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Old 04-01-2009, 11:27 PM   #11
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Good points. I really hate casting times, and outside of the AOEs, I think that they should go the hell away.
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Old 04-01-2009, 11:32 PM   #12
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At lower level the cast time annoyed me too.. esp when I was playing an archer at the same time and everything was BANG BANG BANG

But once i got my AOEs I have so many skills i just ditched the one with cast times LOL
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Old 04-01-2009, 11:36 PM   #13
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In the long run the single damage spells with casting times (magic blast, fireball) are the most potent spells in pvp. You can get into trouble trying to use them, and the other spells are pretty weak, like Ice/Lightning blast. Fear and Stifle are good too, but you have to be careful. I just think against a fighter you have too much HP to watch out for, and someone is rushing you with stationary cast time skills.
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Old 04-01-2009, 11:40 PM   #14
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Yeah fighters are hard to take down.. I don't even bother with them LOL!

I just fear them away and run... good thing is their stun doesnt really last long enough to kill most of the time... (in PVP KQ)

There's still 3/4 of the population for me to target though...
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Old 04-02-2009, 12:00 AM   #15
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Originally Posted by Hessah View Post
Yeah fighters are hard to take down.. I don't even bother with them LOL!

I just fear them away and run... good thing is their stun doesnt really last long enough to kill most of the time... (in PVP KQ)

There's still 3/4 of the population for me to target though...
Depends on the fighter. Some people increase the duration, which can be really nasty if timed right on a long DEF opponent.
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Old 04-02-2009, 01:17 AM   #16
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Originally Posted by Hessah View Post
Yeah it might depend on the player. I dueled with Blaaaaah same level, I have more +9 armour (which is apparently useless against a mage!) And I lost about 95% of the time...
It is useless, and the creators clearly intended it to be that way.
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Old 04-02-2009, 01:18 AM   #17
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well the max duration for devaste only last up to 7.5 or 8 second, but that is plenty of times for me to take someone of with Vit, I kept on add point to extend Vit duration so, i can deal so much damage with +9 Axe, with full str built, tier 3 speed, "if you have tier 3 speed, people with hammer can't chase you down lmao" kept this secret to FF lol ^^
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Old 04-02-2009, 02:15 AM   #18
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Yeah, I get annoyed when the person has empowered devastate and their stun outlasts my fear!!

Devastate do sort of have a cast time (maybe not cast time, but skill animation?), just not as long as fire ball or magic blast.

I mean, you can't really stop them from casting the stun, but I can fear them in time if I see them using devastate on me. Problem is.. my fear doesn't stop them from stunning me, so yeah. In the end though, I still get enough time to run (usually).

I rarely outlast the stun though if I didn't fear them away at the same time. Make that never. The only times I did was:

1) the fighter did not have a +9
2) the fighter had the casting range bug
3) the fighter only auto attacked for whatever reason

No. 1) rarely happens.
No. 2) makes me happy and is pure luck.
No. 3) is when my HP stone can save me from being killed before stun ends.
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Old 04-02-2009, 11:52 PM   #19
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Originally Posted by Blaaaaaaaah View Post
Yeah, I get annoyed when the person has empowered devastate and their stun outlasts my fear!!

Devastate do sort of have a cast time (maybe not cast time, but skill animation?), just not as long as fire ball or magic blast.

I mean, you can't really stop them from casting the stun, but I can fear them in time if I see them using devastate on me. Problem is.. my fear doesn't stop them from stunning me, so yeah. In the end though, I still get enough time to run (usually).

I rarely outlast the stun though if I didn't fear them away at the same time. Make that never. The only times I did was:

1) the fighter did not have a +9
2) the fighter had the casting range bug
3) the fighter only auto attacked for whatever reason

No. 1) rarely happens.
No. 2) makes me happy and is pure luck.
No. 3) is when my HP stone can save me from being killed before stun ends.
Yeah sometimes the stun lasts longer than the fear duration. And at least when you stunned you stay in one place, instead of chasing your opponent down when they run feared out of casting rage and Inferno/Nova range. An auto-attack plus fighter can carve through a mage without +9 armor. It's a deadly game of cat and mouse.
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Old 04-03-2009, 12:01 AM   #20
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well.. I guess each class needs to have someone that they're weak against... with stifle Mage would be fairly effective against clerics, which most other classes cannot pierce through...

Fighters can be strong against low defence mages... but that is if they can reach you... I still think slowness + fear (chain cast fear if need be) is an effective way of running away LOL Not necessarily killing them but... at least we have a hope to survive when we're allowed to run.
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