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05-22-2011, 03:01 PM
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#1
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Mushroom Fighter
In-Game Name: JR_RobinHood, MagicNuke, Lightduty,
Current Level: 61(archer), 85(mage), 51(fighter)
Server: Apoline
Posts: 29
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Exchange or Vender
Ok so we all love vending in fiesta but it’s a drag to wait for someone to come along and buy the things you sell or get the item you need. So I have thought of this new way of doing marketing it called exchange. Exchange is NOT in the game this is a new feature that i would like in the game. Ok let’s get started
First I am going to tell you a little about the exchange system. Exchange will be like a stock market system. The main deference between vender and exchange will be you don’t have to stay in your shop. You can go fight monster or level up.
Exchange system
This is an example of how the system works.
We have an npc in all the major cities (like the storage keeper). When a player clicks on the npc it will ask the player “would you like to buy or sell or look at requests” if the player choose sell a window pops up were you can search the item you want (only if you are buying)then choose the price the player is willing to pay for. if the player choose to sell a window pops up and the player drags the item they want to sell and choose the price ( like the vender in sell mode) . Then click ok. After the player is finished a list of items the players has in request should pop up. The system will make help fiesta player use less energy because the vender you have to keep the computer turned on to makes it sell. please do the poll above
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Sooraj Balachandran
Last edited by lightduty; 05-22-2011 at 03:04 PM..
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05-22-2011, 08:39 PM
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#2
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Mushroom
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i say vendors pointless with exchange and personally it works great like the one in runescape aika and vindictus there absoultly my favorite thing in a game PS when they first make it there might be a glitch were you can sell QUEST items
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Keepin it Hip
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06-03-2011, 02:47 AM
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#3
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Mushroom
In-Game Name: LouLiette
Server: Teva
Posts: 8
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Runescape grand exchange, probably the best system ever made to prevent inflation in mmos,.vending causes inflation because people always push the prices a bit up, causing people to push prices even more in case stocks ran out
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06-03-2011, 04:00 AM
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#4
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Jizz King
In-Game Name: SerodinSliver | GoldenMirrodin | DarkMirrodin |
Current Level: 90 | 55 | 74
Server: Teva
Posts: 3,198
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I've seen other suggestions like this in the past, but nevertheless it's a good idea imo. The implementation of a system like this might make vending useless, but not completely since players can still probably vend if they have to go afk or something, and in addition to that they can set their store wherever they can and want too.
Last edited by Sero; 06-03-2011 at 04:02 AM..
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06-03-2011, 10:57 PM
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#5
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Mushroom
In-Game Name: LouLiette
Server: Teva
Posts: 8
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to prevent inflation its possible to set scrolls, pots, and mats at a regular price while equipments can be vended as different stats give different prices (unlike runescape with a standard equipment levels)
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06-04-2011, 01:29 AM
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#6
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Yippeekaiyay, Motherfu...
Tournaments Won: 10
In-Game Name: Helion_65, UndeadMonkey, BigFatDaddy, HackNFool, MonkeysSoul, Horakthy
Current Level: 104/93/86/115/104/64
Server: Teva
Posts: 747
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Personally, I prefer the vendor system, which is much more like real life, than an exchange. You set the price, and if someone wants to buy it , they can or negotiate a price that they are willing to pay. Sometimes you find that great bargain, or find someone that will pay an outrageous price for something that they want badly enough.
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First and ONLY Member of the Hessah Fan Club
"I support the Missionary's position....."
- Captain Jack Sparrow
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06-04-2011, 02:04 AM
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#7
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Corgi Addict
In-Game Name: Cubyrop(WoW)
Current Level: 85
Server: Maelstrom
Posts: 5,902
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The game needs an auction house.
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06-05-2011, 05:04 AM
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#8
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Vampire Bat
Tournaments Won: 1
In-Game Name: crystablueheart,_Nagisa_Furukawa,
Current Level: 83/48
Server: Bijou
Posts: 543
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Originally Posted by Yosei
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The game needs an auction house.
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XD Agreed. Going once, going twice...
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