﻿<?xml version="1.0"?>
<?xml-stylesheet type="text/css" href="http://www.fiestafan.com/wiki/skins/common/feed.css?207"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://www.fiestafan.com/wiki/index.php?feed=atom&amp;target=213.219.94.52&amp;title=Special%3AContributions</id>
		<title>Fiesta Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://www.fiestafan.com/wiki/index.php?feed=atom&amp;target=213.219.94.52&amp;title=Special%3AContributions"/>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Special:Contributions/213.219.94.52"/>
		<updated>2026-08-31T17:02:53Z</updated>
		<subtitle>From Fiesta Wiki</subtitle>
		<generator>MediaWiki 1.15.1</generator>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Cleric_Skills</id>
		<title>Cleric Skills</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Cleric_Skills"/>
				<updated>2007-12-26T17:58:20Z</updated>
		
		<summary type="html">&lt;p&gt;213.219.94.52:&amp;#32;/* Revive */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a detailed list of Cleric skills.&lt;br /&gt;
&lt;br /&gt;
==Active==&lt;br /&gt;
===Healing Spells===&lt;br /&gt;
Spells that enable you to heal yourself and others.&lt;br /&gt;
&lt;br /&gt;
====Heal====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Heal01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Instantly heal yourself or a friendly target.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self / Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! HP Restored !! Casting Distance !! Cool Time !! Ratio (Efficiency):&amp;lt;br&amp;gt;HP Healed / SP Used&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 3 || 47c || 7 || 110 || 18.0 m || 3.0 sec || 15.71&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 9 || 150c || 16 || 190 || 18.0 m || 3.0 sec || 11.88&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 15 ||| 350c || 28 || 270 || 18.0 m || 3.0 sec || 9.64&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 21 || 4s 500c || 41 || 390 || 18.0 m || 3.0 sec || 9.51&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 27 || 7s 400c || 57 || 500 || 18.0 m || 3.0 sec || 8.77&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 33 || 11s 100c || 74 || 610 || 18.0 m || 3.0 sec || 8.24&lt;br /&gt;
|-&lt;br /&gt;
! [07]&lt;br /&gt;
| 39 || 16s || 88 || 720 || 18.0 m || 3.0 sec || 8.18&lt;br /&gt;
|-&lt;br /&gt;
! [08]&lt;br /&gt;
| 45 || 21s || 102 || 840 || 18.0 m || 3.0 sec || 8.24&lt;br /&gt;
|-&lt;br /&gt;
! [09]&lt;br /&gt;
| 51 || 27s || 119 || 950 || 18.0 m || 3.0 sec || 7.98&lt;br /&gt;
|-&lt;br /&gt;
! [10]&lt;br /&gt;
| 57 || 34s || 135 || 1100 || 18.0 m || 3.0 sec || 8.15&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP ||  Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -1 || -0.2 sec || 18.33 || -1 || -0.3 sec || 18.33 || -2 || -0.5 sec || 22.00 || -2 || -0.6 sec || 22.00 || -3 || -0.9 sec || 27.50&lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -3 || -0.2 sec || 14.52 || -4 || -0.3 sec || 15.83 || -4 || -0.5 sec || 15.83 || -6 || -0.6 sec || 19.00 || -8 || -0.9 sec || 23.75&lt;br /&gt;
|-&lt;br /&gt;
![03] &lt;br /&gt;
| -5 || -0.2 sec || 11.74 || -7 || -0.3 sec || 12.86 || -8 || -0.5 sec || 13.50 || -11 || -0.6 sec || 15.88 || -14 || -0.9 sec || 19.29&lt;br /&gt;
|-&lt;br /&gt;
![04] &lt;br /&gt;
| -8 || -0.2 sec || 11.81 || -10 || -0.3 sec || 12.58 || -12 || -0.5 sec || 13.45 || -16 || -0.6 sec || 15.60 || -20 || -0.9 sec || 18.57&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| -11 || -0.2 sec || 10.87 || -14 || -0.3 sec || 11.63 || -17 || -0.5 sec || 12.50 || -22 || -0.6 sec || 14.29 || -28 || -0.9 sec || 17.24&lt;br /&gt;
|-&lt;br /&gt;
![06]&lt;br /&gt;
| -14 || -0.2 sec || 10.17 || - || -0.3 sec || -- || -22 || -0.5 sec || 11.73 || -29 || -0.6 sec || 13.56 || -37 || -0.9 sec || 16.49&lt;br /&gt;
|- &lt;br /&gt;
![07]&lt;br /&gt;
| -17 || -0.2 sec || 10.14 || - || -0.3 sec || -- || - || -0.5 sec || -- || -33 || -0.6 sec || 13.09 || -44 || -0.9 sec || 16.36&lt;br /&gt;
|-&lt;br /&gt;
![08]&lt;br /&gt;
| -20 || -0.2 sec || 10.24 || - || -0.3 sec || -- || - || -0.5 sec || -- || - || -0.6 sec || -- || -51 || -0.9 sec || 16.47&lt;br /&gt;
|-&lt;br /&gt;
![09]&lt;br /&gt;
| -23 || -0.2 sec || 9.90 || - || -0.3 sec || -- || - || -0.5 sec || -- || - || -0.6 sec || -- || -59 || -0.9 sec || 15.83&lt;br /&gt;
|-&lt;br /&gt;
![10]&lt;br /&gt;
| -27 || -0.2 sec || 10.19 || - || -0.3 sec || -- || - || -0.5 sec || -- || - || -0.6 sec || -- || -67 || -0.9 sec || 16.18&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Note that currently, adding INT or wearing +INT items does NOT boost healing power, ie magic damage is not equal to healing power.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Restore====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Restore01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Recover target's HP over a specific amount of time. (Every 1.2 second, 15 times.)&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self / Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! HP Restored&amp;lt;br&amp;gt;(1.2 Sec)!! HP Restored&amp;lt;br&amp;gt;(Total) !! Duration !! Cast Time !! Casting&amp;lt;br&amp;gt;Distance !! Cool Time !! Ratio (Efficiency):&amp;lt;br&amp;gt;HP Healed / SP Used&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 25 || 6s 300c || 33 || 35 || 525 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 15.91&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 31 || 9s 700c || 44 || 43 || 645 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 14.66&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 37 || 14s || 54 || 54 || 810|| 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 15.00&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 43 || 19s || 64 || 62 || 920 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 14.38&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 49 || 25s || 75 || 71 || 1125 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 15.00&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 55 || 32s || 84 || 80 || 1260 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 15.00&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Cool Down ||  Ratio || SP || Cool Down ||  Ratio || SP || Cool Down ||  Ratio || SP || Cool Down ||  Ratio || SP || Cool Down || Ratio&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -6 || -0.3 sec || 19.44 || -8 || -0.5 sec || 21.00 || -10 || -0.8 sec || 22.83 || -13 || -1.0 sec || 26.25 || -16 || -1.5 sec || 30.88&lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -8 || -0.3 sec || 17.92 || -11 || -0.5 sec || 19.55 || -13 || -0.8 sec || 20.81 || -17 || -1.0 sec || 23.89 || -22 || -1.5 sec || 29.32&lt;br /&gt;
|-&lt;br /&gt;
![03] &lt;br /&gt;
| -10 || -0.3 sec || 18.41 || -13 || -0.5 sec || 19.76 || -16 || -0.8 sec || 21.32 || -21 || -1.0 sec || 24.55 || -27 || -1.5 sec || 30.00&lt;br /&gt;
|-&lt;br /&gt;
![04] &lt;br /&gt;
| -12 || -0.3 sec || 17.69 || -16 || -0.5 sec || 19.17 || -19 || -0.8 sec || 20.44 || -25 || -1.0 sec || 23.59 || -32 || -1.5 sec || 28.75&lt;br /&gt;
|-&lt;br /&gt;
![05] &lt;br /&gt;
| -15 || -0.3 sec || 18.75 || - || -0.5 sec || -- || - || -0.8 sec || -- || - || -1.0 sec || -- || -37 || -1.5 sec || 29.61&lt;br /&gt;
|-&lt;br /&gt;
![06] &lt;br /&gt;
| -16 || -0.3 sec || 18.53 || - || -0.5 sec || -- || - || -0.8 sec || -- || - || -1.0 sec || -- || -42 || -1.5 sec || 30.00&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Recommend usage of Level[01] and Level[03] once you have both, skipping Level[02] due to the lower efficiency, and it only heals a little more than Level[01].&lt;br /&gt;
*Same applies to Level[04], poorer efficiency, so skip using it when you have a higher level spell.&lt;br /&gt;
*Only 1 copy of Restore, irregardless of level, can be on a player at any given time.&lt;br /&gt;
*Higher level spells will replace lower level spells, renewing the duration.&lt;br /&gt;
*Spell will fail '''after casting''' when used on a player with a higher level Restore effect, even if the higher level Restore is almost over. Because spell failed, the cooldown is not activated, ie you can cast another Restore spell immediately after.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Rejuvenate====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Rejuvenate01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Instantly heal a large amount of the target's HP.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self / Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Heals !! Cast Time !! Distance !! Cool Time !! Ratio&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 41 || 18s || 114 || 1200 || 0.8 sec || 15.0 m || 10.0 sec || 10.53&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 47 || 24s || 133 || 1400 || 0.8 sec || 15.0 m || 10.0 sec || 10.53&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 53 || 31s || 152 || 1600 || 0.8 sec || 15.0 m || 10.0 sec || 10.53&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 59 || 39s || 172 || 1800 || 0.8 sec || 15.0 m || 10.0 sec || 10.47&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -22 || -0.5 sec || 13.04 || -28 || -1.0 sec || 13.95 || -34 || -1.5 sec || 15.00 || -45 || -2.0 sec || 17.39 || -57 || -3.0 sec || 21.05&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| -26 || -0.5 sec || 13.08 || - || -1.0 sec || - || - || -1.5 sec || - || - || -2.0 sec || - || -66 || -3.0 sec || 20.90&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| -30 || -0.5 sec || 13.11 || - || -1.0 sec || - || - || -1.5 sec || - || - || -2.0 sec || - || -76 || -3.0 sec || 21.05&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| -34 || -0.5 sec || 13.04 || - || -1.0 sec || - || - || -1.5 sec || - || - || -2.0 sec || - || -86 || -3.0 sec || 20.93&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Due to a relatively long cooldown, this is best used to complement Heal and Restore.&lt;br /&gt;
*Healing efficiency (ratio) is decent, comparable to a level 2/3 Heal. However, because most players have empowerments on their Heal spell, this is a poor choice to use for normal healing.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Damage Dealing Spells===&lt;br /&gt;
Spells that enable you to damage enemies in any way.&lt;br /&gt;
&lt;br /&gt;
====Bash====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Bash01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Bash your enemy with a powerful strike.&lt;br /&gt;
&amp;lt;br&amp;gt;Equip Item: Weapon&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Additional Dmg !! Casting Distance !! Cool Time !! Avg Dmg / Min&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 5 || 60c || 9 || 40 - 48 || 1.5 m || 6.0 sec || 440&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 13 || 240c || 24 || 111 - 130 || 1.5 m || 6.0 sec || 1205&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 21 || 3s 900c || 46 || 219 - 258 || 1.5 m || 6.0 sec || 2385&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 29 || 7s 400c || 58 || 279 - 328 || 1.5 m || 6.0 sec || 3035&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 37 || 13s || 88 || 433 - 510 || 1.5 m || 6.0 sec || 4715&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 45 || 19s || 117 || 589 - 693 || 1.5 m || 6.0 sec || 6410&lt;br /&gt;
|-&lt;br /&gt;
! [07]&lt;br /&gt;
| 53 || 26s || 145 || 740 - 871 || 1.5 m || 6.0 sec || 8055&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 || colspan=&amp;quot;3&amp;quot; | +4 || colspan=&amp;quot;3&amp;quot; | +5 || colspan=&amp;quot;3&amp;quot; | Analysis of +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Avg Dmg/Min&amp;lt;br&amp;gt;(+Dmg) || Avg Dmg/Min&amp;lt;br&amp;gt;(+Cool) || Avg Dmg/Min&amp;lt;br&amp;gt;(+Both)&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +9 || -1 || -0.3 sec || +12 || -2 || -0.6 sec || +14 || -2 || -0.9 sec || +17 || -3 || -1.2 sec || +22 || -4 || -1.5 sec || 660 || 587 || 880&lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| +26 || -4 || -0.3 sec || +33 || -6 || -0.6 sec || +41 || -7 || -0.9 sec || +48 || -9 || -1.2 sec || +60 || -12 || -1.5 sec || 1805 || 1607 || 2407&lt;br /&gt;
|-&lt;br /&gt;
![03] &lt;br /&gt;
| +52 || -9 || -0.3 sec || +66 || -11 || -0.6 sec || +81 || -14 || -0.9 sec || +95 || -18 || -1.2 sec || +119 || -23 || -1.5 sec || 3575 || 3180 || 4767&lt;br /&gt;
|-&lt;br /&gt;
![04] &lt;br /&gt;
| +66 || -11 || -0.3 sec || +85 || -14 || -0.6 sec || +103 || -17 || -0.9 sec || +121 || -23 || -1.2 sec || +151 || -29 || -1.5 sec || 4545 || 4047 || 6060&lt;br /&gt;
|-&lt;br /&gt;
![05] &lt;br /&gt;
| +103 || -17 || -0.3 sec || +132 || -22 || -0.6 sec || +160 || -26 || -0.9 sec || +188 || -35 || -1.2 sec || +235 || -44 || -1.5 sec || 7065 || 6287 || 9420&lt;br /&gt;
|-&lt;br /&gt;
![06] &lt;br /&gt;
| - || -23 || -0.3 sec || +179 || -29 || -0.6 sec || +217 || -35 || -0.9 sec || +256 || -47 || -1.2 sec || +320 || -58 || -1.5 sec || 9610 || 8546 || 12813&lt;br /&gt;
|-&lt;br /&gt;
![07] &lt;br /&gt;
| - || -29 || -0.3 sec || - || - || -0.6 sec || - || - || -0.9 sec || - || - || -1.2 sec || +402 || -72 || -1.5 sec || - || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Average Damage = (Min Dmg + Max Dmg) / 2 * 10&lt;br /&gt;
*Average Damage Per Minute assumes continuous use of skill in 1 minute.&lt;br /&gt;
*Avg Dmg/Min (+Dmg) = (Avg Dmg + Dmg Boost) * 10&lt;br /&gt;
*Avg Dmg/Min (+Cool) = Avg Dmg * 13.333&lt;br /&gt;
*Avg Dmg/Min (+Both) = (Avg Dmg + Dmg Boost) * 13.333&lt;br /&gt;
*Current calculations include only bash, without consideration for the differences between maces &amp;amp; hammers. Empowering damage results in dealing more damage over time compared to empowering cooldown. Moreover, with reduced cooldown, more mana is spent without an advantage in damage.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Level 37 cleric approx damage dealt with level 30 '''hammer''': (374+416)/2 = 395&lt;br /&gt;
*Level [05] Avg Dmg/Min (+Dmg) + 395*(60/1.3) = 7065 + 18231 = 25296&lt;br /&gt;
*Level [05] Avg Dmg/Min (+Cool) + 395*(60/1.3) = 6287 + 18231 = 24518&lt;br /&gt;
*Level 37 cleric '''estimated''' damage dealt with level 30 '''mace''': 402-67 = 335&lt;br /&gt;
*Level [05] Avg Dmg/Min (+Dmg) + 335*(60/1.1) = 7065 + 18273 = 25338&lt;br /&gt;
*Level [05] Avg Dmg/Min (+Cool) + 335*(60/1.1) = 6287 + 18273 = 24560&lt;br /&gt;
*No points were put into str in the above build example. Assumption is that every hit lands &amp;amp; that bash is used continuously. Actual conditions will vary, ie with mace, 1.1sec*5=5.5sec, you might waste 0.5 sec swing time when you use bash.&lt;br /&gt;
- Grexx&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Trip====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Trip01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Deal a powerful hammer attack on target's soul.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Additional Dmg !! Cast Time !! Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 40 || 18s || 96 || 129 - 151 || Immediate || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 49 || 26s || 98 || 145 - 170 || Immediate || 1.5 m || 15.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 58 || 37s || 114 || 183 - 215 || Immediate || 1.5 m || 15.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 || colspan=&amp;quot;3&amp;quot; | +4 || colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +30 || -19 || -0.8 sec || +39 || -24 || -1.5 sec || +47 || -28 || -2.3 sec || +56 || -38 || -3.0 sec || +70 || -48 || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| - || -19 || -0.8 sec || - || - || -1.5 sec || - || - || -2.3 sec || - || - || -3.0 sec || +78 || -49 || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| - || -22 || -0.8 sec || - || - || -1.5 sec || - || - || -2.3 sec || - || - || -3.0 sec || +99 || -57 || -4.5 sec&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Does not have any special effects. &lt;br /&gt;
*Quite useless in its current form. Do not purchase unless you have money to burn. It is essentially a weaker version of bash that requires more SP to cast.&lt;br /&gt;
*Only advantage is that it can be chain cast with bash, ie no cooldown in between. However there is still a short pause after the skill is cast, similar to bash.&lt;br /&gt;
*Requires a hammer. Cannot be used with a mace.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Bleed====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Bleed01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Deal a powerful mace attack on target's soul.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Enemy&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Additional Dmg !! Cast Time !! Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 40 || 18s || 96 || 129 - 151 || Immediate || 1.5 m || 10.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 49 || 26s || 98 || 145 - 170 || Immediate || 1.5 m || 10.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 58 || 37s || 114 || 183 - 215 || Immediate || 1.5 m || 10.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 || colspan=&amp;quot;3&amp;quot; | +4 || colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| +30 || -19 || -0.5 sec || +39 || -24 || -1.0 sec || +47 || -28 || -1.5 sec || +56 || -38 || -2.0 sec || +70 || -48 || -3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| - || -19 || -0.5 sec || - || - || -1.0 sec || - || - || -1.5 sec || - || - || -2.0 sec || +78 || -49 || -3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| - || -22 || -0.5 sec || - || - || -1.0 sec || - || - || -1.5 sec || - || - || -2.0 sec || +99 || -57 || -3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Read comments for Trip skill.&lt;br /&gt;
*Does not cast bleed debuff on monsters!&lt;br /&gt;
*Requires a mace. Cannot be used with a hammer.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Buff Spells===&lt;br /&gt;
Spells that enable you to boost a player's stats.&lt;br /&gt;
&lt;br /&gt;
====Protect====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Protect01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Party's strength and defense increases for a certain amount of time. &lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Party&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Dmg Increase !! Def Increase !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 11 || 200c || 30 || 14 || 10 || 60 min || 30.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 21 || 4s 300c || 59 || 24 || 19 || 60 min || 30.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 31 || 9s 300c || 95 || 39 || 34 || 60 min || 30.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 41 || 17s || 131 || 54 || 49 || 60 min || 30.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 51 || 26s || 168 || 70 || 64 || 60 min || 30.0 m || 3.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -6 || +1.5 sec || -0.2 sec || -7 || +1.8 sec || -0.3 sec || -9 || +2.1 sec || -0.5 sec || -12 || +2.4 sec || -0.6 sec || -15 || +3.0 sec || -0.9 sec &lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -11 || +1.5 sec || -0.2 sec || -14 || +1.8 sec || -0.3 sec || -17 || +2.1 sec || -0.5 sec || -23 || +2.4 sec || -0.6 sec || -29 || +3.0 sec || -0.9 sec &lt;br /&gt;
|-&lt;br /&gt;
![03] &lt;br /&gt;
| -19 || +1.5 sec || -0.2 sec || -23 || +1.8 sec || -0.3 sec || -28 || +2.1 sec || -0.5 sec || -38 || +2.4 sec || -0.6 sec || -47 || +3.0 sec || -0.9 sec &lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| -26 || +1.5 sec || -0.2 sec || -32 || +1.8 sec || -0.3 sec || -39 || +2.1 sec || -0.5 sec || -52 || +2.4 sec || -0.6 sec || -65 || +3.0 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![05]&lt;br /&gt;
| -33 || +1.5 sec || -0.2 sec || - || +1.8 sec || -0.3 sec || - || +2.1 sec || -0.5 sec || - || +2.4 sec || -0.6 sec || -84 || +3.0 sec || -0.9 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Each additional party member will improve the buff by 15%, ie 1 member +0% (self only), 2 members +15%, 3 members +30%, 4 members +45%, 5 members +60% (max party). % increase will update accordingly if any party member moves into, or out of range of the spell.&lt;br /&gt;
*Currently, there is an occasional bug where the spell does not count one of your party members, therefore you get less % increase. To fix that, kick the party member out and reinvite them, or if you are the bugged player, log yourself out and back in.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Resist====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Resist01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase party's magic damage and magic resistance.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Party&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! MDmg Increase !! MResist Increase !! Duration !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 17 || 420c || 46 || 11 || 11 || 60 min || 18.0 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 29 || 8s 200c || 87 || 25 || 24 || 60 min || 18.0 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 41 || 17s || 131 || 41 || 39 || 60 min || 18.0 m || 6.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 53 || 28s || 174 || 58 || 53 || 60 min || 18.0 m || 6.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -9 || +2.5 sec || -- || -11 || +3.0 sec || -- || -13 || +3.5 sec || -- || -18 || +4.0 sec || -- || -23 || +5.0 sec || -- &lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -17 || +2.5 sec || -- || -21 || +3.0 sec || -- || -26 || +3.5 sec || -- || -34 || +4.0 sec || -- || -43 || +5.0 sec || -- &lt;br /&gt;
|-&lt;br /&gt;
![03]&lt;br /&gt;
| -26 || +2.5 sec || -- || -32 || +3.0 sec || -- || -39 || +3.5 sec || -- || -52 || +4.0 sec || -- || -65 || +5.0 sec || --&lt;br /&gt;
|-&lt;br /&gt;
![04]&lt;br /&gt;
| -34 || +2.5 sec || -- || - || +3.0 sec || -- || - || +3.5 sec || -- || - || +4.0 sec || -- || -87 || +5.0 sec || --&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Cool Down empowerment has an error. Time reduced is given in 6 second reductions, giving a final +5 empowerment of -30.0 sec.&lt;br /&gt;
*Each additional party member will improve the buff by 15%, ie 1 member +0% (self only), 2 members +15%, 3 members +30%, 4 members +45%, 5 members +60% (max party). % increase will update accordingly if any party member moves into, or out of range of the spell.&lt;br /&gt;
*Currently, there is an occasional bug where the spell does not count one of your party members, therefore you get less % increase. To fix that, kick the party member out and reinvite them, or if you are the bugged player, log yourself out and back in.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Invincible====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Invincible01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Cast a Holy Shield on your target, making them temporarily invincible.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self / Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Dmg Absorbed !! Duration !! Cast Time !! Casting Distance !! Cool Time !! Ratio (Efficiency):&amp;lt;br&amp;gt;HP Boost / SP Used&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 4s 600c || 41 || 1040 || 10.0 sec || 1.0 sec || 15.0 m || 120.0 sec || 25.37&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 28 || 9s || 63 || 1352 || 10.0 sec || 1.0 sec || 15.0 m || 120.0 sec || 21.46&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 36 || 15s || 84 || 1690 || 10.0 sec || 1.0 sec || 15.0 m || 120.0 sec || 20.12&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 44 || 23s || 106 || 2028 || 10.0 sec || 1.0 sec || 15.0 m || 120.0 sec || 19.13&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 52 || 32s || 128 || 2332 || 10.0 sec || 1.0 sec || 15.0 m || 120.0 sec || 18.22&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -8 || +3.8 sec || -0.9 sec || -10 || +4.5 sec || -1.8 sec || -12 || +5.3 sec || -2.7 sec || -16 || +6.0 sec || -3.6 sec || -20 || +7.5 sec || -5.4 sec&lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -12 || +3.8 sec || -0.9 sec || -15 || +4.5 sec || -1.8 sec || -18 || +5.3 sec || -2.7 sec || -25 || +6.0 sec || -3.6 sec || -31 || +7.5 sec || -5.4 sec &lt;br /&gt;
|-&lt;br /&gt;
![03] &lt;br /&gt;
| -16 || +3.8 sec || -0.9 sec || -21 || +4.5 sec || -1.8 sec || -25 || +5.3 sec || -2.7 sec || -33 || +6.0 sec || -3.6 sec || -42 || +7.5 sec || -5.4 sec &lt;br /&gt;
|-&lt;br /&gt;
![04] &lt;br /&gt;
| -21 || +3.8 sec || -0.9 sec || -26 || +4.5 sec || -1.8 sec || -31 || +5.3 sec || -2.7 sec || -42 || +6.0 sec || -3.6 sec || -53 || +7.5 sec || -5.4 sec &lt;br /&gt;
|-&lt;br /&gt;
![05] &lt;br /&gt;
| -25 || +3.8 sec || -0.9 sec || - || +4.5 sec || -1.8 sec || - || +5.3 sec || -2.7 sec || - || +6.0 sec || -3.6 sec || -64 || +7.5 sec || -5.4 sec &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Once damage taken exceeds damage absorption, Invincible will end. This applies even with increased duration empowerment.&lt;br /&gt;
*If Invincible was regarded as an instant heal spell, ratio would be it's efficiency index compared to Heal and Restore.&lt;br /&gt;
*At a basic level without empowerments, Invincible is '''the most efficient''' and useful spell available to the cleric as it is the equivalent of a temporary hp bar boost.&lt;br /&gt;
*Invincible takes into account the character's natural armor. Therefore an invincible cast on a mage or archer will not last as many melee/physical hits as when cast on a fighter. If fighting a spell caster, invincible will last more hits on a mage due to their higher magical defense. Likewise, casting a high level invincible on a level 10 character will not enable him/her to walk past level 40 monsters.&lt;br /&gt;
*Does not block damage taken from damage over time effects such as bleed and poison. These debuffs will continue to injure a player even while under the invincible spell.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Immune====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Immune01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase party's resistance against poison and disease.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self / Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Percent !! Duration !! Cast Time !! Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 31 || 9s 300c || 95 || 10% || 60 min || Immediate|| 15.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 49 || 24s || 160 || 15% || 60 min || Immediate || 15.0 m || 3.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -19 || +1.5 sec || -0.2 sec || -23 || +1.8 sec || -0.3 sec || -28 || +2.1 sec || -0.5 sec || -38 || +2.4 sec || -0.6 sec || -47 || +3.0 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -32 || +1.5 sec || -0.2 sec || - || +1.8 sec || -0.3 sec || - || +2.1 sec || -0.5 sec || - || +2.4 sec || -0.6 sec || -80 || +3.0 sec || -0.9 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Can be cast on players not in your party, contrary to the description.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Stoneskin====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Stoneskin01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Bless one's shield to increase its defense rate.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Percent !! Duration !! Cast Time !! Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 37 || 14s || 117 || 1% || 60 min || Immediate|| 1.5 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 51 || 26s || 168 || 2% || 60 min || Immediate || 1.5 m || 3.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -23 || +0.8 sec || -0.2 sec || -29 || +0.9 sec || -0.3 sec || -35 || +1.1 sec || -0.5 sec || -46 || +1.2 sec || -0.6 sec || -58 || +1.5 sec || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -33 || +0.8 sec || -0.2 sec || - || +0.9 sec || -0.3 sec || - || +1.1 sec || -0.5 sec || - || +1.2 sec || -0.6 sec || -84 || +1.5 sec || -0.9 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*A simpler way to look at what stoneskin does, is that over time, all damage done to you is reduced by 1% or 2%, as long as you have a shield on. 1/100 or 1/50 hits will be blocked, ie 0 damage taken.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Endure====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Endure01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Increase party's max HP and max SP.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self / Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! +HP !!  +SP !! Duration || Cast Time !! Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 47 || 22s || 153 || 410 || 390 || 60 min || Immediate || 15.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 59 || 35s || 196 || 520 || 490 || 60 min || Immediate || 15.0 m || 3.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;3&amp;quot; | +1 || colspan=&amp;quot;3&amp;quot; | +2 || colspan=&amp;quot;3&amp;quot; | +3 ||colspan=&amp;quot;3&amp;quot; | +4 ||colspan=&amp;quot;3&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01]&lt;br /&gt;
| -30 || - || -0.2 sec || - || - || -0.3 sec || - || - || -0.5 sec || - || - || -0.6 sec || -76 || - || -0.9 sec&lt;br /&gt;
|-&lt;br /&gt;
![02]&lt;br /&gt;
| -39 || - || -0.2 sec || - || - || -0.3 sec || - || - || -0.5 sec || - || - || -0.6 sec || -98 || - || -0.9 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Can be cast on players not in your party, contrary to the description.&lt;br /&gt;
*When endure expires, players have their HP &amp;amp; SP maximum reduced back to normal. ie, if a player currently has 390/800 HP with Endure[01], upon expiry, his HP will be 390/390 (800-410=390).&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Utility Spells===&lt;br /&gt;
Other useful spells that do not fall into the 3 categories.&lt;br /&gt;
&lt;br /&gt;
====Revive====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Revive.PNG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Revives Target.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Cast Time !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || Class Quest Reward / 400 Fame || 41 || 5.0 sec || 10.5 m || 30.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
! || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -8 || -1.5 sec || -10 || -3.0 sec || -12 || -4.5 sec || -16 || -6.0 sec || -20 || -9.0 sec &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Can be bought for 400 fame from Item Merchant Nina(F8) inside Elderine or attained from a quest given by Paladin lady in Elderine. However, completion of level 20 High Cleric quest is still needed as the skill scroll has the HighCleric requirement.&lt;br /&gt;
*Currently there is a display/update bug that will prevent clerics from reviving players if they appear to still be alive/standing. It can be fixed by logging out and back in, basically a reset of all graphics and data.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Cure====&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Cure01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Instantly cure target of poison and disease.&lt;br /&gt;
&amp;lt;br&amp;gt;Target Object: Self / Friendly&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Grade !! Cast Time !! Casting Distance !! Cool Time&lt;br /&gt;
|-&lt;br /&gt;
! [01] &lt;br /&gt;
| 20 || 4s 100c || 34 || Low || Immediate || 15.0 m || 3.0 sec&lt;br /&gt;
|-&lt;br /&gt;
! [02] &lt;br /&gt;
| 40 || 17s || 80 || Low &amp;amp; Mid || Immediate || 15.0 m || 3.0 sec&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|+ '''Empowerment'''&lt;br /&gt;
!  || colspan=&amp;quot;2&amp;quot; | +1 || colspan=&amp;quot;2&amp;quot; | +2 || colspan=&amp;quot;2&amp;quot; | +3 ||colspan=&amp;quot;2&amp;quot; | +4 ||colspan=&amp;quot;2&amp;quot; | +5&lt;br /&gt;
|-&lt;br /&gt;
! Skill Lvl || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down&lt;br /&gt;
|-&lt;br /&gt;
![01] &lt;br /&gt;
| -6 || -0.2 sec || -8 || -0.3 sec || -10 || -0.5 sec || -13 || -0.6 sec || -17 || -0.9 sec &lt;br /&gt;
|-&lt;br /&gt;
![02] &lt;br /&gt;
| -16 || -0.2 sec || -20 || -0.3 sec || -24 || -0.5 sec || -32 || -0.6 sec || -40 || -0.9 sec &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*A good way to determine if cure can remove a debuff, is to check if your target is taking damage over time. If yes, it should be removable unless its a higher level debuff.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Passive==&lt;br /&gt;
===Divinity===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Divinity01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Raises divinity and Increase maximum SP.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! SP Boost&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 13 || 200c || - &lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 22 || 3s 600c || +46 &lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 31 || 7s 100c || +44 &lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 40 || 12s || +50&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 49 || 18s || - &lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 58 || 26s || - &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Mace Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Mace Mastery01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Upgrade Mace Mastery and increase damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 7 || 74c || +4 || +3&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 16 || 290c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 25 || 4s 600c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 34 || 8s 500c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 43 || 14s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [06]&lt;br /&gt;
| 52 || 21s || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Hammer Mastery===&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
[[Image:Hammer Mastery01.JPG]]&lt;br /&gt;
&amp;lt;br&amp;gt;Upgrade Hammer Mastery and increase damage.&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Skill Lvl !! Req. Lvl !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max)&lt;br /&gt;
|-&lt;br /&gt;
! [01]&lt;br /&gt;
| 20 || 3s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [02]&lt;br /&gt;
| 29 || 6s 200c || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [03]&lt;br /&gt;
| 38 || 11s || +4 || +4 &lt;br /&gt;
|-&lt;br /&gt;
! [04]&lt;br /&gt;
| 47 || 17s || - || -&lt;br /&gt;
|-&lt;br /&gt;
! [05]&lt;br /&gt;
| 56 || 24s || - || -&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Not required in order to wield a hammer. Players can still use a hammer for combat even if they have not learnt Hammer Mastery.&lt;/div&gt;</summary>
		<author><name>213.219.94.52</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Title_Guide</id>
		<title>Title Guide</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Title_Guide"/>
				<updated>2007-12-26T17:29:44Z</updated>
		
		<summary type="html">&lt;p&gt;213.219.94.52:&amp;#32;/* Chatting Titles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''NOTE:''' Do NOT incorporate ANY data that is not confirmed. This is an encyclopedia of sorts, not a discussion board. ONLY modify content that is confirmed, rather than tagging &amp;quot;confirmed&amp;quot; or &amp;quot;unconfirmed&amp;quot; at the end of the sentence.&lt;br /&gt;
&lt;br /&gt;
If you're so positive that they have most in other version prove it, pics. or it's a myth..&lt;br /&gt;
==Titles==&lt;br /&gt;
&lt;br /&gt;
Titles are obtained by doing various things in-game. There are hundreds of titles and not all of them have been discovered yet. You can change your title by opening the character window and clicking change by the title.&lt;br /&gt;
&lt;br /&gt;
===Chatting Titles===&lt;br /&gt;
Announcer - Shout 50 times in an hour.&lt;br /&gt;
&lt;br /&gt;
Broadcaster - Shout 500 times in 3 hours.&lt;br /&gt;
&lt;br /&gt;
Talk Show Host - Shout 1000 times in 7 hours.&lt;br /&gt;
&lt;br /&gt;
World DJ - Shout 5000 times. (Takes 7 hours and 5 minutes, with one shout every 5.1 seconds)&lt;br /&gt;
&lt;br /&gt;
Stammerer - Stay silent for 4 consecutive hours.&lt;br /&gt;
&lt;br /&gt;
Quiet - Stay silent for 24 consecutive hours. &lt;br /&gt;
&lt;br /&gt;
Silent - Stay silent for 48 consecutive hours. &lt;br /&gt;
&lt;br /&gt;
Speechless - Stay silent for 76 consecutive hours.&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Money/Selling Titles===&lt;br /&gt;
Apprentice Merchant -- Sell 500 items to NPC one by one without logging out. &lt;br /&gt;
&lt;br /&gt;
Advanced Merchant -- Sell 1,000 items to NPC one by one without logging out. &lt;br /&gt;
&lt;br /&gt;
Pro Merchant -- Sell 3,000 items to NPC one by one without logging out. &lt;br /&gt;
&lt;br /&gt;
Master Merchant -- Sell 5,000 items to NPC one by one without logging out. &lt;br /&gt;
&lt;br /&gt;
Filthy Rich - &lt;br /&gt;
&lt;br /&gt;
Aristocrat - &lt;br /&gt;
&lt;br /&gt;
Wealthy - &lt;br /&gt;
&lt;br /&gt;
Bourgeoisie - &lt;br /&gt;
&lt;br /&gt;
Making Ends Meet - &lt;br /&gt;
&lt;br /&gt;
Charity Case - &lt;br /&gt;
&lt;br /&gt;
Beggar - &lt;br /&gt;
&lt;br /&gt;
Destitute - &lt;br /&gt;
&lt;br /&gt;
Shack Resident – &lt;br /&gt;
&lt;br /&gt;
Apartment Resident - &lt;br /&gt;
&lt;br /&gt;
Mansion Resident - &lt;br /&gt;
&lt;br /&gt;
Landlord - &lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Friends titles===&lt;br /&gt;
Friend Seeker - Have 5 friends on your friends list.&lt;br /&gt;
&lt;br /&gt;
Friendly - Have 10 friends on your friends list. &lt;br /&gt;
&lt;br /&gt;
Popular - Have 30 friends on your friends list. &lt;br /&gt;
&lt;br /&gt;
Celebrity - Have 50 friends on your friends list. &lt;br /&gt;
&lt;br /&gt;
NOTE: Removing people from your friends list after getting these titles will NOT remove the titles. &lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Enhancement Titles===&lt;br /&gt;
Apprentice Enhancer - Successfully enhance one item to +3.&lt;br /&gt;
&lt;br /&gt;
Skillful Enhancer - Successfully enhance one item to +6. (Getting one item to +6 will earn you the +3 title.)&lt;br /&gt;
&lt;br /&gt;
Enhancement Artist - Successfully enhance one item to +8.&lt;br /&gt;
&lt;br /&gt;
Enhancement God - Successfully enhance one item to +9.&lt;br /&gt;
&lt;br /&gt;
Lucky Enhancer - Successfully enhance 3 items.&lt;br /&gt;
&lt;br /&gt;
Successful Enhancer - Successfully enhance 6 items.&lt;br /&gt;
&lt;br /&gt;
Triumphant Enhancer - Successfully enhance 10 items.&lt;br /&gt;
&lt;br /&gt;
Miraculous Enhancer - Successfully enhance 15 items.&lt;br /&gt;
&lt;br /&gt;
Unlucky Enhancer - 5 unsuccessful enhancements without logging off.&lt;br /&gt;
&lt;br /&gt;
Failed Enhancer - 100 unsuccessful enhancements without logging off.&lt;br /&gt;
&lt;br /&gt;
Hopeless Enhancer - 300 consecutive unsuccessful enhancements without logging off.&lt;br /&gt;
&lt;br /&gt;
Cursed Enhancer - 500 unsuccessful enhancements without logging off.&lt;br /&gt;
&lt;br /&gt;
Rookie Enhancer - 5 successful enhancements without logging off.&lt;br /&gt;
&lt;br /&gt;
Advanced Enhancer - 100 successful enhancements without logging off.&lt;br /&gt;
&lt;br /&gt;
Pro Enhancer - 300 successful enhancements without logging off.&lt;br /&gt;
&lt;br /&gt;
Master Enhancer - 500 successful enhancements without logging off.&lt;br /&gt;
&lt;br /&gt;
Item Spoiler - Destroy 5 items during enhancing without logging off.&lt;br /&gt;
&lt;br /&gt;
Item Breaker - Destroy 20 items during enhancing.&lt;br /&gt;
&lt;br /&gt;
Item Destroyer - Destroy 50 items during enhancing. &lt;br /&gt;
&lt;br /&gt;
Item Bankrupt - Destroy 70 items during enhancing. &lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Class Titles===&lt;br /&gt;
&lt;br /&gt;
For Fighters:&lt;br /&gt;
&lt;br /&gt;
Apprentice Fighter - Attain level 10 with a Fighter. &lt;br /&gt;
&lt;br /&gt;
CleverFighter - Attain level 20 with a Fighter. &lt;br /&gt;
&lt;br /&gt;
Tanker Warrior - Attain level 60 with a Fighter and complete the class quest. &lt;br /&gt;
&lt;br /&gt;
Battle Warrior - Attain level 80 with a Fighter and complete the class quest.&lt;br /&gt;
&lt;br /&gt;
Supreme Warrior -&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
For Clerics:&lt;br /&gt;
&lt;br /&gt;
Apprentice Cleric - Attain level 10 with a Cleric.&lt;br /&gt;
&lt;br /&gt;
HighCleric - Attain level 20 with a Cleric.&lt;br /&gt;
&lt;br /&gt;
Supportive Paladin - Attain level 60 with a Cleric and complete the class quest.&lt;br /&gt;
&lt;br /&gt;
Divine Paladin - Attain level 80 with a Cleric and complete the class quest.&lt;br /&gt;
&lt;br /&gt;
Supreme Cleric - &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
For Archers:&lt;br /&gt;
&lt;br /&gt;
Apprentice Archer - Attain level 10 with an Archer.&lt;br /&gt;
&lt;br /&gt;
HawkArcher - Attain level 20 with an Archer.&lt;br /&gt;
&lt;br /&gt;
Rapid Scout - Attain level 60 with an Archer and complete the class quest.&lt;br /&gt;
&lt;br /&gt;
Supersonic Scout - Attain level 80 with an Archer and complete the class quest.&lt;br /&gt;
&lt;br /&gt;
Supreme Archer - &lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
For Mages:&lt;br /&gt;
&lt;br /&gt;
Apprentice Mage - Attain level 10 with a Mage.&lt;br /&gt;
&lt;br /&gt;
WizMage - Attain level 20 with a Mage.&lt;br /&gt;
&lt;br /&gt;
Powerful Enchanter - Attain level 60 with a Mage and complete the class quest. &lt;br /&gt;
&lt;br /&gt;
Diabolic Enchanter - Attain level 80 with a Mage and complete the class quest.&lt;br /&gt;
&lt;br /&gt;
Supreme Mage - &lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Weapon Titles From Monster Slaying (Monster Level)===&lt;br /&gt;
The title level you have available is related to the weapon's damage bonus which is in turn related to the number of the creature in question that you've killed. For instance, once you've achieved enough kills to move your weapon bonus from +15% to +20%, you'll in turn move from Killer to Executioner. The harder the monster, the more kills it takes to progress.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;- Only the highest Critical +% is applied on any weapon. Therefore, if you achieved +1%, +2% &amp;amp; +3% on a weapon, you will not get +6%, but +3% boost.&lt;br /&gt;
&amp;lt;br&amp;gt;- When leveling a license while in a group, you will only get credit if you land the last hit.&lt;br /&gt;
&lt;br /&gt;
(monster name) Killer - Obtained when a weapon with (monster name) license is equipped. Damage: +15%&lt;br /&gt;
&lt;br /&gt;
(monster name) Executioner - Damage +20%&lt;br /&gt;
&lt;br /&gt;
(monster name) Eliminator - Damage +25%&lt;br /&gt;
&lt;br /&gt;
(monster name) Assassin - Damage +30%&lt;br /&gt;
&lt;br /&gt;
(monster name) Dominator - Damage +35%&lt;br /&gt;
*Ratman (13), Boar (14), Boogy (15), Mara Pirates&lt;br /&gt;
&lt;br /&gt;
(monster name) Destroyer - Damage +40%, Critical +1%&lt;br /&gt;
*Baby Bat (22), Gold Slime (24), Glow Wolf (25)&lt;br /&gt;
&lt;br /&gt;
(monster name) Slayer - Damage: +50%, Critical +2%&lt;br /&gt;
&lt;br /&gt;
(monster name) Terminator - Damage: +60%, Critical +3%&lt;br /&gt;
*Goblin, Were Bear, Weakened Ogre, Lightning Vivi, &lt;br /&gt;
&lt;br /&gt;
(monster name) Annihilator - Damage: +70%, Critical +4%&lt;br /&gt;
*Harkan&lt;br /&gt;
&lt;br /&gt;
(monster name) Conquerer- Damage: +80%, Critical +5%&lt;br /&gt;
*Orc, Pixy, Pinky, Archon Junior, Archon, Blue Clover Trumpy, Orc Captain, Orc Hunter&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Deaths/Living===&lt;br /&gt;
&lt;br /&gt;
Monster Joke Punchline - Die 10 times in a row to the same monster and same map.&lt;br /&gt;
&lt;br /&gt;
Unnoticed By Monsters - Die 100 times in a row to the same monster and same map. &lt;br /&gt;
&lt;br /&gt;
Monster Food - Die 500 times in a row to the same monster and same map. &lt;br /&gt;
&lt;br /&gt;
Deathhouse's Guest - Die 1000 times in a row to the same monster and same map. &lt;br /&gt;
&lt;br /&gt;
Invincible - &lt;br /&gt;
&lt;br /&gt;
Die Hard - Do not die for 80 consecutive hours/days  &lt;br /&gt;
&lt;br /&gt;
Tough As Nails - Do not die for 60 consecutive hours/days&lt;br /&gt;
&lt;br /&gt;
Tough Cookie - Do not die for 20 consecutive hours/days &lt;br /&gt;
&lt;br /&gt;
Bad Fighter - Die in PVP Arena 20 times in a row&lt;br /&gt;
&lt;br /&gt;
Very Bad Fighter - Die in PVP Arena 100 times in a row&lt;br /&gt;
&lt;br /&gt;
Horrible Fighter - Die in PVP Arena 300 times in a row &lt;br /&gt;
&lt;br /&gt;
Worthless Fighter - Die in PVP Arena 1000 times in a row &lt;br /&gt;
&lt;br /&gt;
===Marathon Titles===&lt;br /&gt;
&lt;br /&gt;
Fiesta Rookie - Stay logged in 5 consecutive hours.&lt;br /&gt;
&lt;br /&gt;
Fiesta Citizen - Stay logged in 8 consecutive hours.&lt;br /&gt;
&lt;br /&gt;
Fiesta Defender - Stay logged in for 24 consecutive hours (1 day). &lt;br /&gt;
&lt;br /&gt;
Fiesta Guardian - Stay logged in for 48 consecutive hours (2 days).&lt;br /&gt;
&lt;br /&gt;
Fiesta Guard Captain - Stay logged in for 96 consecutive hours (4 days).&lt;br /&gt;
&lt;br /&gt;
Fiesta Fan - Stay logged in for 120 consecutive hours (5 days). &lt;br /&gt;
&lt;br /&gt;
Fiesta Lover - Stay logged in for 720 consecutive hours (30 days). &lt;br /&gt;
&lt;br /&gt;
Fiestaholic - Stay logged in for 4320 consecutive hours (180 days).&lt;br /&gt;
&lt;br /&gt;
Beginner Vendor - Vend for 100 hours Unconfirmed?&lt;br /&gt;
&lt;br /&gt;
===Uncategorized Titles===&lt;br /&gt;
&lt;br /&gt;
Title Rookie - Obtain 8 titles (Excluding Weapon Titles).&lt;br /&gt;
&lt;br /&gt;
Title Maker - Obtain 30 titles. (Excluding Title Rookie and Weapon Titles).&lt;br /&gt;
&lt;br /&gt;
Title Collector – &lt;br /&gt;
&lt;br /&gt;
Title Master - Obtain all titles in Fiesta. &lt;br /&gt;
&lt;br /&gt;
Closed Beta Tester - Obtained at the start when you create a new character in close beta.&lt;br /&gt;
&lt;br /&gt;
Rookie Host - Opens an official Fiesta Mini-Game 10 times&lt;br /&gt;
&lt;br /&gt;
Popular Host - Opens an official Fiesta Mini-Game 50 times&lt;br /&gt;
&lt;br /&gt;
Grand Host - Opens an official Fiesta Mini-Game 500 times &lt;br /&gt;
&lt;br /&gt;
Star Host - Opens an official Fiesta Mini-Game 1000 times &lt;br /&gt;
&lt;br /&gt;
Rare Item Sampler - Own 2 rare items &lt;br /&gt;
&lt;br /&gt;
Rare Item Owner - Own 10 rare items&lt;br /&gt;
&lt;br /&gt;
Rare Item Collector - Own 50 rare items&lt;br /&gt;
&lt;br /&gt;
Rare Item Hunter - Own 100 rare items&lt;br /&gt;
&lt;br /&gt;
NOTE : The Mini-Game in Fiesta is not out yet. I believe it will be open one day.&lt;br /&gt;
NOTE: Rare items are extremely rare and blue named, such as the Shining Ring of Roumen. There is a 0.001% chance drop from any monster. Enhanced equipment is not considered rare, nor are weapons and armors with stat enhancements.&lt;br /&gt;
&lt;br /&gt;
===Quest Titles===&lt;br /&gt;
&lt;br /&gt;
Quest Beginner - Do and submit 10 quests in one go within 1 hour without logging off. Quest must not be repeated.&lt;br /&gt;
&lt;br /&gt;
Quest Expert -&lt;br /&gt;
&lt;br /&gt;
Quest Pro - &lt;br /&gt;
&lt;br /&gt;
Quest Master - &lt;br /&gt;
&lt;br /&gt;
Kingdom Quest Rookie - &lt;br /&gt;
&lt;br /&gt;
Kingdom Quest Specialist - &lt;br /&gt;
&lt;br /&gt;
Kingdom Quest Unlucky - &lt;br /&gt;
&lt;br /&gt;
KQ Bronze Medalist - Rush and complete through 5 Kingdom Quest in 2 Hours. &lt;br /&gt;
&lt;br /&gt;
KQ Silver Medalist - &lt;br /&gt;
&lt;br /&gt;
KQ Gold Medalist - &lt;br /&gt;
&lt;br /&gt;
KQ Medal Collector - &lt;br /&gt;
&lt;br /&gt;
===Guild/Party Titles===&lt;br /&gt;
&lt;br /&gt;
Partygoer - Switch between 5 different parties in 1 hour. &lt;br /&gt;
&lt;br /&gt;
Life Of The Party - &lt;br /&gt;
&lt;br /&gt;
Party Monster - &lt;br /&gt;
&lt;br /&gt;
Party Worshipper - &lt;br /&gt;
&lt;br /&gt;
Rookie Guild - Win 3 guild wars in a row. &lt;br /&gt;
&lt;br /&gt;
Reputable Guild - Win 6 guild wars in a row. &lt;br /&gt;
&lt;br /&gt;
Revered Guild - Win 9 guild wars in a row. &lt;br /&gt;
&lt;br /&gt;
Matchless Guild - Win 10 guild wars in a row &lt;br /&gt;
&lt;br /&gt;
Guild War Apprentice - Participate in 5 guild wars. &lt;br /&gt;
&lt;br /&gt;
Guild War Participant - Participate in 10 guild wars. &lt;br /&gt;
&lt;br /&gt;
Effort Maker - Participate in 20 guild wars. &lt;br /&gt;
&lt;br /&gt;
NOTE : Its said that the guild can be able to put titles in front of them. Only the Master of the guild is allowed to do so.&lt;br /&gt;
&lt;br /&gt;
===Mining/Gathering Titles===&lt;br /&gt;
&lt;br /&gt;
Rookie Miner – &lt;br /&gt;
&lt;br /&gt;
Advanced Miner - &lt;br /&gt;
&lt;br /&gt;
Pro Miner - &lt;br /&gt;
&lt;br /&gt;
Master Miner - &lt;br /&gt;
&lt;br /&gt;
Rookie Lumberjack - &lt;br /&gt;
&lt;br /&gt;
Advanced Lumberjack - &lt;br /&gt;
&lt;br /&gt;
Pro Lumberjack - &lt;br /&gt;
&lt;br /&gt;
Master Lumberjack - &lt;br /&gt;
&lt;br /&gt;
Rookie Gatherer – Harvest 100 items without logging out. &lt;br /&gt;
&lt;br /&gt;
Advanced Gatherer - &lt;br /&gt;
&lt;br /&gt;
Pro Gatherer - &lt;br /&gt;
&lt;br /&gt;
Master Gatherer - &lt;br /&gt;
&lt;br /&gt;
===Fiesta Status Titles===&lt;br /&gt;
&lt;br /&gt;
Fiesta Hero - &lt;br /&gt;
&lt;br /&gt;
Fiesta Ace - &lt;br /&gt;
&lt;br /&gt;
Fiesta Pro - &lt;br /&gt;
&lt;br /&gt;
Fiesta Master - &lt;br /&gt;
&lt;br /&gt;
===Killing Titles===&lt;br /&gt;
&lt;br /&gt;
Monster Hunter - Kill 1,000 of the same species of monster. &lt;br /&gt;
&lt;br /&gt;
Monster Killer - Kill 10,000 of the same species of monster. &lt;br /&gt;
&lt;br /&gt;
Monster Terminator - Kill 100,000 of the same species of monster. &lt;br /&gt;
&lt;br /&gt;
Monster Slayer - Kill 1,000,000 of the same species of monster. &lt;br /&gt;
&lt;br /&gt;
Notable Fighter - Kill 20 people in the PVP arena without dying. &lt;br /&gt;
&lt;br /&gt;
Excellent Fighter - Kill 100 people in the PVP arena without dying. &lt;br /&gt;
&lt;br /&gt;
Supreme Fighter - Kill 300 people in the PVP arena without dying. &lt;br /&gt;
&lt;br /&gt;
Uber Fighter - Kill 1000 people in the PVP arena without dying. &lt;br /&gt;
&lt;br /&gt;
NOTE : Monsters must be yellow~red named difficulty.&lt;br /&gt;
&lt;br /&gt;
===Bugged Titles===&lt;br /&gt;
&lt;br /&gt;
Unlucky Enhancer route – Can be obtained twice.&lt;br /&gt;
&lt;br /&gt;
Apprentice Merchant route – Can be obtained twice.&lt;br /&gt;
&lt;br /&gt;
NOTE : These titles, should you get two, count toward Title Collection titles.&lt;br /&gt;
&lt;br /&gt;
===Tips for Getting Titles===&lt;br /&gt;
&lt;br /&gt;
For Marathon Titles, Chatting Titles(Staying silent ones)  &lt;br /&gt;
&lt;br /&gt;
Turn off all players around you(Shift + Z) or go to an deserted area in a city/town. &lt;br /&gt;
&lt;br /&gt;
Turn off Shouts, Normal, and Whisper. &lt;br /&gt;
&lt;br /&gt;
Then do one of the emotion(V) that's continuous, such as Sit, Dance 2, Dance 3, Dance 4. &lt;br /&gt;
&lt;br /&gt;
Just leave it there and don't open any new browsers, if you opened one, don't go to another site, you might get disconnected.&lt;br /&gt;
&lt;br /&gt;
NOTE: I have been logged on for 48 consecutive hours a couple times and have not gotten a title, so don't expect to get one.&lt;br /&gt;
&lt;br /&gt;
Note: i own 2 rare items and no rare item sampler title.&lt;br /&gt;
&lt;br /&gt;
For master merchant: Buy 5000 floatation stones (25s) and sell them all 1 by 1 back (20s loss 4 title gain)&lt;/div&gt;</summary>
		<author><name>213.219.94.52</name></author>	</entry>

	</feed>