I dont think fighters will ever become useless, since they are the only class who can mock, sneering kick, and have the highest defence (depending on stats/armour). Also, there are many different builds, which may affect defence/attack.
I am against taking away the cleric's ability to heal themselves, because then I think no one would want to play a cleric. The cleric needs to remain alive, and cannot heal others when dead.
Sometimes, a fighter may suck at tanking, or a cleric may suck at healing. No point having all those skills if you dont know how to use them properly. practise makes perfect.
Im not sure about full end clerics, i have half my points in end (other half in str), and the last time i tried to tank a boss (there was no fighter), i got stunned, then the boss went to attack others and i couldnt heal (clerics cannot heal others when stunned or hit by fear).
I can however tank a few yellow mobs and even kill them (sometimes using both stones and healing spells), but yellow elites kill me too fast. also, even if i do "tank", its only when soloing, since any other class would outdamage me and aggrovate the monster. I doubt that a full spr cleric can do that, which is why i say how you assign ur stats also plays an important role.
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Last edited by NotMyWay; 01-03-2008 at 11:40 AM..
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