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Old 10-17-2007, 04:40 AM   #1
ThievingSix
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Note: This is all a generalization

Normal Weapon(3% crit) = 1 out of every 33 attacks crit
Advance Weapon(5% crit) = 1 out of every 20 attacks crit
Specialty Weapon(9% crit) = 1 out of every 11 attacks crit

Normal Weapon(3% crit + 1% earring) = 1 out of every 25 attacks crit
Advance Weapon(5% crit + 1% earring) = 1 out of every 18 attacks crit
Specialty Weapon(9% crit + 1% earring) = 1 out of every 10 attacks crit


Normal Weapon(3% crit + 1% earring + 5%spr) = 1 out of every 11 attacks crit
Advance Weapon(5% crit + 1% earring + 5%spr) = 1 out of every 9 attacks crit
Specialty Weapon(9% crit + 1% earring + 5%spr) = 1 out of every 7 attacks crit

Just a generalization of how small percentage points do make a difference.
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Old 10-17-2007, 04:44 AM   #2
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1 crit every 9 attacks is pretty often!
looking at adv weapon would all the crit bundle
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Old 10-17-2007, 05:12 AM   #3
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Green Xbow = 8%
Conqueror Title = 5%
75 SPR Points (lvl 60) = 10%
Crit Earrings = 1%
Crit Costume = 25%

49% Crit by level 60.
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Old 10-17-2007, 05:13 AM   #4
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Plus the 25 spr you get adds enough SP for 75 magic missles...Same concept applies to M.Def any little bit counts.

25 SPR BUILD IS NOT OVER RATED!

^.^

Originally Posted by Kiedo View Post
Green Xbow = 8%
Conqueror Title = 5%
75 SPR Points (lvl 60) = 10%
Crit Earrings = 1%
Crit Costume = 25%

49% Crit by level 60.

----^ Win.
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Old 10-17-2007, 05:19 AM   #5
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Okay, but how many people have all that stuff? And how many people can afford to buy great weapons with high added critical percentage? Not many. Hell, it cost me about 25.5s just to buy the Zombie King Zest Wand I have and its not that great. It has +13 to SPR with just a bit more M. Damage and the Aim isn't much higher than that of the Zest Staff.

So even with extra critical you gotta remember, the monsters i'm forced to grind off of aren't so easily hit and there's a good chance that what could've been a critical will miss. Well, USED to grind off of. As I deleted my WizMage to remake him. I'm making him pure INT and i'm loving it thus far. I'm hoping he'll be able to kill things faster than my previous Mage so he doesn't get hit often.
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Old 10-17-2007, 05:21 AM   #6
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From my experience, around level 25-26 a pure INT mage really became hard for me because I died very very quick. Remade my made and did 25 spr(remember you get this by level 20), I have much more sp, crit at least 1-2 times each monster, and using aim scroll I don't miss much.
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Old 10-17-2007, 05:26 AM   #7
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Originally Posted by ThievingSix View Post
From my experience, around level 25-26 a pure INT mage really became hard for me because I died very very quick. Remade my made and did 25 spr(remember you get this by level 20), I have much more sp, crit at least 1-2 times each monster, and using aim scroll I don't miss much.
Well not when you're fighting mobs around your level. But when you fight those who are dark red you'll miss a lot even with a power scroll and a Staff. Or at least, thats what I noticed.
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Old 10-17-2007, 06:46 AM   #8
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I have 25 SPR on my cleric.

Why? Because I want that extra SPR and crit.

But it only gives a little SPR and a little crit!

Well, I'm satisfied with what it gives.

I don't know if I actually crit significantly more, but I feel like I do crit quite a bit, although I don't know if that's just me thinking I crit more. I never go all technical and mathematical with these things. G___G" But yeah, I like it. I don't think I crit this much in closed beta when I had no SPR at all.

Like Enrei (I think) said, it's all personal preference. If that little extra bit of sp and crit doesn't satisfy you, then don't put it in. If it does, then by all means, go chuck your 25 points there. Whether you add it or not, both have their own ups and downs, so it's pretty even at the end.
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Old 10-17-2007, 11:55 AM   #9
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Lemme ask you,as one of the persons who helped start if not create the idea of 25 spr.

What stats are better really?
Str/int? 25 points in damage increase is WORTHLESS in your character sheet. My lvl 40 warrrior had about 600-700 damage with a 2handed sword( IN THE CHARACTER SHEET). If had put 45 points into strength it would have increased to 650-750 which at most increases damage on mobs my level by 10-20 points. Hardly WORTH IT.
End- 125 points of Hp? thats chip away quickly 12 defense? WORTHLESS. It would help with shielders but only to an extent
Dex- Do i really need to explain this one?

5% crit rate helps ALOT especially in pvp where you'll be REQUIRED to spam skills like Britney spears on crack

Extra crit weapons are not hard to get...Especially in the higher tiers levels...

And mage i'm sorry man But i don't see Pure int getting you as far as you think later in the game...
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Old 10-17-2007, 12:39 PM   #10
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Well I like the extra 25 spr. 5% from that and 5% from my axe will give me a 10% crit rate. That is alot. The figures might not be big but trust me. You'll be critting a lot. And that's only from the stat and weapon. Lets say you get a thunder axe. 7% crit. Mob Annihilator 4%. Sign of Mara 1%. That totals up to a whooping 17% crit rate.
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