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03-16-2008, 06:26 AM
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#21
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Senior Torturer
In-Game Name: Ulrike
Current Level: 6x
Server: Bijou
Posts: 569
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Originally Posted by Phibrizzo
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I got mini dragon ring on slime KQ ><
idk, is that sudden dropping spree on KQs a bug or a feature? if it's a bug I wouldn't doubt someone actually got a 60+ green, I've seen people get elrue[4] on GoldHill already rofl.
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That's...very odd. But somewhat more believable than the getting a lv60 green drop story :/
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:: reflection ::
set by loveless
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03-16-2008, 05:10 PM
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#23
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Sucked back into the 'net
In-Game Name: An occupation
Current Level: 8 hours a day
Server: 4reL-lyfe
Posts: 2,930
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Originally Posted by -Leona-
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If they were REAAAAAAAAAAAAAALLY rare one person would've had 1 at least :/ on teva not even one person has a level 60+ green so THEY DONT" EXIST rare NO they just dont' exist PERIOD. The only greens u can get level 60+ are necklaces and rings that's it .
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Exactly.
Originally Posted by Uklyvian
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lol that totally doesnt matter, the point is, you are still level 50 xDDDD even though you hit 50 before i did and i am now 61 D=
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You stink! xD You, Oyo, and Rika must plvl meh naow!
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03-16-2008, 05:51 PM
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#24
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complete once again
Tournaments Won: 11
In-Game Name: Spirit_of_Water, Spirit_of_Earth, Spirit_of_Fire, Spirit_of_Wind, Spirit_of_Sky
Current Level: Level 101 Guardian, Level 70 Fighter, Level 90 Mage, Level 89 Archer, Level 72 Trickster
Server: Teva
Posts: 6,146
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I have gotten a pet in Robo before, so I know that one can happen.
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Spirit_of_Water- -Spirit_of_Earth- -Spirit_of_Fire- -Spirit_of_Wind- -Spirit_of_Sky x101xxxxxxxxxxx70xxxxxxxxxx90xxxxxxxxxx89xxxxxxxxxxx72
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03-16-2008, 09:04 PM
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#25
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Speedy Slime
In-Game Name: Horinia
Current Level: 6x
Server: Apoline
Posts: 18
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Well there has been one response now on the official forums from Sking regarding this and other high level issues.
http://outspark.com/forums/showthread.php?t=54932
He states that the developers are telling him they exist in game, even though they have not been dropped as of yet. Personally I think they are right, they do exist. But there is a difference betwen existing and implementing. We all know that Burning rock "exists",its simply turned off, or not implemented so to speak. I think that the green 60's fall into that same catagory. Maybe this is where the confusion is coming from.
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Horinia 89 Fighter
Dixxon 89 ClericApoline Server
Master of Lunar_Eclipse
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03-16-2008, 09:47 PM
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#26
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Prock Zone
Tournaments Won: 3
In-Game Name: lexay/Fantasm
Current Level: 45 mage/23 cleric
Server: Apoline
Posts: 206
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Originally Posted by -Leona-
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If they were REAAAAAAAAAAAAAALLY rare one person would've had 1 at least :/ on teva not even one person has a level 60+ green so THEY DONT" EXIST rare NO they just dont' exist PERIOD. The only greens u can get level 60+ are necklaces and rings that's it .
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as everyone in apoline knows, AmericasHero has the blue shield that is one of a kind. they need to have a few more, but we dont want the market swarming with em like normal greens
i think that there are some, but the main amount might have been implemented wrong?
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Originally Posted by Hessah
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i know nothing about the game..
i'm just... spamming...
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um... come on Hessah...
VS
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03-16-2008, 09:53 PM
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#27
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Sucked back into the 'net
In-Game Name: An occupation
Current Level: 8 hours a day
Server: 4reL-lyfe
Posts: 2,930
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Originally Posted by alexbre
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as everyone in apoline knows, AmericasHero has the blue shield that is one of a kind. they need to have a few more, but we dont want the market swarming with em like normal greens
i think that there are some, but the main amount might have been implemented wrong?
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That's level 50. v.v
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03-17-2008, 12:18 AM
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#28
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Hardcore Procrastinator
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Originally Posted by SKiNG
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1. No greens above level 60 I've stated many times that we are looking into this. However if the developer says that there are these drops, it's very hard for me to say, "no look at it again!" to the ones who actually made the game.
2. Overcrowded maps (Ancient Elvin Woods, Forest of Slumber, Uruga) I've also acknowledged this in many threads stating that we are looking into solutions for this.
3. Low experience rates This is being worked on and has been in research for the past month. Like i've stated about various issues before, just because we don't talk about it, doesn't mean we aren't aware. Quoted by me in the developer notes, "- Increased Exp reward from monsters and quests". You should really read the thread.
4. Not many places to grind due to overcrowding I've also acknowledged this in many threads stating that we are looking into solutions for this.
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Source
I thought they points are interesting... we've talked about them all a lot on this forum.... if u read the rest of the posts.... it seems that lvl 50+ are not their main focus coz we are not the "bulk population"
but back on topic.. seems like the lvl 60 drops issue is like a war between Outspark and Dev....
__________________
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Heart___G_Hessah_G___Heart
79 - Paladin | 85 - Enchanter | 91 - Scoutxx
Ninja text! For those who's easily amused
I can show you the woooorld!
I don't want to see it!
okay...
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03-17-2008, 03:14 AM
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#29
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Speedy Slime
In-Game Name: Horinia
Current Level: 6x
Server: Apoline
Posts: 18
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I do see thier point about the "bulk population". But the thing about MMO's is that most of the players that start tend to be "fly-by-nighters". They play for a little bit, but soon get bored and quit or move on to other games. Ive seen this happen more so in this game then in any others I have played. In my friends list alone, half of it is comprised of people who havent logged on in months. Only the high levels like 50 and above are on to any consistent point.
So while the bulk population is on the lower end, it doesnt seem logical to devote more effort to improving that part of the game instead of working on the part for those of us who have been here for 6 or 7 months consistently.
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Horinia 89 Fighter
Dixxon 89 ClericApoline Server
Master of Lunar_Eclipse
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