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	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Tanking_Guide</id>
		<title>Tanking Guide</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Tanking_Guide"/>
				<updated>2009-11-22T16:41:25Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;added case study will return to finish section.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Tanking_Cleric.jpg|Left|Frame]]&lt;br /&gt;
==Introduction==&lt;br /&gt;
The term &amp;quot;tanking&amp;quot; is used to refer to the action of taking the hits from any kind of monster (bosses,mobs) for a party. It is the job of the tanker to make sure that monsters will not attack anyone else other than themselves; they do this by keeping &amp;quot;aggro&amp;quot; (a term which we will get to later). Due to this, most of the time the tanker must have the defense and health necessary in order to survive many hits from monsters so the role of the tanker is usually the [[Fighter]]. However, there have been instances where the role of the tanker has been given to other classes, like the [[Mage]], because no other effective fighter is available. Furthermore, all the other classes can tank, however they are limited to the amount of aggro that they can generate and keep.&lt;br /&gt;
&lt;br /&gt;
==Stats==&lt;br /&gt;
'''STR''': Not really needed for tanking better invest in other stats.&lt;br /&gt;
&lt;br /&gt;
'''INT''': Again not needed.&lt;br /&gt;
&lt;br /&gt;
'''END''': A very important stat it increases physical attacks (the main attack of most bosses).&lt;br /&gt;
&lt;br /&gt;
'''SPR''': It helps with magic defense a which can help with some boss' special attacks.&lt;br /&gt;
&lt;br /&gt;
'''DEX''': This adds some protection via dodging rate this stats is decent for tanking.&lt;br /&gt;
==Gear/Items==&lt;br /&gt;
This section is about what kinds of weapons and/or armor that a tank will use in order to &amp;quot;tank&amp;quot; to his/her fullest. Let's start by defining the types of armor and weapons (taken from the weapons page):&lt;br /&gt;
&lt;br /&gt;
'''White''': ''Standard'': can be purchased though an NPC. All standard weapons have no added points to abilities and have the same base stats.&lt;br /&gt;
&lt;br /&gt;
'''Green''': ''Uncommon'': These can be obtained from monster drops and are more powerful then the standard white. You may also wish to purchase these from other players because some can prove to be very powerful. Greens have a maximum of (min. level for usage divided by 2) as their cap. on added stats. eg- a Green weapon that you can first use at level 100. may have a maximum of 50 added points in any given statistic (50 End, 50 Str, ,50 Spr, 50 Dex, 50 Int)&lt;br /&gt;
&lt;br /&gt;
'''Blue''': ''Rare'': These can be obtained from KQs (Kingdom Quests) like Giant Honeying and are more powerful than greens because they have better stat boosts, critical rate, damage etc... However, there are currently only 1 kind for each job per levels 50 and 70 but will have different stat boosts.&lt;br /&gt;
&lt;br /&gt;
'''Special Named Greens''': ''Rare'': Also very rare, these kinds should be in the same realm as Blues because they are more powerful then their regular green counterparts but are dropped by either Boss or Elite monsters. They have part of the name of the mob that drops them in the weapon/armor name. An example is the &amp;quot;Staff of the Bellowed Knight&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
'''Purple''': ''Very Rare'': These are in a category of their own because they prove to not only have regular stat boosts but also a fixed boost in HP, SP or CRIT % and may improve your abilities when collected in sets. Armor= +HP Pants= +SP Boots= +CRIT. Note that Cash Shop items are also purple-named. &lt;br /&gt;
&lt;br /&gt;
'''Orange''': ''Extremely Rare'': Even rarer than blues, Orange items are difficult to find. Some examples of these are the Hellgait items (which drop from one of the strongest monsters in the game and used to spawn only once-a-day) which are very powerful because their power and stat-boosts are unmatched (many are 5x more powerful then regulars. In fact, there are calls for them to be nerfed due to their negative-impact on PvP)&lt;br /&gt;
&lt;br /&gt;
As you can see the further you go down the list the more potent the armors/weapons become. In general tanks are looking for END and SPR and DEX can also be a small benefit because of its dodging boost. But mainly tanks require END because it boosts their physical defense up and because most bosses employ powerful physical attacks this decreases their damage greatly.&lt;br /&gt;
&lt;br /&gt;
==Main Concepts==&lt;br /&gt;
===Blocking/Dodging===&lt;br /&gt;
In order to maximize your tanking ability you should increase you chances of blocking of dodging this is because when you are tanking every time you dodge and/or block a monsters attack you decrease the damage by 100% (not bad) and for every time you do this you can survive that much longer. For example, in this case study we will explore the power of dodging and blocking:&lt;br /&gt;
&lt;br /&gt;
Lets say your the main tank for a Kingdom Quest and you are up against a boss that hits 700 damage for every normal shot and double for every special attack. This boss will attack with a special every 3 attacks (normal, normal, normal, special). Assuming you have a blocking rate of 5% for your shield + 5% because you maxed out you END + a whooping 15% from the skill toughness + and 5% evasion rate you'll have a possible 28.75% dodge and block rate (including the possible overlap of evasion) that's 23 blocks/dodges for every 80 attacks so at best you can dodge/block all the special attacks and 3 normal attacks which amounts to 30100 damage avoided!!!&lt;br /&gt;
===Holding Aggro===&lt;br /&gt;
===Other===&lt;br /&gt;
==Main Tank==&lt;br /&gt;
==Off Tank==&lt;br /&gt;
==Strategies==&lt;br /&gt;
===Mobbing===&lt;br /&gt;
===Bosses===&lt;br /&gt;
==Expectations==&lt;br /&gt;
==See Also==&lt;br /&gt;
[[Tank]]&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Tower_of_Iyzel</id>
		<title>Tower of Iyzel</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Tower_of_Iyzel"/>
				<updated>2009-09-12T21:47:47Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;Expanded ToI :D&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Protected}}&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
[[Image:Iyzel_tower_stairway.jpg‎|frame|The entrance to the final boss.]]&lt;br /&gt;
The Tower of Iyzel was introduced on June 30th, on patch v1.251 as the second instance dungeon the the game of Fiesta Online (the first being the Dragon`s Tomb). Also bringing a large quantity of items,monsters,quests and additional updates into the game upon its arrival. The tower was meant to give lower levels (20-50) a chance to level up faster and to provide them with a unique challenges. Needless to say it was a huge hit almost instantly creating large waiting lines for parties to get in and creating a small market niche to sell quest items, until it was fixed in a latter patch.&lt;br /&gt;
&lt;br /&gt;
==Layout and Creeps==&lt;br /&gt;
===Layout===&lt;br /&gt;
&lt;br /&gt;
The tower consists of 20 floor each becoming progressively harder the beat with an additional boss that your party will have to fight every several floors. The map is a linear path in which the party will have to defeat all the monsters on the current floor in order to past to the next room which is accessed via stairway of varying sizes. When all the monsters on a floor are defeated a guard will speak to you encouraging you to go further and give warnings. Eventually, players will find it very tedious ,upon death, to re-enter the tower and climb back up into the room they died in many of the time taking several minutes even while on mover. When a party defeats the last boss they will respawn in the Forest of Mist in front of the tower. Currently, there is no map for the tower.&lt;br /&gt;
&lt;br /&gt;
===Creeps===&lt;br /&gt;
&lt;br /&gt;
Here is a list (not complete) of the monsters you will face while you climb the tower by floor.&lt;br /&gt;
*F1&lt;br /&gt;
**Iyzel Gang Imp (lvl 16)&lt;br /&gt;
**Iyzel Imp (lvl 15)&lt;br /&gt;
*F2&lt;br /&gt;
**Iyzel Ratman (lvl 17)&lt;br /&gt;
**Iyzel Hungry Wolf (lvl 18)&lt;br /&gt;
*F3&lt;br /&gt;
**Iyzel Boar (lvl 18)&lt;br /&gt;
**Iyzel Kebing (lvl 19)&lt;br /&gt;
*F4&lt;br /&gt;
**Iyzel Iron Slime (lvl 20)&lt;br /&gt;
**Dust Golem (lvl 25)&lt;br /&gt;
***Summons 3 times consisting of mobs on the previous floors&lt;br /&gt;
*F5&lt;br /&gt;
**Iyzel Skeleton Archers (lvl 21)&lt;br /&gt;
*F6&lt;br /&gt;
**(lvl 24)&lt;br /&gt;
*F7&lt;br /&gt;
**Iyzel Skeleton Archer (lvl 24)&lt;br /&gt;
**Iyzel Skeleton (lvl 25)&lt;br /&gt;
*F8&lt;br /&gt;
**Iyzel Archmage Book (lvl 27)&lt;br /&gt;
**Iyzel Skeleton Warrior (lvl 29)&lt;br /&gt;
**Iyzel Skeleton Archer (lvl 28)&lt;br /&gt;
*F8&lt;br /&gt;
**Iyzel Archmage Book (lvl 30)&lt;br /&gt;
**Iyzel Stone Golem (lvl 35)&lt;br /&gt;
***Summons 3 times consisting of mobs on the previous floors&lt;br /&gt;
*F9&lt;br /&gt;
**Iyzel Flying Staff (lvl 31)&lt;br /&gt;
**(lvl 34)&lt;br /&gt;
*F10&lt;br /&gt;
**Iyzel Fox (Lvl 32)&lt;br /&gt;
**Iyzel Wild Wolf (lvl 33)&lt;br /&gt;
*F11&lt;br /&gt;
**Iyzel Zombie (lvl 34)&lt;br /&gt;
*F12&lt;br /&gt;
**Iyzel Ice Vivis (lvl 40)&lt;br /&gt;
**Poison Golem (lvl 45)&lt;br /&gt;
***Summons 3 times consisting of mobs on the previous floors&lt;br /&gt;
*F13&lt;br /&gt;
**Iyzel Spider (lvl 42)&lt;br /&gt;
**Iyzel Prock (lvl 41)&lt;br /&gt;
*F14&lt;br /&gt;
**Iyzel King Spider (lvl 43)&lt;br /&gt;
*F14&lt;br /&gt;
**Iyzel Spider (lvl 45)(A lot O.O)&lt;br /&gt;
*F15&lt;br /&gt;
**Iyzel King Coll (lvl 46)&lt;br /&gt;
F16&lt;br /&gt;
**(lvl 48)&lt;br /&gt;
F17&lt;br /&gt;
**Iyzel Magic Staff (lvl 50)&lt;br /&gt;
**Iyzel Iron Slime (lvl 51)&lt;br /&gt;
**Iron Golem (lvl 55)&lt;br /&gt;
***Summons 3 times consisting of mobs on the previous floors&lt;br /&gt;
&lt;br /&gt;
(Note: I may have miss counted but I was watching a youtube video and counted 17)&lt;br /&gt;
&lt;br /&gt;
==Lore==&lt;br /&gt;
When the white wizard, Iyzel Renoir, first built the tower with the support of the villagers, it stood tall and pure, even glowing white. During its early use as both a research facility and a school, Iyzel took interest in one student in particular named Maria. She participated with him during experiments and became very powerful. But she began to notice that Iyzel was experimenting for the wrong reasons.&lt;br /&gt;
&lt;br /&gt;
Maria saw Iyzel's thirst for dark power and left when she knew it was too late to stop him. With Maria gone, there was nothing holding Iyzel back. He began to experiment on Elves and Humans, turning them into vile creatures. One man became the most powerful creature yet, but completely deformed and in horrible pain he shed tears of blood and cried for his mother.&lt;br /&gt;
&lt;br /&gt;
That incident was too much to bear and Iyzel left the tower, sealing it so no one else could enter. He had invested his soul into that tower and became very ill after leaving. Worried his seal wouldn't contain the evil of the tower he wrote Maria a letter asking her to keep watch and make sure no one could enter. However, when she arrived, the pure, white tower had become dark and twisted. Iyzel's seal had faded and she wasn't strong enough to seal it back up.&lt;br /&gt;
&lt;br /&gt;
The tower of Iyzel is ready for anyone who dares to enter.&lt;br /&gt;
&lt;br /&gt;
==Requirements==&lt;br /&gt;
&lt;br /&gt;
How To Enter: Find the Tower of Iyzel in the Forest of Mist (G1).&lt;br /&gt;
&lt;br /&gt;
Level Requirements: 20-50.&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=File:Iyzel_tower_stairway.jpg</id>
		<title>File:Iyzel tower stairway.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=File:Iyzel_tower_stairway.jpg"/>
				<updated>2009-09-12T21:00:37Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;Tower of Iyzel stair.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tower of Iyzel stair.&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Power_Slime</id>
		<title>Power Slime</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Power_Slime"/>
				<updated>2009-06-28T15:15:07Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;Standardized&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
&lt;br /&gt;
{{Monstats&lt;br /&gt;
|Pic=Slime.jpg&lt;br /&gt;
|Caption=A Power Slime&lt;br /&gt;
|Lv=7&lt;br /&gt;
|HP=339&lt;br /&gt;
|Agg=Yes&lt;br /&gt;
|Map1=Cyclone Hill&lt;br /&gt;
|Lic=No&lt;br /&gt;
|Grade=General&lt;br /&gt;
|Type=Summoned Monster&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
A monster encountered in the [[King Slime's Counterattack]]. Not your average [[Slime]], beware!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[[Kingdom Quests]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
{{Kingdom Quest Monsters}}&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=King_Slime</id>
		<title>King Slime</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=King_Slime"/>
				<updated>2009-06-25T14:07:41Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;Standardized it :D&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
==Stats==&lt;br /&gt;
{{Monstats&lt;br /&gt;
|Pic=King_slime.JPG&lt;br /&gt;
|Caption=King Slime&lt;br /&gt;
|Lv=17&lt;br /&gt;
|HP=2058&lt;br /&gt;
|Agg=All&lt;br /&gt;
|Bleed=1&lt;br /&gt;
|Map1=Cyclone Hill&lt;br /&gt;
|Lic=No&lt;br /&gt;
|Grade=Chief&lt;br /&gt;
|Type=Summoned Monster&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The Chief Monster encountered in the [[King Slime's Counterattack]] [[Kingdom Quests|Kingdom Quest]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
King Slime has a high level of [[Aggro|aggression]]. Do not [[tank]] him if you are a mage or archer. If you do tank him make sure clerics are behind you healing you constantly. Has an AOE attack which causes bleeding damage to everybody in front of it.&lt;br /&gt;
&lt;br /&gt;
HP: 2058&lt;br /&gt;
&lt;br /&gt;
As King Slime is weakened, he can summon various slimes including the [[Power Slime]], [[Prince Slime]], and eventually the [[Queen Slime]] is summoned.&lt;br /&gt;
&lt;br /&gt;
===Mob Summons===&lt;br /&gt;
*3 [[Power Slime]]&lt;br /&gt;
*3 [[Fire Slime]]&lt;br /&gt;
*5 [[Iron Slime]]&lt;br /&gt;
*'''Together'''&lt;br /&gt;
**1 [[Queen Slime]]&lt;br /&gt;
**2 [[Prince Slime]]&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
&lt;br /&gt;
===Meeting===&lt;br /&gt;
*You have affronted the sacred gates&lt;br /&gt;
===Spawn Mobs===&lt;br /&gt;
*Slimes destroy them with my power!!!&lt;br /&gt;
===Death===&lt;br /&gt;
*Nooooo!!!!!&lt;br /&gt;
==See also==&lt;br /&gt;
[[Kingdom Quests]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
{{Kingdom Quest Monsters}}&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Status_effects</id>
		<title>Status effects</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Status_effects"/>
				<updated>2009-06-25T01:18:17Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;Sorry mistake (need to pay attention -_-)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
[[Image:Debuff_Archer.jpg|frame|Archers are great at casting DoT debuffs]]&lt;br /&gt;
A major aspect of all MMOs are the status effects, they provide an even deeper strategy within the game and provide unique challenges and/or interesting effects. Fiesta Online has a number of these that will either help or hinder a player to complete tasks. Other terms for status effects are known as the buff and debuff. These words tell the difference whether a status effect is helpful or harmful to the player. &lt;br /&gt;
&lt;br /&gt;
A buff is generally a good thing, however some buffs will require you to give something up in order to gain something, and will most of the time be casted by a friend or yourself and can be strategically used to provide even greater benefits. For example, the buff Vitality allows the player to increase their attack temporarily but lowers their defense. This can be used best when the Fighter (class that uses vitality) is partied with a Cleric who can heal the Fighter, thus negating the defense lost leaving the Fighter with greater attack. The Cleric also has the Protect buff which adds defense to the party, helping to negate defense lost. Buffs last in varying lengths the most common times being 1 min and 1 hour.&lt;br /&gt;
&lt;br /&gt;
A debuff is the opposite of buffs (hence &amp;quot;de&amp;quot;) meaning that it hinders players to complete tasks. Debuffs are casted by enemies and foes. There are a three catagories of debuffs ranging from DoT (Damage over time), stats reduction and disabling spells. DoT is slow progressive damage which will require you to use more healing items and spells. Fortunately, these spells cannot kill you alone because they will not damage below 1 HP so if you are in a safe place (like a city) then you can`t die. Stats-decreasing debuffs lowers your stats to make it harder for you to kill an enemy and or player by decreasing your ability to do damage or let`s the enemy damage you. Finally, disabling buffs completely stop you from doing anything, from movement or attacking these cannot be removed and are always short in duration.&lt;br /&gt;
&lt;br /&gt;
==Buffs==&lt;br /&gt;
&lt;br /&gt;
[[Image:2160034918_88d91912ae.jpg|frame|A cleric casting stoneskin.]]&lt;br /&gt;
Buffs are spells and items that boost your existing stats and powers which will allow you to more effectively finish monsters and quests. There are several types of buffs &lt;br /&gt;
*Item buffs&lt;br /&gt;
*Player buffs &lt;br /&gt;
*Cash shop buffs &lt;br /&gt;
*Miscellaneous buffs&lt;br /&gt;
&lt;br /&gt;
Item buffs are where you use an item, they are usually very expensive because they are limited in the amount of times they can be used and they are very rare. However, there are a few exceptions such as antitoxin which is player made so there is, most of the time, a large supply of these. Player buffs are buffs that are cast by players. A prime example is the Cleric's Endure, which increases the targets HP and SP for an hour. It is a Cleric's job to help the party by &amp;quot;buffing&amp;quot;. There are other types of buffs that do not fall under the categories of item and player, which are buffs that are attained by doing certain actions, such as marrying someone. Cash shop buffs are buffs that are only available by purchasing them through the [[Cash Shop]], these are generally very useful like the HP/SP extender. Here is a table of known buffs:&lt;br /&gt;
&lt;br /&gt;
=== List of Buffs ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
==== Casting Buffs ====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Self =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Stoneskin01.JPG ]]&lt;br /&gt;
| Stoneskin&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Bless one's shield to increase its defense rate.&lt;br /&gt;
| Increases block rate&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 1%,2%,3%,4%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Vitality02.PNG ]]&lt;br /&gt;
| Vitality&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase your strength. &lt;br /&gt;
| Increases attack but decreases defense.&lt;br /&gt;
| 1 min&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Toughness01.PNG ]]&lt;br /&gt;
| Toughness&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase your shield defense rate. &lt;br /&gt;
| Increases blocking rate.&lt;br /&gt;
| 30 sec&lt;br /&gt;
| 14% (+0.5%)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Party =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Protect01.JPG ]]&lt;br /&gt;
| Protect&lt;br /&gt;
| Self/Party&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Party's strength and defense increases for a certain amount of time. &lt;br /&gt;
| Increases attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Resist01.JPG ]]&lt;br /&gt;
| Resist&lt;br /&gt;
| Self/Party&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's magic damage and magic resistance.&lt;br /&gt;
| Increases magic attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Sacrifice_(02).jpg ]]&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Recover party's HP and SP at the moment of death. &lt;br /&gt;
| Heals party on death&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 50%,55%,60%,65%,70%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Target =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Restore_(04).png ]]&lt;br /&gt;
| Restore&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Recover target's HP over a specific amount of time. (Every 1.2 second, 15 times.)&lt;br /&gt;
| Recovers health over time.&lt;br /&gt;
| 18 sec&lt;br /&gt;
| 35,43,54,64,71,80,89,99,107,117,126&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Invincible01.JPG ]]&lt;br /&gt;
| Invincible&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Cast a Holy Shield on your target, making them temporarily invincible.&lt;br /&gt;
| Makes target invincible.&lt;br /&gt;
| 10-17.5 sec&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Immune01.JPG ]]&lt;br /&gt;
| Immune&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's resistance against poison and disease. &lt;br /&gt;
| Increases resistance to poison and disease.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 10%,15%,20%,25%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Endure01.JPG ]]&lt;br /&gt;
| Endure&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's max HP and max SP.&lt;br /&gt;
| Increases max HP and SP&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with level&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Misc. =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Buffs18ca2.jpg ]]&lt;br /&gt;
| Academy Buff&lt;br /&gt;
| All members&amp;lt;br&amp;gt;Other&lt;br /&gt;
| Increases attack rate by 5%&lt;br /&gt;
| Increases attack rate by 5%&lt;br /&gt;
| unknown&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:PowerOfLove.jpg ]]&lt;br /&gt;
| Power of Love&lt;br /&gt;
| Self/Partner&amp;lt;br&amp;gt;Other&lt;br /&gt;
| The power of love pushes you further.&lt;br /&gt;
| Increases all stats by 5%&lt;br /&gt;
| permanent&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
==== Item Buffs ====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Scrolls =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Power_(Tier_1).png ]]&lt;br /&gt;
| Aim Scroll&lt;br /&gt;
| Item&lt;br /&gt;
| An Aim Scroll, which increases the Aim of your weapon or magic spell.&lt;br /&gt;
| Increases aim.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 65,142,229,326,422&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Nature's_Agility_(Tier_1).png ]]&lt;br /&gt;
| Nature's Agility&lt;br /&gt;
| Item&lt;br /&gt;
| A Nature's Agility Scroll, which increases your Evasion. &lt;br /&gt;
| Increases evasion.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 32,71,114,163,211&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Magic_Defense_(Tier_1).png ]]&lt;br /&gt;
| Magical Defense&lt;br /&gt;
| Item&lt;br /&gt;
| A Magical Defense Scroll, which increases Magic Defense.&lt;br /&gt;
| Increases Magic defense.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 37,93,156,226,296&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Magic_Defense_(Tier_1).png ]]&lt;br /&gt;
| Shield Increase&lt;br /&gt;
| Item&lt;br /&gt;
| A Shield Scroll, which increases Defense. &lt;br /&gt;
| Increases defense.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 29,72,122,177,232&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Vitality_(Tier_1).png ]]&lt;br /&gt;
| Vitality &lt;br /&gt;
| Item&lt;br /&gt;
| A Vitality Scroll, which increases maximum HP. &lt;br /&gt;
| Increases max HP.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 200,500,900,1200,1600&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Mentality_(Tier_1).png ]]&lt;br /&gt;
| Mentality&lt;br /&gt;
| Item&lt;br /&gt;
| A Mentality Scroll, which increases maximum SP. &lt;br /&gt;
| Increases max SP.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 64,142,229,326,422&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Mentality_(Tier_1).png ]]&lt;br /&gt;
| Speed Increase&lt;br /&gt;
| Item&lt;br /&gt;
| A Speed Scroll, which increases Travel Speed. &lt;br /&gt;
| Increases movement speed.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,15%,20%,25%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Concentration_Increase_(Tier_1).jpg ]]&lt;br /&gt;
| Concentration Increase &lt;br /&gt;
| Item&lt;br /&gt;
| A Concentration Scroll, which increases Intelligence and Critical Rate.  &lt;br /&gt;
| Increases Magic attack and CRIT%.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Potions =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-HP_Potion_(Tier_1).png ]]&lt;br /&gt;
| HP Regeneration&lt;br /&gt;
| Item&lt;br /&gt;
| A mysterious potion that constantly heals you for HP every second for 15 seconds.   &lt;br /&gt;
| Heals over time.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-SP_Potion_(Tier_1).png ]]&lt;br /&gt;
| SP Regeneration&lt;br /&gt;
| Item&lt;br /&gt;
| A mysterious potion that constantly heals you for SP every second for 15 seconds.   &lt;br /&gt;
| Heals SP over time.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_1).png ]]&lt;br /&gt;
| Antibiotic&lt;br /&gt;
| Item&lt;br /&gt;
| An antibiotic which increases illness resistance.    &lt;br /&gt;
| Increases Illness resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_2).png ]]&lt;br /&gt;
| Antitoxin&lt;br /&gt;
| Item&lt;br /&gt;
| An antitoxin which increases disease resistance.    &lt;br /&gt;
| Increases disease resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_3).png ]]&lt;br /&gt;
| Bless&lt;br /&gt;
| Item&lt;br /&gt;
| An Bless potion, which increases curse Resistance.     &lt;br /&gt;
| Increases curse resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_1).png ]]&lt;br /&gt;
| Curse Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.   &lt;br /&gt;
| No chance of getting a curse.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_2).png ]]&lt;br /&gt;
| Disease Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.&lt;br /&gt;
| No chance of getting a disease.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_3).png ]]&lt;br /&gt;
| Illness Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.&lt;br /&gt;
| No chance of getting a illness.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_1).jpg ]]&lt;br /&gt;
| Protection&lt;br /&gt;
| Item&lt;br /&gt;
| A Protection Potion, which increases Defense and Magic Resistance. &lt;br /&gt;
| Increases both defenses.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_2).jpg ]]&lt;br /&gt;
| Quickness&lt;br /&gt;
| Item&lt;br /&gt;
| A Quickness Potion, which increases Dexterity. &lt;br /&gt;
| Increases evasion.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_3).jpg ]]&lt;br /&gt;
| Strength Increase &lt;br /&gt;
| Item&lt;br /&gt;
| A Strength Potion, which increases Strength and Critical Rate. &lt;br /&gt;
| Increases attack and CRIT%&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
==== Cash Shop Buffs ====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Strength_Charm.jpg ]]&lt;br /&gt;
| Charm of Strength&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases your damage by 20% for 1 hour. &lt;br /&gt;
| Increases Damage&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Charm_of_Defense.jpg ]]&lt;br /&gt;
| Charm of Defense&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases your defense by 20% for 1 hour. &lt;br /&gt;
| Increases defense&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Charm_of_Might.jpg ]]&lt;br /&gt;
| Charm of Might&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases your defense and attack by 20% for 1 hour. &lt;br /&gt;
| Increases defense and attack&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 20% each&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:HP_and_SP_Extender.jpg ]]&lt;br /&gt;
| HP and SP Extender&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases HP and SP by 30% for 2 hours. &lt;br /&gt;
| Increases max HP and SP&lt;br /&gt;
| 2 hour&lt;br /&gt;
| 30%,50%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Might_Potion.jpg ]]&lt;br /&gt;
| Might Potion&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases STR,DEX,END,INT,SPR by 10 each for 1 hour. &lt;br /&gt;
| Increases all stats&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 10 each&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Debuffs==&lt;br /&gt;
[[Image:Archer2.jpg|frame|An archer casting poison shot.]]&lt;br /&gt;
&lt;br /&gt;
=== List of Debuffs ===&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Magic_Missile_(08).png ]]&lt;br /&gt;
| Poison Damage&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Disease&lt;br /&gt;
| Players turns greenish colour and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 17,54,89,112&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Shot_(07).jpg ]]&lt;br /&gt;
| Bleeding&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Diease&lt;br /&gt;
| Player attains a red trail following them and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min. 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 37&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[ Image:Skill-Venomous_Shot_(01).png ]]&lt;br /&gt;
| Venomous Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Poison&lt;br /&gt;
| Players turns darkish colour and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 31,38,45,52,61,69,77&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff-Disease.jpg ]]&lt;br /&gt;
| Disease&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark colour and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 54&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Power_Shot_(01).png ]]&lt;br /&gt;
| Poison Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark green colour and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 7,14,23,32,40,49,59,70&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Evasion&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Evasion is lowered.&lt;br /&gt;
| Lowers Evasion&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Dexterity&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Dexterity is lowered.&lt;br /&gt;
| Lowers Dexterity&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Critical Rate&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Critical is lowered.&lt;br /&gt;
| Lowers Critical Rate&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 1%,2%,3%,4%,5%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Frost_Nova_(05).jpg ]]&lt;br /&gt;
| Decrease Speed&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a dark blue colour and movement is lowered.&lt;br /&gt;
| Lowers Movement Speed&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 40%,45%,50%,55%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Slicer_(01).png]]&lt;br /&gt;
| Bone Slicer&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse.&lt;br /&gt;
| Appearance doesn't change but attack speed decreases&lt;br /&gt;
| Lowers Attack Rate&lt;br /&gt;
| 5 min, 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 30%,35%,40%,45%,50%,55%,60%,62%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Concussive_Charge_(01).png ]]&lt;br /&gt;
| Concussive Charge&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
| Player&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Fatal_Slash_(01).png ]]&lt;br /&gt;
| Fatal Slash&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but defense decreases.&lt;br /&gt;
| Decreases defense&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 13,26,47,70,94,117,147,179,210&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-DemHit01.PNG ]]&lt;br /&gt;
| Demoralize Hit&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but attack decreases.&lt;br /&gt;
| Decreases attack&lt;br /&gt;
| 20,30,45,60 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 62,109,159,203,251,314,376 [?]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Immobilize01.PNG ]]&lt;br /&gt;
| Immobilize&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but dexterity decreases.&lt;br /&gt;
| Decreases dexterity&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 43,55,66,77,92,106,120&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Binding.gif ]]&lt;br /&gt;
| Entangle&lt;br /&gt;
| Disable&lt;br /&gt;
| Root wrap targets legs, skills can still be used.&lt;br /&gt;
| Player unable to move&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:MightyPunch.gif ]]&lt;br /&gt;
| Stun&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Ice_Bolt_(01).png ]]&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Stats Decrease&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Appearance doesn't change but movement decreases.&lt;br /&gt;
| Slows oppenent&lt;br /&gt;
| 3 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Status_effects</id>
		<title>Status effects</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Status_effects"/>
				<updated>2009-06-25T01:15:25Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;Immune was in the wrong catagory&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
[[Image:Debuff_Archer.jpg|frame|Archers are great at casting DoT debuffs]]&lt;br /&gt;
A major aspect of all MMOs are the status effects, they provide an even deeper strategy within the game and provide unique challenges and/or interesting effects. Fiesta Online has a number of these that will either help or hinder a player to complete tasks. Other terms for status effects are known as the buff and debuff. These words tell the difference whether a status effect is helpful or harmful to the player. &lt;br /&gt;
&lt;br /&gt;
A buff is generally a good thing, however some buffs will require you to give something up in order to gain something, and will most of the time be casted by a friend or yourself and can be strategically used to provide even greater benefits. For example, the buff Vitality allows the player to increase their attack temporarily but lowers their defense. This can be used best when the Fighter (class that uses vitality) is partied with a Cleric who can heal the Fighter, thus negating the defense lost leaving the Fighter with greater attack. The Cleric also has the Protect buff which adds defense to the party, helping to negate defense lost. Buffs last in varying lengths the most common times being 1 min and 1 hour.&lt;br /&gt;
&lt;br /&gt;
A debuff is the opposite of buffs (hence &amp;quot;de&amp;quot;) meaning that it hinders players to complete tasks. Debuffs are casted by enemies and foes. There are a three catagories of debuffs ranging from DoT (Damage over time), stats reduction and disabling spells. DoT is slow progressive damage which will require you to use more healing items and spells. Fortunately, these spells cannot kill you alone because they will not damage below 1 HP so if you are in a safe place (like a city) then you can`t die. Stats-decreasing debuffs lowers your stats to make it harder for you to kill an enemy and or player by decreasing your ability to do damage or let`s the enemy damage you. Finally, disabling buffs completely stop you from doing anything, from movement or attacking these cannot be removed and are always short in duration.&lt;br /&gt;
&lt;br /&gt;
==Buffs==&lt;br /&gt;
&lt;br /&gt;
[[Image:2160034918_88d91912ae.jpg|frame|A cleric casting stoneskin.]]&lt;br /&gt;
Buffs are spells and items that boost your existing stats and powers which will allow you to more effectively finish monsters and quests. There are several types of buffs &lt;br /&gt;
*Item buffs&lt;br /&gt;
*Player buffs &lt;br /&gt;
*Cash shop buffs &lt;br /&gt;
*Miscellaneous buffs&lt;br /&gt;
&lt;br /&gt;
Item buffs are where you use an item, they are usually very expensive because they are limited in the amount of times they can be used and they are very rare. However, there are a few exceptions such as antitoxin which is player made so there is, most of the time, a large supply of these. Player buffs are buffs that are cast by players. A prime example is the Cleric's Endure, which increases the targets HP and SP for an hour. It is a Cleric's job to help the party by &amp;quot;buffing&amp;quot;. There are other types of buffs that do not fall under the categories of item and player, which are buffs that are attained by doing certain actions, such as marrying someone. Cash shop buffs are buffs that are only available by purchasing them through the [[Cash Shop]], these are generally very useful like the HP/SP extender. Here is a table of known buffs:&lt;br /&gt;
&lt;br /&gt;
=== List of Buffs ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
==== Casting Buffs ====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Self =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Stoneskin01.JPG ]]&lt;br /&gt;
| Stoneskin&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Bless one's shield to increase its defense rate.&lt;br /&gt;
| Increases block rate&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 1%,2%,3%,4%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Vitality02.PNG ]]&lt;br /&gt;
| Vitality&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase your strength. &lt;br /&gt;
| Increases attack but decreases defense.&lt;br /&gt;
| 1 min&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Toughness01.PNG ]]&lt;br /&gt;
| Toughness&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase your shield defense rate. &lt;br /&gt;
| Increases blocking rate.&lt;br /&gt;
| 30 sec&lt;br /&gt;
| 14% (+0.5%)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Party =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Protect01.JPG ]]&lt;br /&gt;
| Protect&lt;br /&gt;
| Self/Party&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Party's strength and defense increases for a certain amount of time. &lt;br /&gt;
| Increases attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Immune01.JPG ]]&lt;br /&gt;
| Immune&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's resistance against poison and disease. &lt;br /&gt;
| Increases resistance to poison and disease.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 10%,15%,20%,25%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Sacrifice_(02).jpg ]]&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Recover party's HP and SP at the moment of death. &lt;br /&gt;
| Heals party on death&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 50%,55%,60%,65%,70%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Target =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Restore_(04).png ]]&lt;br /&gt;
| Restore&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Recover target's HP over a specific amount of time. (Every 1.2 second, 15 times.)&lt;br /&gt;
| Recovers health over time.&lt;br /&gt;
| 18 sec&lt;br /&gt;
| 35,43,54,64,71,80,89,99,107,117,126&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Invincible01.JPG ]]&lt;br /&gt;
| Invincible&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Cast a Holy Shield on your target, making them temporarily invincible.&lt;br /&gt;
| Makes target invincible.&lt;br /&gt;
| 10-17.5 sec&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Resist01.JPG ]]&lt;br /&gt;
| Resist&lt;br /&gt;
| Self/Party&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's magic damage and magic resistance.&lt;br /&gt;
| Increases magic attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Endure01.JPG ]]&lt;br /&gt;
| Endure&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's max HP and max SP.&lt;br /&gt;
| Increases max HP and SP&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with level&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Misc. =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Buffs18ca2.jpg ]]&lt;br /&gt;
| Academy Buff&lt;br /&gt;
| All members&amp;lt;br&amp;gt;Other&lt;br /&gt;
| Increases attack rate by 5%&lt;br /&gt;
| Increases attack rate by 5%&lt;br /&gt;
| unknown&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:PowerOfLove.jpg ]]&lt;br /&gt;
| Power of Love&lt;br /&gt;
| Self/Partner&amp;lt;br&amp;gt;Other&lt;br /&gt;
| The power of love pushes you further.&lt;br /&gt;
| Increases all stats by 5%&lt;br /&gt;
| permanent&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
==== Item Buffs ====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Scrolls =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Power_(Tier_1).png ]]&lt;br /&gt;
| Aim Scroll&lt;br /&gt;
| Item&lt;br /&gt;
| An Aim Scroll, which increases the Aim of your weapon or magic spell.&lt;br /&gt;
| Increases aim.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 65,142,229,326,422&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Nature's_Agility_(Tier_1).png ]]&lt;br /&gt;
| Nature's Agility&lt;br /&gt;
| Item&lt;br /&gt;
| A Nature's Agility Scroll, which increases your Evasion. &lt;br /&gt;
| Increases evasion.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 32,71,114,163,211&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Magic_Defense_(Tier_1).png ]]&lt;br /&gt;
| Magical Defense&lt;br /&gt;
| Item&lt;br /&gt;
| A Magical Defense Scroll, which increases Magic Defense.&lt;br /&gt;
| Increases Magic defense.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 37,93,156,226,296&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Magic_Defense_(Tier_1).png ]]&lt;br /&gt;
| Shield Increase&lt;br /&gt;
| Item&lt;br /&gt;
| A Shield Scroll, which increases Defense. &lt;br /&gt;
| Increases defense.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 29,72,122,177,232&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Vitality_(Tier_1).png ]]&lt;br /&gt;
| Vitality &lt;br /&gt;
| Item&lt;br /&gt;
| A Vitality Scroll, which increases maximum HP. &lt;br /&gt;
| Increases max HP.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 200,500,900,1200,1600&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Mentality_(Tier_1).png ]]&lt;br /&gt;
| Mentality&lt;br /&gt;
| Item&lt;br /&gt;
| A Mentality Scroll, which increases maximum SP. &lt;br /&gt;
| Increases max SP.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 64,142,229,326,422&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Mentality_(Tier_1).png ]]&lt;br /&gt;
| Speed Increase&lt;br /&gt;
| Item&lt;br /&gt;
| A Speed Scroll, which increases Travel Speed. &lt;br /&gt;
| Increases movement speed.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,15%,20%,25%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Concentration_Increase_(Tier_1).jpg ]]&lt;br /&gt;
| Concentration Increase &lt;br /&gt;
| Item&lt;br /&gt;
| A Concentration Scroll, which increases Intelligence and Critical Rate.  &lt;br /&gt;
| Increases Magic attack and CRIT%.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
===== Potions =====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-HP_Potion_(Tier_1).png ]]&lt;br /&gt;
| HP Regeneration&lt;br /&gt;
| Item&lt;br /&gt;
| A mysterious potion that constantly heals you for HP every second for 15 seconds.   &lt;br /&gt;
| Heals over time.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-SP_Potion_(Tier_1).png ]]&lt;br /&gt;
| SP Regeneration&lt;br /&gt;
| Item&lt;br /&gt;
| A mysterious potion that constantly heals you for SP every second for 15 seconds.   &lt;br /&gt;
| Heals SP over time.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_1).png ]]&lt;br /&gt;
| Antibiotic&lt;br /&gt;
| Item&lt;br /&gt;
| An antibiotic which increases illness resistance.    &lt;br /&gt;
| Increases Illness resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_2).png ]]&lt;br /&gt;
| Antitoxin&lt;br /&gt;
| Item&lt;br /&gt;
| An antitoxin which increases disease resistance.    &lt;br /&gt;
| Increases disease resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_3).png ]]&lt;br /&gt;
| Bless&lt;br /&gt;
| Item&lt;br /&gt;
| An Bless potion, which increases curse Resistance.     &lt;br /&gt;
| Increases curse resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_1).png ]]&lt;br /&gt;
| Curse Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.   &lt;br /&gt;
| No chance of getting a curse.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_2).png ]]&lt;br /&gt;
| Disease Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.&lt;br /&gt;
| No chance of getting a disease.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_3).png ]]&lt;br /&gt;
| Illness Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.&lt;br /&gt;
| No chance of getting a illness.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_1).jpg ]]&lt;br /&gt;
| Protection&lt;br /&gt;
| Item&lt;br /&gt;
| A Protection Potion, which increases Defense and Magic Resistance. &lt;br /&gt;
| Increases both defenses.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_2).jpg ]]&lt;br /&gt;
| Quickness&lt;br /&gt;
| Item&lt;br /&gt;
| A Quickness Potion, which increases Dexterity. &lt;br /&gt;
| Increases evasion.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_3).jpg ]]&lt;br /&gt;
| Strength Increase &lt;br /&gt;
| Item&lt;br /&gt;
| A Strength Potion, which increases Strength and Critical Rate. &lt;br /&gt;
| Increases attack and CRIT%&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Colspan=7 |&lt;br /&gt;
==== Cash Shop Buffs ====&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Strength_Charm.jpg ]]&lt;br /&gt;
| Charm of Strength&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases your damage by 20% for 1 hour. &lt;br /&gt;
| Increases Damage&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Charm_of_Defense.jpg ]]&lt;br /&gt;
| Charm of Defense&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases your defense by 20% for 1 hour. &lt;br /&gt;
| Increases defense&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Charm_of_Might.jpg ]]&lt;br /&gt;
| Charm of Might&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases your defense and attack by 20% for 1 hour. &lt;br /&gt;
| Increases defense and attack&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 20% each&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:HP_and_SP_Extender.jpg ]]&lt;br /&gt;
| HP and SP Extender&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases HP and SP by 30% for 2 hours. &lt;br /&gt;
| Increases max HP and SP&lt;br /&gt;
| 2 hour&lt;br /&gt;
| 30%,50%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Might_Potion.jpg ]]&lt;br /&gt;
| Might Potion&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases STR,DEX,END,INT,SPR by 10 each for 1 hour. &lt;br /&gt;
| Increases all stats&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 10 each&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Debuffs==&lt;br /&gt;
[[Image:Archer2.jpg|frame|An archer casting poison shot.]]&lt;br /&gt;
&lt;br /&gt;
=== List of Debuffs ===&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Magic_Missile_(08).png ]]&lt;br /&gt;
| Poison Damage&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Disease&lt;br /&gt;
| Players turns greenish colour and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 17,54,89,112&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Shot_(07).jpg ]]&lt;br /&gt;
| Bleeding&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Diease&lt;br /&gt;
| Player attains a red trail following them and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min. 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 37&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[ Image:Skill-Venomous_Shot_(01).png ]]&lt;br /&gt;
| Venomous Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Poison&lt;br /&gt;
| Players turns darkish colour and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 31,38,45,52,61,69,77&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff-Disease.jpg ]]&lt;br /&gt;
| Disease&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark colour and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 54&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Power_Shot_(01).png ]]&lt;br /&gt;
| Poison Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark green colour and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 7,14,23,32,40,49,59,70&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Evasion&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Evasion is lowered.&lt;br /&gt;
| Lowers Evasion&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Dexterity&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Dexterity is lowered.&lt;br /&gt;
| Lowers Dexterity&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Critical Rate&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Critical is lowered.&lt;br /&gt;
| Lowers Critical Rate&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 1%,2%,3%,4%,5%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Frost_Nova_(05).jpg ]]&lt;br /&gt;
| Decrease Speed&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a dark blue colour and movement is lowered.&lt;br /&gt;
| Lowers Movement Speed&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 40%,45%,50%,55%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Slicer_(01).png]]&lt;br /&gt;
| Bone Slicer&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse.&lt;br /&gt;
| Appearance doesn't change but attack speed decreases&lt;br /&gt;
| Lowers Attack Rate&lt;br /&gt;
| 5 min, 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 30%,35%,40%,45%,50%,55%,60%,62%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Concussive_Charge_(01).png ]]&lt;br /&gt;
| Concussive Charge&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
| Player&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Fatal_Slash_(01).png ]]&lt;br /&gt;
| Fatal Slash&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but defense decreases.&lt;br /&gt;
| Decreases defense&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 13,26,47,70,94,117,147,179,210&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-DemHit01.PNG ]]&lt;br /&gt;
| Demoralize Hit&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but attack decreases.&lt;br /&gt;
| Decreases attack&lt;br /&gt;
| 20,30,45,60 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 62,109,159,203,251,314,376 [?]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Immobilize01.PNG ]]&lt;br /&gt;
| Immobilize&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but dexterity decreases.&lt;br /&gt;
| Decreases dexterity&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 43,55,66,77,92,106,120&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Binding.gif ]]&lt;br /&gt;
| Entangle&lt;br /&gt;
| Disable&lt;br /&gt;
| Root wrap targets legs, skills can still be used.&lt;br /&gt;
| Player unable to move&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:MightyPunch.gif ]]&lt;br /&gt;
| Stun&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Ice_Bolt_(01).png ]]&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Stats Decrease&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Appearance doesn't change but movement decreases.&lt;br /&gt;
| Slows oppenent&lt;br /&gt;
| 3 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=File:Poison_Damage.jpg</id>
		<title>File:Poison Damage.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=File:Poison_Damage.jpg"/>
				<updated>2009-06-23T12:17:57Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;DoT poison damage.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;DoT poison damage.&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Tanking_Guide</id>
		<title>Tanking Guide</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Tanking_Guide"/>
				<updated>2009-06-22T19:38:44Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;Weapons part 1 (part 2 soon)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Tanking_Cleric.jpg|Left|Frame]]&lt;br /&gt;
==Introduction==&lt;br /&gt;
The term &amp;quot;tanking&amp;quot; is used to refer to the person who is taking the hits from any kind of monster (bosses,mobs). It is the job of the tanker to make sure that monsters will not attack anyone else other than themselves via keeping &amp;quot;aggro&amp;quot; (a term which we will get to later). Therefore, because of this most of the time the tanker must have the defense and health necessary in order to survive many hits from monsters so the role of the tanker is usually the [[fighter]]. However, there have been instances where the role of the tanker has been given to other classes, like the [[mage]], because no other effective fighter is available. Furthermore, all the other classes can tank however they are limited to the amount of aggro that they can get.&lt;br /&gt;
==Stats==&lt;br /&gt;
'''STR''': Not really needed for tanking better invest in other stats.&lt;br /&gt;
&lt;br /&gt;
'''INT''': Again not needed.&lt;br /&gt;
&lt;br /&gt;
'''END''': A very important stat it increases physical attacks (the main attack of most bosses).&lt;br /&gt;
&lt;br /&gt;
'''SPR''': It helps with magic defense a which can help with some boss' special attacks.&lt;br /&gt;
&lt;br /&gt;
'''DEX''': This adds some protection via dodging rate this stats is decent for tanking.&lt;br /&gt;
==Gear/Items==&lt;br /&gt;
This section is about what kinds of weapons and/or armor that a tank will use in order to &amp;quot;tank&amp;quot; to his/her fullest. Let's start by defining the types of armor and weapons (taken from the weapons page):&lt;br /&gt;
&lt;br /&gt;
'''White''': ''Standard'': can be purchased though an NPC. All standard weapons have no added points to abilities and have the same base stats.&lt;br /&gt;
&lt;br /&gt;
'''Green''': ''Uncommon'': These can be obtained from monster drops and are more powerful then the standard white. You may also wish to purchase these from other players because some can prove to be very powerful. Greens have a maximum of (min. level for usage divided by 2) as their cap. on added stats. eg- a Green weapon that you can first use at level 100. may have a maximum of 50 added points in any given statistic (50 End, 50 Str, ,50 Spr, 50 Dex, 50 Int)&lt;br /&gt;
&lt;br /&gt;
'''Blue''': ''Rare'': These can be obtained from KQs (Kingdom Quests) like Giant Honeying and are more powerful than greens because they have better stat boosts, critical rate, damage etc... However, there are currently only 1 kind for each job per levels 50 and 70 but will have different stat boosts.&lt;br /&gt;
&lt;br /&gt;
'''Special Named Greens''': ''Rare'': Also very rare, these kinds should be in the same realm as Blues because they are more powerful then their regular green counterparts but are dropped by either Boss or Elite monsters. They have part of the name of the mob that drops them in the weapon/armor name. An example is the &amp;quot;Staff of the Bellowed Knight&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
'''Purple''': ''Very Rare'': These are in a category of their own because they prove to not only have regular stat boosts but also a fixed boost in HP, SP or CRIT % and may improve your abilities when collected in sets. Armor= +HP Pants= +SP Boots= +CRIT. Note that Cash Shop items are also purple-named. &lt;br /&gt;
&lt;br /&gt;
'''Orange''': ''Extremely Rare'': Even rarer than blues, Orange items are difficult to find. Some examples of these are the Hellgait items (which drop from one of the strongest monsters in the game and used to spawn only once-a-day) which are very powerful because their power and stat-boosts are unmatched (many are 5x more powerful then regulars. In fact, there are calls for them to be nerfed due to their negative-impact on PvP)&lt;br /&gt;
&lt;br /&gt;
As you can see the further you go down the list the more potent the armors/weapons become. In general tanks are looking for END and SPR and DEX can also be a small benefit because of its dodging boost. But mainly tanks require END because it boosts their physical defense up and because most bosses employ powerful physical attacks this decreases their damage greatly.&lt;br /&gt;
&lt;br /&gt;
==Main Concepts==&lt;br /&gt;
===Blocking/Dodging===&lt;br /&gt;
===Holding Aggro===&lt;br /&gt;
===Other===&lt;br /&gt;
==Main Tank==&lt;br /&gt;
==Off Tank==&lt;br /&gt;
==Strategies==&lt;br /&gt;
===Mobbing===&lt;br /&gt;
===Bosses===&lt;br /&gt;
==Expectations==&lt;br /&gt;
==See Also==&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Tanking_Guide</id>
		<title>Tanking Guide</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Tanking_Guide"/>
				<updated>2009-06-22T16:47:51Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;sorry mistake&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Tanking_Cleric.jpg|Left|Frame]]&lt;br /&gt;
==Introduction==&lt;br /&gt;
The term &amp;quot;tanking&amp;quot; is used to refer to the person who is taking the hits from any kind of monster (bosses,mobs). It is the job of the tanker to make sure that monsters will not attack anyone else other than themselves via keeping &amp;quot;aggro&amp;quot; (a term which we will get to later). Therefore, because of this most of the time the tanker must have the defense and health necessary in order to survive many hits from monsters so the role of the tanker is usually the [[fighter]]. However, there have been instances where the role of the tanker has been given to other classes, like the [[mage]], because no other effective fighter is available. Furthermore, all the other classes can tank however they are limited to the amount of aggro that they can get.&lt;br /&gt;
==Stats==&lt;br /&gt;
'''STR''': Not really needed for tanking better invest in other stats.&lt;br /&gt;
&lt;br /&gt;
'''INT''': Again not needed.&lt;br /&gt;
&lt;br /&gt;
'''END''': A very important stat it increases physical attacks (the main attack of most bosses).&lt;br /&gt;
&lt;br /&gt;
'''SPR''': It helps with magic defense a which can help with some boss' special attacks.&lt;br /&gt;
&lt;br /&gt;
'''DEX''': This adds some protection via dodging rate this stats is decent.&lt;br /&gt;
==Gear/Items==&lt;br /&gt;
==Main Concepts==&lt;br /&gt;
===Blocking/Dodging===&lt;br /&gt;
===Holding Aggro===&lt;br /&gt;
===Other===&lt;br /&gt;
==Main Tank==&lt;br /&gt;
==Off Tank==&lt;br /&gt;
==Strategies==&lt;br /&gt;
===Mobbing===&lt;br /&gt;
===Bosses===&lt;br /&gt;
==Expectations==&lt;br /&gt;
==See Also==&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Tanking_Guide</id>
		<title>Tanking Guide</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Tanking_Guide"/>
				<updated>2009-06-22T16:47:16Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;added stats&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Tanking_Cleric.jpg|Left|Frame]]&lt;br /&gt;
==Introduction==&lt;br /&gt;
The term &amp;quot;tanking&amp;quot; is used to refer to the person who is taking the hits from any kind of monster (bosses,mobs). It is the job of the tanker to make sure that monsters will not attack anyone else other than themselves via keeping &amp;quot;aggro&amp;quot; (a term which we will get to later). Therefore, because of this most of the time the tanker must have the defense and health necessary in order to survive many hits from monsters so the role of the tanker is usually the [[fighter]]. However, there have been instances where the role of the tanker has been given to other classes, like the [[mage]], because no other effective fighter is available. Furthermore, all the other classes can tank however they are limited to the amount of aggro that they can get.&lt;br /&gt;
==Stats==&lt;br /&gt;
'''STR''': Not really needed for tanking better invest in other stats.&lt;br /&gt;
'''INT''': Again not needed.&lt;br /&gt;
'''END''': A very important stat it increases physical attacks (the main attack of most bosses).&lt;br /&gt;
'''SPR''': It helps with magic defense a which can help with some boss' special attacks.&lt;br /&gt;
'''DEX''': This adds some protection via dodging rate this stats is decent.&lt;br /&gt;
==Gear/Items==&lt;br /&gt;
==Main Concepts==&lt;br /&gt;
===Blocking/Dodging===&lt;br /&gt;
===Holding Aggro===&lt;br /&gt;
===Other===&lt;br /&gt;
==Main Tank==&lt;br /&gt;
==Off Tank==&lt;br /&gt;
==Strategies==&lt;br /&gt;
===Mobbing===&lt;br /&gt;
===Bosses===&lt;br /&gt;
==Expectations==&lt;br /&gt;
==See Also==&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Tanking_Guide</id>
		<title>Tanking Guide</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Tanking_Guide"/>
				<updated>2009-06-22T10:59:25Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;added intro&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Tanking_Cleric.jpg|Left|Frame]]&lt;br /&gt;
==Introduction==&lt;br /&gt;
The term &amp;quot;tanking&amp;quot; is used to refer to the person who is taking the hits from any kind of monster (bosses,mobs). It is the job of the tanker to make sure that monsters will not attack anyone else other than themselves via keeping &amp;quot;aggro&amp;quot; (a term which we will get to later). Therefore, because of this most of the time the tanker must have the defense and health necessary in order to survive many hits from monsters so the role of the tanker is usually the [[fighter]]. However, there have been instances where the role of the tanker has been given to other classes, like the [[mage]], because no other effective fighter is available. Furthermore, all the other classes can tank however they are limited to the amount of aggro that they can get.&lt;br /&gt;
==Stats==&lt;br /&gt;
==Gear/Items==&lt;br /&gt;
==Main Concepts==&lt;br /&gt;
===Blocking/Dodging===&lt;br /&gt;
===Holding Aggro===&lt;br /&gt;
===Other===&lt;br /&gt;
==Main Tank==&lt;br /&gt;
==Off Tank==&lt;br /&gt;
==Strategies==&lt;br /&gt;
===Mobbing===&lt;br /&gt;
===Bosses===&lt;br /&gt;
==Expectations==&lt;br /&gt;
==See Also==&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Tanking_Guide</id>
		<title>Tanking Guide</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Tanking_Guide"/>
				<updated>2009-06-21T19:55:07Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;more layout stuff D:&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Tanking_Cleric.jpg|Left|Frame]]&lt;br /&gt;
==Introduction==&lt;br /&gt;
==Stats==&lt;br /&gt;
==Gear/Items==&lt;br /&gt;
==Main Concepts==&lt;br /&gt;
===Blocking/Dodging===&lt;br /&gt;
===Holding Aggro===&lt;br /&gt;
===Other===&lt;br /&gt;
==Main Tank==&lt;br /&gt;
==Off Tank==&lt;br /&gt;
==Strategies==&lt;br /&gt;
===Mobbing===&lt;br /&gt;
===Bosses===&lt;br /&gt;
==Expectations==&lt;br /&gt;
==See Also==&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Tanking_Guide</id>
		<title>Tanking Guide</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Tanking_Guide"/>
				<updated>2009-06-21T19:13:41Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;Creating a tanking guide just setup layout (help welcome)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Tanking_Cleric.jpg|Left|Frame]]&lt;br /&gt;
==Introduction==&lt;br /&gt;
==Stats==&lt;br /&gt;
==Gear/Items==&lt;br /&gt;
==Main Concepts==&lt;br /&gt;
===Blocking/Dodging===&lt;br /&gt;
===Holding Aggro===&lt;br /&gt;
===Other===&lt;br /&gt;
==Strategies==&lt;br /&gt;
===Mobbing===&lt;br /&gt;
===Bosses===&lt;br /&gt;
==Expectations==&lt;br /&gt;
==See Also==&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=File:Tanking_Cleric.jpg</id>
		<title>File:Tanking Cleric.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=File:Tanking_Cleric.jpg"/>
				<updated>2009-06-21T19:09:01Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;I'll be using this for a general tanking guide.
Note: couldn't find a good pic for fighter so i went with anything with a shield ^^.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'll be using this for a general tanking guide.&lt;br /&gt;
Note: couldn't find a good pic for fighter so i went with anything with a shield ^^.&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=User_talk:Ivramire</id>
		<title>User talk:Ivramire</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=User_talk:Ivramire"/>
				<updated>2009-06-21T17:35:47Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;thanks ^^&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Outspark Staff and ranks==&lt;br /&gt;
I have submitted a few whole pages explaining the various types of Staff, Including:&lt;br /&gt;
GM's, CL's, And CSR's.&lt;br /&gt;
It's not much, But it gives the reader a basic idea of what each title does, And who to go to for any specific questions or info.&lt;br /&gt;
&lt;br /&gt;
If i did wrong, let me know.&lt;br /&gt;
&lt;br /&gt;
-Senyx&lt;br /&gt;
&lt;br /&gt;
:I'm not really the one to go to to ask whether stuff is right or not, that's more Gandalfa's/Triumph's/Icy's forte :3 &lt;br /&gt;
:A basic overview of Outspark would be nice but I also saw Icy's message on your talk-page about it's notability. If the pages are cleared to stay around, you might want to link the definitions to the existing ones in the Glossary. Regards [[User:Lvramire|lvramire]]&lt;br /&gt;
&lt;br /&gt;
== Skill Tables ==&lt;br /&gt;
&lt;br /&gt;
I will input all the data in the skill tables that have already been updated to the new 'Mage' format. &lt;br /&gt;
(eg - I have already completed/will soon complete all the missing-values in the Archer skill-section that have already been formatted)  I however do not know enough to alter the existing tables.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You might want to change your to-do list to say Format Cleric/'''Fighter'''/Mage character-guides like Archers instead of Format Cleric/'''Archer'''/Mage character-guides like Archers [[User:Joshbl56|Joshbl56]] 16:48, 3 March 2009 (CST)&lt;br /&gt;
: Missed that xD Thanks. [[User:Lvramire|Lvramire]] 22:45, 3 March 2009 (CST)&lt;br /&gt;
&lt;br /&gt;
== Questions/Random Inquiries ==&lt;br /&gt;
&lt;br /&gt;
- Monsters page:  Overview - As of right now this is not a standard.  We like the idea but as you say it will be a pain to get up and running fully.  Our monster pages still need a log of work and due to that we are backing off of this idea and leading onto the idea of just getting the information in the page so we can later come back to them for more detailed touch ups like this.  If you want to do it go ahead we do like the idea and plan to have something like that later on.  Just keep the information there more like an encyclopedia instead of a short story.  '''''[[User:Gandalfa82|Gandalfa82]] 19:51, 8 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
- The Guild's page has nothing linking to it. Dunno who to ask about that. It might get completed a little faster if more people could easily see it and add to it, though it seems relatively complete.&lt;br /&gt;
I'm not sure about this, I'll see if I can get a link to it on the main page. '''''[[User:Gandalfa82|Gandalfa82]] 19:51, 8 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
- Current Events Page is updated as Major changes are made.  Most of the stuff Icy, Triumph, or Myself are working on will not be added to the Current Events page because we are working on them and will overwrite the whole page when we are done.  That page is used to direct others to give them a place to start if they wish to help out with the Wiki. '''''[[User:Gandalfa82|Gandalfa82]] 19:51, 8 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
- Other questions have been answered by Icy, if the question was not answered good enough for you then please rewrite it on my talk page and I will get you a more clear answer.  '''''[[User:Gandalfa82|Gandalfa82]] 19:51, 8 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
- If you need anything else feel free to let me know :) '''''[[User:Gandalfa82|Gandalfa82]] 19:51, 8 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
- Thanks for the comment about the buffs and debuffs page. Its still a work in progress. If you ever need anything like doing the monster overviews I'll gladly help just tell me what and when.&lt;br /&gt;
Keep it up [[User:Cookies12100|Cookies12100]]&lt;br /&gt;
&lt;br /&gt;
== Titles for limited-resource articles ==&lt;br /&gt;
&lt;br /&gt;
Sure thing, I appreciate being so welcomed to help, However, Is there any place where i can get the .Jpg format of the monster pictures? It'd help to have the pictures of the monsters in some of the more bare articles.&lt;br /&gt;
&lt;br /&gt;
       Well i suppose i can work with it, But this might call for some actual screenies, Luckily&lt;br /&gt;
       I know some really good photoshoppers that can spruce the images up enough for Wiki use.&lt;br /&gt;
&lt;br /&gt;
== Encyclopaedic style ==&lt;br /&gt;
&lt;br /&gt;
[[User:Icy#Encyclopaedic style]] '''''[[User:Icy|Icy]] 11:36, 24 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
== Class pages ==&lt;br /&gt;
&lt;br /&gt;
Here's my thought on the structure:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
--+ [[Class]]&lt;br /&gt;
  |-- Link to gameplay guide including skill recommendations //top of the pages links&lt;br /&gt;
  |-- Link to skills data //top of the page links&lt;br /&gt;
  |-- Link to leveling suggestions //top of the page links&lt;br /&gt;
  |-- Description, general information on the class&lt;br /&gt;
  |-- Character stats on this page itself [big neat table, data will be collected by a form some time later]&lt;br /&gt;
  |-- See also&lt;br /&gt;
--+ [[Gameplay Guide]]&lt;br /&gt;
  |-- Link to class main page, skills data and leveling suggestings //top of page links&lt;br /&gt;
  |-+ Character building&lt;br /&gt;
    |-- Stats&lt;br /&gt;
    |-- Equipments&lt;br /&gt;
    |-- Skills&lt;br /&gt;
  |-+ Strategy (practical, no OS description jargon here)&lt;br /&gt;
    |-- Party play&lt;br /&gt;
    |-- Solo play&lt;br /&gt;
  |-- See also&lt;br /&gt;
--+ [[Skills data]]&lt;br /&gt;
  |-- top of page links&lt;br /&gt;
  |-- data dump&lt;br /&gt;
  |-- See also&lt;br /&gt;
--+ [[Leveling suggestions]]&lt;br /&gt;
  |-- top of page links&lt;br /&gt;
  |-- communal data dump&lt;br /&gt;
  |-- See also&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This would be a departure from current form, which has barely any content in the Class main pages. The structure I propose will warrant the removal of a few links from the main page, which you will like. I would like to place more into those, since they are on the main page afterall. On the other hand, the current level-up statistics pages are rather tatty and I intend to do something about it - the easiest way I can think of, is to write a form and urge players to send in information which will then be compared and processed. Such data collection should be easier on the forums, but that's not a priority.&lt;br /&gt;
&lt;br /&gt;
Skills data page - [[Mage Skills]] is a good example. As for guides, [[Mage Guide]] has a lot of content, though not necessarily in the right order. &lt;br /&gt;
&lt;br /&gt;
I believe most of it is descriptive or organisational changes, so don't stress yourself too much over the layout.&lt;br /&gt;
&lt;br /&gt;
:Thanks, exactly what I wanted to know. I can get started on rough guides sometime soon (weekend coming up) so I should have some time. I can't help much with actual in-game content as I don't have Fiesta installed but can draft information and rough outlines. Was kinda disappointed with the the class-sections in the wiki the first time I looked, so I've always wanted to help change them. Thanks for the reply [[User:Lvramire|Lvramire]] 15:51, 25 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Now this is just a comment in passing - funny how the the wiki is maintained by people who don't actually play the game. '''''[[User:Icy|Icy]] 20:25, 25 March 2009 (CDT)'''''&lt;br /&gt;
:::The circle is complete. [[User:Lvramire|lvramire]] 22:05, 25 March 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::That is because those of us who still play Fiesta spend time in the game instead of doing the work, except me who runs the game on one monitor while working on wiki in another.  Gives me something to do during the downtime.&lt;br /&gt;
&lt;br /&gt;
:::::I spent a total of 400 playing hours in-game, spread over 4 months. Won't gain extra knowledge of game mechanics from more game time. I spend my time educating myself. However, the wiki lets one show their organisational freak side. '''''[[User:Icy|Icy]] 21:19, 26 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Archer page seems to match the layout pretty well already. I'm going to go ahead and base the other 3 on that. Question though, when it says character stats on the layout^ for class pages, does that mean the big table with all the stats for levels until 89, or does it mean only the base level one stats? I'm also assuming that &amp;quot;Link to gameplay guide including skill recommendations&amp;quot; means skill recommendations will be on the guide-page, not on the class page itself? [[User:Lvramire|lvramire]] 09:54, 27 March 2009 (CDT)&lt;br /&gt;
:Gameplay guide, skills suggestions, equipments suggestions, strategies, etc -&amp;gt; Guide&lt;br /&gt;
:Where to grind, etc, clutter, clutter -&amp;gt; Leveling suggestions&lt;br /&gt;
:Class stats = table -&amp;gt; Class page&lt;br /&gt;
:Skill data &amp;amp; description -&amp;gt; Skills&lt;br /&gt;
:Equipment stats, information -&amp;gt; Link to relevant page in the Items section&lt;br /&gt;
:'''''[[User:Icy|Icy]] 20:22, 27 March 2009 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
== Repeated mob location ==&lt;br /&gt;
&lt;br /&gt;
While it IS reduntant to repeat the location of the monster, basic info gives you only a General idea of it's location, IF one were to say that they sold candy canes downtown, Would you not want to know which store?&lt;br /&gt;
In this case, Nox captains are found in Uruga, And i added (The outskirts of) in the description, so players could better find them. I could easily add a map with red circles, if that's what you mean.   PM me and i can start mapping out mob locations at any time.&lt;br /&gt;
&lt;br /&gt;
Regards  Senyx 08:22, 14 April 2009 (CDT)&lt;br /&gt;
:Actually...I added that outskirts part. Check the page-history xD&lt;br /&gt;
:Thing is that the info about locations you give in the overview usually aren't more helpful than the info given in the template. Sure you said that Nox Captains can be found in certain rooms, but that isn't that helpful either...unless it's something more specific, I thought it'd be best to not mention it. [[User:Ivramire|lvramire]] 12:07, 14 April 2009 (CDT)&lt;br /&gt;
&lt;br /&gt;
So for specific monsters, Should i Add a map with the areas circled/shaded?&lt;br /&gt;
It'd make more sense.&lt;br /&gt;
And i thought I added the Outskirts part, I must be getting old T_T&lt;br /&gt;
&lt;br /&gt;
[[User:SenyxTheSoullessone-4682|SenyxTheSoullessone-4682]]&lt;br /&gt;
:Maybe just add a little more specific info on where exactly they can be found. Co-ordinates and room particulars, large cluster locations and such. Maps and images seem like too much work to implement uniformly.&lt;br /&gt;
&lt;br /&gt;
You think so? Maybe i could just upload the map for each area, Like for example&lt;br /&gt;
&lt;br /&gt;
Luminous Stone: [Example] And color code the mobs and maps. &lt;br /&gt;
Kebing (Shown in red on the map)&lt;br /&gt;
It's more efficient, but just as helpful, What do you think?&lt;br /&gt;
&lt;br /&gt;
[[User:SenyxTheSoullessone-4682|SenyxTheSoullessone-4682]]&lt;br /&gt;
:I remember we used to have maps with coded locations of all the mobs. Think it was either on the Wiki or on the forums somewhere. Fell to disuse over time and with the overhaul of mob-positions with a patch.&lt;br /&gt;
&lt;br /&gt;
Then I guess i'll just have to depict it using words, Not as easy to point out where the Giant Orc Captain is located, among all the same-looking Orc Captains, But i can make it work.&lt;br /&gt;
[[User:SenyxTheSoullessone-4682|SenyxTheSoullessone-4682]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:::The current way this is done is when someone has time they do something like this:&lt;br /&gt;
[[SeaofGreedlvls.jpg|thumbnail]]&lt;br /&gt;
This shows you all the mobs in that zone.  Now I think your talking about the mob page locations and I would suggest something on the lines of (orcs for example) orcs are found right outside Uruga see [[Uruga#Other_information]] for more accurate location. '''''[[User:Gandalfa82|Gandalfa82]] 17:07, 17 April 2009 (CDT)'''''&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Talk:Zombie_king_madness</id>
		<title>Talk:Zombie king madness</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Talk:Zombie_king_madness"/>
				<updated>2009-06-20T20:05:08Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;wondering&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Uses?==&lt;br /&gt;
Um what is the point of this its just random stuff?&lt;br /&gt;
[[User:Cookies12100|Cookies]]&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Status_effects</id>
		<title>Status effects</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Status_effects"/>
				<updated>2009-06-20T01:31:28Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;added intro ^^&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==Introduction==&lt;br /&gt;
&lt;br /&gt;
[[Image:Debuff_Archer.jpg|frame|Archers are great castingat DoT debuffs]]&lt;br /&gt;
A major aspect of all MMOs are the status effects, they provide an even deeper strategy within the game and provide unique challenges and/or interesting effects. Fiesta Online has a number of theses that either help or hinder a player to complete tasks. Other terms for status effects are known as the buff and debuff. These words tell the difference whether a status effect is good or bad. &lt;br /&gt;
&lt;br /&gt;
A buff is generally a good thing, however some buffs will require you to give up something in order to gain something, and will most of the time be casted by a friend or yourself and can be strategically used to provide even greater benefits. For example, the buff vitality allows the player to increases their attack temporarily but requires them to give up defense. This can be used best when the fighter (class that uses vitality) is partied with a cleric which can heal the fighter, thous negating the defense lost leaving the fighter with greater attack. Buffs last in varying lengths the most common times being 1 min and 1 hour.&lt;br /&gt;
&lt;br /&gt;
A debuff is the opposite to buffs (hence &amp;quot;de&amp;quot;) meaning that it hinders players to complete tasks. Debuffs are casted by enemies and foes. There are a three catagories of debuffs ranging from DoT (Damage over time), stats reduction and disabling spells. DoT is slow progressive damage which will require you to use more healing items and spells. Fortunately, these spells cannot kill you alone because they will not damage any further than 1 HP so if you are in a safe place (like a city) then you can`t die. Stats decreasing debuffs decreases you stats to make it harder for you to kill an enemy and or player by decreasing your ability to do damage or let`s the enemy damage you. Finally, disabling buffs completely stop you from doing anything from movement or attacking these cannot be removed and are always short.&lt;br /&gt;
&lt;br /&gt;
==Buffs==&lt;br /&gt;
&lt;br /&gt;
[[Image:2160034918_88d91912ae.jpg|frame|A cleric casting stoneskin.]]&lt;br /&gt;
Buffs are spells and items that boost your existing stats and powers to a higher level which will allow you to more effectively finish monsters and quests. There are several types of buffs item buffs, player buffs, cash shop buffs and other buffs. Item buffs are where you use an item, they are usually very expensive because they are limited in the amount of times they can be used and they are very rare. However, there are a few exceptions such as antitoxin which is player made so there is, most of the time, a large supply of these. Player buffs are buff that are casted by players. A prime example is the cleric class where it is their job to help the party by &amp;quot;buffing&amp;quot;. There are other types of buffs that do not fall under the categories of item and play which are buffs that are attained by doing certain actions, such as marrying someone. Cash shop buffs are buffs that are only available by purchasing them via real world money these are generally very useful like the HP/SP extender. Here is a table of known buffs:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Protect01.JPG ]]&lt;br /&gt;
| Protect&lt;br /&gt;
| Self/Party&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Party's strength and defense increases for a certain amount of time. &lt;br /&gt;
| Increases attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Resist01.JPG ]]&lt;br /&gt;
| Resist&lt;br /&gt;
| Self/Party&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's magic damage and magic resistance.&lt;br /&gt;
| Increases magic attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Restore_(04).png ]]&lt;br /&gt;
| Restore&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Recover target's HP over a specific amount of time. (Every 1.2 second, 15 times.)&lt;br /&gt;
| Recovers health over time.&lt;br /&gt;
| 18 sec&lt;br /&gt;
| 35,43,54,64,71,80,89,99,107,117,126&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Invincible01.JPG ]]&lt;br /&gt;
| Invincible&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Cast a Holy Shield on your target, making them temporarily invincible.&lt;br /&gt;
| Makes target invincible.&lt;br /&gt;
| 10-17.5 sec&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Immune01.JPG ]]&lt;br /&gt;
| Immune&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's resistance against poison and disease. &lt;br /&gt;
| Increases resistance to poison and disease.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 10%,15%,20%,25%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Stoneskin01.JPG ]]&lt;br /&gt;
| Stoneskin&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Bless one's shield to increase its defense rate.&lt;br /&gt;
| Increases block rate&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 1%,2%,3%,4%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Endure01.JPG ]]&lt;br /&gt;
| Endure&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's max HP and max SP.&lt;br /&gt;
| Increases max HP and SP&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with level&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Sacrifice_(02).jpg ]]&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Recover party's HP and SP at the moment of death. &lt;br /&gt;
| Heals party on death&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 50%,55%,60%,65%,70%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Vitality02.PNG ]]&lt;br /&gt;
| Vitality&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase your strength. &lt;br /&gt;
| Increases attack but decreases defense.&lt;br /&gt;
| 1 min&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Toughness01.PNG ]]&lt;br /&gt;
| Toughness&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase your shield defense rate. &lt;br /&gt;
| Increases blocking rate.&lt;br /&gt;
| 30 sec&lt;br /&gt;
| 14% (+0.5%)&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Buffs18ca2.jpg ]]&lt;br /&gt;
| Academy Buff&lt;br /&gt;
| All members&amp;lt;br&amp;gt;Other&lt;br /&gt;
| Increases attack rate by 5%&lt;br /&gt;
| Increases attack rate by 5%&lt;br /&gt;
| unknown&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:PowerOfLove.jpg ]]&lt;br /&gt;
| Power of Love&lt;br /&gt;
| Self/Partner&amp;lt;br&amp;gt;Other&lt;br /&gt;
| The power of love pushes you further.&lt;br /&gt;
| Increases all stats by 5%&lt;br /&gt;
| permanent&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Power_(Tier_1).png ]]&lt;br /&gt;
| Aim Scroll&lt;br /&gt;
| Item&lt;br /&gt;
| An Aim Scroll, which increases the Aim of your weapon or magic spell.&lt;br /&gt;
| Increases aim.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 65,142,229,326,422&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Nature's_Agility_(Tier_1).png ]]&lt;br /&gt;
| Nature's Agility&lt;br /&gt;
| Item&lt;br /&gt;
| A Nature's Agility Scroll, which increases your Evasion. &lt;br /&gt;
| Increases evasion.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 32,71,114,163,211&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Magic_Defense_(Tier_1).png ]]&lt;br /&gt;
| Magical Defense&lt;br /&gt;
| Item&lt;br /&gt;
| A Magical Defense Scroll, which increases Magic Defense.&lt;br /&gt;
| Increases Magic defense.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 37,93,156,226,296&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Magic_Defense_(Tier_1).png ]]&lt;br /&gt;
| Shield Increase&lt;br /&gt;
| Item&lt;br /&gt;
| A Shield Scroll, which increases Defense. &lt;br /&gt;
| Increases defense.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 29,72,122,177,232&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Vitality_(Tier_1).png ]]&lt;br /&gt;
| Vitality &lt;br /&gt;
| Item&lt;br /&gt;
| A Vitality Scroll, which increases maximum HP. &lt;br /&gt;
| Increases max HP.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 200,500,900,1200,1600&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Mentality_(Tier_1).png ]]&lt;br /&gt;
| Mentality&lt;br /&gt;
| Item&lt;br /&gt;
| A Mentality Scroll, which increases maximum SP. &lt;br /&gt;
| Increases max SP.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 64,142,229,326,422&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Mentality_(Tier_1).png ]]&lt;br /&gt;
| Speed Increase&lt;br /&gt;
| Item&lt;br /&gt;
| A Speed Scroll, which increases Travel Speed. &lt;br /&gt;
| Increases movement speed.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,15%,20%,25%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Concentration_Increase_(Tier_1).jpg ]]&lt;br /&gt;
| Concentration Increase &lt;br /&gt;
| Item&lt;br /&gt;
| A Concentration Scroll, which increases Intelligence and Critical Rate.  &lt;br /&gt;
| Increases Magic attack and CRIT%.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-HP_Potion_(Tier_1).png ]]&lt;br /&gt;
| HP Regeneration&lt;br /&gt;
| Item&lt;br /&gt;
| A mysterious potion that constantly heals you for HP every second for 15 seconds.   &lt;br /&gt;
| Heals over time.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-SP_Potion_(Tier_1).png ]]&lt;br /&gt;
| SP Regeneration&lt;br /&gt;
| Item&lt;br /&gt;
| A mysterious potion that constantly heals you for SP every second for 15 seconds.   &lt;br /&gt;
| Heals SP over time.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_1).png ]]&lt;br /&gt;
| Antibiotic&lt;br /&gt;
| Item&lt;br /&gt;
| An antibiotic which increases illness resistance.    &lt;br /&gt;
| Increases Illness resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_2).png ]]&lt;br /&gt;
| Antitoxin&lt;br /&gt;
| Item&lt;br /&gt;
| An antitoxin which increases disease resistance.    &lt;br /&gt;
| Increases disease resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_3).png ]]&lt;br /&gt;
| Bless&lt;br /&gt;
| Item&lt;br /&gt;
| An Bless potion, which increases curse Resistance.     &lt;br /&gt;
| Increases curse resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_1).png ]]&lt;br /&gt;
| Curse Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.   &lt;br /&gt;
| No chance of getting a curse.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_2).png ]]&lt;br /&gt;
| Disease Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.&lt;br /&gt;
| No chance of getting a disease.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_3).png ]]&lt;br /&gt;
| Illness Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.&lt;br /&gt;
| No chance of getting a illness.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_1).jpg ]]&lt;br /&gt;
| Protection&lt;br /&gt;
| Item&lt;br /&gt;
| A Protection Potion, which increases Defense and Magic Resistance. &lt;br /&gt;
| Increases both defenses.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_2).jpg ]]&lt;br /&gt;
| Quickness&lt;br /&gt;
| Item&lt;br /&gt;
| A Quickness Potion, which increases Dexterity. &lt;br /&gt;
| Increases evasion.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_3).jpg ]]&lt;br /&gt;
| Strength Increase &lt;br /&gt;
| Item&lt;br /&gt;
| A Strength Potion, which increases Strength and Critical Rate. &lt;br /&gt;
| Increases attack and CRIT%&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Strength_Charm.jpg ]]&lt;br /&gt;
| Charm of Strength&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases your damage by 20% for 1 hour. &lt;br /&gt;
| Increases Damage&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Charm_of_Defense.jpg ]]&lt;br /&gt;
| Charm of Defense&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases your defense by 20% for 1 hour. &lt;br /&gt;
| Increases defense&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Charm_of_Might.jpg ]]&lt;br /&gt;
| Charm of Might&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases your defense and attack by 20% for 1 hour. &lt;br /&gt;
| Increases defense and attack&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 20% each&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:HP_and_SP_Extender.jpg ]]&lt;br /&gt;
| HP and SP Extender&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases HP and SP by 30% for 2 hours. &lt;br /&gt;
| Increases max HP and SP&lt;br /&gt;
| 2 hour&lt;br /&gt;
| 30%,50%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Might_Potion.jpg ]]&lt;br /&gt;
| Might Potion&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases STR,DEX,END,INT,SPR by 10 each for 1 hour. &lt;br /&gt;
| Increases all stats&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 10 each&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Debuffs==&lt;br /&gt;
&lt;br /&gt;
[[Image:Archer2.jpg|frame|An archer casting poison shot.]]&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Magic_Missile_(08).png ]]&lt;br /&gt;
| Poison Damage&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Disease&lt;br /&gt;
| Players turns greenish colour and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 17,54,89,112&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Shot_(07).jpg ]]&lt;br /&gt;
| Bleeding&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Diease&lt;br /&gt;
| Player attains a red trail following them and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min. 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 37&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[ Image:Skill-Venomous_Shot_(01).png ]]&lt;br /&gt;
| Venomous Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Poison&lt;br /&gt;
| Players turns darkish colour and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 31,38,45,52,61,69,77&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff-Disease.jpg ]]&lt;br /&gt;
| Disease&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark colour and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 54&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Power_Shot_(01).png ]]&lt;br /&gt;
| Poison Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark green colour and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 7,14,23,32,40,49,59,70&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Evasion&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Evasion is lowered.&lt;br /&gt;
| Lowers Evasion&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Dexterity&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Dexterity is lowered.&lt;br /&gt;
| Lowers Dexterity&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Critical Rate&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Critical is lowered.&lt;br /&gt;
| Lowers Critical Rate&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 1%,2%,3%,4%,5%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Frost_Nova_(05).jpg ]]&lt;br /&gt;
| Decrease Speed&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a dark blue colour and movement is lowered.&lt;br /&gt;
| Lowers Movement Speed&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 40%,45%,50%,55%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Slicer_(01).png]]&lt;br /&gt;
| Bone Slicer&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse.&lt;br /&gt;
| Appearance doesn't change but attack speed decreases&lt;br /&gt;
| Lowers Attack Rate&lt;br /&gt;
| 5 min, 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 30%,35%,40%,45%,50%,55%,60%,62%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Concussive_Charge_(01).png ]]&lt;br /&gt;
| Concussive Charge&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
| Player&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Fatal_Slash_(01).png ]]&lt;br /&gt;
| Fatal Slash&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but defense decreases.&lt;br /&gt;
| Decreases defense&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 13,26,47,70,94,117,147,179,210&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-DemHit01.PNG ]]&lt;br /&gt;
| Demoralize Hit&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but attack decreases.&lt;br /&gt;
| Decreases attack&lt;br /&gt;
| 20,30,45,60 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 62,109,159,203,251,314,376 [?]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Immobilize01.PNG ]]&lt;br /&gt;
| Immobilize&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but dexterity decreases.&lt;br /&gt;
| Decreases dexterity&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 43,55,66,77,92,106,120&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Binding.gif ]]&lt;br /&gt;
| Entangle&lt;br /&gt;
| Disable&lt;br /&gt;
| Root wrap targets legs, skills can still be used.&lt;br /&gt;
| Player unable to move&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:MightyPunch.gif ]]&lt;br /&gt;
| Stun&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Ice_Bolt_(01).png ]]&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Stats Decrease&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Appearance doesn't change but movement decreases.&lt;br /&gt;
| Slows oppenent&lt;br /&gt;
| 3 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=File:Debuff_Archer.jpg</id>
		<title>File:Debuff Archer.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=File:Debuff_Archer.jpg"/>
				<updated>2009-06-20T01:15:28Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;An archer.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An archer.&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Status_effects</id>
		<title>Status effects</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Status_effects"/>
				<updated>2009-06-20T00:13:07Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;added more buffs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==Introduction==&lt;br /&gt;
==Buffs==&lt;br /&gt;
&lt;br /&gt;
[[Image:2160034918_88d91912ae.jpg|frame|A cleric casting stoneskin.]]&lt;br /&gt;
Buffs are spells and items that boost your existing stats and powers to a higher level which will allow you to more effectively finish monsters and quests. There are several types of buffs item buffs, player buffs, cash shop buffs and other buffs. Item buffs are where you use an item, they are usually very expensive because they are limited in the amount of times they can be used and they are very rare. However, there are a few exceptions such as antitoxin which is player made so there is, most of the time, a large supply of these. Player buffs are buff that are casted by players. A prime example is the cleric class where it is their job to help the party by &amp;quot;buffing&amp;quot;. There are other types of buffs that do not fall under the categories of item and play which are buffs that are attained by doing certain actions, such as marrying someone. Cash shop buffs are buffs that are only available by purchasing them via real world money these are generally very useful like the HP/SP extender. Here is a table of known buffs:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Protect01.JPG ]]&lt;br /&gt;
| Protect&lt;br /&gt;
| Self/Party&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Party's strength and defense increases for a certain amount of time. &lt;br /&gt;
| Increases attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Resist01.JPG ]]&lt;br /&gt;
| Resist&lt;br /&gt;
| Self/Party&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's magic damage and magic resistance.&lt;br /&gt;
| Increases magic attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Restore_(04).png ]]&lt;br /&gt;
| Restore&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Recover target's HP over a specific amount of time. (Every 1.2 second, 15 times.)&lt;br /&gt;
| Recovers health over time.&lt;br /&gt;
| 18 sec&lt;br /&gt;
| 35,43,54,64,71,80,89,99,107,117,126&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Invincible01.JPG ]]&lt;br /&gt;
| Invincible&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Cast a Holy Shield on your target, making them temporarily invincible.&lt;br /&gt;
| Makes target invincible.&lt;br /&gt;
| 10-17.5 sec&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Immune01.JPG ]]&lt;br /&gt;
| Immune&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's resistance against poison and disease. &lt;br /&gt;
| Increases resistance to poison and disease.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 10%,15%,20%,25%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Stoneskin01.JPG ]]&lt;br /&gt;
| Stoneskin&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Bless one's shield to increase its defense rate.&lt;br /&gt;
| Increases block rate&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 1%,2%,3%,4%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Endure01.JPG ]]&lt;br /&gt;
| Endure&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's max HP and max SP.&lt;br /&gt;
| Increases max HP and SP&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with level&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Sacrifice_(02).jpg ]]&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Recover party's HP and SP at the moment of death. &lt;br /&gt;
| Heals party on death&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 50%,55%,60%,65%,70%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Vitality02.PNG ]]&lt;br /&gt;
| Vitality&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase your strength. &lt;br /&gt;
| Increases attack but decreases defense.&lt;br /&gt;
| 1 min&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Toughness01.PNG ]]&lt;br /&gt;
| Toughness&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase your shield defense rate. &lt;br /&gt;
| Increases blocking rate.&lt;br /&gt;
| 30 sec&lt;br /&gt;
| 14% (+0.5%)&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Buffs18ca2.jpg ]]&lt;br /&gt;
| Academy Buff&lt;br /&gt;
| All members&amp;lt;br&amp;gt;Other&lt;br /&gt;
| Increases attack rate by 5%&lt;br /&gt;
| Increases attack rate by 5%&lt;br /&gt;
| unknown&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:PowerOfLove.jpg ]]&lt;br /&gt;
| Power of Love&lt;br /&gt;
| Self/Partner&amp;lt;br&amp;gt;Other&lt;br /&gt;
| The power of love pushes you further.&lt;br /&gt;
| Increases all stats by 5%&lt;br /&gt;
| permanent&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Power_(Tier_1).png ]]&lt;br /&gt;
| Aim Scroll&lt;br /&gt;
| Item&lt;br /&gt;
| An Aim Scroll, which increases the Aim of your weapon or magic spell.&lt;br /&gt;
| Increases aim.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 65,142,229,326,422&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Nature's_Agility_(Tier_1).png ]]&lt;br /&gt;
| Nature's Agility&lt;br /&gt;
| Item&lt;br /&gt;
| A Nature's Agility Scroll, which increases your Evasion. &lt;br /&gt;
| Increases evasion.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 32,71,114,163,211&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Magic_Defense_(Tier_1).png ]]&lt;br /&gt;
| Magical Defense&lt;br /&gt;
| Item&lt;br /&gt;
| A Magical Defense Scroll, which increases Magic Defense.&lt;br /&gt;
| Increases Magic defense.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 37,93,156,226,296&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Magic_Defense_(Tier_1).png ]]&lt;br /&gt;
| Shield Increase&lt;br /&gt;
| Item&lt;br /&gt;
| A Shield Scroll, which increases Defense. &lt;br /&gt;
| Increases defense.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 29,72,122,177,232&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Vitality_(Tier_1).png ]]&lt;br /&gt;
| Vitality &lt;br /&gt;
| Item&lt;br /&gt;
| A Vitality Scroll, which increases maximum HP. &lt;br /&gt;
| Increases max HP.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 200,500,900,1200,1600&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Mentality_(Tier_1).png ]]&lt;br /&gt;
| Mentality&lt;br /&gt;
| Item&lt;br /&gt;
| A Mentality Scroll, which increases maximum SP. &lt;br /&gt;
| Increases max SP.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 64,142,229,326,422&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Mentality_(Tier_1).png ]]&lt;br /&gt;
| Speed Increase&lt;br /&gt;
| Item&lt;br /&gt;
| A Speed Scroll, which increases Travel Speed. &lt;br /&gt;
| Increases movement speed.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,15%,20%,25%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Concentration_Increase_(Tier_1).jpg ]]&lt;br /&gt;
| Concentration Increase &lt;br /&gt;
| Item&lt;br /&gt;
| A Concentration Scroll, which increases Intelligence and Critical Rate.  &lt;br /&gt;
| Increases Magic attack and CRIT%.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-HP_Potion_(Tier_1).png ]]&lt;br /&gt;
| HP Regeneration&lt;br /&gt;
| Item&lt;br /&gt;
| A mysterious potion that constantly heals you for HP every second for 15 seconds.   &lt;br /&gt;
| Heals over time.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-SP_Potion_(Tier_1).png ]]&lt;br /&gt;
| SP Regeneration&lt;br /&gt;
| Item&lt;br /&gt;
| A mysterious potion that constantly heals you for SP every second for 15 seconds.   &lt;br /&gt;
| Heals SP over time.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_1).png ]]&lt;br /&gt;
| Antibiotic&lt;br /&gt;
| Item&lt;br /&gt;
| An antibiotic which increases illness resistance.    &lt;br /&gt;
| Increases Illness resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_2).png ]]&lt;br /&gt;
| Antitoxin&lt;br /&gt;
| Item&lt;br /&gt;
| An antitoxin which increases disease resistance.    &lt;br /&gt;
| Increases disease resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_3).png ]]&lt;br /&gt;
| Bless&lt;br /&gt;
| Item&lt;br /&gt;
| An Bless potion, which increases curse Resistance.     &lt;br /&gt;
| Increases curse resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_1).png ]]&lt;br /&gt;
| Curse Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.   &lt;br /&gt;
| No chance of getting a curse.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_2).png ]]&lt;br /&gt;
| Disease Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.&lt;br /&gt;
| No chance of getting a disease.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_3).png ]]&lt;br /&gt;
| Illness Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.&lt;br /&gt;
| No chance of getting a illness.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_1).jpg ]]&lt;br /&gt;
| Protection&lt;br /&gt;
| Item&lt;br /&gt;
| A Protection Potion, which increases Defense and Magic Resistance. &lt;br /&gt;
| Increases both defenses.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_2).jpg ]]&lt;br /&gt;
| Quickness&lt;br /&gt;
| Item&lt;br /&gt;
| A Quickness Potion, which increases Dexterity. &lt;br /&gt;
| Increases evasion.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_3).jpg ]]&lt;br /&gt;
| Strength Increase &lt;br /&gt;
| Item&lt;br /&gt;
| A Strength Potion, which increases Strength and Critical Rate. &lt;br /&gt;
| Increases attack and CRIT%&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Strength_Charm.jpg ]]&lt;br /&gt;
| Charm of Strength&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases your damage by 20% for 1 hour. &lt;br /&gt;
| Increases Damage&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Charm_of_Defense.jpg ]]&lt;br /&gt;
| Charm of Defense&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases your defense by 20% for 1 hour. &lt;br /&gt;
| Increases defense&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Charm_of_Might.jpg ]]&lt;br /&gt;
| Charm of Might&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases your defense and attack by 20% for 1 hour. &lt;br /&gt;
| Increases defense and attack&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 20% each&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:HP_and_SP_Extender.jpg ]]&lt;br /&gt;
| HP and SP Extender&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases HP and SP by 30% for 2 hours. &lt;br /&gt;
| Increases max HP and SP&lt;br /&gt;
| 2 hour&lt;br /&gt;
| 30%,50%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Might_Potion.jpg ]]&lt;br /&gt;
| Might Potion&lt;br /&gt;
| Cash Shop&lt;br /&gt;
| Increases STR,DEX,END,INT,SPR by 10 each for 1 hour. &lt;br /&gt;
| Increases all stats&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 10 each&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Debuffs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Archer2.jpg|frame|An archer casting poison shot.]]&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Magic_Missile_(08).png ]]&lt;br /&gt;
| Poison Damage&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Disease&lt;br /&gt;
| Players turns greenish colour and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 17,54,89,112&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Shot_(07).jpg ]]&lt;br /&gt;
| Bleeding&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Diease&lt;br /&gt;
| Player attains a red trail following them and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min. 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 37&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[ Image:Skill-Venomous_Shot_(01).png ]]&lt;br /&gt;
| Venomous Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Poison&lt;br /&gt;
| Players turns darkish colour and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 31,38,45,52,61,69,77&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff-Disease.jpg ]]&lt;br /&gt;
| Disease&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark colour and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 54&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Power_Shot_(01).png ]]&lt;br /&gt;
| Poison Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark green colour and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 7,14,23,32,40,49,59,70&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Evasion&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Evasion is lowered.&lt;br /&gt;
| Lowers Evasion&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Dexterity&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Dexterity is lowered.&lt;br /&gt;
| Lowers Dexterity&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Critical Rate&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Critical is lowered.&lt;br /&gt;
| Lowers Critical Rate&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 1%,2%,3%,4%,5%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Frost_Nova_(05).jpg ]]&lt;br /&gt;
| Decrease Speed&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a dark blue colour and movement is lowered.&lt;br /&gt;
| Lowers Movement Speed&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 40%,45%,50%,55%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Slicer_(01).png]]&lt;br /&gt;
| Bone Slicer&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse.&lt;br /&gt;
| Appearance doesn't change but attack speed decreases&lt;br /&gt;
| Lowers Attack Rate&lt;br /&gt;
| 5 min, 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 30%,35%,40%,45%,50%,55%,60%,62%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Concussive_Charge_(01).png ]]&lt;br /&gt;
| Concussive Charge&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
| Player&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Fatal_Slash_(01).png ]]&lt;br /&gt;
| Fatal Slash&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but defense decreases.&lt;br /&gt;
| Decreases defense&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 13,26,47,70,94,117,147,179,210&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-DemHit01.PNG ]]&lt;br /&gt;
| Demoralize Hit&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but attack decreases.&lt;br /&gt;
| Decreases attack&lt;br /&gt;
| 20,30,45,60 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 62,109,159,203,251,314,376 [?]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Immobilize01.PNG ]]&lt;br /&gt;
| Immobilize&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but dexterity decreases.&lt;br /&gt;
| Decreases dexterity&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 43,55,66,77,92,106,120&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Binding.gif ]]&lt;br /&gt;
| Entangle&lt;br /&gt;
| Disable&lt;br /&gt;
| Root wrap targets legs, skills can still be used.&lt;br /&gt;
| Player unable to move&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:MightyPunch.gif ]]&lt;br /&gt;
| Stun&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Ice_Bolt_(01).png ]]&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Stats Decrease&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Appearance doesn't change but movement decreases.&lt;br /&gt;
| Slows oppenent&lt;br /&gt;
| 3 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=File:Might_Potion.jpg</id>
		<title>File:Might Potion.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=File:Might_Potion.jpg"/>
				<updated>2009-06-20T00:12:04Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;CS Item&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;CS Item&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=File:HP_and_SP_Extender.jpg</id>
		<title>File:HP and SP Extender.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=File:HP_and_SP_Extender.jpg"/>
				<updated>2009-06-20T00:06:41Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;CS Item.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;CS Item.&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=File:Charm_of_Might.jpg</id>
		<title>File:Charm of Might.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=File:Charm_of_Might.jpg"/>
				<updated>2009-06-20T00:01:32Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;CS Item.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;CS Item.&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=File:Charm_of_Defense.jpg</id>
		<title>File:Charm of Defense.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=File:Charm_of_Defense.jpg"/>
				<updated>2009-06-19T23:56:37Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;CS Item&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;CS Item&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=File:Strength_Charm.jpg</id>
		<title>File:Strength Charm.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=File:Strength_Charm.jpg"/>
				<updated>2009-06-19T23:52:10Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;CS item.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;CS item.&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Status_effects</id>
		<title>Status effects</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Status_effects"/>
				<updated>2009-06-19T11:10:41Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;finished buffs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==Introduction==&lt;br /&gt;
==Buffs==&lt;br /&gt;
&lt;br /&gt;
[[Image:2160034918_88d91912ae.jpg|frame|A cleric casting stoneskin.]]&lt;br /&gt;
Buffs are spells and items that boost your existing stats and powers to a higher level which will allow you to more effectively finish monsters and quests. There are several types of buffs item buffs, player buffs, cash shop buffs and other buffs. Item buffs are where you use an item, they are usually very expensive because they are limited in the amount of times they can be used and they are very rare. However, there are a few exceptions such as antitoxin which is player made so there is, most of the time, a large supply of these. Player buffs are buff that are casted by players. A prime example is the cleric class where it is their job to help the party by &amp;quot;buffing&amp;quot;. There are other types of buffs that do not fall under the categories of item and play which are buffs that are attained by doing certain actions, such as marrying someone. Cash shop buffs are buffs that are only available by purchasing them via real world money these are generally very useful like the HP/SP extender. Here is a table of known buffs:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Protect01.JPG ]]&lt;br /&gt;
| Protect&lt;br /&gt;
| Self/Party&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Party's strength and defense increases for a certain amount of time. &lt;br /&gt;
| Increases attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Resist01.JPG ]]&lt;br /&gt;
| Resist&lt;br /&gt;
| Self/Party&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's magic damage and magic resistance.&lt;br /&gt;
| Increases magic attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Restore_(04).png ]]&lt;br /&gt;
| Restore&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Recover target's HP over a specific amount of time. (Every 1.2 second, 15 times.)&lt;br /&gt;
| Recovers health over time.&lt;br /&gt;
| 18 sec&lt;br /&gt;
| 35,43,54,64,71,80,89,99,107,117,126&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Invincible01.JPG ]]&lt;br /&gt;
| Invincible&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Cast a Holy Shield on your target, making them temporarily invincible.&lt;br /&gt;
| Makes target invincible.&lt;br /&gt;
| 10-17.5 sec&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Immune01.JPG ]]&lt;br /&gt;
| Immune&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's resistance against poison and disease. &lt;br /&gt;
| Increases resistance to poison and disease.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 10%,15%,20%,25%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Stoneskin01.JPG ]]&lt;br /&gt;
| Stoneskin&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Bless one's shield to increase its defense rate.&lt;br /&gt;
| Increases block rate&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 1%,2%,3%,4%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Endure01.JPG ]]&lt;br /&gt;
| Endure&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's max HP and max SP.&lt;br /&gt;
| Increases max HP and SP&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with level&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Sacrifice_(02).jpg ]]&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Recover party's HP and SP at the moment of death. &lt;br /&gt;
| Heals party on death&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 50%,55%,60%,65%,70%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Vitality02.PNG ]]&lt;br /&gt;
| Vitality&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase your strength. &lt;br /&gt;
| Increases attack but decreases defense.&lt;br /&gt;
| 1 min&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Toughness01.PNG ]]&lt;br /&gt;
| Toughness&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase your shield defense rate. &lt;br /&gt;
| Increases blocking rate.&lt;br /&gt;
| 30 sec&lt;br /&gt;
| 14% (+0.5%)&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Buffs18ca2.jpg ]]&lt;br /&gt;
| Academy Buff&lt;br /&gt;
| All members&amp;lt;br&amp;gt;Other&lt;br /&gt;
| Increases attack rate by 5%&lt;br /&gt;
| Increases attack rate by 5%&lt;br /&gt;
| unknown&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:PowerOfLove.jpg ]]&lt;br /&gt;
| Power of Love&lt;br /&gt;
| Self/Partner&amp;lt;br&amp;gt;Other&lt;br /&gt;
| The power of love pushes you further.&lt;br /&gt;
| Increases all stats by 5%&lt;br /&gt;
| permanent&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Power_(Tier_1).png ]]&lt;br /&gt;
| Aim Scroll&lt;br /&gt;
| Item&lt;br /&gt;
| An Aim Scroll, which increases the Aim of your weapon or magic spell.&lt;br /&gt;
| Increases aim.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 65,142,229,326,422&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Nature's_Agility_(Tier_1).png ]]&lt;br /&gt;
| Nature's Agility&lt;br /&gt;
| Item&lt;br /&gt;
| A Nature's Agility Scroll, which increases your Evasion. &lt;br /&gt;
| Increases evasion.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 32,71,114,163,211&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Magic_Defense_(Tier_1).png ]]&lt;br /&gt;
| Magical Defense&lt;br /&gt;
| Item&lt;br /&gt;
| A Magical Defense Scroll, which increases Magic Defense.&lt;br /&gt;
| Increases Magic defense.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 37,93,156,226,296&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Magic_Defense_(Tier_1).png ]]&lt;br /&gt;
| Shield Increase&lt;br /&gt;
| Item&lt;br /&gt;
| A Shield Scroll, which increases Defense. &lt;br /&gt;
| Increases defense.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 29,72,122,177,232&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Vitality_(Tier_1).png ]]&lt;br /&gt;
| Vitality &lt;br /&gt;
| Item&lt;br /&gt;
| A Vitality Scroll, which increases maximum HP. &lt;br /&gt;
| Increases max HP.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 200,500,900,1200,1600&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Mentality_(Tier_1).png ]]&lt;br /&gt;
| Mentality&lt;br /&gt;
| Item&lt;br /&gt;
| A Mentality Scroll, which increases maximum SP. &lt;br /&gt;
| Increases max SP.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 64,142,229,326,422&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Mentality_(Tier_1).png ]]&lt;br /&gt;
| Speed Increase&lt;br /&gt;
| Item&lt;br /&gt;
| A Speed Scroll, which increases Travel Speed. &lt;br /&gt;
| Increases movement speed.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,15%,20%,25%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Concentration_Increase_(Tier_1).jpg ]]&lt;br /&gt;
| Concentration Increase &lt;br /&gt;
| Item&lt;br /&gt;
| A Concentration Scroll, which increases Intelligence and Critical Rate.  &lt;br /&gt;
| Increases Magic attack and CRIT%.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-HP_Potion_(Tier_1).png ]]&lt;br /&gt;
| HP Regeneration&lt;br /&gt;
| Item&lt;br /&gt;
| A mysterious potion that constantly heals you for HP every second for 15 seconds.   &lt;br /&gt;
| Heals over time.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-SP_Potion_(Tier_1).png ]]&lt;br /&gt;
| SP Regeneration&lt;br /&gt;
| Item&lt;br /&gt;
| A mysterious potion that constantly heals you for SP every second for 15 seconds.   &lt;br /&gt;
| Heals SP over time.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_1).png ]]&lt;br /&gt;
| Antibiotic&lt;br /&gt;
| Item&lt;br /&gt;
| An antibiotic which increases illness resistance.    &lt;br /&gt;
| Increases Illness resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_2).png ]]&lt;br /&gt;
| Antitoxin&lt;br /&gt;
| Item&lt;br /&gt;
| An antitoxin which increases disease resistance.    &lt;br /&gt;
| Increases disease resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_3).png ]]&lt;br /&gt;
| Bless&lt;br /&gt;
| Item&lt;br /&gt;
| An Bless potion, which increases curse Resistance.     &lt;br /&gt;
| Increases curse resistance.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,20%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_1).png ]]&lt;br /&gt;
| Curse Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.   &lt;br /&gt;
| No chance of getting a curse.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_2).png ]]&lt;br /&gt;
| Disease Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.&lt;br /&gt;
| No chance of getting a disease.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Antibiotic_(Tier_3).png ]]&lt;br /&gt;
| Illness Immunity&lt;br /&gt;
| Item&lt;br /&gt;
| An Immunity Potion, which provides Immunity.&lt;br /&gt;
| No chance of getting a illness.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 100%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_1).jpg ]]&lt;br /&gt;
| Protection&lt;br /&gt;
| Item&lt;br /&gt;
| A Protection Potion, which increases Defense and Magic Resistance. &lt;br /&gt;
| Increases both defenses.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_2).jpg ]]&lt;br /&gt;
| Quickness&lt;br /&gt;
| Item&lt;br /&gt;
| A Quickness Potion, which increases Dexterity. &lt;br /&gt;
| Increases evasion.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Protection_(Tier_3).jpg ]]&lt;br /&gt;
| Strength Increase &lt;br /&gt;
| Item&lt;br /&gt;
| A Strength Potion, which increases Strength and Critical Rate. &lt;br /&gt;
| Increases attack and CRIT%&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Debuffs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Archer2.jpg|frame|An archer casting poison shot.]]&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Magic_Missile_(08).png ]]&lt;br /&gt;
| Poison Damage&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Disease&lt;br /&gt;
| Players turns greenish colour and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 17,54,89,112&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Shot_(07).jpg ]]&lt;br /&gt;
| Bleeding&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Diease&lt;br /&gt;
| Player attains a red trail following them and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min. 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 37&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[ Image:Skill-Venomous_Shot_(01).png ]]&lt;br /&gt;
| Venomous Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Poison&lt;br /&gt;
| Players turns darkish colour and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 31,38,45,52,61,69,77&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff-Disease.jpg ]]&lt;br /&gt;
| Disease&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark colour and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 54&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Power_Shot_(01).png ]]&lt;br /&gt;
| Poison Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark green colour and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 7,14,23,32,40,49,59,70&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Evasion&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Evasion is lowered.&lt;br /&gt;
| Lowers Evasion&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Dexterity&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Dexterity is lowered.&lt;br /&gt;
| Lowers Dexterity&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Critical Rate&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Critical is lowered.&lt;br /&gt;
| Lowers Critical Rate&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 1%,2%,3%,4%,5%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Frost_Nova_(05).jpg ]]&lt;br /&gt;
| Decrease Speed&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a dark blue colour and movement is lowered.&lt;br /&gt;
| Lowers Movement Speed&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 40%,45%,50%,55%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Slicer_(01).png]]&lt;br /&gt;
| Bone Slicer&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse.&lt;br /&gt;
| Appearance doesn't change but attack speed decreases&lt;br /&gt;
| Lowers Attack Rate&lt;br /&gt;
| 5 min, 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 30%,35%,40%,45%,50%,55%,60%,62%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Concussive_Charge_(01).png ]]&lt;br /&gt;
| Concussive Charge&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
| Player&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Fatal_Slash_(01).png ]]&lt;br /&gt;
| Fatal Slash&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but defense decreases.&lt;br /&gt;
| Decreases defense&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 13,26,47,70,94,117,147,179,210&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-DemHit01.PNG ]]&lt;br /&gt;
| Demoralize Hit&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but attack decreases.&lt;br /&gt;
| Decreases attack&lt;br /&gt;
| 20,30,45,60 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 62,109,159,203,251,314,376 [?]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Immobilize01.PNG ]]&lt;br /&gt;
| Immobilize&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but dexterity decreases.&lt;br /&gt;
| Decreases dexterity&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 43,55,66,77,92,106,120&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Binding.gif ]]&lt;br /&gt;
| Entangle&lt;br /&gt;
| Disable&lt;br /&gt;
| Root wrap targets legs, skills can still be used.&lt;br /&gt;
| Player unable to move&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:MightyPunch.gif ]]&lt;br /&gt;
| Stun&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Ice_Bolt_(01).png ]]&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Stats Decrease&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Appearance doesn't change but movement decreases.&lt;br /&gt;
| Slows oppenent&lt;br /&gt;
| 3 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Status_effects</id>
		<title>Status effects</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Status_effects"/>
				<updated>2009-06-19T10:52:26Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;added scroll buffs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==Introduction==&lt;br /&gt;
==Buffs==&lt;br /&gt;
&lt;br /&gt;
[[Image:2160034918_88d91912ae.jpg|frame|A cleric casting stoneskin.]]&lt;br /&gt;
Buffs are spells and items that boost your existing stats and powers to a higher level which will allow you to more effectively finish monsters and quests. There are several types of buffs item buffs, player buffs, cash shop buffs and other buffs. Item buffs are where you use an item, they are usually very expensive because they are limited in the amount of times they can be used and they are very rare. However, there are a few exceptions such as antitoxin which is player made so there is, most of the time, a large supply of these. Player buffs are buff that are casted by players. A prime example is the cleric class where it is their job to help the party by &amp;quot;buffing&amp;quot;. There are other types of buffs that do not fall under the categories of item and play which are buffs that are attained by doing certain actions, such as marrying someone. Cash shop buffs are buffs that are only available by purchasing them via real world money these are generally very useful like the HP/SP extender. Here is a table of known buffs:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Protect01.JPG ]]&lt;br /&gt;
| Protect&lt;br /&gt;
| Self/Party&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Party's strength and defense increases for a certain amount of time. &lt;br /&gt;
| Increases attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Resist01.JPG ]]&lt;br /&gt;
| Resist&lt;br /&gt;
| Self/Party&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's magic damage and magic resistance.&lt;br /&gt;
| Increases magic attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Restore_(04).png ]]&lt;br /&gt;
| Restore&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Recover target's HP over a specific amount of time. (Every 1.2 second, 15 times.)&lt;br /&gt;
| Recovers health over time.&lt;br /&gt;
| 18 sec&lt;br /&gt;
| 35,43,54,64,71,80,89,99,107,117,126&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Invincible01.JPG ]]&lt;br /&gt;
| Invincible&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Cast a Holy Shield on your target, making them temporarily invincible.&lt;br /&gt;
| Makes target invincible.&lt;br /&gt;
| 10-17.5 sec&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Immune01.JPG ]]&lt;br /&gt;
| Immune&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's resistance against poison and disease. &lt;br /&gt;
| Increases resistance to poison and disease.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 10%,15%,20%,25%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Stoneskin01.JPG ]]&lt;br /&gt;
| Stoneskin&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Bless one's shield to increase its defense rate.&lt;br /&gt;
| Increases block rate&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 1%,2%,3%,4%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Endure01.JPG ]]&lt;br /&gt;
| Endure&lt;br /&gt;
| Self/Friendly&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase party's max HP and max SP.&lt;br /&gt;
| Increases max HP and SP&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with level&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Sacrifice_(02).jpg ]]&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Recover party's HP and SP at the moment of death. &lt;br /&gt;
| Heals party on death&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 50%,55%,60%,65%,70%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Vitality02.PNG ]]&lt;br /&gt;
| Vitality&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase your strength. &lt;br /&gt;
| Increases attack but decreases defense.&lt;br /&gt;
| 1 min&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Toughness01.PNG ]]&lt;br /&gt;
| Toughness&lt;br /&gt;
| Self&amp;lt;br&amp;gt;Player&lt;br /&gt;
| Increase your shield defense rate. &lt;br /&gt;
| Increases blocking rate.&lt;br /&gt;
| 30 sec&lt;br /&gt;
| 14% (+0.5%)&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Buffs18ca2.jpg ]]&lt;br /&gt;
| Academy Buff&lt;br /&gt;
| All members&amp;lt;br&amp;gt;Other&lt;br /&gt;
| Increases attack rate by 5%&lt;br /&gt;
| Increases attack rate by 5%&lt;br /&gt;
| unknown&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:PowerOfLove.jpg ]]&lt;br /&gt;
| Power of Love&lt;br /&gt;
| Self/Partner&amp;lt;br&amp;gt;Other&lt;br /&gt;
| The power of love pushes you further.&lt;br /&gt;
| Increases all stats by 5%&lt;br /&gt;
| permanent&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Power_(Tier_1).png ]]&lt;br /&gt;
| Aim Scroll&lt;br /&gt;
| Item&lt;br /&gt;
| An Aim Scroll, which increases the Aim of your weapon or magic spell.&lt;br /&gt;
| Increases aim.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 65,142,229,326,422&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Nature's_Agility_(Tier_1).png ]]&lt;br /&gt;
| Nature's Agility&lt;br /&gt;
| Item&lt;br /&gt;
| A Nature's Agility Scroll, which increases your Evasion. &lt;br /&gt;
| Increases evasion.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 32,71,114,163,211&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Magic_Defense_(Tier_1).png ]]&lt;br /&gt;
| Magical Defense&lt;br /&gt;
| Item&lt;br /&gt;
| A Magical Defense Scroll, which increases Magic Defense.&lt;br /&gt;
| Increases Magic defense.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 37,93,156,226,296&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Magic_Defense_(Tier_1).png ]]&lt;br /&gt;
| Shield Increase&lt;br /&gt;
| Item&lt;br /&gt;
| A Shield Scroll, which increases Defense. &lt;br /&gt;
| Increases defense.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 29,72,122,177,232&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Vitality_(Tier_1).png ]]&lt;br /&gt;
| Vitality &lt;br /&gt;
| Item&lt;br /&gt;
| A Vitality Scroll, which increases maximum HP. &lt;br /&gt;
| Increases max HP.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 200,500,900,1200,1600&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Mentality_(Tier_1).png ]]&lt;br /&gt;
| Mentality&lt;br /&gt;
| Item&lt;br /&gt;
| A Mentality Scroll, which increases maximum SP. &lt;br /&gt;
| Increases max SP.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 64,142,229,326,422&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Mentality_(Tier_1).png ]]&lt;br /&gt;
| Speed Increase&lt;br /&gt;
| Item&lt;br /&gt;
| A Speed Scroll, which increases Travel Speed. &lt;br /&gt;
| Increases movement speed.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 5%,10%,15%,20%,25%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Item-Concentration_Increase_(Tier_1).jpg]]&lt;br /&gt;
| Concentration Increase &lt;br /&gt;
| Item&lt;br /&gt;
| A Concentration Scroll, which increases Intelligence and Critical Rate.  &lt;br /&gt;
| Increases Magic attack and CRIT%.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Debuffs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Archer2.jpg|frame|An archer casting poison shot.]]&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Magic_Missile_(08).png ]]&lt;br /&gt;
| Poison Damage&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Disease&lt;br /&gt;
| Players turns greenish colour and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 17,54,89,112&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Shot_(07).jpg ]]&lt;br /&gt;
| Bleeding&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Diease&lt;br /&gt;
| Player attains a red trail following them and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min. 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 37&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[ Image:Skill-Venomous_Shot_(01).png ]]&lt;br /&gt;
| Venomous Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Poison&lt;br /&gt;
| Players turns darkish colour and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 31,38,45,52,61,69,77&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff-Disease.jpg ]]&lt;br /&gt;
| Disease&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark colour and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 54&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Power_Shot_(01).png ]]&lt;br /&gt;
| Poison Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark green colour and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 7,14,23,32,40,49,59,70&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Evasion&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Evasion is lowered.&lt;br /&gt;
| Lowers Evasion&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Dexterity&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Dexterity is lowered.&lt;br /&gt;
| Lowers Dexterity&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Critical Rate&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Critical is lowered.&lt;br /&gt;
| Lowers Critical Rate&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 1%,2%,3%,4%,5%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Frost_Nova_(05).jpg ]]&lt;br /&gt;
| Decrease Speed&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a dark blue colour and movement is lowered.&lt;br /&gt;
| Lowers Movement Speed&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 40%,45%,50%,55%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Slicer_(01).png]]&lt;br /&gt;
| Bone Slicer&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse.&lt;br /&gt;
| Appearance doesn't change but attack speed decreases&lt;br /&gt;
| Lowers Attack Rate&lt;br /&gt;
| 5 min, 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 30%,35%,40%,45%,50%,55%,60%,62%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Concussive_Charge_(01).png ]]&lt;br /&gt;
| Concussive Charge&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
| Player&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Fatal_Slash_(01).png ]]&lt;br /&gt;
| Fatal Slash&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but defense decreases.&lt;br /&gt;
| Decreases defense&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 13,26,47,70,94,117,147,179,210&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-DemHit01.PNG ]]&lt;br /&gt;
| Demoralize Hit&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but attack decreases.&lt;br /&gt;
| Decreases attack&lt;br /&gt;
| 20,30,45,60 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 62,109,159,203,251,314,376 [?]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Immobilize01.PNG ]]&lt;br /&gt;
| Immobilize&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but dexterity decreases.&lt;br /&gt;
| Decreases dexterity&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 43,55,66,77,92,106,120&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Binding.gif ]]&lt;br /&gt;
| Entangle&lt;br /&gt;
| Disable&lt;br /&gt;
| Root wrap targets legs, skills can still be used.&lt;br /&gt;
| Player unable to move&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:MightyPunch.gif ]]&lt;br /&gt;
| Stun&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Ice_Bolt_(01).png ]]&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Stats Decrease&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Appearance doesn't change but movement decreases.&lt;br /&gt;
| Slows oppenent&lt;br /&gt;
| 3 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Status_effects</id>
		<title>Status effects</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Status_effects"/>
				<updated>2009-06-19T10:35:47Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;Added pics&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==Introduction==&lt;br /&gt;
==Buffs==&lt;br /&gt;
&lt;br /&gt;
[[Image:2160034918_88d91912ae.jpg|frame|A cleric casting stoneskin.]]&lt;br /&gt;
Buffs are spells and items that boost your existing stats and powers to a higher level which will allow you to more effectively finish monsters and quests. There are several types of buffs item buffs, player buffs, cash shop buffs and other buffs. Item buffs are where you use an item, they are usually very expensive because they are limited in the amount of times they can be used and they are very rare. However, there are a few exceptions such as antitoxin which is player made so there is, most of the time, a large supply of these. Player buffs are buff that are casted by players. A prime example is the cleric class where it is their job to help the party by &amp;quot;buffing&amp;quot;. There are other types of buffs that do not fall under the categories of item and play which are buffs that are attained by doing certain actions, such as marrying someone. Cash shop buffs are buffs that are only available by purchasing them via real world money these are generally very useful like the HP/SP extender. Here is a table of known buffs:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Protect01.JPG ]]&lt;br /&gt;
| Protect&lt;br /&gt;
| Self/Party&lt;br /&gt;
| Party's strength and defense increases for a certain amount of time. &lt;br /&gt;
| Increases attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Resist01.JPG ]]&lt;br /&gt;
| Resist&lt;br /&gt;
| Self/Party&lt;br /&gt;
| Increase party's magic damage and magic resistance.&lt;br /&gt;
| Increases magic attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Restore_(04).png ]]&lt;br /&gt;
| Restore&lt;br /&gt;
| Self/Friendly&lt;br /&gt;
| Recover target's HP over a specific amount of time. (Every 1.2 second, 15 times.)&lt;br /&gt;
| Recovers health over time.&lt;br /&gt;
| 18 sec&lt;br /&gt;
| 35,43,54,64,71,80,89,99,107,117,126&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Invincible01.JPG ]]&lt;br /&gt;
| Invincible&lt;br /&gt;
| Self/Friendly&lt;br /&gt;
| Cast a Holy Shield on your target, making them temporarily invincible.&lt;br /&gt;
| Makes target invincible.&lt;br /&gt;
| 10-17.5 sec&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Immune01.JPG ]]&lt;br /&gt;
| Immune&lt;br /&gt;
| Self/Friendly&lt;br /&gt;
| Increase party's resistance against poison and disease. &lt;br /&gt;
| Increases resistance to poison and disease.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 10%,15%,20%,25%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Stoneskin01.JPG ]]&lt;br /&gt;
| Stoneskin&lt;br /&gt;
| Self&lt;br /&gt;
| Bless one's shield to increase its defense rate.&lt;br /&gt;
| Increases block rate&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 1%,2%,3%,4%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Endure01.JPG ]]&lt;br /&gt;
| Endure&lt;br /&gt;
| Self/Friendly&lt;br /&gt;
| Increase party's max HP and max SP.&lt;br /&gt;
| Increases max HP and SP&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with level&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Sacrifice_(02).jpg ]]&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Self&lt;br /&gt;
| Recover party's HP and SP at the moment of death. &lt;br /&gt;
| Heals party on death&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 50%,55%,60%,65%,70%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Vitality02.PNG ]]&lt;br /&gt;
| Vitality&lt;br /&gt;
| Self&lt;br /&gt;
| Increase your strength. &lt;br /&gt;
| Increases attack but decreases defense.&lt;br /&gt;
| 1 min&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Toughness01.PNG ]]&lt;br /&gt;
| Toughness&lt;br /&gt;
| Self&lt;br /&gt;
| Increase your shield defense rate. &lt;br /&gt;
| Increases blocking rate.&lt;br /&gt;
| 30 sec&lt;br /&gt;
| 14% (+0.5%)&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Buffs18ca2.jpg ]]&lt;br /&gt;
| Academy Buff&lt;br /&gt;
| All members&lt;br /&gt;
| Increases attack rate by 5%&lt;br /&gt;
| Increases attack rate by 5%&lt;br /&gt;
| unknown&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:PowerOfLove.jpg ]]&lt;br /&gt;
| Power of Love&lt;br /&gt;
| Self/Partner&lt;br /&gt;
| The power of love pushes you further.&lt;br /&gt;
| Increases all stats by 5%&lt;br /&gt;
| permanent&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Debuffs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Archer2.jpg|frame|An archer casting poison shot.]]&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Magic_Missile_(08).png ]]&lt;br /&gt;
| Poison Damage&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Disease&lt;br /&gt;
| Players turns greenish colour and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 17,54,89,112&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Shot_(07).jpg ]]&lt;br /&gt;
| Bleeding&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Diease&lt;br /&gt;
| Player attains a red trail following them and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min. 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 37&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[ Image:Skill-Venomous_Shot_(01).png ]]&lt;br /&gt;
| Venomous Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Poison&lt;br /&gt;
| Players turns darkish colour and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 31,38,45,52,61,69,77&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff-Disease.jpg ]]&lt;br /&gt;
| Disease&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark colour and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 54&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Power_Shot_(01).png ]]&lt;br /&gt;
| Poison Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark green colour and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 7,14,23,32,40,49,59,70&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Evasion&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Evasion is lowered.&lt;br /&gt;
| Lowers Evasion&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Dexterity&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Dexterity is lowered.&lt;br /&gt;
| Lowers Dexterity&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Critical Rate&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Critical is lowered.&lt;br /&gt;
| Lowers Critical Rate&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 1%,2%,3%,4%,5%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Frost_Nova_(05).jpg ]]&lt;br /&gt;
| Decrease Speed&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a dark blue colour and movement is lowered.&lt;br /&gt;
| Lowers Movement Speed&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 40%,45%,50%,55%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Slicer_(01).png]]&lt;br /&gt;
| Bone Slicer&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse.&lt;br /&gt;
| Appearance doesn't change but attack speed decreases&lt;br /&gt;
| Lowers Attack Rate&lt;br /&gt;
| 5 min, 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 30%,35%,40%,45%,50%,55%,60%,62%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Concussive_Charge_(01).png ]]&lt;br /&gt;
| Concussive Charge&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
| Player&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Fatal_Slash_(01).png ]]&lt;br /&gt;
| Fatal Slash&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but defense decreases.&lt;br /&gt;
| Decreases defense&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 13,26,47,70,94,117,147,179,210&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-DemHit01.PNG ]]&lt;br /&gt;
| Demoralize Hit&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but attack decreases.&lt;br /&gt;
| Decreases attack&lt;br /&gt;
| 20,30,45,60 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 62,109,159,203,251,314,376 [?]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Immobilize01.PNG ]]&lt;br /&gt;
| Immobilize&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but dexterity decreases.&lt;br /&gt;
| Decreases dexterity&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 43,55,66,77,92,106,120&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Binding.gif ]]&lt;br /&gt;
| Entangle&lt;br /&gt;
| Disable&lt;br /&gt;
| Root wrap targets legs, skills can still be used.&lt;br /&gt;
| Player unable to move&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:MightyPunch.gif ]]&lt;br /&gt;
| Stun&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Ice_Bolt_(01).png ]]&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Stats Decrease&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Appearance doesn't change but movement decreases.&lt;br /&gt;
| Slows oppenent&lt;br /&gt;
| 3 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=File:Buffs18ca2.jpg</id>
		<title>File:Buffs18ca2.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=File:Buffs18ca2.jpg"/>
				<updated>2009-06-19T10:35:13Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;guild buff&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;guild buff&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=File:PowerOfLove.jpg</id>
		<title>File:PowerOfLove.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=File:PowerOfLove.jpg"/>
				<updated>2009-06-19T10:33:55Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;The power of love.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The power of love.&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Status_effects</id>
		<title>Status effects</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Status_effects"/>
				<updated>2009-06-18T19:59:18Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;added pic&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==Introduction==&lt;br /&gt;
==Buffs==&lt;br /&gt;
&lt;br /&gt;
[[Image:2160034918_88d91912ae.jpg|frame|A cleric casting stoneskin.]]&lt;br /&gt;
Buffs are spells and items that boost your existing stats and powers to a higher level which will allow you to more effectively finish monsters and quests. There are several types of buffs item buffs, player buffs, cash shop buffs and other buffs. Item buffs are where you use an item, they are usually very expensive because they are limited in the amount of times they can be used and they are very rare. However, there are a few exceptions such as antitoxin which is player made so there is, most of the time, a large supply of these. Player buffs are buff that are casted by players. A prime example is the cleric class where it is their job to help the party by &amp;quot;buffing&amp;quot;. There are other types of buffs that do not fall under the categories of item and play which are buffs that are attained by doing certain actions, such as marrying someone. Cash shop buffs are buffs that are only available by purchasing them via real world money these are generally very useful like the HP/SP extender. Here is a table of known buffs:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Protect01.JPG ]]&lt;br /&gt;
| Protect&lt;br /&gt;
| Self/Party&lt;br /&gt;
| Party's strength and defense increases for a certain amount of time. &lt;br /&gt;
| Increases attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Resist01.JPG ]]&lt;br /&gt;
| Resist&lt;br /&gt;
| Self/Party&lt;br /&gt;
| Increase party's magic damage and magic resistance.&lt;br /&gt;
| Increases magic attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Restore_(04).png ]]&lt;br /&gt;
| Restore&lt;br /&gt;
| Self/Friendly&lt;br /&gt;
| Recover target's HP over a specific amount of time. (Every 1.2 second, 15 times.)&lt;br /&gt;
| Recovers health over time.&lt;br /&gt;
| 18 sec&lt;br /&gt;
| 35,43,54,64,71,80,89,99,107,117,126&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Invincible01.JPG ]]&lt;br /&gt;
| Invincible&lt;br /&gt;
| Self/Friendly&lt;br /&gt;
| Cast a Holy Shield on your target, making them temporarily invincible.&lt;br /&gt;
| Makes target invincible.&lt;br /&gt;
| 10-17.5 sec&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Immune01.JPG ]]&lt;br /&gt;
| Immune&lt;br /&gt;
| Self/Friendly&lt;br /&gt;
| Increase party's resistance against poison and disease. &lt;br /&gt;
| Increases resistance to poison and disease.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 10%,15%,20%,25%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Stoneskin01.JPG ]]&lt;br /&gt;
| Stoneskin&lt;br /&gt;
| Self&lt;br /&gt;
| Bless one's shield to increase its defense rate.&lt;br /&gt;
| Increases block rate&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 1%,2%,3%,4%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Endure01.JPG ]]&lt;br /&gt;
| Endure&lt;br /&gt;
| Self/Friendly&lt;br /&gt;
| Increase party's max HP and max SP.&lt;br /&gt;
| Increases max HP and SP&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with level&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Sacrifice_(02).jpg ]]&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Self&lt;br /&gt;
| Recover party's HP and SP at the moment of death. &lt;br /&gt;
| Heals party on death&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 50%,55%,60%,65%,70%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Vitality02.PNG ]]&lt;br /&gt;
| Vitality&lt;br /&gt;
| Self&lt;br /&gt;
| Increase your strength. &lt;br /&gt;
| Increases attack but decreases defense.&lt;br /&gt;
| 1 min&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Toughness01.PNG ]]&lt;br /&gt;
| Toughness&lt;br /&gt;
| Self&lt;br /&gt;
| Increase your shield defense rate. &lt;br /&gt;
| Increases blocking rate.&lt;br /&gt;
| 30 sec&lt;br /&gt;
| 14% (+0.5%)&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| required&lt;br /&gt;
| Academy Buff&lt;br /&gt;
| All members&lt;br /&gt;
| Increases attack rate by 5%&lt;br /&gt;
| Increases attack rate by 5%&lt;br /&gt;
| unknown&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| required&lt;br /&gt;
| Power of Love&lt;br /&gt;
| Self/Partner&lt;br /&gt;
| The power of love pushes you further.&lt;br /&gt;
| Increases all stats by 5%&lt;br /&gt;
| permanent&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Debuffs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Archer2.jpg|frame|An archer casting poison shot.]]&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Magic_Missile_(08).png ]]&lt;br /&gt;
| Poison Damage&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Disease&lt;br /&gt;
| Players turns greenish colour and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 17,54,89,112&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Shot_(07).jpg ]]&lt;br /&gt;
| Bleeding&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Diease&lt;br /&gt;
| Player attains a red trail following them and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min. 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 37&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[ Image:Skill-Venomous_Shot_(01).png ]]&lt;br /&gt;
| Venomous Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Poison&lt;br /&gt;
| Players turns darkish colour and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 31,38,45,52,61,69,77&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff-Disease.jpg ]]&lt;br /&gt;
| Disease&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark colour and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 54&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Power_Shot_(01).png ]]&lt;br /&gt;
| Poison Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark green colour and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 7,14,23,32,40,49,59,70&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Evasion&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Evasion is lowered.&lt;br /&gt;
| Lowers Evasion&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Dexterity&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Dexterity is lowered.&lt;br /&gt;
| Lowers Dexterity&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Critical Rate&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Critical is lowered.&lt;br /&gt;
| Lowers Critical Rate&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 1%,2%,3%,4%,5%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Frost_Nova_(05).jpg ]]&lt;br /&gt;
| Decrease Speed&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a dark blue colour and movement is lowered.&lt;br /&gt;
| Lowers Movement Speed&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 40%,45%,50%,55%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Slicer_(01).png]]&lt;br /&gt;
| Bone Slicer&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse.&lt;br /&gt;
| Appearance doesn't change but attack speed decreases&lt;br /&gt;
| Lowers Attack Rate&lt;br /&gt;
| 5 min, 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 30%,35%,40%,45%,50%,55%,60%,62%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Concussive_Charge_(01).png ]]&lt;br /&gt;
| Concussive Charge&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
| Player&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Fatal_Slash_(01).png ]]&lt;br /&gt;
| Fatal Slash&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but defense decreases.&lt;br /&gt;
| Decreases defense&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 13,26,47,70,94,117,147,179,210&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-DemHit01.PNG ]]&lt;br /&gt;
| Demoralize Hit&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but attack decreases.&lt;br /&gt;
| Decreases attack&lt;br /&gt;
| 20,30,45,60 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 62,109,159,203,251,314,376 [?]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Immobilize01.PNG ]]&lt;br /&gt;
| Immobilize&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but dexterity decreases.&lt;br /&gt;
| Decreases dexterity&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 43,55,66,77,92,106,120&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Binding.gif ]]&lt;br /&gt;
| Entangle&lt;br /&gt;
| Disable&lt;br /&gt;
| Root wrap targets legs, skills can still be used.&lt;br /&gt;
| Player unable to move&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:MightyPunch.gif ]]&lt;br /&gt;
| Stun&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Ice_Bolt_(01).png ]]&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Stats Decrease&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Appearance doesn't change but movement decreases.&lt;br /&gt;
| Slows oppenent&lt;br /&gt;
| 3 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=File:Archer2.jpg</id>
		<title>File:Archer2.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=File:Archer2.jpg"/>
				<updated>2009-06-18T19:58:21Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;An archer casting poison shot.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An archer casting poison shot.&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Status_effects</id>
		<title>Status effects</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Status_effects"/>
				<updated>2009-06-18T19:27:13Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;Added buff intro&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==Introduction==&lt;br /&gt;
==Buffs==&lt;br /&gt;
&lt;br /&gt;
[[Image:2160034918_88d91912ae.jpg|frame|A cleric casting stoneskin.]]&lt;br /&gt;
Buffs are spells and items that boost your existing stats and powers to a higher level which will allow you to more effectively finish monsters and quests. There are several types of buffs item buffs, player buffs, cash shop buffs and other buffs. Item buffs are where you use an item, they are usually very expensive because they are limited in the amount of times they can be used and they are very rare. However, there are a few exceptions such as antitoxin which is player made so there is, most of the time, a large supply of these. Player buffs are buff that are casted by players. A prime example is the cleric class where it is their job to help the party by &amp;quot;buffing&amp;quot;. There are other types of buffs that do not fall under the categories of item and play which are buffs that are attained by doing certain actions, such as marrying someone. Cash shop buffs are buffs that are only available by purchasing them via real world money these are generally very useful like the HP/SP extender. Here is a table of known buffs:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Protect01.JPG ]]&lt;br /&gt;
| Protect&lt;br /&gt;
| Self/Party&lt;br /&gt;
| Party's strength and defense increases for a certain amount of time. &lt;br /&gt;
| Increases attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Resist01.JPG ]]&lt;br /&gt;
| Resist&lt;br /&gt;
| Self/Party&lt;br /&gt;
| Increase party's magic damage and magic resistance.&lt;br /&gt;
| Increases magic attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Restore_(04).png ]]&lt;br /&gt;
| Restore&lt;br /&gt;
| Self/Friendly&lt;br /&gt;
| Recover target's HP over a specific amount of time. (Every 1.2 second, 15 times.)&lt;br /&gt;
| Recovers health over time.&lt;br /&gt;
| 18 sec&lt;br /&gt;
| 35,43,54,64,71,80,89,99,107,117,126&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Invincible01.JPG ]]&lt;br /&gt;
| Invincible&lt;br /&gt;
| Self/Friendly&lt;br /&gt;
| Cast a Holy Shield on your target, making them temporarily invincible.&lt;br /&gt;
| Makes target invincible.&lt;br /&gt;
| 10-17.5 sec&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Immune01.JPG ]]&lt;br /&gt;
| Immune&lt;br /&gt;
| Self/Friendly&lt;br /&gt;
| Increase party's resistance against poison and disease. &lt;br /&gt;
| Increases resistance to poison and disease.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 10%,15%,20%,25%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Stoneskin01.JPG ]]&lt;br /&gt;
| Stoneskin&lt;br /&gt;
| Self&lt;br /&gt;
| Bless one's shield to increase its defense rate.&lt;br /&gt;
| Increases block rate&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 1%,2%,3%,4%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Endure01.JPG ]]&lt;br /&gt;
| Endure&lt;br /&gt;
| Self/Friendly&lt;br /&gt;
| Increase party's max HP and max SP.&lt;br /&gt;
| Increases max HP and SP&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with level&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Sacrifice_(02).jpg ]]&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Self&lt;br /&gt;
| Recover party's HP and SP at the moment of death. &lt;br /&gt;
| Heals party on death&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 50%,55%,60%,65%,70%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Vitality02.PNG ]]&lt;br /&gt;
| Vitality&lt;br /&gt;
| Self&lt;br /&gt;
| Increase your strength. &lt;br /&gt;
| Increases attack but decreases defense.&lt;br /&gt;
| 1 min&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Toughness01.PNG ]]&lt;br /&gt;
| Toughness&lt;br /&gt;
| Self&lt;br /&gt;
| Increase your shield defense rate. &lt;br /&gt;
| Increases blocking rate.&lt;br /&gt;
| 30 sec&lt;br /&gt;
| 14% (+0.5%)&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| required&lt;br /&gt;
| Academy Buff&lt;br /&gt;
| All members&lt;br /&gt;
| Increases attack rate by 5%&lt;br /&gt;
| Increases attack rate by 5%&lt;br /&gt;
| unknown&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| required&lt;br /&gt;
| Power of Love&lt;br /&gt;
| Self/Partner&lt;br /&gt;
| The power of love pushes you further.&lt;br /&gt;
| Increases all stats by 5%&lt;br /&gt;
| permanent&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Debuffs==&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Magic_Missile_(08).png ]]&lt;br /&gt;
| Poison Damage&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Disease&lt;br /&gt;
| Players turns greenish colour and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 17,54,89,112&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Shot_(07).jpg ]]&lt;br /&gt;
| Bleeding&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Diease&lt;br /&gt;
| Player attains a red trail following them and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min. 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 37&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[ Image:Skill-Venomous_Shot_(01).png ]]&lt;br /&gt;
| Venomous Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Poison&lt;br /&gt;
| Players turns darkish colour and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 31,38,45,52,61,69,77&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff-Disease.jpg ]]&lt;br /&gt;
| Disease&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark colour and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 54&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Power_Shot_(01).png ]]&lt;br /&gt;
| Poison Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark green colour and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 7,14,23,32,40,49,59,70&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Evasion&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Evasion is lowered.&lt;br /&gt;
| Lowers Evasion&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Dexterity&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Dexterity is lowered.&lt;br /&gt;
| Lowers Dexterity&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Critical Rate&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Critical is lowered.&lt;br /&gt;
| Lowers Critical Rate&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 1%,2%,3%,4%,5%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Frost_Nova_(05).jpg ]]&lt;br /&gt;
| Decrease Speed&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a dark blue colour and movement is lowered.&lt;br /&gt;
| Lowers Movement Speed&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 40%,45%,50%,55%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Slicer_(01).png]]&lt;br /&gt;
| Bone Slicer&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse.&lt;br /&gt;
| Appearance doesn't change but attack speed decreases&lt;br /&gt;
| Lowers Attack Rate&lt;br /&gt;
| 5 min, 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 30%,35%,40%,45%,50%,55%,60%,62%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Concussive_Charge_(01).png ]]&lt;br /&gt;
| Concussive Charge&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
| Player&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Fatal_Slash_(01).png ]]&lt;br /&gt;
| Fatal Slash&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but defense decreases.&lt;br /&gt;
| Decreases defense&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 13,26,47,70,94,117,147,179,210&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-DemHit01.PNG ]]&lt;br /&gt;
| Demoralize Hit&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but attack decreases.&lt;br /&gt;
| Decreases attack&lt;br /&gt;
| 20,30,45,60 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 62,109,159,203,251,314,376 [?]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Immobilize01.PNG ]]&lt;br /&gt;
| Immobilize&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but dexterity decreases.&lt;br /&gt;
| Decreases dexterity&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 43,55,66,77,92,106,120&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Binding.gif ]]&lt;br /&gt;
| Entangle&lt;br /&gt;
| Disable&lt;br /&gt;
| Root wrap targets legs, skills can still be used.&lt;br /&gt;
| Player unable to move&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:MightyPunch.gif ]]&lt;br /&gt;
| Stun&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Ice_Bolt_(01).png ]]&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Stats Decrease&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Appearance doesn't change but movement decreases.&lt;br /&gt;
| Slows oppenent&lt;br /&gt;
| 3 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=File:2160034918_88d91912ae.jpg</id>
		<title>File:2160034918 88d91912ae.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=File:2160034918_88d91912ae.jpg"/>
				<updated>2009-06-18T19:23:45Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;Player casting stoneskin.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Player casting stoneskin.&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Status_effects</id>
		<title>Status effects</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Status_effects"/>
				<updated>2009-06-18T19:09:20Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;added other&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==Introduction==&lt;br /&gt;
==Buffs==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Protect01.JPG ]]&lt;br /&gt;
| Protect&lt;br /&gt;
| Self/Party&lt;br /&gt;
| Party's strength and defense increases for a certain amount of time. &lt;br /&gt;
| Increases attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Resist01.JPG ]]&lt;br /&gt;
| Resist&lt;br /&gt;
| Self/Party&lt;br /&gt;
| Increase party's magic damage and magic resistance.&lt;br /&gt;
| Increases magic attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Restore_(04).png ]]&lt;br /&gt;
| Restore&lt;br /&gt;
| Self/Friendly&lt;br /&gt;
| Recover target's HP over a specific amount of time. (Every 1.2 second, 15 times.)&lt;br /&gt;
| Recovers health over time.&lt;br /&gt;
| 18 sec&lt;br /&gt;
| 35,43,54,64,71,80,89,99,107,117,126&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Invincible01.JPG ]]&lt;br /&gt;
| Invincible&lt;br /&gt;
| Self/Friendly&lt;br /&gt;
| Cast a Holy Shield on your target, making them temporarily invincible.&lt;br /&gt;
| Makes target invincible.&lt;br /&gt;
| 10-17.5 sec&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Immune01.JPG ]]&lt;br /&gt;
| Immune&lt;br /&gt;
| Self/Friendly&lt;br /&gt;
| Increase party's resistance against poison and disease. &lt;br /&gt;
| Increases resistance to poison and disease.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 10%,15%,20%,25%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Stoneskin01.JPG ]]&lt;br /&gt;
| Stoneskin&lt;br /&gt;
| Self&lt;br /&gt;
| Bless one's shield to increase its defense rate.&lt;br /&gt;
| Increases block rate&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 1%,2%,3%,4%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Endure01.JPG ]]&lt;br /&gt;
| Endure&lt;br /&gt;
| Self/Friendly&lt;br /&gt;
| Increase party's max HP and max SP.&lt;br /&gt;
| Increases max HP and SP&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with level&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Sacrifice_(02).jpg ]]&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Self&lt;br /&gt;
| Recover party's HP and SP at the moment of death. &lt;br /&gt;
| Heals party on death&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 50%,55%,60%,65%,70%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Vitality02.PNG ]]&lt;br /&gt;
| Vitality&lt;br /&gt;
| Self&lt;br /&gt;
| Increase your strength. &lt;br /&gt;
| Increases attack but decreases defense.&lt;br /&gt;
| 1 min&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Toughness01.PNG ]]&lt;br /&gt;
| Toughness&lt;br /&gt;
| Self&lt;br /&gt;
| Increase your shield defense rate. &lt;br /&gt;
| Increases blocking rate.&lt;br /&gt;
| 30 sec&lt;br /&gt;
| 14% (+0.5%)&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| required&lt;br /&gt;
| Academy Buff&lt;br /&gt;
| All members&lt;br /&gt;
| Increases attack rate by 5%&lt;br /&gt;
| Increases attack rate by 5%&lt;br /&gt;
| unknown&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| required&lt;br /&gt;
| Power of Love&lt;br /&gt;
| Self/Partner&lt;br /&gt;
| The power of love pushes you further.&lt;br /&gt;
| Increases all stats by 5%&lt;br /&gt;
| permanent&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Debuffs==&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Magic_Missile_(08).png ]]&lt;br /&gt;
| Poison Damage&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Disease&lt;br /&gt;
| Players turns greenish colour and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 17,54,89,112&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Shot_(07).jpg ]]&lt;br /&gt;
| Bleeding&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Diease&lt;br /&gt;
| Player attains a red trail following them and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min. 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 37&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[ Image:Skill-Venomous_Shot_(01).png ]]&lt;br /&gt;
| Venomous Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Poison&lt;br /&gt;
| Players turns darkish colour and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 31,38,45,52,61,69,77&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff-Disease.jpg ]]&lt;br /&gt;
| Disease&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark colour and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 54&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Power_Shot_(01).png ]]&lt;br /&gt;
| Poison Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark green colour and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 7,14,23,32,40,49,59,70&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Evasion&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Evasion is lowered.&lt;br /&gt;
| Lowers Evasion&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Dexterity&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Dexterity is lowered.&lt;br /&gt;
| Lowers Dexterity&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Critical Rate&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Critical is lowered.&lt;br /&gt;
| Lowers Critical Rate&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 1%,2%,3%,4%,5%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Frost_Nova_(05).jpg ]]&lt;br /&gt;
| Decrease Speed&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a dark blue colour and movement is lowered.&lt;br /&gt;
| Lowers Movement Speed&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 40%,45%,50%,55%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Slicer_(01).png]]&lt;br /&gt;
| Bone Slicer&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse.&lt;br /&gt;
| Appearance doesn't change but attack speed decreases&lt;br /&gt;
| Lowers Attack Rate&lt;br /&gt;
| 5 min, 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 30%,35%,40%,45%,50%,55%,60%,62%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Concussive_Charge_(01).png ]]&lt;br /&gt;
| Concussive Charge&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
| Player&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Fatal_Slash_(01).png ]]&lt;br /&gt;
| Fatal Slash&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but defense decreases.&lt;br /&gt;
| Decreases defense&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 13,26,47,70,94,117,147,179,210&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-DemHit01.PNG ]]&lt;br /&gt;
| Demoralize Hit&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but attack decreases.&lt;br /&gt;
| Decreases attack&lt;br /&gt;
| 20,30,45,60 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 62,109,159,203,251,314,376 [?]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Immobilize01.PNG ]]&lt;br /&gt;
| Immobilize&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but dexterity decreases.&lt;br /&gt;
| Decreases dexterity&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 43,55,66,77,92,106,120&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Binding.gif ]]&lt;br /&gt;
| Entangle&lt;br /&gt;
| Disable&lt;br /&gt;
| Root wrap targets legs, skills can still be used.&lt;br /&gt;
| Player unable to move&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:MightyPunch.gif ]]&lt;br /&gt;
| Stun&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Ice_Bolt_(01).png ]]&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Stats Decrease&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Appearance doesn't change but movement decreases.&lt;br /&gt;
| Slows oppenent&lt;br /&gt;
| 3 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Status_effects</id>
		<title>Status effects</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Status_effects"/>
				<updated>2009-06-18T19:00:13Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;added fighter buffs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==Buffs==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Protect01.JPG ]]&lt;br /&gt;
| Protect&lt;br /&gt;
| Self/Party&lt;br /&gt;
| Party's strength and defense increases for a certain amount of time. &lt;br /&gt;
| Increases attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Resist01.JPG ]]&lt;br /&gt;
| Resist&lt;br /&gt;
| Self/Party&lt;br /&gt;
| Increase party's magic damage and magic resistance.&lt;br /&gt;
| Increases magic attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Restore_(04).png ]]&lt;br /&gt;
| Restore&lt;br /&gt;
| Self/Friendly&lt;br /&gt;
| Recover target's HP over a specific amount of time. (Every 1.2 second, 15 times.)&lt;br /&gt;
| Recovers health over time.&lt;br /&gt;
| 18 sec&lt;br /&gt;
| 35,43,54,64,71,80,89,99,107,117,126&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Invincible01.JPG ]]&lt;br /&gt;
| Invincible&lt;br /&gt;
| Self/Friendly&lt;br /&gt;
| Cast a Holy Shield on your target, making them temporarily invincible.&lt;br /&gt;
| Makes target invincible.&lt;br /&gt;
| 10-17.5 sec&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Immune01.JPG ]]&lt;br /&gt;
| Immune&lt;br /&gt;
| Self/Friendly&lt;br /&gt;
| Increase party's resistance against poison and disease. &lt;br /&gt;
| Increases resistance to poison and disease.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 10%,15%,20%,25%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Stoneskin01.JPG ]]&lt;br /&gt;
| Stoneskin&lt;br /&gt;
| Self&lt;br /&gt;
| Bless one's shield to increase its defense rate.&lt;br /&gt;
| Increases block rate&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 1%,2%,3%,4%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Endure01.JPG ]]&lt;br /&gt;
| Endure&lt;br /&gt;
| Self/Friendly&lt;br /&gt;
| Increase party's max HP and max SP.&lt;br /&gt;
| Increases max HP and SP&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with level&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Sacrifice_(02).jpg ]]&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Self&lt;br /&gt;
| Recover party's HP and SP at the moment of death. &lt;br /&gt;
| Heals party on death&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 50%,55%,60%,65%,70%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Vitality02.PNG ]]&lt;br /&gt;
| Vitality&lt;br /&gt;
| Self&lt;br /&gt;
| Increase your strength. &lt;br /&gt;
| Increases attack but decreases defense.&lt;br /&gt;
| 1 min&lt;br /&gt;
| Increases with tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Toughness01.PNG ]]&lt;br /&gt;
| Toughness&lt;br /&gt;
| Self&lt;br /&gt;
| Increase your shield defense rate. &lt;br /&gt;
| Increases blocking rate.&lt;br /&gt;
| 30 sec&lt;br /&gt;
| 14% (+0.5%)&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Debuffs==&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Magic_Missile_(08).png ]]&lt;br /&gt;
| Poison Damage&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Disease&lt;br /&gt;
| Players turns greenish colour and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 17,54,89,112&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Shot_(07).jpg ]]&lt;br /&gt;
| Bleeding&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Diease&lt;br /&gt;
| Player attains a red trail following them and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min. 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 37&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[ Image:Skill-Venomous_Shot_(01).png ]]&lt;br /&gt;
| Venomous Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Poison&lt;br /&gt;
| Players turns darkish colour and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 31,38,45,52,61,69,77&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff-Disease.jpg ]]&lt;br /&gt;
| Disease&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark colour and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 54&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Power_Shot_(01).png ]]&lt;br /&gt;
| Poison Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark green colour and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 7,14,23,32,40,49,59,70&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Evasion&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Evasion is lowered.&lt;br /&gt;
| Lowers Evasion&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Dexterity&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Dexterity is lowered.&lt;br /&gt;
| Lowers Dexterity&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Critical Rate&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Critical is lowered.&lt;br /&gt;
| Lowers Critical Rate&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 1%,2%,3%,4%,5%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Frost_Nova_(05).jpg ]]&lt;br /&gt;
| Decrease Speed&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a dark blue colour and movement is lowered.&lt;br /&gt;
| Lowers Movement Speed&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 40%,45%,50%,55%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Slicer_(01).png]]&lt;br /&gt;
| Bone Slicer&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse.&lt;br /&gt;
| Appearance doesn't change but attack speed decreases&lt;br /&gt;
| Lowers Attack Rate&lt;br /&gt;
| 5 min, 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 30%,35%,40%,45%,50%,55%,60%,62%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Concussive_Charge_(01).png ]]&lt;br /&gt;
| Concussive Charge&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
| Player&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Fatal_Slash_(01).png ]]&lt;br /&gt;
| Fatal Slash&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but defense decreases.&lt;br /&gt;
| Decreases defense&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 13,26,47,70,94,117,147,179,210&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-DemHit01.PNG ]]&lt;br /&gt;
| Demoralize Hit&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but attack decreases.&lt;br /&gt;
| Decreases attack&lt;br /&gt;
| 20,30,45,60 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 62,109,159,203,251,314,376 [?]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Immobilize01.PNG ]]&lt;br /&gt;
| Immobilize&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but dexterity decreases.&lt;br /&gt;
| Decreases dexterity&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 43,55,66,77,92,106,120&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Binding.gif ]]&lt;br /&gt;
| Entangle&lt;br /&gt;
| Disable&lt;br /&gt;
| Root wrap targets legs, skills can still be used.&lt;br /&gt;
| Player unable to move&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:MightyPunch.gif ]]&lt;br /&gt;
| Stun&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Ice_Bolt_(01).png ]]&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Stats Decrease&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Appearance doesn't change but movement decreases.&lt;br /&gt;
| Slows oppenent&lt;br /&gt;
| 3 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Status_effects</id>
		<title>Status effects</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Status_effects"/>
				<updated>2009-06-18T01:33:31Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;added cleric buffs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==Buffs==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Protect01.JPG ]]&lt;br /&gt;
| Protect&lt;br /&gt;
| Self/Party&lt;br /&gt;
| Party's strength and defense increases for a certain amount of time. &lt;br /&gt;
| Increases attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Resist01.JPG ]]&lt;br /&gt;
| Resist&lt;br /&gt;
| Self/Party&lt;br /&gt;
| Increase party's magic damage and magic resistance.&lt;br /&gt;
| Increases magic attack and defense according to number of people in party.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with tier&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Restore_(04).png ]]&lt;br /&gt;
| Restore&lt;br /&gt;
| Self/Friendly&lt;br /&gt;
| Recover target's HP over a specific amount of time. (Every 1.2 second, 15 times.)&lt;br /&gt;
| Recovers health over time.&lt;br /&gt;
| 18 sec&lt;br /&gt;
| 35,43,54,64,71,80,89,99,107,117,126&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Invincible01.JPG ]]&lt;br /&gt;
| Invincible&lt;br /&gt;
| Self/Friendly&lt;br /&gt;
| Cast a Holy Shield on your target, making them temporarily invincible.&lt;br /&gt;
| Makes target invincible.&lt;br /&gt;
| 10-17.5 sec&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Immune01.JPG ]]&lt;br /&gt;
| Immune&lt;br /&gt;
| Self/Friendly&lt;br /&gt;
| Increase party's resistance against poison and disease. &lt;br /&gt;
| Increases resistance to poison and disease.&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 10%,15%,20%,25%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Stoneskin01.JPG ]]&lt;br /&gt;
| Stoneskin&lt;br /&gt;
| Self&lt;br /&gt;
| Bless one's shield to increase its defense rate.&lt;br /&gt;
| Increases block rate&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 1%,2%,3%,4%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Endure01.JPG ]]&lt;br /&gt;
| Endure&lt;br /&gt;
| Self/Friendly&lt;br /&gt;
| Increase party's max HP and max SP.&lt;br /&gt;
| Increases max HP and SP&lt;br /&gt;
| 1 hour&lt;br /&gt;
| Increases with level&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Sacrifice_(02).jpg ]]&lt;br /&gt;
| Sacrifice&lt;br /&gt;
| Self&lt;br /&gt;
| Recover party's HP and SP at the moment of death. &lt;br /&gt;
| Heals party on death&lt;br /&gt;
| 1 hour&lt;br /&gt;
| 50%,55%,60%,65%,70%&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Debuffs==&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Magic_Missile_(08).png ]]&lt;br /&gt;
| Poison Damage&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Disease&lt;br /&gt;
| Players turns greenish colour and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 17,54,89,112&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Shot_(07).jpg ]]&lt;br /&gt;
| Bleeding&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Diease&lt;br /&gt;
| Player attains a red trail following them and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min. 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 37&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[ Image:Skill-Venomous_Shot_(01).png ]]&lt;br /&gt;
| Venomous Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Poison&lt;br /&gt;
| Players turns darkish colour and will receive a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 31,38,45,52,61,69,77&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff-Disease.jpg ]]&lt;br /&gt;
| Disease&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark colour and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 54&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Power_Shot_(01).png ]]&lt;br /&gt;
| Poison Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark green colour and will recieve a set amount of damage.&lt;br /&gt;
| Causes periodic damage in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 7,14,23,32,40,49,59,70&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Evasion&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Evasion is lowered.&lt;br /&gt;
| Lowers Evasion&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Dexterity&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Dexterity is lowered.&lt;br /&gt;
| Lowers Dexterity&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Critical Rate&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red colour and Critical is lowered.&lt;br /&gt;
| Lowers Critical Rate&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 1%,2%,3%,4%,5%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Frost_Nova_(05).jpg ]]&lt;br /&gt;
| Decrease Speed&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a dark blue colour and movement is lowered.&lt;br /&gt;
| Lowers Movement Speed&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 40%,45%,50%,55%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Slicer_(01).png]]&lt;br /&gt;
| Bone Slicer&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse.&lt;br /&gt;
| Appearance doesn't change but attack speed decreases&lt;br /&gt;
| Lowers Attack Rate&lt;br /&gt;
| 5 min, 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 30%,35%,40%,45%,50%,55%,60%,62%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Concussive_Charge_(01).png ]]&lt;br /&gt;
| Concussive Charge&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
| Player&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Fatal_Slash_(01).png ]]&lt;br /&gt;
| Fatal Slash&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but defense decreases.&lt;br /&gt;
| Decreases defense&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 13,26,47,70,94,117,147,179,210&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-DemHit01.PNG ]]&lt;br /&gt;
| Demoralize Hit&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but attack decreases.&lt;br /&gt;
| Decreases attack&lt;br /&gt;
| 20,30,45,60 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 62,109,159,203,251,314,376 [?]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Immobilize01.PNG ]]&lt;br /&gt;
| Immobilize&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change but dexterity decreases.&lt;br /&gt;
| Decreases dexterity&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 43,55,66,77,92,106,120&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Binding.gif ]]&lt;br /&gt;
| Entangle&lt;br /&gt;
| Disable&lt;br /&gt;
| Root wrap targets legs, skills can still be used.&lt;br /&gt;
| Player unable to move&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:MightyPunch.gif ]]&lt;br /&gt;
| Stun&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating around their head and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Ice_Bolt_(01).png ]]&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Stats Decrease&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Appearance doesn't change but movement decreases.&lt;br /&gt;
| Slows oppenent&lt;br /&gt;
| 3 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Status_effects</id>
		<title>Status effects</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Status_effects"/>
				<updated>2009-06-18T00:23:05Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;started table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==Buffs==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Debuffs==&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Magic_Missile_(08).png ]]&lt;br /&gt;
| Poison Damage&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Disease&lt;br /&gt;
| Players turns greenish colour&amp;lt;br&amp;gt;and will receive a set amount&amp;lt;br&amp;gt;of damage.&lt;br /&gt;
| Causes periodic damage &amp;lt;br&amp;gt; in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 17,54,89,112&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Shot_(07).jpg ]]&lt;br /&gt;
| Bleeding&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Diease&lt;br /&gt;
| Player attains a red&amp;lt;br&amp;gt;trail following them and will recieve&amp;lt;br&amp;gt;a set amount of damage.&lt;br /&gt;
| Causes periodic damage&amp;lt;br&amp;gt;in set amounts.&lt;br /&gt;
| 5 min. 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 37&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[ Image:Skill-Venomous_Shot_(01).png ]]&lt;br /&gt;
| Venomous Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Poison&lt;br /&gt;
| Players turns darkish colour&amp;lt;br&amp;gt;and will receive a set amount&amp;lt;br&amp;gt;of damage.&lt;br /&gt;
| Causes periodic damage &amp;lt;br&amp;gt; in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 31,38,45,52,61,69,77&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff-Disease.jpg ]]&lt;br /&gt;
| Disease&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark&amp;lt;br&amp;gt;colour and will recieve&amp;lt;br&amp;gt;a set amount of damage.&lt;br /&gt;
| Causes periodic damage &amp;lt;br&amp;gt; in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 54&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Power_Shot_(01).png ]]&lt;br /&gt;
| Poison Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark green&amp;lt;br&amp;gt;colour and will recieve&amp;lt;br&amp;gt;a set amount of damage.&lt;br /&gt;
| Causes periodic damage &amp;lt;br&amp;gt; in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 7,14,23,32,40,49,59,70&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Evasion&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red&amp;lt;br&amp;gt;colour and Evasion is lowered.&lt;br /&gt;
| Lowers Evasion&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Dexterity&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red&amp;lt;br&amp;gt;colour and Dexterity is lowered.&lt;br /&gt;
| Lowers Dexterity&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Critical Rate&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red&amp;lt;br&amp;gt;colour and Critical is lowered.&lt;br /&gt;
| Lowers Critical Rate&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 1%,2%,3%,4%,5%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Frost_Nova_(05).jpg ]]&lt;br /&gt;
| Decrease Speed&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a dark blue&amp;lt;br&amp;gt;colour and movement is lowered.&lt;br /&gt;
| Lowers Movement Speed&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 40%,45%,50%,55%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Slicer_(01).png]]&lt;br /&gt;
| Bone Slicer&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse.&lt;br /&gt;
| Appearance doesn't change&amp;lt;br&amp;gt;but attack speed decreases&lt;br /&gt;
| Lowers Attack Rate&lt;br /&gt;
| 5 min, 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 30%,35%,40%,45%,50%,55%,60%,62%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Concussive_Charge_(01).png ]]&lt;br /&gt;
| Concussive Charge&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating&amp;lt;br&amp;gt;around their head&amp;lt;br&amp;gt;and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
| Player&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Fatal_Slash_(01).png ]]&lt;br /&gt;
| Fatal Slash&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change&amp;lt;br&amp;gt;but defense decreases.&lt;br /&gt;
| Decreases defense&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 13,26,47,70,94,117,147,179,210&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-DemHit01.PNG ]]&lt;br /&gt;
| Demoralize Hit&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change&amp;lt;br&amp;gt;but attack decreases.&lt;br /&gt;
| Decreases attack&lt;br /&gt;
| 20,30,45,60 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 62,109,159,203,251,314,376 [?]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Immobilize01.PNG ]]&lt;br /&gt;
| Immobilize&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change&amp;lt;br&amp;gt;but dexterity decreases.&lt;br /&gt;
| Decreases dexterity&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 43,55,66,77,92,106,120&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Binding.gif ]]&lt;br /&gt;
| Entangle&lt;br /&gt;
| Disable&lt;br /&gt;
| Root wrap targets legs&amp;lt;br&amp;gt;,skills can still be used.&lt;br /&gt;
| Player unable to move&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:MightyPunch.gif ]]&lt;br /&gt;
| Stun&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating&amp;lt;br&amp;gt;around their head&amp;lt;br&amp;gt;and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Ice_Bolt_(01).png ]]&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Stats Decrease&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Appearance doesn't change&amp;lt;br&amp;gt;but movement decreases.&lt;br /&gt;
| Slows oppenent&lt;br /&gt;
| 3 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Status_effects</id>
		<title>Status effects</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Status_effects"/>
				<updated>2009-06-18T00:18:07Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;added debuff&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==Buffs==&lt;br /&gt;
==Debuffs==&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Magic_Missile_(08).png ]]&lt;br /&gt;
| Poison Damage&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Disease&lt;br /&gt;
| Players turns greenish colour&amp;lt;br&amp;gt;and will receive a set amount&amp;lt;br&amp;gt;of damage.&lt;br /&gt;
| Causes periodic damage &amp;lt;br&amp;gt; in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 17,54,89,112&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Shot_(07).jpg ]]&lt;br /&gt;
| Bleeding&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Diease&lt;br /&gt;
| Player attains a red&amp;lt;br&amp;gt;trail following them and will recieve&amp;lt;br&amp;gt;a set amount of damage.&lt;br /&gt;
| Causes periodic damage&amp;lt;br&amp;gt;in set amounts.&lt;br /&gt;
| 5 min. 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 37&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[ Image:Skill-Venomous_Shot_(01).png ]]&lt;br /&gt;
| Venomous Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Poison&lt;br /&gt;
| Players turns darkish colour&amp;lt;br&amp;gt;and will receive a set amount&amp;lt;br&amp;gt;of damage.&lt;br /&gt;
| Causes periodic damage &amp;lt;br&amp;gt; in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 31,38,45,52,61,69,77&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff-Disease.jpg ]]&lt;br /&gt;
| Disease&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark&amp;lt;br&amp;gt;colour and will recieve&amp;lt;br&amp;gt;a set amount of damage.&lt;br /&gt;
| Causes periodic damage &amp;lt;br&amp;gt; in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 54&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Power_Shot_(01).png ]]&lt;br /&gt;
| Poison Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark green&amp;lt;br&amp;gt;colour and will recieve&amp;lt;br&amp;gt;a set amount of damage.&lt;br /&gt;
| Causes periodic damage &amp;lt;br&amp;gt; in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 7,14,23,32,40,49,59,70&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Evasion&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red&amp;lt;br&amp;gt;colour and Evasion is lowered.&lt;br /&gt;
| Lowers Evasion&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Dexterity&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red&amp;lt;br&amp;gt;colour and Dexterity is lowered.&lt;br /&gt;
| Lowers Dexterity&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Critical Rate&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red&amp;lt;br&amp;gt;colour and Critical is lowered.&lt;br /&gt;
| Lowers Critical Rate&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 1%,2%,3%,4%,5%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Frost_Nova_(05).jpg ]]&lt;br /&gt;
| Decrease Speed&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a dark blue&amp;lt;br&amp;gt;colour and movement is lowered.&lt;br /&gt;
| Lowers Movement Speed&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 40%,45%,50%,55%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Slicer_(01).png]]&lt;br /&gt;
| Bone Slicer&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse.&lt;br /&gt;
| Appearance doesn't change&amp;lt;br&amp;gt;but attack speed decreases&lt;br /&gt;
| Lowers Attack Rate&lt;br /&gt;
| 5 min, 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 30%,35%,40%,45%,50%,55%,60%,62%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Concussive_Charge_(01).png ]]&lt;br /&gt;
| Concussive Charge&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating&amp;lt;br&amp;gt;around their head&amp;lt;br&amp;gt;and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
| Player&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Fatal_Slash_(01).png ]]&lt;br /&gt;
| Fatal Slash&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change&amp;lt;br&amp;gt;but defense decreases.&lt;br /&gt;
| Decreases defense&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 13,26,47,70,94,117,147,179,210&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-DemHit01.PNG ]]&lt;br /&gt;
| Demoralize Hit&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change&amp;lt;br&amp;gt;but attack decreases.&lt;br /&gt;
| Decreases attack&lt;br /&gt;
| 20,30,45,60 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 62,109,159,203,251,314,376 [?]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Immobilize01.PNG ]]&lt;br /&gt;
| Immobilize&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change&amp;lt;br&amp;gt;but dexterity decreases.&lt;br /&gt;
| Decreases dexterity&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 43,55,66,77,92,106,120&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Binding.gif ]]&lt;br /&gt;
| Entangle&lt;br /&gt;
| Disable&lt;br /&gt;
| Root wrap targets legs&amp;lt;br&amp;gt;,skills can still be used.&lt;br /&gt;
| Player unable to move&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:MightyPunch.gif ]]&lt;br /&gt;
| Stun&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating&amp;lt;br&amp;gt;around their head&amp;lt;br&amp;gt;and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Ice_Bolt_(01).png ]]&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Stats Decrease&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Appearance doesn't change&amp;lt;br&amp;gt;but movement decreases.&lt;br /&gt;
| Slows oppenent&lt;br /&gt;
| 3 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| -&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Jumping_Mushroom</id>
		<title>Jumping Mushroom</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Jumping_Mushroom"/>
				<updated>2009-06-16T21:18:06Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;Stardardized and Overview&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Monstats&lt;br /&gt;
|Pic=4MushroomFighter.jpg&lt;br /&gt;
|HP=339&lt;br /&gt;
|Lv=7&lt;br /&gt;
|Agg=Yes&lt;br /&gt;
|Map1=Cyclone Hill&lt;br /&gt;
|Type=Spirit&lt;br /&gt;
|Grade=General&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
A monster encountered in the [[King Slime's Counterattack]] [[Kingdom Quests|Kingdom Quest]] It uses the same model as the mushroom fighter. However, since it is in a KQ it is more difficult to kill because it was meant for many people to be able to kill it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[[Kingdom Quests]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
{{Kingdom Quest Monsters}}&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Bored_Imp</id>
		<title>Bored Imp</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Bored_Imp"/>
				<updated>2009-06-16T20:58:45Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;Improved Overview&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:5SubImp.jpg|thumb|right|A Bored Imp]]&lt;br /&gt;
==Stats==&lt;br /&gt;
{{Monstats&lt;br /&gt;
|Lv=5&lt;br /&gt;
|HP=90&lt;br /&gt;
|Agg=&amp;lt;16&lt;br /&gt;
|Map1=Forest of Tides&lt;br /&gt;
|Lic=No&lt;br /&gt;
|Type=Spirit&lt;br /&gt;
|Grade=General&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
In the family of Imps, these are the second kind that you will encounter. They will attack in fast groups of threes do to this they do more damage towards lower defense players (Mage,Archer) and players should take special preparations when fighting these creatures. Currently, they can only be seen on the map of [[Forest of Tides]]. One unique attribute about this creature is that it can only be encountered along with 1 other Bored Imp and a [[Gang Imp]], this is due to them spawning all together. There are two quests that involve these creatures.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[[Monsters]]&lt;br /&gt;
&lt;br /&gt;
{{Forest of Tides Monsters}}&lt;br /&gt;
{{General Monster}}&lt;br /&gt;
{{Spirit}}&lt;br /&gt;
[[Category:Monsters]]&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Gang_Imp</id>
		<title>Gang Imp</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Gang_Imp"/>
				<updated>2009-06-16T20:56:41Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;added overview&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:7GangImp.jpg|thumb|right|A Gang Imp]]&lt;br /&gt;
==Stats==&lt;br /&gt;
{{Monstats&lt;br /&gt;
|Lv=7&lt;br /&gt;
|HP=123&lt;br /&gt;
|Agg=&amp;lt;18&lt;br /&gt;
|Map1=Forest of Tides&lt;br /&gt;
|Lic=No&lt;br /&gt;
|Type=Spirit&lt;br /&gt;
|Grade=General&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
These are the third imp you will see in the world of Iysa. The most defining features of this monster is that it is slightly larger and darker then the original [[Imp]]. It attacks in a slow but powerful attack using its club like weapon. It only spawns along with [[Bored Imp]].&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
Drops:&amp;lt;br&amp;gt;&lt;br /&gt;
*Scroll Material:&lt;br /&gt;
**-&lt;br /&gt;
*Potion Ingredients:&lt;br /&gt;
**-&lt;br /&gt;
*Stone Material:&lt;br /&gt;
**-&lt;br /&gt;
*Quest Items:&lt;br /&gt;
**-&lt;br /&gt;
*Misc:&lt;br /&gt;
**-&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[[Monsters]]&lt;br /&gt;
&lt;br /&gt;
{{Forest of Tides Monsters}}&lt;br /&gt;
{{General Monster}}&lt;br /&gt;
{{Spirit}}&lt;br /&gt;
[[Category:Monsters]]&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Slow_Slime</id>
		<title>Slow Slime</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Slow_Slime"/>
				<updated>2009-06-16T20:45:59Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;added overview&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:6SlowSlime.jpg|thumb|right|A Slow Slime]]&lt;br /&gt;
==Stats==&lt;br /&gt;
{{Monstats&lt;br /&gt;
|Lv=6&lt;br /&gt;
|HP=107&lt;br /&gt;
|Agg=No&lt;br /&gt;
|Map1=Forest of Tides&lt;br /&gt;
|Map2=Sand Beach&lt;br /&gt;
|Lic=No license&lt;br /&gt;
|Type=Summoned Monster&lt;br /&gt;
|Grade=General&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
&lt;br /&gt;
As their name implies they are rather slow in speed and attack rate and many ranged classes do take advantage of this. However, in order to balance this they are given a higher defense and attack. They are a member of the slime family and will use a melee attack via headbutting players. Their Kingdom Quest counterparts are the [[Iron Slime]]&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
*Scroll Material:&lt;br /&gt;
**[[Summoned Beast Leather (Low Quality)]] - 11%&lt;br /&gt;
**[[Torn Leather]] - 45%&lt;br /&gt;
*Potion Ingredients:&lt;br /&gt;
**[[Tough Meat]] - 56%&lt;br /&gt;
**[[Crushed Bone]] - 35%&lt;br /&gt;
*Stone Material:&lt;br /&gt;
**-&lt;br /&gt;
*Quest Items:&lt;br /&gt;
**-&lt;br /&gt;
*Misc:&lt;br /&gt;
**[[HP Potion|HP Potion (Tier1)]] - 1%&lt;br /&gt;
**[[SP Potion|SP Potion (Tier1)]] - 2%&lt;br /&gt;
**[[Copper Lump]] - Negligible&lt;br /&gt;
**[[Return Scroll: Elderine]] - Negligible&lt;br /&gt;
**[[Solar Eclipse Trivial Hat]] - 1%&lt;br /&gt;
&lt;br /&gt;
Drop rates are based on a 100 kill sample made on the Bijou server.  Last updated on 1/12/2008.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[[Monsters]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Monsters]]&lt;br /&gt;
{{Forest of Tides Monsters}}&lt;br /&gt;
{{Sand Beach Monsters}}&lt;br /&gt;
{{Summoned Monster}}&lt;br /&gt;
{{General Monster}}&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Status_effects</id>
		<title>Status effects</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Status_effects"/>
				<updated>2009-06-12T10:41:05Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;Started a buff and debuff page by adding a table (needs improvements)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
==Buffs==&lt;br /&gt;
==Debuffs==&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#ccccff;&amp;quot;&lt;br /&gt;
! Icon&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Description&lt;br /&gt;
! Effect&lt;br /&gt;
! Duration&lt;br /&gt;
! Castor&lt;br /&gt;
! Removal&lt;br /&gt;
! Amounts&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Magic_Missile_(08).png ]]&lt;br /&gt;
| Poison Damage&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Disease&lt;br /&gt;
| Players turns greenish colour&amp;lt;br&amp;gt;and will receive a set amount&amp;lt;br&amp;gt;of damage.&lt;br /&gt;
| Causes periodic damage &amp;lt;br&amp;gt; in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 17,54,89,112&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Shot_(07).jpg ]]&lt;br /&gt;
| Bleeding&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Diease&lt;br /&gt;
| Player attains a red&amp;lt;br&amp;gt;trail following them and will recieve&amp;lt;br&amp;gt;a set amount of damage.&lt;br /&gt;
| Causes periodic damage&amp;lt;br&amp;gt;in set amounts.&lt;br /&gt;
| 5 min. 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 37&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[ Image:Skill-Venomous_Shot_(01).png ]]&lt;br /&gt;
| Venomous Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt;Poison&lt;br /&gt;
| Players turns darkish colour&amp;lt;br&amp;gt;and will receive a set amount&amp;lt;br&amp;gt;of damage.&lt;br /&gt;
| Causes periodic damage &amp;lt;br&amp;gt; in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 31,38,45,52,61,69,77&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff-Disease.jpg ]]&lt;br /&gt;
| Disease&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark&amp;lt;br&amp;gt;colour and will recieve&amp;lt;br&amp;gt;a set amount of damage.&lt;br /&gt;
| Causes periodic damage &amp;lt;br&amp;gt; in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 54&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Power_Shot_(01).png ]]&lt;br /&gt;
| Poison Shot&lt;br /&gt;
| Periodic Damage&amp;lt;br&amp;gt; Disease&lt;br /&gt;
| Player attains a dark green&amp;lt;br&amp;gt;colour and will recieve&amp;lt;br&amp;gt;a set amount of damage.&lt;br /&gt;
| Causes periodic damage &amp;lt;br&amp;gt; in set amounts.&lt;br /&gt;
| 5 min&lt;br /&gt;
| Player&lt;br /&gt;
| Cure&amp;lt;br&amp;gt;Antidote&lt;br /&gt;
| 7,14,23,32,40,49,59,70&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Evasion&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red&amp;lt;br&amp;gt;colour and Evasion is lowered.&lt;br /&gt;
| Lowers Evasion&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| Increases with Tier.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Debuff.gif ]]&lt;br /&gt;
| Decrease Critical Rate&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a red&amp;lt;br&amp;gt;colour and Critical is lowered.&lt;br /&gt;
| Lowers Critical Rate&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 1%,2%,3%,4%,5%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Frost_Nova_(05).jpg ]]&lt;br /&gt;
| Decrease Speed&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Player attains a dark blue&amp;lt;br&amp;gt;colour and movement is lowered.&lt;br /&gt;
| Lowers Movement Speed&lt;br /&gt;
| 5 min&lt;br /&gt;
| Monster&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 40%,45%,50%,55%&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Bone_Slicer_(01).png]]&lt;br /&gt;
| Bone Slicer&lt;br /&gt;
| Decreases Stats&amp;lt;br&amp;gt;Curse.&lt;br /&gt;
| Appearance doesn't change&amp;lt;br&amp;gt;but attack speed decreases&lt;br /&gt;
| Lowers Attack Rate&lt;br /&gt;
| 5 min, 20 sec&lt;br /&gt;
| Monster, Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic&lt;br /&gt;
| 30%,35%,40%,45%,50%,55%,60%,62%&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Concussive_Charge_(01).png ]]&lt;br /&gt;
| Concussive Charge&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating&amp;lt;br&amp;gt;around their head&amp;lt;br&amp;gt;and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
| Player&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| Depends on Player.&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Fatal_Slash_(01).png ]]&lt;br /&gt;
| Fatal Slash&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change&amp;lt;br&amp;gt;but defense decreases.&lt;br /&gt;
| Decreases defense&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 13,26,47,70,94,117,147,179,210&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-DemHit01.PNG ]]&lt;br /&gt;
| Demoralize Hit&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change&amp;lt;br&amp;gt;but attack decreases.&lt;br /&gt;
| Decreases attack&lt;br /&gt;
| 20,30,45,60 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 62,109,159,203,251,314,376 [?]&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Fighter-Immobilize01.PNG ]]&lt;br /&gt;
| Immobilize&lt;br /&gt;
| Decrease Stats&lt;br /&gt;
| Appearance doesn't change&amp;lt;br&amp;gt;but dexterity decreases.&lt;br /&gt;
| Decreases dexterity&lt;br /&gt;
| 20 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| 43,55,66,77,92,106,120&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Binding.gif ]]&lt;br /&gt;
| Entangle&lt;br /&gt;
| Disable&lt;br /&gt;
| Root wrap targets legs&amp;lt;br&amp;gt;,skills can still be used.&lt;br /&gt;
| Player unable to move&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:MightyPunch.gif ]]&lt;br /&gt;
| Stun&lt;br /&gt;
| Disable&lt;br /&gt;
| Target has star floating&amp;lt;br&amp;gt;around their head&amp;lt;br&amp;gt;and will not move.&lt;br /&gt;
| Stuns&lt;br /&gt;
| 5,10 sec&lt;br /&gt;
| Monster&lt;br /&gt;
| Unresolvable&lt;br /&gt;
| -&lt;br /&gt;
&lt;br /&gt;
|- style=&amp;quot;background#eeeeff;&amp;quot;&lt;br /&gt;
| [[Image:Skill-Ice_Bolt_(01).png ]]&lt;br /&gt;
| Ice Bolt&lt;br /&gt;
| Stats Decrease&amp;lt;br&amp;gt;Curse&lt;br /&gt;
| Appearance doesn't change&amp;lt;br&amp;gt;but movement decreases.&lt;br /&gt;
| Slows oppenent&lt;br /&gt;
| 3 sec&lt;br /&gt;
| Player&lt;br /&gt;
| Dispel&amp;lt;br&amp;gt;Divine Magic [?]&lt;br /&gt;
| -&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=File:MightyPunch.gif</id>
		<title>File:MightyPunch.gif</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=File:MightyPunch.gif"/>
				<updated>2009-06-12T00:31:54Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;Use for monster stuns but its more on the red side. Could someone photoshop it so it is?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Use for monster stuns but its more on the red side. Could someone photoshop it so it is?&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=File:Binding.gif</id>
		<title>File:Binding.gif</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=File:Binding.gif"/>
				<updated>2009-06-12T00:24:20Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;For Entangle.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For Entangle.&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=File:Debuff.gif</id>
		<title>File:Debuff.gif</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=File:Debuff.gif"/>
				<updated>2009-06-11T02:03:56Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;Use for the debuffs decrease EVA and CRIT&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Use for the debuffs decrease EVA and CRIT&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=File:Debuff-Disease.jpg</id>
		<title>File:Debuff-Disease.jpg</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=File:Debuff-Disease.jpg"/>
				<updated>2009-06-11T01:53:25Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;I tried to find a icon for disease but couldn't find one. So I made it. Please upload a better picture when possible.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I tried to find a icon for disease but couldn't find one. So I made it. Please upload a better picture when possible.&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Mara_Pirate_Elite</id>
		<title>Mara Pirate Elite</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Mara_Pirate_Elite"/>
				<updated>2009-06-08T00:03:12Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;fixed a typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Stats==&lt;br /&gt;
{{Monstats&lt;br /&gt;
|Pic=18MaraPirateElite.jpg&lt;br /&gt;
|Caption=A Mara Pirate&lt;br /&gt;
|Level=18&lt;br /&gt;
|HP=541&lt;br /&gt;
|Agg=Yes&lt;br /&gt;
|Map1=Sand Beach&lt;br /&gt;
|Map2=sea of Greed&lt;br /&gt;
|Lic=Yes&lt;br /&gt;
|Grade=General&lt;br /&gt;
|Type=Human&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
These female pirates serve under the notorious pirate [[Mara]]. They seem to help each other when endangered by calling another Mara Pirate Elite that is near by when they have reached about half thier health. They melee attack with duel-wielded swords and poses the ability to curse you with a Tier 1 decreased Critical Rate.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
Found in: [[Sand Beach]], [[Sea of Greed]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Drops:&amp;lt;br&amp;gt;&lt;br /&gt;
*Scroll Material:&lt;br /&gt;
**-&lt;br /&gt;
*Potion Ingredients:&lt;br /&gt;
**[[Vanished Sign]]&lt;br /&gt;
**[[Iron Badge]]&lt;br /&gt;
**[[Master Commander's Badge]]&lt;br /&gt;
*Stone Material:&lt;br /&gt;
**[[Old Soul Dust]]&lt;br /&gt;
**[[Old Spirit Dust]]&lt;br /&gt;
**[[Old Gem Dust]]&lt;br /&gt;
**[[Dim Gem Dust]]&lt;br /&gt;
*Quest Items:&lt;br /&gt;
**-&lt;br /&gt;
*Misc:&lt;br /&gt;
**[[Copper Lump]]&lt;br /&gt;
**[[Silver Ring of the Earth]]&lt;br /&gt;
**[[Silver Ring of Bravery]]&lt;br /&gt;
**[[Solar Eclipse Hide Helmet]]&lt;br /&gt;
**[[Solar Eclipse Hide Pants]]&lt;br /&gt;
==See also==&lt;br /&gt;
[[Monsters]]&lt;br /&gt;
&lt;br /&gt;
{{General Monster}}&lt;br /&gt;
{{Human}}&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Mara_Pirate_Elite</id>
		<title>Mara Pirate Elite</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Mara_Pirate_Elite"/>
				<updated>2009-06-08T00:02:29Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;finished and added overview&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Stats==&lt;br /&gt;
{{Monstats&lt;br /&gt;
|Pic=18MaraPirateElite.jpg&lt;br /&gt;
|Caption=A Mara Pirate&lt;br /&gt;
|Level=18&lt;br /&gt;
|HP=541&lt;br /&gt;
|Agg=Yes&lt;br /&gt;
|Map1=Sand Beach&lt;br /&gt;
|Map2=sea of Greed&lt;br /&gt;
|Lic=Yes&lt;br /&gt;
|Grade=General&lt;br /&gt;
|Type=Human&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
These female pirates serve under the notorious pirate [[Mara]]. They seem to help each other when endangered by calling another Mara Pirate Elite that is near by when they have reached about half thier health. They melee attack with duel-wielded swords and poses the ability to curse you with a Tier 1 decreased evasion.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
Found in: [[Sand Beach]], [[Sea of Greed]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Drops:&amp;lt;br&amp;gt;&lt;br /&gt;
*Scroll Material:&lt;br /&gt;
**-&lt;br /&gt;
*Potion Ingredients:&lt;br /&gt;
**[[Vanished Sign]]&lt;br /&gt;
**[[Iron Badge]]&lt;br /&gt;
**[[Master Commander's Badge]]&lt;br /&gt;
*Stone Material:&lt;br /&gt;
**[[Old Soul Dust]]&lt;br /&gt;
**[[Old Spirit Dust]]&lt;br /&gt;
**[[Old Gem Dust]]&lt;br /&gt;
**[[Dim Gem Dust]]&lt;br /&gt;
*Quest Items:&lt;br /&gt;
**-&lt;br /&gt;
*Misc:&lt;br /&gt;
**[[Copper Lump]]&lt;br /&gt;
**[[Silver Ring of the Earth]]&lt;br /&gt;
**[[Silver Ring of Bravery]]&lt;br /&gt;
**[[Solar Eclipse Hide Helmet]]&lt;br /&gt;
**[[Solar Eclipse Hide Pants]]&lt;br /&gt;
==See also==&lt;br /&gt;
[[Monsters]]&lt;br /&gt;
&lt;br /&gt;
{{General Monster}}&lt;br /&gt;
{{Human}}&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Mara_Pirate_Elite</id>
		<title>Mara Pirate Elite</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Mara_Pirate_Elite"/>
				<updated>2009-06-07T17:15:44Z</updated>
		
		<summary type="html">&lt;p&gt;Cookies12100:&amp;#32;Needs finishing had to leave&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Stats==&lt;br /&gt;
{{Monstats&lt;br /&gt;
|Pic=18MaraPirateElite.jpg&lt;br /&gt;
|Caption=A Mara Pirate&lt;br /&gt;
|Level=&lt;br /&gt;
|Agg=Yes&lt;br /&gt;
|Map1=Sand Beach&lt;br /&gt;
|Map2=sea of Greed&lt;br /&gt;
|Lic=Yes&lt;br /&gt;
|Grade=General&lt;br /&gt;
|Type=Human&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Found in: [[Sand Beach]], [[Sea of Greed]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Drops:&amp;lt;br&amp;gt;&lt;br /&gt;
*Scroll Material:&lt;br /&gt;
**-&lt;br /&gt;
*Potion Ingredients:&lt;br /&gt;
**[[Vanished Sign]]&lt;br /&gt;
**[[Iron Badge]]&lt;br /&gt;
**[[Master Commander's Badge]]&lt;br /&gt;
*Stone Material:&lt;br /&gt;
**[[Old Soul Dust]]&lt;br /&gt;
**[[Old Spirit Dust]]&lt;br /&gt;
**[[Old Gem Dust]]&lt;br /&gt;
**[[Dim Gem Dust]]&lt;br /&gt;
*Quest Items:&lt;br /&gt;
**-&lt;br /&gt;
*Misc:&lt;br /&gt;
**[[Copper Lump]]&lt;br /&gt;
**[[Silver Ring of the Earth]]&lt;br /&gt;
**[[Silver Ring of Bravery]]&lt;br /&gt;
**[[Solar Eclipse Hide Helmet]]&lt;br /&gt;
**[[Solar Eclipse Hide Pants]]&lt;br /&gt;
==See also==&lt;br /&gt;
[[Monsters]]&lt;br /&gt;
&lt;br /&gt;
{{General Monster}}&lt;br /&gt;
{{Human}}&lt;/div&gt;</summary>
		<author><name>Cookies12100</name></author>	</entry>

	</feed>