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01-17-2009, 05:34 PM
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#11
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Ratman
In-Game Name: Melissa27
Current Level: 88
Server: Teva
Posts: 113
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we're built to heal. no1 else can heal but us. yes, people solo and clank and whatever... but ultimately, we HEAL. 2 attacks skills are fine..... in my opinion anyway. maybe 1 more but that's it.
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TEVA SERVER:
Melissa27
Divine Paladin
Level 90
Templar_Knights Guild
Married Ra77modeus on 10/15/08
Mellers27
WizMage
Level 71
Templar_Knights Guild
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01-17-2009, 11:50 PM
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#12
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Honeying
In-Game Name: Withstanding/Chzo
Current Level: 47/24
Server: Apoline/Teva
Posts: 75
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We're the support class- we're the only ones that can heal for cheap, buff, or cure DoT. Most clerics can slap together a solo build- smart clerics can make a clanking build.
The price you have to pay for all those abilities is being nagged by nubs constantly. D:
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01-18-2009, 12:22 AM
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#13
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Would you like a fork?
Tournaments Won: 2
In-Game Name: kirbysprite | kirbycoke | kirbyade | kirbypunch
Current Level: 37|21|12|3
Server: Teva
Posts: 1,220
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All Clerics would love more attacks. I know I do. But we only get more at the high levels...
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Thanks cillia!
ks = kirbysprite
ks =\= kill steal
STOP THE CONFUSION!
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01-18-2009, 02:19 AM
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#14
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Sucked back into the 'net
In-Game Name: An occupation
Current Level: 8 hours a day
Server: 4reL-lyfe
Posts: 2,930
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Ugh, please not another one of these threads.
Originally Posted by Hraesvelg
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After they implement that, I want an "I win!" button.
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LOL, yes.
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01-20-2009, 12:48 AM
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#16
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Bat
Tournaments Won: 2
In-Game Name: FredWeasley, EishunKonoe
Current Level: 3x, 8
Server: Teva, Epith
Posts: 305
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Originally Posted by Hyper
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Ugh, please not another one of these threads.
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lol yeah. Personally I find cleric soloing fine during when I still played before those easy lvl quests were implemented, when I was lvl 34, and even then when I soloed I never used bash b/c I saved up my sp for just healing so I could solo longer without a need for a stone. Plus my crits killed everything that I decided to kill
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Currently on the NA Mabinogi
Thank you Loveless for the awesome siggy
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01-20-2009, 12:55 AM
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#17
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Hardcore Procrastinator
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More attack skills for cleric? We shall ask them to make Trip and Bleed more worth while first... the "2nd" kill is so useless...
Originally Posted by yuujou
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we have three actually...
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Effectively we can only use 2..
unless you do -Bash- -Trip- -Switch to Mace- -Bleed-
Though I've already accepted that we're a support class, and we have a billion healing skills, I wouldn't know how to fit everything on my hotkey if i had more attack skills LOL
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Ninja text! For those who's easily amused
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okay...
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01-20-2009, 01:54 AM
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#18
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A to the R to the K
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When mages, archers and fighters get more healing skills, we'll talk.
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01-20-2009, 07:27 PM
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#20
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Blaaaaaah 2 u 2
In-Game Name: Hraesvelg
Current Level: 6X
Server: Teva
Posts: 1,960
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Vitality decreases defense for a gain of strength, it doesn't have anything to do with healing. Vampiric Strike, on the other hand, is about as close to a healing skill as Fighters get (unless there are some new skills in the very upper ranges I'm not aware of, and it's not guaranteed Outspark will implement them if they exist).
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