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12-04-2007, 01:32 PM
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#21
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King Spider
In-Game Name: -nil-
Current Level: -nil-
Server: -nil-
Posts: 590
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if ur grinding on 1 spot not moving, clerics can do the pop-heal method
popping out of mini house n heal
our cleric did that and it works
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12-04-2007, 02:48 PM
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#22
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Speedy Boogy
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I guess after reading some comments, I'm thinking pulling too fast can mean two things:
1) The archer is pulling so fast it's more inconvenient for the cleric.
2) The archer is pulling so fast it's a danger to the party.
Number 2 is obviously bad - I think everyone agrees on that. If it's situation number 1, then I guess it really depends on your playing style. If you prefer cool and safe (and boring), then hey, go for it.
Oh, and tankers have to spend at least 2x the amount of money as you on SP stones. If you empowered heal SP reduction (which if you didn't, that's your fault), heals cost an insignificant amount of SP compared to fighter skills, and cleric SP stones heal at least 2x the amount of mana as fighter stones. So please don't use that as an excuse to be stingy.
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12-04-2007, 03:09 PM
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#23
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King Spider
In-Game Name: -nil-
Current Level: -nil-
Server: -nil-
Posts: 590
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and number 3 the archer pulls 5 mob at once
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12-04-2007, 03:10 PM
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#24
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Speedy Boogy
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Which still falls into either category 1 or 2. For the average party, that'd be number 2, but there are some parties where you want the archer to pull 5-10 mobs. ;P
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12-04-2007, 03:44 PM
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#25
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Naiad Demon
In-Game Name: Renin
Current Level: Renin- TEVA THE RENIN ON BIJOU IS A IMPOSTER
Server: SANITY IS FOR THE WEAK!!
Posts: 807
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To put rules on partying is a bit too subjective because parties differ with people.
Personally I just leave the party and solo if i die more then once..
__________________
Renin- 5x warrior-Guild master Mont'Ka
Warslave= Not a person who is enslaved and sent to war to die but a person who is a slave to war itself.
Self Proclaimed Fighter Advocate
The meaning of victory is not to defeat your enemy but to destroy him, to eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his every achievement and remove from all record his every trace of existence. From that defeat no enemy can recover. That is the meaning of victory.
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12-04-2007, 04:01 PM
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#26
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King Spider
In-Game Name: -nil-
Current Level: -nil-
Server: -nil-
Posts: 590
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then i rather the warrior charge into a group of mob, line them up, aoe stun them
sometimes i rather a mage pull with 15m distance instead of my 13.5m
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12-04-2007, 04:51 PM
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#27
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AichtVeeGee4Life
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I guess in some parties it works and some it doesnt. I was partying with a lv 45 Cleric lv 45 Fighter and Mage and we were pulling 10 mobs at a time no problem. I had to protect the Mage casue he would die in 2 hits. -Thank you Endurance Buff ^^-
I was pulling 1 or 2 contstantly and the tank told me to speed up. We kept it up at 10 mobs easy. I was surprised, having a blast and then I lagged out...
Oh well.
__________________
● If I kill you, that means I'll be the one closest to you when you're on your deathbed●
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TEVA: ||Zwivix (Lv.103)[Ranger]||Holy_VanGuards||♥Nilathiel♥
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||GardenWeasel(Lv.50)[WizMage]||VanGuards
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12-04-2007, 08:17 PM
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#28
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Wiki Head Admin
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It all depends on if your tank can handle it.
Generally speaking, there isn't much AoE grinding going on in the maps near Elderine. People are used to solo grinding, one monster at a time. Once you get to Uruga/Ancient Elven Woods/Forest of Slumber, you will find that people expect you to lure before you finish.
15 Blue Trumpies at once is the limit of one tank I know, lol. We were nearing 200k exp/hour, as we were resting between mobs rather than using stones.
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12-04-2007, 08:53 PM
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#29
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Corgi Addict
In-Game Name: Cubyrop(WoW)
Current Level: 85
Server: Maelstrom
Posts: 5,902
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There aren't laws, but theres respecting other players. Sounds like he was a jerk.
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