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Old 07-28-2007, 03:32 AM   #1
JimJimster
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Mages have a major problem

i recently started an archer account today because i wanted to experience more classes, after my mage became lvl 20 i decided to do it for money

so the first thing i noticed is that archers constaintly shoot regular arrows at the opponent.......

and then i remembered fighters and clerics do constant melee damage to enemies in between skills

so mages therefore also do MELEE damage as default auto attacks......wow thats not right

mages hav to constaintly pump out spells manually instead of getting a USEFULL auto-attack. that is y everybody has to use lvl 1 magic missle. that problem is using sp every time u cast it. sure 3 sp(or less if u empowered it) isnt much but we shouldnt hav to manually do an attack to fill in between the good attacks

my suggestion to the gms is to SLIGHTLY decrease the damage of all of the mage spells(like 5 or so damage) and add an auto attack that doesnt involve slapping the enemy with your staff/wand.

im suprised i havnt run across this problem before but this also makes mages horrible for laggers, which i am one of. now that i hav an archer i am thinking about changing over just because of the problem

do u agree or disagree? and plz no spam or stupid replies
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Old 07-28-2007, 03:37 AM   #2
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Ever played Diablo & Diablo 2? Works the same way, but noone ever complained. It's still one of the bets RPGs ever made.

You have enough skills to spam, and when not, you can run. Your damage/sec is the highest from all the classes.
You didn't run into this issue because people don't see it as an issue. ^^
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Old 07-28-2007, 04:52 PM   #3
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im not saying that we dont do enough damage because we do a lot

im saying the auto attack shouldnt be a melee attack

and ive never played diablo
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Old 07-28-2007, 05:05 PM   #4
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its fine the way it is...and ya man d2lod =] love everything on it its so ballanced. plus everyone who plays d2 has a mage and they dont care. mage is the most popular cast and ppl live with it, and so can we...to bad we cant go MF'in in fiesta thou xD!
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Old 07-29-2007, 12:02 AM   #5
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It's fine how it is.
It's expensive because of SP cost, though.
Other than that, you should just be aware.
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Old 07-29-2007, 02:14 PM   #6
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Pretty soon the delay between spells will decrease.

You get more spells as you level. But the manual casting made me switch classes in CB2 lol.
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Old 07-29-2007, 08:31 PM   #7
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Hmm, the only problem I've had so far is that the cooldown empower is bugged, so half (or more) of the time it won't work.
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Old 07-29-2007, 10:58 PM   #8
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Every RPG ive played made you press a button to cast a spell. And mages always had a basic attack of melee, so its not like this is any different. Mages deal the most damage anyway so....:P
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Old 07-30-2007, 03:48 AM   #9
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i guess im all alone on this one lol

another point is that almost nobody buys skill lvl upgrades for magic missle either, so maybe ill settle for making magic missle lvl 1 auto repeating

watever ill just hav to deal with it then
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Old 07-30-2007, 10:15 AM   #10
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Well I do kind of agree with you in a way. I would love to have an auto attack that is not melee. I mean, we can hardly tank them compared to other classes, and having a melee auto attack is a pain!

But yeah, almost all the other mmorpgs are like that, so I doubt we'll be able to get that change. D: Maybe they could do what FlyFF does, and have wands doing ranged auto-attacks while staff with melee attacks. I don't mind that either. xD

However, both are probably going to do very little damage anyway, so I think I'll just stick to the spells even if we do get ranged auto-attacks.
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