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Old 03-15-2009, 07:46 AM   #1
FighterStar
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Is it fair that clerics usually get the blame when someone dies???

I find it people usually blame the cleric when they die... is that fair??
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Old 03-15-2009, 08:03 AM   #2
Ivramire
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I think in most cases that it is. The Cleric is the only one directly responsible for keeping everyone alive. Fighters are also supposedly the tanking class but that is not always the case. They're just as likely to be DDs than not nowadays. No one looks to Clerics for damage 8D


There are of course exceptions. Situations where there is no way that the Cleric could have kept someone alive in the first place. One-Hit deaths, sudden aggro-change or runaway trains. It's everyones responsibility then to keep a level head and know what to do. In a situation where it seems XP-loss is inevitable, I'd personally try to keep alive the person who has the most aggro and let the party disperse to lose mobs. That person dying then would usually be me >_>
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Old 03-15-2009, 08:11 AM   #3
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HAHA LOL.. but even if it is the cleric's fault.. sometimes the person who dies just holds a grudge against you until you literally log off.. and sometimes they eject you out of the party == So annoying.. any advice how to keep aggro off yourself and keeping your party alive??
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Old 03-15-2009, 08:31 AM   #4
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If you're a decent Cleric, you'll draw a core of people who you will usually party with and who want to party with you. The easiest way to keep people alive is to have a group who know what everyone else is doing or will do. That solves two problems immediately. You get a group of people who you know how to Heal and keep alive, and also a group that are much less likely to hold deaths against you. Healing should be considerably easier with the Heal enpowerability.
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Old 03-15-2009, 08:58 AM   #5
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XPPP thanks for all your advice.. it's helped me alot ^^
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Old 03-18-2009, 03:27 PM   #6
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Normally want you want to do is find out who the main tank in the party is, who will be doing the most damage overall, and to let players know that they can hit the restone button when things get hairy. Sometimes players die because they rely on the Cleric too much, even when there's only one in a full party. I don't trust anyone that much (not even my regular friends), so I always make sure I have potions and stones ready when it looks like my healer's lagging, healing someone else, waiting for cool down, or my HP gets into the "Warping To Town In 1 Minute" range. I'm an Enchanter, so I don't take damage well as it is, so it makes no sense to wait for a cleric to heal you each cool down when you have stones. Fighters can tank indefinitely with the heal cool down (and archers too to an extent), but mages need to pay attention, especially in a party with only one cleric. Good mages rely on wit. It's only a clerics fault when you have a party of 4 healers and only one DD.... It happens.

A note to players (especially mages): Don't be stingy with the HP stones usage when you have a healer in the party! Even with a cleric in tow, you can hang around the abyss for at least 3 hours if you heal in between the cleric's heals only when required. The money from drops (after only 1 hour) will compensate for usage. Hell, you should ask the cleric how much she/he has to spend on stones, then the guilt will help you appreciate your cleric more....
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Old 03-21-2009, 11:32 PM   #7
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No it is not always the clerics fault
What happens, especially the higher level you are is usually there are to many people in the party to heal per damage they are recieving. I've had this happen many times. Instead of one person tanking and holding the agro they all will attack at the same time and in turn will all be receiving damage. Sometimes it is just to much for a cleric to keep everyone healed even with their heal spell maxed out. The mistake most clerics make and this would make it their fault is also attacking the enemy instead of hanging back and healing. I know it is hard to sit back and do nothing but heal while everyone else is having the fun but that's what clerics are supposed to do. lol it's even harder to do when everyone else is getting the drops. Good players in a party will let one person attack a mob and then support that one person. This way the cleric only has to heal one person instead of trying to keep everyone in the party alive.
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Old 03-22-2009, 11:42 AM   #8
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^Almost all the reasons why Clerics need to find cool people to party with. People you describe who can't tank mobs, work together and loot for themselves are people you don't need to know especially as a Cleric xD
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Old 03-22-2009, 12:53 PM   #9
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It can be everyones fault, fighters for getting too much mobs/not mocking+devastating.

Mages for not using aoe skills while they should, same for archers.
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Old 03-23-2009, 01:03 AM   #10
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i was NEVER plvled. it took hard work and tons of KQs to get to my current level (and thank you to a lovely place called RoA).


it's SUPER stressful being a cleric! my ingame husband LOVES to mob (he's a mage). he'll mob up so many monsters that sometimes he'll die b/c my heals r not quick enough... and i know he uses HP stones. my heal is maxed out on power *how much i heal* and cooldown - i have Heal[13].

and stressful in KKP KQ when you're the ONLY cleric out of 12-15 people, and have to keep EVERYONE alive. almost had a heart attack the first time that happened (at level 70, lol)



CLERIC FTW!!!
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