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Old 11-19-2007, 07:02 PM   #1
Tadiakichi
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Even for a solo-cleric, get some points into Heal's SP cost.

But seriously, you should go to Concealed Prison and be a DD/Healer hybrid.
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Old 11-20-2007, 08:38 PM   #2
Mazin
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your doing better then my cleric 0.0
but u should get your hammer mastery it helps when you solo and somtimes you should party like Tadiakichi said in Concealed Prison (maybe Goblin Camp)
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Old 11-20-2007, 09:51 PM   #3
Cpt_Amazing
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Considering your build I'd agree with Mazin and go with some hammer mastery. Though I'd still get restore. Comes in handy if you ever need to complete a quest where the monsters are easy and saves on using heal so you have more time to attack and do dmg.

Just my opinion though, use it or not ^_^
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Old 11-22-2007, 11:08 AM   #4
FatalLace
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Thanks for the advice everyone. I did the math, and restore is better in the long run if the target has time to heal, came in very handy while fighting marlow. this was the first time that i was mooching exp, i'm usually the one fighting out there! guess i gotta learn the support role too now.... i will pick up hammer mastery next time i log in. i've since reached level 27, with level 30 not far away...
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Old 11-22-2007, 12:12 PM   #5
Zucchini
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Well, i suggest u add 5 to sp consumption for heal, 5 for power to bash, and 5 for buff time for invincible( TRUST ME. U'LL NEED IT ). Better still, add 5 to decrease cool time to heal. -0.9secs is a big deal (almost 1 sec less) and can save a huge party. Maybe some sp consumption to bash too.

I suggest you not to add spirit, since we get some sp from divinity. Also, don't get the masteries if you are switching between weps. Masteries don't add a big deal and are a waste of silvers. My build is +10 STR and go full on END. With this, somehow i don't die from king coll's attack even at lvl 30. ;D
It's a good soloing build. It's up to u, though.
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