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		<id>http://www.fiestafan.com/wiki/index.php?title=Talk:All_About_Stats</id>
		<title>Talk:All About Stats</title>
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				<updated>2009-02-10T15:36:51Z</updated>
		
		<summary type="html">&lt;p&gt;79.234.254.123:&amp;#32;What about healing?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==What about healing?== &lt;br /&gt;
&lt;br /&gt;
Does Intelligence also increase healing?&lt;br /&gt;
Does Spirit also increase critical healings?&lt;br /&gt;
&lt;br /&gt;
==Edit(PhoenixICE)==&lt;br /&gt;
critical changes to 0.05% per stat point when you reach 60 for SPR, Int actaully increases by +1 Mdmg per level, but you gain 1 extra mdmg every 5 levels. 1% in evasion and 1% in aim = 10 evasion and 10 aim, it does not actaully give you 1%.&lt;br /&gt;
:Have you placed over 60 points into SPR yourself? Also, I am interested in how you came to know that 1% aim is 10 aim, since none of these 'bonus' stats is reflected in the stats window. [[User:Icy|Icy]]&lt;br /&gt;
The only thing I have to say is...the max level is 150, and you probably get 15 points from the third job change quest, so shouldn't this be refigured? Actually, it might not even be able to be, until we eventually get to the 129 cap, since there's apparently a branch in stats as well as armor and weapons after the 120 job change. &lt;br /&gt;
[[User:Kizuku|Kizuku]]&lt;br /&gt;
:Yes. For now, while the level is capped at 89, the information is enough. One can hunt the Korean site for more data. Anything else? '''''[[User:Icy|Icy]] 15:04, 3 September 2008 (CDT)'''''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;font-size: 12px; border-collapse: collapse;&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold;&amp;quot; &lt;br /&gt;
|STR|| Dmg&lt;br /&gt;
|- style=&amp;quot;text-align: center; &amp;quot; &lt;br /&gt;
| +1|| +1&lt;br /&gt;
|- style=&amp;quot;text-align: center; &amp;quot; &lt;br /&gt;
| +2|| +2&lt;br /&gt;
|- style=&amp;quot;text-align: center; &amp;quot; &lt;br /&gt;
| +3|| +3&lt;br /&gt;
|- style=&amp;quot;text-align: center; &amp;quot; &lt;br /&gt;
| +4|| +4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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{|width=&amp;quot;50%&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;font-size: 12px; border-collapse: collapse;&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold;&amp;quot; &lt;br /&gt;
|END|| Def || Block || HP &lt;br /&gt;
|- style=&amp;quot;text-align: center; &amp;quot; &lt;br /&gt;
| +1|| +1 || +0,1 || +5 &lt;br /&gt;
|- style=&amp;quot;text-align: center; &amp;quot; &lt;br /&gt;
| +2|| +1 || +0,2 || +10 &lt;br /&gt;
|- style=&amp;quot;text-align: center; &amp;quot; &lt;br /&gt;
| +3|| +2 || +0,3 || +15 &lt;br /&gt;
|- style=&amp;quot;text-align: center; &amp;quot; &lt;br /&gt;
| +4|| +2 || +0,4 || +20 &lt;br /&gt;
|- style=&amp;quot;text-align: center; &amp;quot; &lt;br /&gt;
| +5|| +3 || +0,5 || +25 &lt;br /&gt;
|- style=&amp;quot;text-align: center; &amp;quot; &lt;br /&gt;
| +6|| +3 || +0,6 || +30 &lt;br /&gt;
|- style=&amp;quot;text-align: center; &amp;quot; &lt;br /&gt;
| +7|| +4 || +0,7 || +35 &lt;br /&gt;
|- style=&amp;quot;text-align: center; &amp;quot; &lt;br /&gt;
| +8|| +4 || +0,8 || +40 &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;font-size: 12px; border-collapse: collapse;&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold;&amp;quot; &lt;br /&gt;
|DEX|| Aim || Ev&lt;br /&gt;
|- style=&amp;quot;text-align: center; &amp;quot; &lt;br /&gt;
| +1|| +0,3 || +0,2&lt;br /&gt;
|- style=&amp;quot;text-align: center; &amp;quot; &lt;br /&gt;
| +2|| ? || ?&lt;br /&gt;
|- style=&amp;quot;text-align: center; &amp;quot; &lt;br /&gt;
| +3|| ? || ?&lt;br /&gt;
|- style=&amp;quot;text-align: center; &amp;quot; &lt;br /&gt;
| +4|| ? || ?&lt;br /&gt;
|- style=&amp;quot;text-align: center; &amp;quot; &lt;br /&gt;
| +5|| +1,2 || +0,8&lt;br /&gt;
|- style=&amp;quot;text-align: center; &amp;quot; &lt;br /&gt;
| +6|| ? || ?&lt;br /&gt;
|- style=&amp;quot;text-align: center; &amp;quot; &lt;br /&gt;
| +7|| ? || ?&lt;br /&gt;
|- style=&amp;quot;text-align: center; &amp;quot; &lt;br /&gt;
| +8|| +2,4 || +1,6&lt;br /&gt;
|- style=&amp;quot;text-align: center; &amp;quot; &lt;br /&gt;
| +9|| ? || ?&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;font-size: 12px; border-collapse: collapse;&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold;&amp;quot; &lt;br /&gt;
|INT|| M.Dmg&lt;br /&gt;
|- style=&amp;quot;text-align: center; &amp;quot; &lt;br /&gt;
| +1|| ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{|width=&amp;quot;50%&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;font-size: 12px; border-collapse: collapse;&lt;br /&gt;
|- style=&amp;quot;text-align: center; font-weight: bold;&amp;quot; &lt;br /&gt;
|END|| M.Def. || Crit || HP&lt;br /&gt;
|- style=&amp;quot;text-align: center; &amp;quot; &lt;br /&gt;
| +1|| +1 || +0,2 || +5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Free Stat Points ==&lt;br /&gt;
&lt;br /&gt;
'''STR''' = +1.2 DMG&amp;lt;br&amp;gt;&lt;br /&gt;
'''END''' = +0.1 BLOCK% (1~50)/0.05 BLOCK% (51+), +0.5 DEF, +5 HP&amp;lt;br&amp;gt;&lt;br /&gt;
'''DEX''' = +0.2 EVA% (1~50)/0.1 EVA% (51+), +0.3% AIM (1~33)/0.2% AIM (34~67)/0.1% AIM (68+)&amp;lt;br&amp;gt;&lt;br /&gt;
'''INT''' = +1.2 MDMG&amp;lt;br&amp;gt;&lt;br /&gt;
'''SPR''' = +0.2 CRIT% (1~25)/0.1 CRIT% (26+), +0.5 MDEF, +5 SP&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Si le lvl max est 100 alors voilà à quoi ressemble un build pur.&amp;lt;br&amp;gt;&lt;br /&gt;
Translation by a nice person: If max level was 100 this is what a pure build would look like&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''STR''' = +138 DMG&amp;lt;br&amp;gt;&lt;br /&gt;
'''END''' = +8.25 BLOCK%, +57.5def, +575hp&amp;lt;br&amp;gt;&lt;br /&gt;
'''DEX''' = +16.5 EVA%, +21.2 AIM% &amp;lt;br&amp;gt;&lt;br /&gt;
'''INT''' = +138 MDMG&amp;lt;br&amp;gt;&lt;br /&gt;
'''SPR''' = +14 CRIT%, +57.5 MDEF, +575 SP&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Ces calculs supposent que vous avez gagné 1 point de Free Stat à chaque niveau du niveau 1 à 100 et que vous avez obtenu 5 points lors de votre premier changement de job et 10 points lors du deuxieme changement de job.&lt;br /&gt;
*Ces données ont été prise sur une ancienne database mais ces informations semblent toujours être juste.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''''Notes''''' :&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''STR''' = Strength&amp;lt;br&amp;gt;&lt;br /&gt;
'''END''' = Endurance&amp;lt;br&amp;gt;&lt;br /&gt;
'''DEX''' = Dexterity&amp;lt;br&amp;gt;&lt;br /&gt;
'''INT''' = Intelligence&amp;lt;br&amp;gt;&lt;br /&gt;
'''SPR''' = Spirit&amp;lt;br&amp;gt;&lt;br /&gt;
'''DMG''' = Damage&amp;lt;br&amp;gt;&lt;br /&gt;
'''MDMG''' = Magic Damage&amp;lt;br&amp;gt;&lt;br /&gt;
'''DEF''' = Defense&amp;lt;br&amp;gt;&lt;br /&gt;
'''MDEF''' = Magic Defense&amp;lt;br&amp;gt;&lt;br /&gt;
'''HP''' = Health Points / Hit Points&amp;lt;br&amp;gt;&lt;br /&gt;
'''SP''' = Spirit Points / Mana&amp;lt;br&amp;gt;&lt;br /&gt;
'''BLOCK%''' = Pourcentage de Parade(chances de Bloquer l'attaque ennemie)&amp;lt;br&amp;gt;&lt;br /&gt;
'''EVA%''' = Pourcentage 'Esquive (chances d'esquiver l'attaque ennemie)&amp;lt;br&amp;gt;&lt;br /&gt;
'''AIM%''' = Pourcentage de Précision (chances de Toucher l'ennemi lors d'une attaque)&amp;lt;br&amp;gt;&lt;br /&gt;
'''CRIT%''' = Pourcentage de Coup Critique (chances de faire un Coup Critique lors d'une attaque)&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>79.234.254.123</name></author>	</entry>

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