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Old 12-19-2007, 08:39 AM   #1
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[Outspark] Known Issues (12.18.07)

Hello Fiesta Players,

This morning, we released a huge patch which included a lot of new content. However with new content, also creates new bugs. This is a compiled list of known issues for this patch. We will do our best to resolve the critical issues ASAP. Please feel free to provide our staff with bugs so we can update this list with the most accurate info. If possible, screenshots and detailed steps to reproduce the bugs are always a plus.

Fighters
Probably the most critical issue. Fighters have some how loss a percentage of DEF and DMG from their characters.
Animations fail to appear for any offensive skills for the 2H Axe.
Animations fail to appear for any offensive skills for the 2H Sword

Due to this, Fighters are unable to fairly compete in the Legends of Isya. So to be fair, there will now be 6 winners from each server. However the 6th winner may only be a fighter.

Stack Bug
Oddly, only affecting the Teva Server, items are unable to "stack" in quantity. For example, if you have a stack of 5 HP Potions and a stack of 3 HP Potions, you are unable to stack the items into 1 stack.

Textures not appearing
Textures for the Rabbit House and Windmill House fail to appear.

Beauty Shop

Entering and Leaving the Beauty Shop too fast causes your character to disconnect. Take your time in the shop

Launcher not patching
Please remember that today's update is a very large update. You may find yourself waiting up to 10 minutes before the update occurs. If you feel strongly that it will not update, please visit this link and manually update your game.
http://www.outspark.com/forums/showthread.php?t=31539

If there are any other bugs pertaining only to the recent patch, please let us know so we can properly debug these issues.

Thank you for your continued support.
-Outspark Staff

http://www.outspark.com/forums/showt...658#post271658

---------------------

LOL, stack bug only affects Teva. GG US! xDD
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Old 12-19-2007, 11:06 AM   #2
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Sigh...
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Old 12-19-2007, 11:18 AM   #3
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Oh well. I don't mind about some bugs, I mean... I don't know many games that would do a big update without bugs, but it's funny how the stack one only bugged the Tevians, ROFL. Oh well, I'm still surviving with inventory space... so far.
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Old 12-19-2007, 11:33 AM   #4
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Again, Teva gets the short end of the stick.
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Old 12-19-2007, 11:38 AM   #5
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Which means MORE EXP EVENTS! :3
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Old 12-19-2007, 12:03 PM   #6
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Because of the stat drop, Mini Dragon is so much harder. The Werebear took forever. Robo took longer than GGK!

At least it wasn't intentional.
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Old 12-19-2007, 12:12 PM   #7
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Originally Posted by Zucchini View Post
Which means MORE EXP EVENTS! :3
ROFLMAO! Good point xDD

By the way, I really don't mind the bugs this time. I think that they're doing a better job of this than before. Actually posting a good little announcement =3 Well, my thanks for them telling us that they'll fix it and actually acknowledging the problem. And I hope it gets fixed soon xDD
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Old 12-19-2007, 12:53 PM   #8
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The bugs are annoying. They affect my fighter too, but Im not really using him right now. The only thing im not liking is the decrease in drops from AEW mushrooms/farming in general. 20% of the mushrooms I farm there are now empty and give nothing, while the rest only give 1 mushroom. Before the patch, 1 mushroom would drop 3 fragrant mushrooms or dangerous mushrooms. Now, its all been decreased to one mushroom per mushroom, making farming take FOR FREAKIN EVER. I farmed yesterday and made 11s with the new drop rates. If the drop rates had stayed the same, I would have made 25s-33s. WHY THE DECREASE IN DROP RATES???

AREN'T WE POOR ENOUGH?
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Old 12-19-2007, 01:43 PM   #9
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Originally Posted by secbro17 View Post
The bugs are annoying. They affect my fighter too, but Im not really using him right now. The only thing im not liking is the decrease in drops from AEW mushrooms/farming in general. 20% of the mushrooms I farm there are now empty and give nothing, while the rest only give 1 mushroom. Before the patch, 1 mushroom would drop 3 fragrant mushrooms or dangerous mushrooms. Now, its all been decreased to one mushroom per mushroom, making farming take FOR FREAKIN EVER. I farmed yesterday and made 11s with the new drop rates. If the drop rates had stayed the same, I would have made 25s-33s. WHY THE DECREASE IN DROP RATES???

AREN'T WE POOR ENOUGH?
LMAO. Yeah I was taking more damage than normal last night. That has got to suck if you are trying to solo with a fighter.
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Old 12-19-2007, 04:32 PM   #10
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Oh yeah, I saw a windmill house with no textures lol. It was all white.
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