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Old 06-19-2007, 09:31 AM   #1
Sno
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All about Archers.

Since Fiesta is new to many of us, I thought that it'd be nice to make a list of 'things' about a Archers. 'Things' can be anything ranging from weopons, skills and builds to how they look, their stances or even details down to the nitty gritty stuff. This'll be a help to both me and the people who haven't read anything about it yet ^^. I will soon be adding to this list as well, as I am currently reading about Fiesta. Let this be a compilation of the knowledge of FF members, about Archers.

I'll start of with the basic basic basics. Please place your 'things' in dot point, for easier reading too. I'll be adding other people's feedback into this list as well. Credit will be fully given:

-Uses a bow or crossbow
-Long range
-Can AoE

Last edited by Sno; 06-22-2007 at 06:40 AM..
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Old 06-19-2007, 10:50 AM   #2
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Following information has been taken from 4swordlink's post in Outspark forum. I just changed the formatting of it to make it easier to read.

---------------------------------------

Archer

Race: Elf only

Description:
Long-range attacker, with options of holding the bow or crossbow. This class is used for its stealth and trap-laying abilities.

Skills for Archer

Active Skills:
  1. NT – Aiming for goal, it attacks. [ Acquired level 3 ]
  2. Power Shot – Powerful arrow attack. [ Acquired level 5 ]
  3. Dodge – Increase your evasion. [ Acquired level 9 ]
  4. Fury Impact - The fixed damage is given with this single blow, the object faints in fixed probability. [ Acquired level 15 ]
  5. Forest Wind – Increases resistance for cursing. [ Acquired level 20 ]
  6. Wind Charge – Increases accuracy of a party member. [ Acquired level 20 ]
  7. NT – Decreases attack power of target. [ Acquired level 20 ]
  8. Spirit Stone – The foot of the enemy it can be entwined (I think it means decrease speed). [ Acquired level 27 ]
  9. Poison Shot – Inflicts enemy with poison. [ Acquired level 35 ]
  10. NT – Decrease evasion rate of target. [ Acquired level 41 ]
  11. Mist Charge – Increase % of critical attack for party member. [ Acquired level 47 ]
  12. Spirit Fog – Increase your defense. [ Acquired level 51 ]
  13. Wolf Crowe - You lower your own degree of risk for the object. [ Acquired level 55 ]
  14. NT – Increases attack speed. [ Acquired level 60 ]
  15. Multiple Shot – Many arrows are shot at target (area effect). [ Acquired level 60 ]
  16. Nature Casting – There is no cool time at the time of the next skill use and able to use it again. [ Acquired level 67 ]
  17. NT – The continuous damage is given to the object, spell of protective type is made to cancel. [ Acquired level 75 ]

Passive Skills:
  1. NT – Increases attack power when using a bow. [ Acquired level 7 ]
  2. NT – Increases Evasion. [ Acquired level 13 ]
  3. NT – Increases attack power when using a crossbow. [ Acquired level 20 ]

NB: NT = Need Translation.
---------------------------------------

Again, full credits go to 4swordlink's post in Outspark forum. I have only reposted here for those who haven't seen it. I also only formatted this because it kind of killed my eyes reading on the black background/white font on the main page.
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Old 06-19-2007, 11:44 AM   #3
chinhchinh
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I like the arrow rain thing, similar to that of an acrobat from Flyff.

Hopefully this doesn't turn into a grindfest.
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Old 06-19-2007, 04:01 PM   #4
Rightclaw
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I really don't want it to be a grindfest x__x

So far I'm leaning towards Archer or Mage.
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Old 06-19-2007, 06:55 PM   #5
Kris
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Official Archer artworks.
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Old 06-20-2007, 01:24 AM   #6
Luvable
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Originally Posted by chinhchinh View Post
I like the arrow rain thing, similar to that of an acrobat from Flyff.

Hopefully this doesn't turn into a grindfest.
ugh amen, 69 BP on Flyff and I quit I'm not looking to sit infront of my computer al day playing a free game =P
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Old 06-20-2007, 02:31 AM   #7
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Originally Posted by Luvable View Post
ugh amen, 69 BP on Flyff and I quit I'm not looking to sit infront of my computer al day playing a free game =P
Woah? Wait what? I'm not sure if you realized this or not, but you applied for the guild, Malice. Correct? I'm sorry but you have no choice.

Haha just kidding. Anyway, archers seem great. They have great skills, and I think will prove to be good damage dealers due to their range, AOE, and quick attack speed.
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Old 06-20-2007, 02:36 AM   #8
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yea i think ill try out archer first, im usually a mage or possible warrior, so ill try something different. Besides, I also like the skills it has.
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Old 06-20-2007, 07:02 AM   #9
chinhchinh
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I just read in the other section that an Archer's damage isn't based on dex. =\
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Old 06-20-2007, 09:44 AM   #10
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Originally Posted by chinhchinh View Post
I just read in the other section that an Archer's damage isn't based on dex. =\
This needs to be confirmed but yeah, most likely. They did this to balance the class so they don't only rely on 1 kind of stats (making them aim/evasion and damage gods)...
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