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Old 06-13-2008, 05:09 AM   #91
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Originally Posted by Ethelinde View Post
Lol. same Applies with my fighter's devastate. Each devastate I attempt result in 6/10 "RESIST" on the mobs... I guess Outspark gave mobs Elderine Necklace On Steroids.

And wth.... they put stupid packs on sale 35% off while mine is bugging away *complain*
^ ROFLMAO I want a necklace like that

But at least you're still of use, you're a tanker... I'm just an... Archer... I guess what people will need me for these days are just guild wars... My fate is doomed... But I'll love wars >=D

As for the umm 35% off on packs... Sh*t happens...
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Originally Posted by vasu619 View Post
Ugh...Serodin is on a roll...

Note to self: Nevar EVAR get Serodin talking about umm, sticks with sacks.
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Another note for handling Sero: do not get him started about moms.
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I agree with Blaaaahs. Serodin cracks me up.

Oh and for the record, I am weird.
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Old 06-13-2008, 05:22 AM   #92
Ivramire
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k so some problems with new patch are?

~animation for some stuff (better get used to the new ones then)
~cast time on some skills
~Archer attack animation and 'jamming'
~new graphical bugs
~mining/farming animation
~still the farming bar bug/intentional disable
~players stuck in maps
~player's items (also CS) dissappear (GO to the officials and look for an announement there that details that some items might have turned invisible in the inventory with the patch)
~possible bugged xp for quests?
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Old 06-13-2008, 05:27 AM   #93
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I am getting REALLY annoyed with the archer skill bugs. I can't even dish out my 3 DoT's before getting hit. It's like hell for me trying to kite =T AoEing kiting is okay, since the AoE skills aren't the screwed up, but single target kiting just sucks.

There's various other glitches, like the emoticon glitch which freezes actions, stupid MD KQ glitch, etc. Maybe they should split up a bigger patch into smaller pieces next time or at least test thoroughly before they implement it.
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Old 06-13-2008, 05:43 AM   #94
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Originally Posted by lightningmystix View Post
Maybe they should split up a bigger patch into smaller pieces next time or at least test thoroughly before they implement it.
FINALLY, someone else suggests this too. On this and officials, perhaps 4 people have suggested this. It would save a lot of trouble but I think it depends on the agreement with Korea or something.
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Old 06-13-2008, 06:10 AM   #95
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^ Hmm, well it needs a bit more preparation to split up I guess o-o

But the benefits of splitting it up is way more than having a huge patch. Although there might be more downtimes from having 2-3/3-4 patches instead of one big patch, there'll be time to find any bugs before the next step of the patch is implemented. That way, if something is wrong in the first patch that might be linked to the second/rest, they can just test it beforehand o-o

There's an abnormal lot of bugs this time @___@
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Old 06-13-2008, 06:17 AM   #96
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I really wonder how they get all these crazey bugs... @_@"

Wait, I got it. Outspark has a mole that YNK secretly planted in order to make more players move to Rohan. It all makes sense.
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Old 06-13-2008, 06:30 AM   #97
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^LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL

But I really wonder where they got their bugs from too o-o
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Old 06-13-2008, 06:32 AM   #98
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I'm not surprised if the motion bugs came from the ability to cast skills and move at the same time...

my character looked very confused when i tried to run forward, but heal someone that's behind me... it kinda ran backward for a little bit...
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Old 06-13-2008, 07:58 AM   #99
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My fighter would spin out of control at times when I use a skill and charge all over the place lolz.
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Old 06-13-2008, 04:56 PM   #100
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lol when i use.. what is it called again? the lvl40 attack skill? well whatever, but when i use that skill when i fight it looks like my character just broke her back 3 times in a row...
and i hate the way my cleric and mage walks now... it looks like the top of them are stiff boards... a.k.a. OFF O_O
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