Fighters are very important characters. They have many different choices to make about their build and skills. Some of them deal damage. Some are great defenders. Others have fair damage and defense .
Information:
1. Strengths
- Highest physical damage
- Highest physical defense
2. Weaknesses
- Rang damage
- Lowest spirit points
- Lowest magical defense
3. Weapons
- 1H Sword & shield
- 2H Sword
- Axe
4. Starting build
Strength Dexterity Endurance Intelligence Spirit HP SP
6 3 5 1 1 52 10
Damage Dealers (DD)
This type of fighters that deals a very high damage. They are always the best in PVP (1V1).
Advantages:
- Very high physical damage
Disadvantages:
- - Not good in soloing boss & AOE parties
Weapons:
- 2H Sword
- Axe
Common build:
- Full STR/ 25 SPR: Rest STR
Main skill Empowerment:
-Devastate: 5 cool time, 5 duration, 5 damage. Reason: AOE damage + stun.
Power Hit: 5 cool time, 5 damage. Reason: main damage skill.-
-Vitality: 5 cool time, 5 Duration. Reason: total after empowerment 1.5 min and 2 min cool time.
Tankers
These fighters have are great defenders, with high defense. Their job is mostly tanking boss as well as great numbers monsters at the same time. They are very useful in AOE parties.
Advantages:
- Very high physical defense
- Very good in soloing boss & AOE parties
Disadvantages:
- - Not very good in soloing alone
- Not very good in PVP
Weapons:
- 1H Sword & Shield
Common build:
- Full END
Main skill Empowerment:
- Devastate: 5 cool time, 5 duration, 5 damage. Reason: AOE damage + stun.
- Slice and Dice: 5 cool time, 5 damage. Reason: main damage skill.
Hydrid
These kind of fighters have fare damage and defense. They usually solo monsters alone. And can does more damage and take more hits than damage dealers.
Advantages:
- Best in soloing alone
- have fare damage
- have fare defense
Disadvantages:
- Not best in PVP
- Not best in tanking
Weapons:
- 1H sword & a shield
- 2H sword
- Axe
Common builds:
- 50 END, Rest STR
- 1 END : 1 STR
- 1 END : 2 STR
- 2 END : 1 STR
Main skill empowerment :
- Devastate: 5 cool time, 5 duration, 5 damage. Reason: AOE damage + stun.
Slice and Dice / Power Hit: 5 damage, 5 cool time. Reason: main damage skill.
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