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Old 06-20-2007, 10:11 AM   #11
Keetos
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Thanks for the info Kris. And nice pic you have there.

I see the stats will be a bother for Mages since they need to concentrate on two stats instead of just INT.

And skills that crit! That is very interesting..
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Old 06-20-2007, 10:13 AM   #12
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Originally Posted by Keetos View Post
Thanks for the info Kris. And nice pic you have there.

I see the stats will be a bother for Mages since they need to concentrate on two stats instead of just INT.
Possibly even 4. Health, Crit, SP, Damage D:
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Old 06-20-2007, 10:33 AM   #13
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True about Health, since the AoE Spells seem to be centered around the caster, you have to tank several hits when you mob and cast, from what I've seen on some videoclips.
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Old 06-20-2007, 01:20 PM   #14
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Any stats for decreasing cool down or casting time for mages? xD im thinking it could be Dex or Agi...coz if mage has crit and slow cast time then it suks =(
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Old 06-20-2007, 02:17 PM   #15
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Tekku> I checked the mage videoclips and some Spells do have a cast time (a cast bar is showing), I guess we'll have to verify if there's a way to reduce it. The AoE Spells seem instant cast (aside from the character casting animation). I hope to find more infos about Stats, ingame.

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Old 06-20-2007, 02:50 PM   #16
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Or maybe items like accesories that can reduce cast/cool time etc lol, i expect a game to have those items or mages will suck... =S

Or maybe if you increase the spell lvl the cast/cool time will go down....or something lol

Just my guess xD
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Old 06-22-2007, 10:12 AM   #17
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Skills and spell CAN do critical damage and they can also miss. [Confirmed]
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Old 06-22-2007, 10:09 PM   #18
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Q: Is there a Stat that reduces Spells and/or Skills cast time ?
A: ? (Need to be checked)

Q: Is there a Stat that reduces Spells and/or Skills cooldown time ?
A: ? (Need to be checked)



I cannot confirm anything, but if there's a stat for this then why have the "Skill Points" that are added to skills to reduce things like this? I would assume you use skill points. I cannot confirm or deny that a certain stat may do this, but I'm about 80% sure that it's only Skill Points that you add to spells. [I would not really add anything at the beginning also personally.]
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Old 06-22-2007, 10:27 PM   #19
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Old 06-23-2007, 03:11 PM   #20
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Originally Posted by Kris View Post

1.Q: Is there a Stat that reduces Spells and/or Skills cooldown time ?
A: ? (Need to be checked)

--

Feel free to contribute or correct me, you'll be mentioned in the credits.

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1.You can make your skills cooldown faster by empowering them.To empower click in the "Skill Empower" then place your skill in the blank window and start adding what you think its best for your skill.

I made my mage all int, i dont think mages need anything more then int, maybe just spr, but i got a ring that give you +3 SPR so never added more then that. You dont need other status because all you need is to hit and run and you can kill monsters fast since the dmg is really high.
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