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Old 08-04-2007, 08:25 AM   #1
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Originally Posted by Lyoven View Post
i think, this wont work. since you get STR every level automatically, you will draft away from that point and get to the next multiple of 5 soon

as a cleric, IMO, we benefit more from SPR
the ammount of SP we have does only matter when we use an SP stone. the more max sp, the more it recovers. not that impotant, may save some cash but thats all
magic def, yes please. mages still hurt a lot
crits, add to your dmg. not as frequently as some fixed points, but it does nonetheless. still, im pretty sure you get more dmg from the str bonus.
my build is 2-3end:1spr btw
Clerics benifit more from Str then SPR...because of divinity enough said lol

Originally Posted by Dynamics View Post
Pure strength fails, and I'm quite sick and tired of hearing how 'amazing' it is from fighters or clerics who refuse to heal/tank in KQ's simply because they believe they're doing the best damage. For starters, I don't know where they get these assumptions from, but a 2x full strength fighter or cleric will only deal 20 something more damage then any build that doesn't invest in strength at all. Strength only adds ONE damage per point as of now, and that just seems too insignificant to pass up survivability/spell spamming for. This is my opinion and I apologise in advance to those I may offend with it. But seriously, giving yourself an insignificant damage boost whilst giving up the possibility of completely negating an attack (block with endurance) or doubling your own damage (critical with spirit) just seems silly.

Topic open for discussion.
Str Clerics are a thing of the past since Invincible was nerfed End/Str is the way to go.

Originally Posted by rokaraged View Post
There lot to say about Stfye's observation about the weapons. (Andy if i'm correct anyway USES 2H SWORD)

For one he says the axe damage is inconsistent.. While it is to the axe's discredit i must agree its true, its more viable with spr builds because of heavy skill crits. There is NO COOLDOWN between skills so the 1.5 attack speed does not come into play when you are spamming your skills.

Not to mention he also states the axe's is much better for dealing damage against bosses. The axe is almost much better at cleaving enemies with higher defense. The damage of the axe is inconsistent but its usually very high. The 1 handed sword on the other hand is consistently low.

2handed swords take the middle ground between the weapons...and well it sucks IMo too.
Andy is a 1Hand Sword user...lol 1Hand sword + shield> 2 hand Sword and Axe lol..simply because its more consistent....and it makes you more useful. 2Hand fighters are good for dmg an nothing else.
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