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12-27-2008, 09:14 PM
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#12
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AichtVeeGee4Life
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Originally Posted by Triumph
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As far as I have noticed, yes, Stun and Fear are both curses. Whereas Fear has a 100% success rate as of now, be it a bug or not, Fighter stuns will register as a curse. Having Legendary/Heavenly Necklaces will cause a noticeable decrease in the number of times you get stunned, but it won't be a significant difference.
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Oh okay, I had hear this as a rumor and I just wanted to make sure. Thanks for the confirmation.
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TEVA: ||Zwivix (Lv.103)[Ranger]||Holy_VanGuards||♥Nilathiel♥
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12-27-2008, 10:18 PM
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#13
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Kebing
In-Game Name: FatalLace/WinterLace/Faytal
Current Level: Enchanter [89] / Warrior [70] / Scout [80]
Server: Bijoffline
Posts: 191
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hmm if stun is a curse, couldn't it then be dispelled? don't think i've ever seen that happen... maybe i better actually upgrade dispel and try it.
don't think fear can be dispelled either... i dunno what these are anymore lol
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FatalLace - 89 Enchanter
Faytal - 80 Scout
WinterLace - 70 Warrior
FatylLace - 60 Paladin
Calling Bijou "Home" since 11/07
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12-28-2008, 09:29 AM
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#15
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Imp
Current Level: 71
Server: Apoline
Posts: 24
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In Gold Hill KQ on my mage, I've found that when Marlone stuns the tank or whom ever it is he's hitting, my dispell worked. Either that or a really short stunner =/ Just found it a coincedence.
Also, something to add to the fear on the dragon topic, a Lv 70 mage in my guild cast fear, and it worked perhaps 30% of the time. That is with Lv 1 Fear, btw.
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12-28-2008, 09:59 AM
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#16
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WONDERARCHER
Server: Teva
Posts: 1,859
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In PvP, clerics seem to be able to cure bleed and disease at 1 cure each and mages are able to dispel poison if they try a few times.
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