Cleric Skills


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(Restore)
(filled in blanks & added more skills and skill lvls)
Line 11: Line 11:
<br>
<br>
{| border="1" cellpadding="5" cellspacing="0" align="center"
{| border="1" cellpadding="5" cellspacing="0" align="center"
-
! Skill Level !! Required Level !! Cost !! SP Consumption !! HP Restored !! Casting Distance !! Cool Time !! Healing Efficiency:<br>HP Healed / SP Used
+
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! HP Restored !! Casting Distance !! Cool Time !! Ratio (Efficiency):<br>HP Healed / SP Used
|-
|-
! [01]
! [01]
Line 43: Line 43:
| 57 || 34s || 135 || 1100 || 18.0 m || 3.0 sec || 8.15
| 57 || 34s || 135 || 1100 || 18.0 m || 3.0 sec || 8.15
|}
|}
-
<br><br>
+
<br>
-
{| border="1" cellpadding="5" cellspacing="0" align="center"
+
{| border="2" cellpadding="5" cellspacing="0" align="center"
|+ '''Empowerment'''
|+ '''Empowerment'''
-
! Skill Level || colspan="2" | +1 || colspan="2" | +2 || colspan="2" | +3 ||colspan="2" | +4 ||colspan="2" | +5 || Healing Efficiency (at +5):
+
! || colspan="3" | +1 || colspan="3" | +2 || colspan="3" | +3 ||colspan="3" | +4 ||colspan="3" | +5
|-
|-
-
! - || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || HP Healed / SP Used
+
! Skill Lvl || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio
|-
|-
![01]
![01]
-
| -1 || -0.2 sec || -1 || -0.3 sec || -2 || -0.5 sec || -2 || -0.6 sec || -3 || -0.9 sec || 27.50
+
| -1 || -0.2 sec || 18.33 || -1 || -0.3 sec || 18.33 || -2 || -0.5 sec || 22.00 || -2 || -0.6 sec || 22.00 || -3 || -0.9 sec || 27.50
|-
|-
![02]  
![02]  
-
| -3 || -0.2 sec || -4 || -0.3 sec || -4 || -0.5 sec || -6 || -0.6 sec || -8 || -0.9 sec || 23.75
+
| -3 || -0.2 sec || 14.52 || -4 || -0.3 sec || 15.83 || -4 || -0.5 sec || 15.83 || -6 || -0.6 sec || 19.00 || -8 || -0.9 sec || 23.75
|-
|-
![03]  
![03]  
-
| -5 || -0.2 sec || -7 || -0.3 sec || -8 || -0.5 sec || -11 || -0.6 sec || -14 || -0.9 sec || 19.29
+
| -5 || -0.2 sec || 11.74 || -7 || -0.3 sec || 12.86 || -8 || -0.5 sec || 13.50 || -11 || -0.6 sec || 15.88 || -14 || -0.9 sec || 19.29
|-
|-
![04]  
![04]  
-
| -8 || -0.2 sec || -10 || -0.3 sec || -12 || -0.5 sec || -16 || -0.6 sec || -20 || -0.9 sec || 18.57
+
| -8 || -0.2 sec || 11.81 || -10 || -0.3 sec || 12.58 || -12 || -0.5 sec || 13.45 || -16 || -0.6 sec || 15.60 || -20 || -0.9 sec || 18.57
|-
|-
![05]
![05]
-
| - || -0.2 sec || - || -0.3 sec || - || -0.5 sec || - || -0.6 sec || - || -0.9 sec || -
+
| - || -0.2 sec || -- || - || -0.3 sec || -- || - || -0.5 sec || -- || - || -0.6 sec || --|| - || -0.9 sec || -
|-
|-
![06]
![06]
-
| - || -0.2 sec || - || -0.3 sec || - || -0.5 sec || - || -0.6 sec || - || -0.9 sec || -
+
| - || -0.2 sec || -- || - || -0.3 sec || -- || - || -0.5 sec || -- || - || -0.6 sec || -- || - || -0.9 sec || -
|-  
|-  
![07]
![07]
-
| - || -0.2 sec || - || -0.3 sec || - || -0.5 sec || - || -0.6 sec || - || -0.9 sec || -
+
| - || -0.2 sec || -- || - || -0.3 sec || -- || - || -0.5 sec || -- || - || -0.6 sec || -- || - || -0.9 sec || -
|-
|-
![08]
![08]
-
| - || -0.2 sec || - || -0.3 sec || - || -0.5 sec || - || -0.6 sec || - || -0.9 sec || -
+
| - || -0.2 sec || -- || - || -0.3 sec || -- || - || -0.5 sec || -- || - || -0.6 sec || -- || - || -0.9 sec || -
|-
|-
![09]
![09]
-
| - || -0.2 sec || - || -0.3 sec || - || -0.5 sec || - || -0.6 sec || - || -0.9 sec || -
+
| - || -0.2 sec || -- || - || -0.3 sec || -- || - || -0.5 sec || -- || - || -0.6 sec || -- || - || -0.9 sec || -
|-
|-
![10]
![10]
-
| - || -0.2 sec || - || -0.3 sec || - || -0.5 sec || - || -0.6 sec || - || -0.9 sec || -
+
| - || -0.2 sec || -- || - || -0.3 sec || -- || - || -0.5 sec || -- || - || -0.6 sec || -- || - || -0.9 sec || -
|}
|}
<br>
<br>
Line 92: Line 92:
<br>
<br>
{| border="1" cellpadding="5" cellspacing="0" align="center"
{| border="1" cellpadding="5" cellspacing="0" align="center"
-
! Skill Level !! Required Level !! Cost !! SP Consumption !! Additional Damage !! Casting Distance !! Cool Time
+
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Added Dmg !! Casting Distance !! Cool Time
|-
|-
! [01]
! [01]
Line 115: Line 115:
| 53 || 26s || 145 || 740-871 || 1.5 m || 6.0 sec
| 53 || 26s || 145 || 740-871 || 1.5 m || 6.0 sec
|}
|}
-
<br><br>
+
<br>
{| border="1" cellpadding="5" cellspacing="0" align="center"
{| border="1" cellpadding="5" cellspacing="0" align="center"
|+ '''Empowerment'''
|+ '''Empowerment'''
-
! Skill Level || colspan="3" | +1 || colspan="3" | +2 || colspan="3" | +3 ||colspan="3" | +4 ||colspan="3" | +5
+
! || colspan="3" | +1 || colspan="3" | +2 || colspan="3" | +3 ||colspan="3" | +4 ||colspan="3" | +5
|-
|-
-
! - || Damage || SP || Cool Down || Damage || SP || Cool Down || Damage || SP || Cool Down || Damage || SP || Cool Down || Damage || SP || Cool Down
+
! Skill Lvl || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down
|-
|-
![01]
![01]
Line 148: Line 148:
<center>
<center>
[[Image:Protect01.JPG]]
[[Image:Protect01.JPG]]
-
<br>Party's Strength and Defence increases for a certain amount of time.  
+
<br>Party's strength and defense increases for a certain amount of time.  
<br>Target Object: Party
<br>Target Object: Party
</center>
</center>
Line 154: Line 154:
<br>
<br>
{| border="1" cellpadding="5" cellspacing="0" align="center"
{| border="1" cellpadding="5" cellspacing="0" align="center"
-
! Skill Level !! Required Level !! Cost !! SP Consumption !! Damage Increase !! Defence Increase !! Duration !! Casting Distance !! Cool Time
+
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Dmg Increase !! Def Increase !! Duration !! Casting Distance !! Cool Time
|-
|-
! [01]
! [01]
Line 160: Line 160:
|-
|-
! [02]
! [02]
-
| 21 || - || 59 || 24 || 19 || 60 min || 30.0 m || 3.0 sec
+
| 21 || 4s 300c || 59 || 24 || 19 || 60 min || 30.0 m || 3.0 sec
 +
|-
 +
! [03]
 +
| 31 || 9s 300c || 95 || 39 || 34 || 60 min || 30.0 m || 3.0 sec
 +
|-
 +
! [04]
 +
| 41 || 17s || 131 || 54 || 49 || 60 min || 30.0 m || 3.0 sec
 +
|-
 +
! [05]
 +
| 51 || 26s || 168 || 70 || 64 || 60 min || 30.0 m || 3.0 sec
|}
|}
-
<br><br>
+
<br>
{| border="1" cellpadding="5" cellspacing="0" align="center"
{| border="1" cellpadding="5" cellspacing="0" align="center"
|+ '''Empowerment'''
|+ '''Empowerment'''
-
! Skill Level || colspan="3" | +1 || colspan="3" | +2 || colspan="3" | +3 ||colspan="3" | +4 ||colspan="3" | +5
+
! || colspan="3" | +1 || colspan="3" | +2 || colspan="3" | +3 ||colspan="3" | +4 ||colspan="3" | +5
|-
|-
-
! - || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down
+
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down
|-
|-
![01]  
![01]  
Line 191: Line 200:
<br>
<br>
{| border="1" cellpadding="5" cellspacing="0" align="center"
{| border="1" cellpadding="5" cellspacing="0" align="center"
-
! Skill Level !! Required Level !! Cost !! SP Consumption !! Magic Damage Increase !! Magic Resist Increase !! Duration !! Casting Distance !! Cool Time
+
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! MDmg Increase !! MResist Increase !! Duration !! Casting Distance !! Cool Time
|-
|-
! [01]
! [01]
-
| 17 || 420c || 46 || 11 || 11 || - || 18.0 m || 6.0 sec
+
| 17 || 420c || 46 || 11 || 11 || -- || 18.0 m || 6.0 sec
 +
|-
 +
! [02]
 +
| 29 || 8s 200c || 87 || 25 || 24 || -- || 18.0 m || 6.0 sec
 +
|-
 +
! [03]
 +
| 41 || 17s || 131 || 41 || 39 || -- || 18.0 m || 6.0 sec
 +
|-
 +
! [04]
 +
| 53 || 28s || 174 || 58 || 53 || -- || 18.0 m || 6.0 sec
|}
|}
-
<br><br>
+
<br>
{| border="1" cellpadding="5" cellspacing="0" align="center"
{| border="1" cellpadding="5" cellspacing="0" align="center"
|+ '''Empowerment'''
|+ '''Empowerment'''
-
! Skill Level || colspan="4" | +1 || colspan="4" | +2 || colspan="4" | +3 ||colspan="4" | +4 ||colspan="4" | +5
+
! || colspan="4" | +1 || colspan="4" | +2 || colspan="4" | +3 ||colspan="4" | +4 ||colspan="4" | +5
|-
|-
-
! - || Damage || SP || Duration || Cool Down || Damage || SP || Duration || Cool Down || Damage || SP || Duration || Cool Down || Damage || SP || Duration || Cool Down || Damage || SP || Duration || Cool Down
+
! Skill Lvl || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down || Dmg || SP || Duration || Cool Down
|-
|-
![01] || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || -
![01] || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || - || -
Line 224: Line 242:
<br>
<br>
{| border="1" cellpadding="5" cellspacing="0" align="center"
{| border="1" cellpadding="5" cellspacing="0" align="center"
-
! Skill Level !! Required Level !! Cost !! SP Consumption !! Cast Time !! Casting Distance !! Cool Time
+
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Cast Time !! Casting Distance !! Cool Time
|-
|-
! [01]
! [01]
| 20 || Class Quest Reward / 400 Fame || 41 || 5.0 sec || 10.5 m || 30.0 sec
| 20 || Class Quest Reward / 400 Fame || 41 || 5.0 sec || 10.5 m || 30.0 sec
|}
|}
-
<br><br>
+
<br>
{| border="1" cellpadding="5" cellspacing="0" align="center"
{| border="1" cellpadding="5" cellspacing="0" align="center"
|+ '''Empowerment'''
|+ '''Empowerment'''
-
! Skill Level || colspan="2" | +1 || colspan="2" | +2 || colspan="2" | +3 ||colspan="2" | +4 ||colspan="2" | +5
+
! || colspan="2" | +1 || colspan="2" | +2 || colspan="2" | +3 ||colspan="2" | +4 ||colspan="2" | +5
|-
|-
-
! - || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down
+
! Skill Lvl || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down
|-
|-
![01]  
![01]  
Line 244: Line 262:
<center>
<center>
[[Image:Cure01.JPG]]
[[Image:Cure01.JPG]]
-
<br>Cancels lower grade poison and illness.
+
<br>Instantly cure target of poison and disease.
<br>Target Object: Self / Friendly
<br>Target Object: Self / Friendly
</center>
</center>
Line 250: Line 268:
<br>
<br>
{| border="1" cellpadding="5" cellspacing="0" align="center"
{| border="1" cellpadding="5" cellspacing="0" align="center"
-
! Skill Level !! Required Level !! Cost !! SP Consumption !! Cast Time !! Casting Distance !! Cool Time
+
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Grade !! Cast Time !! Casting Distance !! Cool Time
|-
|-
! [01]  
! [01]  
-
| 20 || - || 34 || Immediate || 15.0 m || 3.0 sec
+
| 20 || 4s 100c || 34 || Low || Immediate || 15.0 m || 3.0 sec
|-
|-
! [02]  
! [02]  
-
| - || - || - || Immediate || 15.0 m || 3.0 sec
+
| 40 || 17s || 80 || Low & Mid || Immediate || 15.0 m || 3.0 sec
|}
|}
-
<br><br>
+
<br>
{| border="1" cellpadding="5" cellspacing="0" align="center"
{| border="1" cellpadding="5" cellspacing="0" align="center"
|+ '''Empowerment'''
|+ '''Empowerment'''
-
! Skill Level || colspan="2" | +1 || colspan="2" | +2 || colspan="2" | +3 ||colspan="2" | +4 ||colspan="2" | +5
+
! || colspan="2" | +1 || colspan="2" | +2 || colspan="2" | +3 ||colspan="2" | +4 ||colspan="2" | +5
|-
|-
-
! - || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down
+
! Skill Lvl || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down
|-
|-
![01]  
![01]  
Line 276: Line 294:
<center>
<center>
[[Image:Invincible01.JPG]]
[[Image:Invincible01.JPG]]
-
<br>Grants immunity to damage.
+
<br>Cast a Holy Shield on your target, making them temporarily invincible.
<br>Target Object: Self / Friendly
<br>Target Object: Self / Friendly
</center>
</center>
Line 282: Line 300:
<br>
<br>
{| border="1" cellpadding="5" cellspacing="0" align="center"
{| border="1" cellpadding="5" cellspacing="0" align="center"
-
! Skill Level !! Required Level !! Cost !! SP Consumption !! Damage Absorption !! Duration !! Cast Time !! Casting Distance !! Cool Time
+
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Dmg Absorbed !! Duration !! Cast Time !! Casting Distance !! Cool Time
|-
|-
! [01]
! [01]
-
| 20 || - || 41 || 1040 || 10 sec || 1.0 sec || 15.0 m || 120.0 sec
+
| 20 || 4s 600c || 41 || 1040 || 10 sec || 1.0 sec || 15.0 m || 120.0 sec
|-
|-
! [02]
! [02]
-
| - || - || - || - || 10 sec || 1.0 sec || 15.0 m || 120.0 sec
+
| 28 || 9s || 63 || 1352 || 10 sec || 1.0 sec || 15.0 m || 120.0 sec
|-
|-
! [03]
! [03]
-
| - || - || - || - || 10 sec || 1.0 sec || 15.0 m || 120.0 sec
+
| 36 || 15s || 84 || 1690 || 10 sec || 1.0 sec || 15.0 m || 120.0 sec
|-
|-
! [04]
! [04]
-
| - || - || - || - || 10 sec || 1.0 sec || 15.0 m || 120.0 sec
+
| 44 || 23s || 106 || 2028 || 10 sec || 1.0 sec || 15.0 m || 120.0 sec
|-
|-
! [05]
! [05]
-
| - || - || - || - || 10 sec || 1.0 sec || 15.0 m || 120.0 sec
+
| 52 || 32s || 128 || 2332 || 10 sec || 1.0 sec || 15.0 m || 120.0 sec
|}
|}
-
<br><br>
+
<br>
{| border="1" cellpadding="5" cellspacing="0" align="center"
{| border="1" cellpadding="5" cellspacing="0" align="center"
|+ '''Empowerment'''
|+ '''Empowerment'''
-
! Skill Level || colspan="3" | +1 || colspan="3" | +2 || colspan="3" | +3 ||colspan="3" | +4 ||colspan="3" | +5
+
! || colspan="3" | +1 || colspan="3" | +2 || colspan="3" | +3 ||colspan="3" | +4 ||colspan="3" | +5
|-
|-
-
! - || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down
+
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down
|-
|-
![01]  
![01]  
Line 326: Line 344:
<center>
<center>
[[Image:Restore01.JPG]]
[[Image:Restore01.JPG]]
-
<br>Recovers X HP every 1.2 seconds during a total of 15 1.2 seconds.
+
<br>Recover target's HP over a specific amount of time. (Every 1.2 second, 15 times.)
<br>Target Object: Self / Friendly
<br>Target Object: Self / Friendly
</center>
</center>
Line 332: Line 350:
<br>
<br>
{| border="1" cellpadding="5" cellspacing="0" align="center"
{| border="1" cellpadding="5" cellspacing="0" align="center"
-
! Skill Level !! Required Level !! Cost !! SP Consumption !! HP Restored !! Duration !! Cast Time !! Casting Distance !! Cool Time !! Healing Efficiency:<br>HP Healed / SP Used
+
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! HP Restored !! Duration !! Cast Time !! Casting Distance !! Cool Time !! Ratio (Effeciency):<br>HP Healed / SP Used
|-
|-
! [01]
! [01]
-
| 25 || - || 33 || 525 || 18 sec || 0.5 sec || 15.0 m || 5.0 sec || 15.91
+
| 25 || 6s 300c || 33 || 525 || 18 sec || 0.5 sec || 15.0 m || 5.0 sec || 15.91
 +
|-
 +
! [02]
 +
| 31 || 9s 700c || 44 || 645 || 18 sec || 0.5 sec || 15.0 m || 5.0 sec || 14.66
 +
|-
 +
! [03]
 +
| 37 || 14s || 54 || 810|| 18 sec || 0.5 sec || 15.0 m || 5.0 sec || 15
 +
|-
 +
! [04]
 +
| 43 || 19s || 64 || 920 || 18 sec || 0.5 sec || 15.0 m || 5.0 sec || 14.375
 +
|-
 +
! [05]
 +
| 49 || 25s || 75 || 1125 || 18 sec || 0.5 sec || 15.0 m || 5.0 sec || 15
 +
|-
 +
! [06]
 +
| 55 || 32s || 84 || 1260 || 18 sec || 0.5 sec || 15.0 m || 5.0 sec || 15
|}
|}
-
<br><br>
+
<br>
{| border="1" cellpadding="5" cellspacing="0" align="center"
{| border="1" cellpadding="5" cellspacing="0" align="center"
|+ '''Empowerment'''
|+ '''Empowerment'''
-
! Skill Level || colspan="2" | +1 || colspan="2" | +2 || colspan="2" | +3 ||colspan="2" | +4 ||colspan="2" | +5 || Healing Efficiency (at +5):
+
! || colspan="3" | +1 || colspan="3" | +5 || colspan="3" | +3 ||colspan="3" | +4 ||colspan="3" | +5
|-
|-
-
! - || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || HP Healed / SP Used
+
! Skill Lvl || SP || Cool Down ||  Ratio || SP || Cool Down ||  Ratio || SP || Cool Down ||  Ratio || SP || Cool Down ||  Ratio || SP || Cool Down || Ratio
|-
|-
![01]  
![01]  
-
| -6 || -0.3 sec || -8 || -0.5 sec || -10 || -0.8 sec || -13 || -1.0 sec || -16 || -1.5 sec || 30.88
+
| -6 || -0.3 sec || 19.44 || -8 || -0.5 sec || 21.00 || -10 || -0.8 sec || 22.83 || -13 || -1.0 sec || 26.25 || -16 || -1.5 sec || 30.88
|-
|-
-
![02] || - || - || - || - || - || - || - || - || - || - || -
+
![02] || - || - || - || - || - || - || - || - || - || - || - || - || - || - ||  -
|-
|-
-
![03] || - || - || - || - || - || - || - || - || - || - || -
+
![03] || - || - || - || - || - || - || - || - || - || - || - || - || - || - ||  -
|-
|-
-
![04] || - || - || - || - || - || - || - || - || - || - || -
+
![04] || - || - || - || - || - || - || - || - || - || - || - || - || - || - ||  -
|-
|-
-
![05] || - || - || - || - || - || - || - || - || - || - || -
+
![05] || - || - || - || - || - || - || - || - || - || - || - || - || - || - ||  -
|}
|}
<br>
<br>
 +
 +
===Immune===
 +
<center>
 +
<br>Increase party's resistance against poison and illness.
 +
<br>Target Object: Self / Friendly
 +
</center>
 +
<br>
 +
<br>
 +
{| border="1" cellpadding="5" cellspacing="0" align="center"
 +
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Percent !! Duration !! Cast Time !! Distance !! Cool Time
 +
|-
 +
! [01]
 +
| 31 || 9s 300c || 95 || 10% || -- || Immediate|| 15.0 m || 3.0 sec
 +
|-
 +
! [02]
 +
| 49 || 24s || 160 || 15% || -- || Immediate || 15.0 m || 3.0 sec
 +
|}
 +
 +
===Stoneskin===
 +
<center>
 +
<br>Bless one's shield to increase its defense rate.
 +
<br>Target Object: Self
 +
</center>
 +
<br>
 +
<br>
 +
{| border="1" cellpadding="5" cellspacing="0" align="center"
 +
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Percent !! Duration !! Cast Time !! Distance !! Cool Time
 +
|-
 +
! [01]
 +
| 31 || 9s 300c || 95 || 10% || -- || Immediate|| 1.5 m || 3.0 sec
 +
|-
 +
! [02]
 +
| 49 || 24s || 160 || 15% || -- || Immediate || 1.5 m || 3.0 sec
 +
|}
 +
 +
===Trip / Bleed===
 +
<center>
 +
<br>Deal a powerful hammer / mace attack in a target's soul.
 +
<br>Target Object: Enemy
 +
</center>
 +
<br>
 +
<br>
 +
{| border="1" cellpadding="5" cellspacing="0" align="center"
 +
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Dmg !! Cast Time !! Distance !! Cool Time
 +
|-
 +
! [01]
 +
| 40 || 18s || 95 || 128-151 || Immediate || 1.5 m || 15.0 sec
 +
|-
 +
! [02]
 +
| 49 || 26s || 98 || 145-170 || Immediate || 1.5 m || 15.0 sec
 +
|-
 +
! [03]
 +
| 58 || 37s || 114 || 183-215 || Immediate || 1.5 m || 15.0 sec
 +
|}
 +
 +
===Rejuvinate===
 +
<center>
 +
<br>Instantly heal a large amount of the target's HP.
 +
<br>Target Object: Self / Friendly
 +
</center>
 +
<br>
 +
<br>
 +
{| border="1" cellpadding="5" cellspacing="0" align="center"
 +
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Heals !! Cast Time !! Distance !! Cool Time !! Ratio
 +
|-
 +
! [01]
 +
| 41 || 18s || 114 || 1200 || 0.8sec || 15.0m || 10.0sec || 10.53
 +
|-
 +
! [02]
 +
| 47 || 24s || 133 || 1400 || 0.8sec || 15.0m || 10.0sec || 10.53
 +
|-
 +
! [03]
 +
| 53 || 31s || 152 || 1600 || 0.8sec || 15.0m || 10.0sec || 10.53
 +
|-
 +
! [04]
 +
| 59 || 39s || 172 || 1800 || 0.8sec || 15.0m || 10.0sec || 10.47
 +
|}
 +
 +
===Endure===
 +
<center>
 +
<br>Increase party's max HP and max SP.
 +
<br>Target Object: Self / Friendly
 +
</center>
 +
<br>
 +
<br>
 +
{| border="1" cellpadding="5" cellspacing="0" align="center"
 +
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! +HP !!  +SP !! Duration || Cast Time !! Distance !! Cool Time
 +
|-
 +
! [01]
 +
| 47 || 22s || 153 || 410 || 390 || 60 min || Immediate || 15.0m || 3.0sec
 +
|-
 +
! [02]
 +
| 59 || 35s || 196 || 520 || 490 || 60 min || Immediate || 15.0m || 3.0 sec
 +
|}
 +
 +
==Passive==
==Passive==
Line 366: Line 495:
<br>
<br>
{| border="1" cellpadding="5" cellspacing="0" align="center"
{| border="1" cellpadding="5" cellspacing="0" align="center"
-
! Skill Level !! Required Level !! Cost
+
! Skill Lvl !! Req. Lvl !! Cost
|-
|-
! [01]
! [01]
-
| 13 || 200 copper
+
| 13 || 200c
 +
|-
 +
! [02]
 +
| 22 || 3s 600c
 +
|-
 +
! [03]
 +
| 31 || 7s 100c
 +
|-
 +
! [04]
 +
| 40 || 12s
 +
|-
 +
! [05]
 +
| 49 || 18s
 +
|-
 +
! [06]
 +
| 58 || 26s
|}
|}
===Mace Mastery===
===Mace Mastery===
<center>
<center>
[[Image:Mace Mastery01.JPG]]
[[Image:Mace Mastery01.JPG]]
-
<br>Upgrade Mace Mastery and Increase Damage.
+
<br>Upgrade Mace Mastery and increase damage.
</center>
</center>
<br>
<br>
 +
{| border="1" cellpadding="5" cellspacing="0" align="center"
 +
! Skill Lvl !! Req. Lvl !! Cost
 +
|-
 +
! [01]
 +
| 7 || 74c
 +
|-
 +
! [02]
 +
| 16 || 290c
 +
|-
 +
! [03]
 +
| 25 || 4s 600c
 +
|-
 +
! [04]
 +
| 34 || 8s 500c
 +
|-
 +
! [05]
 +
| 43 || 14s
 +
|-
 +
! [06]
 +
| 52 || 21s
 +
|}
 +
 +
===Hammer Mastery===
 +
<center>
 +
<br>Upgrade Hammer Mastery and increase damage.
 +
</center>
<br>
<br>
{| border="1" cellpadding="5" cellspacing="0" align="center"
{| border="1" cellpadding="5" cellspacing="0" align="center"
-
! Skill Level !! Required Level !! Cost
+
! Skill Lvl !! Req. Lvl !! Cost
|-
|-
! [01]
! [01]
-
| 7 || 74 copper
+
| 20 || 3s
|-
|-
! [02]
! [02]
-
| 16 || 290 copper
+
| 29 || 6s 200c
 +
|-
 +
! [03]
 +
| 38 || 11s
 +
|-
 +
! [04]
 +
| 47 || 17s
 +
|-
 +
! [05]
 +
| 56 || 24s
|}
|}

Revision as of 06:44, 29 October 2007

This is a detailed list of Cleric skills.

Contents

Active

Heal

Image:Heal01.JPG
Instantly heal yourself or a friendly target.
Target Object: Self / Friendly



Skill Lvl Req. Lvl Cost SP Use HP Restored Casting Distance Cool Time Ratio (Efficiency):
HP Healed / SP Used
[01] 3 47c 7 110 18.0 m 3.0 sec 15.71
[02] 9 150c 16 190 18.0 m 3.0 sec 11.88
[03] 15 350c 28 270 18.0 m 3.0 sec 9.64
[04] 21 4s 500c 41 390 18.0 m 3.0 sec 9.51
[05] 27 7s 400c 57 500 18.0 m 3.0 sec 8.77
[06] 33 11s 100c 74 610 18.0 m 3.0 sec 8.24
[07] 39 16s 88 720 18.0 m 3.0 sec 8.18
[08] 45 21s 102 840 18.0 m 3.0 sec 8.24
[09] 51 27s 119 950 18.0 m 3.0 sec 7.98
[10] 57 34s 135 1100 18.0 m 3.0 sec 8.15


Empowerment
+1 +2 +3 +4 +5
Skill Lvl SP Cool Down Ratio SP Cool Down Ratio SP Cool Down Ratio SP Cool Down Ratio SP Cool Down Ratio
[01] -1 -0.2 sec 18.33 -1 -0.3 sec 18.33 -2 -0.5 sec 22.00 -2 -0.6 sec 22.00 -3 -0.9 sec 27.50
[02] -3 -0.2 sec 14.52 -4 -0.3 sec 15.83 -4 -0.5 sec 15.83 -6 -0.6 sec 19.00 -8 -0.9 sec 23.75
[03] -5 -0.2 sec 11.74 -7 -0.3 sec 12.86 -8 -0.5 sec 13.50 -11 -0.6 sec 15.88 -14 -0.9 sec 19.29
[04] -8 -0.2 sec 11.81 -10 -0.3 sec 12.58 -12 -0.5 sec 13.45 -16 -0.6 sec 15.60 -20 -0.9 sec 18.57
[05] - -0.2 sec -- - -0.3 sec -- - -0.5 sec -- - -0.6 sec -- - -0.9 sec -
[06] - -0.2 sec -- - -0.3 sec -- - -0.5 sec -- - -0.6 sec -- - -0.9 sec -
[07] - -0.2 sec -- - -0.3 sec -- - -0.5 sec -- - -0.6 sec -- - -0.9 sec -
[08] - -0.2 sec -- - -0.3 sec -- - -0.5 sec -- - -0.6 sec -- - -0.9 sec -
[09] - -0.2 sec -- - -0.3 sec -- - -0.5 sec -- - -0.6 sec -- - -0.9 sec -
[10] - -0.2 sec -- - -0.3 sec -- - -0.5 sec -- - -0.6 sec -- - -0.9 sec -


Bash

Image:Bash01.JPG
Bash your enemy with a powerful strike.
Equip Item: Weapon
Target Object: Enemy



Skill Lvl Req. Lvl Cost SP Use Added Dmg Casting Distance Cool Time
[01] 5 60c 9 40-48 1.5 m 6.0 sec
[02] 13 240c 24 111-130 1.5 m 6.0 sec
[03] 21 3s 900c 46 219-258 1.5 m 6.0 sec
[04] 29 7s 400c 58 279-328 1.5 m 6.0 sec
[05] 37 13s 88 433-510 1.5 m 6.0 sec
[06] 45 19s 117 589-693 1.5 m 6.0 sec
[07] 53 26s 145 740-871 1.5 m 6.0 sec


Empowerment
+1 +2 +3 +4 +5
Skill Lvl Dmg SP Cool Down Dmg SP Cool Down Dmg SP Cool Down Dmg SP Cool Down Dmg SP Cool Down
[01] +9 -1 -0.3 sec +12 -2 -0.6 sec +14 -2 -0.9 sec +17 -3 -1.2 sec +22 -4 -1.5 sec
[02] +26 -4 -0.3 sec +33 -6 -0.6 sec +41 -7 -0.9 sec +48 -9 -1.2 sec +60 -12 -1.5 sec
[03] +52 -9 -0.3 sec +66 -11 -0.6 sec +81 -14 -0.9 sec +95 -18 -1.2 sec +119 -23 -1.5 sec
[04] - - -0.3 sec - - -0.6 sec - - -0.9 sec - - -1.2 sec - - -1.5 sec
[05] - - -0.3 sec - - -0.6 sec - - -0.9 sec - - -1.2 sec - - -1.5 sec
[06] - - -0.3 sec - - -0.6 sec - - -0.9 sec - - -1.2 sec - - -1.5 sec
[07] - - -0.3 sec - - -0.6 sec - - -0.9 sec - - -1.2 sec - - -1.5 sec


Protect

Image:Protect01.JPG
Party's strength and defense increases for a certain amount of time.
Target Object: Party



Skill Lvl Req. Lvl Cost SP Use Dmg Increase Def Increase Duration Casting Distance Cool Time
[01] 11 200c 30 14 10 60 min 30.0 m 3.0 sec
[02] 21 4s 300c 59 24 19 60 min 30.0 m 3.0 sec
[03] 31 9s 300c 95 39 34 60 min 30.0 m 3.0 sec
[04] 41 17s 131 54 49 60 min 30.0 m 3.0 sec
[05] 51 26s 168 70 64 60 min 30.0 m 3.0 sec


Empowerment
+1 +2 +3 +4 +5
Skill Lvl SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down
[01] -6 +1.5 sec -0.2 sec -7 +1.8 sec -0.3 sec -9 +2.1 sec -0.5 sec -12 +2.4 sec -0.6 sec -15 +3.0 sec -0.9 sec
[02] -11 +1.5 sec -0.2 sec -14 +1.8 sec -0.3 sec -17 +2.1 sec -0.5 sec -23 +2.4 sec -0.6 sec -29 +3.0 sec -0.9 sec
[03] - - - - - - - - - - - - - - -
[04] - - - - - - - - - - - - - - -
[05] - - - - - - - - - - - - - - -


Resist

Image:Resist01.JPG
Increase party's magic damage and magic resistance.
Target Object: Party



Skill Lvl Req. Lvl Cost SP Use MDmg Increase MResist Increase Duration Casting Distance Cool Time
[01] 17 420c 46 11 11 -- 18.0 m 6.0 sec
[02] 29 8s 200c 87 25 24 -- 18.0 m 6.0 sec
[03] 41 17s 131 41 39 -- 18.0 m 6.0 sec
[04] 53 28s 174 58 53 -- 18.0 m 6.0 sec


Empowerment
+1 +2 +3 +4 +5
Skill Lvl Dmg SP Duration Cool Down Dmg SP Duration Cool Down Dmg SP Duration Cool Down Dmg SP Duration Cool Down Dmg SP Duration Cool Down
[01] - - - - - - - - - - - - - - - - - - - -
[02] - - - - - - - - - - - - - - - - - - - -
[03] - - - - - - - - - - - - - - - - - - - -
[04] - - - - - - - - - - - - - - - - - - - -
[05] - - - - - - - - - - - - - - - - - - - -


Revive

Image:Revive.PNG
Revives Target.
Target Object: Friendly



Skill Lvl Req. Lvl Cost SP Use Cast Time Casting Distance Cool Time
[01] 20 Class Quest Reward / 400 Fame 41 5.0 sec 10.5 m 30.0 sec


Empowerment
+1 +2 +3 +4 +5
Skill Lvl SP Cool Down SP Cool Down SP Cool Down SP Cool Down SP Cool Down
[01] -8 -1.5 sec -10 -3.0 sec -12 -4.5 sec -16 -6.0 sec -20 -9.0 sec


Cure

Image:Cure01.JPG
Instantly cure target of poison and disease.
Target Object: Self / Friendly



Skill Lvl Req. Lvl Cost SP Use Grade Cast Time Casting Distance Cool Time
[01] 20 4s 100c 34 Low Immediate 15.0 m 3.0 sec
[02] 40 17s 80 Low & Mid Immediate 15.0 m 3.0 sec


Empowerment
+1 +2 +3 +4 +5
Skill Lvl SP Cool Down SP Cool Down SP Cool Down SP Cool Down SP Cool Down
[01] -6 -0.2 sec -8 -0.3 sec -10 -0.5 sec -13 -0.6 sec -17 -0.9 sec
[02] - -0.2 sec - -0.3 sec - -0.5 sec - -0.6 sec - -0.9 sec


Invincible

Image:Invincible01.JPG
Cast a Holy Shield on your target, making them temporarily invincible.
Target Object: Self / Friendly



Skill Lvl Req. Lvl Cost SP Use Dmg Absorbed Duration Cast Time Casting Distance Cool Time
[01] 20 4s 600c 41 1040 10 sec 1.0 sec 15.0 m 120.0 sec
[02] 28 9s 63 1352 10 sec 1.0 sec 15.0 m 120.0 sec
[03] 36 15s 84 1690 10 sec 1.0 sec 15.0 m 120.0 sec
[04] 44 23s 106 2028 10 sec 1.0 sec 15.0 m 120.0 sec
[05] 52 32s 128 2332 10 sec 1.0 sec 15.0 m 120.0 sec


Empowerment
+1 +2 +3 +4 +5
Skill Lvl SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down SP Duration Cool Down
[01] -8 +3.8 sec -0.9 sec -10 +4.5 sec -1.8 sec -12 +5.3 sec -2.7 sec -16 +6.0 sec -3.6 sec -20 +7.5 sec -5.4 sec
[02] - +3.8 sec -0.9 sec - +4.5 sec -1.8 sec - +5.3 sec -2.7 sec - +6.0 sec -3.6 sec - +7.5 sec -5.4 sec
[03] - +3.8 sec -0.9 sec - +4.5 sec -1.8 sec - +5.3 sec -2.7 sec - +6.0 sec -3.6 sec - +7.5 sec -5.4 sec
[04] - +3.8 sec -0.9 sec - +4.5 sec -1.8 sec - +5.3 sec -2.7 sec - +6.0 sec -3.6 sec - +7.5 sec -5.4 sec
[05] - +3.8 sec -0.9 sec - +4.5 sec -1.8 sec - +5.3 sec -2.7 sec - +6.0 sec -3.6 sec - +7.5 sec -5.4 sec


Restore

Image:Restore01.JPG
Recover target's HP over a specific amount of time. (Every 1.2 second, 15 times.)
Target Object: Self / Friendly



Skill Lvl Req. Lvl Cost SP Use HP Restored Duration Cast Time Casting Distance Cool Time Ratio (Effeciency):
HP Healed / SP Used
[01] 25 6s 300c 33 525 18 sec 0.5 sec 15.0 m 5.0 sec 15.91
[02] 31 9s 700c 44 645 18 sec 0.5 sec 15.0 m 5.0 sec 14.66
[03] 37 14s 54 810 18 sec 0.5 sec 15.0 m 5.0 sec 15
[04] 43 19s 64 920 18 sec 0.5 sec 15.0 m 5.0 sec 14.375
[05] 49 25s 75 1125 18 sec 0.5 sec 15.0 m 5.0 sec 15
[06] 55 32s 84 1260 18 sec 0.5 sec 15.0 m 5.0 sec 15


Empowerment
+1 +5 +3 +4 +5
Skill Lvl SP Cool Down Ratio SP Cool Down Ratio SP Cool Down Ratio SP Cool Down Ratio SP Cool Down Ratio
[01] -6 -0.3 sec 19.44 -8 -0.5 sec 21.00 -10 -0.8 sec 22.83 -13 -1.0 sec 26.25 -16 -1.5 sec 30.88
[02] - - - - - - - - - - - - - - -
[03] - - - - - - - - - - - - - - -
[04] - - - - - - - - - - - - - - -
[05] - - - - - - - - - - - - - - -


Immune


Increase party's resistance against poison and illness.
Target Object: Self / Friendly



Skill Lvl Req. Lvl Cost SP Use Percent Duration Cast Time Distance Cool Time
[01] 31 9s 300c 95 10% -- Immediate 15.0 m 3.0 sec
[02] 49 24s 160 15% -- Immediate 15.0 m 3.0 sec

Stoneskin


Bless one's shield to increase its defense rate.
Target Object: Self



Skill Lvl Req. Lvl Cost SP Use Percent Duration Cast Time Distance Cool Time
[01] 31 9s 300c 95 10% -- Immediate 1.5 m 3.0 sec
[02] 49 24s 160 15% -- Immediate 1.5 m 3.0 sec

Trip / Bleed


Deal a powerful hammer / mace attack in a target's soul.
Target Object: Enemy



Skill Lvl Req. Lvl Cost SP Use Dmg Cast Time Distance Cool Time
[01] 40 18s 95 128-151 Immediate 1.5 m 15.0 sec
[02] 49 26s 98 145-170 Immediate 1.5 m 15.0 sec
[03] 58 37s 114 183-215 Immediate 1.5 m 15.0 sec

Rejuvinate


Instantly heal a large amount of the target's HP.
Target Object: Self / Friendly



Skill Lvl Req. Lvl Cost SP Use Heals Cast Time Distance Cool Time Ratio
[01] 41 18s 114 1200 0.8sec 15.0m 10.0sec 10.53
[02] 47 24s 133 1400 0.8sec 15.0m 10.0sec 10.53
[03] 53 31s 152 1600 0.8sec 15.0m 10.0sec 10.53
[04] 59 39s 172 1800 0.8sec 15.0m 10.0sec 10.47

Endure


Increase party's max HP and max SP.
Target Object: Self / Friendly



Skill Lvl Req. Lvl Cost SP Use +HP +SP Duration Cast Time Distance Cool Time
[01] 47 22s 153 410 390 60 min Immediate 15.0m 3.0sec
[02] 59 35s 196 520 490 60 min Immediate 15.0m 3.0 sec


Passive

Divinity

Image:Divinity01.JPG
Raises divinity and Increase maximum SP.



Skill Lvl Req. Lvl Cost
[01] 13 200c
[02] 22 3s 600c
[03] 31 7s 100c
[04] 40 12s
[05] 49 18s
[06] 58 26s

Mace Mastery

Image:Mace Mastery01.JPG
Upgrade Mace Mastery and increase damage.


Skill Lvl Req. Lvl Cost
[01] 7 74c
[02] 16 290c
[03] 25 4s 600c
[04] 34 8s 500c
[05] 43 14s
[06] 52 21s

Hammer Mastery


Upgrade Hammer Mastery and increase damage.


Skill Lvl Req. Lvl Cost
[01] 20 3s
[02] 29 6s 200c
[03] 38 11s
[04] 47 17s
[05] 56 24s
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