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03-04-2009, 08:10 AM
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#21
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Where shall we wander?
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I don't think the benefit from only 25SPR is worth it.
The extra SP you get is minimal for almost every class, and the added Mag-def is tiny. The greatest benefit is +5% crit. but that's already been mentioned.
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03-05-2009, 12:34 AM
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#22
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Lizardman
In-Game Name: Jikanu
Current Level: 46
Server: Teva
Posts: 716
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but, in the long run, if you get about 50% crit from spirit and equips or so, you could then start adding to strength, and over time, the average damage will probably be above 1200...
Last edited by Jikanu; 03-05-2009 at 12:38 AM..
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03-05-2009, 12:54 AM
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#23
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Wiki Head Admin
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Doubtful, considering damage in Burning Rock is like 300-500...
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03-05-2009, 01:12 AM
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#24
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Lizardman
In-Game Name: Jikanu
Current Level: 46
Server: Teva
Posts: 716
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Originally Posted by Triumph
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Doubtful, considering damage in Burning Rock is like 300-500...
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i mean the later levels... the cap's gonna be around level 150, so by THEN at least, you should be able to get 1200 at least.
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03-05-2009, 04:29 AM
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#25
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Where shall we wander?
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^That wouldn't matter, since higher monsters would scale with your abilitys. Sure, I could do 1200+ on a Boar in FoM, but that doesn't really matter.
We take into consideration the damage we do on mobs in our level-ranges, not lower.
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03-09-2009, 07:11 PM
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#26
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Lizardman
In-Game Name: Jikanu
Current Level: 46
Server: Teva
Posts: 716
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no, not lower. but over time, mobs will have more hp and you'll do more damage. you do more damage to a mob in your level range now than you did to one in your level range at lvl 1, im guessing, correct?
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03-10-2009, 05:00 AM
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#27
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Where shall we wander?
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^Sure, but that went from damage values in the 30s to damage values in the 300s. Even with CS it's hard to break the damage threshold where pure SPR. (in theory at least) outdamages pure STR. on mobs your level.
You mentioned something about possibly breaking the magic number in the 150 level range. If damage continues to scale at the rate it's going, it's a bit difficult to see if it would even get there. Not to mention it's impossible to speculate on things that haven't even been created yet.
Last edited by Ivramire; 03-10-2009 at 05:02 AM..
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03-12-2009, 11:08 PM
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#28
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Lizardman
In-Game Name: Jikanu
Current Level: 46
Server: Teva
Posts: 716
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true. but it's fun to randomly theorize on stuff. we'll see when we get there, i suppose XD
till then, none of this really matters to me since my comp with fiesta on it is broken... x.x
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