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		<updated>2026-10-15T12:04:51Z</updated>
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	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Pets</id>
		<title>Pets</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Pets"/>
				<updated>2008-12-31T19:09:41Z</updated>
		
		<summary type="html">&lt;p&gt;67.177.35.142:&amp;#32;/* Pets List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Pets are accessories that appear on a character's shoulder. They grant a +1 to +100 boost to all stats.&lt;br /&gt;
They can be acquired from kingdom quests, events, and the item store.&lt;br /&gt;
&lt;br /&gt;
==Pets List==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;color: #333333; font-size: 12px; border-collapse: collapse; border: 3px solid #BBBBBB; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| '''Pic''' || '''Name''' || '''Bonus to all stats'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Item-Mini_Slime.png]] || Mini Slime || 1&lt;br /&gt;
|- &lt;br /&gt;
| [[Image:Item-Mini_Kebing.png]] || Mini Kebing || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Item-Mini_Honeying.png]] || Mini Honeying || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Items-Wedding_(Mini_Couple_Lulu).png]] || Wedding [Mini Couple Lulu] || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Item-Mini_Boogie.png]] || Mini Boogy || 2&lt;br /&gt;
|- &lt;br /&gt;
| [[Image:Item-Mini_Phino.png]] || Mini Phino || 2&lt;br /&gt;
|- &lt;br /&gt;
| [[Image:Item-Mini_Phinoflie.png]] || Mini Phinofly || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Item-Mini_Imp.png]] || Mini Imp || 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Item-Mini_Crab.png]] || Mini Crab || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Item-Mini_King_Crab.png]] || Mini King Crab || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Item-Mini_Boar.png]] || Mini Boar || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Item-Mini_Ratman.png]] || Mini Ratman || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Item-Mini_Kebing_Speeder.png]] || Mini Kebing Speeder || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Item-Mini_Fox.png]] || Mini Fox || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Item-Mini_Wolf.png]] || Mini Wolf || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Item-Mini_Skeleton.png]] || Mini Skeleton || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Item-Mini_Bat.png]] || Mini Bat || 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Item-Mini_Devil.png]] || Mini Devil || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Item-Hat_Ghost.png]] || Hat Ghost || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Item-Mini_Marlone.png]] || Mini Marlone || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Item-Mini_Rudolph.png]] || Mini Rudolph || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Item-Mini_Santa.png]] || Mini Santa || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Item-Mini_Chick_2.png]][[Image:Item-Mini_Chick_3.png]] || Mini Hina || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Item-Mini_Samurai.png]] || Mini Samurai || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Item-Gentle_Ghost.png]] || Gentle Ghost || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Item-Mini_Captain.png]] || Mini Captain || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Item-Mini_Keby_(Blue).png]] || Mini Keby (Blue) || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Item-Mini_Keby_(Red).png]] || Mini Keby (Red) || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Item-Mini_Fire_Vivi.png]] || Mini Fire Vivi || 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Item-Mini_Pinky.png]] || Mini Pinky || 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Item-Mini_Greenky.png]] || Mini Greenky || 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Item-Mini_Uncle_Sam.png]] || Mini Uncle Sam || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Item-Mini_Chick.png]] || Mini Chick || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Item-Mini_Sparkdog.png]] || Mini Sparkdog || 8&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Item-Mini_Archon.png]] || Mini Archon || 8&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Item-Mini_Stonie.png]] || Mini Stonie || 8&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Item-Mini_Dragon.png]] || Mini Dragon || 9&lt;br /&gt;
|-&lt;br /&gt;
|  || Mini GA || 50&lt;br /&gt;
|-&lt;br /&gt;
|  || Mini GM || 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
http://img230.imageshack.us/img230/1081/minichicktk1.png&lt;br /&gt;
&lt;br /&gt;
[Picture provided by Clarica]&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|http://img233.imageshack.us/img233/6182/miniminichickci0.png&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|'''Mini Chick'''&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|&lt;br /&gt;
Increases statistics by +7.&amp;lt;br&amp;gt;&lt;br /&gt;
SparkCash Item&amp;lt;br&amp;gt;&lt;br /&gt;
''Included in 'Happy Easter Pack' during Easter of 2008.''&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://img.photobucket.com/albums/v434/rixiepixie/screenshot008.jpg&lt;br /&gt;
&lt;br /&gt;
[Picture provided by Rixiepixie]&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|http://i84.photobucket.com/albums/k33/dralussion/honey.jpg&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|'''Mini Honeying'''&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|&lt;br /&gt;
It gives +1 to all stats.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/keb.jpg&lt;br /&gt;
{|&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|http://i84.photobucket.com/albums/k33/dralussion/minikebing.jpg&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|'''Mini Kebing'''&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|&lt;br /&gt;
It gives +1 to all stats.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/slime.jpg&lt;br /&gt;
{|&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|http://i84.photobucket.com/albums/k33/dralussion/minislime.jpg&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|'''Mini Slime'''&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|&lt;br /&gt;
It gives +1 to all stats.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/screenshot007.jpg&lt;br /&gt;
{|&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|http://i84.photobucket.com/albums/k33/dralussion/miniboogy.jpg&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|'''Mini Boogy'''&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|&lt;br /&gt;
It gives +2 to all stats.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|http://i84.photobucket.com/albums/k33/dralussion/miniphino.jpg&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|'''Mini Phino'''&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|&lt;br /&gt;
It gives +2 to all stats.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://i231.photobucket.com/albums/ee187/CoolHwip/KingCrabPet.png&lt;br /&gt;
{|&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|'''Mini King Crab'''&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|It gives +2 to all stats.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://i231.photobucket.com/albums/ee187/CoolHwip/GMPET.png&lt;br /&gt;
{|&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|'''Mini Devil Pet(Discontinued)'''&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|It gives +5 to all stats.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
'''&lt;br /&gt;
Mini Speeder Kebing (event only)'''&lt;br /&gt;
''+4 to all stats. Lasts for 30 days.'' It was a prize on the Epith Server's FInd the GM event of March 12, 2008. Only known owners are '''Daos'''''Italic text'' and '''Gloxina'''''Italic text''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://www.terranwolf.com/outspark/fiesta/fansite/Fiesta_MiniRudolphPet.png&lt;br /&gt;
{|&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|'''Mini Rudolph Pet'''&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;| +5 to all stats.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:GM_pet_SS.jpg]]&lt;br /&gt;
{|&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|'''Mini GM Pet'''&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;| +100 to all stats.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And there is a Phino pet from the history of Istory event. But I haven't seen the pet equipped. &lt;br /&gt;
This year during halloween there was also a Mini Skeleton Dog pet which gave +4 to all stats I am sorry I have no screen shots of it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>67.177.35.142</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Movers</id>
		<title>Movers</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Movers"/>
				<updated>2008-12-31T15:26:54Z</updated>
		
		<summary type="html">&lt;p&gt;67.177.35.142:&amp;#32;/* Premium Item Movers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[These use flotation stones to fly.  You can buy a stack of 50 for 250c from Pey In Roumen]&lt;br /&gt;
&lt;br /&gt;
Level 1 Wooden Horse (Flies fast but uses stones often)&lt;br /&gt;
&lt;br /&gt;
http://img.photobucket.com/albums/v434/rixiepixie/screenshot007.jpg&lt;br /&gt;
&lt;br /&gt;
Level 20 Hobby Horse (Flies faster and uses less stones)&lt;br /&gt;
&lt;br /&gt;
http://img394.imageshack.us/img394/1636/62262441rt4.png&lt;br /&gt;
&lt;br /&gt;
You can buy this for 2 silver in Elderine.&lt;br /&gt;
&lt;br /&gt;
White Dragon (Customer Service Rep and GM Mover).&lt;br /&gt;
&lt;br /&gt;
http://i231.photobucket.com/albums/ee187/CoolHwip/fiestaChineseDragon.png&lt;br /&gt;
&lt;br /&gt;
*The actions of the White Dragon include breathing flame. It's best description of its moving action (such as Hobby and Wooden Horses Levitating) is that of a swerving motion much like a snake.&lt;br /&gt;
&lt;br /&gt;
*Hobby Horses consume 2/1000 of the flotation stone credits while the Wooden Horses consume 10/1000.(so hobby horses are more&amp;quot;stone efficient&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
*Dragon movers are available in green in the fiesta store and cost 1500 sc for 7 days or 5500 sc for 30 days&lt;br /&gt;
&lt;br /&gt;
==Premium Item Movers==&lt;br /&gt;
&lt;br /&gt;
These can be bought in the Fiesta Store.&lt;br /&gt;
&lt;br /&gt;
*Dog Sled (event item)- Is currently available as an event item for 1400 sc&lt;br /&gt;
&lt;br /&gt;
*Donkeys (white and black)- Bought from Fiesta Store with a level requirement of 40.&lt;br /&gt;
&lt;br /&gt;
*Pegasus- Is currently available from using Remi's Rare Finds in the fiesta store.&lt;br /&gt;
&lt;br /&gt;
*Raccoons- Four types currently available; Camouflage, Pink, Brown, and Zebra, all bought with Sparkcash.&lt;br /&gt;
&lt;br /&gt;
*Beetle- Bought from Fiesta Store, seasonal mount.&lt;br /&gt;
&lt;br /&gt;
*Rhinoceros- Bought with Sparkcash, available in Remi's Rare Finds.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>67.177.35.142</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Weapons</id>
		<title>Weapons</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Weapons"/>
				<updated>2008-06-09T17:28:50Z</updated>
		
		<summary type="html">&lt;p&gt;67.177.35.142:&amp;#32;/* Shields */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Weapons===&lt;br /&gt;
&lt;br /&gt;
Each class has a distinct weapon type.&lt;br /&gt;
*Cleric: Mace/Hammer&lt;br /&gt;
*Fighter: 1hSword/2hSword/Axe&lt;br /&gt;
*Archer: Bow/Crossbow&lt;br /&gt;
*Mage: Staff/Wand&lt;br /&gt;
&lt;br /&gt;
Each weapon has pro's and con's:&lt;br /&gt;
&lt;br /&gt;
Each weapon is costly, especially at level 20. The weapons cost near 6s. It is pretty hard to make money near that level. Read the &amp;quot;Money Making&amp;quot; guide for some tips. ^^;&lt;br /&gt;
&lt;br /&gt;
===Prefixes===&lt;br /&gt;
Green equipment can have damage, aim, critical rate and/or block rate bonuses in addition to stats.&lt;br /&gt;
====Weapon Prefixes====&lt;br /&gt;
&lt;br /&gt;
Prefix with Moon/Lunar are only for wands and staves.&lt;br /&gt;
&lt;br /&gt;
The more '+'s the more bonuses.&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Prefix&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
|-&lt;br /&gt;
|Wind&lt;br /&gt;
|&lt;br /&gt;
| ++&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sun&lt;br /&gt;
| ++&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Solar Eclipse&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|1%&lt;br /&gt;
|-&lt;br /&gt;
|Thunder&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|-&lt;br /&gt;
|Lightning&lt;br /&gt;
| +&lt;br /&gt;
|&lt;br /&gt;
|2%&lt;br /&gt;
|-&lt;br /&gt;
|Raging Wind&lt;br /&gt;
| +&lt;br /&gt;
| +&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Storm&lt;br /&gt;
|&lt;br /&gt;
| +&lt;br /&gt;
|2%&lt;br /&gt;
|-&lt;br /&gt;
|Moon&lt;br /&gt;
| ++&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Sad Moon&lt;br /&gt;
| +&lt;br /&gt;
| +&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ShdwMoon&lt;br /&gt;
| +&lt;br /&gt;
|&lt;br /&gt;
|2%&lt;br /&gt;
|-&lt;br /&gt;
|Spirit Moon&lt;br /&gt;
| +&lt;br /&gt;
|&lt;br /&gt;
|2%&lt;br /&gt;
|-&lt;br /&gt;
|Lunar Eclipse&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|1%&lt;br /&gt;
|-&lt;br /&gt;
|Mutant Wolf (level 15)&lt;br /&gt;
| +++&lt;br /&gt;
| +++&lt;br /&gt;
|2%&lt;br /&gt;
|-&lt;br /&gt;
|King Boogy (level 15)&lt;br /&gt;
| +++&lt;br /&gt;
| +++&lt;br /&gt;
|2%&lt;br /&gt;
|-&lt;br /&gt;
|Mara's (level 20)&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|King Marlone (level 20)&lt;br /&gt;
| +++&lt;br /&gt;
| +++&lt;br /&gt;
|2%&lt;br /&gt;
|-&lt;br /&gt;
|Zombie King (level 30)&lt;br /&gt;
| +++&lt;br /&gt;
| +++&lt;br /&gt;
|2%&lt;br /&gt;
|-&lt;br /&gt;
|Giant Goblin King (level 40)&lt;br /&gt;
| +++&lt;br /&gt;
| +++&lt;br /&gt;
|2%&lt;br /&gt;
|-&lt;br /&gt;
|Chief Guard (level 50)&lt;br /&gt;
| +++&lt;br /&gt;
| +++&lt;br /&gt;
|2%&lt;br /&gt;
|-&lt;br /&gt;
|Giant Orc Captain (level 60)&lt;br /&gt;
| +++&lt;br /&gt;
| +++&lt;br /&gt;
|2%&lt;br /&gt;
|-&lt;br /&gt;
|Giant Harpy (level 70)&lt;br /&gt;
| +++&lt;br /&gt;
| +++&lt;br /&gt;
|2%&lt;br /&gt;
|-&lt;br /&gt;
|Guardian Master (level 80)&lt;br /&gt;
| +++&lt;br /&gt;
| +++&lt;br /&gt;
|2%&lt;br /&gt;
|-&lt;br /&gt;
|Cursed Knight (level 80)&lt;br /&gt;
| +++&lt;br /&gt;
| +++&lt;br /&gt;
|2%&lt;br /&gt;
|-&lt;br /&gt;
|Cursed Knight Lord (level 90)&lt;br /&gt;
| +++&lt;br /&gt;
| +++&lt;br /&gt;
|2%&lt;br /&gt;
|-&lt;br /&gt;
|Shadow Master (level 100)&lt;br /&gt;
| +++&lt;br /&gt;
| +++&lt;br /&gt;
|2%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Armor Prefixes====&lt;br /&gt;
&lt;br /&gt;
*Green Shield: +1% block&lt;br /&gt;
*Green Armor: No bonus&lt;br /&gt;
&lt;br /&gt;
= Fighter =&lt;br /&gt;
&lt;br /&gt;
The fighter has three choices for weapons.  One-Handed Swords, Two-Handed Swords and Axes.&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | One-Handed Swords !! colspan=&amp;quot;2&amp;quot; | Two-Handed Swords !! colspan=&amp;quot;2&amp;quot; | Axes&lt;br /&gt;
|-&lt;br /&gt;
! Advantages !! Disadvantages !! Advantages !! Disadvantages !! Advantages !! Disadvantages&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Can use a shield&lt;br /&gt;
*Higher aim&lt;br /&gt;
*Quickest attack rate&lt;br /&gt;
||&lt;br /&gt;
*Lower attack&lt;br /&gt;
*Lowest critical-hit percentage&lt;br /&gt;
||&lt;br /&gt;
* Average Damage&lt;br /&gt;
* Average Attack Speed&lt;br /&gt;
||&lt;br /&gt;
* Can not use a shield&lt;br /&gt;
||&lt;br /&gt;
* High critical-hit percentage&lt;br /&gt;
* Highest attack&lt;br /&gt;
||&lt;br /&gt;
* Slowest attack rate in the game (1.5 sec/att)&lt;br /&gt;
* Can not use a shield&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==One-Handed Swords==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ShortSword.gif]]&lt;br /&gt;
|Short Sword&lt;br /&gt;
|1&lt;br /&gt;
|4~7&lt;br /&gt;
|5&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|12c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:LongSword.gif]]&lt;br /&gt;
|Long Sword&lt;br /&gt;
|8&lt;br /&gt;
|12~20&lt;br /&gt;
|27&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|75c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BroadSword.gif]]&lt;br /&gt;
|Broad Sword&lt;br /&gt;
|15&lt;br /&gt;
|19~33&lt;br /&gt;
|50&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|240c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RoumenSword.gif]]&lt;br /&gt;
|Roumen Sword&lt;br /&gt;
|20&lt;br /&gt;
|26~44&lt;br /&gt;
|67&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|6s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BridgeSword.gif]]&lt;br /&gt;
|Bridge Sword&lt;br /&gt;
|30&lt;br /&gt;
|45~78&lt;br /&gt;
|110&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|18s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Cutlas.gif]]&lt;br /&gt;
|Cutlas&lt;br /&gt;
|40&lt;br /&gt;
|65~112&lt;br /&gt;
|153&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|38s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:EdgedSword.gif]]&lt;br /&gt;
|Edged Sword&lt;br /&gt;
|50&lt;br /&gt;
|85~146&lt;br /&gt;
|196&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|69s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:FlightofCainance.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Flight of Cainance&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|116~199&lt;br /&gt;
|261&lt;br /&gt;
|7%&lt;br /&gt;
|1.0&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Splitter.gif]]&lt;br /&gt;
|Splitter&lt;br /&gt;
|60&lt;br /&gt;
|105~181&lt;br /&gt;
|240&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|290s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:AvantGardeSword.gif]]&lt;br /&gt;
|AvantGarde Sword&lt;br /&gt;
|70&lt;br /&gt;
|131~226&lt;br /&gt;
|293&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|440s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BeakofCasha.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Beak of Casha&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|158~279&lt;br /&gt;
|359&lt;br /&gt;
|7%&lt;br /&gt;
|1.0&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SerpentSword.gif]]&lt;br /&gt;
|Serpent Sword&lt;br /&gt;
|80&lt;br /&gt;
|168~289&lt;br /&gt;
|368&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|640s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BalkanSword.jpg]]&lt;br /&gt;
|Vulcan Sword&lt;br /&gt;
|90&lt;br /&gt;
|230~318&lt;br /&gt;
|802&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|890s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HellasSword.gif]]&lt;br /&gt;
|Hellas Sword&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Two-Handed Swords==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:StealSword.gif]]&lt;br /&gt;
|Steel Sword&lt;br /&gt;
|20&lt;br /&gt;
|61~87&lt;br /&gt;
|60&lt;br /&gt;
|4%&lt;br /&gt;
|1.3&lt;br /&gt;
|6s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Crusader.gif]]&lt;br /&gt;
|Crusader&lt;br /&gt;
|30&lt;br /&gt;
|108~154&lt;br /&gt;
|99&lt;br /&gt;
|4%&lt;br /&gt;
|1.3&lt;br /&gt;
|18s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Zweihander.gif]]&lt;br /&gt;
|Zweihander&lt;br /&gt;
|40&lt;br /&gt;
|155~221&lt;br /&gt;
|137&lt;br /&gt;
|4%&lt;br /&gt;
|1.3&lt;br /&gt;
|38s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BastardSword.gif]]&lt;br /&gt;
|Bastard Sword&lt;br /&gt;
|50&lt;br /&gt;
|202~287&lt;br /&gt;
|175&lt;br /&gt;
|4%&lt;br /&gt;
|1.3&lt;br /&gt;
|69s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GazeofCainance.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Gaze of Cainance&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|275~391&lt;br /&gt;
|234&lt;br /&gt;
|8%&lt;br /&gt;
|1.2&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Claymore.gif]]&lt;br /&gt;
|Claymore&lt;br /&gt;
|60&lt;br /&gt;
|250~356&lt;br /&gt;
|215&lt;br /&gt;
|4%&lt;br /&gt;
|1.3&lt;br /&gt;
|290s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Flamberge.gif]]&lt;br /&gt;
|Flamberge&lt;br /&gt;
|70&lt;br /&gt;
|312~444&lt;br /&gt;
|263&lt;br /&gt;
|4%&lt;br /&gt;
|1.3&lt;br /&gt;
|440s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:CashasClaw.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Casha's Claw&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|387~556&lt;br /&gt;
|323&lt;br /&gt;
|8%&lt;br /&gt;
|1.2&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GiantSword.gif]]&lt;br /&gt;
|Giant Sword&lt;br /&gt;
|80&lt;br /&gt;
|375~533&lt;br /&gt;
|311&lt;br /&gt;
|4%&lt;br /&gt;
|1.3&lt;br /&gt;
|640s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:TitanicSword.jpg]]&lt;br /&gt;
|Titanic Sword&lt;br /&gt;
|90&lt;br /&gt;
|437~622&lt;br /&gt;
|359&lt;br /&gt;
|4%&lt;br /&gt;
|1.3&lt;br /&gt;
|890s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ValorSword.gif]]&lt;br /&gt;
|Valor Sword&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|4%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Axes==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SteelAxe.gif]]&lt;br /&gt;
|Steel Axe&lt;br /&gt;
|20&lt;br /&gt;
|96~134&lt;br /&gt;
|53&lt;br /&gt;
|5%&lt;br /&gt;
|1.5&lt;br /&gt;
|6s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HideAxe.gif]]&lt;br /&gt;
|Hide Axe&lt;br /&gt;
|30&lt;br /&gt;
|170~235&lt;br /&gt;
|86&lt;br /&gt;
|5%&lt;br /&gt;
|1.5&lt;br /&gt;
|18s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:TwoHandAxe.gif]]&lt;br /&gt;
|Two-Hand Axe&lt;br /&gt;
|40&lt;br /&gt;
|243~337&lt;br /&gt;
|120&lt;br /&gt;
|5%&lt;br /&gt;
|1.5&lt;br /&gt;
|38s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:PoleAxe.gif]]&lt;br /&gt;
|Pole Axe&lt;br /&gt;
|50&lt;br /&gt;
|316~438&lt;br /&gt;
|153&lt;br /&gt;
|5%&lt;br /&gt;
|1.5&lt;br /&gt;
|69s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RageofCainance.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Rage of Cainance&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|431~597&lt;br /&gt;
|205&lt;br /&gt;
|9%&lt;br /&gt;
|1.4&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Halberd.gif]]&lt;br /&gt;
|Halberd&lt;br /&gt;
|60&lt;br /&gt;
|392~543&lt;br /&gt;
|188&lt;br /&gt;
|5%&lt;br /&gt;
|1.5&lt;br /&gt;
|290s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:VikingAxe.gif]]&lt;br /&gt;
|Viking Axe&lt;br /&gt;
|70&lt;br /&gt;
|490~678&lt;br /&gt;
|230&lt;br /&gt;
|5%&lt;br /&gt;
|1.5&lt;br /&gt;
|440s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WingofCasha.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Wing of Casha&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|612~853&lt;br /&gt;
|284&lt;br /&gt;
|9%&lt;br /&gt;
|1.4&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GiantAxe.gif]]&lt;br /&gt;
|Giant Axe&lt;br /&gt;
|80&lt;br /&gt;
|587~814&lt;br /&gt;
|272&lt;br /&gt;
|5%&lt;br /&gt;
|1.5&lt;br /&gt;
|640s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:TitanicAxe.jpg]]&lt;br /&gt;
|Titanic Axe&lt;br /&gt;
|90&lt;br /&gt;
|685~949&lt;br /&gt;
|314&lt;br /&gt;
|5%&lt;br /&gt;
|1.5&lt;br /&gt;
|890s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ValorAxe.gif]]&lt;br /&gt;
|Valor Axe&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shields==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Def.&lt;br /&gt;
!M. Def.&lt;br /&gt;
!Shield Def.&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WoodenShield.gif]]&lt;br /&gt;
|Wooden Shield&lt;br /&gt;
|1&lt;br /&gt;
|5&lt;br /&gt;
|0&lt;br /&gt;
|1%&lt;br /&gt;
|10c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Buckler.gif]]&lt;br /&gt;
|Buckler&lt;br /&gt;
|8&lt;br /&gt;
|14&lt;br /&gt;
|3&lt;br /&gt;
|2%&lt;br /&gt;
|55c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ChainShield.gif]]&lt;br /&gt;
|Chain Shield&lt;br /&gt;
|20&lt;br /&gt;
|31&lt;br /&gt;
|9&lt;br /&gt;
|3%&lt;br /&gt;
|3s 700c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HideShield.gif]]&lt;br /&gt;
|Hide Shield&lt;br /&gt;
|30&lt;br /&gt;
|57&lt;br /&gt;
|18&lt;br /&gt;
|3%&lt;br /&gt;
|11s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:KiteShield.gif]]&lt;br /&gt;
|Kite Shield&lt;br /&gt;
|40&lt;br /&gt;
|84&lt;br /&gt;
|26&lt;br /&gt;
|3%&lt;br /&gt;
|22s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:TargeShield.gif]]&lt;br /&gt;
|Targe Shield&lt;br /&gt;
|50&lt;br /&gt;
|110&lt;br /&gt;
|35&lt;br /&gt;
|3%&lt;br /&gt;
|37s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:CainancesVeil.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Cainance's Veil&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|150&lt;br /&gt;
|49&lt;br /&gt;
|7%&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Splendor.gif]]&lt;br /&gt;
|Splendor&lt;br /&gt;
|60&lt;br /&gt;
|137&lt;br /&gt;
|44&lt;br /&gt;
|4%&lt;br /&gt;
|150s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:AvantGardeShield.gif]]&lt;br /&gt;
|AvantGarde Shield&lt;br /&gt;
|70&lt;br /&gt;
|170&lt;br /&gt;
|55&lt;br /&gt;
|4%&lt;br /&gt;
|230s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SummonofCasha.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Summon of Casha&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|206&lt;br /&gt;
|71&lt;br /&gt;
|8%&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Unknown.gif]]&lt;br /&gt;
|Lion Heart Shield&lt;br /&gt;
|80&lt;br /&gt;
|202&lt;br /&gt;
|66&lt;br /&gt;
|4%&lt;br /&gt;
|290s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HeatersShield.jpg]]&lt;br /&gt;
|Heaters Shield&lt;br /&gt;
|90&lt;br /&gt;
|335&lt;br /&gt;
|77&lt;br /&gt;
|4%&lt;br /&gt;
|440s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:CeresShield.gif]]&lt;br /&gt;
|Ceres Shield&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Cleric =&lt;br /&gt;
&lt;br /&gt;
The Cleric has two one-handed weapon choices.  The Mace and the Hammer (available at lvl 20).  Both allow use of a shield.&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Maces !! colspan=&amp;quot;2&amp;quot; | Hammers&lt;br /&gt;
|-&lt;br /&gt;
! Advantages !! Disadvantages !! Advantages !! Disadvantages&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
* Higher accuracy&lt;br /&gt;
* 1.1 Attack Rate&lt;br /&gt;
||&lt;br /&gt;
* Less damage&lt;br /&gt;
||&lt;br /&gt;
* More damage&lt;br /&gt;
* Higher Crit Rate &lt;br /&gt;
||&lt;br /&gt;
* Less accuracy&lt;br /&gt;
* Only 5 Master levels&lt;br /&gt;
* 1.3 Attack Rate &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Mace==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ShortMace.gif]]&lt;br /&gt;
|Short Mace&lt;br /&gt;
|1&lt;br /&gt;
|5~7&lt;br /&gt;
|5&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|12c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:LongMace.gif]]&lt;br /&gt;
|Long Mace&lt;br /&gt;
|8&lt;br /&gt;
|18~25&lt;br /&gt;
|27&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|69c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SpikedClub.gif]]&lt;br /&gt;
|Spiked Club&lt;br /&gt;
|15&lt;br /&gt;
|31~43&lt;br /&gt;
|48&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|220c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RoumenMace.gif]]&lt;br /&gt;
|Roumen Mace&lt;br /&gt;
|20&lt;br /&gt;
|42~58&lt;br /&gt;
|65&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|5s 500c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:StoutMace.gif]]&lt;br /&gt;
|Stout Mace&lt;br /&gt;
|30&lt;br /&gt;
|75~104&lt;br /&gt;
|107&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|17s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HorsemansFlail.gif]]&lt;br /&gt;
|Horseman's Flail&lt;br /&gt;
|40&lt;br /&gt;
|109~151&lt;br /&gt;
|149&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|35s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:MorningStar.gif]]&lt;br /&gt;
|Morning Star&lt;br /&gt;
|50&lt;br /&gt;
|142~197&lt;br /&gt;
|190&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|64s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Caimito.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Caimito&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|195~270&lt;br /&gt;
|254&lt;br /&gt;
|7%&lt;br /&gt;
|1.0&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WarMace.gif]]&lt;br /&gt;
|War Mace&lt;br /&gt;
|60&lt;br /&gt;
|177~245&lt;br /&gt;
|233&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|260s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BattleMace.gif]]&lt;br /&gt;
|Battle Mace&lt;br /&gt;
|70&lt;br /&gt;
|221~307&lt;br /&gt;
|285&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|400s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RagingWind.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Raging Wind&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|274~383&lt;br /&gt;
|351&lt;br /&gt;
|7%&lt;br /&gt;
|1.0&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GiantMace.gif]]&lt;br /&gt;
|Giant Mace&lt;br /&gt;
|80&lt;br /&gt;
|266~369&lt;br /&gt;
|337&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|590s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:TitanicMace.jpg]]&lt;br /&gt;
|Titanic Mace&lt;br /&gt;
|90&lt;br /&gt;
|311~430&lt;br /&gt;
|389&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|820s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HolyMace.gif]]&lt;br /&gt;
|Holy Mace&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hammer==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HeavenHammer.gif]]&lt;br /&gt;
|Heaven's Hammer&lt;br /&gt;
|20&lt;br /&gt;
|77~97&lt;br /&gt;
|56&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|5s 500c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:StoutHammer.gif]]&lt;br /&gt;
|Stout Hammer&lt;br /&gt;
|30&lt;br /&gt;
|139~174&lt;br /&gt;
|91&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|17s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HorsemansHammer.gif]]&lt;br /&gt;
|Horseman's Hammer&lt;br /&gt;
|40&lt;br /&gt;
|201~251&lt;br /&gt;
|127&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|35s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Morgenstern.gif]]&lt;br /&gt;
|Morgenstern&lt;br /&gt;
|50&lt;br /&gt;
|263~329&lt;br /&gt;
|162&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|64s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SpikesofCaimito.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Spikes of Caimito&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|360~450&lt;br /&gt;
|217&lt;br /&gt;
|9%&lt;br /&gt;
|1.2&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WarHammer.gif]]&lt;br /&gt;
|War Hammer&lt;br /&gt;
|60&lt;br /&gt;
|327~408&lt;br /&gt;
|199&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|260s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BattleHammer.gif]]&lt;br /&gt;
|Battle Hammer&lt;br /&gt;
|70&lt;br /&gt;
|409~512&lt;br /&gt;
|243&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|400s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RagingClaw.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Raging Claw&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|512~643&lt;br /&gt;
|301&lt;br /&gt;
|9%&lt;br /&gt;
|1.2&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GiantHammer.gif]]&lt;br /&gt;
|Giant Hammer&lt;br /&gt;
|80&lt;br /&gt;
|492~615&lt;br /&gt;
|288&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|590s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:TitanicHammer.jpg]]&lt;br /&gt;
|Titanic Hammer&lt;br /&gt;
|90&lt;br /&gt;
|574~718&lt;br /&gt;
|332&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|820s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HolyHammer.gif]]&lt;br /&gt;
|Holy Hammer&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Shields==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Def.&lt;br /&gt;
!M. Def.&lt;br /&gt;
!Block Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WoodenShield.gif]]&lt;br /&gt;
|Wooden Shield&lt;br /&gt;
|1&lt;br /&gt;
|3&lt;br /&gt;
|1&lt;br /&gt;
|1%&lt;br /&gt;
|10c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Buckler.gif]]&lt;br /&gt;
|Round Shield&lt;br /&gt;
|8&lt;br /&gt;
|10&lt;br /&gt;
|4&lt;br /&gt;
|2%&lt;br /&gt;
|54c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ChainShield.gif]]&lt;br /&gt;
|Chain Shield&lt;br /&gt;
|20&lt;br /&gt;
|24&lt;br /&gt;
|10&lt;br /&gt;
|3%&lt;br /&gt;
|3s 400c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Pelta.gif]]&lt;br /&gt;
|Pelta&lt;br /&gt;
|30&lt;br /&gt;
|46&lt;br /&gt;
|19&lt;br /&gt;
|3%&lt;br /&gt;
|10s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:KiteShield.gif]]&lt;br /&gt;
|Kite Shield&lt;br /&gt;
|40&lt;br /&gt;
|68&lt;br /&gt;
|29&lt;br /&gt;
|3%&lt;br /&gt;
|20s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:TargeShield.gif]]&lt;br /&gt;
|Targe Shield&lt;br /&gt;
|50&lt;br /&gt;
|89&lt;br /&gt;
|38&lt;br /&gt;
|3%&lt;br /&gt;
|34s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ShieldofCaimito.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Shield of Caimito&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|122&lt;br /&gt;
|52&lt;br /&gt;
|6%&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Splendor.gif]]&lt;br /&gt;
|Splendor&lt;br /&gt;
|60&lt;br /&gt;
|111&lt;br /&gt;
|47&lt;br /&gt;
|4%&lt;br /&gt;
|140s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ReflectionShield.gif]]&lt;br /&gt;
|Reflection Shield&lt;br /&gt;
|70&lt;br /&gt;
|138&lt;br /&gt;
|59&lt;br /&gt;
|4%&lt;br /&gt;
|210s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RagingEyes.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Raging Eyes&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|169&lt;br /&gt;
|75&lt;br /&gt;
|7%&lt;br /&gt;
|10g-20g&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Towershield.gif]]&lt;br /&gt;
|Tower Shield&lt;br /&gt;
|80&lt;br /&gt;
|165&lt;br /&gt;
|70&lt;br /&gt;
|4%&lt;br /&gt;
|290s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HolyShield.jpg]]&lt;br /&gt;
|Holy Shield&lt;br /&gt;
|90&lt;br /&gt;
|193&lt;br /&gt;
|82&lt;br /&gt;
|4%&lt;br /&gt;
|400s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ClipeusShield.gif]]&lt;br /&gt;
|Grievous Shield&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Archer =&lt;br /&gt;
&lt;br /&gt;
The Archer has two ranged weapon choices.  The Bow and the Crossbow (available at lvl 20).&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Bows !! colspan=&amp;quot;2&amp;quot; | Crossbows&lt;br /&gt;
|-&lt;br /&gt;
! Advantages !! Disadvantages !! Advantages !! Disadvantages&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Faster attack speed than crossbow&lt;br /&gt;
*More aim than crossbow&lt;br /&gt;
||&lt;br /&gt;
*Less damage than crossbow&lt;br /&gt;
*Lower critical % than crossbow&lt;br /&gt;
||&lt;br /&gt;
*More damage than bow&lt;br /&gt;
*Higher critical % than bow&lt;br /&gt;
||&lt;br /&gt;
*Less aim than bow&lt;br /&gt;
*Slower attack speed than bow&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bow==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ShortBow.gif]]&lt;br /&gt;
|Short Bow&lt;br /&gt;
|1&lt;br /&gt;
|3~6&lt;br /&gt;
|9&lt;br /&gt;
|4%&lt;br /&gt;
|1.1&lt;br /&gt;
|12c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:LongBow.gif]]&lt;br /&gt;
|Long Bow&lt;br /&gt;
|8&lt;br /&gt;
|14~20&lt;br /&gt;
|33&lt;br /&gt;
|4%&lt;br /&gt;
|1.1&lt;br /&gt;
|72c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:LightBow.gif]]&lt;br /&gt;
|Light Bow&lt;br /&gt;
|15&lt;br /&gt;
|25~36&lt;br /&gt;
|58&lt;br /&gt;
|4%&lt;br /&gt;
|1.1&lt;br /&gt;
|230c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RoumenBow.gif]]&lt;br /&gt;
|Roumen Bow&lt;br /&gt;
|20&lt;br /&gt;
|34~49&lt;br /&gt;
|76&lt;br /&gt;
|4%&lt;br /&gt;
|1.1&lt;br /&gt;
|5s 700c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:CloseBow.gif]]&lt;br /&gt;
|Close Bow&lt;br /&gt;
|30&lt;br /&gt;
|62~89&lt;br /&gt;
|123&lt;br /&gt;
|4%&lt;br /&gt;
|1.1&lt;br /&gt;
|17s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HeavyBow.gif]]&lt;br /&gt;
|Heavy Bow&lt;br /&gt;
|40&lt;br /&gt;
|90~129&lt;br /&gt;
|170&lt;br /&gt;
|4%&lt;br /&gt;
|1.1&lt;br /&gt;
|37s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:CompositBow.gif]]&lt;br /&gt;
|Composite Bow&lt;br /&gt;
|50&lt;br /&gt;
|119~169&lt;br /&gt;
|216&lt;br /&gt;
|4%&lt;br /&gt;
|1.1&lt;br /&gt;
|66s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BeakofCanary.gif]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Beak of Canary&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|163~232&lt;br /&gt;
|287&lt;br /&gt;
|8%&lt;br /&gt;
|1.0&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WarBow.gif]]&lt;br /&gt;
|War Bow&lt;br /&gt;
|60&lt;br /&gt;
|148~211&lt;br /&gt;
|264&lt;br /&gt;
|4%&lt;br /&gt;
|1.1&lt;br /&gt;
|270s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BattleBow.gif]]&lt;br /&gt;
|Battle Bow&lt;br /&gt;
|70&lt;br /&gt;
|185~264&lt;br /&gt;
|322&lt;br /&gt;
|4%&lt;br /&gt;
|1.1&lt;br /&gt;
|420s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:DanceofSlyph.GIF]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Dance of Slyph&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|228~329&lt;br /&gt;
|396&lt;br /&gt;
|8%&lt;br /&gt;
|1.0&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GiantBow.gif]]&lt;br /&gt;
|Giant Bow&lt;br /&gt;
|80&lt;br /&gt;
|223~318&lt;br /&gt;
|380&lt;br /&gt;
|4%&lt;br /&gt;
|1.1&lt;br /&gt;
|610s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:TitanicBow.jpg]]&lt;br /&gt;
|Titanic Bow&lt;br /&gt;
|90&lt;br /&gt;
|260~371&lt;br /&gt;
|439&lt;br /&gt;
|4%&lt;br /&gt;
|1.1&lt;br /&gt;
|850s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ShadowBow.gif]]&lt;br /&gt;
|Shadow Bow&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|4%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Crossbow==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SteelCrossBow.gif]]&lt;br /&gt;
|Steel Crossbow&lt;br /&gt;
|20&lt;br /&gt;
|67~88&lt;br /&gt;
|73&lt;br /&gt;
|6%&lt;br /&gt;
|1.4&lt;br /&gt;
|5s 700c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:CloseCrossBow.gif]]&lt;br /&gt;
|Close Crossbow&lt;br /&gt;
|30&lt;br /&gt;
|122~159&lt;br /&gt;
|117&lt;br /&gt;
|6%&lt;br /&gt;
|1.4&lt;br /&gt;
|17s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HeavyCrossBow.gif]]&lt;br /&gt;
|Heavy Crossbow&lt;br /&gt;
|40&lt;br /&gt;
|177~231&lt;br /&gt;
|161&lt;br /&gt;
|6%&lt;br /&gt;
|1.4&lt;br /&gt;
|37s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:CompositeCrossBow.gif]]&lt;br /&gt;
|Composite Crossbow&lt;br /&gt;
|50&lt;br /&gt;
|232~302&lt;br /&gt;
|205&lt;br /&gt;
|6%&lt;br /&gt;
|1.4&lt;br /&gt;
|66s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WingofCanary.gif]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Wing of Canary&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|318~414&lt;br /&gt;
|273&lt;br /&gt;
|10%&lt;br /&gt;
|1.3&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WarCrossBow.gif]]&lt;br /&gt;
|War Crossbow&lt;br /&gt;
|60&lt;br /&gt;
|289~376&lt;br /&gt;
|251&lt;br /&gt;
|6%&lt;br /&gt;
|1.4&lt;br /&gt;
|270s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BattleCrossBow.gif]]&lt;br /&gt;
|Battle Crossbow&lt;br /&gt;
|70&lt;br /&gt;
|362~471&lt;br /&gt;
|306&lt;br /&gt;
|6%&lt;br /&gt;
|1.4&lt;br /&gt;
|420s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SlyphSong.gif]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Slyph Song&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|452~593&lt;br /&gt;
|378&lt;br /&gt;
|10%&lt;br /&gt;
|1.3&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GiantCrossBow.gif]]&lt;br /&gt;
|Giant Crossbow&lt;br /&gt;
|80&lt;br /&gt;
|435~567&lt;br /&gt;
|362&lt;br /&gt;
|6%&lt;br /&gt;
|1.4&lt;br /&gt;
|610s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:TitanicCrossbow.jpg]]&lt;br /&gt;
|Titanic Crossbow&lt;br /&gt;
|90&lt;br /&gt;
|508~662&lt;br /&gt;
|417&lt;br /&gt;
|6%&lt;br /&gt;
|1.4&lt;br /&gt;
|850s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ShadowCrossbow.gif]]&lt;br /&gt;
|Shadow Crossbow&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Mage =&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Staves !! colspan=&amp;quot;2&amp;quot; | Wand&lt;br /&gt;
|-&lt;br /&gt;
! Advantages !! Disadvantages !! Advantages !! Disadvantages&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
*Higher accuracy than wands&lt;br /&gt;
*Slightly faster attack rate than wands*&lt;br /&gt;
||&lt;br /&gt;
*Less damage than wands&lt;br /&gt;
*Lower critical rate than wands&lt;br /&gt;
||&lt;br /&gt;
*Better magic attack power than staves.&lt;br /&gt;
*Higher critical rate than staves.&lt;br /&gt;
||&lt;br /&gt;
*Lower accuracy than staves&lt;br /&gt;
*Slightly slower attack rate than staves*&lt;br /&gt;
|}&lt;br /&gt;
* Note: The speed of the spells are independent of the attack rate of the weapon.&lt;br /&gt;
&lt;br /&gt;
==Staff==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!M. Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ShortStaff.gif]]&lt;br /&gt;
|Short Staff&lt;br /&gt;
|1&lt;br /&gt;
|1~2&lt;br /&gt;
|1~2&lt;br /&gt;
|4&lt;br /&gt;
|2%&lt;br /&gt;
|1.3&lt;br /&gt;
|11c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:LongStaff.gif]]&lt;br /&gt;
|Long Staff&lt;br /&gt;
|8&lt;br /&gt;
|3~4&lt;br /&gt;
|18~25&lt;br /&gt;
|25&lt;br /&gt;
|2%&lt;br /&gt;
|1.3&lt;br /&gt;
|69c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:MagicStaff.gif]]&lt;br /&gt;
|Magic Staff&lt;br /&gt;
|15&lt;br /&gt;
|6~7&lt;br /&gt;
|35~48&lt;br /&gt;
|45&lt;br /&gt;
|2%&lt;br /&gt;
|1.3&lt;br /&gt;
|220c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RoumenStaff.gif]]&lt;br /&gt;
|Roumen Staff&lt;br /&gt;
|20&lt;br /&gt;
|8~10&lt;br /&gt;
|49~67&lt;br /&gt;
|61&lt;br /&gt;
|2%&lt;br /&gt;
|1.3&lt;br /&gt;
|5s 500c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ZestStaff.gif]]&lt;br /&gt;
|Zest Staff&lt;br /&gt;
|30&lt;br /&gt;
|15~20&lt;br /&gt;
|92~126&lt;br /&gt;
|100&lt;br /&gt;
|2%&lt;br /&gt;
|1.3&lt;br /&gt;
|17s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:PowerStaff.gif]]&lt;br /&gt;
|Power Staff&lt;br /&gt;
|40&lt;br /&gt;
|23~29&lt;br /&gt;
|136~185&lt;br /&gt;
|139&lt;br /&gt;
|2%&lt;br /&gt;
|1.3&lt;br /&gt;
|35s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SpiritStaff.gif]]&lt;br /&gt;
|Spirit Staff&lt;br /&gt;
|50&lt;br /&gt;
|30~38&lt;br /&gt;
|179~243&lt;br /&gt;
|178&lt;br /&gt;
|2%&lt;br /&gt;
|1.3&lt;br /&gt;
|63s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GoblinStaff.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Goblin Staff&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|42~53&lt;br /&gt;
|247~336&lt;br /&gt;
|237&lt;br /&gt;
|7%&lt;br /&gt;
|1.3&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:FairyStaff.gif]]&lt;br /&gt;
|Fairy Staff&lt;br /&gt;
|60&lt;br /&gt;
|38~48&lt;br /&gt;
|224~304&lt;br /&gt;
|218&lt;br /&gt;
|2%&lt;br /&gt;
|1.3&lt;br /&gt;
|260s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BattleStaff.gif]]&lt;br /&gt;
|Battle Staff&lt;br /&gt;
|70&lt;br /&gt;
|48~61&lt;br /&gt;
|282~383&lt;br /&gt;
|267&lt;br /&gt;
|2%&lt;br /&gt;
|1.3&lt;br /&gt;
|400s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HatchlingStaff.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Hatchling Staff&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|59~75&lt;br /&gt;
|352~482&lt;br /&gt;
|329&lt;br /&gt;
|7%&lt;br /&gt;
|1.3&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GiantStaff.gif]]&lt;br /&gt;
|Giant Staff&lt;br /&gt;
|80&lt;br /&gt;
|58~73&lt;br /&gt;
|340~461&lt;br /&gt;
|315&lt;br /&gt;
|2%&lt;br /&gt;
|1.3&lt;br /&gt;
|580s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:TitanicStaff.jpg]]&lt;br /&gt;
|Titanic Staff&lt;br /&gt;
|90&lt;br /&gt;
|68~86&lt;br /&gt;
|398~540&lt;br /&gt;
|364&lt;br /&gt;
|2%&lt;br /&gt;
|1.3&lt;br /&gt;
|810s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:IllusionStaff.gif]]&lt;br /&gt;
|Illusion Staff&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|2%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Wand==&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!M. Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RuneWand.gif]]&lt;br /&gt;
|Rune Wand&lt;br /&gt;
|20&lt;br /&gt;
|8~11&lt;br /&gt;
|53~70&lt;br /&gt;
|54&lt;br /&gt;
|3%&lt;br /&gt;
|1.4&lt;br /&gt;
|5s 500c&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ZestWand.gif]]&lt;br /&gt;
|Zest Wand&lt;br /&gt;
|30&lt;br /&gt;
|15~21&lt;br /&gt;
|99~132&lt;br /&gt;
|89&lt;br /&gt;
|3%&lt;br /&gt;
|1.4&lt;br /&gt;
|17s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:PowerWand.gif]]&lt;br /&gt;
|Power Wand&lt;br /&gt;
|40&lt;br /&gt;
|23~31&lt;br /&gt;
|146~194&lt;br /&gt;
|124&lt;br /&gt;
|3%&lt;br /&gt;
|1.4&lt;br /&gt;
|35s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:SpiritWand.gif]]&lt;br /&gt;
|Spirit Wand&lt;br /&gt;
|50&lt;br /&gt;
|30~40&lt;br /&gt;
|192~256&lt;br /&gt;
|159&lt;br /&gt;
|3%&lt;br /&gt;
|1.4&lt;br /&gt;
|63s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GoblinWand.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Goblin Wand&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|42~56&lt;br /&gt;
|265~353&lt;br /&gt;
|212&lt;br /&gt;
|8%&lt;br /&gt;
|1.3&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:FairyWand.gif]]&lt;br /&gt;
|Fairy Wand&lt;br /&gt;
|60&lt;br /&gt;
|38~51&lt;br /&gt;
|240~320&lt;br /&gt;
|194&lt;br /&gt;
|3%&lt;br /&gt;
|1.4&lt;br /&gt;
|260s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BattleWand.gif]]&lt;br /&gt;
|Battle Wand&lt;br /&gt;
|70&lt;br /&gt;
|48~64&lt;br /&gt;
|302~403&lt;br /&gt;
|238&lt;br /&gt;
|3%&lt;br /&gt;
|1.4&lt;br /&gt;
|400s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:HatchlingWand.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: blue&amp;quot;&amp;gt;Hatchling Wand&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|58~78&lt;br /&gt;
|377~507&lt;br /&gt;
|294&lt;br /&gt;
|8%&lt;br /&gt;
|1.3&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:GiantWand.gif]]&lt;br /&gt;
|Giant Wand&lt;br /&gt;
|80&lt;br /&gt;
|58~77&lt;br /&gt;
|364~485&lt;br /&gt;
|282&lt;br /&gt;
|3%&lt;br /&gt;
|1.4&lt;br /&gt;
|580s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:TitanicWand.jpg]]&lt;br /&gt;
|Titanic Wand&lt;br /&gt;
|90&lt;br /&gt;
|68~90&lt;br /&gt;
|426~568&lt;br /&gt;
|325&lt;br /&gt;
|3%&lt;br /&gt;
|1.4&lt;br /&gt;
|810s&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:IllusionWand.gif]]&lt;br /&gt;
|Illusion Wand&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Cash Shop =&lt;br /&gt;
&lt;br /&gt;
This is temporary information on Cash Shop weapons. Most are subject to change in the next few weeks once the english Fiesta Online has them added to the Store.&lt;br /&gt;
&lt;br /&gt;
* Weapons from the Fiesta Store are permanent.&lt;br /&gt;
&lt;br /&gt;
=Fighter (Cash Shop)=&lt;br /&gt;
==One-Handed Swords==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Black &amp;amp; White Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BlackBroadsword.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Black Broadsword&amp;lt;/span&amp;gt;&lt;br /&gt;
|17&lt;br /&gt;
|50~69&lt;br /&gt;
|60&lt;br /&gt;
|4%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WhiteBroadsword.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;White Broadsword&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|165~228&lt;br /&gt;
|209&lt;br /&gt;
|4%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Blue Valentine Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Sword&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Sword&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Sword&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Sword&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Sword&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Sword&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Bright Kingdom Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Sword&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Sword&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Sword&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Sword&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Sword&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Sword&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Cherry Blossom Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Sword&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|105~122&lt;br /&gt;
|106&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Sword&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|140~180&lt;br /&gt;
|150&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Sword&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|172~231&lt;br /&gt;
|191&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Sword&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|205~288&lt;br /&gt;
|236&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Sword&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|236~342&lt;br /&gt;
|279&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Sword&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|294~437&lt;br /&gt;
|361&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Fortune Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Sword of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Sword of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Sword of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Sword of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Sword of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Sword of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Halloween Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Jack_O_Sword.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Halloween Sword&amp;lt;/span&amp;gt; &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Jack_O_Sword.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Halloween Sword&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Jack_O_Sword.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Halloween Sword&amp;lt;/span&amp;gt;&lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Holiday Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ChristmasSword.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Holiday Sword&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|89~109&lt;br /&gt;
|110&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ChristmasSword.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Holiday Sword&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|155~190&lt;br /&gt;
|196&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ChristmasSword.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Holiday Sword&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|221~271&lt;br /&gt;
|282&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Red Valentine Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Sword&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Sword&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Sword&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Sword&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Sword&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Sword&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Teva Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Sword of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|25&lt;br /&gt;
|102~171&lt;br /&gt;
|128&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Sword of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|35&lt;br /&gt;
|136~228&lt;br /&gt;
|172&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Sword of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|45&lt;br /&gt;
|168~281&lt;br /&gt;
|214&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Sword of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|55&lt;br /&gt;
|200~334&lt;br /&gt;
|256&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Sword of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|65&lt;br /&gt;
|230~384&lt;br /&gt;
|296&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Sword of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|75&lt;br /&gt;
|292~488&lt;br /&gt;
|393&lt;br /&gt;
|3%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Two-Handed Swords==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Blue Valentine Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Claymore&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|125 ~ 188&lt;br /&gt;
|95&lt;br /&gt;
|4%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Claymore&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|175 ~ 266&lt;br /&gt;
|135&lt;br /&gt;
|4%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Claymore&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|221 ~ 334&lt;br /&gt;
|172&lt;br /&gt;
|4%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Claymore&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|269 ~ 409&lt;br /&gt;
|212&lt;br /&gt;
|4%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Claymore&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|316 ~ 482&lt;br /&gt;
|251&lt;br /&gt;
|4%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Claymore&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|401 ~ 610&lt;br /&gt;
|323&lt;br /&gt;
|4%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Bright Kingdom Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Claymore&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|7%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Claymore&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|7%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Claymore&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|7%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Claymore&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|7%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Claymore&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|7%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Claymore&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|7%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Cherry Blossom Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Two Handed Sword&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|145 ~ 168&lt;br /&gt;
|95&lt;br /&gt;
|4%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Two Handed Sword&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|195 ~ 246&lt;br /&gt;
|135&lt;br /&gt;
|4%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Two Handed Sword&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|241 ~ 314&lt;br /&gt;
|172&lt;br /&gt;
|4%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Two Handed Sword&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|289 ~ 389&lt;br /&gt;
|212&lt;br /&gt;
|4%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Two Handed Sword&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|336 ~ 462&lt;br /&gt;
|251&lt;br /&gt;
|4%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Two Handed Sword&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|421 ~ 590&lt;br /&gt;
|323&lt;br /&gt;
|4%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Fortune Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Two Handed Sword of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|7%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Two Handed Sword of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|7%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Two Handed Sword of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|7%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Two Handed Sword of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|7%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Two Handed Sword of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|7%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Two Handed Sword of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|7%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Halloween Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Jack_O_Sword.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Halloween Bastard Sword&amp;lt;/span&amp;gt; &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|4%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Jack_O_Sword.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Halloween Bastard Sword&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|4%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Jack_O_Sword.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Halloween Bastard Sword&amp;lt;/span&amp;gt;&lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|4%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Holiday Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ChristmasSword.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Holiday Claymore&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|129 ~ 150&lt;br /&gt;
|99&lt;br /&gt;
|4%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ChristmasSword.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Holiday Claymore&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|226 ~ 261&lt;br /&gt;
|175&lt;br /&gt;
|4%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:ChristmasSword.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Holiday Claymore&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|322 ~ 372&lt;br /&gt;
|252&lt;br /&gt;
|4%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Red Valentine Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Claymore&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|125 ~ 188&lt;br /&gt;
|95&lt;br /&gt;
|4%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Claymore&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|175 ~ 266&lt;br /&gt;
|135&lt;br /&gt;
|4%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Claymore&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|221 ~ 334&lt;br /&gt;
|172&lt;br /&gt;
|4%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Claymore&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|269 ~ 409&lt;br /&gt;
|212&lt;br /&gt;
|4%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Claymore&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|316 ~ 482&lt;br /&gt;
|251&lt;br /&gt;
|4%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Claymore&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|401 ~ 610&lt;br /&gt;
|323&lt;br /&gt;
|4%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Teva Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Two Handed Sword of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|25&lt;br /&gt;
|150 ~ 228&lt;br /&gt;
|115&lt;br /&gt;
|4%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Two Handed Sword of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|35&lt;br /&gt;
|199 ~ 303&lt;br /&gt;
|155&lt;br /&gt;
|4%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Two Handed Sword of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|45&lt;br /&gt;
|246 ~ 374&lt;br /&gt;
|193&lt;br /&gt;
|4%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Two Handed Sword of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|55&lt;br /&gt;
|292 ~ 444&lt;br /&gt;
|231&lt;br /&gt;
|4%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Two Handed Sword of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|65&lt;br /&gt;
|335 ~ 510&lt;br /&gt;
|267&lt;br /&gt;
|4%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Two Handed Sword of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|75&lt;br /&gt;
|428 ~ 650&lt;br /&gt;
|352&lt;br /&gt;
|4%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Axes==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Blue Valentine Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Axe&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|165 ~ 238&lt;br /&gt;
|85&lt;br /&gt;
|5%&lt;br /&gt;
|1.5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Axe&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|232 ~ 333&lt;br /&gt;
|121&lt;br /&gt;
|5%&lt;br /&gt;
|1.5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Axe&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|292 ~ 420&lt;br /&gt;
|153&lt;br /&gt;
|5%&lt;br /&gt;
|1.5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Axe&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|357 ~ 514&lt;br /&gt;
|190&lt;br /&gt;
|5%&lt;br /&gt;
|1.5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Axe&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|420 ~ 607&lt;br /&gt;
|226&lt;br /&gt;
|5%&lt;br /&gt;
|1.5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Axe&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|529 ~ 762&lt;br /&gt;
|260&lt;br /&gt;
|5%&lt;br /&gt;
|1.5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Bright Kingdom Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Axe&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|165 ~ 198&lt;br /&gt;
|85&lt;br /&gt;
|8%&lt;br /&gt;
|1.5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Axe&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|229 ~ 274&lt;br /&gt;
|119&lt;br /&gt;
|8%&lt;br /&gt;
|1.5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Axe&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|277 ~ 335&lt;br /&gt;
|148&lt;br /&gt;
|8%&lt;br /&gt;
|1.5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Axe&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|8%&lt;br /&gt;
|1.5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Axe&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|8%&lt;br /&gt;
|1.5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Axe&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|8%&lt;br /&gt;
|1.5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Cherry Blossom Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Axe&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|185 ~ 218&lt;br /&gt;
|85&lt;br /&gt;
|5%&lt;br /&gt;
|1.5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Axe&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|252 ~ 313&lt;br /&gt;
|121&lt;br /&gt;
|5%&lt;br /&gt;
|1.5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Axe&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|312 ~ 400&lt;br /&gt;
|153&lt;br /&gt;
|5%&lt;br /&gt;
|1.5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Axe&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|377 ~ 494&lt;br /&gt;
|190&lt;br /&gt;
|5%&lt;br /&gt;
|1.5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Axe&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|440 ~ 587&lt;br /&gt;
|226&lt;br /&gt;
|5%&lt;br /&gt;
|1.5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Axe&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|549 ~ 742&lt;br /&gt;
|260&lt;br /&gt;
|5%&lt;br /&gt;
|1.5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Fortune Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Axe of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|292 ~ 350&lt;br /&gt;
|153&lt;br /&gt;
|8%&lt;br /&gt;
|1.5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Axe of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|356 ~ 426&lt;br /&gt;
|188&lt;br /&gt;
|8%&lt;br /&gt;
|1.5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Axe of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|420 ~ 506&lt;br /&gt;
|226&lt;br /&gt;
|8%&lt;br /&gt;
|1.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Halloween Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Halloween Axe&amp;lt;/span&amp;gt;&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Halloween Axe&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Halloween Axe&amp;lt;/span&amp;gt;&lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Holiday Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Holiday Axe&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|171 ~ 192&lt;br /&gt;
|88&lt;br /&gt;
|5%&lt;br /&gt;
|1.5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Holiday Axe&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|299 ~ 334&lt;br /&gt;
|157&lt;br /&gt;
|5%&lt;br /&gt;
|1.5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Holiday Axe&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|426 ~ 476&lt;br /&gt;
|226&lt;br /&gt;
|5%&lt;br /&gt;
|1.5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Red Valentine Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Axe&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|165 ~ 238&lt;br /&gt;
|85&lt;br /&gt;
|5%&lt;br /&gt;
|1.5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Axe&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|232 ~ 333&lt;br /&gt;
|121&lt;br /&gt;
|5%&lt;br /&gt;
|1.5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Axe&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|292 ~ 420&lt;br /&gt;
|153&lt;br /&gt;
|5%&lt;br /&gt;
|1.5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Axe&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|357 ~ 514&lt;br /&gt;
|190&lt;br /&gt;
|5%&lt;br /&gt;
|1.5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Axe&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|420 ~ 607&lt;br /&gt;
|226&lt;br /&gt;
|5%&lt;br /&gt;
|1.5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Axe&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|529 ~ 762&lt;br /&gt;
|260&lt;br /&gt;
|5%&lt;br /&gt;
|1.5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Teva Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Axe of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|25&lt;br /&gt;
|198 ~ 285&lt;br /&gt;
|102&lt;br /&gt;
|5%&lt;br /&gt;
|1.5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Axe of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|35&lt;br /&gt;
|264 ~ 380&lt;br /&gt;
|139&lt;br /&gt;
|5%&lt;br /&gt;
|1.5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Axe of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|45&lt;br /&gt;
|326 ~ 470&lt;br /&gt;
|173&lt;br /&gt;
|5%&lt;br /&gt;
|1.5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Axe of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|55&lt;br /&gt;
|387 ~ 557&lt;br /&gt;
|207&lt;br /&gt;
|5%&lt;br /&gt;
|1.5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Axe of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|65&lt;br /&gt;
|445 ~ 642&lt;br /&gt;
|239&lt;br /&gt;
|5%&lt;br /&gt;
|1.5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Axe of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|75&lt;br /&gt;
|564 ~ 813&lt;br /&gt;
|287&lt;br /&gt;
|5%&lt;br /&gt;
|1.5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Cleric (Cash Shop)=&lt;br /&gt;
==Maces==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Black &amp;amp; White Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;Black Spiked Club&amp;lt;/span&amp;gt;&lt;br /&gt;
|17&lt;br /&gt;
|36~51&lt;br /&gt;
|58&lt;br /&gt;
|4%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:WhiteSpikedClub.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: green&amp;quot;&amp;gt;White Spiked Club&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|139~192&lt;br /&gt;
|186&lt;br /&gt;
|4%&lt;br /&gt;
|1.1&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Blue Valentine Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|80 ~ 131&lt;br /&gt;
|103&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|113 ~ 186&lt;br /&gt;
|147&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|145 ~ 235&lt;br /&gt;
|186&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|176 ~ 289&lt;br /&gt;
|230&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|207 ~ 341&lt;br /&gt;
|273&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|264 ~ 432&lt;br /&gt;
|345&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Bright Kingdom Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Cherry Blossom Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Fortune Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Mace of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Mace of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Mace of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Mace of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Mace of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Mace of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|6%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Halloween Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Halloween Mace&amp;lt;/span&amp;gt; &lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Halloween Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Halloween Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Holiday Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Holiday Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Holiday Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Holiday Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Red Valentine Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|80 ~ 131&lt;br /&gt;
|103&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|113 ~ 186&lt;br /&gt;
|147&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|145 ~ 235&lt;br /&gt;
|186&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|176 ~ 289&lt;br /&gt;
|230&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|207 ~ 341&lt;br /&gt;
|273&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|264 ~ 432&lt;br /&gt;
|345&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Teva Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Mace of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|25&lt;br /&gt;
|96 ~ 158&lt;br /&gt;
|124&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Mace of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|35&lt;br /&gt;
|130 ~ 213&lt;br /&gt;
|168&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Mace of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|45&lt;br /&gt;
|161 ~ 264&lt;br /&gt;
|209&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Mace of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|55&lt;br /&gt;
|192 ~ 314&lt;br /&gt;
|250&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Mace of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|65&lt;br /&gt;
|221 ~ 363&lt;br /&gt;
|290&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Mace of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|75&lt;br /&gt;
|282 ~ 462&lt;br /&gt;
|369&lt;br /&gt;
|3%&lt;br /&gt;
|1.0&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hammers==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Blue Valentine Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Bright Kingdom Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|8%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|8%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|8%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|8%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|8%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|8%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Cherry Blossom Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Fortune Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Hammer of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|8%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Hammer of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|8%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Hammer of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|8%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Hammer of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|8%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Hammer of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|8%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Hammer of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|8%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Halloween Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Halloween Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Halloween Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Halloween Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Holiday Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Holiday Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Holiday Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Holiday Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Red Valentine Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Hammer&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Teva Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Hammer of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|25&lt;br /&gt;
|166 ~ 241&lt;br /&gt;
|106&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Hammer of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|35&lt;br /&gt;
|223 ~ 324&lt;br /&gt;
|144&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Hammer of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|45&lt;br /&gt;
|277 ~ 402&lt;br /&gt;
|179&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Hammer of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|55&lt;br /&gt;
|331 ~ 479&lt;br /&gt;
|214&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Hammer of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|65&lt;br /&gt;
|382 ~ 554&lt;br /&gt;
|248&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:Tevahammer.gif]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Hammer of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|75&lt;br /&gt;
|485~704&lt;br /&gt;
|328&lt;br /&gt;
|5%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Archer (Cash Shop)=&lt;br /&gt;
==Bows==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Black &amp;amp; White Series====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Blue Valentine Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BlueValentineBow.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Bow&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BlueValentineBow.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Bow&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BlueValentineBow.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Bow&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BlueValentineBow.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Bow&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BlueValentineBow.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Bow&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:BlueValentineBow.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Bow&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Bright Kingdom Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Bow&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Bow&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Bow&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Bow&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Bow&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Bow&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Cherry Blossom Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:CherryBlossomBow.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Bow&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:CherryBlossomBow.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Bow&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:CherryBlossomBow.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Bow&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:CherryBlossomBow.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Bow&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:CherryBlossomBow.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Bow&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:CherryBlossomBow.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Bow&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Fortune Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bow of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bow of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bow of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bow of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bow of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bow of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Halloween Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Halloween Bow&amp;lt;/span&amp;gt;&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Halloween Bow&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Halloween Bow&amp;lt;/span&amp;gt;&lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Holiday Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Holiday Bow&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Holiday Bow&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Holiday Bow&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Red Valentine Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Bow&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Bow&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Bow&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Bow&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Bow&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Bow&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Teva Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bow of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|25&lt;br /&gt;
|84 ~ 139&lt;br /&gt;
|142&lt;br /&gt;
|4%&lt;br /&gt;
|0.9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bow of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|35&lt;br /&gt;
|113 ~ 186&lt;br /&gt;
|191&lt;br /&gt;
|4%&lt;br /&gt;
|0.9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bow of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|45&lt;br /&gt;
|140 ~ 230&lt;br /&gt;
|237&lt;br /&gt;
|4%&lt;br /&gt;
|0.9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bow of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|55&lt;br /&gt;
|167 ~ 274&lt;br /&gt;
|283&lt;br /&gt;
|4%&lt;br /&gt;
|0.9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bow of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|65&lt;br /&gt;
|192 ~ 316&lt;br /&gt;
|327&lt;br /&gt;
|4%&lt;br /&gt;
|0.9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bow of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|75&lt;br /&gt;
|328 ~ 538&lt;br /&gt;
|433&lt;br /&gt;
|4%&lt;br /&gt;
|0.9&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Crossbows==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Blue Valentine Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Crossbow&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Crossbow&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Crossbow&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Crossbow&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Crossbow&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Crossbow&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Bright Kingdom Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Crossbow&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Crossbow&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Crossbow&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Crossbow&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Crossbow&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Crossbow&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Cherry Blossom Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Crossbow&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Crossbow&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Crossbow&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Crossbow&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Crossbow&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Crossbow&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Fortune Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Crossbow of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Crossbow of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Crossbow of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Crossbow of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Crossbow of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Crossbow of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Halloween Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Halloween Crossbow&amp;lt;/span&amp;gt;&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Halloween Crossbow&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Halloween Crossbow&amp;lt;/span&amp;gt;&lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Holiday Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Holiday Crossbow&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Holiday Crossbow&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Holiday Crossbow&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Red Valentine Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Crossbow&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Crossbow&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Crossbow&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Crossbow&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Crossbow&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Crossbow&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Teva Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:CrossbowofTeva.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Crossbow of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|25&lt;br /&gt;
|146 ~ 212&lt;br /&gt;
|121&lt;br /&gt;
|6%&lt;br /&gt;
|1.2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:CrossbowofTeva.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Crossbow of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|35&lt;br /&gt;
|196 ~ 284&lt;br /&gt;
|163&lt;br /&gt;
|6%&lt;br /&gt;
|1.2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:CrossbowofTeva.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Crossbow of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|45&lt;br /&gt;
|243 ~ 353&lt;br /&gt;
|202&lt;br /&gt;
|6%&lt;br /&gt;
|1.2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:CrossbowofTeva.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Crossbow of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|55&lt;br /&gt;
|290 ~ 421&lt;br /&gt;
|241&lt;br /&gt;
|6%&lt;br /&gt;
|1.2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:CrossbowofTeva.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Crossbow of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|65&lt;br /&gt;
|335 ~ 486&lt;br /&gt;
|278&lt;br /&gt;
|6%&lt;br /&gt;
|1.2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:CrossbowofTeva.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Crossbow of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|75&lt;br /&gt;
|429 ~ 623&lt;br /&gt;
|362&lt;br /&gt;
|6%&lt;br /&gt;
|1.2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Mage (Cash Shop)=&lt;br /&gt;
==Staffs==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Black &amp;amp; White Series====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Blue Valentine Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Staff&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Staff&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Staff&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Staff&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Staff&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Staff&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Bright Kingdom Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Staff&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Staff&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Staff&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Staff&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Staff&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Staff&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Cherry Blossom Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Staff&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Staff&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Staff&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Staff&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Staff&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Staff&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Fortune Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Staff of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Staff of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Staff of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Staff of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Staff of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Staff of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Halloween Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Halloween Staff&amp;lt;/span&amp;gt;&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Halloween Staff&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Halloween Staff&amp;lt;/span&amp;gt;&lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Holiday Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Holiday Staff&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Holiday Staff&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Holiday Staff&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Red Valentine Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RedValentineStaff.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Staff&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RedValentineStaff.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Staff&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RedValentineStaff.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Staff&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RedValentineStaff.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Staff&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RedValentineStaff.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Staff&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Image:RedValentineStaff.jpg]]&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Staff&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Teva Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Physical Damage&lt;br /&gt;
!Magic Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Staff of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|25&lt;br /&gt;
|18 ~ 28&lt;br /&gt;
|111 ~ 182&lt;br /&gt;
|116&lt;br /&gt;
|2%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Staff of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|35&lt;br /&gt;
|25 ~ 39&lt;br /&gt;
|151 ~ 246&lt;br /&gt;
|153&lt;br /&gt;
|2%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Staff of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|45&lt;br /&gt;
|31 ~ 48&lt;br /&gt;
|188 ~ 307&lt;br /&gt;
|196&lt;br /&gt;
|2%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Staff of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|55&lt;br /&gt;
|38 ~ 58&lt;br /&gt;
|225 ~ 367&lt;br /&gt;
|235&lt;br /&gt;
|2%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Staff of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|65&lt;br /&gt;
|43 ~ 67&lt;br /&gt;
|261 ~ 425&lt;br /&gt;
|272&lt;br /&gt;
|2%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Staff of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|75&lt;br /&gt;
|56 ~ 87&lt;br /&gt;
|333 ~ 543&lt;br /&gt;
|363&lt;br /&gt;
|2%&lt;br /&gt;
|1.3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Wands==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Blue Valentine Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Wand&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Wand&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Wand&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Wand&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Wand&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Blue Valentine Wand&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Bright Kingdom Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Wand&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Wand&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Wand&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Wand&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Wand&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Bright Kingdom Wand&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Cherry Blossom Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Wand&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Wand&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Wand&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Wand&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Wand&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Cherry Blossom Wand&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Fortune Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Wand of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Wand of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Wand of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Wand of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Wand of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Wand of Fortune&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Halloween Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Halloween Wand&amp;lt;/span&amp;gt;&lt;br /&gt;
|25&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Halloween Wand&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Halloween Wand&amp;lt;/span&amp;gt;&lt;br /&gt;
|55&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Holiday Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Holiday Wand&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Holiday Wand&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Holiday Wand&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Red Valentine Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Wand&amp;lt;/span&amp;gt;&lt;br /&gt;
|20&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Wand&amp;lt;/span&amp;gt;&lt;br /&gt;
|30&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Wand&amp;lt;/span&amp;gt;&lt;br /&gt;
|40&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Wand&amp;lt;/span&amp;gt;&lt;br /&gt;
|50&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Wand&amp;lt;/span&amp;gt;&lt;br /&gt;
|60&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Red Valentine Wand&amp;lt;/span&amp;gt;&lt;br /&gt;
|70&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Teva Series====&lt;br /&gt;
&lt;br /&gt;
{| cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Pic&lt;br /&gt;
!Name&lt;br /&gt;
!Level&lt;br /&gt;
!Physical Damage&lt;br /&gt;
!Magic Damage&lt;br /&gt;
!Aim&lt;br /&gt;
!Crit. Rate&lt;br /&gt;
!Att. Rate&lt;br /&gt;
!Price&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Wand of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|25&lt;br /&gt;
|18 ~ 30&lt;br /&gt;
|119 ~ 192&lt;br /&gt;
|104&lt;br /&gt;
|3%&lt;br /&gt;
|1.4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Wand of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|35&lt;br /&gt;
|25 ~ 41&lt;br /&gt;
|161 ~ 259&lt;br /&gt;
|140&lt;br /&gt;
|3%&lt;br /&gt;
|1.4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Wand of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|45&lt;br /&gt;
|30 ~ 50&lt;br /&gt;
|201 ~ 324&lt;br /&gt;
|175&lt;br /&gt;
|3%&lt;br /&gt;
|1.4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Wand of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|55&lt;br /&gt;
|37 ~ 60&lt;br /&gt;
|241 ~ 388&lt;br /&gt;
|210&lt;br /&gt;
|3%&lt;br /&gt;
|1.4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Wand of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|65&lt;br /&gt;
|42 ~ 69&lt;br /&gt;
|279 ~ 450&lt;br /&gt;
|242&lt;br /&gt;
|3%&lt;br /&gt;
|1.4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color: purple&amp;quot;&amp;gt;Wand of Teva&amp;lt;/span&amp;gt;&lt;br /&gt;
|75&lt;br /&gt;
|55 ~ 91&lt;br /&gt;
|345 ~ 556&lt;br /&gt;
|308&lt;br /&gt;
|3%&lt;br /&gt;
|1.4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[[Armors]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>67.177.35.142</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=General_Tips</id>
		<title>General Tips</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=General_Tips"/>
				<updated>2008-01-28T23:38:18Z</updated>
		
		<summary type="html">&lt;p&gt;67.177.35.142:&amp;#32;/* FAQs asked by new players */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Basic==&lt;br /&gt;
====Chat Commands====&lt;br /&gt;
/s to shout.&amp;lt;br&amp;gt;&lt;br /&gt;
/w (name) to whisper. Most of the time if you're already in a current conversation, the name will be there automatically after you've typed /w.&amp;lt;br&amp;gt;&lt;br /&gt;
/r to reply to the last whisper.&amp;lt;br&amp;gt;&lt;br /&gt;
/p to talk to your party.&amp;lt;br&amp;gt;&lt;br /&gt;
/g to talk to your guild.&amp;lt;br&amp;gt;&lt;br /&gt;
/invite (name) to invite that person to your party.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====FAQs asked by new players====&lt;br /&gt;
I see these questions a lot. And I mean A LOT in Roumen, so I hope this helps anyone who is wondering this or has asked this but never got an answer.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Q: How do I get money/copper? &amp;lt;br&amp;gt;&lt;br /&gt;
A: Since monsters don't drop money, you have to sell the drops by either going to an NPC and selling it to them or sell them in your vendor (press b and then click 'sell' to get it started). Of course, questing gives you money.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Q: How do I sell stuff to NPCs?&amp;lt;br&amp;gt;&lt;br /&gt;
A: Right clicking the item will sell them one by one. Ctrl+right click it and it'll sell as a stack. But you usually want to sell or let other players buy from you even though it will take longer because you will make more money.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Q: How do I get into Kingdom Quests?&amp;lt;br&amp;gt;&lt;br /&gt;
A: Bring up the Kingdom Quest menu, located on your map. The next earliest is at the last Kingdom Quest. There is a time there. Kingdom Quests are even hours, i.e. 2:00, 4:00, 6:00, etc. When they message on your screen tells you the kingdom quest begins, you click the participate button.&lt;br /&gt;
The best way to get in is to use shift+z to make a lot less lag. Then wait for the message screen to say &amp;quot;Recruitment for ......&amp;quot;, you do not wait for all three messages to come out, you click on participate as soon as possible after the first message appears. And you begin, GOOD LUCK!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;--KQs used to be on even hours, but changed on November 2nd during Daylight Savings Time&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Q: How do I get that apprentice _____ next to my name?&amp;lt;br&amp;gt;&lt;br /&gt;
A: This is called a title, and you can attain it by reaching level 10. After you are level 10, press c and click &amp;quot;change&amp;quot; on the right top corner. This is your title list. You can have a lot more than just one or two. Check [[Title Guide|here]] for the list of titles and info on them (incomplete).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Q: What is fame for?&amp;lt;br&amp;gt;&lt;br /&gt;
A: For alchemy stones and higher level recipes (and skills, but I believe you can get it in a quest), found in Elderine.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Q: How do I get that wooden horse?&amp;lt;br&amp;gt;&lt;br /&gt;
A: Go to Item Merchant Pey down by the stairs in Roumen, and she'll have a wooden horse available for 500c. :)&lt;br /&gt;
You also need floating stones gotten from Pey, and the Ride Skill from Ruby to use the wooden horse.&lt;br /&gt;
*In general terms, it's called a &amp;quot;mover.&amp;quot; There is more than just a wooden horse but most mounts are bought from the Fiesta Cash Shop.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Q: How do I buy things from other players?&amp;lt;br&amp;gt;&lt;br /&gt;
A: You use the vendor button, 'B' and choose to buy. Once the box opens up, you put the item you want to buy in one of the boxes and put in how many of it you want and how much you are paying. Make sure to leave it where there are a lot of people who have that item(s) go by there. Also, make sure you have at least one of the item(s) you want to buy.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Q: How do I get the &amp;quot;Mover Skill&amp;quot;?&amp;lt;br&amp;gt;&lt;br /&gt;
A: Go to Skill Master Ruby and click on the alchemy tab. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Q: How do I get tier 2 production scrolls?&amp;lt;br&amp;gt;&lt;br /&gt;
A: They are now sold beside tier 1 production scrolls. You buy tier 3 with fame.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Q: How to get skills?&amp;lt;br&amp;gt;&lt;br /&gt;
A: Go talk to Skill Master in town. For Roumen, it's Skill Master Ruby. You need the required level to use the skills. You also have to buy those skills. Once you buy it, right click the purple scroll in your inventory to learn the skills.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Q: How to use skill points?&amp;lt;br&amp;gt;&lt;br /&gt;
A: Once you click on the skill empowerment box, you will see 4 different icons. The first one with a fire sword picture is to increase skill power/damage. The second one with a blue orb icon is to decrease SP consumption when using a skill. The third icon is to increase buff time. This empowerment is only used on buff skills. The last icon is to decrease cooldown time, which allows you to use the skill again sooner.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Q: How to empower skills?&amp;lt;br&amp;gt;&lt;br /&gt;
A: You will have to click and drag a skill icon to the empty box. There are up and down arrows and you have to click the up and down arrows to empower. You can empower a particular skill to a max of 5 points per type of empowerment.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Q: I can't seem to empower certain skills, why is that so?&amp;lt;br&amp;gt;&lt;br /&gt;
A: You must have click on some wrong empowerments. Which means that for a buff skill, you cannot empower damage power. And most of all you totally cannot empower Passive skills. The same goes for any Active Damage skills you cannot empower buff time.&amp;lt;br&amp;gt;&lt;br /&gt;
''Note that Certain Active Damage skills can have empowered buff time, such as a fighters Concussive Charge, which will result in a longer stun duration. Also, you may not spend more then 5 points in any single aspect of a skill. You may however, spend 5 points in cooldown and another 5 points in SP reduction, for instance, but not 6 points in cooldown.-NotMyWay''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Q: How do I leave a party?&amp;lt;br&amp;gt;&lt;br /&gt;
A: At the top left hand side of the screen you see your character's face. Right click it and leave party.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Q: How do I change a loot to be sequential instead of free allocation?&amp;lt;br&amp;gt;&lt;br /&gt;
A: All you have to do is to right click your character's face and change free allocation to sequential allocation. In sequential, everyone gets a turn to loot the item.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Q: Is Fiesta fun?&amp;lt;br&amp;gt;&lt;br /&gt;
A: I have totally no say in this--it is based on your own judgment of the game.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Q: What is a &amp;quot;GM&amp;quot;?&amp;lt;br&amp;gt;&lt;br /&gt;
A: It stands for game master. The GM controls and maintain the server's status, whether good or bad.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Q: How to become a GM?&amp;lt;br&amp;gt;&lt;br /&gt;
A: You have to apply for the job on the main website of the game. If you're lucky and sincere, you might have GM as a job!!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Q: Does GM have infinite money?&amp;lt;br&amp;gt;&lt;br /&gt;
A: I don't know.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Q: Whats the highest amount of money in Teva in GnG?&amp;lt;br&amp;gt;&lt;br /&gt;
A: Well no one reached 1 gold yet in Teva GnG.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Q: Whats the highest amount of money in Outspark?&amp;lt;br&amp;gt;&lt;br /&gt;
A: Someone seen a guy with a Filthy Rich title. To get Filthy Rich you need to have 1 gem, therefore I think the highest is 1 gem+&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Q: What is a Fiesta Mini-Game?&amp;lt;br&amp;gt;&lt;br /&gt;
A: I am not sure. They have not come out in Fiesta yet&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Q: How to change my house outlook?&amp;lt;br&amp;gt;&lt;br /&gt;
A: First of all, you have to buy the house outlook and press [H] to change the house outlook.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Q: What is PVP?&amp;lt;br&amp;gt;&lt;br /&gt;
A: It stands for Player Versus Player. You can battle with other players.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Q: What is a title?&amp;lt;br&amp;gt;&lt;br /&gt;
A: A title is put in front of your name--it's for fun. You can change titles by pressing [C] and press change title.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Q: Must a cleric pump int? Must a archer pump full dex? Must a warrior pump full str?&amp;lt;br&amp;gt;&lt;br /&gt;
A: I must say this is not Maplestory or other MMORPG games. In this game, clerics do not pump Int. Archers and others have their own build. Press [C] and click Free Stats to see what each stat means.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Q: Why some monsters have different name color?&amp;lt;br&amp;gt;&lt;br /&gt;
A: They are ranged from Easiest&amp;lt;---[Gray~White~Green~Yellow~Orange~Red]---&amp;gt;Hardest. So you should know which monsters to fight and which to bully.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Q: What is a treasure chest? What is inside?&amp;lt;br&amp;gt;&lt;br /&gt;
A: A treasure chest is a bonus box in the game, You can find abosluty ANYTHING in the chest. Pets are easy to find in these chest. Moreover treasure chest can be ANYWHERE accept Kingdom Quest and Town Maps&lt;br /&gt;
&lt;br /&gt;
Q: How do you get 'Supreme (class)' titles or 'Fiesta Ace' titles/why does a cleric have an Apprentice Archer title (or something of that sort)?&lt;br /&gt;
A: Those are glitch titles. They are random, and if you got one of those titles, good for you.&lt;br /&gt;
&lt;br /&gt;
Q: How do you play the game when left clicking on an item or spell automatically kicks you out of the game?&lt;br /&gt;
&lt;br /&gt;
''edited by AwakenedHealer, ____, [[User:NotMyWay|NotMyWay]]''&lt;br /&gt;
&lt;br /&gt;
==Cash Shop Items==&lt;br /&gt;
====Movers====&lt;br /&gt;
*The Hobby/Horse is a good pet to have, it's 15% faster than walking.&lt;br /&gt;
*The Scarab is an extremely large bug that flies while set on running mode. Speed is unknown at the moment.&lt;br /&gt;
*The Raccoon is faster than Red Donkey.&lt;br /&gt;
&lt;br /&gt;
====Armor====&lt;br /&gt;
*Red Menian top is a 3 part set. it looks cool but has ok stats&lt;br /&gt;
*Tuxedo/Dress(need confromation)has a 5% bonus to criticals. It's a 1 piece outfit&lt;br /&gt;
The Brown Tuxedo does provie 25% critical bonus, which means if you had a previous critical rate of 6%, your new total critical rate becomes 31%. I had one before the reset. The dress is the same. (from Jerath)&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
*Pumpkin House heals EXTREMELY fast and has bonus slots for buying/selling&lt;br /&gt;
*Old Bag adds another inventory set for extra storage.&lt;br /&gt;
*HP/SP extenders come in sets of 20 and last for 2 hours.&lt;br /&gt;
*Mini Boogy adds +2 to all stats.&lt;br /&gt;
*Mini Wolf adds +4 to all stats.&lt;br /&gt;
*Mini Devil adds +5 to all stats.&lt;br /&gt;
*Mini Honeying adds +1 to all stats.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Sparky's General Tips]]&lt;br /&gt;
* [[NotMyWay's Guide on Manners and Etiquette]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
--[[User:JimJimster|JimJimster]] 14:30, 19 August 2007 (EDT)&lt;/div&gt;</summary>
		<author><name>67.177.35.142</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Fighter_Skills</id>
		<title>Fighter Skills</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Fighter_Skills"/>
				<updated>2008-01-21T23:09:05Z</updated>
		
		<summary type="html">&lt;p&gt;67.177.35.142:&amp;#32;/* Vampiric Strike */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a (soon to be) detailed list toward Fighter skills. Typos are included from in-game.&lt;br /&gt;
==Active==&lt;br /&gt;
===Slice and Dice===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-SliceDice.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Hit an opponent with 3 strong single-hand weapon attacks.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: One-Handed Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 3 || 41c || 5 || 34 - 38 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 13 || 240c|| 13 || 92 - 108 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 23 || 4s 700c || 27 || 183 - 214 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 33 || 9s 600c || 45 || 305 - 358 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 43 || 17s || 63 || 428 - 502 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 53 || 26s || 81 || 551 - 647 || 1.5 m || 6.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +8 || -1 || -0.3 sec || +10 || -1 || -0.6 sec || +12 || -1 || -0.9 sec || +14 || -2 || -1.2 sec || +18 || -2 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +22 || -2 || -0.3 sec || - || -3 || -0.6 sec || +34 || -4 || -0.9 sec || +40 || -5 || -1.2 sec || +50 || -6 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| - || -5 || -0.3 sec || - || -6 || -0.6 sec || - || -8 || -0.9 sec || - || -10 || -1.2 sec || +99 || -13 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || -9 || -0.3 sec || - || -11 || -0.6 sec || - || -13 || -0.9 sec || - || -18 || -1.2 sec || +165 || -22 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![06]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Bone Slicer===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-BoneSlice-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Slice an opponent's bones to decrease its attack rate.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Attack Rate Reduction !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 5 || 72c || 7 || 19 - 23 || 30% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 17 || 460c || 21 || 62 - 73 || 35% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 29 || 8s 900c || 35 || 109 - 129 || 40% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 41 || 18s || 63 || 201 - 237 || 45% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 53 || 31s || 81 || 269 - 317 || 50% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +4 || -1 || +5.0 sec || -0.8 sec || +5 || -1 || +6.0 sec || -1.5 sec || +7 || -2 || +7.0 sec || -2.3 sec || +8 || -2 || +8.0 sec || -3.0 sec || +10 || -3 || +10.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +14 || -4 || +5.0 sec || -0.8 sec || +18 || -5 || +6.0 sec || -1.5 sec || +23 || -6 || +7.0 sec || -2.3 sec || +27 || -8 || +8.0 sec || -3.0 sec || +33 || -10 || +10.0 sec  || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| +26 || -7 || +5.0 sec || -0.8 sec || +33 || -8 || +6.0 sec || -1.5 sec || +40 || -10 || +7.0 sec || -2.3 sec || +47 || -14 || +8.0 sec || -3.0 sec || +59 || -17 || +10.0 sec  || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Snearing Kick===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-SneerKick-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Taunt an enemy.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 9 || 170c || 10 || 6.0 m || 5.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 39 || 18s || 60 || 6.0 m || 5.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -2 || -0.3 sec || -2 || -0.5 sec || -3 || -0.8 sec || -4 || -1.0 sec || -5 || -1.5 sec &lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| -12 || -0.3 sec || -15 || -0.5 sec || -18 || -0.8 sec || -24 || -1.0 sec || -30 || -1.5 sec &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fatal Slash===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-FatalSlash-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Inflict a target with a deadly wound to decrease its defense.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Defense Decrease !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 7 || 107c || 11 || 15 - 18 || 13 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 17 || 460c || 27 || 40 - 47 || 26 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 27 || 7s 700c || 43 || 66 - 78 || 47 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 37 || 15s || 65 || 105 - 124 || 70 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 47 || 24s || 86 || 144 - 169 || 94 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 57 || 36s || 105 || 183 - 216 || 117 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +3 || -2 || +1.0 sec || -0.8 sec || +4 || -2 || +2.0 sec || -1.5 sec || +5 || -3 || +3.0 sec || -2.3 sec || +6 || -4 || +4.0 sec || -3.0 sec || +8 || -5 || +5.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +9 || -5 || +1.0 sec || -0.8 sec || +12 || -6 || +2.0 sec || -1.5 sec || +15 || -8 || +3.0 sec || -2.3 sec || +17 || -10 || +4.0 sec || -3.0 sec || +22 || -13 || +5.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| +15 || -8 || +1.0 sec || -0.8 sec || +20 || -10 || +2.0 sec || -1.5 sec || +24 || -12 || +3.0 sec || -2.3 sec || +29 || -17 || +4.0 sec || -3.0 sec || +36 || -21 || +5.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| +25 || -13 || +1.0 sec || -0.8 sec || +32 || -16 || +2.0 sec || -1.5 sec || +39 || -19 || +3.0 sec || -2.3 sec || +45 || -26 || +4.0 sec || -3.0 sec || +57 || -32 || +5.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![06]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concussive Charge===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-ConCharge.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Explosively rush a target with extreme force.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Stun Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 11 || 220c || 16 || 5.0 sec || 1.5 m || 20.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -3 || +1.0 sec || -1.0 sec || -4 || +1.5 sec || -2.0 sec || -4 || +2.0 sec || -3.0 sec || -6 || +2.5 sec || -4.0 sec || -8 || +3.0 sec || -6.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Vitality===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Vitality02.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase your strength.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Attack Increase !! Defense Decrease !! Cast Time !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 400 fame || 42 || 62 || 30 || 1.5 sec || 1 min || 30.0 m || 3 min&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 30 || 8s 700c || 72 || 109 || 50 || 1.5 sec || 1 min || 30.0 m || 3 min&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 40 || 16s || 103 || 156 || 70 || 1.5 sec || 1 min || 30.0 m || 3 min&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 50 || 25s || 134 || 203 || 90 || 1.5 sec || 1 min || 30.0 m || 3 min&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -8 || +15.0 sec || -9.0 sec || -10 || +18.0 sec || -18.0 sec || -12 || +21.0 sec || -27.0 sec || -16 || +24.0 sec || -36.0 sec || -21 || +30.0 sec || -54.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| -14 || +15.0 sec || -9.0 sec || -18 || +18.0 sec || -18.0 sec || -21 || +21.0 sec || -27.0 sec || -28 || +24.0 sec || -36.0 sec || -36 || +30.0 sec || -54.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| -20 || +15.0 sec || -9.0 sec || -25 || +18.0 sec || -18.0 sec || -30 || +21.0 sec || -27.0 sec || -41 || +24.0 sec || -36.0 sec || -51 || +30.0 sec || -54.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Power Hit===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-PowerHit01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Damage the target with a strong double hand attack.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Two-Handed Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 3s 600c || 36 || 207 - 242 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 28 || 6s 900c || 46 || 263 - 308 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 36 || 12s || 71 || 407 - 477 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 44 || 18s || 95 || 549 - 645 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 52 || 25s || 120 || 693 - 814 || 1.5 m || 6.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +49 || -7 || -0.3 sec || +62 || -9 || -0.6 sec || +76 || -10 || -0.9 sec || +89 || -14 || -1.2 sec || +112 || -18 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +62 || -9 || -0.3 sec || +80 || -11 || -0.6 sec || +97 || -13 || -0.9 sec || +114 || -18 || -1.2 sec || +142 || -23 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| +97 || -14 || -0.3 sec || - || - || -0.6 sec || - || - || -- || - || -28 || -- || - || -35 || --&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| +131 || - || -0.3 sec || +167 || - || -0.6 sec || - || - || -- || - || -38 || -- || - || -47 || --&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| - || - || -0.3 sec || - || - || -0.6 sec || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Demoralizing Hit===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-DemHit01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Decrease moral of all enemies around caster, lowering their combat Damage.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;br&amp;gt;Note to helpful people: You can increase the 'damage' of this skill; it further decreases the damage you take.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Dmg Decrease !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 3s 900c || 31 || 62 || - || 1.5 m || 10.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 30 || 8s 700c || 52 || 109 || - || 1.5 m || 10.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 40 || 16s || 72 || 156 || - || 1.5 m || 10.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 50 || 25s || 91 || 203 || - || 1.5 m || 10.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +18 || -6 || +3.8 sec || -0.5 sec || +23 || -7 || +4.5 sec || -1.0 sec || +28 || -9 || +5.3 sec || -1.5 sec || +33 || -12 || +6.0 sec || -2.0 sec || +41 || -15 || +7.5 sec || -3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +31 || -10 || +3.8 sec || -0.5 sec || +40 || -13 || +4.5 sec || -1.0 sec || +49 || -15 || +5.3 sec || -1.5 sec || +57 || -21 || +6.0 sec || -2.0 sec || +72 || -26 || +7.5 sec || -3.0 sec &lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| +45 || -14 || +3.8 sec || -0.5 sec || +58 || -18 || +4.5 sec || -1.0 sec || +70 || -21 || +5.3 sec || -1.5 sec || +83 || -29 || +6.0 sec || -2.0 sec || +103 || -36 || +7.5 sec || -3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Dmg = Dmg Decrease.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mock===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Mock01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Mock your enemies with a resounding taunt.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 4s 600c || 31 || 1.5 m || 25.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 55 || 36s || 111 || 1.5 m || 25.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -6 || -1.3 sec || -7 || -2.5 sec || -9 || -3.8 sec || -12 || -5.0 sec || -15 || -7.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| - || -- || - || -- || - || -- || - || -- || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Toughness===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Toughness01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase your shield defense rate.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: One-Handed Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Block Rate Increase !! Cast Time !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 27 || 7s 100c || 63 || 14.0% || 1.5 sec || 30 sec || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 35 || 12s || 87 || 14.5% || 1.5 sec || - || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 43 || 19s || 112 || 15.0% || 1.5 sec || - || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 51 || 26s || 137 || 15.5% || 1.5 sec || - || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 59 || 35s || 161 || 16.0% || 1.5 sec || - || 1.5 m || 6.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Duration || Cool Down || SP ||  Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -12 || +7.5 sec || -0.3 sec || -15 || +9.0 sec || -0.6 sec || -18 || +10.5 sec || -0.9 sec || -25 || +12.0 sec || -1.2 sec || -31 || +15.0 sec || -1.8 sec &lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| -17 || +7.5 sec || -0.3 sec || -21 || +9.0 sec || -0.6 sec || -26 || +10.5 sec || -0.9 sec || -34 || +12.0 sec || -1.2 sec || -43 || +15.0 sec || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Immobilize===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Immobilize01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Lower target's agility by attacking its weak points.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Dexterity Decrease !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 35 || 13s || 65 || 115 - 182 || 43 || 20.0 sec || 1.5 m || 8.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 43 || 20s || 84 || 208 - 245 || 55 || 20.0 sec || 1.5 m || 8.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 51 || 29s || 103 || 262 - 308 || 66 || 20.0 sec || 1.5 m || 8.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 59 || 39s || 111 || 290 - 341 || 77 || 20.0 sec || 1.5 m || 8.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +37 || -13 || +3.8 sec || -0.4 sec || +47 || -16 || +4.5 sec || -0.8 sec || +57 || -19 || +5.3 sec || -1.2 sec || +67 || -26 || +6.0 sec || -1.6 sec || +84 || -32 || +7.5 sec || -2.4 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Devastate===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Devastate01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Casts a semicircular range attack, causing it to stun nearby foes.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Stun Duration !! Maximum Targets !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 43 || 24s || 126 || 427 - 502 || - || 10 || 0.9 m || 20.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 53 || 36s || 154 || 549 - 646 || - || 10 || 0.9 m || 20.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down &lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +102 || -17 || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || -63 || +3s || -6s&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Vampiric Strike===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-VampStrike01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Attack an enemy target, draining its HP.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Health Drain !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 51 || 31s || 111 || 321 - 378 || 489 HP || 1.5 m || 2 min&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 59 || 42s || 118 || 355 - 417 || 575 HP || 1.5 m || 2 min&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Passive==&lt;br /&gt;
===Bravery Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Bravery-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase Strength and Damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! Str Increase !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 13 || 200c || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 22 || 3s 600c || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 31 || 7s 100c || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 40 || 12s || - || +1 || +1&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 49 || 18s || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 58 || 26s || - || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===One Handed Sword Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-OHSword-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Upgrade One Handed Sword Mastery and Increase Damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 7 || 74c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 16 || 290c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 25 || 4s 600c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 34 || 8s 500c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 43 || 14s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 52 || 21s || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Two Handed Sword Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-THSword01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Upgrade Two Handed Sword Mastery and Increase Damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 3s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 29 || 6s 200c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 38 || 11s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 47 || 17s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 56 || 24s || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Two Handed Axe Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-THAxe01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Upgrade Two Handed Axe Mastery and Increase Damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 3s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 29 || 6s 200c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 38 || 11s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 47 || 17s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 56 || 24s || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>67.177.35.142</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Fighter_Skills</id>
		<title>Fighter Skills</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Fighter_Skills"/>
				<updated>2008-01-21T23:08:35Z</updated>
		
		<summary type="html">&lt;p&gt;67.177.35.142:&amp;#32;/* Devastate */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a (soon to be) detailed list toward Fighter skills. Typos are included from in-game.&lt;br /&gt;
==Active==&lt;br /&gt;
===Slice and Dice===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-SliceDice.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Hit an opponent with 3 strong single-hand weapon attacks.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: One-Handed Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 3 || 41c || 5 || 34 - 38 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 13 || 240c|| 13 || 92 - 108 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 23 || 4s 700c || 27 || 183 - 214 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 33 || 9s 600c || 45 || 305 - 358 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 43 || 17s || 63 || 428 - 502 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 53 || 26s || 81 || 551 - 647 || 1.5 m || 6.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +8 || -1 || -0.3 sec || +10 || -1 || -0.6 sec || +12 || -1 || -0.9 sec || +14 || -2 || -1.2 sec || +18 || -2 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +22 || -2 || -0.3 sec || - || -3 || -0.6 sec || +34 || -4 || -0.9 sec || +40 || -5 || -1.2 sec || +50 || -6 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| - || -5 || -0.3 sec || - || -6 || -0.6 sec || - || -8 || -0.9 sec || - || -10 || -1.2 sec || +99 || -13 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || -9 || -0.3 sec || - || -11 || -0.6 sec || - || -13 || -0.9 sec || - || -18 || -1.2 sec || +165 || -22 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![06]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Bone Slicer===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-BoneSlice-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Slice an opponent's bones to decrease its attack rate.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Attack Rate Reduction !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 5 || 72c || 7 || 19 - 23 || 30% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 17 || 460c || 21 || 62 - 73 || 35% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 29 || 8s 900c || 35 || 109 - 129 || 40% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 41 || 18s || 63 || 201 - 237 || 45% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 53 || 31s || 81 || 269 - 317 || 50% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +4 || -1 || +5.0 sec || -0.8 sec || +5 || -1 || +6.0 sec || -1.5 sec || +7 || -2 || +7.0 sec || -2.3 sec || +8 || -2 || +8.0 sec || -3.0 sec || +10 || -3 || +10.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +14 || -4 || +5.0 sec || -0.8 sec || +18 || -5 || +6.0 sec || -1.5 sec || +23 || -6 || +7.0 sec || -2.3 sec || +27 || -8 || +8.0 sec || -3.0 sec || +33 || -10 || +10.0 sec  || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| +26 || -7 || +5.0 sec || -0.8 sec || +33 || -8 || +6.0 sec || -1.5 sec || +40 || -10 || +7.0 sec || -2.3 sec || +47 || -14 || +8.0 sec || -3.0 sec || +59 || -17 || +10.0 sec  || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Snearing Kick===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-SneerKick-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Taunt an enemy.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 9 || 170c || 10 || 6.0 m || 5.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 39 || 18s || 60 || 6.0 m || 5.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -2 || -0.3 sec || -2 || -0.5 sec || -3 || -0.8 sec || -4 || -1.0 sec || -5 || -1.5 sec &lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| -12 || -0.3 sec || -15 || -0.5 sec || -18 || -0.8 sec || -24 || -1.0 sec || -30 || -1.5 sec &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fatal Slash===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-FatalSlash-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Inflict a target with a deadly wound to decrease its defense.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Defense Decrease !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 7 || 107c || 11 || 15 - 18 || 13 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 17 || 460c || 27 || 40 - 47 || 26 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 27 || 7s 700c || 43 || 66 - 78 || 47 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 37 || 15s || 65 || 105 - 124 || 70 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 47 || 24s || 86 || 144 - 169 || 94 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 57 || 36s || 105 || 183 - 216 || 117 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +3 || -2 || +1.0 sec || -0.8 sec || +4 || -2 || +2.0 sec || -1.5 sec || +5 || -3 || +3.0 sec || -2.3 sec || +6 || -4 || +4.0 sec || -3.0 sec || +8 || -5 || +5.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +9 || -5 || +1.0 sec || -0.8 sec || +12 || -6 || +2.0 sec || -1.5 sec || +15 || -8 || +3.0 sec || -2.3 sec || +17 || -10 || +4.0 sec || -3.0 sec || +22 || -13 || +5.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| +15 || -8 || +1.0 sec || -0.8 sec || +20 || -10 || +2.0 sec || -1.5 sec || +24 || -12 || +3.0 sec || -2.3 sec || +29 || -17 || +4.0 sec || -3.0 sec || +36 || -21 || +5.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| +25 || -13 || +1.0 sec || -0.8 sec || +32 || -16 || +2.0 sec || -1.5 sec || +39 || -19 || +3.0 sec || -2.3 sec || +45 || -26 || +4.0 sec || -3.0 sec || +57 || -32 || +5.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![06]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concussive Charge===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-ConCharge.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Explosively rush a target with extreme force.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Stun Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 11 || 220c || 16 || 5.0 sec || 1.5 m || 20.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -3 || +1.0 sec || -1.0 sec || -4 || +1.5 sec || -2.0 sec || -4 || +2.0 sec || -3.0 sec || -6 || +2.5 sec || -4.0 sec || -8 || +3.0 sec || -6.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Vitality===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Vitality02.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase your strength.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Attack Increase !! Defense Decrease !! Cast Time !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 400 fame || 42 || 62 || 30 || 1.5 sec || 1 min || 30.0 m || 3 min&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 30 || 8s 700c || 72 || 109 || 50 || 1.5 sec || 1 min || 30.0 m || 3 min&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 40 || 16s || 103 || 156 || 70 || 1.5 sec || 1 min || 30.0 m || 3 min&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 50 || 25s || 134 || 203 || 90 || 1.5 sec || 1 min || 30.0 m || 3 min&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -8 || +15.0 sec || -9.0 sec || -10 || +18.0 sec || -18.0 sec || -12 || +21.0 sec || -27.0 sec || -16 || +24.0 sec || -36.0 sec || -21 || +30.0 sec || -54.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| -14 || +15.0 sec || -9.0 sec || -18 || +18.0 sec || -18.0 sec || -21 || +21.0 sec || -27.0 sec || -28 || +24.0 sec || -36.0 sec || -36 || +30.0 sec || -54.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| -20 || +15.0 sec || -9.0 sec || -25 || +18.0 sec || -18.0 sec || -30 || +21.0 sec || -27.0 sec || -41 || +24.0 sec || -36.0 sec || -51 || +30.0 sec || -54.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Power Hit===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-PowerHit01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Damage the target with a strong double hand attack.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Two-Handed Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 3s 600c || 36 || 207 - 242 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 28 || 6s 900c || 46 || 263 - 308 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 36 || 12s || 71 || 407 - 477 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 44 || 18s || 95 || 549 - 645 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 52 || 25s || 120 || 693 - 814 || 1.5 m || 6.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +49 || -7 || -0.3 sec || +62 || -9 || -0.6 sec || +76 || -10 || -0.9 sec || +89 || -14 || -1.2 sec || +112 || -18 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +62 || -9 || -0.3 sec || +80 || -11 || -0.6 sec || +97 || -13 || -0.9 sec || +114 || -18 || -1.2 sec || +142 || -23 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| +97 || -14 || -0.3 sec || - || - || -0.6 sec || - || - || -- || - || -28 || -- || - || -35 || --&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| +131 || - || -0.3 sec || +167 || - || -0.6 sec || - || - || -- || - || -38 || -- || - || -47 || --&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| - || - || -0.3 sec || - || - || -0.6 sec || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Demoralizing Hit===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-DemHit01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Decrease moral of all enemies around caster, lowering their combat Damage.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;br&amp;gt;Note to helpful people: You can increase the 'damage' of this skill; it further decreases the damage you take.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Dmg Decrease !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 3s 900c || 31 || 62 || - || 1.5 m || 10.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 30 || 8s 700c || 52 || 109 || - || 1.5 m || 10.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 40 || 16s || 72 || 156 || - || 1.5 m || 10.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 50 || 25s || 91 || 203 || - || 1.5 m || 10.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +18 || -6 || +3.8 sec || -0.5 sec || +23 || -7 || +4.5 sec || -1.0 sec || +28 || -9 || +5.3 sec || -1.5 sec || +33 || -12 || +6.0 sec || -2.0 sec || +41 || -15 || +7.5 sec || -3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +31 || -10 || +3.8 sec || -0.5 sec || +40 || -13 || +4.5 sec || -1.0 sec || +49 || -15 || +5.3 sec || -1.5 sec || +57 || -21 || +6.0 sec || -2.0 sec || +72 || -26 || +7.5 sec || -3.0 sec &lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| +45 || -14 || +3.8 sec || -0.5 sec || +58 || -18 || +4.5 sec || -1.0 sec || +70 || -21 || +5.3 sec || -1.5 sec || +83 || -29 || +6.0 sec || -2.0 sec || +103 || -36 || +7.5 sec || -3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Dmg = Dmg Decrease.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mock===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Mock01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Mock your enemies with a resounding taunt.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 4s 600c || 31 || 1.5 m || 25.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 55 || 36s || 111 || 1.5 m || 25.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -6 || -1.3 sec || -7 || -2.5 sec || -9 || -3.8 sec || -12 || -5.0 sec || -15 || -7.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| - || -- || - || -- || - || -- || - || -- || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Toughness===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Toughness01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase your shield defense rate.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: One-Handed Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Block Rate Increase !! Cast Time !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 27 || 7s 100c || 63 || 14.0% || 1.5 sec || 30 sec || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 35 || 12s || 87 || 14.5% || 1.5 sec || - || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 43 || 19s || 112 || 15.0% || 1.5 sec || - || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 51 || 26s || 137 || 15.5% || 1.5 sec || - || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 59 || 35s || 161 || 16.0% || 1.5 sec || - || 1.5 m || 6.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Duration || Cool Down || SP ||  Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -12 || +7.5 sec || -0.3 sec || -15 || +9.0 sec || -0.6 sec || -18 || +10.5 sec || -0.9 sec || -25 || +12.0 sec || -1.2 sec || -31 || +15.0 sec || -1.8 sec &lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| -17 || +7.5 sec || -0.3 sec || -21 || +9.0 sec || -0.6 sec || -26 || +10.5 sec || -0.9 sec || -34 || +12.0 sec || -1.2 sec || -43 || +15.0 sec || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Immobilize===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Immobilize01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Lower target's agility by attacking its weak points.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Dexterity Decrease !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 35 || 13s || 65 || 115 - 182 || 43 || 20.0 sec || 1.5 m || 8.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 43 || 20s || 84 || 208 - 245 || 55 || 20.0 sec || 1.5 m || 8.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 51 || 29s || 103 || 262 - 308 || 66 || 20.0 sec || 1.5 m || 8.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 59 || 39s || 111 || 290 - 341 || 77 || 20.0 sec || 1.5 m || 8.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +37 || -13 || +3.8 sec || -0.4 sec || +47 || -16 || +4.5 sec || -0.8 sec || +57 || -19 || +5.3 sec || -1.2 sec || +67 || -26 || +6.0 sec || -1.6 sec || +84 || -32 || +7.5 sec || -2.4 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Devastate===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Devastate01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Casts a semicircular range attack, causing it to stun nearby foes.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Stun Duration !! Maximum Targets !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 43 || 24s || 126 || 427 - 502 || - || 10 || 0.9 m || 20.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 53 || 36s || 154 || 549 - 646 || - || 10 || 0.9 m || 20.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down &lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +102 || -17 || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || -63 || +3s || -6s&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Vampiric Strike===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-VampStrike01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Attack a target enemy draining away its HP.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Health Drain !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 51 || 31s || 111 || 321 - 378 || 489 HP || 1.5 m || 2 min&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 59 || 42s || 118 || 355 - 417 || 575 HP || 1.5 m || 2 min&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Passive==&lt;br /&gt;
===Bravery Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Bravery-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase Strength and Damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! Str Increase !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 13 || 200c || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 22 || 3s 600c || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 31 || 7s 100c || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 40 || 12s || - || +1 || +1&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 49 || 18s || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 58 || 26s || - || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===One Handed Sword Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-OHSword-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Upgrade One Handed Sword Mastery and Increase Damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 7 || 74c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 16 || 290c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 25 || 4s 600c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 34 || 8s 500c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 43 || 14s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 52 || 21s || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Two Handed Sword Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-THSword01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Upgrade Two Handed Sword Mastery and Increase Damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 3s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 29 || 6s 200c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 38 || 11s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 47 || 17s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 56 || 24s || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Two Handed Axe Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-THAxe01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Upgrade Two Handed Axe Mastery and Increase Damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 3s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 29 || 6s 200c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 38 || 11s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 47 || 17s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 56 || 24s || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>67.177.35.142</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Fighter_Skills</id>
		<title>Fighter Skills</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Fighter_Skills"/>
				<updated>2008-01-21T23:07:22Z</updated>
		
		<summary type="html">&lt;p&gt;67.177.35.142:&amp;#32;/* Demoralizing Hit */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a (soon to be) detailed list toward Fighter skills. Typos are included from in-game.&lt;br /&gt;
==Active==&lt;br /&gt;
===Slice and Dice===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-SliceDice.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Hit an opponent with 3 strong single-hand weapon attacks.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: One-Handed Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 3 || 41c || 5 || 34 - 38 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 13 || 240c|| 13 || 92 - 108 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 23 || 4s 700c || 27 || 183 - 214 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 33 || 9s 600c || 45 || 305 - 358 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 43 || 17s || 63 || 428 - 502 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 53 || 26s || 81 || 551 - 647 || 1.5 m || 6.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +8 || -1 || -0.3 sec || +10 || -1 || -0.6 sec || +12 || -1 || -0.9 sec || +14 || -2 || -1.2 sec || +18 || -2 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +22 || -2 || -0.3 sec || - || -3 || -0.6 sec || +34 || -4 || -0.9 sec || +40 || -5 || -1.2 sec || +50 || -6 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| - || -5 || -0.3 sec || - || -6 || -0.6 sec || - || -8 || -0.9 sec || - || -10 || -1.2 sec || +99 || -13 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || -9 || -0.3 sec || - || -11 || -0.6 sec || - || -13 || -0.9 sec || - || -18 || -1.2 sec || +165 || -22 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![06]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Bone Slicer===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-BoneSlice-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Slice an opponent's bones to decrease its attack rate.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Attack Rate Reduction !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 5 || 72c || 7 || 19 - 23 || 30% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 17 || 460c || 21 || 62 - 73 || 35% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 29 || 8s 900c || 35 || 109 - 129 || 40% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 41 || 18s || 63 || 201 - 237 || 45% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 53 || 31s || 81 || 269 - 317 || 50% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +4 || -1 || +5.0 sec || -0.8 sec || +5 || -1 || +6.0 sec || -1.5 sec || +7 || -2 || +7.0 sec || -2.3 sec || +8 || -2 || +8.0 sec || -3.0 sec || +10 || -3 || +10.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +14 || -4 || +5.0 sec || -0.8 sec || +18 || -5 || +6.0 sec || -1.5 sec || +23 || -6 || +7.0 sec || -2.3 sec || +27 || -8 || +8.0 sec || -3.0 sec || +33 || -10 || +10.0 sec  || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| +26 || -7 || +5.0 sec || -0.8 sec || +33 || -8 || +6.0 sec || -1.5 sec || +40 || -10 || +7.0 sec || -2.3 sec || +47 || -14 || +8.0 sec || -3.0 sec || +59 || -17 || +10.0 sec  || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Snearing Kick===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-SneerKick-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Taunt an enemy.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 9 || 170c || 10 || 6.0 m || 5.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 39 || 18s || 60 || 6.0 m || 5.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -2 || -0.3 sec || -2 || -0.5 sec || -3 || -0.8 sec || -4 || -1.0 sec || -5 || -1.5 sec &lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| -12 || -0.3 sec || -15 || -0.5 sec || -18 || -0.8 sec || -24 || -1.0 sec || -30 || -1.5 sec &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fatal Slash===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-FatalSlash-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Inflict a target with a deadly wound to decrease its defense.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Defense Decrease !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 7 || 107c || 11 || 15 - 18 || 13 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 17 || 460c || 27 || 40 - 47 || 26 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 27 || 7s 700c || 43 || 66 - 78 || 47 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 37 || 15s || 65 || 105 - 124 || 70 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 47 || 24s || 86 || 144 - 169 || 94 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 57 || 36s || 105 || 183 - 216 || 117 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +3 || -2 || +1.0 sec || -0.8 sec || +4 || -2 || +2.0 sec || -1.5 sec || +5 || -3 || +3.0 sec || -2.3 sec || +6 || -4 || +4.0 sec || -3.0 sec || +8 || -5 || +5.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +9 || -5 || +1.0 sec || -0.8 sec || +12 || -6 || +2.0 sec || -1.5 sec || +15 || -8 || +3.0 sec || -2.3 sec || +17 || -10 || +4.0 sec || -3.0 sec || +22 || -13 || +5.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| +15 || -8 || +1.0 sec || -0.8 sec || +20 || -10 || +2.0 sec || -1.5 sec || +24 || -12 || +3.0 sec || -2.3 sec || +29 || -17 || +4.0 sec || -3.0 sec || +36 || -21 || +5.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| +25 || -13 || +1.0 sec || -0.8 sec || +32 || -16 || +2.0 sec || -1.5 sec || +39 || -19 || +3.0 sec || -2.3 sec || +45 || -26 || +4.0 sec || -3.0 sec || +57 || -32 || +5.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![06]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concussive Charge===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-ConCharge.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Explosively rush a target with extreme force.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Stun Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 11 || 220c || 16 || 5.0 sec || 1.5 m || 20.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -3 || +1.0 sec || -1.0 sec || -4 || +1.5 sec || -2.0 sec || -4 || +2.0 sec || -3.0 sec || -6 || +2.5 sec || -4.0 sec || -8 || +3.0 sec || -6.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Vitality===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Vitality02.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase your strength.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Attack Increase !! Defense Decrease !! Cast Time !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 400 fame || 42 || 62 || 30 || 1.5 sec || 1 min || 30.0 m || 3 min&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 30 || 8s 700c || 72 || 109 || 50 || 1.5 sec || 1 min || 30.0 m || 3 min&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 40 || 16s || 103 || 156 || 70 || 1.5 sec || 1 min || 30.0 m || 3 min&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 50 || 25s || 134 || 203 || 90 || 1.5 sec || 1 min || 30.0 m || 3 min&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -8 || +15.0 sec || -9.0 sec || -10 || +18.0 sec || -18.0 sec || -12 || +21.0 sec || -27.0 sec || -16 || +24.0 sec || -36.0 sec || -21 || +30.0 sec || -54.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| -14 || +15.0 sec || -9.0 sec || -18 || +18.0 sec || -18.0 sec || -21 || +21.0 sec || -27.0 sec || -28 || +24.0 sec || -36.0 sec || -36 || +30.0 sec || -54.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| -20 || +15.0 sec || -9.0 sec || -25 || +18.0 sec || -18.0 sec || -30 || +21.0 sec || -27.0 sec || -41 || +24.0 sec || -36.0 sec || -51 || +30.0 sec || -54.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Power Hit===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-PowerHit01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Damage the target with a strong double hand attack.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Two-Handed Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 3s 600c || 36 || 207 - 242 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 28 || 6s 900c || 46 || 263 - 308 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 36 || 12s || 71 || 407 - 477 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 44 || 18s || 95 || 549 - 645 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 52 || 25s || 120 || 693 - 814 || 1.5 m || 6.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +49 || -7 || -0.3 sec || +62 || -9 || -0.6 sec || +76 || -10 || -0.9 sec || +89 || -14 || -1.2 sec || +112 || -18 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +62 || -9 || -0.3 sec || +80 || -11 || -0.6 sec || +97 || -13 || -0.9 sec || +114 || -18 || -1.2 sec || +142 || -23 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| +97 || -14 || -0.3 sec || - || - || -0.6 sec || - || - || -- || - || -28 || -- || - || -35 || --&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| +131 || - || -0.3 sec || +167 || - || -0.6 sec || - || - || -- || - || -38 || -- || - || -47 || --&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| - || - || -0.3 sec || - || - || -0.6 sec || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Demoralizing Hit===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-DemHit01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Decrease moral of all enemies around caster, lowering their combat Damage.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;br&amp;gt;Note to helpful people: You can increase the 'damage' of this skill; it further decreases the damage you take.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Dmg Decrease !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 3s 900c || 31 || 62 || - || 1.5 m || 10.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 30 || 8s 700c || 52 || 109 || - || 1.5 m || 10.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 40 || 16s || 72 || 156 || - || 1.5 m || 10.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 50 || 25s || 91 || 203 || - || 1.5 m || 10.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +18 || -6 || +3.8 sec || -0.5 sec || +23 || -7 || +4.5 sec || -1.0 sec || +28 || -9 || +5.3 sec || -1.5 sec || +33 || -12 || +6.0 sec || -2.0 sec || +41 || -15 || +7.5 sec || -3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +31 || -10 || +3.8 sec || -0.5 sec || +40 || -13 || +4.5 sec || -1.0 sec || +49 || -15 || +5.3 sec || -1.5 sec || +57 || -21 || +6.0 sec || -2.0 sec || +72 || -26 || +7.5 sec || -3.0 sec &lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| +45 || -14 || +3.8 sec || -0.5 sec || +58 || -18 || +4.5 sec || -1.0 sec || +70 || -21 || +5.3 sec || -1.5 sec || +83 || -29 || +6.0 sec || -2.0 sec || +103 || -36 || +7.5 sec || -3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Dmg = Dmg Decrease.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mock===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Mock01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Mock your enemies with a resounding taunt.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 4s 600c || 31 || 1.5 m || 25.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 55 || 36s || 111 || 1.5 m || 25.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -6 || -1.3 sec || -7 || -2.5 sec || -9 || -3.8 sec || -12 || -5.0 sec || -15 || -7.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| - || -- || - || -- || - || -- || - || -- || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Toughness===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Toughness01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase your shield defense rate.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: One-Handed Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Block Rate Increase !! Cast Time !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 27 || 7s 100c || 63 || 14.0% || 1.5 sec || 30 sec || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 35 || 12s || 87 || 14.5% || 1.5 sec || - || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 43 || 19s || 112 || 15.0% || 1.5 sec || - || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 51 || 26s || 137 || 15.5% || 1.5 sec || - || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 59 || 35s || 161 || 16.0% || 1.5 sec || - || 1.5 m || 6.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Duration || Cool Down || SP ||  Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -12 || +7.5 sec || -0.3 sec || -15 || +9.0 sec || -0.6 sec || -18 || +10.5 sec || -0.9 sec || -25 || +12.0 sec || -1.2 sec || -31 || +15.0 sec || -1.8 sec &lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| -17 || +7.5 sec || -0.3 sec || -21 || +9.0 sec || -0.6 sec || -26 || +10.5 sec || -0.9 sec || -34 || +12.0 sec || -1.2 sec || -43 || +15.0 sec || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Immobilize===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Immobilize01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Lower target's agility by attacking its weak points.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Dexterity Decrease !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 35 || 13s || 65 || 115 - 182 || 43 || 20.0 sec || 1.5 m || 8.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 43 || 20s || 84 || 208 - 245 || 55 || 20.0 sec || 1.5 m || 8.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 51 || 29s || 103 || 262 - 308 || 66 || 20.0 sec || 1.5 m || 8.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 59 || 39s || 111 || 290 - 341 || 77 || 20.0 sec || 1.5 m || 8.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +37 || -13 || +3.8 sec || -0.4 sec || +47 || -16 || +4.5 sec || -0.8 sec || +57 || -19 || +5.3 sec || -1.2 sec || +67 || -26 || +6.0 sec || -1.6 sec || +84 || -32 || +7.5 sec || -2.4 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Devastate===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Devastate01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Cast a semicircular range attack to caster's front and causing it to stun.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Stun Duration !! Maximum Targets !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 43 || 24s || 126 || 427 - 502 || - || 10 || 0.9 m || 20.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 53 || 36s || 154 || 549 - 646 || - || 10 || 0.9 m || 20.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down &lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +102 || -17 || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || -63 || +3s || -6s&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Vampiric Strike===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-VampStrike01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Attack a target enemy draining away its HP.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Health Drain !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 51 || 31s || 111 || 321 - 378 || 489 HP || 1.5 m || 2 min&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 59 || 42s || 118 || 355 - 417 || 575 HP || 1.5 m || 2 min&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Passive==&lt;br /&gt;
===Bravery Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Bravery-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase Strength and Damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! Str Increase !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 13 || 200c || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 22 || 3s 600c || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 31 || 7s 100c || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 40 || 12s || - || +1 || +1&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 49 || 18s || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 58 || 26s || - || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===One Handed Sword Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-OHSword-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Upgrade One Handed Sword Mastery and Increase Damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 7 || 74c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 16 || 290c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 25 || 4s 600c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 34 || 8s 500c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 43 || 14s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 52 || 21s || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Two Handed Sword Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-THSword01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Upgrade Two Handed Sword Mastery and Increase Damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 3s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 29 || 6s 200c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 38 || 11s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 47 || 17s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 56 || 24s || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Two Handed Axe Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-THAxe01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Upgrade Two Handed Axe Mastery and Increase Damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 3s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 29 || 6s 200c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 38 || 11s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 47 || 17s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 56 || 24s || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>67.177.35.142</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Fighter_Skills</id>
		<title>Fighter Skills</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Fighter_Skills"/>
				<updated>2008-01-21T23:06:56Z</updated>
		
		<summary type="html">&lt;p&gt;67.177.35.142:&amp;#32;/* Power Hit */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a (soon to be) detailed list toward Fighter skills. Typos are included from in-game.&lt;br /&gt;
==Active==&lt;br /&gt;
===Slice and Dice===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-SliceDice.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Hit an opponent with 3 strong single-hand weapon attacks.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: One-Handed Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 3 || 41c || 5 || 34 - 38 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 13 || 240c|| 13 || 92 - 108 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 23 || 4s 700c || 27 || 183 - 214 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 33 || 9s 600c || 45 || 305 - 358 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 43 || 17s || 63 || 428 - 502 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 53 || 26s || 81 || 551 - 647 || 1.5 m || 6.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +8 || -1 || -0.3 sec || +10 || -1 || -0.6 sec || +12 || -1 || -0.9 sec || +14 || -2 || -1.2 sec || +18 || -2 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +22 || -2 || -0.3 sec || - || -3 || -0.6 sec || +34 || -4 || -0.9 sec || +40 || -5 || -1.2 sec || +50 || -6 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| - || -5 || -0.3 sec || - || -6 || -0.6 sec || - || -8 || -0.9 sec || - || -10 || -1.2 sec || +99 || -13 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || -9 || -0.3 sec || - || -11 || -0.6 sec || - || -13 || -0.9 sec || - || -18 || -1.2 sec || +165 || -22 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![06]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Bone Slicer===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-BoneSlice-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Slice an opponent's bones to decrease its attack rate.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Attack Rate Reduction !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 5 || 72c || 7 || 19 - 23 || 30% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 17 || 460c || 21 || 62 - 73 || 35% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 29 || 8s 900c || 35 || 109 - 129 || 40% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 41 || 18s || 63 || 201 - 237 || 45% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 53 || 31s || 81 || 269 - 317 || 50% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +4 || -1 || +5.0 sec || -0.8 sec || +5 || -1 || +6.0 sec || -1.5 sec || +7 || -2 || +7.0 sec || -2.3 sec || +8 || -2 || +8.0 sec || -3.0 sec || +10 || -3 || +10.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +14 || -4 || +5.0 sec || -0.8 sec || +18 || -5 || +6.0 sec || -1.5 sec || +23 || -6 || +7.0 sec || -2.3 sec || +27 || -8 || +8.0 sec || -3.0 sec || +33 || -10 || +10.0 sec  || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| +26 || -7 || +5.0 sec || -0.8 sec || +33 || -8 || +6.0 sec || -1.5 sec || +40 || -10 || +7.0 sec || -2.3 sec || +47 || -14 || +8.0 sec || -3.0 sec || +59 || -17 || +10.0 sec  || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Snearing Kick===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-SneerKick-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Taunt an enemy.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 9 || 170c || 10 || 6.0 m || 5.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 39 || 18s || 60 || 6.0 m || 5.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -2 || -0.3 sec || -2 || -0.5 sec || -3 || -0.8 sec || -4 || -1.0 sec || -5 || -1.5 sec &lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| -12 || -0.3 sec || -15 || -0.5 sec || -18 || -0.8 sec || -24 || -1.0 sec || -30 || -1.5 sec &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fatal Slash===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-FatalSlash-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Inflict a target with a deadly wound to decrease its defense.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Defense Decrease !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 7 || 107c || 11 || 15 - 18 || 13 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 17 || 460c || 27 || 40 - 47 || 26 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 27 || 7s 700c || 43 || 66 - 78 || 47 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 37 || 15s || 65 || 105 - 124 || 70 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 47 || 24s || 86 || 144 - 169 || 94 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 57 || 36s || 105 || 183 - 216 || 117 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +3 || -2 || +1.0 sec || -0.8 sec || +4 || -2 || +2.0 sec || -1.5 sec || +5 || -3 || +3.0 sec || -2.3 sec || +6 || -4 || +4.0 sec || -3.0 sec || +8 || -5 || +5.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +9 || -5 || +1.0 sec || -0.8 sec || +12 || -6 || +2.0 sec || -1.5 sec || +15 || -8 || +3.0 sec || -2.3 sec || +17 || -10 || +4.0 sec || -3.0 sec || +22 || -13 || +5.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| +15 || -8 || +1.0 sec || -0.8 sec || +20 || -10 || +2.0 sec || -1.5 sec || +24 || -12 || +3.0 sec || -2.3 sec || +29 || -17 || +4.0 sec || -3.0 sec || +36 || -21 || +5.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| +25 || -13 || +1.0 sec || -0.8 sec || +32 || -16 || +2.0 sec || -1.5 sec || +39 || -19 || +3.0 sec || -2.3 sec || +45 || -26 || +4.0 sec || -3.0 sec || +57 || -32 || +5.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![06]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concussive Charge===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-ConCharge.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Explosively rush a target with extreme force.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Stun Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 11 || 220c || 16 || 5.0 sec || 1.5 m || 20.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -3 || +1.0 sec || -1.0 sec || -4 || +1.5 sec || -2.0 sec || -4 || +2.0 sec || -3.0 sec || -6 || +2.5 sec || -4.0 sec || -8 || +3.0 sec || -6.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Vitality===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Vitality02.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase your strength.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Attack Increase !! Defense Decrease !! Cast Time !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 400 fame || 42 || 62 || 30 || 1.5 sec || 1 min || 30.0 m || 3 min&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 30 || 8s 700c || 72 || 109 || 50 || 1.5 sec || 1 min || 30.0 m || 3 min&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 40 || 16s || 103 || 156 || 70 || 1.5 sec || 1 min || 30.0 m || 3 min&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 50 || 25s || 134 || 203 || 90 || 1.5 sec || 1 min || 30.0 m || 3 min&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -8 || +15.0 sec || -9.0 sec || -10 || +18.0 sec || -18.0 sec || -12 || +21.0 sec || -27.0 sec || -16 || +24.0 sec || -36.0 sec || -21 || +30.0 sec || -54.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| -14 || +15.0 sec || -9.0 sec || -18 || +18.0 sec || -18.0 sec || -21 || +21.0 sec || -27.0 sec || -28 || +24.0 sec || -36.0 sec || -36 || +30.0 sec || -54.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| -20 || +15.0 sec || -9.0 sec || -25 || +18.0 sec || -18.0 sec || -30 || +21.0 sec || -27.0 sec || -41 || +24.0 sec || -36.0 sec || -51 || +30.0 sec || -54.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Power Hit===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-PowerHit01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Damage the target with a strong double hand attack.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Two-Handed Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 3s 600c || 36 || 207 - 242 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 28 || 6s 900c || 46 || 263 - 308 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 36 || 12s || 71 || 407 - 477 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 44 || 18s || 95 || 549 - 645 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 52 || 25s || 120 || 693 - 814 || 1.5 m || 6.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +49 || -7 || -0.3 sec || +62 || -9 || -0.6 sec || +76 || -10 || -0.9 sec || +89 || -14 || -1.2 sec || +112 || -18 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +62 || -9 || -0.3 sec || +80 || -11 || -0.6 sec || +97 || -13 || -0.9 sec || +114 || -18 || -1.2 sec || +142 || -23 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| +97 || -14 || -0.3 sec || - || - || -0.6 sec || - || - || -- || - || -28 || -- || - || -35 || --&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| +131 || - || -0.3 sec || +167 || - || -0.6 sec || - || - || -- || - || -38 || -- || - || -47 || --&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| - || - || -0.3 sec || - || - || -0.6 sec || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Demoralizing Hit===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-DemHit01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Decrease moral of all enemies around caster lowering their combat Dmg.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;br&amp;gt;Note to helpful people: You can increase the 'damage' of this skill; it further decreases the damage you take.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Dmg Decrease !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 3s 900c || 31 || 62 || - || 1.5 m || 10.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 30 || 8s 700c || 52 || 109 || - || 1.5 m || 10.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 40 || 16s || 72 || 156 || - || 1.5 m || 10.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 50 || 25s || 91 || 203 || - || 1.5 m || 10.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +18 || -6 || +3.8 sec || -0.5 sec || +23 || -7 || +4.5 sec || -1.0 sec || +28 || -9 || +5.3 sec || -1.5 sec || +33 || -12 || +6.0 sec || -2.0 sec || +41 || -15 || +7.5 sec || -3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +31 || -10 || +3.8 sec || -0.5 sec || +40 || -13 || +4.5 sec || -1.0 sec || +49 || -15 || +5.3 sec || -1.5 sec || +57 || -21 || +6.0 sec || -2.0 sec || +72 || -26 || +7.5 sec || -3.0 sec &lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| +45 || -14 || +3.8 sec || -0.5 sec || +58 || -18 || +4.5 sec || -1.0 sec || +70 || -21 || +5.3 sec || -1.5 sec || +83 || -29 || +6.0 sec || -2.0 sec || +103 || -36 || +7.5 sec || -3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Dmg = Dmg Decrease.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mock===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Mock01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Mock your enemies with a resounding taunt.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 4s 600c || 31 || 1.5 m || 25.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 55 || 36s || 111 || 1.5 m || 25.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -6 || -1.3 sec || -7 || -2.5 sec || -9 || -3.8 sec || -12 || -5.0 sec || -15 || -7.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| - || -- || - || -- || - || -- || - || -- || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Toughness===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Toughness01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase your shield defense rate.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: One-Handed Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Block Rate Increase !! Cast Time !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 27 || 7s 100c || 63 || 14.0% || 1.5 sec || 30 sec || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 35 || 12s || 87 || 14.5% || 1.5 sec || - || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 43 || 19s || 112 || 15.0% || 1.5 sec || - || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 51 || 26s || 137 || 15.5% || 1.5 sec || - || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 59 || 35s || 161 || 16.0% || 1.5 sec || - || 1.5 m || 6.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Duration || Cool Down || SP ||  Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -12 || +7.5 sec || -0.3 sec || -15 || +9.0 sec || -0.6 sec || -18 || +10.5 sec || -0.9 sec || -25 || +12.0 sec || -1.2 sec || -31 || +15.0 sec || -1.8 sec &lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| -17 || +7.5 sec || -0.3 sec || -21 || +9.0 sec || -0.6 sec || -26 || +10.5 sec || -0.9 sec || -34 || +12.0 sec || -1.2 sec || -43 || +15.0 sec || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Immobilize===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Immobilize01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Lower target's agility by attacking its weak points.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Dexterity Decrease !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 35 || 13s || 65 || 115 - 182 || 43 || 20.0 sec || 1.5 m || 8.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 43 || 20s || 84 || 208 - 245 || 55 || 20.0 sec || 1.5 m || 8.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 51 || 29s || 103 || 262 - 308 || 66 || 20.0 sec || 1.5 m || 8.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 59 || 39s || 111 || 290 - 341 || 77 || 20.0 sec || 1.5 m || 8.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +37 || -13 || +3.8 sec || -0.4 sec || +47 || -16 || +4.5 sec || -0.8 sec || +57 || -19 || +5.3 sec || -1.2 sec || +67 || -26 || +6.0 sec || -1.6 sec || +84 || -32 || +7.5 sec || -2.4 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Devastate===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Devastate01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Cast a semicircular range attack to caster's front and causing it to stun.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Stun Duration !! Maximum Targets !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 43 || 24s || 126 || 427 - 502 || - || 10 || 0.9 m || 20.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 53 || 36s || 154 || 549 - 646 || - || 10 || 0.9 m || 20.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down &lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +102 || -17 || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || -63 || +3s || -6s&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Vampiric Strike===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-VampStrike01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Attack a target enemy draining away its HP.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Health Drain !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 51 || 31s || 111 || 321 - 378 || 489 HP || 1.5 m || 2 min&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 59 || 42s || 118 || 355 - 417 || 575 HP || 1.5 m || 2 min&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Passive==&lt;br /&gt;
===Bravery Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Bravery-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase Strength and Damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! Str Increase !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 13 || 200c || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 22 || 3s 600c || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 31 || 7s 100c || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 40 || 12s || - || +1 || +1&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 49 || 18s || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 58 || 26s || - || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===One Handed Sword Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-OHSword-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Upgrade One Handed Sword Mastery and Increase Damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 7 || 74c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 16 || 290c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 25 || 4s 600c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 34 || 8s 500c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 43 || 14s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 52 || 21s || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Two Handed Sword Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-THSword01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Upgrade Two Handed Sword Mastery and Increase Damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 3s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 29 || 6s 200c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 38 || 11s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 47 || 17s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 56 || 24s || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Two Handed Axe Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-THAxe01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Upgrade Two Handed Axe Mastery and Increase Damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 3s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 29 || 6s 200c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 38 || 11s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 47 || 17s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 56 || 24s || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>67.177.35.142</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Fighter_Skills</id>
		<title>Fighter Skills</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Fighter_Skills"/>
				<updated>2008-01-21T23:06:23Z</updated>
		
		<summary type="html">&lt;p&gt;67.177.35.142:&amp;#32;/* Concussive Charge */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a (soon to be) detailed list toward Fighter skills. Typos are included from in-game.&lt;br /&gt;
==Active==&lt;br /&gt;
===Slice and Dice===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-SliceDice.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Hit an opponent with 3 strong single-hand weapon attacks.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: One-Handed Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 3 || 41c || 5 || 34 - 38 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 13 || 240c|| 13 || 92 - 108 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 23 || 4s 700c || 27 || 183 - 214 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 33 || 9s 600c || 45 || 305 - 358 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 43 || 17s || 63 || 428 - 502 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 53 || 26s || 81 || 551 - 647 || 1.5 m || 6.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +8 || -1 || -0.3 sec || +10 || -1 || -0.6 sec || +12 || -1 || -0.9 sec || +14 || -2 || -1.2 sec || +18 || -2 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +22 || -2 || -0.3 sec || - || -3 || -0.6 sec || +34 || -4 || -0.9 sec || +40 || -5 || -1.2 sec || +50 || -6 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| - || -5 || -0.3 sec || - || -6 || -0.6 sec || - || -8 || -0.9 sec || - || -10 || -1.2 sec || +99 || -13 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || -9 || -0.3 sec || - || -11 || -0.6 sec || - || -13 || -0.9 sec || - || -18 || -1.2 sec || +165 || -22 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![06]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Bone Slicer===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-BoneSlice-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Slice an opponent's bones to decrease its attack rate.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Attack Rate Reduction !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 5 || 72c || 7 || 19 - 23 || 30% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 17 || 460c || 21 || 62 - 73 || 35% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 29 || 8s 900c || 35 || 109 - 129 || 40% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 41 || 18s || 63 || 201 - 237 || 45% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 53 || 31s || 81 || 269 - 317 || 50% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +4 || -1 || +5.0 sec || -0.8 sec || +5 || -1 || +6.0 sec || -1.5 sec || +7 || -2 || +7.0 sec || -2.3 sec || +8 || -2 || +8.0 sec || -3.0 sec || +10 || -3 || +10.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +14 || -4 || +5.0 sec || -0.8 sec || +18 || -5 || +6.0 sec || -1.5 sec || +23 || -6 || +7.0 sec || -2.3 sec || +27 || -8 || +8.0 sec || -3.0 sec || +33 || -10 || +10.0 sec  || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| +26 || -7 || +5.0 sec || -0.8 sec || +33 || -8 || +6.0 sec || -1.5 sec || +40 || -10 || +7.0 sec || -2.3 sec || +47 || -14 || +8.0 sec || -3.0 sec || +59 || -17 || +10.0 sec  || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Snearing Kick===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-SneerKick-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Taunt an enemy.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 9 || 170c || 10 || 6.0 m || 5.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 39 || 18s || 60 || 6.0 m || 5.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -2 || -0.3 sec || -2 || -0.5 sec || -3 || -0.8 sec || -4 || -1.0 sec || -5 || -1.5 sec &lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| -12 || -0.3 sec || -15 || -0.5 sec || -18 || -0.8 sec || -24 || -1.0 sec || -30 || -1.5 sec &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fatal Slash===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-FatalSlash-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Inflict a target with a deadly wound to decrease its defense.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Defense Decrease !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 7 || 107c || 11 || 15 - 18 || 13 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 17 || 460c || 27 || 40 - 47 || 26 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 27 || 7s 700c || 43 || 66 - 78 || 47 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 37 || 15s || 65 || 105 - 124 || 70 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 47 || 24s || 86 || 144 - 169 || 94 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 57 || 36s || 105 || 183 - 216 || 117 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +3 || -2 || +1.0 sec || -0.8 sec || +4 || -2 || +2.0 sec || -1.5 sec || +5 || -3 || +3.0 sec || -2.3 sec || +6 || -4 || +4.0 sec || -3.0 sec || +8 || -5 || +5.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +9 || -5 || +1.0 sec || -0.8 sec || +12 || -6 || +2.0 sec || -1.5 sec || +15 || -8 || +3.0 sec || -2.3 sec || +17 || -10 || +4.0 sec || -3.0 sec || +22 || -13 || +5.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| +15 || -8 || +1.0 sec || -0.8 sec || +20 || -10 || +2.0 sec || -1.5 sec || +24 || -12 || +3.0 sec || -2.3 sec || +29 || -17 || +4.0 sec || -3.0 sec || +36 || -21 || +5.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| +25 || -13 || +1.0 sec || -0.8 sec || +32 || -16 || +2.0 sec || -1.5 sec || +39 || -19 || +3.0 sec || -2.3 sec || +45 || -26 || +4.0 sec || -3.0 sec || +57 || -32 || +5.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![06]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concussive Charge===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-ConCharge.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Explosively rush a target with extreme force.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Stun Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 11 || 220c || 16 || 5.0 sec || 1.5 m || 20.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -3 || +1.0 sec || -1.0 sec || -4 || +1.5 sec || -2.0 sec || -4 || +2.0 sec || -3.0 sec || -6 || +2.5 sec || -4.0 sec || -8 || +3.0 sec || -6.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Vitality===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Vitality02.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase your strength.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Attack Increase !! Defense Decrease !! Cast Time !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 400 fame || 42 || 62 || 30 || 1.5 sec || 1 min || 30.0 m || 3 min&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 30 || 8s 700c || 72 || 109 || 50 || 1.5 sec || 1 min || 30.0 m || 3 min&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 40 || 16s || 103 || 156 || 70 || 1.5 sec || 1 min || 30.0 m || 3 min&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 50 || 25s || 134 || 203 || 90 || 1.5 sec || 1 min || 30.0 m || 3 min&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -8 || +15.0 sec || -9.0 sec || -10 || +18.0 sec || -18.0 sec || -12 || +21.0 sec || -27.0 sec || -16 || +24.0 sec || -36.0 sec || -21 || +30.0 sec || -54.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| -14 || +15.0 sec || -9.0 sec || -18 || +18.0 sec || -18.0 sec || -21 || +21.0 sec || -27.0 sec || -28 || +24.0 sec || -36.0 sec || -36 || +30.0 sec || -54.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| -20 || +15.0 sec || -9.0 sec || -25 || +18.0 sec || -18.0 sec || -30 || +21.0 sec || -27.0 sec || -41 || +24.0 sec || -36.0 sec || -51 || +30.0 sec || -54.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Power Hit===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-PowerHit01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Dmg the target with strong dual hand attack.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Two-Handed Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 3s 600c || 36 || 207 - 242 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 28 || 6s 900c || 46 || 263 - 308 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 36 || 12s || 71 || 407 - 477 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 44 || 18s || 95 || 549 - 645 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 52 || 25s || 120 || 693 - 814 || 1.5 m || 6.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +49 || -7 || -0.3 sec || +62 || -9 || -0.6 sec || +76 || -10 || -0.9 sec || +89 || -14 || -1.2 sec || +112 || -18 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +62 || -9 || -0.3 sec || +80 || -11 || -0.6 sec || +97 || -13 || -0.9 sec || +114 || -18 || -1.2 sec || +142 || -23 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| +97 || -14 || -0.3 sec || - || - || -0.6 sec || - || - || -- || - || -28 || -- || - || -35 || --&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| +131 || - || -0.3 sec || +167 || - || -0.6 sec || - || - || -- || - || -38 || -- || - || -47 || --&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| - || - || -0.3 sec || - || - || -0.6 sec || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Demoralizing Hit===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-DemHit01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Decrease moral of all enemies around caster lowering their combat Dmg.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;br&amp;gt;Note to helpful people: You can increase the 'damage' of this skill; it further decreases the damage you take.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Dmg Decrease !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 3s 900c || 31 || 62 || - || 1.5 m || 10.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 30 || 8s 700c || 52 || 109 || - || 1.5 m || 10.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 40 || 16s || 72 || 156 || - || 1.5 m || 10.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 50 || 25s || 91 || 203 || - || 1.5 m || 10.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +18 || -6 || +3.8 sec || -0.5 sec || +23 || -7 || +4.5 sec || -1.0 sec || +28 || -9 || +5.3 sec || -1.5 sec || +33 || -12 || +6.0 sec || -2.0 sec || +41 || -15 || +7.5 sec || -3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +31 || -10 || +3.8 sec || -0.5 sec || +40 || -13 || +4.5 sec || -1.0 sec || +49 || -15 || +5.3 sec || -1.5 sec || +57 || -21 || +6.0 sec || -2.0 sec || +72 || -26 || +7.5 sec || -3.0 sec &lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| +45 || -14 || +3.8 sec || -0.5 sec || +58 || -18 || +4.5 sec || -1.0 sec || +70 || -21 || +5.3 sec || -1.5 sec || +83 || -29 || +6.0 sec || -2.0 sec || +103 || -36 || +7.5 sec || -3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Dmg = Dmg Decrease.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mock===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Mock01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Mock your enemies with a resounding taunt.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 4s 600c || 31 || 1.5 m || 25.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 55 || 36s || 111 || 1.5 m || 25.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -6 || -1.3 sec || -7 || -2.5 sec || -9 || -3.8 sec || -12 || -5.0 sec || -15 || -7.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| - || -- || - || -- || - || -- || - || -- || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Toughness===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Toughness01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase your shield defense rate.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: One-Handed Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Block Rate Increase !! Cast Time !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 27 || 7s 100c || 63 || 14.0% || 1.5 sec || 30 sec || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 35 || 12s || 87 || 14.5% || 1.5 sec || - || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 43 || 19s || 112 || 15.0% || 1.5 sec || - || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 51 || 26s || 137 || 15.5% || 1.5 sec || - || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 59 || 35s || 161 || 16.0% || 1.5 sec || - || 1.5 m || 6.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Duration || Cool Down || SP ||  Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -12 || +7.5 sec || -0.3 sec || -15 || +9.0 sec || -0.6 sec || -18 || +10.5 sec || -0.9 sec || -25 || +12.0 sec || -1.2 sec || -31 || +15.0 sec || -1.8 sec &lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| -17 || +7.5 sec || -0.3 sec || -21 || +9.0 sec || -0.6 sec || -26 || +10.5 sec || -0.9 sec || -34 || +12.0 sec || -1.2 sec || -43 || +15.0 sec || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Immobilize===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Immobilize01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Lower target's agility by attacking its weak points.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Dexterity Decrease !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 35 || 13s || 65 || 115 - 182 || 43 || 20.0 sec || 1.5 m || 8.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 43 || 20s || 84 || 208 - 245 || 55 || 20.0 sec || 1.5 m || 8.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 51 || 29s || 103 || 262 - 308 || 66 || 20.0 sec || 1.5 m || 8.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 59 || 39s || 111 || 290 - 341 || 77 || 20.0 sec || 1.5 m || 8.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +37 || -13 || +3.8 sec || -0.4 sec || +47 || -16 || +4.5 sec || -0.8 sec || +57 || -19 || +5.3 sec || -1.2 sec || +67 || -26 || +6.0 sec || -1.6 sec || +84 || -32 || +7.5 sec || -2.4 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Devastate===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Devastate01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Cast a semicircular range attack to caster's front and causing it to stun.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Stun Duration !! Maximum Targets !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 43 || 24s || 126 || 427 - 502 || - || 10 || 0.9 m || 20.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 53 || 36s || 154 || 549 - 646 || - || 10 || 0.9 m || 20.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down &lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +102 || -17 || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || -63 || +3s || -6s&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Vampiric Strike===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-VampStrike01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Attack a target enemy draining away its HP.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Health Drain !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 51 || 31s || 111 || 321 - 378 || 489 HP || 1.5 m || 2 min&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 59 || 42s || 118 || 355 - 417 || 575 HP || 1.5 m || 2 min&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Passive==&lt;br /&gt;
===Bravery Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Bravery-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase Strength and Damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! Str Increase !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 13 || 200c || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 22 || 3s 600c || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 31 || 7s 100c || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 40 || 12s || - || +1 || +1&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 49 || 18s || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 58 || 26s || - || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===One Handed Sword Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-OHSword-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Upgrade One Handed Sword Mastery and Increase Damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 7 || 74c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 16 || 290c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 25 || 4s 600c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 34 || 8s 500c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 43 || 14s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 52 || 21s || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Two Handed Sword Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-THSword01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Upgrade Two Handed Sword Mastery and Increase Damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 3s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 29 || 6s 200c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 38 || 11s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 47 || 17s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 56 || 24s || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Two Handed Axe Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-THAxe01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Upgrade Two Handed Axe Mastery and Increase Damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 3s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 29 || 6s 200c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 38 || 11s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 47 || 17s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 56 || 24s || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>67.177.35.142</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Fighter_Skills</id>
		<title>Fighter Skills</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Fighter_Skills"/>
				<updated>2008-01-21T23:05:54Z</updated>
		
		<summary type="html">&lt;p&gt;67.177.35.142:&amp;#32;/* Fatal Slash */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a (soon to be) detailed list toward Fighter skills. Typos are included from in-game.&lt;br /&gt;
==Active==&lt;br /&gt;
===Slice and Dice===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-SliceDice.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Hit an opponent with 3 strong single-hand weapon attacks.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: One-Handed Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 3 || 41c || 5 || 34 - 38 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 13 || 240c|| 13 || 92 - 108 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 23 || 4s 700c || 27 || 183 - 214 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 33 || 9s 600c || 45 || 305 - 358 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 43 || 17s || 63 || 428 - 502 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 53 || 26s || 81 || 551 - 647 || 1.5 m || 6.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +8 || -1 || -0.3 sec || +10 || -1 || -0.6 sec || +12 || -1 || -0.9 sec || +14 || -2 || -1.2 sec || +18 || -2 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +22 || -2 || -0.3 sec || - || -3 || -0.6 sec || +34 || -4 || -0.9 sec || +40 || -5 || -1.2 sec || +50 || -6 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| - || -5 || -0.3 sec || - || -6 || -0.6 sec || - || -8 || -0.9 sec || - || -10 || -1.2 sec || +99 || -13 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || -9 || -0.3 sec || - || -11 || -0.6 sec || - || -13 || -0.9 sec || - || -18 || -1.2 sec || +165 || -22 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![06]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Bone Slicer===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-BoneSlice-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Slice an opponent's bones to decrease its attack rate.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Attack Rate Reduction !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 5 || 72c || 7 || 19 - 23 || 30% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 17 || 460c || 21 || 62 - 73 || 35% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 29 || 8s 900c || 35 || 109 - 129 || 40% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 41 || 18s || 63 || 201 - 237 || 45% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 53 || 31s || 81 || 269 - 317 || 50% || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +4 || -1 || +5.0 sec || -0.8 sec || +5 || -1 || +6.0 sec || -1.5 sec || +7 || -2 || +7.0 sec || -2.3 sec || +8 || -2 || +8.0 sec || -3.0 sec || +10 || -3 || +10.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +14 || -4 || +5.0 sec || -0.8 sec || +18 || -5 || +6.0 sec || -1.5 sec || +23 || -6 || +7.0 sec || -2.3 sec || +27 || -8 || +8.0 sec || -3.0 sec || +33 || -10 || +10.0 sec  || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| +26 || -7 || +5.0 sec || -0.8 sec || +33 || -8 || +6.0 sec || -1.5 sec || +40 || -10 || +7.0 sec || -2.3 sec || +47 || -14 || +8.0 sec || -3.0 sec || +59 || -17 || +10.0 sec  || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Snearing Kick===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-SneerKick-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Taunt an enemy.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 9 || 170c || 10 || 6.0 m || 5.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 39 || 18s || 60 || 6.0 m || 5.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -2 || -0.3 sec || -2 || -0.5 sec || -3 || -0.8 sec || -4 || -1.0 sec || -5 || -1.5 sec &lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| -12 || -0.3 sec || -15 || -0.5 sec || -18 || -0.8 sec || -24 || -1.0 sec || -30 || -1.5 sec &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Fatal Slash===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-FatalSlash-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Inflict a target with a deadly wound to decrease its defense.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Defense Decrease !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 7 || 107c || 11 || 15 - 18 || 13 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 17 || 460c || 27 || 40 - 47 || 26 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 27 || 7s 700c || 43 || 66 - 78 || 47 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 37 || 15s || 65 || 105 - 124 || 70 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 47 || 24s || 86 || 144 - 169 || 94 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 57 || 36s || 105 || 183 - 216 || 117 || 20.0 sec || 1.5 m || 15.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +3 || -2 || +1.0 sec || -0.8 sec || +4 || -2 || +2.0 sec || -1.5 sec || +5 || -3 || +3.0 sec || -2.3 sec || +6 || -4 || +4.0 sec || -3.0 sec || +8 || -5 || +5.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +9 || -5 || +1.0 sec || -0.8 sec || +12 || -6 || +2.0 sec || -1.5 sec || +15 || -8 || +3.0 sec || -2.3 sec || +17 || -10 || +4.0 sec || -3.0 sec || +22 || -13 || +5.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| +15 || -8 || +1.0 sec || -0.8 sec || +20 || -10 || +2.0 sec || -1.5 sec || +24 || -12 || +3.0 sec || -2.3 sec || +29 || -17 || +4.0 sec || -3.0 sec || +36 || -21 || +5.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| +25 || -13 || +1.0 sec || -0.8 sec || +32 || -16 || +2.0 sec || -1.5 sec || +39 || -19 || +3.0 sec || -2.3 sec || +45 || -26 || +4.0 sec || -3.0 sec || +57 || -32 || +5.0 sec || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![06]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Concussive Charge===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-ConCharge.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Bum rush target with extreme force.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Stun Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 11 || 220c || 16 || 5.0 sec || 1.5 m || 20.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -3 || +1.0 sec || -1.0 sec || -4 || +1.5 sec || -2.0 sec || -4 || +2.0 sec || -3.0 sec || -6 || +2.5 sec || -4.0 sec || -8 || +3.0 sec || -6.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Vitality===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Vitality02.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase your strength.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Attack Increase !! Defense Decrease !! Cast Time !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 400 fame || 42 || 62 || 30 || 1.5 sec || 1 min || 30.0 m || 3 min&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 30 || 8s 700c || 72 || 109 || 50 || 1.5 sec || 1 min || 30.0 m || 3 min&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 40 || 16s || 103 || 156 || 70 || 1.5 sec || 1 min || 30.0 m || 3 min&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 50 || 25s || 134 || 203 || 90 || 1.5 sec || 1 min || 30.0 m || 3 min&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -8 || +15.0 sec || -9.0 sec || -10 || +18.0 sec || -18.0 sec || -12 || +21.0 sec || -27.0 sec || -16 || +24.0 sec || -36.0 sec || -21 || +30.0 sec || -54.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| -14 || +15.0 sec || -9.0 sec || -18 || +18.0 sec || -18.0 sec || -21 || +21.0 sec || -27.0 sec || -28 || +24.0 sec || -36.0 sec || -36 || +30.0 sec || -54.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| -20 || +15.0 sec || -9.0 sec || -25 || +18.0 sec || -18.0 sec || -30 || +21.0 sec || -27.0 sec || -41 || +24.0 sec || -36.0 sec || -51 || +30.0 sec || -54.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Power Hit===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-PowerHit01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Dmg the target with strong dual hand attack.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Two-Handed Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 3s 600c || 36 || 207 - 242 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 28 || 6s 900c || 46 || 263 - 308 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 36 || 12s || 71 || 407 - 477 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 44 || 18s || 95 || 549 - 645 || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 52 || 25s || 120 || 693 - 814 || 1.5 m || 6.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +49 || -7 || -0.3 sec || +62 || -9 || -0.6 sec || +76 || -10 || -0.9 sec || +89 || -14 || -1.2 sec || +112 || -18 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +62 || -9 || -0.3 sec || +80 || -11 || -0.6 sec || +97 || -13 || -0.9 sec || +114 || -18 || -1.2 sec || +142 || -23 || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| +97 || -14 || -0.3 sec || - || - || -0.6 sec || - || - || -- || - || -28 || -- || - || -35 || --&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| +131 || - || -0.3 sec || +167 || - || -0.6 sec || - || - || -- || - || -38 || -- || - || -47 || --&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| - || - || -0.3 sec || - || - || -0.6 sec || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Demoralizing Hit===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-DemHit01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Decrease moral of all enemies around caster lowering their combat Dmg.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;br&amp;gt;Note to helpful people: You can increase the 'damage' of this skill; it further decreases the damage you take.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Dmg Decrease !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 3s 900c || 31 || 62 || - || 1.5 m || 10.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 30 || 8s 700c || 52 || 109 || - || 1.5 m || 10.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 40 || 16s || 72 || 156 || - || 1.5 m || 10.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 50 || 25s || 91 || 203 || - || 1.5 m || 10.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +18 || -6 || +3.8 sec || -0.5 sec || +23 || -7 || +4.5 sec || -1.0 sec || +28 || -9 || +5.3 sec || -1.5 sec || +33 || -12 || +6.0 sec || -2.0 sec || +41 || -15 || +7.5 sec || -3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| +31 || -10 || +3.8 sec || -0.5 sec || +40 || -13 || +4.5 sec || -1.0 sec || +49 || -15 || +5.3 sec || -1.5 sec || +57 || -21 || +6.0 sec || -2.0 sec || +72 || -26 || +7.5 sec || -3.0 sec &lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| +45 || -14 || +3.8 sec || -0.5 sec || +58 || -18 || +4.5 sec || -1.0 sec || +70 || -21 || +5.3 sec || -1.5 sec || +83 || -29 || +6.0 sec || -2.0 sec || +103 || -36 || +7.5 sec || -3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;Dmg = Dmg Decrease.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mock===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Mock01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Mock your enemies with a resounding taunt.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 4s 600c || 31 || 1.5 m || 25.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 55 || 36s || 111 || 1.5 m || 25.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -6 || -1.3 sec || -7 || -2.5 sec || -9 || -3.8 sec || -12 || -5.0 sec || -15 || -7.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| - || -- || - || -- || - || -- || - || -- || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Toughness===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Toughness01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase your shield defense rate.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: One-Handed Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Block Rate Increase !! Cast Time !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 27 || 7s 100c || 63 || 14.0% || 1.5 sec || 30 sec || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 35 || 12s || 87 || 14.5% || 1.5 sec || - || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 43 || 19s || 112 || 15.0% || 1.5 sec || - || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 51 || 26s || 137 || 15.5% || 1.5 sec || - || 1.5 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 59 || 35s || 161 || 16.0% || 1.5 sec || - || 1.5 m || 6.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || SP || Duration || Cool Down || SP ||  Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -12 || +7.5 sec || -0.3 sec || -15 || +9.0 sec || -0.6 sec || -18 || +10.5 sec || -0.9 sec || -25 || +12.0 sec || -1.2 sec || -31 || +15.0 sec || -1.8 sec &lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| -17 || +7.5 sec || -0.3 sec || -21 || +9.0 sec || -0.6 sec || -26 || +10.5 sec || -0.9 sec || -34 || +12.0 sec || -1.2 sec || -43 || +15.0 sec || -1.8 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Immobilize===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Immobilize01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Lower target's agility by attacking its weak points.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Dexterity Decrease !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 35 || 13s || 65 || 115 - 182 || 43 || 20.0 sec || 1.5 m || 8.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 43 || 20s || 84 || 208 - 245 || 55 || 20.0 sec || 1.5 m || 8.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 51 || 29s || 103 || 262 - 308 || 66 || 20.0 sec || 1.5 m || 8.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 59 || 39s || 111 || 290 - 341 || 77 || 20.0 sec || 1.5 m || 8.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +37 || -13 || +3.8 sec || -0.4 sec || +47 || -16 || +4.5 sec || -0.8 sec || +57 || -19 || +5.3 sec || -1.2 sec || +67 || -26 || +6.0 sec || -1.6 sec || +84 || -32 || +7.5 sec || -2.4 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Devastate===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Devastate01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Cast a semicircular range attack to caster's front and causing it to stun.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Stun Duration !! Maximum Targets !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 43 || 24s || 126 || 427 - 502 || - || 10 || 0.9 m || 20.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 53 || 36s || 154 || 549 - 646 || - || 10 || 0.9 m || 20.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;4&amp;quot; | +1 || colspan=&amp;quot;4&amp;quot; | +2 || colspan=&amp;quot;4&amp;quot; | +3 ||colspan=&amp;quot;4&amp;quot; | +4 ||colspan=&amp;quot;4&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down &lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +102 || -17 || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || -63 || +3s || -6s&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || -- || - || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Vampiric Strike===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-VampStrike01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Attack a target enemy draining away its HP.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Dmg !! Health Drain !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 51 || 31s || 111 || 321 - 378 || 489 HP || 1.5 m || 2 min&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 59 || 42s || 118 || 355 - 417 || 575 HP || 1.5 m || 2 min&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Level || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Passive==&lt;br /&gt;
===Bravery Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-Bravery-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase Strength and Damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! Str Increase !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 13 || 200c || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 22 || 3s 600c || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 31 || 7s 100c || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 40 || 12s || - || +1 || +1&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 49 || 18s || - || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 58 || 26s || - || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===One Handed Sword Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-OHSword-01-.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Upgrade One Handed Sword Mastery and Increase Damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 7 || 74c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 16 || 290c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 25 || 4s 600c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 34 || 8s 500c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 43 || 14s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 52 || 21s || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Two Handed Sword Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-THSword01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Upgrade Two Handed Sword Mastery and Increase Damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 3s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 29 || 6s 200c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 38 || 11s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 47 || 17s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 56 || 24s || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Two Handed Axe Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Fighter-THAxe01.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Upgrade Two Handed Axe Mastery and Increase Damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Level !! Required Level !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 3s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 29 || 6s 200c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 38 || 11s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 47 || 17s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 56 || 24s || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>67.177.35.142</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Money_Making</id>
		<title>Money Making</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Money_Making"/>
				<updated>2008-01-21T22:56:36Z</updated>
		
		<summary type="html">&lt;p&gt;67.177.35.142:&amp;#32;/* Basic profit breakdown */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to official Fiestafan's money making guide!&lt;br /&gt;
&lt;br /&gt;
== Basics ==&lt;br /&gt;
&lt;br /&gt;
It's simple. Everyone needs money for grinding, skills, armor, weapons, Etc... This list could go on.&lt;br /&gt;
&lt;br /&gt;
However making money is not that hard as you think. I will list a few basic ways to make money in this game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== NPC Selling ===&lt;br /&gt;
&lt;br /&gt;
The most basic way to make quick cash. Just kill mobs, gather their drops and sell them to NPC shops, simple as that.&lt;br /&gt;
&lt;br /&gt;
=== Player Selling ===&lt;br /&gt;
&lt;br /&gt;
Now this takes a bit more time, although you do get more profit. Just set up a shop anywhere in a crowded place, and sell off your wares from mobs.&lt;br /&gt;
&lt;br /&gt;
=== Basic profit breakdown ===&lt;br /&gt;
&lt;br /&gt;
Ok i am going to explain how i am so successful at making money and guarantee everyone that if they follow this tip they will be too. This does take some time to get used to but i promise it will work.&lt;br /&gt;
&lt;br /&gt;
First this is what you will need (you can even make a new charater if you need to) &lt;br /&gt;
*Stone Production&lt;br /&gt;
*Scroll Production&lt;br /&gt;
&lt;br /&gt;
Those 2 production skills are the most popular and you must use that to your advantage. Here is the breakdown of how to do this correctly.&lt;br /&gt;
&lt;br /&gt;
*Step 1*&lt;br /&gt;
&lt;br /&gt;
*Gather all your materials yourself. Do not buy a single one of them in the beginning as this will bring your profits down by nearly 80% &lt;br /&gt;
*After your materials have been gathered dispose of the materials you do not need (Such as potion materials and other various gathered materials) to player stores that have the best price better than the npc. If there are no player shops buying certian materials to the npc they go. There are only a few materials you should keep if there are no player stores buying them at that time and they are, Tough meats and spirit fruits. The potion maker's need these so keep them untill you find a player store buying these. &lt;br /&gt;
&lt;br /&gt;
*Make elure. Do not sell this elure, Keep this and all elure you make untill you have reached the skill level where you can make Lix (~300c)&lt;br /&gt;
&lt;br /&gt;
*Lix - The thing about Lix is the market is alwase open for cheep Lix. It is the middle class enchanting stone and it is also material needed for Xir. Once you have reached the ability to make Lix, Keep making elure and Lix at the same time. Keep this Lix untill you have a hundred or so. &lt;br /&gt;
&lt;br /&gt;
*Selling - The point is to make a nice profit.  Undercutting someone is okay but undercutting by 100c you just lose out on money.  Undercut 1-3 copper if there are a lot of competitors.  THERE IS NO REASON TO SELL SOMETHING FOR HALF THE PRICE.  you are just losing out on money.&lt;br /&gt;
&lt;br /&gt;
*How to get so many scrolls - Simply save them and sell them in bulk (~100c)&lt;br /&gt;
&lt;br /&gt;
*Methods to not use - I would never recomend buying anything and reselling it for a higher price (But all in all we all know the people that just bought your stones are going to try to sell them for more thus wasting there time for a small profit making you the winner overall) &lt;br /&gt;
&lt;br /&gt;
*The point - Take full advantage of the popularity of the skills use them to your advantage be ruthless when it comes to selling under price anyone and everyone and someday you will be rich too. (more to come soon)&lt;br /&gt;
&lt;br /&gt;
*BEST PLACE TO SELL IS ELDERINE!!!&lt;br /&gt;
&lt;br /&gt;
mike2223312&lt;br /&gt;
&lt;br /&gt;
=== Tips on making profits ===&lt;br /&gt;
Here are some tips on what to sell and at what prices to get you some profits:&lt;br /&gt;
* 1) When you open up your shop to BUY (instead of sell), price your ingredients lower than the product you will sell later on. Though, this already should be common sense.&lt;br /&gt;
Ex: I can buy 5c or 6c per spirit fruit AND 7c per Tough Meat, then make HP Pots, and sell them each for 25-35c. (Though I usually do it at 30-33c), and just by that, your 10-11c/ingredients can make up to about 25c profit per HP pot, depending on your price, and if you had 50 HP pots, that's 1s and 250c already! Not the best example, but quick money since HP pots sell pretty fast for me.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 2) Buy ingredients for a skill you don't have for lower the price you can sell it for. NPCing is what, 3-4c sometimes? Give or take? Well, if you buy say, old dusts for 5c or 6c, then sell them for like 8-11c, you can make some profit there. Though it may be a bit slow, it's still good money if you don't have that skill and don't wanna bother selling erules. (right now, the stone economy is pretty low since everybody has that skill, so I decided to sell the mats and they do sell quick!)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 3) SAVE! SAVE! SAVE! Yeah, saving money does help. :P Basically save up, don't buy a skill or weapon you don't really really need until you figure you do need it. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 4) QUEST! In simple terms, (some) quests give you good exp and a reasonable amount of money. Heh.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 5) Slime KQ -- try it! I think slime KQs give the best prizes (well, this is biased from my own personal experience), but still, KQs in general can give you really awesome prizes. If you do enough slime KQs, you can level really fast and maybe have tons of pre-enhanced weapons or something to sell. &lt;br /&gt;
My first KQ I got a +6 wep, then a +5 and then a lot of +2s and +3s. I enhanced them up to +4s and +5s if lucky, and sold it for QUITE a profit altogether. (: Though, haha, this is pretty time consuming if you don't get anything good.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 6) Grinding during your higher levels -- Again, in simple terms: Good EXP (if you're grinding with the right crowd) and a good or great amount of money when you NPC drops. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* 7) Farming -- Farming herbs or stuff on high-lvled maps can really be helpful when you NPC it. However, it's pretty time-consuming and sometimes you might die, if you get mobbed.&lt;br /&gt;
&lt;br /&gt;
Best way if your feeling strong. If you fight Marlone or King Marlone there's a chance of getting a special weapon (+ i think too) from him. If you ever get these sell them for a HIGH PROFIT. I would recommend level 29 for King Marlone and level 29+ for Marlone. Fighteruser &lt;br /&gt;
&lt;br /&gt;
There's a great spot in AEW (Ancient Elven Woods) that has tons of woods around. The only problem is that if you're too low lvl, someone could drag back a Spider Queen, and kill everyone there. Also, because it's so great, many people get very territorial over it. I'll up date with coords in a minute, but for anyone that's been there, it's in the Red Trumpy zone. booyah8877&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* 8) Mining is a great way to make money! If you go to Uruga Golden Cave and mine gold, then sell to NPC you make a great deal of money!&lt;br /&gt;
Feel free to add on!&lt;br /&gt;
&lt;br /&gt;
==Advanced Methods==&lt;br /&gt;
&lt;br /&gt;
===Alchemy===&lt;br /&gt;
The most common choice for money making is Alchemy. Alchemy is divided into 5 portions in Fiesta.&lt;br /&gt;
Another great way to make money is doing quests for fame and then buying alchemy stones from item merchant Nina in Elderine any level of them will do but to make the best profit you buy level 1 alchemy stones and sell the for 20 copper to 15 copper i sell them for 17 copper each in quantittes of 5 sets of 50. if you sell them for this price yiu will make 850 copper every 50 alchemy stones and if you selll them in quantities of 5 sets of 50 each you will make close to 4 silver be aware the sell very fast.&lt;br /&gt;
&lt;br /&gt;
====Potion Production====&lt;br /&gt;
Potion Production is more difficult and not as often chosen as the Stone Production skill. Potions require at least three materials, and the price most will buy at will be around 20-30c. Vending potions will be difficult, so it is not recommended for those with little patience.&lt;br /&gt;
&lt;br /&gt;
====Stone Production====&lt;br /&gt;
Stone Production is also a very popular Alchemy skill. Required for enhancement, enhancement stones usually bring a decent price. Due to the large number of stones used and the high rate of failure, there will always be a demand for enhancement stones, despite the large number of people taking up the skill.  &lt;br /&gt;
&lt;br /&gt;
====Material Composition====&lt;br /&gt;
This skill will require copious amounts of capital. From the beginning, there will be very little profit, if any at all. After a certain point, there will be possibility for profit.&lt;br /&gt;
&lt;br /&gt;
====Material Decomposition====&lt;br /&gt;
Similar to Material Composition, this skill will require capital as well. However, there is profit almost immediately - Tier 2 ingredients can be decomposed into Tier 1 items, which can usual counterbalance the costs for production. A bit more profit can be generated from Material Decomposition over Material Composition, but not much.&lt;br /&gt;
&lt;br /&gt;
===Merchanting===&lt;br /&gt;
&lt;br /&gt;
Merchanting is buying form other peoples mushroom shops and selling for higher. Now, this may seem like a simple concept (and it can be done in just about any MMORPG) but it is very rewarding. For example, you could buy small things, like mats and elrues, for cheap and sell for profit. But, you can also buy large things, like enhanced high level weapons for cheap and sell for larger profit. This makes a lot of people a lot of money and could get you lots of money in no time!&lt;/div&gt;</summary>
		<author><name>67.177.35.142</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Movers</id>
		<title>Movers</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Movers"/>
				<updated>2008-01-21T17:11:38Z</updated>
		
		<summary type="html">&lt;p&gt;67.177.35.142:&amp;#32;/* Movers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*[[Rings]]&lt;br /&gt;
*[[Necklaces]]&lt;br /&gt;
*[[Ores]]&lt;br /&gt;
*[[Earrings]]&lt;br /&gt;
&lt;br /&gt;
== Movers ==&lt;br /&gt;
&lt;br /&gt;
[These use flotation stones to fly.  You can buy a stack of 50 for 250c from Pey In Roumen]&lt;br /&gt;
&lt;br /&gt;
Level 1 Wooden Horse (Flies fast but uses stones often)&lt;br /&gt;
&lt;br /&gt;
http://img.photobucket.com/albums/v434/rixiepixie/screenshot007.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Level 20 Hobby Horse (Flies faster and uses less stones)&lt;br /&gt;
&lt;br /&gt;
http://img394.imageshack.us/img394/1636/62262441rt4.png&lt;br /&gt;
( Runalii )&lt;br /&gt;
&lt;br /&gt;
You can buy this for 2 silver in Elderine.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
White Dragon (Customer Service Rep and GM Mover).&lt;br /&gt;
&lt;br /&gt;
http://i231.photobucket.com/albums/ee187/CoolHwip/fiestaChineseDragon.png&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Page Created by Rixiepixie and viasta&lt;br /&gt;
&lt;br /&gt;
*I cant prove the information correct or wrong, but I was riding a wooden horse, and a hobby passed me up. So I believe the lvl 20's are faster (unless they had a speed scroll or something) Speed scroll doesn't have any boost on movers, the woodens are faster.&lt;br /&gt;
&lt;br /&gt;
*Lysander of the Teva server agrees that Hobby Horses travel faster than Wooden Horses after conducting several comparison tests with Clarity also of the Teva Server.&lt;br /&gt;
&lt;br /&gt;
*Hobby Horses consume 2/1000 of the flotation stone credits while the Wooden Horses consume 10/1000.&lt;br /&gt;
&lt;br /&gt;
*There is also some sort of dog sled thing that I saw in Elderine, if anyone could confirm here, that would be great. TRUE *OK HAS BEEN CONFIRMED*&lt;br /&gt;
&lt;br /&gt;
=Animal Movers=&lt;br /&gt;
&lt;br /&gt;
These can be bought in the Fiesta Store.&lt;br /&gt;
&lt;br /&gt;
*Dog Sled (event item)- No longer sold. These were sold for Christmas 2007 and costed 1125 cash&lt;br /&gt;
&lt;br /&gt;
*Raccoon- Bought from Fiesta Store.&lt;br /&gt;
&lt;br /&gt;
*Donkeys (white and black)- Bought from Fiesta Store&lt;br /&gt;
&lt;br /&gt;
*Pegasus- GM/CSR mover ONLY&lt;/div&gt;</summary>
		<author><name>67.177.35.142</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Pets</id>
		<title>Pets</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Pets"/>
				<updated>2008-01-21T17:09:59Z</updated>
		
		<summary type="html">&lt;p&gt;67.177.35.142:&amp;#32;/* Pets List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Pets are equipable items that you can put on your shoulder.  They give a +1 to +7 to all stats and look cool.&lt;br /&gt;
You can get them from kingdom quests, events, and the item store.&amp;lt;br&amp;gt;&lt;br /&gt;
-They range anywhere from 30s-55s-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Pets List==&lt;br /&gt;
&amp;lt;u&amp;gt;'''Pets'''&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Supposedly there are pets that give +1 to +7 to all stats.&lt;br /&gt;
*Range from 15s-50s* (newly updated)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://img.photobucket.com/albums/v434/rixiepixie/screenshot008.jpg&lt;br /&gt;
&lt;br /&gt;
[Picture provided by Rixiepixie]&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|http://i84.photobucket.com/albums/k33/dralussion/honey.jpg&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|'''Mini Honeying'''&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|&lt;br /&gt;
It gives +1 to all stats.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/keb.jpg&lt;br /&gt;
{|&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|http://i84.photobucket.com/albums/k33/dralussion/minikebing.jpg&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|'''Mini Kebing'''&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|&lt;br /&gt;
It gives +1 to all stats.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/slime.jpg&lt;br /&gt;
{|&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|http://i84.photobucket.com/albums/k33/dralussion/minislime.jpg&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|'''Mini Slime'''&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|&lt;br /&gt;
It gives +1 to all stats.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://i84.photobucket.com/albums/k33/dralussion/screenshot007.jpg&lt;br /&gt;
{|&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|http://i84.photobucket.com/albums/k33/dralussion/miniboogy.jpg&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|'''Mini Boogy'''&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|&lt;br /&gt;
It gives +2 to all stats.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|http://i84.photobucket.com/albums/k33/dralussion/miniphino.jpg&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|'''Mini Phino'''&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|&lt;br /&gt;
It gives +2 to all stats.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://i231.photobucket.com/albums/ee187/CoolHwip/KingCrabPet.png&lt;br /&gt;
{|&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|'''Mini King Crab'''&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|It gives +2 to all stats.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://i231.photobucket.com/albums/ee187/CoolHwip/GMPET.png&lt;br /&gt;
{|&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|'''Mini Devil Pet'''&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|It gives +5 to all stats.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And there is a phino pet from the history of Istory event. But I haven't seen the pet equipped. &lt;br /&gt;
This year during halloween there was also a Mini Skeleton Dog pet which gave +4 to all stats i am sorry i have no screen shots of it.&lt;br /&gt;
&lt;br /&gt;
{{Items}}&lt;/div&gt;</summary>
		<author><name>67.177.35.142</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Movers</id>
		<title>Movers</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Movers"/>
				<updated>2008-01-09T23:39:31Z</updated>
		
		<summary type="html">&lt;p&gt;67.177.35.142:&amp;#32;/* Movers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*[[Rings]]&lt;br /&gt;
*[[Necklaces]]&lt;br /&gt;
*[[Ores]]&lt;br /&gt;
*[[Earrings]]&lt;br /&gt;
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== Movers ==&lt;br /&gt;
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[These use flotation stones to fly.  You can buy a stack of 50 for 250c from Pey In Roumen]&lt;br /&gt;
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Level 1 Wooden Horse (Flies fast but uses stones often)&lt;br /&gt;
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http://img.photobucket.com/albums/v434/rixiepixie/screenshot007.jpg&lt;br /&gt;
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Level 20 Hobby Horse (Flies faster and uses less stones)&lt;br /&gt;
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http://img394.imageshack.us/img394/1636/62262441rt4.png&lt;br /&gt;
( Runalii )&lt;br /&gt;
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You can buy this for 2 silver in Elderine.&lt;br /&gt;
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White Dragon (Customer Service Rep and GM Mover).&lt;br /&gt;
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http://i231.photobucket.com/albums/ee187/CoolHwip/fiestaChineseDragon.png&lt;br /&gt;
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Page Created by Rixiepixie and viasta&lt;br /&gt;
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*I cant prove the information correct or wrong, but I was riding a wooden horse, and a hobby passed me up. So I believe the lvl 20's are faster (unless they had a speed scroll or something)&lt;br /&gt;
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*Lysander of the Teva server agrees that Hobby Horses travel faster than Wooden Horses after conducting several comparison tests with Clarity also of the Teva Server&lt;br /&gt;
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*Hobby Horses consume 2/1000 of the flotation stone credits while the Wooden Horses consume 10/1000.&lt;br /&gt;
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*There is also some sort of dog sled thing that I saw in Elderine, if anyone could confirm here, that would be great.&lt;/div&gt;</summary>
		<author><name>67.177.35.142</name></author>	</entry>

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