Remember, you MUST register to post on the Fiesta Fan forums. It's completely free to join. Just click HERE to become a member for free!


REGISTER NOW TO REMOVE ALL ADS ON THIS FORUM!

 
 
Thread Tools Search this Thread Display Modes
Prev Previous Post   Next Post Next
Old 02-19-2008, 10:21 AM   #24
MaxOff
Zombie
 

Posts: 348
MaxOff will become famous soon enoughMaxOff will become famous soon enough
lol someone thing he knows something.

okay ascii has 7bit encoding, so it has 128different characters
unicode has 64bit encoding, and has over 100,000characters(from wikipedia) , and still has a lot of room for more.

in fact the game uses UTF8(if u dont know it, look it up)

and the Messages ingame are build using 2 terminators. a length byte at the beginning and an zero byte at the end. Actually the length byte is ignored, but the message is stored in an much bigger buffer, so it find its zero a little bit later guaranteed.

Anyway the Font used in Fiesta, does not include all the Character unicode contains. So it may help using a font that contains a lot more unicode characters.

addendum:
Its obvious: the game has problems rendering the message, not receiving it. But that doesnt mean im right ^^

addendum2:
Well i just tried sending an malformed message, and yes the game crashes. So screw the font theory. They just messed up implementing a string read function.
__________________
FLAN FOR VICTORY !!

Last edited by MaxOff; 02-19-2008 at 10:55 AM..
MaxOff is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:39 PM.
Design by Vjacheslav Trushkin, color scheme by ColorizeIt!.
Powered by vBulletin® Version 3.8.6
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.