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Old 03-10-2008, 02:01 PM   #21
Enraya
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Taking down a cleric the same level as me is pretty hard >3< Especially since they cure my poisons, darn them D<

In terms of which class peaks at which point, I think fighters are probably the most balanced out of all four classes; I can't really see a super weak or strong point with them. Just about the same with clerics, but with archers it's pretty obvious they start to weaken out by 60+ (from all the complaints we're getting >3<), the same time that mages start to get stronger.
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Old 03-10-2008, 04:38 PM   #22
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Mm yeah. I think archers should have an increase in their str and crit. The whole idea behind a flimsy class is they're supposed to make up for it with a high amount of something else, lol.
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Old 03-10-2008, 08:05 PM   #23
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Cool down time for Archers AoE skills will be lowered. (This is the first step to working on Class Balance Issues). More to come...

This was part of the march goodies to come thread in announcements. Who knows what the more to come will entail for the archers!
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Old 03-10-2008, 08:57 PM   #24
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If you play an archer you'll realize how worthless that change is, lmao. Archer aoe does like....200ish? Its EXTREMELY weak. x_o You know why I actually bought the skill in the end?

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To AOE slimes with lilian. LOL.
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Old 03-10-2008, 09:03 PM   #25
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Don't make them more like mages, make their single-target skills and DoT's stronger/lower cool-time. Problem is, people will still be wanting Mages 60+ over Archers because of their AoE abilities. Only thing that might balance that out is giving Archers their Crit party-buff or stronger AoE DoTs.
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Old 03-10-2008, 09:06 PM   #26
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They really should lessen the time on their normal skills. `-` You think mage = damage archer = speed, but they don't get much speed thar.
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Old 03-10-2008, 10:42 PM   #27
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More to come tho!! We can only speculate
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Old 03-10-2008, 10:54 PM   #28
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Originally Posted by lvramire View Post
Don't make them more like mages, make their single-target skills and DoT's stronger/lower cool-time. Problem is, people will still be wanting Mages 60+ over Archers because of their AoE abilities. Only thing that might balance that out is giving Archers their Crit party-buff or stronger AoE DoTs.
Totally agree!!!!
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Old 03-12-2008, 10:24 AM   #29
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Originally Posted by mikey3536 View Post
it seems in alot of games the hunter/archers are usually a "weaker" class
not all. one MMORPG games that i know / played, archer is more dominant class, in PvP or in PvM. they have the more than 8 skills to kill a mobs. supports skills like defense/shield increase, summon wolf up to lvl 5, hide skill for 30 sec, skill that can grab a mobs in 15 sec, can decrease the sp of another class. also the first class to lvl 99.
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Old 03-14-2008, 01:35 PM   #30
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i think in bk archers have way more skills n abilities that will stune u hold u in place while they murder u :/ they have uber high evasion as well as decent amount of hp compared to mage :s they are like the most powerful class in pvp :P
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