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Old 07-09-2008, 07:17 PM   #11
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I like how you think Eru
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Old 07-09-2008, 08:29 PM   #12
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I agree with almost everything, especially the thing about how clerics shouldn't tank. :D Great guide.
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Old 07-09-2008, 09:11 PM   #13
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Competent Clerics can tank even when there's a good Fighter in party or time aggrro in such a way as to assure that it's the Cleric that the mobs go to, not the DDs. May not sound like a good thing but so long as you time Rejuvenate on yourself/ pot / stone properly, a Cleric can do more than just heal the party and help relieve the Tank.


This isn't as vital anymore because they upped Mock strength but believe me, it used to be.
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Old 07-10-2008, 01:15 AM   #14
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if mock str really has been improved, then good for them. relieves the burden off clanks and returns fighters to former glory.

"It'll be good to have that strength" Kroot Carnivore, DOW DC

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Old 07-10-2008, 01:37 AM   #15
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Quote:
#3 - The Cleric-tank (Clank)
Question: "What is the best cleric build for a cleric tank?"
Answer: "None. Clerics shouldnt tank unless a warrior-tank isnt around, in which case a support build will do well enough in a crunch."
This needs to be size 7'ed.... XD
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Old 07-10-2008, 01:46 AM   #16
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Originally Posted by lvramire View Post
Competent Clerics can tank even when there's a good Fighter in party or time aggrro in such a way as to assure that it's the Cleric that the mobs go to, not the DDs. May not sound like a good thing but so long as you time Rejuvenate on yourself/ pot / stone properly, a Cleric can do more than just heal the party and help relieve the Tank.
Could you elaborate? And at what level could this start? I know that at lvl60 clerics sometimes draw aggro with party heal. Does the cleric have to be healing/rejuving himself? Personally, I've yet to be able to keep aggro by just healing/rejuving a similarly leveled mage in an aoe-duo party.

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This needs to be size 7'ed.... XD
lol Hess...i agree Tho, I think lrva's point about being able to draw aggro if needed is interesting.
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Old 07-10-2008, 02:14 AM   #17
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Originally Posted by Eruantien View Post
Could you elaborate? And at what level could this start? I know that at lvl60 clerics sometimes draw aggro with party heal. Does the cleric have to be healing/rejuving himself? Personally, I've yet to be able to keep aggro by just healing/rejuving a similarly leveled mage in an aoe-duo party.

I remember drawing aggro while GoC hunting so it can start as early as 40 I guess. You can even draw aggro from Mages because I know I used to in a full-Mage party killing Trumpys pre-cap raise. If you're forced to the point where you're shaving cast time just to keep someone alive, there's a good chance that the aggro will shift to you even if you don't want it to.


I remember saying before on this forum, something like 'I can keep you all alive but I'll end up the one dying.' That's the way it used to be.
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Old 07-10-2008, 03:47 AM   #18
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Quote:
I know that at lvl60 clerics sometimes draw aggro with party heal.
will definitely draw agro, unless mock comes out immediately.

MOCKING HOO!!!
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Old 07-10-2008, 05:38 AM   #19
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I never lost aggro as a mage when I am aoe duoing with eru or other cleric guild mates and they were spamming heals at me constantly since I pull a lot of mobs o_o..I didn't lose any aggro to heals from cleric. I don't think clerics aggro well.
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Last edited by viasta; 07-10-2008 at 05:38 AM.. Reason: fixed spelling.
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Old 07-10-2008, 06:01 AM   #20
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Full STR remains as my only choice for clerics. Blue hammer hurt as much as blue axe at full STR. With 2.6k Defense a cleric can do just about anything. But yeah... if you want PVP don't bother making cleric, just go for axe fighters (they're simply way too rigged to be defeated on charms x3).
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