I believe that levels only truely matter during the high lvl KQs. Not even Robo, but perhaps around Giant Honeying and Mini Dragon KQ.
For Giant Honeying KQ, I myself has only ever done this once. This is because I was never really fond of this one.
I can however, speak for Mini Dragon KQ, where levels truely do count, and is very obvious now. Mini Dragon KQ went through phases in terms of participation. The first Phase I believe was the best, and thats because it could only be accomplished through the cooperation of 2 guilds. And because only those 2 guilds had the only plays who could participate in said KQ. It promoted guild relations and such. A couple of phases later, it's come to a point where there's a larger pool of able players.
This is where the problem is at. Without specific positions filled, the entire KQ is bound to fail. This causes problems in 2 ways:
First, it makes it really obvious that low lvl players are really at a position for minimal contribution to the KQ, especially for fighters. Clerics/Archers are fine, for they can do their part at lower lvls. Due to this obviousness, some people tend to think negatively towards the low levels.
Second, those who knows that it'll surely fail will leave sometimes, leaving the ones left behind with a bitter taste towards the person "abandonning" them.
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Claude - Lv45 - Hybrid Fighter
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