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Old 10-22-2007, 11:30 PM   #13
KY_Jelly
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Originally Posted by LFk View Post
If you plan to tank, Mock Cooldown needs to be lowered immediately.


Otherwise, I believe the most useful empowerment for damage fighters is increasing stun duration.

I am specced for PvP, however, so my opinion may be skewed due to the extreme usefulness of having opposing clerics stunned for an extra 3 seconds.

Other worthwhile empowerments for PvP are damages on your big hits, such as Power Hit, Devastate.

Lowering cooldown on skills or lowering SP consumption of skills is more of a PvM approach, if that is what you are going for.
exactly what i'm doing. 5 points into cooldown and 5 points into power for power hit and 5 points into cooldown and 5 points into duration for one of my stun skills (not sure which one yet)

then in PvP just stun them and blast away.
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