Cleric Skills


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(Mace Mastery: Added description similiar to that of Hammer Mastery)
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{{Stub
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BIG COCK IN MY ASS, YES
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|Msg=The skill data are not yet complete. Please contribute by keeping the data here complete and up-to-date.
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}}
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==Active==
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===Healing Spells===
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Spells that enable you to heal yourself and others.
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====Heal====
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IN ITEM SHOP, YOU GET TO PUT A BIG COCK LIKE THIS IN YOUR ASS!!
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<center>
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[[Image:Heal01.JPG]]
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<br>Instantly heal yourself or a friendly target.
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<br>Target Object: Self / Friendly
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</center>
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<br>
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<br>
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{| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
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! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! HP Restored !! Casting Distance !! Cool Time !! Ratio (Efficiency):<br>HP Healed / SP Used
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|-
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! [01]
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| 3 || 47c || 7 || 110 || 18.0 m || 3.0 sec || 15.71
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|-
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! [02]
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| 9 || 150c || 16 || 190 || 18.0 m || 3.0 sec || 11.88
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|-
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! [03]
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| 15 ||| 350c || 28 || 270 || 18.0 m || 3.0 sec || 9.64
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|-
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! [04]
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| 21 || 1s 500c || 41 || 390 || 18.0 m || 3.0 sec || 9.51
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|-
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! [05]
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| 27 || 3s 300c || 57 || 500 || 18.0 m || 3.0 sec || 8.77
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|-
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! [06]
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| 33 || 7s 200c || 74 || 610 || 18.0 m || 3.0 sec || 8.24
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|-
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! [07]
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| 39 || 15s || 88 || 720 || 18.0 m || 3.0 sec || 8.18
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|-
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! [08]
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| 45 || 21s || 102 || 840 || 18.0 m || 3.0 sec || 8.24
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|-
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! [09]
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| 51 || 27s || 119 || 950 || 18.0 m || 3.0 sec || 7.98
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|-
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! [10]
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| 57 || 34s || 135 || 1100 || 18.0 m || 3.0 sec || 8.15
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|-
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! [11]
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| 63 || 106s || 151 || 1200 || 18.0 m || 3.0 sec || 7.94
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|-
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! [12]
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| 69 || 130s || 169 || 1400 || 18.0 m || 3.0 sec || 8.28
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|-
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! [13]
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| 75 || 160s || 187 || 1500 || 18.0 m || 3.0 sec || 8.02
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|-
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! [14]
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| 81 || 180s || 215 || 1600 || 18.0 m || 3.0 sec || 7.44
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|-
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! [15]
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| 87 || 210s || 247 || 1800 || 18.0 m || 3.0 sec || 7.29
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|}
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<br>
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{| border="2" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
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|+ '''Empowerment'''
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!  || colspan="3" | +1 || colspan="3" | +2 || colspan="3" | +3 ||colspan="3" | +4 ||colspan="3" | +5
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|-
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! Skill Lvl || SP ||  Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio
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|-
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![01]
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| -1 || -0.2 sec || 18.33 || -1 || -0.3 sec || 18.33 || -2 || -0.5 sec || 22.00 || -2 || -0.6 sec || 22.00 || -3 || -0.9 sec || 27.50
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|-
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![02]
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| -3 || -0.2 sec || 14.52 || -4 || -0.3 sec || 15.83 || -4 || -0.5 sec || 15.83 || -6 || -0.6 sec || 19.00 || -8 || -0.9 sec || 23.75
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|-
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![03]
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| -5 || -0.2 sec || 11.74 || -7 || -0.3 sec || 12.86 || -8 || -0.5 sec || 13.50 || -11 || -0.6 sec || 15.88 || -14 || -0.9 sec || 19.29
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|-
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![04]
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| -8 || -0.2 sec || 11.81 || -10 || -0.3 sec || 12.58 || -12 || -0.5 sec || 13.45 || -16 || -0.6 sec || 15.60 || -20 || -0.9 sec || 18.57
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|-
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![05]
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| -11 || -0.2 sec || 10.87 || -14 || -0.3 sec || 11.63 || -17 || -0.5 sec || 12.50 || -22 || -0.6 sec || 14.29 || -28 || -0.9 sec || 17.24
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|-
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![06]
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| -14 || -0.2 sec || 10.17 || -18 || -0.3 sec || 10.89 || -22 || -0.5 sec || 11.73 || -29 || -0.6 sec || 13.56 || -37 || -0.9 sec || 16.49
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|-
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![07]
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| -17 || -0.2 sec || 10.14 || -22 || -0.3 sec || 10.90 || -26 || -0.5 sec || 11.61 || -33 || -0.6 sec || 13.09 || -44 || -0.9 sec || 16.36
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|-
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![08]
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| -20 || -0.2 sec || 10.24 || -25 || -0.3 sec || -- || -30 || -0.5 sec || -- || - || -0.6 sec || -- || -51 || -0.9 sec || 16.47
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|-
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![09]
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| -23 || -0.2 sec || 9.90 || - || -0.3 sec || -- || - || -0.5 sec || -- || - || -0.6 sec || -- || -59 || -0.9 sec || 15.83
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|-
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![10]
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| -27 || -0.2 sec || 10.19 || - || -0.3 sec || -- || - || -0.5 sec || -- || - || -0.6 sec || -- || -67 || -0.9 sec || 16.18
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|-
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![11]
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| -- || -0.2sec || -- || - || -0.3 sec || -- || - || -0.5 sec || -- || - || -0.6 sec || -- || --- || -0.9 sec || --
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|-
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![12]
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| -- || -0.2sec || -- || - || -0.3 sec || -- || - || -0.5 sec || -- || - || -0.6 sec || -- || --- || -0.9 sec || --
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|-
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![13]
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| -- || -0.2sec || -- || - || -0.3 sec || -- || - || -0.5 sec || -- || - || -0.6 sec || -- || --- || -0.9 sec || --
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|-
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![14]
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| -- || -0.2sec || -- || - || -0.3 sec || -- || - || -0.5 sec || -- || - || -0.6 sec || -- || --- || -0.9 sec || --
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|-
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![15]
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| -- || -0.2sec || -- || - || -0.3 sec || -- || - || -0.5 sec || -- || - || -0.6 sec || -- || --- || -0.9 sec || --
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|}
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<br>
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*Note that currently, adding INT or wearing +INT items does NOT boost healing power, ie magic damage is not equal to healing power.
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<br>
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====Restore====
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http://www.cumm.co.uk/images/stephen%27s_big_fat_cock.jpg
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<center>
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http://www.blog.ass4real.com/uploads/ass-parade-white-asses.jpg
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[[Image:Restore01.JPG]]
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<br>Recover target's HP over a specific amount of time. (Every 1.2 second, 15 times.)
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<br>Target Object: Self / Friendly
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</center>
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<br>
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<br>
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{| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
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! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! HP Restored<br>(1.2 Sec)!! HP Restored<br>(Total) !! Duration !! Cast Time !! Casting<br>Distance !! Cool Time !! Ratio (Efficiency):<br>HP Healed / SP Used
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|-
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! [01]
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| 25 || 2s 600c || 33 || 35 || 525 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 15.91
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|-
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! [02]
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| 31 || 5s 400c || 44 || 43 || 645 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 14.66
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|-
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! [03]
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| 37 || 12s || 54 || 54 || 810|| 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 15.00
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|-
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! [04]
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| 43 || 19s || 64 || 62 || 930 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 14.38
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|-
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! [05]
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| 49 || 25s || 75 || 71 || 1065 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 15.00
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|-
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! [06]
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| 55 || 32s || 84 || 80 || 1200 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 15.00
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|-
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! [07]
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| 61 || 99s || 96 || 89 || 1335 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 13.91
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|-
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! [08]
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| 67 || 120s || 107 || 99 || 1485 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 13.88
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|-
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! [09]
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| 73 || 150s || 119 || 107 || 1605 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 13.49
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|-
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! [10]
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| 79 || 170s || 130 || 117 || 1755 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 13.50
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|-
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! [11]
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| 85 || 200s || 150 || 126 || 1890 || 18.0 sec || 0.5 sec || 15.0 m || 5.0 sec || 12.60
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|}
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<br>
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{| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
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|+ '''Empowerment'''
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!  || colspan="3" | +1 || colspan="3" | +2 || colspan="3" | +3 ||colspan="3" | +4 ||colspan="3" | +5
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|-
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! Skill Lvl || SP || Cool Down ||  Ratio || SP || Cool Down ||  Ratio || SP || Cool Down ||  Ratio || SP || Cool Down ||  Ratio || SP || Cool Down || Ratio
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|-
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![01]
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| -6 || -0.3 sec || 19.44 || -8 || -0.5 sec || 21.00 || -10 || -0.8 sec || 22.83 || -13 || -1.0 sec || 26.25 || -16 || -1.5 sec || 30.88
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|-
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![02]
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| -8 || -0.3 sec || 17.92 || -11 || -0.5 sec || 19.55 || -13 || -0.8 sec || 20.81 || -17 || -1.0 sec || 23.89 || -22 || -1.5 sec || 29.32
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|-
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![03]
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| -10 || -0.3 sec || 18.41 || -13 || -0.5 sec || 19.76 || -16 || -0.8 sec || 21.32 || -21 || -1.0 sec || 24.55 || -27 || -1.5 sec || 30.00
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|-
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![04]
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| -12 || -0.3 sec || 17.69 || -16 || -0.5 sec || 19.17 || -19 || -0.8 sec || 20.44 || -25 || -1.0 sec || 23.59 || -32 || -1.5 sec || 28.75
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|-
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![05]
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| -15 || -0.3 sec || 18.75 || - || -0.5 sec || -- || - || -0.8 sec || -- || - || -1.0 sec || -- || -37 || -1.5 sec || 29.61
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|-
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![06]
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| -16 || -0.3 sec || 18.53 || - || -0.5 sec || -- || - || -0.8 sec || -- || - || -1.0 sec || -- || -42 || -1.5 sec || 30.00
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|-
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![07]
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| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --
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|-
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![08]
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| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --
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|-
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![09]
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| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --
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|-
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![10]
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| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --
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|-
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![11]
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| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --
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|}
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<br>
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*Recommend usage of Level[01] and Level[03] once you have both, skipping Level[02] due to the lower efficiency, and it only heals a little more than Level[01].
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*Same applies to Level[04], poorer efficiency, so skip using it when you have a higher level spell.
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*Only 1 copy of Restore, regardless of level, can be on a player at any given time.
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*Higher level spells will replace lower level spells, renewing the duration.
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*Spell will fail '''after casting''' when used on a player with a higher level Restore effect, even if the higher level Restore is almost over. Because spell failed, the cooldown is not activated, ie you can cast another Restore spell immediately after.
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<br>
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====Rejuvenate====
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<center>
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[[Image:Rejuvenate01.JPG]]
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<br>Instantly heal a large amount of the target's HP.
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<br>Target Object: Self / Friendly
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</center>
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<br>
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<br>
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{| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
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! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Heals !! Cast Time !! Distance !! Cool Time !! Ratio
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|-
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! [01]
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| 41 || 18s || 114 || 1200 || 0.8 sec || 15.0 m || 10.0 sec || 10.53
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|-
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! [02]
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| 47 || 24s || 133 || 1400 || 0.8 sec || 15.0 m || 10.0 sec || 10.53
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|-
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! [03]
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| 53 || 31s || 152 || 1600 || 0.8 sec || 15.0 m || 10.0 sec || 10.53
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|-
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! [04]
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| 59 || 39s || 172 || 1800 || 0.8 sec || 15.0 m || 10.0 sec || 10.47
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|-
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! [05]
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| 65 || 118s || 193 || 2000 || 0.8 sec || 15.0 m || 10.0 sec || 10.36
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|-
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! [06]
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| 71 || 150s || 215 || 2200 || 0.8 sec || 15.0 m || 10.0 sec || 10.23
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|-
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! [07]
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| 77 || 170s || 237 || 2400 || 0.8 sec || 15.0 m || 10.0 sec || 10.13
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|-
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! [08]
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| 83 || 200s || 272 || 2600 || 0.8 sec || 15.0 m || 10.0 sec || 9.55
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|-
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! [09]
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| 89 || 2300s || 313 || 2900 || 0.8 sec || 15.0 m || 10.0 sec || 9.27
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|}
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<br>
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{| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
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|+ '''Empowerment'''
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!  || colspan="3" | +1 || colspan="3" | +2 || colspan="3" | +3 ||colspan="3" | +4 ||colspan="3" | +5
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|-
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! Skill Lvl || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio
+
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|-
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![01]
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| -22 || -0.5 sec || 13.04 || -28 || -1.0 sec || 13.95 || -34 || -1.5 sec || 15.00 || -45 || -2.0 sec || 17.39 || -57 || -3.0 sec || 21.05
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|-
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![02]
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| -26 || -0.5 sec || 13.08 || - || -1.0 sec || - || - || -1.5 sec || - || - || -2.0 sec || - || -66 || -3.0 sec || 20.90
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|-
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![03]
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| -30 || -0.5 sec || 13.11 || - || -1.0 sec || - || - || -1.5 sec || - || - || -2.0 sec || - || -76 || -3.0 sec || 21.05
+
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|-
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![04]
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| -34 || -0.5 sec || 13.04 || - || -1.0 sec || - || - || -1.5 sec || - || - || -2.0 sec || - || -86 || -3.0 sec || 20.93
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|-
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![05]
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| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --
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|-
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![06]
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| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --
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|-
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![07]
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| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --
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|-
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![08]
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| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --
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|-
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![09]
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| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --
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|}
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<br>
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*Due to a relatively long cooldown, this is best used to complement Heal and Restore.
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*Healing efficiency (ratio) is decent, comparable to a level 2/3 Heal. However, because most players have empowerments on their Heal spell, this is a poor choice to use for normal healing.
+
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<br>
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====Recover====
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<center>
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[[Image:Cleric_Recover_Skill.jpg]]
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<br>Cast a holy light on a vast area and heal party's HP.
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<br>Target Object: Party
+
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</center>
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<br>
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<br>
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{| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
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! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! HP Restored !! Casting Distance !! Cool Time !! Ratio<br> (1 player) !! Ratio<br> (3 players) !! Ratio<br> (5 players)
+
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|-
+
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! [01]
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| 60 || Free from Quest, or 10000 Fame Points from Nina || 188 || 800 ||12.0 m || 30.0 sec || 4.25 || 12.77 || 21.28
+
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|-
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! [02]
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| 66 || 150s || 211 || 900 || 12.0 m || 30.0 sec || 4.27 || 12.80 || 21.33
+
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|-
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! [03]
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| 72 ||| 170s || 234 || 1000 || 12.0 m || 30.0 sec || 4.27 || 12.82 || 21.37
+
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|-
+
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! [04]
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| 78 || 210s || 257 || 1100 || 12.0 m || 30.0 sec || 4.28 || 12.84 || 21.40
+
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|-
+
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! [05]
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| 84 || 240s || 295 || 1200 || 12.0 m || 30.0 sec || 4.07 || 12.20 || 20.34
+
-
|}
+
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<br>
+
-
{| border="2" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
+
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|+ '''Empowerment'''
+
-
!  || colspan="3" | +1 || colspan="3" | +2 || colspan="3" | +3 ||colspan="3" | +4 ||colspan="3" | +5
+
-
|-
+
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! Skill Lvl || SP ||  Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio
+
-
|-
+
-
![01]
+
-
| -37 || -1.5 sec || --- || -47 || -3.0 sec || --- || -56 || -4.5 sec || --- || -75 || -6.0 sec || --- || -94 || -9.0 sec || ---
+
-
|-
+
-
![02]
+
-
| --- || --- sec || --- || --- || --- sec || --- || --- || --- sec || --- || --- || --- sec || --- || --- || --- sec || ---
+
-
|-
+
-
![03]
+
-
| --- || --- sec || --- || --- || --- sec || --- || --- || --- sec || --- || --- || --- sec || --- || --- || --- sec || ---
+
-
|-
+
-
![04]
+
-
| --- || --- sec || --- || --- || --- sec || --- || --- || --- sec || --- || --- || --- sec || --- || --- || --- sec || ---
+
-
|-
+
-
![05]
+
-
| --- || --- sec || --- || --- || --- sec || --- || --- || --- sec || --- || --- || --- sec || --- || --- || --- sec || ---
+
-
|}
+
-
<br>
+
-
 
+
-
====Invigorate====
+
-
<center>
+
-
[[Image:Invigorate.PNG]]
+
-
<br>Heal Party members' HP over a specific amount of time. (Every 1.2 second, for 15 seconds.)
+
-
<br>Target Object: Self
+
-
</center>
+
-
<br>
+
-
<br>
+
-
{| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
+
-
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! HP Restored<br>(1.2 Sec)!! HP Restored<br>(Total) !! Duration !! Cast Time !! Casting<br>Distance !! Cool Time !! Ratio (Efficiency):<br>HP Healed / SP Used
+
-
|-
+
-
! [01]
+
-
| 79 || 230s || 226 || 70 || -- || 15.0 sec || Immediate || 12.0 m || 7.0 sec || -
+
-
|-
+
-
! [02]
+
-
| 85 || 260s || 259 || 79 || -- || 15.0 sec || Immediate || 12.0 m || 7.0 sec || -
+
-
|}
+
-
<br>
+
-
 
+
-
{| border="2" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
+
-
|+ '''Empowerment'''
+
-
!  || colspan="3" | +1 || colspan="3" | +2 || colspan="3" | +3 ||colspan="3" | +4 ||colspan="3" | +5
+
-
|-
+
-
! Skill Lvl || SP ||  Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio
+
-
|-
+
-
![01]
+
-
| - || - sec || --- || - || - sec || --- || - || - sec || --- || - || - sec || --- || - || - sec || ---
+
-
|}
+
-
<br>
+
-
 
+
-
====Awaken====
+
-
<center>
+
-
[[Image:Awaken.PNG]]
+
-
<br>Instantly heal surrounding party members' HP.
+
-
<br>Target Object: Self
+
-
</center>
+
-
<br>
+
-
<br>
+
-
{| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
+
-
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! HP Restored !! Casting Distance !! Cool Time !! Ratio<br> (1 player) !! Ratio<br> (3 players) !! Ratio<br> (5 players)
+
-
|-
+
-
! [01]
+
-
| 85 || 250s || 341 || 800 || 1.5 m || 9.0 sec || 2.35 || 7.03 || 11.73
+
-
|}
+
-
<br>
+
-
{| border="2" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
+
-
|+ '''Empowerment'''
+
-
!  || colspan="3" | +1 || colspan="3" | +2 || colspan="3" | +3 ||colspan="3" | +4 ||colspan="3" | +5
+
-
|-
+
-
! Skill Lvl || SP ||  Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio || SP || Cool Down || Ratio
+
-
|-
+
-
![01]
+
-
| - || - sec || --- || - || - sec || --- || - || - sec || --- || - || - sec || --- || - || - sec || ---
+
-
|}
+
-
<br>
+
-
 
+
-
===Damage Dealing Spells===
+
-
Spells that enable you to damage enemies in any way.
+
-
 
+
-
====Bash====
+
-
<center>
+
-
[[Image:Bash01.JPG]]
+
-
<br>Bash your enemy with a powerful strike.
+
-
<br>Equip Item: Weapon
+
-
<br>Target Object: Enemy
+
-
</center>
+
-
<br>
+
-
<br>
+
-
{| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
+
-
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Additional Dmg !! Casting Distance !! Cool Time !! Avg Dmg / Min
+
-
|-
+
-
! [01]
+
-
| 5 || 60c || 9 || 40 - 48 || 1.5 m || 6.0 sec || 440
+
-
|-
+
-
! [02]
+
-
| 13 || 240c || 24 || 111 - 130 || 1.5 m || 6.0 sec || 1205
+
-
|-
+
-
! [03]
+
-
| 21 || 1s 300c || 46 || 219 - 258 || 1.5 m || 6.0 sec || 2385
+
-
|-
+
-
! [04]
+
-
| 29 || 3s 600c || 58 || 279 - 328 || 1.5 m || 6.0 sec || 3035
+
-
|-
+
-
! [05]
+
-
| 37 || 11s || 88 || 433 - 510 || 1.5 m || 6.0 sec || 4715
+
-
|-
+
-
! [06]
+
-
| 45 || 19s || 117 || 589 - 693 || 1.5 m || 6.0 sec || 6410
+
-
|-
+
-
! [07]
+
-
| 53 || 26s || 145 || 740 - 871 || 1.5 m || 6.0 sec || 8055
+
-
|-
+
-
! [08]
+
-
| 61 || 86s || 173 || 1396 - 1556 || 1.5 m || 6.0 sec || --
+
-
|-
+
-
! [09]
+
-
| 69 || 120s || 185 || 1522 - 1697 || 1.5 m || 6.0 sec || --
+
-
|-
+
-
! [10]
+
-
| 77 || 140s || 217 || 1822 - 2031 || 1.5 m || 6.0 sec || --
+
-
|-
+
-
! [11]
+
-
| 85 || 160s || 279 || 2259 - 2518 || 1.5 m || 6.0 sec || --
+
-
|}
+
-
<br>
+
-
{| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
+
-
|+ '''Empowerment'''
+
-
!  || colspan="3" | +1 || colspan="3" | +2 || colspan="3" | +3 || colspan="3" | +4 || colspan="3" | +5 || colspan="3" | Analysis of +5
+
-
|-
+
-
! Skill Lvl || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Avg Dmg/Min<br>(+Dmg) || Avg Dmg/Min<br>(+Cool) || Avg Dmg/Min<br>(+Both)
+
-
|-
+
-
![01]
+
-
| +9 || -1 || -0.3 sec || +12 || -2 || -0.6 sec || +14 || -2 || -0.9 sec || +17 || -3 || -1.2 sec || +22 || -4 || -1.8 sec || 660 || 587 || 880
+
-
|-
+
-
![02]
+
-
| +26 || -4 || -0.3 sec || +33 || -6 || -0.6 sec || +41 || -7 || -0.9 sec || +48 || -9 || -1.2 sec || +60 || -12 || -1.8 sec || 1805 || 1607 || 2407
+
-
|-
+
-
![03]
+
-
| +52 || -9 || -0.3 sec || +66 || -11 || -0.6 sec || +81 || -14 || -0.9 sec || +95 || -18 || -1.2 sec || +119 || -23 || -1.8 sec || 3575 || 3180 || 4767
+
-
|-
+
-
![04]
+
-
| +66 || -11 || -0.3 sec || +85 || -14 || -0.6 sec || +103 || -17 || -0.9 sec || +121 || -23 || -1.2 sec || +151 || -29 || -1.8 sec || 4545 || 4047 || 6060
+
-
|-
+
-
![05]
+
-
| +103 || -17 || -0.3 sec || +132 || -22 || -0.6 sec || +160 || -26 || -0.9 sec || +188 || -35 || -1.2 sec || +235 || -44 || -1.8 sec || 7065 || 6287 || 9420
+
-
|-
+
-
![06]
+
-
| - || -23 || -0.3 sec || +179 || -29 || -0.6 sec || +217 || -35 || -0.9 sec || +256 || -47 || -1.2 sec || +320 || -58 || -1.8 sec || 9610 || 8546 || 12,813
+
-
|-
+
-
![07]
+
-
| - || -29 || -0.3 sec || - || - || -0.6 sec || - || - || -0.9 sec || - || - || -1.2 sec || +402 || -72 || -1.8 sec || 12,705 || 10,740 || 16,100
+
-
|-
+
-
![08]
+
-
| - || - || -0.3 sec || - || - || -0.6 sec || - || - || -0.9 sec || - || - || -1.2 sec || - || - || -1.8 sec || - || - || -
+
-
|-
+
-
![09]
+
-
| - || - || -0.3 sec || - || - || -0.6 sec || - || - || -0.9 sec || - || - || -1.2 sec || - || - || -1.8 sec || - || - || -
+
-
|-
+
-
![10]
+
-
| - || - || -0.3 sec || - || - || -0.6 sec || - || - || -0.9 sec || - || - || -1.2 sec || - || - || -1.8 sec || - || - || -
+
-
|-
+
-
![11]
+
-
| - || - || -0.3 sec || - || - || -0.6 sec || - || - || -0.9 sec || - || - || -1.2 sec || - || - || -1.8 sec || - || - || -
+
-
|}
+
-
<br>
+
-
*Average Damage = (Min Dmg + Max Dmg) / 2 * 10
+
-
*Average Damage Per Minute assumes continuous use of skill in 1 minute.
+
-
*Avg Dmg/Min (+Dmg) = (Avg Dmg + Dmg Boost) * 10
+
-
*Avg Dmg/Min (+Cool) = Avg Dmg * 13.333
+
-
*Avg Dmg/Min (+Both) = (Avg Dmg + Dmg Boost) * 13.333
+
-
*Current calculations include only bash, without consideration for the differences between maces & hammers. Empowering damage results in dealing more damage over time compared to empowering cooldown. Moreover, with reduced cooldown, more mana is spent without an advantage in damage.
+
-
<br>
+
-
*Level 37 cleric approx damage dealt with level 30 '''hammer''': (374+416)/2 = 395
+
-
*Level [05] Avg Dmg/Min (+Dmg) + 395*(60/1.3) = 7065 + 18231 = 25296
+
-
*Level [05] Avg Dmg/Min (+Cool) + 395*(60/1.3) = 6287 + 18231 = 24518
+
-
*Level 37 cleric '''estimated''' damage dealt with level 30 '''mace''': 402-67 = 335
+
-
*Level [05] Avg Dmg/Min (+Dmg) + 335*(60/1.1) = 7065 + 18273 = 25338
+
-
*Level [05] Avg Dmg/Min (+Cool) + 335*(60/1.1) = 6287 + 18273 = 24560
+
-
*No points were put into str in the above build example. Assumption is that every hit lands & that bash is used continuously. Actual conditions will vary, ie with mace, 1.1sec*5=5.5sec, you might waste 0.5 sec swing time when you use bash.
+
-
- Grexx
+
-
<br>
+
-
 
+
-
====Trip====
+
-
<center>
+
-
[[Image:Trip01.JPG]]
+
-
<br>Deal a powerful hammer attack on target's soul.
+
-
<br>Target Object: Enemy
+
-
</center>
+
-
<br>
+
-
{| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
+
-
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Additional Dmg !! Cast Time !! Distance !! Cool Time
+
-
|-
+
-
! [01]
+
-
| 40 || 18s || 96 || 129 - 151 || Immediate || 1.5 m || 15.0 sec
+
-
|-
+
-
! [02]
+
-
| 49 || 26s || 98 || 145 - 170 || Immediate || 1.5 m || 15.0 sec
+
-
|-
+
-
! [03]
+
-
| 58 || 37s || 114 || 183 - 215 || Immediate || 1.5 m || 15.0 sec
+
-
|-
+
-
! [04]
+
-
| 67 || 130s || 131 || 350 - 390 || Immediate || 1.5 m || 15.0 sec
+
-
|-
+
-
! [05]
+
-
| 76 || 170s || 149 || 429 - 478 || Immediate || 1.5 m || 15.0 sec
+
-
|-
+
-
! [06]
+
-
| 85 || 210s || 172 || 531 - 592 || Immediate || 1.5 m || 15.0 sec
+
-
|}
+
-
<br>
+
-
{| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
+
-
|+ '''Empowerment'''
+
-
!  || colspan="3" | +1 || colspan="3" | +2 || colspan="3" | +3 || colspan="3" | +4 || colspan="3" | +5
+
-
|-
+
-
! Skill Lvl || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down
+
-
|-
+
-
![01]
+
-
| +30 || -19 || -0.8 sec || +39 || -24 || -1.5 sec || +47 || -28 || -2.3 sec || +56 || -38 || -3.0 sec || +70 || -48 || -4.5 sec
+
-
|-
+
-
![02]
+
-
| - || -19 || -0.8 sec || - || - || -1.5 sec || - || - || -2.3 sec || - || - || -3.0 sec || +78 || -49 || -4.5 sec
+
-
|-
+
-
![03]
+
-
| - || -22 || -0.8 sec || - || - || -1.5 sec || - || - || -2.3 sec || - || - || -3.0 sec || +99 || -57 || -4.5 sec
+
-
|-
+
-
![04]
+
-
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --
+
-
|-
+
-
![05]
+
-
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --
+
-
|-
+
-
![06]
+
-
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --
+
-
|}
+
-
<br>
+
-
*Does not have any special effects. (Effects have yet to be implemented into game)
+
-
*Quite useless in its current form. Do not purchase unless you have money to burn. It is essentially a weaker version of bash that requires more SP to cast.
+
-
*Only advantage is that it can be chain cast with bash, ie no cooldown in between. However there is still a short pause after the skill is cast, similar to bash.
+
-
*Requires a hammer. Cannot be used with a mace.
+
-
<br>
+
-
 
+
-
====Bleed====
+
-
<center>
+
-
[[Image:Bleed01.JPG]]
+
-
<br>Deal a powerful mace attack on target's soul.
+
-
<br>Target Object: Enemy
+
-
</center>
+
-
<br>
+
-
{| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
+
-
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Additional Dmg !! Cast Time !! Distance !! Cool Time
+
-
|-
+
-
! [01]
+
-
| 40 || 18s || 96 || 129 - 151 || Immediate || 1.5 m || 10.0 sec
+
-
|-
+
-
! [02]
+
-
| 49 || 26s || 98 || 145 - 170 || Immediate || 1.5 m || 10.0 sec
+
-
|-
+
-
! [03]
+
-
| 58 || 37s || 114 || 183 - 215 || Immediate || 1.5 m || 10.0 sec
+
-
|-
+
-
! [04]
+
-
| 67 || 130s || 141 || 350 - 390 || Immediate || 1.5 m || 10.0 sec
+
-
|-
+
-
! [05]
+
-
| 76 || 170s || 165 || 429 - 478 || Immediate || 1.5 m || 10.0 sec
+
-
|-
+
-
! [06]
+
-
| 85 || 210s || 189 || 531 - 592 || Immediate || 1.5 m || 10.0 sec
+
-
|}
+
-
<br>
+
-
{| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
+
-
|+ '''Empowerment'''
+
-
!  || colspan="3" | +1 || colspan="3" | +2 || colspan="3" | +3 || colspan="3" | +4 || colspan="3" | +5
+
-
|-
+
-
! Skill Lvl || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down || Dmg || SP || Cool Down
+
-
|-
+
-
![01]
+
-
| +30 || -19 || -0.5 sec || +39 || -24 || -1.0 sec || +47 || -28 || -1.5 sec || +56 || -38 || -2.0 sec || +70 || -48 || -3.0 sec
+
-
|-
+
-
![02]
+
-
| - || -19 || -0.5 sec || - || - || -1.0 sec || - || - || -1.5 sec || - || - || -2.0 sec || +78 || -49 || -3.0 sec
+
-
|-
+
-
![03]
+
-
| - || -22 || -0.5 sec || - || - || -1.0 sec || - || - || -1.5 sec || - || - || -2.0 sec || +99 || -57 || -3.0 sec
+
-
|-
+
-
![04]
+
-
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --
+
-
|-
+
-
![05]
+
-
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --
+
-
|-
+
-
![06]
+
-
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --
+
-
|}
+
-
<br>
+
-
*Read comments for Trip skill.
+
-
*Does not cast bleed debuff on monsters! (Effect has yet to be implemented into game)
+
-
*Requires a mace. Cannot be used with a hammer.
+
-
<br>
+
-
 
+
-
===Buff Spells===
+
-
Spells that enable you to boost a player's stats.
+
-
 
+
-
====Protect====
+
-
<center>
+
-
[[Image:Protect01.JPG]]
+
-
<br>Party's strength and defense increases for a certain amount of time.
+
-
<br>Target Object: Party
+
-
</center>
+
-
<br>
+
-
<br>
+
-
{| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
+
-
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Dmg Increase !! Def Increase !! Duration !! Casting Distance !! Cool Time
+
-
|-
+
-
! [01]
+
-
| 11 || 200c || 30 || 14 || 10 || 60 min || 30.0 m || 3.0 sec
+
-
|-
+
-
! [02]
+
-
| 21 || 1s 400c || 59 || 24 || 19 || 60 min || 30.0 m || 3.0 sec
+
-
|-
+
-
! [03]
+
-
| 31 || 5s 100c || 95 || 39 || 34 || 60 min || 30.0 m || 3.0 sec
+
-
|-
+
-
! [04]
+
-
| 41 || 17s || 131 || 54 || 49 || 60 min || 30.0 m || 3.0 sec
+
-
|-
+
-
! [05]
+
-
| 51 || 26s || 168 || 70 || 64 || 60 min || 30.0 m || 3.0 sec
+
-
|-
+
-
! [06]
+
-
| 61 || 95s || 204 || 86 || 80 || 60 min || 30.0 m || 3.0 sec
+
-
|-
+
-
! [07]
+
-
| 71 || 130s || 246 || 107 || 98 || 60 min || 30.0 m || 3.0 sec
+
-
|-
+
-
! [08]
+
-
| 81 || 180s || 282 || 127 || 117 || 60 min || 30.0 m || 3.0 sec
+
-
|}
+
-
<br>
+
-
{| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
+
-
|+ '''Empowerment'''
+
-
!  || colspan="3" | +1 || colspan="3" | +2 || colspan="3" | +3 ||colspan="3" | +4 ||colspan="3" | +5
+
-
|-
+
-
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down
+
-
|-
+
-
![01]
+
-
| -6 || +1.5 sec || -0.2 sec || -7 || +1.8 sec || -0.3 sec || -9 || +2.1 sec || -0.5 sec || -12 || +2.4 sec || -0.6 sec || -15 || +3.0 sec || -0.9 sec
+
-
|-
+
-
![02]
+
-
| -11 || +1.5 sec || -0.2 sec || -14 || +1.8 sec || -0.3 sec || -17 || +2.1 sec || -0.5 sec || -23 || +2.4 sec || -0.6 sec || -29 || +3.0 sec || -0.9 sec
+
-
|-
+
-
![03]
+
-
| -19 || +1.5 sec || -0.2 sec || -23 || +1.8 sec || -0.3 sec || -28 || +2.1 sec || -0.5 sec || -38 || +2.4 sec || -0.6 sec || -47 || +3.0 sec || -0.9 sec
+
-
|-
+
-
![04]
+
-
| -26 || +1.5 sec || -0.2 sec || -32 || +1.8 sec || -0.3 sec || -39 || +2.1 sec || -0.5 sec || -52 || +2.4 sec || -0.6 sec || -65 || +3.0 sec || -0.9 sec
+
-
|-
+
-
![05]
+
-
| -33 || +1.5 sec || -0.2 sec || - || +1.8 sec || -0.3 sec || - || +2.1 sec || -0.5 sec || - || +2.4 sec || -0.6 sec || -84 || +3.0 sec || -0.9 sec
+
-
|-
+
-
![06]
+
-
| - || +1.5 sec || -0.2 sec || - || +1.8 sec || -0.3 sec || - || +2.1 sec || -0.5 sec || - || +2.4 sec || -0.6 sec || - || +3.0 sec || -0.9 sec
+
-
|-
+
-
![07]
+
-
| - || +1.5 sec || -0.2 sec || - || +1.8 sec || -0.3 sec || - || +2.1 sec || -0.5 sec || - || +2.4 sec || -0.6 sec || - || +3.0 sec || -0.9 sec
+
-
|-
+
-
![08]
+
-
| - || +1.5 sec || -0.2 sec || - || +1.8 sec || -0.3 sec || - || +2.1 sec || -0.5 sec || - || +2.4 sec || -0.6 sec || - || +3.0 sec || -0.9 sec
+
-
|}
+
-
<br>
+
-
*Each additional party member will improve the buff by 15%, ie 1 member +0% (self only), 2 members +15%, 3 members +30%, 4 members +45%, 5 members +60% (max party). % increase will update accordingly if any party member moves into, or out of range of the spell.
+
-
*Currently, there is an occasional bug where the spell does not count one of your party members, therefore you get less % increase. To fix that, kick the party member out and reinvite them, or if you are the bugged player, log yourself out and back in.
+
-
<br>
+
-
 
+
-
====Resist====
+
-
<center>
+
-
[[Image:Resist01.JPG]]
+
-
<br>Increase party's magic damage and magic resistance.
+
-
<br>Target Object: Party
+
-
</center>
+
-
<br>
+
-
<br>
+
-
{| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
+
-
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! MDmg Increase !! MResist Increase !! Duration !! Casting Distance !! Cool Time
+
-
|-
+
-
! [01]
+
-
| - || - || - || - || - || 60 min || 18.0 m || 6.0 sec
+
-
|-
+
-
! [02]
+
-
| 29 || 3s 900c || 87 || 25 || 24 || 60 min || 18.0 m || 6.0 sec
+
-
|-
+
-
! [03]
+
-
| 41 || 17s || 131 || 41 || 39 || 60 min || 18.0 m || 6.0 sec
+
-
|-
+
-
! [04]
+
-
| 53 || 28s || 174 || 58 || 53 || 60 min || 18.0 m || 6.0 sec
+
-
|-
+
-
! [05]
+
-
| 65 || 108s || 221 || 77 || 70 || 60 min || 18.0 m || 6.0 sec
+
-
|-
+
-
! [06]
+
-
| 77 || 160s || 270 || 99 || 88 || 60 min || 18.0 m || 6.0 sec
+
-
|-
+
-
! [07]
+
-
| 89 || 210s || 310 || 112 || 106 || 60 min || 18.0 m || 6.0 sec
+
-
|}
+
-
<br>
+
-
{| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
+
-
|+ '''Empowerment'''
+
-
!  || colspan="3" | +1 || colspan="3" | +2 || colspan="3" | +3 ||colspan="3" | +4 ||colspan="3" | +5
+
-
|-
+
-
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down
+
-
|-
+
-
![01]
+
-
| -9 || +2.5 sec || -- || -11 || +3.0 sec || -- || -13 || +3.5 sec || -- || -18 || +4.0 sec || -- || -23 || +5.0 sec || --
+
-
|-
+
-
![02]
+
-
| -17 || +2.5 sec || -- || -21 || +3.0 sec || -- || -26 || +3.5 sec || -- || -34 || +4.0 sec || -- || -43 || +5.0 sec || --
+
-
|-
+
-
![03]
+
-
| -26 || +2.5 sec || -- || -32 || +3.0 sec || -- || -39 || +3.5 sec || -- || -52 || +4.0 sec || -- || -65 || +5.0 sec || --
+
-
|-
+
-
![04]
+
-
| -34 || +2.5 sec || -- || - || +3.0 sec || -- || - || +3.5 sec || -- || - || +4.0 sec || -- || -87 || +5.0 sec || --
+
-
|-
+
-
![05]
+
-
| - || +2.5 sec || -- || - || +3.0 sec || -- || - || +3.5 sec || -- || - || +4.0 sec || -- || - || +5.0 sec || --
+
-
|-
+
-
![06]
+
-
| - || +2.5 sec || -- || - || +3.0 sec || -- || - || +3.5 sec || -- || - || +4.0 sec || -- || - || +5.0 sec || --
+
-
|-
+
-
![07]
+
-
| - || +2.5 sec || -- || - || +3.0 sec || -- || - || +3.5 sec || -- || - || +4.0 sec || -- || - || +5.0 sec || --
+
-
|}
+
-
<br>
+
-
*Cool Down empowerment has an error. Time reduced is given in 6 second reductions, giving a final +5 empowerment of -30.0 sec.
+
-
*Each additional party member will improve the buff by 15%, ie 1 member +0% (self only), 2 members +15%, 3 members +30%, 4 members +45%, 5 members +60% (max party). % increase will update accordingly if any party member moves into, or out of range of the spell.
+
-
*Currently, there is an occasional bug where the spell does not count one of your party members, therefore you get less % increase. To fix that, kick the party member out and reinvite them, or if you are the bugged player, log yourself out and back in.
+
-
<br>
+
-
 
+
-
====Invincible====
+
-
<center>
+
-
[[Image:Invincible01.JPG]]
+
-
<br>Cast a Holy Shield on your target, making them temporarily invincible.
+
-
<br>Target Object: Self / Friendly
+
-
</center>
+
-
<br>
+
-
<br>
+
-
{| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
+
-
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Dmg Absorbed !! Duration !! Cast Time !! Casting Distance !! Cool Time !! Ratio (Efficiency):<br>HP Boost / SP Used
+
-
|-
+
-
! [01]
+
-
| 20 || 1s 400c || 41 || 1040 || 10.0 sec || 1.0 sec || 15.0 m || 2 min || 25.37
+
-
|-
+
-
! [02]
+
-
| 28 || 4s 200c || 63 || 1352 || 10.0 sec || 1.0 sec || 15.0 m || 2 min || 21.46
+
-
|-
+
-
! [03]
+
-
| 36 || 11s 900c || 84 || 1690 || 10.0 sec || 1.0 sec || 15.0 m || 2 min || 20.12
+
-
|-
+
-
! [04]
+
-
| 44 || 23s || 106 || 2028 || 10.0 sec || 1.0 sec || 15.0 m || 2 min || 19.13
+
-
|-
+
-
! [05]
+
-
| 52 || 32s || 128 || 2332 || 10.0 sec || 1.0 sec || 15.0 m || 2 min || 18.22
+
-
|-
+
-
! [06]
+
-
| 60 || 108s || 150 || 2682 || 10.0 sec || 1.0 sec || 15.0 m || 2 min || 17.88
+
-
|-
+
-
! [07]
+
-
| 68 || 140s || 175 || 3084 || 10.0 sec || 1.0 sec || 15.0 m || 2 min || 17.62
+
-
|-
+
-
! [08]
+
-
| 76 || 180s || 199 || 3546 || 10.0 sec || 1.0 sec || 15.0 m || 2 min || 17.82
+
-
|-
+
-
! [09]
+
-
| 84 || 220s || 228 || - || 10.0 sec || 1.0 sec || 15.0 m || 2 min || -
+
-
|}
+
-
<br>
+
-
{| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
+
-
|+ '''Empowerment'''
+
-
!  || colspan="3" | +1 || colspan="3" | +2 || colspan="3" | +3 ||colspan="3" | +4 ||colspan="3" | +5
+
-
|-
+
-
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down
+
-
|-
+
-
![01]
+
-
| -8 || +3.8 sec || -0.9 sec || -10 || +4.5 sec || -1.8 sec || -12 || +5.3 sec || -2.7 sec || -16 || +6.0 sec || -3.6 sec || -20 || +7.5 sec || -5.4 sec
+
-
|-
+
-
![02]
+
-
| -12 || +3.8 sec || -0.9 sec || -15 || +4.5 sec || -1.8 sec || -18 || +5.3 sec || -2.7 sec || -25 || +6.0 sec || -3.6 sec || -31 || +7.5 sec || -5.4 sec
+
-
|-
+
-
![03]
+
-
| -16 || +3.8 sec || -0.9 sec || -21 || +4.5 sec || -1.8 sec || -25 || +5.3 sec || -2.7 sec || -33 || +6.0 sec || -3.6 sec || -42 || +7.5 sec || -5.4 sec
+
-
|-
+
-
![04]
+
-
| -21 || +3.8 sec || -0.9 sec || -26 || +4.5 sec || -1.8 sec || -31 || +5.3 sec || -2.7 sec || -42 || +6.0 sec || -3.6 sec || -53 || +7.5 sec || -5.4 sec
+
-
|-
+
-
![05]
+
-
| -25 || +3.8 sec || -0.9 sec || - || +4.5 sec || -1.8 sec || - || +5.3 sec || -2.7 sec || - || +6.0 sec || -3.6 sec || -64 || +7.5 sec || -5.4 sec
+
-
|-
+
-
![06]
+
-
| - || +3.8 sec || -0.9 sec || - || +4.5 sec || -1.8 sec || - || +5.3 sec || -2.7 sec || - || +6.0 sec || -3.6 sec || - || +7.5 sec  || -5.4 sec
+
-
|-
+
-
![07]
+
-
| - || +3.8 sec || -0.9 sec || - || +4.5 sec || -1.8 sec || - || +5.3 sec || -2.7 sec || - || +6.0 sec || -3.6 sec || - || +7.5 sec  || -5.4 sec
+
-
|-
+
-
![08]
+
-
| - || +3.8 sec || -0.9 sec || - || +4.5 sec || -1.8 sec || - || +5.3 sec || -2.7 sec || - || +6.0 sec || -3.6 sec || - || +7.5 sec  || -5.4 sec
+
-
|-
+
-
![09]
+
-
| - || +3.8 sec || -0.9 sec || - || +4.5 sec || -1.8 sec || - || +5.3 sec || -2.7 sec || - || +6.0 sec || -3.6 sec || - || +7.5 sec  || -5.4 sec
+
-
|}
+
-
<br>
+
-
*Once damage taken exceeds damage absorption, Invincible will end. This applies even with increased duration empowerment.
+
-
*If Invincible was regarded as an instant heal spell, ratio would be it's efficiency index compared to Heal and Restore.
+
-
*At a basic level without empowerments, Invincible is '''the most efficient''' and useful spell available to the cleric as it is the equivalent of a temporary hp bar boost.
+
-
*Invincible takes into account the character's natural armor. Therefore an invincible cast on a mage or archer will not last as many melee/physical hits as when cast on a fighter. If fighting a spell caster, invincible will last more hits on a mage due to their higher magical defense. Likewise, casting a high level invincible on a level 10 character will not enable him/her to walk past level 40 monsters.
+
-
*Does not block damage taken from damage over time effects such as bleed and poison. These debuffs will continue to injure a player even while under the invincible spell.
+
-
<br>
+
-
 
+
-
====Immune====
+
-
<center>
+
-
[[Image:Immune01.JPG]]
+
-
<br>Increase party's resistance against poison and disease.
+
-
<br>Target Object: Self / Friendly
+
-
</center>
+
-
<br>
+
-
<br>
+
-
{| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
+
-
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Percent !! Duration !! Cast Time !! Distance !! Cool Time
+
-
|-
+
-
! [01]
+
-
| 31 || 9s 300c || 95 || 10% || 60 min || Immediate|| 15.0 m || 3.0 sec
+
-
|-
+
-
! [02]
+
-
| 49 || 24s || 160 || 15% || 60 min || Immediate || 15.0 m || 3.0 sec
+
-
|-
+
-
! [03]
+
-
| 67 || 120s || 230 || 20% || 60 min || Immediate || 15.0 m || 3.0 sec
+
-
|-
+
-
! [04]
+
-
| 85 || 190s || 264 || 25% || 60 min || Immediate || 15.0 m || 3.0 sec
+
-
|}
+
-
<br>
+
-
{| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
+
-
|+ '''Empowerment'''
+
-
!  || colspan="3" | +1 || colspan="3" | +2 || colspan="3" | +3 ||colspan="3" | +4 ||colspan="3" | +5
+
-
|-
+
-
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down
+
-
|-
+
-
![01]
+
-
| -19 || +1.5 sec || -0.2 sec || -23 || +1.8 sec || -0.3 sec || -28 || +2.1 sec || -0.5 sec || -38 || +2.4 sec || -0.6 sec || -47 || +3.0 sec || -0.9 sec
+
-
|-
+
-
![02]
+
-
| -32 || +1.5 sec || -0.2 sec || - || +1.8 sec || -0.3 sec || - || +2.1 sec || -0.5 sec || - || +2.4 sec || -0.6 sec || -80 || +3.0 sec || -0.9 sec
+
-
|-
+
-
![03]
+
-
| - || +1.5 sec || -0.2 sec || - || +1.8 sec || -0.3 sec || - || +2.1 sec || -0.5 sec || - || +2.4 sec || -0.6 sec || - || +3.0 sec || -0.9 sec
+
-
|-
+
-
![04]
+
-
| - || +1.5 sec || -0.2 sec || - || +1.8 sec || -0.3 sec || - || +2.1 sec || -0.5 sec || - || +2.4 sec || -0.6 sec || - || +3.0 sec || -0.9 sec
+
-
|}
+
-
<br>
+
-
*Can be cast on players not in your party, contrary to the description.
+
-
<br>
+
-
 
+
-
====Stoneskin====
+
-
<center>
+
-
[[Image:Stoneskin01.JPG]]
+
-
<br>Bless one's shield to increase its defense rate.
+
-
<br>Target Object: Self
+
-
</center>
+
-
<br>
+
-
<br>
+
-
{| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
+
-
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Percent !! Duration !! Cast Time !! Distance !! Cool Time
+
-
|-
+
-
! [01]
+
-
| 37 || 14s || 117 || 1% || 60 min || Immediate|| 1.5 m || 3.0 sec
+
-
|-
+
-
! [02]
+
-
| 51 || 26s || 168 || 2% || 60 min || Immediate || 1.5 m || 3.0 sec
+
-
|-
+
-
! [03]
+
-
| 65 || 108s || 221 || 3% || 60 min || Immediate || 1.5 m || 3.0 sec
+
-
|-
+
-
! [04]
+
-
| 79 || 170s || 279 || 4% || 60 min || Immediate || 1.5 m || 3.0 sec
+
-
|}
+
-
<br>
+
-
{| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
+
-
|+ '''Empowerment'''
+
-
!  || colspan="3" | +1 || colspan="3" | +2 || colspan="3" | +3 ||colspan="3" | +4 ||colspan="3" | +5
+
-
|-
+
-
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down
+
-
|-
+
-
![01]
+
-
| -23 || +0.8 sec || -0.2 sec || -29 || +0.9 sec || -0.3 sec || -35 || +1.1 sec || -0.5 sec || -46 || +1.2 sec || -0.6 sec || -58 || +1.5 sec || -0.9 sec
+
-
|-
+
-
![02]
+
-
| -33 || +0.8 sec || -0.2 sec || - || +0.9 sec || -0.3 sec || - || +1.1 sec || -0.5 sec || - || +1.2 sec || -0.6 sec || -84 || +1.5 sec || -0.9 sec
+
-
|-
+
-
![03]
+
-
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --
+
-
|-
+
-
![04]
+
-
| - || - || -- || - || - || -- || - || - || -- || - || - || -- || - || - || --
+
-
|}
+
-
<br>
+
-
*A simpler way to look at what stoneskin does, is that over time, all damage done to you is reduced by 1% or 2%, as long as you have a shield on. 1/100 or 1/50 hits will be blocked, ie 0 damage taken.
+
-
<br>
+
-
 
+
-
====Endure====
+
-
<center>
+
-
[[Image:Endure01.JPG]]
+
-
<br>Increase party's max HP and max SP.
+
-
<br>Target Object: Self / Friendly
+
-
</center>
+
-
<br>
+
-
<br>
+
-
{| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
+
-
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! +HP !!  +SP !! Duration || Cast Time !! Distance !! Cool Time
+
-
|-
+
-
! [01]
+
-
| 47 || 22s || 153 || 410 || 390 || 60 min || Immediate || 15.0 m || 3.0 sec
+
-
|-
+
-
! [02]
+
-
| 59 || 35s || 196 || 520 || 490 || 60 min || Immediate || 15.0 m || 3.0 sec
+
-
|-
+
-
! [03]
+
-
| 71 || 130s || 246 || 650 || 620 || 60 min || Immediate || 15.0 m || 3.0 sec
+
-
|-
+
-
! [04]
+
-
| 86 || 180s || 22 || 780 || 740 || 60 min || Immediate || 15.0 m || 3.0 sec
+
-
|}
+
-
<br>
+
-
{| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
+
-
|+ '''Empowerment'''
+
-
!  || colspan="3" | +1 || colspan="3" | +2 || colspan="3" | +3 ||colspan="3" | +4 ||colspan="3" | +5
+
-
|-
+
-
! Skill Lvl || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down || SP || Duration || Cool Down
+
-
|-
+
-
![01]
+
-
| -30 || - || -0.2 sec || - || - || -0.3 sec || - || - || -0.5 sec || - || - || -0.6 sec || -76 || - || -0.9 sec
+
-
|-
+
-
![02]
+
-
| -39 || - || -0.2 sec || - || - || -0.3 sec || - || - || -0.5 sec || - || - || -0.6 sec || -98 || - || -0.9 sec
+
-
|-
+
-
![03]
+
-
| - || - || -0.2 sec || - || - || -0.3 sec || - || - || -0.5 sec || - || - || -0.6 sec || - || - || -0.9 sec
+
-
|-
+
-
![04]
+
-
| - || - || -0.2 sec || - || - || -0.3 sec || - || - || -0.5 sec || - || - || -0.6 sec || - || - || -0.9 sec
+
-
|}
+
-
<br>
+
-
*Can be cast on players not in your party, contrary to the description.
+
-
*When endure expires, players have their HP & SP maximum reduced back to normal. ie, if a player currently has 390/800 HP with Endure[01], upon expiry, his HP will be 390/390 (800-410=390).
+
-
<br>
+
-
 
+
-
===Utility Spells===
+
-
Other useful spells that do not fall into the 3 categories.
+
-
 
+
-
====Revive====
+
-
<center>
+
-
[[Image:Revive.PNG]]
+
-
<br>Revives Target.
+
-
<br>Target Object: Friendly
+
-
</center>
+
-
<br>
+
-
<br>
+
-
{| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
+
-
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Cast Time !! Casting Distance !! Cool Time
+
-
|-
+
-
! [01]
+
-
| 20 || Class Quest Reward / 400 Fame || 41 || 5.0 sec || 10.5 m || 30.0 sec
+
-
|}
+
-
<br>
+
-
{| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
+
-
|+ '''Empowerment'''
+
-
! || colspan="2" | +1 || colspan="2" | +2 || colspan="2" | +3 ||colspan="2" | +4 ||colspan="2" | +5
+
-
|-
+
-
! Skill Lvl || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down
+
-
|-
+
-
![01]
+
-
| -8 || -1.5 sec || -10 || -3.0 sec || -12 || -4.5 sec || -16 || -6.0 sec || -20 || -9.0 sec
+
-
|}
+
-
<br>
+
-
*Can be bought for 400 fame from Item Merchant Nina(F8) inside Elderine or attained from a quest given by Paladin Master Keast in Elderine. However, completion of level 20 High Cleric quest is still needed as the skill scroll has the HighCleric requirement.
+
-
*Currently there is a display/update bug that will prevent clerics from reviving players if they appear to still be alive/standing. It can be fixed by logging out and back in, basically a reset of all graphics and data.
+
-
There is also a bug that has been experienced in the Robo Kq (Kingdom quest) that doesnt allow you to revive, a simple re log also fixes this problem
+
-
<br>
+
-
 
+
-
====Cure====
+
-
<center>
+
-
[[Image:Cure01.JPG]]
+
-
<br>Instantly cure target of poison and disease.
+
-
<br>Target Object: Self / Friendly
+
-
</center>
+
-
<br>
+
-
<br>
+
-
{| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
+
-
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Grade !! Cast Time !! Casting Distance !! Cool Time
+
-
|-
+
-
! [01]
+
-
| 20 || 1s 300c || 34 || Low || Immediate || 15.0 m || 3.0 sec
+
-
|-
+
-
! [02]
+
-
| 40 || 17s || 80 || Low & Mid || Immediate || 15.0 m || 3.0 sec
+
-
|}
+
-
<br>
+
-
{| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
+
-
|+ '''Empowerment'''
+
-
!  || colspan="2" | +1 || colspan="2" | +2 || colspan="2" | +3 ||colspan="2" | +4 ||colspan="2" | +5
+
-
|-
+
-
! Skill Lvl || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down
+
-
|-
+
-
![01]
+
-
| -6 || -0.2 sec || -8 || -0.3 sec || -10 || -0.5 sec || -13 || -0.6 sec || -17 || -0.9 sec
+
-
|-
+
-
![02]
+
-
| -16 || -0.2 sec || -20 || -0.3 sec || -24 || -0.5 sec || -32 || -0.6 sec || -40 || -0.9 sec
+
-
|}
+
-
<br>
+
-
*A good way to determine if cure can remove a debuff, is to check if your target is taking damage over time. If yes, it should be removable unless its a higher level debuff.
+
-
<br>
+
-
 
+
-
====Quicken====
+
-
<center>
+
-
[[Image:Quicken.PNG]]
+
-
<br>Instantly cast your next skill.
+
-
<br>Target Object: Self
+
-
</center>
+
-
<br>
+
-
<br>
+
-
{| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
+
-
! Skill Lvl !! Req. Lvl !! Cost !! SP Use !! Cast Time !! Casting Distance !! Cool Time
+
-
|-
+
-
! [01]
+
-
| 67 || 140 || 172 || Immediate || 1.5 m || 4 minutes
+
-
|}
+
-
<br>
+
-
{| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
+
-
|+ '''Empowerment'''
+
-
!  || colspan="2" | +1 || colspan="2" | +2 || colspan="2" | +3 ||colspan="2" | +4 ||colspan="2" | +5
+
-
|-
+
-
! Skill Lvl || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down || SP || Cool Down
+
-
|-
+
-
![01]
+
-
| - || - sec || - || - sec || - || - sec || - || - sec || -1 || - sec 
+
-
|}
+
-
<br>
+
-
 
+
-
==Passive==
+
-
===Divinity===
+
-
<center>
+
-
[[Image:Divinity01.JPG]]
+
-
<br>Raises divinity and Increase maximum SP.
+
-
</center>
+
-
<br>
+
-
{| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
+
-
! Skill Lvl !! Req. Lvl !! Cost !! SP Boost
+
-
|-
+
-
! [01]
+
-
| 13 || 200c || +44
+
-
|-
+
-
! [02]
+
-
| 22 || 3s 600c || +46
+
-
|-
+
-
! [03]
+
-
| 31 || 7s 100c || +44
+
-
|-
+
-
! [04]
+
-
| 40 || 12s || +50
+
-
|-
+
-
! [05]
+
-
| 49 || 18s || +51
+
-
|-
+
-
! [06]
+
-
| 58 || 26s || -
+
-
|-
+
-
! [07]
+
-
| 67 || 87s || -
+
-
|-
+
-
! [08]
+
-
| 76 || 120s || -
+
-
|-
+
-
! [09]
+
-
| 85 || 150s || -
+
-
|}
+
-
<br>
+
-
 
+
-
===Mace Mastery===
+
-
<center>
+
-
[[Image:Mace Mastery01.JPG]]
+
-
<br>Upgrade Mace Mastery and increase damage.
+
-
</center>
+
-
<br>
+
-
{| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
+
-
! Skill Lvl !! Req. Lvl !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max)
+
-
|-
+
-
! [01]
+
-
| 7 || 74c || +3 || +4
+
-
|-
+
-
! [02]
+
-
| 16 || 290c || - || -
+
-
|-
+
-
! [03]
+
-
| 25 || 4s 600c || - || -
+
-
|-
+
-
! [04]
+
-
| 34 || 8s 500c || - || -
+
-
|-
+
-
! [05]
+
-
| 43 || 14s || - || -
+
-
|-
+
-
! [06]
+
-
| 52 || 21s || - || -
+
-
|-
+
-
! [07]
+
-
| 61 || 72s || - || -
+
-
|-
+
-
! [08]
+
-
| 70 || 96s || - || -
+
-
|-
+
-
! [09]
+
-
| 79 || 130s || - || -
+
-
|-
+
-
! [10]
+
-
| 88 || 164s || - || -
+
-
|}
+
-
<br>
+
-
*Not required in order to wield a mace. Players can still use a mace for combat even if they have not learnt Mace Mastery.
+
-
 
+
-
===Hammer Mastery===
+
-
<center>
+
-
[[Image:Hammer Mastery01.JPG]]
+
-
<br>Upgrade Hammer Mastery and increase damage.
+
-
</center>
+
-
<br>
+
-
{| border="1" cellpadding="5" cellspacing="0" align="center" style="text-align:center"
+
-
! Skill Lvl !! Req. Lvl !! Cost !! Dmg Boost(Min) !! Dmg Boost(Max)
+
-
|-
+
-
! [01]
+
-
| 20 || 3s || +4 || +4
+
-
|-
+
-
! [02]
+
-
| 29 || 6s 200c || +5 || +5 
+
-
|-
+
-
! [03]
+
-
| 38 || 11s || +6 || +6
+
-
|-
+
-
! [04]
+
-
| 47 || 17s || +10 || +10
+
-
|-
+
-
! [05]
+
-
| 56 || 24s || +7 || +7
+
-
|-
+
-
! [06]
+
-
| 65 || 82s || +8 || +8
+
-
|-
+
-
! [07]
+
-
| 74 || 110s || - || -
+
-
|-
+
-
! [08]
+
-
| 83 || 140s || - || -
+
-
|}
+
-
<br>
+
-
*Not required in order to wield a hammer. Players can still use a hammer for combat even if they have not learnt Hammer Mastery.
+

Revision as of 02:39, 5 October 2008

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IN ITEM SHOP, YOU GET TO PUT A BIG COCK LIKE THIS IN YOUR ASS!!

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