|
|
11-02-2007, 12:34 PM
|
#1
|
Robo
|
Mm1
So today, i was grinding with a party of 2 mages (me and other) and 1 cleric in CP. So, the other mage noticed that i use MM1, and goes on to say that's like "leaching" (leeching, i think that's what he meant). Now, forgive me but I thought that MM1 was the bread and butter to mages. Is it still?
__________________
Aelfis - level 43 Mage
-retired-
"I do it. Because i can."
Wruh - level 26 Cleric
Oniruka- level 11 Fighter (vendor)
click here to spank me!! NOW!!
|
|
|
11-02-2007, 01:15 PM
|
#2
|
complete once again
Tournaments Won: 11
In-Game Name: Spirit_of_Water, Spirit_of_Earth, Spirit_of_Fire, Spirit_of_Wind, Spirit_of_Sky
Current Level: Level 101 Guardian, Level 70 Fighter, Level 90 Mage, Level 89 Archer, Level 72 Trickster
Server: Teva
Posts: 6,146
|
I still use my MM1, because I have put 5 points into the cooldown and 5 points into the power increase. I can hit MM1 five times and it do more damage than if I just hit MM7 one time and then have to wait for the cooldown before I can use it again. Now, on all my other skills where the cooldown did not change, ei. Fire Bolt was 15 second cooldown at level 1 and now at level 6, it is still 15 seconds, I will always use the most powerful one.
__________________
Spirit_of_Water- -Spirit_of_Earth- -Spirit_of_Fire- -Spirit_of_Wind- -Spirit_of_Sky x101xxxxxxxxxxx70xxxxxxxxxx90xxxxxxxxxx89xxxxxxxxxxx72
|
|
|
11-02-2007, 02:24 PM
|
#3
|
Archon
|
Magic Missile [01] is the bread and butter of Mages. Using anything above it is pointless. If anything, NOT using Magic Missile [01] is leeching. I'm amazed he could get that far without using it.
|
|
|
11-02-2007, 02:42 PM
|
#4
|
Entwined Destiny
In-Game Name: Fuujinn // Lilian
Current Level: Divide by zero.
Server: Teva
Posts: 339
|
magic missile 1 remains THE magic missile out of them all. Don't let anyone try to convince you otherwise. :P why? simply because of the small cooldown.
|
|
|
11-02-2007, 02:52 PM
|
#6
|
Entwined Destiny
In-Game Name: Fuujinn // Lilian
Current Level: Divide by zero.
Server: Teva
Posts: 339
|
that is true... when my sp bar above my head appears totally empty, (i.e. it has no blue in it) I can usually still cast mm1 for like at least 15-20 times xD
anyway if you think about it, mm1 is really fast to redo, with 5 in cooldown reduce it's almost rapid fire. the stronger mm does only slightly more dmg (around the same as a lightning bolt) which is nullified by the fact you can recast mm1 like 2 times in the time you could cast the heavier mm again.
also, more hits = more chances of crits.
|
|
|
11-02-2007, 05:33 PM
|
#7
|
Corgi Addict
In-Game Name: Cubyrop(WoW)
Current Level: 85
Server: Maelstrom
Posts: 5,902
|
Its our #1 skill ^o^
Magic Missile doesn't have default set damage, it changes with you, so its not leeching (except for the "additional damage"). I mean, it doesn't do as much as the higher leveled skills, but you can cast it more. So you're actually doing more for the party than they think.
|
|
|
11-02-2007, 06:13 PM
|
#8
|
complete once again
Tournaments Won: 11
In-Game Name: Spirit_of_Water, Spirit_of_Earth, Spirit_of_Fire, Spirit_of_Wind, Spirit_of_Sky
Current Level: Level 101 Guardian, Level 70 Fighter, Level 90 Mage, Level 89 Archer, Level 72 Trickster
Server: Teva
Posts: 6,146
|
Yah! Yosei. I was wondering when you were gonna enter this dicussion.
I wanted to hear your input on this also, because I was basing mine off theory, opinion, thread info., and prefernce. I am glad to see that other high level mages agree with my strategy.
__________________
Spirit_of_Water- -Spirit_of_Earth- -Spirit_of_Fire- -Spirit_of_Wind- -Spirit_of_Sky x101xxxxxxxxxxx70xxxxxxxxxx90xxxxxxxxxx89xxxxxxxxxxx72
|
|
|
11-02-2007, 06:50 PM
|
#9
|
Corgi Addict
In-Game Name: Cubyrop(WoW)
Current Level: 85
Server: Maelstrom
Posts: 5,902
|
I was bored, so I tested it out on Goblins. I wrote down some random fact ^o^ I used ONLY magic missile.
Magic Missile 1
Starting SP: 2,518
Kill time: 12 seconds
Ending SP: 2,504
Damage: 305~321
Magic Missile 8
Starting SP: 2,518
Kill time: 14 seconds
Ending SP: 2,168
Damage: 420~470
Of course results may vary, due to different builds, equips, and empowerments.
|
|
|
11-02-2007, 06:59 PM
|
#10
|
Robo
|
did you crit at all during those time?
__________________
Aelfis - level 43 Mage
-retired-
"I do it. Because i can."
Wruh - level 26 Cleric
Oniruka- level 11 Fighter (vendor)
click here to spank me!! NOW!!
|
|
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
|
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 04:08 AM.
Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.6 Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
| |
| |