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Old 01-14-2008, 11:00 PM   #1
rokaraged
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I've put this in the spam section since its going to put up possibly...flaming against me.

--------------------------------------------------------------------------

Reasons why Fiesta is going down the drain....and fast


Now for the record for everyone who's going to say "I haven't played the game enough" i'm a lvl 58 warrior on fiesta ( I HAVE used cash shop) and personally i've loved the game for the most part. Most of my complaints are pointed at Outspark not the game itself.

1. Bots..
These by far are extremely notorious and there hasn't been much stop to them. You can see them in most areas that are below lvl 40 and they've been plaguing fiesta for months. Outspark has not done very much at all to stop them but for the benefit of the doubt, they recently they installed Xtrap. Why am I still attacking outspark? because the bots are still there and Xtrap compromises other players who do NOT BOT OR HACK by not allowing them to play.

2. Gold Selling
Inflation has taken a steep hit on the economy of fiesta because of this. Most higher leveled players barely have more then a few gold (1 million copper) pieces which can now be bought quite cheaply. (5-10 dollars a gold piece) The economy thank god is Still stable but its still suffering over time because of this.

3. Lack of influx of new players
Its very sad to say this but it could be said the higher end towns (Uruga to be precise) if not more populated are equal to the starter town population. If you look around the newbie areas (or KQS) for the most part THIER VERY EMPTY. And really with the gold spammers in the starter town and few other people to play with people are only left with solo or small group grinding, who can blame them for quitting?.... Once the older players get bored and leave who will replace them so the community stays alive?

4. Outspark's focus on monetary gain
With all do respect any business has the right to make a profit, but the cash shop has dramatically affected gameplay to the point that if you want to become competitive in this game you HAVE to cash shop. Some of the cash shop items give tremendous boosts advantages over no cash shoppers. (7% crit rate increase for example) Cash shop items are untradeable unfortunately so players who cannot pay are pretty much screwed.
1. In the Chinese version of fiesta you can change ur hairstyle anyway you want for free. In fiesta, your stuck with 3 base hairstyles 3 colors and 1 face style and if you to acess others, you have to pay.
2. In their last christmas event the Gms promised people prizes for random people who came in costume. The only way you can get a costume was through cash shop. While its debatable....i find it unfair.



In all honestly i hope that the rumoured 11 million dollars Outspark got(http://kotaku.com/344137/outspark-ge...ames-in-the-us) would be focused on fixing both Fiesta and Sos. I don't want to see this game break down into another Knight online/E-games

Please no spam ...Just an intellectual discussion...I know i set myself up for this...
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Last edited by Blaaaaaaaah; 01-15-2008 at 12:35 AM..
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Old 01-14-2008, 11:05 PM   #2
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1. yeah they're annoying, but I don't find it that bad. I AM playing for free after all.
2. I thought these gold selling things were just a scam. Do you actually get what you pay for?
3. I agree. I run through Roumen and it's like it's almost empty (on Bijou anyway).
4. I also agree. But then again... you said so in the first place: they are trying to make a profit. Nothing is free. As for me... I'll happily play along for free and let other cash shoppers pay for me, even if it means not having as cool of stuff.
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Old 01-14-2008, 11:08 PM   #3
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1. You are playing for free....But whats the point when the bots ruin aspects of the game? IRO had severe problems like this too where actual people to play with became hard to find outside of a guild..
2. Some are scams some actually do pay.... I know quite a few people who have done it...
4. My problem is outspark from what i've seen is COMPLETELY focused on the cash shoppers.
I know they (well I also pay too) pay money but should it be
Cash shoppers>> to normal players in things such as events?...
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Renin- 5x warrior-Guild master Mont'Ka
Warslave= Not a person who is enslaved and sent to war to die but a person who is a slave to war itself.
Self Proclaimed Fighter Advocate
The meaning of victory is not to defeat your enemy but to destroy him, to eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his every achievement and remove from all record his every trace of existence. From that defeat no enemy can recover. That is the meaning of victory.

Last edited by rokaraged; 01-14-2008 at 11:11 PM..
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Old 01-14-2008, 11:10 PM   #4
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4. I would say, from their marketing viewpoint, Yes. They want to give people reasons to spend money. And if people will splurge a few bucks for a chance to win something cool, they'll do it.

As I said... I really don't care. This is just a way for me to pass some time and have fun doing so, forget the troubles of the world for a few hours, ya know!
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Old 01-14-2008, 11:26 PM   #5
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I have to agree with you on most parts. Outspark (and most companies in the NA) are only concerned about short term, get rich quick schemes. If they want to survive and keep making a steady income they need to concern themselves more with their customers. If they make them happy then they don't need to worry about Cash Shop items not being sold because with good service being provided there isn't a reason not to support them.

I'm always checking the news on other Fiesta versions and the thing about the other companies (well, at least the Japanese one) is that they actually compensate for a major bug/issues in and out of game play. They recently had a major update in-game where a lot of things changed... and of course you can't help but have bugs arise with it. They received feedback... took about a week or two to fix everything and even gave players free items for not being able to play at 100%. Also, if they fix something but another thing did a rollback, as soon as they found out they had an emergency patch to fix it up within a day.

That is the sort of service a lot of the companies should learn from. They don't necessarily have to give free stuff... but they need to compensate for lost time even with small events (there are, afterall, paying customers too). Not only that but they need to keep people aware of what is going on. Even announcements... small ones to say they are currently working on a fix right this minute and will be ready in xx days. If you are constantly left in the dark not knowing when level 60 items will drop, of course your most dedicated players are going to be fed up and leave.
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Old 01-14-2008, 11:29 PM   #6
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Originally Posted by Loveless View Post

I have to agree with you on most parts. Outspark (and most companies in the NA) are only concerned about short term, get rich quick schemes. If they want to survive and keep making a steady income they need to concern themselves more with their customers. If they make them happy then they don't need to worry about Cash Shop items not being sold because with good service being provided there isn't a reason not to support them.

I'm always checking the news on other Fiesta versions and the thing about the other companies (well, at least the Japanese one) is that they actually compensate for a major bug/issues in and out of game play. They recently had a major update in-game where a lot of things changed... and of course you can't help but have bugs arise with it. They received feedback... took about a week or two to fix everything and even gave players free items for not being able to play at 100%. Also, if they fix something but another thing did a rollback, as soon as they found out they had an emergency patch to fix it up within a day.

That is the sort of service a lot of the companies should learn from. They don't necessarily have to give free stuff... but they need to compensate for lost time even with small events (there are, afterall, paying customers too). Not only that but they need to keep people aware of what is going on. Even announcements... small ones to say they are currently working on a fix right this minute and will be ready in xx days. If you are constantly left in the dark not knowing when level 60 items will drop, of course your most dedicated players are going to be fed up and leave.

Please ....
Help me get to the promised land we know as Japanese Fiesta...
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The meaning of victory is not to defeat your enemy but to destroy him, to eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his every achievement and remove from all record his every trace of existence. From that defeat no enemy can recover. That is the meaning of victory.
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Old 01-14-2008, 11:21 PM   #7
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was just discussing this with someone *cough* and there's some stuff you might add.


-ridiculous xp needed to level.
I know the first time I saw that I needed 1million xp to level, I was flabbergasted. Once I found the right methods and party though, 1million wasn't really so bad. It gradually sloped upward, 1mil, 1.1mil, 1.3mil, 2mil etc. etc. Now I'm lvl60 and need about 3.4m to lvl....not so bad,then I found out that level 69 requires 11million xp....

excuse me..but did it quadruple in 9 lvls? It was hard enough getting to 60 on Stonies and Trumpys but there's no way the average person will grind to 70 on the same mobs they did 20 lvls before...


-what Yos said
there simply isn't anything to do in the game "game-wise", other than grind

I personally think the game has amazing potential but they're releasing all the good-stuff too slowly

Last edited by Ivramire; 01-14-2008 at 11:23 PM..
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Old 01-15-2008, 12:05 AM   #8
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Yeah but...
Originally Posted by lvramire View Post
was just discussing this with someone *cough* and there's some stuff you might add.


-ridiculous xp needed to level.
I know the first time I saw that I needed 1million xp to level, I was flabbergasted. Once I found the right methods and party though, 1million wasn't really so bad. It gradually sloped upward, 1mil, 1.1mil, 1.3mil, 2mil etc. etc. Now I'm lvl60 and need about 3.4m to lvl....not so bad,then I found out that level 69 requires 11million xp....

excuse me..but did it quadruple in 9 lvls? It was hard enough getting to 60 on Stonies and Trumpys but there's no way the average person will grind to 70 on the same mobs they did 20 lvls before...

This is the fate of all MMORPGs. Each level is mathematically exponentially harder to attain. For example, I know that when I played Runescape... it took as long to get from lvl 98 to 99 as it would take to do lvls 1-70 all over again. The road to the top is fun... but once you get near the peak, it starts to become boring and repetitious. That's why I always find new games after a while.
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Old 01-15-2008, 12:10 AM   #9
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Originally Posted by FoxyBrown View Post
This is the fate of all MMORPGs. Each level is mathematically exponentially harder to attain. For example, I know that when I played Runescape... it took as long to get from lvl 98 to 99 as it would take to do lvls 1-70 all over again. The road to the top is fun... but once you get near the peak, it starts to become boring and repetitious. That's why I always find new games after a while.
mmm...

<----agrees
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Old 01-15-2008, 12:21 AM   #10
rokaraged
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Can I please get this moved to General?.....
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Self Proclaimed Fighter Advocate
The meaning of victory is not to defeat your enemy but to destroy him, to eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his every achievement and remove from all record his every trace of existence. From that defeat no enemy can recover. That is the meaning of victory.
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