Remember, you MUST register to post on the Fiesta Fan forums. It's completely free to join. Just click HERE to become a member for free!


REGISTER NOW TO REMOVE ALL ADS ON THIS FORUM!

Closed Thread
 
Thread Tools Search this Thread Display Modes
Old 03-18-2008, 01:26 PM   #41
oOAnubisOo
Mara Pirate Sailor
 
oOAnubisOo's Avatar
 

In-Game Name: oOAnubisOo
Current Level: 60
Server: Apoline
Posts: 147
oOAnubisOo is on a distinguished road

Has anyone tried starting a new char and then *attempting* enchantment and writing down the pattern of where the star lands from the beginning, then repeating with another char? Could it be that there *is* a pattern but that it starts when you first start enchanting? Maybe the pattern is just sooo long that by the time everyone here is trying everyone else's patterns they are just lost in where they should be in said pattern. *did that make sense?* If that were the case then you should be able to write it down from the get go, 9 times (not to expensive if you do stone production and are buying lvl1 weaps). And if it worked then you should be able to get it right with a lvl1 char and just create a new char every time you wanted a new enchanted char. I'm sure no one has tried that ... right ... yeah right. I'll be selling lix apoline right in front of the Roumen Smitty. hehhe

That was a Serious thought though.

But without my trying *Yet*, I do think its Purely Random and it's the closest thing Outspark could have created to mimic Crack. There are stone dealers on every corner and How many times do you hear "Help!!! I have destroyed my weapon and can't afford a new one!!!!" or "Can I have some money to buy a new Weapon!!!111 mine ran out of gas a mile down the road". O_o
oOAnubisOo is offline  
Old 03-18-2008, 03:19 PM   #42
MaxOff
Zombie
 

Posts: 348
MaxOff will become famous soon enoughMaxOff will become famous soon enough
i think the enchament is purely random.

The think of interest, i have noticed is that the position the star lands on is always relative to the position u place your stone on. So every theory about placing the stones at the right position cant be true.

The weakness i ever heard of was about an exploit in the closed beta, that made it possible to prevent the item from breaking/downgrading while enchanting. But i didn't played in the closed beta, and the exploit was apparently fixed in open beta , or never existed all together.
__________________
FLAN FOR VICTORY !!
MaxOff is offline  
Old 03-22-2008, 02:57 AM   #43
ReaperOfDeath
Slime
 
ReaperOfDeath's Avatar
 

Posts: 2
ReaperOfDeath is on a distinguished road
-
On +1 its always the 3rd one for me:P everytime
__________________
Death Comes First.
ReaperOfDeath is offline  
Old 03-22-2008, 03:05 AM   #44
Hyper
Sucked back into the 'net
 
Hyper's Avatar
 

In-Game Name: An occupation
Current Level: 8 hours a day
Server: 4reL-lyfe
Posts: 2,930
Hyper is infamous around these partsHyper is infamous around these partsHyper is infamous around these partsHyper is infamous around these partsHyper is infamous around these partsHyper is infamous around these partsHyper is infamous around these parts
There is no pattern.

No square is luckier than another.

Getting to +1 is so easy... It must have a 90% success rate.


@MaxOff: Yes, in CB there was an enhancing glitch, and that was oneofthe main reasons that they did a wipe. At least, that's what a few GMs and high-community members said.
__________________
Hyper is offline  
Old 03-22-2008, 05:58 AM   #45
Hazu
Blue Clover Trumpy
 
Hazu's Avatar
 

In-Game Name: Lets run away
Current Level: together
Server: from this place
Posts: 764
Hazu will become famous soon enough
Send a message via MSN to Hazu
I usually put it in same square, only broke one weapon doing it, and enchanced like 5.
1 to +5 the rest to +3
^^ I think its just random, hit or miss
__________________
&& Ill dance in the rain to hide my tears
Hazu is offline  
Old 03-23-2008, 04:04 AM   #46
Song
Slime
 
Song's Avatar
 

Posts: 4
Song is on a distinguished road
It's pure randomness, and i've broken tons of wepons... :'(
Song is offline  
Old 03-26-2008, 04:30 PM   #47
mof
Slow Slime
 

In-Game Name: Mofia
Current Level: 4x Archer
Server: Apoline
Posts: 45
mof is on a distinguished road
Mmm let's see... my gut feeling is that one could figure out a pattern for the lower lvls (maybe just +1 or something if you're consistent). The earlier post about computer-generated randomness is correct. It's technically not random, but it's "pseudo-random" because an algorithm generates this randomness; however, it's probably really easy to jumble it up completely.

For example, they could have the randomness based on the current time, or how many items your character currently has in his/her inventory - anything and any combination. So it probably becomes so difficult to find a pattern that it can be deemed impossible.

Having said that though, I'll probably play around with low lvl enhancement after reading these posts when I get time to do it ^^.
mof is offline  
Old 03-26-2008, 05:17 PM   #48
Hyper
Sucked back into the 'net
 
Hyper's Avatar
 

In-Game Name: An occupation
Current Level: 8 hours a day
Server: 4reL-lyfe
Posts: 2,930
Hyper is infamous around these partsHyper is infamous around these partsHyper is infamous around these partsHyper is infamous around these partsHyper is infamous around these partsHyper is infamous around these partsHyper is infamous around these parts
Originally Posted by mof View Post
Mmm let's see... my gut feeling is that one could figure out a pattern for the lower lvls (maybe just +1 or something if you're consistent). The earlier post about computer-generated randomness is correct. It's technically not random, but it's "pseudo-random" because an algorithm generates this randomness; however, it's probably really easy to jumble it up completely.

For example, they could have the randomness based on the current time, or how many items your character currently has in his/her inventory - anything and any combination. So it probably becomes so difficult to find a pattern that it can be deemed impossible.

Having said that though, I'll probably play around with low lvl enhancement after reading these posts when I get time to do it ^^.
Originally Posted by hyperswoss View Post
There is no pattern.
...I've said it like 3 times now.

You know, we aren't just saying there's no pattern. It's in the game's files. Random numbers generated.
__________________
Hyper is offline  
Old 03-26-2008, 05:28 PM   #49
mof
Slow Slime
 

In-Game Name: Mofia
Current Level: 4x Archer
Server: Apoline
Posts: 45
mof is on a distinguished road
I read all the times you said random ^^. And as a person who's had some (not extensive) coding experience, I'm telling you that there is no "true" random. The random numbers generated are seeded based on some factors which are unknown to me.
mof is offline  
Old 03-26-2008, 07:56 PM   #50
Ulrike
Senior Torturer
 
Ulrike's Avatar
 

In-Game Name: Ulrike
Current Level: 6x
Server: Bijou
Posts: 569
Ulrike will become famous soon enoughUlrike will become famous soon enough
Send a message via AIM to Ulrike
Originally Posted by mof View Post
I read all the times you said random ^^. And as a person who's had some (not extensive) coding experience, I'm telling you that there is no "true" random. The random numbers generated are seeded based on some factors which are unknown to me.
While you're correct in that given the current coding languages there is no way of writing/using a true random number algorithm, Fiesta (and any other videogames) is probably using a library PNRG, which generates enough randomness (patterns will emerge after loops in the tens of thousands).
__________________

:: reflection ::

set by loveless
Ulrike is offline  
Closed Thread


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:27 PM.
Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.