INT is of no use to anyone except mages.
Look at the level of the weapon, and look at the stat which is the highest on the green. With the exception of boss greens, all greens have stats less than or equal to the level of the weapon.
For example, a level 40 hammer will have max of 20 of any stat.
Mages don't want STR because it's of no use to them. It improves the damage they do by physically hitting a monster with their staff/wand, which is of no use whatsoever. And they want INT because that's their damage. Magical damage.
Most other classes want END, STR because they improve defence and damage respectively.
So, price your greens based on the closeness of a useful stat to it's maximum possible value, and of course, based on the critical rate.
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We rode on the winds of the rising storm
We ran to the sounds of thunder
We danced among the lightning bolts
And tore the world asunder
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