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		<updated>2026-07-27T10:39:41Z</updated>
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	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Enhancement_Guide</id>
		<title>Enhancement Guide</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Enhancement_Guide"/>
				<updated>2007-12-03T04:07:14Z</updated>
		
		<summary type="html">&lt;p&gt;200.226.134.53:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
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You want a shiny cool weapon like everyone else, right? But you don't know how to do it? Here is a quick guide on how to get it. Enhancing a weapon is simply upgrading it by adding extra damage, and adding a cool looking effect to it. But enhancing doesn't just stop there, it can also be done to armor to increase the defense they give, but they won't have any extra appearance effects.&lt;br /&gt;
&lt;br /&gt;
==Basics==&lt;br /&gt;
===Items For Enhancing===&lt;br /&gt;
*'''Items Needed For a Weapon/Armor Enhancing'''&lt;br /&gt;
**A Weapon/Armor&lt;br /&gt;
**Elrue/Lix/Xir&lt;br /&gt;
&lt;br /&gt;
*'''About The Stones'''&lt;br /&gt;
**Elrue/Lix/Xir are items that are used to upgrade weapons and armors.&lt;br /&gt;
**Most usable items have tiers. Tiers are item classes, and you must use a Elrue/Lix/Xir that is the same tier as the item you want to refine.&lt;br /&gt;
**Elrue upgrades from +1 to ~+3, Lix from +4 to +6 and Xir from +7 to +9.&lt;br /&gt;
**Aside from different tiers of items, the Elrue/Lix/Xir all have different types, which are Normal(green), Blessed(purple) and Lucky(blue). The different types affect different things.  Lucky raises by +2 instead of +1 by a small chance, blessed decreases chance of breaking. Normal does what it's supposed to.&lt;br /&gt;
&lt;br /&gt;
===How To Get Elrue/Lix/Xir===&lt;br /&gt;
*Stone Alchemy(Production Skill)&lt;br /&gt;
*Monster Drops&lt;br /&gt;
*Mining&lt;br /&gt;
*Quest Rewards&lt;br /&gt;
*Kingdom Quest Rewards&lt;br /&gt;
*Treasure Chest&lt;br /&gt;
&lt;br /&gt;
If you choose to make your own stones with the Stone Production Skill, first press &amp;quot;K&amp;quot; and go to the Alchemy tab. Learn Stone Production (-NOTE- You can only learn 2/5). Then go to the skill lady in any town. Learn the Stone Recipe Skills. Right click the item and learn the recipe. Now press &amp;quot;K&amp;quot; and drag the stone production skill to the skill try and/or right click it.&lt;br /&gt;
&lt;br /&gt;
Now you'll open up a window with Elrue in the list. If you see Tier 1 all in green you did it correctly so far. Now click the Elrue (The first one that appears) start making them if you can. If you cannot go kill some monsters that drop the item(s) that you need. Now you have some Elrue stones.&lt;br /&gt;
&lt;br /&gt;
===How To Enhance===&lt;br /&gt;
To enhance something you must go to a Weapons Smith. After you find one, talk to him and click the &amp;quot;Refine Weapon&amp;quot; button. Another window will open with many boxes inside it. The center box is for the weapon or armor you wish to refine. The other 8 boxes around it are for the Elrue/Lix/Xir to go in. &lt;br /&gt;
&lt;br /&gt;
The process of enhancing is simple, and requires nothing more then luck. You pick one of the 8 boxes for the Elrue/Lix/Xir and drag and drop it in. If you have more than one Elrue, you may need to separate one into a separate pile of its own. To do so, hold the &amp;quot;Left Shift&amp;quot; key and click on the Elrue, and set &amp;quot;Item Allocation&amp;quot; to &amp;quot;1&amp;quot;, press OK, and click in an empty inventory square. Alternatively, you can simply allow the default number generated in the &amp;quot;Item Allocation&amp;quot; box, press OK, and click in an empty inventory space and achieve the same results. &lt;br /&gt;
&lt;br /&gt;
After you have one Elrue ready, click the button in the lower left area of the refine window to start the process. The enhancing is successful if the spinning star lands on the box opposite of where you placed your Elrue/Lix/Xir. If it was successful then it will gain +1. If it doesn't land there, then 1 of 3 things will happen. Your item will remain the same, your item will decrease a level of enhancement, or your item may be destroyed. This is the basics of enhancing. If you click the button and your item disappears, it has been destroyed. Some say the more you break the more luck you have on the enhancing skills. [Unconfirmed]&lt;br /&gt;
&lt;br /&gt;
Suggestion: At levels under 20, you should only enchant your weapons and armor to +3 (3 Elrues) as you will advance to level 20 quickly. Also, you should only risk enchanting your equipment if you have enough money for a replacement piece. If you don't, you may find yourself without anything to wear! If you do break your item and have no more money to buy a new one, use your old weapon. You should not sell your old weapons until you are sure you don't need it.&lt;br /&gt;
&lt;br /&gt;
The lower 3 boxes (They Are Red,Blue,Gold) Are used to place red eyes or blue eyes (red eyes decreases chance of fail rate by 50%, perfect red eyes decreases rate by 100%, blue eyes are the same but only decrease downgrade rate).&lt;br /&gt;
Red and Blue Eyes are purchased in fiesta store.&lt;br /&gt;
(Before You Go Crazy About Red Eyes, Failure means Breakage. It can still not work or downgrade)&lt;br /&gt;
&lt;br /&gt;
==Stone List==&lt;br /&gt;
&amp;lt;u&amp;gt;'''Tier One Stones'''&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Tier two and three just have a number 2 or 3 at the top left corner for level two or level three items.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|http://i84.photobucket.com/albums/k33/dralussion/elrue.jpg&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|'''Normal Elrue'''&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|&lt;br /&gt;
The basic Elrue.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|http://i84.photobucket.com/albums/k33/dralussion/lix.jpg&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|'''Normal Lix'''&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|&lt;br /&gt;
The basic Lix.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|http://i84.photobucket.com/albums/k33/dralussion/xir.jpg&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|'''Normal Xir'''&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|&lt;br /&gt;
The basic Xir.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|http://i84.photobucket.com/albums/k33/dralussion/blesselrue.jpg&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|'''Blessed Elrue'''&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|&lt;br /&gt;
A Blessed Elrue.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|http://i84.photobucket.com/albums/k33/dralussion/blesslix.jpg&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|'''Blessed Lix'''&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|&lt;br /&gt;
A Blessed Lix.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|http://i84.photobucket.com/albums/k33/dralussion/blessedxir.jpg&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|'''Blessed Xir'''&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|&lt;br /&gt;
A Blessed Xir.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|http://i84.photobucket.com/albums/k33/dralussion/luckyelrue.jpg&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|'''Lucky Elrue'''&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|&lt;br /&gt;
A Lucky Elrue.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|http://i84.photobucket.com/albums/k33/dralussion/luckylix.jpg&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|'''Lucky Lix'''&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|&lt;br /&gt;
A Lucky Lix.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|http://i84.photobucket.com/albums/k33/dralussion/luckyxir.jpg&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|'''Lucky Xir'''&lt;br /&gt;
|style=&amp;quot;background:#eeeeff;&amp;quot;|&lt;br /&gt;
A Lucky Xir.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Appearance List==&lt;br /&gt;
&amp;lt;u&amp;gt;'''One Hand Swords'''&amp;lt;/u&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image:refine09.jpg]]&lt;br /&gt;
&lt;br /&gt;
The basic appearance of enhanced items. Appearance starts to change once your weapon/shield is enhanced past +2.&lt;br /&gt;
&lt;br /&gt;
==Additional Screenshots==&lt;br /&gt;
[[Image:Items.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[Image:004.jpg]]&lt;/div&gt;</summary>
		<author><name>200.226.134.53</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Mage_Guide</id>
		<title>Mage Guide</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Mage_Guide"/>
				<updated>2007-11-20T03:17:55Z</updated>
		
		<summary type="html">&lt;p&gt;200.226.134.53:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;eldelcacob&lt;br /&gt;
[[Image:mages.png]]&lt;br /&gt;
&lt;br /&gt;
Welcome to FiestaFan's Official Mage guide.&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
So you have chosen to become a Mage. The Mage is weak of body, but incredibly powerful in the arcane. The advantage of the Mage is the ability to strike down the enemy before they can reach him.&lt;br /&gt;
&lt;br /&gt;
In addition, Mages are always casting spells. You will be pressing the keys on your keyboard constantly.&lt;br /&gt;
&lt;br /&gt;
==Weapons==&lt;br /&gt;
===Staves===&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
*Higher accuracy than wands&lt;br /&gt;
*More damage over time than wands&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
*Lower critical rate than wands&lt;br /&gt;
*Less magic attack power than wands&lt;br /&gt;
&lt;br /&gt;
===Wands===&lt;br /&gt;
'''Advantages'''&lt;br /&gt;
*Better magic attack power than staves&lt;br /&gt;
*Higher critical rate than staves&lt;br /&gt;
'''Disadvantages'''&lt;br /&gt;
*Lower accuracy than staves&lt;br /&gt;
*Less damage over time than staves&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
(Blue denotes &amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Advantages&amp;lt;/font&amp;gt;, Red denotes &amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Disadvantages&amp;lt;/font&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
|[[image:Magic_missle_02.png]]&lt;br /&gt;
|'''Magic Missile'''&lt;br /&gt;
|Fires a magical missile at the target. It has &amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;mediocre attack power&amp;lt;/font&amp;gt;, &amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;short cooldown&amp;lt;/font&amp;gt; and &amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;low SP consumption (level 1)&amp;lt;/font&amp;gt;.&lt;br /&gt;
|- style=&amp;quot;background:#ddddff;&amp;quot;&lt;br /&gt;
|[[image:Ice_bolt_01.png]]&lt;br /&gt;
|'''Ice Bolt'''&lt;br /&gt;
|Fires a bolt of ice at the target. It &amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;has a chance of slowing down the target's movement speed&amp;lt;/font&amp;gt; but it has &amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;low attack power&amp;lt;/font&amp;gt; and a &amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;long cooldown&amp;lt;/font&amp;gt;.&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
|[[image:Fire_bolt_01.png]]&lt;br /&gt;
|'''Fire Bolt'''&lt;br /&gt;
|Fires a bolt of fire at the target. It has &amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;high attack power and low SP consumption&amp;lt;/font&amp;gt; but a &amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;long cooldown&amp;lt;/font&amp;gt;.&lt;br /&gt;
|- style=&amp;quot;background:#ddddff;&amp;quot;&lt;br /&gt;
|[[image:Lightning_bolt_01.png]]&lt;br /&gt;
|'''Lightning Bolt'''&lt;br /&gt;
|Fires a bolt of lightning at the target. It &amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;has a chance of causing additional damage&amp;lt;/font&amp;gt; (shown by red text) but it has a &amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;long cooldown&amp;lt;/font&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|(You can only acquire these skills listed below after advancing to WizMage at level 20.)&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
|[[image:Magic_burst_01.png]]&lt;br /&gt;
|'''Magic Burst'''&lt;br /&gt;
|Creates a burst of magic. It is an &amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;AoE (Area of Effect) spell&amp;lt;/font&amp;gt; and has a &amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;short cooldown&amp;lt;/font&amp;gt; but it has &amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;low attack power&amp;lt;/font&amp;gt; and &amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;high SP consumption&amp;lt;/font&amp;gt;.&lt;br /&gt;
|- style=&amp;quot;background:#ddddff;&amp;quot;&lt;br /&gt;
|[[image:Magic_blast_01.png]]&lt;br /&gt;
|'''Magic Blast'''&lt;br /&gt;
|&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;A more powerful&amp;lt;/font&amp;gt; variation of Magic Missile, but it has a &amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;long casting period&amp;lt;/font&amp;gt;. &amp;lt;b&amp;gt;Its cooldown is independent from Magic Missile&amp;lt;/b&amp;gt;.&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
|[[image:Ice_blast_01.png]]&lt;br /&gt;
|'''Ice Blast'''&lt;br /&gt;
|&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;A more powerful&amp;lt;/font&amp;gt; version of Ice Bolt, but it has a &amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;long casting period&amp;lt;/font&amp;gt;. &amp;lt;b&amp;gt;Its cooldown is shared with Ice Bolt&amp;lt;/b&amp;gt;.&lt;br /&gt;
|- style=&amp;quot;background:#ddddff;&amp;quot;&lt;br /&gt;
|[[image:Fire_ball_01.png]]&lt;br /&gt;
|'''Fire Ball'''&lt;br /&gt;
|&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;A more powerful&amp;lt;/font&amp;gt; version of Fire Bolt, but it has a &amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;long casting period&amp;lt;/font&amp;gt;. &amp;lt;b&amp;gt;Its cooldown is independent of Fire Bolt&amp;lt;/b&amp;gt;.&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
|[[image:Chain_lightning_01.png]]&lt;br /&gt;
|'''Lightning Blast'''&lt;br /&gt;
|&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;A more powerful&amp;lt;/font&amp;gt; version of Lightning Bolt, but it has a &amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;long casting period&amp;lt;/font&amp;gt;. &amp;lt;b&amp;gt;Its cooldown is independent of Lightning Bolt&amp;lt;/b&amp;gt;.&lt;br /&gt;
|- style=&amp;quot;background:#ddddff;&amp;quot;&lt;br /&gt;
|[[image:Life_tap_01.png]]&lt;br /&gt;
|'''Life Tap'''&lt;br /&gt;
|Converts your HP into SP, but the &amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;conversion ratio is poor.&amp;lt;/font&amp;gt;.&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
|[[image:Dispel_01.png]]&lt;br /&gt;
|'''Dispel'''&lt;br /&gt;
|&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Removes one curse or debuff&amp;lt;/font&amp;gt; from yourself or another player. These effects are not curable by Cleric spells.&lt;br /&gt;
NOTE: Dispel can no longer remove bleeding in CB2.&lt;br /&gt;
|- style=&amp;quot;background:#ddddff;&amp;quot;&lt;br /&gt;
|[[image:Mana_burn_01.png]]&lt;br /&gt;
|'''Mana Burn'''&lt;br /&gt;
|&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Drains the target's SP&amp;lt;/font&amp;gt; (only useful in PvP). It has a &amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;VERY long cooldown&amp;lt;/font&amp;gt;.&lt;br /&gt;
NOTE: Even if all SP has burned, monsters can still use special attacks.&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
|[[image:Purge_01.png]]&lt;br /&gt;
|'''Purge'''&lt;br /&gt;
|&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Remove one buff from the target&amp;lt;/font&amp;gt;. It has a &amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;VERY long cooldown&amp;lt;/font&amp;gt;.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
==Mage Skills==&lt;br /&gt;
&lt;br /&gt;
All skills except for Magic Missle level 1 must be purchased from Ruby. She has level 1-19 spells.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Mage Skills Levels 1-19===&lt;br /&gt;
====*Magic Missile====&lt;br /&gt;
**[http://i86.photobucket.com/albums/k90/waterboyh200/MM1.jpg Level 1] (Aquired at level 1 automatically.)&lt;br /&gt;
**[http://i86.photobucket.com/albums/k90/waterboyh200/MM2.jpg Level 2] (May be used at level 7)&lt;br /&gt;
**[http://i86.photobucket.com/albums/k90/waterboyh200/MM3.jpg Level 3] (May be used at level 13)&lt;br /&gt;
**[http://i86.photobucket.com/albums/k90/waterboyh200/MM4.jpg Level 4] (May be used at level 19)&lt;br /&gt;
**[http://s20.photobucket.com/albums/b233/Lionheart811/Fiesta/MagicMissle5.jpg Level 5]  (May be used at level 25)&lt;br /&gt;
**[http://s20.photobucket.com/albums/b233/Lionheart811/Fiesta/MagicMissle6.jpg Level 6]  (May be used at level 31)&lt;br /&gt;
**[http://s20.photobucket.com/albums/b233/Lionheart811/Fiesta/MagicMissle7.jpg Level 7]  (May be used at level 37)&lt;br /&gt;
**[http://s20.photobucket.com/albums/b233/Lionheart811/Fiesta/MagicMissle8.jpg Level 8]  (May be used at level 42)&lt;br /&gt;
&lt;br /&gt;
====*Ice Bolt====&lt;br /&gt;
**[http://i86.photobucket.com/albums/k90/waterboyh200/IB1.jpg Level 1] (May be used at level 3)&lt;br /&gt;
**[http://i86.photobucket.com/albums/k90/waterboyh200/IB2.jpg Level 2] (May be used at level 9)&lt;br /&gt;
**[http://i86.photobucket.com/albums/k90/waterboyh200/IB3.jpg Level 3] (May be used at level 15)&lt;br /&gt;
**[http://s20.photobucket.com/albums/b233/Lionheart811/Fiesta/IceBolt4.jpg Level 4]  (May be used at level 21)&lt;br /&gt;
**[http://s20.photobucket.com/albums/b233/Lionheart811/Fiesta/IceBolt5.jpg Level 5]  (May be used at level 27)&lt;br /&gt;
**[http://s20.photobucket.com/albums/b233/Lionheart811/Fiesta/IceBolt6.jpg Level 6]  (May be used at level 33)&lt;br /&gt;
**[http://s20.photobucket.com/albums/b233/Lionheart811/Fiesta/IceBolt7.jpg Level 7]  (May be used at level 39)&lt;br /&gt;
**[http://s20.photobucket.com/albums/b233/Lionheart811/Fiesta/IceBolt8.jpg Level 8]  (May be used at level 45)&lt;br /&gt;
====*Fire Bolt====&lt;br /&gt;
**[http://i86.photobucket.com/albums/k90/waterboyh200/FB1.jpg Level 1] (May be used at level 5)&lt;br /&gt;
**[http://i86.photobucket.com/albums/k90/waterboyh200/FB2.jpg Level 2] (May be used at level 11)&lt;br /&gt;
**[http://i86.photobucket.com/albums/k90/waterboyh200/FB3.jpg Level 3] (May be used at level 17)&lt;br /&gt;
**[http://s20.photobucket.com/albums/b233/Lionheart811/Fiesta/FireBolt4.jpg Level 4]  (May be used at level 23)&lt;br /&gt;
**[http://s20.photobucket.com/albums/b233/Lionheart811/Fiesta/FireBolt5.jpg Level 5]  (May be used at level 29)&lt;br /&gt;
**[http://s20.photobucket.com/albums/b233/Lionheart811/Fiesta/FireBolt6.jpg Level 6]  (May be used at level 35)&lt;br /&gt;
**[http://s20.photobucket.com/albums/b233/Lionheart811/Fiesta/FireBolt7.jpg Level 7]  (May be used at level 41)&lt;br /&gt;
&lt;br /&gt;
====*Lightning Bolt====&lt;br /&gt;
**[http://i86.photobucket.com/albums/k90/waterboyh200/LB1.jpg Level 1] (May be used at level 7)&lt;br /&gt;
**[http://i86.photobucket.com/albums/k90/waterboyh200/LB2.jpg Level 2] (May be used at level 13)&lt;br /&gt;
**[http://i86.photobucket.com/albums/k90/waterboyh200/LB3.jpg Level 3] (May be used at level 19)&lt;br /&gt;
**[http://s20.photobucket.com/albums/b233/Lionheart811/Fiesta/LightningBolt4.jpg Level 4]  (May be used at level 25)&lt;br /&gt;
**[http://s20.photobucket.com/albums/b233/Lionheart811/Fiesta/LightningBolt5.jpg Level 5]  (May be used at level 31)&lt;br /&gt;
**[http://s20.photobucket.com/albums/b233/Lionheart811/Fiesta/LightningBolt6.jpg Level 6]  (May be used at level 37)&lt;br /&gt;
**[http://s20.photobucket.com/albums/b233/Lionheart811/Fiesta/LightningBolt7.jpg Level 7]  (May be used at level 43)&lt;br /&gt;
**[http://s20.photobucket.com/albums/b233/Lionheart811/Fiesta/LightningBolt8.jpg Level 8]  (May be used at level 49)&lt;br /&gt;
&lt;br /&gt;
====*Life Tap====&lt;br /&gt;
**[http://s20.photobucket.com/albums/b233/Lionheart811/Fiesta/LifeTap1.jpg Level 1] (May be used at level 20)&lt;br /&gt;
**[http://s20.photobucket.com/albums/b233/Lionheart811/Fiesta/LifeTap2.jpg Level 2]  (May be used at level 29)&lt;br /&gt;
**[http://s20.photobucket.com/albums/b233/Lionheart811/Fiesta/LifeTap3.jpg Level 3]  (May be used at level 38)&lt;br /&gt;
**[http://s20.photobucket.com/albums/b233/Lionheart811/Fiesta/LifeTap4.jpg Level 4]  (May be used at level 47)&lt;br /&gt;
**[http://s20.photobucket.com/albums/b233/Lionheart811/Fiesta/LifeTap5.jpg Level 5]  (May be used at level 56)&lt;br /&gt;
&lt;br /&gt;
====*Lightning Burst====&lt;br /&gt;
**[http://s20.photobucket.com/albums/b233/Lionheart811/Fiesta/LightningBlast1.jpg Level 1]  (May be used at level 57)&lt;br /&gt;
&lt;br /&gt;
====*Magic Blast====&lt;br /&gt;
**[http://s20.photobucket.com/albums/b233/Lionheart811/Fiesta/MagicBlast1.jpg Level 1]  (May be used at level 49)&lt;br /&gt;
**[http://s20.photobucket.com/albums/b233/Lionheart811/Fiesta/MagicBlast2.jpg Level 2]  (May be used at level 59&lt;br /&gt;
&lt;br /&gt;
====*Magic Burst====&lt;br /&gt;
Level 1 is currently glitched and not sold at Skillmasters. Instead, it is sold at Item Merchant Nina, or obtained in a quest. &amp;lt;i&amp;gt;(The quest scroll will be bound to you, so you can't sell/trade/store it.)&amp;lt;/i&amp;gt;&lt;br /&gt;
**[http://s20.photobucket.com/albums/b233/Lionheart811/Fiesta/MagicBurst2.jpg Level 2]  (May be used at level 31)&lt;br /&gt;
**[http://s20.photobucket.com/albums/b233/Lionheart811/Fiesta/MagicBurst3.jpg Level 3]  (May be used at level 42)&lt;br /&gt;
**[http://s20.photobucket.com/albums/b233/Lionheart811/Fiesta/MagicBurst4.jpg Level 4]  (May be used at level 53)&lt;br /&gt;
note: you can get the the upgrades of this spell every 11 lvls&lt;br /&gt;
&lt;br /&gt;
====*Mana Burn====&lt;br /&gt;
**[http://s20.photobucket.com/albums/b233/Lionheart811/Fiesta/ManaBurn1.jpg Level 1]  (May be used at level 31)&lt;br /&gt;
**[http://s20.photobucket.com/albums/b233/Lionheart811/Fiesta/ManaBurn2.jpg Level 2]  (May be used at level 42)&lt;br /&gt;
**[http://s20.photobucket.com/albums/b233/Lionheart811/Fiesta/ManaBurn3.jpg Level 3]  (May be used at level 53)&lt;br /&gt;
&lt;br /&gt;
====*Purge====&lt;br /&gt;
**[http://s20.photobucket.com/albums/b233/Lionheart811/Fiesta/Purge1.jpg Level 1]  (May be used at level 37)&lt;br /&gt;
&lt;br /&gt;
===Passive Skills Level 1-19===&lt;br /&gt;
====*Staff Mastery====&lt;br /&gt;
**[http://i86.photobucket.com/albums/k90/waterboyh200/myspace/Mastery1.jpg Level 1]&lt;br /&gt;
**[http://i86.photobucket.com/albums/k90/waterboyh200/myspace/Mastery2.jpg Level 2]&lt;br /&gt;
&lt;br /&gt;
====*Wisdom====&lt;br /&gt;
**[http://i86.photobucket.com/albums/k90/waterboyh200/myspace/Wisdom.jpg Level 1]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
More Coming soon.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
''Inform either fullback1719, Rightclaw, NavMan, or Keetos if you want to report any misinformation.''&lt;br /&gt;
&lt;br /&gt;
===Skill Empowerment===&lt;br /&gt;
Tips:&lt;br /&gt;
*Basically we should empower attack power.&lt;br /&gt;
*When empowering attack power, the effect is proportional to base attack power.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Recommended Empowerment===&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[image:Magic_missle_02.png]]&lt;br /&gt;
| '''Magic Missile'''&lt;br /&gt;
| Spamming level 1 is efficient for total damage and SP consumption; using max level and hit-and-run is good for avoiding risk of damage (if you solo).&amp;lt;br /&amp;gt;&lt;br /&gt;
Recommended Empowerment: Cooldown, Attack power (if you use max level)&lt;br /&gt;
|- style=&amp;quot;background:#ddddff;&amp;quot;&lt;br /&gt;
| [[image:Ice_bolt_01.png]]&lt;br /&gt;
| '''Ice Bolt'''&lt;br /&gt;
| Its effect of slowing enemy travel speed is useful for kiting.&amp;lt;br /&amp;gt;&lt;br /&gt;
Recommended Empowerment: Nothing&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[image:Fire_bolt_01.png]]&lt;br /&gt;
| '''Fire Bolt'''&lt;br /&gt;
| When empowering attack power, the effect is proportional to its base attack power. Therefore, empowering the attack power of Fire Bolt is very useful.&amp;lt;br /&amp;gt;&lt;br /&gt;
Recommended Empowerment: Attack power, Cooldown&lt;br /&gt;
|- style=&amp;quot;background:#ddddff;&amp;quot;&lt;br /&gt;
| [[image:Lightning_bolt_01.png]]&lt;br /&gt;
| '''Lightning Bolt'''&lt;br /&gt;
| The additional damage frequency increases to two times when duration time is empowered (when tested, duration time was increased to 5 but additional damage frequency did not increase to three times).&amp;lt;br /&amp;gt;&lt;br /&gt;
Recommended Empowerment: Nothing&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[image:Magic_burst_01.png]]&lt;br /&gt;
| '''Magic Burst'''&lt;br /&gt;
| If you solo with this, you'll use HP stones faster than SP stones. However, you usually cast this spell in a party.&amp;lt;br /&amp;gt;&lt;br /&gt;
Recommended Empowerment: Decrease SP consumption&lt;br /&gt;
|- style=&amp;quot;background:#ddddff;&amp;quot;&lt;br /&gt;
| [[image:Magic_blast_01.png]]&lt;br /&gt;
| '''Magic Blast'''&lt;br /&gt;
| Recommended Empowerment: Attack power, Cooldown&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[image:Ice_blast_01.png]]&lt;br /&gt;
| '''Ice Blast'''&lt;br /&gt;
| Recommended Empowerment: Nothing&lt;br /&gt;
|- style=&amp;quot;background:#ddddff;&amp;quot;&lt;br /&gt;
| [[image:Fire_ball_01.png]]&lt;br /&gt;
| '''Fire Ball'''&lt;br /&gt;
| Recommended Empowerment: Attack power&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[image:Chain_lightning_01.png]]&lt;br /&gt;
| '''Lightning Blast'''&lt;br /&gt;
| Recommended Empowerment: Currently not tested&lt;br /&gt;
|- style=&amp;quot;background:#ddddff;&amp;quot;&lt;br /&gt;
| [[image:Life_tap_01.png]]&lt;br /&gt;
| '''Life Tap'''&lt;br /&gt;
| Solo:  Useful for equalizing your SP and HP meters, and therefore minimizing mushroom house resting time.  &amp;lt;br /&amp;gt; Party:  Can save you some MP stones if you party with a cleric, but keep in mind your friendly cleric must spend HIS MP to heal you.  Since mage has so little HP, even a low level 20s cleric can heal you right back to full with his level 1 or 2 heal skill.  The relatively low cost to his MP more than makes up for the amount of damage the mage is capable of. So, LifeTap like crazy.  But beware, if your cleric is busy, he may not be able to heal you in a mob.  Note:  You cannot kill yourself with this spell.  If you dont have enough HP, it won't let you cast it.&amp;lt;br /&amp;gt;&lt;br /&gt;
Recommended Empowerment: Nothing&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[image:Dispel_01.png]]&lt;br /&gt;
| '''Dispel'''&lt;br /&gt;
| Recommended Empowerment: Currently not tested&lt;br /&gt;
|- style=&amp;quot;background:#ddddff;&amp;quot;&lt;br /&gt;
| [[image:Mana_burn_01.png]]&lt;br /&gt;
| '''Mana Burn'''&lt;br /&gt;
| Recommended Empowerment: Currently not tested&lt;br /&gt;
|- style=&amp;quot;background:#eeeeff;&amp;quot;&lt;br /&gt;
| [[image:Purge_01.png]]&lt;br /&gt;
| '''Purge'''&lt;br /&gt;
| Recommended Empower: Currently not tested&lt;br /&gt;
|}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Skill Combinations===&lt;br /&gt;
&lt;br /&gt;
'''Basic Combo 1(5-hit)''': Missle[max]-&amp;gt;&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Ice[max]&amp;lt;/font&amp;gt;-&amp;gt;&amp;lt;font color=&amp;quot;SeaGreen&amp;quot;&amp;gt;Lightning[max]&amp;lt;/font&amp;gt;-&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Fire[max]&amp;lt;/font&amp;gt;-&amp;gt;Missle[max]&lt;br /&gt;
&lt;br /&gt;
It's the most basic combo.&lt;br /&gt;
However, we usually can't defeat a enemy by using this combo. We need to deal more damage.&lt;br /&gt;
&lt;br /&gt;
'''Basic Combo 2(7-hit)''': Missle[01]-&amp;gt;&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Ice[max]&amp;lt;/font&amp;gt;-&amp;gt;Missle[01]-&amp;gt;&amp;lt;font color=&amp;quot;SeaGreen&amp;quot;&amp;gt;Lightning[max]&amp;lt;/font&amp;gt;-&amp;gt;Missle[01]-&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Fire[max]&amp;lt;/font&amp;gt;-&amp;gt;Missle[01 or max]&lt;br /&gt;
&lt;br /&gt;
It's the advanced combo.&lt;br /&gt;
You can deal more damage than combo(1) but need more time for cast all spells, and you will maybe get some damage from enemy.&lt;br /&gt;
It's risky but you can beat monsters faster. If you need more XP than money, it's recommended style.&lt;br /&gt;
&lt;br /&gt;
'''High DPS Combo(7-hit, decrease cooldown is required in Magic Missle)''': Missle[max]-&amp;gt;&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Ice[max]&amp;lt;/font&amp;gt;-&amp;gt;&amp;lt;font color=&amp;quot;SeaGreen&amp;quot;&amp;gt;Lightning[max]&amp;lt;/font&amp;gt;-&amp;gt;Missle[max]-&amp;gt;Burst[max]-&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Fire[max]&amp;lt;/font&amp;gt;-&amp;gt;Missle[max]&lt;br /&gt;
&lt;br /&gt;
Magic Burst is also useful when you are fighting with only 1 monster for chain skills.&lt;br /&gt;
This combo has high DPS but you need more SP.&lt;br /&gt;
&lt;br /&gt;
'''Another combo(9-hit)''' ([http://www.fiestafan.com/forums/showpost.php?p=6223&amp;amp;postcount=24 from Sheapy]): &amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Fire[01]&amp;lt;/font&amp;gt;-&amp;gt;Missle[01]-&amp;gt;&amp;lt;font color=&amp;quot;SeaGreen&amp;quot;&amp;gt;Lightning[max]&amp;lt;/font&amp;gt;-&amp;gt;Missle[01]-&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Fire[01]&amp;lt;/font&amp;gt;-&amp;gt;&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Ice[max]&amp;lt;/font&amp;gt;-&amp;gt;Missle[01]-&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Fire[01]&amp;lt;/font&amp;gt;-&amp;gt;Missle[01]-&amp;gt;run around till Missle appears-&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Fire[01]&amp;lt;/font&amp;gt;-&amp;gt;Repeat with other bolts&lt;br /&gt;
&lt;br /&gt;
It's 9-hit! however please note certain between Firebolt[01] and Firebolt[max] a considerable difference in attack power. &lt;br /&gt;
(Especially, if you have high level of fire bolt or empowered its attack power.)&lt;br /&gt;
&lt;br /&gt;
'''AoE Combo''' (from Terranwolf): &amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Fire[max]&amp;lt;/font&amp;gt;-&amp;gt;Burst[max]-&amp;gt;Missile[01]-&amp;gt;&amp;lt;font color=&amp;quot;SeaGreen&amp;quot;&amp;gt;Lightning[max]&amp;lt;/font&amp;gt;-&amp;gt;Missle[01]-&amp;gt;&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Ice[max]&amp;lt;/font&amp;gt;-&amp;gt;Missle[01]-&amp;gt;Burst[max]-&amp;gt;Missle[01]-&amp;gt;Missle[01]-&amp;gt;Missle[01]-&amp;gt;Missle[01]-&amp;gt;Burst[max]&lt;br /&gt;
&lt;br /&gt;
When you're in a party and have more than two monsters attacking your tank (suggested to be Warrior/Fighter), this helps. It's suggested for use of level 30 or higher players. As long as nobody needs to be running around unless luring/gathering more monsters into the area, this provides extremely fast grinding. This is not for you if you need to rest/house, because there's usually no time to stop in this kind of grinding session. If you're lucky, you'll make more than enough money to compensate for your consumption.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;Make sure you have at least 3 to 4 points on cooldown of Fire, or you might have to throw in another Missile[01] before it.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Jerath's combo'''(from Jerath)&lt;br /&gt;
&lt;br /&gt;
I personally guarantee that this string of attacks will be the best for any mage. If you listen to my reasoning you will see what I mean.  &lt;br /&gt;
&lt;br /&gt;
Ice(max)-&amp;gt;Missle[01]-&amp;gt;Bolt[max]-&amp;gt;Missle[01]-&amp;gt;Fire[01]-&amp;gt;Missle[01]-&amp;gt;Burst[max]-&amp;gt;Missle[01]-&amp;gt;Fire[01]-&amp;gt;Missle[01]&lt;br /&gt;
&lt;br /&gt;
Basically this combo works well for the solo mage and does the most damage in the shortest period of time with the least risk to you when combatting a single enemy with NO WAIT AT ALL. I chose to use level 1 magic missle and fire because the cooldowns are good. anything after level 1 for fire brings the cooldown from 5 secs up to 15 with the ligntning and ice. Keeping fire at level 1 allows for the highest possible attack strings with a relatively low overall mana cost. I will also mention that I used no skill points to change attack cooldowns, damage, ect. I figured that if Fire[max] wasn't going to do AT LEAST double damage why bother waiting 3 times as long to use it? Why not pay less mana and use it more, ultimately achieving more damage in a shorter time. Additionally, more attacks means more chances for criticals, so it's a win-win situation. Plus the fact that starting with ice has a very good chance of slowing the enemy and it's 1.5m farther attack distance above all other attacks the mage has makes it the only obvious choice for the first attack. The first 10 attacks have no gaps between them, so you get 10 attacks before your ice finishes cooling down and usually your foe is dead. If not, wait 2 seconds and start the whole thing over again, plus throw a magic missle while you wait those 2 whole seconds out. If you wanted to phase out cooldown completely, just reduce the cooldown on ice and lightning and you're golden.&lt;br /&gt;
&lt;br /&gt;
'''SP-saving AOE'''(by Yosei):&lt;br /&gt;
&lt;br /&gt;
''Make sure you use Magic Missile 1, Fire Bolt 1, and your highest magic burst with all SP decrease.''&lt;br /&gt;
&lt;br /&gt;
magic burst[max]-&amp;gt; magic missile[1]-&amp;gt; fire bolt[1]-&amp;gt; magic missile[1]-&amp;gt; (repeat)&lt;br /&gt;
&lt;br /&gt;
I love to AOE when grinding, it makes things quicker, but it is also sp and stone consuming.If you like to use magic blast, you can replace the 3rd magic missile with it.&lt;br /&gt;
&lt;br /&gt;
'''Endless combo''' (by Fireriot)&lt;br /&gt;
&lt;br /&gt;
Required level: 20+(for learn Magic Burst)&lt;br /&gt;
&lt;br /&gt;
Required empowerment: '''Cooldown +5 in Magic Missle''' and '''Cooldown +5 in Fire Bolt'''&lt;br /&gt;
&lt;br /&gt;
Missle[1]-&amp;gt;&lt;br /&gt;
&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Fire[1]&amp;lt;/font&amp;gt;-&amp;gt;&lt;br /&gt;
Missle[1]-&amp;gt;&lt;br /&gt;
&amp;lt;font color=&amp;quot;Blue&amp;quot;&amp;gt;Ice&amp;lt;/font&amp;gt;-&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Missle[1]-&amp;gt;&lt;br /&gt;
&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Fire[1]&amp;lt;/font&amp;gt;-&amp;gt;&lt;br /&gt;
Missle[1]-&amp;gt;&lt;br /&gt;
'''Burst'''-&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Missle[1]-&amp;gt;&lt;br /&gt;
&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Fire[1]&amp;lt;/font&amp;gt;-&amp;gt;&lt;br /&gt;
Missle[1]-&amp;gt;&lt;br /&gt;
&amp;lt;font color=&amp;quot;SeaGreen&amp;quot;&amp;gt;Lightning&amp;lt;/font&amp;gt;-&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Missle[1]-&amp;gt;&lt;br /&gt;
&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Fire[1]&amp;lt;/font&amp;gt;-&amp;gt;&lt;br /&gt;
Missle[1]-&amp;gt;&lt;br /&gt;
'''Burst'''-&amp;gt;(repeat)&lt;br /&gt;
&lt;br /&gt;
The combination of '''MFM'''(Missle[1]-&amp;gt;&amp;lt;font color=&amp;quot;Red&amp;quot;&amp;gt;Fire[1]&amp;lt;/font&amp;gt;-&amp;gt;Missle[1]) is very convenient. Cast your favorite spell after MFM will become help of the your combo customizing. &lt;br /&gt;
&lt;br /&gt;
For example, you can use Magic Blast instead of Magic Burst if you have it.&lt;br /&gt;
&lt;br /&gt;
==The Basics==&lt;br /&gt;
&lt;br /&gt;
[[Image:Roumenlvls.jpg|thumb|Screenshot of Roumen by Pritcher from FiestaFan.]]&lt;br /&gt;
&lt;br /&gt;
So you have just created your Mage character, and have spawned in a city called Roumen. All you have is a basic Staff in your inventory. To equip the Staff, press the &amp;quot;I&amp;quot; key or click on the Inventory icon in the bottom right corner. Click on the Staff and click on either slot of the slots with a &amp;quot;hand&amp;quot; background(or just right-click your staff in your inventory).&lt;br /&gt;
&lt;br /&gt;
After you have equipped your Staff, talk to Element Helper Remi to being your &amp;quot;First Steps&amp;quot; quest, which will provide you with your first experience, money, and fame. Follow the directions and eventually you will be directed to Healer Julia. Continue following the directions and you'll be done with the &amp;quot;First Steps&amp;quot; quest! By now, you should have 3 Experience and 6 copper, as well as a little fame.&lt;br /&gt;
&lt;br /&gt;
Now you are ready for combat. As a level 1 player, the only monster weak enough will be Slimes. Talk to Weapon Title Master Zach to begin &amp;quot;Killer Slime&amp;quot; quest. In this quest, you will need to kill 10 Slimes. You will only need to kill 7 slimes to level, but you will want to kill 10 in order to finish the quest and get your &amp;quot;Novice Boots&amp;quot;, your first piece of armor!&lt;br /&gt;
&lt;br /&gt;
You will get more armor as you level up and do more quests.&lt;br /&gt;
&lt;br /&gt;
==Basic Combat Guide for Mages==&lt;br /&gt;
Mages have high magic attack power but very low physical attack power.&lt;br /&gt;
So, you have to use spells for the win.&lt;br /&gt;
&lt;br /&gt;
At first, check your shortcut bar and find Magic missle icon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Shortcut_mage.png]]('5' key is Magic missle)&lt;br /&gt;
&lt;br /&gt;
Second, click a enemy for target and press '5' key for cast your magic missle.&lt;br /&gt;
All spells(and skills) have cooldown time, and you can't cast a spell during cooldown time.&lt;br /&gt;
You should run away from enemy until your spell is ready(if you have other attack spell and it's ready, you can cast it).&lt;br /&gt;
&lt;br /&gt;
==General FAQ==&lt;br /&gt;
&lt;br /&gt;
*'''Q.Should we put skill points into decrease SP consumption?'''&lt;br /&gt;
*A. It's NOT necessary because you use the HP stones faster than SP stones when solo. Also, fighters use the SP stones faster than yours when party.&lt;br /&gt;
&lt;br /&gt;
*'''Q.Should we put skill points to decrease cool down times for Ice/Fire/Lightning bolt?'''&lt;br /&gt;
*A. Decreasing cooldown time for Fire Bolt is good, but it's not necessary for Ice/Lightning Bolt. The most important point is to decrease cooldown time for Magic Missle.&lt;br /&gt;
&lt;br /&gt;
*'''Q.I'm poor though!'''&lt;br /&gt;
*A. At least, you should use a max-level weapon that you can equip (refining is taboo if you have no money). Please defeat a low-level (yellow- or green-named) enemy who can knock it down by receiving damage only a little. You'll also save SP consumption if you max cooldown of Magic Missile[01] and use that, since it only costs 3 SP to cast. Some people choose to grind by Maxing Magic Missile's cooldown and casting Magic Missile[01] at enemies where they can kill the monster before it hits them (or only has enough time to hit you once).&lt;br /&gt;
&lt;br /&gt;
==Credits==&lt;br /&gt;
'''Fireriot''' - For writing the guide.&lt;br /&gt;
'''Fullback, Sheapy, and Terranwolf''' - For the Skills section.&amp;lt;br&amp;gt;&lt;br /&gt;
''Inform either fullback1719, Rightclaw, NavMan, or Keetos if you want to report any misinformation.''&lt;/div&gt;</summary>
		<author><name>200.226.134.53</name></author>	</entry>

	<entry>
		<id>http://www.fiestafan.com/wiki/index.php?title=Title_Guide</id>
		<title>Title Guide</title>
		<link rel="alternate" type="text/html" href="http://www.fiestafan.com/wiki/index.php?title=Title_Guide"/>
				<updated>2007-10-27T03:11:29Z</updated>
		
		<summary type="html">&lt;p&gt;200.226.134.53:&amp;#32;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;lazelpasace&lt;br /&gt;
Titles are obtained by doing various things in-game. There are hundreds of titles and not all of them have been discovered yet. You can change your title by opening the character window and clicking change by the title.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Titles==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Chatting Titles===&lt;br /&gt;
Announcer - Shout 50 times in an hour. (Confirmed)&lt;br /&gt;
&lt;br /&gt;
Broadcaster - Shout 500 times in an hour. (Confirmed)&lt;br /&gt;
&lt;br /&gt;
Talk Show Host - Shout 1000 times in 2 hours. (Confirmed)&lt;br /&gt;
&lt;br /&gt;
World DJ - Shout 5000 times. (Takes 9 hours, with one shout every 6 seconds)&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Money/Selling Titles===&lt;br /&gt;
Apprentice Merchant &lt;br /&gt;
&lt;br /&gt;
Advanced Merchant&lt;br /&gt;
&lt;br /&gt;
Pro Merchant&lt;br /&gt;
&lt;br /&gt;
Master Merchant&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Enhancement Titles===&lt;br /&gt;
Apprentice Enhancer - Successfully enhance one item.&lt;br /&gt;
&lt;br /&gt;
Successful Enhancer - Successfully enhance three items without failure.&lt;br /&gt;
&lt;br /&gt;
Skillful Enhancer - Successfully enhance five items without failure.&lt;br /&gt;
&lt;br /&gt;
Triumphant Enhancer - Successfully enhance seven items without failure.&lt;br /&gt;
&lt;br /&gt;
Miraculous Enhancer - Successfully enhance nine items without failure.&lt;br /&gt;
&lt;br /&gt;
Rookie Enhancer - Enhance a certain number of times.&lt;br /&gt;
&lt;br /&gt;
Lucky Enhancer - Successfully enhance one item to +4.&lt;br /&gt;
&lt;br /&gt;
Enhancement Artist - Successfully enhance one item to +8.  (Confirmed, Had in CB.)&lt;br /&gt;
&lt;br /&gt;
Enhancement God - Successfully enhance one item to +9. (Confirmed)&lt;br /&gt;
&lt;br /&gt;
Unlucky Enhancer - Fail to enhance three items in a row or more.&lt;br /&gt;
&lt;br /&gt;
Hopeless Enhancer - &lt;br /&gt;
&lt;br /&gt;
Cursed Enhancer - &lt;br /&gt;
&lt;br /&gt;
Item Spoiler - Destroy 5 items during enhancing (please check because I have not gotten this title even though I've broke more than 5 weps..)&lt;br /&gt;
&lt;br /&gt;
Item Breaker - Destroy 15 items during enhancing (In a row?)&lt;br /&gt;
&lt;br /&gt;
Failed Enhancer - &lt;br /&gt;
&lt;br /&gt;
Advanced Enhancer - &lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Class Titles===&lt;br /&gt;
&lt;br /&gt;
'''For Fighters:'''&lt;br /&gt;
&lt;br /&gt;
Apprentice Fighter - Attain level 10 with a Fighter.&lt;br /&gt;
&lt;br /&gt;
Clever Fighter - Attain level 20 with a Fighter and complete the class quest.&lt;br /&gt;
&lt;br /&gt;
Warrior - Attain level 60 with a Fighter and complete the class quest.&lt;br /&gt;
&lt;br /&gt;
Supreme Fighter - &lt;br /&gt;
&lt;br /&gt;
'''For Clerics:'''&lt;br /&gt;
&lt;br /&gt;
Apprentice Cleric - Attain level 10 with a Cleric.&lt;br /&gt;
&lt;br /&gt;
High Cleric - Attain level 20 with a Cleric and complete the class quest.&lt;br /&gt;
&lt;br /&gt;
Paladin - Attain level 60 with a Cleric and complete the class quest.&lt;br /&gt;
&lt;br /&gt;
Supreme Cleric -&lt;br /&gt;
&lt;br /&gt;
'''For Archers:'''&lt;br /&gt;
&lt;br /&gt;
Apprentice Archer - Attain level 10 with an Archer.&lt;br /&gt;
&lt;br /&gt;
Hawk Archer - Attain level 20 with an Archer and complete the class quest.&lt;br /&gt;
&lt;br /&gt;
Scout - Attain level 60 with an Archer and complete the class quest.&lt;br /&gt;
&lt;br /&gt;
Supreme Archer - &lt;br /&gt;
&lt;br /&gt;
'''For Mages:'''&lt;br /&gt;
&lt;br /&gt;
Apprentice Mage - Attain level 10 with a Mage.&lt;br /&gt;
&lt;br /&gt;
Wiz Mage - Attain level 20 with a Mage and complete the class quest.&lt;br /&gt;
&lt;br /&gt;
Enchanter - Attain level 60 with a Mage and complete the class quest.&lt;br /&gt;
&lt;br /&gt;
Supreme Mage -&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Weapon Titles From Monster Slaying===&lt;br /&gt;
(monster name) Killer - Obtained when a weapon with (monster name) license is equipped. Damage: +15%&lt;br /&gt;
&lt;br /&gt;
(monster name) Executioner - Kill The Monster 10 Times [Uncomfirmed] Damage +20%&lt;br /&gt;
&lt;br /&gt;
(monster name) Eliminator - Damage +25%&lt;br /&gt;
&lt;br /&gt;
(monster name) Assassin - Damage +30%&lt;br /&gt;
&lt;br /&gt;
(monster name) Dominator - Damage +35%&lt;br /&gt;
&lt;br /&gt;
(monster name) Destroyer - Damage +40%, Critical +1%&lt;br /&gt;
&lt;br /&gt;
(monster name) Slayer - Damage: +50%, Critical +2%&lt;br /&gt;
&lt;br /&gt;
(monster name) Terminator - Damage: +60%, Critical +3%&lt;br /&gt;
&lt;br /&gt;
(monster name) Annihilator - Damage: +70%, Critical +4%&lt;br /&gt;
&lt;br /&gt;
(monster name) Conquerer- Damage: +80%, Critical +5%&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Deaths/Living===&lt;br /&gt;
&lt;br /&gt;
Monster Joke Punchline - Die 10 times in a row and lose 10% exp from the same monster. ( didnt work for me does being on a pet make a difference?)&lt;br /&gt;
&lt;br /&gt;
Invincible - This title has something to do with not dying for a certain period of time, I believe it is days, in which you do not have to be on in one session. [Unknown]&lt;br /&gt;
&lt;br /&gt;
Die Hard -&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
===Uncategorized Titles===&lt;br /&gt;
Stammerer - Stay in shop for 3 hours. (Hmm, I got it while not in my shop.)&lt;br /&gt;
&lt;br /&gt;
Quiet - Stay silent for 24 consecutive hours while not in shop.&lt;br /&gt;
&lt;br /&gt;
Silent - Stay silent for 48 consecutive hours while not in shop.&lt;br /&gt;
&lt;br /&gt;
Speechless - Stay silent for 76 consecutive hours while not in shop.&lt;br /&gt;
&lt;br /&gt;
Title Rookie - Obtain 8 titles.(except Weapon Titles)&lt;br /&gt;
&lt;br /&gt;
Title Maker - Obtain 30 titles.(except &amp;quot;Title Rookie&amp;quot; and Weapon Titles)&lt;br /&gt;
&lt;br /&gt;
Fiesta Rookie - Stay logged in 5 consecutive hours in the same map.&lt;br /&gt;
&lt;br /&gt;
Fiesta Citizen - Stay logged in 8 consecutive hours in the same map.&lt;br /&gt;
&lt;br /&gt;
Fiesta Defender - Stay logged in for 24 consecutive hours in the same map.&lt;br /&gt;
&lt;br /&gt;
Fiesta Guardian - Stay logged in for 48 consecutive hours in the same map.&lt;br /&gt;
&lt;br /&gt;
Fiesta Guard Captain - Stay logged in for 96 consecutive hours in the same map.&lt;br /&gt;
&lt;br /&gt;
Fiesta Fan - Stay logged in for 120 consecutive hours in the same map.&lt;br /&gt;
&lt;br /&gt;
Fiesta Lover - Stay logged in for 720 consecutive hours in the same map.&lt;br /&gt;
&lt;br /&gt;
Fiestaholic - Stay logged in for 4320 consecutive hours in the same map.&lt;br /&gt;
&lt;br /&gt;
Quest Beginner - Do and submit 8~10 quests in one go without logging off. Unsure if there is a time interval. [Unconfirmed]&lt;br /&gt;
&lt;br /&gt;
Quest Rookie - &lt;br /&gt;
&lt;br /&gt;
Kingdom Quest Rookie - Complete (Does he mean getting in? I've gotten in 7 times before and have not gote this) Kingdom Quest 5 times successfully without fail and without logging off. [Unconfirmed]&lt;br /&gt;
&lt;br /&gt;
Closed Beta Tester - Obtained if a character reached level 20 in closed beta.&lt;/div&gt;</summary>
		<author><name>200.226.134.53</name></author>	</entry>

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