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Old 01-17-2009, 05:34 PM   #11
Melissa27
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we're built to heal. no1 else can heal but us. yes, people solo and clank and whatever... but ultimately, we HEAL. 2 attacks skills are fine..... in my opinion anyway. maybe 1 more but that's it.
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Old 01-17-2009, 11:50 PM   #12
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We're the support class- we're the only ones that can heal for cheap, buff, or cure DoT. Most clerics can slap together a solo build- smart clerics can make a clanking build.

The price you have to pay for all those abilities is being nagged by nubs constantly. D:
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Old 01-18-2009, 12:22 AM   #13
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All Clerics would love more attacks. I know I do. But we only get more at the high levels...
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Old 01-18-2009, 02:19 AM   #14
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Ugh, please not another one of these threads.

Originally Posted by Hraesvelg View Post
After they implement that, I want an "I win!" button.
LOL, yes.
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Old 01-18-2009, 04:18 AM   #15
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Originally Posted by Melissa27 View Post
we're built to heal. no1 else can heal but us. yes, people solo and clank and whatever... but ultimately, we HEAL. 2 attacks skills are fine..... in my opinion anyway. maybe 1 more but that's it.
we have three actually...
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Old 01-20-2009, 12:48 AM   #16
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Originally Posted by Hyper View Post
Ugh, please not another one of these threads.
lol yeah. Personally I find cleric soloing fine during when I still played before those easy lvl quests were implemented, when I was lvl 34, and even then when I soloed I never used bash b/c I saved up my sp for just healing so I could solo longer without a need for a stone. Plus my crits killed everything that I decided to kill
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Old 01-20-2009, 12:55 AM   #17
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More attack skills for cleric? We shall ask them to make Trip and Bleed more worth while first... the "2nd" kill is so useless...

Originally Posted by yuujou View Post
we have three actually...
Effectively we can only use 2..

unless you do -Bash- -Trip- -Switch to Mace- -Bleed-



Though I've already accepted that we're a support class, and we have a billion healing skills, I wouldn't know how to fit everything on my hotkey if i had more attack skills LOL
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Old 01-20-2009, 01:54 AM   #18
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When mages, archers and fighters get more healing skills, we'll talk.
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Old 01-20-2009, 07:20 PM   #19
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Originally Posted by a.L View Post
When mages, archers and fighters get more healing skills, we'll talk.
Fighters get a vitality skill, I'd like one of those on my archer. When I started playing my archer after my cleric, i noticed I use a hell of a lot of stones and I keep trying to spam my heal button when its really the power shot button. Note to self:Archer is not your cleric.
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Old 01-20-2009, 07:27 PM   #20
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Vitality decreases defense for a gain of strength, it doesn't have anything to do with healing. Vampiric Strike, on the other hand, is about as close to a healing skill as Fighters get (unless there are some new skills in the very upper ranges I'm not aware of, and it's not guaranteed Outspark will implement them if they exist).
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