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Originally Posted by Lilian
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this is all true.
for an example, my fighter has no points in END, and she never will. I tanked Zombie King in the dungeon at level 31 with a twohander sword. Most people will not attempt ZK at that level even with a tank build. Yes, I had to stone and pot to help my cleric keep me alive, but my point is, END is not needed for tanking most things.
Now, knowing this, would I rather put points in END to have an easier time tanking, when I can already do it by staying awake and not placing all my trust on the cleric alone, OR, would I put the free points into increasing my damage and critrate instead? I think the answer is quite obvious.
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I've only been saying that all the time, But eh You did it much better than i could ever do....in
good english and articulation ><
ANYWAY
The problem with hybirds builds are really, most of the stats really require
ALOT of dedication to get a good use out of them.
I've been telling this to my friend who went 2/1 str and end Build at level 52 (52 stat points +5 from job quest) she should have
38 points of str- which translates to 45 points of extra damage which is not bad at all especially for 1handers.
19 points of end- which translates to 95 hp points and 9 points of defense. 1.9 % block rate if she uses a shield
The strength is fine at all for grinding purposes (not so much in pvp >.>) but the real problem is with the END. The bonuses from end are virtually worthless because at that level she should have atleast 2100+ hp with full buffs and 500 defense. the 1.9% shield block rate increase is extremely insignifcant...
Really even if you go full something
most stats get useless in the later levels. 100 points of end only = 500 hp. By level 95 500 hp should be EXTREMELY worthless. (think how much cleric buffs would increase >.>)
Same thing with only 138 damage from str >.> (same reason with cleric buffs XD;
