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11-01-2007, 04:43 AM
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#32
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Mini Greenky
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Don't bring math into these subjects unless you've got definite numbers. Otherwise i'm going to start throwing in random numbers. Anyways, wanna know something selfish? I was doing a quest out in Moonlight Tomb the other day and I had to kill Piggy Bats for a quest. So I went and asked this person for some help. Well, obviously there were some mobs in the way. One of them happened to be a Spider. So I rushed up, began whacking it with my Hammer, and then killed it about a few seconds later.
I had it set on "Free Allocation" because there were also some things I needed to get from some mobs. However, something that dropped from the Spider was a pair of Archer pants. I went to grab it up but either she grabbed it before me or the loot distribution some how got bugged. Either way, she managed to get it. So I asked her about them and she said they had a +11 STR on them. Thats when I thought "Hey! My buddy in my Guild could really use these!". I asked her if I could have them because she was a Mage and could not use 'em (nor could I because I don't play Archers). Then she started telling me that she had an Archer.
But I told her that my friend could use those pants and I kept asking her to give them to me. But she refused no matter how many times I asked her. I told her she could even contact my friend once he got on and ask him about whether or not he's an Archer and if he can use the pants. I told her no because I don't trust people and that if she wasn't willing to just give it to me that I would pay her for it. I told her that i'd give her four silver for it but she denied it. Then I asked her why she was being so greedy about it. And she said something else and then called me a "noob".
So I booted her from my party. I finally managed to find my friend and I told him about it and I told him to contact that person. He did and that person still has the pants. Despite the fact that they're rightfully mine I have to now pay for the damn pants and i'm pretty broke. I really hate people like that. Don't get me wrong, I can be greedy too but thats just pathetic. I have no use for them and when I have no use for things like that I either give them away or sell them off at an extremely reduced price. Once the server goes back up I gotta contact her and "pay" for my pants. Go figure.
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11-01-2007, 04:49 AM
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#33
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Bored Boar
In-Game Name: FlameGirl
Current Level: 6X
Server: Apoline
Posts: 131
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Originally Posted by Hessah
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Ohh i just had a strange feeling that different state named "normal distribution" something different... keke
mind if i ask if u come from Adelaide or somewhere more out back?
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Yep Adelaide, western suburbs ^^
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11-01-2007, 04:54 AM
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#35
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Bored Boar
In-Game Name: FlameGirl
Current Level: 6X
Server: Apoline
Posts: 131
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Originally Posted by CursedMagus
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you know what you said
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if you would like to submit to me records of 10,000 KQ's including the finish times, the lvls of the characters, the number of characters, the attitude of the characters, and so on and so forth. I would more than happily set in those numbers into a normal distribution for you. I do know my %'s are correct, and i was trying to make it easy for people who dont know anything about maths to understand. I did this by making it relevant, and tried to use imagery, to help readers visualise the data. I also included enough information so that people who do understand maths can see what im trying to say.
as for your interesting story, crime is everywhere :P
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11-01-2007, 05:36 AM
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#38
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Bored Boar
In-Game Name: FlameGirl
Current Level: 6X
Server: Apoline
Posts: 131
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Originally Posted by CursedMagus
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@FlameGirl: Those numbers are completely off. They're all the same and there's too many things that could affect the outcome of a Kingdom Quest. And so on and so forth. Seriously, don't throw math into this. Because your numbers are not solid and are pretty much just random guesses.
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I have attached the page of my text book in which i got my 'numbers' from. As you can see they are the same, and CORRECT. the only thing i changed was instead of the curve have 2 sections of '0.15%' and '2.35%' i made it one section of 2.5% because its what i was thaught in yr 11 (which i aced) and i didnt want to talk about anything i didnt understand. I dont understand what you mean by 'random numbers', the numbers i included are percentages and as you can see they are correct. I already explained the variables (or 'things that could effect the outcome of a kingdon quest') run on their own normal distribution of how probable they are (and i did say if you get 10,000 samples you will iron out the variables). The reason the percentages (or 'numbers') are all the same is because i gave the percentages of several different aspects of a KQ. So as you can see my 'numbers' are solid. Is there anything you would like to question?
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11-01-2007, 05:39 AM
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#39
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Bored Boar
In-Game Name: FlameGirl
Current Level: 6X
Server: Apoline
Posts: 131
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Originally Posted by CursedMagus
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@FlameGirl: Those numbers are completely off. They're all the same and there's too many things that could affect the outcome of a Kingdom Quest. And so on and so forth. Seriously, don't throw math into this. Because your numbers are not solid and are pretty much just random guesses.
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I thought you may not be able to see the 'numbers' on the original image i posted so here is a close up of the 'numbers', so you can read that they arent random, and are solid.
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11-01-2007, 05:39 AM
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#40
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Hardcore Procrastinator
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-looks at that attachment-
AHHH KILL ME... too much memory coming back!!
Normal distribution more like probability... they're satistics for a mass number of samples... the more KQ u go into.. the more accurate those % will be...
__________________
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Ninja text! For those who's easily amused
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okay...
Last edited by Hessah; 11-01-2007 at 05:43 AM..
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