Lv. 70&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Wand Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Wand Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Wand Lv. 70&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Fighter Shield Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Fighter Shield Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Fighter Shield Lv. 70&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Cleric Shield Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Cleric Shield Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Cherry Blossom Cleric Shield Lv. 70&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Sword Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Sword Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Sword Lv. 70&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Claymore Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Claymore Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Claymore Lv. 70&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Axe Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Axe Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Axe Lv. 70&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Mace Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Mace Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Mace Lv. 70&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Hammer Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Hammer Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Hammer Lv. 70&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine HammerBow Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine HammerBow Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine HammerBow Lv. 70&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Crossbow Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Crossbow Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Crossbow Lv. 70&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Staff Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Staff Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Staff Lv. 70&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Wand Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Wand Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Wand Lv. 70&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Fighter Shield Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Fighter Shield Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Fighter Shield Lv. 70&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Cleric Shield Lv. 30&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Cleric Shield Lv. 50&lt;br /&gt;
|-&lt;br /&gt;
| Blue Valentine Cleric Shield Lv. 70&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Teva Lv. 35&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Teva Lv. 55&lt;br /&gt;
|-&lt;br /&gt;
| Sword of Teva Lv. 75&lt;br /&gt;
|-&lt;br /&gt;
| Two Handed Sword of Teva Lv. 35&lt;br /&gt;
|-&lt;br /&gt;
| Two Handed Sword of Teva Lv. 55&lt;br /&gt;
|-&lt;br /&gt;
| Two Handed Sword of Teva Lv. 75&lt;br /&gt;
|-&lt;br /&gt;
| Axe of Teva Lv. 35&lt;br /&gt;
|-&lt;br /&gt;
| Axe of Teva Lv. 55&lt;br /&gt;
|-&lt;br /&gt;
| Axe of Teva Lv. 75&lt;br /&gt;
|-&lt;br /&gt;
| Mace of Teva Lv. 35&lt;br /&gt;
|-&lt;br /&gt;
| Mace of Teva Lv. 55&lt;br /&gt;
|-&lt;br /&gt;
| Mace of Teva Lv. 75&lt;br /&gt;
|-&lt;br /&gt;
| Hammer of Teva Lv. 35&lt;br /&gt;
|-&lt;br /&gt;
| Hammer of Teva Lv. 55&lt;br /&gt;
|-&lt;br /&gt;
| Hammer of Teva Lv. 75&lt;br /&gt;
|-&lt;br /&gt;
| Bow of Teva Lv. 35&lt;br /&gt;
|-&lt;br /&gt;
| Bow of Teva Lv. 55&lt;br /&gt;
|-&lt;br /&gt;
| Bow of Teva Lv. 75&lt;br /&gt;
|-&lt;br /&gt;
| Crossbow of Teva Lv. 35&lt;br /&gt;
|-&lt;br /&gt;
| Crossbow of Teva Lv. 55&lt;br /&gt;
|-&lt;br /&gt;
| Crossbow of Teva Lv. 75&lt;br /&gt;
|-&lt;br /&gt;
| Staff of Teva Lv. 35&lt;br /&gt;
|-&lt;br /&gt;
| Staff of Teva Lv. 55&lt;br /&gt;
|-&lt;br /&gt;
| Staff of Teva Lv. 75&lt;br /&gt;
|-&lt;br /&gt;
| Wand of Teva Lv. 35&lt;br /&gt;
|-&lt;br /&gt;
| Wand of Teva Lv. 55&lt;br /&gt;
|-&lt;br /&gt;
| Wand of Teva Lv. 75&lt;br /&gt;
|-&lt;br /&gt;
| Fighter Shield of Teva Lv. 35&lt;br /&gt;
|-&lt;br /&gt;
| Fighter Shield of Teva Lv. 55&lt;br /&gt;
|-&lt;br /&gt;
| Fighter Shield of Teva Lv. 75&lt;br /&gt;
|-&lt;br /&gt;
| Cleric Shield of Teva Lv. 35&lt;br /&gt;
|-&lt;br /&gt;
| Cleric Shield of Teva Lv. 55&lt;br /&gt;
|-&lt;br /&gt;
| Cleric Shield of Teva Lv. 75&lt;br /&gt;
|-&lt;br /&gt;
| Chain Boots&lt;br /&gt;
|-&lt;br /&gt;
| Quest Broadsword&lt;br /&gt;
|-&lt;br /&gt;
| Antitoxin (Tier 1)&lt;br /&gt;
|-&lt;br /&gt;
| Antitoxin (Tier 2)&lt;br /&gt;
|-&lt;br /&gt;
| Antitoxin (Tier 3)&lt;br /&gt;
|-&lt;br /&gt;
| Antibiotic (Tier 1)&lt;br /&gt;
|-&lt;br /&gt;
| Antibiotic (Tier 2)&lt;br /&gt;
|-&lt;br /&gt;
| Antibiotic (Tier 3)&lt;br /&gt;
|-&lt;br /&gt;
| Bless (Tier 1)&lt;br /&gt;
|-&lt;br /&gt;
| Bless (Tier 2)&lt;br /&gt;
|-&lt;br /&gt;
| Bless (Tier 3)&lt;br /&gt;
|-&lt;br /&gt;
| Curse Immunity&lt;br /&gt;
|-&lt;br /&gt;
| Black Broadsword&lt;br /&gt;
|-&lt;br /&gt;
| Disease Immunity&lt;br /&gt;
|-&lt;br /&gt;
| Posion Immunity&lt;br /&gt;
|-&lt;br /&gt;
| Antidote (Tier 1)&lt;br /&gt;
|-&lt;br /&gt;
| Antidote (Tier 2)&lt;br /&gt;
|-&lt;br /&gt;
| Antidote (Tier 3)&lt;br /&gt;
|-&lt;br /&gt;
| Cure (Tier 1)&lt;br /&gt;
|-&lt;br /&gt;
| Cure (Tier 2)&lt;br /&gt;
|-&lt;br /&gt;
| Cure (Tier 3)&lt;br /&gt;
|-&lt;br /&gt;
| Divine Magic (Tier 1)&lt;br /&gt;
|-&lt;br /&gt;
| Divine Magic (Tier 2)&lt;br /&gt;
|-&lt;br /&gt;
| White Broadsword&lt;br /&gt;
|-&lt;br /&gt;
| Divine Magic (Tier 3)&lt;br /&gt;
|-&lt;br /&gt;
| Divine Magic (Tier 4)&lt;br /&gt;
|-&lt;br /&gt;
| Divine Magic (Tier 5)&lt;br /&gt;
|-&lt;br /&gt;
| King Marlone's Hideout Ring&lt;br /&gt;
|-&lt;br /&gt;
| King Marlone's Hideout Ring&lt;br /&gt;
|-&lt;br /&gt;
| King Marlone's Hideout Ring&lt;br /&gt;
|-&lt;br /&gt;
| King Marlone's Hideout Ring&lt;br /&gt;
|-&lt;br /&gt;
| King Marlone's Hideout Ring&lt;br /&gt;
|-&lt;br /&gt;
| King Marlone's Hideout Ring&lt;br /&gt;
|-&lt;br /&gt;
| Zombie King's Undead Ring&lt;br /&gt;
|-&lt;br /&gt;
| Zombie King's Undead Ring&lt;br /&gt;
|-&lt;br /&gt;
| Zombie King's Undead Ring&lt;br /&gt;
|-&lt;br /&gt;
| Zombie King's Undead Ring&lt;br /&gt;
|-&lt;br /&gt;
| Zombie King's Undead Ring&lt;br /&gt;
|-&lt;br /&gt;
| Zombie King's Undead Ring&lt;br /&gt;
|-&lt;br /&gt;
| Giant Goble King Desert Ring&lt;br /&gt;
|-&lt;br /&gt;
| Giant Goble King desert Ring&lt;br /&gt;
|-&lt;br /&gt;
| Giant Goble King desert Ring&lt;br /&gt;
|-&lt;br /&gt;
| Giant Goble King desert Ring&lt;br /&gt;
|-&lt;br /&gt;
| Giant Goble King desert Ring&lt;br /&gt;
|-&lt;br /&gt;
| Giant Goble King desert Ring&lt;br /&gt;
|-&lt;br /&gt;
| Chief Guard Ring&lt;br /&gt;
|-&lt;br /&gt;
| Chief Guard Ring&lt;br /&gt;
|-&lt;br /&gt;
| Chief Guard Ring&lt;br /&gt;
|-&lt;br /&gt;
| Chief Guard Ring&lt;br /&gt;
|-&lt;br /&gt;
| Chief Guard Ring&lt;br /&gt;
|-&lt;br /&gt;
| Chief Guard Ring&lt;br /&gt;
|-&lt;br /&gt;
| Giant Orc Captain Jewel&lt;br /&gt;
|-&lt;br /&gt;
| Giant Orc Captain Jewel&lt;br /&gt;
|-&lt;br /&gt;
| Giant Orc Captain Jewel&lt;br /&gt;
|-&lt;br /&gt;
| Giant Orc Captain Jewel&lt;br /&gt;
|-&lt;br /&gt;
| Giant Orc Captain Jewel&lt;br /&gt;
|-&lt;br /&gt;
| Giant Orc Captain Jewel&lt;br /&gt;
|-&lt;br /&gt;
| Hungry Wolf Bronze Ring&lt;br /&gt;
|-&lt;br /&gt;
| Hungry Wolf Bronze Ring&lt;br /&gt;
|-&lt;br /&gt;
| Hungry Wolf Bronze Ring&lt;br /&gt;
|-&lt;br /&gt;
| Hungry Wolf Bronze Ring&lt;br /&gt;
|-&lt;br /&gt;
| Hungry Wolf Bronze Ring&lt;br /&gt;
|-&lt;br /&gt;
| Cross Bone Ring&lt;br /&gt;
|-&lt;br /&gt;
| Cross Bone Ring&lt;br /&gt;
|-&lt;br /&gt;
| Cross Bone Ring&lt;br /&gt;
|-&lt;br /&gt;
| Cross Bone Ring&lt;br /&gt;
|-&lt;br /&gt;
| Cross Bone Ring&lt;br /&gt;
|-&lt;br /&gt;
| Stranger Ring&lt;br /&gt;
|-&lt;br /&gt;
| Stranger Ring&lt;br /&gt;
|-&lt;br /&gt;
| Stranger Ring&lt;br /&gt;
|-&lt;br /&gt;
| Stranger Ring&lt;br /&gt;
|-&lt;br /&gt;
| Stranger Ring&lt;br /&gt;
|-&lt;br /&gt;
| Beast King Ring&lt;br /&gt;
|-&lt;br /&gt;
| Beast King Ring&lt;br /&gt;
|-&lt;br /&gt;
| Beast King Ring&lt;br /&gt;
|-&lt;br /&gt;
| Beast King Ring&lt;br /&gt;
|-&lt;br /&gt;
| Beast King Ring&lt;br /&gt;
|-&lt;br /&gt;
| Worship Ring&lt;br /&gt;
|-&lt;br /&gt;
| Worship Ring&lt;br /&gt;
|-&lt;br /&gt;
| Worship Ring&lt;br /&gt;
|-&lt;br /&gt;
| Worship Ring&lt;br /&gt;
|-&lt;br /&gt;
| Worship Ring&lt;br /&gt;
|-&lt;br /&gt;
| Hermit Ring&lt;br /&gt;
|-&lt;br /&gt;
| Hermit Ring&lt;br /&gt;
|-&lt;br /&gt;
| Hermit Ring&lt;br /&gt;
|-&lt;br /&gt;
| Hermit Ring&lt;br /&gt;
|-&lt;br /&gt;
| Hermit Ring&lt;br /&gt;
|-&lt;br /&gt;
| Legendary Tree Ring&lt;br /&gt;
|-&lt;br /&gt;
| Legendary Tree Ring&lt;br /&gt;
|-&lt;br /&gt;
| Legendary Tree Ring&lt;br /&gt;
|-&lt;br /&gt;
| Legendary Tree Ring&lt;br /&gt;
|-&lt;br /&gt;
| Legendary Tree Ring&lt;br /&gt;
|-&lt;br /&gt;
| Mini Slime&lt;br /&gt;
|-&lt;br /&gt;
| Mini Honeying&lt;br /&gt;
|-&lt;br /&gt;
| Mini Kebing&lt;br /&gt;
|-&lt;br /&gt;
| Chocolate&lt;br /&gt;
|-&lt;br /&gt;
| Pickaxe&lt;br /&gt;
|-&lt;br /&gt;
| Hoe&lt;br /&gt;
|-&lt;br /&gt;
| Axe&lt;br /&gt;
|-&lt;br /&gt;
| Boar Dogtooth (test)&lt;br /&gt;
|-&lt;br /&gt;
| Red Devil T-Shirt&lt;br /&gt;
|-&lt;br /&gt;
| Red Devil Short s&lt;br /&gt;
|-&lt;br /&gt;
| Red Devil Shoes&lt;br /&gt;
|-&lt;br /&gt;
| Quest Short Mace&lt;br /&gt;
|-&lt;br /&gt;
| Black Spiked Club&lt;br /&gt;
|-&lt;br /&gt;
| White Spiked Club&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Fighter</id>
		<title>Fighter</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Fighter"/>
				<updated>2010-09-29T02:31:31Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;/* Starting Stats */  changed color of stat box&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__notoc__&lt;br /&gt;
[[Image:fighter.jpg|thumb]]&lt;br /&gt;
*[[Fighter Guide]]&lt;br /&gt;
*[[Fighter Skills]]&lt;br /&gt;
*[[Fighter Leveling]]&lt;br /&gt;
*[[Fighter Stats]]&lt;br /&gt;
&lt;br /&gt;
=Description=&lt;br /&gt;
Thanks to their strength, fearlessness and superb combat skills, fighters are always ready to take on any enemy. The powerhouse and mainstay of any party, fighters battle foes at close range while allies support them from all sides. With the slash of a sword, or the swing of an axe, all you will hear is the death cry of enemies.&lt;br /&gt;
&lt;br /&gt;
Fighters can equip a 1H (1-handed) sword and shield or a 2H (2-handed) sword or axe. They can only wear armor specific to their class and level. Main attributes are Strength (for damage) and Endurance (for more hit points and defense). To increase your SP (spirit points), ability to use more skills and chance for critical hits, try adding some points to spirit. For your skill empowers (under skills button &amp;quot;K&amp;quot; key), focus on increasing damage output at first. You can also save all your skill empowers till level 20 and put all the damage increase to 2H skills. A tanker build often reduces the cool down of their taunts, Snearing Kick and Mock.&lt;br /&gt;
&lt;br /&gt;
Skill empower will also enable you to increase the duration of a fighter's stun skill. You can empower skills beginning at level 3.&lt;br /&gt;
&lt;br /&gt;
=Job Tree=&lt;br /&gt;
&lt;br /&gt;
[[Image:Class_Change_Fighter.png|thumb]]&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;30%&amp;quot;&lt;br /&gt;
|style=&amp;quot;border-top:1px solid grey; border-right:1px solid grey; border-left:1px solid grey; background:#D65555;&amp;quot;|&amp;lt;center&amp;gt;'''First Job'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-top:1px solid grey; border-right:1px solid grey; background:#D65555;&amp;quot;|&amp;lt;center&amp;gt;'''Second Job'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-top:1px solid grey; border-right:1px solid grey; background:#D65555;&amp;quot;|&amp;lt;center&amp;gt;'''Third Job'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-top:1px solid grey; border-right:1px solid grey; background:#D65555;&amp;quot;|&amp;lt;center&amp;gt;'''Fourth Job'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-right:1px solid grey; border-left:1px solid grey; border-bottom:1px solid grey; background:transparent;&amp;quot;|&amp;lt;center&amp;gt;Fighter&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-right:1px solid grey; border-bottom:1px solid grey; background:transparent;&amp;quot;|&amp;lt;center&amp;gt;Clever Fighter&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-right:1px solid grey; border-bottom:1px solid grey; background:transparent;&amp;quot;|&amp;lt;center&amp;gt;Warrior&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-right:1px solid grey; border-bottom:1px solid grey; background:transparent;&amp;quot;|&amp;lt;center&amp;gt;Knight OR Gladiator&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
* You can only choose one of the 4th Jobs for Fighter&lt;br /&gt;
&lt;br /&gt;
=Why a Fighter?=&lt;br /&gt;
==Strengths==&lt;br /&gt;
*Highest Defense&lt;br /&gt;
*Highest physical Damage&lt;br /&gt;
*One self buff that can increases strength&lt;br /&gt;
*Can stun&lt;br /&gt;
*Can equip 3 different weapons after first job quest&lt;br /&gt;
*Can equip shield&lt;br /&gt;
&lt;br /&gt;
==Weaknesses==&lt;br /&gt;
*Restricted to wearing only armor for its class&lt;br /&gt;
*Low magical damage output&lt;br /&gt;
*Low magical defense&lt;br /&gt;
*Has no healing ability&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Base Stats and Equipment=&lt;br /&gt;
==Armor==&lt;br /&gt;
[http://www.fiestafan.com/wiki/index.php?title=Armors_%28Fighter%29 Fighter Only]&lt;br /&gt;
&lt;br /&gt;
==Weapon==&lt;br /&gt;
[http://www.fiestafan.com/wiki/index.php?title=Weapons_%28Fighter%29 One Handed Sword, Two Handed Sword, and Axe]&lt;br /&gt;
&lt;br /&gt;
=Starting Stats=&lt;br /&gt;
&amp;lt;table width=&amp;quot;350&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;font-weight:bold; background-color:#F75D59;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;STR&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;DEX&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;END&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;INT&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;SPR&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;HP&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;SP&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;tr stryle=&amp;quot;border-bottom: 0px solid #ccc;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;52&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;10&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Also See=&lt;br /&gt;
&lt;br /&gt;
[http://www.fiestafan.com/forums/showthread.php?t=22413 Quick Beginner's Class Guide] ~Hessah&lt;br /&gt;
&lt;br /&gt;
{{Character}}&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Mage_Guide</id>
		<title>Mage Guide</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Mage_Guide"/>
				<updated>2010-06-03T07:19:41Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;/* Skill Combinations */  deleted a line to make it look less..... opinionated?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:mages.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Welcome to FiestaFan's Official Mage guide.&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
So you have chosen to become a Mage. The Mage is weak of body, but incredibly powerful in the arcane. The advantage of the Mage is the ability to strike down the enemy before they can reach you.&lt;br /&gt;
&lt;br /&gt;
In addition, Mages always cast spells. You will be pressing the keys on your keyboard &lt;br /&gt;
constantly.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
There are two types of weapons for mages: &amp;lt;b&amp;gt;staffs&amp;lt;/b&amp;gt;, and &amp;lt;b&amp;gt;wands&amp;lt;/b&amp;gt;; both are two-handed weapons. Staffs have less damage, magic damage, and critical% than wands, but they have higher aim and a higher attack rate than wands. Practically, their damages (physical) and attack rates are irrelevant for mages: damages from spells depend on the total &amp;lt;i&amp;gt;magic damage&amp;lt;/i&amp;gt; of that cast, while the cast rate depends on the spells casted. Unlike fighters, mages do not have weapon-specific spells.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Choosing between using a staff or a wand&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Apart from the above differences, the following should be taken into consideration:&lt;br /&gt;
* When enhanced to +9, the difference between the total damages of the two types of weapons (of the same level) increases significantly&lt;br /&gt;
* The difference in the accuracy of a basic staff and a basic wand of the same level is small, compared to the effects of aim scrolls&lt;br /&gt;
* Green weapons have a variety of mods. Increased aim, base magic damage, critical%, +INT (which adds directly to &amp;lt;i&amp;gt;mdamage&amp;lt;/i&amp;gt;), +DEX (which adds directly to aim and evasion), +END (which adds to HP and defense), +SPR (which adds to SP and magic defense), and +STR (useless as far as spells are concerned), are all possible on either a staff or a wand. &amp;lt;b&amp;gt;It is likely, with the right mods, that a green staff is superior in all practical aspects to an NPC wand, or a green wand with less desirable mods&amp;lt;/b&amp;gt; (if they are enhanced, the wand will still come out to have more magic damage at +9).&lt;br /&gt;
* Bear in mind that the +END mod also adds to HP and defense; both are highly desirable for mages. The presence of highly desirable mods may take priority over the effective magic damage&lt;br /&gt;
* Dungeon Boss weapons (King Marlone, Zombie King, Giant Goblin King, Chief Guard, Giant Orc Captain, and Giant Harpy prefixes) have elevated aim, magic damage, and critical% compared to NPC ones. Additionally, they may have mods (up to 4 sometimes), some of which will further increase the aim and magic damage of the weapons. &amp;lt;b&amp;gt;Even without taking into account the mods on these weapons, they are effectively green weapons with +INT, +DEX (just the aim), and increased crit%&amp;lt;/b&amp;gt;&lt;br /&gt;
* If the staff or the wand is blue, then congratulations! There is really no need to ponder at this stage&lt;br /&gt;
&lt;br /&gt;
The differences between staffs and wands are not as clear-cut as the differences between maces and hammers are, so more thoughts should go into the pick. The best way to do this is to compare the weapons in concern side-by-side. Weapon stats aside, staffs and wands have dramatically different appearances; this may well affect your preference. Also, both weapons, when enhanced to +9, can be either cyan or pink.&lt;br /&gt;
&lt;br /&gt;
==Armor==&lt;br /&gt;
&lt;br /&gt;
'''Mages Armor'''&lt;br /&gt;
&lt;br /&gt;
*Much less defense than any other class, But more magic defense.&lt;br /&gt;
*As you are first starting out I would recommend you keep up to date on all your armor so you can take a few hits from the things you can kill.&lt;br /&gt;
*As you level up you will notice some armor has a green name and that some armor even has stat bonuses. Stat bonus's are what you should look for with any mage here is the best route to go you will also need to be a skilled money maker to afford these items check out the money making guide.&lt;br /&gt;
&lt;br /&gt;
'''Stats you should look for when it comes to armor'''&lt;br /&gt;
*First off never STR it is completely useless to any and all mages.&lt;br /&gt;
*END is great!  It adds that extra little bit of protection and hp &lt;br /&gt;
*DEX is wonderful for wand user's, if you use a staff you don't really need the extra DEX &lt;br /&gt;
*INT is extra attack power and doesn't everyone need that?&lt;br /&gt;
*SPR is more SP and magic defence.&lt;br /&gt;
&lt;br /&gt;
SPR from armor or weapons does not add critical rate!&lt;br /&gt;
&lt;br /&gt;
*Armor can have more than 1 type of stat bonus, It can have many INT + SPR + END is what i would look for in the armor. These are very rare and will cost a fortune but they are worth every silver you spend on them&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&lt;br /&gt;
===Short Guide===&lt;br /&gt;
For comprehensive skill data, refer to [[Mage Skills]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Blue denotes Advantages&amp;lt;/font&amp;gt;, &amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Red denotes Disadvantages&amp;lt;/font&amp;gt;.&amp;lt;br&amp;gt;&lt;br /&gt;
Lv means when you can use first level ([01]) of each skills.&amp;lt;br&amp;gt;&lt;br /&gt;
Recommended Empowerment: (high) means highly recommended.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Lv&lt;br /&gt;
! Cast&amp;lt;br&amp;gt;(sec)&lt;br /&gt;
! Cooldown&amp;lt;br&amp;gt;(sec)&lt;br /&gt;
! Target&lt;br /&gt;
! Additional&amp;lt;br&amp;gt;Damage&lt;br /&gt;
! Range&amp;lt;br&amp;gt;(m)&lt;br /&gt;
! Special Effect&lt;br /&gt;
! Note&lt;br /&gt;
! Recommended&amp;lt;br&amp;gt;Empowerment&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Magic_missle_02.png]]&lt;br /&gt;
| Magic Missle&amp;lt;br&amp;gt;(MM)&lt;br /&gt;
| 1&lt;br /&gt;
| -&lt;br /&gt;
| '''&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;1.8&amp;lt;/font&amp;gt;''' (level 1)&amp;lt;br&amp;gt;&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;4.0&amp;lt;/font&amp;gt; (level 2+)&lt;br /&gt;
| 1 Enemy&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Medium&amp;lt;/font&amp;gt;&lt;br /&gt;
| 12.0&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| Cooldown (high)&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ddddff;&amp;quot;&lt;br /&gt;
| [[Image:Ice_bolt_01.png]]&lt;br /&gt;
| Ice Bolt&amp;lt;br&amp;gt;(IB)&lt;br /&gt;
| 3&lt;br /&gt;
| -&lt;br /&gt;
| 15.0&lt;br /&gt;
| 1 Enemy&lt;br /&gt;
| Low&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;13.5&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Decrease target's travel speed&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;(Higher level is more effective)&lt;br /&gt;
| '''&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Cooldown is shared with Ice Blast&amp;lt;/font&amp;gt;'''&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fire_bolt_01.png]]&lt;br /&gt;
| Fire Bolt&amp;lt;br&amp;gt;(FB)&lt;br /&gt;
| 5&lt;br /&gt;
| -&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;5.0&amp;lt;/font&amp;gt; (level 1)&amp;lt;br&amp;gt;15.0 (level 2+)&lt;br /&gt;
| 1 Enemy&lt;br /&gt;
| '''&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;High&amp;lt;/font&amp;gt;'''&lt;br /&gt;
| 12.0&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| Attack&amp;lt;br&amp;gt;Cooldown&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ddddff;&amp;quot;&lt;br /&gt;
| [[Image:Lightning_bolt_01.png]]&lt;br /&gt;
| Lightning Bolt&amp;lt;br&amp;gt;(LB)&lt;br /&gt;
| 7&lt;br /&gt;
| -&lt;br /&gt;
| 15.0&lt;br /&gt;
| 1 Enemy&lt;br /&gt;
| Low&lt;br /&gt;
| 12.0&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Magic_burst_01.png]]&lt;br /&gt;
| Magic Burst&lt;br /&gt;
| 20&lt;br /&gt;
| -&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;5.0&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Self(AoE)&amp;lt;/font&amp;gt;&lt;br /&gt;
| Low&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Cause high aggro&amp;lt;/font&amp;gt;&lt;br /&gt;
| Cooldown&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ddddff;&amp;quot;&lt;br /&gt;
| [[Image:Magic_blast_01.png]]&lt;br /&gt;
| Magic Blast&lt;br /&gt;
| 49&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;0.6&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;4.0&amp;lt;/font&amp;gt;&lt;br /&gt;
| 1 Enemy&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Medium&amp;lt;/font&amp;gt;&lt;br /&gt;
| 12.0&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| Attack&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Ice_blast_01.png]]&lt;br /&gt;
| Ice Blast&lt;br /&gt;
| 51&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;0.7&amp;lt;/font&amp;gt;&lt;br /&gt;
| 15.0&lt;br /&gt;
| 1 Enemy&lt;br /&gt;
| Low&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;13.5&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Decrease target's travel speed&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;(More effective than Ice Bolt)&lt;br /&gt;
| '''&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Cooldown is shared with Ice Bolt&amp;lt;/font&amp;gt;'''&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ddddff;&amp;quot;&lt;br /&gt;
| [[Image:Fire_ball_01.png]]&lt;br /&gt;
| Fire Ball&amp;lt;br&amp;gt;(FBL)&lt;br /&gt;
| 53&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;0.9&amp;lt;/font&amp;gt;&lt;br /&gt;
| 15.0&lt;br /&gt;
| 1 Enemy&lt;br /&gt;
| '''&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;High&amp;lt;/font&amp;gt;'''&lt;br /&gt;
| 12.0&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| Attack&amp;lt;br&amp;gt;Cooldown&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Chain_lightning_01.png]]&lt;br /&gt;
| Lightning Blast&lt;br /&gt;
| 57&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;0.8&amp;lt;/font&amp;gt;&lt;br /&gt;
| 15.0&lt;br /&gt;
| 1 Enemy&lt;br /&gt;
| Low&lt;br /&gt;
| 12.0&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ddddff;&amp;quot;&lt;br /&gt;
| [[Image:FrostNova.JPG]]&lt;br /&gt;
| Frost Nova&lt;br /&gt;
| 60&lt;br /&gt;
| '''&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;2.0&amp;lt;/font&amp;gt;'''&lt;br /&gt;
| 15.0&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Location(AoE)&amp;lt;/font&amp;gt;&lt;br /&gt;
| Very Low&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;9.0&amp;lt;/font&amp;gt;&lt;br /&gt;
| -&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;4 hits in 12 sec&amp;lt;/font&amp;gt;&lt;br /&gt;
| Cooldown (high)&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Inferno.JPG]]&lt;br /&gt;
| Inferno&lt;br /&gt;
| 67&lt;br /&gt;
| '''&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;2.0&amp;lt;/font&amp;gt;'''&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;40.0&amp;lt;/font&amp;gt;&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Location(AoE)&amp;lt;/font&amp;gt;&lt;br /&gt;
| Low&lt;br /&gt;
| 12.0&lt;br /&gt;
| -&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;4 hits in 12 sec&amp;lt;/font&amp;gt;&lt;br /&gt;
| Cooldown (high)&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ddddff;&amp;quot;&lt;br /&gt;
| [[Image:Life_tap_01.png]]&lt;br /&gt;
| Life Tap&lt;br /&gt;
| 20&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;1.0&amp;lt;/font&amp;gt;&lt;br /&gt;
| 15.0&lt;br /&gt;
| Self&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| Convert HP into SP&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Dispel_01.png]]&lt;br /&gt;
| Dispel&lt;br /&gt;
| 25&lt;br /&gt;
| -&lt;br /&gt;
| 30.0&lt;br /&gt;
| 1 Friendly&lt;br /&gt;
| -&lt;br /&gt;
| 13.5&lt;br /&gt;
| Remove 1 curse or debuff&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ddddff;&amp;quot;&lt;br /&gt;
| [[Image:ChainCasting.JPG]]&lt;br /&gt;
| Chain Casting&lt;br /&gt;
| 60&lt;br /&gt;
| -&lt;br /&gt;
| '''&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;240.0&amp;lt;/font&amp;gt;'''&amp;lt;br&amp;gt;(4min)&lt;br /&gt;
| Self&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| Cooldown will be not generated&amp;lt;br&amp;gt;when you have this buff&lt;br /&gt;
| -&lt;br /&gt;
| Cooldown&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:DrainMind.JPG]]&lt;br /&gt;
| Drain Mind&amp;lt;br&amp;gt;(Fear)&lt;br /&gt;
| 60&lt;br /&gt;
| -&lt;br /&gt;
| '''&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;90.0&amp;lt;/font&amp;gt;'''&amp;lt;br&amp;gt;(1min30sec)&lt;br /&gt;
| 1 Enemy&lt;br /&gt;
| -&lt;br /&gt;
| 12.0&lt;br /&gt;
| Fear&lt;br /&gt;
| -&lt;br /&gt;
| Duration&amp;lt;br&amp;gt;Cooldown&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ddddff;&amp;quot;&lt;br /&gt;
| [[Image:Mana_burn_01.png]]&lt;br /&gt;
| Mana Burn&lt;br /&gt;
| 31&lt;br /&gt;
| &amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;1.0&amp;lt;/font&amp;gt;&lt;br /&gt;
| '''&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;180.0&amp;lt;/font&amp;gt;'''&amp;lt;br&amp;gt;(3min)&lt;br /&gt;
| 1 Enemy&lt;br /&gt;
| Low&lt;br /&gt;
| '''&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;15.0&amp;lt;/font&amp;gt;'''&lt;br /&gt;
| Burns target's SP&lt;br /&gt;
| Mobs can use skills even if 0 SP&amp;lt;br&amp;gt;Good for lure (15.0m range)&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Purge_01.png]]&lt;br /&gt;
| Purge&lt;br /&gt;
| 37&lt;br /&gt;
| -&lt;br /&gt;
| '''&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;120.0&amp;lt;/font&amp;gt;'''&amp;lt;br&amp;gt;(2min)&lt;br /&gt;
| 1 Enemy&lt;br /&gt;
| -&lt;br /&gt;
| '''&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;15.0&amp;lt;/font&amp;gt;'''&lt;br /&gt;
| Remove 1 buff from target&lt;br /&gt;
| Good for lure (15.0m range)&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ddddff;&amp;quot;&lt;br /&gt;
| [[Image:Stifle.JPG]]&lt;br /&gt;
| Stifle&lt;br /&gt;
| 73&lt;br /&gt;
| -&lt;br /&gt;
| '''&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;60.0&amp;lt;/font&amp;gt;'''&amp;lt;br&amp;gt;(1min)&lt;br /&gt;
| 1 Enemy&lt;br /&gt;
| -&lt;br /&gt;
| 12.0&lt;br /&gt;
| Add cast time to target's casting&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:SpellSteal.JPG]]&lt;br /&gt;
| Steal Spell&lt;br /&gt;
| 79&lt;br /&gt;
| -&lt;br /&gt;
| '''&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;120.0&amp;lt;/font&amp;gt;'''&amp;lt;br&amp;gt;(2min)&lt;br /&gt;
| 1 Enemy&lt;br /&gt;
| -&lt;br /&gt;
| 12.0&lt;br /&gt;
| Steal 1 buff from target&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Skill Empowerment===&lt;br /&gt;
Tips:&lt;br /&gt;
*Basically we should empower attack power or cooldown.&lt;br /&gt;
*When empowering attack power, the effect is proportional to base attack power.&lt;br /&gt;
&lt;br /&gt;
*Another way is:&lt;br /&gt;
*To fully max the cooldown times in the following order &lt;br /&gt;
*Magic missile - firebolt &lt;br /&gt;
*after firebolt has a maxed cooldown max it's power for the most attack the fastest  &lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Skill Combinations===&lt;br /&gt;
{{Cleanup |Msg=This section is heavily opinionated and contains factual inaccuracies.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Basic Combo 1(5-hit)''': Missle[max]-&amp;gt;&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Ice[max]&amp;lt;/font&amp;gt;-&amp;gt;&amp;lt;font color=&amp;quot;SeaGreen&amp;quot;&amp;gt;Lightning[max]&amp;lt;/font&amp;gt;-&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Fire[max]&amp;lt;/font&amp;gt;-&amp;gt;Missle[max]&lt;br /&gt;
&lt;br /&gt;
It's the most basic combo.&lt;br /&gt;
&lt;br /&gt;
'''Basic Combo 2(7-hit)''': Missle[01]-&amp;gt;&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Ice[max]&amp;lt;/font&amp;gt;-&amp;gt;Missle[01]-&amp;gt;&amp;lt;font color=&amp;quot;SeaGreen&amp;quot;&amp;gt;Lightning[max]&amp;lt;/font&amp;gt;-&amp;gt;Missle[01]-&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Fire[max]&amp;lt;/font&amp;gt;-&amp;gt;Missle[01 or max]&lt;br /&gt;
&lt;br /&gt;
It's the advanced combo.&lt;br /&gt;
You can deal more damage than combo(1) but need more time for cast all spells, and you will maybe get some damage from enemy.&lt;br /&gt;
It's risky but you can beat monsters faster. If you need more XP than money, it's recommended style.&lt;br /&gt;
&lt;br /&gt;
'''High DPS Combo(7-hit, decrease cooldown is required in Magic Missle)''': Missle[max]-&amp;gt;&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Ice[max]&amp;lt;/font&amp;gt;-&amp;gt;&amp;lt;font color=&amp;quot;SeaGreen&amp;quot;&amp;gt;Lightning[max]&amp;lt;/font&amp;gt;-&amp;gt;Missle[max]-&amp;gt;Burst[max]-&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Fire[max]&amp;lt;/font&amp;gt;-&amp;gt;Missle[max]&lt;br /&gt;
&lt;br /&gt;
Magic Burst is also useful when you are fighting with only 1 monster for chain skills.&lt;br /&gt;
This combo has high DPS but you need more SP.&lt;br /&gt;
&lt;br /&gt;
'''Another combo(9-hit)''' ([http://www.fiestafan.com/forums/showpost.php?p=6223&amp;amp;postcount=24 from Sheapy]): &amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Fire[01]&amp;lt;/font&amp;gt;-&amp;gt;Missle[01]-&amp;gt;&amp;lt;font color=&amp;quot;SeaGreen&amp;quot;&amp;gt;Lightning[max]&amp;lt;/font&amp;gt;-&amp;gt;Missle[01]-&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Fire[01]&amp;lt;/font&amp;gt;-&amp;gt;&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Ice[max]&amp;lt;/font&amp;gt;-&amp;gt;Missle[01]-&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Fire[01]&amp;lt;/font&amp;gt;-&amp;gt;Missle[01]-&amp;gt;run around till Missle appears-&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Fire[01]&amp;lt;/font&amp;gt;-&amp;gt;Repeat with other bolts&lt;br /&gt;
&lt;br /&gt;
It's 9-hit! however please note certain between Firebolt[01] and Firebolt[max] a considerable difference in attack power. &lt;br /&gt;
(Especially, if you have high level of fire bolt or empowered its attack power.)&lt;br /&gt;
&lt;br /&gt;
'''No Damage by Monsters Combo'''(from IronDe): Ice[max]-&amp;gt; FB1-&amp;gt; Missile[max]-&amp;gt; Lightning[Max](run backwards)-&amp;gt; Blast[max]-&amp;gt; MM1-&amp;gt; FB1-&amp;gt; MM1&lt;br /&gt;
Should be dead without it touching you unless your ice didn't effect it. - - &lt;br /&gt;
This is the perfect combo for INT mages or mages that have no +9 armour.&lt;br /&gt;
&lt;br /&gt;
'''AoE Combo''': &amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Fire[max]&amp;lt;/font&amp;gt;-&amp;gt;Burst[max]-&amp;gt;Missile[01]-&amp;gt;&amp;lt;font color=&amp;quot;SeaGreen&amp;quot;&amp;gt;Lightning[max]&amp;lt;/font&amp;gt;-&amp;gt;Missle[01]-&amp;gt;&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Ice[max]&amp;lt;/font&amp;gt;-&amp;gt;Missle[01]-&amp;gt;Burst[max]-&amp;gt;Missle[01]-&amp;gt;Missle[01]-&amp;gt;Missle[01]-&amp;gt;Missle[01]-&amp;gt;Burst[max]&lt;br /&gt;
&lt;br /&gt;
When you're in a party and have more than two monsters attacking your tank (suggested to be Warrior/Fighter), this helps. It's suggested for use of level 30 or higher players. As long as nobody needs to be running around unless luring/gathering more monsters into the area, this provides extremely fast grinding. This is not for you if you need to rest/house, because there's usually no time to stop in this kind of grinding session. If you're lucky, you'll make more than enough money to compensate for your consumption.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;Make sure you have at least 3 to 4 points on cooldown of Fire, or you might have to throw in another Missile[01] before it.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=====Solo Chain=====&lt;br /&gt;
&lt;br /&gt;
Ice(max)-&amp;gt;Missle[01]-&amp;gt;Bolt[max]-&amp;gt;Missle[01]-&amp;gt;Fire[01]-&amp;gt;Missle[01]-&amp;gt;Burst[max]-&amp;gt;Missle[01]-&amp;gt;Fire[01]-&amp;gt;Missle[01]&lt;br /&gt;
&lt;br /&gt;
Basically this combo works well for the solo mage and does the most damage in the shortest period of time with the least risk to you when combatting a single enemy with NO WAIT AT ALL. I chose to use level 1 magic missle and fire because the cooldowns are good. anything after level 1 for fire brings the cooldown from 5 secs up to 15 with the ligntning and ice. Keeping fire at level 1 allows for the highest possible attack strings with a relatively low overall mana cost. I will also mention that I used no skill points to change attack cooldowns, damage, ect. I figured that if Fire[max] wasn't going to do AT LEAST double damage why bother waiting 3 times as long to use it? Why not pay less mana and use it more, ultimately achieving more damage in a shorter time. Additionally, more attacks means more chances for criticals, so it's a win-win situation. Plus the fact that starting with ice has a very good chance of slowing the enemy and it's 1.5m farther attack distance above all other attacks the mage has makes it the only obvious choice for the first attack. The first 10 attacks have no gaps between them, so you get 10 attacks before your ice finishes cooling down and usually your foe is dead. If not, wait 2 seconds and start the whole thing over again, plus throw a magic missle while you wait those 2 whole seconds out. If you wanted to phase out cooldown completely, just reduce the cooldown on ice and lightning and you're golden.&lt;br /&gt;
&lt;br /&gt;
=====Unceasing Chain=====&lt;br /&gt;
Requires: Magic Blast (Level 49), one point for decrease cooltime into Magic Missle. &amp;lt;b&amp;gt;No need to max cooldown time on both MM and FB.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
MB -&amp;gt; MM1 -&amp;gt; Fire Bolt [1] -&amp;gt; MM1 -&amp;gt; MB -&amp;gt; MM1 -&amp;gt; Ice Bolt -&amp;gt; MM1 -&amp;gt; MB -&amp;gt; MM1 -&amp;gt; FB1 -&amp;gt; MM1 -&amp;gt; MB -&amp;gt; MM1 -&amp;gt; Lightning Bolt -&amp;gt; MM1 -&amp;gt; &amp;lt;i&amp;gt;MB -&amp;gt; MM1 -&amp;gt; FB1 -&amp;gt; MM1 -&amp;gt; MB -&amp;gt; MM1 -&amp;gt; ...&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The idea is the use MM1 as much as possible, using Magic Blast and Fire Bolt whenever possible, and having Lightning Bolt and Ice Bolt as the 2 filler spells. I suggest using level 1 spells for the bolts, since by the time you can use Magic Blast, the additional damage from the level 8 spells pales in comparison to the total damage with a +9 weapon. The SP consumption is low. Damage output is consistent and periodic. Only Magic Blast has a cast time attached to it, but the damage return for it is pretty good. (Edit... I suggest you use Fire Bolt (Max) because by the time you finish your MB-MM-IceB-MB-MM-LB-MM-MB-MM combo your monster would be dead or your FB Max would be cooled)&lt;br /&gt;
&lt;br /&gt;
=====SP Conservation (AoE)=====&lt;br /&gt;
''Make sure you use Magic Missile 1, Fire Bolt 1, and your highest magic burst with all SP decrease.''&lt;br /&gt;
&lt;br /&gt;
Magic Burst[Max]-&amp;gt; Magic Missile[1]-&amp;gt; Fire Bolt[1]-&amp;gt; Magic Missile[1]-&amp;gt; (repeat)&lt;br /&gt;
&lt;br /&gt;
I love to AOE when grinding, it makes things quicker, but it is also sp and stone consuming.If you like to use magic blast, you can replace the 3rd magic missile with it.&lt;br /&gt;
&lt;br /&gt;
=====Endless Chain=====&lt;br /&gt;
&lt;br /&gt;
Required level: 20+(for learn Magic Burst)&lt;br /&gt;
&lt;br /&gt;
Required empowerment: '''Cooldown +5 in Magic Missle''' and '''Cooldown +5 in Fire Bolt'''&lt;br /&gt;
&lt;br /&gt;
Missle[1]-&amp;gt;&lt;br /&gt;
&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Fire[1]&amp;lt;/font&amp;gt;-&amp;gt;&lt;br /&gt;
Missle[1]-&amp;gt;&lt;br /&gt;
&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Ice&amp;lt;/font&amp;gt;-&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Missle[1]-&amp;gt;&lt;br /&gt;
&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Fire[1]&amp;lt;/font&amp;gt;-&amp;gt;&lt;br /&gt;
Missle[1]-&amp;gt;&lt;br /&gt;
'''Burst'''-&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Missle[1]-&amp;gt;&lt;br /&gt;
&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Fire[1]&amp;lt;/font&amp;gt;-&amp;gt;&lt;br /&gt;
Missle[1]-&amp;gt;&lt;br /&gt;
&amp;lt;font color=&amp;quot;SeaGreen&amp;quot;&amp;gt;Lightning&amp;lt;/font&amp;gt;-&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Missle[1]-&amp;gt;&lt;br /&gt;
&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Fire[1]&amp;lt;/font&amp;gt;-&amp;gt;&lt;br /&gt;
Missle[1]-&amp;gt;&lt;br /&gt;
'''Burst'''-&amp;gt;(repeat)&lt;br /&gt;
&lt;br /&gt;
The combination of '''MFM'''(Missle[1]-&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Fire[1]&amp;lt;/font&amp;gt;-&amp;gt;Missle[1]) is very convenient. Cast your favorite spell after MFM will become help of the your combo customizing. &lt;br /&gt;
&lt;br /&gt;
For example, you can use Magic Blast instead of Magic Burst if you have it.&lt;br /&gt;
&lt;br /&gt;
heres a pretty good chain(edited in by whitefang)&lt;br /&gt;
mm1--&amp;gt;fire bolt---&amp;gt;mb    repeat&lt;br /&gt;
 &lt;br /&gt;
its pretty fast and very low sp is used and theres never any wait good for boss battles when ur the only mage for more damge replace mb with fireball and while it cools use mb agian ^^ hope it helps ^^&lt;br /&gt;
&lt;br /&gt;
==The Basics==&lt;br /&gt;
&lt;br /&gt;
[[Image:Roumenlvls.jpg|thumb|Screenshot of Roumen by Pritcher from FiestaFan.]]&lt;br /&gt;
&lt;br /&gt;
So you have just created your Mage character, and have spawned in a city called Roumen. All you have is a basic Staff in your inventory. To equip the Staff, press the &amp;quot;I&amp;quot; key or click on the Inventory icon in the bottom right corner. Click on the Staff and click on either slot of the slots with a &amp;quot;hand&amp;quot; background(or just right-click your staff in your inventory).&lt;br /&gt;
&lt;br /&gt;
After you have equipped your Staff, talk to Element Helper Remi to being your &amp;quot;First Steps&amp;quot; quest, which will provide you with your first experience, money, and fame. Follow the directions and eventually you will be directed to Healer Julia. Continue following the directions and you'll be done with the &amp;quot;First Steps&amp;quot; quest! By now, you should have 3 Experience and 6 copper, as well as a little fame.&lt;br /&gt;
&lt;br /&gt;
Now you are ready for combat. As a level 1 player, the only monster weak enough will be Slimes. Talk to Weapon Title Master Zach to begin &amp;quot;Killer Slime&amp;quot; quest. In this quest, you will need to kill 10 Slimes. You will only need to kill 7 slimes to level, but you will want to kill 10 in order to finish the quest and get your &amp;quot;Novice Boots&amp;quot;, your first piece of armor!&lt;br /&gt;
&lt;br /&gt;
You will get more armor as you level up and do more quests.&lt;br /&gt;
&lt;br /&gt;
==Basic Combat Guide for Mages==&lt;br /&gt;
Mages have high magic attack power but very low physical attack power.&lt;br /&gt;
So, you have to use spells for the win.&lt;br /&gt;
&lt;br /&gt;
At first, check your shortcut bar and find Magic missle icon.&lt;br /&gt;
If you can't find it, [[Setup shortcuts|setup your skill shortcuts]] before next step.&lt;br /&gt;
&lt;br /&gt;
[[Image:Shortcut_mage2.png]]('3' key is Magic missle)&lt;br /&gt;
&lt;br /&gt;
Second, click a enemy for target and press '3' key for cast your magic missle.&lt;br /&gt;
All spells(and skills) have cooldown time, and you can't cast a spell during cooldown time.&lt;br /&gt;
You should run away from enemy until your spell is ready(if you have other attack spell and it's ready, you can cast it).&lt;br /&gt;
&lt;br /&gt;
perfect hotkey set - mike2223312&lt;br /&gt;
&lt;br /&gt;
1: MM 2: pick up 3: FB 4: blast 5: ice 6: burst 7: fireball 8: mana burn 9: purge 0: horse - lightning = hp pots &lt;br /&gt;
S1: sp pots S2: production skill S3: production skill&lt;br /&gt;
&lt;br /&gt;
==General FAQ==&lt;br /&gt;
&lt;br /&gt;
*'''Q. Should we put skill points into decrease SP consumption?'''&lt;br /&gt;
*A. It's NOT necessary because you use the HP stones faster than SP stones when solo. Also, fighters use the SP stones faster than yours when partying.&lt;br /&gt;
&lt;br /&gt;
*A2. But putting your first skill point on SP reduction on your magic missle will save a lot of SP over time. I would not recommend putting anymore on any other skill thus you would be wasting potential cooldown and power upgrades&lt;br /&gt;
&lt;br /&gt;
*'''Q. Should we put skill points to decrease cool down times for Ice/Fire/Lightning bolt?'''&lt;br /&gt;
*A. Decreasing cooldown time for Fire Bolt is good, but it's not necessary for Ice/Lightning Bolt. The most important point is to decrease cooldown time for Magic Missle.&lt;br /&gt;
&lt;br /&gt;
*A2. Dont empower any of the beggining skills unless you can afford a reset scroll because at lv 70+ you wont be using them anymore.&lt;br /&gt;
&lt;br /&gt;
*'''Q. I'm poor though!'''&lt;br /&gt;
*A. At least, you should use a max-level weapon that you can equip (refining is taboo if you have no money). Please defeat a low-level (yellow- or green-named) enemy who can knock it down by receiving damage only a little. You'll also save SP consumption if you max cooldown of Magic Missile[01] and use that, since it only costs 3 SP to cast. Some people choose to grind by Maxing Magic Missile's cooldown and casting Magic Missile[01] at enemies where they can kill the monster before it hits them (or only has enough time to hit you once).&lt;br /&gt;
&lt;br /&gt;
*A2. Another way of saving money is to not buy the upgraded versions of Magic Missile[01] or Fire Bolt[01] because these spells are better in their base form.&lt;br /&gt;
&lt;br /&gt;
==Also See==&lt;br /&gt;
{{Character}}&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=User:Joshbl56</id>
		<title>User:Joshbl56</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=User:Joshbl56"/>
				<updated>2010-02-20T06:24:32Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Fighter_Guide</id>
		<title>Fighter Guide</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Fighter_Guide"/>
				<updated>2010-01-24T18:04:22Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;/*Fighter*/ changed top picture to thumbnail&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:fighter.jpg|thumb|right]]&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
Like most MMORPG games, Fighters in Fiesta Online act as the main basher or frontliner in the battle field. They are the melee class that wields swords and axes. They also have the highest possible HP and defense since they can wield the best armor as well and they get a large amount of END per level.&amp;lt;br&amp;gt;&amp;lt;Br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Race==&lt;br /&gt;
&lt;br /&gt;
-Humans&lt;br /&gt;
&lt;br /&gt;
==Jobs==&lt;br /&gt;
&lt;br /&gt;
-Fighter&amp;lt;br&amp;gt;&lt;br /&gt;
-Clever Fighter&amp;lt;br&amp;gt;&lt;br /&gt;
-Tanker Warrior&amp;lt;br&amp;gt;&lt;br /&gt;
-Battle Warrior&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
==Weapons==&lt;br /&gt;
&lt;br /&gt;
-One Hand Sword &amp;amp; Shield - Fast speed; Moderate damage&amp;lt;br&amp;gt;&lt;br /&gt;
-Two Hand Sword - Slow Speed; Moderate/High Damage&amp;lt;br&amp;gt;&lt;br /&gt;
-Two Hand Axe - Very Slow Speed; Very High Damage&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==Stat Builds==&lt;br /&gt;
&lt;br /&gt;
''Chronotriggas Full END build'' - Just go full END. It's that simple. Great for partying with a cleric.&amp;lt;br&amp;gt;&lt;br /&gt;
''+1 STR, +1 END'' - A good solo build with good damage and defense.&lt;br /&gt;
       ''+1 STR, +1 SPR - Maximize damage and crits with this powerful build -axe users- &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
''+3 END, +1 SPR'' - Good for ax users.  High Crit Rates&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Full STR stats build, you can deal damage too high, and sometimes in an boss or party attack you start getting attacked because your damage is the highest, and most monsters attack who the most who has the highest aggro. &lt;br /&gt;
&lt;br /&gt;
*With a one handed sword and a shield that will be used to boost their stats of damage like SPR and STR. &lt;br /&gt;
&lt;br /&gt;
*Two handed sword is not recommended because it is so slow as a axe and hits less. &lt;br /&gt;
&lt;br /&gt;
*Really the Two handed Axe is a weapon for this build, with very high damages you kill several enemies using their skills only once. &lt;br /&gt;
&lt;br /&gt;
''Is important that you use that build when you have support from other players (clerics), or if you have money to spend on HP stones and HP potions, and you also do not try get level's solo into monsters of highest attack or Magic attack.'''&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&lt;br /&gt;
''See:'' [[Fighter Skills]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==Strategies==&lt;br /&gt;
&lt;br /&gt;
''Tanking'' - While partying with other people, fighters usually become what is known as a tank. They hit the monster first to make it come after them. A cleric in the party continuously heals the tank while the others bombard the monster with attacks.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Training Guide==&lt;br /&gt;
&lt;br /&gt;
''See:'' [[Fighter Leveling]]&lt;br /&gt;
&lt;br /&gt;
==More Guides==&lt;br /&gt;
&lt;br /&gt;
Fighters working with clerics, clerics cannot resurrect and defend themselves or attack. If you notice a rez effort, suggest you help protect the cleric. If you feel like helping but don't want a &amp;quot;kill steal&amp;quot; name, bash the critter, stun it and move on; &lt;br /&gt;
Clerics can handle a substantial mob without help. They will just take a lot of time. Feel free to stab one of the mob hitting on the cleric as long as it isn't the one being fought. Some clerics might mind this but it is not technically kill stealing because the cleric is not hitting on every bad guy so you are probably not in trouble.&lt;br /&gt;
&lt;br /&gt;
{{Character}}&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Archer</id>
		<title>Archer</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Archer"/>
				<updated>2010-01-24T18:01:36Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;/*Archer*/ changed first picture to an archer from the game&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__notoc__&lt;br /&gt;
[[Image: Debuff_Archer.jpg|thumb|right]]&lt;br /&gt;
'''Browse archer pages'''&lt;br /&gt;
*[[Archer Guide]]&lt;br /&gt;
*[[Archer Skills]]&lt;br /&gt;
*[[Archer Stats|Archer Statistics Guide]]&lt;br /&gt;
*[[Archer Leveling|Archer Leveling Guide]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Description=&lt;br /&gt;
The Archer aids the party with an assortment of skills and&lt;br /&gt;
summons the forces of nature to protect them. They are&lt;br /&gt;
a tactical part of any group, providing dangerous long&lt;br /&gt;
ranged attacks and strategic support. Once their sights are&lt;br /&gt;
set on an enemy, resistance is futile. Archers start out with&lt;br /&gt;
the highest damage output of any class in the game.&lt;br /&gt;
&lt;br /&gt;
The Archer can equip a bow or crossbow. They can only wear&lt;br /&gt;
armor specific to their class or level. Main attributes are Strength&lt;br /&gt;
(more damage) and Spirit. This will increase your chance for&lt;br /&gt;
critical hits and add more spirit points.&lt;br /&gt;
&lt;br /&gt;
For your skill empowers (under skills button “K” key), focus on&lt;br /&gt;
increasing damage output and increasing the cool down of important&lt;br /&gt;
skills such as Power Shot and Aimed Shot.&lt;br /&gt;
You can upgrade skills beginning at level 3.&lt;br /&gt;
&lt;br /&gt;
=Job Tree=&lt;br /&gt;
[[Image:Class_Change.png|thumb]]&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;30%&amp;quot;&lt;br /&gt;
|style=&amp;quot;border-top:1px solid grey; border-right:1px solid grey; border-left:1px solid grey; background:#99cc99;&amp;quot;|&amp;lt;center&amp;gt;'''First Job'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-top:1px solid grey; border-right:1px solid grey; background:#99cc99;&amp;quot;|&amp;lt;center&amp;gt;'''Second Job'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-top:1px solid grey; border-right:1px solid grey; background:#99cc99;&amp;quot;|&amp;lt;center&amp;gt;'''Third Job'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-top:1px solid grey; border-right:1px solid grey; background:#99cc99;&amp;quot;|&amp;lt;center&amp;gt;'''Fourth Job'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-right:1px solid grey; border-left:1px solid grey; border-bottom:1px solid grey; background:transparent;&amp;quot;|&amp;lt;center&amp;gt;Archer&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-right:1px solid grey; border-bottom:1px solid grey; background:transparent;&amp;quot;|&amp;lt;center&amp;gt;Hawk Archer&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-right:1px solid grey; border-bottom:1px solid grey; background:transparent;&amp;quot;|&amp;lt;center&amp;gt;Scout&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-right:1px solid grey; border-bottom:1px solid grey; background:transparent;&amp;quot;|&amp;lt;center&amp;gt;Sharpshooter OR Ranger&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
* You can only choose one of the 4th Jobs for archer&lt;br /&gt;
&lt;br /&gt;
=Why an Archer?=&lt;br /&gt;
==Strengths==&lt;br /&gt;
*Best single target damage dealer (mostly against bosses)[Debatable with Mages]&lt;br /&gt;
*Has DoTs (damage over time), disease, poison and bleed&lt;br /&gt;
*Great against bosses&lt;br /&gt;
*One self buff to increase speed of attack&lt;br /&gt;
*Skill that allows them to reduce the amount of aggro they get&lt;br /&gt;
*Second highest damage dealer next to Mage starting out.&lt;br /&gt;
&lt;br /&gt;
==Weaknesses==&lt;br /&gt;
*Restricted to wearing only armor for its class&lt;br /&gt;
*Weak against AoE targets &lt;br /&gt;
*Has no healing ability&lt;br /&gt;
*Will easily draw aggro from other players early on&lt;br /&gt;
*Low Hit Points&lt;br /&gt;
*Low Defense&lt;br /&gt;
&lt;br /&gt;
=Base Stats and Equipment=&lt;br /&gt;
==Armor==&lt;br /&gt;
[[Armors (Archer)|Archer Only]]&lt;br /&gt;
&lt;br /&gt;
==Weapon==&lt;br /&gt;
[[Weapons (Archer)|Bows and Crossbows]]&lt;br /&gt;
&lt;br /&gt;
=Starting Stats=&lt;br /&gt;
&amp;lt;table width=&amp;quot;350&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;font-weight:bold; background-color:#ddffdd;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;STR&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;DEX&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;END&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;INT&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;SPR&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;HP&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;SP&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;tr stryle=&amp;quot;border-bottom: 0px solid #ccc;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;6&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;46&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;24&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Also See=&lt;br /&gt;
[http://www.fiestafan.com/forums/showthread.php?t=2735 &amp;quot;xMAGEiSHx&amp;quot; Skill Empowerment Build]&lt;br /&gt;
&lt;br /&gt;
[http://www.fiestafan.com/forums/showthread.php?t=22413 Quick Beginner's Class Guide] ~Hessah&lt;br /&gt;
&lt;br /&gt;
{{Character}}&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=General_Tips</id>
		<title>General Tips</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=General_Tips"/>
				<updated>2010-01-24T17:48:52Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;/* FAQs asked by new players */  took out &amp;lt;math&amp;gt; tags that were not working&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Basics==&lt;br /&gt;
&lt;br /&gt;
====Chat Commands and Short Cuts====&lt;br /&gt;
'''/s''' to shout. (Must be at least level 6+ to shout)&amp;lt;br&amp;gt;&lt;br /&gt;
'''/w''' (name) to whisper. Most of the time if you're already in a current conversation, the name will be there automatically after you've typed /w.&amp;lt;br&amp;gt;&lt;br /&gt;
'''/r''' to reply to the last whisper.&amp;lt;br&amp;gt;&lt;br /&gt;
'''/p''' to talk to your party.&amp;lt;br&amp;gt;&lt;br /&gt;
'''/g''' to talk to your guild.&amp;lt;br&amp;gt;&lt;br /&gt;
'''/invite''' (name) to invite that person to your party.&amp;lt;br&amp;gt;&lt;br /&gt;
'''/trade''' (name) to trade with that selected person.&amp;lt;br&amp;gt;&lt;br /&gt;
'''/a''' to talk in the guild academy (guild members can see the chat too).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Action Shortcuts===&lt;br /&gt;
&lt;br /&gt;
'''{{(&amp;gt;_&amp;lt;)}}''' - Angry&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''&amp;gt;.&amp;lt;''' - Angry &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''(Y.Y)''' - Cry&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''T.T''' - Cry&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Q.Q''' - Cry &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''(hi)''' - Greetings&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''m(_ _)m''' - Greetings&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''(*^_^*)''' - Happy&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''^o^''' - Happy&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''(^_^)''' - Laugh&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''^.^''' - Laugh&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''(u.u)''' - Laugh&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''^^''' - Laugh&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''^-^''' - Laugh&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''^_^''' - Laugh&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''^0^''' - Laugh&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''(gogo)''' - Charge&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Q(^.^Q)''' - Charge&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''(orz)''' - Frustrated&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''(OTZ)''' - Frustrated&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''(X_X)''' - Frustrated&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''?:?''' - Surprised&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''o_o''' - Surprised&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''?o?''' - Surprised&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''(@_@)''' - Surprised&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''(0.0)''' - Surprised&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''(00)''' - Surprised&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''(OO)''' - Surprised&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''(oo)''' - Surprised&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Shortcuts===&lt;br /&gt;
&lt;br /&gt;
'''Home''' to enter your house.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''h''' used to open the mini house menu&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''b''' to open vendor mode. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''q''' to use HP stones.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''e''' to use SP stones.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''w''' to go forward.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''s''' to go back.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''a''' to go left.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''d''' to go right.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''z''' to walk.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''x''' to enter the cash shop.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''f''' to open your community box.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''c''' to open your character window.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''esc''' to open the game settings window.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Page Up''' to zoom in.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Page Down''' to zoom out.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''i''' to open your inventory.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''m''' to open the mini map (map of the area you are currently in).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''u''' to open the world map.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''l''' to open the quest window.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''v''' to open the actions window.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''k''' to open the skill window.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: These are the default shortcuts they can be changed if you wish.&lt;br /&gt;
&lt;br /&gt;
===Abbreviations===&lt;br /&gt;
&lt;br /&gt;
'''AFK''' Away from Keyboard&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''AoE''' Area of Effect&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''BG''' Battleground&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''BRB''' Be Right Back&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''BZ''' Battlezone&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Clank/'Cl'ank''' Cleric Tank&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''DC''' disconnect&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''DD''' Damage Dealer/DDS Damage Dealers&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
'''DoT''' Damage Over Time&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''DpS''' Damage Per Second&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''FB''' Fire Bolt&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''FN''' Frost Nova (level 60 mage AoE skill)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''GK''' Goblin King&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''GGK''' Giant Goblin King (lvl 40 boss monster)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''GH''' Giant Harpy (lvl 70 boss monster)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''GM''' Game Moderator/Master&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''GOC''' Giant Orc Captain (lvl 60 boss monster)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''HP''' Health Points&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''KKP''' King Kong Phino (King Kong Phino kingdom quest boss)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''KM''' King Marlone (level 20 boss monster)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Mank/'M'ank''' Mage Tank&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''MM''' Magic Missile&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''NP''' Natures Protection (archer skill)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''rev/rez''' Revive/Resurrect&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''SP''' Spirit Points&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Tarch/'T'arch/Tark''' Tanking Archer&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''TK''' Torturer King (lvl 50 boss monster)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''ZM''' Zombie Master&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''ZK''' Zombie King (lvl 30 boss monster) / Zombie Knight (lvl 30 elite monster)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Map Names Abbreviations===&lt;br /&gt;
&lt;br /&gt;
'''AEW''' Ancient Elven Woods&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''BoD''' Bondage of Darkness (dungeon)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''BH''' Burning Hill&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''BR''' Burning Rock&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''CP''' Collapsed Prison (or Concealed Peak - a dungeon)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''DC''' Dragon's Cave&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''DotA''' Dungeon of the Abyss (dungeon)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''DP2''' Dark Passage II&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''FoM''' Forest of Mist&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''FoS''' Forest of Slumber&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''FoT''' Forest of Tides&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''GC''' Goblin Camp&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''GotD''' Graveyard of the Dead (dungeon)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''HT''' Helga's Tomb&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''LoT''' Land of Trials&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''LS/LS1/LS2''' Luminous Stone/Luminous Stone 1/Luminous Stone 2 (dungeon)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''MT''' Moonlight Tomb&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''PotA''' Passage of the Abyss (dungeon)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''SEG''' Scaffold Execution Ground&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''SH''' Sand Hill&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''SoG''' Sea of Greed&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''TR''' Trumpy Remains (dungeon)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''VT''' Vine Tomb&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Respawning===&lt;br /&gt;
&lt;br /&gt;
[[Image:Map-Respawn.png|thumb|right|Respawn Map]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There is a set place that characters respawn to when they die.&lt;br /&gt;
&lt;br /&gt;
====Roumen====&lt;br /&gt;
&lt;br /&gt;
*Cave of Echo&lt;br /&gt;
*Forest of Tides&lt;br /&gt;
*Sea of Greed&lt;br /&gt;
*Sand Beach&lt;br /&gt;
&lt;br /&gt;
====Elderine====&lt;br /&gt;
&lt;br /&gt;
*Burning Hill&lt;br /&gt;
*Cave of Wind&lt;br /&gt;
*Collapse Prison&lt;br /&gt;
*Concealed Prison&lt;br /&gt;
*Goblin Camp&lt;br /&gt;
*Scaffold Execution Ground&lt;br /&gt;
*Moonlight Tomb&lt;br /&gt;
*Vine Tomb&lt;br /&gt;
&lt;br /&gt;
====Uruga====&lt;br /&gt;
&lt;br /&gt;
*Ancient Elven Woods&lt;br /&gt;
*Burning Rock&lt;br /&gt;
*Forest of Slumber&lt;br /&gt;
*Golden Cave&lt;br /&gt;
*Swamp of Dawn&lt;br /&gt;
*Temple of Spirit&lt;br /&gt;
&lt;br /&gt;
====Forest of Mist====&lt;br /&gt;
*Forest of Mist&lt;br /&gt;
*Luminous Stone&lt;br /&gt;
&lt;br /&gt;
====Sand Hill====&lt;br /&gt;
*Sand Hill&lt;br /&gt;
&lt;br /&gt;
====Alberstol Ruins====&lt;br /&gt;
*Alberstol Ruins&lt;br /&gt;
&lt;br /&gt;
===FAQs asked by new players===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''Q: How do I get money/copper?''' &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A: Since monsters don't drop money, you have to sell the drops by either going to an NPC and selling it to them or sell them in your vendor (press b and then click 'sell' to get it started). But if you want to put the drops to use, you can take up production skills and sell the things that you make with them. Questing also gives you money.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''Q: How do I sell stuff to NPCs?&amp;lt;br&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
A: Right clicking the item will sell them one by one. Ctrl+right click it and it'll sell as a stack, you may also hold Shift+right click to be more specific over how many items you want to sell. (Also works with purchasing.) But you usually want to sell or let other players buy from you even though it will take longer because you will make more money.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''Q: How do I get into Kingdom Quests?&amp;lt;br&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
A: Bring up the Kingdom Quest menu, located on your map (the little hour-glass). The next earliest is at the last Kingdom Quest on the list. There is a time there. Kingdom Quests are even hours, i.e. 2:00, 4:00, 6:00, etc. Wait until the Kingdom Quest says &amp;quot;recruiting&amp;quot; next to it, then press &amp;quot;participate&amp;quot;. You may or may not get in.&lt;br /&gt;
&lt;br /&gt;
The best way to get in is to use shift+z to reduce the lag(you can only do this in Elderine and Roumen). GOOD LUCK!&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''Q: How do I get that apprentice _____ next to my name?&amp;lt;br&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
A: This is called a title, and you can attain it by reaching level 10. After you are level 10, press &amp;quot;c&amp;quot; and click &amp;quot;change&amp;quot; on the right top corner. This is your title list. You can have a lot more than just one or two. Check [[Title Guide|here]] for the list of titles and info on them (incomplete). Click the title you want and click register. Once you do this, it should be by your name.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''Q: What is fame for?&amp;lt;br&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
A: For purchasing alchemy stones, certain recipes, Level 20 and Level 60 special skills. Fame can be obtained from quests and killing monsters.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''Q: How do I get that wooden horse?&amp;lt;br&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
A: Go to Item Merchant Pey down by the stairs in Roumen, and she'll have a wooden horse available for 500c.&lt;br /&gt;
&lt;br /&gt;
You also need flotation stones also sold by Pey, the riding skill, sold by Skill Master Ruby, is also a requirement.&lt;br /&gt;
&lt;br /&gt;
*In general terms, it's called a &amp;quot;mover.&amp;quot; There is more than just a wooden horse but most mounts are bought from the Fiesta Cash Shop.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''Q: How do I buy things from other players?&amp;lt;br&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
A: You use the vendor button, 'B' and choose to buy. Once the box opens up, you put the item you want to buy in one of the boxes and put in how many of it you want and how much you are paying. Make sure to leave it where there are a lot of people who have that item(s) go by there. Also, make sure you have at least one of the item(s) you want to buy. Also.. finding vendors with pink titles is also a way to buy things. Just find a vendor that is selling the items that you want.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''Q: How do I get tier 2 production scrolls?&amp;lt;br&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
A: They are now sold beside tier 1 production scrolls. You buy tier 3 with fame. Some production skills are only obtainable by events and monster drops.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''Q: How to get skills?&amp;lt;br&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
A: Go talk to Skill Master in town. For Roumen, it's Skill Master Ruby. You need the required level to use the skills. You also have to buy those skills. Once you buy it, right click the purple scroll in your inventory to learn the skills.&lt;br /&gt;
&lt;br /&gt;
Eventually you will buy your skills in Elderine from either Master Keast, Wishis, Marty, or Deikid.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''Q: How to use skill points?&amp;lt;br&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
A: Once you click on the skill empowerment box, you will see 4 different icons. The first one with a fire sword picture is to increase skill power/damage. The second one with a blue orb icon is to decrease SP consumption when using a skill. The third icon is to increase buff time. This empowerment is only used on buff skills. The last icon is to decrease cooldown time, which allows you to use the skill again sooner.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''Q: How to empower skills?&amp;lt;br&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
A: You will have to click and drag a skill icon to the empty box. There are up and down arrows and you have to click the up and down arrows to empower. You can empower a particular skill to a max of 5 points per type of empowerment.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''Q: I can't seem to empower certain skills, why is that so?&amp;lt;br&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
A: Some skills cannot be empowered in some areas, Ie: buffs cannot have Basic Power(damage)empowered. Also, you can only empower each empowerment area by 5 points max.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''Q: How do I leave a party?&amp;lt;br&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
A: At the top left hand side of the screen you see your character's face. Right click it and leave party.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''Q: How do I change a loot to be sequential instead of free allocation?&amp;lt;br&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
A: All you have to do is to right click your character's face, press free allocation, then click sequential allocation. In sequential, everyone gets a turn to loot the item.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''Q: Is Fiesta fun?&amp;lt;br&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
A: It varies per person.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''Q: What is a &amp;quot;GM&amp;quot;?&amp;lt;br&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
A: It stands for game moderator. The GM's are in charge of in-game issues and events.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''Q: How to become a GM?&amp;lt;br&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
A: Apply for the job like any other job. There are certain areas you have to have experience in, and you have to work your way up.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''Q: Do GM‘s have infinite money?&amp;lt;br&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
A: They don't need in-game money.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''Q: Whats the highest amount of money in Teva in GnG?&amp;lt;br&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
A: There's no telling. Some players are well over 10gem.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''Q: Whats the highest amount of money in Fiesta?&amp;lt;br&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
A: Again, no way to tell. Some think 100 gem is the highest amount obtainable.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''Q: What is a Fiesta Mini-Game?&amp;lt;br&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
A: There are events, those are the closest to Mini-Game. Some may be implemented later on.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''Q: How to change my house outlook?&amp;lt;br&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
A: You have to buy the house outlook and press [H] to change the house outlook.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''Q: What is PVP?&amp;lt;br&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
A: It stands for Player Versus Player. You can pvp in battle zones(there is one for each city), battlegrounds(one for each level group 30+), or guild wars.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''Q: What is a title?&amp;lt;br&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
A: A title is put in front of your name--it's for fun and to show minor accomplishments in-game. You can change titles by pressing [C] and pressing &amp;quot;Change&amp;quot; and then choosing a title from the list.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''Q: Must a cleric pump INT? Must a archer pump full DEX? Must a warrior pump full STR?&amp;lt;br&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
A: No, your build is completely up to you. It all depends on what you want effected. Reading up on what each stat does it recommended.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''Q: Why do some monsters have different name color?&amp;lt;br&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
A: They are ranged from level in comparison to yours. Low&amp;lt;---[Gray~Green~Yellow~Orange~Red]---&amp;gt;High. The lower the level, the less exp you get from them. The higher the more, but killing the highest leveled monster you can does not guarantee the best experience in the end. You only receive 1 exp from monsters that are 30 levels higher than you.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*'''Q: What is a treasure chest? What is inside?&amp;lt;br&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
A: A treasure chest is a bonus box in the game, You can find scrolls, mats, enhancement stones, and pets from a chest. They spawn in random areas all over the game world. The only town so far that can have a treasure chest is Uruga out in the field, other than that no other town is known to have treasure chests.&lt;br /&gt;
&lt;br /&gt;
*'''Q: How do you get 'Supreme (class)' titles or 'Fiesta Ace' titles? Why does a cleric have an Apprentice Archer title (or something of that sort)?&amp;lt;br&amp;gt;'''&lt;br /&gt;
&lt;br /&gt;
A: Those are glitch titles. They are random, and if you got one of those titles, good for you.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
{{General Guides}}&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Talk:Main_Page</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Talk:Main_Page"/>
				<updated>2010-01-24T17:47:34Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;asked question&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Broken Link ==&lt;br /&gt;
&lt;br /&gt;
There is a broken link on the main page which should guide to the German Fiesta Community. &lt;br /&gt;
If anybody knows if they've moved or how long the site won't be available, please tell me or leave a short note behind the link.&lt;br /&gt;
It is quite annoying when clicking on a link and the site does not exist... --[[User:Favola|Favola]] 01:33, 13 March 2008 (CDT)&lt;br /&gt;
:Issue resolved. Link removed as site was unable to be found. Should anyone discover the new link to the site, please comment after this message. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
::Hi, the new German Community Website is here:  http://fiestawelten.de !! SaschaCap&lt;br /&gt;
:::Added. 21/5/2008 [[User:Icy|Icy]]&lt;br /&gt;
&lt;br /&gt;
==High Quality Pictures==&lt;br /&gt;
Some pictures need updating. Also, please '''refrain''' from including names, guilds, or textual references when taking a screenshot. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Items&amp;quot; page on Main Page==&lt;br /&gt;
Can somebody put the &amp;quot;Items&amp;quot; page on the &amp;quot;Main Page&amp;quot;? I think this would be quite reasonable. I´m just adding the basic information and links on this page these days. &amp;quot;Mob Drops&amp;quot; page is already done. There are several links to existing pages just missing in this wiki...[[Special:Contributions/87.171.43.111|87.171.43.111]] ([[User talk:87.171.43.111|talk]])&lt;br /&gt;
:Where do you think it belongs on the main page?  What other links do you think should be on the main page?  Where?  [[User:Entropy|Entropy]] ([[User talk:Entropy|talk]]) 01:10, 4 December 2007 (CST)&lt;br /&gt;
::I would put it under Items as &amp;quot;list of all items&amp;quot; or something like that. With missing links I mean that there are several pages (not the main page) which just lack links to articles about the things they are telling about. I will add links to the item list page to every item page. For other examples just look in the toolbox under Special pages -&amp;gt; orphaned pages or dead-end pages. I will put some work into the item-pages and -lists. [[Special:Contributions/87.171.36.17|87.171.36.17]] ([[User talk:87.171.36.17|talk]])&lt;br /&gt;
:::The &amp;quot;General Guides&amp;quot; section is becoming long, compared to other sections. I suppose it's time anyways to break it up into smaller sections. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
::::Ok, well I unprotected the main page, now any logged in user can edit it.  You can register at [http://www.fiestafan.com http://www.fiestafan.com] [[User:Entropy|Entropy]] ([[User talk:Entropy|talk]])&lt;br /&gt;
:::::Done. Designated [[Item List]] on the front page. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
==Integration on Main Page==&lt;br /&gt;
Adding new links is fine. Don't change the font size or formatting, though. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
==Suggestion==&lt;br /&gt;
I'd like to suggest, a new link arrangement for the front page. &lt;br /&gt;
Well maybe it's just me, but I get tired of having to click to get to the section of the Character Guides I want to, so how about changing the Character Guide links like this? &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
ARCHER &lt;br /&gt;
*ARCHER Basic Guide&lt;br /&gt;
*ARCHER Level Info&lt;br /&gt;
*ARCHER Skill Data&lt;br /&gt;
CLERIC&lt;br /&gt;
*CLERIC Basic Guide&lt;br /&gt;
*CLERIC Level Info&lt;br /&gt;
*CLERIC Skill Data&lt;br /&gt;
MAGE &lt;br /&gt;
*MAGE Basic Guide&lt;br /&gt;
*MAGE Level Info&lt;br /&gt;
*MAGE Skill Data&lt;br /&gt;
FIGHTER&lt;br /&gt;
*FIGHTER Basic Guide&lt;br /&gt;
*FIGHTER Level Info&lt;br /&gt;
*FIGHTER Skill Data &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
In addition, the General Guide links could be rearranged, as well. After all there are 5 Monster related links in there, but not next to each other. For example: &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
*General Tips&lt;br /&gt;
*Quest List&lt;br /&gt;
*NPC List &amp;lt;br&amp;gt;&lt;br /&gt;
MONSTER&lt;br /&gt;
*Monster Information&lt;br /&gt;
*Moster Types and their Drops (former: Basic Mob Drops by Monster)&lt;br /&gt;
*Mob Drops&lt;br /&gt;
*Monster Locations &lt;br /&gt;
*Monster XP Rates &amp;lt;br&amp;gt;&lt;br /&gt;
PC related&lt;br /&gt;
*All About Stats&lt;br /&gt;
*Harvesting and Resources&lt;br /&gt;
*Enhancement Guide&lt;br /&gt;
*Production Skills&lt;br /&gt;
*Money Making&lt;br /&gt;
*Title Guide&lt;br /&gt;
*Level 20 Job Change&lt;br /&gt;
*Custom Video &amp;amp; Screenshot Creation Guide&lt;br /&gt;
&lt;br /&gt;
===Suggestion Comments===&lt;br /&gt;
Not a bad idea. I'll probably get to it once I get a bit more time. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
:: This has been taken care of. What do you do to suggestions that have been acted upon? Keep them on the Discussion page or what? &amp;lt;small&amp;gt;[[User:Icy|Icy]]&amp;lt;/small&amp;gt;&lt;br /&gt;
:::Everything on discussion pages usually are permanent with the exception of minor grammer formatting from the original posters  subject, and archiving if the page gets too long. [[User:Ajc2123|Ajc2123]] 06:42, 9 April 2008 (CDT)&lt;br /&gt;
: Above all the level info for the class pages. Why don't we put a small description with a starter image of the class. Nothing about how to run them, but what they are 'meant' for and a brief overview of their abilities. Like this one. http://wiki.guildwars.com/wiki/Warrior Is how the previous Game I played handled that and I thought it looked pretty good. [[User:Ajc2123|Ajc2123]] 07:28, 31 March 2008 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Level 60 job change?==&lt;br /&gt;
Is there a guide written for lvl 60 job change? If there is it isn't on the main page. If there isn't one, It really needs to be written. &amp;lt;small&amp;gt;—Preceding unsigned comment added by [[User:Keeter|Keeter]] ([[User talk:Keeter|talk]])&amp;lt;/small&amp;gt;&lt;br /&gt;
:Done. Under [[Job Change Quests]] subsection. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
==More Maps/Mob Locations Needed==&lt;br /&gt;
The site seems pretty stagnant information wise, I am gonna be attempting to get pictures of the maps not listed, but I cannot photoshop them to add monster locations, so perhaps someone should get on it?&lt;br /&gt;
&amp;lt;small&amp;gt;—Preceding unsigned comment added by [[User:Sovereignty|Sovereignty]] ([[User talk:Sovereignty|talk]])&amp;lt;/small&amp;gt;&lt;br /&gt;
:I left a message at [[User talk:Sovereignty#More Maps/Mob Locations Needed|your talk]] page. [[User:Icy|Icy]]&lt;br /&gt;
&lt;br /&gt;
== 'Vera' City ==&lt;br /&gt;
&lt;br /&gt;
After much research about this city, I've realised that  the city's name is Bera. All folder names, file names, and quests on Fiesta Korea are titled 'Bera'. Therefore I suggest changing the name on the main page, and redirection link to the page.&lt;br /&gt;
:The developers also named lots of other things in very silly ways. You never know what Outspark's going to get. The origin of the problem stems from the missing sounds in Korean, I guess. Until Outspark releases it, both names can stay. '''''[[User:Icy|Icy]] 03:07, 24 November 2008 (CST)'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Addition and Modifications of Main Page ==&lt;br /&gt;
Under Item section can someone change a few things there?&amp;lt;br&amp;gt;&lt;br /&gt;
[[Armors]] becomes [[Armors]] ([[Armors (Fighter)|Fighter]] - [[Armors (Cleric)|Cleric]] - [[Armors (Archer)|Archer]] - [[Armors (Mage)|Mage]])&amp;lt;br&amp;gt;&lt;br /&gt;
Below that add:&amp;lt;br&amp;gt;&lt;br /&gt;
[[Set Items]] ([[Set Item (Fighter)|Fighter]] - [[Set Item (Cleric)|Cleric]] - [[Set Item (Archer)|Archer]] - [[Set Item (Mage)|Mage]] - [[Set Item (Jewelry)|Jewelry]])&amp;lt;br&amp;gt;'''''[[User:Gandalfa82|Gandalfa82]] 18:52, 10 February 2009 (CST)'''''&lt;br /&gt;
:Added. &amp;lt;strong&amp;gt;[[User:Triumph|&amp;lt;span style=&amp;quot;font-family: Script MT bold;color:black&amp;quot;&amp;gt;Triumph&amp;lt;/span&amp;gt;]]&amp;lt;/strong&amp;gt; [[User talk:Triumph|&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;font-family:Verdana;color:Gray&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;]]&lt;br /&gt;
::Thanks Triumph :D '''''[[User:Gandalfa82|Gandalfa82]] 19:09, 10 February 2009 (CST)'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It might just be me, but main-page now seems a little cluttered. The general and items sections seem a bit bloated as does the headline...thingy. Amalgate a few links?  [[User:Lvramire|Lvramire]] 14:04, 13 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
:The main page serves as a easy-navigate directory. Most wiki front pages are cluttered by quicklinks clustered in sections. I've endeavored to keep the useful links to within one space bar away when I elongated the page and I think it is suffice. How would you like it to look? Take the code out and manipulate it in your extended userpages. '''''[[User:Icy|Icy]] 19:11, 13 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
I made a page about where players would respawn at (http://www.fiestafan.com/wiki/index.php?title=Respawn_Map) but it's currently orphaned as I have nothing to link it from. The way the wiki is setup currently, all the maps are listed on the front page which can't be edited by normal users.&lt;br /&gt;
--[[User:Couchpotato013|couchpotato013]] 13:24, 16 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Monster ==&lt;br /&gt;
Just a small thing, but can the heading 'Monster' on the Main Page be changed to the plural form?&amp;lt;br&amp;gt;[[User:Lvramire|Lvramire]] 06:42, 2 March 2009 (CST)&lt;br /&gt;
&lt;br /&gt;
:It can be. But will it be? -laugh-&lt;br /&gt;
:Okay well, when I sectioned the front page, I did so by classifying the different bits by some common theme of the pages. What went through my mind were 'General (-related information)', 'Character (-related information)', and 'Monster (-related information)'. 'Items (-related information)' is the odd one out, but 'Item (-related information)' just didn't work for me. &lt;br /&gt;
:If Monster -&amp;gt; Monsters, then the others must change too. '''''[[User:Icy|Icy]] 16:45, 2 March 2009 (CST)'''''&lt;br /&gt;
&lt;br /&gt;
::Ok, it's not really a big deal, just that it seemed a bit incorrect in singular form as it encompasses the scope of all the different mobs. &amp;lt;br&amp;gt;[[User:Lvramire|Lvramire]] 23:06, 2 March 2009 (CST)&lt;br /&gt;
&lt;br /&gt;
== New site ==&lt;br /&gt;
To add to links? I've never seen this one before.&lt;br /&gt;
&lt;br /&gt;
http://www.fiestammorpg.co.cc/index.html  [[User:Lvramire|Lvramire]] 13:14, 15 March 2009 (CDT)&lt;br /&gt;
: Looks like a spoof site to me. I tried clicking on 'Register' and it sent me to a &amp;quot;lottery&amp;quot; site. So I'd say not to add it to the links. :-) -[[User:Stelio|Stelio]] 15:23, 15 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
::I was directed to a myspace customisation site... It's a cheap rip off of Outspark's website. I wonder if we can report it to Outspark. '''''[[User:Icy|Icy]] 19:48, 15 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
::: I've already reported it to the CSRs (Question Reference #090315-000043). I'll let you know if I hear anything back from them. -[[User:Stelio|Stelio]] 22:11, 15 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::I saw the link when I went on Wikipedia to update info. Thought it was a bit suspicious that a &amp;quot;Fan-Site&amp;quot; was lacking anything in terms of community.  [[User:Lvramire|Lvramire]] 22:59, 15 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::: Ah, and someone has already removed it from the Wikipedia page too. Excellent. I see that whoever added the Fiesta site (IP address from Argentina) also added one for CrossFire, but I've removed that link too. -[[User:Stelio|Stelio]] 00:59, 16 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::::100% Pulped? Yeah, that's me. Guess it's a definite no. [[User:Lvramire|Lvramire]] 01:27, 16 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
Response from an Outspark CSR just now:&lt;br /&gt;
&amp;lt;DIV STYLE=&amp;quot;margin:1em; padding:1em; border:1px solid black;&amp;quot;&amp;gt;Greetings from Outspark.com Customer Support!&lt;br /&gt;
&lt;br /&gt;
I sincerely apologize that you have been involved with this unfortunate situation. I will investigate this user and take action as necessary. Thank you for bringing this issue to our attention!&lt;br /&gt;
&lt;br /&gt;
We, at Outspark.com, take issues like this very seriously and have enforced constant vigilance by suspending/terminating accounts of players who have violated our Terms of Service. We hope that eventually these abusive players will learn from their mistakes and discontinue misbehaving. In the meantime, we appreciate your judgment in the matter and that you have responded appropriately by reporting the user rather than resolve the issue in game.&lt;br /&gt;
&lt;br /&gt;
If you have any further issues please feel free to contact us again. We appreciate your feedback and support. We are working hard to make Outspark.com the best internet gaming site ever!&amp;lt;/DIV&amp;gt;&lt;br /&gt;
-[[User:Stelio|Stelio]] 17:32, 24 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
:The reply from them doesn't seem to match the topic. What was the report? Or, it's just a generic reply, perhaps even automated... '''''[[User:Icy|Icy]] 20:44, 24 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
:: That ''was'' a personal reply from one of the CSRs (I removed the name as it's not directly relevant, and for data protection purposes). Here was my original report, which I think that the above answers (although the reference to malicious ''players'' is misplaced, so this is indeed likely to be a stock response of some kind):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;DIV STYLE=&amp;quot;margin:1em; padding:1em; border:1px solid black;&amp;quot;&amp;gt;The following website appears to be a spoof site, potentially intended to phish for user IDs and passwords:&lt;br /&gt;
&lt;br /&gt;
[URL as above; cut here just in case spambots are searching for the address]&lt;br /&gt;
&lt;br /&gt;
Currently if you click on the 'Register' link, you are forwarded to a &amp;quot;lottery&amp;quot; site.&lt;br /&gt;
&lt;br /&gt;
If you agree with my assessment, you can probably shut down the site on the grounds of copyright violation (I believe you legally &amp;quot;tolerate&amp;quot; fan sites rather than officially condone them to post materials that Outspark owns the copyright for?).&lt;br /&gt;
&lt;br /&gt;
Thanks,&lt;br /&gt;
Stelio.&amp;lt;/DIV&amp;gt;&lt;br /&gt;
In my opinion, the important thing is that they have acknowledged the case, and so are aware of the site and will take whatever steps they feel are appropriate based on their own investigations. -[[User:Stelio|Stelio]] 03:12, 25 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
::In just purely my opinion, the CSR reply was generic, bland, and automated. It is a direct response to reports that are like this:&lt;br /&gt;
&amp;lt;DIV STYLE=&amp;quot;margin:1em; padding:1em; border:1px solid black;&amp;quot;&amp;gt;Dear CSR,&lt;br /&gt;
&lt;br /&gt;
Recently while I was _______ at _______ with my friend, _______, the character _______ showed up and _______. After we _______ under their dictation, _______ began to _______ (screenshot link). They also _______ at my friend _______ (screenshot link 2). However, this does not end there; the said character then _______ when he spotted my friend and I in town, continuing his _______ (more screenshot). He even took this to the forums by finding out my forum username and sending _______ to me, wilfully giving me -rep on seemingly random posts, and stalk my postings.&lt;br /&gt;
&lt;br /&gt;
I would like to see action taken against the said user, _______, as he has clearly violated the ToS on several accounts.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yours,&lt;br /&gt;
_______&amp;lt;/DIV&amp;gt;&lt;br /&gt;
Everything in the generic reply is geared towards abuse reports of players. How can you take action on a 'user' or 'player' who isn't a user or a player? Now, whether it is a generic reply, or even an automated one, or not, is of no real consequence. But like you said, the important thing is that they acknowledge it and take action. I hope they used the time saved from not writing a specific response on taking action. &lt;br /&gt;
&lt;br /&gt;
By the way, anybody is encouraged to utilise my generic abuse report. Just fill in the blanks. '''''[[User:Icy|Icy]] 10:31, 25 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
:Well the site has now been closed regardless of who did it. '''''[[User:Gandalfa82|Gandalfa82]] 19:22, 26 March 2009 (CDT)'''''&lt;br /&gt;
::Nope, it hasn't. I will wait for another month before passing judgement on whether it was a genuine automated response. '''''[[User:Icy|Icy]] 21:11, 26 March 2009 (CDT)'''''&lt;br /&gt;
:::Yesterday it was down and now today when you click register it takes you to Outsparks register page.  And all pages are basically a copy of the official fiesta site.'''''[[User:Gandalfa82|Gandalfa82]] 15:22, 27 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
==Spam and Vandalism==&lt;br /&gt;
I just finished clearing all the invisible spam from late 2009. Most articles are back to normal or just blank as they used to be... --[[User:Icksmehl|Icksmehl]] 16:27, 15 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Help Section==&lt;br /&gt;
Should we add a section to the bottom of the general tips section for how to help report someone? [[User:Joshbl56|Joshbl56]]&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Cleric</id>
		<title>Cleric</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Cleric"/>
				<updated>2010-01-24T17:36:15Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;/*Cleric*/- Changed the Also See section at bottom&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__notoc__&lt;br /&gt;
[[Image:Fullback'sCleric.jpeg|thumb|right]]&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Cleric Guide]]&lt;br /&gt;
*[[Cleric Skills]]&lt;br /&gt;
*[[Cleric Leveling]]&lt;br /&gt;
*[[Cleric Stats]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Description=&lt;br /&gt;
Clerics aid fellow adventurers with the holy power of light and deal damage with ommands channeling holy wrath. The cleric can also bless his allies with magical shields and even increase their damage, making clerics an essential part of any raiding group. When a cleric speaks a word of power, you live or die.&lt;br /&gt;
&lt;br /&gt;
Clerics can equip a hammer or mace and a shield. They can only wear armor specific to their class and level. Main attributes for Clerics focused on healing are Endurance (more hit points and defense) and Spirit (more spirit points). If you want to be a combat cleric, try putting stat points into Strength (to increase damage output), Endurance and Spirit. For your skill empowers (under skills button &amp;quot;K&amp;quot; key), focus on increasing damage output at first. This will help you in combat should you wish to solo.&lt;br /&gt;
&lt;br /&gt;
NOTE : Do not put any empowerment points into the duration or spirit point cost of buffs. For a boost in damage output, increase damage of Bash. For healer-type builds, reduce the cool down of your healing spells for faster healing.&lt;br /&gt;
&lt;br /&gt;
=Job Tree=&lt;br /&gt;
&lt;br /&gt;
[[Image:Class_Change_Cleric.png|thumb]]&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; width=&amp;quot;30%&amp;quot;&lt;br /&gt;
|style=&amp;quot;border-top:1px solid grey; border-right:1px solid grey; border-left:1px solid grey; background:#84A3E0;&amp;quot;|&amp;lt;center&amp;gt;'''First Job'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-top:1px solid grey; border-right:1px solid grey; background:#84A3E0;&amp;quot;|&amp;lt;center&amp;gt;'''Second Job'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-top:1px solid grey; border-right:1px solid grey; background:#84A3E0;&amp;quot;|&amp;lt;center&amp;gt;'''Third Job'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-top:1px solid grey; border-right:1px solid grey; background:#84A3E0;&amp;quot;|&amp;lt;center&amp;gt;'''Fourth Job'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border-right:1px solid grey; border-left:1px solid grey; border-bottom:1px solid grey; background:transparent;&amp;quot;|&amp;lt;center&amp;gt;Cleric&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-right:1px solid grey; border-bottom:1px solid grey; background:transparent;&amp;quot;|&amp;lt;center&amp;gt;High Cleric&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-right:1px solid grey; border-bottom:1px solid grey; background:transparent;&amp;quot;|&amp;lt;center&amp;gt;Paladin&amp;lt;/center&amp;gt;&lt;br /&gt;
|style=&amp;quot;border-right:1px solid grey; border-bottom:1px solid grey; background:transparent;&amp;quot;|&amp;lt;center&amp;gt;Holy Knight OR Guardian&amp;lt;/center&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
* You can only choose one of the 4th Jobs for Cleric&lt;br /&gt;
&lt;br /&gt;
=Why a Cleric?=&lt;br /&gt;
==Strengths==&lt;br /&gt;
*Second Best Defense and Magical Defense&lt;br /&gt;
*Can buff&lt;br /&gt;
*Only class that can buff others&lt;br /&gt;
*Only class that can heal&lt;br /&gt;
*Only class that has HoT (Heal over Time)&lt;br /&gt;
*Can remove poisons and diseases&lt;br /&gt;
*Can equip shield&lt;br /&gt;
&lt;br /&gt;
==Weaknesses==&lt;br /&gt;
*Restricted to wearing only armor for its class&lt;br /&gt;
*Low damage output&lt;br /&gt;
*Has few damage skills&lt;br /&gt;
*Will easily draw aggro from other players&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Base Stats and Equipment=&lt;br /&gt;
==Armor==&lt;br /&gt;
[http://www.fiestafan.com/wiki/index.php?title=Armors_%28Cleric%29 Cleric Only]&lt;br /&gt;
&lt;br /&gt;
==Weapon==&lt;br /&gt;
[http://www.fiestafan.com/wiki/index.php?title=Weapons_%28Cleric%29 Maces and Hammers]&lt;br /&gt;
&lt;br /&gt;
=Starting Stats=&lt;br /&gt;
&amp;lt;table width=&amp;quot;350&amp;quot; border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr style=&amp;quot;font-weight:bold; background-color:#ADC1EA;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;STR&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;DEX&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;END&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;INT&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;SPR&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;HP&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;SP&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;tr stryle=&amp;quot;border-bottom: 0px solid #ccc;&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;5&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;3&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;1&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;4&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;46&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td width=&amp;quot;50&amp;quot;&amp;gt;32&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Also See=&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
*[[Guardian Skills]]&lt;br /&gt;
&lt;br /&gt;
*[[HolyKnight Skills]]&lt;br /&gt;
&lt;br /&gt;
==Guide==&lt;br /&gt;
&lt;br /&gt;
[http://www.fiestafan.com/forums/showthread.php?t=22413 Quick Beginner's Class Guide] ~Hessah&lt;br /&gt;
&lt;br /&gt;
{{Character}}&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Mage_Skills</id>
		<title>Mage Skills</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Mage_Skills"/>
				<updated>2009-08-26T02:58:00Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;/*Mage Skills*/ Changed a few things&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Data updated 1/1/2009''&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Active&amp;lt;/span&amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
=== Magic Missile ===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Skill-Mage_Magic_Missle.gif]] || colspan=&amp;quot;10&amp;quot; | Cast Magic Missile at your target.&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=2 style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Instant Cast&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' ||  colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' ||  colspan=&amp;quot;2&amp;quot; | '''Additional Damage''' ||  colspan=&amp;quot;2&amp;quot; | '''Cooldown time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Mage_Magic_Missle.gif]] || [01] || 1 || 3 || - (1, 1, 1, 2, 2) || 6 ~ 8 || + (1, 1, 2, 2, 3) || 1.8 || - (0.09, 0.18, 0.27, 0.36, 0.54) || 12.0 || 32 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic Missile (02).png]]|| [02] || 7 || 7 || - (1, 1, 2, 2, 3) || 29 ~ 36 || + (7, 9, 11, 13, 16) || 4.0 || - (0.2, 0.4, 0.6, 0.8, 1.2) || 12.0 || 89 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic Missile (03).png]]|| [03] || 13 || 17 || - (3, 4, 5, 6, 8) || 109 ~ 127 || + (17, 22, 26, 31, 39) || 4.0 || - (0.2, 0.4, 0.6, 0.8, 1.2) || 12.0 || 240 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic Missile (04).png]]|| [04] || 19 || 26 || - (5, 6, 7, 10, 13) || 172 ~ 200 || + (27, 34, 42, 49, 62) || 4.0 || - (0.2, 0.4, 0.6, 0.8, 1.2) || 12.0 || 470 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic Missile (05).png]]|| [05] || 25 || 38 || - (7, 9, 11, 15, 19) || 250 ~ 290 || + (39, 50, 61, 72, 90) || 4.0 || - (0.2, 0.4, 0.6, 0.8, 1.2) || 12.0 || 2 {{s}} 200 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic Missile (06).png]]|| [06] || 31 || 59 || - (11, 14, 17, 23, 29) || 395 ~ 458 || + (62, 79, 96, 113, 142) || 4.0 || - (0.2, 0.4, 0.6, 0.8, 1.2) || 12.0 || 4 {{s}} 700 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic Missile (07).png]]|| [07] || 37 || 66 || - (13, 16, 19, 26, 33) || 443 ~ 514 || + (70, 89, 108, 127, 159) || 4.0 || - (0.2, 0.4, 0.6, 0.8, 1.2) || 12.0 || 11 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic Missile (08).png]]|| [08] || 43 || 87 || - (17, 21, 26, 34, 43) || 586 ~ 680 || + (92, 118, 143, 168, 211) || 4.0 || - (0.2, 0.4, 0.6, 0.8, 1.2) || 12.0 || 17 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Ice Bolt===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Skill-Ice_Bolt_(01).png]] || colspan=&amp;quot;12&amp;quot; | Fire a Bolt of Ice upon your target enemy - May slow target's travel speed&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Instant Cast - Activates same cool-down timer as Ice Blast&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Additional M. Damage''' || colspan=&amp;quot;2&amp;quot; | '''Effect Duration (sec)''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Ice_Bolt_(01).png]] || [01] || 3 || 7 || -(1, 2, 2, 2, 3) || 9 ~ 12 || + (2, 2, 3, 4, 5) || 3.0 || + (1.0, 1.5, 2.0, 2.5, 3.0) || 15.0 || - (0.8, 1.5, 2.6, 3.0, 4.5) || 13.5 || 49 {{c}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Ice_Bolt_(02).png]] || [02] || 9 || 21 || - (4, 5, 6, 7, 9) || 31 ~ 40 || + (7, 9, 12, 14, 17) || 3.0 || + (1.0, 1.5, 2.0, 2.5, 3.0) || 15.0 || - (0.8, 1.5, 2.6, 3.0, 4.5) || 13.5 || 160 {{c}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Ice_Bolt_(03).png]] || [03] || 15 || 33 || - (6, 8, 9, 13, 16) || 53 ~ 67 || + (13, 16, 20, 24, 30) || 3.0 || + (1.0, 1.5, 2.0, 2.5, 3.0) || 15.0 || - (0.8, 1.5, 2.6, 3.0, 4.5) || 13.5 || 360 {{c}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Ice_Bolt_(04).png]] || [04] || 21 || 44 || - (8, 11, 13, 17, 22) || 118 ~ 138 || + (18, 24, 29, 34, 42) || 3.0 || + (1.0, 1.5, 2.0, 2.5, 3.0) || 15.0 || - (0.8, 1.5, 2.6, 3.0, 4.5) || 13.5 || 4 {{s}} 700 {{c}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Ice_Bolt_(05).png]] || [05] || 27 || 51 || - (10, 12, 15, 20, 25) || 145 ~ 169 || + (23, 29, 35, 41, 52) || 3.0 || + (1.0, 1.5, 2.0, 2.5, 3.0) || 15.0 || - (0.8, 1.5, 2.6, 3.0, 4.5) || 13.5 || 7 {{s}} 700 {{c}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Ice_Bolt_(06).png]] || [06] || 33 || 73 || - (14, , 21, 29, 36) || 222 ~ 258 || + (35, 44, 54, 64, 80) || 3.0 || + (1.0, 1.5, 2.0, 2.5, 3.0) || 15.0 || - (0.8, 1.5, 2.6, 3.0, 4.5) || 13.5 || 11 {{s}} 500 {{c}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Ice_Bolt_(07).png]] || [07] || 39 || 77 || - (15 , , 23, 30, 38) || 248 ~ 288 || + (39, 50, 60, 71, 89) || 3.0 || + (1.0, 1.5, 2.0, 2.5, 3.0) || 15.0 || - (0.8, 1.5, 2.6, 3.0, 4.5) || 13.5 || 17 {{s}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Ice_Bolt_(08).png]] || [08] || 45 || 96 || - (19 , , 28, 38, 48) || 328 ~ 381 || + (52, 66, 80, 94, 118) || 3.0 || + (1.0, 1.5, 2.0, 2.5, 3.0) || 15.0 || - (0.8, 1.5, 2.6, 3.0, 4.5) || 13.5 || 22 {{s}} &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
===Fire Bolt===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Skill-Mage_Fire_Bolt.gif]] || colspan=&amp;quot;10&amp;quot; | Fire a Bolt of Flames at target enemy&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Instant Cast&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Additional M. Damage''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Fire_Bolt_(01).png]] || [01] || 5 || 8 || - (1, 2, 2, 3, 4) || 30 ~ 37 || + (8, 10, 12, 14, 18) || 5.0 || - (0.25, 0.5, 0.75, 1, 1.5) || 12.0 || 60 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Fire_Bolt_(02).png]] || [02] || 11 || 7 || - (1, 1, 2, 2, 3) || 82 ~ 103 || + (22, 28, 34, 40, 50) || 15.0 || - (0.75, 1.5, 2.25, 3, 4.5) || 12.0 || 180 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Fire_Bolt_(03).png]] || [03] || 17 || 12 || - (2, 3, 3, 4, 6) || 134 ~ 168 || + (36, 46, 55, 65, 82) || 15.0 || - (0.75, 1.5, 2.25, 3, 4.5) || 12.0 || 380 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Fire_Bolt_(04).png]] || [04] || 23 || 18 || - (3, 4, 5, 7, 9) || 311 ~ 359 || + (51, 66, 80, 94, 118) || 15.0 || - (0.75, 1.5, 2.25, 3, 4.5) || 12.0 || 4 {{s}} 700 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Fire_Bolt_(05).png]] || [05] || 29 || 21 || - (4, 5, 6, 8, 10) || 370 ~ 428 || + (61, 78, 95, 112, 140) || 15.0 || - (0.75, 1.5, 2.25, 3, 4.5) || 12.0 || 7 {{s}} 400 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Fire_Bolt_(06).png]] || [06] || 35 || 31 || - (6, 7, 9, 12, 15) || 562 ~ 649 || + (93, 119, 145, 170, 213) || 15.0 || - (0.75, 1.5, 2.25, 3, 4.5) || 12.0 || 11 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Fire_Bolt_(07).png]] || [07] || 41 || 42 || - (8, 10, 12, 16, 21) || 752 ~ 869 || + (125, 160, 194, 228, 285) || 15.0 || - (0.75, 1.5, 2.25, 3, 4.5) || 12.0 || 15 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Fire_Bolt_(08).png]] || [08] || 47 || 45 || - (9, 11, 13, 18, 22) || 815 ~ 941 || + (136, 173, 210, 247, 309) || 15.0 || - (0.75, 1.5, 2.25, 3, 4.5) || 12.0 || 20 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
===Lightning Bolt===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Skill-Mage_Lightning_Bolt.gif]] || colspan=&amp;quot;10&amp;quot; | Fire a Bolt of Lightning upon your target enemy&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Instant Cast&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Additional M. Damage''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Lighting_Bolt_(01).png]] || [01] || 7 || 12 || - (2, 3, 3, 4, 6) || 15 ~ 19 || + (3, 4, 5, 6, 8) || 15.0 || - (0.75, 1.5, 2.25, 3, 4.5) || 12.0 || 107 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Lighting_Bolt_(02).png]] || [02] || 13 || 26 || - (5, 6, 7, 10, 13) || 37 ~ 47 || + (9, 11, 14, 16, 21) || 15.0 || - (0.75, 1.5, 2.25, 3, 4.5) || 12.0 || 280 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Lighting_Bolt_(03).png]] || [03] || 19 || 38 || - (7, 9, 11, 15, 19) || 93 ~ 108 || + (14, 19, 23, 27, 33) || 15.0 || - (0.75, 1.5, 2.25, 3, 4.5) || 12.0 || 560 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Lighting_Bolt_(04).png]] || [04] || 25 || 51 || - (10, 12, 15, 20, 25) || 135 ~ 156 || + (21, 27, 33, 39, 48) || 15.0 || - (0.75, 1.5, 2.25, 3, 4.5) || 12.0 || 6 {{s}} 600 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Lighting_Bolt_(05).png]] || [05] || 31 || 76 || - (15, 19, 22, 30, 38) || 215 ~ 249 || + (34, 43, 52, 62, 77) || 15.0 || - (0.75, 1.5, 2.25, 3, 4.5) || 12.0 || 10 {{s}} 200 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Lighting_Bolt_(06).png]] || [06] || 37 || 80 || - (16, 20, 24, 32, 40) || 240 ~ 278 || + (38, 48, 58, 69, 86) || 15.0 || - (0.75, 1.5, 2.25, 3, 4.5) || 12.0 || 15 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Lighting_Bolt_(07).png]] || [07] || 43 || 100 || - (20, 25, 30, 40, 50) || 318 ~ 369 || + (50, 64, 78, 91, 114) || 15.0 || - (0.75, 1.5, 2.25, 3, 4.5) || 12.0 || 20 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Lighting_Bolt_(08).png]] || [08] || 49 || 102 || - (20, 25, 30, 40, 51) || 344 ~ 400 || + (54, 69, 84, 99, 124) || 15.0 || - (0.75, 1.5, 2.25, 3, 4.5) || 12.0 || 26 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
===Magic Burst===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Skill-Mage_Magic_Burst.gif]] || colspan=&amp;quot;10&amp;quot; | Release a burst of magic upon your enemy&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | None || colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Multiple enemies within a radius of the character || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Instant Cast&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Additional M. Damage''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| Img. Needed || [01] || 20 || 42 || - (8, 10, 12, 16, 21) || 28 ~ 70 || + (10, 13, 16, 19, 24) || 5.0 || - (0.1, 0.2, 0.3, 0.4, 0.6) || 12.0 || Fame/Quest&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic_Burst_(02).png]] || [02] || 31 || 77 || - (15, 19, 23, 30, 38) || 52 ~ 132 || + (20, 25, 31, 36, 46) || 5.0 || - (0.1, 0.2, 0.3, 0.4, 0.6) || 12.0 || 6 {{s}} 500 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic_Burst_(03).png]] || [03] || 42 || 112 || - (22, 28, 33, 44, 56) || 77 ~ 193 || + (29, 37, 45, 54, 67) || 5.0 || - (0.1, 0.2, 0.3, 0.4, 0.6) || 12.0 || 22 {{s}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic_Burst_(04).png]] || [04] || 53 || 146 || - (29, 36, 43, 58, 73) || 101 ~ 253 || + (39, 49, 60, 70, 88) || 5.0 || - (0.1, 0.2, 0.3, 0.4, 0.6) || 12.0 || 36 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic_Burst_(05).jpg]] || [05] || 64 || 182 || - (36, 45, 54, 72, 91) || 128 ~ 320 || + (49, 62, 76, 89, 112) || 5.0 || - (0.1, 0.2, 0.3, 0.4, 0.6) || 12.0 || 133 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic_Burst_(06).jpg]] || [06] || 75 || 226 || - (45, 56, 67, 90, 113) || 160 ~ 402 || + (61, 78, 95, 112, 140) || 5.0 || - (0.1, 0.2, 0.3, 0.4, 0.6) || 12.0 || 190 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic_Burst_(07).jpg]] || [07] || 86 || 259 || - (55, 69, 83, 111, 140) || 199 ~ 499 || + (82, 105, 128, 151, 189) || 5.0 || - (0.1, 0.2, 0.3, 0.4, 0.6) || 12.0 || 250 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
===Magic Blast===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Skill-Mage_Magic_Blast.gif]] || colspan=&amp;quot;10&amp;quot; | Blast your target with devastating magic&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Cast time: 0.6 sec (Can be cast while running as of level 105 cap raise)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Additional M. Damage''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic Blast (01).png]] || [01] || 49 || 68 || - (13, 17, 20, 27, 34) || 427 ~ 533 || + (100, 128, 155, 182, 228) || 4 || - (0.2, 0.4, 0.6, 0.8, 1.2) || 12 || 22 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic Blast (02).png]] || [02] || 57 || 84 || - (16, 21, 25, 33, 42) || 533 ~ 666 || + (125, 159, 194, 228, 285) || 4 || - (0.2, 0.4, 0.6, 0.8, 1.2) || 12 || 30 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic Blast (03).jpg]] || [03] || 65 || 102 || - (20, 25, 30, 40, 51) || 651 ~ 814 || + (153, 195, 237, 279, 349) || 4 || - (0.2, 0.4, 0.6, 0.8, 1.2) || 12 || 98 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic Blast (04).jpg]] || [04] || 73 || 124 || - (24, 31, 37, 49, 62) || 795 ~ 994 || + (187, 238, 289, 341, 426) || 4 || - (0.2, 0.4, 0.6, 0.8, 1.2) || 12 || 130 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic Blast (05).jpg]] || [05] || 81 || 142 || - (29, 38, 45, 60, 76) || 1153 ~ 1442 || + (252, 321, 390, 460, 575) || 4 || - (0.2, 0.4, 1, 1.6, 2.8) || 12 || 160 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic Blast (06).jpg]] || [06] || 89 || 163 || - (36, 47, 56, 75, 95) || 1430 ~ 1788 || + (340, 433, 526, 621, 776) || 4 || - (0.2, 0.4, 1, 1.6, 2.8) || 12 || 190 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic Blast (07).jpg]] || [07] || 95 || 194 || - (46, 57, 66, 85, 107) || 2129 ~ 2661 || + (460, 585, 711, 838, 1048) || 4 || - (0.2, 0.4, 1, 1.6, 2.8) || 12 || 230 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic Blast (08).png]] || [08] || 100 || 224 || - (56, 67, 76, 95, 119) || 2640 ~ 3300 || + (621, 790, 959, 1132, 1414) || 4 || - (0.2, 0.4, 1, 1.6, 2.8) || 12 || 540 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic Blast (09).png]] || [09] || 105 || 254 || - (66, 77, 86, 105, 131) || 3151 ~ 3939 || + (782, 995, 1208, 1426, 1781) || 4 || - (0.2, 0.4, 1, 1.6, 2.8) || 12 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic Blast (10).png]] || [10] || 110 || 284 || - (76, 87, 96, 115, 143) || 3662 ~ 4577 || + (943, 1200, 1457, 1719, 2148) || 4 || - (0.2, 0.4, 1, 1.6, 2.8) || 12 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic Blast (11).png]] || [11] || 115 || 314 || - (86, 97, 106, 125, 155) || 4173 ~ 5216 || + (1104, 1405, 1706, 2013, 2515) || 4 || - (0.2, 0.4, 1, 1.6, 2.8) || 12 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic Blast (12).png]] || [12] || 117 || 344 || - (96, 107, 116, 135, 167) || 4683 ~ 5855 || + (1265, 1610, 1955, 2307, 2882) || 4 || - (0.2, 0.4, 1, 1.6, 2.8) || 12 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic Blast (13).png]] || [13] || 120 || 374 || - (106, 117, 126, 145, 179) || 5194 ~ 6494 || + (1426, 1815, 2204, 2600, 3249) || 4 || - (0.2, 0.4, 1, 1.6, 2.8) || 12 || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Ice Blast===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Skill-Mage_Ice_Blast.gif]] || colspan=&amp;quot;12&amp;quot; | Blast your target with freezing ice&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Cast time: 0.7 sec - Activates same cooldown timer as Ice Bolt&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Additional M. Damage''' || colspan=&amp;quot;2&amp;quot; | '''Effect Duration (sec)''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Ice_Blast_(01).png]] || [01] || 51 || 139 || - (27, 34, 41, 55, 69) || 271 ~ 340 || + (64, 81, 99, 116, 145) || 5.0 || + (1.0, 1.5, 2.0, 2.5, 3.0) || 15.0 || - (0.75, 1.5, 2.25, 3, 4.5) || 13.5 || 29 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Ice_Blast_(02).png]] || [02] || 59 || 141 || - (28, 35, 42, 56, 70) || 294 ~ 368 || + (69, 88, 107, 126, 157) || 5.0 || + (1.0, 1.5, 2.0, 2.5, 3.0) || 15.0 || - (0.75, 1.5, 2.25, 3, 4.5) || 13.5 || 39 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Ice_Blast_(03).jpg]] || [03] || 67 || 163 || - (32, 40, 48, 65, 81) || 361 ~ 452 || + (85, 108, 131, 155, 193) || 5.0 || + (1.0, 1.5, 2.0, 2.5, 3.0) || 15.0 || - (0.75, 1.5, 2.25, 3, 4.5) || 13.5 || 130 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Ice_Blast_(04).jpg]] || [04] || 75 || 188 || - (37, 47, 56, 75, 94) || 439 ~ 550 || + (103, 132, 160, 188, 235) || 5.0 || + (1.0, 1.5, 2.0, 2.5, 3.0) || 15.0 || - (0.75, 1.5, 2.25, 3, 4.5) || 13.5 || 160 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Ice_Blast_(05).jpg]] || [05] || 83 || 216 || - (45, 58, 69, 93, 116) || 637 ~ 798 || + (139, 178, 216, 253, 317) || 5.0 || + (1.0, 1.5, 2.0, 2.5, 3.0) || 15.0 || - (0.75, 1.5, 2.25, 3, 4.5) || 13.5 || 200 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
===Fire Ball===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Skill-Mage_Fire_Ball.gif]] || colspan=&amp;quot;10&amp;quot; | Blast your target with molten fire&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Cast time: 0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Additional M. Damage''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Fire_Ball_(01).png]] || [01] || 53 || 120 || - (24, 30, 36, 48, 60) || 710 ~ 888 || + (167, 213, 258, 304, 380) || 15.0 || - (0.75, 1.5, 2.25, 3.0, 4.5) || 12.0 || 26 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Fire_Ball_(02).jpg]] || [02] || 61 || 144 || - (28, 36, 43, 57, 72) || 867 ~ 1084 || + (204, 260, 315, 371, 464) || 15.0 || - (0.75, 1.5, 2.25, 3.0, 4.5) || 12.0 || 86 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Fire_Ball_(03).jpg]] || [03] || 69 || 154 || - (30, 38, 46, 61, 77) || 945 ~ 1182 || + (222, 283, 344, 405, 506) || 15.0 || - (0.75, 1.5, 2.25, 3.0, 4.5) || 12.0 || 120 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Fire_Ball_(04).jpg]] || [04] || 77 || 183 || - (36, 45, 54, 73, 91) || 1146 ~ 1432 || + (270, 343, 417, 491, 613) || 15.0 || - (0.75, 1.5, 2.25, 3.0, 4.5) || 12.0 || 140 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Fire_Ball_(05).jpg]] || [05] || 85 || 210 || - (44, 55, 66, 90, 112) || 1661 ~ 2076 || + (364, 463, 562, 662, 827) || 15.0 || - (0.75, 1.5, 2.25, 3.0, 9.8) || 12.0 || 180 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Lightning Blast===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Skill-Mage_Lightning_Blast.gif]] || colspan=&amp;quot;10&amp;quot; | Blast your target with high voltage lightning&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Cast time: 0.7 sec - Can be cast while moving&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Additional M. Damage''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Lightning_Ball_(01).png]] || [01] || 57 || 121 || - (24, 30, 36, 48, 60) || 290 ~ 363 || + (68, 86, 105, 124, 155) || 15.0 || - (0.75, 1.5, 2.25, 3.0, 4.5) || 12.0 || 29 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Lightning_Blast_(02).jpg]] || [02] || 65 || 140 || - (28, 35, 42, 56, 70) || 354 ~ 444 || + (83, 106, 129, 151, 189) || 15.0 || - (0.75, 1.5, 2.25, 3.0, 4.5) || 12.0 || 39 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Lightning_Blast_(03).jpg]] || [03] || 73 || 163 || - (32, 40, 48, 65, 81) || 433 ~ 542 || + (102, 129, 157, 185, 231) || 15.0 || - (0.75, 1.5, 2.25, 3.0, 4.5) || 12.0 || 130 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Lightning_Blast_(04).jpg]] || [04] || 81 || 187 || - (39, 49, 59, 80, 100) || 627 ~ 785 || + (137, 174, 211, 249, 311) || 15.0 || - (0.75, 1.5, 2.25, 3.0, 4.5) || 12.0 || 160 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Lightning_Blast_(05).jpg]] || [05] || 89 || 215 || - (49, 61, 73, 99, 124) || 778 ~ 974 || + (185, 235, 286, 337, 420) || 15.0 || - (0.75, 1.5, 2.25, 3.0, 4.5) || 12.0 || 200 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Frost Nova===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Skill-Mage_Frost_Nova.gif]] || colspan=&amp;quot;12&amp;quot; | Chill your enemies in a pillar of frost that causes constant damage over time - Slows affected targets&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | None || colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Location || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Cast time: 2.0 sec - Deals damage 4 times over 12 seconds&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Additional M. Damage''' || colspan=&amp;quot;2&amp;quot; | '''Effect Duration (sec)''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Frost_Nova_(01).jpg]] || [01] || 60 || 214 || - (42, 53, 64, 85, 107) || 87 ~ 108 || + (21, 27, 33, 39, 48) || 5.0 || + (1.0, 1.5, 2.0, 2.5, 3.0) || 15.0 || - (0.75, 1.5, 2.25, 3.0, 4.5) || 9.0 || 129 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Frost_Nova_(02).jpg]] || [02] || 65 || 219 || - (43, 54, 65, 87, 109) || 91 ~ 114 || + (22, 28, 34, 41, 51) || 5.0 || + (1.0, 1.5, 2.0, 2.5, 3.0) || 15.0 || - (0.75, 1.5, 2.25, 3.0, 4.5) || 9.0 || 147 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Frost_Nova_(03).jpg]] || [03] || 70 || 254 || - (50, 63, 76, 101, 127) || 109 ~ 136 || + (26, 34, 41, 49, 61) || 5.0 || + (1.0, 1.5, 2.0, 2.5, 3.0) || 15.0 || - (0.75, 1.5, 2.25, 3.0, 4.5) || 9.0 || 180 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Frost_Nova_(04).jpg]] || [04] || 75 || 258 || - (51, 64, 77, 103, 129) || 114 ~ 142 || + (28, 35, 43, 51, 64) || 5.0 || + (1.0, 1.5, 2.0, 2.5, 3.0) || 15.0 || - (0.75, 1.5, 2.25, 3.0, 4.5) || 9.0 || 200 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Frost_Nova_(05).jpg]] || [05] || 80 || 296 || - (63, 79, 95, 127, 159) || 125 ~ 156 || + (33, 45, 55, 66, 83) || 5.0 || + (1.0, 1.5, 2.0, 2.5, 3.0) || 15.0 || - (0.75, 1.5, 2.25, 3.0, 4.5) || 9.0 || 230 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
===Inferno===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Skill-Mage_Inferno.gif]] || colspan=&amp;quot;10&amp;quot; | Burn your enemies in a pillar of flame that causes constant damage over time&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | None || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Location || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Cast time: 2.0 sec - Deals damage 4 times over 12 seconds&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Additional M. Damage''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Inferno (01).jpg]] || [01] || 67 || 244 || - (48, 61, 73, 97, 122) || 252 ~ 314 || + (?, ?, ?, ?, ?) || 40.0 || - (2, 4, 6, 8, 12) || 12.0 || 160 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Inferno (02).jpg]] || [02] || 77 || 293 || - (58, 73, 87, 117, 146) || 312 ~ 389 || + (?, ?, ?, ?, ?) || 40.0 || - (2, 4, 6, 8, 12) || 12.0 || 210 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Inferno (03).jpg]] || [03] || 87 || 336 || - (71, 90, 107, 145, 181) || 343 ~ 427 || + (?, ?, ?, ?, ?) || 40.0 || - (2, 4, 6, 8, 12) || 12.0 || 280 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| Img. Needed || [04] || 97 || 387 || - (89, 112, 133, 179, 224) || 377 ~ 470 || + (?, ?, ?, ?, ?) || 40.0 || - (2, 4, 6, 8, 12) || 12.0 || 350 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| Img. Needed || [05] || 107 || 445 || - (110, 139, 165, 223, 278) || 415 ~ 517 || + (?, ?, ?, ?, ?) || 40.0 || - (2, 4, 6, 8, 12) || 12.0 || 840 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Life Tap===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Mage-LifeTap01.PNG]] || colspan=&amp;quot;12&amp;quot; | Magically tap into your body and bring forth your Spirit&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Self || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Cast time: 1.0 sec&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || '''HP Consumption''' || '''SP Restored''' || '''Conversion Rate''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Life_Tap_(01).png]] || [01] || 20 || 223 || 162 || 0.726 SP/HP || 15.0 sec || - (0.8, 1.5, 2.3, 3.0, 4.5) || 0.0 || 1 {{s}} 400 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Life_Tap_(02).png]] || [02] || 29 || 364 || 256 || 0.703 SP/HP || 15.0 sec  || - (0.8, 1.5, 2.3, 3.0, 4.5) || 0.0 || 4 {{s}} 600 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Life_Tap_(03).png]] || [03] || 38 || 505 || 350 || 0.693 SP/HP || 15.0 sec  || - (0.8, 1.5, 2.3, 3.0, 4.5) || 0.0  || 15 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Life_Tap_(04).png]] || [04] || 47 || 642 || 443 || 0.69 SP/HP || 15.0 sec  || - (0.8, 1.5, 2.3, 3.0, 4.5) || 0.0 || 26 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Life_Tap_(05).png]] || [05] || 56 || 783 || 537 || 0.686 SP/HP || 15.0 sec  || - (0.8, 1.5, 2.3, 3.0, 4.5) || 0.0 || 37 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Life_Tap_(06).jpg]] || [06] || 65 || 935 || 640 || 0.684 SP/HP || 15.0 sec  || - (0.8, 1.5, 2.3, 3.0, 4.5) || 0.0 || 128 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Life_Tap_(07).jpg]] || [07] || 74 || 1099 || 746 || 0.679 SP/HP || 15.0 sec  || - (0.8, 1.5, 2.3, 3.0, 4.5) || 0.0 || 170 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Life_Tap_(08).jpg]] || [08] || 83 || 1100 || 854 || 0.776 SP/HP || 15.0 sec  || - (0.8, 1.5, 2.3, 3.0, 4.5) || 0.0 || 220 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| Img. Needed || [09] || 92 || 1100 || 961 || 0.874 SP/HP || 15.0 sec  || - (0.8, 1.5, 2.3, 3.0, 4.5) || 0.0 || 270 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Useful spell only with a cleric in your party.&lt;br /&gt;
*Highly efficient when with a cleric. Comparing Level[05], it takes 783HP, returns 537 SP. Paired with cleric Level[03] [[Cleric_Skills#Restore|Restore]] costing 54 SP, there is a net gain of 483 SP.&lt;br /&gt;
*'''''NOTE:''''' Although it is highly efficient with a cleric you should be aware that it uses up the cleric's SP to heal you as well&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Dispel===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Skill-Dispel_(01).png]] || colspan=&amp;quot;8&amp;quot; | Dispel your target&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Self / Friendly || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Instant Cast - Dispel [01] works for all grades&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Dispel (01).png]] || [01] || 25 || 47 || - (9, 11, 14, 18, 23) || 30.0 || - (1.5, 3.0, 4.5, 6.0, 9.0) || 13.5 || 2 {{s}} 900 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Dispel (02).png]] || [02] || 48 || 100 || - (20, 25, 30, 40, 50) || 30.0 || - (1.5, 3.0, 4.5, 6.0, 9.0) || 13.5 || 27 {{s}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Dispel (03).jpg]] || [03] || 72 || 160 || - (32, 40, 48, 64, 80) || 30.0 || - (1.5, 3.0, 4.5, 6.0, 9.0) || 13.5 || 160 {{s}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Dispel_%2803%29.jpg]] || [04] || 96 || 223 || - (39, 49, 59, 79, 99) || 30.0 || - (1.5, 3.0, 4.5, 6.0, 9.0) || 13.5 || 290 {{s}} &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Mana Burn===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Mage-ManaBurn01.PNG]] || colspan=&amp;quot;12&amp;quot; | Burns target players mana&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Cast Time: 1.0 sec&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Additional M. Damage''' || '''SP Burned''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Mana_Burn_(01).png]] || [01] || 31 || 61 || - (12, 15, 18, 24, 30) || 71 ~ 91 || + (16, 21, 26, 30, 38) || 951 || 180 || - (9.0, 18.0, 27.0, 36.0, 54.0) || 15.0 || 5 {{s}} 600 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Mana_Burn_(02).png]] || [02] || 42 || 85 || - (17, 21, 25, 34, 42) || 105 ~ 132 || + (24, 31, 38, 45, 56) || 1341 || 180 || - (9.0, 18.0, 27.0, 36.0, 54.0) || 15.0 || 19 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Mana_Burn_(03).png]] || [03] || 53 || 108 || - (21, 27, 32, 43, 54) || 139 ~ 174 || + (32, 41, 50, 59, 74) || 1736 || 180 || - (9.0, 18.0, 27.0, 36.0, 54.0) || 15.0 || 31 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Mana_Burn_(04).jpg]] || [04] || 64 || 132 || - (26, 33, 39, 52, 66) || 174 ~ 219|| + (41, 52, 63, 74, 93) || 2156 || 180 || - (9.0, 18.0, 27.0, 36.0, 54.0) || 15.0 || 114 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Mana_Burn_(05).jpg]] || [05] || 75 || 161 || - (32, 40, 48, 64, 80) || 300 ~ 390 || + (51, 66, 80, 104, 118) || 2600 || 180 || - (9.0, 18.0, 27.0, 36.0, 54.0) || 15.0 || 160 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Mana_Burn_(06).jpg]] || [06] || 86 || 185 || - (39, 49, 59, 79, 99) || 372 - 483 || + (68, 89, 108, 126, 159) || 3050 || 180 || - (9.0, 18.0, 27.0, 36.0, 54.0) || 15.0 || 220 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Purge===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Skill-Purge (01).png]] || colspan=&amp;quot;8&amp;quot; | Cast a spell on the target that removes protective buff spells&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Instant Cast - Removes first buff cast on target&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Purge (01).png]] || [01] || 37 || 75 || - (15, 18, 22, 30, 37) || 120 || - (6, 12, 18, 24, 36) || 15.0 || 14 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
===Drain Mind===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Skill-Drain_Mind_(01).jpg]] || colspan=&amp;quot;10&amp;quot; |Cast fear upon a target&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Instant Cast - In feared state, target can't use any kind of potions but can use stones&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Effect Duration (sec)''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Drain Mind (01).jpg]] || [01] || 60 || 128 || - (25, 32, 38, 51, 64) || 3 || + (1, 1.5, 2, 2.5, 3) || 90 || - (4.5, 9, 13.5, 18, 27) || 12.0 || 108 {{s}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Drain Mind (02).jpg]] || [02] || 75 || 167 || - (33, 41, 50, 66, 83) || 4 || + (1, 1.5, 2, 2.5, 3) || 90 || - (4.5, 9, 13.5, 18, 27) || 12.0 || 180 {{s}} &lt;br /&gt;
|-&lt;br /&gt;
| Img. Needed || [03] || 90 || 192 || - (40, 50, 62, 81, 102) || 5 || + (1, 1.5, 2, 2.5, 3) || 90 || - (4.5, 9, 13.5, 18, 27) || 12.0 || 260 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| Img. Needed || [04] || 105 || 220 || - (50, 63, 76, 101, 127) || 6 || + (1, 1.5, 2, 2.5, 3) || 90 || - (4.5, 9, 13.5, 18, 27) || 12.0 || 700 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Chain Casting===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:ChainCasting.GIF]] || colspan=&amp;quot;10&amp;quot; | Instantly cast your next spell - Negates cooldown timer for the next skill used&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Self || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Instant Cast - The effect duration indicates the length of time for which this skill is in effect after its execution&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Effect Duration (sec)''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:ChainCasting.GIF]] || [01] || 60 || 128 || - (25, 32, 38, 51, 64) || 25 || + (1, 2, 3, 4, 5) || 240 || - (12, 24, 36, 48, 65) || 0.0 || Quest/10000 Fame&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Stifle===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Skill-Stifle_(01).jpg]] || colspan=&amp;quot;10&amp;quot; | Stifle your opponant and lower their casting rate - Stifle introduces a delay ''before'' the execution of any skill, be it a skill that involves casting time or not&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Cast time: 1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Effect Duration (sec)''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Stifle (01).jpg]] || [01] || 73 || 162 || - (32, 40, 48, 64, 81) || 15 || + (1.5, 1.8, 2.1, 2.4, 3) || 60 || - (3.0, 6.0, 9.0, 12.0, 18.0) || 12.0 || 170 {{s}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Stifle (02).jpg]] || [02] || 89 || 186 || - (39, 49, 59, 79, 100) || 15 || + (1.5, 1.8, 2.1, 2.4, 3) || 60 || - (3.0, 6.0, 9.0, 12.0, 18.0) || 12.0 || 250 {{s}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Stifle (03).jpg]] || [03] || 105 || 214 || - (49, 61, 73, 98, 124) || 15 || + (1.5, 1.8, 2.1, 2.4, 3) || 60 || - (3.0, 6.0, 9.0, 12.0, 18.0) || 12.0 || 700 {{s}} &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Spell Steal===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:SpellSteal.GIF]] || colspan=&amp;quot;8&amp;quot; | Steal a buff casted on the target with 50% chance&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Instant Cast&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:SpellSteal.GIF]] || [01] || 79 || 178 || - (35, 44, 53, 71, 89) || 120 || - (6.0, 12.0, 18.0, 24.0, 36.0) || 12.0 || 200 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Mesmerize===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Mesmerize.gif]] || colspan=&amp;quot;8&amp;quot; | Puts the target to sleep&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Instant Cast&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Mesmerize.gif]] || [01] || 110 ||  || || 250 ||  || 12.0 || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Metamorphosis===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Metamorphosis.gif]] || colspan=&amp;quot;8&amp;quot; | Transform into a reconnaissance bird. Right-click on the buff icon to cancel.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Instant Cast&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Metamorphosis.gif]] || [01] || 110 || 840 || || 60 || || 9.0 || 490 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Summon===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Summon.gif]] || colspan=&amp;quot;8&amp;quot; | Summons 5 Skeletons.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Self || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Cast Time: 2.0 Sec&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (min)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Summon.gif]] || [01] || 110 || 911 || || 5.0 ||  || 9.0 || 490 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Blink===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Blink.gif]] || colspan=&amp;quot;8&amp;quot; | Teleports you behind your target&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Instant Cast&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Blink.gif]] || [01] || 110 ||  || || 60 ||  || 12.0 || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Electric Shock===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:ElectricShock.gif]] || colspan=&amp;quot;8&amp;quot; | Shocks the targets around you with an electronic shock, disabling them from using skills for some time.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Instant Cast&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:ElectricShock.gif]] || [01] || 110 ||  || || 240 ||  || 12.0 || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Fire Walker===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:FirePole.gif]] || colspan=&amp;quot;8&amp;quot; | Summons a Flame Spirit to cast Inferno.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Cast time: 2.0 Sec&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:FirePole.gif]] || [01] || 110 || 911 || || 240 ||  || 9.0 || 490 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Ice Field===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:IceField.gif]] || colspan=&amp;quot;8&amp;quot; | Freezes all surrounding targets.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Instant Cast&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:IceField.gif]] || [01] || 110 ||  || || 240 ||  || 12.0 || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Passive&amp;lt;/span&amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |&lt;br /&gt;
===Wisdom===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Skill-Mage_Wisdom.gif]] || colspan=&amp;quot;8&amp;quot; | Gain wisdom and Increase maximum SP&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || '''SP Increase (Total)''' || '''Skill Scroll Price'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Wisdom_(01).png]] || [01] || 13 || 54 || 200 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Wisdom_(02).png]] || [02] || 22 || 110 || 3 {{s}} 600 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Wisdom_(03).png]] || [03] || 31 || 170 || 7 {{s}} 100 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Wisdom_(04).png]] || [04] || 40 || 230 || 12 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Wisdom_(05).png]] || [05] || 49 || 294 || 18 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Wisdom_(06).png]] || [06] || 58 || 360 || 26 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Wisdom_(07).jpg]] || [07] || 67 || 430 || 87 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Wisdom_(08).jpg]] || [08] || 76 || 500 || 120 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Wisdom_(09).jpg]] || [09] || 85 || 575 || 190 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |&lt;br /&gt;
===Staff Mastery===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Skill-Mage_Staff_Mastery.gif]] || colspan=&amp;quot;8&amp;quot; | Upgrade Staff Mastery and Increase Magic Damage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || '''Magic Damage (Total)''' || '''Cost'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Staff_Mastery_(01).png]] || [01] || 7 || +4 || 74 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Staff_Mastery_(02).png]] || [02] || 16 || +9 || 290 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Staff_Mastery_(03).png]] || [03] || 25 || +15 || 4 {{s}} 600 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Staff_Mastery_(04).png]] || [04] || 34 || +22 || 8 {{s}} 500 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Staff_Mastery_(05).png]] || [05] || 43 || +30 || 14 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Staff_Mastery_(06).png]] || [06] || 52 || +38 || 21 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Staff_Mastery_(07).jpg]] || [07] || 61 || +47 || 72 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Staff_Mastery_(08).jpg]] || [08] || 70 || +57 || 96 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Staff_Mastery_(09).jpg]] || [09] || 79 || +68 || 130 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Staff_Mastery_(10).jpg]] || [10] || 88 || +79 || 194 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |&lt;br /&gt;
===Wand Mastery===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Skill-Mage_Wand_Mastery.gif]] || colspan=&amp;quot;12&amp;quot; | Upgrades Wand Mastery and Increase Magic Damage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || '''Magic Damage (Total)''' || '''Cost'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Wand_Mastery_(01).png]] || [01] || 20 || +5 || 3 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Wand_Mastery_(02).png]] || [02] || 29 || +11 || 6 {{s}} 200 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Wand_Mastery_(03).png]] || [03] || 38 || +18 || 11 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Wand_Mastery_(04).png]] || [04] || 47 || +26 || 17 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Wand_Mastery_(05).png]] || [05] || 56 || +34 || 24 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Wand_Mastery_(06).jpg]] || [06] || 65 || +43 || 62 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Wand_Mastery_(07).jpg]] || [07] || 74 || +52 || 110 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Wand_Mastery_(08).jpg]] || [08] || 83 || +62 || 140 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| Img. Needed || [09] || 92 || +73 || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Also See ==&lt;br /&gt;
{{Character}}&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Mage_Skills</id>
		<title>Mage Skills</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Mage_Skills"/>
				<updated>2009-08-25T10:51:58Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;/*metamorphosis*/ added info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;''Data updated 1/1/2009''&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Active&amp;lt;/span&amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
=== Magic Missile ===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Skill-Mage_Magic_Missle.gif]] || colspan=&amp;quot;10&amp;quot; | Cast Magic Missile at your target.&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=2 style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Instant Cast&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' ||  colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' ||  colspan=&amp;quot;2&amp;quot; | '''Additional Damage''' ||  colspan=&amp;quot;2&amp;quot; | '''Cooldown time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Mage_Magic_Missle.gif]] || [01] || 1 || 3 || - (1, 1, 1, 2, 2) || 6 ~ 8 || + (1, 1, 2, 2, 3) || 1.8 || - (0.09, 0.18, 0.27, 0.36, 0.54) || 12.0 || 32 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic Missile (02).png]]|| [02] || 7 || 7 || - (1, 1, 2, 2, 3) || 29 ~ 36 || + (7, 9, 11, 13, 16) || 4.0 || - (0.2, 0.4, 0.6, 0.8, 1.2) || 12.0 || 89 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic Missile (03).png]]|| [03] || 13 || 17 || - (3, 4, 5, 6, 8) || 109 ~ 127 || + (17, 22, 26, 31, 39) || 4.0 || - (0.2, 0.4, 0.6, 0.8, 1.2) || 12.0 || 240 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic Missile (04).png]]|| [04] || 19 || 26 || - (5, 6, 7, 10, 13) || 172 ~ 200 || + (27, 34, 42, 49, 62) || 4.0 || - (0.2, 0.4, 0.6, 0.8, 1.2) || 12.0 || 470 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic Missile (05).png]]|| [05] || 25 || 38 || - (7, 9, 11, 15, 19) || 250 ~ 290 || + (39, 50, 61, 72, 90) || 4.0 || - (0.2, 0.4, 0.6, 0.8, 1.2) || 12.0 || 2 {{s}} 200 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic Missile (06).png]]|| [06] || 31 || 59 || - (11, 14, 17, 23, 29) || 395 ~ 458 || + (62, 79, 96, 113, 142) || 4.0 || - (0.2, 0.4, 0.6, 0.8, 1.2) || 12.0 || 4 {{s}} 700 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic Missile (07).png]]|| [07] || 37 || 66 || - (13, 16, 19, 26, 33) || 443 ~ 514 || + (70, 89, 108, 127, 159) || 4.0 || - (0.2, 0.4, 0.6, 0.8, 1.2) || 12.0 || 11 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic Missile (08).png]]|| [08] || 43 || 87 || - (17, 21, 26, 34, 43) || 586 ~ 680 || + (92, 118, 143, 168, 211) || 4.0 || - (0.2, 0.4, 0.6, 0.8, 1.2) || 12.0 || 17 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Ice Bolt===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Skill-Ice_Bolt_(01).png]] || colspan=&amp;quot;12&amp;quot; | Fire a Bolt of Ice upon your target enemy - May slow target's travel speed&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Instant Cast - Activates same cool-down timer as Ice Blast&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Additional M. Damage''' || colspan=&amp;quot;2&amp;quot; | '''Effect Duration (sec)''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Ice_Bolt_(01).png]] || [01] || 3 || 7 || -(1, 2, 2, 2, 3) || 9 ~ 12 || + (2, 2, 3, 4, 5) || 3.0 || + (1.0, 1.5, 2.0, 2.5, 3.0) || 15.0 || - (0.8, 1.5, 2.6, 3.0, 4.5) || 13.5 || 49 {{c}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Ice_Bolt_(02).png]] || [02] || 9 || 21 || - (4, 5, 6, 7, 9) || 31 ~ 40 || + (7, 9, 12, 14, 17) || 3.0 || + (1.0, 1.5, 2.0, 2.5, 3.0) || 15.0 || - (0.8, 1.5, 2.6, 3.0, 4.5) || 13.5 || 160 {{c}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Ice_Bolt_(03).png]] || [03] || 15 || 33 || - (6, 8, 9, 13, 16) || 53 ~ 67 || + (13, 16, 20, 24, 30) || 3.0 || + (1.0, 1.5, 2.0, 2.5, 3.0) || 15.0 || - (0.8, 1.5, 2.6, 3.0, 4.5) || 13.5 || 360 {{c}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Ice_Bolt_(04).png]] || [04] || 21 || 44 || - (8, 11, 13, 17, 22) || 118 ~ 138 || + (18, 24, 29, 34, 42) || 3.0 || + (1.0, 1.5, 2.0, 2.5, 3.0) || 15.0 || - (0.8, 1.5, 2.6, 3.0, 4.5) || 13.5 || 4 {{s}} 700 {{c}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Ice_Bolt_(05).png]] || [05] || 27 || 51 || - (10, 12, 15, 20, 25) || 145 ~ 169 || + (23, 29, 35, 41, 52) || 3.0 || + (1.0, 1.5, 2.0, 2.5, 3.0) || 15.0 || - (0.8, 1.5, 2.6, 3.0, 4.5) || 13.5 || 7 {{s}} 700 {{c}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Ice_Bolt_(06).png]] || [06] || 33 || 73 || - (14, , 21, 29, 36) || 222 ~ 258 || + (35, 44, 54, 64, 80) || 3.0 || + (1.0, 1.5, 2.0, 2.5, 3.0) || 15.0 || - (0.8, 1.5, 2.6, 3.0, 4.5) || 13.5 || 11 {{s}} 500 {{c}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Ice_Bolt_(07).png]] || [07] || 39 || 77 || - (15 , , 23, 30, 38) || 248 ~ 288 || + (39, 50, 60, 71, 89) || 3.0 || + (1.0, 1.5, 2.0, 2.5, 3.0) || 15.0 || - (0.8, 1.5, 2.6, 3.0, 4.5) || 13.5 || 17 {{s}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Ice_Bolt_(08).png]] || [08] || 45 || 96 || - (19 , , 28, 38, 48) || 328 ~ 381 || + (52, 66, 80, 94, 118) || 3.0 || + (1.0, 1.5, 2.0, 2.5, 3.0) || 15.0 || - (0.8, 1.5, 2.6, 3.0, 4.5) || 13.5 || 22 {{s}} &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
===Fire Bolt===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Skill-Mage_Fire_Bolt.gif]] || colspan=&amp;quot;10&amp;quot; | Fire a Bolt of Flames at target enemy&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Instant Cast&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Additional M. Damage''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Fire_Bolt_(01).png]] || [01] || 5 || 8 || - (1, 2, 2, 3, 4) || 30 ~ 37 || + (8, 10, 12, 14, 18) || 5.0 || - (0.25, 0.5, 0.75, 1, 1.5) || 12.0 || 60 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Fire_Bolt_(02).png]] || [02] || 11 || 7 || - (1, 1, 2, 2, 3) || 82 ~ 103 || + (22, 28, 34, 40, 50) || 15.0 || - (0.75, 1.5, 2.25, 3, 4.5) || 12.0 || 180 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Fire_Bolt_(03).png]] || [03] || 17 || 12 || - (2, 3, 3, 4, 6) || 134 ~ 168 || + (36, 46, 55, 65, 82) || 15.0 || - (0.75, 1.5, 2.25, 3, 4.5) || 12.0 || 380 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Fire_Bolt_(04).png]] || [04] || 23 || 18 || - (3, 4, 5, 7, 9) || 311 ~ 359 || + (51, 66, 80, 94, 118) || 15.0 || - (0.75, 1.5, 2.25, 3, 4.5) || 12.0 || 4 {{s}} 700 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Fire_Bolt_(05).png]] || [05] || 29 || 21 || - (4, 5, 6, 8, 10) || 370 ~ 428 || + (61, 78, 95, 112, 140) || 15.0 || - (0.75, 1.5, 2.25, 3, 4.5) || 12.0 || 7 {{s}} 400 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Fire_Bolt_(06).png]] || [06] || 35 || 31 || - (6, 7, 9, 12, 15) || 562 ~ 649 || + (93, 119, 145, 170, 213) || 15.0 || - (0.75, 1.5, 2.25, 3, 4.5) || 12.0 || 11 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Fire_Bolt_(07).png]] || [07] || 41 || 42 || - (8, 10, 12, 16, 21) || 752 ~ 869 || + (125, 160, 194, 228, 285) || 15.0 || - (0.75, 1.5, 2.25, 3, 4.5) || 12.0 || 15 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Fire_Bolt_(08).png]] || [08] || 47 || 45 || - (9, 11, 13, 18, 22) || 815 ~ 941 || + (136, 173, 210, 247, 309) || 15.0 || - (0.75, 1.5, 2.25, 3, 4.5) || 12.0 || 20 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
===Lightning Bolt===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Skill-Mage_Lightning_Bolt.gif]] || colspan=&amp;quot;10&amp;quot; | Fire a Bolt of Lightning upon your target enemy&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Instant Cast&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Additional M. Damage''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Lighting_Bolt_(01).png]] || [01] || 7 || 12 || - (2, 3, 3, 4, 6) || 15 ~ 19 || + (3, 4, 5, 6, 8) || 15.0 || - (0.75, 1.5, 2.25, 3, 4.5) || 12.0 || 107 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Lighting_Bolt_(02).png]] || [02] || 13 || 26 || - (5, 6, 7, 10, 13) || 37 ~ 47 || + (9, 11, 14, 16, 21) || 15.0 || - (0.75, 1.5, 2.25, 3, 4.5) || 12.0 || 280 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Lighting_Bolt_(03).png]] || [03] || 19 || 38 || - (7, 9, 11, 15, 19) || 93 ~ 108 || + (14, 19, 23, 27, 33) || 15.0 || - (0.75, 1.5, 2.25, 3, 4.5) || 12.0 || 560 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Lighting_Bolt_(04).png]] || [04] || 25 || 51 || - (10, 12, 15, 20, 25) || 135 ~ 156 || + (21, 27, 33, 39, 48) || 15.0 || - (0.75, 1.5, 2.25, 3, 4.5) || 12.0 || 6 {{s}} 600 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Lighting_Bolt_(05).png]] || [05] || 31 || 76 || - (15, 19, 22, 30, 38) || 215 ~ 249 || + (34, 43, 52, 62, 77) || 15.0 || - (0.75, 1.5, 2.25, 3, 4.5) || 12.0 || 10 {{s}} 200 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Lighting_Bolt_(06).png]] || [06] || 37 || 80 || - (16, 20, 24, 32, 40) || 240 ~ 278 || + (38, 48, 58, 69, 86) || 15.0 || - (0.75, 1.5, 2.25, 3, 4.5) || 12.0 || 15 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Lighting_Bolt_(07).png]] || [07] || 43 || 100 || - (20, 25, 30, 40, 50) || 318 ~ 369 || + (50, 64, 78, 91, 114) || 15.0 || - (0.75, 1.5, 2.25, 3, 4.5) || 12.0 || 20 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Lighting_Bolt_(08).png]] || [08] || 49 || 102 || - (20, 25, 30, 40, 51) || 344 ~ 400 || + (54, 69, 84, 99, 124) || 15.0 || - (0.75, 1.5, 2.25, 3, 4.5) || 12.0 || 26 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
===Magic Burst===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Skill-Mage_Magic_Burst.gif]] || colspan=&amp;quot;10&amp;quot; | Release a burst of magic upon your enemy&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | None || colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Multiple enemies within a radius of the character || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Instant Cast&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Additional M. Damage''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| Img. Needed || [01] || 20 || 42 || - (8, 10, 12, 16, 21) || 28 ~ 70 || + (10, 13, 16, 19, 24) || 5.0 || - (0.1, 0.2, 0.3, 0.4, 0.6) || 12.0 || Fame/Quest&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic_Burst_(02).png]] || [02] || 31 || 77 || - (15, 19, 23, 30, 38) || 52 ~ 132 || + (20, 25, 31, 36, 46) || 5.0 || - (0.1, 0.2, 0.3, 0.4, 0.6) || 12.0 || 6 {{s}} 500 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic_Burst_(03).png]] || [03] || 42 || 112 || - (22, 28, 33, 44, 56) || 77 ~ 193 || + (29, 37, 45, 54, 67) || 5.0 || - (0.1, 0.2, 0.3, 0.4, 0.6) || 12.0 || 22 {{s}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic_Burst_(04).png]] || [04] || 53 || 146 || - (29, 36, 43, 58, 73) || 101 ~ 253 || + (39, 49, 60, 70, 88) || 5.0 || - (0.1, 0.2, 0.3, 0.4, 0.6) || 12.0 || 36 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic_Burst_(05).jpg]] || [05] || 64 || 182 || - (36, 45, 54, 72, 91) || 128 ~ 320 || + (49, 62, 76, 89, 112) || 5.0 || - (0.1, 0.2, 0.3, 0.4, 0.6) || 12.0 || 133 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic_Burst_(06).jpg]] || [06] || 75 || 226 || - (45, 56, 67, 90, 113) || 160 ~ 402 || + (61, 78, 95, 112, 140) || 5.0 || - (0.1, 0.2, 0.3, 0.4, 0.6) || 12.0 || 190 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic_Burst_(07).jpg]] || [07] || 86 || 259 || - (55, 69, 83, 111, 140) || 199 ~ 499 || + (82, 105, 128, 151, 189) || 5.0 || - (0.1, 0.2, 0.3, 0.4, 0.6) || 12.0 || 250 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
===Magic Blast===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Skill-Mage_Magic_Blast.gif]] || colspan=&amp;quot;10&amp;quot; | Blast your target with devastating magic&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Cast time: 0.6 sec (Can be cast while running as of level 105 cap raise)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Additional M. Damage''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic Blast (01).png]] || [01] || 49 || 68 || - (13, 17, 20, 27, 34) || 427 ~ 533 || + (100, 128, 155, 182, 228) || 4 || - (0.2, 0.4, 0.6, 0.8, 1.2) || 12 || 22 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic Blast (02).png]] || [02] || 57 || 84 || - (16, 21, 25, 33, 42) || 533 ~ 666 || + (125, 159, 194, 228, 285) || 4 || - (0.2, 0.4, 0.6, 0.8, 1.2) || 12 || 30 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic Blast (03).jpg]] || [03] || 65 || 102 || - (20, 25, 30, 40, 51) || 651 ~ 814 || + (153, 195, 237, 279, 349) || 4 || - (0.2, 0.4, 0.6, 0.8, 1.2) || 12 || 98 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic Blast (04).jpg]] || [04] || 73 || 124 || - (24, 31, 37, 49, 62) || 795 ~ 994 || + (187, 238, 289, 341, 426) || 4 || - (0.2, 0.4, 0.6, 0.8, 1.2) || 12 || 130 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic Blast (05).jpg]] || [05] || 81 || 142 || - (29, 38, 45, 60, 76) || 1153 ~ 1442 || + (252, 321, 390, 460, 575) || 4 || - (0.2, 0.4, 1, 1.6, 2.8) || 12 || 160 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic Blast (06).jpg]] || [06] || 89 || 163 || - (36, 47, 56, 75, 95) || 1430 ~ 1788 || + (340, 433, 526, 621, 776) || 4 || - (0.2, 0.4, 1, 1.6, 2.8) || 12 || 190 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic Blast (07).jpg]] || [07] || 95 || 194 || - (46, 57, 66, 85, 107) || 2129 ~ 2661 || + (460, 585, 711, 838, 1048) || 4 || - (0.2, 0.4, 1, 1.6, 2.8) || 12 || 230 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic Blast (08).png]] || [08] || 100 || 224 || - (56, 67, 76, 95, 119) || 2640 ~ 3300 || + (621, 790, 959, 1132, 1414) || 4 || - (0.2, 0.4, 1, 1.6, 2.8) || 12 || 540 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic Blast (09).png]] || [09] || 105 || 254 || - (66, 77, 86, 105, 131) || 3151 ~ 3939 || + (782, 995, 1208, 1426, 1781) || 4 || - (0.2, 0.4, 1, 1.6, 2.8) || 12 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic Blast (10).png]] || [10] || 110 || 284 || - (76, 87, 96, 115, 143) || 3662 ~ 4577 || + (943, 1200, 1457, 1719, 2148) || 4 || - (0.2, 0.4, 1, 1.6, 2.8) || 12 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic Blast (11).png]] || [11] || 115 || 314 || - (86, 97, 106, 125, 155) || 4173 ~ 5216 || + (1104, 1405, 1706, 2013, 2515) || 4 || - (0.2, 0.4, 1, 1.6, 2.8) || 12 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic Blast (12).png]] || [12] || 117 || 344 || - (96, 107, 116, 135, 167) || 4683 ~ 5855 || + (1265, 1610, 1955, 2307, 2882) || 4 || - (0.2, 0.4, 1, 1.6, 2.8) || 12 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Magic Blast (13).png]] || [13] || 120 || 374 || - (106, 117, 126, 145, 179) || 5194 ~ 6494 || + (1426, 1815, 2204, 2600, 3249) || 4 || - (0.2, 0.4, 1, 1.6, 2.8) || 12 || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Ice Blast===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Skill-Mage_Ice_Blast.gif]] || colspan=&amp;quot;12&amp;quot; | Blast your target with freezing ice&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Cast time: 0.7 sec - Activates same cooldown timer as Ice Bolt&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Additional M. Damage''' || colspan=&amp;quot;2&amp;quot; | '''Effect Duration (sec)''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Ice_Blast_(01).png]] || [01] || 51 || 139 || - (27, 34, 41, 55, 69) || 271 ~ 340 || + (64, 81, 99, 116, 145) || 5.0 || + (1.0, 1.5, 2.0, 2.5, 3.0) || 15.0 || - (0.75, 1.5, 2.25, 3, 4.5) || 13.5 || 29 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Ice_Blast_(02).png]] || [02] || 59 || 141 || - (28, 35, 42, 56, 70) || 294 ~ 368 || + (69, 88, 107, 126, 157) || 5.0 || + (1.0, 1.5, 2.0, 2.5, 3.0) || 15.0 || - (0.75, 1.5, 2.25, 3, 4.5) || 13.5 || 39 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Ice_Blast_(03).jpg]] || [03] || 67 || 163 || - (32, 40, 48, 65, 81) || 361 ~ 452 || + (85, 108, 131, 155, 193) || 5.0 || + (1.0, 1.5, 2.0, 2.5, 3.0) || 15.0 || - (0.75, 1.5, 2.25, 3, 4.5) || 13.5 || 130 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Ice_Blast_(04).jpg]] || [04] || 75 || 188 || - (37, 47, 56, 75, 94) || 439 ~ 550 || + (103, 132, 160, 188, 235) || 5.0 || + (1.0, 1.5, 2.0, 2.5, 3.0) || 15.0 || - (0.75, 1.5, 2.25, 3, 4.5) || 13.5 || 160 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Ice_Blast_(05).jpg]] || [05] || 83 || 216 || - (45, 58, 69, 93, 116) || 637 ~ 798 || + (139, 178, 216, 253, 317) || 5.0 || + (1.0, 1.5, 2.0, 2.5, 3.0) || 15.0 || - (0.75, 1.5, 2.25, 3, 4.5) || 13.5 || 200 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
===Fire Ball===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Skill-Mage_Fire_Ball.gif]] || colspan=&amp;quot;10&amp;quot; | Blast your target with molten fire&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Cast time: 0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Additional M. Damage''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Fire_Ball_(01).png]] || [01] || 53 || 120 || - (24, 30, 36, 48, 60) || 710 ~ 888 || + (167, 213, 258, 304, 380) || 15.0 || - (0.75, 1.5, 2.25, 3.0, 4.5) || 12.0 || 26 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Fire_Ball_(02).jpg]] || [02] || 61 || 144 || - (28, 36, 43, 57, 72) || 867 ~ 1084 || + (204, 260, 315, 371, 464) || 15.0 || - (0.75, 1.5, 2.25, 3.0, 4.5) || 12.0 || 86 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Fire_Ball_(03).jpg]] || [03] || 69 || 154 || - (30, 38, 46, 61, 77) || 945 ~ 1182 || + (222, 283, 344, 405, 506) || 15.0 || - (0.75, 1.5, 2.25, 3.0, 4.5) || 12.0 || 120 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Fire_Ball_(04).jpg]] || [04] || 77 || 183 || - (36, 45, 54, 73, 91) || 1146 ~ 1432 || + (270, 343, 417, 491, 613) || 15.0 || - (0.75, 1.5, 2.25, 3.0, 4.5) || 12.0 || 140 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Fire_Ball_(05).jpg]] || [05] || 85 || 210 || - (44, 55, 66, 90, 112) || 1661 ~ 2076 || + (364, 463, 562, 662, 827) || 15.0 || - (0.75, 1.5, 2.25, 3.0, 9.8) || 12.0 || 180 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Lightning Blast===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Skill-Mage_Lightning_Blast.gif]] || colspan=&amp;quot;10&amp;quot; | Blast your target with high voltage lightning&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Cast time: 0.7 sec - Can be cast while moving&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Additional M. Damage''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Lightning_Ball_(01).png]] || [01] || 57 || 121 || - (24, 30, 36, 48, 60) || 290 ~ 363 || + (68, 86, 105, 124, 155) || 15.0 || - (0.75, 1.5, 2.25, 3.0, 4.5) || 12.0 || 29 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Lightning_Blast_(02).jpg]] || [02] || 65 || 140 || - (28, 35, 42, 56, 70) || 354 ~ 444 || + (83, 106, 129, 151, 189) || 15.0 || - (0.75, 1.5, 2.25, 3.0, 4.5) || 12.0 || 39 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Lightning_Blast_(03).jpg]] || [03] || 73 || 163 || - (32, 40, 48, 65, 81) || 433 ~ 542 || + (102, 129, 157, 185, 231) || 15.0 || - (0.75, 1.5, 2.25, 3.0, 4.5) || 12.0 || 130 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Lightning_Blast_(04).jpg]] || [04] || 81 || 187 || - (39, 49, 59, 80, 100) || 627 ~ 785 || + (137, 174, 211, 249, 311) || 15.0 || - (0.75, 1.5, 2.25, 3.0, 4.5) || 12.0 || 160 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Lightning_Blast_(05).jpg]] || [05] || 89 || 215 || - (49, 61, 73, 99, 124) || 778 ~ 974 || + (185, 235, 286, 337, 420) || 15.0 || - (0.75, 1.5, 2.25, 3.0, 4.5) || 12.0 || 200 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Frost Nova===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Skill-Mage_Frost_Nova.gif]] || colspan=&amp;quot;12&amp;quot; | Chill your enemies in a pillar of frost that causes constant damage over time - Slows affected targets&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | None || colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Location || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Cast time: 2.0 sec - Deals damage 4 times over 12 seconds&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Additional M. Damage''' || colspan=&amp;quot;2&amp;quot; | '''Effect Duration (sec)''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Frost_Nova_(01).jpg]] || [01] || 60 || 214 || - (42, 53, 64, 85, 107) || 87 ~ 108 || + (21, 27, 33, 39, 48) || 5.0 || + (1.0, 1.5, 2.0, 2.5, 3.0) || 15.0 || - (0.75, 1.5, 2.25, 3.0, 4.5) || 9.0 || 129 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Frost_Nova_(02).jpg]] || [02] || 65 || 219 || - (43, 54, 65, 87, 109) || 91 ~ 114 || + (22, 28, 34, 41, 51) || 5.0 || + (1.0, 1.5, 2.0, 2.5, 3.0) || 15.0 || - (0.75, 1.5, 2.25, 3.0, 4.5) || 9.0 || 147 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Frost_Nova_(03).jpg]] || [03] || 70 || 254 || - (50, 63, 76, 101, 127) || 109 ~ 136 || + (26, 34, 41, 49, 61) || 5.0 || + (1.0, 1.5, 2.0, 2.5, 3.0) || 15.0 || - (0.75, 1.5, 2.25, 3.0, 4.5) || 9.0 || 180 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Frost_Nova_(04).jpg]] || [04] || 75 || 258 || - (51, 64, 77, 103, 129) || 114 ~ 142 || + (28, 35, 43, 51, 64) || 5.0 || + (1.0, 1.5, 2.0, 2.5, 3.0) || 15.0 || - (0.75, 1.5, 2.25, 3.0, 4.5) || 9.0 || 200 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Frost_Nova_(05).jpg]] || [05] || 80 || 296 || - (63, 79, 95, 127, 159) || 125 ~ 156 || + (33, 45, 55, 66, 83) || 5.0 || + (1.0, 1.5, 2.0, 2.5, 3.0) || 15.0 || - (0.75, 1.5, 2.25, 3.0, 4.5) || 9.0 || 230 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
===Inferno===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Skill-Mage_Inferno.gif]] || colspan=&amp;quot;10&amp;quot; | Burn your enemies in a pillar of flame that causes constant damage over time&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | None || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Location || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Cast time: 2.0 sec - Deals damage 4 times over 12 seconds&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Additional M. Damage''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Inferno (01).jpg]] || [01] || 67 || 244 || - (48, 61, 73, 97, 122) || 252 ~ 314 || + (?, ?, ?, ?, ?) || 40.0 || - (2, 4, 6, 8, 12) || 12.0 || 160 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Inferno (02).jpg]] || [02] || 77 || 293 || - (58, 73, 87, 117, 146) || 312 ~ 389 || + (?, ?, ?, ?, ?) || 40.0 || - (2, 4, 6, 8, 12) || 12.0 || 210 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Inferno (03).jpg]] || [03] || 87 || 336 || - (71, 90, 107, 145, 181) || 343 ~ 427 || + (?, ?, ?, ?, ?) || 40.0 || - (2, 4, 6, 8, 12) || 12.0 || 280 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| Img. Needed || [04] || 97 || 387 || - (89, 112, 133, 179, 224) || 377 ~ 470 || + (?, ?, ?, ?, ?) || 40.0 || - (2, 4, 6, 8, 12) || 12.0 || 350 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| Img. Needed || [05] || 107 || 445 || - (110, 139, 165, 223, 278) || 415 ~ 517 || + (?, ?, ?, ?, ?) || 40.0 || - (2, 4, 6, 8, 12) || 12.0 || 840 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Life Tap===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Mage-LifeTap01.PNG]] || colspan=&amp;quot;12&amp;quot; | Magically tap into your body and bring forth your Spirit&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Self || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Cast time: 1.0 sec&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || '''HP Consumption''' || '''SP Restored''' || '''Conversion Rate''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Life_Tap_(01).png]] || [01] || 20 || 223 || 162 || 0.726 SP/HP || 15.0 sec || - (0.8, 1.5, 2.3, 3.0, 4.5) || 0.0 || 1 {{s}} 400 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Life_Tap_(02).png]] || [02] || 29 || 364 || 256 || 0.703 SP/HP || 15.0 sec  || - (0.8, 1.5, 2.3, 3.0, 4.5) || 0.0 || 4 {{s}} 600 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Life_Tap_(03).png]] || [03] || 38 || 505 || 350 || 0.693 SP/HP || 15.0 sec  || - (0.8, 1.5, 2.3, 3.0, 4.5) || 0.0  || 15 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Life_Tap_(04).png]] || [04] || 47 || 642 || 443 || 0.69 SP/HP || 15.0 sec  || - (0.8, 1.5, 2.3, 3.0, 4.5) || 0.0 || 26 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Life_Tap_(05).png]] || [05] || 56 || 783 || 537 || 0.686 SP/HP || 15.0 sec  || - (0.8, 1.5, 2.3, 3.0, 4.5) || 0.0 || 37 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Life_Tap_(06).jpg]] || [06] || 65 || 935 || 640 || 0.684 SP/HP || 15.0 sec  || - (0.8, 1.5, 2.3, 3.0, 4.5) || 0.0 || 128 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Life_Tap_(07).jpg]] || [07] || 74 || 1099 || 746 || 0.679 SP/HP || 15.0 sec  || - (0.8, 1.5, 2.3, 3.0, 4.5) || 0.0 || 170 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Life_Tap_(08).jpg]] || [08] || 83 || 1100 || 854 || 0.776 SP/HP || 15.0 sec  || - (0.8, 1.5, 2.3, 3.0, 4.5) || 0.0 || 220 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| Img. Needed || [09] || 92 || 1100 || 961 || 0.874 SP/HP || 15.0 sec  || - (0.8, 1.5, 2.3, 3.0, 4.5) || 0.0 || 270 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*Useful spell only with a cleric in your party.&lt;br /&gt;
*Highly efficient when with a cleric. Comparing Level[05], it takes 783HP, returns 537 SP. Paired with cleric Level[03] [[Cleric_Skills#Restore|Restore]] costing 54 SP, there is a net gain of 483 SP.&lt;br /&gt;
*'''''NOTE:''''' Although it is highly efficient with a cleric you should be aware that it uses up the cleric's SP to heal you as well&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Dispel===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Skill-Dispel_(01).png]] || colspan=&amp;quot;8&amp;quot; | Dispel your target&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Self / Friendly || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Instant Cast - Dispel [01] works for all grades&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Dispel (01).png]] || [01] || 25 || 47 || - (9, 11, 14, 18, 23) || 30.0 || - (1.5, 3.0, 4.5, 6.0, 9.0) || 13.5 || 2 {{s}} 900 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Dispel (02).png]] || [02] || 48 || 100 || - (20, 25, 30, 40, 50) || 30.0 || - (1.5, 3.0, 4.5, 6.0, 9.0) || 13.5 || 27 {{s}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Dispel (03).jpg]] || [03] || 72 || 160 || - (32, 40, 48, 64, 80) || 30.0 || - (1.5, 3.0, 4.5, 6.0, 9.0) || 13.5 || 160 {{s}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Dispel_%2803%29.jpg]] || [04] || 96 || 223 || - (39, 49, 59, 79, 99) || 30.0 || - (1.5, 3.0, 4.5, 6.0, 9.0) || 13.5 || 290 {{s}} &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Mana Burn===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Mage-ManaBurn01.PNG]] || colspan=&amp;quot;12&amp;quot; | Burns target players mana&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Cast Time: 1.0 sec&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Additional M. Damage''' || '''SP Burned''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Mana_Burn_(01).png]] || [01] || 31 || 61 || - (12, 15, 18, 24, 30) || 71 ~ 91 || + (16, 21, 26, 30, 38) || 951 || 180 || - (9.0, 18.0, 27.0, 36.0, 54.0) || 15.0 || 5 {{s}} 600 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Mana_Burn_(02).png]] || [02] || 42 || 85 || - (17, 21, 25, 34, 42) || 105 ~ 132 || + (24, 31, 38, 45, 56) || 1341 || 180 || - (9.0, 18.0, 27.0, 36.0, 54.0) || 15.0 || 19 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Mana_Burn_(03).png]] || [03] || 53 || 108 || - (21, 27, 32, 43, 54) || 139 ~ 174 || + (32, 41, 50, 59, 74) || 1736 || 180 || - (9.0, 18.0, 27.0, 36.0, 54.0) || 15.0 || 31 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Mana_Burn_(04).jpg]] || [04] || 64 || 132 || - (26, 33, 39, 52, 66) || 174 ~ 219|| + (41, 52, 63, 74, 93) || 2156 || 180 || - (9.0, 18.0, 27.0, 36.0, 54.0) || 15.0 || 114 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Mana_Burn_(05).jpg]] || [05] || 75 || 161 || - (32, 40, 48, 64, 80) || 300 ~ 390 || + (51, 66, 80, 104, 118) || 2600 || 180 || - (9.0, 18.0, 27.0, 36.0, 54.0) || 15.0 || 160 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Mana_Burn_(06).jpg]] || [06] || 86 || 185 || - (39, 49, 59, 79, 99) || 372 - 483 || + (68, 89, 108, 126, 159) || 3050 || 180 || - (9.0, 18.0, 27.0, 36.0, 54.0) || 15.0 || 220 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Purge===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Skill-Purge (01).png]] || colspan=&amp;quot;8&amp;quot; | Cast a spell on the target that removes protective buff spells&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Instant Cast - Removes first buff cast on target&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Purge (01).png]] || [01] || 37 || 75 || - (15, 18, 22, 30, 37) || 120 || - (6, 12, 18, 24, 36) || 15.0 || 14 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
===Drain Mind===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Skill-Drain_Mind_(01).jpg]] || colspan=&amp;quot;10&amp;quot; |Cast fear upon a target&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Instant Cast - In feared state, target can't use any kind of potions but can use stones&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Effect Duration (sec)''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Drain Mind (01).jpg]] || [01] || 60 || 128 || - (25, 32, 38, 51, 64) || 3 || + (1, 1.5, 2, 2.5, 3) || 90 || - (4.5, 9, 13.5, 18, 27) || 12.0 || 108 {{s}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Drain Mind (02).jpg]] || [02] || 75 || 167 || - (33, 41, 50, 66, 83) || 4 || + (1, 1.5, 2, 2.5, 3) || 90 || - (4.5, 9, 13.5, 18, 27) || 12.0 || 180 {{s}} &lt;br /&gt;
|-&lt;br /&gt;
| Img. Needed || [03] || 90 || 192 || - (40, 50, 62, 81, 102) || 5 || + (1, 1.5, 2, 2.5, 3) || 90 || - (4.5, 9, 13.5, 18, 27) || 12.0 || 260 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| Img. Needed || [04] || 105 || 220 || - (50, 63, 76, 101, 127) || 6 || + (1, 1.5, 2, 2.5, 3) || 90 || - (4.5, 9, 13.5, 18, 27) || 12.0 || 700 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Chain Casting===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:ChainCasting.GIF]] || colspan=&amp;quot;10&amp;quot; | Instantly cast your next spell - Negates cooldown timer for the next skill used&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Self || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Instant Cast - The effect duration indicates the length of time for which this skill is in effect after its execution&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Effect Duration (sec)''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:ChainCasting.GIF]] || [01] || 60 || 128 || - (25, 32, 38, 51, 64) || 25 || + (1, 2, 3, 4, 5) || 240 || - (12, 24, 36, 48, 65) || 0.0 || Quest/10000 Fame&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Stifle===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Skill-Stifle_(01).jpg]] || colspan=&amp;quot;10&amp;quot; | Stifle your opponant and lower their casting rate - Stifle introduces a delay ''before'' the execution of any skill, be it a skill that involves casting time or not&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Cast time: 1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Effect Duration (sec)''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Stifle (01).jpg]] || [01] || 73 || 162 || - (32, 40, 48, 64, 81) || 15 || + (1.5, 1.8, 2.1, 2.4, 3) || 60 || - (3.0, 6.0, 9.0, 12.0, 18.0) || 12.0 || 170 {{s}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Stifle (02).jpg]] || [02] || 89 || 186 || - (39, 49, 59, 79, 100) || 15 || + (1.5, 1.8, 2.1, 2.4, 3) || 60 || - (3.0, 6.0, 9.0, 12.0, 18.0) || 12.0 || 250 {{s}} &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Stifle (03).jpg]] || [03] || 105 || 214 || - (49, 61, 73, 98, 124) || 15 || + (1.5, 1.8, 2.1, 2.4, 3) || 60 || - (3.0, 6.0, 9.0, 12.0, 18.0) || 12.0 || 700 {{s}} &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Spell Steal===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:SpellSteal.GIF]] || colspan=&amp;quot;8&amp;quot; | Steal a buff casted on the target with 50% chance&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Instant Cast&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:SpellSteal.GIF]] || [01] || 79 || 178 || - (35, 44, 53, 71, 89) || 120 || - (6.0, 12.0, 18.0, 24.0, 36.0) || 12.0 || 200 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Mesmerize===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Mesmerize.gif]] || colspan=&amp;quot;8&amp;quot; | Puts the target to sleep&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Instant Cast&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Mesmerize.gif]] || [01] || 110 ||  || || 250 ||  || 12.0 || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Metamorphosis===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Metamorphosis.gif]] || colspan=&amp;quot;8&amp;quot; | Transform into a reconnaissance bird. Right-click on the buff icon to cancel.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Instant Cast&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Metamorphosis.gif]] || [01] || 110 || 840 || || 60 || || 9.0 || 490 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Summon===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Summon.gif]] || colspan=&amp;quot;8&amp;quot; | Summons 5 Skeletons.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Instant Cast&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Summon.gif]] || [01] || 110 ||  || || 600 ||  || 12.0 || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Blink===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Blink.gif]] || colspan=&amp;quot;8&amp;quot; | Teleports you behind your target&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Instant Cast&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Blink.gif]] || [01] || 110 ||  || || 60 ||  || 12.0 || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Electric Shock===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:ElectricShock.gif]] || colspan=&amp;quot;8&amp;quot; | Shocks the targets around you with an electronic shock, disabling them from using skills for some time.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Instant Cast&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:ElectricShock.gif]] || [01] || 110 ||  || || 240 ||  || 12.0 || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Fire Walker===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:FirePole.gif]] || colspan=&amp;quot;8&amp;quot; | Summons a Flame Spirit to cast Inferno.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Instant Cast&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:FirePole.gif]] || [01] || 110 ||  || || 120 ||  || 12.0 || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
===Ice Field===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:IceField.gif]] || colspan=&amp;quot;8&amp;quot; | Freezes all surrounding targets.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | Weapon || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Instant Cast&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || colspan=&amp;quot;2&amp;quot; | '''Cool Time (sec)''' || '''Cast Distance (m)''' || '''Skill Scroll Price''' &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:IceField.gif]] || [01] || 110 ||  || || 240 ||  || 12.0 || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Passive&amp;lt;/span&amp;gt;==&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |&lt;br /&gt;
===Wisdom===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Skill-Mage_Wisdom.gif]] || colspan=&amp;quot;8&amp;quot; | Gain wisdom and Increase maximum SP&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || '''SP Increase (Total)''' || '''Skill Scroll Price'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Wisdom_(01).png]] || [01] || 13 || 54 || 200 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Wisdom_(02).png]] || [02] || 22 || 110 || 3 {{s}} 600 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Wisdom_(03).png]] || [03] || 31 || 170 || 7 {{s}} 100 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Wisdom_(04).png]] || [04] || 40 || 230 || 12 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Wisdom_(05).png]] || [05] || 49 || 294 || 18 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Wisdom_(06).png]] || [06] || 58 || 360 || 26 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Wisdom_(07).jpg]] || [07] || 67 || 430 || 87 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Wisdom_(08).jpg]] || [08] || 76 || 500 || 120 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Wisdom_(09).jpg]] || [09] || 85 || 575 || 190 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |&lt;br /&gt;
===Staff Mastery===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Skill-Mage_Staff_Mastery.gif]] || colspan=&amp;quot;8&amp;quot; | Upgrade Staff Mastery and Increase Magic Damage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || '''Magic Damage (Total)''' || '''Cost'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Staff_Mastery_(01).png]] || [01] || 7 || +4 || 74 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Staff_Mastery_(02).png]] || [02] || 16 || +9 || 290 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Staff_Mastery_(03).png]] || [03] || 25 || +15 || 4 {{s}} 600 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Staff_Mastery_(04).png]] || [04] || 34 || +22 || 8 {{s}} 500 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Staff_Mastery_(05).png]] || [05] || 43 || +30 || 14 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Staff_Mastery_(06).png]] || [06] || 52 || +38 || 21 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Staff_Mastery_(07).jpg]] || [07] || 61 || +47 || 72 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Staff_Mastery_(08).jpg]] || [08] || 70 || +57 || 96 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Staff_Mastery_(09).jpg]] || [09] || 79 || +68 || 130 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Staff_Mastery_(10).jpg]] || [10] || 88 || +79 || 194 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;8&amp;quot; |&lt;br /&gt;
===Wand Mastery===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Skill-Mage_Wand_Mastery.gif]] || colspan=&amp;quot;12&amp;quot; | Upgrades Wand Mastery and Increase Magic Damage&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Icon || '''Skill''' || '''Lvl''' || '''Magic Damage (Total)''' || '''Cost'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Wand_Mastery_(01).png]] || [01] || 20 || +5 || 3 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Wand_Mastery_(02).png]] || [02] || 29 || +11 || 6 {{s}} 200 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Wand_Mastery_(03).png]] || [03] || 38 || +18 || 11 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Wand_Mastery_(04).png]] || [04] || 47 || +26 || 17 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Wand_Mastery_(05).png]] || [05] || 56 || +34 || 24 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Wand_Mastery_(06).jpg]] || [06] || 65 || +43 || 62 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Wand_Mastery_(07).jpg]] || [07] || 74 || +52 || 110 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Wand_Mastery_(08).jpg]] || [08] || 83 || +62 || 140 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| Img. Needed || [09] || 92 || +73 || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Also See ==&lt;br /&gt;
{{Character}}&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Fighter_Skills</id>
		<title>Fighter Skills</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Fighter_Skills"/>
				<updated>2009-08-24T11:01:47Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;/* Accurate Strike */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub&lt;br /&gt;
|Msg=The skill data are not yet complete. Please contribute by keeping the data here complete and up-to-date.&lt;br /&gt;
}}&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Active&amp;lt;/span&amp;gt;==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #DDDDDD; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; |&lt;br /&gt;
===Slice and Dice===&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [[Image:Fighter-SliceDice.PNG]] || colspan=&amp;quot;10&amp;quot; | Hit an opponent with 3 strong single-hand weapon attacks.&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=2 style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot;| '''Equip Item:''' || style=&amp;quot;text-align: left;&amp;quot; | One-Handed Weapon || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Target Object:''' || style=&amp;quot;text-align: left;&amp;quot; | Enemy || style=&amp;quot;background:#E5E5E5; text-align: right;&amp;quot; | '''Note:''' || colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: left;&amp;quot; | Instant Cast&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;11&amp;quot; style=&amp;quot;background:#DDDDDD;&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| '''Skill''' || '''Lv''' ||  colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' ||  colspan=&amp;quot;2&amp;quot; | '''Additional Damage''' ||  colspan=&amp;quot;2&amp;quot; | '''Cooldown time / s''' || '''Cast Distance / m''' || '''Skill Scroll Price'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Slice and Dice (01).png]] || 3 || 5 || - (1, 1, 1, 2, 2) || 42 ~ 46 || + (8, 10, 12, 14, 18) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 41 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Slice and Dice (02).png]] || 13 || 13 || - (2, 3, 4, 5, 6) || 97 ~ 113 || + (22, 28, 34, 40, 50) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 240 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Slice and Dice (03).png]] || 23 || 27 || - (5, 6, 8, 10, 13) || 282 ~ 313 || + (43, 55, 67, 79, 99) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 1 {{s}} 700 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Slice and Dice (04).png]] || 33 || 45 || - (9, 11, 13, 18, 22) || 470 ~ 523 || + (72, 92, 112, 132, 165) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 6 {{s}} 300 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Slice and Dice (05).png]] || 43 || 63 || - (12, 15, 19, 25, 31) || 544 ~ 618 || + (102, 130, 158, 186, 232) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 17 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Slice and Dice (06).png]] || 53 || 81 || - (16, 20, 24, 32, 40) || 750 ~ 847 || + (131, 167, 203, 239, 299) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 26 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Slice and Dice (07).jpg]] || 63 || 101 || - (20, 25, 30, 40, 50) || 870 ~ 990 || + (163, 208, 253, 297, 372) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 92 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Slice and Dice (08).jpg]] || 73 || 125 || - (25, 31, 37, 50, 62) || 1078 ~ 1228 || + (203, 258, 313, 369, 461) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 130 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Slice and Dice (09).jpg]] || 83 || 160 || - (31, 38, 45, 62, 76) || 1337 ~ 1522 || + (274, 348, 422, 498, 622) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 170 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| Need Image || 91 || 204 || - (35, 47, 56, 76, 95) || 1658 ~ 1888 || + (369, 470, 570, 672, 840) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 200 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| Need Image || 99 || 262 || - (39, 59, 70, 95, 118) || 2056 ~ 2341 || + (499, 634, 770, 907, 1134) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 240 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| Need Image || 103 || 235 || - (50, 73, 87, 118, 146) || 2388 ~ 2719 || + (674, 856, 1039, 1225, 1531) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 560 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Bone Slicer===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-BoneSlice-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Slice an opponent's bones to decrease its attack rate.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Attack Rate Reduction !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Bone_Slicer_(01).png]] Bone Slicer [01]&lt;br /&gt;
| 5 || 72{{c}} || 7 || 19 - 23 || 30% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Bone_Slicer_(02).png]] Bone Slicer [02]&lt;br /&gt;
| 17 || 460{{c}} || 21 || 62 - 73 || 35% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Bone_Slicer_(03).png]] Bone Slicer [03]&lt;br /&gt;
| 29 || 8{{s}} 900{{c}} || 35 || 109 - 129 || 40% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Bone_Slicer_(04).png]] Bone Slicer [04]&lt;br /&gt;
| 41 || 18{{s}} || 63 || 201 - 237 || 45% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Bone_Slicer_(05).png]] Bone Slicer [05]&lt;br /&gt;
| 53 || 31{{s}} || 81 || 269 - 317 || 50% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Bone_Slicer_(06).jpg]] Bone Slicer [06]&lt;br /&gt;
| 65 || 118{{s}} || 99 || 360 - 424 || 55% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Bone_Slicer_(07).jpg]] Bone Slicer [07]&lt;br /&gt;
| 77 || 170{{s}} || 121 ||  455 - 536 || 60% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Bone_Slicer_(08).jpg]] Bone Slicer [08]&lt;br /&gt;
| 89 || 230{{s}} || 155 || 564 - 664 || 62% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Bone_Slicer_(09).jpg]] Bone Slicer [09]&lt;br /&gt;
| 101 || 274{{s}} || 161 || 733 - 864 || 62% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +4 || -1 || +5.0 sec || -0.8 sec || +5 || -1 || +6.0 sec || -1.5 sec || +7 || -2 || +7.0 sec || -2.3 sec || +8 || -2 || +8.0 sec || -3.0 sec || +10 || -3 || +10.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +14 || -4 || +5.0 sec || -0.8 sec || +18 || -5 || +6.0 sec || -1.5 sec || +23 || -6 || +7.0 sec || -2.3 sec || +27 || -8 || +8.0 sec || -3.0 sec || +33 || -10 || +10.0 sec  || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| +26 || -7 || +5.0 sec || -0.8 sec || +33 || -8 || +6.0 sec || -1.5 sec || +40 || -10 || +7.0 sec || -2.3 sec || +47 || -14 || +8.0 sec || -3.0 sec || +59 || -17 || +10.0 sec  || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| +48 || -12 || +5.0 sec || -0.8 sec || +61 || -15 || +6.0 sec || -1.5 sec || +74 || -18 || +7.0 sec || -2.3 sec || +87 || -25 || +8.0 sec || -3.0 sec || +109 || -31 || +10.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| +64 || -16 || +5.0 sec || -0.8 sec || +82 || -20 || +6.0 sec || -1.5 sec || +99 || -24 || +7.0 sec || -2.3 sec || +117 || -32 || +8.0 sec || -3.0 sec || +146 || -40 || +10.0 sec || -4.5 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Snearing Kick===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-SneerKick-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Taunt an enemy.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Snearing_Kick_(01).png]] Snearing Kick [01]&lt;br /&gt;
| 9 || 170{{c}} || 10 || 6.0 m || 5.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Snearing_Kick_(02).png]] Snearing Kick [02]&lt;br /&gt;
| 39 || 17{{s}} || 60 || 6.0 m || 5.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Snearing_Kick_(03).jpg]] Snearing Kick [03]&lt;br /&gt;
| 69 || 150{{s}} || 117 || 6.0 m || 5.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -2 || -0.3 sec || -2 || -0.5 sec || -3 || -0.8 sec || -4 || -1.0 sec || -5 || -1.5 sec &lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| -12 || -0.3 sec || -15 || -0.5 sec || -18 || -0.8 sec || -24 || -1.0 sec || -30 || -1.5 sec &lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| -28 || -0.3 sec || -35 || -0.5 sec || -43 || -0.8 sec || -58 || -1.0 sec || -71 || -1.5 sec &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fatal Slash===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-FatalSlash-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Inflict a target with a deadly wound to decrease its defense.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Defense Decrease !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Fatal_Slash_(01).png]] Fatal Slash [01]&lt;br /&gt;
| 7 || 107{{c}} || 11 || 15 - 18 || 13 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Fatal_Slash_(02).png]] Fatal Slash [02]&lt;br /&gt;
| 17 || 460{{c}} || 27 || 40 - 47 || 26 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Fatal_Slash_(03).png]] Fatal Slash [03]&lt;br /&gt;
| 27 || 7{{s}} 700{{c}} || 43 || 66 - 78 || 47 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Fatal_Slash_(04).png]] Fatal Slash [04]&lt;br /&gt;
| 37 || 15{{s}} || 65 || 105 - 124 || 70 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Fatal_Slash_(05).png]] Fatal Slash [05]&lt;br /&gt;
| 47 || 24{{s}} || 86 || 144 - 169 || 94 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Fatal_Slash_(06).png]] Fatal Slash [06]&lt;br /&gt;
| 57 || 36{{s}} || 105 || 183 - 216 || 117 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Fatal_Slash_(07).jpg]] Fatal Slash [07]&lt;br /&gt;
| 67 || 130{{s}} || 127 ||  241 - 284  || 147 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Fatal_Slash_(08).jpg]] Fatal Slash [08]&lt;br /&gt;
| 77 || 170{{s}} || 150 || 296 - 348 || 179 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Fatal_Slash_(09).jpg]] Fatal Slash [09]&lt;br /&gt;
| 87 || 220{{s}} || 192 || 367 - 432 || 210 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Fatal_Slash_(10).jpg]] Fatal Slash [10]&lt;br /&gt;
| - || -{{s}} || - || ? - ? || - || - sec || - m || - sec&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Fatal_Slash_(11).jpg]] Fatal Slash [11]&lt;br /&gt;
| 102 || 320{{s}} || 250 || 620 - 730 || 210 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +3 || -2 || +1.0 sec || -0.8 sec || +4 || -2 || +2.0 sec || -1.5 sec || +5 || -3 || +3.0 sec || -2.3 sec || +6 || -4 || +4.0 sec || -3.0 sec || +8 || -5 || +5.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +9 || -5 || +1.0 sec || -0.8 sec || +12 || -6 || +2.0 sec || -1.5 sec || +15 || -8 || +3.0 sec || -2.3 sec || +17 || -10 || +4.0 sec || -3.0 sec || +22 || -13 || +5.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| +15 || -8 || +1.0 sec || -0.8 sec || +20 || -10 || +2.0 sec || -1.5 sec || +24 || -12 || +3.0 sec || -2.3 sec || +29 || -17 || +4.0 sec || -3.0 sec || +36 || -21 || +5.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| +25 || -13 || +1.0 sec || -0.8 sec || +32 || -16 || +2.0 sec || -1.5 sec || +39 || -19 || +3.0 sec || -2.3 sec || +45 || -26 || +4.0 sec || -3.0 sec || +57 || -32 || +5.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| +34 || -17 || +1.0 sec || -0.8 sec || +44 || -21 || +2.0 sec || -1.5 sec || +53 || -25 || +3.0 sec || -2.3 sec || +62 || -34 || +4.0 sec || -3.0 sec || +78 || -43 || +5.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![06]&lt;br /&gt;
| +44 || -21 || +1.0 sec || -0.8 sec || +56 || -26 || +2.0 sec || -1.5 sec || +68 || -31 || +3.0 sec || -2.3 sec || +80 || -44 || +4.0 sec || -3.0 sec || +100 || -52 || +5.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![07]&lt;br /&gt;
| +54 || -25 || +1.0 sec || -0.8 sec || +69 || -31 || +2.0 sec || -1.5 sec || +84 || -38 || +3.0 sec || -2.3 sec || +99 || -50 || +4.0 sec || -3.0 sec || +124 || -63 || +5.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![08]&lt;br /&gt;
| +67 || -30 || +1.0 sec || -0.8 sec || +85 || -37 || +2.0 sec || -1.5 sec || +104 || -45 || +3.0 sec || -2.3 sec || +122 || -60 || +4.0 sec || -3.0 sec || +153 || -75 || +5.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![09]&lt;br /&gt;
| +90 || -37 || +1.0 sec || -0.8 sec || +114 || -45 || +2.0 sec || -1.5 sec || +140 || -55 || +3.0 sec || -2.3 sec || +164 || -74 || +4.0 sec || -3.0 sec || +206 || -93 || +5.0 sec || -4.5 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concussive Charge===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Skill-Concussive_Charge_(01).png]]&lt;br /&gt;
&amp;lt;br&amp;gt;Explosively rush a target with extreme force.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Stun Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Concussive_Charge_(01).png]] Concussive Charge [01]&lt;br /&gt;
| 11 || 220{{c}} || 16 || 5.0 sec || 1.5 m || 20.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -3 || +1.0 sec || -1.0 sec || -4 || +1.5 sec || -2.0 sec || -4 || +2.0 sec || -3.0 sec || -6 || +2.5 sec || -4.0 sec || -8 || +3.0 sec || -6.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Vitality===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Vitality02.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase your strength.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Attack Increase !! Defense Decrease !! Cast Time !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Vitality_(01).jpg]]Vitality (01)&lt;br /&gt;
| 20 || Fame/Quest || 42 || 62 || 30 || 1.5 sec || 1 min || 30.0 m || 3 min&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Vitality_(02).png]]Vitality (02)&lt;br /&gt;
| 30 || 4{{s}} 400{{c}} || 72 || 109 || 50 || 1.5 sec || 1 min || 30.0 m || 3 min&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Vitality_(03).png]]Vitality (03)&lt;br /&gt;
| 40 || 16{{s}} || 103 || 156 || 70 || 1.5 sec || 1 min || 30.0 m || 3 min&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Vitality_(04).png]]Vitality (04)&lt;br /&gt;
| 50 || 25{{s}} || 134 || 203 || 90 || 1.5 sec || 1 min || 30.0 m || 3 min&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Vitality_(05).jpg]]Vitality (05)&lt;br /&gt;
| 60 || 92{{s}} || 165 || 251 || 110 || 1.5 sec || 1 min || 30.0 m || 3 min&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Vitality_(06).jpg]]Vitality (06)&lt;br /&gt;
| 70 || 130{{s}} || 201 || 314 || 130 || 1.5 sec || 1 min || 30.0 m || 3 min&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Vitality_(07).jpg]]Vitality (07)&lt;br /&gt;
| 80 || 170{{s}} || 257 || 376 || 150 || 1.5 sec || 1 min || 30.0 m || 3 min&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Vitality_(08).jpg]]Vitality (08)&lt;br /&gt;
| - || -{{s}} || - || - || - || - sec || - min || - m || - min&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Vitality_(09).jpg]]Vitality (09)&lt;br /&gt;
| 100 || 270{{s}} || 401 || 550 || 175 || 1.5 sec || - min || 30.0 m || 3 min&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Vitality_(10).jpg]]Vitality (10)&lt;br /&gt;
| 105 || 320{{s}} || 473 || 600 || 180 || 1.5 sec || - min || 30.0 m || 3 min&lt;br /&gt;
|-}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -8 || +15.0 sec || -9.0 sec || -10 || +18.0 sec || -18.0 sec || -12 || +21.0 sec || -27.0 sec || -16 || +24.0 sec || -36.0 sec || -21 || +30.0 sec || -54.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| -14 || +15.0 sec || -9.0 sec || -18 || +18.0 sec || -18.0 sec || -21 || +21.0 sec || -27.0 sec || -28 || +24.0 sec || -36.0 sec || -36 || +30.0 sec || -54.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| -20 || +15.0 sec || -9.0 sec || -25 || +18.0 sec || -18.0 sec || -30 || +21.0 sec || -27.0 sec || -41 || +24.0 sec || -36.0 sec || -51 || +30.0 sec || -54.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| -26 || +15.0 sec || -9.0 sec || -33 || +18.0 sec || -18.0 sec || -40 || +21.0 sec || -27.0 sec || -53 || +24.0 sec || -36.0 sec || -67 || +30.0 sec || -54.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| -33 || +15.0 sec || -9.0 sec || -41 || +18.0 sec || -18.0 sec || -49 || +21.0 sec || -27.0 sec || -66 || +24.0 sec || -36.0 sec || -82 || +30.0 sec || -54.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![06]&lt;br /&gt;
| -40 || +15.0 sec || -9.0 sec || -50 || +18.0 sec || -18.0 sec || -60 || +21.0 sec || -27.0 sec || -80 || +24.0 sec || -36.0 sec || -100 || +30.0 sec || -54.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![07]&lt;br /&gt;
| -49 || +15.0 sec || -9.0 sec || -62 || +18.0 sec || -18.0 sec || -74 || +21.0 sec || -27.0 sec || -99 || +24.0 sec || -36.0 sec || -124 || +30.0 sec || -54.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; Can be cast while moving. Also, as magic defence is not affected, this move can be extremely useful when killing mages. It can also give an edge when killing clerics.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Power Hit===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-PowerHit01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Damage the target with a strong double hand attack.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Two-Handed Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;'''Instant cast'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #BBBBBB; text-align: center;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| '''Skill''' || '''Lv''' ||  colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' ||  colspan=&amp;quot;2&amp;quot; | '''Additional Damage''' ||  colspan=&amp;quot;2&amp;quot; | '''Cooldown time / s''' || '''Cast Distance / m''' || '''Skill Scroll Price'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Fighter-PowerHit01.PNG]] Power Hit [01] || 20 || 36 || - (7, 9, 10, 14, 18) || 319 ~ 354 || + (49, 62, 76, 89, 112) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 1 {{s}} 100 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Power_Hit_(02).png]] Power Hit [02] || 28 || 46 || - (9, 11, 13, 18, 23) || 405 ~ 450 || + (62, 80, 97, 114, 142) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 3 {{s}} 200 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Power Hit_(03).png]] Power Hit [03] || 36 || 71 || - (14, 17, 21, 28, 35) || 628 ~ 698 || + (97, 123, 150, 176, 221) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 9 {{s}} 200 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Power Hit_(04).png]] Power Hit [04] || 44 || 95 || - (19, 23, 28, 38, 47) || 847 ~ 943 || + (131, 167, 203, 238, 298) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 18 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Power_Hit_(05).png]] Power Hit [05] || 52 || 120 || - (24, 30, 36, 48, 60) || 1069 ~ 1190 || + (165, 211, 256, 301, 376) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 25 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Power_Hit_(06).jpg]] Power Hit [06] || 60 || 145 || - (29, 36, 43, 58, 72) || 1297 ~ 1445 || + (201, 255, 310, 365, 457) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 83 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Power_Hit_(07).jpg]] Power Hit [07] || 68 || 157 || - (31, 39, 47, 62, 78) || 1414 ~ 1575 || + (219, 279, 338, 398, 498) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 110 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Power_Hit_(08).jpg]] Power Hit [08] || 76 || 189 || - (37, 47, 56, 75, 94) || 1707 ~ 1901 || + (264, 336, 409, 481, 601) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 140 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Power_Hit_(09).jpg]] Power Hit [09] || 84 || 242 || - (45, 58, 69, 93, 116) || 2116 ~ 2358 || + (356, 453, 552, 649, 811) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 170 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Power Hit (10).gif]] Power Hit [10] || 92 || 310 || - (56, 72, 86, 115, 144) || 2624 ~ 2924 || + (481, 612, 745, 876, 1095) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 210 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Power Hit (11).gif]] Power Hit [11] || 100 || 348 || -  || 3048 ~ 3396 || +  || 6 || -  || 1.5m || 230 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Power Hit (12).gif]] Power Hit [12] || 105 || 401 || -  || 3658 ~ 4075 || +  || 6 || -  || 1.5m || 260 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Demoralizing Hit===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-DemHit01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Decrease moral of all enemies around caster, lowering their combat Damage.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;br&amp;gt;'''Note 1''' : You can increase the 'damage' of this skill; it further decreases the damage you take. May not effect magic damage (please update).&lt;br /&gt;
&amp;lt;br&amp;gt;'''Note 2''' : If the mob you are fighting doesn't hit more than the damage that Demoralizing Hit decreases, the monster's damage will simply be cut in half. ''This applies to all levels of this skill.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #BBBBBB; text-align: center;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| '''Skill''' || '''Level''' ||  colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' ||  colspan=&amp;quot;2&amp;quot; | '''Dmg Decrease''' ||  colspan=&amp;quot;2&amp;quot; | '''Cooldown time / s''' || '''Duration''' || '''Cast Distance / m''' || '''Cost'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Demoralizing_Hit_(01).png]] Demoralizing Hit [01] || 20 || 31 || - (6, 7, 9, 12, 15) || 62 || + (18, 23, 28, 33, 41) || 10 sec || - (0.5, 1.0, 1.5, 2.0, 3.0) || 20 sec || 1.5 m || 3{{s}} 900{{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Demoralizing_Hit_(02).png]] Demoralizing Hit [02] || 30 || 52 || - (10, 13, 15, 21, 26) || 109 || + (31, 40, 49, 57, 72) || 10 sec || - (0.5, 1.0, 1.5, 2.0, 3.0) || 30 sec || 1.5 m || 8{{s}} 700{{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Demoralizing_Hit_(03).png]] Demoralizing Hit [03] || 40 || 72 || - (14, 18, 21, 29, 36) || 156 || + (45, 58, 70, 83, 103) || 10 sec || - (0.5, 1.0, 1.5, 2.0, 3.0) || 45 sec || 1.5 m || 16{{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Demoralizing_Hit_(04).png]] Demoralizing Hit [04] || 50 || 91 || - (18, 22, 27, 36, 45) || 203 || + (59, 75, 91, 107, 134) || 10 sec || - (0.5, 1.0, 1.5, 2.0, 3.0) || 1 min || 1.5 m || 25{{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Demoralizing_Hit_(05).jpg]] Demoralizing Hit [05] || 60 || 110 || - (22, 27, 33, 44, 55) || 251 || + (73, 93, 113, 133, 166) || 10 sec || - (0.5, 1.0, 1.5, 2.0, 3.0) || - || 1.5 m || 92{{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Demoralizing_Hit_(06).jpg]] Demoralizing Hit [06] || 70 || 133 || - (26, 33, 40, 53, 66) || 314 || + (91, 116, 141, 166, 208) || 10 sec || - (0.5, 1.0, 1.5, 2.0, 3.0) || - || 1.5 m || 130{{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Demoralizing_Hit_(07).jpg]] Demoralizing Hit [07] || 80 || 170 || - (32, 40, 49, 65, 81) || 376 || + (122, 156, 190, 224, 280) || 10 sec || - (0.5, 1.0, 1.5, 2.0, 3.0) || - || 1.5 m || 170{{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mock===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Mock01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Mock your enemies with a resounding taunt.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 1{{s}} 400{{c}} || 31 || 1.5 m || 25.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 55 || 36{{s}} || 111 || 1.5 m || 25.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -6 || -1.3 sec || -7 || -2.5 sec || -9 || -3.8 sec || -12 || -5.0 sec || -15 || -7.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| -22 || -1.3 sec || -27 || -2.5 sec || -33 || -3.8 sec || -44 || -5.0 sec || -55 || -7.5 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Toughness===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Toughness01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase your shield defense rate.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: One-Handed Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #BBBBBB; text-align: center;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| '''Skill''' || '''Lv''' ||  colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || '''Block Rate Increase''' || '''Cast Time''' ||  colspan=&amp;quot;2&amp;quot; | '''Cooldown time / s''' || '''Cast Distance / m''' ||  colspan=&amp;quot;2&amp;quot;  | '''Duration''' || '''Cost'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Toughness_(01).png]] Toughness [01] || 27 || 63 || - (12, 15, 18, 25, 31) || 14.0 % || 1.5 sec || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 1.5 m || 30 sec || + (7.5, 9.0, 10.5, 12.0, 15.0) || 7{{s}} 100{{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Toughness_(02).png]] Toughness [02] || 35 || 87 || - (17, 21, 26, 34, 43) || 14.5 % || 1.5 sec || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 1.5 m || - || + (7.5, 9.0, 10.5, 12.0, 15.0) || 12{{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Toughness_(03).png]] Toughness [03] || 43 || 112 || - (22, 28, 33, 44, 56) || 15.0 % || 1.5 sec || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 1.5 m || - || + (7.5, 9.0, 10.5, 12.0, 15.0) || 19{{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Toughness_(04).png]] Toughness [04] || 51 || 137 || - (27, 34, 41, 54, 68) || 15.5 % || 1.5 sec || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 1.5 m || - || + (7.5, 9.0, 10.5, 12.0, 15.0) || 26{{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Toughness_(05).png]] Toughness [05] || 59 || 161 || - (32, 40, 48, 64, 80) || 16.0 % || 1.5 sec || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 1.5 m || - || + (7.5, 9.0, 10.5, 12.0, 15.0) || 35{{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Toughness_(06).jpg]] Toughness [06] || 67 || 190 || - (38, 47, 57, 76, 95) || 16.5 % || 1.5 sec || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 1.5 m || - || + (7.5, 9.0, 10.5, 12.0, 15.0) || 120{{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Toughness_(07).jpg]] Toughness [07] || 75 || 218 || - (43, 54, 65, 87, 109) || 17.0 % || 1.5 sec || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 1.5 m || - || + (7.5, 9.0, 10.5, 12.0, 15.0) ||150{{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Toughness_(08).jpg]] Toughness [08] || 83 || 279 || - (53, 66, 80, 107, 135) || 17.5 % || 1.5 sec || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 1.5 m || - || + (7.5, 9.0, 10.5, 12.0, 15.0) || 180{{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Immobilize===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Immobilize01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Lower target's agility by attacking its weak points.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Dexterity Decrease !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Immobilize_(01).png]] Immoboilize [01]&lt;br /&gt;
| 35 || 13{{s}} || 65 || 115 - 182 || 43 || 20.0 sec || 1.5 m || 8.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Immobilize_(02).png]] Immoboilize [02]&lt;br /&gt;
| 43 || 20{{s}} || 84 || 208 - 245 || 55 || 20.0 sec || 1.5 m || 8.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Immobilize_(03).png]] Immoboilize [03]&lt;br /&gt;
| 51 || 29{{s}} || 103 || 262 - 308 || 66 || 20.0 sec || 1.5 m || 8.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Immobilize_(04).png]] Immoboilize [04]&lt;br /&gt;
| 59 || 39{{s}} || 111 || 290 - 341 || 77 || 20.0 sec || 1.5 m || 8.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Immobilize_(05).jpg]] Immoboilize [05]&lt;br /&gt;
| 67 ||  130{{s}}  || 132 || 370 - 436 || 92 || 20.0 sec || 1.5 m || 8.0 sec  &lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Immobilize_(06).jpg]] Immoboilize [06]&lt;br /&gt;
| 75 ||  160{{s}}  || 155 || 390 - 478 || 106 || 20.0 sec || 1.5 m || 8.0 sec  &lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Immobilize_(07).jpg]] Immoboilize [07]&lt;br /&gt;
| 83 ||  200{{s}}  || 198 || 483 - 592 || 120 || 20.0 sec || 1.5 m ||8.0 sec    &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +37 || -13 || +3.8 sec || -0.4 sec || +47 || -16 || +4.5 sec || -0.8 sec || +57 || -19 || +5.3 sec || -1.2 sec || +67 || -26 || +6.0 sec || -1.6 sec || +84 || -32 || +7.5 sec || -2.4 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +49 || -16 || +3.8 sec || -0.4 sec || +63|| -21 || +4.5 sec|| -0.8 sec || +77 || -25 || +5.3 sec || -1.2 sec || +90 || -33 || +6.0 sec || -1.6 sec || +113 || -42 || +7.5 sec || -2.4 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| +62 || -20 || +3.8 sec || -0.4 sec || +79 || -25 || +4.5 sec || -0.8 sec || +97 || -31 || +5.3 sec || -1.2 sec || +114 || -41 || +6.0 sec || -1.6 sec || +142 || -51 || +7.5 sec || -2.4 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| +69 || -22 || +3.8 sec || -0.4 sec || +88 || -27 || +4.5 sec || -0.8 sec || +107 || -33 || +5.3 sec || -1.2 sec || +126 || -44 || +6.0 sec || -1.6 sec || +157 || -55 || +7.5 sec || -2.4 sec&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| +84 || -26 || +3.8 sec || -0.4 sec || +107 || -33 || +4.5 sec || -0.8 sec || +130 || -39 || +5.3 sec || -1.2 sec || +153 || -53 || +6.0 sec || -1.6 sec || +192 || -66 || +7.5 sec || -2.4 sec&lt;br /&gt;
|-&lt;br /&gt;
![06]&lt;br /&gt;
| +101 || -31 || +3.8 sec || -0.4 sec || +129 || -38 || +4.5 sec || -0.8 sec || +156 || -46 || +5.3 sec || -1.2 sec || +184 || -62 || +6.0 sec || -1.6 sec || +230 || -77 || +7.5 sec || -2.4 sec&lt;br /&gt;
|-&lt;br /&gt;
![07]&lt;br /&gt;
| +136 || -38 || +3.8 sec || -0.4 sec || +174 || -47 || +4.5 sec || -0.8 sec || +210 || -57 || +5.3 sec || -1.2 sec || +248 || -76 || +6.0 sec || -1.6 sec || +310 || -95 || +7.5 sec || -2.4 sec&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt; This move causes the opponent's aim and evasion to be decreased, useful when using axes or when up against a high leveled mob.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Devastate===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Devastate01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Casts a semicircular range attack, causing it to stun nearby foes.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;'''Activates same cooldown timer as Concussive Charge'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Stun Duration !! Maximum Targets !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [[image:Skill-Devastate_(01).png]] Devastate [01]&lt;br /&gt;
| 43 || 24{{s}} || 126 || 427 - 502 || 5.0 sec || 10 || 0.9 m || 20.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [[image:Skill-Devastate_(02).png]] Devastate [02]&lt;br /&gt;
| 53 || 36{{s}} || 154 || 549 - 646 || 5.0 sec || 10 || 0.9 m || 20.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [[image:Skill-Devastate_(03).jpg]] Devastate [03]&lt;br /&gt;
| 63 || 129{{s}} || 183 || 1056 - 1177 || 5.0 sec || 10 || 0.9 m || 20.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [[image:Skill-Devastate_(04).jpg]] Devastate [04]&lt;br /&gt;
| 73 || 180{{s}} || 217 || 1307 - 1457 || 5.0 sec || 10 || 0.9 m || 20.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [[image:Skill-Devastate_(05).jpg]] Devastate [05]&lt;br /&gt;
| 83 || 230{{s}} || 278 || 1621 - 1806 || 5.0 sec || 10 || 0.9 m || 20.0 sec&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down &lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +102 || -25 || +1 sec || -1.0 sec || +130 || -31 || +1.5 sec || -2.0 sec || +158 || -37 || +2.0 sec || -3.0 sec || +185 || -50 || +2.5 sec || -4.0 sec || +232 || -63 || +3 sec || -6 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +131 || -30 || +1 sec || -1.0 sec || |+167 || -38 || +1.5 sec || -2.0 sec || +203 || -46 || +2.0 sec || -3.0 sec || +239 || -61 || +2.5 sec || -4.0 sec ||+-298 || -77 || +3 sec || -6 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| +163 || -36 || +1 sec || -1.0 sec || +208 || -45 || +1.5 sec || -2.0 sec || +253 || -55 || +2.0 sec || -3.0 sec || +297 || -73 || +2.5 sec || -4.0 sec || +372 || -91 || +3 sec || -6 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| +202 || -43 || +1 sec || -1.0 sec || +258 || -54 || +1.5 sec || -2.0 sec || +313 || -65 || +2.0 sec || -3.0 sec || +368 || -86 || +2.5 sec || -4.0 sec || +460 || -108 || +3 sec || -6 sec&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| +272 || -53 || +1 sec || -1.0 sec || +348 || -66 || +1.5 sec || -2.0 sec || +422 || -80 || +2.0 sec || -3.0 sec || +496 || -106 || +2.5 sec || -4.0 sec || +621 || -133 || +3 sec || -6 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
Your best bet would be increasing duration/damage for this skill, so save some points for it. Some put points into all aspects.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Vampiric Strike===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-VampStrike01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Attack an enemy target, draining its HP.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Health Drain !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 51 || 31{{s}} || 111 || 321 - 378 || 489 HP || 1.5 m || 2 min&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 59 || 42{{s}} || 118 || 355 - 417 || 575 HP || 1.5 m || 2 min&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 67 || 140{{s}} || 139 || 454 - 535 || 671 HP || 1.5 m || 2 min&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 85 || 180{{s}} || 162 || 545 - 562 || 769 HP || 1.5 m || 2 min&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 93 || 220{{s}} || 207 || 676 - 796 || 865 HP || 1.5 m || 2 min&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +76 || -22 || -6.0 sec || +97 || -27 || -12.0 sec || +118 || -33 || -18.0 sec || +139 || -44 || -24.0 sec || +174 || -55 || -36.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +85 || -23 || -6.0 sec || +108 || -29 || -12.0 sec || +131 || -35 || -18.0 sec || +154 || -47 || -24.0 sec || +193 || -59 || -36.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| +103 || -27 || -6.0 sec || +131 || -34 || -12.0 sec || +160 || -41 || -18.0 sec || +188 || -55 || -24.0 sec || +235 || -69 || -36.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| +124 || -32 || -6.0 sec || +158 || -40 || -12.0 sec || +192 || -48 || -18.0 sec || +226 || -64 || -24.0 sec || +282 || -81 || -36.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| +167 || -39 || -6.0 sec || +213 || -49 || -12.0 sec || +259 || -59 || -18.0 sec || +305 || -79 || -24.0 sec || +380 || -100 || -36.0 sec&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;'''Note''' : The HP restoring effects of this attack may fail to occur if used to kill or finish off a mob's HP. It is best to use it before the mob's HP is critical.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Whirlwind Attack===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Whirlwind_Attack.jpg]]&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #BBBBBB; text-align: center;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| '''Skill''' || '''Lv''' ||  colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' ||  colspan=&amp;quot;2&amp;quot; | '''Additional Damage''' ||  colspan=&amp;quot;2&amp;quot; | '''Cooldown time / s''' || '''Cast Distance / m''' || '''Skill Scroll Price'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Fighter-Whirlwind_Attack.jpg]] Whirlwind Attack [01] || 60 || 185 || - (37, 46, 55, 74, 92) || 1011 ~ 1126 || + (156, 199, 242, 285, 356) || 180 || - (9, 18, 27, 36, 54) || 0 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Whirlwind Attack_(02).jpg]] Whirlwind Attack [02] || 68 || 204 || - (40, 51, 61, 81, 102) || 1127 ~ 1256 || + (174, 222, 270, 317, 397) || 180 || - (9, 18, 27, 36, 54) || 0 || 160 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Whirlwind Attack_(03).jpg]] Whirlwind Attack [03] || 76 || 242 || - (48, 60, 72, 97, 121) || 1349 ~ 1504 || + (209, 266, 323, 380, 475) || 180 || - (9, 18, 27, 36, 54) || 0 || 200 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Whirlwind Attack_(04).jpg]] Whirlwind Attack [04] || 84 || 310 || - (59, 74, 89, 120, 150) || 1672 ~ 1864 || + (282, 359, 436, 513, 641) || 180 || - (9, 18, 27, 36, 54) || 0 || 240 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Whirwlind_Attack_(05).jpg]] Whirlwind Attack [05] || 92 || 397 || - (73, 92, 110, 149, 186) || 2074 ~ 2312 || + (380, 484, 588, 692, 865) || 180 || - (9, 18, 27, 36, 54) || 0 || 290 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Accurate Strike===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Accurate_Strike.jpg]]&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: One-Handed Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #BBBBBB; text-align: center;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| '''Skill''' || '''Lv''' ||  colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' ||  colspan=&amp;quot;2&amp;quot; | '''Additional Damage''' ||  colspan=&amp;quot;2&amp;quot; | '''Cooldown time / s''' || '''Cast Distance / m''' || '''Skill Scroll Price'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Accurate Strike (01).gif]] Accurate Strike [01] || 60 || 123 || - (24, 30, 37, 49, 61) || 1113 ~ 1239 || + (172, 219, 266, 313, 392) || 50 || - (2.5, 5, 7.5, 10, 15) || 0 || 83 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Accurate Strike (02).gif]] Accurate Strike [02] || 68 || 135 || - (27, 33, 40, 54, 67) || 1242 ~ 1382 || + (192, 245, 297, 350, 437) || 50 || - (2.5, 5, 7.5, 10, 15) || 0 || 110 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Accurate Strike (03).gif]] Accurate Strike [03] || 76 || 160 || - (32, 40, 48, 64, 80) || 1486 ~ 1654 || + (230, 293, 356, 419, 523) || 50 || - (2.5, 5, 7.5, 10, 15) || 0 || 140 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Accurate Strike (04).gif]] Accurate Strike [04] || 84 || 205 || - (39, 49, 59, 79, 99) || 1842 ~ 2052 || + (310, 395, 480, 565, 706) || 50 || - (2.5, 5, 7.5, 10, 15) || 0 || 170 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Accurate Strike (05).gif]] Accurate Strike [05] || 92 || 262 || - (49, 61, 73, 98, 123) || 2285 ~ 2544 || + (419, 533, 648, 763, 953) || 50 || - (2.5, 5, 7.5, 10, 15) || 0 || 210 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:AccurateStrike06.gif]] Accurate Strike [06] || 100 || 336 || - (61, 76, 91, 122, 152) || 2833 ~ 3155 || + (565, 720, 875, 1030, 1286) || 50 || - (2.5, 5, 7.5, 10, 15) || 0 || 490 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:AccurateStrike07.gif]] Accurate Strike [07] || 108 || 430 || - (75, 94, 113, 151, 189) || 3513 ~ 3912 || + (763, 973, 1182, 1391, 1737) || 50 || - (2.5, 5, 7.5, 10, 15) || 0 || 570 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Accurate Strike (08).gif]] Accurate Strike [08] || 116 || 550 || - (93, 117, 140, 187, 234) || 4356 ~ 4851 || + (1031, 1313, 1596, 1878, 2345) || 50 || - (2.5, 5, 7.5, 10, 15) || 0 || 660 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Accurate Strike (09).gif]] Accurate Strike [09] || 124 || 705 || - (116, 145, 174, 232, 290) || 5402 ~ 6015 || + (1392, 1773, 2155, 2536, 3165) || 50 || - (2.5, 5, 7.5, 10, 15) || 0 || 750 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Precise Attack===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Precise_Attack.jpg]]&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Two-Handed Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #BBBBBB; text-align: center;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| '''Skill''' || '''Lv''' ||  colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' ||  colspan=&amp;quot;2&amp;quot; | '''Additional Damage''' ||  colspan=&amp;quot;2&amp;quot; | '''Cooldown time / s''' || '''Cast Distance / m''' || '''Skill Scroll Price'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Fighter-Precise_Attack.jpg]] Precise Attack [01] || 60 || 164 || - (32, 41, 49, 65, 82) || 1426 ~ 1588 || + (221, 281, 341, 402, 502) || 50 || - (2.5, 5, 7.5, 10, 15) || 0 || 83 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Precise Attack_(02).jpg]] Precise Attack [02] || 68 || 175 || - (35, 43, 52, 70, 87) || 1556 ~ 1733 || + (241, 307, 372, 438, 548) || 50 || - (2.5, 5, 7.5, 10, 15) || 0 || 110 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Precise Attack_(03).jpg]] Precise Attack [03] || 76 || 207 || - (41, 51, 62, 83, 103) || 1879 ~ 2093 || + (291, 370, 450, 529, 662) || 50 || - (2.5, 5, 7.5, 10, 15) || 0 || 140 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Precise Attack_(04).jpg]] Precise Attack [04] || 84 || 265 || - (50, 63, 76, 102, 127) || 2254 ~ 2511 || + (392, 499, 607, 714, 893) || 50 || - (2.5, 5, 7.5, 10, 15) || 0 || 170 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Precise Attack (05).png]] Precise Attack [05] || 92 || 340 || - (63, 78, 95, 127, 158) || 2705 ~ 3013 || + (530, 674, 820, 964, 1206) || 50 || - (2.5, 5, 7.5, 10, 15) || 0 || 210 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Precise Attack (06).png]] Precise Attack [06] || 100 || 435 || - (78, 97, 118, 158, 196) || 3247 ~ 3616 || + (715, 910, 1107, 1301, 1628) || 50 || - (2.5, 5, 7.5, 10, 15) || 0 || 490 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Precise Attack (07).gif]] Precise Attack [07] || 108 || 557 || - (96, 120, 146, 196, 243) || 3896 ~ 4340 || + (966, 1228, 1494, 1757, 2198) || 50 || - (2.5, 5, 7.5, 10, 15) || 0 || 570 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Precise Attack (08).gif]] Precise Attack [08] || 116 || 713 || - (120, 149, 181, 243, 301) || 4675 ~ 5208 || + (1304, 1659, 2017, 2372, 2968) || 50 || - (2.5, 5, 7.5, 10, 15) || 0 || 660 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Precise Attack (09).gif]] Precise Attack [09] || 124 || 912 || - (149, 185, 225, 301, 374) || 5610 ~ 6249 || + (1761, 2239, 2724, 3202, 4007) || 50 || - (2.5, 5, 7.5, 10, 15) || 0 || 750 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Passive&amp;lt;/span&amp;gt;==&lt;br /&gt;
===Bravery Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Bravery-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase Strength and Damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! Str Increase !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 13 || 200{{c}} || +0 || +1 || +2&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 22 || 3{{s}} 600{{c}} || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 31 || 7{{s}} 100{{c}} || - || +0 || +1&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 40 || 12{{s}} || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 49 || 18{{s}} || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 58 || 26{{s}} || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [07]&lt;br /&gt;
| 67 || 87{{s}} || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [08]&lt;br /&gt;
| 76 || 120{{s}} || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [09]&lt;br /&gt;
| 85 || 150{{s}} || - || - || -&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===One Handed Sword Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-OHSword-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Upgrade One Handed Sword Mastery and Increase Damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 7 || 74{{c}} || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 16 || 290{{c}} || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 25 || 4{{s}} 600{{c}} || +6 || +6&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 34 || 8{{s}} 500{{c}} || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 43 || 14{{s}} || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 52 || 21{{s}} || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Two Handed Sword Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-THSword01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Upgrade Two Handed Sword Mastery and Increase Damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 3{{s}} || +4 || +4&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 29 || 6{{s}} 200{{c}} || +9 || +9&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 38 || 11{{s}} || +15 || +15&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 47 || 17{{s}} || +22 || +22&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 56 || 24{{s}} || +30 || +30&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 65 || 82{{s}} || +39 || +39&lt;br /&gt;
|-&lt;br /&gt;
! [07]&lt;br /&gt;
| 74 || 110{{s}} || +48 || +48&lt;br /&gt;
|-&lt;br /&gt;
! [08]&lt;br /&gt;
| 83 || 140{{s}} || +58 || +58&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Two Handed Axe Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-THAxe01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Upgrade Two Handed Axe Mastery and Increase Damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 3{{s}} || +5 || +&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 29 || 6{{s}} 200{{c}} || +11 || +11&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 38 || 11{{s}} || +18 || +18&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 47 || 17{{s}} || +26 || +26&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 56 || 24{{s}} || +35 || +35&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 65 || 82{{s}} || +45 || +45 &lt;br /&gt;
|-&lt;br /&gt;
! [07]&lt;br /&gt;
| 74 || 110{{s}} || +55 || +55&lt;br /&gt;
|-&lt;br /&gt;
! [08]&lt;br /&gt;
| 83 || 140{{s}} || +66 || +66&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Additional Notes: for incomplete tables, SP consumption skill points: 1 point will take 1 fifth of the costs, 5 points will take 1 half of the costs (from the original SP usage for that skill). This skill list does not take into account any lvl 60+ skills, including Precise Strike, Aimed Strike (name might be wrong) and the fighter Area Attack Whirlwind Attack.&lt;br /&gt;
&lt;br /&gt;
==Also See==&lt;br /&gt;
{{Character}}&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=File:AccurateStrike07.gif</id>
		<title>File:AccurateStrike07.gif</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=File:AccurateStrike07.gif"/>
				<updated>2009-08-24T11:01:04Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=File:AccurateStrike06.gif</id>
		<title>File:AccurateStrike06.gif</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=File:AccurateStrike06.gif"/>
				<updated>2009-08-24T10:59:17Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Guardian_Skills</id>
		<title>Guardian Skills</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Guardian_Skills"/>
				<updated>2009-08-24T00:10:54Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;/* Rebirth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub&lt;br /&gt;
|Msg=&amp;lt;p&amp;gt;The skill data are not yet complete. Please contribute by keeping the data here complete and up-to-date.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;NOTE: This class retains/learns all skills of previous levels/classes. To prevent confusion, skills before Alberstol Ruins have been removed to show a better compare/contrast with the alternative branch.&amp;lt;/p&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=Exclusive=&lt;br /&gt;
&lt;br /&gt;
These spells are exclusive to Guardian classes only&lt;br /&gt;
&lt;br /&gt;
==Active==&lt;br /&gt;
&lt;br /&gt;
===Healing Spells===&lt;br /&gt;
&lt;br /&gt;
Spells that enable you to heal yourself and others.&lt;br /&gt;
&lt;br /&gt;
====Heal====&lt;br /&gt;
:[[Image:Heal01.JPG]]&lt;br /&gt;
:Instantly heal yourself or a friendly target.&lt;br /&gt;
:Target Object: Self / Friendly&lt;br /&gt;
{| {{infotable}}&lt;br /&gt;
! Skill !! Lv !!colspan=&amp;quot;2&amp;quot;| SP Consumption !!colspan=&amp;quot;2&amp;quot;| HP Restored !!colspan=&amp;quot;2&amp;quot;| Cool Time (s) !! Cast Dist. !! Cost !! colspan=&amp;quot;2&amp;quot;|Efficiency&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Heal_(18).jpg]] [18]&lt;br /&gt;
| 103 || 338 || - () || 2000 || + () || 3.0 sec || - () || 18.0 m || 300{{s}} || - || (-)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Rejuvenate====&lt;br /&gt;
:[[Image:Rejuvenate01.JPG]]&lt;br /&gt;
:Instantly heal a large amount of the target's HP.&lt;br /&gt;
:Target Object: Self / Friendly&lt;br /&gt;
{| {{infotable}} &lt;br /&gt;
|-&lt;br /&gt;
| '''Skill''' || '''Lv''' ||  colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' ||  colspan=&amp;quot;2&amp;quot; | '''HP Restored''' ||  colspan=&amp;quot;2&amp;quot; | '''Cooldown time / s''' || '''Cast Distance / m''' || '''Skill Scroll Price'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Rejuvenate (11).jpg]] Rejuvenate [11] || 101 || 373 || - () || 3250 || + () || 10s || - () || 15.0m || 310 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Rejuvenate (12).gif]] Rejuvenate [12] || 105 || 429 || - () || 4000 || + () || 10s || - () || 15.0m || 350 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Damage Dealing Spells===&lt;br /&gt;
&lt;br /&gt;
Spells that enable you to damage enemies in any way.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Buff Spells===&lt;br /&gt;
&lt;br /&gt;
Spells that enable you to boost a player's stats.&lt;br /&gt;
&lt;br /&gt;
====Rebirth====&lt;br /&gt;
:[[Image:Rebirth-01-.gif]]&lt;br /&gt;
:Automatically revives friendly when they are dead. Revives with n% of their total health &lt;br /&gt;
:Target Object: Self/Friendly&lt;br /&gt;
{| {{infotable}}&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! HP Given !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 100 || 490{{s}} || 490 || 20%  || ?60 min? || 15.0 m || 1min 20sec&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Utility Spells===&lt;br /&gt;
&lt;br /&gt;
Other useful spells that do not fall into the 3 categories.&lt;br /&gt;
&lt;br /&gt;
====Dispel Pillar====&lt;br /&gt;
:[[Image:DispelPillar-01-.gif]]&lt;br /&gt;
:Deactivates all of friendly's debuffs&lt;br /&gt;
:Target Object: Self / Friendly&lt;br /&gt;
{| {{infotable}}&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use  !! Cast Time !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01] &lt;br /&gt;
| 100 || 490{{s}}  || 595  || Immediate || 15.0 m || 5min&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Passive==&lt;br /&gt;
&lt;br /&gt;
===Hammer Mastery===&lt;br /&gt;
:[[Image:Hammer Mastery01.JPG]]&lt;br /&gt;
:Upgrade Hammer Mastery and increase damage.&lt;br /&gt;
&lt;br /&gt;
{| {{infotable}}&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [10]&lt;br /&gt;
| 100 || 200{{s}} || +? || +?&lt;br /&gt;
|-&lt;br /&gt;
! [11]&lt;br /&gt;
| 103 || 230{{s}} 200{{c}} || +? || +?  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Non-Exclusive=&lt;br /&gt;
&lt;br /&gt;
These skills can be obtained with other classes such as Paladin or HolyKnight&lt;br /&gt;
&lt;br /&gt;
The majority of the skills can be obtained as 100+ Paladins, unless noted.&lt;br /&gt;
&lt;br /&gt;
{{:Cleric 100 shared skills}}&lt;br /&gt;
&lt;br /&gt;
=Also See=&lt;br /&gt;
{{Character}}&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Cleric_Skills</id>
		<title>Cleric Skills</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Cleric_Skills"/>
				<updated>2009-08-24T00:10:47Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;/* Rebirth */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub&lt;br /&gt;
|Msg=The skill data are not yet complete. Please contribute by keeping the data here complete and up-to-date.&lt;br /&gt;
}}&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Active&amp;lt;/span&amp;gt;==&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Healing Spells&amp;lt;/span&amp;gt;===&lt;br /&gt;
Spells that enable you to heal yourself and others.&lt;br /&gt;
&lt;br /&gt;
====Heal====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Heal01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Instantly heal yourself or a friendly target.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self / Friendly&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #BBBBBB; text-align: center;&amp;quot;&lt;br /&gt;
! Skill !! Lv !!colspan=&amp;quot;2&amp;quot;| SP Consumption !!colspan=&amp;quot;2&amp;quot;| HP Restored !!colspan=&amp;quot;2&amp;quot;| Cool Time (s) !! Cast Dist. !! Cost !! colspan=&amp;quot;2&amp;quot;|Efficiency&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Heal_(01).png]] [01]&lt;br /&gt;
| 3 || 7 || - (1, 1, 2, 2, 3) || 110 || + (24, 30, 37, 44, 55) || 3.0 sec || - (0.2, 0.3, 0.5, 0.6, 0.9) || 18.0 m || 47{{c}} || 15.71 || (41.25)&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Heal_(02).png]] [02]&lt;br /&gt;
| 9 || 16 || - (3, 4, 4, 6, 8) || 190 || + (41, 53, 64, 76, 95) || 3.0 sec || - (0.2, 0.3, 0.5, 0.6, 0.9) || 18.0 m || 150{{c}} || 11.87 || (35.63)&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Heal_(03).png]] [03]&lt;br /&gt;
| 15 || 28 || - (5, 7, 8, 11, 14) || 270 || + (59, 75, 91, 108, 135) || 3.0 sec || - (0.2, 0.3, 0.5, 0.6, 0.9) || 18.0 m || 350{{c}} || 9.64 || (28.93)&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Heal_(04).png]] [04]&lt;br /&gt;
| 21 || 41 || - (8, 10, 12, 16, 20) || 390 || + (85, 109, 132, 156, 195) || 3.0 sec || - (0.2, 0.3, 0.5, 0.6, 0.9) || 18.0 m || 1{{s}} 500{{c}} || 9.51 || (27.86)&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Heal_(05).png]] [05]&lt;br /&gt;
| 27 || 57 || - (11, 14, 17, 22, 28) || 500 || + (110, 140, 170, 200, 250) || 3.0 sec || - (0.2, 0.3, 0.5, 0.6, 0.9) || 18.0 m || 3{{s}} 300{{c}} || 8.77 || (25.86)&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Heal_(06).png]] [06]&lt;br /&gt;
| 33 || 74 || - (14, 18, 22, 29, 37) || 610 || + (134, 170, 207, 244, 305) || 3.0 sec || - (0.2, 0.3, 0.5, 0.6, 0.9) || 18.0 m || 7{{s}} 200{{c}} || 8.24 || (24.73)&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Heal_(07).png]] [07]&lt;br /&gt;
| 39 || 88 || - (17, 22, 26, 33, 44) || 720 || + (158, 201, 244, 288, 360) || 3.0 sec || - (0.2, 0.3, 0.5, 0.6, 0.9) || 18.0 m || 15{{s}} || 8.18 || (24.55)&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Heal_(08).png]] [08]&lt;br /&gt;
| 45 || 102 || - (20, 25, 30, 40, 51) || 840 || + (184, 235, 285, 336, 420) || 3.0 sec || - (0.2, 0.3, 0.5, 0.6, 0.9) || 18.0 m || 21{{s}} || 8.23 || (24.71)&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Heal_(09).png]] [09]&lt;br /&gt;
| 51 || 119 || - (23, 29, 35, 47, 59) || 950 || + (209, 266, 323, 380, 475) || 3.0 sec || - (0.2, 0.3, 0.5, 0.6, 0.9) || 18.0 m || 27{{s}} || 7.98 || (23.75)&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Heal_(10).png]] [10]&lt;br /&gt;
| 57 || 135 || - (27, 33, 40, 54, 67) || 1100 || + (242, 308, 374, 440, 550) || 3.0 sec || - (0.2, 0.3, 0.5, 0.6, 0.9) || 18.0 m || 34{{s}} || 8.15 || (24.26)&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Heal_(11).jpg]] [11]&lt;br /&gt;
| 63 || 151 || - (30, 37, 45, 60, 75) || 1200 || + (264, 336, 408, 480, 600) || 3.0 sec || - (0.2, 0.3, 0.5, 0.6, 0.9) || 18.0 m || 106{{s}} || 7.95 || (23.68)&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Heal_(12).jpg]] [12]&lt;br /&gt;
| 69 || 169 || - (33, 42, 50, 67, 84) || 1400 || + (308, 392, 476, 560, 700) || 3.0 sec || - (0.2, 0.3, 0.5, 0.6, 0.9) || 18.0 m || 130{{s}} || 8.28 || (24.71)&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Heal_(13).jpg]] [13]&lt;br /&gt;
| 75 || 187 || - (37, 46, 56, 74, 93) || 1500 || + (330, 420, 510, 600, 750) || 3.0 sec || - (0.2, 0.3, 0.5, 0.6, 0.9) || 18.0 m || 160{{s}} || 8.02 || (23.94)&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Heal_(14).jpg]] [14]&lt;br /&gt;
| 81 || 215 || - (45, 57, 69, 91, 115) || 1600 || + (352, 448, 544, 640, 800) || 3.0 sec || - (0.2, 0.3, 0.5, 0.6, 0.9) || 18.0 m || 180{{s}} || 7.44 || (24)&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Heal_(15).jpg]] [15]&lt;br /&gt;
| 87 || 247 || - (56, 70, 86, 113, 142) || 1800 || + (396, 504, 612, 720, 900) || 3.0 sec || - (0.2, 0.3, 0.5, 0.6, 0.9) || 18.0 m || 210{{s}} || 7.29 || (25.71)&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Heal_(16).jpg]] [16]&lt;br /&gt;
| 93 || 284 || - (70, 87, 106, 141, 177) || 1900 || + (418, 532, 646, 760, 950) || 3.0 sec || - (0.2, 0.3, 0.5, 0.6, 0.9) || 18.0 m || 240{{s}} || 6.69 || (26.64)&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Heal_(17).jpg]] [17]&lt;br /&gt;
| - || - || - () || - || + () || 3.0 sec || - () || 18.0 m || -{{s}} || - || (-)&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Heal_(18).jpg]] [18]&lt;br /&gt;
| 103 || 338 || - () || 2000 || + () || 3.0 sec || - () || 18.0 m || 300{{s}} || - || (-)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Restore====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Restore01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Recover target's HP over a specific amount of time. (Every 1.2 second, 15 times.)&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self / Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! HP Restored&amp;lt;br&amp;gt;(1.2 Sec)!! HP Restored&amp;lt;br&amp;gt;(Total) !! Duration !! Cast Time !! Casting&amp;lt;br&amp;gt;Distance !! Cool Time !! Ratio (Efficiency):&amp;lt;br&amp;gt;HP Healed / SP Used&lt;br /&gt;
|-&lt;br /&gt;
! [01][[image:Skill-Restore_(01).png]]&lt;br /&gt;
| 25 || 2{{s}} 600{{c}} || 33 || 35 || 525 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 15.91&lt;br /&gt;
|-&lt;br /&gt;
! [02][[Image:Skill-Restore_(02).png]]&lt;br /&gt;
| 31 || 5{{s}} 400{{c}} || 44 || 43 || 645 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 14.66&lt;br /&gt;
|-&lt;br /&gt;
! [03][[Image:Skill-Restore_(03).png]]&lt;br /&gt;
| 37 || 12{{s}} || 54 || 54 || 810|| 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 15.00&lt;br /&gt;
|-&lt;br /&gt;
! [04][[Image:Skill-Restore_(04).png]]&lt;br /&gt;
| 43 || 19{{s}} || 64 || 62 || 930 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 14.38&lt;br /&gt;
|-&lt;br /&gt;
! [05][[Image:Skill-Restore_(05).png]]&lt;br /&gt;
| 49 || 25{{s}} || 75 || 71 || 1065 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 15.00&lt;br /&gt;
|-&lt;br /&gt;
! [06][[Image:Skill-Restore_(06).png]]&lt;br /&gt;
| 55 || 32{{s}} || 84 || 80 || 1200 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 15.00&lt;br /&gt;
|-&lt;br /&gt;
! [07][[Image:Skill-Restore_(07).jpg]]&lt;br /&gt;
| 61 || 99{{s}} || 96 || 89 || 1335 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 13.91&lt;br /&gt;
|-&lt;br /&gt;
! [08][[Image:Skill-Restore_(08).jpg]]&lt;br /&gt;
| 67 || 120{{s}} || 107 || 99 || 1485 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 13.88&lt;br /&gt;
|-&lt;br /&gt;
! [09][[Image:Skill-Restore_(09).jpg]]&lt;br /&gt;
| 73 || 150{{s}} || 119 || 107 || 1605 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 13.49&lt;br /&gt;
|-&lt;br /&gt;
! [10][[Image:Skill-Restore_(10).jpg]]&lt;br /&gt;
| 79 || 170{{s}} || 130 || 117 || 1755 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 13.50&lt;br /&gt;
|-&lt;br /&gt;
! [11][[Image:Skill-Restore_(11).jpg]]&lt;br /&gt;
| 85 || 200{{s}} || 150 || 126 || 1890 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 12.60&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Cool Down ||  Ratio || SP || Cool Down ||  Ratio || SP || Cool Down ||  Ratio || SP || Cool Down ||  Ratio || SP || Cool Down || Ratio&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -6 || -0.3 sec || 19.44 || -8 || -0.5 sec || 21.00 || -10 || -0.8 sec || 22.83 || -13 || -1.0 sec || 26.25 || -16 || -1.5 sec || 30.88&lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -8 || -0.3 sec || 17.92 || -11 || -0.5 sec || 19.55 || -13 || -0.8 sec || 20.81 || -17 || -1.0 sec || 23.89 || -22 || -1.5 sec || 29.32&lt;br /&gt;
|-&lt;br /&gt;
![03] &lt;br /&gt;
| -10 || -0.3 sec || 18.41 || -13 || -0.5 sec || 19.76 || -16 || -0.8 sec || 21.32 || -21 || -1.0 sec || 24.55 || -27 || -1.5 sec || 30.00&lt;br /&gt;
|-&lt;br /&gt;
![04] &lt;br /&gt;
| -12 || -0.3 sec || 17.69 || -16 || -0.5 sec || 19.17 || -19 || -0.8 sec || 20.44 || -25 || -1.0 sec || 23.59 || -32 || -1.5 sec || 28.75&lt;br /&gt;
|-&lt;br /&gt;
![05] &lt;br /&gt;
| -15 || -0.3 sec || 18.75 || -18 || -0.5 sec || -- || -22 || -0.8 sec || -- || -30 || -1.0 sec || -- || -37 || -1.5 sec || 29.61&lt;br /&gt;
|-&lt;br /&gt;
![06] &lt;br /&gt;
| -16 || -0.3 sec || 18.53 || -21 || -0.5 sec || -- || -25 || -0.8 sec || -- || -33 || -1.0 sec || -- || -42 || -1.5 sec || 30.00&lt;br /&gt;
|-&lt;br /&gt;
![07] &lt;br /&gt;
| -19 || -0.3 sec || -- || -24 || -0.5 sec || -- || -28 || -0.8 sec || -- || -38 || -1.0 sec || -- || -48 || -1.5 sec || --&lt;br /&gt;
|-&lt;br /&gt;
![08] &lt;br /&gt;
| -21 || -0.3 sec || -- || -26 || -0.5 sec || -- || -32 || -0.8 sec || -- || -42 || -1.0 sec || -- || -53 || -1.5 sec || --&lt;br /&gt;
|-&lt;br /&gt;
![09] &lt;br /&gt;
| -23 || -0.3 sec || -- || -29 || -0.5 sec || -- || -35 || -0.8 sec || -- || -47 || -1.0 sec || -- || -59 || -1.5 sec || --&lt;br /&gt;
|-&lt;br /&gt;
![10] &lt;br /&gt;
| -26 || -0.3 sec || -- || -32 || -0.5 sec || -- || -39 || -0.8 sec || -- || -52 || -1.0 sec || -- || -65 || -1.5 sec || --&lt;br /&gt;
|-&lt;br /&gt;
![11] &lt;br /&gt;
| -32 || -0.3 sec || -- || -39 || -0.5 sec || -- || -48 || -0.8 sec || -- || -64 || -1.0 sec || -- || -80 || -1.5 sec || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Recommend usage of Level[01] and Level[03] once you have both, skipping Level[02] due to the lower efficiency, and it only heals a little more than Level[01].&lt;br /&gt;
*Same applies to Level[04], poorer efficiency, so skip using it when you have a higher level spell.&lt;br /&gt;
*Only 1 copy of Restore, regardless of level, can be on a player at any given time.&lt;br /&gt;
*Higher level spells will replace lower level spells, renewing the duration.&lt;br /&gt;
*Spell will fail '''after casting''' when used on a player with a higher level Restore effect, even if the higher level Restore is almost over. Because spell failed, the cooldown is not activated, ie you can cast another Restore spell immediately after.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Rejuvenate====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Rejuvenate01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Instantly heal a large amount of the target's HP.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self / Friendly&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #BBBBBB; text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| '''Skill''' || '''Lv''' ||  colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' ||  colspan=&amp;quot;2&amp;quot; | '''HP Restored''' ||  colspan=&amp;quot;2&amp;quot; | '''Cooldown time / s''' || '''Cast Distance / m''' || '''Skill Scroll Price'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Rejuvenate (01).png]] Rejuvenate [01] || 41 || 114 || - (22, 28, 34, 45, 57) || 1200 || + (264, 336, 408, 480, 600) || 10 || - (0.5, 1, 1.5, 2, 3) || 15 || 18 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Rejuvenate (02).png]] Rejuvenate [02] || 47 || 133 || - (26, 33, 39, 53, 66) || 1400 || + (308, 392, 476, 560, 700) || 10 || - (0.5, 1, 1.5, 2, 3) || 15 || 24 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Rejuvenate (03).png]] Rejuvenate [03] || 53 || 152 || - (30, 38, 45, 60, 76) || 1600 || + (352, 448, 544, 640, 800) || 10 || - (0.5, 1, 1.5, 2, 3) || 15 || 31 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Rejuvenate (04).png]] Rejuvenate [04] || 59 || 172 || - (34, 43, 51, 68, 86) || 1800 || + (396, 504, 612, 720, 900) || 10 || - (0.5, 1, 1.5, 2, 3) || 15 || 39 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Rejuvenate (05).jpg]] Rejuvenate [05] || 65 || 193 || - (38, 48, 57, 77, 96) || 2000 || + (440, 560, 680, 800, 1000) || 10 || - (0.5, 1, 1.5, 2, 3) || 15 || 118 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Rejuvenate (06).jpg]] Rejuvenate [06] || 71 || 215 || - (43, 53, 64, 86, 107) || 2200 || + (484, 616, 748, 880, 1100) || 10 || - (0.5, 1, 1.5, 2, 3) || 15 || 150 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Rejuvenate (07).jpg]] Rejuvenate [07] || 77 || 237 || - (47, 59, 71, 94, 118) || 2400 || + (528, 672, 816, 960, 1200) || 10 || - (0.5, 1, 1.5, 2, 3) || 15 || 170 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Rejuvenate (08).jpg]] Rejuvenate [08] || 83 || 272 || - (58, 73, 88, 116, 146) || 2600 || + (572, 728, 884, 1040, 1300) || 10 || - (0.5, 1, 1.5, 2, 3) || 15 || 200 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Rejuvenate (09).jpg]] Rejuvenate [09] || 89 || 313 || - (72, 90, 109, 144, 181) || 2900 || + (638, 812, 986, 1160, 1450) || 10 || - (0.5, 1, 1.5, 2, 3) || 15 || 230 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Rejuvenate (10).gif]] Rejuvenate [10] || 95 || 360 || - (89, 112, 135, 179, 224) || 3100 || + (682, 868, 1054, 1240, 1550) || 10 || - (0.5, 1, 1.5, 2, 3) || 15 || 270 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Recover====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Cleric_Recover_Skill.jpg]]&lt;br /&gt;
&amp;lt;br&amp;gt;Cast a holy light on a vast area and heal party's HP.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Party&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #BBBBBB; text-align: center;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| '''Skill''' || '''Lv''' ||  colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || '''HP Restored''' ||  colspan=&amp;quot;2&amp;quot; | '''Cooldown time / s''' || '''Cast Distance / m''' || '''Skill Scroll Price'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Recover (01).jpg]] Recover [01] || 60 || 188 || - (37, 47, 56, 75, 94) || 800 || 30 || - (1.5, 3, 4.5, 6, 9) || 12 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Recover (02).jpg]] Recover [02] || 66 || 211 || - (42, 52, 63, 84, 105) || 900 || 30 || - (1.5, 3, 4.5, 6, 9) || 12 || 150 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Recover (03).jpg]] Recover [03] || 72 || 234 || - (46, 58, 70, 93, 117) || 1000 || 30 || - (1.5, 3, 4.5, 6, 9) || 12 || 170 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Recover (04).jpg]] Recover [04] || 78 || 257 || - (51, 64, 77, 102, 128) || 1100 || 30 || - (1.5, 3, 4.5, 6, 9) || 12 || 210 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Recover (05).jpg]] Recover [05] || 84 || 295 || - (63, 79, 95, 126, 158) || 1200 || 30 || - (1.5, 3, 4.5, 6, 9) || 12 || 240 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Recover (06).gif]] Recover [06] || 90 || 339 || - (78, 98, 118, 156, 196) || 1300 || 30 || - (1.5, 3, 4.5, 6, 9) || 12 || 280 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Recover (07).jpg]] Recover [07] || 96 || 390 || - (97, 122, 146, 194, 244) || 1400 || 30 || - (1.5, 3, 4.5, 6, 9) || 12 || 320 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Recover (08).gif]] Recover [08] || 102 || 449 || - (120, 151, 182, 241, 302) || 1500 || 30 || - (1.5, 3, 4.5, 6, 9) || 12 || 710 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Recover (09).gif]] Recover [09] || 108 || 516 || - (149, 187, 225, 299, 375) || 1600 || 30 || - (1.5, 3, 4.5, 6, 9) || 12 || 800 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Invigorate====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Invigorate.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Heal Party members' HP over a specific amount of time. (Every 1.2 second, for 15 seconds.)&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! HP Restored&amp;lt;br&amp;gt;(1.2 Sec)!! HP Restored&amp;lt;br&amp;gt;(Total) !! Duration !! Cast Time !! Casting&amp;lt;br&amp;gt;Distance !! Cool Time !! Ratio (Efficiency):&amp;lt;br&amp;gt;HP Healed / SP Used&lt;br /&gt;
|-&lt;br /&gt;
! [01][[Image:Skill-Invigorate_(01).jpg]]&lt;br /&gt;
| 79 || 230{{s}} || 226 || 70 || 840 || 15.0 sec || Immediate || 12.0 m || 7.0 sec || -&lt;br /&gt;
|-&lt;br /&gt;
! [02][[Image:Skill-Invigorate_(02).jpg]]&lt;br /&gt;
| 85 || 260{{s}} || 259 || 79 || 948 || 15.0 sec || Immediate || 12.0 m || 7.0 sec || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP ||  Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -45 || -0.35 sec || --- || -56 || -0.7 sec || --- || -67 || -1.05 sec || --- || -90 || -1.4 sec || --- || -113 || -2.1 sec || ---&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Awaken====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Awaken.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Instantly heal surrounding party members' HP.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! HP Restored !! Casting Distance !! Cool Time !! Ratio&amp;lt;br&amp;gt; (1 player) !! Ratio&amp;lt;br&amp;gt; (3 players) !! Ratio&amp;lt;br&amp;gt; (5 players)&lt;br /&gt;
|-&lt;br /&gt;
! [01][[Image:Skill-Awaken_(01).jpg]]&lt;br /&gt;
| 85 || 250{{s}} || 341 || 800 || 1.5 m || 9.0 sec || 2.35 || 7.03 || 11.73&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP ||  Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -45 || -0.35 sec || --- || -56 || -0.7 sec || --- || -67 || -1.05 sec || --- || -90 || -1.4 sec || --- || -113 || -2.1 sec || ---&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Damage Dealing Spells&amp;lt;/span&amp;gt;===&lt;br /&gt;
Spells that enable you to damage enemies in any way.&lt;br /&gt;
&lt;br /&gt;
====Bash====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Bash01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Bash your enemy with a powerful strike.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #BBBBBB; text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| '''Skill''' || '''Lv''' ||  colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' ||  colspan=&amp;quot;2&amp;quot; | '''Additional Damage''' ||  colspan=&amp;quot;2&amp;quot; | '''Cooldown time / s''' || '''Cast Distance / m''' || '''Skill Scroll Price'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Bash_(01).png]] Bash [01] || 5 || 9 || - (1, 2, 2, 3, 4) || 49 ~ 57 || + (9, 12, 14, 17, 22) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 60 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Bash_(02).png]] Bash [02] || 13 || 24 || - (4, 6, 7, 9, 12) || 144 ~ 163 || + (26, 33, 41, 48, 60) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 240 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Bash_(03).png]] Bash [03] || 21 || 46 || - (9, 11, 14, 18, 23) || 338 ~ 377 || + (52, 66, 81, 95, 119) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 1 {{s}} 300 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Bash_(04).png]] Bash [04] || 29 || 58 || - (11, 14, 17, 23, 29) || 430 ~ 479 || + (66, 85, 103, 121, 151) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 3 {{s}} 600 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Bash_(05).png]] Bash [05] || 37 || 88 || - (17, 22, 26, 35, 44) || 668 ~ 745 || + (103, 132, 160, 188, 235) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 11 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Bash_(06).png]] Bash [06] || 45 || 117 || - (23, 29, 35, 47, 58) || 909 ~ 1013 || + (141, 179, 217, 256, 320) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 19 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Bash_(07).png]] Bash [07] || 53 || 145 || - (29, 36, 43, 58, 72) || 1142 ~ 1273 || + (177, 225, 273, 322, 402) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 26 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Bash_(08).jpg]] Bash [08] || 61 || 173 || - (34, 43, 52, 69, 86) || 1396 ~ 1556 || + (216, 275, 334, 393, 492) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 86 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Bash_(09).jpg]] Bash [09] || 69 || 185 || - (37, 46, 55, 74, 92) || 1522 ~ 1696 || + (236, 300, 364, 429, 536) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 120 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Bash_(10).jpg]] Bash [10] || 77 || 217 || - (43, 54, 65, 87, 108) || 1822 ~ 2030 || + (282, 359, 436, 513, 642) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 140 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Bash_(11).jpg]] Bash [11] || 85 || 278 || - (53, 66, 80, 107, 133) || 2259 ~ 2518 || + (380, 484, 588, 692, 866) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 160 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Bash_(12).jpg]] Bash [12] || - || - || - () || ? ~ ? || + () || - || - () || 0 || - {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Bash_(13).jpg]] Bash [13] || 100 || 365 || - () || 2988 ~ 3330 || + () || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 1.5m || 200 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Bash_(14).jpg]] Bash [14] || 105 || 468 || - () || 3436 ~ 3830 || + () || 6 || - () || 1.5m || 220 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Trip====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Trip01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Deal a powerful hammer attack on target's soul.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #BBBBBB; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Skill''' || '''Lv''' ||  colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' ||  colspan=&amp;quot;2&amp;quot; | '''Additional Damage''' ||  colspan=&amp;quot;2&amp;quot; | '''Effect Duration / s''' ||  colspan=&amp;quot;2&amp;quot; | '''Cooldown time / s''' || '''Cast Distance / m''' || '''Skill Scroll Price'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Trip (01).png]] Trip [01] || 40 || 96 || - (19, 24, 28, 38, 48) || 754 ~ 839 || + (30, 39, 47, 56, 70) || 0 || + (1, 1.5, 2, 2.5, 3) || 15 || - (0.75, 1.5, 2.25, 3, 4.5) || 0 || 18 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Trip (02).png]] Trip [02] || 49 || 98 || - (19, 24, 29, 39, 49) || 1016 ~ 1133 || + (34, 44, 53, 63, 79) || 0 || + (1, 1.5, 2, 2.5, 3) || 15 || - (0.75, 1.5, 2.25, 3, 4.5) || 0 || 26 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Trip (03).png]] Trip [03] || 58 || 114 || - (22, 28, 34, 45, 57) || 1283 ~ 1429 || + (43, 55, 67, 79, 99) || 0 || + (1, 1.5, 2, 2.5, 3) || 15 || - (0.75, 1.5, 2.25, 3, 4.5) || 0 || 37 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Trip (04).jpg]] Trip [04] || 67 || 131 || - (26, 32, 39, 52, 65) || 1556 ~ 1734 || + (54, 69, 83, 98, 123) || 0 || + (1, 1.5, 2, 2.5, 3) || 15 || - (0.75, 1.5, 2.25, 3, 4.5) || 0 || 130 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Trip (05).jpg]] Trip [05] || 76 || 149 || - (29, 37, 44, 59, 74) || 2048 ~ 2282 || + (66, 84, 102, 120, 151) || 0 || + (1, 1.5, 2, 2.5, 3) || 15 || - (0.75, 1.5, 2.25, 3, 4.5) || 0 || 170 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Trip (06).jpg]] Trip [06] || 85 || 172 || - (35, 45, 54, 73, 91) || 2540 ~ 2830 || + (89, 113, 137, 162, 203) || 0 || + (1, 1.5, 2, 2.5, 3) || 15 || - (0.75, 1.5, 2.25, 3, 4.5) || 0 || 210 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Trip (07).gif]] Trip [07] || 94 || 198 || - (44, 56, 67, 90, 113) || 3048 ~ 3396 || + (120, 153, 185, 218, 275) || 0 || + (1, 1.5, 2, 2.5, 3) || 15 || - (0.75, 1.5, 2.25, 3, 4.5) || 0 || 260 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Trip (08).gif]] Trip [08] || 103 || 228 || - (55, 70, 83, 112, 141) || 817 ~ 910 || + (162, 206, 250, 295, 371) || 0 || + (1, 1.5, 2, 2.5, 3) || 15 || - (0.75, 1.5, 2.25, 3, 4.5) || 0 || 620 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Trip (09).gif]] Trip [09] || 112 || 262 || - (68, 87, 104, 139, 174) || 1013 ~ 1129 || + (219, 279, 338, 398, 501) || 0 || + (1, 1.5, 2, 2.5, 3) || 15 || - (0.75, 1.5, 2.25, 3, 4.5) || 0 || 740 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Hasn't got any side effects, since lvl cap became 105 it has a ammount of damage equel to bash (going further with editing tommorow)&lt;br /&gt;
*Advantage is that it can be chain cast with bash, ie no cooldown in between. However there is still a short pause after the skill is cast, similar to bash.&lt;br /&gt;
*Requires a hammer. Cannot be used with a mace.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Bleed====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Bleed01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Deal a powerful mace attack on target's soul.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #BBBBBB; text-align: center;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| '''Skill''' || '''Lv''' ||  colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' ||  colspan=&amp;quot;2&amp;quot; | '''Additional Damage''' ||  colspan=&amp;quot;2&amp;quot; | '''Cooldown time / s''' || '''Cast Distance / m''' || '''Skill Scroll Price'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Bleed (01).gif]] Bleed [01] || 40 || 96 || - (19, 24, 28, 38, 48) || 628 ~ 699 || + (dont know) || 10 || - (0.5, 1, 1.5, 2, 3) || 0 || 18 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Bleed (02).gif]] Bleed [02] || 49 || 101 || - (20, 25, 30, 40, 50) || 857 ~ 944 || + (dont know) || 10 || - (0.5, 1, 1.5, 2, 3) || 0 || 26 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Bleed (03).gif]] Bleed [03] || 58 || 121 || - (24, 30, 36, 48, 60) || 1069 ~ 1191 || + (dont know) || 10 || - (0.5, 1, 1.5, 2, 3) || 0 || 37 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Bleed (04).gif]] Bleed [04] || 67 || 141 || - (28, 35, 42, 56, 70) || 349 ~ 389 || + (54, 69, 83, 98, 123) || 10 || - (0.5, 1, 1.5, 2, 3) || 0 || 130 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Bleed (05).gif]] Bleed [05] || 76 || 165 || - (33, 41, 49, 66, 82) || 428 ~ 477 || + (66, 84, 102, 120, 151) || 10 || - (0.5, 1, 1.5, 2, 3) || 0 || 170 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Bleed (06).gif]] Bleed [06] || 85 || 189 || - (40, 50, 60, 81, 101) || 531 ~ 592 || + (89, 113, 137, 162, 203) || 10 || - (0.5, 1, 1.5, 2, 3) || 0 || 210 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Bleed (07).gif]] Bleed [07] || 94 || 218 || - (50, 63, 75, 101, 126) || 659 ~ 734 || + (120, 153, 185, 218, 275) || 10 || - (0.5, 1, 1.5, 2, 3) || 0 || 260 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Bleed (08).gif]] Bleed [08] || 103 || 251 || - (62, 78, 93, 125, 156) || 817 ~ 910 || + (162, 206, 250, 295, 371) || 10 || - (0.5, 1, 1.5, 2, 3) || 0 || 620 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Bleed (09).gif]] Bleed [09] || 112 || 288 || - (78, 96, 115, 156, 193) || 1013 ~ 1129 || + (219, 279, 338, 398, 501) || 10 || - (0.5, 1, 1.5, 2, 3) || 0 || 740 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Read comments for Trip skill.&lt;br /&gt;
*Does not cast bleed debuff on monsters!&lt;br /&gt;
*Requires a mace. Cannot be used with a hammer.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Benediction====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Benediction.gif]]&lt;br /&gt;
&amp;lt;br&amp;gt;Attack opponents with a physical attack&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #BBBBBB; text-align: center;&amp;quot; &lt;br /&gt;
| '''Skill''' || '''Lv''' ||  colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' ||  colspan=&amp;quot;2&amp;quot; | '''Additional Damage''' ||  colspan=&amp;quot;2&amp;quot; | '''Cooldown time / s''' || '''Cast Distance / m''' || '''Skill Scroll Price'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Benediction.gif]] Benediction [01] || 100 || 595 || - () || 3284 ~ 4037 || + () || 1min 20s || - () || 1.5m || 490 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Benediction is for Guardian and HolyKnight only. Paladins cannot obtain this skill.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Buff Spells&amp;lt;/span&amp;gt;===&lt;br /&gt;
Spells that enable you to boost a player's stats.&lt;br /&gt;
&lt;br /&gt;
====Protect====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Protect01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Party's strength and defense increases for a certain amount of time. &lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Party&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Dmg Increase !! Def Increase !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 11 || 200{{c}} || 30 || 14 || 10 || 60 min || 30.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 21 || 1{{s}} 400{{c}} || 59 || 24 || 19 || 60 min || 30.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 31 || 5{{s}} 100{{c}} || 95 || 39 || 34 || 60 min || 30.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 41 || 17{{s}} || 131 || 54 || 49 || 60 min || 30.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 51 || 26{{s}} || 168 || 70 || 64 || 60 min || 30.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 61 || 95{{s}} || 204 || 86 || 80 || 60 min || 30.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [07]&lt;br /&gt;
| 71 || 130{{s}} || 246 || 107 || 98 || 60 min || 30.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [08]&lt;br /&gt;
| 81 || 180{{s}} || 282 || 127 || 117 || 60 min || 30.0 m || 3.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -6 || +1.5 sec || -0.2 sec || -7 || +1.8 sec || -0.3 sec || -9 || +2.1 sec || -0.5 sec || -12 || +2.4 sec || -0.6 sec || -15 || +3.0 sec || -0.9 sec &lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -11 || +1.5 sec || -0.2 sec || -14 || +1.8 sec || -0.3 sec || -17 || +2.1 sec || -0.5 sec || -23 || +2.4 sec || -0.6 sec || -29 || +3.0 sec || -0.9 sec &lt;br /&gt;
|-&lt;br /&gt;
![03] &lt;br /&gt;
| -19 || +1.5 sec || -0.2 sec || -23 || +1.8 sec || -0.3 sec || -28 || +2.1 sec || -0.5 sec || -38 || +2.4 sec || -0.6 sec || -47 || +3.0 sec || -0.9 sec &lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| -26 || +1.5 sec || -0.2 sec || -32 || +1.8 sec || -0.3 sec || -39 || +2.1 sec || -0.5 sec || -52 || +2.4 sec || -0.6 sec || -65 || +3.0 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| -33 || +1.5 sec || -0.2 sec || -42 || +1.8 sec || -0.3 sec || -50 || +2.1 sec || -0.5 sec || -67 || +2.4 sec || -0.6 sec || -84 || +3.0 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![06]&lt;br /&gt;
| -40 || +1.5 sec || -0.2 sec || -51 || +1.8 sec || -0.3 sec || -61 || +2.1 sec || -0.5 sec || -81 || +2.4 sec || -0.6 sec || -102 || +3.0 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![07]&lt;br /&gt;
| -49 || +1.5 sec || -0.2 sec || -61 || +1.8 sec || -0.3 sec || -73 || +2.1 sec || -0.5 sec || -98 || +2.4 sec || -0.6 sec || -123 || +3.0 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![08]&lt;br /&gt;
| -60 || +1.5 sec || -0.2 sec || -75 || +1.8 sec || -0.3 sec || -90 || +2.1 sec || -0.5 sec || -121 || +2.4 sec || -0.6 sec || -152 || +3.0 sec || -0.9 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Each additional party member will improve the buff by 15%, ie 1 member +0% (self only), 2 members +15%, 3 members +30%, 4 members +45%, 5 members +60% (max party). % increase will update accordingly if any party member moves into, or out of range of the spell.&lt;br /&gt;
*Currently, there is an occasional bug where the spell does not count one of your party members, therefore you get less % increase. To fix that, kick the party member out and reinvite them, or if you are the bugged player, log yourself out and back in.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Resist====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Resist01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase party's magic damage and magic resistance.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Party&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! MDmg Increase !! MResist Increase !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 17 || 420{{c}} || 47 || 11 || 11 || 60 min || 18.0 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 29 || 3{{s}} 900{{c}} || 87 || 25 || 24 || 60 min || 18.0 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 41 || 17{{s}} || 131 || 41 || 39 || 60 min || 18.0 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 53 || 28{{s}} || 174 || 58 || 53 || 60 min || 18.0 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 65 || 108{{s}} || 221 || 77 || 70 || 60 min || 18.0 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 77 || 160{{s}} || 270 || 99 || 88 || 60 min || 18.0 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [07]&lt;br /&gt;
| 89 || 210{{s}} || 310 || 112 || 106 || 60 min || 18.0 m || 6.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -9 || +2.5 sec || -- || -11 || +3.0 sec || -- || -13 || +3.5 sec || -- || -18 || +4.0 sec || -- || -23 || +5.0 sec || -- &lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -17 || +2.5 sec || -- || -21 || +3.0 sec || -- || -26 || +3.5 sec || -- || -34 || +4.0 sec || -- || -43 || +5.0 sec || -- &lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| -26 || +2.5 sec || -- || -32 || +3.0 sec || -- || -39 || +3.5 sec || -- || -52 || +4.0 sec || -- || -65 || +5.0 sec || --&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| -34 || +2.5 sec || -- || -43 || +3.0 sec || -- || -52 || +3.5 sec || -- || -69 || +4.0 sec || -- || -87 || +5.0 sec || --&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| -44 || +2.5 sec || -- || -55 || +3.0 sec || -- || -66 || +3.5 sec || -- || -88 || +4.0 sec || -- || -110 || +5.0 sec || --&lt;br /&gt;
|-&lt;br /&gt;
![06]&lt;br /&gt;
| -54 || +2.5 sec || -- || -67 || +3.0 sec || -- || -81 || +3.5 sec || -- || -108 || +4.0 sec || -- || -135 || +5.0 sec || --&lt;br /&gt;
|-&lt;br /&gt;
![07]&lt;br /&gt;
| -66 || +2.5 sec || -- || -83 || +3.0 sec || -- || -100 || +3.5 sec || -- || -133 || +4.0 sec || -- || -167 || +5.0 sec || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Cool Down empowerment has an error. Time reduced is given in 6 second reductions, giving a final +5 empowerment of -30.0 sec.&lt;br /&gt;
*Each additional party member will improve the buff by 15%, ie 1 member +0% (self only), 2 members +15%, 3 members +30%, 4 members +45%, 5 members +60% (max party). % increase will update accordingly if any party member moves into, or out of range of the spell.&lt;br /&gt;
*Currently, there is an occasional bug where the spell does not count one of your party members, therefore you get less % increase. To fix that, kick the party member out and reinvite them, or if you are the bugged player, log yourself out and back in.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Invincible====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Invincible01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Cast a Holy Shield on your target, making them temporarily invincible.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self / Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Dmg Absorbed !! Duration !! Cast Time !! Casting Distance !! Cool Time !! Ratio (Efficiency):&amp;lt;br&amp;gt;HP Boost / SP Used&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 1{{s}} 400{{c}} || 41 || 1040 || 10.0 sec || 1.0 sec || 15.0 m || 2 min || 25.37&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 28 || 4{{s}} 200{{c}} || 63 || 1352 || 10.0 sec || 1.0 sec || 15.0 m || 2 min || 21.46&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 36 || 11{{s}} 900{{c}} || 84 || 1690 || 10.0 sec || 1.0 sec || 15.0 m || 2 min || 20.12&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 44 || 23{{s}} || 106 || 2028 || 10.0 sec || 1.0 sec || 15.0 m || 2 min || 19.13&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 52 || 32{{s}} || 128 || 2332 || 10.0 sec || 1.0 sec || 15.0 m || 2 min || 18.22&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 60 || 108{{s}} || 150 || 2682 || 10.0 sec || 1.0 sec || 15.0 m || 2 min || 17.88&lt;br /&gt;
|-&lt;br /&gt;
! [07]&lt;br /&gt;
| 68 || 140{{s}} || 175 || 3084 || 10.0 sec || 1.0 sec || 15.0 m || 2 min || 17.62&lt;br /&gt;
|-&lt;br /&gt;
! [08]&lt;br /&gt;
| 76 || 180{{s}} || 199 || 3546 || 10.0 sec || 1.0 sec || 15.0 m || 2 min || 17.82&lt;br /&gt;
|-&lt;br /&gt;
! [09]&lt;br /&gt;
| 84 || 220{{s}} || 228 || - || 10.0 sec || 1.0 sec || 15.0 m || 2 min || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;*&lt;br /&gt;
A recent patch removed the amount of damage absorbed from the in-game skill description.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -8 || +3.8 sec || -0.9 sec || -10 || +4.5 sec || -1.8 sec || -12 || +5.3 sec || -2.7 sec || -16 || +6.0 sec || -3.6 sec || -20 || +7.5 sec || -5.4 sec&lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -12 || +3.8 sec || -0.9 sec || -15 || +4.5 sec || -1.8 sec || -18 || +5.3 sec || -2.7 sec || -25 || +6.0 sec || -3.6 sec || -31 || +7.5 sec || -5.4 sec &lt;br /&gt;
|-&lt;br /&gt;
![03] &lt;br /&gt;
| -16 || +3.8 sec || -0.9 sec || -21 || +4.5 sec || -1.8 sec || -25 || +5.3 sec || -2.7 sec || -33 || +6.0 sec || -3.6 sec || -42 || +7.5 sec || -5.4 sec &lt;br /&gt;
|-&lt;br /&gt;
![04] &lt;br /&gt;
| -21 || +3.8 sec || -0.9 sec || -26 || +4.5 sec || -1.8 sec || -31 || +5.3 sec || -2.7 sec || -42 || +6.0 sec || -3.6 sec || -53 || +7.5 sec || -5.4 sec &lt;br /&gt;
|-&lt;br /&gt;
![05] &lt;br /&gt;
| -25 || +3.8 sec || -0.9 sec || -32 || +4.5 sec || -1.8 sec || -38 || +5.3 sec || -2.7 sec || -53 || +6.0 sec || -3.6 sec || -64 || +7.5 sec || -5.4 sec&lt;br /&gt;
|-&lt;br /&gt;
![06] &lt;br /&gt;
| -30 || +3.8 sec || -0.9 sec || -37 || +4.5 sec || -1.8 sec || -45 || +5.3 sec || -2.7 sec || -60 || +6.0 sec || -3.6 sec || -75 || +7.5 sec  || -5.4 sec&lt;br /&gt;
|-&lt;br /&gt;
![07] &lt;br /&gt;
| -35 || +3.8 sec || -0.9 sec || -43 || +4.5 sec || -1.8 sec || -52 || +5.3 sec || -2.7 sec || -70 || +6.0 sec || -3.6 sec || -87 || +7.5 sec  || -5.4 sec&lt;br /&gt;
|-&lt;br /&gt;
![08] &lt;br /&gt;
| -39 || +3.8 sec || -0.9 sec || -49 || +4.5 sec || -1.8 sec || -59 || +5.3 sec || -2.7 sec || -79 || +6.0 sec || -3.6 sec || -99 || +7.5 sec  || -5.4 sec &lt;br /&gt;
|-&lt;br /&gt;
![09] &lt;br /&gt;
| -48 || +3.8 sec || -0.9 sec || -60 || +4.5 sec || -1.8 sec || -73 || +5.3 sec || -2.7 sec || -97 || +6.0 sec || -3.6 sec || -122 || +7.5 sec  || -5.4 sec &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Once damage taken exceeds damage absorption, Invincible will end. This applies even with increased duration empowerment.&lt;br /&gt;
*If Invincible was regarded as an instant heal spell, ratio would be it's efficiency index compared to Heal and Restore.&lt;br /&gt;
*At a basic level without empowerments, Invincible is '''the most efficient''' and useful spell available to the cleric as it is the equivalent of a temporary hp bar boost.&lt;br /&gt;
*Invincible takes into account the character's natural armor. Therefore an invincible cast on a mage or archer will not last as many melee/physical hits as when cast on a fighter. If fighting a spell caster, invincible will last more hits on a mage due to their higher magical defense. Likewise, casting a high level invincible on a level 10 character will not enable him/her to walk past level 40 monsters.&lt;br /&gt;
*Does not block damage taken from damage over time effects such as bleed and poison. These debuffs will continue to injure a player even while under the invincible spell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Immune====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Immune01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase party's resistance against poison and disease.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self / Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Percent !! Duration !! Cast Time !! Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 31 || 9{{s}} 300{{c}} || 95 || 10% || 60 min || Immediate|| 15.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 49 || 24{{s}} || 160 || 15% || 60 min || Immediate || 15.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 67 || 120{{s}} || 230 || 20% || 60 min || Immediate || 15.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 85 || 190{{s}} || 264 || 25% || 60 min || Immediate || 15.0 m || 3.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -19 || +1.5 sec || -0.2 sec || -23 || +1.8 sec || -0.3 sec || -28 || +2.1 sec || -0.5 sec || -38 || +2.4 sec || -0.6 sec || -47 || +3.0 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -32 || +1.5 sec || -0.2 sec || -40 || +1.8 sec || -0.3 sec || -48 || +2.1 sec || -0.5 sec || -64 || +2.4 sec || -0.6 sec || -80 || +3.0 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![03] &lt;br /&gt;
| -46 || +1.5 sec || -0.2 sec || -57 || +1.8 sec || -0.3 sec || -69 || +2.1 sec || -0.5 sec || -92 || +2.4 sec || -0.6 sec || -115 || +3.0 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![04] &lt;br /&gt;
| -57 || +1.5 sec || -0.2 sec || -70 || +1.8 sec || -0.3 sec || -85 || +2.1 sec || -0.5 sec || -114 || +2.4 sec || -0.6 sec || -142 || +3.0 sec || -0.9 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Can be cast on players not in your party, contrary to the description.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Stoneskin====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Stoneskin01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Bless one's shield to increase its defense rate.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Percent !! Duration !! Cast Time !! Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 37 || 14{{s}} || 117 || 1% || 60 min || Immediate|| 1.5 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 51 || 26{{s}} || 168 || 2% || 60 min || Immediate || 1.5 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 65 || 108{{s}} || 221 || 3% || 60 min || Immediate || 1.5 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 79 || 170{{s}} || 279 || 4% || 60 min || Immediate || 1.5 m || 3.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -23 || +0.8 sec || -0.2 sec || -29 || +0.9 sec || -0.3 sec || -35 || +1.1 sec || -0.5 sec || -46 || +1.2 sec || -0.6 sec || -58 || +1.5 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -33 || +0.8 sec || -0.2 sec || -42 || +0.9 sec || -0.3 sec || -50 || +1.1 sec || -0.5 sec || -67 || +1.2 sec || -0.6 sec || -84 || +1.5 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![03] &lt;br /&gt;
| -44 || +0.8 sec || -0.2 sec || -55 || +0.9 sec || -0.3 sec || -66 || +1.1 sec || -0.5 sec || -88 || +1.2 sec || -0.6 sec || -110 || +1.5 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![04] &lt;br /&gt;
| -55 || +0.8 sec || -0.2 sec || -69 || +0.9 sec || -0.3 sec || -83 || +1.1 sec || -0.5 sec || -111 || +1.2 sec || -0.6 sec || -139 || +1.5 sec || -0.9 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*A simpler way to look at what stoneskin does, is that over time, all damage done to you is reduced by 1% or 2%, as long as you have a shield on. 1/100 or 1/50 hits will be blocked, ie 0 damage taken.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Endure====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Endure01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase party's max HP and max SP.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self / Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! +HP !!  +SP !! Duration || Cast Time !! Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 47 || 22{{s}} || 153 || 410 || 390 || 60 min || Immediate || 15.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 59 || 35{{s}} || 196 || 520 || 490 || 60 min || Immediate || 15.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 71 || 130{{s}} || 246 || 650 || 620 || 60 min || Immediate || 15.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 83 || 180{{s}} || 22 || 780 || 740 || 60 min || Immediate || 15.0 m || 3.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -30 || +1.5 sec || -0.2 sec || -38 || +1.8 sec || -0.3 sec || -45 || +2.1 sec || -0.5 sec || -61 || +2.4 sec || -0.6 sec || -76 || +3 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| -39 || +1.5 sec || -0.2 sec || -49 || +1.8 sec || -0.3 sec || -58 || +2.1 sec || -0.5 sec || -78 || +2.4 sec || -0.6 sec || -98 || +3 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| -49 || +1.5 sec || -0.2 sec || -61 || +1.8 sec || -0.3 sec || -73 || +2.1 sec || -0.5 sec || -98 || +2.4 sec || -0.6 sec || -123 || +3 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| -60 || +1.5 sec || -0.2 sec || -75 || +1.8 sec || -0.3 sec || -90 || +2.1 sec || -0.5 sec || -121 || +2.4 sec || -0.6 sec || -152 || +3 sec || -0.9 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Can be cast on players not in your party, contrary to the description.&lt;br /&gt;
*When endure expires, players have their HP &amp;amp; SP maximum reduced back to normal. ie, if a player currently has 390/800 HP with Endure[01], upon expiry, his HP will be 390/390 (800-410=390).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Sacrifice====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Skill-Sacrifice_(02).jpg]]&lt;br /&gt;
&amp;lt;br&amp;gt;Recover party's HP and SP at the moment of death.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #BBBBBB; text-align: center;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| '''Skill''' || '''Lv''' ||  colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || '''HP/SP Restored''' ||  colspan=&amp;quot;2&amp;quot; | '''Cooldown time / s''' || '''Cast Distance / m''' || '''Skill Scroll Price'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Sacrifice_(01).jpg]] Sacrifice [01] || 60 || 251 || - (50, 62, 75, 100, 125) || 50% || 60 sec || - (3, 6, 9, 12, 18) || 30 m || 116 {{s}}&lt;br /&gt;
|- &lt;br /&gt;
| [[Image:Skill-Sacrifice_(02).jpg]] Sacrifice [02] || 67 || 287 || - (57, 71, 86, 114, 143) || 55% || 60 sec || - (3, 6, 9, 12, 18) || 30 m || 150 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Sacrifice_(03).jpg]] Sacrifice [03] || 74 || 322 || - (64, 80, 96, 128, 161) || 60% || 60 sec || - (3, 6, 9, 12, 18) || 30 m || 180 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Sacrifice_(04).jpg]] Sacrifice [04] || 81 || 370 || - (79, 99, 119, 158, 199) || 65% || 60 sec || - (3, 6, 9, 12, 18) || 30 m || 220 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Sacrifice_(05).jpg]] Sacrifice [05] || 88 || 425 || - (98, 123, 147, 196, 247) || 70% || 60 sec || - (3, 6, 9, 12, 18) || 30 m || 260 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Utility Spells&amp;lt;/span&amp;gt;===&lt;br /&gt;
Other useful spells that do not fall into the 3 categories.&lt;br /&gt;
&lt;br /&gt;
====Revive====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Revive.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Revives Target.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Cast Time !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || Class Quest Reward / 400 Fame || 41 || 5.0 sec || 10.5 m || 30.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
! || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -8 || -1.5 sec || -10 || -3.0 sec || -12 || -4.5 sec || -16 || -6.0 sec || -20 || -9.0 sec &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Can be bought for 400 fame from Item Merchant Nina(F8) inside Elderine or attained from a quest given by Paladin Master Keast in Elderine. However, completion of level 20 High Cleric quest is still needed as the skill scroll has the HighCleric requirement.&lt;br /&gt;
*Currently there is a display/update bug that will prevent clerics from reviving players if they appear to still be alive/standing. It can be fixed by logging out and back in, basically a reset of all graphics and data.&lt;br /&gt;
There is also a bug that has been experienced in the Robo Kq (Kingdom quest) that doesn't allow you to revive, a simple re-log also fixes this problem.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Cure====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Cure01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Instantly cure target of poison and disease.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self / Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Grade !! Cast Time !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01] &lt;br /&gt;
| 20 || 1{{s}} 300{{c}} || 34 || Low || Immediate || 15.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02] &lt;br /&gt;
| 40 || 17{{s}} || 80 || Low &amp;amp; Mid || Immediate || 15.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 60 || 96{{s}} || 125 || All || Immediate || 15.0 m || 3.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -6 || -0.2 sec || -8 || -0.3 sec || -10 || -0.5 sec || -13 || -0.6 sec || -17 || -0.9 sec &lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -16 || -0.2 sec || -20 || -0.3 sec || -24 || -0.5 sec || -32 || -0.6 sec || -40 || -0.9 sec &lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| -25 || -0.2 sec || -31 || -0.3 sec || -37 || -0.5 sec || -50 || -0.6 sec || -62 || -0.9 sec &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*A good way to determine if cure can remove a debuff, is to check if your target is taking damage over time. If yes, it should be removable unless its a higher level debuff.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Quicken====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Quicken.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Instantly cast your next skill.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Cast Time !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01] &lt;br /&gt;
| 67 || 140 || 172 || Immediate || 1.5 m || 4 minutes&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -34 || -12 sec || -43 || -24 sec || -51 || -36 sec || -68 || -48 sec || -86 || -1 min 12 sec  &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Deadly Blessing====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:DeadlyBlessing-01-.gif]]&lt;br /&gt;
&amp;lt;br&amp;gt;Critical strike with 100% chance.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Target&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Cast Time !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01] &lt;br /&gt;
| 100 || 490 {{s}} || 665 || Immediate || 15.0 m || 60.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
|  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Only Holy Knight can use this skill, not Guardian or Paladin.&lt;br /&gt;
&lt;br /&gt;
====Purification====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Purification.gif]]&lt;br /&gt;
&amp;lt;br&amp;gt; Randomly cancels 1 buff out of many buffs cast on many targets surrounding you.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Target&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Cast Time !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01] &lt;br /&gt;
| 100 ||  ||  || Immediate || 10.0 m || 4 minutes&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
|  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Only Holy Knight can use this skill, not Guardian or Paladin.&lt;br /&gt;
*This skill is currently not in the US's version of Fiesta Online&lt;br /&gt;
&lt;br /&gt;
====Dispel Purge====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
:[[Image:DispelPurge-01-.gif]]&lt;br /&gt;
:Deactivates all opponents buffs&lt;br /&gt;
:Target Object: Enemy&lt;br /&gt;
{| {{infotable}}&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use  !! Cast Time !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01] &lt;br /&gt;
| 100 || 490{{s}}  || 595  || Immediate || 15.0 m || 3min&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
|  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Only Holy Knight can use this skill, not Guardian or Paladin.&lt;br /&gt;
&lt;br /&gt;
====Dispel Field====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:DispelField.gif]]&lt;br /&gt;
&amp;lt;br&amp;gt;Cancels 1 latest debuff your party member has.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Target&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Cast Time !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01] &lt;br /&gt;
| 100 ||  ||  || Immediate || 10.0 m || 5 minutes&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
|  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Only Guardian can use this skill, not Holy Knight or Paladin.&lt;br /&gt;
*This skill is currently not in the US version of Fiesta Online&lt;br /&gt;
&lt;br /&gt;
====Dispel Pillar====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
====Dispel Pillar====&lt;br /&gt;
:[[Image:DispelPillar-01-.gif]]&lt;br /&gt;
:Deactivates all of friendly's debuffs&lt;br /&gt;
:Target Object: Self / Friendly&lt;br /&gt;
{| {{infotable}}&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use  !! Cast Time !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01] &lt;br /&gt;
| 100 || 490{{s}}  || 595  || Immediate || 15.0 m || 5min&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
|  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Only Guardian can use this skill, not Holy Knight or Paladin.&lt;br /&gt;
&lt;br /&gt;
====Rebirth====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
:[[Image:Rebirth-01-.gif]]&lt;br /&gt;
:Automatically revives friendly when they are dead. Revives with n% of their total health &lt;br /&gt;
:Target Object: Self/Friendly&lt;br /&gt;
{| {{infotable}}&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! HP Given !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 100 || 490{{s}} || 490 || 20%  || ?60 min? || 15.0 m || 1min 20sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
|  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Only Holy Knight can use this skill, not Guardian or Paladin.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Passive&amp;lt;/span&amp;gt;==&lt;br /&gt;
===Divinity===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Divinity01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Raises divinity and Increase maximum SP.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Boost&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 13 || 200{{c}} || +44 &lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 22 || 3{{s}} 600{{c}} || +90&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 31 || 7{{s}} 100{{c}} || +134&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 40 || 12{{s}} || +184&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 49 || 18{{s}} || +235&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 58 || 26{{s}} || +284&lt;br /&gt;
|-&lt;br /&gt;
! [07]&lt;br /&gt;
| 67 || 87{{s}} || +340&lt;br /&gt;
|-&lt;br /&gt;
! [08]&lt;br /&gt;
| 76 || 120{{s}} || +395&lt;br /&gt;
|-&lt;br /&gt;
! [09]&lt;br /&gt;
| 85 || 150{{s}} || +455&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mace Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Mace Mastery01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Upgrade Mace Mastery and increase damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 7 || 74{{c}} || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 16 || 290{{c}} || +7 || |+7&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 25 || 4{{s}} 600{{c}} || +12 || +12&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 34 || 8{{s}} 500{{c}} || +18 || +18&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 43 || 14{{s}} || +24 || +24&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 52 || 21{{s}} || +31 || +31&lt;br /&gt;
|-&lt;br /&gt;
! [07]&lt;br /&gt;
| 61 || 72{{s}} || +39 || +39&lt;br /&gt;
|-&lt;br /&gt;
! [08]&lt;br /&gt;
| 70 || 96{{s}} || +48 || +48&lt;br /&gt;
|-&lt;br /&gt;
! [09]&lt;br /&gt;
| 79 || 130{{s}} || +58 || +68&lt;br /&gt;
|-&lt;br /&gt;
! [10]&lt;br /&gt;
| 88 || 164{{s}} || +68 || +68&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Not required in order to wield a mace. Players can still use a mace for combat even if they have not learned Mace Mastery.&lt;br /&gt;
&lt;br /&gt;
===Hammer Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Hammer Mastery01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Upgrade Hammer Mastery and increase damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 3{{s}} || +4 || +4&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 29 || 6{{s}} 200{{c}} || +9 || +9  &lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 38 || 11{{s}} || +15 || +15&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 47 || 17{{s}} || +22 || +22&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 56 || 24{{s}} || +29 || +29&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 65 || 82{{s}} || +37 || +37&lt;br /&gt;
|-&lt;br /&gt;
! [07]&lt;br /&gt;
| 74 || 110{{s}} || +46 || +46&lt;br /&gt;
|-&lt;br /&gt;
! [08]&lt;br /&gt;
| 83 || 140{{s}} || +56 || +56&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Not required in order to wield a hammer. Players can still use a hammer for combat even if they have not learned Hammer Mastery.&lt;br /&gt;
&lt;br /&gt;
==Also See==&lt;br /&gt;
{{Character}}&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=File:Benediction-01-.gif</id>
		<title>File:Benediction-01-.gif</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=File:Benediction-01-.gif"/>
				<updated>2009-08-24T00:09:04Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=File:Rebirth-01-.gif</id>
		<title>File:Rebirth-01-.gif</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=File:Rebirth-01-.gif"/>
				<updated>2009-08-24T00:05:37Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Cleric_Skills</id>
		<title>Cleric Skills</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Cleric_Skills"/>
				<updated>2009-08-24T00:03:49Z</updated>
		
		<summary type="html">&lt;p&gt;Joshbl56:&amp;#32;/* Dispel Pillar */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub&lt;br /&gt;
|Msg=The skill data are not yet complete. Please contribute by keeping the data here complete and up-to-date.&lt;br /&gt;
}}&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Active&amp;lt;/span&amp;gt;==&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Healing Spells&amp;lt;/span&amp;gt;===&lt;br /&gt;
Spells that enable you to heal yourself and others.&lt;br /&gt;
&lt;br /&gt;
====Heal====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Heal01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Instantly heal yourself or a friendly target.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self / Friendly&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #BBBBBB; text-align: center;&amp;quot;&lt;br /&gt;
! Skill !! Lv !!colspan=&amp;quot;2&amp;quot;| SP Consumption !!colspan=&amp;quot;2&amp;quot;| HP Restored !!colspan=&amp;quot;2&amp;quot;| Cool Time (s) !! Cast Dist. !! Cost !! colspan=&amp;quot;2&amp;quot;|Efficiency&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Heal_(01).png]] [01]&lt;br /&gt;
| 3 || 7 || - (1, 1, 2, 2, 3) || 110 || + (24, 30, 37, 44, 55) || 3.0 sec || - (0.2, 0.3, 0.5, 0.6, 0.9) || 18.0 m || 47{{c}} || 15.71 || (41.25)&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Heal_(02).png]] [02]&lt;br /&gt;
| 9 || 16 || - (3, 4, 4, 6, 8) || 190 || + (41, 53, 64, 76, 95) || 3.0 sec || - (0.2, 0.3, 0.5, 0.6, 0.9) || 18.0 m || 150{{c}} || 11.87 || (35.63)&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Heal_(03).png]] [03]&lt;br /&gt;
| 15 || 28 || - (5, 7, 8, 11, 14) || 270 || + (59, 75, 91, 108, 135) || 3.0 sec || - (0.2, 0.3, 0.5, 0.6, 0.9) || 18.0 m || 350{{c}} || 9.64 || (28.93)&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Heal_(04).png]] [04]&lt;br /&gt;
| 21 || 41 || - (8, 10, 12, 16, 20) || 390 || + (85, 109, 132, 156, 195) || 3.0 sec || - (0.2, 0.3, 0.5, 0.6, 0.9) || 18.0 m || 1{{s}} 500{{c}} || 9.51 || (27.86)&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Heal_(05).png]] [05]&lt;br /&gt;
| 27 || 57 || - (11, 14, 17, 22, 28) || 500 || + (110, 140, 170, 200, 250) || 3.0 sec || - (0.2, 0.3, 0.5, 0.6, 0.9) || 18.0 m || 3{{s}} 300{{c}} || 8.77 || (25.86)&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Heal_(06).png]] [06]&lt;br /&gt;
| 33 || 74 || - (14, 18, 22, 29, 37) || 610 || + (134, 170, 207, 244, 305) || 3.0 sec || - (0.2, 0.3, 0.5, 0.6, 0.9) || 18.0 m || 7{{s}} 200{{c}} || 8.24 || (24.73)&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Heal_(07).png]] [07]&lt;br /&gt;
| 39 || 88 || - (17, 22, 26, 33, 44) || 720 || + (158, 201, 244, 288, 360) || 3.0 sec || - (0.2, 0.3, 0.5, 0.6, 0.9) || 18.0 m || 15{{s}} || 8.18 || (24.55)&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Heal_(08).png]] [08]&lt;br /&gt;
| 45 || 102 || - (20, 25, 30, 40, 51) || 840 || + (184, 235, 285, 336, 420) || 3.0 sec || - (0.2, 0.3, 0.5, 0.6, 0.9) || 18.0 m || 21{{s}} || 8.23 || (24.71)&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Heal_(09).png]] [09]&lt;br /&gt;
| 51 || 119 || - (23, 29, 35, 47, 59) || 950 || + (209, 266, 323, 380, 475) || 3.0 sec || - (0.2, 0.3, 0.5, 0.6, 0.9) || 18.0 m || 27{{s}} || 7.98 || (23.75)&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Heal_(10).png]] [10]&lt;br /&gt;
| 57 || 135 || - (27, 33, 40, 54, 67) || 1100 || + (242, 308, 374, 440, 550) || 3.0 sec || - (0.2, 0.3, 0.5, 0.6, 0.9) || 18.0 m || 34{{s}} || 8.15 || (24.26)&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Heal_(11).jpg]] [11]&lt;br /&gt;
| 63 || 151 || - (30, 37, 45, 60, 75) || 1200 || + (264, 336, 408, 480, 600) || 3.0 sec || - (0.2, 0.3, 0.5, 0.6, 0.9) || 18.0 m || 106{{s}} || 7.95 || (23.68)&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Heal_(12).jpg]] [12]&lt;br /&gt;
| 69 || 169 || - (33, 42, 50, 67, 84) || 1400 || + (308, 392, 476, 560, 700) || 3.0 sec || - (0.2, 0.3, 0.5, 0.6, 0.9) || 18.0 m || 130{{s}} || 8.28 || (24.71)&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Heal_(13).jpg]] [13]&lt;br /&gt;
| 75 || 187 || - (37, 46, 56, 74, 93) || 1500 || + (330, 420, 510, 600, 750) || 3.0 sec || - (0.2, 0.3, 0.5, 0.6, 0.9) || 18.0 m || 160{{s}} || 8.02 || (23.94)&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Heal_(14).jpg]] [14]&lt;br /&gt;
| 81 || 215 || - (45, 57, 69, 91, 115) || 1600 || + (352, 448, 544, 640, 800) || 3.0 sec || - (0.2, 0.3, 0.5, 0.6, 0.9) || 18.0 m || 180{{s}} || 7.44 || (24)&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Heal_(15).jpg]] [15]&lt;br /&gt;
| 87 || 247 || - (56, 70, 86, 113, 142) || 1800 || + (396, 504, 612, 720, 900) || 3.0 sec || - (0.2, 0.3, 0.5, 0.6, 0.9) || 18.0 m || 210{{s}} || 7.29 || (25.71)&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Heal_(16).jpg]] [16]&lt;br /&gt;
| 93 || 284 || - (70, 87, 106, 141, 177) || 1900 || + (418, 532, 646, 760, 950) || 3.0 sec || - (0.2, 0.3, 0.5, 0.6, 0.9) || 18.0 m || 240{{s}} || 6.69 || (26.64)&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Heal_(17).jpg]] [17]&lt;br /&gt;
| - || - || - () || - || + () || 3.0 sec || - () || 18.0 m || -{{s}} || - || (-)&lt;br /&gt;
|-&lt;br /&gt;
! [[Image:Skill-Heal_(18).jpg]] [18]&lt;br /&gt;
| 103 || 338 || - () || 2000 || + () || 3.0 sec || - () || 18.0 m || 300{{s}} || - || (-)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Restore====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Restore01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Recover target's HP over a specific amount of time. (Every 1.2 second, 15 times.)&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self / Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! HP Restored&amp;lt;br&amp;gt;(1.2 Sec)!! HP Restored&amp;lt;br&amp;gt;(Total) !! Duration !! Cast Time !! Casting&amp;lt;br&amp;gt;Distance !! Cool Time !! Ratio (Efficiency):&amp;lt;br&amp;gt;HP Healed / SP Used&lt;br /&gt;
|-&lt;br /&gt;
! [01][[image:Skill-Restore_(01).png]]&lt;br /&gt;
| 25 || 2{{s}} 600{{c}} || 33 || 35 || 525 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 15.91&lt;br /&gt;
|-&lt;br /&gt;
! [02][[Image:Skill-Restore_(02).png]]&lt;br /&gt;
| 31 || 5{{s}} 400{{c}} || 44 || 43 || 645 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 14.66&lt;br /&gt;
|-&lt;br /&gt;
! [03][[Image:Skill-Restore_(03).png]]&lt;br /&gt;
| 37 || 12{{s}} || 54 || 54 || 810|| 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 15.00&lt;br /&gt;
|-&lt;br /&gt;
! [04][[Image:Skill-Restore_(04).png]]&lt;br /&gt;
| 43 || 19{{s}} || 64 || 62 || 930 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 14.38&lt;br /&gt;
|-&lt;br /&gt;
! [05][[Image:Skill-Restore_(05).png]]&lt;br /&gt;
| 49 || 25{{s}} || 75 || 71 || 1065 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 15.00&lt;br /&gt;
|-&lt;br /&gt;
! [06][[Image:Skill-Restore_(06).png]]&lt;br /&gt;
| 55 || 32{{s}} || 84 || 80 || 1200 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 15.00&lt;br /&gt;
|-&lt;br /&gt;
! [07][[Image:Skill-Restore_(07).jpg]]&lt;br /&gt;
| 61 || 99{{s}} || 96 || 89 || 1335 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 13.91&lt;br /&gt;
|-&lt;br /&gt;
! [08][[Image:Skill-Restore_(08).jpg]]&lt;br /&gt;
| 67 || 120{{s}} || 107 || 99 || 1485 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 13.88&lt;br /&gt;
|-&lt;br /&gt;
! [09][[Image:Skill-Restore_(09).jpg]]&lt;br /&gt;
| 73 || 150{{s}} || 119 || 107 || 1605 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 13.49&lt;br /&gt;
|-&lt;br /&gt;
! [10][[Image:Skill-Restore_(10).jpg]]&lt;br /&gt;
| 79 || 170{{s}} || 130 || 117 || 1755 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 13.50&lt;br /&gt;
|-&lt;br /&gt;
! [11][[Image:Skill-Restore_(11).jpg]]&lt;br /&gt;
| 85 || 200{{s}} || 150 || 126 || 1890 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 12.60&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Cool Down ||  Ratio || SP || Cool Down ||  Ratio || SP || Cool Down ||  Ratio || SP || Cool Down ||  Ratio || SP || Cool Down || Ratio&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -6 || -0.3 sec || 19.44 || -8 || -0.5 sec || 21.00 || -10 || -0.8 sec || 22.83 || -13 || -1.0 sec || 26.25 || -16 || -1.5 sec || 30.88&lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -8 || -0.3 sec || 17.92 || -11 || -0.5 sec || 19.55 || -13 || -0.8 sec || 20.81 || -17 || -1.0 sec || 23.89 || -22 || -1.5 sec || 29.32&lt;br /&gt;
|-&lt;br /&gt;
![03] &lt;br /&gt;
| -10 || -0.3 sec || 18.41 || -13 || -0.5 sec || 19.76 || -16 || -0.8 sec || 21.32 || -21 || -1.0 sec || 24.55 || -27 || -1.5 sec || 30.00&lt;br /&gt;
|-&lt;br /&gt;
![04] &lt;br /&gt;
| -12 || -0.3 sec || 17.69 || -16 || -0.5 sec || 19.17 || -19 || -0.8 sec || 20.44 || -25 || -1.0 sec || 23.59 || -32 || -1.5 sec || 28.75&lt;br /&gt;
|-&lt;br /&gt;
![05] &lt;br /&gt;
| -15 || -0.3 sec || 18.75 || -18 || -0.5 sec || -- || -22 || -0.8 sec || -- || -30 || -1.0 sec || -- || -37 || -1.5 sec || 29.61&lt;br /&gt;
|-&lt;br /&gt;
![06] &lt;br /&gt;
| -16 || -0.3 sec || 18.53 || -21 || -0.5 sec || -- || -25 || -0.8 sec || -- || -33 || -1.0 sec || -- || -42 || -1.5 sec || 30.00&lt;br /&gt;
|-&lt;br /&gt;
![07] &lt;br /&gt;
| -19 || -0.3 sec || -- || -24 || -0.5 sec || -- || -28 || -0.8 sec || -- || -38 || -1.0 sec || -- || -48 || -1.5 sec || --&lt;br /&gt;
|-&lt;br /&gt;
![08] &lt;br /&gt;
| -21 || -0.3 sec || -- || -26 || -0.5 sec || -- || -32 || -0.8 sec || -- || -42 || -1.0 sec || -- || -53 || -1.5 sec || --&lt;br /&gt;
|-&lt;br /&gt;
![09] &lt;br /&gt;
| -23 || -0.3 sec || -- || -29 || -0.5 sec || -- || -35 || -0.8 sec || -- || -47 || -1.0 sec || -- || -59 || -1.5 sec || --&lt;br /&gt;
|-&lt;br /&gt;
![10] &lt;br /&gt;
| -26 || -0.3 sec || -- || -32 || -0.5 sec || -- || -39 || -0.8 sec || -- || -52 || -1.0 sec || -- || -65 || -1.5 sec || --&lt;br /&gt;
|-&lt;br /&gt;
![11] &lt;br /&gt;
| -32 || -0.3 sec || -- || -39 || -0.5 sec || -- || -48 || -0.8 sec || -- || -64 || -1.0 sec || -- || -80 || -1.5 sec || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Recommend usage of Level[01] and Level[03] once you have both, skipping Level[02] due to the lower efficiency, and it only heals a little more than Level[01].&lt;br /&gt;
*Same applies to Level[04], poorer efficiency, so skip using it when you have a higher level spell.&lt;br /&gt;
*Only 1 copy of Restore, regardless of level, can be on a player at any given time.&lt;br /&gt;
*Higher level spells will replace lower level spells, renewing the duration.&lt;br /&gt;
*Spell will fail '''after casting''' when used on a player with a higher level Restore effect, even if the higher level Restore is almost over. Because spell failed, the cooldown is not activated, ie you can cast another Restore spell immediately after.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Rejuvenate====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Rejuvenate01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Instantly heal a large amount of the target's HP.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self / Friendly&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #BBBBBB; text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| '''Skill''' || '''Lv''' ||  colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' ||  colspan=&amp;quot;2&amp;quot; | '''HP Restored''' ||  colspan=&amp;quot;2&amp;quot; | '''Cooldown time / s''' || '''Cast Distance / m''' || '''Skill Scroll Price'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Rejuvenate (01).png]] Rejuvenate [01] || 41 || 114 || - (22, 28, 34, 45, 57) || 1200 || + (264, 336, 408, 480, 600) || 10 || - (0.5, 1, 1.5, 2, 3) || 15 || 18 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Rejuvenate (02).png]] Rejuvenate [02] || 47 || 133 || - (26, 33, 39, 53, 66) || 1400 || + (308, 392, 476, 560, 700) || 10 || - (0.5, 1, 1.5, 2, 3) || 15 || 24 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Rejuvenate (03).png]] Rejuvenate [03] || 53 || 152 || - (30, 38, 45, 60, 76) || 1600 || + (352, 448, 544, 640, 800) || 10 || - (0.5, 1, 1.5, 2, 3) || 15 || 31 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Rejuvenate (04).png]] Rejuvenate [04] || 59 || 172 || - (34, 43, 51, 68, 86) || 1800 || + (396, 504, 612, 720, 900) || 10 || - (0.5, 1, 1.5, 2, 3) || 15 || 39 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Rejuvenate (05).jpg]] Rejuvenate [05] || 65 || 193 || - (38, 48, 57, 77, 96) || 2000 || + (440, 560, 680, 800, 1000) || 10 || - (0.5, 1, 1.5, 2, 3) || 15 || 118 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Rejuvenate (06).jpg]] Rejuvenate [06] || 71 || 215 || - (43, 53, 64, 86, 107) || 2200 || + (484, 616, 748, 880, 1100) || 10 || - (0.5, 1, 1.5, 2, 3) || 15 || 150 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Rejuvenate (07).jpg]] Rejuvenate [07] || 77 || 237 || - (47, 59, 71, 94, 118) || 2400 || + (528, 672, 816, 960, 1200) || 10 || - (0.5, 1, 1.5, 2, 3) || 15 || 170 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Rejuvenate (08).jpg]] Rejuvenate [08] || 83 || 272 || - (58, 73, 88, 116, 146) || 2600 || + (572, 728, 884, 1040, 1300) || 10 || - (0.5, 1, 1.5, 2, 3) || 15 || 200 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Rejuvenate (09).jpg]] Rejuvenate [09] || 89 || 313 || - (72, 90, 109, 144, 181) || 2900 || + (638, 812, 986, 1160, 1450) || 10 || - (0.5, 1, 1.5, 2, 3) || 15 || 230 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Rejuvenate (10).gif]] Rejuvenate [10] || 95 || 360 || - (89, 112, 135, 179, 224) || 3100 || + (682, 868, 1054, 1240, 1550) || 10 || - (0.5, 1, 1.5, 2, 3) || 15 || 270 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Recover====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Cleric_Recover_Skill.jpg]]&lt;br /&gt;
&amp;lt;br&amp;gt;Cast a holy light on a vast area and heal party's HP.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Party&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #BBBBBB; text-align: center;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| '''Skill''' || '''Lv''' ||  colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || '''HP Restored''' ||  colspan=&amp;quot;2&amp;quot; | '''Cooldown time / s''' || '''Cast Distance / m''' || '''Skill Scroll Price'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Recover (01).jpg]] Recover [01] || 60 || 188 || - (37, 47, 56, 75, 94) || 800 || 30 || - (1.5, 3, 4.5, 6, 9) || 12 || &lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Recover (02).jpg]] Recover [02] || 66 || 211 || - (42, 52, 63, 84, 105) || 900 || 30 || - (1.5, 3, 4.5, 6, 9) || 12 || 150 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Recover (03).jpg]] Recover [03] || 72 || 234 || - (46, 58, 70, 93, 117) || 1000 || 30 || - (1.5, 3, 4.5, 6, 9) || 12 || 170 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Recover (04).jpg]] Recover [04] || 78 || 257 || - (51, 64, 77, 102, 128) || 1100 || 30 || - (1.5, 3, 4.5, 6, 9) || 12 || 210 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Recover (05).jpg]] Recover [05] || 84 || 295 || - (63, 79, 95, 126, 158) || 1200 || 30 || - (1.5, 3, 4.5, 6, 9) || 12 || 240 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Recover (06).gif]] Recover [06] || 90 || 339 || - (78, 98, 118, 156, 196) || 1300 || 30 || - (1.5, 3, 4.5, 6, 9) || 12 || 280 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Recover (07).jpg]] Recover [07] || 96 || 390 || - (97, 122, 146, 194, 244) || 1400 || 30 || - (1.5, 3, 4.5, 6, 9) || 12 || 320 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Recover (08).gif]] Recover [08] || 102 || 449 || - (120, 151, 182, 241, 302) || 1500 || 30 || - (1.5, 3, 4.5, 6, 9) || 12 || 710 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Recover (09).gif]] Recover [09] || 108 || 516 || - (149, 187, 225, 299, 375) || 1600 || 30 || - (1.5, 3, 4.5, 6, 9) || 12 || 800 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Invigorate====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Invigorate.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Heal Party members' HP over a specific amount of time. (Every 1.2 second, for 15 seconds.)&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! HP Restored&amp;lt;br&amp;gt;(1.2 Sec)!! HP Restored&amp;lt;br&amp;gt;(Total) !! Duration !! Cast Time !! Casting&amp;lt;br&amp;gt;Distance !! Cool Time !! Ratio (Efficiency):&amp;lt;br&amp;gt;HP Healed / SP Used&lt;br /&gt;
|-&lt;br /&gt;
! [01][[Image:Skill-Invigorate_(01).jpg]]&lt;br /&gt;
| 79 || 230{{s}} || 226 || 70 || 840 || 15.0 sec || Immediate || 12.0 m || 7.0 sec || -&lt;br /&gt;
|-&lt;br /&gt;
! [02][[Image:Skill-Invigorate_(02).jpg]]&lt;br /&gt;
| 85 || 260{{s}} || 259 || 79 || 948 || 15.0 sec || Immediate || 12.0 m || 7.0 sec || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP ||  Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -45 || -0.35 sec || --- || -56 || -0.7 sec || --- || -67 || -1.05 sec || --- || -90 || -1.4 sec || --- || -113 || -2.1 sec || ---&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Awaken====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Awaken.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Instantly heal surrounding party members' HP.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! HP Restored !! Casting Distance !! Cool Time !! Ratio&amp;lt;br&amp;gt; (1 player) !! Ratio&amp;lt;br&amp;gt; (3 players) !! Ratio&amp;lt;br&amp;gt; (5 players)&lt;br /&gt;
|-&lt;br /&gt;
! [01][[Image:Skill-Awaken_(01).jpg]]&lt;br /&gt;
| 85 || 250{{s}} || 341 || 800 || 1.5 m || 9.0 sec || 2.35 || 7.03 || 11.73&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP ||  Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -45 || -0.35 sec || --- || -56 || -0.7 sec || --- || -67 || -1.05 sec || --- || -90 || -1.4 sec || --- || -113 || -2.1 sec || ---&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Damage Dealing Spells&amp;lt;/span&amp;gt;===&lt;br /&gt;
Spells that enable you to damage enemies in any way.&lt;br /&gt;
&lt;br /&gt;
====Bash====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Bash01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Bash your enemy with a powerful strike.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #BBBBBB; text-align: center;&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
| '''Skill''' || '''Lv''' ||  colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' ||  colspan=&amp;quot;2&amp;quot; | '''Additional Damage''' ||  colspan=&amp;quot;2&amp;quot; | '''Cooldown time / s''' || '''Cast Distance / m''' || '''Skill Scroll Price'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Bash_(01).png]] Bash [01] || 5 || 9 || - (1, 2, 2, 3, 4) || 49 ~ 57 || + (9, 12, 14, 17, 22) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 60 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Bash_(02).png]] Bash [02] || 13 || 24 || - (4, 6, 7, 9, 12) || 144 ~ 163 || + (26, 33, 41, 48, 60) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 240 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Bash_(03).png]] Bash [03] || 21 || 46 || - (9, 11, 14, 18, 23) || 338 ~ 377 || + (52, 66, 81, 95, 119) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 1 {{s}} 300 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Bash_(04).png]] Bash [04] || 29 || 58 || - (11, 14, 17, 23, 29) || 430 ~ 479 || + (66, 85, 103, 121, 151) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 3 {{s}} 600 {{c}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Bash_(05).png]] Bash [05] || 37 || 88 || - (17, 22, 26, 35, 44) || 668 ~ 745 || + (103, 132, 160, 188, 235) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 11 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Bash_(06).png]] Bash [06] || 45 || 117 || - (23, 29, 35, 47, 58) || 909 ~ 1013 || + (141, 179, 217, 256, 320) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 19 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Bash_(07).png]] Bash [07] || 53 || 145 || - (29, 36, 43, 58, 72) || 1142 ~ 1273 || + (177, 225, 273, 322, 402) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 26 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Bash_(08).jpg]] Bash [08] || 61 || 173 || - (34, 43, 52, 69, 86) || 1396 ~ 1556 || + (216, 275, 334, 393, 492) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 86 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Bash_(09).jpg]] Bash [09] || 69 || 185 || - (37, 46, 55, 74, 92) || 1522 ~ 1696 || + (236, 300, 364, 429, 536) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 120 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Bash_(10).jpg]] Bash [10] || 77 || 217 || - (43, 54, 65, 87, 108) || 1822 ~ 2030 || + (282, 359, 436, 513, 642) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 140 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Bash_(11).jpg]] Bash [11] || 85 || 278 || - (53, 66, 80, 107, 133) || 2259 ~ 2518 || + (380, 484, 588, 692, 866) || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 0 || 160 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Bash_(12).jpg]] Bash [12] || - || - || - () || ? ~ ? || + () || - || - () || 0 || - {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Bash_(13).jpg]] Bash [13] || 100 || 365 || - () || 2988 ~ 3330 || + () || 6 || - (0.3, 0.6, 0.9, 1.2, 1.8) || 1.5m || 200 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Bash_(14).jpg]] Bash [14] || 105 || 468 || - () || 3436 ~ 3830 || + () || 6 || - () || 1.5m || 220 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Trip====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Trip01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Deal a powerful hammer attack on target's soul.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #BBBBBB; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Skill''' || '''Lv''' ||  colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' ||  colspan=&amp;quot;2&amp;quot; | '''Additional Damage''' ||  colspan=&amp;quot;2&amp;quot; | '''Effect Duration / s''' ||  colspan=&amp;quot;2&amp;quot; | '''Cooldown time / s''' || '''Cast Distance / m''' || '''Skill Scroll Price'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Trip (01).png]] Trip [01] || 40 || 96 || - (19, 24, 28, 38, 48) || 754 ~ 839 || + (30, 39, 47, 56, 70) || 0 || + (1, 1.5, 2, 2.5, 3) || 15 || - (0.75, 1.5, 2.25, 3, 4.5) || 0 || 18 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Trip (02).png]] Trip [02] || 49 || 98 || - (19, 24, 29, 39, 49) || 1016 ~ 1133 || + (34, 44, 53, 63, 79) || 0 || + (1, 1.5, 2, 2.5, 3) || 15 || - (0.75, 1.5, 2.25, 3, 4.5) || 0 || 26 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Trip (03).png]] Trip [03] || 58 || 114 || - (22, 28, 34, 45, 57) || 1283 ~ 1429 || + (43, 55, 67, 79, 99) || 0 || + (1, 1.5, 2, 2.5, 3) || 15 || - (0.75, 1.5, 2.25, 3, 4.5) || 0 || 37 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Trip (04).jpg]] Trip [04] || 67 || 131 || - (26, 32, 39, 52, 65) || 1556 ~ 1734 || + (54, 69, 83, 98, 123) || 0 || + (1, 1.5, 2, 2.5, 3) || 15 || - (0.75, 1.5, 2.25, 3, 4.5) || 0 || 130 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Trip (05).jpg]] Trip [05] || 76 || 149 || - (29, 37, 44, 59, 74) || 2048 ~ 2282 || + (66, 84, 102, 120, 151) || 0 || + (1, 1.5, 2, 2.5, 3) || 15 || - (0.75, 1.5, 2.25, 3, 4.5) || 0 || 170 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Trip (06).jpg]] Trip [06] || 85 || 172 || - (35, 45, 54, 73, 91) || 2540 ~ 2830 || + (89, 113, 137, 162, 203) || 0 || + (1, 1.5, 2, 2.5, 3) || 15 || - (0.75, 1.5, 2.25, 3, 4.5) || 0 || 210 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Trip (07).gif]] Trip [07] || 94 || 198 || - (44, 56, 67, 90, 113) || 3048 ~ 3396 || + (120, 153, 185, 218, 275) || 0 || + (1, 1.5, 2, 2.5, 3) || 15 || - (0.75, 1.5, 2.25, 3, 4.5) || 0 || 260 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Trip (08).gif]] Trip [08] || 103 || 228 || - (55, 70, 83, 112, 141) || 817 ~ 910 || + (162, 206, 250, 295, 371) || 0 || + (1, 1.5, 2, 2.5, 3) || 15 || - (0.75, 1.5, 2.25, 3, 4.5) || 0 || 620 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Trip (09).gif]] Trip [09] || 112 || 262 || - (68, 87, 104, 139, 174) || 1013 ~ 1129 || + (219, 279, 338, 398, 501) || 0 || + (1, 1.5, 2, 2.5, 3) || 15 || - (0.75, 1.5, 2.25, 3, 4.5) || 0 || 740 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Hasn't got any side effects, since lvl cap became 105 it has a ammount of damage equel to bash (going further with editing tommorow)&lt;br /&gt;
*Advantage is that it can be chain cast with bash, ie no cooldown in between. However there is still a short pause after the skill is cast, similar to bash.&lt;br /&gt;
*Requires a hammer. Cannot be used with a mace.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Bleed====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Bleed01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Deal a powerful mace attack on target's soul.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #BBBBBB; text-align: center;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| '''Skill''' || '''Lv''' ||  colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' ||  colspan=&amp;quot;2&amp;quot; | '''Additional Damage''' ||  colspan=&amp;quot;2&amp;quot; | '''Cooldown time / s''' || '''Cast Distance / m''' || '''Skill Scroll Price'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Bleed (01).gif]] Bleed [01] || 40 || 96 || - (19, 24, 28, 38, 48) || 628 ~ 699 || + (dont know) || 10 || - (0.5, 1, 1.5, 2, 3) || 0 || 18 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Bleed (02).gif]] Bleed [02] || 49 || 101 || - (20, 25, 30, 40, 50) || 857 ~ 944 || + (dont know) || 10 || - (0.5, 1, 1.5, 2, 3) || 0 || 26 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Bleed (03).gif]] Bleed [03] || 58 || 121 || - (24, 30, 36, 48, 60) || 1069 ~ 1191 || + (dont know) || 10 || - (0.5, 1, 1.5, 2, 3) || 0 || 37 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Bleed (04).gif]] Bleed [04] || 67 || 141 || - (28, 35, 42, 56, 70) || 349 ~ 389 || + (54, 69, 83, 98, 123) || 10 || - (0.5, 1, 1.5, 2, 3) || 0 || 130 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Bleed (05).gif]] Bleed [05] || 76 || 165 || - (33, 41, 49, 66, 82) || 428 ~ 477 || + (66, 84, 102, 120, 151) || 10 || - (0.5, 1, 1.5, 2, 3) || 0 || 170 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Bleed (06).gif]] Bleed [06] || 85 || 189 || - (40, 50, 60, 81, 101) || 531 ~ 592 || + (89, 113, 137, 162, 203) || 10 || - (0.5, 1, 1.5, 2, 3) || 0 || 210 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Bleed (07).gif]] Bleed [07] || 94 || 218 || - (50, 63, 75, 101, 126) || 659 ~ 734 || + (120, 153, 185, 218, 275) || 10 || - (0.5, 1, 1.5, 2, 3) || 0 || 260 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Bleed (08).gif]] Bleed [08] || 103 || 251 || - (62, 78, 93, 125, 156) || 817 ~ 910 || + (162, 206, 250, 295, 371) || 10 || - (0.5, 1, 1.5, 2, 3) || 0 || 620 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Bleed (09).gif]] Bleed [09] || 112 || 288 || - (78, 96, 115, 156, 193) || 1013 ~ 1129 || + (219, 279, 338, 398, 501) || 10 || - (0.5, 1, 1.5, 2, 3) || 0 || 740 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Read comments for Trip skill.&lt;br /&gt;
*Does not cast bleed debuff on monsters!&lt;br /&gt;
*Requires a mace. Cannot be used with a hammer.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Benediction====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Benediction.gif]]&lt;br /&gt;
&amp;lt;br&amp;gt;Attack opponents with a physical attack&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #BBBBBB; text-align: center;&amp;quot; &lt;br /&gt;
| '''Skill''' || '''Lv''' ||  colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' ||  colspan=&amp;quot;2&amp;quot; | '''Additional Damage''' ||  colspan=&amp;quot;2&amp;quot; | '''Cooldown time / s''' || '''Cast Distance / m''' || '''Skill Scroll Price'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Benediction.gif]] Benediction [01] || 100 || 595 || - () || 3284 ~ 4037 || + () || 1min 20s || - () || 1.5m || 490 {{s}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Benediction is for Guardian and HolyKnight only. Paladins cannot obtain this skill.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Buff Spells&amp;lt;/span&amp;gt;===&lt;br /&gt;
Spells that enable you to boost a player's stats.&lt;br /&gt;
&lt;br /&gt;
====Protect====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Protect01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Party's strength and defense increases for a certain amount of time. &lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Party&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Dmg Increase !! Def Increase !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 11 || 200{{c}} || 30 || 14 || 10 || 60 min || 30.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 21 || 1{{s}} 400{{c}} || 59 || 24 || 19 || 60 min || 30.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 31 || 5{{s}} 100{{c}} || 95 || 39 || 34 || 60 min || 30.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 41 || 17{{s}} || 131 || 54 || 49 || 60 min || 30.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 51 || 26{{s}} || 168 || 70 || 64 || 60 min || 30.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 61 || 95{{s}} || 204 || 86 || 80 || 60 min || 30.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [07]&lt;br /&gt;
| 71 || 130{{s}} || 246 || 107 || 98 || 60 min || 30.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [08]&lt;br /&gt;
| 81 || 180{{s}} || 282 || 127 || 117 || 60 min || 30.0 m || 3.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -6 || +1.5 sec || -0.2 sec || -7 || +1.8 sec || -0.3 sec || -9 || +2.1 sec || -0.5 sec || -12 || +2.4 sec || -0.6 sec || -15 || +3.0 sec || -0.9 sec &lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -11 || +1.5 sec || -0.2 sec || -14 || +1.8 sec || -0.3 sec || -17 || +2.1 sec || -0.5 sec || -23 || +2.4 sec || -0.6 sec || -29 || +3.0 sec || -0.9 sec &lt;br /&gt;
|-&lt;br /&gt;
![03] &lt;br /&gt;
| -19 || +1.5 sec || -0.2 sec || -23 || +1.8 sec || -0.3 sec || -28 || +2.1 sec || -0.5 sec || -38 || +2.4 sec || -0.6 sec || -47 || +3.0 sec || -0.9 sec &lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| -26 || +1.5 sec || -0.2 sec || -32 || +1.8 sec || -0.3 sec || -39 || +2.1 sec || -0.5 sec || -52 || +2.4 sec || -0.6 sec || -65 || +3.0 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| -33 || +1.5 sec || -0.2 sec || -42 || +1.8 sec || -0.3 sec || -50 || +2.1 sec || -0.5 sec || -67 || +2.4 sec || -0.6 sec || -84 || +3.0 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![06]&lt;br /&gt;
| -40 || +1.5 sec || -0.2 sec || -51 || +1.8 sec || -0.3 sec || -61 || +2.1 sec || -0.5 sec || -81 || +2.4 sec || -0.6 sec || -102 || +3.0 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![07]&lt;br /&gt;
| -49 || +1.5 sec || -0.2 sec || -61 || +1.8 sec || -0.3 sec || -73 || +2.1 sec || -0.5 sec || -98 || +2.4 sec || -0.6 sec || -123 || +3.0 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![08]&lt;br /&gt;
| -60 || +1.5 sec || -0.2 sec || -75 || +1.8 sec || -0.3 sec || -90 || +2.1 sec || -0.5 sec || -121 || +2.4 sec || -0.6 sec || -152 || +3.0 sec || -0.9 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Each additional party member will improve the buff by 15%, ie 1 member +0% (self only), 2 members +15%, 3 members +30%, 4 members +45%, 5 members +60% (max party). % increase will update accordingly if any party member moves into, or out of range of the spell.&lt;br /&gt;
*Currently, there is an occasional bug where the spell does not count one of your party members, therefore you get less % increase. To fix that, kick the party member out and reinvite them, or if you are the bugged player, log yourself out and back in.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Resist====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Resist01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase party's magic damage and magic resistance.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Party&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! MDmg Increase !! MResist Increase !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 17 || 420{{c}} || 47 || 11 || 11 || 60 min || 18.0 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 29 || 3{{s}} 900{{c}} || 87 || 25 || 24 || 60 min || 18.0 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 41 || 17{{s}} || 131 || 41 || 39 || 60 min || 18.0 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 53 || 28{{s}} || 174 || 58 || 53 || 60 min || 18.0 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 65 || 108{{s}} || 221 || 77 || 70 || 60 min || 18.0 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 77 || 160{{s}} || 270 || 99 || 88 || 60 min || 18.0 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [07]&lt;br /&gt;
| 89 || 210{{s}} || 310 || 112 || 106 || 60 min || 18.0 m || 6.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -9 || +2.5 sec || -- || -11 || +3.0 sec || -- || -13 || +3.5 sec || -- || -18 || +4.0 sec || -- || -23 || +5.0 sec || -- &lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -17 || +2.5 sec || -- || -21 || +3.0 sec || -- || -26 || +3.5 sec || -- || -34 || +4.0 sec || -- || -43 || +5.0 sec || -- &lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| -26 || +2.5 sec || -- || -32 || +3.0 sec || -- || -39 || +3.5 sec || -- || -52 || +4.0 sec || -- || -65 || +5.0 sec || --&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| -34 || +2.5 sec || -- || -43 || +3.0 sec || -- || -52 || +3.5 sec || -- || -69 || +4.0 sec || -- || -87 || +5.0 sec || --&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| -44 || +2.5 sec || -- || -55 || +3.0 sec || -- || -66 || +3.5 sec || -- || -88 || +4.0 sec || -- || -110 || +5.0 sec || --&lt;br /&gt;
|-&lt;br /&gt;
![06]&lt;br /&gt;
| -54 || +2.5 sec || -- || -67 || +3.0 sec || -- || -81 || +3.5 sec || -- || -108 || +4.0 sec || -- || -135 || +5.0 sec || --&lt;br /&gt;
|-&lt;br /&gt;
![07]&lt;br /&gt;
| -66 || +2.5 sec || -- || -83 || +3.0 sec || -- || -100 || +3.5 sec || -- || -133 || +4.0 sec || -- || -167 || +5.0 sec || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Cool Down empowerment has an error. Time reduced is given in 6 second reductions, giving a final +5 empowerment of -30.0 sec.&lt;br /&gt;
*Each additional party member will improve the buff by 15%, ie 1 member +0% (self only), 2 members +15%, 3 members +30%, 4 members +45%, 5 members +60% (max party). % increase will update accordingly if any party member moves into, or out of range of the spell.&lt;br /&gt;
*Currently, there is an occasional bug where the spell does not count one of your party members, therefore you get less % increase. To fix that, kick the party member out and reinvite them, or if you are the bugged player, log yourself out and back in.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Invincible====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Invincible01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Cast a Holy Shield on your target, making them temporarily invincible.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self / Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Dmg Absorbed !! Duration !! Cast Time !! Casting Distance !! Cool Time !! Ratio (Efficiency):&amp;lt;br&amp;gt;HP Boost / SP Used&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 1{{s}} 400{{c}} || 41 || 1040 || 10.0 sec || 1.0 sec || 15.0 m || 2 min || 25.37&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 28 || 4{{s}} 200{{c}} || 63 || 1352 || 10.0 sec || 1.0 sec || 15.0 m || 2 min || 21.46&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 36 || 11{{s}} 900{{c}} || 84 || 1690 || 10.0 sec || 1.0 sec || 15.0 m || 2 min || 20.12&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 44 || 23{{s}} || 106 || 2028 || 10.0 sec || 1.0 sec || 15.0 m || 2 min || 19.13&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 52 || 32{{s}} || 128 || 2332 || 10.0 sec || 1.0 sec || 15.0 m || 2 min || 18.22&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 60 || 108{{s}} || 150 || 2682 || 10.0 sec || 1.0 sec || 15.0 m || 2 min || 17.88&lt;br /&gt;
|-&lt;br /&gt;
! [07]&lt;br /&gt;
| 68 || 140{{s}} || 175 || 3084 || 10.0 sec || 1.0 sec || 15.0 m || 2 min || 17.62&lt;br /&gt;
|-&lt;br /&gt;
! [08]&lt;br /&gt;
| 76 || 180{{s}} || 199 || 3546 || 10.0 sec || 1.0 sec || 15.0 m || 2 min || 17.82&lt;br /&gt;
|-&lt;br /&gt;
! [09]&lt;br /&gt;
| 84 || 220{{s}} || 228 || - || 10.0 sec || 1.0 sec || 15.0 m || 2 min || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;*&lt;br /&gt;
A recent patch removed the amount of damage absorbed from the in-game skill description.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -8 || +3.8 sec || -0.9 sec || -10 || +4.5 sec || -1.8 sec || -12 || +5.3 sec || -2.7 sec || -16 || +6.0 sec || -3.6 sec || -20 || +7.5 sec || -5.4 sec&lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -12 || +3.8 sec || -0.9 sec || -15 || +4.5 sec || -1.8 sec || -18 || +5.3 sec || -2.7 sec || -25 || +6.0 sec || -3.6 sec || -31 || +7.5 sec || -5.4 sec &lt;br /&gt;
|-&lt;br /&gt;
![03] &lt;br /&gt;
| -16 || +3.8 sec || -0.9 sec || -21 || +4.5 sec || -1.8 sec || -25 || +5.3 sec || -2.7 sec || -33 || +6.0 sec || -3.6 sec || -42 || +7.5 sec || -5.4 sec &lt;br /&gt;
|-&lt;br /&gt;
![04] &lt;br /&gt;
| -21 || +3.8 sec || -0.9 sec || -26 || +4.5 sec || -1.8 sec || -31 || +5.3 sec || -2.7 sec || -42 || +6.0 sec || -3.6 sec || -53 || +7.5 sec || -5.4 sec &lt;br /&gt;
|-&lt;br /&gt;
![05] &lt;br /&gt;
| -25 || +3.8 sec || -0.9 sec || -32 || +4.5 sec || -1.8 sec || -38 || +5.3 sec || -2.7 sec || -53 || +6.0 sec || -3.6 sec || -64 || +7.5 sec || -5.4 sec&lt;br /&gt;
|-&lt;br /&gt;
![06] &lt;br /&gt;
| -30 || +3.8 sec || -0.9 sec || -37 || +4.5 sec || -1.8 sec || -45 || +5.3 sec || -2.7 sec || -60 || +6.0 sec || -3.6 sec || -75 || +7.5 sec  || -5.4 sec&lt;br /&gt;
|-&lt;br /&gt;
![07] &lt;br /&gt;
| -35 || +3.8 sec || -0.9 sec || -43 || +4.5 sec || -1.8 sec || -52 || +5.3 sec || -2.7 sec || -70 || +6.0 sec || -3.6 sec || -87 || +7.5 sec  || -5.4 sec&lt;br /&gt;
|-&lt;br /&gt;
![08] &lt;br /&gt;
| -39 || +3.8 sec || -0.9 sec || -49 || +4.5 sec || -1.8 sec || -59 || +5.3 sec || -2.7 sec || -79 || +6.0 sec || -3.6 sec || -99 || +7.5 sec  || -5.4 sec &lt;br /&gt;
|-&lt;br /&gt;
![09] &lt;br /&gt;
| -48 || +3.8 sec || -0.9 sec || -60 || +4.5 sec || -1.8 sec || -73 || +5.3 sec || -2.7 sec || -97 || +6.0 sec || -3.6 sec || -122 || +7.5 sec  || -5.4 sec &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Once damage taken exceeds damage absorption, Invincible will end. This applies even with increased duration empowerment.&lt;br /&gt;
*If Invincible was regarded as an instant heal spell, ratio would be it's efficiency index compared to Heal and Restore.&lt;br /&gt;
*At a basic level without empowerments, Invincible is '''the most efficient''' and useful spell available to the cleric as it is the equivalent of a temporary hp bar boost.&lt;br /&gt;
*Invincible takes into account the character's natural armor. Therefore an invincible cast on a mage or archer will not last as many melee/physical hits as when cast on a fighter. If fighting a spell caster, invincible will last more hits on a mage due to their higher magical defense. Likewise, casting a high level invincible on a level 10 character will not enable him/her to walk past level 40 monsters.&lt;br /&gt;
*Does not block damage taken from damage over time effects such as bleed and poison. These debuffs will continue to injure a player even while under the invincible spell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Immune====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Immune01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase party's resistance against poison and disease.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self / Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Percent !! Duration !! Cast Time !! Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 31 || 9{{s}} 300{{c}} || 95 || 10% || 60 min || Immediate|| 15.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 49 || 24{{s}} || 160 || 15% || 60 min || Immediate || 15.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 67 || 120{{s}} || 230 || 20% || 60 min || Immediate || 15.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 85 || 190{{s}} || 264 || 25% || 60 min || Immediate || 15.0 m || 3.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -19 || +1.5 sec || -0.2 sec || -23 || +1.8 sec || -0.3 sec || -28 || +2.1 sec || -0.5 sec || -38 || +2.4 sec || -0.6 sec || -47 || +3.0 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -32 || +1.5 sec || -0.2 sec || -40 || +1.8 sec || -0.3 sec || -48 || +2.1 sec || -0.5 sec || -64 || +2.4 sec || -0.6 sec || -80 || +3.0 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![03] &lt;br /&gt;
| -46 || +1.5 sec || -0.2 sec || -57 || +1.8 sec || -0.3 sec || -69 || +2.1 sec || -0.5 sec || -92 || +2.4 sec || -0.6 sec || -115 || +3.0 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![04] &lt;br /&gt;
| -57 || +1.5 sec || -0.2 sec || -70 || +1.8 sec || -0.3 sec || -85 || +2.1 sec || -0.5 sec || -114 || +2.4 sec || -0.6 sec || -142 || +3.0 sec || -0.9 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Can be cast on players not in your party, contrary to the description.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Stoneskin====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Stoneskin01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Bless one's shield to increase its defense rate.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Percent !! Duration !! Cast Time !! Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 37 || 14{{s}} || 117 || 1% || 60 min || Immediate|| 1.5 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 51 || 26{{s}} || 168 || 2% || 60 min || Immediate || 1.5 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 65 || 108{{s}} || 221 || 3% || 60 min || Immediate || 1.5 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 79 || 170{{s}} || 279 || 4% || 60 min || Immediate || 1.5 m || 3.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -23 || +0.8 sec || -0.2 sec || -29 || +0.9 sec || -0.3 sec || -35 || +1.1 sec || -0.5 sec || -46 || +1.2 sec || -0.6 sec || -58 || +1.5 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -33 || +0.8 sec || -0.2 sec || -42 || +0.9 sec || -0.3 sec || -50 || +1.1 sec || -0.5 sec || -67 || +1.2 sec || -0.6 sec || -84 || +1.5 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![03] &lt;br /&gt;
| -44 || +0.8 sec || -0.2 sec || -55 || +0.9 sec || -0.3 sec || -66 || +1.1 sec || -0.5 sec || -88 || +1.2 sec || -0.6 sec || -110 || +1.5 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![04] &lt;br /&gt;
| -55 || +0.8 sec || -0.2 sec || -69 || +0.9 sec || -0.3 sec || -83 || +1.1 sec || -0.5 sec || -111 || +1.2 sec || -0.6 sec || -139 || +1.5 sec || -0.9 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*A simpler way to look at what stoneskin does, is that over time, all damage done to you is reduced by 1% or 2%, as long as you have a shield on. 1/100 or 1/50 hits will be blocked, ie 0 damage taken.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Endure====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Endure01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase party's max HP and max SP.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self / Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! +HP !!  +SP !! Duration || Cast Time !! Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 47 || 22{{s}} || 153 || 410 || 390 || 60 min || Immediate || 15.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 59 || 35{{s}} || 196 || 520 || 490 || 60 min || Immediate || 15.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 71 || 130{{s}} || 246 || 650 || 620 || 60 min || Immediate || 15.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 83 || 180{{s}} || 22 || 780 || 740 || 60 min || Immediate || 15.0 m || 3.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -30 || +1.5 sec || -0.2 sec || -38 || +1.8 sec || -0.3 sec || -45 || +2.1 sec || -0.5 sec || -61 || +2.4 sec || -0.6 sec || -76 || +3 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| -39 || +1.5 sec || -0.2 sec || -49 || +1.8 sec || -0.3 sec || -58 || +2.1 sec || -0.5 sec || -78 || +2.4 sec || -0.6 sec || -98 || +3 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| -49 || +1.5 sec || -0.2 sec || -61 || +1.8 sec || -0.3 sec || -73 || +2.1 sec || -0.5 sec || -98 || +2.4 sec || -0.6 sec || -123 || +3 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| -60 || +1.5 sec || -0.2 sec || -75 || +1.8 sec || -0.3 sec || -90 || +2.1 sec || -0.5 sec || -121 || +2.4 sec || -0.6 sec || -152 || +3 sec || -0.9 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Can be cast on players not in your party, contrary to the description.&lt;br /&gt;
*When endure expires, players have their HP &amp;amp; SP maximum reduced back to normal. ie, if a player currently has 390/800 HP with Endure[01], upon expiry, his HP will be 390/390 (800-410=390).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Sacrifice====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Skill-Sacrifice_(02).jpg]]&lt;br /&gt;
&amp;lt;br&amp;gt;Recover party's HP and SP at the moment of death.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #BBBBBB; text-align: center;&amp;quot; &lt;br /&gt;
|-&lt;br /&gt;
| '''Skill''' || '''Lv''' ||  colspan=&amp;quot;2&amp;quot; | '''SP Consumption''' || '''HP/SP Restored''' ||  colspan=&amp;quot;2&amp;quot; | '''Cooldown time / s''' || '''Cast Distance / m''' || '''Skill Scroll Price'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Sacrifice_(01).jpg]] Sacrifice [01] || 60 || 251 || - (50, 62, 75, 100, 125) || 50% || 60 sec || - (3, 6, 9, 12, 18) || 30 m || 116 {{s}}&lt;br /&gt;
|- &lt;br /&gt;
| [[Image:Skill-Sacrifice_(02).jpg]] Sacrifice [02] || 67 || 287 || - (57, 71, 86, 114, 143) || 55% || 60 sec || - (3, 6, 9, 12, 18) || 30 m || 150 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Sacrifice_(03).jpg]] Sacrifice [03] || 74 || 322 || - (64, 80, 96, 128, 161) || 60% || 60 sec || - (3, 6, 9, 12, 18) || 30 m || 180 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Sacrifice_(04).jpg]] Sacrifice [04] || 81 || 370 || - (79, 99, 119, 158, 199) || 65% || 60 sec || - (3, 6, 9, 12, 18) || 30 m || 220 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Skill-Sacrifice_(05).jpg]] Sacrifice [05] || 88 || 425 || - (98, 123, 147, 196, 247) || 70% || 60 sec || - (3, 6, 9, 12, 18) || 30 m || 260 {{s}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Utility Spells&amp;lt;/span&amp;gt;===&lt;br /&gt;
Other useful spells that do not fall into the 3 categories.&lt;br /&gt;
&lt;br /&gt;
====Revive====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Revive.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Revives Target.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Cast Time !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || Class Quest Reward / 400 Fame || 41 || 5.0 sec || 10.5 m || 30.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
! || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -8 || -1.5 sec || -10 || -3.0 sec || -12 || -4.5 sec || -16 || -6.0 sec || -20 || -9.0 sec &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Can be bought for 400 fame from Item Merchant Nina(F8) inside Elderine or attained from a quest given by Paladin Master Keast in Elderine. However, completion of level 20 High Cleric quest is still needed as the skill scroll has the HighCleric requirement.&lt;br /&gt;
*Currently there is a display/update bug that will prevent clerics from reviving players if they appear to still be alive/standing. It can be fixed by logging out and back in, basically a reset of all graphics and data.&lt;br /&gt;
There is also a bug that has been experienced in the Robo Kq (Kingdom quest) that doesn't allow you to revive, a simple re-log also fixes this problem.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Cure====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Cure01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Instantly cure target of poison and disease.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self / Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Grade !! Cast Time !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01] &lt;br /&gt;
| 20 || 1{{s}} 300{{c}} || 34 || Low || Immediate || 15.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02] &lt;br /&gt;
| 40 || 17{{s}} || 80 || Low &amp;amp; Mid || Immediate || 15.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 60 || 96{{s}} || 125 || All || Immediate || 15.0 m || 3.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -6 || -0.2 sec || -8 || -0.3 sec || -10 || -0.5 sec || -13 || -0.6 sec || -17 || -0.9 sec &lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -16 || -0.2 sec || -20 || -0.3 sec || -24 || -0.5 sec || -32 || -0.6 sec || -40 || -0.9 sec &lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| -25 || -0.2 sec || -31 || -0.3 sec || -37 || -0.5 sec || -50 || -0.6 sec || -62 || -0.9 sec &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*A good way to determine if cure can remove a debuff, is to check if your target is taking damage over time. If yes, it should be removable unless its a higher level debuff.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Quicken====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Quicken.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Instantly cast your next skill.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Cast Time !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01] &lt;br /&gt;
| 67 || 140 || 172 || Immediate || 1.5 m || 4 minutes&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -34 || -12 sec || -43 || -24 sec || -51 || -36 sec || -68 || -48 sec || -86 || -1 min 12 sec  &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Deadly Blessing====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:DeadlyBlessing-01-.gif]]&lt;br /&gt;
&amp;lt;br&amp;gt;Critical strike with 100% chance.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Target&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Cast Time !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01] &lt;br /&gt;
| 100 || 490 {{s}} || 665 || Immediate || 15.0 m || 60.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
|  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Only Holy Knight can use this skill, not Guardian or Paladin.&lt;br /&gt;
&lt;br /&gt;
====Purification====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Purification.gif]]&lt;br /&gt;
&amp;lt;br&amp;gt; Randomly cancels 1 buff out of many buffs cast on many targets surrounding you.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Target&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Cast Time !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01] &lt;br /&gt;
| 100 ||  ||  || Immediate || 10.0 m || 4 minutes&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
|  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Only Holy Knight can use this skill, not Guardian or Paladin.&lt;br /&gt;
*This skill is currently not in the US's version of Fiesta Online&lt;br /&gt;
&lt;br /&gt;
====Dispel Purge====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
:[[Image:DispelPurge-01-.gif]]&lt;br /&gt;
:Deactivates all opponents buffs&lt;br /&gt;
:Target Object: Enemy&lt;br /&gt;
{| {{infotable}}&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use  !! Cast Time !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01] &lt;br /&gt;
| 100 || 490{{s}}  || 595  || Immediate || 15.0 m || 3min&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
|  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Only Holy Knight can use this skill, not Guardian or Paladin.&lt;br /&gt;
&lt;br /&gt;
====Dispel Field====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:DispelField.gif]]&lt;br /&gt;
&amp;lt;br&amp;gt;Cancels 1 latest debuff your party member has.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Target&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Cast Time !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01] &lt;br /&gt;
| 100 ||  ||  || Immediate || 10.0 m || 5 minutes&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
|  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Only Guardian can use this skill, not Holy Knight or Paladin.&lt;br /&gt;
*This skill is currently not in the US version of Fiesta Online&lt;br /&gt;
&lt;br /&gt;
====Dispel Pillar====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
====Dispel Pillar====&lt;br /&gt;
:[[Image:DispelPillar-01-.gif]]&lt;br /&gt;
:Deactivates all of friendly's debuffs&lt;br /&gt;
:Target Object: Self / Friendly&lt;br /&gt;
{| {{infotable}}&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use  !! Cast Time !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01] &lt;br /&gt;
| 100 || 490{{s}}  || 595  || Immediate || 15.0 m || 5min&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
|  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Only Guardian can use this skill, not Holy Knight or Paladin.&lt;br /&gt;
&lt;br /&gt;
====Rebirth====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Rebirth.gif]]&lt;br /&gt;
&amp;lt;br&amp;gt;Critical Automatically and instantly resurrects your target when he/she dies. HP will be recharged 60% when revived!&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Target&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Cast Time !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01] &lt;br /&gt;
| 100 ||  ||  || Immediate || 10.0 m || 1 minutes&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
|  ||  ||  ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Only Holy Knight can use this skill, not Guardian or Paladin.&lt;br /&gt;
&lt;br /&gt;
==&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Passive&amp;lt;/span&amp;gt;==&lt;br /&gt;
===Divinity===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Divinity01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Raises divinity and Increase maximum SP.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Boost&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 13 || 200{{c}} || +44 &lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 22 || 3{{s}} 600{{c}} || +90&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 31 || 7{{s}} 100{{c}} || +134&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 40 || 12{{s}} || +184&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 49 || 18{{s}} || +235&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 58 || 26{{s}} || +284&lt;br /&gt;
|-&lt;br /&gt;
! [07]&lt;br /&gt;
| 67 || 87{{s}} || +340&lt;br /&gt;
|-&lt;br /&gt;
! [08]&lt;br /&gt;
| 76 || 120{{s}} || +395&lt;br /&gt;
|-&lt;br /&gt;
! [09]&lt;br /&gt;
| 85 || 150{{s}} || +455&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mace Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Mace Mastery01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Upgrade Mace Mastery and increase damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 7 || 74{{c}} || +3 || +3&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 16 || 290{{c}} || +7 || |+7&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 25 || 4{{s}} 600{{c}} || +12 || +12&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 34 || 8{{s}} 500{{c}} || +18 || +18&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 43 || 14{{s}} || +24 || +24&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 52 || 21{{s}} || +31 || +31&lt;br /&gt;
|-&lt;br /&gt;
! [07]&lt;br /&gt;
| 61 || 72{{s}} || +39 || +39&lt;br /&gt;
|-&lt;br /&gt;
! [08]&lt;br /&gt;
| 70 || 96{{s}} || +48 || +48&lt;br /&gt;
|-&lt;br /&gt;
! [09]&lt;br /&gt;
| 79 || 130{{s}} || +58 || +68&lt;br /&gt;
|-&lt;br /&gt;
! [10]&lt;br /&gt;
| 88 || 164{{s}} || +68 || +68&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Not required in order to wield a mace. Players can still use a mace for combat even if they have not learned Mace Mastery.&lt;br /&gt;
&lt;br /&gt;
===Hammer Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Hammer Mastery01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Upgrade Hammer Mastery and increase damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 3{{s}} || +4 || +4&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 29 || 6{{s}} 200{{c}} || +9 || +9  &lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 38 || 11{{s}} || +15 || +15&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 47 || 17{{s}} || +22 || +22&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 56 || 24{{s}} || +29 || +29&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 65 || 82{{s}} || +37 || +37&lt;br /&gt;
|-&lt;br /&gt;
! [07]&lt;br /&gt;
| 74 || 110{{s}} || +46 || +46&lt;br /&gt;
|-&lt;br /&gt;
! [08]&lt;br /&gt;
| 83 || 140{{s}} || +56 || +56&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Not required in order to wield a hammer. Players can still use a hammer for combat even if they have not learned Hammer Mastery.&lt;br /&gt;
&lt;br /&gt;
==Also See==&lt;br /&gt;
{{Character}}&lt;/div&gt;</summary>
		<author><name>Joshbl56</name></author>	</entry>

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