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If the people who are doing the "powerlevelling" are killing level 75+ monsters, the extra low level char continues to give bonus experience to the rest of the party until level 42 (some variation depending on what is being killed), at which point, it's the same exp for the other people, even if the person being powerlevelled wasn't in the party. (Fiesta has one strange party Exp formula...)
Just feels weird to me to charge people for something when you're both mutually benefitting from each other, I dunno, just my opinion, but it feels kind of [edit: like something strange similar to] paying a cleric to join your party...
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If u duo with a level 30+ mage for example the xp u get from monsters is slightly decreased, i did this recently to help a friend (not plvl) and i didn't benefited much out of that in terms of exp, and i was still rellying on stones to heal.
If i would want to get a fast working group for grinding i would try get a group around my level with 2 or 3 mages level 67+, tank and cleric or another backup fighter or cleric for more safety in party. As far as grinding goes in aoe terms, as many of u already know, and i'm sure patch knows best
, the faster u can kill the faster u can level (given the fact that u have a good grinding spot, which in our days is something kinda out of this world). So although is true that before a certain level the party that levels the low level is mutually getting helped in an indirect way by the low level i wouldn't say that the low level is majorly helping the party.
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Let's say someone has been hacked or whatever, *referring to your opening post*, how are they going to afford that powerlevel fee?
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That is indeed a good question o_O which i sorta didn't thought about >.<, but i guess they do have friends that could support them don't they :/, and also in hacking cases (since i've been hacked myself on my main account and i know how much it sucks) i might be willing to either cut him some slack for a few levels or give him time to pay over a certain period of time without putting preasure to pay immediately.
BUT really people if u don't like the idea :/ u really dont' have to put it down, yes is true that is primarly a way to make a quick buck and i can't deny that, yet i don't see y so many people already put it down like that :/.
JUST a note i don't like partying with people to low levels if they aren't my friends for a certain number of reasons.
1. They annoy me as hell when they start running like idiots and i have to run after them to take the mob of them. y?, simple, if u get 1 hited by that monster it means u r very low level and won't losemuch xp therefore dying shouldn't worry u to much, second if u withstand a hit and keep running u will die again cuz u will get hit again since i can't kick it or do anything to get it off, and even more they are upset they lost xp sometimes :/
2. I always use sequencial allocation whether is when i'm plvling someone, helping a friend or just grinding no matter when where and how, therefore if i am with a really low level that doesn't do anything i use stones like i am solo but my loot is divided into 2 :/ (i just dont feel right about using free allocation)
3. The fact that they keep trying flattering like i seen in many cases is nice at first but really annoying as u keep going ( i mean is ok to have someone tell u something like "wow cool u r killing them sooo fast", but when they keep saying things like that even if u tell them to stop is just annoying for me)
So yeah my benefit out of this would be the financial benefit BUT not the xp benefit :/, i mean for people that don't know i've almost totally given up grinding :/ over 2 weeks stuck at level 71 :/. I'll finally be 72 tommorow or the day after ^^.