Skill Empowerment
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(Basic overview of Skill Empowerment points.)
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Revision as of 18:28, 31 March 2009
Skill Empowerment
Skill empowerment points can be obtained by reaching every odd level, (Ex. 55, 57, 59)
Skill Empowerment points can be used to do numerous things:
Select a skill you wish to empower, And a list of choices will pop up, Each choice will affect the skill you have selected in a way.
1. Increase the base damage of the skill. 2. Increase the duration of the buff. 3. Increase the duration of an debuff. 4. Decrease total SP consumption. 5. Decrease total Cooldown time.
Each class has a style that they go by, For instance, Mages would empower the level 60 AOE "Frost Nova" by selecting "Decrease Cooldown Time" To become a bigger threat when handling large mobs.
Clerics can increase the total amount of HP the Heal spell does, Or perhaps lower the Cooldown of Invincible.
Fighters can power up their striking moves, Or decrease their SP consumption.
Archers can increase the duration of Debuffs to allow poison or Disease to last longer, further harming the opponent.
These are just a few examples, So why not try and experiment with different styles.