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Old 07-28-2007, 04:55 PM   #31
JimJimster
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Originally Posted by Blaaaaaaaah View Post
Talk about CS stuff, I thought we were going to get those Spark Cash or something to test it out. Did they not give it out yet, or is it only a few people getting it, or am I blind again and didn't know about it? Haha~
spark cash is the money u buy with rl money

spark cash is wat u pay for with real money, thn u buy cs items with spark cash
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Old 07-29-2007, 12:20 AM   #32
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I suppose that'd be okay for high level AoE tanking...
Other than that..nope.

Definitely not for pvp.
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Old 08-24-2007, 12:02 AM   #33
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Originally Posted by Blaaaaaaaah View Post
Well I am "almost" a full INT mage (with only a few points in END), and it doesn't work that way. Sure, we do a lot of damage, but they have a lot of health and they will eventually get to you, and you'll have to tank one or two hits. I don't think I have enough END because I poured most of my points into INT. I don't imagine this to be easier either at higher levels.

So yup, full INT mage is almost a suicide build, unless you have the money to buy all the pots and stones.

I beg to differ

Once you've been playing mage as long as I have, you learn to find the casting sweet spot. Pulling the hate off the tank just means you have to adjust your playing style. If you have all INT, you're better in many ways, some important ones are that
a. You're causing much more damage at less SP cost.
b. You're able to deal massive damage at a whim when necessary.
(Say a big mob is down to 5%-10% health and you've been playing well, by that i mean controlling hate) at this point you should be able to unleash without disrupting the flow of the battle. The end mage will lack here, will not do as much damage and will get resisted often.... YEP mages hit big ugly resists. I bet you the END mages don't talk about those

The poor END mage who thinks he's cool because he can take 2 xtra hits will often disrupt the flow of grinding parties.. will piss off tanks trying to play well. Will inevitably cost the cleric more SP because of the cures. No matter how much END, the tank will take less damage. Not to mention cleric having to heal you is putting more hate on her, and makes it even more difficult for the tank to re-establish hate balance.

Making an END tank does sound like a neat idea. But i honestly only recommend it if you plan to eternally solo, or not ever reach the mage's potential.

I know this is an old topic, but man... playing dedicated mage for close to 2 years makes you want to share the knowledge. I don't want fellow mages to mess up their builds and spend hours (or money in the future maybe :x) trying to redo their mages.
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Old 08-24-2007, 12:54 AM   #34
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@Meteo: Ah, I see your point. I'm not an experienced mage player at all (left it at level 20 to rot and die) and never partied properly so I guess I'm not very well informed in that area. xD I'll keep that in mind if I ever create a mage in OB.
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Old 08-24-2007, 01:05 AM   #35
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Originally Posted by Blaaaaaaaah View Post
@Meteo: Ah, I see your point. I'm not an experienced mage player at all (left it at level 20 to rot and die) and never partied properly so I guess I'm not very well informed in that area. xD I'll keep that in mind if I ever create a mage in OB.
That's why i'm here!~ I'm just happy anyone took the time to read this.

I would love to write a complete guide that would highly raise the level of play of all the mages. Competition r0xs, keeps us sharp. ^^

Hopefully when i write it it can be stickied for all to be mages to read.
But I want to hold off until we're back ingame and have the numbers to post.
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Old 08-24-2007, 01:08 AM   #36
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I'm not a Mage but,
In my Opinion I dont think mage need much the end.
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Old 08-24-2007, 01:12 AM   #37
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Originally Posted by DTOSensei View Post
I'm not a Mage but,
In my Opinion I dont think mage need much the end.
Not at all
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Old 08-24-2007, 01:16 AM   #38
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I think unless you're planning on being a warrior tank, pure anything is lose. >_>
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Old 08-24-2007, 03:46 PM   #39
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Originally Posted by O-mie View Post
pure anything is lose. >_>
ur magiks are belong to me
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Old 08-24-2007, 04:32 PM   #40
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You mentioned something about END mages hitting resists in your post, Meteo. Does that mean INT negates resist?
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